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00:10:26 *** fjb [~frank@p5485D185.dip.t-dialin.net] has joined #openttd 00:10:38 <fjb> Moin. 00:12:55 *** Ammler [~Ammler@adsl-89-217-128-74.adslplus.ch] has quit [Read error: Connection reset by peer] 00:13:01 *** Ammler [~Ammler@adsl-89-217-128-74.adslplus.ch] has joined #openttd 00:13:56 <Ammler> rave: how is the invisible clima? 00:14:44 * fjb assumes it pretty dark. :-) 00:15:43 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 00:16:07 <rave> transparent 00:16:27 *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 00:17:50 *** lobster [~michielbi@86.89.201.189] has joined #openttd 00:29:51 *** dih [~dihedral@joshua.dihedral.de] has quit [Quit: leaving] 00:33:47 *** GoneWacko [~gonewacko@dhcp-077-249-197-241.chello.nl] has quit [Quit: You just lost the game] 00:48:27 *** KritiK_ [~Maxim@78-106-119-159.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 00:52:16 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Read error: Connection reset by peer] 00:53:02 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 00:53:27 *** lobster [~michielbi@86.89.201.189] has quit [Quit: HELP ME I AM A PENGUIN YET I HAVE NO BEAK ONLY MARSHMELLOWS] 00:58:44 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 01:01:09 *** Zahl [~Zahl@p549F1E49.dip0.t-ipconnect.de] has quit [Quit: Windows shutdown) ((~_~]"] 01:03:18 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has quit [Quit: This computer has gone to sleep] 01:03:21 <rave> some of these asserts are ridiculous 01:03:36 * Belugas slaps rave 01:03:54 <Belugas> not knowing why != ridiculous 01:04:40 *** KritiK_ [~Maxim@89-178-159-211.broadband.corbina.ru] has joined #openttd 01:04:42 *** KritiK_ is now known as KritiK 01:05:25 <rave> bool IsOwnedLand(TileIndex): Assertion `IsTileType(t, MP_UNMOVABLE)' 01:06:00 <glx> you need to check tile type before calling the function 01:06:11 <Rubidium> or use IsOwnedLandTile 01:06:12 <rave> I know, but why? 01:06:23 <rave> oh sorry 01:06:42 <Rubidium> because most of the places where we want to know whether it is an owned land tile we already know it's an unmovable tile 01:06:46 <Eddi|zuHause> rave: because it makes the function easier in places where it is already known that the tile is unmovable, then it doesn't need to be checked again 01:06:51 <Rubidium> so rechecking that would be a waste of resources 01:07:37 <Eddi|zuHause> of course this ressource criterium only holds when asserts are disabled ;) 01:07:46 <Rubidium> true 01:09:03 <Rubidium> although asserts are probably cheaper than adding it to the if (in case we already know it's such a tile) 01:10:27 * Belugas takes note of not using AnhkVSN for updating his repo 01:11:05 *** mcbane_ZZzzz [~Maui_key@p5498D010.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:13:57 <blathijs> Hmm, I think I forgot to build deps of the latest beta.. 01:14:09 *** ben_goodger [~ben@host217-44-219-169.range217-44.btcentralplus.com] has quit [Quit: Ex-Chat] 01:14:22 <Rubidium> aren't deps done automatically? 01:16:18 <fjb> Hm, some people are starnge... 01:17:44 <Belugas> quite 01:18:03 <Belugas> very snartge 01:18:14 <blathijs> Rubidium: Nope, I'll at least have to let something know there is a new version and upload it 01:18:40 <blathijs> Rubidium: Still, I don't want the betas in Debian, so I'll have to build the deps for on sf myself 01:18:45 <blathijs> semi-automated of course 01:19:12 <fjb> Belugas: I don't understand why some people are fighting to add another switch when the same thing is possible by just adding another grf... 01:19:53 <Belugas> talking avout the closure of industry? 01:20:48 <fjb> Yes. 01:20:51 <Eddi|zuHause> fjb: so, did you provide them a grf? 01:21:16 <fjb> No, but I even don't provide that switch. :-P 01:21:36 <Belugas> to be honest, fjb, i do understand their point 01:21:37 <Belugas> but ... 01:21:41 <Eddi|zuHause> but, such a grf would probably need updating with each newindustry grf 01:21:50 <Belugas> it is not to say i'm embracing the cause 01:22:18 <Eddi|zuHause> but a switch should be rather trivial to add... 01:22:25 <Belugas> not so, Eddi|zuHause 01:22:31 <fjb> I have often seen people complain that TTD is too hard to play... Strange people... 01:22:32 <Belugas> it has repercussions 01:23:14 <Eddi|zuHause> and, they could just use the production cheat ;) 01:23:24 <Belugas> cheat over cheat 01:23:26 <Belugas> burk 01:24:29 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 01:24:37 <fjb> Next strange thing is that I indeed provided something. A patched executable. It got downloaded 21 times since last night and I bet almost nobody could use it. And I still got no complain... 01:25:28 <fjb> I don't know how people can fail to get rich in TTD (beside using the passenger destinations patch). 01:29:04 <Belugas> that is indeed amusing 01:29:16 <Eddi|zuHause> i even got rich in the 2 year demo ;) 01:29:40 <Eddi|zuHause> where "rich" means get several profitable routes and repay loan 01:30:21 <Belugas> Eddi|zuHause, since you seems to bein favore of a patch, how would you react if i'd told you taht a side effect of that patch would be that your production willnever change? 01:31:00 *** Eddi|zuHause2 [~johekr@p54B77D63.dip.t-dialin.net] has joined #openttd 01:31:24 <Eddi|zuHause2> i actually do not really care about it... 01:32:14 <Belugas> gaaaa... 01:32:23 <Belugas> picked yp the wrong guy o_O 01:32:37 <Belugas> and do youthink people would complain? 01:32:48 <Eddi|zuHause2> people always complain ;) 01:32:53 <Eddi|zuHause2> you should know that ;) 01:33:08 <fjb> I bet some people would even like that side effect. No need to change the route or a vehicle on it. Then switch of break downs and you never have to care for that route again. How boring... 01:33:20 <glx> like CARST asking us to raise a limit he didn't reach yet ;) 01:33:55 <fjb> glx: Which topic was that? 01:34:59 <Eddi|zuHause2> but still... the production cheat should already do that, right? 01:35:24 <Belugas> it is individual to each induistry. not global 01:35:33 <glx> fjb: http://www.tt-forums.net/viewtopic.php?p=656640#p656640 01:35:41 <Belugas> and i do think they want a global solution 01:35:53 <Belugas> you know, the kind with the less effort... 01:37:27 <fjb> glx: Only airplanes? How boring. Their game parameters are set way too easy if they jhave that many planes at that time. 01:37:40 *** Eddi|zuHause [~johekr@p54B77785.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:38:42 <Eddi|zuHause2> 15000 airplanes? i can't really imagine how such a map looks like... 01:39:19 <Eddi|zuHause2> i mean i have barely 200 trains after 40 (x4) years 01:39:20 <Rubidium> like something infested I guess 01:41:44 *** KritiK [~Maxim@89-178-159-211.broadband.corbina.ru] has quit [Quit: Leaving] 01:41:49 <fjb> For me TTD gets boring soon if all parameters are set that easy. I'm playing with the passenger destinations patch, UKRS and PBI at the moment. 01:42:52 <Belugas> CARST should be put in jail... such foolishness... 01:43:07 <fjb> :-) 01:43:39 <fjb> I guess the more foolish the people are the more they are writing in forums. 01:47:04 <Belugas> yeah...the idea of the empty barrel ;) 01:47:23 <Eddi|zuHause2> i love how he states "we will reach that limit soon" and later he says "we stopped playing for at least one month" :p 01:47:23 <fjb> What's that? It makes most noise? 01:50:45 <Belugas> ;) 01:52:07 <fjb> :-) 01:54:18 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 01:54:34 <Belugas> to be honest, tough, that industry closure is bothersome 01:55:27 <Belugas> i really do not know what to think of it... on one side, it's fun when people appreciate the game, it's band when they complain.. There is always be complains 01:55:28 <Belugas> but... 01:55:40 <Belugas> it's true that big maps are a problem for that 01:56:15 <Belugas> but the problem will not get magically removed with a simple patch 01:56:20 <Belugas> there is implications to all actions 01:56:26 <Belugas> -is+are 01:56:43 <fjb> I guess the most complains are because George's industries tend to close very quick. The problem does not really exist with PBI. But George is working on it. 01:56:44 <Belugas> making it a cheat or a patch will not help 01:57:00 <Belugas> true, and i expect a lot out of it 01:57:30 <Eddi|zuHause2> i guess the ECS industries were designed with 256x256 maps in mind 01:58:08 <Eddi|zuHause2> with maps 64 times bigger, that's always going to cause trouble 01:58:28 <fjb> His industries are in alpha or beta state. And nobody did an industry replacement project as big as that. So everything has to be tried out to get a good balance. 01:59:27 <Belugas> yeah 01:59:30 <Belugas> that is true 01:59:37 <fjb> And there is still PBI. 01:59:42 <Eddi|zuHause2> yeah, still, what might have appeared perfectly balanced in TTDP context, can be totally unsuitible for OTTD 02:00:10 <fjb> I'm playing PBI at the moment because ECS changes too fast at the moment. 02:00:12 <Belugas> pbi works maevelously well 02:00:30 <Eddi|zuHause2> it does not work with Alpine ;) 02:00:44 <DaleStan> Belugas: Have you seen my comments on the map-size variable you were suggesting? 02:00:59 <fjb> But PBI is not that complex as ECS is. Implementing ECS hast to be far more difficult with the complexity. 02:01:01 <Eddi|zuHause2> and the snow covered mountains are just too beautiful 02:01:26 <Belugas> yes i did, DaleStan 02:01:34 <fjb> DaleStan: I love some of your coments. :-) 02:01:45 <Belugas> but... i got the feeling that is was not a good idea, DaleStan 02:01:50 <Eddi|zuHause2> especially when they end with "or something"? :p 02:02:07 <Belugas> DaleStan: do you think i should do it anyway? 02:03:05 *** De_Ghosty [~s@CPE0040caacdf99-CM0011ae8a728e.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 02:03:37 <DaleStan> It's your call, I think. It's really quite easy to add another constant value to Patch. Adding a non-constant value to Open will be more work. 02:04:15 <glx> map-size is constant once the game is started ;) 02:04:42 <Belugas> true, and the call is already made on my side. not commited tough 02:04:46 <DaleStan> But not at compile-time, as it is for Patch. 02:05:16 <Belugas> Patch would not change its value, since map size is fixed 02:05:36 <Belugas> Open is based on each new map been generated 02:05:52 <Belugas> so it's a simle value to be provided to the callback, 02:05:56 <Belugas> which is quite easy 02:06:34 <Belugas> DaleStan, any suggestion for the best place to install the said variable? 02:06:41 <Belugas> THAT is your call ;) 02:09:29 <DaleStan> I was thinking "patch-special" variable 13 (The variables read with 0D <target> 00 <var-num> FE FF FF 00 00), since it's a runtime constant, and the var-action-2 global space is more limited. 02:11:49 * Belugas will look at it before going to sleep 02:12:27 <Eddi|zuHause2> sleep... i should be trying that for a change... 02:15:03 <Belugas> comments in Delphi !+ Comments in C++ 02:15:06 <Belugas> pfffff.... 02:15:13 <Belugas> no, i'm not tired AT ALL 02:16:46 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 02:16:49 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 02:16:53 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 02:16:58 <Eddi|zuHause2> i was wondering once, if you could write programs that are both valid pascal and valid c programs ;) 02:17:03 <CIA-1> OpenTTD: smatz * r11913 /trunk/src/ (disaster_cmd.cpp economy.cpp): -Fix (r11871): update signals after company bankrupt and disaster too 02:17:19 <Eddi|zuHause2> since c blocks would be pascal comments 02:18:43 <Belugas> i do sometimes write syntaxically in c with delphi keywords 02:18:47 <Belugas> and vice-versa 02:18:52 <Belugas> nasty... 02:19:36 <fjb> Just stop using Delphi. 02:19:44 <fjb> And also stop using C. 02:20:03 <fjb> Start using something modern with elegance. 02:21:04 <Eddi|zuHause2> there is nothing wrong with delphi 02:21:51 <fjb> Like there is nothing wrong with Wndows 95? :-) 02:21:57 <Belugas> indeed not, even more when DElphi is the one bringing bread on the table :P 02:23:15 <Eddi|zuHause2> there is something seriously wrong with windows anything, that is not the point ;) 02:23:46 <fjb> Ok, that is a point. :-) 02:25:15 <fjb> Poor ai is buying planes which are almost useless with the passenger destination patch when you don't have big towns with big local networks. 02:26:20 <Eddi|zuHause2> you are really cruel 02:27:06 <fjb> Me? :-) 02:27:19 <Eddi|zuHause2> yeah, for activating AI 02:27:40 <fjb> I'm feeling alone without the ai. 02:27:49 <Eddi|zuHause2> btw. how trunk worthy are these passenger destinations meanwhile? 02:28:01 <fjb> Not really stable yet. 02:28:32 <fjb> It gets better all the time, but it is definitly not ready for trunk. 02:29:21 <fjb> But it is already fun to play with it when you don't mind that it crashes the game sometimes. And I didn't test it in mulptiplayer yet. 02:31:12 <Eddi|zuHause2> i guess i'll wait a little longer then... 02:31:53 <fjb> Depends on what you are expecting. The patch is worth a try. 02:31:57 <Eddi|zuHause2> i don't really want to deal with patches that change savegame format anyway, they are too troublesome to update 02:33:19 <fjb> I don't mind if I can't complete a game. I know that that could happen beforehand. But I have fun to try new thing. The current game is r11834 with passenger destination patch and programmable way points. 02:33:29 <Eddi|zuHause2> that's why i took the saving part out of the daylength patch 02:34:24 <fjb> I also had a build with the passenger destinations patch and the new pbs patch. 02:34:54 <Eddi|zuHause2> i typically play the same game for a very long time 02:35:01 <fjb> That was not really playable but it was fun to watch the trains as long as they didn't have to go to a depot. 02:35:51 <fjb> I have a game that I'm playing for about three month now. But I love to try new things. 02:39:27 <fjb> I hope that the new PBS path becomes good enough to get included into trunk one day. 02:39:39 <Belugas> so do i 02:40:29 <Eddi|zuHause2> PBS are always a nice thing to have ;) 02:40:58 <fjb> It was fun to watch the trains to overtake each other without awfull backward signalling hacks. 02:41:54 <Eddi|zuHause2> i'm looking forward to having real 2-way-stations 02:42:25 <Eddi|zuHause2> and i'd want to limit the overtaking to those 02:43:02 <Eddi|zuHause2> 2-way-sections are the biggest problem with the current signalling 02:43:32 <fjb> Yes. 02:44:03 <fjb> 2-way-stations are already possible without PBS but the are becoming monsters. 02:44:38 <Eddi|zuHause2> my stations end up as "half-two-way" 02:44:56 <Eddi|zuHause2> meaning each platform can be entered from one side, and exited to two 02:45:34 <Eddi|zuHause2> but to have overtaking possibility, you need at least 4 tracks 02:45:40 <fjb> Half-two-way can be a problem because the pathfinder chooses the next free platform, even if it can't reach it's next destination from that platform. 02:45:40 <Eddi|zuHause2> which is unrealistic 02:45:56 *** Diabolic-Angel [~dia@ip-62-143-132-205.PH-1511G-BSR64K-01.ish.de] has joined #openttd 02:46:05 *** UnderBuilder [~chatzilla@168.226.106.216] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.1/2006120418]] 02:46:22 <Eddi|zuHause2> yes, i said exit is possible in all directions 02:46:25 <fjb> I think you could build an overtaking possibility with 2 tracks. 02:46:54 <Eddi|zuHause2> not without major locking risk 02:47:04 <fjb> I may start experimenting with such a design. 02:48:02 <fjb> I didn't think out all locking possibilities of my design yet. You may be right. I don't know yet. 02:50:35 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2012.%20Mai%201939.png 02:52:09 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2024.%20Dez%201939.png 02:52:36 *** helb [~helb@62.240.176.23] has quit [Read error: No route to host] 02:52:44 *** Diabolic1Angel [~dia@ip-62-143-132-205.PH-1511G-BSR64K-01.ish.de] has quit [Ping timeout: 480 seconds] 02:53:54 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2020.%20Okt%201947.png 02:54:19 <fjb> What do you think about this? http://www.myimg.de/?img=Startiontest28Apr20477f91e.png (Overtaking point) 02:55:12 <fjb> Eddi|zuHause2: I know your nice looking station designs. :-) 02:55:28 <Eddi|zuHause2> i have more ;) 02:55:37 <fjb> :-) 02:55:43 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2028.%20Aug%201948.png 02:56:24 <fjb> :-) 02:56:51 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2029.%20Dez%201955.png 02:57:00 <fjb> But what do you think about the overtaking point? I know it looks a bit ugly. 02:57:43 <Eddi|zuHause2> which one? 02:57:54 <fjb> Nice 02:58:06 <Eddi|zuHause2> how is that supposed to work? 02:58:11 <fjb> The one with the label "Overtaking point". 02:59:09 <fjb> It enables the trains to switch tracks without the possibility of a deadlock when 2 trains pass each other. 02:59:45 <fjb> The signals are decoupling the two tracks. 03:00:36 <Eddi|zuHause2> yes, but only if you have a block length longer than the trains, and then it only works if the slower train completely stops (i.e. station) and in that case, the overtaking will only work in one direction 03:01:06 <Eddi|zuHause2> i don't think that is worth the effort 03:01:30 <fjb> Overtaking should work in both directions. And you are right, the block has to be really long. 03:02:13 <Eddi|zuHause2> this is why i want only overtaking in stations, the slower train usually stops there 03:02:21 <fjb> I don't know if it is of any use in a real game. Maybe I will try it. 03:02:52 <fjb> Stations can be far apart on a big map. 03:03:08 <Eddi|zuHause2> but i am really proud of that last station of mine ;) 03:03:22 <fjb> Yes, it looks great. 03:03:49 <Eddi|zuHause2> i have another one somewhere... 03:04:09 <fjb> Wasn't it you who build the line at the border of a beautiful fjord? 03:04:21 <Eddi|zuHause2> wait... 03:04:29 <fjb> And when will we habe rivers in OpenTTD? :-) 03:04:57 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2021.%20Sep%201956.png 03:05:01 <Eddi|zuHause2> something like that? 03:05:19 <Belugas> GimmeMore GimmeMore GimmeMore!!! 03:05:48 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%208.%20Mai%201931.png (pre smooth foundations) 03:05:58 <fjb> Nice, but I had somethingelse in my mind. Or was it Gonozal with that fjord? 03:06:15 <fjb> Ah, the last one. 03:06:20 <Eddi|zuHause2> that is a shot just south of the other one 03:06:26 <fjb> I was thinking about that. 03:07:25 *** emmy29 [~emmy29@ANantes-257-1-114-177.w90-25.abo.wanadoo.fr] has joined #openttd 03:07:29 <Eddi|zuHause2> the best part about that is the Rheingold train next to the river bank ;) 03:09:12 *** emmy29 [~emmy29@ANantes-257-1-114-177.w90-25.abo.wanadoo.fr] has quit [] 03:09:42 <fjb> Yes. 03:09:57 <fjb> http://www.myimg.de/?img=SER23Aug19801bc58.png 03:11:02 *** helb [~helb@62.240.176.23] has joined #openttd 03:11:03 <Eddi|zuHause2> the road ramp to the station looks great ;) 03:11:26 <fjb> Yes, I like that new industrial stations grf. 03:11:47 <Eddi|zuHause2> i dislike the steel station, though 03:12:48 <fjb> Ok, that is looking not that nice. But I can't play that game further. It will crash soon. that is one of the bugs in the passenger destinations patch. 03:14:29 *** Diabolic-Angel [~dia@ip-62-143-132-205.PH-1511G-BSR64K-01.ish.de] has quit [Quit: leaving] 03:15:09 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2021.%20Apr%201955.png (that one is new, i believe) 03:16:00 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2024.%20Jan%201951.png (my interpretation of a steel station) 03:16:03 <fjb> Is that file broken? I'm not able to view irt. 03:16:32 <Eddi|zuHause2> try again 03:16:39 <fjb> Nice steel station. 03:16:50 <Eddi|zuHause2> might not have completely finished uploading when you tried 03:17:00 <Eddi|zuHause2> although it said 100% here 03:17:20 <fjb> Now it is working. 03:17:43 <fjb> I don't want to live in that town. :-) 03:17:43 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 03:17:50 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 03:18:13 <fjb> I would dislike a train below my house. :-) 03:18:52 <Eddi|zuHause2> err... that is like happening all over the world ;) (subway etc.) 03:19:19 <fjb> But a cargo subway with steam engines? :-) 03:19:23 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2028.%20Jan%201951.png 03:19:32 <fjb> My big town: http://www.myimg.de/?img=SER23Aug1980168b2c.png 03:19:57 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2023.%20Jan%201952.png 03:20:17 <Eddi|zuHause2> that last one has waypoints to resolve the next-destination-issue 03:20:19 <fjb> I see you like to dig tunnels. 03:20:28 <Eddi|zuHause2> not particularly 03:20:51 <Eddi|zuHause2> i'd rather have the junction completely flat 03:20:57 <Eddi|zuHause2> but that is impossible without PBS 03:21:06 <fjb> I see, but waypoints are not always working as expected. 03:21:48 <fjb> That is why I had to try the PBS patch, even if it is not playable. 03:22:15 <Eddi|zuHause2> i think i'm done now 03:22:44 <Eddi|zuHause2> i have a few more stations, but they mostly resemble the same pattern 03:24:27 <fjb> I never got this station working as i wished. The pathfinder would have to be far more intelligent to handle this one: http://www.myimg.de/?img=SER16Feb194393d3f.png 03:25:48 <Eddi|zuHause2> those combo signals don't seem like they'd ever work as expected... 03:25:55 <fjb> Maybe fiddling with time tables could help a bit. 03:26:21 <fjb> I tried many signal layouts there. Nothing worked. 03:26:41 <Eddi|zuHause2> yeah, i can imagine 03:28:00 <fjb> I had to blast the house behind the short platform and join the track behind the station to the line. 03:29:55 <fjb> It looked like this then: http://www.myimg.de/?img=SER23Aug19802ea4b1.png 03:33:47 <Eddi|zuHause2> the combo signals still look wrong... 03:34:36 <fjb> Which of the signals? 03:35:20 <Eddi|zuHause2> you can either presignal the track from the lower right into the station, or from the station outwards, but not both 03:37:09 <Eddi|zuHause2> that's one of the main limitation of presignals, they don't look for the reachable exit signals, but all exit signals in the block 03:37:46 <fjb> Hm, maybe. But it was working somehow. And the single track line should get a second track soon. 03:38:08 <fjb> Yes, that is a real pain with the presignals. 03:41:03 <fjb> Can somebody please teach the ai not to build 90° turns? Thank you. 03:42:40 <Eddi|zuHause2> that one is easy: turn off the AI, it will never build 90° turns anymore 03:43:58 <fjb> Sounds way too easy. :-) 03:44:22 <fjb> And who wants to play with me then? 03:44:50 <Eddi|zuHause2> i didn't bother with AI in over 10 years now... 03:45:00 <Eddi|zuHause2> the game is still interesting ;) 03:45:23 <fjb> I didn't know the game a year ago. :-) 03:45:54 <Eddi|zuHause2> i got annoyed with the AI pretty fast 03:46:07 <Eddi|zuHause2> then i learned that you can put competitors to 0 ;) 03:46:21 <fjb> I doesn't annoy me that much on bigger maps. 03:46:41 <Eddi|zuHause2> i can't remember ever having AI allowed in TTD 03:47:03 <fjb> I like it when the ai road vehicles are mixing with my own. 03:47:18 <Eddi|zuHause2> i rarely do road anyway 03:47:27 <Eddi|zuHause2> i played a little with trams 03:47:36 <Eddi|zuHause2> but it's no real fun without passenger destinations 03:48:00 <Eddi|zuHause2> also, the german tram set is very incomplete 03:48:24 <fjb> The dutch tram set is nice. 03:48:27 <Eddi|zuHause2> anyway, need to sleep 03:48:42 <fjb> Ok, good night. 03:48:51 <CIA-1> OpenTTD: glx * r11914 /trunk/src/ (11 files in 4 dirs): -Documentation: fix some @file statement 03:49:10 <Eddi|zuHause2> what an odd commit at 5 AM ;) 03:49:29 <fjb> :-) 5 AM where in the world... 03:49:33 <glx> here 03:49:51 <fjb> And CIA sounds evel anyway. 03:54:17 <fjb> Does an electrified railway line only have higher building costs or also higher maintaining costs? 04:09:30 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Read error: Connection reset by peer] 04:10:36 <rave> night all 04:12:25 *** HerzogDeXtE1 [~dex@i577B7EAC.versanet.de] has quit [Ping timeout: 480 seconds] 04:12:27 <fjb> Good night. 04:12:48 *** fjb [~frank@p5485D185.dip.t-dialin.net] has quit [Remote host closed the connection] 04:12:59 *** rave [~user@host86-135-4-209.range86-135.btcentralplus.com] has quit [Quit: Lost terminal] 04:18:53 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 04:18:53 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 04:41:48 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has joined #openttd 05:32:39 *** HerzogDeXtEr [~dex@i577B7EAC.versanet.de] has joined #openttd 06:10:33 *** Ammller [~Ammler@adsl-89-217-140-150.adslplus.ch] has joined #openttd 06:13:06 *** keyweed_ [~Dennis@a82-95-156-123.adsl.xs4all.nl] has joined #openttd 06:15:03 *** Ammler [~Ammler@adsl-89-217-128-74.adslplus.ch] has quit [Ping timeout: 480 seconds] 06:19:57 *** keyweed [~Dennis@a82-95-156-123.adsl.xs4all.nl] has quit [Ping timeout: 480 seconds] 06:21:05 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 06:21:05 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 06:44:56 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 06:44:57 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 06:58:16 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 06:59:11 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 07:21:49 *** Deathmaker [~Miranda@dslb-082-083-215-062.pools.arcor-ip.net] has joined #openttd 07:22:01 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 07:22:13 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 07:23:48 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has quit [Quit: This computer has gone to sleep] 07:23:54 *** peter1138 [~petern@217.151.109.242] has joined #openttd 07:23:55 *** mode/#openttd [+o peter1138] by ChanServ 07:24:10 <Forked> morning! 07:24:19 <peter1138> arrr 07:25:57 <Ammller> good morning #openttd 07:29:53 *** SquireJames [SquireJame@24-119-84-15.cpe.cableone.net] has joined #openttd 07:30:00 <SquireJames> hello fellows 07:30:04 <SquireJames> smaaaaall question 07:31:06 <SquireJames> which is the more recent, the 0.6.0 Beta 2 or the latest Nightly (r11904) 07:32:43 <peter1138> hmm, well 07:32:51 <peter1138> beta 2 was released 6th december 07:33:17 <peter1138> r11904 was created 17th january 07:33:36 <peter1138> doesn't seem that hard a question to me 07:33:44 <peter1138> but i better confer 07:36:59 <Rubidium> peter1138: wasn't there some bend in the time-space-continuum that causes everything made in 2007 to be more recent than anything made in 2008? 07:37:19 <peter1138> well i didn't specify the year, so... 07:39:04 <Forked> I think the clue is in "latest" :) 07:39:55 <Rubidium> Forked: not quite, cause beta2 was onces newer than the nightly 07:40:30 <SquireJames> well, I was wondering which was the better to use 07:40:37 <Forked> Rubidium: :\ 07:40:37 <SquireJames> currently I am using beta 3 07:40:49 <Noldo> what's wrong with it? 07:41:01 <peter1138> it has new bugs :D 07:41:25 <Noldo> :) 07:41:54 <Noldo> are they better than the old ones? 07:42:16 <SquireJames> well nothing is "wrong" exactly 07:42:38 <SquireJames> just the towns no longer report changes in ratings 07:43:13 <peter1138> i've never known a town do that 07:43:31 <SquireJames> well it pops up like when you spend or earn money 07:43:45 <SquireJames> perhaps it was a ChrisIn thing 07:44:35 *** shodan [user@xerxes.foocode.net] has joined #openttd 07:44:38 <SquireJames> anyways, what do the devs reccomend we use 07:47:38 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has joined #openttd 07:51:11 <SquireJames> any ideas? 07:54:35 <peter1138> well 07:55:16 <peter1138> if you want multiplayer, stick with a beta 08:04:52 *** gfldex_ [~dex@dslb-088-074-182-031.pools.arcor-ip.net] has joined #openttd 08:05:06 <SquireJames> not particularly, I would LOVE programmable waypoints/signals 08:05:08 *** |Bastiaan| [~Bastiaan@77.60.199.138] has joined #openttd 08:05:12 <SquireJames> but, not happening it seems 08:05:45 <Noldo> how would you gui them? 08:06:40 *** gfldex [~dex@dslb-088-074-185-038.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 08:10:37 *** stillunk1own [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 08:10:37 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 08:15:54 *** Deathmaker [~Miranda@dslb-082-083-215-062.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 08:21:01 <SquireJames> well 08:21:14 <SquireJames> the Programmable Waypoints patch seems to work well 08:21:23 <SquireJames> except for the crashes (if that makes sense) 08:21:52 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 08:22:23 *** stillunk1own [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 08:23:25 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 08:23:26 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 08:24:13 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 08:26:34 <SquireJames> basically, if it didnt crash, itd be wonderful 08:26:54 <peter1138> heh 08:32:10 *** Osai^zZz [~Osai@pD9EB6340.dip.t-dialin.net] has quit [Quit: Osai^zZz] 08:33:49 <SquireJames> well, the other idea i had, which I bet would be a bugger to implement is that certain platform types only accept certain goods 08:34:17 <SquireJames> for example, ordinary platforms can only deal with Passengers (and Tourists if using ECS) 08:34:40 <SquireJames> ordinary freight platforms would accept goods vans, post vans etc 08:34:55 <Noldo> and the benefit would be? 08:34:56 <SquireJames> mineral unloaders would accept hoppers 08:35:30 <SquireJames> it means you don't get your passenger trains attempting to squeese down a tiny freight siding because your local freight went to a mainline platform 08:37:35 <SquireJames> I just want an easy, flexible way to make my freight trains use freight platforms, my express passengers use the main line platforms and my suburbans use the bay platforms 08:39:00 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 08:39:58 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 08:41:14 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 08:41:22 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 08:50:29 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 08:53:17 *** TinoM [~Tino@i59F565C6.versanet.de] has joined #openttd 08:57:34 *** mikl [~mikl@0x5733cec6.bynxx19.adsl-dhcp.tele.dk] has joined #openttd 08:58:11 *** peter1138 [~petern@petern.bnsnet.co.uk] has joined #openttd 08:58:14 *** mode/#openttd [+o peter1138] by ChanServ 08:59:44 <peter1138> arrrr 08:59:58 * keyweed_ shivers his timbers 09:00:16 * SquireJames puts on an eyepatch 09:01:23 <Forked> SquireJames: well the programmable waypoints patch would fix that.. but for me it has not been multiplayer safe (only tested with the bigger maps patch by bilbo).. I wish I could get it working :) 09:01:47 <SquireJames> well, i've tried the programmable waypoints 09:01:55 <SquireJames> it works, but suffers from intermitten faults 09:02:21 <Forked> could also use just waypoints.. I did that in our latest game 09:04:46 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 09:10:44 <SquireJames> true 09:15:32 <SquireJames> oh btw do you use Pikkas Industries or ECS? 09:15:55 <Forked> no, atm we are only playing with the new stations 09:16:05 <Forked> jcindstaw.grf 09:16:08 <SquireJames> oh 09:16:18 <SquireJames> Just, I did use Pikkas but im trying out ECS 09:16:23 <SquireJames> but, somethings make little sense 09:16:32 <SquireJames> Coal to a Brickworks to make bricks? 09:18:01 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 09:24:37 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 09:24:37 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 09:24:50 *** dih [~dihedral@joshua.dihedral.de] has joined #openttd 09:25:55 <dih> hello 09:26:00 <SquireJames> hello 09:26:04 <dih> @seen Bjarni 09:26:04 <DorpsGek> dih: Bjarni was last seen in #openttd 10 hours, 15 minutes, and 19 seconds ago: <Bjarni> nothing special there 09:27:38 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 09:32:32 *** Zahl [~Zahl@p549F1C66.dip0.t-ipconnect.de] has joined #openttd 09:55:34 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 10:02:52 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 10:12:33 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 10:12:55 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 10:13:12 <SmatZ> morning 10:13:16 <SquireJames> hello 10:18:18 <SquireJames> bah i can't fathom this ECS 10:18:28 <SquireJames> no matter what I do I can't build tourist centres 10:28:20 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 10:37:18 <CIA-1> OpenTTD: peter1138 * r11915 /trunk/src/ (11 files in 2 dirs): -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 10:43:33 * roboboy is bored 10:43:57 * SquireJames is starting a new game trying to plan out his mainlines better 10:44:35 *** tokai [~tokai@p54B81842.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 10:44:54 <roboboy> I may play AOE2 10:45:42 *** Ammller [~Ammler@adsl-89-217-140-150.adslplus.ch] has quit [Quit: Konversation terminated!] 10:46:18 *** tokai [~tokai@p54B814F9.dip0.t-ipconnect.de] has joined #openttd 10:46:21 *** mode/#openttd [+v tokai] by ChanServ 10:46:25 <dih> peter1138: is the 'close window' button (the x in the top left corner) supposed to be missing in beta3 of one of the config windows? 10:46:57 <peter1138> in the difficulty settings 10:47:00 <peter1138> apparently so 10:47:08 <peter1138> and the "nice" colour scheme :o 10:47:09 <dih> because of the 'cancle' button 10:47:26 <dih> i just hered that a few people were confused by the missing x 10:47:31 <dih> *heard 10:47:42 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has joined #openttd 10:59:27 *** Dominik [~Dominik@dslb-084-063-050-210.pools.arcor-ip.net] has joined #openttd 11:06:49 *** Progman [~progman@p57A1DA03.dip.t-dialin.net] has joined #openttd 11:18:34 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 11:26:41 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 11:26:46 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 11:28:46 <Tefad> probably mac users 11:31:24 <dih> ? 11:32:07 <Tefad> i've run into panels on a mac where there's no OK or save button you just hit the x when you're done 11:32:22 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 11:33:32 <peter1138> heh 11:33:33 <peter1138> yeah 11:34:08 <dih> yes - true 11:34:12 <dih> :-P 11:34:31 <Tefad> confusing for non-mac users. 11:34:43 <dih> that is why they are non-mac users :-P 11:34:55 <Tefad> even more confusing for unix guys, as we tend to prefer editing flat text files 11:35:05 <Tefad> none of this binary encoded xml nonsense ; ) 11:35:07 <dih> heh 11:35:24 <dih> i have not come across binary encoded xml 11:35:33 <Tefad> probably because you use the GUIs 11:35:40 <dih> only gziped xml 11:35:47 <Tefad> ah those too then 11:35:54 <dih> and it aint that hard to gunzip, edit, gzip 11:35:59 <Tefad> i forget binary xml is rather newish 11:36:23 <Tefad> it's two more steps than necessary imho 11:36:27 <dih> but yes - i dont tend to configure my mac via the command line 11:36:48 <Tefad> i view macs as an obstacle 11:36:48 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Remote host closed the connection] 11:36:51 <dih> as so far the gui has not proven to me that it is limiting me 11:37:00 <Tefad> there's UNIX underneath but a bunch of crap in my way to using it ; ) 11:37:18 <dih> depends on what you use it for 11:37:31 <dih> windows - to me - is way more of an obstacle 11:37:33 <Tefad> only running seldom mac specific softwares 11:37:45 <Tefad> there's nothing of value underneath windows, that's why ; ) 11:38:02 <SquireJames> Oh btw 11:38:05 <dih> i see os x as a wonderful compromise 11:38:09 <Tefad> you have to strap things on top to get decent unix 11:38:16 <SquireJames> has anyone checked out my new sounds for OTTD in the Sound replacement thread> 11:38:22 <dih> nope 11:38:23 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 11:38:25 <Tefad> not i 11:38:53 <dih> Tefad: i got meself a mac when i wanted a neat gui for working, yet wanted the power of a console when i needed it 11:38:56 <Tefad> it is somewhat comforting seeing how easy it is to do quick ports to OS X for many programs 11:39:11 <dih> well - now it is 11:39:19 <dih> with intel macs 11:39:20 <Tefad> (if your users like running the X server that is..) 11:39:33 <dih> who would not have the x server installed? 11:39:37 <dih> ^^ 11:39:43 <Tefad> i've run into it many many times 11:40:02 <Tefad> OMG where's the OS disc.. the what? 11:40:53 <Tefad> i guess if you just want a shell account, macs are ok 11:41:21 <Tefad> that's mostly what i use SFU for at work (in windows land) 11:42:07 <Tefad> gnu desktop on a mac? har harhar. 11:43:20 <Tefad> but i guess that's why you're running OS X in the first place 11:43:49 <Tefad> i can't customize the UI enough to be comfortable 11:43:55 <Tefad> not that i've tried in a while. 11:44:13 <Tefad> (i think 10.3 was last i used OS X) 11:44:27 <dih> lol 11:44:34 <dih> 10.4 is sweet :-P 11:44:39 <dih> and 10.5 ... uh... 11:44:54 <Tefad> also apple tends to break backward compatibility like crazy, all the time 11:45:10 <Tefad> in windows land, at least there's win9x 11:45:27 <Tefad> most modern stuff will still function in win95 given enough patches to the OS 11:45:38 <Tefad> (not that you'd want to do that for production work) 11:46:07 <Tefad> i don't know if similar approach exists for OS X 11:46:51 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Quit: leaving] 11:48:00 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: While you may not be interested in war, war is interested in you] 11:57:49 *** divo [~asd@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 12:01:07 <dih> eaney meeny miny moe 12:01:15 <dih> pick a devy by his toe 12:01:24 <dih> if he hollers let him go 12:01:27 <dih> eaney meeny miny moe 12:03:52 <peter1138> ... 12:05:04 <dih> i think it's funny... 12:06:37 <keyweed_> "funny" kills. 12:06:52 <dih> oh c'mon :-P 12:11:23 *** mcbane [~Maui_key@p5498FA70.dip.t-dialin.net] has joined #openttd 12:15:59 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 12:16:47 *** LA[lord] [~chatzilla@ip157.cab20.ltln.starman.ee] has joined #openttd 12:16:59 *** LA[lord] is now known as LA[ill] 12:17:34 *** Greyscale is now known as Greysc[a]le 12:21:46 *** Greysc[a]le is now known as Greyscale 12:22:10 <LA[ill]> hello 12:25:54 <peter1138> everyone's ill :o 12:28:34 <LA[ill]> a terrible headache after swimming classes... 12:29:00 <LA[ill]> I probably shouldn't be behind computer even... 12:29:42 <keyweed_> neither should i. i should be on a beach somewhere in the pacific. but code doesn't write itsself 12:32:46 <LA[ill]> :P 12:36:49 *** HerzogDeXtEr [~dex@i577B7EAC.versanet.de] has quit [Read error: Connection reset by peer] 12:46:41 *** HerzogDeXtEr [~dex@i577B7EAC.versanet.de] has joined #openttd 12:49:19 *** Osai [~Osai@pD9EB68EC.dip.t-dialin.net] has joined #openttd 12:58:44 <SquireJames> hmmm 12:59:04 <SquireJames> I ws asked if I wanted to test the Balloon Class Tram and the Lockheed Electra twice each 13:03:10 <CIA-1> OpenTTD: smatz * r11916 /trunk/src/ (9 files): 13:03:10 <CIA-1> OpenTTD: -Codechange: use enums from VehicleViewWindowWidgets instead of constants 13:03:10 <CIA-1> OpenTTD: -Fix: refit button widget was not correctly updated 13:06:38 *** HerzogDeXtE1 [~dex@i577B7EAC.versanet.de] has joined #openttd 13:08:42 *** frosch123 [~mtce@kolmogoroff.math.tu-clausthal.de] has joined #openttd 13:11:57 *** HerzogDeXtEr [~dex@i577B7EAC.versanet.de] has quit [Ping timeout: 480 seconds] 13:22:12 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 13:22:17 <yorick> hello again :) 13:23:39 *** tubul [~icechat5@82-170-7-78.dsl.ip.tiscali.nl] has joined #openttd 13:24:35 <SmatZ> hi yorick 13:27:59 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 13:31:23 * yorick tries to disable desyncs one more time 13:31:38 * yorick comments out the NetworkError(STR_NETWORK_ERR_DESYNC) line 13:32:53 * yorick comments out the NetworkClientError(NETWORK_RECV_STATUS_DESYNC, DEREF_CLIENT(0)); line too 13:34:42 * frosch123 remembers a lecture about empirical computer science 13:36:48 <yorick> what did it say? 13:41:22 <frosch123> I went there only one or two times, but they did things like writing the same program with different depths in object hierarchy. And then they counted the bugs. 13:44:30 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:44:31 *** mode/#openttd [+v glx] by ChanServ 13:45:03 <yorick> and? 13:45:57 <yorick> what were the results? 13:46:02 <frosch123> They told us to only use depth 3 for all our problems. 13:46:17 <frosch123> But I though: Leave the lecture as quick as possible. 13:46:33 <roboman> gnight 13:46:38 <yorick> gnight? 13:46:45 <yorick> [14:46] <roboman> gnight 13:47:09 <frosch123> Parallel to that I heard a lecture about software engineering, and then I decided to study math instead of computer science :) 13:47:23 <yorick> :D 13:47:34 <roboman> what yorick 13:47:42 <yorick> its 14:47 13:47:56 <roboman> for me its nearly one am 13:48:23 <roboman> so hah 13:48:25 <roboman> bye 13:49:11 <yorick> hmm... openttd doesn't like syncs when not-having the same grf's 13:50:30 <yorick> some problem with av8 and trying to change speed 13:54:26 <Dominik> lol, has anyone ever gotten this error message on google? "We're sorry... but your query looks similar to automated requests from a computer virus or spyware application. To protect our users, we can't process your request right now. " 13:55:10 <Noldo> no 13:55:48 <Dominik> googling for "480*256/1024" did the trick for me 13:56:37 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 13:56:39 <peter1138> (480 * 256) / 1 024 = 120 13:56:40 <peter1138> heh 13:57:22 *** yorP [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 13:57:31 <yorP> what query? 13:57:46 <Sacro> that one? 13:58:24 *** Lachie [whitey@creep.bur.st] has quit [Ping timeout: 480 seconds] 13:58:53 <yorP> [14:54] <Dominik> lol, has anyone ever gotten this error message on google? "We're sorry... but your query looks similar to automated requests from a computer virus or spyware application. To protect our users, we can't process your request right now. " <-- what did you type? 13:59:12 * yorP was disconnected for a while 13:59:16 <Dominik> 480*256/1024 13:59:33 <yorP> just makes 120 13:59:37 <Noldo> :D 14:01:39 *** Singaporekid [~notme@cm90.epsilon123.maxonline.com.sg] has joined #openttd 14:02:34 *** yorP is now known as [yorick] 14:03:14 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 14:03:20 *** [yorick] is now known as yorick 14:07:11 <yorick> what rev was 0.6.0-beta3 based on? 14:09:55 <Digitalfox> yorick: 11868 14:10:19 <Digitalfox> or better r11867 if you don't care about changelog stuff 14:11:06 <glx> and that's not important, as the release source is not totally the same as trunk source 14:11:11 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 14:12:42 <yorick> 11869, thank you 14:13:21 <glx> if you want to get 0.6.0-beta3 source just use tags/0.6.0-beta3 14:14:09 <Digitalfox> by the way glx if we compare a nighty's version to a release version like beta 3, and since the nightly has some debug code on ( If understand it right ) does the performance on a big save game is any different ? 14:14:17 <yorick> no, I want to see what patch version I should take to have one compatible with 0.6.0-beta3 14:14:42 <glx> Digitalfox: asserts are enabled in betas too 14:15:03 <yorick> but some other debug stuff isn't 14:15:58 <Digitalfox> Ok, so if i load savegame in 0.5.3 and on 0.5.3 RC is the performance of the game any diffrent, assuming 0.5.3 RC is like 0.6 beta 3 with assertions on.. ? 14:16:19 <yorick> RC != beta 14:16:24 <glx> asserts are enabled since beta2 14:18:39 <glx> yorick: right, beta are released before branching and can contain new features, RC are released after branching and contains only bug fixes 14:22:19 *** Gonozal_VIII [user@cm56-182-132.liwest.at] has joined #openttd 14:23:19 *** fjb [~frank@p5485BF48.dip.t-dialin.net] has joined #openttd 14:23:24 <fjb> Moin 14:23:32 <Gonozal_VIII> hi 14:23:46 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 14:23:57 <LA[ill]> oh no!! he again.. why Gonozal_VIII why? 14:24:10 <Gonozal_VIII> hehehe 14:24:22 <Gonozal_VIII> i make you sick?^^ 14:26:27 <LA[ill]> ill, not sick 14:26:47 <Gonozal_VIII> same thing, same thing 14:28:07 *** Frostregen_ [SADDAM@dslb-084-058-185-061.pools.arcor-ip.net] has joined #openttd 14:29:56 <LA[ill]> nope.. when I was in .. fifth grade, our English teacher explained that if sick is used then it might be something to do with pregnancy... and I'm NOT PREGNANT!! 14:30:08 <LA[ill]> so ill is a better choice 14:30:15 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 14:30:26 <Gonozal_VIII> how can you be so sure, you're not pregnant? 14:30:54 <LA[ill]> hmm.. I'm male, is that a good reason enough? 14:31:02 <hylje> arnold was pregnant too 14:31:05 <Gonozal_VIII> nope, never seen junior? 14:31:09 <Noldo> :D 14:31:49 <Shark> hi, when i try to load a savegame from ttd into openttd i got this error: /openttd-0.6.0-beta3/src/oldpool.h:125: T* OldMemoryPool<T>::Get(uint) const [with T = Order]: Assertion `index < this->GetSize()' failed. 14:32:12 <LA[ill]> ok.. I admit.. I have taken baby pills.. I know I can't be pregnant :P 14:32:13 <Shark> is there some workaround? 14:32:30 <Gonozal_VIII> there's still some risk! 14:32:30 *** Zahl [~Zahl@p549F1C66.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 14:32:46 *** Zahl [~Zahl@p549F1C66.dip0.t-ipconnect.de] has joined #openttd 14:32:59 <LA[ill]> which is eliminated with not having sex? I'm 14, man..! 14:33:05 *** Frostregen [SADDAM@dslb-084-058-104-114.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 14:33:16 *** SquireJames [SquireJame@24-119-84-15.cpe.cableone.net] has quit [] 14:33:16 *** Frostregen_ is now known as Frostregen 14:33:21 <Gonozal_VIII> so? lots of 14 year olds have sex 14:33:29 <Gonozal_VIII> and are pregnant! 14:33:30 <LA[ill]> I haven't had 14:33:40 <Eddi|zuHause2> Shark: post savegame to bugs.openttd.org 14:33:42 <Gonozal_VIII> you're pregnant, face it 14:33:50 <LA[ill]> and how many of them are males Gonozal_VIII ? 14:34:05 <Digitalfox> peter1138: Could you update your patch to last revision, i had just a assertion with the last one you made, and want to see if has been fixed in trunk or is from your patch :) 14:34:12 <Gonozal_VIII> lots of 14 year olds are male :P 14:34:18 *** Mark [~Mark@5351EA48.cable.casema.nl] has joined #openttd 14:34:20 <LA[ill]> or I'm the lucky first one, who hasn't had sex, is mle and pregnant 14:34:40 <LA[ill]> ehh.. somebody HAS to be the first then.. 14:34:52 <Shark> Eddi|zuHause2, ok, anything else that may helps? 14:35:15 <Gonozal_VIII> lots of 14 year olds are male... lots of 14 year olds are pregnant... you're 14 years old... obviously pregnant 14:35:29 * keyweed_ blinks 14:35:33 <Shark> it simply segfault without any other info 14:35:34 <glx> Shark: is it a plain TTD savegame or TTDPatch ? 14:35:35 <fjb> Does the terraforming of the ai follow any pattern? 14:35:39 <keyweed_> OpenSex ?? 14:36:14 <Gonozal_VIII> hehe, somebody changed the source of pregnacy^^ 14:36:30 <Shark> glx, well, it's converted from an old tto savegame with svxconverter 14:36:31 <glx> Shark: and attach the crash.dmp file too 14:36:59 <Shark> but i've tried it on ttd under dosbox and works 14:37:10 <Gonozal_VIII> and did you resave it with ttd? 14:37:15 <Shark> yep 14:37:21 <Shark> and also under ttdpatch 14:37:30 <Shark> both read it 14:37:42 <Gonozal_VIII> ttd games are more likely to work than ttdpatch 14:38:00 <Gonozal_VIII> 5.3? 14:38:11 <peter1138> Digitalfox, what assertion, and doing what? 14:38:38 <Shark> no the last beta3 14:38:52 <Digitalfox> I was trying DBset and XL and when i build each maglev from each set it crashed 14:38:59 <Shark> i've also tried the svn version with the same result 14:39:24 <peter1138> hmm, i don't have dbset 14:39:43 <Gonozal_VIII> dbset and dbset xl at the same time? 14:39:45 * peter1138 gets 14:39:53 <Digitalfox> peter1138: http://www.ewetel.net/~michael.blunck/ttd/dbsetw.zip 14:40:49 <Shark> glx, where is saved crash.dmp? 14:40:54 <Shark> under .openttd? 14:41:03 <peter1138> Digitalfox, what's the _s one? 14:41:21 <glx> Shark: linux? 14:41:28 <Digitalfox> Maglev with mail and passenger wagons from each set 14:41:33 <Shark> glx, yep 14:41:41 <glx> no crash.dmp then :) 14:42:21 <peter1138> ook 14:42:28 <peter1138> dbset gets disabled if dbsetxl is loaded 14:42:55 <peter1138> so you can test them together 14:43:00 <Digitalfox> try loading dbsetxl and then dbset.. 14:43:07 <peter1138> doesn't matter 14:43:13 <peter1138> either way, dbset is disabled 14:44:13 <Digitalfox> So since this patch there's no need to protect against that scenario, would it be possible to break that protection to load anyway the set's? 14:44:28 <peter1138> no 14:44:36 <peter1138> the grf itself does the disabling 14:44:48 <Digitalfox> yes, peter but could you override it? 14:44:51 <peter1138> no 14:45:09 <Shark> glx, when i try to register on bugs.openttd.org i got this error: Notice: Undefined variable: register_text in /www/openttd.org/bugs/scripts/modify.php on line 558 14:45:11 <Shark> :( 14:45:28 <Gonozal_VIII> [15:44:48] Digitalfox: yes, peter but could you override it? 14:45:28 <Gonozal_VIII> [15:44:51] peter1138: no 14:45:30 <Gonozal_VIII> sure you can 14:45:37 <Gonozal_VIII> remove the action 7 14:45:45 <Gonozal_VIII> or change the grfid of dbset 14:45:47 <glx> no, because disabling may have many causes 14:46:03 <Digitalfox> well, i know he can but i'm talking about the patch doing that automaticly, but i guess he's against it :) 14:46:17 <glx> it could be "wrong climate", "grf conflict", ... 14:46:43 <Digitalfox> you have a point glx 14:46:47 <yorick> there si a bug in the bug reporting system :-D 14:47:21 <yorick> is* 14:47:42 <Shark> lol :D 14:49:04 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has joined #openttd 14:49:10 <yorick> hmm...I patched 0.6.0-beta3 as a 0.6.0-beta2 :D 14:49:19 <CIA-1> OpenTTD: smatz * r11917 /trunk/src/ai/default/default.cpp: -Fix (r3677): AI was reading wrong tile slope while building road bridge 14:49:31 <glx> Shark: aren't you already registered? 14:49:45 <peter1138> it probably registered then blew up 14:50:35 *** Diabolic-Angel [~dia@ip-62-143-77-18.1311A-CUD12K-02.ish.de] has joined #openttd 14:51:21 <Shark> glx, nope 14:51:38 <Shark> i've discovered openttd last week;) 14:53:49 <Shark> i can try a savegame from the web to see if it works 14:54:54 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: Try HydraIRC -> http://www.hydrairc.com <-] 14:55:43 <Shark> with a random savefile it works 14:56:00 <Shark> i guess the problem is with the converter? 14:58:03 <DaleStan> If TTD(Patch) can open it, then the game is probably OK. Not certainly, but probably. The longer TTD(Patch) can play it, the more likely the game is OK. 14:59:32 <Shark> ok i'll give it a try 14:59:35 <Shark> thanks 15:00:00 <Shark> bye 15:00:04 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: While you may not be interested in war, war is interested in you] 15:09:31 *** Gonozal_VIII [user@cm56-182-132.liwest.at] has left #openttd [] 15:13:08 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 15:15:30 <hylje> http://1chan.net/rail/src/1200660320910.jpg 15:15:49 <SmatZ> :D 15:24:09 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has joined #openttd 15:24:22 <pavel1269> hi 15:27:33 <dih> :-) 15:33:10 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 15:33:27 * LA[ill] rembers dih that it's 18-th January already. 13 days more... 15:33:44 <LA[ill]> reminds* 15:35:08 <dih> patience is a virtue 15:35:44 <dih> vitue was never one of my virtues ^^ 15:37:15 <peter1138> 13 days for what? 15:37:34 <peter1138> apart from end of the month 15:37:35 <dih> wwottdgd 15:37:39 <peter1138> oh 15:37:43 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 15:37:48 <dih> we turn ottd into an mmo 15:37:49 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 15:38:23 <dih> http://openttd.dihedral.de/servers/wwottdgd/ 15:38:31 <dih> http://openttd.dihedral.de/2007/10/27/33/ 15:38:51 <dih> the screenie in the second url :-) 15:39:14 <dih> 'twas awsome... 15:39:28 <dih> though i did fool myself 15:40:10 <dih> 2 of the patches i wrote were the 'move clients' and forcing clients to join as spec - no matter what 15:40:24 <dih> that was to allow for a certain level of sanity 15:40:35 <dih> nobody could just join and 'flood' or stuff like that 15:40:56 <dih> and we (mainly i) had to 'move' the clients from spec into 'their' company 15:41:10 <dih> a big 2048^2 map of europ, split into zones 15:41:35 <dih> using TB's gobal tracks patch, one company provided 'inter zone' networks 15:41:38 <dih> and airports 15:41:41 <dih> :-) 15:41:51 <hylje> :> 15:41:55 <dih> server is still running if you'd like to take a look :-) 15:42:08 <dih> peter1138 is letting me monologue.... 15:42:15 <NukeBuster> Belugas, did you have a look at http://www.tt-forums.net/index.php?sid=0dcb8781b31a71c939f68ec3f956a4b2? 15:42:56 <dih> you always paste your session id? 15:43:12 <NukeBuster> hmm 15:43:19 <NukeBuster> no i normally do'nt 15:43:26 <hylje> blame php 15:43:46 <dih> that url just takes me to the main page of the forums... 15:44:03 <NukeBuster> i thought i copied the url... but the session id is ip bound so wouldn't matter really 15:44:12 <NukeBuster> *http://www.tt-forums.net/viewtopic.php?f=33&t=35806 15:45:06 <dih> yes - it is a nice idea 15:45:29 <NukeBuster> it's a very simple patch... 15:45:40 <dih> of course it would be 15:45:53 <NukeBuster> every thing was already there... 15:46:43 <dih> personally i would add a server side setting which lets the admin 'request', permit and deny password setting on companies 15:47:21 <NukeBuster> hmm... but the code as is, would set a password when joining if one is set in openttd.cfg 15:47:54 <dih> yes i know 15:48:18 <NukeBuster> my patch just brings that to the light 15:48:24 <dih> yet say the server admin 'requested' people to set a password, window pops up 15:48:37 <dih> does not allow no password 15:49:01 <dih> if server setting is 'allow' or 'permit' client side setting is popup=true or false 15:49:19 <NukeBuster> thats a nice idea 15:49:25 <dih> if server setting is deny (which could be useful to openttdcoop) then the window is _never_ shown 15:49:48 <NukeBuster> should i change it so that the default password also isnt set on deny? 15:49:48 <dih> and the password button in the companies overview window is also disabled 15:50:09 <dih> to be honest, what you did and what i just expressed are 2 diff things 15:50:17 <dih> perhaps keep the patch you have 15:50:23 <dih> and build an 'addon patch' 15:50:29 <dih> that uses your current patch 15:50:35 <NukeBuster> thats would i thought as well... 15:50:36 <Belugas> NukeBuster, i'm not into network stuff. I have played one or two MPs since i've started. So. i'm not going to YaY or Nay on it. Sorry 15:51:15 <NukeBuster> Ok, thanks for your reply Belugas. By who should I be for the network stuff? 15:51:36 <NukeBuster> *Who should I ask? 15:52:42 *** mikl [~mikl@0x5733cec6.bynxx19.adsl-dhcp.tele.dk] has quit [Remote host closed the connection] 15:53:18 <NukeBuster> Dihedral, I think it's a nice idea to make it a second patch. I will look in to how to make patch settings and try to implement that. 15:54:51 <dih> perhaps make sure that if you use patch settings, that they are ones that are not stored in the sav games 15:55:05 <dih> as it could break compatability to older / other sav's 15:55:18 *** Diabolic-Angel [~dia@ip-62-143-77-18.1311A-CUD12K-02.ish.de] has quit [Quit: leaving] 15:55:39 <NukeBuster> ok thanks for the tip. I'm new to making patch settings but as I said I will gather some information before starting. 15:56:17 <dih> :-) 15:58:44 *** AntB [~AntB-UK@host81-141-195-61.wlms-broadband.com] has joined #openttd 15:59:03 <NukeBuster> dih, do you know how to remove the M from the version number? 15:59:17 <hylje> ./configure --revision=.. 15:59:29 *** rave [~user@host86-135-4-209.range86-135.btcentralplus.com] has joined #openttd 15:59:37 *** McHawk [~hawk@p5489B7FB.dip.t-dialin.net] has joined #openttd 15:59:37 <NukeBuster> Ok thanks. 16:00:57 *** rave [~user@host86-135-4-209.range86-135.btcentralplus.com] has quit [] 16:01:09 *** rave [~user@host86-135-4-209.range86-135.btcentralplus.com] has joined #openttd 16:02:05 <peter1138> that's no how i do it ;) 16:02:07 <peter1138> +t 16:02:37 <hylje> either way 16:04:00 <NukeBuster> peter1138, how do you do it than? 16:05:20 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 16:06:57 *** mikl [~mikl@0x5733cec6.bynxx19.adsl-dhcp.tele.dk] has joined #openttd 16:07:05 *** TinoM [~Tino@i59F565C6.versanet.de] has quit [Quit: Verlassend] 16:10:23 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has quit [Quit: This computer has gone to sleep] 16:10:44 <dih> make REVISION= perhaps 16:17:10 <fjb> Hm, 22 downloads of my patched executable and still no complain. What did I do wrong? 16:17:41 <hylje> you did it too well 16:18:04 <fjb> I guess not. I bet none of the downloaders could use it. 16:18:46 <frosch123> fjb: I feel the same about the 77 downloads of grf2html 0.4 :) 16:18:57 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 16:19:12 <fjb> frosch123: But that is working, isn't it? 16:19:19 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 16:19:20 <Prof_Frink> fjb: Or you trojaned it to wipe people's hard drives so they can't get in t'internet to complain. 16:19:28 *** TinoM [~Tino@i59F565C6.versanet.de] has joined #openttd 16:19:31 <frosch123> At least for me :) 16:19:36 <Ammler> fjb: what patch? 16:19:58 <fjb> No, no, nothing like that. It just doesn't work on the most often used OSs. :-) 16:19:58 *** |Bastiaan| [~Bastiaan@77.60.199.138] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 16:20:20 <fjb> Ammler: The passenger destinations patzch. 16:20:35 <fjb> I applied it to r11891 16:21:21 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has joined #openttd 16:21:36 <fjb> This thread, last reply: http://www.tt-forums.net/viewtopic.php?f=33&t=33501&start=320 :-) 16:21:51 <frosch123> fjb: It is not fair to hide the extention in an zip. 16:22:17 <fjb> The forum software didn't let me upload the unziped executable. 16:22:58 *** GoneWacko [~gonewacko@dhcp-077-249-197-241.chello.nl] has joined #openttd 16:23:57 <fjb> And the zipfile has one third of the size of the executable. 16:24:08 <frosch123> What about .gz? 16:24:40 <fjb> Hm, I thought more people will have an unzip. 16:24:46 <Prof_Frink> frosch123: Well, if it's a winders executable zip makes most sense 16:25:20 <frosch123> lol, but it is a linux executable :) 16:25:30 <fjb> No, it isn't. 16:25:51 <frosch123> what else? 16:26:04 <fjb> FreeBSd ofcourse. What else? 16:26:17 <Prof_Frink> GNU Hird? 16:26:31 <Ammler> :P 16:26:41 <Prof_Frink> (Or Hurd, depending which half of the acronym you prefer) 16:27:00 <fjb> Did that ever reach an usable stage? 16:27:04 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] 16:28:03 <fjb> But I fulfilled the request. Is everybody using FreeBSD? Or why did nobody complain? Strange people... 16:28:54 <hylje> :o 16:29:32 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 16:30:00 <fjb> Oh, three of you did download it. :-) 16:32:19 *** frosch123 [~mtce@kolmogoroff.math.tu-clausthal.de] has quit [Remote host closed the connection] 16:39:38 <ln-> does someone use Evolution as email program? 16:40:20 <Prof_Frink> How... gnomish. 16:40:25 <dih> lol 16:41:07 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 16:42:14 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has quit [Remote host closed the connection] 16:42:45 <ln-> raise your hands, i won't ask anything hard 16:42:51 *** Yorick [~yorick@82-171-194-232.dsl.ip.tiscali.nl] has joined #openttd 16:42:59 <ln-> in fact, i won't ask anything. 16:43:04 <Yorick> hello 16:45:12 *** Dominik [~Dominik@dslb-084-063-050-210.pools.arcor-ip.net] has quit [Quit: Leaving] 16:47:11 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has joined #openttd 16:51:26 *** mikl [~mikl@0x5733cec6.bynxx19.adsl-dhcp.tele.dk] has quit [Remote host closed the connection] 16:55:00 *** Thijs [~thijs@dhcp-077-249-252-173.chello.nl] has joined #openttd 16:56:24 *** Thijs [~thijs@dhcp-077-249-252-173.chello.nl] has quit [] 16:58:51 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 17:04:28 *** Singaporekid [~notme@cm90.epsilon123.maxonline.com.sg] has quit [] 17:08:13 *** Diabolic-Angel [~dia@ip-62-143-77-18.1311A-CUD12K-02.ish.de] has joined #openttd 17:08:53 *** TX [~pIRCuser6@hard-soft--121.colo2.kv.wnet.ua] has quit [Remote host closed the connection] 17:10:59 *** Yorick [~yorick@82-171-194-232.dsl.ip.tiscali.nl] has quit [Quit: bye all1] 17:23:10 *** Jortuny [~octernion@r253186120.resnet.cornell.edu] has joined #openttd 17:28:25 <Eddi|zuHause2> hm... anyone experience with KDE 4? 17:28:44 <LA[ill]> almost... 17:28:56 <Prof_Frink> Eddi|zuHause2: I'm using it as my main desktop 17:29:16 <Eddi|zuHause2> would you recommend switching? 17:29:34 <LA[ill]> definatly :D 17:29:54 <Prof_Frink> Depends. The plasma panel lacks a configurer atm, but it's definitley faster. 17:30:06 <Prof_Frink> And the compsting effects are shiny. 17:30:26 <ln-> LA[ill]: how many 'a' letters in "definitely"? 17:30:47 <Eddi|zuHause2> same number as in "sick" ;) 17:31:11 <LA[ill]> definatly 17:31:31 <Prof_Frink> LA[ill]: Nope, try again. 17:31:37 <LA[ill]> come on.. I'm ill, you have to live with me making typos, when I'm ill... 17:31:57 <ln-> and even odd punctuation? 17:32:13 <LA[ill]> definitely.... three a letters. 17:32:21 <LA[ill]> ln-: of course 17:33:37 <Prof_Frink> Eddi|zuHause2: If your distro has suitable packages you should be able to install it alongside KDE3 17:34:10 <Eddi|zuHause2> i'm using SuSE, i'd beat them senseless if they didn't offer packages ;) 17:34:42 <Eddi|zuHause2> yes, i read somewhere that i could have them in parallel 17:42:10 <Prof_Frink> http://dot.kde.org/1200050369/ has destructions. 17:42:26 *** Wolf01 [~wolf01@host240-234-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 17:42:33 <Wolf01> hello 17:42:46 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] 17:46:44 <murray> hi 17:47:33 <LA[ill]> hello murray 17:47:34 <Eddi|zuHause2> hmm... germany wants to introduce regional TLDs, like ".berlin" or ".bayern" 17:47:41 *** UnderBuilder [~chatzilla@168.226.104.68] has joined #openttd 17:47:51 <Prof_Frink> How fail. 17:48:20 <murray> hi LA :) 17:48:49 <murray> "How fail", well put 17:49:44 <Eddi|zuHause2> does that have a deeper meaning i should be aware about? 17:50:50 <Prof_Frink> Not really, just that the germs are fail 17:50:54 *** dih is now known as dihedral 17:51:04 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 17:51:15 <murray> not all of them of course 17:51:20 *** dih [~dihedral@dslb-084-057-239-247.pools.arcor-ip.net] has joined #openttd 17:51:46 <murray> seeing as "zuHause" sounds suspiciously german 17:51:58 <dih> :-) 17:52:19 <murray> 8) 17:52:46 <Eddi|zuHause2> i got to admire your deductive skills :p 17:52:51 *** dihedral [~dihedral@joshua.dihedral.de] has quit [Quit: leaving] 17:53:07 <dih> hehe 17:53:30 <murray> ^^ 17:53:42 <murray> seems my 5 year of german torture in school wasn't in vain :p 17:53:47 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has quit [Quit: oO] 17:55:56 <Eddi|zuHause2> how do you get to 5 years? it's an awfully odd number (literally) 17:56:25 <Prof_Frink> What's so awful about odd numbers? 17:56:32 <dih> Eddi: just as odd as any other odd number 17:56:40 <Eddi|zuHause2> i don't know... it's just odd... 17:56:47 <dih> of course it's odd 17:56:52 <UnderBuilder> why I always get connection lost when I try to join a server? 17:56:56 <dih> what would you expect an odd number to be? 17:56:57 <murray> good point actually 17:57:01 <Prof_Frink> Actually, 5 is against the golden rule of accounting 17:57:03 <Eddi|zuHause2> i've had 8 years of english, 4 years of french and 2 years of spanish 17:57:06 <Eddi|zuHause2> all even... 17:57:15 <murray> was supposed to have 3 years on the last school but since i had 3 on the first i needed only 2 17:57:44 <Prof_Frink> I did 2 years of german iirc 17:58:04 <Prof_Frink> And lots of years of French 17:58:07 <UnderBuilder> why I always get connection lost when I try to join a server? 17:58:08 <Eddi|zuHause2> the experience was that horrifying that you try to forget it? :) 17:58:24 <Eddi|zuHause2> UnderBuilder: because you lost connection? 17:58:24 *** helb [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] 17:58:35 <Prof_Frink> Eddi|zuHause2: If by "the experience" you mean school 17:58:49 <UnderBuilder> that happens with 1024x1024 games 17:58:52 *** helb [~helb@62.240.176.23] has joined #openttd 17:59:04 <dih> i had 13 years of school - aahhhh help - an odd number 17:59:15 <Eddi|zuHause2> dih: you poor thing 17:59:24 <dih> ^^ 17:59:28 <Eddi|zuHause2> i've had 12 17:59:32 <LA[ill]> dih, you repeated some classes? 17:59:34 <LA[ill]> :D 17:59:45 <LA[ill]> I will have 12 (4 yrs more) 17:59:47 <Eddi|zuHause2> no, 13 years is standard in west germany 17:59:53 <murray> about half of your sentences contain an odd number of characters! :o 17:59:55 <Prof_Frink> And in .uk 17:59:58 <dih> yes - but i quit after grade 11 18:00:00 <dih> ^^ 18:00:01 <LA[ill]> aww.. how sad (not really) 18:00:17 <LA[ill]> dih.. but then you had to repeat two classes 18:00:33 <Eddi|zuHause2> east germans are smarter, they need 1 year less 18:00:42 *** Greyscale is now known as Greysc[a]le 18:00:43 <glx> UnderBuilder: your computer is too slow 18:00:58 <UnderBuilder> my pc is a p4 with 768mb of ram 18:01:03 <Eddi|zuHause2> UnderBuilder: try smaller maps 18:01:17 <UnderBuilder> graphic processor gforce 5200 128mb ram 18:01:24 <dih> well - i repeated one year voluntarily 18:01:26 <UnderBuilder> with 1024x512 maps is fine 18:01:30 <dih> the other your unvoluntarily 18:01:34 <glx> GPU has no importance for openttd 18:01:43 <murray> ^^ 18:01:45 <glx> only CPU 18:02:08 <dih> and it's probably a network game with a few k trains or even a few ships + yapf 18:02:26 <dih> running in windows where more resources are stolen anyway 18:02:34 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 18:02:39 <Eddi|zuHause2> and maybe the server has not pause on join set 18:02:40 <LA[ill]> especially Vista 18:03:09 <dih> it's my server i just saw 18:03:33 <UnderBuilder> yes, recently saw your server 18:03:42 <UnderBuilder> the maarteen's one is the trouble 18:03:52 *** peter1138 [~petern@217.151.109.242] has joined #openttd 18:03:53 *** mode/#openttd [+o peter1138] by ChanServ 18:03:53 <dih> :-P 18:03:57 <peter1138> BAH! 18:03:58 * dih likes hearing that ^^ 18:03:59 <peter1138> err 18:04:01 <peter1138> BACK! 18:04:07 <dih> hello peter 18:08:05 *** Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has joined #openttd 18:08:23 *** Greysc[a]le is now known as Greyscale 18:08:37 <peter1138> so what's happening? 18:09:13 <LA[ill]> nothing..err serious 18:10:19 *** LA[ill] is now known as LA[happy] 18:11:30 *** Osai [~Osai@pD9EB68EC.dip.t-dialin.net] has quit [Quit: Osai] 18:11:43 <murray> from ill to happy like *that* ! 18:11:44 <murray> nice 18:14:11 <LA[happy]> murray: That's thanks to dih :P 18:15:34 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Ping timeout: 480 seconds] 18:16:45 <Eddi|zuHause2> hm... these dependencies are impossible to resolve... 18:17:50 <Prof_Frink> Eddi|zuHause2: Do you lack the aptitude to install kde4? 18:18:12 <Eddi|zuHause2> i use YaST, but it's getting all weird on me 18:19:02 <CIA-1> OpenTTD: peter1138 * r11918 /trunk/src/ (autoreplace_gui.cpp build_vehicle_gui.cpp): -Codechange: Draw engine lists at widget positions instead of fixed pixel positions 18:21:35 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 18:29:43 <Digitalfox> So when and where is the party for revision 20000 ?? If commits keep going like this, i'm going to start joining money to make a trip and meet the guys behind open o_O 18:30:32 <Digitalfox> Oh shit i forgot i have to pay 2 trips, me and my girlfriend.. There's no way she would let go alone.. :( 18:33:23 <Eddi|zuHause2> suggestion: plan the party at Your Place (tm), then you can save the travelling costs ;) 18:33:29 *** AntB [~AntB-UK@host81-141-195-61.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 18:34:05 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 18:34:12 <Digitalfox> Well no Dev is from Portugal, but why not :) 18:34:46 <Digitalfox> I have a restaurant, so free food for everybody, i also own an apartment so rooms for people to sleep 18:38:03 * LA[happy] is reisntalling google earth to see trip from Tallinn to Lissabon :P 18:48:40 <peter1138> you have a restaurant? cool 18:51:26 <Belugas> do you deliver? i'll give you my address! 18:53:37 <LA[happy]> ok bye for now 18:55:52 <dih> Belugas: did i just spot a bit of humor there? 18:56:25 <Belugas> fume exhaust 19:04:10 *** raimar2 [~hawk@p5489C253.dip.t-dialin.net] has joined #openttd 19:05:28 <UnderBuilder> should be good if the slopes were built manually, like in simutrans 19:05:55 <ln-> do i need to be italian to understand the reason of taking this screenshot: http://launchpadlibrarian.net/11430070/Schermata%20aMue2.png ??? wtf 19:06:10 *** Progman [~progman@p57A1DA03.dip.t-dialin.net] has quit [Remote host closed the connection] 19:06:18 <ln-> not a screenshot of the error itself, but a screenshot of the error message pasted into launchpad. and this file is an attachment of that very bug report. 19:06:53 <peter1138> it's "a screenshot of the bug" (report) 19:07:53 *** UnderBuilder [~chatzilla@168.226.104.68] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.11/2007112718]] 19:11:29 *** McHawk [~hawk@p5489B7FB.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:11:38 <Digitalfox> Belugas: I don't deliver ;) Call Pizzahut or something 19:12:22 <Digitalfox> Yeah i have a restaurant, but i tell you did, after 10 years of everyday eating restaurant food i'm sick of it.. Nothing like the food made at home 19:12:32 <Digitalfox> *tell you this 19:13:11 <Digitalfox> It's cool because i go there and chose what the cooks do for me, but again nothing like home food 19:13:43 <Belugas> boooo 19:14:57 * peter1138 ponders playing a game 19:15:50 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Remote host closed the connection] 19:16:20 <Prof_Frink> peter1138: Oxford Circus 19:16:42 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 19:18:21 <rave> pizzahut use silicone instead of cheese 19:20:41 *** egladil [~egladil@83.233.184.124] has quit [Quit: Leaving] 19:21:45 *** egladil [~egladil@83.233.184.124] has joined #openttd 19:23:08 *** rave [~user@host86-135-4-209.range86-135.btcentralplus.com] has quit [Quit: Lost terminal] 19:27:33 *** KritiK [~Maxim@89-178-4-37.broadband.corbina.ru] has joined #openttd 19:32:24 *** tubul [~icechat5@82-170-7-78.dsl.ip.tiscali.nl] has quit [Quit: An error? Impossible! My modem is error correcting.] 19:33:39 *** Gonozal_VIII [user@cm56-182-132.liwest.at] has joined #openttd 19:34:13 <Digitalfox> I would say you're joking rave but this last months so many crazy stuff a person listens, that i have to really ask you're joking right? 19:34:39 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 19:34:39 <Gonozal_VIII> !logs 19:35:01 <Gonozal_VIII> hehe 19:42:06 <Phoenix_the_II> http://www.tt-forums.net/viewtopic.php?t=1628&start=7572 19:42:12 <Phoenix_the_II> anyone still has this map? 19:42:17 <Phoenix_the_II> or alike 19:47:09 *** Dominik [~Dominik@dslb-084-063-050-210.pools.arcor-ip.net] has joined #openttd 19:52:43 <Belugas> i don't 19:52:52 <Belugas> Phoenix_the_II, have you tried to contact the poster? 19:53:08 <Phoenix_the_II> lol, it's from 2006 :p 19:53:10 <Phoenix_the_II> that post 19:53:16 <Phoenix_the_II> and the thread is dead 19:53:21 *** tneo [~tneo@ip124-67-58-81.adsl.versatel.nl] has joined #openttd 19:53:42 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has joined #openttd 19:55:07 <Phoenix_the_II> and even so, it would be standard size map 19:55:12 <Phoenix_the_II> i'll make my own alike :D 19:55:16 <Phoenix_the_II> shouldnt be that hard 19:55:42 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 19:59:23 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 20:00:09 <ln-> can someone tell me where to find pirated software? 20:00:32 <peter1138> www.pirates.com 20:01:08 <LA[happy]> http://disney.go.com/disneypictures/pirates/ 20:02:09 <ln-> what I'd need is either "IBM C Set ++" for OS/2, or IBM VisualAge C++ version 3 for OS/2. 20:02:12 <Gonozal_VIII> that's a bad thing to ask in a channel about open source stuff^^ 20:02:32 <ln-> also links to online stores selling legal copies are ok. 20:02:58 <ln-> but i suspect those have not been best-sellers lately. 20:05:36 <Gonozal_VIII> found that thingy: IBM OS2 DCE Client including DFS for OS/2 Warp 20:05:49 <Gonozal_VIII> and that thingy: IBM DEMOpkg for OS2 20:06:01 <Gonozal_VIII> but not what you're looking for 20:06:32 <ln-> i found the same. 20:07:46 <glx> why not use gcc/g++ ? 20:09:46 <ln-> because writing the proper Makefile might be the hard part. 20:10:19 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 20:12:12 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 20:12:39 <Eddi|zuHause2> if stuff is not "top seller" it might as well not be "top pirated" :p 20:13:18 <Prof_Frink> Eddi|zuHause2: Or, it might not be selling 'cause everyone's pirating it 20:13:29 <Gonozal_VIII> nah 20:13:41 <Eddi|zuHause2> yeah, because i know that many people pirating OS/2 :p 20:13:46 <Gonozal_VIII> things that get pirated a lot also sell a lot 20:15:47 *** HerzogDeXtEr [~dex@i59F7F642.versanet.de] has joined #openttd 20:15:47 *** HerzogDeXtE1 [~dex@i577B7EAC.versanet.de] has quit [Read error: Connection reset by peer] 20:16:42 <ln-> indeed, since VisualAge C++ for OS/2 hasn't sold much lately, IT MUST BE BECAUSE it is pirated so much. 20:18:11 <Eddi|zuHause2> well, if all 5 OS/2 users pirate it, there is no market for sales anymore :p 20:20:04 <ln-> VisualAge C++ v4 is quite bizarre, btw. 20:20:44 <Eddi|zuHause2> in case you did not notice, OS/2 is quite bizarre... 20:20:50 <ln-> It doesn't have this concept of compiling source code to object files and then linking it to an executable. 20:21:35 <peter1138> compile all at once? 20:22:18 *** LA[happy] [~chatzilla@ip157.cab20.ltln.starman.ee] has quit [Read error: Connection reset by peer] 20:22:47 <glx> gcc -o exe *.c 20:23:09 <glx> no need for a makefile ;) 20:23:16 *** Nukebuster [~wouter@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 20:25:36 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 20:26:15 <ln-> peter1138: yeah. it does that so that it can optimize better, as far as i understood. 20:27:18 <ln-> makes a bit hard to convert big projects with hundreds of files for it. 20:27:49 *** TinoM [~Tino@i59F565C6.versanet.de] has quit [Quit: Verlassend] 20:29:58 <peter1138> hmm 20:30:01 <peter1138> slow too, heh 20:30:34 <peter1138> what about libraries... 20:37:15 *** Guest3406 was kicked from #openttd by Belugas [kicking myself is fun] 20:41:19 *** Bjarni [~Bjarni@0x50a46c5e.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 20:41:19 *** mode/#openttd [+o Bjarni] by ChanServ 20:41:22 <Gonozal_VIII> bjarni! 20:41:38 <Bjarni> deja vu 20:41:52 <Gonozal_VIII> why? never did that before... 20:42:03 <dih> someone always does 20:42:29 <Gonozal_VIII> ooooh someone kk 20:42:32 <Bjarni> everywhere I come (on IRC) people start bugging me to read diffs or code something 20:42:37 <Prof_Frink> Oh noes, it's a glitch in teh matrix 20:42:48 <Bjarni> I'm pretty sure that's what Gonozal_VIII is up to 20:43:00 <Bjarni> and he is working himself up to tell me 20:43:05 <Gonozal_VIII> when was the last time i did that? 20:43:05 <Bjarni> might take a while though 20:43:24 <Gonozal_VIII> hehe 20:43:25 <Bjarni> <Gonozal_VIII> when was the last time i did that? <-- you haven't had the guts to ask me yet 20:43:44 <Gonozal_VIII> i guess it's something big then? 20:44:14 <Bjarni> how should I know? 20:44:23 <Bjarni> you haven't told me yet 20:44:44 <Bjarni> for all I know you want to move a button two pixels to the left 20:44:44 *** zil [~zil@87-194-162-98.bethere.co.uk] has joined #openttd 20:44:56 <Gonozal_VIII> :O 20:45:24 <Gonozal_VIII> and one pixel down 20:45:43 <dih> LOL 20:46:09 <dih> 2 steps to the left and one step back.... 20:46:22 <zil> Just wanted to say, been playing open TTD non stop for the past few days (damn you, I was addicted to TTD, now about 10 years on, I am addicted to open TTD!)... and I found a little bug and did not know how to report it.... it is not major and you may know about it. Basically, if I have track and a AI has a bridge over it, when I upgrade my track to maglev, their bridge also gets upgraded... it sabatauges their train! 20:46:56 <dih> [21:45] <Mr_Console|3> SirkoZ: another bug 20:46:56 <dih> [21:45] <Mr_Console|3> SirkoZ: wrong vehicle/train numbers 20:46:56 <dih> [21:45] <Mr_Console|3> SirkoZ: in the multiplayer menu 20:46:56 <dih> [21:45] <Mr_Console|3> SirkoZ: instead of e.g. 346 trains shown, there are 2xxx (2 thousand and more) 20:46:59 <dih> known? 20:47:05 <dih> that is beta3 20:47:26 <peter1138> hmm 20:47:32 <Gonozal_VIII> yes dih, known, no zil, not known (at least by me) 20:48:48 <dih> peter's hmm lets me kinda assume otherwise... 20:49:08 <zil> well, my one is not major, been playing a while and it was the first time I saw it, completly by accident 20:49:37 <zil> but I assume that it may be abusedf in multiplayer, but it could be both ways.. build a bridge over oponnent, then upgrade it? :S not sure, not tried it that way around 20:49:43 <dih> zil: would be interesting if that still happens on a multiplayer game 20:50:03 <zil> anyway, I love the game and just want to say thanks for re-making my best game from when I was growing up! 20:50:33 <zil> want me to host quick and try? 20:50:52 <Gonozal_VIII> tile can have only one owner... maybe upgrade bridge only if bridge head gets upgraded not any tile? 20:51:38 <zil> what I did was- 1. send ALL my trains to depot, 2. drag the upgrade track from corner square to corner square... 20:52:01 *** Wolf01 is now known as Wolf01|AWAY 20:52:09 <Gonozal_VIII> well sorry... forget that... 20:52:14 <zil> I just noticed that where the AI had built bridges over my trains, their monorail, electric track and old train bridges became maglev! 20:52:24 <Gonozal_VIII> it only converts with head selected 20:52:30 <zil> not over my trains, over my tracks 20:52:58 <zil> I like the upgrade track thing... it saved me ages of work, I remember doing that by hand in the old TTD! 20:53:03 <glx> I remember me fixing something like that for articulated road vehicules 20:53:24 <glx> dih: ^^ 20:53:32 <dih> yes 20:53:38 <dih> that is what i was thinking of 20:53:38 <Prof_Frink> Does the openttd upgrader upgrade depots with trains stopped inside yet? 20:53:45 <zil> what port do I need to open to host? I will quickly do a game and someone can join and we can see if it works on multi? 20:53:46 <dih> i cannot remember if it was in beta3 or not 20:53:51 <Gonozal_VIII> nope frink 20:54:07 <Prof_Frink> How silly. 20:54:19 <Gonozal_VIII> you don't need to host for that zil, there's a cheat to switch player 20:54:34 <glx> the fix should be in beta3, meaning I (or something) broke it 20:54:45 <dih> heh 20:54:50 <dih> want a save game? 20:54:57 <zil> ahh, ok, well, Ive done my bit for the community! now upgrading all my trains to maglev! 20:55:02 <glx> yes so I can try locally :) 20:55:20 <dih> http://pub.dihedral.de/openttd/savegames/FairPlay3 20:55:20 <peter1138> well i couldn't do it 20:55:26 <dih> latest file at the top of listing 20:55:26 <zil> bye, and thanks again for a brilliant game! 20:55:56 <dih> glx: as you can tell they are just the autosaves from my servers :-) 20:56:29 <Gonozal_VIII> ^^ now i'm in coop with the ai 20:56:36 <Gonozal_VIII> it removes everything i build 20:56:43 <glx> doesn't matter :) they should have enough vehicles to see the problem 20:58:25 <glx> Gonozal_VIII: you must build like AI if you want persistant buildings :) 20:58:40 <glx> ie road depot near road stop 20:59:51 <Gonozal_VIII> no time for that, removes everything the tick after i built it^^ 21:00:30 <Gonozal_VIII> just blinking sprites^^ 21:01:20 <Gonozal_VIII> hmm that's strange now 21:01:42 <Gonozal_VIII> bank balance 69064 euro 21:01:49 <Gonozal_VIII> loan 100k euro 21:02:11 <Gonozal_VIII> repay 20k button says can't because that requires 100k 21:03:10 <Gonozal_VIII> even stranger... now the loan is 240k and max loan is 200k 21:03:11 <dih> you might have a cup of coffe sitting on your ctrl key 21:03:14 <Gonozal_VIII> ai cheating? 21:03:20 <dih> hehe 21:04:45 <glx> dih: hmm ok I see the problem :) 21:05:07 <glx> even "players" returns wrong train count 21:05:54 <dih> ouch 21:09:05 <CIA-1> OpenTTD: peter1138 * r11919 /trunk/src/ (genworld_gui.cpp lang/english.txt): -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. 21:09:28 *** ben_goodger [~ben@host217-44-219-169.range217-44.btcentralplus.com] has joined #openttd 21:10:13 *** HerzogDeXtE1 [~dex@i577B7CBF.versanet.de] has joined #openttd 21:11:25 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 21:13:43 <dih> glx: i was just thinking: it would _have_ to be wrong data in players 21:14:08 <glx> dih: I indeed broke something :) 21:14:09 <dih> as it reads from the same struct that the udp packets are populated with 21:14:26 <dih> revert it ^^ 21:15:54 <dih> glx: my openttdlib sends udp packets to servers, and reads the response packets 21:16:07 <dih> it was in there that i noticed an issue (to high a number) 21:16:27 <dih> so the issue must be in the struct 21:16:33 <dih> correction 21:16:43 <dih> the wrong data is stored in the struct 21:16:48 <dih> not a later on calculation thing 21:17:00 *** HerzogDeXtEr [~dex@i59F7F642.versanet.de] has quit [Ping timeout: 480 seconds] 21:22:35 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has joined #openttd 21:23:38 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has joined #openttd 21:25:30 <CIA-1> OpenTTD: glx * r11920 /trunk/src/network/network_server.cpp: -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) 21:25:55 <dih> :-) 21:26:23 <glx> I used the wrong function :) 21:28:25 *** |Bastiaan| [~Bastiaan@ip87-205-173-82.adsl2.versatel.nl] has joined #openttd 21:29:56 <pavel1269> gn 21:30:24 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has quit [] 21:32:05 * dih feels the presence of a beta4 arising ^^ 21:32:30 <glx> why? there's only one server killer bug 21:32:49 *** lekro [~lekro@S01060014513484ae.ss.shawcable.net] has joined #openttd 21:33:30 <CIA-1> OpenTTD: peter1138 * r11921 /trunk/src/genworld_gui.cpp: -Cleanup: correct indenting and switch case line spacing. 21:33:53 <peter1138> at least 21:33:59 <peter1138> hmm 21:34:45 <peter1138> ah, yeah, mine's a client-only killer 21:35:02 <peter1138> and the other one i fixed is a 'kill-another-client' killer that was there before anyway 21:35:45 <Sacro> peter1138: so was harold shipman 21:37:50 <Belugas> gone 21:37:55 <Belugas> have a nice weekend 21:38:08 <dih> you too Belugas 21:39:51 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 21:40:11 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 21:43:58 *** SquireJames [SquireJame@24-119-84-15.cpe.cableone.net] has joined #openttd 21:44:32 <CIA-1> OpenTTD: smatz * r11922 /trunk/src/train_cmd.cpp: -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound 21:44:49 <Gonozal_VIII> maybe? 21:45:53 <SquireJames> hello there 21:46:36 <Prof_Frink> Evenin' squire 21:46:46 <Gonozal_VIII> prepend maybe to all functions that don't work correctly :-) 21:47:00 <SquireJames> hello there Proffessor :) 21:47:01 <peter1138> DING DING DING DING :D 21:47:14 <Prof_Frink> DONG 21:47:37 <glx> Gonozal_VIII: the function name tells me it checks if it should bar the crossing, and if it does it plays sound 21:47:45 <SquireJames> peter, you'll pay my physchiatrists bills, those clown noises are driving me mental! 21:48:11 <Gonozal_VIII> clowns do ding ding ding? 21:49:15 <SquireJames> noo, apparently he coded the UK Tramset 21:49:21 <SquireJames> but he didnt code the sounds! 21:49:30 <SquireJames> so my trams make clown car noises from toyland 21:49:33 <peter1138> There were no sounds to code! 21:49:45 <Gonozal_VIII> hehehe 21:50:10 <SmatZ> lol 21:50:39 <SquireJames> But whhhhy clown sounds! hehe 21:50:56 <glx> because it uses toyland vehicle slots 21:50:56 <Prof_Frink> Also, what level crossings go ding ding ding? 21:50:57 <SquireJames> no worries, I just need to find a good electric motor and I can make my own tramsound 21:51:08 <SquireJames> Yankee ones do Prof 21:51:12 <Prof_Frink> Most go wheewaahwheewaah 21:51:36 <Prof_Frink> The one in Poole goes DriiiiiiiiiiingDriiiiiiiiiiiiiiiing 21:51:40 <SmatZ> :)))) 21:54:13 *** Dominik [~Dominik@dslb-084-063-050-210.pools.arcor-ip.net] has quit [Quit: Leaving] 21:55:45 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 22:00:20 *** Farden [~jk3farden@AMontsouris-156-1-98-129.w83-202.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 22:03:35 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 22:04:52 *** Shark [~Shark@host231-120-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: While you may not be interested in war, war is interested in you] 22:05:22 <dih> 'STR_SNOW_LINE_HEIGHT_NUM' does not exist in master file' 22:05:41 <dih> r11922 22:06:49 <SquireJames> ah ha peter, your devious plan to drive me nuts has failed! 22:06:55 <SquireJames> for I have made a tram sound 22:07:34 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has joined #openttd 22:08:23 *** |Bastiaan| [~Bastiaan@ip87-205-173-82.adsl2.versatel.nl] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 22:09:52 <peter1138> nini 22:11:48 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 22:12:20 *** Mark [~Mark@5351EA48.cable.casema.nl] has quit [Ping timeout: 480 seconds] 22:12:29 *** |Bastiaan| [~Bastiaan@149-011-128-083.dynamic.caiway.nl] has joined #openttd 22:15:23 *** Ammller [~Ammler@adsl-89-217-140-150.adslplus.ch] has joined #openttd 22:20:48 <fjb> We should make an ai braindednes contest: http://www.myimg.de/?img=CargoUnited7Aug19227f419.png 22:21:42 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has quit [Ping timeout: 480 seconds] 22:25:21 <Gonozal_VIII> you call that bad? that rout at least works 22:25:25 <Gonozal_VIII> +e 22:25:43 <Gonozal_VIII> with 90° turns allowed... 22:26:06 <fjb> But without them allowed... 22:27:16 <Gonozal_VIII> it even got one of the double track let trains pass by thingies right 22:28:10 <Gonozal_VIII> the other doesn't have signals, probably because of the bridge 22:28:36 <fjb> It usually gets that right (beside 90° turns). 22:30:00 <Gonozal_VIII> usually it just messes up the map with random landslides, build something, removes it again, and then does nothing until its money is gone 22:31:31 *** Osai [~Osai@pD9EB68EC.dip.t-dialin.net] has joined #openttd 22:33:00 <fjb> That happens all the time because I disallow 90° turns. :-) 22:33:10 *** Progman [~progman@p57A1DA03.dip.t-dialin.net] has joined #openttd 22:35:00 <SquireJames> hence why i forbid the ai to use trains 22:35:31 * SquireJames decides to directly replace those horrid clown sounds 22:40:27 * SquireJames realises he just mangled his sample.cat 22:40:29 <SquireJames> hmm 22:41:49 *** Desolator [Desolator@86.126.78.222] has joined #openttd 22:41:52 <Desolator> @seen kaan 22:41:52 <DorpsGek> Desolator: kaan was last seen in #openttd 13 weeks, 6 days, 23 hours, 53 minutes, and 23 seconds ago: <kaan> evening all :) 22:41:57 <Desolator> damn... 22:45:12 *** Desolator [Desolator@86.126.78.222] has quit [] 22:45:30 <Bjarni> who was Desolator? 22:45:44 <Bjarni> have we seen him before? 22:47:02 <ln-> he was from romania. 22:47:09 <Gonozal_VIII> :S 22:47:46 <Gonozal_VIII> i think my memory is playing tricks with me 22:48:26 <Gonozal_VIII> i seem to remember desolator and seen him several times... but that can't be as i forget things all the time and bjarni doesn't 22:48:51 <Bjarni> I know I have seen him before. I was joking 22:48:58 <Gonozal_VIII> aaaah 22:49:19 <Bjarni> the thing is that he haven't been here for ages and he shows up for a moment looking for a guy who haven't been here for 3 months and disappears right away 22:49:22 *** usv [~jpaalija@nyr5.kyla.fi] has joined #openttd 22:49:53 <Gonozal_VIII> yes, that's strange.. 22:50:57 *** tneo [~tneo@ip124-67-58-81.adsl.versatel.nl] has quit [Remote host closed the connection] 22:51:20 <usv> have any of the devs heard of some kind of red screen syndrome in openttd? my openttd screen has a translucent red layer and so everything is reddish :| 22:51:51 <Nukebuster> Is it just openttd? 22:52:00 <Gonozal_VIII> did you change some grfs? 22:52:20 <Bjarni> is it red or pink? 22:52:35 <usv> I have not changed anything, the problem is also with the game Maelstrom 22:52:38 <usv> red 22:52:45 <Gonozal_VIII> hmmm 22:52:45 <usv> and the strange thing is.. 22:53:00 <Nukebuster> It's not outside the game? 22:53:02 <glx> linux and beryl or something like that? 22:53:04 <usv> that if I take a screenshot with import, it hasn't got the red layer 22:53:13 <usv> only the game window 22:53:21 <usv> I'm running on fluxbox 22:53:35 <usv> I have to take a screenshot with my digi-cam 22:53:44 <Gonozal_VIII> very strange 22:53:47 <Nukebuster> perhaps you have changed the colors for the overlaymixer? 22:54:26 <Gonozal_VIII> maelstrom uses the graphics card and openttd doesn't 22:54:36 <usv> I deleted .openttd , effects are the same 22:54:45 <usv> I'll take a pic now 22:54:55 <Nukebuster> doesnt sdl use the graphics card to create an overlay? 22:55:29 <CIA-1> OpenTTD: glx * r11923 /trunk/src/lang/ (36 files): -Cleanup: Remove strings removed from english.txt in r11919 22:55:48 <Nukebuster> If I change the color correction on my video driver for the overlay, I get the same effect. 22:55:59 <glx> usv: the problem is not in openttd, it's something on your system 22:56:10 <usv> glx: ok 22:56:25 <usv> glx: I though that also, just wanted to ask you guys 22:56:50 <Nukebuster> perhaps the easiest thing to do is just update/reinstall your graphics driver... 22:57:15 <usv> hmm 22:57:28 <Nukebuster> it should reset it to defaults.... 22:57:31 <Bjarni> usv: the fact that other apps/games are affected should indicate that it's an OS issue not a game specific issue 22:57:47 <Nukebuster> Your desktop isn't colored? 22:58:23 <Gonozal_VIII> i guess he would have noticed it if everything else was red too... 22:58:28 <Eddi|zuHause2> what is a colour? 22:58:43 <Nukebuster> ingame... 22:58:47 <usv> I'll post a pic, hold on 22:58:56 <Nukebuster> is it with video aswell? 22:59:23 <Gonozal_VIII> aaand what about game in fullscreen and windowed mode? 23:00:40 <usv> http://asuka.fi/u/jpaalija/tmp/openttd_red_screen.jpg 23:01:02 <Bjarni> wow 23:01:03 <Gonozal_VIII> that's very red 23:01:05 <Bjarni> that looks really odd 23:01:15 <Nukebuster> the other 2 colors aren't drawn :S 23:01:25 <Bjarni> usv: are you sure you are not using some USSR grf? 23:01:34 <Gonozal_VIII> hehehe 23:01:35 <Nukebuster> but does this also happen if you play a video? 23:01:43 <murray> 00:01 <@Bjarni> wow 23:01:47 <Bjarni> <Nukebuster> the other 2 colors aren't drawn :S <-- yeah... it sure looks like it 23:01:47 <murray> i agree: over 124 irssi windows!! 23:01:57 <glx> I'm quite sure it's a conflict with beryl/compiz/whatever 23:02:09 <Bjarni> murray: 124????? are they evil all of them? 23:02:25 <usv> Bjarni: I got my gfx's from a friend, I don't know where he has gotten it 23:02:40 <murray> actually, looking at the other side there's up to 357 23:02:41 <murray> ALL EVIL 23:02:44 <Bjarni> maybe from the guy who is looking for it now :p 23:02:51 <Nukebuster> hardware shouldn't be the problem... as not all is red... just the game 23:03:00 <usv> my ttcd is some 500 km north of here, so I can't get the original graphics 23:03:01 *** |Bastiaan| [~Bastiaan@149-011-128-083.dynamic.caiway.nl] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 23:03:03 <murray> openttd window looks evil too.. 23:03:28 <Prof_Frink> usv: The internet is a marvellous thing. 23:03:42 <Prof_Frink> There are over 3407 topic on tt-forums.net 23:03:56 <Nukebuster> usv, if you play a video is it red too? 23:04:20 <usv> Nukebuster: no, everything else works just ok, but openttd and Maelstrom 23:04:28 <usv> I've googled like a week now 23:04:43 <Gonozal_VIII> and ttd? 23:04:47 <Bjarni> this window looks a bit like when I had endian issues in the cocoa video driver (this bug was never committed). It mirrored the 32 bit graphics so it switched the values for red and green. It also switched the values for alpha and blue. Changing alpha didn't really do anything but it mean that blue was stuck on 0xFF 23:04:52 <Bjarni> so the game got the blues 23:05:19 <Nukebuster> and you did try to reinstall your graphics drivers? 23:05:28 <Bjarni> screenshots were normal though 23:05:46 <Bjarni> usv: I bet your screenshots are normal as well ;) 23:05:56 <Gonozal_VIII> he already wrote that 23:05:59 <Nukebuster> he said they weren't 23:06:04 <usv> Nukebuster: tried with two kernels and two different xorg version, same effect 23:06:19 <usv> Bjarni: they are normal, yes 23:06:33 <usv> might this be an issue with SDL then? 23:07:01 <Bjarni> that's possible 23:07:13 <Nukebuster> are there color correction settings for sdl? 23:08:11 <Sacro> BBBBBBJARNI! 23:09:14 <usv> Nukebuster: hmm, I don't know about that 23:09:19 <Gonozal_VIII> on windows i've got the option to run the game in 256 colour mode.. maybe something like that could help somehow? 23:10:01 <usv> I'd had to configure my xorg to 256 colours 23:10:03 <usv> brrr 23:10:18 <Nukebuster> :P 23:10:49 <Nukebuster> I'd rather try reinstalling sdl... 23:11:02 <glx> or upgrade it 23:11:20 <Bjarni> <Sacro> BBBBBBJARNI! <-- haha... it failed to highlight :P 23:11:46 <dih> hehe 23:11:47 <Sacro> :( 23:11:50 * Sacro cuddles Bjarni 23:12:03 <dih> how about you guys ge a room 23:12:08 <murray> lol 23:12:13 *** Zothar [~Zothar@ppp-70-242-202-109.dsl.rcsntx.swbell.net] has joined #openttd 23:12:14 <murray> he's just jelaus 23:12:59 <usv> reinstalled sdl, no effect 23:13:18 <Gonozal_VIII> 256 colourified?^^ 23:13:36 <Bjarni> I wouldn't mind if Sacro started to fancy dih instead 23:13:48 <dih> I WOULD 23:14:01 <usv> Gonozal_VIII: configured xorg.conf, restarting it now.. 23:14:08 <Bjarni> usv: I'm wondering. What happens if you set the number of colours to 32 bit? 23:15:35 <usv> Bjarni: I think I have not enough video memory for that, but I'll try 23:16:23 <Bjarni> you can reduce the resolution 23:16:29 <Bjarni> it's just a test 23:16:55 <Sacro> it's only a model 23:16:59 <Gonozal_VIII> what happened with 256 colours? 23:17:07 <Bjarni> well 23:17:14 <Gonozal_VIII> models are too thin 23:17:53 <Bjarni> I just got the idea that it only stores the red channel because it's set to 8 bit colours. If it's set to 32 bit then it's possible that it can manage all 3 channels 23:18:03 *** Zothar [~Zothar@ppp-70-242-202-109.dsl.rcsntx.swbell.net] has quit [Quit: ChatZilla 0.9.80 [Firefox 2.0.0.11/2007112718]] 23:18:23 <Bjarni> like for some reason it demands 8 bits for each colour due to some weird settings or default setting somewhere 23:18:55 <Gonozal_VIII> well... no matter what it is, it is something weird that i've never seen anywhere else 23:19:07 <Bjarni> I have never seen it before either 23:19:09 <glx> like palette index used as red 23:19:30 <Bjarni> so I just make random guesses at what could go wrong 23:19:46 <Gonozal_VIII> i thought that with changing to 256 colours the remapping algorithm could possibly fix it somehow 23:19:57 <Bjarni> <glx> like palette index used as red <-- I wondered about that one as well... I just don't know how to quickly verify that one 23:20:36 <Bjarni> <Gonozal_VIII> i thought that with changing to 256 colours the remapping algorithm could possibly fix it somehow <--- remember that something went wrong. It's not a question if it's possible to get it right but it's a question of what went wrong 23:20:40 <Eddi|zuHause2> hm... i think i'm gonna hopelessly screw up my system now... 23:20:50 <Bjarni> windows? 23:21:12 <usv> I cant change the resolution, damn 23:21:13 <Eddi|zuHause2> what kind of person do you take me for? 23:21:23 <Sacro> a german D: 23:21:48 <Gonozal_VIII> it's bad to always assume the worst sacro.. 23:22:47 <usv> how can I see the effective colour setting inside X? 23:25:10 <glx> http://glx.dnsalias.net:8080/openttd/all_red.diff --> http://glx.dnsalias.net:8080/openttd/all_red.png 23:25:20 <SmatZ> scary! 23:25:23 <glx> so it's not that ;) 23:25:43 <Gonozal_VIII> blooood everywheeeere 23:27:27 <Eddi|zuHause2> i could imagine that the graphics layer just treats the 256 colours as 32bpp, so it gets an 1:1 mapping from palette index to red colour 23:27:32 <SmatZ> reminds me of Doom III :) 23:28:00 <Gonozal_VIII> then running it in 256 colours would work :-) 23:28:22 <Bjarni> glx: that was a good test. It clearly showed what the issue isn't 23:28:30 <Bjarni> which is part of the way to what it is 23:28:37 <Bjarni> the long way though :/ 23:29:19 <Prof_Frink> Could it be realted to the phases of the moon? 23:29:48 <Gonozal_VIII> 75% moon atm 23:30:00 <Bjarni> I think it's due to the rain 23:30:05 <Bjarni> wait until it stops 23:30:13 <Bjarni> and then it will be all blue 23:30:38 <glx> http://glx.dnsalias.net:8080/openttd/all_red2.diff --> http://glx.dnsalias.net:8080/openttd/all_red2.png 23:30:43 <glx> more like that 23:30:43 <Sacro> grrr 23:30:49 <Sacro> a 1 cubit wide screen is hard work 23:30:55 <Prof_Frink> Gonozal_VIII: "75% moon"? You've wasted a perfect opportunity to use the word "Gibbous". 23:30:55 <Eddi|zuHause2> blue is not a basic colour ;) 23:31:00 <Sacro> Eddi|zuHause2: it is 23:31:27 <Gonozal_VIII> that's because i have absolutely no idea what gibbous is 23:31:32 <Eddi|zuHause2> glx: is that what i suggested? 23:31:42 <Bjarni> yeah... it's the two other colours that are killed for some reason 23:31:49 <Bjarni> the question is why 23:32:11 <Gonozal_VIII> that's not it 23:32:12 <Prof_Frink> Gonozal_VIII: The moon between half and full is Waxing Gibbous, and between full and half is Waning Gibbous. 23:32:15 <Bjarni> usv: look at your GPU. Does it say "made in China"? 23:32:33 <glx> but on the photo the red is less red, it's more like a red overlay 23:32:34 <usv> now I got this to 256-mode, looks shitty 23:33:07 <usv> this is some ancient Neomagic Corporation NM2360 [MagicMedia 256ZX] on an old THinkpad 600X 23:33:13 <usv> lets start openttd... 23:33:19 <glx> usv: try latest beta (just in case) 23:33:22 <Gonozal_VIII> in his photo the buttoons are darker than the menu background 23:33:25 <usv> perfect colours... 23:33:26 <Gonozal_VIII> -o 23:34:20 <usv> the colours get distorted if I move the cursor out of the window 23:34:35 <usv> but yes, perfect colours upon starting in 256-mode 23:35:07 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 23:36:15 <Gonozal_VIII> should work with fullscreen then 23:36:57 <usv> I silenced the flash on my camera when taking the picture, it may affect a bit to colours, but it looks a lot like in http://glx.dnsalias.net:8080/openttd/all_red2.png 23:38:02 <Eddi|zuHause2> what happened to the time when "screenshots" were not actually pictures of a screen shot with a camera? 23:38:09 <Gonozal_VIII> aren't the buttons/background colours inverted? 23:38:29 <Gonozal_VIII> in his screenshots the colours are right ;-) 23:39:09 <glx> usv: do you have any "add transparency to windows" thing? 23:39:24 <usv> Gonozal_VIII: yes, it seems 23:39:59 <usv> glx: no, always hated 'em because they take more cycles 23:41:30 <usv> I'll try 640x480@32bpp 23:43:30 *** Ammller [~Ammler@adsl-89-217-140-150.adslplus.ch] has quit [Remote host closed the connection] 23:45:12 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has joined #openttd 23:46:43 <Bjarni> http://www.ohloh.net/projects/4133/contributors/24824/commits <-- wtf... somebody is tracking my movements without telling me 23:46:56 <Bjarni> I know this is public available info but still 23:47:07 <Bjarni> it came up when I tried to google for openttd 23:47:16 <Bjarni> looks like I have some fans out there 23:47:22 <usv> xorg driver NEOMAGIC does not support 32bpp :( 23:47:48 <Sacro> nvidia doesn't like 32bpp either 23:48:38 <Prof_Frink> Yay, neomagic 23:48:45 <Eddi|zuHause2> usually graphics drivers run in 24bpp 23:49:52 <Prof_Frink> 00:04.0 VGA compatible controller: Neomagic Corporation NM2160 [MagicGraph 128XD] 23:50:11 <usv> XD 23:51:10 <Prof_Frink> openttd certainly wasn't red when I played it on this machine 23:51:23 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has quit [Remote host closed the connection] 23:51:37 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has joined #openttd 23:51:41 <glx> and you seem to have less video memory than him Prof_Frink 23:52:32 <Prof_Frink> less of everything probably 23:52:46 * Prof_Frink looks up 600x on thinkwiki 23:53:21 <Gonozal_VIII> aaaah, the problem is that your digicam is broken... and you've probably got brain cancer in the visual part that results in the same... perfectly logical 23:53:24 <Prof_Frink> Yep, slower processor, smaller screen, less ram 23:53:44 <glx> I just compared 256ZX and 128XD to make my guess :) 23:54:02 <Prof_Frink> I *do* have a larger hard drive, but that's 'cause I had one spare 23:56:20 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:56:59 <Prof_Frink> cpu MHz : 166.642 23:58:07 <Sacro> http://www.ohloh.net/projects/4133/analyses/latest/contributors 23:58:10 <Sacro> quite cool 23:58:28 <Sacro> Bjarni: you have .5k commits 23:59:56 *** Ammler [~Ammler@adsl-89-217-140-150.adslplus.ch] has quit [Remote host closed the connection]