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00:14:02 *** Eddi|zuHause2 [~johekr@p54B77CCC.dip.t-dialin.net] has quit [Remote host closed the connection] 00:14:19 *** Eddi|zuHause2 [~johekr@p54B77CCC.dip.t-dialin.net] has joined #openttd 00:18:24 <CIA-1> OpenTTD: truebrain * r12315 /branches/noai/ (4 files in 2 dirs): [NoAI] -Fix: AITunnel::GetOtherTunnelEnd() now also works to estimate where a non-existing tunnel would end (Morloth / glx) 00:20:25 *** Roujin[afk] [~Roujin@p5497064A.dip0.t-ipconnect.de] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- IRC with a difference] 00:21:39 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 00:22:41 <Gonozal_VIII> non existing tunnel :S 00:25:56 <glx> Gonozal_VIII: when planing a route 00:26:37 <Gonozal_VIII> ah... 00:32:54 *** Osai is now known as Osai^zZz 00:36:02 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Quit: Ex-Chat] 00:36:21 *** Progman [~progman@p57A1C9BB.dip.t-dialin.net] has quit [Remote host closed the connection] 00:37:51 <fjb> Nice to see all the work on the ai. 00:41:18 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 00:41:35 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: May the ducttape be with you] 00:50:39 <fjb> Playing with the original road vehicles only in a game has one big disadvantage. They hardly make enough profit to buy new vehicles when they are getting old. 01:06:25 *** Ammller [~Ammler@adsl-89-217-183-52.adslplus.ch] has quit [Remote host closed the connection] 01:08:12 *** Ammler [~Ammler@adsl-89-217-183-52.adslplus.ch] has joined #openttd 01:08:33 *** Diabolic1Angel [~dia@xdsl-81-173-255-150.netcologne.de] has joined #openttd 01:13:40 *** KritiK [~Maxim@78-106-183-121.broadband.corbina.ru] has quit [Quit: Leaving] 01:15:17 *** Diabolic-Angel [~dia@xdsl-84-44-203-243.netcologne.de] has quit [Ping timeout: 480 seconds] 01:15:53 *** Eddi|zuHause2 [~johekr@p54B77CCC.dip.t-dialin.net] has quit [Remote host closed the connection] 01:16:16 *** Eddi|zuHause2 [~johekr@p54B77CCC.dip.t-dialin.net] has joined #openttd 01:18:39 *** Diabolic1Angel is now known as Diabolic-Angel 01:35:25 *** Poopsmith [~poop@202.89.151.114] has joined #openttd 01:35:40 *** Eddi|zuHause3 [~johekr@p54B77B30.dip.t-dialin.net] has joined #openttd 01:36:31 <fjb> My sand-castle is more important than your sand-castle. 01:36:42 * fjb should stop reading the forum. 01:39:44 <Poopsmith> i'll sand-castle you in a minute 01:40:18 *** DaleStan is now known as Guest372 01:40:18 *** DaleStan_ [~Dale@pool-71-98-72-177.ipslin.dsl-w.verizon.net] has joined #openttd 01:40:18 *** DaleStan_ is now known as DaleStan 01:40:34 <fjb> Try it. :-) 01:42:07 *** Eddi|zuHause2 [~johekr@p54B77CCC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:43:49 <Poopsmith> nah, the beach is too far away 01:45:48 <fjb> That is really sad. 01:46:03 <lobster> NO U 01:46:14 * Poopsmith is bored. 01:46:27 *** Guest372 [~Dale@pool-71-98-72-177.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 01:46:56 <Poopsmith> it's one of those days where you think "oh, must be about 5pm" then look at the clock and discover it's only quarter to three 01:48:02 <fjb> My multiplayer game is boring now. 01:48:11 <Poopsmith> yeah, thats the problem i'm having 01:48:29 <Poopsmith> was thinking of trying a coop game for something different, but its using a nightly that doesnt seem to work on mac 01:48:43 <Poopsmith> (it being the openttdcoop public server) 01:49:14 <glx> try the ppc mac nightly 01:49:52 <Poopsmith> oh, ok... i'll give it a try 01:51:29 <fjb> We are having a friendly competitive game. 01:52:23 <fjb> The problem ist that the original road vehicles are the only vehicles in the game. Sounded like fun at first, but it is a bit boring. 01:53:44 <Poopsmith> yeah 01:54:07 <Poopsmith> problem on my game seems to be that the others don't seem to be playing anymore 01:54:26 <fjb> That is also boring. 01:54:50 <fjb> I'm spending all my money on replacing old vehicles. 01:55:37 <Poopsmith> glx: thanks, the ppc version works 01:56:25 <Poopsmith> i think thats the first non-universal app i've run on this mac o_O 01:56:50 <fjb> Should be a bit smaller then. 01:57:04 <Sacro> that's what she said 01:57:06 <Poopsmith> yeah, but a bit slower, cos of the emulation 01:58:15 <fjb> Sacro: Don't talk about thinks you don't know about. 01:58:21 <Sacro> :( 02:04:51 <fjb> That vehicles have a small payload. 02:06:26 <Gonozal_VIII> payload? are you delivering to your moonbase or something? 02:08:45 <fjb> How else do you call the load that gets payed for. 02:08:55 <Gonozal_VIII> cargo? 02:09:09 <Gonozal_VIII> payload is for rockets and maybe planes... 02:09:16 <fjb> That truck has a small cargo. Sounds wrong. 02:09:50 <Gonozal_VIII> well... payload may be correct but it sounds strange too 02:10:49 <fjb> I don't think is sounds that strange. Why should that term be limited to flying objects? 02:10:56 <Eddi|zuHause3> i would translate "payload" with "useable capacity" 02:11:29 <Gonozal_VIII> maybe it's just my association... 02:12:14 <fjb> Better your association than your assasination. 02:14:38 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 02:14:45 *** Diabolic-Angel [~dia@xdsl-81-173-255-150.netcologne.de] has quit [Quit: leaving] 02:16:11 <fjb> Profit is only about 20% of the running costs. 02:16:44 <Gonozal_VIII> 20 02:16:46 <Gonozal_VIII> % 02:16:49 <Gonozal_VIII> sounds good 02:16:58 <Gonozal_VIII> good investment :-) 02:18:23 <fjb> Original road vehicles only in that game. No trains, no ships, no planes, no vehicle grf. 02:20:04 <Eddi|zuHause3> grr... autoroad urgently needs a visual representation of the selected road bit 02:20:24 <fjb> 272 vehicles, income 9798336, running costs 7544028. 02:20:55 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Read error: Connection reset by peer] 02:20:58 <fjb> Eddi|zuHause3: That would sometimes help. 02:21:00 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 02:37:13 *** Gonozal_VIII [~Gonozal_V@N829P016.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 02:38:00 *** Gonozal_VIII [~Gonozal_V@N833P003.adsl.highway.telekom.at] has joined #openttd 02:45:16 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Zzz] 02:58:54 *** fjb_ [~frank@p5485FECE.dip.t-dialin.net] has joined #openttd 03:05:53 *** fjb [~frank@p5485F913.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 03:15:07 *** DaleStan 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#openttd 07:05:33 *** Frostregen [SADDAM@dslb-084-058-135-034.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 07:05:50 *** Frostregen_ is now known as Frostregen 07:31:05 *** ThePizzaKing [~jeff@c211-28-160-251.eburwd2.vic.optusnet.com.au] has joined #openttd 07:34:22 *** peter1138 [~petern@217.151.109.242] has joined #openttd 07:34:25 *** mode/#openttd [+o peter1138] by ChanServ 07:45:18 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 07:55:07 *** |Bastiaan| [~Bastiaan@77.60.199.139] has joined #openttd 08:09:00 *** shodan [user@xerxes.foocode.net] has joined #openttd 08:12:04 *** TinoM [~Tino@i59F57B27.versanet.de] has joined #openttd 08:21:53 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 08:41:12 <CIA-1> OpenTTD: peter1138 * r12316 /trunk/src/newgrf.cpp: 08:41:12 <CIA-1> OpenTTD: -Codechange: Support loading full range of 0xD0xx NewGRF strings which 08:41:12 <CIA-1> OpenTTD: includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...) 08:41:12 <CIA-1> OpenTTD: and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF 08:41:12 <CIA-1> OpenTTD: (obviously). 08:43:25 *** Osai^zZz is now known as Osai 08:48:13 <CIA-1> OpenTTD: peter1138 * r12317 /trunk/src/ (5 files): -Fix [FS#1815]: Map string IDs that are embedded from other strings. 08:51:58 <CIA-1> OpenTTD: truebrain * r12318 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: added AICompany::(Build|Get)CompanyHQ (college of Morloth) 08:52:18 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 08:59:48 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 09:09:50 *** Singaporekid [~notme@cm36.epsilon123.maxonline.com.sg] has joined #openttd 09:17:52 *** peter1138 [~petern@petern.bnsnet.co.uk] has joined #openttd 09:17:55 *** mode/#openttd [+o peter1138] by ChanServ 09:26:54 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 09:31:08 *** abrial [~abrial@125-238-128-140.broadband-telecom.global-gateway.net.nz] has joined #openttd 09:32:25 *** abrial [~abrial@125-238-128-140.broadband-telecom.global-gateway.net.nz] has left #openttd [] 09:51:03 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 09:52:30 *** Morloth [~bram.ridd@mail.tjip.com] has joined #openttd 09:53:17 <Morloth> morning 09:56:07 *** Singaporekid [~notme@cm36.epsilon123.maxonline.com.sg] has quit [] 09:56:54 *** Morloth [~bram.ridd@mail.tjip.com] has left #openttd [] 09:57:03 *** Morloth [~bram.ridd@mail.tjip.com] has joined #openttd 10:01:24 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 10:05:29 *** Gekz [~brendan@cpe-58-167-79-173.nsw.bigpond.net.au] has quit [Quit: leaving] 10:14:28 *** Mark [~Mark@5351EE62.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 10:14:29 *** Mark [~Mark@5351EE62.cable.casema.nl] has joined #openttd 10:17:49 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 10:23:59 *** Zahl [~Zahl@p549F20AF.dip0.t-ipconnect.de] has joined #openttd 10:26:29 *** Ammller [~Ammler@adsl-84-226-81-224.adslplus.ch] has joined #openttd 10:30:23 *** Ammler [~Ammler@adsl-89-217-183-52.adslplus.ch] has quit [Ping timeout: 480 seconds] 10:33:29 *** Gekz [~brendan@cpe-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 11:03:01 *** mulrich|laptop [~mulrich15@130.225.56.42] has joined #openttd 11:03:35 <mulrich|laptop> I can't build anything in the game! ;_; 11:03:55 <mulrich|laptop> Well, except for road buildings 11:04:05 <bumblebee> :S 11:04:06 <mulrich|laptop> I can't build rails, trucks, trains, etc 11:06:53 <mulrich|laptop> Anything? 11:07:27 <bumblebee> well if u havent paused the game I dont know 11:08:19 <peter1138> Usually thatâs caused by starting the game before any vehicles are available. 11:08:34 <mulrich|laptop> When are the vehicles available? 11:08:51 <mulrich|laptop> It makes no sense that railroads aren't available in 1925 11:09:28 <mulrich|laptop> Since the first stretch of railroad was opened a hundred years before that 11:11:32 <Phantasm> 1950 is a good option to start. 11:11:41 <Phantasm> There are some train available before that as well, but not at 1925. 11:13:06 <Gekz> its time someone made a realism mod 11:13:13 <Gekz> with realistic car accidents 11:13:14 <Phantasm> Sub-arctic and tropical have first train at 1945 (some time during that year), temperate has first one at 1925 and toyland has first at 1946. 11:13:17 <Gekz> and pedestrians with bombs 11:13:32 <Phantasm> Gekz: For realilism mod, breakdowns would go down like hell. 11:13:32 <Vikthor> mulrich|laptop: You can use newgrf files(add-on sets), they add vehicles which are available before that 11:14:28 *** Ammller [~Ammler@adsl-84-226-81-224.adslplus.ch] has quit [Remote host closed the connection] 11:15:01 <Vikthor> eg. DBSet and CSDset are usable from 1920's, Serbian set AFAIK from second half of 19th century 11:15:29 <mulrich|laptop> I can't install TTDPatch either 11:15:34 *** Diabolic-Angel [~dia@xdsl-81-173-255-150.netcologne.de] has joined #openttd 11:15:39 <Vikthor> and there are others USset, Japanese, French... 11:15:41 <mulrich|laptop> Unless I don't need that for that newgrf thing 11:16:05 <Vikthor> You can use NewGRF with OpenTTD you dont nedd TTDPatch 11:16:09 *** Ammler [~Ammler@adsl-84-226-81-224.adslplus.ch] has joined #openttd 11:16:09 <Vikthor> *need 11:16:20 <mulrich|laptop> Where do I put it? 11:17:03 <Vikthor> in the data subdirectory, then you have to add it to game using NewGRF settings option in Main menu 11:17:04 *** Osai is now known as Guest419 11:17:04 *** Osai_old [~Osai@pD9EB4EEE.dip.t-dialin.net] has joined #openttd 11:17:04 *** Osai_old is now known as Osai 11:17:36 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 11:18:12 <Vikthor> but mind that you can use usually only one set at the time for each transport type 11:23:37 *** Guest419 [~Osai@pD9EB6860.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:29:13 *** Ammler [~Ammler@adsl-84-226-81-224.adslplus.ch] has quit [Ping timeout: 480 seconds] 11:33:31 *** Progman [~progman@p57A1C532.dip.t-dialin.net] has joined #openttd 11:39:10 *** Zahl [~Zahl@p549F20AF.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 11:49:24 *** Ammler [~Ammler@adsl-84-226-81-224.adslplus.ch] has joined #openttd 11:52:26 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 11:55:21 *** Roujin [~Roujin@p549725AB.dip0.t-ipconnect.de] has joined #openttd 11:55:26 <Roujin> g'day 11:59:06 *** tokai [~tokai@p54B810F5.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 12:00:57 *** tokai [~tokai@p54B80EF8.dip0.t-ipconnect.de] has joined #openttd 12:01:00 *** mode/#openttd [+v tokai] by ChanServ 12:04:47 *** Frostregen_ [~sucks@dslb-084-058-170-126.pools.arcor-ip.net] has joined #openttd 12:08:15 *** Frostregen [~sucks@dslb-084-058-162-241.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 12:08:27 *** Frostregen_ is now known as Frostregen 12:12:56 *** Leviath [~thomas@z037133.its-s.tudelft.nl] has quit [Remote host closed the connection] 12:18:44 *** Gekz [~brendan@cpe-58-167-79-173.nsw.bigpond.net.au] has quit [Ping timeout: 480 seconds] 12:21:27 *** Zero_Dogg [~zerodogg@244.80-202-207.nextgentel.com] has joined #openttd 12:22:00 <Zero_Dogg> are there any stores selling TTD still that is known, or do I need to ebay for it? 12:32:18 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has quit [Quit: Leaving] 12:32:59 *** suzy35 [~suzy35@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has joined #openttd 12:34:33 *** suzy35 [~suzy35@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has quit [] 12:37:21 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [Ping timeout: 480 seconds] 12:42:13 <ln-> Zero_Dogg: i bought one through amazon.co.uk not so long ago. 12:42:58 <Zero_Dogg> great 12:45:12 <Ammler> Hello, is it possible to "force" ottd only to look in data folder where openttd.cfg is stored? (ignoring mydocs) 12:46:31 <Roujin> copy the config file into the main folder (e.g. ...\OpenTTD) 12:46:39 <Roujin> (not the data folder) 12:47:15 <Roujin> then it should read and write from/to that one, and also put saves into \OpenTTD\save instead of mydocs\save 12:47:32 <Ammler> and it doesn't load GRFs from it? 12:48:05 <Roujin> from the mydocs folder? hmm good question 12:48:17 <Ammler> I like to make a clean "test environment"... 12:48:45 <Roujin> does it read GRFs from mydocs at all? 12:48:53 <Ammler> of course 12:49:05 <Ammler> you should use that that way 12:49:09 <Ammler> if you have different revisions 12:49:22 <Ammler> so you need i.e. the original grfs only once 12:49:35 <Roujin> i didn't know that - I always put grfs in the install folder (\data\newgrf) 12:49:42 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 12:49:51 <Roujin> lemme check 12:51:17 <Roujin> nope, seems to check for newgrfs in the mydocs folder anyways 12:52:01 <peter1138> Just move them out of there temporarily, or set appropriate options for configure to not use it. 12:52:23 <Roujin> <Roujin> then it should read and write from/to that one, and also put saves into \OpenTTD\save instead of mydocs\save <--- that was bs. you can save where you want of course 12:52:30 <Roujin> I meant screenshots. 12:52:53 <Ammler> peter1138: of course, I'll do that now, but I was wondering, if there is an easier way.. :-) 12:52:55 <Roujin> with the config file in your openttd folder, it will place screenshots there as well 12:53:49 <Ammler> Roujin: it takes location from openttd.cfg 12:54:04 <Ammler> thats really cool 12:57:03 <Roujin> thanks for the hint with newgrfs in mydocs, that's something I didn't know ;) 12:59:24 <Ammler> there is also a "global" share place 12:59:32 <Ammler> if you share the pc with other users 13:00:14 *** ThePizzaKing [~jeff@c211-28-160-251.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 13:00:19 <peter1138> Global is where the original data should go. 13:07:53 *** Progman [~progman@p57A1C532.dip.t-dialin.net] has quit [Remote host closed the connection] 13:18:21 *** Diabolic-Angel [~dia@xdsl-81-173-255-150.netcologne.de] has quit [Quit: leaving] 13:19:09 *** Diabolic-Angel [~dia@xdsl-84-44-227-8.netcologne.de] has joined #openttd 13:33:44 *** LordAzamath [~LAlord]@ip234.cab21.ltln.starman.ee] has joined #openttd 13:34:55 *** [1]LordAzamath [~LAlord]@ip234.cab21.ltln.starman.ee] has joined #openttd 13:36:12 *** [1]LordAzamath is now known as LA[lord] 13:41:29 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:41:31 *** mode/#openttd [+v glx] by ChanServ 13:41:53 *** LordAzamath [~LAlord]@ip234.cab21.ltln.starman.ee] has quit [Ping timeout: 480 seconds] 13:42:10 *** LA[lord] is now known as LordAzamath 13:42:48 *** mulrich|laptop [~mulrich15@130.225.56.42] has quit [] 13:43:46 * LordAzamath doesn't have any viruses 13:47:30 *** Progman [~progman@p57A1C532.dip.t-dialin.net] has joined #openttd 13:52:00 *** suzy35 [~suzy35@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has joined #openttd 13:53:21 *** suzy35 [~suzy35@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has quit [] 13:58:02 <CIA-1> OpenTTD: peter1138 * r12319 /trunk/src/transparency_gui.cpp: -Cleanup: Comment fixes (Roujin) 13:58:07 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 14:02:32 *** Eddi|zuHause3 [~johekr@p54B77B30.dip.t-dialin.net] has quit [Remote host closed the connection] 14:04:10 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:05:32 *** Eddi|zuHause3 [~johekr@p54B77B30.dip.t-dialin.net] has joined #openttd 14:09:42 *** llugo [~lugo@p4FD5D68A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:12:28 *** Yexo [Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 14:12:55 *** lugo [~lugo@p4FD5F02F.dip.t-dialin.net] has joined #openttd 14:17:36 <Roujin> peter: what about the fix in transparency.h? is it not alright? 14:17:53 <peter1138> I got busy doing other stuff. 14:18:02 <Roujin> i see 14:18:38 <peter1138> Well I am in the office doing work. 14:19:03 <Belugas> so am i 14:19:07 <Belugas> waht a conincidence :S 14:19:13 <Belugas> coincidence 14:19:16 <Belugas> what 14:19:21 <Belugas> baa.... 14:19:34 <peter1138> :o 14:20:20 *** llugo [~lugo@p4FD5BF30.dip.t-dialin.net] has joined #openttd 14:20:23 <Sacro> i am in the uni doing insertion srot 14:20:39 <Sacro> and playing Pokémon Yellow 14:20:46 <Roujin> was just wondering if there was something wrong with it, so nvm ;) 14:22:07 <Roujin> hmm.. I wonder if I should split off the random road construction from my traffic light patch and release it as a single patch 14:23:20 *** Mark [~Mark@5351EE62.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/] 14:27:12 *** lugo [~lugo@p4FD5F02F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:29:54 <Roujin> nice work Ammler http://www.openttdcoop.org/blog/2008/02/29/openttdcoop-newgrf-package-7-beta1/ 14:30:21 <Ammler> thank you, I hope, we can update it now faster 14:31:20 <Sacro> ooo 14:31:23 <Sacro> now grfpack 14:44:01 *** Morloth is now known as Morloth|Work 14:47:07 *** lugo [~lugo@p4FD5C805.dip.t-dialin.net] has joined #openttd 14:51:35 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 14:52:08 *** llugo_ [~lugo@p4FD5E1BF.dip.t-dialin.net] has joined #openttd 14:53:58 *** llugo [~lugo@p4FD5BF30.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:54:03 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 14:57:18 *** lugo [~lugo@p4FD5C805.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 15:00:04 <peter1138> - _transparency_opt |= ~_transparency_lock; 15:00:04 <peter1138> + _transparency_opt |= GB(~_transparency_lock, 0, TO_END); 15:00:11 <peter1138> Just that should do it, right? 15:00:32 <peter1138> If I understand the problem correctly. 15:01:22 <peter1138> Ammler, that teaser image looks nice :) 15:01:39 <peter1138> Not too keen on the perfectly straight river edges though. 15:02:07 <Belugas> # Riders On The Storm 15:02:11 *** Zero_Dogg [~zerodogg@244.80-202-207.nextgentel.com] has left #openttd [] 15:02:22 <peter1138> Doo, do do doo, do do doo, do do doooo 15:02:53 <Belugas> and on the Bass, Mr Nelson! 15:03:05 <Ammler> peter1138: thats made by Osai 15:04:06 <Roujin> mmmh that should do it, but I thought some more limiting to the valid bits only wouldn't hurt if for some reason there are strange values saved in the config 15:05:48 <Roujin> e.g. one enters strange values in the config; or a transparency option is removed in trunk, one updates to newest revision and starts then.. 15:07:13 *** |Bastiaan| [~Bastiaan@77.60.199.139] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 15:08:45 <Roujin> I'd at least change the if clause to check only the valid bits 15:09:22 <SmatZ> invalid data won't be loaded from config file 15:09:23 <Roujin> so that if strange bits are set for some reason (that are not visible in any way for the user) the transparency toggle will not act in a strange way 15:09:31 <SmatZ> if it is invalid, it is set to 0x1ff 15:09:37 <Roujin> well it's valid 15:09:42 <Roujin> it's a valid value 15:09:52 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 15:10:13 <Roujin> i mean valid as in bits 0..number of transparency settings 15:10:49 <Roujin> ok wait a second, you're right 15:12:13 <peter1138> I wanted to change as little as possible ;) 15:13:25 <Roujin> ok, argh, seems I didn't understand the actual problem up until now >< 15:14:21 <Roujin> then what you wrote should pretty much do it... 15:15:00 <Roujin> i'd still suggest to switch around the if-else because it's a kind of arkward double negation 15:15:49 <peter1138> Then I wouldnât be changing as little as possible. 15:16:19 <Roujin> if (xxx == 0) then {foo;} else {bar;} ---> if (xxx) then {bar;} else {foo;} 15:16:31 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 15:17:28 <Roujin> If you want to change as little as possible, you shouldn't have included my comment fix that changed, in fact, nothing in the code. ;) 15:17:32 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Quit: You just lost the game] 15:17:39 <peter1138> Thatâs why that was separate. 15:18:12 <Roujin> okay, you win 15:18:17 <peter1138> But we donât tree values as boolean, so weâd need to do if (xxx != 0) then {foo;} else {bar;} 15:18:25 <peter1138> *treat 15:19:24 <Roujin> you don't? oO I'm pretty sure i've seen that a dozen times in the code... in fact i only learned that that was possible from the openttd code iirc... 15:19:47 <Roujin> is that regarded as bad coding style? 15:20:06 * Roujin goes reread coding style 15:20:25 <CIA-1> OpenTTD: peter1138 * r12320 /trunk/src/transparency.h: -Fix [FS#1817]: Wrong transparency options could be saved after toggling all. 15:22:04 <peter1138> That function is pretty horrible though. 15:23:49 *** Mark [~Mark@5351EE62.cable.casema.nl] has joined #openttd 15:30:20 *** Greyscale is now known as Greysc[a]le 15:36:29 *** Gonozal_VIII [~Gonozal_V@N881P031.adsl.highway.telekom.at] has joined #openttd 15:36:50 *** Morloth|Work is now known as Morloth|Drink 15:41:46 *** Singaporekid [~notme@cm36.epsilon123.maxonline.com.sg] has joined #openttd 15:47:38 *** thgergo [~Administr@dsl51B60EED.pool.t-online.hu] has joined #openttd 15:52:12 *** raimar2 [~hawk@p5489BE44.dip.t-dialin.net] has joined #openttd 15:59:18 *** raimar3 [~hawk@p5489E934.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:03:45 *** Roujin [~Roujin@p549725AB.dip0.t-ipconnect.de] has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 16:05:08 *** llugo_ [~lugo@p4FD5E1BF.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:07:30 *** lugo [~lugo@p4FD5E1BF.dip.t-dialin.net] has joined #openttd 16:10:12 *** LordAzamath [~LAlord]@ip234.cab21.ltln.starman.ee] has quit [Read error: Connection reset by peer] 16:21:30 *** pm|away is now known as planetmaker 16:22:00 *** lugo [~lugo@p4FD5E1BF.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 16:23:32 *** planetmaker is now known as pm|away 16:28:33 *** LordAzamath [~LordAzama@ip234.cab21.ltln.starman.ee] has joined #openttd 16:32:26 *** lugo [~lugo@p4FD5E388.dip.t-dialin.net] has joined #openttd 16:35:08 *** Morloth|Drink is now known as Morloth 16:43:39 *** Morloth [~bram.ridd@mail.tjip.com] has quit [Quit: Hoooome! :)] 16:44:05 *** lugo [~lugo@p4FD5E388.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 16:49:32 *** ben_goodger [~ben@host81-153-71-73.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 16:53:40 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 16:55:09 *** lugo [~lugo@p4FD5E388.dip.t-dialin.net] has joined #openttd 16:55:30 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 16:56:16 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 16:59:21 *** HerzogDeXtE1 [~Flex@87.123.75.0] has joined #openttd 16:59:21 *** HerzogDeXtEr [~Flex@i577B415D.versanet.de] has quit [Read error: Connection reset by peer] 17:08:29 *** HerzogDeXtE1 [~Flex@87.123.75.0] has quit [Quit: Leaving.] 17:12:03 *** HerzogDeXtEr [~Flex@87.123.75.0] has joined #openttd 17:15:05 *** UnderBuilder [~chatzilla@168.226.104.77] has joined #openttd 17:15:49 <ln-> new concept: "Cardassian sauna" 17:16:38 *** Draakon [~chatzilla@88-196-102-106-dsl.trt.estpak.ee] has joined #openttd 17:21:59 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 17:27:07 <Draakon> hello 17:34:04 *** Draakon [~chatzilla@88-196-102-106-dsl.trt.estpak.ee] has quit [Quit: g2g :(] 17:34:21 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] 17:40:13 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 17:41:22 *** llugo [~lugo@p4FD5EF80.dip.t-dialin.net] has joined #openttd 17:43:48 <LordAzamath> yorick! 17:47:37 <Eddi|zuHause3> ln-: is that a railtype? ;) 17:47:58 *** Gonozal_VIII [~Gonozal_V@N881P031.adsl.highway.telekom.at] has quit [autokilled: *@81.93.247.141 Please fix your IRC client. Mail support@oftc.net with questions/when done. (2008-02-29 17:51:07)] 17:47:58 *** Dexter [~pIRCuser6@hard-soft--121.colo2.kv.wnet.ua] has quit [autokilled: *@81.93.247.141 Please fix your IRC client. Mail support@oftc.net with questions/when done. (2008-02-29 17:51:07)] 17:47:58 *** Zr40 [~zr40@zr40.xs4all.nl] has quit [autokilled: *@81.93.247.141 Please fix your IRC client. Mail support@oftc.net with questions/when done. (2008-02-29 17:51:07)] 17:53:01 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 17:53:04 *** ChanServ changed the topic of #openttd to: 0.5.3, 0.6.0-beta4 | Website: *.openttd.org (DevBlog: blog, Translator: translator2, Gameservers: servers, Nightly-builds: nightly, NightlyArchive: archive, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Patches & Bug-reports: bugs) | #openttd.notice for FS + SVN notices | UTF-8 is mandatory 17:53:05 <yorick> chanserv seems to be back 17:53:09 *** Rexxars [~rexxars@062249182162.customer.alfanett.no] has joined #openttd 17:53:16 <mcbane> sorry gly was the wrong window.. 17:53:20 <mcbane> *glx 17:53:25 *** Wezz6400 is now known as Guest33 17:53:26 *** mode/#openttd [+o orudge] by ChanServ 17:53:53 <Gonozal_VIII> what a mess 17:53:59 <Eddi|zuHause> anyway, i was saying: 17:54:05 <Eddi|zuHause> ln: is that a railtype? 17:54:13 <yorick> everyone got banned, what do you expect? 17:54:29 <ln> Eddi|zuHause: negative 17:59:19 *** LordAzamath [~LordAzama@ip234.cab21.ltln.starman.ee] has joined #openttd 17:59:53 <Eddi|zuHause> ln: then what kind of relevance does that have? 18:02:43 *** peter1138 [~petern@217.151.109.242] has joined #openttd 18:02:46 *** mode/#openttd [+o peter1138] by ChanServ 18:03:34 <ln> i refuse to answer such an obvious question. 18:04:05 *** CIA-1 [~CIA@208.69.182.149] has joined #openttd 18:05:32 *** Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has quit [Remote host closed the connection] 18:05:45 *** Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has joined #openttd 18:06:29 *** nfc [nfc@88.195.110.105] has joined #openttd 18:09:11 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 18:09:11 <peter1138> !logs 18:10:39 *** Belugas [belugas@openttd.org] has joined #openttd 18:10:47 *** mode/#openttd [+o Belugas] by ChanServ 18:11:21 *** mode/#openttd [+v glx] by ChanServ 18:15:02 *** Wolf01 [~wolf01@host207-159-dynamic.56-82-r.retail.telecomitalia.it] has joined #openttd 18:15:10 <Wolf01> hello 18:16:51 *** tokar [~tokar@othala.n7mm.org] has joined #openttd 18:19:48 *** mode/#openttd [+v michi_cc] by ChanServ 18:20:37 *** thomas_ [~thomas@vdburgt.xs4all.nl] has joined #openttd 18:20:39 *** thomas_ [~thomas@vdburgt.xs4all.nl] has quit [] 18:20:55 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 18:21:14 *** Leviath [~Thomas@vdburgt.xs4all.nl] has joined #openttd 18:21:48 *** TinoM [~Tino@i59F57B27.versanet.de] has quit [Quit: Verlassend] 18:24:17 *** Bjarni [~Bjarni@0x50a46c2b.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 18:24:20 *** mode/#openttd [+o Bjarni] by ChanServ 18:30:30 *** murr4y [murray@2001:470:1f0a:1be::2] has joined #openttd 18:31:09 <Bjarni> Gonozal_VIII: you lack big time :P 18:31:21 <Bjarni> or might even be broken 18:32:57 <Gonozal_VIII> bjarni! 18:33:07 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 18:33:08 <Gonozal_VIII> channel wasn't active... 18:34:49 <LordAzamath> bjarni? 18:34:53 <LordAzamath> :D 18:34:58 <yorick> Bjarni! 18:36:35 * LordAzamath has an evil idea ^o^ 18:37:01 *** Singaporekid [~notme@cm36.epsilon123.maxonline.com.sg] has quit [] 18:37:02 *** xand [~xand@raptor.ukc.ac.uk] has joined #openttd 18:38:49 *** Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has joined #openttd 18:39:09 *** Patrick [pitt2@saturn.retrosnub.co.uk] has joined #openttd 18:39:12 *** Patrick is now known as Patrick` 18:46:04 *** guruthree [~fcs@spruce.bhs.hb.se] has joined #openttd 18:46:12 <guruthree> why the hell has scandinavia been banned? 18:46:28 <Zr40> everyone got banned 18:46:28 <LordAzamath> guruthree: Not anymore 18:46:36 <LordAzamath> yes 18:46:51 *** guru3 [~guru3@81-235-164-45-no21.tbcn.telia.com] has joined #openttd 18:46:51 <guruthree> well that was rather stupid 18:46:56 <LordAzamath> yes 18:47:00 <guruthree> (whoever banned everyone) 18:47:00 <LordAzamath> a bug 18:47:05 <guruthree> and then couldn't fix it for 20 minutes :< 18:47:11 <Zr40> I mailed them 18:47:11 <guruthree> (which was how long it took me to notice) 18:47:24 <Zr40> apparently, *@ip-address got parsed as *@* 18:47:24 <LordAzamath> guruthree: Everyone in the whole oftc 18:47:35 <guruthree> silly 18:47:37 <guru3> very silly 18:47:40 *** guruthree [~fcs@spruce.bhs.hb.se] has quit [] 18:47:47 *** Guest33 is now known as Wezz6400 18:52:37 *** Tefad [~tefad@c-71-63-20-187.hsd1.va.comcast.net] has joined #openttd 18:59:02 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 18:59:17 <valhallasw> what the... 18:59:29 <valhallasw> stupid ircop? 18:59:40 <Zr40> operator^Hservices error, everyone got banned 19:01:36 *** Diabolic-Angel [~dia@xdsl-84-44-227-8.netcologne.de] has joined #openttd 19:01:39 *** UnderBuilder [~chatzilla@168.226.104.77] has quit [Read error: Connection reset by peer] 19:02:19 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Don't die this weekend, I want to have the fun of killing you!] 19:03:05 *** Phantasm [ghost@hack.fi] has joined #openttd 19:03:08 <Phantasm> Ugh... 19:03:11 <Zr40> should even be ^W, not ^H. 19:03:20 <Zr40> Phantasm: yes, everyone got banned. 19:03:26 <Phantasm> I saw that. 19:03:31 <Phantasm> And I'm wondering who idiot did that. 19:03:59 <Zr40> according to the mail I got from them: services misparsing an incorrect command 19:04:01 <Belugas> don't look at me, same thing happened 2me2 19:04:22 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [Ping timeout: 480 seconds] 19:05:08 <valhallasw> s/services misparsing/user issuing/ 19:05:24 <Zr40> the command was 'slightly' incorrect in the first place 19:05:26 *** Andel [~andel@owenrudge.net] has left #openttd [] 19:06:08 <Zr40> but according to the mail, services banned everyone instead of refusing the command 19:10:47 <Belugas> that's a power I would love to have :D 19:10:55 <Belugas> ban the whole network! 19:11:30 <Phantasm> Typically such shouldn't happen even with wrong commands...other than using thing like /os raw.. 19:13:45 <Tefad> hehe 19:13:53 <Tefad> i had good fun with operserv raw back in the day 19:14:20 <Tefad> svsnick was pretty fun 19:14:23 <Phantasm> Been there done that. 19:14:27 <Tefad> before sanick (or whatever) 19:14:45 <Tefad> i don't quite understand the difference in svs vs sa command prefixes 19:14:50 <Phantasm> Sajoin & sapart flood was also nice in getting mirc to crash. 19:14:56 <Tefad> mmm 19:15:02 <Phantasm> Sa isn't done through services, svs is. 19:15:17 <Tefad> yeah but why not have opers use svs then 19:15:23 <Tefad> why are there sa and svs. 19:15:32 <Phantasm> They require different access to be used. 19:15:41 <Tefad> anyone heard of ACLs? 19:15:45 * Tefad shrugs 19:15:45 <Phantasm> For some commands there are overlaps sure, but generally not. 19:16:08 <Tefad> join part nick overlap 19:16:27 <Tefad> wasn't there even a quit one (which is basically a kill) 19:16:34 <Tefad> oh n/m 19:16:50 <Tefad> there was kill for opers that put "Kill:" in the message 19:16:58 <Tefad> then the services kill was literal string 19:17:29 * Tefad been using IRC for.. holy crap 13 years. 19:18:10 <Tefad> good old quarterdeck global chat 19:19:18 <Tefad> random news post mentioning said software: http://www.allbusiness.com/services/business-services-miscellaneous-business/4679579-1.html 19:20:10 <Tefad> oh, i guess that's the end of global chat as an IRC client 19:20:45 *** yorick is now known as Yorick|AFK 19:20:53 *** Wolf01 is now known as Guest73 19:20:53 *** Wolfolo|AWAY [~wolf01@79.20.233.223] has joined #openttd 19:20:53 *** Wolfolo|AWAY is now known as Wolf01 19:26:33 *** Guest73 [~wolf01@host207-159-dynamic.56-82-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 19:41:50 <Phantasm> Tefad: Yes and those overlap for obvious reasons. They can be used at significantly lower access. 19:42:06 *** Anatolis [~Anatolis@195.241.10.185] has joined #openttd 19:42:10 <Phantasm> The sa versions. While svs versions exist as the ircd might not have sa versions. 19:43:13 <Anatolis> hello 19:43:21 <Tefad> i also think irc needs to revolutionize its authentication system 19:43:41 <Anatolis> does anyone know where I can find info on a patch were a train will leave the station if it's full? 19:43:42 <Tefad> but that's not on topic for this channel : D 19:44:07 <Anatolis> It was in the MiniN, but it's difficult to find a topic about it on the forum 19:46:38 *** Yorick|AFK is now known as Yorick 19:49:47 *** Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has quit [Remote host closed the connection] 19:50:01 *** Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has joined #openttd 19:51:40 *** egladil [~egladil@83.233.184.124] has joined #openttd 19:55:55 *** questionmark [~supybot@s55924da0.adsl.wanadoo.nl] has joined #openttd 19:56:27 *** Anatolis [~Anatolis@195.241.10.185] has left #openttd [] 19:56:38 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 19:58:09 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 20:00:25 <Yorick> meet my new bot, questionmark 20:00:54 <questionmark> Hello.. My name is ?. I have a channel. Want to join? Then type #? 20:02:26 *** hylje [hylje@c214.myrootshell.com] has joined #openttd 20:02:46 *** questionmark was kicked from #openttd by peter1138 [No bots :p] 20:02:46 *** questionmark [~supybot@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:02:52 <hylje> what was that 20:02:58 <Yorick> ?leave 20:03:01 <Yorick> ?part 20:03:01 *** questionmark [~supybot@s55924da0.adsl.wanadoo.nl] has left #openttd [Yorick] 20:03:47 *** questionmark [~supybot@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:03:55 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- It'll be on slashdot one day...] 20:04:19 <peter1138> Heh 20:08:50 <Patrick`> #? 20:12:35 *** Phoenix_the_II [rdeboom@home.deboom.biz] has joined #openttd 20:15:39 *** KritiK [~Maxim@78-106-154-157.broadband.corbina.ru] has joined #openttd 20:15:46 *** Wolf01 is now known as Guest84 20:15:46 *** Wolfolo|AWAY [~wolf01@host223-233-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 20:15:47 *** Wolfolo|AWAY is now known as Wolf01 20:22:02 *** Ridayah [~ridayah@137.81.113.87] has joined #openttd 20:22:44 <LordAzamath> gnight 20:22:55 *** Guest84 [~wolf01@79.20.233.223] has quit [Ping timeout: 480 seconds] 20:22:58 *** DorpsGek [truelight@openttd.org] has joined #openttd 20:23:01 *** mode/#openttd [+o DorpsGek] by ChanServ 20:23:04 <questionmark> gnight LA 20:23:16 *** LordAzamath [~LordAzama@ip234.cab21.ltln.starman.ee] has left #openttd [Kopete 0.12.5 : http://kopete.kde.org] 20:26:46 *** lili20 [~lili20@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has joined #openttd 20:26:57 *** Wolf01 is now known as Wolf01|AWAY 20:28:56 *** lili20 [~lili20@ANantes-257-1-78-233.w90-25.abo.wanadoo.fr] has quit [] 20:30:16 *** Jortuny [~octernion@r253186120.resnet.cornell.edu] has joined #openttd 20:56:57 *** mode/#openttd [+v DorpsGek] by ChanServ 20:56:57 *** mode/#openttd [+v Bjarni] by ChanServ 20:56:57 *** mode/#openttd [+v Belugas] by ChanServ 20:56:57 *** mode/#openttd [+v peter1138] by ChanServ 20:57:00 *** mode/#openttd [+v orudge] by ChanServ 20:59:11 *** Tefad [~tefad@c-71-63-20-187.hsd1.va.comcast.net] has quit [Quit: brb] 20:59:26 *** Tefad [~tefad@c-71-63-20-187.hsd1.va.comcast.net] has joined #openttd 21:17:25 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 21:19:10 *** Digitalfox [~chatzilla@bl10-220-49.dsl.telepac.pt] has joined #openttd 21:41:26 *** questionmark [~supybot@s55924da0.adsl.wanadoo.nl] has quit [Quit: Shutting down for today, maybe cya tomorrow there :)] 21:51:14 *** dih [~dihedral@dslb-088-066-141-068.pools.arcor-ip.net] has joined #openttd 21:51:21 <dih> Bjarni :-) 21:51:31 <Bjarni> where? 21:51:41 <Gonozal_VIII> who? 21:51:43 <dih> dont know 21:51:51 <Bjarni> then stop talking garbage 21:51:52 <dih> somewhere 21:52:02 <dih> i know he is somewhere 21:52:04 <dih> now 21:52:05 <Bjarni> you need to do some research before presenting the results 21:52:07 <ln-> i thought it was captain planet, but yeah, it looks more like a Bjarni. 21:52:16 <dih> if i were (a) Bjarni - where would i hide 21:52:43 <dih> how are you sir? 21:53:22 <Bjarni> <dih> if i were (a) Bjarni - where would i hide <-- the best hiding place is..... 21:53:25 <Bjarni> offline 21:53:47 <dih> no - that would not be your best hiding place 21:54:03 <dih> because then you would quickly find that you miss the "Bjanri!" 21:54:17 <dih> and i am not sure would would annoy you most 21:54:29 <dih> people saying it- or realizing that you actually would miss it :-P 21:55:03 <Bjarni> lol 21:55:08 <Bjarni> I wouldn't miss it 21:55:13 <Bjarni> people do it all the time 21:55:21 <Gonozal_VIII> you would! 21:55:35 <dih> ^^ 21:55:52 <dih> did you get my email Bjarni? 21:56:07 <Sacro> Bjarni:! 21:56:24 *** Osai [~Osai@pD9EB4EEE.dip.t-dialin.net] has joined #openttd 21:56:26 <dih> and here we have someone who cannot read what it sais in the quotes 21:56:39 <dih> got a colon too many there Sacro :-P 21:57:03 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 21:57:32 <Bjarni> dih: that's because Sacro is looking for colons everywhere 21:58:02 <dih> he is probably looking for more than just colons everywhere ^^ 21:58:03 <Bjarni> <dih> did you get my email Bjarni? <-- the newest one is like two weeks old 21:59:17 <dih> yes 21:59:28 <dih> that sounds about right 22:00:02 <dih> should be complete :-) 22:00:08 *** Digitalfox [~chatzilla@bl10-220-49.dsl.telepac.pt] has quit [Quit: Bye] 22:00:09 <dih> btw ladies, i had a great thought :-D 22:00:16 * Bjarni runs away 22:00:22 <dih> a ottd spectating server :-P 22:00:42 <dih> i.e. a game that joins a server as spectator, does all the drawing etc 22:00:55 <dih> and at the same time allows 11 other spectators to join :-D 22:01:13 <dih> of course no 'pause on join' allowed here 22:02:01 <CIA-1> OpenTTD: glx * r12321 /trunk/readme.txt: -Change: update readme about where openttd looks for files (based on dih work) 22:02:30 *** ben_goodger [~ben@host81-153-24-194.range81-153.btcentralplus.com] has joined #openttd 22:03:08 <dih> uh - nice 22:04:35 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 22:06:11 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 22:08:15 <dih> leaving my lovely idea without any comments :-( 22:10:39 <Vikthor> dih: Show us the code and we can talk :D 22:10:58 <dih> LOL 22:11:14 <dih> i am working on something else when i have the time 22:11:42 <Vikthor> Yeah, I know that was just joke 22:11:47 <Gonozal_VIII> why are spectators even limited? 22:12:19 <Phantasm> Bjarni: Any idea when this will be possible as a route: 1) Buy a train to depot a 2) travel to station b and full load 3) travel to station c and unload 4) travel to depot d and sell <goto 1 as in it will buy a new one to different depot to replace the sold one and set it running> ? 22:13:10 <Gonozal_VIII> that idea sucks phantasm :P 22:13:14 <dih> when you have a decent script language that would be able to controll such actions 22:13:17 <Phantasm> IT won't suck, Gonozal_VIII. 22:13:32 <Phantasm> s/IT/It/ 22:13:40 <Patrick`> it saves on money for buying a return track, right? 22:13:42 <Patrick`> dumbass. 22:13:44 <Patrick`> learn to signal 22:14:33 <Phantasm> Patrick`: You get higher rating to station as the trains are always all new and that will give you more materials to transport. 22:14:45 <Bjarni> Phantasm: currently not possible 22:14:47 <Phantasm> You'll also have less breakdowns which will significantly matter on overused tracks. 22:14:47 <Vikthor> Phantasm: It's basically cheating, teleporting trains from depot to depot 22:14:50 <Bjarni> and don't hold your breath 22:14:56 <Bjarni> .... or maybe you should :P 22:14:56 <Phantasm> Vikthor: No teleport, it is sell and buy. :) 22:15:04 <Gonozal_VIII> but the fact that somebody suggests that shows that the resell value decreases way too slow 22:15:11 <dih> lol Bjarni 22:15:13 <dih> that's mean ^^ 22:15:16 <Patrick`> ... or waypoint in a depot and autoreplace 22:15:30 <Bjarni> it would give me time to look at serious issues 22:15:44 <Phantasm> Vikthor: I'm paying for the new train and selling the old one to 'whoever wants it' and therefore it is no teleporting of train as it is other train. 22:15:48 <dih> i thought my ottd spectating server was more interesting ^^ 22:16:19 <Phantasm> Gonozal_VIII: Well, it is in reality profitable on a long route. 22:16:46 <Phantasm> It will also increase the secondary factory goods amount as you have more goods from primary factory hauled. 22:16:48 <Gonozal_VIII> is not... you get much less money back for a used vehicle 22:16:59 <Phantasm> Gonozal_VIII: Not that much less. I have calculated it. 22:17:19 <Gonozal_VIII> i know, that's why i wrote it's wrong 22:17:30 <Gonozal_VIII> the value should be reduced much faster 22:17:38 <dih> the code for such a spectating server already exists... just needs a little rearranging ^^ 22:17:41 <Vikthor> Phantasm: Sometimes more realism isn't that bad 22:17:45 <Phantasm> The extra goods you get for the higher rating is worth more than the cost of selling the train (also you won't have running costs for returning part). 22:17:53 <Phantasm> Vikthor: It is actually totally realistic. 22:18:03 <Gonozal_VIII> i know that it makes more profit but it shouldn't 22:18:10 <dih> trains should not be sellable ^^ 22:18:20 <Phantasm> dih: Of course trains should be sellable. 22:18:31 <dih> buy a train - keep it until it crashes ^^ 22:18:32 <Phantasm> Are you saying you can't sell a train in real life? 22:18:35 <Vikthor> What using loco for one route and than selling it is realistic? 22:18:42 <Vikthor> *then 22:18:48 <Gonozal_VIII> it's not realistic, ever seen a used car for almost the same price as a new one? 22:19:03 <dih> Gonozal: even more pricy 22:19:10 <dih> check the cars from the 20's ^^ 22:19:16 <Gonozal_VIII> i'm not talking about oldtimers 22:19:26 <dih> pft 22:19:35 <Phantasm> Vikthor: RL example: 1) Buy a hell of a lot of trains to be transported to your depot a like one a day 2) make them transport goods 3) sell them at depot b at the price someone is willing to pay. 22:19:39 <dih> nothing is ever good enough for you, is it? 22:20:02 *** Progman [~progman@p57A1C532.dip.t-dialin.net] has quit [Remote host closed the connection] 22:20:09 <Vikthor> someone is willing to pay. -- that is exactly the problem 22:20:10 <Bjarni> Phantasm: how is that related to real life? 22:20:10 <Gonozal_VIII> how's that a rl example? 22:20:22 <Phantasm> Bjarni: That could be done in real life. 22:20:30 <Gonozal_VIII> show me 22:20:37 <Phantasm> Vikthor: At suitable price someone is willing to pay. 22:20:44 <dih> Phantasm 22:20:49 <dih> s/m/y/ 22:20:55 <Bjarni> Phantasm: tell me where this takes place in real life 22:21:07 <Bjarni> at a regular schedule 22:21:12 <dih> takes place != possible 22:21:21 <Patrick`> oh good, my favourite argument 22:21:21 <Phantasm> Bjarni: It COULD be done. No idea if someone is doing it or not, but it is possible. 22:21:30 <Bjarni> hehe 22:21:33 <dih> ^^ 22:21:36 <dih> hit him 22:21:39 <Patrick`> someone who wants to exploit a bug in the game justifies it by pointing out all the other ways it's not realistic. 22:21:44 <Phantasm> It is not my problem if some (idiot) pays me too much for the used train. ;P 22:21:48 <Bjarni> you have NO idea how trains are traded in real life then 22:22:06 <Phantasm> Bjarni: You could do it. 22:22:18 <Phantasm> Bjarni: If you have enough money to go around and want to do it so, you could do it. 22:22:20 <Bjarni> at a great loss 22:22:21 <dih> yes - Bjarni probably could 22:22:26 <dih> but _you_ could not 22:22:34 <Phantasm> So? You could do it. 22:22:40 <Vikthor> not even Bjarni, he does not have the money I expect 22:22:52 <Bjarni> <dih> yes - Bjarni probably could <-- you really have high confidence in my railroad and trading skills 22:22:59 <Bjarni> are you spying on me? 22:23:07 <Phantasm> ;P 22:23:20 <dih> no - i dont have confidence in that 22:23:41 <dih> i only have confidence in you managing (some sneaky way i dont want to know how) to archieve such things ^^ 22:23:57 <Phantasm> Bjarni: It is realistic to be able to be done. And in fact, I think on some cases it might be profitable even at scrap metal cost for the engine and wagons on selling. 22:24:08 <Vikthor> It was just guess, I dont know much engineers that could buy train they are driving 22:24:17 <Phantasm> One could argue that it being possible makes the cargo payments unrealistic. 22:24:22 <Patrick`> the resell value should include a "distance from purchased depot" degrasion 22:24:30 <Phantasm> Patrick`: No it shouldn't. 22:24:32 <Bjarni> actually I have been involved in buying a locomotive in real life 22:24:37 <Patrick`> since it's unfair to penalise people who buy a train then sell it without ever sending it on its way 22:24:37 <Phantasm> The reasell value should be as realistic as possible. 22:24:43 <dih> if you want more realism 22:24:45 <Bjarni> price: another locomotive and two cars 22:24:47 <Vikthor> Bjarni: But only as part of your company 22:24:49 <dih> create a buffer of waggons 22:24:56 <Bjarni> none of it operational :P 22:24:57 *** murr4y [murray@2001:470:1f0a:1be::2] has quit [Ping timeout: 480 seconds] 22:24:58 <Patrick`> the resell value shouldn't penalise when you accidentally buy one too many 22:25:01 <dih> and a auto-refitting trains with different waggons 22:25:13 <Phantasm> Patrick`: It is your loss for buying too many. 22:25:28 <Phantasm> If you buy one train too many in real life, you will lose money. 22:25:56 <Bjarni> interesting enough trains do not suffer the same quick value drop as cars do 22:26:02 <Vikthor> Phantasm: Well but in RL its not enough to click one time too many to buy more waggons 22:26:34 <Bjarni> but you would still lose a lot on buying and then selling right away 22:27:36 *** Zothar [~Zothar@ppp-70-242-202-109.dsl.rcsntx.swbell.net] has joined #openttd 22:28:32 *** Gonozal_VIII [~Gonozal_V@N881P031.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 22:29:19 <Phantasm> If you transport goods 4 000 squares (from corner to the opposite cornet on 2048x2048 map) with maglev.. Say wood to paper mill.. Then do the same route back for paper to printing works, again for goods to town near the corner.. That is 4000 squares of wood+paper+goods transported in relatively fast time so you still get good price. If you add the 13% boost to rating on the first station, you'll get 13% more money from all 3 of those effectively. And you ... 22:29:25 <Phantasm> ... could also make it such that you use same train with different wagons for whole run and then buy a new one. That would be one engine + 3 sets of wagons.. The route will net you more at the 13% increase in goods than the total buying cost of the engine + 3 sets of wagons. 22:29:41 <dih> you talk to much 22:29:45 <Phantasm> No I don't. 22:29:52 <dih> yes you do 22:30:04 <dih> you think i am gonna read a 10 line chat message? 22:30:05 <Phantasm> You repeat yourself. 22:30:12 <ln-> http://www.eurocoins.co.uk/images/2002denmark1euroobv240.jpg 22:30:14 <Phantasm> Yes. 22:30:14 *** Gonozal_VIII [~Gonozal_V@N879P019.adsl.highway.telekom.at] has joined #openttd 22:30:20 <dih> it's drivel 22:30:32 <Bjarni> ln-: PHOTOSHOP! 22:30:42 <Bjarni> hmm 22:30:46 <Bjarni> no 22:30:53 <Bjarni> or 22:30:55 <Bjarni> hard to tell 22:31:02 <Bjarni> it claims it to be a test coin 22:31:02 <Phantasm> Bjarni: So, any idea when will it become possible to make even such arbitary orders? 22:31:11 <Bjarni> ROFL 22:33:42 <dih> ROFL stands for Roll Over F***ing Lamer? 22:34:54 <dih> "and the little one said 'roll over'..." 22:35:56 <dih> i was expecting less of a conversation killer with thtat line ^^ 22:36:20 <Phantasm> ;P 22:36:36 <dih> oh - and good you did not take it personally ^^ 22:38:12 <dih> Bjarni: if that coin had been photoshoped they would have dont a better job of it :-P 22:38:46 <Bjarni> well 22:39:05 <Bjarni> it's a known fact that it's not a valid coin 22:39:32 <ln-> yet 22:39:45 <Bjarni> now the politicians wants to have an election about it.... again 22:39:50 <Gonozal_VIII> what are you talking about a coin? 22:39:53 <Bjarni> and it looks like it will be a no.... again 22:40:06 <Bjarni> <ln-> http://www.eurocoins.co.uk/images/2002denmark1euroobv240.jpg 22:40:14 <dih> perhaps next year Bjarni ^^ 22:40:38 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has joined #openttd 22:40:39 <dragonhorseboy> hey 22:41:21 <Bjarni> dih: actually it looks like recent events has resulted in a more EU hostile opinion in the population 22:41:30 <Bjarni> and it's not something that will just switch back 22:42:00 <Bjarni> this is based on lying politicians (yes we know that they will lie but it's still bad when everybody can see when they do) 22:42:13 <dih> yep 22:42:34 <dih> in the oxford there once was a 'say no to eu' stand 22:42:37 * ln- wants a 2⬠bank note! 22:42:40 <dih> they wanted to hand me a flyer 22:42:53 <dih> and looked somewhat puzzeld when i said - no thanks - i am german ^^ 22:44:31 <dih> that is sooo funny: http://openttdcoop.myminicity.com/ 22:44:37 <Phantasm> Bjarni: Here in Finland it seems they don't only lie, but also deal with stuff they have no idea about and make idiotic comments like they know exactlywhat they are doing. 22:44:58 *** Progman [~progman@p57A1C532.dip.t-dialin.net] has joined #openttd 22:45:10 <dih> uh 22:45:16 <dih> i have seen some similar behaviour 22:45:19 <dih> let me guess 22:45:22 <dih> i think it was in the us 22:45:24 <dih> hmmm..... 22:45:29 <dih> something rings a bell 22:45:41 <dih> was it... yes 22:45:48 <dih> army in some foreight country 22:45:59 <dih> cannot remember what it was all about 22:46:26 <Bjarni> speaking of army in a foreign country 22:47:04 <Bjarni> at one time a Dane was working in USA and all of a sudden the conscription office declared that he should be a recruit because they needed soldiers for some war 22:47:21 <Bjarni> and they didn't care about his complain about not being a US citizen 22:48:01 <dih> lol 22:48:30 <dih> i know a guy - an american 22:48:35 <dih> who lived in the us 22:48:43 <dih> but had dual nationality 22:48:49 <dih> he was also german 22:49:01 <dih> and all of a sudden got his german military service invitation 22:49:03 <dih> ^^ 22:49:24 <ln-> sounds normal 22:50:00 * Bjarni wonders if US army would draft people from Afghanistan to fight Taliban 22:50:14 <dih> lol 22:52:53 <Phantasm> Of course they would. 22:56:09 <CIA-1> OpenTTD: glx * r12322 /trunk/src/group.h: -Fix (r9874): endian issue when saving/loading group owner 22:56:21 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: May the ducttape be with you] 22:57:07 <Bjarni> SHAME ON YOU!!! 22:57:18 <Patrick`> oh bother 22:57:32 <Bjarni> why did it take that long before anybody noticed this issue we just fixed? 23:00:28 <Phantasm> Bjarni: Any chance for the power of the dual head engines to be fixed? They appear to be half of what they should be in all cases. 23:01:38 <Phantasm> Of course the power rating vary a lot etc, but comparing all the trains, you get enough statistics to prove the problem. 23:02:07 <Phantasm> As in dual head train should have twice the power of equivalent single head train. 23:02:24 <Bjarni> no 23:02:40 <Bjarni> because you buy a set with a combined power of whatever it says 23:02:51 <Phantasm> Yes, but the set powers are too low when comparing it. 23:10:22 <dih> tough 23:11:09 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 23:17:59 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 23:18:08 *** Osai is now known as Osai^zZz 23:20:45 <Sacro> rule 34 on Bjarni 23:21:05 <SpComb> good call 23:21:20 <Phantasm> Bjarni: http://hack.fi/~ghost/trains.txt 23:21:29 <guru3> it needs more desu, desu? 23:21:59 <SpComb> desu desu. I don't know what it means, but desu destu 23:22:10 <Phantasm> Bjarni: There is a list of all trains on temperate, sub-arctic and tropical divided into sections based on type. Steam trains aren't included as they have no dual head engines. 23:22:18 <guru3> that's the only rule 34 that i know 23:22:19 <guru3> at least 23:22:21 <guru3> i think it was 34 23:22:57 *** helb [~helb@62.240.176.23] has quit [Remote host closed the connection] 23:23:01 <SpComb> no, that must be a different rule 23:23:04 <SpComb> rule 34 is well-defined 23:23:14 <guru3> what is it? 23:23:17 *** helb [~helb@62.240.176.23] has joined #openttd 23:23:21 <SpComb> google knows 23:23:22 *** Zothar [~Zothar@ppp-70-242-202-109.dsl.rcsntx.swbell.net] has quit [Quit: ChatZilla 0.9.81 [Firefox 2.0.0.12/2008020121]] 23:23:43 <SmatZ> there is porn of it! 23:23:48 <SpComb> as does SmatZ 23:23:48 <guru3> Oo 23:24:08 <dih> <-- bed 23:24:12 <dih> night 23:24:18 <guru3> ah 23:25:08 <Phantasm> Bjarni: If you look into the list, you'll see that with very few exceptions the list follows so that newer trains in same section have some more speed and HP. But, as dual head trains, they should be equal to two similar single head engines and as such the power rating should be twice of that. But as you can see, they all have half the power with exception of temperate diesel 6 dual, which might just be one of those few engines that are just more powerful ... 23:25:14 <Phantasm> ... than engines commonly. 23:25:17 <Phantasm> SmatZ: You look into the list as well, http://hack.fi/~ghost/trains.txt 23:25:23 <dih> you talk too much ^^ 23:25:31 <Phantasm> dih: You repeat yourself a lot. 23:25:52 <dih> all my repeats summed up, dont fill one of your over length lines 23:26:00 <Phantasm> Hah. 23:26:06 <dih> ^^ 23:26:19 <dih> gotcha speechless even with that ^^ 23:26:40 <Phantasm> dih: Was doing something else. 23:26:51 <Phantasm> dih: Would it be better if I divided my 'over length lines' into 10 lines? 23:27:27 <dih> uh - look at me - i can write excessivly long lines with abosolutely no sense in them - and if anybody should actually care to read what i write, they might just be a little confussled 23:27:29 <SmatZ> Phantasm: interesting, yes 23:28:11 <Patrick`> new fun game: 23:28:15 <dih> Phantasm: i am just pulling your leg 23:28:24 <dih> for the sake of pulling someones leg ^^ 23:28:35 <Patrick`> fully consume every industry on a 64x64 map with dense industry settings 23:28:42 <Patrick`> by spending as little as possible 23:28:53 <dih> night 23:28:54 *** dih [~dihedral@dslb-088-066-141-068.pools.arcor-ip.net] has quit [Quit: Leaving] 23:30:11 <Bjarni> Phantasm: I think it's intended to work as it works now 23:30:54 <Bjarni> there is a standard on how vehicles should work (newGRF stuff) and AFAIK we just follow those guidelines 23:31:22 <Phantasm> So, dual head engine just uses twice the space for equivalent output as the engine would have if it were single head? 23:31:27 <glx> and check the train properties once it is built 23:31:43 <Phantasm> glx: The displayed power is of the set, I have confirmed that. 23:31:55 <Bjarni> you forget to mention that the first two diesels in temperate are DMUs with passenger capacity. Unlike real locomotives they have the diesel engines under the floor making them way smaller 23:32:16 <Phantasm> Bjarni: Ok, I didn't take that into account. But look into all electric, monorail and maglevs? 23:32:41 <Phantasm> Bjarni: And those diesel trains that don't have cargo. 23:33:56 <Bjarni> the twin turbo diesel (diesel 7 in tropical) is built for speed, not power. The numbers look real on that one 23:34:47 <Phantasm> How about the monorail one? 23:34:50 <Bjarni> diesel 6 is Cennential, the biggest single frame locomotive in the world. If you look at it, it's two locomotives on one frame, giving it two real sized diesel engines 23:35:11 <Bjarni> so it should have twice the power of any other diesel engine of the same period 23:36:40 <Bjarni> <Phantasm> How about the monorail one? <-- now you are starting questions about the engine design. You just accepted that the numbers are real for diesel and either the game handles this correctly or it don't 23:37:11 <Phantasm> The figures are hand put in game (original TT, and passed on from that on). 23:37:12 <Bjarni> I don't get the monorail engines but that's the way they are designed for some reason 23:37:32 <Phantasm> They are what they are put and it isn't about how game handles them. 23:37:43 <Phantasm> So if diesel engines are fine, it won't say other engines are fine by default. 23:38:11 <Bjarni> the game handles these engines by a standard system 23:38:21 <Bjarni> it reads engines like they are designed 23:38:27 <Bjarni> and treats them the very same way 23:38:31 <Phantasm> It is irrelevant how the game handles them. 23:38:39 <Phantasm> It is about the design problems and not how game handles them. 23:38:54 <Bjarni> but... the design is not in OpenTTD 23:39:04 <Bjarni> you add some grf files from TTD, remember? ;) 23:39:17 <Phantasm> Yes it is copied from TTD. But OpenTTD could fix problems in the original. 23:39:31 <Bjarni> the question is if OpenTTD reads data correctly, not if we like the design in the files 23:40:52 <Bjarni> so you are asking us to alter the numbers on these engines, right? 23:41:06 <Phantasm> Yes, to make them more realistic. 23:41:25 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:41:30 <Phantasm> At least for monorail as it is obviously faulty. 23:41:40 *** fjb [~frank@p5485FECE.dip.t-dialin.net] has joined #openttd 23:41:45 <fjb> Hello 23:42:21 <glx> Phantasm: use newgrfs if you don't like originals 23:42:34 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 23:42:34 <fjb> !logs 23:42:37 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 23:42:40 <Bjarni> Phantasm: we are not changing vehicles we didn't design.... end of story 23:43:08 <glx> but you are free to modify them with newgrfs :) 23:43:50 <Phantasm> So, you don't change vehicles you didn't design, but you do have loads and loads of different things from the TTD. So just vehicle designs are an exception. 23:43:52 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 23:45:59 <Bjarni> vehicles aren't part of the game core 23:46:46 <fjb> The vehicles are in the files you need from your original TTD cd. 23:47:20 <Patrick`> the vehicles and stats are lifted directly from the original game 23:47:37 <Phantasm> It still doesn't mean they couldn't be changed (without altering original files). 23:47:43 <Patrick`> under a certain set of patch conditions and map generation conditions, the exact original game is playable. that's something we don't lose sight of 23:48:10 <Phantasm> It could be made a patch setting. 23:48:28 <Patrick`> oh boy, another patch setting 23:48:31 <SmatZ> no, this is what NewGRFs are good for 23:48:32 <glx> Phantasm: they can be changed, you just need to code a newgrf 23:48:33 <Patrick`> there are new vehicle sets out there 23:48:43 <fjb> And why should one loadable set of vehicles be changed when there are a lot of other loadable vehicle sets? Just load another set. 23:50:38 <fjb> Why should your microwave oven change your pizza when you just can buy another brand of pizza? 23:50:54 <Phantasm> You aren't getting the point clearly.. The fact there is newgrf system doesn't mean that should be used to fix everything. 95% of the newgrf vehicles are totally unrealistic, out of balance etc. And afaik you can only load one of those per vehicle type (or possible hope multiple work without no guarantee). 23:51:10 <Phantasm> That would effectively require me to maky my own newgrf to fix the problem. 23:51:37 <glx> ukrs and dbset are realistic 23:51:53 <Phantasm> It is hypocritic to state that just because the user can fix the problem it won't be fixed in the game with say patch setting that could be reversed. 23:52:07 <SmatZ> Phantasm: edit table/engines.h and have your own vehicle parameters :-P 23:52:13 <fjb> At least the rail sets are way more realistic then any of the original vehicles. 23:59:18 *** thgergo [~Administr@dsl51B60EED.pool.t-online.hu] has quit [Read error: Connection reset by peer]