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00:03:19 <Rubidium> you have to do that manually? 00:05:15 *** Progman [~progman@p57A1F4EA.dip.t-dialin.net] has quit [Remote host closed the connection] 00:18:22 *** KenjiE20|LT [~Kenji@host86-161-232-173.range86-161.btcentralplus.com] has joined #openttd 00:21:12 *** KenjiE20 [~KenjiE20@92.19.156.102] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- *I* use it, so it must be good!] 00:27:40 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Remote host closed the connection] 00:33:09 *** Condac- [~condac@s83-191-224-165.cust.tele2.se] has quit [Ping timeout: 480 seconds] 00:53:31 *** Condac [~condac@s83-191-224-165.cust.tele2.se] has joined #openttd 01:01:02 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 01:01:02 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 01:01:06 *** [alt]buster is now known as [com]buster 01:33:18 *** glx [glx@2a01:e35:2f59:c7c0:e958:ef3e:8ee9:e7b2] has quit [Quit: bye] 01:39:11 *** PeterT [~Peter@c-76-19-209-23.hsd1.ma.comcast.net] has joined #openttd 01:40:26 *** PeterT [~Peter@c-76-19-209-23.hsd1.ma.comcast.net] has quit [] 01:43:04 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 01:43:04 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 01:43:07 *** [alt]buster is now known as [com]buster 01:46:21 *** Tron [~tron@78.52.24.233] has joined #openttd 01:49:51 *** Tron_ [~tron@e179223041.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 02:09:27 *** KenjiE20|LT [~Kenji@host86-161-232-173.range86-161.btcentralplus.com] has quit [Quit: Leaving] 02:10:52 *** theholyduck_ [~holyduck@94.80-202-138.nextgentel.com] has quit [Read error: Connection reset by peer] 02:32:03 *** Chruker is now known as Chruker|nn 03:08:51 *** TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 03:12:51 *** TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has joined #openttd 03:20:38 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has joined #openttd 03:31:44 *** ecke [~ecke@213.195.202.11] has quit [Quit: ecke] 03:39:07 *** TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 03:43:02 *** TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has joined #openttd 03:56:40 *** keikoz [~keikoz@pha75-8-82-230-2-115.fbx.proxad.net] has joined #openttd 04:00:53 <keikoz> hi 04:11:02 *** octo_ [octo@if-loop.org] has joined #openttd 04:12:57 *** octo [octo@if-loop.org] has quit [Ping timeout: 480 seconds] 04:58:46 *** _Muddy [muddy@playing.OpenTTD.no] has joined #openttd 04:58:53 *** Muddy [~muddy@212.251.193.173] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 04:59:01 *** _Muddy is now known as Muddy 05:30:11 <keikoz> please, i have a little question: could someone explain me what are the "secondary colors" that can be choosen in the color dialog box for the liveries ? When i change them, nothing seem to happen ... 05:30:43 <keikoz> (if someone's awake ^^ ) 05:32:33 <kennobaka> I actually only changed the primary on one game, and never noticed anything weird 05:33:48 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 05:34:51 *** tokai [~tokai@p54B82895.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 05:36:47 *** tokai [~tokai@p54B8278D.dip0.t-ipconnect.de] has joined #openttd 05:36:50 *** mode/#openttd [+v tokai] by ChanServ 05:37:51 <keikoz> oh it's not a problem. I'm just really curious 05:47:35 <keikoz> oh, i found the anwser: it can only be used with some newgrf 05:53:02 *** Splex [~splex@c-24-245-55-70.hsd1.mn.comcast.net] has quit [Ping timeout: 480 seconds] 06:16:45 *** Xyzzy [~Albert@vc-41-192-69-30.umts.vodacom.co.za] has joined #openttd 06:28:41 <petern> and the secondary colour selector is only available if a newgrf with secondary company colours is loaded 06:28:42 *** stuffcorpse [~rick@121.98.136.241] has quit [Ping timeout: 480 seconds] 06:31:20 *** andythenorth [~andy@87.113.30.188.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 07:03:06 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 07:12:40 *** Xyzzy [~Albert@vc-41-192-69-30.umts.vodacom.co.za] has left #openttd [] 07:17:46 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 07:19:41 *** phidah [~phidah@1305ds3-oebr.0.fullrate.dk] has joined #openttd 07:33:22 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 07:37:12 *** HerzogDeXtEr1 [~Flex@89.246.190.236] has quit [Read error: Connection reset by peer] 07:41:35 *** reldred [~reldred@115.131.204.231] has joined #openttd 07:53:09 *** Zahl [~Zahl@g227084074.adsl.alicedsl.de] has joined #openttd 07:59:29 *** andythenorth [~andy@87.113.30.188.plusnet.pte-ag1.dyn.plus.net] has quit [Ping timeout: 480 seconds] 08:08:44 *** Zahl_ [~Zahl@g227084074.adsl.alicedsl.de] has joined #openttd 08:15:32 *** Zahl [~Zahl@g227084074.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 08:15:32 *** Zahl_ is now known as Zahl 08:19:53 *** octo_ is now known as octo 08:34:13 *** Xyzzy [~Albert@vc-41-192-77-65.umts.vodacom.co.za] has joined #openttd 08:40:09 *** Eddi|zuHause2 [~johekr@p54B77DC6.dip.t-dialin.net] has joined #openttd 08:46:13 *** Eddi|zuHause [~johekr@p54B77DC6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:50:22 *** Progman [~progman@p57A1FA86.dip.t-dialin.net] has joined #openttd 08:54:23 <dihedral> mornings 09:00:19 <Noldo> hi dih 09:01:44 <dihedral> :-) 09:02:08 *** Splex [~splex@c-24-245-55-70.hsd1.mn.comcast.net] has joined #openttd 09:06:46 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 09:08:21 *** JamieLei [~chatzilla@82-36-80-83.cable.ubr03.harb.blueyonder.co.uk] has joined #openttd 09:13:17 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 09:15:43 *** fonsinchen [~alve@Vab9c.v.pppool.de] has joined #openttd 09:16:20 *** Xyzzy [~Albert@vc-41-192-77-65.umts.vodacom.co.za] has left #openttd [] 09:31:47 *** TrueBrain [~patric@145.118.72.64] has joined #openttd 09:31:50 *** TrueBrain [~patric@145.118.72.64] has left #openttd [] 09:40:42 *** z-MaTRiX [~matrix@nude.lesbianbath.com] has joined #openttd 09:41:42 <z-MaTRiX> hey-ho 09:42:15 *** fonsinchen [~alve@Vab9c.v.pppool.de] has quit [Remote host closed the connection] 09:48:50 *** Singaporekid [~notme@cm203.psi148.maxonline.com.sg] has joined #openttd 09:54:15 *** JamieLei [~chatzilla@82-36-80-83.cable.ubr03.harb.blueyonder.co.uk] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.10/2009042316]] 09:59:49 *** Eddi|zuHause2 [~johekr@p54B77DC6.dip.t-dialin.net] has quit [Remote host closed the connection] 10:00:19 *** Eddi|zuHause2 [~johekr@p54B77DC6.dip.t-dialin.net] has joined #openttd 10:09:52 *** tokai [~tokai@p54B8278D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 10:12:05 *** tokai [~tokai@p54B81A9B.dip0.t-ipconnect.de] has joined #openttd 10:12:08 *** mode/#openttd [+v tokai] by ChanServ 10:16:03 *** Eddi|zuHause2 is now known as Eddi|zuHause 10:24:46 *** worldemar [~tsukimiya@85.114.172.150] has quit [Ping timeout: 480 seconds] 10:26:38 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 10:26:49 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 10:27:13 *** KenjiE20 [~KenjiE20@92.19.184.213] has joined #openttd 10:27:21 <Muddy> i'm in a bit of a pickle.. seems like my openttd server disregards the need to have minimum 2 players connected to let the game get unpaused 10:27:30 <Muddy> now it just keeps going and going 10:28:45 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 10:28:45 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 10:28:48 *** [alt]buster is now known as [com]buster 10:30:12 <Rubidium> what version are you using? And have you set min_active_clients? 10:31:52 <dihedral> and is it an unpatched game? 10:35:08 *** worldemar [~tsukimiya@213.178.38.146] has joined #openttd 10:36:03 <Muddy> just upgraded from 0.7.0 to 0.7.1 to see if that did the trick 10:36:37 <Muddy> and have set min_active_clients a while back, just now when i installed it on another server it seems to disregard it 10:38:15 <Muddy> ohh 10:38:21 <Muddy> i only had min_players 10:38:29 <Muddy> ;) 10:38:38 <dihedral> ... 10:38:46 <dihedral> you are welcome :-P 10:38:57 <Muddy> since when did that change? *reminds himself to read changelog more frequently* 10:39:07 <dihedral> before 0.7 10:39:33 <Muddy> guess i skipped that version when it changed then.. :P 10:39:53 <Muddy> suddenly the game had gone to year 2346 with noone playing 10:40:35 <dihedral> what did you run before 0.7? 10:41:05 <Muddy> think i did run 0.6.9 10:41:43 <Muddy> had some server-upgrades though, so don't have the old binaries anymore 10:41:46 <dihedral> interesting 10:41:52 <dihedral> i never knew there was 0.6.9 10:42:21 <dihedral> i think that has something to do with the fact that 0.6.9 does not exists :-P 10:42:23 <dihedral> *exist 10:42:32 <Muddy> lol 10:42:37 <Muddy> 0.6.7 then 10:42:43 <dihedral> nope 10:42:56 <Muddy> oh well. 0.6.x then 10:42:57 <Muddy> :P 10:43:26 <dihedral> that is really cute :-) 10:43:30 <dihedral> you actually have no idea :-D 10:43:38 <Muddy> can't remember 10:43:54 <Muddy> oh wait, perhaps i have the old config 10:44:13 <dihedral> 0.6.3 was the last stable before 0.7.0 10:44:38 <Muddy> i remember now :) 10:44:55 <Muddy> 0.6.1 according to the old openttd.cfg 10:45:10 <Muddy> that might explain a few things ;) 10:45:23 <Muddy> but i thought i upgraded to 0.6.3 too 10:45:31 <Muddy> oh well, that's in the past 10:46:02 <Muddy> btw, loving OpenTTDLib ;) 10:49:52 <Muddy> customizing atm :) 11:06:21 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 11:08:41 <dihedral> enjoy :-) 11:08:49 <dihedral> if you need any help you know where to find me ;-) 11:15:04 *** George3 [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 11:15:20 <Muddy> that i do :) 11:15:23 <Muddy> thanks 11:21:28 *** LA [~rightwing@82.131.16.156.cable.starman.ee] has joined #openttd 11:22:02 <LA> good afternoon 11:22:25 <LA> planetbaker around? 11:22:55 *** LA is now known as LordAzamath 11:23:05 <LordAzamath> euh 11:23:08 <LordAzamath> planetmaker around? 11:34:00 *** Fenris [~fenris@p5B0D3556.dip.t-dialin.net] has joined #openttd 11:37:15 <Eddi|zuHause> Rubidium: wth is a "WITH!!! Monday"? :p 11:37:41 <Rubidium> Eddi|zuHause: you haven't been looking at the forum enough ;) 11:38:00 <Eddi|zuHause> well, i know about the autoreplacement :p 11:38:35 <LordAzamath> whit whit whit 11:38:38 <Rubidium> Eddi|zuHause: http://www.tt-forums.net/viewtopic.php?p=748358#p748358 11:40:35 <Eddi|zuHause> so, whit monday is what we call "Pfingstmontag" over here? 11:40:45 <Rubidium> likely yes 11:41:09 <Rubidium> (at least, wikipedia says so) 11:41:59 *** LordAzamath [~rightwing@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.10/2009042316]] 11:48:33 *** glx [glx@2a01:e35:2f59:c7c0:fdfb:5040:fbcd:fd2b] has joined #openttd 11:48:36 *** mode/#openttd [+v glx] by ChanServ 11:50:23 *** Dred_furst [~Dred@user-514f10a3.l1.c3.dsl.pol.co.uk] has joined #openttd 11:53:07 *** George [~George@212.113.107.216] has joined #openttd 12:00:17 *** UFO64 [~jmurray@cpe-24-31-129-140.maine.res.rr.com] has joined #openttd 12:02:22 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has quit [Remote host closed the connection] 12:06:34 *** sunkan [~sunkan@c-4f66ff7d-74736162.cust.telenor.se] has joined #openttd 12:08:44 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has joined #openttd 12:13:31 *** HerzogDeXtEr [~Flex@89.246.190.236] has joined #openttd 12:17:32 *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 12:20:15 *** lobster [~michielbi@86.89.201.189] has joined #openttd 12:25:48 *** UFO64 [~jmurray@cpe-24-31-129-140.maine.res.rr.com] has quit [Ping timeout: 480 seconds] 12:27:34 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has quit [Remote host closed the connection] 12:35:34 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has joined #openttd 12:37:15 *** Frostregen [~sucks@dslb-084-058-113-203.pools.arcor-ip.net] has joined #openttd 12:38:49 *** Default__ [~quassel@ks32603.kimsufi.com] has quit [Ping timeout: 480 seconds] 12:40:07 *** bobo_b [~bobo_b@tiberius.ze.tum.de] has joined #openttd 12:55:17 *** Default_ [~quassel@ks32603.kimsufi.com] has joined #openttd 12:56:40 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 13:05:09 *** phidah [~phidah@1305ds3-oebr.0.fullrate.dk] has quit [Read error: Connection reset by peer] 13:11:55 <dihedral> http://www.tt-forums.net/viewtopic.php?p=794570#p794570 the nose in that face looks like balls (& more) :-P 13:12:18 *** phidah [~phidah@1305ds3-oebr.0.fullrate.dk] has joined #openttd 13:13:43 <SmatZ> nasty dihedral :-p 13:13:54 <dihedral> :-P 13:14:02 *** thingwath [~thingwath@morana.sks2.muni.cz] has quit [Quit: It's all over.] 13:14:04 <dihedral> it's not MY face :-P 13:14:20 <SmatZ> :-D 13:14:23 *** thingwath [~thingwath@morana.sks2.muni.cz] has joined #openttd 13:14:36 <dihedral> why would anybody not see that? and then use it as an avatar? :-P 13:17:23 <petern> maybe you're just obsessed 13:19:47 <petern> which for Christians is known as WITH!!! Monday. 13:19:49 <petern> bwahhaha 13:19:51 <petern> stupid filter :p 13:20:38 <Belugas> hello 13:20:38 <Muddy> lol 13:20:49 <Belugas> "you got to get in to get out" 13:21:00 <Belugas> so true when talking aobut office... 13:21:58 *** sulai [~Miranda@p5B2B4551.dip.t-dialin.net] has joined #openttd 13:22:55 <petern> it worked for gabriel 13:23:46 *** sulai [~Miranda@p5B2B4551.dip.t-dialin.net] has quit [Remote host closed the connection] 13:24:33 <Belugas> quite well indeed :) 13:35:35 *** Cryloud [Cryloud@p57B3DA0E.dip.t-dialin.net] has joined #openttd 13:35:42 <CIA-3> OpenTTD: smatz * r16542 /trunk/src/depend/depend.cpp: -Fix [FS#2971](r16307): depend failed on architectures with unsigned char 13:38:16 <Cryloud> hi guys i want create missed 32bpp with zoom stages and missed 8bpp modells 13:38:42 <Cryloud> where i can find a actually list which buildings missed in 32bpp and 8bbp too 13:42:28 *** lewymati [~lewymati@aejj149.neoplus.adsl.tpnet.pl] has joined #openttd 13:49:53 <Eddi|zuHause> anyone remind me which platforms have signed/unsigned char? 13:50:32 <Rubidium> that's kinda undefined 13:52:17 <Eddi|zuHause> it can only be undefined in the standard, as soon as you have an actual compiler, it must be defined 13:52:59 <Rubidium> well, is 'linux' a platform? 13:53:09 <Rubidium> is 'ppc' a platform? 13:54:02 <Eddi|zuHause> no, but "gcc on XY-linux" is a platform 13:54:37 *** lewymati [~lewymati@aejj149.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 13:54:37 <Rubidium> so it's basically 'which instances of compilers have unsigned chars' and 'which instances of compilers have signed chars' 13:54:51 <Rubidium> good luck making a list of that 13:56:09 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has joined #openttd 13:57:34 *** ddfreyne [~ddfreyne@stoneship.org] has joined #openttd 13:59:58 *** ecke [~ecke@213.195.202.11] has joined #openttd 14:01:13 <Eddi|zuHause> "youtube, twitter and facebook will merge to form one super-time-wasting website 14:01:19 <Eddi|zuHause> called youtwitface" 14:01:28 <ddfreyne> Hi. Is this the proper channel for gameplay discussion, or is this mostly a developer-oriented channel? 14:01:46 <Eddi|zuHause> no to both, i'm afraid :p 14:01:46 <dihedral> Eddi|zuHause, LOL 14:01:51 *** neli [micha@88.159.210.43] has quit [Ping timeout: 480 seconds] 14:02:09 <ddfreyne> ah, a "hang around and be as off-topic as possible" channel? :> 14:02:20 <Rubidium> Eddi|zuHause: you're missing pics.nase-bohren.de 14:02:34 <Rubidium> occasionally yes ;) 14:02:42 <Eddi|zuHause> Rubidium: yes, but Conan o'Brien probably did not know about that one :p 14:02:58 <planetmaker> ddfreyne, depends :P 14:03:16 <Eddi|zuHause> Rubidium: neither does it have bash.org 14:03:21 <planetmaker> It's only one thing not discussed: realizm 14:03:27 <Rubidium> bash.org doesn't seem very alive anymore 14:03:42 <Eddi|zuHause> alright then, qdb.us 14:04:07 <Rubidium> don't bring Bjarni on ideas 14:04:28 <Cryloud> learn to spell bad things lol 14:05:18 <TinoDidriksen> Eddi|zuHause, re un/signed...just use C99 types int32_t uint32_t and family to be sure what you're getting. 14:05:41 <ddfreyne> anyway, if someone finds time between bash.org and facebook and icanhascheezburger and whatever... could someone explain me why my trains never make profit? :> 14:06:07 <Eddi|zuHause> ddfreyne: because you use transfer orders when you shouldn't 14:06:10 <ddfreyne> it's a rather good reflection of my real-life management skills at the moment 14:07:01 <ddfreyne> Eddi|zuHause: alright, will give the orders article a good read and check what i'm missing 14:07:38 <dihedral> how the fuck should we know what you are missing in your fridge if we have never seen it's contents?? 14:08:55 <Eddi|zuHause> hey, i like flying blind 14:09:05 <Ammler> pizza 14:09:08 <Cryloud> bier 14:09:13 <Cryloud> beer* 14:09:20 <Eddi|zuHause> more often than not it shows that i actually AM psychic ;) 14:09:30 <Ammler> oh, Cryloud found IRC ;-) 14:09:37 <Cryloud> lol found 14:09:42 <Cryloud> i know there is one :d 14:09:50 <Eddi|zuHause> Ammler: he was here first 14:10:06 <Cryloud> i was here first day i see this openttd development hrhr 14:10:20 <Cryloud> but not much guys reply to my questions ;o 14:10:21 <Cryloud> ^^ 14:10:30 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 14:14:00 <Rubidium> Cryloud: then don't ask the wrong people the wrong question at the wrong time ;) 14:14:27 <dihedral> and wait longer than 1 minute for an answer :-P 14:14:37 <Cryloud> hehe 14:14:48 <Cryloud> it was 15 minutes dude ;) 14:14:49 <Rubidium> and don't expect everyone to know everything 14:14:53 <Cryloud> i know 14:15:02 <Cryloud> that was a joke look at my eyes : ^^ 14:16:05 <Cryloud> now i start hear techno4ever.net = better modelling 14:16:06 <Cryloud> :d 14:16:12 <Rubidium> and asking a question and leaving within a few minutes is.. uhm.. annoying 14:18:08 <dihedral> well can be amusing too :-D 14:18:31 <Eddi|zuHause> only the first 358 times 14:19:24 <Eddi|zuHause> which means it gets boring after 3 weeks 14:22:40 <Cryloud> ^^ 14:23:03 *** theholyduck [~holyduck@94.80-202-138.nextgentel.com] has joined #openttd 14:24:00 *** z-MaTRiX [~matrix@nude.lesbianbath.com] has quit [Ping timeout: 480 seconds] 14:25:47 *** fonsinchen [~alve@Vab9c.v.pppool.de] has joined #openttd 14:31:44 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 14:37:06 *** Frostregen [~sucks@dslb-084-058-113-203.pools.arcor-ip.net] has quit [Quit: und weg] 14:38:40 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 14:45:37 *** sunkan [~sunkan@c-4f66ff7d-74736162.cust.telenor.se] has quit [Ping timeout: 480 seconds] 14:47:06 <Muddy> http://openttd.no/page.php?3 <-- OpenTTDLib implemented, needs a bit work, but i'll get to it ;) easy to fix :D 14:47:38 <Muddy> gonna convert it to use mysql as a backend for serverhostnames and ports 14:50:28 *** sunkan [~sunkan@c-4f661809-74736162.cust.telenor.se] has joined #openttd 14:55:33 *** sunk [~sunkan@c-4f66a9ef-74736162.cust.telenor.se] has joined #openttd 14:58:54 *** dragonhorseboy [~dragonhor@modemcable160.111-57-74.mc.videotron.ca] has joined #openttd 14:59:15 <dragonhorseboy> just wondering about it but is opengfx generally made up of individual author licenses right? 15:00:15 *** sunk [~sunkan@c-4f66a9ef-74736162.cust.telenor.se] has quit [] 15:00:39 *** sunkan [~sunkan@c-4f661809-74736162.cust.telenor.se] has quit [Ping timeout: 480 seconds] 15:01:46 <Yexo> he? OpenGFX is released under the gpl license 15:02:26 <dragonhorseboy> ah ok 15:06:46 <Sacro> I don't think all of it is GPL 15:06:52 <Sacro> not sure all of the first people agreed to it 15:07:59 <planetmaker> Sacro, they did. They were asked and those who didn't agree got their contributions removed. 15:08:08 <Sacro> planetmaker: ah right 15:08:16 <Sacro> i know i posted a reply early on about that 15:08:47 <dragonhorseboy> planetmaker and yexo thanks :) 15:10:50 <dragonhorseboy> btw if you don't mind me asking, just quite what is 'yexo'? ;) 15:10:59 <Yexo> nothing 15:11:34 <dragonhorseboy> heh just a random name I take it? 15:12:07 <Yexo> exactly 15:12:29 <dragonhorseboy> fair enough 15:12:52 <Cryloud> any suggestions ? http://s7b.directupload.net/images/090609/5c9gj7x2.png 15:13:25 <dragonhorseboy> hm say I came up with a silly idea of your name... You Ever Xeroxed Orudg? :) 15:13:34 <dragonhorseboy> heh I missed an E there 15:14:40 <dragonhorseboy> cryloud...hmm..a bit weathering of the walls and maybe the upper rim of the smokestacks being smoke dirty but otherwise looks nice 15:14:45 <planetmaker> Cryloud, I wonder what the big brick / concrete plate on top of the ground floor is supposed to be...? 15:15:14 <planetmaker> and where do the stairs lead to and how does one access the ground floor? 15:15:27 <dragonhorseboy> planetmaker..I'll assume the small door to left of stairs? :) 15:15:37 <Cryloud> hmm i dont know 15:15:43 <Cryloud> i can change it lol ^^ 15:15:45 <dragonhorseboy> and the stones could be a balacony from a back door access on second floor 15:15:48 <planetmaker> it looks a bit magritte - like to me :P 15:15:53 <dragonhorseboy> (would NEED fences tho) 15:16:08 <Cryloud> fences ? ok no prob 15:16:13 <planetmaker> dragonhorseboy, a balcony with no fence? hahaa. Nice for children and drunken people. 15:16:17 <Cryloud> the stairs = directly wy to upper stages 15:16:25 <dragonhorseboy> planetmaker..see what I said, duh? :P 15:16:26 <Cryloud> and the another is an entry to first etage 15:16:31 <Cryloud> sry my english suxx 15:16:44 <dragonhorseboy> cryloud its ok - at least we can comprehend it :) 15:16:48 <Cryloud> there is no balacon 15:16:53 <Cryloud> :p 15:17:01 <dragonhorseboy> cryloud..then what are these stones for? 15:17:27 <Cryloud> was a gimmick i dont now i play a bit with the textures, i can delete it = ) 15:17:52 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has joined #openttd 15:18:10 <planetmaker> Cryloud, it doesn't hurt to have a balcony. But the concrete layer is IMO way too thick 15:18:12 <dragonhorseboy> heh ok 15:18:39 <planetmaker> given the proportions it's about 1.5m or so. 15:19:04 *** ecke [~ecke@213.195.202.11] has quit [Quit: ecke] 15:19:53 <dragonhorseboy> planetmaker what think of my suggestion on the smokestacks anyway? (oh and I dunno but maybe 2 or just 1 instead of four would seem better, what you think?) 15:20:16 <Cryloud> hmm 15:20:17 <planetmaker> one is sufficient. 15:20:19 <Cryloud> ok mom 15:20:32 <planetmaker> or two at most. 15:20:40 <dragonhorseboy> planetmaker yeah 15:21:42 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 15:21:57 *** Chruker|nn is now known as Chruker 15:22:28 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has quit [] 15:23:45 <Cryloud> http://s10b.directupload.net/images/090609/8lulcwwx.png 15:23:50 <Cryloud> i hope its better ^^ 15:23:57 <Cryloud> i use translator for u guys kik 15:23:59 <Cryloud> lol 15:24:01 <dragonhorseboy> planetmaker but anyhow the reason I asked about opengfx license was from wondering about reusing some sprites in another grf .. but its just a thought yet of course 15:24:33 *** ecke [~ecke@213.195.202.11] has joined #openttd 15:24:47 <planetmaker> dragonhorseboy, you may - if it's under a GPL license and you credit the contributors of those sprites. 15:25:03 <Sacro> and include the licence and release souce 15:25:17 <Sacro> *source 15:25:17 <dragonhorseboy> release source? 15:25:21 <planetmaker> Sacro, the first: yes. The latter is not required. Only upon request :) 15:25:34 <planetmaker> dragonhorseboy, all the things which you needed in order to compile the newgrf. 15:25:42 <planetmaker> e.g. nfo files and images. at least 15:25:45 <Cryloud> http://en.wikipedia.org/wiki/GNU_General_Public_License 15:25:46 <dragonhorseboy> planetmaker..ah..yeah I'll pass on that 15:26:04 <Yexo> planetmaker: but if you don't publish the source, you have to make a written offer for providing the source 15:26:12 <dragonhorseboy> license..I'll add that to the readme file 15:26:25 <planetmaker> Yexo, sure. And sure I'll ask for the source then :) 15:26:33 <dihedral> Yexo, really? 15:26:41 <dragonhorseboy> hey dihedral 15:26:46 <Yexo> hello dihedral 15:26:48 <dihedral> :-) 15:26:49 <_ln> dihedral, really 15:26:50 <Yexo> dihedral: serious question? 15:27:13 <dihedral> :-) 15:27:34 <dihedral> Cryloud, where is that house supposed to fit? on a 64x64 map? 15:27:49 <Cryloud> i dondt kniow ? u can change the size on the .png ? 15:27:51 <planetmaker> dihedral, it's a one-tile house it seems to me. 15:27:54 *** ecke [~ecke@213.195.202.11] has quit [] 15:27:54 <Cryloud> i dont know it works 15:27:59 <Cryloud> im only a artist = ) 15:28:24 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 15:28:33 <dihedral> :-) 15:28:40 <planetmaker> and it's hopefully possible to scale it down to 64 pixels width :) 15:28:45 <Cryloud> i want integrate it on 32bpp + zoom and 8bpp, when it would missed in the list 15:28:50 <planetmaker> Cryloud, you may want to try it actually :) 15:29:11 <Cryloud> i dont know how i can try it or test it thats my problem ;) 15:30:01 <Cryloud> yeagh its a 1 tile house 15:30:06 <Cryloud> one* 15:30:37 <Cryloud> i hope it is really missed i showed here http://wiki.openttd.org/City_Buildings_(New_Graphics) 15:31:07 <Cryloud> was 20 minutes of work ) not much but i dont work for useless buildings 15:31:15 <Cryloud> hmm the grammatic its crap right ? :D 15:34:34 *** ecke [~ecke@213.195.202.11] has joined #openttd 15:35:07 <Eddi|zuHause> Cryloud: the house looks nice, but the projection is not right 15:36:56 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has joined #openttd 15:38:25 <Cryloud> lol not again :o 15:38:39 <Cryloud> whats wrong. the angle ? 15:38:59 <Eddi|zuHause> well, you can't send in a picture with the wrong projection... 15:39:40 <Eddi|zuHause> yes, at least the angles are wrong 15:40:19 <planetmaker> Cryloud, the building would IMO also profit, if some of the windows featured flower pots on the outside. 15:41:29 <Cryloud> any props where i can download ? hmm eddi one moment it must fit look here, i have a screenshot with the right angle and it fits 15:42:54 <Cryloud> http://s2b.directupload.net/images/090609/kq2hwscu.png 15:42:56 <Eddi|zuHause> as much as i like flying blind, can i see the settings dialog which shows which projection you use? i know the all the necessary theory, but i can't explain it to you when i don't know what you are able to set up 15:43:25 <Cryloud> i didnt use a specific projection, i rotate the object to the angles 15:44:21 <Eddi|zuHause> it must be a projection... whether you know it or not... 15:44:36 <Cryloud> it is front projection 15:44:41 <Eddi|zuHause> anything showing a 3d object on a flat surface is a projection 15:44:49 <Cryloud> and only i rotate the object with the specific angles 15:45:13 <Cryloud> and render it then 15:45:17 <planetmaker> Cryloud, rotating it is something different than choosing a projection. 15:45:21 <andythenorth> if two pythons are good, are three better? 15:45:58 <planetmaker> a projection is the mathematical method to convert n-dimensional tupels to m-dimensional tupels 15:46:07 <planetmaker> e.g. a 3D coordinate to a 2D coordinate 15:46:57 <Cryloud> hmpf how u know i doesnt fit ? = ( 15:47:06 <Noldo> does it have to be linear? 15:47:07 <planetmaker> nether the rotation of the building nor the rendering actually is part of that 15:47:29 <planetmaker> Noldo, a projection does not need to be linear. This one: yes. 15:47:33 <Cryloud> i was asking here and a gu said it is correct now http://www.tt-forums.net/viewtopic.php?f=36&t=43816 15:47:35 <Cryloud> hmpf 15:47:39 <Noldo> planetmaker: continuous? 15:47:44 <planetmaker> Noldo, e.g. (x,y,z) -> 0 15:47:49 <Eddi|zuHause> Cryloud: on a close look, it might fit, but i can't tell unless i know exactly what projection is used 15:47:53 <planetmaker> is also a projection. Quite trivial, though 15:48:30 <planetmaker> Noldo, not even that. Who tells you that source and destination are continuous sets? 15:48:36 *** LordAzamath [~rightwing@82.131.16.156.cable.starman.ee] has joined #openttd 15:48:37 <Cryloud> its a front projection i show it to u one moment ... 15:48:38 <planetmaker> could be discrete. 15:48:41 <planetmaker> Like R -> N 15:48:51 <planetmaker> no Q -> N 15:48:55 <planetmaker> works continuously 15:49:11 <planetmaker> at least Q is dense(?) 15:49:25 <planetmaker> in the set of real numbers 15:50:10 *** LordAzamath [~rightwing@82.131.16.156.cable.starman.ee] has left #openttd [] 15:50:19 <Eddi|zuHause> dense yes, but not continuous (in the sense that Q has not the cardinality of the continuum) 15:50:48 <planetmaker> well Q is countable, R not, yes. 15:51:02 *** LordAzamath [~rightwing@82.131.16.156.cable.starman.ee] has joined #openttd 15:51:11 <planetmaker> But continuous it is nevertheless. 15:51:19 <Eddi|zuHause> between any two values of Q, there is a value of R between them 15:51:24 <LordAzamath> I can has greet ppl :) 15:51:39 *** Singaporekid [~notme@cm203.psi148.maxonline.com.sg] has quit [Quit: >:3] 15:53:42 <Cryloud> here http://s11b.directupload.net/file/d/1820/nzshftpv_png.htm 15:53:43 <planetmaker> Behold folks: Infrastructure sharing patch beta3 has been released and compiled. Thanks for compilation from the compile farm! 15:54:00 <dragonhorseboy> well I'm going for now 15:54:02 *** dragonhorseboy [~dragonhor@modemcable160.111-57-74.mc.videotron.ca] has left #openttd [] 15:54:10 * LordAzamath thanks the compile farm 15:54:27 <_ln> infrastructure sharing.... when will we see it in trunk? it would be about time. 15:55:09 <Yexo> _ln: as always, when it's done 15:55:15 <planetmaker> _ln, not yet. Still needs testing and it's not done yet. 15:55:29 <planetmaker> But you can help it by playing it a lot and testing all the nasty corner cases :) 15:57:27 <Eddi|zuHause> Cryloud: that looks awfully overcomplicated 15:57:46 <Cryloud> XSI is not easy i know 15:57:57 <Cryloud> on the first look 15:58:30 <Cryloud> but in blender u must create a specific angle with ur camera settings 15:58:40 <Cryloud> and thats be 45 and 30 or 26.56 15:58:52 <Cryloud> when i do that with my objects its the same imo 15:58:55 <Cryloud> i mean ;o 15:59:53 <Cryloud> here is a thread i started in the german xsi community = and one of them has show me how i can do it in xsi (this guys use blender) 15:59:54 <Cryloud> http://xsiforum.de/thread.php?postid=85794#post85794 16:00:03 <Rubidium> how long does it take before 'they' understand that no camera angle with get 'the right' angles? 16:00:09 <Cryloud> guys -s 16:00:52 <Eddi|zuHause> not before "they" understand that a parallel projection is not a perspective view 16:01:21 <planetmaker> Cryloud, yup. Read what Rubidium says. It's not a matter of the camera position. It's a matter of the projection. The conversion from 3D to 2D. 16:02:32 <Belugas> [12:01] <Cryloud> but in blender u must create a specific angle with ur camera settings <--- "U" is a letter, not a word. "UR" is an ancien middle-eastern city. Does not fit in your sentence 16:02:39 <Rubidium> what you need is a projection where a cube (with all edges equally long) shows all vertical edges equally long, instead of the further an edge is away from the camera the smaller it looks 16:02:50 <Cryloud> i have no parallel projection, i can ortographic and perspective 16:03:39 <Cryloud> sry belugas my english isnt perfect i know = ) 16:03:53 <Cryloud> i learned it only over the www 16:04:09 <Belugas> helping you getting it better ;) 16:04:14 <Cryloud> yep 16:04:22 *** fonsinchen [~alve@Vab9c.v.pppool.de] has quit [Remote host closed the connection] 16:05:14 <Rubidium> Cryloud: you need the isometric projection 16:05:17 <Cryloud> so you want say rubidium, i havent to rotate my object, only my camery, that quite a bit complicated to bring the camera right on 16:05:25 <Cryloud> isometric doestn fit too 16:05:47 <Cryloud> i have posted one isometric projection in the thread and one guy checked the angles = is too wrong 16:05:48 <planetmaker> It comes close, but doesn't do it quite. Yes. 16:06:21 <planetmaker> DaleStan actually mentioned the right name of the required projection. 16:06:36 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 16:07:01 <Cryloud> hmm 16:07:37 *** Zorn [~zorn@e177229109.adsl.alicedsl.de] has joined #openttd 16:11:25 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has quit [] 16:12:05 <Cryloud> Orthographic 16:12:16 <Cryloud> Uses an orthographic projection. All camera rays are parallel, and objects do not change size as they change distance from the camera. This projection is useful for architectural and engineering renderings. 16:12:43 <_ln> could also try pornographic projection 16:13:10 <Cryloud> ;o 16:13:15 <Eddi|zuHause> it's actually a really easy mathematical projection you have the basis vectors of your axis x=(1,0,0) (along the back left edge of the tile), y=(0,1,0) (along the back right edge of the tile), and z=(0,0,1) (height of the building. then you have the target vectors of these base vectors in screen coordinates: (1,0,0)->(-2,1), (0,1,0)->(2,1), (0,0,1)->(0,-sqrt(5)) 16:13:30 <Eddi|zuHause> from these three vectors, you can construct the transformation matrix 16:13:48 <planetmaker> Cryloud, yes. But the angle of orthogonal ground lines needs to be a special one. 16:14:29 <Eddi|zuHause> i think the game rounds the sqrt(5) to 2, not sure 16:15:09 <Cryloud> omg ^^^ 16:15:19 <planetmaker> :) 16:15:24 <Cryloud> hard and heavy this projection ... 16:15:39 <Eddi|zuHause> honestly, this is one of the easiest projections of all ;) 16:15:46 <Cryloud> i do a new track for that rofl 16:15:48 <Cryloud> nah 16:15:56 <Cryloud> isometric is easier 16:16:17 <Cryloud> tell to xsi user that projection he looks like me then lol 16:16:55 <Cryloud> hmm it is that ? : 16:16:55 <Cryloud> Optical Center Shift (inches) 16:17:01 <Eddi|zuHause> isometric is the same as these, only the 2 change into 2*sqrt(3) and the sqrt(5) changes into 2 (i think) 16:17:02 <Cryloud> Controls the offset from the camera2019s optical center in X and Y. 16:17:26 <planetmaker> Cryloud, no other projection will do, though... And a center offset neither. 16:18:48 <Eddi|zuHause> hm, without the 2*, i believe 16:19:29 <Eddi|zuHause> i.e (1,0,0)->(-sqrt(3),1), (0,1,0)->(sqrt(3),1), (0,0,1)->(0,-2) 16:19:58 <Eddi|zuHause> that's the (30?) isometric projection 16:20:17 <petern> dimetric 16:20:30 *** frosch123 [~frosch@frnk-590c3d85.pool.einsundeins.de] has joined #openttd 16:21:13 <Eddi|zuHause> no, dimetric is something different 16:21:43 <Eddi|zuHause> dimetric has irregular angles, and a scaling factor of 0.5 on the y axis 16:22:25 <petern> no 16:22:29 *** Zorni [~zorn@g224016175.adsl.alicedsl.de] has joined #openttd 16:22:34 <petern> dimetric just means two of the angles are the same 16:22:46 *** Zorni [~zorn@g224016175.adsl.alicedsl.de] has quit [] 16:22:47 <Cryloud> thats crap, i cant set any angles like that for the camera 16:23:07 <Cryloud> that projection must have a specific name 16:23:55 <planetmaker> dimetric :) 16:24:04 <Eddi|zuHause> petern: no, isometric means all axises(?) have the same scaling factors, dimetric means there are two different scaling factors, and trimetric means three different scaling factors 16:24:31 <Eddi|zuHause> has nothing to do with the angles 16:26:35 <petern> i'll stick with axonometric then :p 16:27:07 <Cryloud> u said parallel 16:27:16 <planetmaker> eh? 16:27:28 <Belugas> ttd-metric 16:27:31 <planetmaker> axes of a coordinate system must not be parallel. 16:27:48 <petern> arctagent(0.5) 16:28:02 <planetmaker> @calc atan(0.5) 16:28:02 <DorpsGek> planetmaker: 0.463647609001 16:28:10 <planetmaker> @calc atan(0.5)*180/3.1415 16:28:10 <DorpsGek> planetmaker: 26.5658346714 16:28:15 <Cryloud> oh man is that shitty :d 16:28:25 <Cryloud> 26.5658346714 16:28:28 <Cryloud> thats what i got 16:28:31 <Eddi|zuHause> planetmaker: parallel projection does not mean the axes must be parallel. it means lines that are parallel in the 3d-model are also parallel in the projected model 16:28:45 <planetmaker> Eddi|zuHause, yes, I know that :) 16:29:35 <Rubidium> the beauty of non-extra-zoom graphics is that it's (almost) unnoticable if you're a few degrees off, with those gigantic ones it becomes very noticable 16:30:07 *** Zorn [~zorn@e177229109.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 16:32:02 <petern> hmm, planetmaker rounded pi incorrectly ;p 16:32:18 <petern> 3.1416, if you go to 4 digits 16:32:36 <planetmaker> hehe :) 16:32:40 <planetmaker> I truncated :) 16:32:41 <petern> you know that 0.0001 of a degree makes a big difference ;) 16:32:51 <Eddi|zuHause> 3.1415926535898... everybody knows that... 16:33:01 <planetmaker> petern, depends upon.... your distance :) 16:33:12 <planetmaker> @calc 0.0001 * 3600 16:33:12 <DorpsGek> planetmaker: 0.36 16:33:19 * Rubidium wonders when people stop rounding pi 16:33:23 <planetmaker> uh... fraction of an arc second 16:33:43 <petern> @calc atan(0.5)*180/pi 16:33:43 <DorpsGek> petern: 26.5650511771 16:33:52 <planetmaker> oh, works :) 16:34:04 <petern> 0.0008 out, infact! 16:34:11 <planetmaker> oh goodness! 16:34:12 <blathijs> Rubidium: More interestingly, is when will they stop calculation when not rounding pi? :-) 16:34:15 <petern> shocking 16:34:16 <Cryloud> masturbate is easier ! 16:34:17 <planetmaker> @calc 0.0008 * 3600 16:34:17 <DorpsGek> planetmaker: 2.88 16:34:21 <Cryloud> :d 16:34:27 <planetmaker> a whole whopping 3 arc seconds. 16:34:40 <petern> best solution: hand draw everything at the correct (i.e. original) size 16:34:44 <Eddi|zuHause> planetmaker: if you are calculating astronomical distances, fraction of a parsec off is still quite some distance ;) 16:34:57 <planetmaker> Eddi|zuHause, I'm well aware of that :P 16:35:12 <petern> Eddi|zuHause, and yet also an acceptable error margin 16:35:22 <Cryloud> wow good work 16:35:27 <frosch123> every good c program needs a "#define PI 3.14" at the top 16:35:31 <Cryloud> i didnt daved my house and have now a failure 16:35:33 <Rubidium> blathijs: in high school I was always allowed to answer pi/2 instead of 1.5..... 16:35:41 <planetmaker> Eddi|zuHause, though at a parsec distance, an arc second difference is "only" 1.5e11 m off :) 16:35:41 <petern> not 3? 16:35:54 <petern> er 16:35:54 <Eddi|zuHause> #define PI 3 /* 1 Kings 7:23 */ 16:35:59 <petern> what is 'daving' a house? 16:36:10 <planetmaker> frosch123, that's very, very ugly and insufficient :) 16:36:30 <frosch123> planetmaker: I was talking about good c programs :) 16:36:34 <Cryloud> wow that piss me off now first error because i changed camera settings byebye building roflmao 16:36:38 <Ammler> make target bundle gone? 16:36:55 <planetmaker> uhm... "good" or good, frosch123 ? :P 16:37:09 <frosch123> "c" 16:37:15 <_ln> the fundamental problem with "#define PI 3.14" is that you cannot change the value of pi without recompiling. 16:37:51 <Eddi|zuHause> <frosch123> planetmaker: I was talking about good c programs :) <- you can say lots of stuff about the members of the empty set 16:38:05 <planetmaker> haha :) 16:38:16 <_ln> a modern application would allow chaning it run-time, perhaps fetching the value from some source online. 16:38:29 <_ln> +g 16:38:43 <Ammler> he just forgot to :/configure 16:38:53 <planetmaker> lol :P 16:38:57 <petern> store it in xml! 16:39:23 <planetmaker> _ln, it's no problem to implement a routine to calculate the missing digits :) 16:39:50 <planetmaker> it exists a method to calculate the n-th digit without knowing all previous ones -iirc 16:39:51 <Eddi|zuHause> <real> 16:39:56 <Eddi|zuHause> <digit>3</digit> 16:39:58 <Eddi|zuHause> <decimal> 16:40:01 <Eddi|zuHause> <digit>1</digit> 16:40:03 <Ammler> couldn't make just "reconfigure" in those cases? 16:40:07 <Eddi|zuHause> <digit>4</digit> 16:40:11 <Eddi|zuHause> [...] 16:40:15 <Eddi|zuHause> </real> 16:40:40 <Eddi|zuHause> damn, must be <decimal/> 16:41:20 <_ln> planetmaker: but if the value of changes to e.g. 5.1415, in that case the online update would be useful. 16:41:49 <petern> pi version 2.1 16:42:09 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has joined #openttd 16:43:18 <Eddi|zuHause> surely, with the many milennia that humanity calculates with pi, we are at versions way beyond that ;) 16:43:46 <planetmaker> hehe, yes 16:47:50 <Cryloud> im lucky -.- 16:48:01 <Cryloud> xsi has it recovered man man 16:48:10 <Cryloud> so i have found the camera settings 16:48:20 <Cryloud> its 2 dina4 letters long ... 16:48:31 <Cryloud> DIN A4 16:52:44 *** Zahl_ [~Zahl@g227084074.adsl.alicedsl.de] has joined #openttd 16:53:53 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 16:55:46 *** bobo_b [~bobo_b@tiberius.ze.tum.de] has quit [Quit: quit] 16:59:33 <Cryloud> check it pls http://s8b.directupload.net/images/090609/koxxhwiw.png 16:59:48 <Cryloud> hmm thats wrong 17:00:21 *** Zahl [~Zahl@g227084074.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 17:00:21 *** Zahl_ is now known as Zahl 17:03:59 *** sunkan [~sunkan@c-4f66a646-74736162.cust.telenor.se] has joined #openttd 17:06:22 <CIA-3> OpenTTD: translators * r16543 /trunk/src/lang/russian.txt: 17:06:22 <CIA-3> OpenTTD: -Update: WebTranslator2 update to 2009-06-09 17:05:46 17:06:22 <CIA-3> OpenTTD: russian - 6 deleted, 276 changed by Lone Wolf (282) 17:07:35 <Cryloud> so o have now a projection with x = 26,5658346714 and y = 45 17:12:21 <Eddi|zuHause> that picture above is definitely not the right projection 17:13:16 <petern> it's not orthographic 17:20:19 <CIA-3> OpenTTD: smatz * r16544 /trunk/src/ (vehicle.cpp vehicle_base.h): -Codechange: use double-linked list for vehicle position caches in order to improve performance (~5% with many vehicles) 17:20:47 *** worldemar [~tsukimiya@213.178.38.146] has quit [Ping timeout: 480 seconds] 17:21:08 <planetmaker> hehe. I just read the last output line "performance (~5% with many vehicles)" and my guess right then "that must be SmatZ work" was right again :) 17:21:22 <SmatZ> ;-) 17:22:22 <Cryloud> its not 26,....... 17:22:25 <Cryloud> its 30 ! 17:23:36 *** LordAzamath [~rightwing@82.131.16.156.cable.starman.ee] has quit [Read error: Connection reset by peer] 17:25:03 *** tosse_ [tosse@tosse.pp.se] has joined #openttd 17:25:16 <petern> wrong 17:26:14 <planetmaker> Cryloud, certainly not :) 17:26:14 *** tosse_ [tosse@tosse.pp.se] has quit [Read error: Connection reset by peer] 17:26:20 <planetmaker> just count the pixels. 17:26:22 *** tosse [tosse@tosse.pp.se] has quit [Read error: Connection reset by peer] 17:26:25 <planetmaker> and do the math 17:26:32 <planetmaker> it's really simple actually. 17:26:39 <petern> tosse's off 17:27:25 <planetmaker> whatever you measure anywhere - there's no way around denying that the tiles' borders have an angle of atan(0.5) with the horizontal line 17:29:35 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:30:02 *** tosse [tosse@tosse.pp.se] has joined #openttd 17:30:38 <petern> or 17:30:45 <petern> arcsin(tan(arctangent(0.5))) = 30 degrees 17:30:49 <petern> *shrug* 17:32:47 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has joined #openttd 17:35:18 <Eddi|zuHause> tan(arctan(.)) is somewhat redundant :p 17:36:14 <petern> most likely 17:36:32 <petern> just plugging things in in the wikipedia equations 17:37:23 <_ln> wikipedia-based math is somewhat dangerous 17:37:44 <Eddi|zuHause> wikipedia-based anything is dangerous 17:38:06 <Eddi|zuHause> we should petition to unconditionally block access to wikipedia 17:38:28 <Eddi|zuHause> it is proven to contain child porn, after all... 17:38:33 <_ln> yes 17:39:45 <Eddi|zuHause> why is reading from a DVD slower than writing on it? 17:40:35 <Eddi|zuHause> i have a DVD+RW, which is writable with x4 speed (~5.5MB/s) 17:40:50 *** neli [micha@88.159.210.43] has joined #openttd 17:40:56 <Eddi|zuHause> when i copy the stuff to the HD, it reads with ~2.1MB/s 17:41:16 <Prof_Frink> Because you need more laser power to write it, which makes it faster. 17:42:00 <SmatZ> when you throw DVD into fire, it will be burned in second 17:42:07 <SmatZ> but nobody ensures it will be readable 17:43:44 <Eddi|zuHause> @calc 4700*1024/30/60 17:43:45 <DorpsGek> Eddi|zuHause: 2673.77777778 17:44:46 <Eddi|zuHause> @calc 4700/30/60 17:44:46 <DorpsGek> Eddi|zuHause: 2.61111111111 17:46:03 <FauxFaux> 'cos you've written to it so many times it needs to read about 20 times per sector to get plausibly good data back? 17:51:10 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 17:59:17 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has joined #openttd 18:16:33 *** andythenorth [~andy@87.113.30.188.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 18:17:36 *** HerzogDeXtEr [~Flex@89.246.190.236] has quit [Read error: Connection reset by peer] 18:18:33 *** HerzogDeXtEr [~Flex@89.246.190.236] has joined #openttd 18:20:29 <Chruker> eddi, are you reading it using the burner or a dvd-rom drive? 18:25:25 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has joined #openttd 18:25:42 <Nite_Owl> Hello all 18:30:40 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has quit [Quit: Leaving] 18:33:07 <Eddi|zuHause> Chruker: it's a burner, but not the same one that was writing the data 18:33:54 <Chruker> hmm, I've had the same problem when I tried reading dvdr's with my dvd-rom drive. But when read with the burner they read normaly 18:34:03 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has joined #openttd 18:34:13 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 18:34:55 <Chruker> iirc, it was something about the laser in the dvd-rom not being able to read the disc good enough 18:48:32 *** Chicago_Rail_Authority [user@c-76-100-52-121.hsd1.va.comcast.net] has joined #openttd 18:50:34 <Chicago_Rail_Authority> Hello 18:51:19 <Chicago_Rail_Authority> Anyone with station-coding knowledge/experience available to chat for a minute or two? 18:52:03 <Yexo> in general you get more response if you just ask what you want to ask, instead of asking for someone to ask or asking for permission to ask 18:52:18 <Chicago_Rail_Authority> Point taken :) 18:53:31 <Noldo> we are salivating to hear what your stationn-coding problem is 18:53:32 *** Zahl_ [~Zahl@g227084074.adsl.alicedsl.de] has joined #openttd 18:53:44 <Chicago_Rail_Authority> Don't get your hopes up...lol 18:53:50 <Chicago_Rail_Authority> When creating a station layout, is it possible to assign 49 unique sprites to a 7x7 station? I'm starting over with trying to learn NFO, and am working with the Wiki, Forum searches, and a ridiculously generic *.pcx that I made with 49 numbered sprites... 18:54:04 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 18:54:19 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has joined #openttd 18:54:21 <Chicago_Rail_Authority> Using GRFMaker, I've managed to get things off the ground, but am not seeing a way to get all 49 squares (I see an odd assortment of about 4 or 5 different tiles) 18:54:54 <frosch123> you are limited to 65536 different sprites per station 18:55:36 <Chicago_Rail_Authority> Thanks, frosch! 18:55:39 <frosch123> take a look at callback 14 18:55:57 <frosch123> and station property 09 18:56:27 <Chicago_Rail_Authority> Will do 18:57:03 <frosch123> hmm, actually 65536 is slightly wrong, only around 32000 18:57:24 *** andythenorth [~andy@87.113.30.188.plusnet.pte-ag1.dyn.plus.net] has quit [Quit: andythenorth] 18:57:38 <Chicago_Rail_Authority> Not to worry - as long as the answer is "something ridiculously greater than 49" that answered my question...lol 18:59:07 *** Zahl [~Zahl@g227084074.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 18:59:07 *** Zahl_ is now known as Zahl 19:05:02 *** sigmund [~sigmund@91.80-202-245.nextgentel.com] has quit [Quit: m?] 19:07:51 *** goodger [~ben@host86-153-44-10.range86-153.btcentralplus.com] has joined #openttd 19:08:53 *** goodger_ [~ben@host86-153-44-10.range86-153.btcentralplus.com] has joined #openttd 19:13:12 *** worldemar [~tsukimiya@213.178.38.146] has joined #openttd 19:13:29 *** goodger__ [~ben@host86-153-44-10.range86-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:14:20 *** goodger__ [~ben@host86-153-44-10.range86-153.btcentralplus.com] has joined #openttd 19:16:11 *** goodger [~ben@host86-153-44-10.range86-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:16:29 *** goodger__ is now known as goodger 19:16:39 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 19:17:06 *** goodger_ [~ben@host86-153-44-10.range86-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:37:43 *** KritiK [~Maxim@78-106-226-231.broadband.corbina.ru] has joined #openttd 19:39:14 *** reldred [~reldred@115.131.204.231] has quit [Read error: Connection reset by peer] 20:05:11 <CIA-3> OpenTTD: smatz * r16545 /trunk/src/train_cmd.cpp: -Cleanup: tunnels have been returning correct SlopeZ since r1 20:06:44 <Eddi|zuHause> that commit message reads weirdly... 20:07:06 <SmatZ> :-( 20:07:46 <Eddi|zuHause> i mean compare SmatZ to SlopeZ ;) 20:08:08 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has quit [Remote host closed the connection] 20:08:09 <SmatZ> :-) 20:08:42 <petern> it does read weirdly :p 20:09:18 <Belugas> hehehe 20:09:36 *** sunkan [~sunkan@c-4f66a646-74736162.cust.telenor.se] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 20:09:37 <Belugas> so from now on, tunnels will not retunr correct SlopeZ :D 20:09:53 <Eddi|zuHause> i can't really figure out what was actually changed 20:10:04 <petern> removing a workaround that wasn't needed 20:12:16 *** oskari89 [oskari89@88.193.124.243] has joined #openttd 20:14:36 *** bobo_b [~bobo_b@tiberius.ze.tum.de] has joined #openttd 20:15:09 *** Eddi|zuHause [~johekr@p54B77DC6.dip.t-dialin.net] has quit [Remote host closed the connection] 20:15:24 *** Eddi|zuHause [~johekr@p54B77DC6.dip.t-dialin.net] has joined #openttd 20:17:39 *** bobo_b [~bobo_b@tiberius.ze.tum.de] has quit [] 20:20:16 *** dragonhorseboy [~dragonhor@modemcable160.111-57-74.mc.videotron.ca] has joined #openttd 20:20:38 <dragonhorseboy> hm drats..when did anyone see purno? 20:21:01 <Yexo> @seen purno 20:21:01 <DorpsGek> Yexo: purno was last seen in #openttd 42 weeks, 0 days, 5 hours, 13 minutes, and 46 seconds ago: <Purno> ey 20:21:17 <planetmaker> :O 20:21:34 <planetmaker> dragonhorseboy, mail him via forum mail 20:21:52 <dragonhorseboy> oh didn't realize there was a bot in here as well (I was thinking of patchbot :p ) 20:22:52 <Nite_Owl> also you might want to ask your PBS question here 20:22:56 <dragonhorseboy> planetmaker..we'llsee 20:23:04 <dragonhorseboy> nite_owl..its not even the same pbs so? :P 20:23:21 <Nite_Owl> sorry - my bad 20:23:34 <dragonhorseboy> nite_owl..yeah it can be a bit confusing..two different pbs systems 20:24:50 <oskari89> Different PBS? 20:24:58 <oskari89> Hmm, LR PBS? 20:26:15 <Nite_Owl> no - between OpenTTD & TTDP 20:27:16 *** ecke [~ecke@213.195.202.11] has quit [Quit: ecke] 20:29:14 *** ecke [~ecke@213.195.202.11] has joined #openttd 20:33:57 <dragonhorseboy> well if anyone here does know about pbs for the patch (rather than ottd's :p ) .. I'm wondering how long the reserved rail sections can be? (I'm sure it can be more than 2 tiles but..well just wondering what the limit actually was) 20:36:19 *** Tron [~tron@78.52.24.233] has quit [Ping timeout: 480 seconds] 20:36:28 <dragonhorseboy> :) 20:37:00 *** Tron [~tron@g227082160.adsl.alicedsl.de] has joined #openttd 20:37:00 *** Fenris [~fenris@p5B0D3556.dip.t-dialin.net] has quit [Quit: Nettalk6 - www.ntalk.de] 20:38:17 *** Zahl_ [~Zahl@f051085131.adsl.alicedsl.de] has joined #openttd 20:39:07 <dragonhorseboy> nite_owl you ever tried to make and manage a busy city rail station? :) 20:39:26 <Nite_Owl> Yes 20:40:26 <dragonhorseboy> I used to .. crazy without pbs .. re all trains waiting each turn at the underused junction :) 20:43:14 <Rubidium> dragonhorseboy: http://www.tt-forums.net/viewtopic.php?p=380865#p380865 ? 20:43:16 <dragonhorseboy> nite_owl oh I do sometimes still use pbs on these certain mainline crossovers... 20:43:23 <Nite_Owl> either your junction was too big or you did not have enough platforms for the amount of trains or your trains were not spaced out enough 20:43:49 <dragonhorseboy> lets just say the northbount train passes by the southbound trains without any actual signals between the two lines at all :D 20:44:19 <dragonhorseboy> nite_owl.. nah with pbs the junction gets full with almost no trains waiting for long so, go figure with that 20:44:58 <dragonhorseboy> ah 64 tiles .. thats lot more than I thought .. thanks a lot nite_owl :D 20:45:32 <Nite_Owl> thank Rubidium not me 20:45:39 *** lewymati [~lewymati@aejk142.neoplus.adsl.tpnet.pl] has quit [] 20:45:47 *** Zahl [~Zahl@g227084074.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 20:45:47 *** Zahl_ is now known as Zahl 20:45:50 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 20:46:29 <dragonhorseboy> hmm 64 .. maybe I could try elborate (right spelling?) crossover&flat junctions into a large station and see how well it works :) 20:46:31 <Eddi|zuHause> two names with same length and same colour... you can get confused ;) 20:47:10 <dragonhorseboy> eddi...sorry I just realized that now..sometimes when the room scrolls by fast I always assume the person I was talking to the most 20:47:17 <planetmaker> I don't see two names with same colour :) 20:47:33 <dragonhorseboy> planetmaker..I only see one single colour in the room .. black ON EVERYONE :D 20:47:38 <dragonhorseboy> heheh 20:48:45 <Nite_Owl> I can not speak for TTDP PBS as I am not familiar with it 20:50:39 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 20:50:39 *** [alt]buster is now known as [com]buster 20:52:09 <DaleStan> dragonhorseboy: There are actually two limits: PBS paths may be at most 64 tiles, of which at most 7 may be junction tiles. 20:53:29 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/] 20:53:37 <Eddi|zuHause> that sounds... limited... 20:54:05 <Eddi|zuHause> but maybe i'm just spoiled by YAPP's awesomeness ;) 20:55:43 <Nite_Owl> I was hoping DaleStan would chime in there 20:57:20 <DaleStan> It probably wouldn't be that hard to raise the 7, but raising it too much could cause stack overflow. 20:57:36 <dragonhorseboy> nah dalestan.. 7 is more than plenty 20:57:58 <Belugas> as long as it's not a steak over-burned... 20:57:59 <dragonhorseboy> imagine a junction that is 7x7 tiles large .. I mean who would actually do THAT completely unsignalled? :) 20:58:14 <Eddi|zuHause> maybe TTDP's small maps cause a generally more compact building style, so 7 tiles may be enough, i don't want to judge that 21:02:29 <Belugas> and now... 21:02:31 <Belugas> good night 21:02:45 <Nite_Owl> later Belugas 21:02:56 <planetmaker> night Belugas 21:02:59 *** frosch123 [~frosch@frnk-590c3d85.pool.einsundeins.de] has quit [Remote host closed the connection] 21:03:19 <petern> dragonhorseboy, saying "7x7" implies you've not understood the limits 21:04:25 <Eddi|zuHause> http://www.tt-ms.de/forum/attachment.php?aid=1509 <- i think i have paths with more than 7 crossings here 21:05:19 <Eddi|zuHause> i count 11, anyone beat that? 21:05:44 <Eddi|zuHause> hm, 12 even 21:06:08 <Rubidium> a crossing is a tile with 2 or more rail pieces, right? 21:06:44 <Eddi|zuHause> yes, that was my assumption 21:06:56 <Eddi|zuHause> well, two non-parallel rail pieces 21:07:44 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has quit [Ping timeout: 480 seconds] 21:07:49 <Ammler> hmm, if I have a lag of around 10 secs, when I push Multiplayer to open the server lobby, is that again a fw issue 21:08:01 <Eddi|zuHause> hm, now i counted one with 15 21:09:02 <Eddi|zuHause> i could make a call-in show out of this, and earn millions... 21:12:43 <Xaroth> Ammler: i have that as well, but only when it tries to re-query the 'last server' entry 21:12:50 <Xaroth> it just hangs for a few seconds, then continue 21:13:18 *** stuffcorpse [~rick@121.98.136.241] has quit [Quit: leaving] 21:13:47 *** fonsinchen [~alve@Vab9c.v.pppool.de] has joined #openttd 21:13:50 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 21:14:32 <Ammler> Xaroth: in trunk? 21:16:03 <Xaroth> r..whatever ottdc is running 21:17:01 <Xaroth> i have a hunch it's got something to do with querying the server, as before it hangs it has no server info, just the ip, when it's not hanging anymore it has the server details 21:18:08 <dragonhorseboy> hmm yeah I did try a quick station setup (as if it could ever actually support busy large trains .. population is only 716, ha) and it looks possible to make a simple 3-platforms station that only need one enterance and one exit pbs signals for the mainline side 21:18:35 <dragonhorseboy> train only has to clear one tile of track out of platform to make it free for next pbs trains to enter same platform 21:18:59 <dragonhorseboy> I'll have to try make a scenario with a real city to try it out 21:19:03 <dragonhorseboy> (not now tho) 21:19:04 <Ammler> ah, if I have some unreachable servers in my fav list, maybe 21:20:15 *** goodger_ [~ben@host86-153-44-10.range86-153.btcentralplus.com] has joined #openttd 21:20:59 <dragonhorseboy> rubidium want me upload a screenshot? keeping in mind I just threw it together in only a minute so its not as streamlined as I would had liked it 21:26:22 <dragonhorseboy> eddi that is quite some mess of rails there heh .. is that a ET86 (or did I recall the wrong class?) on the short passenger line there? I kinda can tell these apart from other emus because they have the odd locomotive cab smacked in middle between two coaches 21:26:56 <Eddi|zuHause> ET-87 i believe it's called 21:27:02 *** goodger [~ben@host86-153-44-10.range86-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 21:27:08 <dragonhorseboy> (and I only can guess you have four prussia steam locomotives there.. green boilers gives it away) 21:27:10 <dragonhorseboy> ah yeah 21:27:30 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 21:27:36 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 21:27:40 <Eddi|zuHause> yes. the black ones on the freight trains are of the same class 21:27:45 <Eddi|zuHause> just... black ;) 21:27:46 <dragonhorseboy> eddi did you ever build TEE trainsets? (the turbine powered cream/red yeah) 21:28:14 <Eddi|zuHause> yeah... i have a picture like that... wait 21:28:24 <dragonhorseboy> I always seem to build these so often for some reason :P 21:29:32 <dragonhorseboy> I do keep them short (so usually they rarely venture into the large cities unless its in middle of their run) because I find that otherwise they seem to have difficulity keeping up speed over up&down's associated with bridges and slight grades 21:29:49 <dragonhorseboy> usually 3 to 6 carriages I think it was 21:30:25 <dragonhorseboy> larger or more-frequently-stopping trains almost always get some good decidated locomotives of the BR1xx classes :) 21:31:13 <dragonhorseboy> starting with both single and doubleheaded BR112 up to TEE-painted BR160 hauled sets .. usually 11-20 carriages per train as if that tells you how much work they have cut out for them! 21:32:25 <Eddi|zuHause> hm, i can't find a picture of them... i only have a locomotive powered TEE set www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2017.%20Okt%201981.png 21:33:06 <Eddi|zuHause> some electric ones as well 21:33:34 <Eddi|zuHause> i'm sure i had the turbine powered in this game, but i don't seem to have a picture 21:33:36 <dragonhorseboy> V200? 21:35:26 <Eddi|zuHause> yes, that is a V200 21:36:40 <dragonhorseboy> thought so..hard to miss them 21:36:51 <dragonhorseboy> red with gray roof .. and the sides slanting inward at top 21:37:09 <dragonhorseboy> although if you looked for one in real life you can also tell by the Y shaped exhaust ports 21:38:06 *** Dred_furst [~Dred@user-514f10a3.l1.c3.dsl.pol.co.uk] has quit [Read error: Connection reset by peer] 21:38:42 <dragonhorseboy> eddi...oh yeah and somewhere last year (forgot which month exactly) the very last VT-95 (although it wasn't red but anyway) was finally retired from service for good - replaced by road buses somewhat insultingly enough 21:38:58 <dragonhorseboy> 'today's railway: europe' had one article on this 21:40:52 <dragonhorseboy> hm brb to eat 21:42:57 *** Cryloud [Cryloud@p57B3DA0E.dip.t-dialin.net] has quit [Quit: Bye for now!] 21:48:54 *** Zahl_ [~Zahl@f051085131.adsl.alicedsl.de] has joined #openttd 21:56:09 *** Zahl [~Zahl@f051085131.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 21:56:09 *** Zahl_ is now known as Zahl 22:01:57 *** stuffcorpse [~rick@121.98.136.241] has quit [Ping timeout: 480 seconds] 22:02:42 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has quit [Quit: Bitches.] 22:04:23 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 22:10:20 <dragonhorseboy> back 22:10:30 <dragonhorseboy> just need make a few more trains then I'll show you something eddi ;) 22:16:29 *** Chrill [~chrischri@80.216.60.117] has joined #openttd 22:16:54 *** kkb110 [~kkb110@c-68-82-181-52.hsd1.de.comcast.net] has quit [Quit: Leaving.] 22:24:21 <dragonhorseboy> you still around eddi? 22:32:49 *** Chrill [~chrischri@80.216.60.117] has quit [] 22:37:09 <dragonhorseboy> bah guess another time 22:37:21 *** dragonhorseboy [~dragonhor@modemcable160.111-57-74.mc.videotron.ca] has left #openttd [] 22:42:16 *** Chicago_Rail_Authority [user@c-76-100-52-121.hsd1.va.comcast.net] has left #openttd [] 22:42:51 *** KritiK [~Maxim@78-106-226-231.broadband.corbina.ru] has quit [Quit: Leaving] 22:46:40 *** fjb [~frank@p5485D1CC.dip.t-dialin.net] has joined #openttd 22:46:50 <Eddi|zuHause> that's a prime example... 22:46:52 <fjb> Hello 22:47:01 <Eddi|zuHause> a) use tab completition for highlighting people 22:47:26 <Eddi|zuHause> b) just say what you want to say, instead of waiting for people to say that they are listening 22:48:14 <Eddi|zuHause> the kids never learn... 22:48:51 <SmatZ> :o) 22:49:48 * fjb never says that he is is never listening. 22:52:13 *** fonsinchen [~alve@Vab9c.v.pppool.de] has quit [Remote host closed the connection] 23:03:23 *** theholyduck_ [~holyduck@94.80-202-138.nextgentel.com] has joined #openttd 23:07:44 *** GoneWacko [~GoneWacko@i44172.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 23:08:22 *** reldred [~reldred@115.131.193.86] has joined #openttd 23:09:37 *** theholyduck [~holyduck@94.80-202-138.nextgentel.com] has quit [Ping timeout: 480 seconds] 23:12:33 *** kkb110 [~kkb110@c-68-82-181-52.hsd1.de.comcast.net] has joined #openttd 23:12:41 <kkb110> hi, I have a question 23:13:13 <kkb110> does aystar in openttd consider reforming map landscape? 23:13:42 <Yexo> the ai pahtfinder libraries do not consider terraforming at the moment 23:13:50 <kkb110> ok thank you 23:14:12 *** Zahl [~Zahl@f051085131.adsl.alicedsl.de] has quit [Quit: *schiel*] 23:15:12 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Ping timeout: 480 seconds] 23:17:36 *** Progman [~progman@p57A1FA86.dip.t-dialin.net] has quit [Remote host closed the connection] 23:22:49 <CIA-3> OpenTTD: smatz * r16546 /trunk/src/misc/hashtable.hpp: -Codechange: use array member instead of allocating in costructor and freeing in desctructor 23:24:59 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 23:25:31 <Nite_Owl> Need to feed - later all 23:25:34 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 23:31:43 <capleton> hello 23:31:56 <capleton> i got an idea, kinda. 23:33:03 *** Eddi|zuHause [~johekr@p54B77DC6.dip.t-dialin.net] has quit [] 23:33:12 <capleton> why not make a function for switching the view, turn it 90 degrees clockwise or something, i know there are functions to remove buildings, trees etc but i think this would be really cool. 23:33:20 *** Eddi|zuHause [~johekr@p54B77C05.dip.t-dialin.net] has joined #openttd 23:33:27 <capleton> there's probably some work to be done codewise though :P 23:33:46 <capleton> too bad im not that good in C, would be nice too help out 23:35:01 <CIA-3> OpenTTD: smatz * r16547 /trunk/src/map.cpp: -Codechange: make CircularTileSearch a tiny bit faster 23:35:04 <Eddi|zuHause> common suggestion. basically impossible to do. 23:36:15 <Eddi|zuHause> the problem is not the programming, the problem is the graphics 23:36:27 <Eddi|zuHause> there are no "backside" views of most buildings 23:37:03 <SmatZ> use the "frontside" grphics :) 23:37:32 <Eddi|zuHause> this is not possible for buildings which have rectangular shape 23:37:46 <Eddi|zuHause> e.g. the bank (2x1), or the hotel (1x2) 23:38:14 <SmatZ> you have to "swap tiles" too 23:38:36 <SmatZ> but yes, it will be impossible for irregular shapes like rail stations 23:39:42 <Eddi|zuHause> you would at least have to dynamically calculate a vertically flipped view 23:40:05 <Eddi|zuHause> which might make writings appear in reverse 23:40:18 <SmatZ> :-) 23:41:07 <kkb110> for the bank like 2x1, I think it can be done just by filliping the graphic left-right isn't it? 23:41:13 <capleton> [01:37] <SmatZ> use the "frontside" grphics :) 23:41:17 <capleton> yeah, like that 23:41:31 <capleton> don't switch the graphics, just switch the viewpoint 23:41:37 <capleton> would work :) 23:41:49 <capleton> allthough maybe awkward 23:41:50 <capleton> hehe 23:42:11 <Eddi|zuHause> it would not. i explained some of the critical cases 23:42:34 <capleton> yeah i saw 23:42:40 <capleton> damn, too bad. 23:42:41 <Eddi|zuHause> other examples are the airport buildings 23:42:48 *** HerzogDeXtEr1 [~Flex@89.246.177.164] has joined #openttd 23:42:49 <capleton> a flipped view would be really cool 23:42:53 <SmatZ> or steel mill, for example 23:42:57 <kkb110> oh I see airports right that's a problem 23:43:01 <capleton> yeah i see your point 23:43:57 <capleton> on a complete other subject, anyone of you a hockeyfan? 23:44:11 <Eddi|zuHause> no. 23:44:21 <Eddi|zuHause> nobody here is. 23:44:44 <capleton> ah, you're the PR man? 23:44:47 <capleton> ;) 23:44:51 <SmatZ> #openfaceoff ;) 23:45:00 <capleton> haha 23:49:54 *** HerzogDeXtEr [~Flex@89.246.190.236] has quit [Ping timeout: 480 seconds] 23:52:14 *** Sionide [sionide@cornflakes.imen.org.uk] has quit [Ping timeout: 480 seconds] 23:54:23 *** theholyduck [~holyduck@94.80-202-138.nextgentel.com] has joined #openttd