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00:13:37 *** Digitalfox [~Digitalfo@bl7-181-126.dsl.telepac.pt] has joined #openttd 00:15:24 <CIA-3> OpenTTD: truebrain * r13723 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: added AIIndustry::GetStockpiledCargo() (Yexo) 00:23:35 *** KritiK [~Maxim@93-80-82-188.broadband.corbina.ru] has quit [Quit: Leaving] 00:27:27 *** elmex [~elmex@e180064025.adsl.alicedsl.de] has quit [Remote host closed the connection] 00:34:05 *** Eddi|zuHause2 [~johekr@p54B757A1.dip.t-dialin.net] has joined #openttd 00:35:35 *** fjb [~frank@p5485FFA0.dip.t-dialin.net] has quit [Remote host closed the connection] 00:38:16 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 00:40:29 *** Eddi|zuHause3 [~johekr@p54B7711D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:50:23 *** Brianetta [~brian@client-86-26-82-230.nrth.adsl.virgin.net] has quit [Quit: TschÃŒÃ] 01:00:17 <CIA-3> OpenTTD: truebrain * r13724 /branches/noai/src/ai/api/ai_industry.cpp: 01:00:19 <CIA-3> OpenTTD: [NoAI] -Fix r13723: in this modern world with all those checks and warnings GCC 01:00:19 <CIA-3> OpenTTD: can give when ever I not ask him to, it fails to see the simplest of all, 'if 01:00:21 <CIA-3> OpenTTD: (cargo_id == cargo_id)'.. makes you wonder, doesn't it? Well, such is life, 01:00:21 <CIA-3> OpenTTD: wondering wondering wandering .. Status Quo, Yeah! Oh yeah, what was I doing ... 01:00:23 <CIA-3> OpenTTD: ah, yes: don't compare one variable with itself, it is always true.. Obiwan by 01:00:23 <CIA-3> OpenTTD: Yexo. (Yexo) 01:04:33 <fmauNeko> beautiful commit summary :) 01:05:15 <CIA-3> OpenTTD: truebrain * r13725 /branches/noai/ (bin/ai/regression/regression.txt src/ai/api/ai_industry.cpp): [NoAI] -Fix r13723: yexo ducks 01:14:43 *** Digitalfox [~Digitalfo@bl7-181-126.dsl.telepac.pt] has quit [Quit: Leaving] 01:20:28 *** dlunch_ [~dlunch@61.108.29.49] has joined #openttd 01:21:52 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 01:22:59 *** dlunch_ [~dlunch@61.108.29.49] has quit [Remote host closed the connection] 01:27:31 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 01:38:49 *** Klanticus [~Klanticus@201-43-142-122.dsl.telesp.net.br] has quit [Remote host closed the connection] 01:46:06 *** Sacro1 [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd 01:48:24 *** Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 01:49:54 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 01:52:25 *** Sacro1 is now known as Sacrop 01:52:30 *** Sacrop is now known as Sacro 02:00:27 *** grumbel [~grumbel@i577B941B.versanet.de] has quit [Quit: Client exiting] 02:03:22 *** TiberiusTeng [Tiberius@140.120.15.14] has joined #openttd 02:03:40 <TiberiusTeng> somebody with svn commit permissions here ? 02:03:54 <TiberiusTeng> http://hg.openttd.org:8000/trunk.hg/rev/e5069c3b836d 02:04:00 <TiberiusTeng> it makes OTTD left-channel only ;p 02:05:58 <TiberiusTeng> the patch changed buffer[1] to buffer[0], which I believe is a typo 02:07:22 <SmatZ> @openttd commit 13706 02:07:23 <DorpsGek> SmatZ: Commit by frosch :: r13706 trunk/src/mixer.cpp (2008-07-15 17:13:50 UTC) 02:07:24 <DorpsGek> SmatZ: -Fix (r13695): Small typo. 02:07:42 <SmatZ> you are late, TiberiusTeng :) 02:08:02 <TiberiusTeng> ahh, that's great :P 02:08:27 <TiberiusTeng> just Ctrl+F "sound" on the changelog page so didn't notice that 02:12:02 <fmauNeko> good night §§ 02:33:16 *** fmauNeko is now known as fmauNekAway 02:35:59 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 02:58:09 <ArmEagle> so, did openttd.org move too? 03:09:18 *** TiberiusTeng [Tiberius@140.120.15.14] has quit [Quit: Leaving] 03:29:09 *** Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 03:34:42 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 03:35:57 *** TiberiusTeng [~Tiberius@sbt.idv.tw] has joined #openttd 03:38:00 *** Prof_Frink [~proffrink@5ad46209.bb.sky.com] has quit [Ping timeout: 480 seconds] 04:24:19 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 04:24:59 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 05:00:18 *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has quit [Quit: This computer has gone to sleep] 05:09:02 *** Doorslammer|BRSet [Doorslamme@PIPP-p-144-134-197-42.prem.tmns.net.au] has joined #openttd 05:09:08 *** dlunch_ [~dlunch@61.108.29.49] has joined #openttd 05:09:42 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 05:40:14 *** Prof_Frink [~proffrink@5ad46225.bb.sky.com] has joined #openttd 05:59:04 *** dlunch_ [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 06:00:03 *** bleepy [bleepy@5ad1d19d.bb.sky.com] has joined #openttd 06:03:17 *** einKarl [~einKarl@91-65-196-232-dynip.superkabel.de] has joined #openttd 06:16:38 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 06:26:35 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has quit [Remote host closed the connection] 06:51:32 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 06:55:34 *** Forked [~kjetil@savner.vdsl2.no] has quit [Ping timeout: 480 seconds] 06:59:30 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]] 07:01:21 <Noldo> morning 07:02:30 *** Marduuhin [~mardo4@84.50.173.241] has joined #openttd 07:04:24 *** Forked [~kjetil@savner.vdsl2.no] has joined #openttd 07:04:44 <Forked> adsl sucks.. imagine it getting disconnected just because you disable your position on the DSLAM 07:08:06 *** mode/#openttd [+v DorpsGek] by ChanServ 07:08:06 *** mode/#openttd [+v orudge] by ChanServ 07:08:06 *** mode/#openttd [+v Rubidium] by ChanServ 07:08:06 *** mode/#openttd [+v peter1138] by ChanServ 07:08:09 *** mode/#openttd [+v Belugas_Gone] by ChanServ 07:08:15 *** Prof_Frink is now known as Guest4 07:32:40 <Doorslammer|BRSet> Hi Forked :P 07:38:46 <Forked> hello! 07:41:55 <Doorslammer|BRSet> Thought you called me ;) 07:42:32 <Forked> I did? 08:05:23 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 08:06:32 <Forked> oh, dorslammer - dslam. :) 08:08:36 *** Guest4 is now known as Prof_Frink 08:09:15 *** Prof_Frink is now known as Guest22 08:16:47 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has joined #openttd 08:22:22 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 08:24:59 *** mikl [~mikl@cpe.ge-0-2-0-812.0x50c774be.boanqu1.customer.tele.dk] has joined #openttd 08:35:00 *** elmex [~elmex@e180068243.adsl.alicedsl.de] has joined #openttd 08:38:32 *** tokai [~tokai@p54B80582.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 08:39:09 *** Deathmaker [~Miranda@a89-182-130-143.net-htp.de] has joined #openttd 08:46:36 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 08:47:43 *** TinoM [~Tino@i59F5646B.versanet.de] has joined #openttd 08:49:20 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has quit [Ping timeout: 480 seconds] 08:52:49 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has joined #openttd 09:04:40 <Yorick> indstatrw.grf:22]ParamSet: GRM: Unable to allocate 6 sprites 09:08:34 <Yorick> I'd like the newnewgrf gui for 0.6 09:09:38 *** Guest22 is now known as Prof_Frink 09:10:15 *** Prof_Frink is now known as Guest30 09:14:30 <peter1138> ... 09:14:37 <peter1138> But no new features in 0.6 09:20:10 <peter1138> r13713... isn't that more like 'remove lots of (unneeded?) information' rather than 'possible crash' ? 09:20:56 *** mucht_work [~Martin@143.50.125.24] has joined #openttd 09:22:50 <Noldo> peter1138: rubidium was quite certain he could crash servers with just one udp packet 09:23:53 <peter1138> That's as maybe. 09:23:57 <peter1138> (svn r13713) -Fix: possible crash on creating a network packet. 09:24:09 <peter1138> (svn r13713) -Fix: possible crash on creating a network packet BY REMOVING LOTS UNNEEDED INFORMATION. 09:25:58 <peter1138> +OF 09:25:59 <peter1138> :p 09:27:33 <Celestar> the amount of micromanagement on a 1kx1k map with close to 300 trains is incredible 09:28:23 <Lachie> Devs! 09:28:29 * Lachie hugs peter1138 and/or Celestar 09:28:36 <Celestar> O_o 09:28:47 <Lachie> had a quick question lol 09:29:35 <Lachie> are either of you aware if the experimental AI in multiplayer switch is known for causing seemingly random desyncs in 0.6.0? 09:29:51 <Noldo> peter1138: :) 09:32:25 <Yorick> Lachie: switches are ttdp, and 0.6.2-RC1 is newest version 09:33:32 <Lachie> Yorick: I've been in the community for four years, don't treat me like a noob. 09:34:08 <Noldo> and by experimental AI you mean NoAI ? 09:34:12 <Yorick> no 09:34:17 <Yorick> the trolly AI 09:34:19 <Lachie> and as far as I'm aware 0.6.2*RC1* isn't a stable :P 09:34:24 <Yorick> 0.6.1 is 09:34:27 <Noldo> ah 09:34:37 <Lachie> Yorick: not according to synaptic 09:34:48 <Yorick> synaptic? 09:35:10 <Noldo> Synaptic is a graphical package management program for apt. 09:35:23 <Lachie> 0.6.0 is the newest version on the apt reposes. 09:35:37 <Yorick> "The latest stable version is 0.6.1, released on June 1st 2008. " 09:35:49 <Lachie> and I'm too damn lazy to manually install stuff, as you know. 09:35:51 <Lachie> mmm 09:35:52 <Lachie> bugger 09:35:57 <Lachie> I'll have to build that one then 09:36:26 <Noldo> which distro are you using? 09:36:30 <Lachie> ubuntu 09:36:42 <Noldo> because http://packages.debian.org/search?keywords=openttd&searchon=names&suite=all§ion=all 09:37:14 <Noldo> and there is a deb in the downloads page 09:37:14 <Yorick> debian != ubuntu 09:37:14 <Lachie> how strange. 09:37:42 <Lachie> Yorick: exactly. 09:37:47 <Lachie> ubuntu == debian 09:37:53 <Lachie> more or less 09:38:33 <Lachie> well cheers for that one, Noldo 09:38:45 <Lachie> I'll get it installed accross the network 09:44:21 <Celestar> heh ... one million cargo units per year \o/ 09:44:29 <Rubidium> peter1138: I can give you a rundown on what you have to do to crash a server 09:45:26 <peter1138> That's not the point. 09:45:28 <Celestar> axe.grab(); axe.apply(server); ? 09:45:34 <peter1138> :) 09:46:01 * Celestar classifies himself officially as "nerd" 09:46:15 <Rubidium> and the whole packet is (currently) unneeded, but I kept it so someone could make company stats of their servers fairly easily 09:46:15 <Celestar> 142 train stations 09:46:26 <Celestar> is there any way to count the number of towns?:P 09:47:31 <Rubidium> gdb ./openttd, run -g <savegame>, alt-0, print _total_town_count or something like that (see the town header) 09:48:56 <Rubidium> (it's _total_towns though) 09:49:18 <Celestar> heh :P 09:49:22 <Celestar> k 09:49:42 <Celestar> gotta recompile for that who :P 09:49:44 <Celestar> tho* 09:49:58 <Rubidium> or count by hand ;) 09:50:31 <Celestar> maybe the towns list should contain the total number, just like the trains list contains the total number 09:54:10 <Lachie> peter1138: you still want in on the Australian Set testing list? 09:55:02 <Celestar> man I want my ICE :P 09:55:21 <Lachie> xD 09:56:09 <Rubidium> but... but... they aren't running now either 09:56:10 <Celestar> I got 99 IC that need replacing 8) 09:56:28 <Celestar> Rubidium: they're running again, and only the ICE3 had .. problems 09:57:01 <Celestar> Rubidium: I'm not sure you can hit 3 million cargo units per year with passengers only on a 1k map 09:57:04 <Lachie> "problems" 09:57:19 <ln> is there going to be a maglev in Munich, or did they cancel it? 09:57:28 <Celestar> ln: cancelled 09:57:51 <ln> too bad 09:57:55 *** Progman [~progman@p57A1F503.dip.t-dialin.net] has joined #openttd 09:57:58 <Lachie> just had the most awesome idea regarding the "engine pool" feature I heard about today 09:58:06 <Celestar> ln: cost overrun by 60% before even starting 09:59:12 <Lachie> having a 2000x2000 split into several islands, which could serve as different countries 09:59:13 <ln> Celestar: well, fortunately the existing rail connection is already there and operational. 09:59:32 <Celestar> ln: it is THERE, operational is not really the right word for a 50-minute trip 09:59:38 <Yorick> Lachie: unfortunatly, the base costs are modified global 09:59:41 <Yorick> ly 10:00:11 <Rubidium> Lachie: as none of them is Canada it's possible (with the before mentioned 'problem' of the global costs) 10:01:10 <Lachie> so, the locomotives/rolling stock which share an ID would have the same costs you mean? 10:01:25 <Rubidium> nope 10:01:31 * Lachie is confused 10:01:55 <Rubidium> all costs of a vehicle are from a GRF seen between 0 and 255, this is multiplied with a constant 10:02:06 <Lachie> that I am aware 10:02:10 <Rubidium> that constant is global, but can be changed by the NewGRF 10:02:15 * Lachie is a GRF coder 10:02:18 <Lachie> ahh 10:02:20 <Lachie> I get you 10:02:26 <Lachie> so the cost multiplier is global? 10:02:47 <Rubidium> yes 10:02:51 <Lachie> ah 10:02:53 <Lachie> fair enough 10:02:53 <Rubidium> so the last newgrf 'wins' 10:02:58 <Celestar> oh man. Station with 6 trunks coming in. it 0wns 10:03:21 <Lachie> Rubidium: that would screw things up a little. 10:03:36 <Yorick> "deleting dir"..."deleting files"..."error: can't delete files..files not found"... 10:04:29 <Yorick> so it can't delete the dir because it tries to find and delete the files it just deleted 10:04:43 *** Zahl [~Zahl@e176248182.adsl.alicedsl.de] has joined #openttd 10:04:49 <Yorick> :-< 10:09:11 *** badzero [~badzero@host-88-87-246-222.net-tv.hu] has quit [Remote host closed the connection] 10:10:41 *** Guest30 is now known as Prof_Frink 10:11:16 *** Prof_Frink is now known as Guest40 10:11:27 *** fmauNekAway is now known as fmauNeko 10:11:41 <Yorick> is the opntitle.dat grf bug fixed? 10:12:16 <fmauNeko> plop 10:15:38 <CIA-3> OpenTTD: truebrain * r13726 /branches/noai/src/ai/api/ (ai_vehicle.cpp ai_vehicle.hpp ai_vehicle.hpp.sq): [NoAI] -Add: AIVehicle::ReverseVehicle (Yexo) 10:15:50 <Lachie> hm... 10:15:55 <Lachie> weird 10:16:01 <Lachie> still not synchronising 10:16:56 <Lachie> how annoying. 10:17:06 <Noldo> what? where? 10:17:09 <Lachie> I never remember this amount of instability in LAN games before 10:18:16 <Lachie> could also be the GRFs I'm using I suppose 10:19:18 <Rubidium> I've never tested the 'new ai' in MP (or heard anybody about using it) 10:19:25 <Rubidium> so it could easily be just the AI 10:19:37 *** DJNekkid [~chatzilla@142-166-900.ggsn.netcom.no] has joined #openttd 10:19:38 <Lachie> turned it off, still got the desyncs also. 10:19:45 <Rubidium> what version? 10:19:49 <Lachie> 0.6.1 10:20:03 <Rubidium> do you have elrail disabled? 10:20:10 <Lachie> don't believe so 10:20:42 <Lachie> no 10:21:33 <Lachie> should I? 10:21:52 <Rubidium> no 10:21:56 <Lachie> hm... 10:22:15 <Lachie> shall I stick my config somewhere? 10:22:19 <Lachie> (upload) 10:22:34 <Rubidium> it is reproducable when you save the game and then reload it in the server? 10:24:05 <Lachie> wait a sec 10:24:35 <Lachie> hmmm 10:24:37 <Lachie> seems good so far 10:25:38 <Rubidium> I can't quickly find a reason why newai would desync though 10:25:39 <Lachie> no desync yet 10:25:45 <Lachie> mm 10:25:52 <Lachie> it was desyncing without it though 10:26:08 <Rubidium> yeah, but did you restart the game before that? 10:26:12 <Lachie> yes 10:26:38 <Rubidium> (restart as in save-load) 10:26:39 <Lachie> so, was this a known bug or something? random desyncs which resolved when you reloaded the game in-server? 10:26:55 <Rubidium> no 10:27:08 <Lachie> I didn't do the save-load with the AI on 10:27:11 <Lachie> shall I try that 10:27:12 <Rubidium> but for me to solve a desync I must be able to reproduce it 10:27:12 <Lachie> ? 10:27:29 <Lachie> Rubidium: it did happen in several different new games 10:27:43 <Lachie> let me try something 10:28:02 <Lachie> hmm 10:28:06 <Lachie> yeah, it's fine now. 10:28:07 <Lachie> weird 10:28:07 <Rubidium> just make sure that elrail is not disabled 10:28:24 <Rubidium> (as that does cause desyncs with a dedicated server) 10:28:30 <Lachie> hmm 10:28:35 <Lachie> it's not dedicated 10:29:07 <Lachie> thanks for the help ^^ 10:29:12 <Lachie> I'll try starting with AI no, see what happens 10:29:15 <Lachie> *now 10:31:44 <Lachie> desync'd 10:31:49 <Lachie> *save-loads* 10:33:16 *** yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Quit: Ik ga weg] 10:33:36 <Lachie> alright, I'll leave that a while and see what happens 10:35:25 <Lachie> I'll see if it's still connected when I come back from a shower 10:38:43 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 10:46:58 <Celestar> Rubidium: disabling elrails causes desyncs? 10:48:07 <Rubidium> in <= 0.6.1 yes 10:49:01 *** DJNekkid [~chatzilla@142-166-900.ggsn.netcom.no] has quit [Ping timeout: 480 seconds] 10:50:11 <Celestar> ahh 10:57:13 *** Deathmaker [~Miranda@a89-182-130-143.net-htp.de] has quit [Read error: Connection reset by peer] 10:58:35 <ln> so... when can we expect to see international flights and trains and ships? 10:59:04 <hylje> when can we expect nations at all? 11:00:12 <ln> i see one right now. 11:00:19 <Noldo> where? 11:00:41 <ln> in openttd. 11:01:11 <Noldo> I see a group of independent town states with common currency 11:02:32 <ln> and a common language, which often defines a nation. 11:07:05 *** bleepy [bleepy@5ad1d19d.bb.sky.com] has quit [Remote host closed the connection] 11:07:14 *** bleepy [bleepy@5ad51a44.bb.sky.com] has joined #openttd 11:08:21 <Celestar> :o just spent one billion on replacing vehicles :P 11:09:20 <hylje> one hundred trillion 11:09:34 <peter1138> One thousand million, eh? 11:10:00 * peter1138 wants one billion to mean one million million again... *grumble* 11:10:26 <Forked> it does in Norway .. we have "Milliard" as a htousand million .. and a thousand milliarder again is a billion 11:10:28 <Lachie> Rubidium: whatever the problem with the desyncs was... it fixes itself after a save and reload on the server. 11:10:54 <Rubidium> but with a new game it's almost instantaniously? 11:11:18 <Lachie> yeah 11:11:24 <Lachie> within thirty seconds or so 11:11:32 *** Guest40 is now known as Prof_Frink 11:11:34 <Lachie> Forked: Norway still uses Long-scale? 11:12:05 *** Prof_Frink is now known as Guest47 11:12:07 <Rubidium> Lachie: can I then have the config + newgrfs you use to recreate the issue? 11:12:17 <Lachie> alright 11:12:26 <Rubidium> is there an endianness difference between the server and client? 11:12:35 <Lachie> endianness? 11:12:37 <Forked> Lachie: long-scale? 11:12:39 <Forked> :) 11:12:48 <Lachie> Forked: hang on 11:12:54 <Rubidium> Lachie: PPC vs x86 11:13:00 <Lachie> http://en.wikipedia.org/wiki/Long_and_short_scales 11:13:00 <Forked> words I'm afraid to google .. betting results wont be sfw 11:13:11 <Lachie> Rubidium: nope 11:13:13 <Rubidium> something to do with the internals of the processor 11:13:25 <Lachie> both 32 bit intel processors I believe? 11:13:31 <peter1138> You'll need the random seed I guess. 11:13:33 <Lachie> so x86 lol 11:14:01 <peter1138> If pause on no clients is not enabled then anything can happen between starting and the first client connecting... 11:14:34 <peter1138> ^ Stating the obvious 11:15:35 <Lachie> peter1138: server is a player :P 11:15:46 <Lachie> where would I find the cfg under Ubuntu Linux? 11:16:19 <Lachie> Rubidium: but one client is a Dual Core 11:16:21 <Yexo> ~/.openttd/openttd.cfg 11:16:28 <Lachie> not that that should matter though i guess 11:16:37 <Lachie> cheers Yexo 11:18:35 <Lachie> Rubidium: the stuff is at http://whitehand.bur.st/817/ 11:21:32 <Celestar> bah I hate network bugs :P 11:21:54 <peter1138> Network bugs? 11:22:19 *** pm [~chatzilla@devera.geophys.nat.tu-bs.de] has joined #openttd 11:22:25 *** pm [~chatzilla@devera.geophys.nat.tu-bs.de] has quit [] 11:23:13 *** tokai [~tokai@p54B80926.dip0.t-ipconnect.de] has joined #openttd 11:23:16 *** mode/#openttd [+v tokai] by ChanServ 11:24:09 *** Touqen_ [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has joined #openttd 11:25:58 *** Touqen [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has quit [Ping timeout: 480 seconds] 11:27:42 <Rubidium> Lachie: okay, got it locally reproduced too (so I can fix it) 11:28:33 <Lachie> alright 11:29:05 <Lachie> good to know I've found a possible bug for you :) 11:33:04 <SmatZ> http://dev.openttd.org/~smatz/gldebug2.diff fixed the problem Celestar mentioned - compilation with NO_DEBUG_MESSAGES 11:34:18 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: just the original Poefity Poef!] 11:37:48 *** fjb [~frank@p5485FFA0.dip.t-dialin.net] has joined #openttd 11:37:53 <fjb> Hello 11:38:01 <dih> hi 11:38:13 <SmatZ> hello 11:46:08 <fjb> The second OpenTTD only grf is there. Now we need a 19tn century rail set... 11:46:57 <ln> and a 16th century ship set 11:47:35 <dih> what is that grf 11:49:13 <peter1138> "there" ? 11:50:03 <fjb> ln: Ofcourse. 11:50:06 *** Brianetta [~brian@client-86-26-82-230.nrth.adsl.virgin.net] has joined #openttd 11:50:30 <fjb> peter1138: http://www.tt-forums.net/viewtopic.php?p=709908#p709908 11:51:14 <peter1138> I suppose the first OpenTTD only GRF was openttd[w|d].grf? :p 11:51:24 * Brianetta machine-guns everybody a good afternoon 11:51:49 <fjb> peter1138: Ok, then it is the third grf. :-P 11:51:59 <peter1138> What's the second GRF? 11:52:11 <peter1138> I'm afraid it's not something I ever kept track of. 11:52:13 <Brianetta> peter1138: You just mentioned two 11:52:32 <fjb> peter1138: http://www.tt-forums.net/viewtopic.php?p=707922#p707922 11:52:37 <peter1138> That counts as one, heh... 11:53:18 <Brianetta> Not compatible with anything but the SVN trunk... wow, that's bleeding edge 11:53:45 <fjb> Don't cut your finger... 11:55:36 <Brianetta> I've been out of the loop for a while. IRC only, and then mostly not paying attention. What's the general prediction on the future of shared tracks, and default-red signalling? Use a scale of "it's being considered", "it might happen eventually" and "it won't happen" 11:57:41 <Lachie> default-red signalling?! 11:57:48 <Lachie> like, realistic signalling? :D 11:57:53 <Brianetta> I think PBS is a prerequisite for that 11:57:56 <Brianetta> but yes 11:58:23 <Brianetta> It was either peter1138 or Richk67 who wrote a patch for manual control of a train 11:58:44 <Brianetta> unfortunately, you never quite knew whether to stop for a green that might go red at any moment 11:59:44 <Vikthor> Brianetta: There is YAPP, which, I believe is default red, and that may eventually reach the trunk 12:00:21 <planetmaker> Brianetta: you might want to try out yapp on our dev server :) 12:04:46 *** eldeng [~redmonkey@p5B204D8D.dip.t-dialin.net] has joined #openttd 12:05:15 <planetmaker> there's also a track sharing patch, but... it has way less dev attention than yapp :) 12:06:31 *** mucht_work [~Martin@143.50.125.24] has quit [Quit: Konversation terminated!] 12:07:21 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:07:24 *** mode/#openttd [+v glx] by ChanServ 12:07:34 <fjb> I had an idea how to solve the race condition in the dinstant join station patch. But I have to learn more C++ first. 12:11:57 <CIA-3> OpenTTD: smatz * r13727 /trunk/src/ (debug.cpp debug.h gamelog.cpp gamelog.h openttd.cpp): -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 12:12:35 *** Guest47 is now known as Prof_Frink 12:13:15 *** Prof_Frink is now known as Guest58 12:16:15 <Ammler> race condition? 12:17:24 <fjb> Yes. That patch opens a window with the station to chose. But the stations can go away while the window is displayed. 12:20:47 <Rubidium> Lachie: desync solved 12:20:49 <CIA-3> OpenTTD: rubidium * r13729 /trunk/src/newgrf_house.cpp: 12:20:51 <CIA-3> OpenTTD: -Fix: assumption that non-north tiles of a house do not have the 1x1 building 12:20:51 <CIA-3> OpenTTD: bit set was flawed with some NewGRFs. This caused the amount of houses to 12:20:53 <CIA-3> OpenTTD: differ, which causes the town radii to differ, which causes desyncs when towns 12:20:53 <CIA-3> OpenTTD: are expanded. 12:20:57 <CIA-3> OpenTTD: smatz * r13728 /trunk/src/debug.h: -Codechange: define DEBUG as an empty block so compiler warns us less 12:24:39 <Lachie> Rubidium: any idea why reloading would fix it though? 12:24:44 <Lachie> just as a matter of interest? 12:25:14 <Rubidium> both the server and client would've have the wrong number of houses and after that the number of houses doesn't change that often 12:25:21 <Lachie> ah 12:25:23 <Lachie> fair enough 12:25:34 <eldeng> hi. is it possible to change the player id of a player to 1 to make him the owner/master of the game? 12:25:35 <Rubidium> so joining quickly means nothing changed, joining after an hour could likely desync 12:26:29 <Lachie> right. 12:30:50 <Lachie> the fix will be in 0.6.2 then? 12:31:18 <Rubidium> yup 12:32:29 <Lachie> sweet 12:34:58 *** Doorslammer|BRSet is now known as Doorslammer|Site 12:44:27 <peter1138> Nice. 12:44:30 <Lachie> oooh 12:44:39 <Lachie> OTTD has autoslope now :D 12:44:40 <Lachie> fantastic :D 12:44:47 * Lachie has been out of this far too long. 12:44:49 <peter1138> That could've been the cause of many problems :) 12:45:30 <hylje> autoslope? 12:45:31 * peter1138 is going to go look at new offices later today. 12:45:44 <peter1138> I'm not quite sure why I've been asked to look, being a mere techie. 12:46:00 <peter1138> hylje, TTDPatch's name for being able to alter foundations. 12:46:18 <hylje> obviously they want techie-friendly offices 12:46:32 <hylje> (or are simply incompetent enough to trust techies) 12:46:38 <planetmaker> hehe. Techies are much better exploited if they feel happy :) 12:46:56 <peter1138> Well, the building was custom built a few years ago as combined datacentre and offices. 12:47:20 <peter1138> planetmaker, well it's just the MD and me going. 12:47:59 * planetmaker wonders what MD means... - but then peter1138: you feel happy and can be put to more work :) 12:48:11 <peter1138> Managing Director 12:48:11 <hylje> work work 12:48:17 <planetmaker> aye thx 12:49:03 <planetmaker> give people the feeling that they have a say in what's going on... and they're happy what they're doing :) 12:49:30 <peter1138> Haha 12:49:32 <planetmaker> I know it works for me :P 12:49:45 <peter1138> Possibly something to do with the company only having eight employees... 12:49:53 <planetmaker> he, right :) 12:50:57 <planetmaker> so you're in an expanding company :) 12:51:05 <hylje> enterprise 12:53:09 <planetmaker> anyway, with 8 people, every person counts :) 12:54:53 * Brianetta is reading the YAPP thread 12:55:02 <Brianetta> I'm hot for those signals 12:55:07 <Lachie> have you guys ever considering allowing dragging of the diagonal rails? 12:55:41 <glx> like autorail ? 12:55:44 <hylje> it's allowed? 12:56:09 <peter1138> Yeah, use 'autorail' 12:56:53 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]] 12:57:59 <Ammler> Brianetta: YAPP just rocks. 12:58:24 <Ammler> he made a really good penalty system. 13:00:08 *** Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd 13:00:36 <dih> Ammler: has it improved since the last openttdcoop test? 13:00:43 <dih> hello Sacro 13:00:55 <Sacro> hey diuh 13:00:56 <Sacro> err 13:00:57 <Sacro> dih 13:01:25 <Lachie> autorail can get a little messy 13:02:10 <Ammler> dih: there wasn't need for that :-) 13:02:22 <Ammler> "our" asserts are all gone 13:02:52 <Ammler> just the unneeded "waiting for path" is still there... 13:03:43 <Ammler> http://www.tt-forums.net/viewtopic.php?p=709763#p709763 <-- do not understand the answer of michi_cc 13:04:00 <Ammler> why isn't that solveable? 13:05:41 <planetmaker> Didn't understand it either. Maybe ask :) 13:06:29 <Celestar> Brianetta: I'm using them currently 13:06:35 <Celestar> Brianetta: they ROCK 13:06:53 <Celestar> thing is (as I predicted about a year ago): Presignals are now completely useless :P 13:06:54 <Brianetta> (-: 13:07:36 <planetmaker> [15:06] <Celestar> thing is (as I predicted about a year ago): Presignals are now completely useless :P <--- I beg to disagree :) 13:07:46 <Celestar> planetmaker: well you may :P 13:07:50 <planetmaker> How could you build a nand gate without? :) 13:08:19 <Celestar> wth is a nand gate and what do you need it for? 13:08:23 <hylje> programming 13:08:32 <planetmaker> advanced logic functions :) 13:08:57 <Celestar> I know that. 13:09:03 <Celestar> but what's that to do with signals 13:09:59 <planetmaker> http://www.openttdcoop.org/blog/2008/06/17/the-insane-led-counter-logic-gates-part-1/ and the thread mentioned there 13:10:06 <fjb> Presignals are now completely useless beside esoteric uses. 13:10:25 <planetmaker> --> building electronic circuits using OpenTTD :P 13:11:24 <hylje> try submitting openttd logic gates to esolangs 13:11:25 <planetmaker> so as long as there are no programmable signals, you can help yourself by using quite large logic circuits this way :) 13:11:54 <planetmaker> hylje: wth is esolangs ? 13:11:54 <Lachie> do we have route restrictions or something? 13:11:58 <Celestar> Brianetta: well, you can now build an 8-platform bi-directional stations without a problem 13:12:13 <hylje> planetmaker: a repository of silly ("esoteric") languages 13:12:20 <hylje> http://esolangs.org/ 13:12:21 <planetmaker> hehe :) 13:13:38 *** Guest58 is now known as Prof_Frink 13:14:16 *** Prof_Frink is now known as Guest64 13:15:01 <planetmaker> Celestar: another application is still priorities... - you cannot build them using YAPP... 13:16:27 <Ammler> presignals can't be used with PBS signals together, but aren't useless. 13:16:48 <Ammler> or how do you make traditional SL-ML joiners? 13:17:09 <planetmaker> Ammler: I guess he doesn't build that way... :) 13:17:14 <peter1138> They're all flawed concepts, IMHO. 13:17:22 <Celestar> Brianetta: http://www.fvfischer.de/station.png 13:17:31 <Celestar> SLML joiners?! 13:17:39 <hylje> nice level crossing 13:17:41 <hylje> s 13:17:54 <planetmaker> [15:17] <peter1138> They're all flawed concepts, IMHO. <-- referring to what statement? 13:18:13 <Ammler> Celestar: that looks like our YAPP coal drop 13:18:19 <planetmaker> Celestar: SL = side line, ML: main line 13:18:31 <Celestar> planetmaker: I don't join lines outside of stations 13:18:32 <Ammler> Celestar: do you have 8.2 installed? 13:18:36 <peter1138> Priorities and joiners... 13:18:44 <Celestar> Ammler: it'S the diff from about 6 days ago... 13:18:57 <Celestar> I quite agree with peter1138 on that one :D 13:19:15 <planetmaker> :) They ensure a fluent network with max. capacity. 13:19:20 <Ammler> we have a yapp server at #openttdcoop.dev... 13:19:44 <glx> Celestar: you have some bus killer places ;) 13:20:49 <Celestar> glx: no. 13:20:52 <peter1138> Yeah, we need better foundations, to allow the road to be raised in some places, to allow bridges. 13:21:02 <Celestar> glx: the crossing close as soon as the track is reserved by yapp 13:21:10 <Celestar> which is ages ahead of the train 13:21:29 <glx> ha right 13:21:38 <glx> nice yapp feature 13:21:44 <peter1138> Damn, I need a Windows build of YAPP, to play right now :p 13:21:55 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 13:22:00 <glx> peter1138: I can make one if you want ;) 13:22:04 <peter1138> :D 13:22:25 <planetmaker> http://ps.openttdcoop.org/dev/redirect.php?win32 <--- for you, peter1138 :) 13:22:54 <Brianetta> Celestar: That's cool. Is it just me, or do your level crossing gates turn to lights when trains pass? 13:22:55 <glx> planetmaker: There is no binary package for OS win32. 13:23:10 <Celestar> Brianetta: dunno. haven'T checked (using TTRS3) 13:23:19 <planetmaker> :P bugger... :) 13:23:41 <Brianetta> Oh, it's just me - there's lights *and* gates. 13:23:59 <eldeng> is it possible to change the company-id of a player to make him the default player? 13:24:46 <peter1138> No. 13:25:14 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has joined #openttd 13:25:19 <eldeng> as i suspected.. ok, thanks 13:26:03 <Ammler> planetmaker: I made no bins :P 13:26:21 <planetmaker> :( 13:26:27 <Ammler> I didn't upload my linbin, either. 13:26:34 <Ammler> do I need to? 13:26:40 * glx is svn up -r 13680 13:26:42 <fjb> That level crossings with lights and gates are from TTRS. 13:27:21 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: a1270] 13:27:54 <Ammler> Celestar: congratulations, you read the readme of dbset :-) 13:28:10 <Celestar> Ammler: What do you mean? 13:28:20 <Ammler> most have default roads on rail crossing with dbset and ttrs 13:28:37 <glx> now fixing conflicts after svn up :) 13:28:57 <Celestar> Ammler: "load dbset before ttrs?" 13:29:12 <Ammler> oh, that would possible too :-) 13:29:21 <Ammler> so you had just luck :P 13:29:45 <Celestar> Brianetta: http://www.fvfischer.de/terminus.png 13:30:01 <Celestar> Ammler: it's been a bit since I read that readme 13:30:18 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 13:30:29 <Brianetta> The possibilities for single-track are revealing themselves in my mind 13:31:58 *** helb_ is now known as helb 13:32:19 <Ammler> Celestar: dbset has a bitswitch to disable the crossovers. 13:32:29 <Eddi|zuHause2> single track has a few blocking issues unless you use 1-way-signals on the sidings 13:32:30 <Ammler> (if you would load dbset after ttrs) 13:33:17 <Celestar> I *still* manage to crash trains with YAPP 13:33:35 <Rubidium> that is easy to do 13:33:54 <Eddi|zuHause2> i haven't had a crash in ages 13:33:55 <planetmaker> I still manage to crash trains even without yapp :) 13:34:00 *** Guest64 is now known as Prof_Frink 13:34:00 <Ammler> Celestar: similar station: http://img1.myimg.de/coaldrop901f6.png 13:37:11 <Celestar> WTH? 13:37:22 <Celestar> Error: NOT_REACHED triggered at line 954 of /nfs/home/fischer/coding/openttd/trunk/src/strings.cpp 13:37:30 <glx> http://glx.dnsalias.net:8080/openttd/OTTD-MINGW-yapp-8.2-r13729M.zip 13:37:41 *** Touqen_ is now known as Touqen 13:38:14 <Rubidium> Celestar: did you have a vehicle window (any) opened at the time? 13:38:34 <Celestar> Aye 13:38:53 <Rubidium> and one of the vehicles went into a depot for autore(new|place) 13:39:05 <Celestar> Rubidium: that is possible 13:39:08 <Celestar> why? 13:39:25 <Rubidium> sounds a hell of a lot like http://bugs.openttd.org/task/2098 13:40:07 <glx> it's YABB ;) 13:40:20 <Celestar> YAAB? 13:40:35 <Rubidium> Celestar: that too 13:40:38 <Celestar> Rubidium: sounds like that 13:40:41 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Klein%20ElsmÃŒnster%20Transport,%207.%20MÀr%201930.png 13:40:58 <Eddi|zuHause2> Ammler: i kinda fail to see how that is "similar" :p 13:41:07 <Ammler> :-D 13:41:28 <Ammler> not to the terminus 13:41:35 <Forked> Eddi|zuHause2: that didn't open here :\ The requested URL /~krause/Klein ElsmÃŒnster Transport, 7. MÀr 1930.png was not found on this server. 13:41:51 <Eddi|zuHause2> hm... umlaut trouble i assume... 13:41:58 <Rubidium> works here 13:42:06 <Ammler> Forked: enable utf-8 13:42:13 <Forked> bah 13:42:15 <Forked> wtf-8 13:42:16 <Eddi|zuHause2> or disable it ;) 13:43:04 <ln> or give proper urls 13:44:08 <Ammler> Celestar: http://users.tt-forums.net/ameecher/newdepots.html 13:44:34 <Ammler> hmm, aren't there also the original depots available for longer versions? 13:44:59 <Eddi|zuHause2> Ammler: they look ugly... 13:45:12 <ln> they certainly do 13:45:14 <Celestar> Rubidium: trying with debug symbols 13:45:19 <Celestar> Rubidium: and fixing it :S 13:45:35 <Ammler> Eddi|zuHause2: agree, check my line after :-P 13:45:48 *** Prof_Frink [~proffrink@5ad46225.bb.sky.com] has quit [Remote host closed the connection] 13:46:06 <hylje> station-like depots 13:46:24 <Eddi|zuHause2> turntables and large engine sheds! 13:46:38 <Ammler> the amazing canset of course, which else :-) 13:46:39 <Celestar> I should try the OpenGL blitter 13:47:02 <Ammler> maybe opengfx 13:47:06 *** mikl [~mikl@cpe.ge-0-2-0-812.0x50c774be.boanqu1.customer.tele.dk] has quit [Ping timeout: 480 seconds] 13:47:06 <Celestar> whether it really speeds things up 13:47:25 <Celestar> Eddi|zuHause2: we don't use umlauts, spaces or similar crap in URLs :P 13:47:50 <fjb> You can simulate large sheds... http://www.myimg.de/?img=BergTal16Aug1982ad026.png 13:47:52 <Eddi|zuHause2> well... i _could_ have renamed the file 13:47:57 <Eddi|zuHause2> but i was lazy ;) 13:48:20 <Lachie> also, are the devs aware that 0.6.1 is not on the ubuntu respositories? 13:48:39 <hylje> yes 13:48:43 <glx> Lachie: not our job 13:48:48 <Lachie> alright 13:48:57 <Lachie> I'm not familiar with how you get in on there, so just checking 13:48:57 <Ammler> fjb: ah, that is a new depot, isn't? 13:48:59 <Eddi|zuHause2> fjb: they look much better... which grf is that? 13:49:28 <fjb> http://www.tt-forums.net/viewtopic.php?f=26&t=38421 13:49:52 <Eddi|zuHause2> the red road bridge looks kinda weird 13:50:17 <Eddi|zuHause2> maybe it's too bright or something... 13:50:20 <fjb> The truck drivers are sometimes drunken. So we painted the bridges red. 13:50:32 *** Prof_Frink [~proffrink@5ad46224.bb.sky.com] has joined #openttd 13:53:36 <peter1138> Hmm 13:53:59 <fjb> But the set has some really nice brodges: http://www.myimg.de/?img=BergTal19Aug1982f772d.png 13:54:38 <Eddi|zuHause2> fjb: you need http://bugs.openttd.org/task/1761 :) 13:58:11 <fjb> Yes. I know. The problem are also two diferent track types on the same tile. 14:06:14 <Eddi|zuHause2> fjb: are those opengfx grfs? they look very dark 14:07:34 <Eddi|zuHause2> i mean the rails, landscape, farm 14:07:40 <Rubidium> Eddi|zuHause2: if you feel depressed when looking at them, then likely yes 14:08:27 <Eddi|zuHause2> i don't really like TTRS buildings either 14:08:55 <fjb> Yes OpenGFX. 14:08:58 <Ammler> bridges are TBRS 14:09:20 <fjb> Eddi|zuHause2: Make better buildings. I will use them. 14:09:25 <Ammler> or are they used in opengfx too? 14:09:39 <fjb> The bridges are TBRS. 14:09:44 <Ammler> fjb: did you try newbuildings from opengfx? 14:09:50 <fjb> I love acronyms. 14:10:02 <Eddi|zuHause2> MB once announced a building set... but all he ever does is teasers :p 14:10:15 <fjb> Ammler: I didn't try them yet. Thought they are not ready. 14:11:07 <fjb> MB announced much. A building set. A new version of the newships, a new version of DBset XL, a new version of newstations... 14:11:52 <peter1138> I don't know if he announced them as such. 14:11:56 <fjb> I guess real life cought and never released him. 14:12:05 <peter1138> More, just posted sneak previews... 14:13:13 <fjb> But there are more and more artists working on grfs. And that is great. 14:15:34 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Klein%20Elsmuenster%20Transport,%207.%20Maer%201930#1.png 14:15:54 <eldeng> not found 14:16:09 <Eddi|zuHause2> hm, it's the # 14:16:51 <Ammler> "Diese Seite ist leer" <-- lies :P 14:17:05 <ArmEagle> that BuildOTTD thingy is handy. Though you still have to do stuff manually I like it! 14:17:33 <ArmEagle> without much fuzz I could patch both yapp and 32bpp-zoom 14:18:43 <Ammler> http://img1.myimg.de/newhouses226ce.png 14:19:20 <Eddi|zuHause2> try www.informatik.uni-halle.de/~krause/Klein%20Elsmuenster%20Transport,%207.%20Maer%201930-1.png now 14:19:38 <eldeng> now it works :) 14:20:42 <glx> Eddi|zuHause2: station needs more trains ;) 14:20:55 <Eddi|zuHause2> it has, just a slow day ;) 14:21:20 <fjb> Ammler: Looks good. Does every building have a replacement yet? 14:24:12 <Ammler> fjb: no 14:25:42 <Ammler> but they have also snow support. 14:25:51 <Eddi|zuHause2> i need diagonal bridges ;) 14:26:18 <Ammler> Eddi|zuHause2: tunnel 14:26:33 <Eddi|zuHause2> there are no diagonal tunnels either 14:27:38 <Ammler> you could tunnel the tracks below and then make diagonal tracks which should be a bridge :-) 14:28:24 <Ammler> but I see the part, you would like to use diagonal bridge 14:30:08 <Ammler> [15:53] <fjb> But the set has some really nice brodges: http://www.myimg.de/?img=BergTal19Aug1982f772d.png <-- the RV jam looks like a road train 14:30:43 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Klein%20Elsmuenster%20Transport,%207.%20Maer%201930-2.png 14:30:58 <Eddi|zuHause2> Ammler: noticed that, too ;) 14:31:14 <Ammler> fjb: that is 4LV? 14:32:30 *** grumbel [~grumbel@i577AF87B.versanet.de] has joined #openttd 14:32:40 <ArmEagle> yapp ftw, ...and then two trains crashed :) 14:34:24 <peter1138> You did it wrong. 14:35:01 <Rubidium> ArmEagle: your construction methods are soo... uhm... 1900 14:35:05 <ArmEagle> i guess.. was playing around with it on a running network 14:35:38 <Rubidium> currently they stop all train traffic when they are playing with the signals 14:35:58 <ArmEagle> yeah, I can't figure out why they do that these days! :) 14:36:54 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Klein%20Elsmuenster%20Transport,%207.%20Maer%201930-3.png 14:37:40 *** fmauNeko is now known as fmauNekAway 14:40:34 <ln> what's faster than x = abs(y)? 14:41:07 <Eddi|zuHause2> x=y 14:41:28 <Eddi|zuHause2> maybe you need to be more precise about the requirements ;) 14:41:34 <ArmEagle> :) 14:41:43 <planetmaker> lol 14:42:07 <ln> i did try x=y too, but unfortunately y really is negative sometimes. 14:42:23 <ArmEagle> I'd set the pre-condition that y is positive :) 14:43:18 <planetmaker> x=y>0 14:43:30 <planetmaker> works in the language I programm in :P 14:43:35 *** frosch123 [~frosch@frnk-590e48a1.pool.einsundeins.de] has joined #openttd 14:43:40 <SmatZ> what language is it? 14:43:48 <planetmaker> IDL 14:44:16 <planetmaker> or RSI-IDL 14:44:22 <Ammler> http://www.tjipchallenge.com/ <-- is that over? 14:44:23 <ln> so what i want is, a quicker way to calculate abs(y). it doesn't matter if the result is off by one to either direction. 14:44:55 <ArmEagle> How is abs slow then though? 14:45:36 <ln> it's a lot slower than x=y. 14:45:45 <ArmEagle> yeah, duh. 14:46:03 <ln> hmm, perhaps i could try a table approach. 14:46:38 <Rubidium> ln: http://graphics.stanford.edu/~seander/bithacks.html#IntegerAbs 14:46:40 <ArmEagle> though.. it only has to do a compare to 0, then change the sign, or substract it from 0. How slow can that be? (Or am I missing something here)? 14:47:54 <ln> Rubidium: thanks 14:50:08 <SmatZ> Patented variation: 14:50:10 <SmatZ> r = (v ^ mask) - mask; 14:50:17 <SmatZ> unbelievable, this can be patented? 14:50:28 <Rubidium> SmatZ: *everything* can be patented 14:50:35 <Rubidium> you can even patent the wheel 14:50:47 <Prof_Frink> As some crazy aussie did 14:51:16 <Rubidium> though the patent is worthless because of prior art 14:52:04 *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has joined #openttd 14:52:07 <SmatZ> that's sad 14:52:14 <dih> MS have a patent on ctrl+z for undo 14:52:22 <SmatZ> I thought mathematics algorithms can't be patented 14:53:00 <Rubidium> if software can be patented, then mathematics can too 14:53:16 <Rubidium> cause software is just basically applied mathematics 14:53:33 <SmatZ> that's my argument against software patents 14:53:51 <SmatZ> but maybe my expectation that math algorithms can't be patented is wrong 14:54:29 <SmatZ> anyway, that URL goes to my Bookmarks ;) 14:55:43 <Eddi|zuHause2> <SmatZ> unbelievable, this can be patented? <- the text below states that the patent is most likely invalid 14:56:23 <SmatZ> Eddi|zuHause2: good - my bad 14:56:49 <Eddi|zuHause2> the sad thing is, EU is again discussing about software patents :( 14:57:00 <Rubidium> patents just lost *all* their value the last tens of years 14:57:11 <SmatZ> why do you think so? 14:58:13 <Rubidium> companies are 'forcing' people to make patents of all their ideas, so when they have an idea that another company already patented you can swap some (worthless) patents and be happy 14:58:15 <Eddi|zuHause2> patents are useful [and designed for] all physical objects that you can sell as black boxes 14:58:40 <Rubidium> this basically makes it impossible for small companies to develop something because all basic things will be covered by patents 14:58:56 <Gekz> fuck patents. 14:58:57 <Gekz> >_> 14:59:41 <Rubidium> and what was the intention of patents... that small companies could invest in something fairly safely, no it is just used to sue them out of the market 14:59:42 <Eddi|zuHause2> patents just don't work in a society that does not exchange physical objects anymore 15:00:24 <Rubidium> even with physical objects it starts to become pointless 15:00:56 <Rubidium> seriously... the idea to authenticate yourself using a pin or fingerprint at a printer is covered by dozens of patents 15:01:40 <Rubidium> so if you want to develop a networkprinter you are forced to buy a lot of licenses from your (bigger) competitors 15:01:53 <Eddi|zuHause2> the innovation level of patents must be very high, otherwise patents are useless 15:02:08 <Rubidium> there are even companies entirely living on making patents and getting money from them 15:02:26 <Rubidium> Eddi|zuHause2: and that's exactly what it lost lately 15:02:35 <Eddi|zuHause2> that by itself is not a real problem ;) 15:04:00 <Eddi|zuHause2> there is nothing wrong with an "intelligence company" patenting an idea, maybe even providing a prototype, and then licensing the patent to a company that can actually do mass production 15:04:57 <fjb> Ammler: Yes, that is LV4. The vehicles are way to big. 15:05:46 <Ammler> but they look like vehicles, the rvs from generic set looks like ships 15:05:49 <Eddi|zuHause2> that is a known fact about LV :p 15:05:58 *** elmex [~elmex@e180068243.adsl.alicedsl.de] has quit [Remote host closed the connection] 15:06:09 <Ammler> no weehls 15:06:29 <Ammler> <<h 15:06:34 <Eddi|zuHause2> didn't pikka once have a road vehicle set?? 15:06:42 <Eddi|zuHause2> -? 15:06:44 <fjb> The vehicles from the generic set are looking better in every relaese, so there is hope. And the new generic set starts 1700. 15:06:44 <ccfreak2k> Pikkachu. 15:06:46 <Ammler> HOVS 15:06:53 <Rubidium> patenting a real ground breaking idea maybe, but the eolas patent... patenting that you can add a reference to some object in html 15:07:41 <Ammler> also the narv (or how is it called) is promising 15:07:46 <Eddi|zuHause2> yes, but how do you want to measure an innovation level? 15:07:55 <Eddi|zuHause2> Ammler: is that released? 15:08:05 <Ammler> a testversion afaik 15:08:14 <fjb> The german road vehicle sets also look promising. But they have nobody who makes the trucks. 15:08:20 <Ammler> only looked at screens :-) 15:09:35 * fjb hates software patents. 15:09:47 <Ammler> isn't pikka the coder of the narv set? 15:09:50 <ccfreak2k> Eddi|zuHause2, the USPO takes care of that. 15:10:15 <Eddi|zuHause2> ccfreak2k: obviously not effective. 15:10:16 *** Doorslammer|online [Doorslamme@PIPP-p-203-54-229-183.prem.tmns.net.au] has joined #openttd 15:10:48 <Rubidium> ccfreak2k: takes care of innovation level? 15:11:06 <ccfreak2k> Rubidium, they determine whether or not your idea allows for a patent. 15:11:22 <Rubidium> not really 15:11:41 <ccfreak2k> Oh yeah, that's how I got my patent on breathing. 15:11:48 <ccfreak2k> Wait, no it's not. 15:12:01 <Rubidium> whether your patent is worth something is determined in court 15:12:11 <ccfreak2k> There you go then/ 15:12:12 <Rubidium> again I think of the eolas patent 15:12:16 <ccfreak2k> The system works. 15:12:24 <Rubidium> ccfreak2k: no, it does not 15:12:28 <Eddi|zuHause2> ccfreak2k: no, it doesn'T 15:12:32 <Rubidium> it's basic terrorism 15:12:56 <hylje> patent trolling 15:13:01 <Eddi|zuHause2> ccfreak2k: ever heard of the term "patent troll"? 15:13:04 <Rubidium> oh, company X has a patent of something I use, might be a worthless patent, but I'll just pay them to not get sued 15:13:28 <ccfreak2k> Whatever you say. I'll leave you two to jerk each other off. 15:14:21 <Doorslammer|online> I again... 15:14:27 <Doorslammer|online> ...have joined at the wrong moment 15:14:34 <Eddi|zuHause2> even the EU people that are for software patents realise that he current american system is worthless 15:16:13 *** Doorslammer|Site [Doorslamme@PIPP-p-144-134-197-42.prem.tmns.net.au] has quit [Ping timeout: 480 seconds] 15:25:58 <fjb> Can somebody draw this? http://www.maerklin.de/de/service/suche/details.html?page=3&perpage=10&level1=2341&level2=2346&art_nr=37975&search=1&era=2&gaugechoice=2&groupchoice=1&subgroupchoice=1&catalogue=0&features=0&searchtext=&backlink=%2Fwww.maerklin.de%2Fde%2Fservice%2Fsuche%2Fproduktsuche.html 15:26:16 <Sacro> fjb: that's a long url 15:26:18 <Sacro> might take some time 15:26:37 <fjb> Yes, sorry, didn't find a shorter one. 15:28:17 <Prof_Frink> Sacro: http://tinyurl.com/dampflokomotive 15:28:31 <Sacro> that sounds vulgar 15:28:40 <Sacro> damp flok eh 15:28:52 <hylje> http://www.hugeurl.com/?ODA5MzFjZDk5ZmIzYmU3MGU4M2I0MDQ4YThkNDI1MzcmNCZWMVpXYjFVd01VaFVhMUpYVjBoQ1UxWlVSbGRPVmxaMFlrWmFiRlpyY0RGWGExSlBZVEpXVlZacVFsaFdiVkpZV2xaa1JtVlhWa2xSYld4b1ZrWmFlVll5ZUU5V2JWWlhVMjVTVm1KWWFFeFdhMVozVTBac05sTnNaR3hXTVVvd1dXdGtkMWxXVlhoV2FsWldZbFJXVUZSV1duSmxWMFpJWlVWMFYxSllRa2xXTW5SclZqQXhSMkpHYUdsVFJUVnhXbFpTVjJSc2NFWlpNMmhxVFVoQ1ZsWkhkR3RoYkVsM1YyNVdXR0pGTlZkYVYzaExVbFpTV0dWRk5XaGlTRUY2VmpKNGIxTXlVWGhpUm1oaFVqTm9URlpyVlRGU2JGSlhWV3 15:29:05 <hylje> sorry, i think it didn't come out in whole 15:30:01 <SmatZ> :-D 15:30:07 <fjb> I try to find a shortcut. 15:30:32 <Eddi|zuHause2> Prof_Frink already posted one 15:31:20 <Sacro> hylje: you should tinyurl that 15:31:35 <fjb> http://www.maerklin.de/de/produkte/detailsh0.html?page=4&perpage=10&level1=27&level2=33&art_nr=37975&era=0&gaugechoice=2&groupchoice=1&subgroupchoice=0&backlink=%2Fwww.maerklin.de%2Fde%2Fprodukte%2Fspur_h0%2Flokomotiven.html 15:31:36 <hylje> i considered hugeurling the tinyurl 15:31:51 <hylje> but that's perverse 15:34:52 <fjb> Or something like this: http://tinyurl.com/6qk3yq 15:35:37 <fjb> Wikipeadia has the stats of many ancient lokomotives, but there are almost no pictures. 15:35:43 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has quit [] 15:36:09 <Eddi|zuHause2> i noticed that, tooo 15:37:07 *** ProfFrink [~proffrink@5ad9f9eb.bb.sky.com] has joined #openttd 15:41:27 *** Prof_Frink [~proffrink@5ad46224.bb.sky.com] has quit [Ping timeout: 480 seconds] 15:41:27 *** ProfFrink is now known as Prof_Frink 15:43:15 *** AmixE90 [~AmixE@21-178-255.ggsn.netcom.no] has joined #openttd 15:43:22 <AmixE90> Hey 15:43:37 <AmixE90> Love trams in openttd :) 15:44:36 *** Doorslammer|online [Doorslamme@PIPP-p-203-54-229-183.prem.tmns.net.au] has quit [] 15:48:26 <KingJ> Good capacity, slow speed 15:52:36 <AmixE90> Great for passengers 15:53:11 <AmixE90> My city, www.tv7norge.com/MorphOS/openttd.png 15:53:34 <Sacro> morphos? 15:54:05 *** Digitalfox [~Digitalfo@bl7-179-204.dsl.telepac.pt] has joined #openttd 15:55:25 <Digitalfox> peter1138 have you seen the new GRF Road set of Zephrys using the engine pool? Pretty awesome =0 15:57:24 <Eddi|zuHause2> i hate the default tram tracks 15:58:30 <Digitalfox> have you tried zephrys new set Eddi|zuHause2 ? 15:58:41 <Digitalfox> * Zephyris 15:58:49 <AmixE90> Sacro: www,morphos-team.net 15:58:52 <Eddi|zuHause2> no. 15:59:16 <Eddi|zuHause2> i'm on strike ;) 15:59:56 <Digitalfox> lol Eddi 16:02:56 <Ammler> Digitalfox: do they have wheels? 16:03:42 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection] 16:04:00 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 16:04:33 <Digitalfox> Ammler wheels? There's horses =0 16:06:40 *** GoneWacko [GoneWacko@86-60-147-155-dyn-dsl.ssp.fi] has joined #openttd 16:11:32 *** Brianetta [~brian@client-86-26-82-230.nrth.adsl.virgin.net] has quit [Quit: TschÃŒÃ] 16:12:47 <Ammler> omg, are those horses nice! 16:18:30 <AmixE90> Eddi|zuHause2: what tram tracks do you recommend? 16:18:42 <AmixE90> Which? 16:18:59 <Eddi|zuHause2> any other should do ;) 16:19:28 <AmixE90> Does trams make cities grow? 16:19:37 <Eddi|zuHause2> like any other transport 16:19:47 <AmixE90> Oki 16:20:02 <Eddi|zuHause2> the main critics point about the tram tracks is the amount of pylons it places 16:20:12 <Eddi|zuHause2> all track sets i know solve that 16:20:30 <Eddi|zuHause2> then it's basically only about what gauge you want ;) 16:21:36 <AmixE90> I wish there was LTR or metro available... With stations underground and leveled 16:24:14 <Eddi|zuHause2> provide a patch ;) 16:27:09 <AmixE90> :) 16:27:44 <CIA-3> OpenTTD: rubidium * r13730 /trunk/src/ (43 files in 2 dirs): -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 16:39:08 *** Zeal [~Ping@78-69-54-150-no70.tbcn.telia.com] has joined #openttd 16:40:41 <CIA-3> OpenTTD: rubidium * r13731 /trunk/src/ (38 files in 5 dirs): -Codechange: make a pool of the array of players. 16:41:22 *** Zealotus is now known as Guest97 16:41:22 *** Zeal is now known as Zealotus 16:44:29 *** Guest97 [~Ping@78-69-54-150-no70.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 16:46:31 *** fmauNekAway is now known as fmauNeko 16:57:42 <peter1138> Digitalfox, no, I haven't. 17:07:02 <Digitalfox> peter1138 you should try it :) 17:12:34 <peter1138> I might, I've just downloaded a YAPP build... 17:12:38 <peter1138> (Thanks glx) 17:12:56 <glx> np :) 17:15:15 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has joined #openttd 17:15:30 *** Mirrakor [~linuser@p57B2E518.dip.t-dialin.net] has joined #openttd 17:16:12 *** Wolf01 [~wolf01@host107-16-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 17:16:54 <peter1138> I've not played with ISR 0.7 yet, either. 17:16:57 <Wolf01> hello 17:18:30 <peter1138> Hey, millions of horse-drawn carriages... 17:22:44 *** ProfFrink [~proffrink@5ad91581.bb.sky.com] has joined #openttd 17:24:05 <Ammler> they are so cute! 17:25:22 <ccfreak2k> "Real programmers don't write in BASIC. Actually, no programmers write 17:25:22 <ccfreak2k> in BASIC after reaching puberty." 17:25:25 <Digitalfox> peter1138 you couldn't resist lol 17:26:41 <Digitalfox> Blizzard support is amazing, they still support games released 12 years ago.. =0 17:27:04 <glx> they have enough money for that ;) 17:27:12 *** Prof_Frink [~proffrink@5ad9f9eb.bb.sky.com] has quit [Ping timeout: 480 seconds] 17:27:12 *** ProfFrink is now known as Prof_Frink 17:27:43 <Digitalfox> glx, yes true, but nonetheless they could just not care like many game company's do :) 17:28:28 <ccfreak2k> I was suprised even to see a patch for Warcraft III recently. 17:29:04 <glx> btw if they support them, it means they still sell them 17:29:17 <Digitalfox> I wonder.. Why don't games company remake some of there popular games? An example done is Tomb Raider, but heard anything about any game remake.. 17:29:31 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 17:29:40 <Digitalfox> glx, for example Warcraft 2 they don't sell it anymore and still support it :) 17:29:43 *** Klanticus [~Klanticus@189.35.31.36] has joined #openttd 17:29:44 <joachim> glx: if companies have "enough money", they truly are great 17:29:50 <joachim> not many of those... :) 17:30:26 * peter1138 needs to raise £1.2 million 17:30:50 <Rubidium> ALT-1 17:31:01 <peter1138> I'll try it. 17:31:02 *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has quit [Quit: This computer has gone to sleep] 17:31:10 <Ammler> Digitalfox: I have the extension package for wc2, but no original anymore... 17:31:13 <Digitalfox> peter1138 you do? Play on euro millions you still have 30 minutes before it closes =0 17:31:21 <glx> peter1138: it's not a debug build 17:31:35 <Digitalfox> Ammler I'm getting war2 Blattle Net :) 17:31:42 <peter1138> Hmm, could do. 17:31:49 <peter1138> And I do actually mean in real life :P 17:32:35 <Digitalfox> By the way, I have to go play on euro millions before it closes 20M⬠of prize.. bye for now.. 17:32:59 <Digitalfox> I'm telling peter to do it and forgot myself :( 17:36:02 <peter1138> Hmm, can I play online... 17:36:37 <peter1138> Oh, I can... Haha 17:37:17 <Yorick> Yorick@YORICK-LAPTOP /home/ottdsrc/mega2/projects 17:37:19 <Yorick> $ ./generate 17:37:20 <Yorick> sh: ./generate: No such file or directory 17:37:22 <Yorick> :( 17:38:10 <glx> strange 17:38:22 <Yorick> also sh generate gives me nothing 17:38:35 <glx> on windows? 17:38:38 <Yorick> mingw 17:38:47 <glx> generate.vbs is faster 17:38:53 <Yorick> and it works 17:39:10 <Yorick> but that sh script should work with sh 17:39:25 <Rubidium> but mings has no sh 17:39:28 <Rubidium> it has only bash 17:39:43 <glx> no it has no bash and sh is bash 17:40:02 <Yorick> sh: bash: command not found 17:40:04 <glx> Yorick: both works for me 17:40:15 <Yorick> $ sh --version 17:40:16 <Yorick> GNU bash, version 2.04.0(1)-release (i686-pc-msys) 17:40:32 <Yorick> glx: hmm...possibly a vista issue 17:40:33 <glx> GNU bash, version 3.1.0(1)-release (i686-pc-msys) 17:42:35 <Yorick> I'm getting a clean version of the openttd chat-commands 17:42:38 <Rubidium> oh vista... that voids the support 17:42:55 <glx> just use the vbs on windows anyway 17:48:09 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 17:54:44 *** KillaloT [~killalot@0x5738c8cc.rdnqu1.dynamic.dsl.tele.dk] has joined #openttd 17:58:34 *** Klanticus [~Klanticus@189.35.31.36] has quit [Read error: Connection reset by peer] 17:58:44 *** Klanticus [~Klanticus@189.35.31.36] has joined #openttd 18:00:53 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: a1270] 18:06:33 *** Digitalfox [~Digitalfo@bl7-179-204.dsl.telepac.pt] has quit [Quit: Leaving] 18:06:56 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 18:10:21 *** eldeng [~redmonkey@p5B204D8D.dip.t-dialin.net] has quit [] 18:15:13 <Yorick> /src/network/../core/enum_type.hpp:88: error: ISO C++ forbids declaration of `FORCEINLINE' with no type 18:20:04 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 18:20:42 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 18:23:32 <Rubidium> Yorick: what did you change now? 18:24:10 <Yorick> I added an empty h file to the source.list and included it somewhere 18:24:50 <Yorick> src/network/../openttd.h:19: error: `byte' does not name a type 18:25:07 <Rubidium> include stdafx.h first in all .cpp files 18:25:19 *** Klanticus [~Klanticus@189.35.31.36] has quit [Read error: Connection reset by peer] 18:25:27 *** Klanticus [~Klanticus@189.35.31.36] has joined #openttd 18:25:32 <Yorick> it's a h file 18:26:15 <Rubidium> well... somewhere it includes a header without including stdafx.h first 18:26:34 * Yorick checks...ah...there...fixed :) 18:26:38 <Yorick> thank you 18:27:02 *** Mirrakor [~linuser@p57B2E518.dip.t-dialin.net] has quit [Remote host closed the connection] 18:27:24 <Yorick> you cleared me some errors 18:29:58 <Yorick> src/network/network_internal.h:116: error: `VARDEF' does not name a type 18:31:01 <Rubidium> VARDEF is *evil* 18:31:10 <Rubidium> do not use it 18:31:21 <Yorick> I DONT 18:31:33 <Rubidium> because it guarantees your patch to be not working in the future 18:32:05 <Yorick> network_internal.h:116 is an empty line 18:33:06 <Rubidium> if you have that error it isn't 18:33:12 <Rubidium> at least not the one it is using 18:33:25 <Yorick> hmm 18:33:36 <Yorick> text editors with tabs that do not show paths 18:33:38 *** Klanticus [~Klanticus@189.35.31.36] has quit [Read error: Connection reset by peer] 18:33:38 <Yorick> evil 18:33:48 *** Klanticus [~Klanticus@189.35.31.36] has joined #openttd 18:34:29 <Yorick> the 0.6 network_internal.h is full of VARDEF 18:34:59 <Rubidium> the trunk one isn't 18:35:06 <Yorick> true 18:35:14 <Yorick> but I'm working on 0.6 18:35:59 <Yorick> it appears to want openttd.h for its network_internal purposes 18:46:35 * TiberiusTeng starts trying to make the cargo-filtering widget 18:57:57 *** Brianetta [~brian@client-86-26-82-230.nrth.adsl.virgin.net] has joined #openttd 18:58:20 <Ammler> TiberiusTeng: did you see my post at newgrf gui? 18:58:52 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 18:59:58 *** De_Ghost [~s@CPE001d7e66291b-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [] 19:01:02 <TiberiusTeng> yes, I've read it. I'll try to incorporate the economy thing later :) 19:01:43 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection] 19:01:47 <Brianetta> http://www.explosm.net/comics/1347/ 19:01:49 <Brianetta> hee hee 19:01:58 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 19:03:23 <fjb> :-) 19:03:44 <TiberiusTeng> about trunk inclusion proposal ... 19:03:53 <TiberiusTeng> I think they'll include it when they think it's okay :P 19:04:23 <TiberiusTeng> really don't have time begging for it or handle some quick-fixing response 19:05:48 <Yorick> Ammler: that patch resets inflation too 19:06:03 <Ammler> yes, of course 19:06:10 <Ammler> that is the problem 19:06:27 <Ammler> no, it is not the problem, just you need to know it :-) 19:06:41 <TiberiusTeng> so we can cheat by opening the NewGRF window, then apply the new settings? :P 19:06:41 <Yorick> possibly only do it if inflation is disabled 19:06:58 <Yorick> T: quite 19:07:06 <Ammler> isn't there a red msg box anyway? 19:07:13 <Ammler> if you change grfs... 19:07:39 <Eddi|zuHause2> "just you need to know it" <- that is not an argument 19:07:47 <Yorick> yes...but translated 19:08:11 <Ammler> Eddi|zuHause2: OTTD official has no GRF change support 19:08:41 <Ammler> so if you change that, you "fuck up" the settings anyway, so do you really care about the infaltion? 19:08:51 <Eddi|zuHause2> Ammler: that is true, but it will also do stuff if you don't change grfs. or change non-industry grfs 19:09:35 <TiberiusTeng> can we just 'redo' the inflation progress ? 19:09:36 <peter1138> "officialLY" 19:09:56 <Ammler> that is why you should know it, I suggest a additional "reset" button then. :-) 19:10:11 <peter1138> What needs to be reset? 19:10:25 <peter1138> Having a reset button in a game smells of something gone wrong elsewhere. 19:10:31 <Yorick> economy 19:10:43 <Yorick> peter1138: something with newcargoes 19:10:48 <Ammler> engines and cargo 19:11:20 <Ammler> engines has the console command which you would like to remove too. 19:11:27 <Yorick> ^^ 19:11:50 <Ammler> or is the function itself the "ugly" thing? 19:12:19 <peter1138> Solution: Don't change NewGRFs. 19:12:54 <Ammler> or play TTDPatch, I know 19:13:03 <Ammler> but I would like to use OTTD :P 19:16:44 <peter1138> I have no idea how well TTDPatch copes with changing NewGRFs, and don't really care. 19:17:00 <Ammler> at least, it does. 19:17:27 <Ammler> I do not know more, do also not care :-) 19:17:37 <peter1138> Also, you piss me off 19:17:57 <DaleStan> Unless you remove industries or cargoes that are in use, nothing breaks. 19:17:57 <peter1138> So I don't care. 19:18:10 <SpComb> hmm... gdb thinks my bin/openttd isn't an executable, yet I can execute it fine via bash, and file says it's a "ELF 64-bit LSB executable, x86-64, version 1 (SYSV), for GNU/Linux 2.6.8, dynamically linked (uses shared libs), stripped" 19:18:34 <SpComb> (gdb says "not in executable format: File format not recognized") 19:19:13 <DaleStan> "stripped"? Could that cause problems for gdb? 19:20:10 <SpComb> I thought that was odd as well, but I'm not really familiar with what it means 19:20:11 <peter1138> No. 19:20:25 <peter1138> That just means you don't get debug symbols (so gdb is pretty useless anyway) 19:20:27 <SpComb> I configured OpenTTD with --enable-debug 19:21:05 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 19:21:37 <TiberiusTeng> seems your gdb isn't targeted for x86-64 ? 19:22:13 <SpComb> I've used it before on this machine, and I'm pretty sure I've been building x86-64 executables 19:22:53 <SpComb> yes, I can use gdb fine with other files that I've compiled that `file` shows as x86-64 19:23:22 <SpComb> and the only difference is indeed "stripped" vs "not stripped" 19:26:43 <SpComb> ah well, I'll try again with --enable-debug=3, I think that'll work better 19:27:14 <glx> --enable-debug=3 is always better for gdb 19:27:25 <glx> no inlines 19:27:34 *** HMage [U2FsdGVkX1@vixen.shadowpanther.ru] has left #openttd [] 19:27:34 <SpComb> yeah, and -O0 vs -O2 19:30:28 <SpComb> indeed, it works 19:31:00 <SpComb> interesting that a google search for that error didn't turn up anything relevant 19:34:11 <Brianetta> dih: MrConsole should pause the game when nobody's about. he's damned cool, though 19:37:36 *** TrueBrain [truelight@80.247.163.110] has joined #openttd 19:37:42 <TrueBrain> burp 19:38:08 <TrueBrain> No Unauthroised what? 19:38:34 <TrueBrain> @op 19:38:35 *** mode/#openttd [+o TrueBrain] by DorpsGek 19:38:38 <glx> it used to be bots 19:39:04 *** TrueBrain changed the topic of #openttd to: 0.6.1 | Website: *.openttd.org (DevBlog: blog, Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, Dev-docs: docs, Patches & Bug-reports: bugs) | #openttd.notice for FS + SVN notices | UTF-8 please | No Unauthorised Bots 19:39:10 <TrueBrain> I removed 'archive' and 'maillist', both out-dated 19:39:12 <TrueBrain> @deop 19:39:12 *** mode/#openttd [-o TrueBrain] by DorpsGek 19:39:40 <Noldo> TrueBrain: how's nail? 19:39:44 <TrueBrain> @bark 19:39:46 <DorpsGek> bark bark 19:39:46 <Yorick> what do we need to thank for this unexpected visit, oh lord TrueBrain _O_ 19:39:46 <glx> there was a "No Idiots" for some time 19:40:01 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 19:40:02 <Yorick> ? 19:40:12 <TrueBrain> Yorick: I was looking for someone to kick, so I checked which channels you were in :p 19:40:19 <glx> lol 19:41:43 <Brianetta> Oooh, yapp applied to tonight's nightly 19:42:08 <Brianetta> That saved changing revision 19:42:30 <Eddi|zuHause2> YAPP should be IN today's nigtly :p 19:43:24 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 19:43:41 <fjb> I guess it will sometime in the future. 19:44:04 <Forked> with maybe less cpu usage when not in use :\ 19:44:43 <Rubidium> fjb: the future will not add YAPP to today's (i.e. 2008-07-18's) nightly 19:45:11 <Noldo> but future's today is not today's today 19:45:22 <TrueBrain> Rubidium, as picky as always :) 19:45:25 <fjb> Rubidium: Ok you convinced me. 19:48:15 <TrueBrain> Rubidium: FS reports still reported incompletely? 19:48:32 <TrueBrain> Vote No UTF-8; Vote No UTF-8 19:48:36 <Rubidium> seems to be okay now 19:48:45 <TrueBrain> so it was just (an other) network hickup ;) 19:51:34 <Eddi|zuHause2> UTF-8 is bad, we should all use EBCDIC :p 19:52:14 <Yorick> vote No chinese bugreports 19:52:44 <TrueBrain> vote No! 19:52:53 <Yorick> to Obama! 19:52:56 <TrueBrain> glad to see you guys are still a fun bunch 19:53:01 <TrueBrain> Yorick: that should deserve a kick ... 19:53:10 <Yorick> ... 19:53:34 <Yorick> could you stop looking for opportunities to kick me, it scares me 19:53:43 <TrueBrain> but you make it so very easy ... 19:53:59 <TrueBrain> glx: can you provide me with how the nightly line looked like? (in the days it worked :p) 19:54:33 <Sacro> argh a TrueBrain 19:54:42 <Yorick> he makes it easier ^^ 19:56:15 <TrueBrain> but Sacro is nice :) 19:56:43 <Sacro> is he? 19:56:52 <TrueBrain> aren't you? 19:57:01 <Sacro> well i'm certainly confused 19:57:02 <Yorick> he is? 19:57:11 <TrueBrain> aren't you always? 19:57:15 <Sacro> alas poor Yorick 19:57:21 <Sacro> TrueBrain: no, i can be a pain 19:57:26 <TrueBrain> you can? 19:57:31 <Sacro> i can 19:57:32 <TrueBrain> @kick TrueBrain enough is enough 19:57:32 *** TrueBrain was kicked from #openttd by DorpsGek [enough is enough] 19:57:39 <Yorick> argh a Sacro 19:57:47 * Sacro scuttles off 19:57:48 <Yorick> he likes kicking...it seems 19:57:56 <peter1138> Me too 19:58:00 *** Yorick was kicked from #openttd by peter1138 [Whoops] 19:58:01 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 19:58:25 <Osai> hi peter1138 :D 19:58:30 <Osai> I heard two booom's 19:58:31 <Wolf01> meee meee meee!! 19:58:35 <Yorick> hi peter1138 19:58:50 <Osai> sounded like a war 19:59:47 <Yorick> there is a wolf that woud not mind kicking... 20:00:12 <ln> hello, communists 20:01:01 <TiberiusTeng> oops 20:01:06 <Yorick> and there is a ln that would certainly not 20:08:30 *** TrueBrain [truelight@80.247.163.110] has joined #openttd 20:08:32 *** Yorick was kicked from #openttd by peter1138 [AND a yorick too!] 20:08:33 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:08:44 <TrueBrain> reminder to self, do what you came for before kicking yourself 20:08:58 <Yorick> :D 20:09:00 *** Klanticus [~Klanticus@189.35.31.36] has quit [Remote host closed the connection] 20:09:22 * TrueBrain likes peter1138 :) 20:10:10 <TrueBrain> @openttd servers 20:10:11 <DorpsGek> TrueBrain: Servers online: 156; Running version 0.6.1 (latest): 79; Clients online: 114 20:10:27 <Yorick> some guy is planning to set up 100 20:10:32 <Rubidium> looks still normal 20:10:38 <Rubidium> less clients than servers 20:11:01 <TrueBrain> yup 20:11:02 <TrueBrain> @openttd bugs 20:11:03 <DorpsGek> TrueBrain: Open Bugs: 45; Not assigned: 31; Closed this week: 7; Opened this week: 7 20:11:06 <ln> Rubidium: *fewer 20:11:21 <Yorick> balanced :) 20:12:51 <Ammler> TrueBrain: http://www.openttdserver.de/server_stats/ 20:13:16 <TrueBrain> Ammler: good for you :) 20:13:38 <Ammler> :P 20:14:48 <Ammler> GRF "ladder" doesn't change much... 20:15:59 <KingJ> Hmm, is there any reason why towns start to expand really slowly late in the game? (2100+) 20:16:22 <joachim> if they do, there is a reason 20:16:48 <TrueBrain> lol, even a bug would be a reason, cool ideology :) 20:17:01 <KingJ> All well supplied etc 20:17:13 <Forked> "it wouldn't happen if it wasn't coded that way" 20:17:18 <joachim> TrueBrain: right :) 20:17:27 <TrueBrain> Forked: that for sure isn't true :) 20:17:43 <Forked> but if it happens the code told it to do so :\ 20:17:59 <TrueBrain> what if the OS changed the code runtime and made it do something else? 20:18:30 <Forked> then the OS was coded to do so, and it's still code doing it? 20:18:42 <TrueBrain> if you define that as 'code', you are right :) 20:18:51 <TrueBrain> but 'instructions' would be better ;) 20:18:51 <Yorick> what if the user changed the code runtime and made it do something else? 20:19:14 <Yexo> the the code of word can type letters! Ok, it needs some help from the user, but the code shows the letters on the screen 20:19:54 <Yorick> Yexo: you're claiming your chat is actually AI? 20:20:13 <TrueBrain> who mentoined the word AI? 20:20:18 <Forked> TrueBrain: but is the OS not made out of code that too? 20:20:21 * Yorick raises hand 20:20:22 <TrueBrain> or give you the idea of any intelligence on the part of the code? 20:20:26 <TrueBrain> @kick Yorick go fish 20:20:26 <Yexo> no, I'm only claiming some codes in my computer are sending this message to you all :P) 20:20:26 *** Yorick was kicked from #openttd by DorpsGek [go fish] 20:20:27 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:20:38 * Yorick brought TB fish! 20:20:50 <joachim> if AI made TTD he would have made himself smarter 20:20:58 <TrueBrain> Forked: depends on which OS :) I know a few OSes which isn't built from 'code' 20:21:04 <Yexo> Yorick is going to set a record: "How many times can you be kicked in one hour" 20:21:05 <TrueBrain> dunno if you can call it an OS .. 20:21:17 <Forked> written in machine code? 20:21:19 <Yorick> Yexo: no, I've broke that in noai 20:21:31 <Forked> note to self: never argue about code-related stuff with a coder .. at least not before you can code 20:21:42 <TrueBrain> hehe @ Forked :) 20:21:42 <joachim> btw, you shouldn't blaim the code for things that does not happen 20:21:50 <Yorick> note to self: never argue with TrueBrain 20:21:53 <joachim> like growth, our doing your shopping 20:21:55 <TrueBrain> Forked: yes, machine code, or worse: what is the english word .. those things with holes? 20:21:56 <joachim> ;) 20:21:59 <TrueBrain> which they used to use .. 20:22:01 <Forked> punch cards 20:22:04 <TrueBrain> YES! :) 20:22:11 *** Progman [~progman@p57A1F503.dip.t-dialin.net] has quit [Remote host closed the connection] 20:22:11 <TrueBrain> Yorick: in your case, wise idea 20:22:13 <joachim> ibm <3 20:22:14 <Yexo> joachim: so you shouldn't blame your computer if it does nothing? 20:22:20 <Forked> but machine code .. still contains the word CODE! :p 20:22:48 <TrueBrain> encode, also contanis the word code, but if it has anything to do with programming ... 20:22:56 <TrueBrain> I am sure we can find more words with the word 'code' in it 20:23:09 <Yorick> decode 20:23:16 <Forked> it's probably code somewhere encoding though .. ;p 20:23:19 <Forked> ok I'll shut it now :) 20:23:20 <TrueBrain> really, 5 minutes in this channel, and Yorick already annoys me 20:23:24 <TrueBrain> you have a second sense for that Yorick? 20:23:31 <joachim> Yexo: then it's the lack of code, not the code, that is the problem :P 20:23:32 <TrueBrain> Forked: depends, if you do it with pen and paper :) 20:23:36 <Yorick> some people really get annoyed by me easily 20:23:41 <Yorick> I've counted 2 so far 20:23:47 <TrueBrain> you can count? 20:23:48 <TrueBrain> wow .. 20:23:55 <TrueBrain> but my guess is you can't count past 2 20:24:01 <TrueBrain> 1, 2, 1, 2, 1, 2, .. 20:24:08 <TrueBrain> as I estimate the number to be around 90 20:24:12 <TrueBrain> where I assume 3 bots :p 20:24:15 <Yorick> it's more around 10 20:24:16 <Yexo> or he counts 1, 3, 4, 5, 6, 7, 8, 9, ...... , 2 20:24:25 <joachim> 10 as in ten or three? 20:24:27 <TrueBrain> Yexo: haha :) 20:24:36 <TrueBrain> joachim: nerd 20:24:45 <joachim> i might be code 20:24:52 <Yorick> code 20:24:54 <Yorick> noes 20:24:56 <Yorick> code 20:25:02 <TrueBrain> "the other's got annoyed enough to have you on /ignore so they can't be annoyed by you anymore" -- anonymous 20:25:17 <Yorick> I wonder if D. has 20:25:24 <Forked> hm, usually it's me that annoy people.. I guess I'm not active enough for that here :) 20:25:42 <TrueBrain> so far you seem like a fun guy Forked :p 20:25:43 <Yexo> <joachim> i might be code <- if code qualifies as bot, you're not allowed here :p 20:25:52 <Yorick> TB: you're strange...sacro annoys you not, but I do 20:26:01 <TrueBrain> but I like Sacro :) 20:26:04 <Forked> heh :p 20:26:10 <Yorick> cantbe 20:26:27 <TrueBrain> I always messed up Sacro and SpComb, which was good for Sacro's reputation :) 20:26:37 <TrueBrain> s/messed up/confused/ 20:26:40 <Sacro> haha 20:26:46 * Sacro throws a log at TrueBrain 20:27:06 * TrueBrain dodges 20:27:22 * Yorick catches 20:27:31 * Yexo runs away from Yorick 20:27:35 <joachim> hm 20:27:44 <joachim> i saw a bot earlier 20:27:47 * TrueBrain kicks Yorick out of the channel 20:27:47 *** Yorick was kicked from #openttd by DorpsGek [you missed] 20:27:48 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:28:03 <joachim> i see a bot :) 20:28:18 <TrueBrain> @bark 20:28:19 <DorpsGek> bark bark 20:28:20 <Yorick> it's a village idiot 20:28:50 <joachim> ah, like me 20:29:04 <TrueBrain> but then a bit more static 20:31:49 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: youtube.com/watch?v=jNBNqUdqm1E and Poef!] 20:32:12 <TrueBrain> like he would never leave :p 20:32:43 <glx> when he'll come back I'll kick him for posting a youtube link :) 20:32:58 <TrueBrain> :) 20:33:04 <TrueBrain> you guys are even more mean than I am :p 20:34:23 <glx> though it's a nice video 20:35:15 *** Progman [~progman@p57A1F503.dip.t-dialin.net] has joined #openttd 20:36:11 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 20:36:15 <Yorick> The youtube videos need to be ontopic...this one is :) 20:36:22 <SpComb> TrueBrain: you mean you loved Sacro more than me? :< 20:36:26 <TrueBrain> glx: it is all yours :) 20:36:31 <TrueBrain> SpComb: not really ... 20:36:36 <Yorick> and get me the no offtopic youtube link rule 20:36:39 <Yorick> from the topic :) 20:38:13 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [] 20:38:23 <glx> arg too slow 20:40:04 <KingJ> Argh, stupid inflation. Destroying my game 20:41:02 *** mode/#openttd [+b *!~yorick@*] by peter1138 20:41:04 <peter1138> There :p 20:41:21 <TrueBrain> peter1138: you made the world a better place :) 20:41:23 <TrueBrain> poor yorick 20:42:16 <Forked> peter1138 - Making the world a better place, one IRC channel at the time =D 20:42:22 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 20:42:42 <Forked> heya dj 20:43:19 <DJNekkid> sorry for asking again, but are you guys sure that the callback 36 type 17 (purch cost) work for train wagons? 20:43:21 <DJNekkid> hi Forked 20:43:36 <DJNekkid> -1 * 0 02 00 B5 81 10 00 FF 04 \b45 80 14 14 \b51 80 16 16 \b20 80 0D 0D \b135 80 17 17 B4 00 <-- dont work 20:43:40 <TrueBrain> DJNekkid: lets ask the gods :) 20:44:24 <DJNekkid> isnt that just what i did? 20:44:41 <TrueBrain> yup :) 20:44:45 <CIA-3> OpenTTD: rubidium * r13732 /trunk/src/ (lang/english.txt network/network_gui.cpp window_gui.h): -Feature: add a few extra columns with information to the server list. Patch by Pegasus. 20:44:58 <TrueBrain> but it is missing the silly dance that comes with it :) 20:45:36 <peter1138> DJNekkid: Are you dealing with articulated parts? 20:45:40 <DJNekkid> no 20:46:38 <peter1138> And the other bits of that line work? 20:46:51 <DJNekkid> yes ... 20:46:53 <DJNekkid> http://paste.openttd.org/32740 20:46:57 <DJNekkid> here is the whole section for that train 20:47:18 <TrueBrain> every time I see NewGRF lines, all my brain things is: ..... *deep silence* .... :) 20:47:23 <TrueBrain> respect to those who understand it ;) 20:47:24 <TrueBrain> bye all :) 20:47:33 *** TrueBrain [truelight@80.247.163.110] has left #openttd [blub] 20:47:40 <peter1138> You haven't formatted that very well. 20:47:51 <DJNekkid> i know 20:48:01 <peter1138> You know you can have line breaks, right? 20:48:02 <Rubidium> formatting and comments is 90% of understanding nfo ;) 20:48:21 <DJNekkid> i comment all my stuff pretty good tho :) 20:48:47 <peter1138> No, that Action 0 is not commented well at all. 20:48:48 <DJNekkid> and the paster dont seem to handle tab's very well :) 20:49:05 <DJNekkid> the action 0 is a matter of copy/paste and forget :) 20:49:07 <DJNekkid> hehe 20:49:18 <DJNekkid> it's commented, just that the commentes dont mach up 20:49:29 <DJNekkid> it just so that i can remember what parts do what :) 20:50:19 <peter1138> This is why line breaks are useful. 20:50:37 <DJNekkid> i heavent gotten that to work ... atleast with a -1 * 0 ... 20:50:38 <DaleStan> Are you quite sure the wagon gets attached to the engine (thus triggering the override 3) *before* the vehicle gets purchased? 20:51:08 <joachim> nfos have comments? 20:51:11 <peter1138> If it's an override, then no, that won't work. 20:51:16 <DJNekkid> ehm ... 20:51:28 <DJNekkid> but the capacity and weight works 20:51:34 <DJNekkid> and the running cost as well ... 20:51:43 <DJNekkid> just not the purchase price (17) 20:51:56 <peter1138> They're modified when the wagon is attached. 20:52:13 <DaleStan> How many times does purchase price get called? Exactly once. On purchase. 20:52:15 <peter1138> Purchase price is always before it's attached. 20:52:40 <DJNekkid> oh ... 20:52:44 <DaleStan> The rest are called in the vehicle window and again immediately after attachment. 20:52:51 <DJNekkid> oh ... 20:52:53 <DaleStan> The rest are called in the vehicle *purchase* window and again immediately after attachment. 20:53:15 <DJNekkid> so, i guess there is no way of doing what i want there then 20:53:49 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 20:54:33 <TiberiusTeng> speaking of GRFs, I always wondered why it's xpos ypos ysize xsize ... i.e. the order of x/y is reversed when describing the size 20:57:28 <DJNekkid> or is it possible to do a "if ice3 then get higher price" on the wagon? 20:58:27 * Ammler is checking newest HEAD, seems a nice addon :-) 20:59:43 <joachim> is the number of units forced? 21:00:10 <frosch123> TiberiusTeng: because ysize xsize xrel yrel is the order in the binary .grf. Now it's your turn: Can you tell me why they start with "DO NOT MODIFY" :p 21:00:41 <peter1138> DJNekkid: As that's what you've just been trying, no. 21:00:57 <DJNekkid> peter1138: isnt it kida opposite? 21:01:04 <peter1138> Hmm? 21:01:40 <CIA-3> OpenTTD: smatz * r13733 /trunk/src/ (oldpool_func.h player_base.h): -Fix (r13731): gcc2.95 compilation 21:02:05 <SpComb> is sscanf portable in OpenTTD code? It's used in src/network/network.cpp, but both cases are behind #ifdefs 21:02:14 <DJNekkid> peter1138: either way ... i guess ill scratch that idea :) 21:03:39 <SmatZ> SpComb: I think it doesn't work in windows builds, but I may be terribly wrong.... there was some problem with s(n)printf not supported there, I don't really remember 21:06:34 <DJNekkid> but a counterquestion peter1138 ... if i were dealing with articulated parts, would it help? 21:07:12 <peter1138> No, you only pay for the first part. 21:07:35 <DJNekkid> oki ... i guess ill set the price to a typical 8part formation then 21:08:18 <DaleStan> TiberiusTeng: Because that's what GRFCodec expects. And *that* is because the order in the GRF file is ysize xsize xrel yrel. 21:08:42 <DaleStan> If you want to know why the grf file is encoded that way, you'll have to ask CS. 21:09:56 <TiberiusTeng> ha ... indeed. 21:10:04 <TiberiusTeng> DaleStan, thanks for that info 21:10:48 *** ben_goodger [~ben@host217-44-86-192.range217-44.btcentralplus.com] has joined #openttd 21:11:00 <DJNekkid> btw, does anyone have a nice remix of "viva la vida" ? :) 21:11:26 <ben_goodger> ... 21:16:39 *** fmauNeko is now known as fmauNekAway 21:21:46 <Eddi|zuHause2> YOU are the DJ :p 21:22:36 <DJNekkid> i know, but i lack that one... 21:22:47 <DJNekkid> and i got a gig tomorrow, and i cant find one 21:22:52 <DJNekkid> cept on youtube 21:25:31 *** Frostregen [~sucks@dslb-084-058-138-076.pools.arcor-ip.net] has joined #openttd 21:26:09 <DJNekkid> Frostregen :) 21:27:02 *** TinoM [~Tino@i59F5646B.versanet.de] has quit [Quit: Verlassend] 21:29:10 *** ben_goodger [~ben@host217-44-86-192.range217-44.btcentralplus.com] has quit [Quit: Ex-Chat] 21:29:56 *** fmauNekAway is now known as fmauNeko 21:34:46 *** ProfFrink [~proffrink@5ad545e5.bb.sky.com] has joined #openttd 21:39:52 <DJNekkid> crapshit! i found one, but it wont dl 21:40:22 *** Prof_Frink [~proffrink@5ad91581.bb.sky.com] has quit [Ping timeout: 480 seconds] 21:40:23 *** ProfFrink is now known as Prof_Frink 21:53:49 *** Eoin [Eoin@92-233-146-86.cable.ubr08.dund.blueyonder.co.uk] has joined #openttd 22:03:11 *** GoneWacko [GoneWacko@86-60-147-155-dyn-dsl.ssp.fi] has quit [] 22:04:26 <Eddi|zuHause2> hm... which revision was the quarry fix? 22:04:53 <glx> long time ago I think 22:05:37 <Eddi|zuHause2> i have a fear that my yapp version is older :p 22:07:34 <fjb> Quarry fix? 22:08:08 <Eddi|zuHause2> it does not appear to say "quarry" in the log... 22:08:36 *** AmixE90 [~AmixE@21-178-255.ggsn.netcom.no] has quit [Quit: La mour De Morph] 22:08:59 <Eddi|zuHause2> fjb: industry placement check was failing for quarries 22:09:04 <Eddi|zuHause2> [from PBI] 22:10:37 <fjb> Oh. In some games the quarry appears. But most of the time the placement function doesn't find any place for it. But that isn't easy anyway. 22:15:32 *** DaleStan_ [~Dale@pool-71-120-109-218.ipslin.dsl-w.verizon.net] has joined #openttd 22:15:32 *** DaleStan is now known as Guest145 22:15:32 *** DaleStan_ is now known as DaleStan 22:19:24 <Eddi|zuHause2> fjb: on a 2048^2 map when all other industries are about 60, having 0 quarries is kinda odd :p 22:19:44 <Eddi|zuHause2> also, it fails for manual placement 22:20:33 *** Guest145 [~Dale@pool-71-120-109-218.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 22:20:51 <fjb> Yes, but as I understood it the placement function choses a random place and test the conditions then. 22:21:30 <frosch123> @openttd commit 12759 22:21:31 <DorpsGek> frosch123: Commit by belugas :: r12759 trunk/src/newgrf_industrytiles.cpp (2008-04-18 03:17:22 UTC) 22:21:32 <DorpsGek> frosch123: -Fix(r12358): There is no need to mask callback result for pre-version7 since CBID_INDTILE_SHAPE_CHECK (cb2F) is really 15 bits. 22:21:48 <frosch123> but IIRC it was broken and fixed several times :p 22:22:59 <Ammler> Eddi|zuHause2: there was also a "quarry update" itself 22:23:10 <Ammler> do you use the newest PBI ? 22:23:33 <Eddi|zuHause2> Ammler: yes, i know that, but it still fails without the code fix 22:27:53 *** De_Ghost [~s@CPE001d7e66291b-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 22:30:32 <SpComb> http://qmsk.srv.myottd.net/~terom/stuff/openttd-newgrf-download.png 22:31:35 <SpComb> that's how far I've gotten - it filters out the missing NewGRFs, displays them, and then requests available NewGRFs from the central db 22:31:49 <SpComb> next step would be to download the NewGRFs and activate them 22:32:18 <Ammler> it should download a archive (tar) 22:32:28 <Ammler> some has readmes... 22:33:56 <SpComb> it does, the truncated URL ends in dbsetxl.tar 22:42:52 <SpComb> http://hg.marttila.de/repos/ottdgrfs-openttd.hg/ <-- there's the mercury 22:42:52 *** ProfFrink [~proffrink@5ad545d7.bb.sky.com] has joined #openttd 22:43:17 *** Prof_Frink [~proffrink@5ad545e5.bb.sky.com] has quit [Ping timeout: 480 seconds] 22:43:17 *** ProfFrink is now known as Prof_Frink 22:44:29 <Brianetta> YAPP has a bug which crashes my trains into each other 22:45:14 <Ammler> Brianetta: really? do you play with 8.2? 22:45:27 <Brianetta> Let me read the patch 22:45:54 <Brianetta> hmm 22:45:56 <Brianetta> How do I tell? 22:46:01 <Brianetta> I downloaded it today 22:46:20 <Brianetta> yes 22:46:21 <Brianetta> 8.2 22:46:28 <Brianetta> http://www.tt-forums.net/viewtopic.php?p=699794#p699794 22:46:29 <Brianetta> That one 22:46:41 <Brianetta> patched against tonight's nightly 22:46:43 <Brianetta> erm 22:46:48 <Ammler> :-) 22:46:53 <Brianetta> r13731M 22:46:57 <Ammler> I believe you... :P 22:47:01 <Brianetta> and my trains explode (: 22:47:21 *** GoneWacko [GoneWacko@86-60-147-155-dyn-dsl.ssp.fi] has joined #openttd 22:50:20 <Eddi|zuHause2> reproduceable? 22:50:24 <Brianetta> Will be 22:50:32 * Brianetta is posting and attaching the necessaries 22:52:21 <Eddi|zuHause2> frosch123: thanks, that was the right fix ;) 22:52:50 <Eddi|zuHause2> my build is 12697M 22:53:07 <Eddi|zuHause2> which was like 60 revisions before that fix 22:53:09 <Ammler> Eddi|zuHause2: did you end your strike :P 22:53:33 <Eddi|zuHause2> no, i just loosened the constraints ;) 22:53:41 <Brianetta> http://www.tt-forums.net/viewtopic.php?p=710056#p710056 22:53:43 <Brianetta> YAPP bugrep 22:53:48 <Brianetta> for those who are keen 22:53:50 <Eddi|zuHause2> i don't not play, but instead i don't update :p 22:54:23 <Eddi|zuHause2> well... you know how it works with addictions... 22:55:32 <Brianetta> I don't need to post config on modern OpenTTDs do I? 22:55:41 <Eddi|zuHause2> you shouldn't 22:55:51 <Eddi|zuHause2> most settings are saved in the game 22:55:52 <Brianetta> That should be enough, then 22:56:05 <Brianetta> Saved game, revision, patch version and grfs 22:56:20 *** frosch123 [~frosch@frnk-590e48a1.pool.einsundeins.de] has quit [Remote host closed the connection] 22:56:46 *** Osai is now known as Osai^zZz 22:56:56 * Brianetta has been a professional tester 22:57:17 <Brianetta> I can find bugs, reproduce them *and* describe them. 22:58:06 <Ammler> ottdc_grfpack 7.1 is now compatible with your server :-) 22:58:16 <Brianetta> Cool. 22:58:26 <Brianetta> Mind you, we're updating to industry renewal soon 22:58:32 <Ammler> what should I do do make the crash? 22:58:41 <Brianetta> See that link I posted? 22:58:57 <Brianetta> Just load the game and wait 22:59:16 <Brianetta> Or build a similar system and wait longer 23:00:10 <Brianetta> Reproduction of bugs is assisted immensely in games with this much state if you have a save which precedes a manifestation of the bug by enough time to get a debugger involved. 23:00:16 <Brianetta> In this case, six game months. 23:00:23 <Ammler> yep it happen 23:00:34 <Ammler> made fast forward 23:00:42 <Brianetta> yeah 23:00:52 <Brianetta> it's a deterministic bug, which means it's fixable 23:01:29 <Brianetta> See, now I don't want to carry on with that game 23:01:38 <Brianetta> because the trains do explode with some regularity 23:01:44 <Brianetta> which is bad for business 23:02:09 <Ammler> :-) 23:02:29 <Ammler> a nice little network 23:02:37 <Brianetta> It's a test network 23:02:42 <Brianetta> I wanted to push the PBS 23:02:55 <Brianetta> This was a testing attempt from the start 23:03:13 <Brianetta> Few of the busy bits are similar 23:03:25 <Brianetta> Every station has its differences 23:03:43 <Brianetta> There are "reasonable" diversionary routes throughout 23:04:04 <Brianetta> I did get some deadlocking at one point, but that was remedied 23:04:24 <Brianetta> I was trying for as few one-way tracks as possible. 23:04:45 <Brianetta> Basically, I was picturing the "LOOK BOTH WAYS" signs we have on NR property 23:05:14 <Ammler> signals aren't that optimal 23:05:22 <Ammler> did you use pbs everywhere? 23:05:29 <Brianetta> Of course they aren't, and yes I did 23:06:03 <Brianetta> "Optimal" means "like every other bugger does it," and implies "all the bugs here were fixed" 23:07:46 <Ammler> I could make you a better save 23:07:47 *** bleepy [bleepy@5ad51a44.bb.sky.com] has quit [Ping timeout: 480 seconds] 23:07:57 <Ammler> it happens on jan 5. 23:07:58 <Brianetta> Better in which respect? 23:08:05 <Brianetta> Yes, I said it does 23:08:08 <Ammler> every time, if I fast forward. 23:08:13 <Brianetta> Yes 23:08:26 <Brianetta> I wanted to give the dev the full 6 months 23:08:37 <Brianetta> The bug could be caused by something that happens earlier 23:08:55 <Brianetta> This way, more information is provided 23:12:27 *** fjb_ [~frank@p5485FD60.dip.t-dialin.net] has joined #openttd 23:12:53 <Ammler> it happens also with older yapps 23:13:21 <Brianetta> yeah; I made no assumption that this was a new bug. just newly found. 23:13:38 <Ammler> of course 23:14:14 <Ammler> just don't see what is that special on your testcase 23:14:34 <Brianetta> It reproduced it. 23:14:38 <Brianetta> That's basically it. 23:14:51 <Brianetta> It can go for years without having a problem 23:14:58 <Brianetta> there were a couple of near misses 23:16:09 <De_Ghost> really? 23:16:16 <De_Ghost> make me a jpg :D 23:16:22 *** fjb [~frank@p5485FFA0.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:16:26 <Brianetta> of a near miss? 23:16:35 <De_Ghost> of the bug 23:16:39 <Brianetta> Basically, one train enters a platform as the other leaves 23:16:46 <De_Ghost> or the track section involving it 23:16:50 <Brianetta> so you get two trains in the station 23:17:04 <Brianetta> Hang on, let me upload the screenies 23:18:33 <Ammler> Brianetta: the main problem is the train which is first in the station loses the reservation 23:18:48 <Ammler> it should keep that until it has left the station 23:20:31 <Ammler> my old yapp was already 8.1 23:20:36 <Ammler> I try with 8.0 23:23:10 <Wolf01> 'night 23:23:17 *** Wolf01 [~wolf01@host107-16-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 23:23:19 <Brianetta> De_Ghost: http://ppcis.org/Drudingstone/ 23:25:02 <Brianetta> btw, the monitor I am playing on cost £500 (-: 23:25:50 <De_Ghost> 24 inch? 23:26:03 <De_Ghost> my monitor cost me 200$ cad :D 23:26:07 <Brianetta> visible, yes 23:26:18 <De_Ghost> 22" visible :) 23:26:22 <Brianetta> It's rotatable, has five inputs, picture in picture 23:26:36 <De_Ghost> o nice 23:26:36 <Brianetta> and a built in USB hub / card reader 23:26:44 <De_Ghost> don't need usb :D 23:26:49 <De_Ghost> my case have 10 of em 23:26:50 <De_Ghost> lol 23:27:01 <De_Ghost> rotable is nice tho 23:27:13 <De_Ghost> i wanna build a wall mount for mine so i can rotate it too :) 23:27:27 <De_Ghost> drunning stone? 23:28:23 <De_Ghost> hmmm 23:28:54 <Brianetta> http://www.trustedreviews.com/displays/review/2006/06/15/Dell-Ultrasharp-2407WFP-24in-Widescreen/p1 23:28:57 <Brianetta> That's the monitor (: 23:29:27 <Brianetta> Privce has come down a bit; we've had it a while now 23:30:06 <De_Ghost> that's hot 23:30:38 <De_Ghost> i think 22" are the best bang for bucks 23:30:49 <De_Ghost> woah 23:30:55 <De_Ghost> that's 1k cad for that mon 23:30:57 <De_Ghost> i think 23:31:02 <Brianetta> Probably. Not having a TV set, we needed something to plug the PS/2 and the DVD player ionto 23:31:08 <De_Ghost> yea it is 23:31:15 <De_Ghost> holy 23:31:25 <Ammler> Brianetta: are you able to rebuild it? 23:31:25 <De_Ghost> i rather get 4 22" monitor lol 23:31:32 <De_Ghost> and i still have 200$ left 23:31:37 <Brianetta> Ammler: From memory? No. 23:31:52 <De_Ghost> and get another gfx card 23:32:02 <De_Ghost> and i have 44" screen XD 23:32:59 *** fmauNeko is now known as fmauNekAway 23:33:13 <Brianetta> http://www.trustedreviews.com/images/article/inline/3041-5112.jpg 23:33:18 <Brianetta> but look at the plugholes 23:33:26 <De_Ghost> lol 23:33:36 <De_Ghost> the tv plug is nice tho 23:33:40 *** fjb_ is now known as fjb 23:33:50 <Brianetta> oh yeah 23:33:51 <De_Ghost> look at my plug holes :D 23:33:55 <Brianetta> we don't have, or want, a TV license 23:34:14 <De_Ghost> 1 dvi 1 blue one and a power plug 23:34:15 <De_Ghost> :) 23:34:23 <De_Ghost> yea 23:34:25 <De_Ghost> tv is boring 23:34:44 <Brianetta> and 24" is nice for DVDs, and we have a lovefilm.com account 23:34:52 <De_Ghost> o 23:35:05 <De_Ghost> never heard 23:35:25 *** grumbel [~grumbel@i577AF87B.versanet.de] has quit [Quit: Client exiting] 23:35:30 <De_Ghost> cool 23:35:56 <Brianetta> Not much use in California 23:36:03 <De_Ghost> or canada 23:36:05 <De_Ghost> lol 23:36:06 <Brianetta> or even Canada 23:36:17 <Brianetta> Hey, you should have a .ca 23:36:22 <Brianetta> not a .com 23:36:23 <De_Ghost> nah 23:36:24 <De_Ghost> why? 23:36:38 <Brianetta> Actually, I just got changed from a .uk so I can't talk 23:36:42 <De_Ghost> canada is like a state of usa 23:36:48 <De_Ghost> except we have a cooler gov 23:36:56 <De_Ghost> and we don't waste shitload of money doing useless things 23:37:01 <Brianetta> and we share a monarch 23:37:14 <De_Ghost> lol 23:37:17 <De_Ghost> yea 23:37:22 <De_Ghost> only a figure head tho 23:37:39 <De_Ghost> my passport still say something about the queen her majesty soemthing 23:38:06 <De_Ghost> and i can use ur embassy too if a canadian doesn't exist :D 23:38:21 <De_Ghost> or if ur's is closer 23:38:38 <Brianetta> Her Britannic Majest Requests and Requires the Bearer to be permitted to Pass without Let nor Hindrance, and to provide the Bearer with such Assistance as is Necessary 23:38:41 <Brianetta> otr something like that 23:38:49 <De_Ghost> yea 23:38:51 <De_Ghost> same same 23:39:15 <Brianetta> I could grab my passport for the exact wording, it's just over there 23:39:19 * Brianetta points 23:39:22 <De_Ghost> no leave it 23:39:25 <De_Ghost> it's probably the same 23:39:26 <De_Ghost> lol 23:39:32 <De_Ghost> i'm going out later man 23:39:53 <De_Ghost> but still shit 500 23:39:59 <De_Ghost> pound for a mon 23:40:01 <De_Ghost> you crazy 23:40:03 <De_Ghost> :) 23:40:14 <Brianetta> (: 23:40:19 <Eddi|zuHause2> i have no idea what that sentence means 23:40:22 <Brianetta> It's mostly my wife's 23:40:47 <De_Ghost> lol 23:40:53 <Brianetta> Eddi: Basically, let the bearer through, and help him if necessary, or piss off the Wueen 23:40:55 <De_Ghost> she owns 70% of the mon? 23:40:55 <Brianetta> er 23:40:57 <Brianetta> Queen 23:41:08 <De_Ghost> haha 23:41:11 <De_Ghost> hun 23:41:13 <Brianetta> De_Ghost: It was a present from me 23:41:16 <De_Ghost> i need to watch movie!! 23:41:20 <Brianetta> and it's on her box 23:41:24 <De_Ghost> ahh 23:41:25 <De_Ghost> lol 23:41:43 <Brianetta> My monitors and PC are still packed (we moved three weeks ago) 23:42:09 <Brianetta> I can't unpack them until the loft gets floorboards. They're buried in other crap, as is the space it's going 23:42:17 <Brianetta> Our spare room, isn't 23:42:58 <De_Ghost> lol 23:43:13 <Ammler> Brianetta: the problem is train 10 from the other side, it "cleans" the reservation. 23:43:14 <Eddi|zuHause2> i think i still have an unpacked moving box 23:43:20 <Eddi|zuHause2> and we moved 10 years ago :p 23:43:32 <Brianetta> Ammler: Great. Are you fixing it? (: 23:43:34 <De_Ghost> http://img247.imageshack.us/my.php?image=32418299lk1.jpg 23:43:35 <De_Ghost> :D 23:43:42 <Ammler> lol 23:44:31 <De_Ghost> 2 mons :d 23:44:31 <Brianetta> Ugh, Windows 23:44:51 * Brianetta has four virtual monitors on the sides of a cuboid 23:44:59 <Brianetta> Search Youtube for Compiz 23:45:06 <Brianetta> and you'll see what I'm using 23:45:31 <De_Ghost> oh 23:46:05 <De_Ghost> w/e 23:46:06 <De_Ghost> lol 23:46:08 <De_Ghost> same shit 23:46:38 <De_Ghost> cuz games only work on windows 23:46:45 <glx> false 23:46:51 * Brianetta points at OpenTTD 23:46:58 <De_Ghost> errrr 23:47:02 * De_Ghost points to crysis 23:47:04 <glx> DX games 23:47:06 * De_Ghost points to bioshock 23:47:07 <Brianetta> whatsis? 23:47:14 <Brianetta> whatshock? 23:47:26 <De_Ghost> wine emulation is horrid 23:47:47 <Brianetta> Nethack, OpenTTD. 23:47:48 <De_Ghost> well not horrid jsut a big penaty 23:47:49 <glx> crysis requires too much power anyway 23:47:50 <Brianetta> Is there more? 23:48:05 <De_Ghost> starcraft? 23:48:07 <De_Ghost> lol 23:48:31 <De_Ghost> oh i saw that interface 23:48:31 <De_Ghost> Compiz 23:48:40 <De_Ghost> it's alot cooler with touch screen :D 23:48:48 <Brianetta> http://www.youtube.com/watch?v=xC5uEe5OzNQ 23:48:55 <Brianetta> That's Windows Aero vs Compiz 23:49:05 <De_Ghost> pfft forget aero 23:49:15 <Brianetta> I almost did 23:49:22 <glx> aero is just a ressource eater 23:49:22 <Brianetta> I've been using Compiz for a few years now 23:49:24 <De_Ghost> i would use 98 if it had dx 9 23:49:48 <De_Ghost> and support 23:50:21 <De_Ghost> anyywas 23:50:23 <De_Ghost> bbl 23:51:09 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:54:29 <Eddi|zuHause2> Brianetta: http://german-bash.org/action/show/id/195856