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Log for #openttd on 13th December 2008:
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00:22:46  <Yexo> can someone help me fixing the graphical glitches at the south edges? (see http://www.student.tue.nl/V/t.i.marinussen/glitches.png). I've no idea where to start fixing that
00:23:38  <Wolf01> you need to paint that edge with something
00:23:51  <Wolf01> you might try with fundations
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00:27:39  <Yexo> Wolf01: yes, but how do I do that?
00:27:57  <Eddi|zuHause> add special sprites for MP_VOID tiles?
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00:29:51  <Wolf01> but in that way all the black will become "special sprite" like it's happening with water in the opengfx
00:31:59  <Eddi|zuHause> the problem is that the black is not actually black, it is "this area has never been painted on"
00:32:30  <Wolf01> if it's possible to use a special sprite for the black void only below the playable map, it might look like http://www.firingsquad.com/games/rct/images/out.jpg
00:32:38  <Eddi|zuHause> if you would paint an actual black sprite there, it would stay black
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00:32:49  <Yexo> Eddi|zuHause: that is not true, for example you can have planes flying through the 'black' in the north edges
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00:33:41  <Yexo> Wolf01: that is exactly what I'm trying to achieve
00:34:37  <Wolf01> you can do this if you paint something under the playable map, I can't think about another solution
00:35:31  <Eddi|zuHause> Yexo: northern black is different, because there may actually be sprites over them. buildings that stick out of the map, airplanes flying there, ...
00:36:02  <Eddi|zuHause> but no sprite is expected to stick out of the southern border
00:36:22  <Eddi|zuHause> (of any tile, not just the map border tiles)
00:36:48  <Yexo> and that assumption still holds, only the visible map border is raised to a point higher than the original visible edge
00:38:21  <Eddi|zuHause> Yexo: screen is filled from the back to the front, i.e. the most northern tiles are drawn first, the tiles south of them afterwards etc.
00:43:06  <Wolf01> Yexo and trying by drawing fundations like normal slopes, but with number of fundations*height level on bottom map borders? so each tile should draw a column of rock under itself
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00:46:23  <SpComb> or pink fuzz
00:46:34  <SpComb> think of the Toylands!
00:46:42  <SpComb> it's a marshmellow earth
00:56:31  <FauxFaux> Hahahha, motherfucking victory.  I've just made trains require fuel to run, i.e. steam trains have to be carrying coal, and they burn it as they're moving.  When they run out, their engine drops to a puny horsepower.
00:57:04  <Wolf01> :O
00:57:13  <Wolf01> you are a genius!
00:57:29  <Wolf01> but... how do you run the first train to get the coal?
00:57:38  <FauxFaux> It runs slowly.
00:58:04  <SmatZ> or you use cars :)
00:58:14  <Forked> well that makes it interesting on a whole new level :)
00:58:22  <Wolf01> you don't have oil to run cars!
00:58:23  <Forked> note to self: scroll up and read all about it ..tomorrow
00:58:24  <SmatZ> :)
00:58:29  <SmatZ> hehe
00:59:30  <Wolf01> starting with borrow and some resources would be cool, so your very first goal should be "establish a coal route to get 'fuel' to run other trains"
01:00:18  <FauxFaux> Yeah, I'm imagining that you'd need ot ship coal around the country to get the other trains that arent' running routes near coal mines to work.
01:00:25  <Eddi|zuHause> and how do you get coal in toyland?
01:00:32  <Wolf01> sugar
01:00:38  <FauxFaux> Heh, yeah, run on candy.
01:01:04  <Eddi|zuHause> and how do you determine which cargo is coal, with newgrfs being able to override that and stuff?
01:01:28  <FauxFaux> I wasn't going for a serious patch here, I konw you lot never integrate patches anyway.
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01:27:19  <Wolf01> 'night
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02:26:05  <Celestar> \o
02:26:12  <Celestar> anyone awake? ;P
02:26:24  <thingwath> No.
02:27:28  <Celestar> what else is new then? (=
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02:29:54  <Celestar> O_o next round of delays for the Boeing 787 announced
02:30:01  <Celestar> They really pulled a vista with that one, didn't they
02:32:01  <thingwath> is that really 'new'?
02:32:42  <Celestar> yeah. it's a NEW delay :P
02:33:26  <thingwath> well, it seems we also have another new delay for a new train station in Brno.
02:33:34  <thingwath> we all love delays
02:33:35  <Celestar> heh.
02:33:47  <Celestar> I was trying to purchase a train ticket Munich-Prague the other day.
02:33:49  <Celestar> it's pointless
02:34:07  <welshdragon> easier to fly
02:34:08  <thingwath> travelling from Munich to Prague by train is pointless. :-(
02:34:12  <welshdragon> or catch a coach
02:34:29  <Celestar> thingwath: exactly.
02:34:34  <Celestar> welshdragon: I'll just drive.
02:34:51  <Celestar> I can make it in 3.5 hours assuming normal (i.e. heavy) traffic
02:35:01  <welshdragon> there is that
02:35:11  <Celestar> where is what?
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02:35:23  <welshdragon> sadly, due to my disability, i cannot drive
02:35:39  <thingwath> hm, six hours, I have been expection more
02:35:40  <welshdragon> Celestar, 'there is that' is a saying
02:35:50  <thingwath> expecting.
02:35:51  <thingwath> blah.
02:36:16  <welshdragon> 6 hours? that's nothing
02:36:30  <welshdragon> try travelling 12 hours
02:36:42  * welshdragon has dine that before
02:36:46  <welshdragon> *done
02:36:49  <thingwath> \me too
02:36:53  <thingwath> no problem.
02:36:53  <Celestar> welshdragon: I have too
02:36:59  <Celestar> welshdragon: but usually not for a 350km-ride
02:37:14  <welshdragon> hmm. mine was for an exhibition
02:37:23  <welshdragon> 7am start, 7pm i got home
02:37:51  <welshdragon> (11am i got to the exhibition, walked until 3pm, then caught a train home)
02:38:24  <thingwath> few hours in ordinary EC, and then night in a sleeper car, it was fine :-)
02:38:29  <Celestar> :D
02:38:44  <Celestar> heh. tomorrow the ÖBB starts their railjets (=
02:39:12  <thingwath> hm, maybe I should visit Wien or something
02:42:03  <Celestar> possibly
02:42:04  <thingwath> I'm not looking forward to the new train schedule
02:42:11  <Celestar> I am.
02:42:34  <Celestar> Finally the S-Bahn service in Munich goes till 01:30 and not till 00:30
02:42:40  <welshdragon> obb = germany?
02:42:44  <thingwath> :-)
02:43:03  * welshdragon vaguely remembers those initials
02:44:12  <thingwath> ö stands for Österreich[ische]
02:44:36  <Celestar> Österreichische Bundesbahn (Austrian Federal Railways)
02:45:04  <thingwath> R 374 won't be anymore :-/
02:45:42  <welshdragon> aah
02:47:13  <Celestar> I only wish the Railjet wasn't that slow.
02:47:28  <Celestar> it should be possible to get to Budapest from Munich in about 4 hours :/
02:47:31  <thingwath> I really like your idea of 'slow' :-)
02:47:33  <Celestar> not seven.
02:48:04  <Celestar> for me, slow is everything that takes noticably longer than a car ride in normal traffic and sane driving.
02:49:50  <Celestar> thingwath: I don't care about max speed. The ICE3 has a max speed of 330km/h. Nevertheless it takes almost 2:30 to drive the 200km from Munich to Stuttgart.
02:50:29  <welshdragon> it took me 4 hours to go from Lausanne to Paris.. by TGV :(
02:50:57  <Celestar> it took me 6:10 hours from Paris to Munich last weekend on a TGV and it was a truly horrible experience.
02:51:21  <Celestar> dunno about you, but I _hated_ the TGV
02:51:31  <welshdragon> i quite liked the tgv
02:52:02  <welshdragon> the Thalys i hated
02:52:11  <Celestar> why?
02:52:14  <welshdragon> it was too dark inside (almost black)
02:52:24  <Celestar> yeah, the TGV felt like an operating room
02:52:32  <thingwath> for me, it's reasonable fast being able to get there and back in a single day :-)
02:52:32  <welshdragon> and i couldn't see if there were any obstacles
02:52:49  <Celestar> and it is apparently made for dwarves that carry no luggage :P
02:52:51  <welshdragon> which meant i resigned to staying in my seat
02:53:20  <welshdragon> Celestar, our railtour managed to fit 40+ suitcases in
02:53:26  <welshdragon> (to a TGV)
02:53:40  <Celestar> well, we had tons of luggage stacked in the exit areas
02:53:50  <Celestar> there aren't any damn outlets for laptops etc.
02:53:59  <Celestar> there aren't any places to hang a coat
02:54:15  <welshdragon> hmm, that was probably a very old one
02:54:25  <Celestar> running at 320km/h on the LGV Est?
02:54:25  <welshdragon> the Lyria ones are quite reasonable
02:54:32  <welshdragon> ah
02:54:53  <welshdragon> yeah, Alstom fucked up there then xD
02:55:03  <Celestar> I much preferred the ICE3 interior. More roomy, much better lighting, enough storage space.
02:55:25  <Celestar> If it wasn't for the dreadful seats (just as bad as the ones in the TGV), the ICE3 could be an awesome ride
02:56:43  <welshdragon> yeah, the worst trains are http://en.wikipedia.org/wiki/British_Rail_Class_170 < they use two car sets on a busy metropolitain route
02:56:50  <welshdragon> *metropolitan
02:57:11  <thingwath> the wors trains :-)
02:57:19  * welshdragon avoids them wherever possible
02:57:26  <Celestar> heh
02:58:33  <thingwath> what is wrong with them?
02:59:08  <welshdragon> they get very overcrowded
02:59:28  * welshdragon likes this -> http://upload.wikimedia.org/wikipedia/commons/thumb/5/50/Glacier_express_switzerland_1.JPG/800px-Glacier_express_switzerland_1.JPG
02:59:58  <welshdragon> (it's not a glacier express train, but a RhB carriage)
03:00:10  <Celestar> http://www.youtube.com/watch?v=1XBwjQsOEeg
03:00:13  <Celestar> this is awesome (=
03:01:37  <Celestar> http://www.youtube.com/watch?v=cQTAfIf_AOk&feature=related
03:01:39  <Celestar> this too
03:02:06  <thingwath> any train is wrong, when it is overcrowded :-)
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03:08:08  <welshdragon> http://www.nationalrail.com/ - interesting ug east coast main line diagram
03:08:16  <welshdragon> *UK
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03:09:46  <thingwath> Nice :-D
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08:30:43  <Alberth> good morning all
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08:56:06  <Wolf01> hello
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10:25:25  <Forked> once I was afraid.. I was petrified..
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10:26:01  <Tefad> then a giant discoball fell on your head and you died. the end.
10:26:19  <dihedral> no - that is where the story starts
10:26:45  <Forked> and this all happened..
10:26:46  <Forked> last christmas..
10:26:50  <Forked> (I gave you my..)
10:26:50  <dihedral> the dead body farts, while his sole rises to the doors of heaven
10:27:02  <dihedral> where they quickly close the gates
10:28:01  <jpm> Are you saying that they don't like farts in heaven?
10:30:49  <dihedral> they dont like Forked in heaven
10:30:55  <dihedral> there is no Fork!
10:32:31  <jpm> dihedral: Have you been there
10:32:57  <dihedral> have a good connection to the boss's son :-P
10:33:33  <Forked> I have the jesus tshirt... that says "I found Jesus!" .. and in smaller letters beneath that "(he was hiding behind the couch)"
10:34:01  <dihedral> i have the "jesus inside" t-shirt
10:34:27  <jpm> dihedral: Good to hear
10:35:17  <dihedral> that is an unexpected reaction in this channel jpm  ;-)
10:36:34  <jpm> Yeah, this is not my primary channel
10:38:14  <jpm> Are you saying that most of people here don't like Jesus?
10:38:35  <dihedral> they have a different response
10:39:28  <jpm> Like: This channel for OTTD, not for religious stuff!  or?
10:49:40  <Rubidium> you want to tell me that OpenTTD isn't a religion?
10:49:50  <SmatZ> hehe
10:52:12  <edeca> Let's hope it isn't, I don't support false Gods ;)
10:52:55  <edeca> Hrm I don't know if this is on-topic, but with new industries (like ECS) if a producer (steel mill) and consumer (tinning factory) are next to eachother, does the steel just go from one to the other?
10:53:10  <edeca> I tried transporting it but it didn't accept
10:54:01  <jpm> is your destination station supplying steel also?
10:55:54  <edeca> Hrm, no.  But it was very close to the original station.  Or maybe the destination didn't cover the part that accepted steel
10:56:03  <edeca> I'll load it up
10:56:43  <edeca> There is only 1 tile between the two
10:57:13  <edeca> the two industries that is
10:58:19  <jpm> Rubidium: Maybe it is for some people ;)
10:58:22  <edeca> The new industries are completely different, with multiple supply/accept choices.
10:59:12  <edeca> Are things purposely built close to eachother?
10:59:16  <edeca> When the map is generated
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11:01:07  <edeca> And are some products seasonal?  Or is it just random every month?
11:01:28  <jpm> don't know... there is setting to avoid same kind of industry to be build close each other...
11:02:04  <Eddi|zuHause> edeca: the farm in alpine climate will not produce anything while it is snow covered
11:02:14  <Eddi|zuHause> if that is what you mean by seasonal
11:03:53  <jpm> Eddi|zuHause: is farm producing livestock in alpine climate?
11:04:23  <edeca> jpm: Not the same kind of industry, related ones.  I have a whole food processing/packing industry in one screen
11:04:25  <Eddi|zuHause> it's a copy of the temperate farm
11:04:40  <edeca> jpm: So coal/ore for steel, livestock & then the tinning factory
11:04:43  <edeca> jpm: Is that purpose?
11:04:56  <Eddi|zuHause> unfortunately, alpine cannot be combined with other industry sets
11:05:08  <jpm> Eddi|zuHause: ok
11:05:48  <jpm> edeca: I think industry is placed randomly.
11:06:03  <edeca> jpm: That's lucky then ;)
11:06:34  <edeca> Everything is produced so slowly though :(
11:07:03  <Eddi|zuHause> you need rating >70% for production to speed up
11:07:13  <jpm> edeca: If have number of industry high it can happen quite easily, or if you have very big screen.
11:07:33  <jpm> gotta go
11:07:52  <edeca> Eddi|zuHause: OK that makes sense.
11:08:05  <edeca> I turned industry down too, high is far too much with ECS
11:08:12  <edeca> I might make a new game, I've screwed this one up :)
11:09:26  <edeca> Time to go do decorating though, later
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13:20:23  <eight_> hey
13:25:49  <eight_> I installed ottd today and I can't seem to understand something... when I build a truck loading bay and a road vehicle depot near a coal mine and near a power plant nothing happens, but when the opponent does the same his fills with trucks.... should I initiate truck traffic somehow, or am I doing something else wrong?
13:26:50  <Eddi|zuHause> you need to build the trucks in the depot
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13:27:33  <eight_> and how do I do that?
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13:28:13  <TrueBrain> http://wiki.openttd.org, and follow the Tutorial
13:28:36  <Eddi|zuHause> http://wiki.openttd.org/wiki/index.php/Roadway_construction#Building_road_vehicles
13:29:03  <dihedral> wow - that is really cute
13:29:04  <dihedral> :-)
13:29:48  <eight_> oooh... thanks
13:31:27  <FloSoft> hmm is it possible to use the timetable to say "full load, but wait at maximum x days"?
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13:39:23  <SmatZ> hahaha... my Windows are sooo dead ... 1 sec after they start booting up, the PC reboots :-P
13:39:37  <SmatZ> no matter what I select in the boot menu (safe mode etc.)
13:39:41  <SmatZ> linux is so fine :)
13:40:01  <Zuu> Someone killed your Windows...
13:40:02  <SmatZ> here I can at least see what failed :-P
13:40:04  <Eddi|zuHause> FloSoft: no, that is not possible
13:40:11  <SmatZ> Zuu: probably :)
13:40:19  <TrueBrain> sorry SmatZ :p
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13:40:41  <Zuu> yea, we are sorry to hear that your Windows got killed.
13:40:42  <Eddi|zuHause> SmatZ: i thought windows also had some kind of bootlog
13:40:58  <SmatZ> I need windows to print documents in high quality though... I wasn't able to make cups print documents with images nicely :(
13:40:59  <TrueBrain> Eddi|zuHause: and guess what ... you can only access that after booting! :p
13:41:02  <Eddi|zuHause> i am not sorry about any windows that is killed
13:41:06  <SmatZ> Eddi|zuHause: good idea :)
13:41:10  <SmatZ> hehe
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13:45:22  <Alberth> SmatZ: Recently I had GRUB failing on me. Very nice. It says "GRUB" and that's it. You never even reach booting the OS :)
13:46:54  <SmatZ> Alberth: sorry :( It has never happened to me... you may simply boot from CD and reinstall GRUB, right?
13:47:22  <TrueBrain> Alberth: means your second block of grub is damaged :)
13:47:34  <TrueBrain> means some other utility tried to override the mbr :)
13:47:52  <TrueBrain> or you cleaned the first sector of the paritition grub was installed from :)
13:47:53  <Alberth> SmatZ: I tried that, but it didn't work. I got fed up with it, and re-installed the OS from scratch
13:48:11  <SmatZ> >:-)
13:48:35  <Alberth> No idea how to fix this one if it happens again though :(
13:48:45  <TrueBrain> solution is always simple: boot from any usb stick, run fdisk /mbr, and run grub from the paritition you original started it from :)
13:49:07  <TrueBrain> in fact ... get any usb stick with grub installed, and you can boot your system :p Haha :)
13:49:49  <Alberth> well, I'd like to, but Linux kernel is not really consistent with my RAID setup, sometimes it thinks I have 2 disks instead of 1 RAID mirror
13:50:05  <TrueBrain> in RAID-mirror that is never a problem :)
13:50:11  <TrueBrain> (well, besides for grub :p)
13:50:22  <TrueBrain> (grub is always on your first disk, never on your second)
13:50:55  <Alberth> Ah well, as long as it doesn't happen too often... :P
13:51:00  <TrueBrain> (downside of soft-raid .. in windows it is worse, ntloader is only on the first disk, and no way to install that on your second ....)
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14:07:50  <Tefad> TrueBrain: dd doesn't work?
14:07:56  <TrueBrain> Windows?
14:07:57  <TrueBrain> haha :)
14:08:09  <Tefad> it exists
14:08:12  <TrueBrain> I know
14:08:38  <TrueBrain> how nice that XUL tutorials don't describe how you can fetch data over the web ...
14:09:06  <Wolf01> bbl
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14:31:09  <Terkhen> hello
14:31:47  <SmatZ> hello
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14:39:10  <yorick> hello
14:39:17  <SmatZ> hello
14:54:11  <Eddi|zuHause> hello
14:54:28  <SmatZ> hello
14:54:31  <yorick> hello
14:54:46  <Prof_Frink> hello
14:54:48  <yorick> hello
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15:30:37  <TrueBrain> I think that was the most boring conversation ever ..
15:32:27  <Tefad> hello
15:34:22  <ccfreak2k> Buffalo buffalo buffalo buffalo buffalo buffalo buffalo.
15:35:09  *** Zorn [zorn@g224106123.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds]
15:38:24  <Darkvater> hiya
15:38:26  <Tefad> your spelling is off
15:38:38  <Darkvater> hi Belugas :)
15:38:49  <Tefad> Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.
15:38:55  <yorick> hi Darkvater :)
15:38:58  * TrueBrain considers using @kick ..
15:40:14  *** Tefad was kicked from #openttd by Darkvater [there you go ;)]
15:40:20  <Darkvater> hi yorick
15:40:32  <TrueBrain> I love you Darkvater :)
15:40:48  * yorick wouldn't go thát far
15:40:49  <Darkvater> the feeling's mutual :)
15:40:50  <SmatZ> hello Darkvater :)
15:41:27  * Darkvater is going to dig through the forums to see what's happening :)
15:41:35  <TrueBrain> enjoy :)
15:41:44  <TrueBrain> I am going to do some indoor wall climbing
15:42:12  <TrueBrain> bye all :)
15:42:15  <Darkvater> oh, that's nice as well :)
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15:42:17  <Darkvater> where?
15:42:23  <TrueBrain> Uithof
15:42:24  <Darkvater> hi SmatZ
15:42:29  <yorick> hi SmatZ
15:42:47  <Darkvater> uithof is ok; you can go skiing afterwards :p
15:42:53  <TrueBrain> too expensive :)
15:44:09  <Darkvater> hehe; well take care!
15:44:15  <TrueBrain> will do
15:44:16  <TrueBrain> bye :)
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15:48:32  <Darkvater> oh, yeah darkvater.openttd.org is no more
15:50:35  <yorick> was it ever?
15:50:42  <Darkvater> of course
15:50:50  <Darkvater> I had all my dev stuff there
15:51:04  <yorick> and you do not have that any more?
15:51:29  <Darkvater> nah, I got a mail telling it was going to be removed; cleanup action
15:51:32  <Darkvater> but no worries :)
15:51:45  <Darkvater> firstly I have backups and secondly everything's way too old :P
15:52:21  <yorick> ok
15:52:28  * yorick has no worries anymore
15:52:36  <Darkvater> hihi, I still have a directsound patch
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15:53:21  * yorick still has a infrastructure-sharing patch
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15:58:41  <Darkvater> these 0.6 screenshots are pretty apalling
16:00:11  <yorick> ooh, we have 0.6 screenshots? *watches*
16:05:21  <yorick> Darkvater: are you going to start a challenge about warm-up excercises now?
16:05:54  <Darkvater> haha, why?
16:09:49  <Darkvater> ubidi.h?
16:09:56  <Darkvater> hmm I think I'm missing some things
16:11:23  <Eddi|zuHause> useful.zip?
16:11:35  <yorick> MSVC?!
16:11:50  <Darkvater> probably
16:11:58  <yorick> you're missing sanity
16:12:00  <yorick> :p
16:12:22  <Eddi|zuHause> in which world is that news?
16:13:07  <Darkvater> now that is rude
16:13:51  * yorick stares at Eddi
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16:26:04  <petern> Darkvater, what 0.6 screenshots? :D
16:26:26  <Darkvater> exactly :)
16:27:04  <Darkvater> petern: is this your doing "newgrf.cpp(2440) : warning C4800: 'ChangeInfoResult' : forcing value to bool 'true' or 'false'"
16:27:10  <Darkvater> :)
16:27:17  <Darkvater> btw, do we still have a dev channel?
16:28:51  <petern> lol
16:28:55  <petern> is that still not fixed
16:28:56  <petern> oops
16:29:14  <petern> i don't know, i only use this channel
16:29:14  <Darkvater> I think ' != CIR_SUCCESS'
16:29:55  * petern ponders installing VC++ 2008 express
16:31:05  <Darkvater> I downloaded a valid vs2008 prof from dreamspark
16:31:07  <Darkvater> just in time :P
16:31:10  <Darkvater> https://www.dreamspark.com/
16:31:22  <petern> just in time?
16:31:36  <petern> ah, students
16:31:38  <Darkvater> well, I'm not going to be a student much longer :D
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16:35:11  <benjamingoodger> "what's that? you can't afford your first fix? never mind, this one's on me!"
16:35:34  <SmatZ> oh.... I took ice cream from fridge this afternoon... I am afraid to open it now :-D
16:35:41  <SmatZ> I can feel it's water inside
16:36:02  * SmatZ puts it back to freezer
16:36:17  * SmatZ hopes to nom nom nom later
16:36:31  <Darkvater> hehe we still have a custombridgeheads branch :O
16:36:44  <benjamingoodger> SmatZ: not a good idea *cough*foodpoisoning*cough*
16:37:00  <petern> we do
16:37:03  <petern> it's useless :D
16:37:20  <Darkvater> :) I remember there was a lot of struggle in there
16:37:33  <petern> i remember my first original version was piss easy
16:37:54  <Darkvater> haha
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16:38:41  <Darkvater> oh petern, you're gonna love this...I had a great idea a while back
16:38:54  <petern> what's that, give petern lots of money?
16:39:07  <Darkvater> sorry
16:39:08  <Darkvater>  both with rail/road, whatever sets there's this big issue of drawing
16:39:33  <Darkvater> the base-sprite with all possible combinations, so usually you're either supported or not, or end up sucking like the CS set
16:40:01  <petern> oh
16:40:11  <Darkvater> don't think separation into base+surface is a good idea performance wise, but what if we at load-time generate all sprites needed and just use them as if they were drawn as-is?
16:40:23  <petern> base+surface works fine
16:40:28  <petern> http://hg.openttd.org/developers/peter1138/railtypes.hg/
16:41:42  <Darkvater> oh
16:41:54  <Darkvater> so I guess I'm a bit late with this
16:42:16  <petern> :)
16:50:52  <Darkvater> soo
16:51:01  <Darkvater> lots of work left? :)
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16:51:44  <yorick> always
16:52:12  <Darkvater> :)
16:52:29  <Darkvater> haha, tron is very talkative :P
16:52:36  <Darkvater> 17:39 <Tron> guess so
16:52:47  <Darkvater> all I got from him in the past 20 minutes
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16:53:07  <yorick> tron is actually alive?
16:53:10  <yorick> @seen Tron
16:53:10  <DorpsGek> yorick: Tron was last seen in #openttd 43 weeks, 6 days, 3 hours, 29 minutes, and 42 seconds ago: <Tron> gcc 2.95 is plain obsolete (even has several bugs in its C++ part). further at the very least the justifications given are extremely oversimplified.
16:53:58  <frosch123> ^^ I guess morphos compilation failed 43 weeks, 6 days ago :)
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16:54:48  <Darkvater> hmm, I must be a total newbie by now but are we actually using git for personal development?
16:54:51  <Darkvater> or how's this going?
16:55:03  <yorick> I think it's more hg than git
16:55:04  <frosch123> michi_cc uses git
16:56:37  <Darkvater> git scares me
16:57:01  <frosch123> someone knows another planeset except those in grfcrawler and the "russian planeset for ottd" ?
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16:58:07  <Darkvater> meh too high a trunk-sync / actual development in newgrf_ports
16:58:13  <Darkvater> +ratio
16:58:35  <frosch123> better do not take a look at newgrf_ports :)
16:59:06  <Darkvater> really? celestar said it was ok
16:59:16  <Darkvater> compared to previous attempts at cargodest
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17:00:57  <yorick> you can't compare newgrf_ports with cargodest!
17:01:08  <frosch123> well its specs were designed by someone who has hardly knowledge about nfo
17:01:44  <Darkvater> yorick: no, just the "previous attempts" part; that's why cel started afresh
17:01:53  * Darkvater hides
17:03:56  * yorick hides Darkvater
17:04:47  <Darkvater> my NFO knowledge is severly lacking
17:10:16  <frosch123> http://paste.openttd.org/177675 <- something I wrote some month ago, at the beginning you might find a summary of the current specs, and why they are not useful. At the end is an incomplete draft of a different concept.
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17:14:46  <Darkvater> heh, I need to read up on NFO...too much magic
17:15:10  <yorick> what's the hg command to extract all files from a repository?
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17:36:28  <yorick> how do I use diff to output sane diffs?
17:36:42  <frosch123> diff -Nru
17:37:05  <yorick> thanks :)
17:37:21  <frosch123> well, if you use "-r" you usally also need "-x"
17:37:53  <yorick> hg archive does the trick :)
17:38:04  <yorick> just need to -x .hg_archival :)
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17:43:47  <Rubidium> Darkvater: ubidi's needed for languages like Arabic, Hebrew and Persian, like in http://rbijker.net/openttd/hebrew.png
17:50:48  <petern> hey benjamingoodger, look, pointless translations!
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18:09:32  <Eddi|zuHause> i can't read it, it must be pointless! :p
18:10:24  <George> Sorry, my IRC agent was not working today, were there any questions for me?
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18:12:07  <Eddi|zuHause> !logs
18:12:38  <Eddi|zuHause> er... that used to work...
18:12:59  <Eddi|zuHause> anyway, http://zapotek.paivola.fi/~terom/logs/openttd
18:16:23  <yorick> @logs
18:16:39  <yorick> where's my irc bookmark?
18:16:56  <Eddi|zuHause> you need books to mark them.
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20:06:01  <yorick> strange...patches I generated on hg entirely fail to apply on svn checkouts
20:06:05  <yorick> but not the other way around
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20:25:51  <Wolf01> 'night
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20:28:30  <glx> yorick: patch -p1 to apply hg patch on svn
20:29:05  <glx> patch -p0 for svn patches
20:29:20  <frosch123> gpatch on solaris :p
20:29:56  <yorick> glx: patch -p1 on svn fails
20:30:18  <yorick> it finds all files, but fails to apply any changes
20:30:41  <glx> lots of .rej?
20:30:56  <frosch123> try unix2dos or dos2unix
20:31:18  <yorick> lots of .rej
20:31:23  <yorick> frosch123: tried that
20:31:33  <yorick> it just says "skipping CR at end of line" then
20:31:55  <glx> check the .rej to see why it fails
20:32:30  <yorick> it has no reason
20:33:52  <glx> there's always a reason :) compare the rej and the source
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20:36:34  <yorick> only thing I can find is the difference between "  void UpdateAircraftCache(Vehicle *v);
20:36:37  <yorick> "
20:36:41  <yorick> on the patch
20:36:49  <yorick> and void UpdateAircraftCache(Vehicle *v);
20:36:53  <yorick> " on the source
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20:37:51  <yorick> 2 spaces on the .rej file and none on the source
20:38:47  <yorick> but there is only one "standard" space on the diff
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20:41:33  <yorick> http://paste.openttd.org/177684
20:42:28  <glx> probably EOL then
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20:44:03  <yorick> nope, tried that
20:44:22  <glx> give me the patch so I can try
20:51:12  <yorick> glx: http://senduit.com/8a6180
20:51:31  <yorick> it works using tortoisesvn when I remove a/ and b/
20:53:04  <glx> applies without problem here
20:53:16  <yorick> are you using patch?
20:53:19  <glx> yes
20:53:32  <yorick> what parameters?
20:53:43  <glx> patch -p1 -i test.diff
20:54:23  <yorick> Hunk #1 FAILED at 99.
20:54:55  <glx> what's your patch version ?
20:55:01  <glx> (patch -v)
20:55:38  <yorick> 2.5.4
20:56:03  <glx> gnuwin32 ?
20:56:28  <yorick> it only says patch 2.5.4
20:56:38  <glx> I use 2.5
20:56:58  <glx> you probably use gnuwin32 patch
20:57:00  <yorick> Copyright 1984 - 1988 Larry Wall
20:57:10  <glx> it doesn't like unix eol IIRC
20:57:30  <yorick> no, gnuwin32 is 2.5.9
20:57:40  <yorick> this one is the one that comes with mingw
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20:59:52  <yorick> the gnuwin one just asserts when I feed it that patch
21:00:24  <glx> I use msys patch
21:00:45  <yorick> so do I
21:02:14  <glx> and it says 2.5
21:02:35  <yorick> maybe I'm using newer msys
21:06:00  <glx> hmm I use 2007 msys 1.0.11
21:09:22  <yorick> I'm using 2008 msys 1.0.11
21:13:52  <glx> ok it failed using 2008
21:23:42  <glx> ok patch doesn't like dos eol in patched file
21:23:50  <glx> it's a bug for me
21:35:47  <glx> ok bug reported :)
21:35:59  * glx reverts to previous version
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21:44:40  * yorick gets older version
21:44:49  <yorick> it works :)
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22:06:28  <Eddi|zuHause> hm... lady from the news having trouble pronouncing massachusetts
22:07:13  <yorick> not her fault :p
22:07:16  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: poef!]
22:09:21  <Eddi|zuHause> :o
22:09:28  <Eddi|zuHause> i made him go poef!
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22:39:07  <petern> hmm
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22:42:54  <Nite_Owl> Hello all
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23:26:21  <Sacro> ZOMG
23:26:24  <Sacro> A DARKVATER
23:26:27  <Sacro> ON THE FORUMS
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23:27:44  <fjb> Hello
23:28:35  <Yexo> hello fjb
23:29:04  <fjb> Yexo: I had no time for playing yet. :-(
23:29:21  <Yexo> take you time :p I'm in no hurry
23:29:54  <Yexo> Already severel week (months?) have gone by sinse the last version, so a few more days or a week more doesn't hurt :p
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23:40:34  <fjb> And I'm having a job now, at least one project. So not much for playing OpenTTD anymore. But much fun playing with a microcontroller.
23:43:12  <Belugas> how much do i understand fjb...
23:44:21  <fjb> The microcontroller is really fun ... most of the time... setting times and stuff is way more complicated than programming the arm core.
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23:45:30  <fjb> timers, not times
23:48:51  <Belugas> dunno aobut it.  i'm more into payment processing these days. frustrating job, believe me
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23:57:16  <TrueBrain> oh no, it is a Belugas! :p
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