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00:09:47 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 00:17:12 <CIA-4> OpenTTD: smatz * r18451 /trunk/config.lib: -Fix (r18360): LDFLAGS could contain different compiler flags than CFLAGS when compiling strgen (Rubidium) 00:27:18 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 00:27:19 *** Chrill` [~chrischri@80.216.60.117] has joined #openttd 00:27:33 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Remote host closed the connection] 00:29:02 *** fjb_ [~frank@p5485F957.dip.t-dialin.net] has joined #openttd 00:29:59 *** Chrill [~chrischri@80.216.60.117] has quit [Ping timeout: 480 seconds] 00:30:06 *** Chrill` is now known as Chrill 00:30:09 *** dfox [~dfox@r11jn246.net.upc.cz] has quit [Ping timeout: 480 seconds] 00:32:35 *** fonsinchen1 [~alve@brln-4dba8c42.pool.mediaWays.net] has joined #openttd 00:32:38 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: Tsch?ss] 00:33:03 *** Eddi|zuHause [~johekr@p54B77A20.dip.t-dialin.net] has quit [] 00:33:25 *** Eddi|zuHause [~johekr@p54B77BAA.dip.t-dialin.net] has joined #openttd 00:36:07 *** fjb [~frank@p5485F809.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:36:35 *** fonsinchen [~alve@brln-4dbabf2b.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 00:43:38 *** fjb_ is now known as fjb 00:48:54 *** Chrill [~chrischri@80.216.60.117] has quit [Quit: Let's have some fun, this beat is sick. I wanna fuck Tenebrae's mind up. Therefore I sing Lady Gaga. ta ta, as mr. orudge would have said] 00:49:59 *** dfox [~dfox@r11jn246.net.upc.cz] has joined #openttd 00:52:17 *** zodttd [~me@user-0c90n1c.cable.mindspring.com] has joined #openttd 00:53:38 *** zodtttd [~me@user-0c90n1c.cable.mindspring.com] has joined #openttd 00:58:00 *** fonsinchen1 [~alve@brln-4dba8c42.pool.mediaWays.net] has quit [Remote host closed the connection] 00:58:18 *** zodttd2 [~me@user-0c90n1c.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 01:00:19 *** Pullu [~Keegi@82.131.109.59.cable.starman.ee] has joined #openttd 01:00:26 *** zodttd [~me@user-0c90n1c.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 01:07:00 <Pullu> hey all, I have a problem. At some moment my trains in huge station started to wait. After finishing loading but before moving one they wait for 10 days 01:07:13 <Pullu> it's a really weird bug 01:07:19 <Pullu> do you know a cure against it? 01:07:29 <De_Ghosty> the cure to any bug is 01:07:32 <De_Ghosty> ask a doctor 01:07:32 <De_Ghosty> :o 01:07:49 <Pullu> any doctors here? 01:08:23 *** Pullu [~Keegi@82.131.109.59.cable.starman.ee] has left #openttd [] 01:08:49 *** Pullu [~Keegi@82.131.109.59.cable.starman.ee] has joined #openttd 01:09:34 <Pullu> ok I'm back, did I miss any solutions to that? 01:13:11 <Pullu> anybody here at all? 01:16:18 <Eddi|zuHause> Pullu: did you set a timetable? 01:16:18 <fjb> No 01:16:25 <Pullu> nope 01:16:35 <Eddi|zuHause> Pullu: are you sure? 01:16:48 <fjb> Or set to full load? 01:17:06 <fjb> Oh, after finish loading. 01:17:58 <Pullu> yes sure, I just checked, no timetable 01:18:03 <Pullu> no full load 01:18:06 <Pullu> just usual load 01:18:30 <Pullu> 100% usual load, no special orders on those trains 01:19:18 <Pullu> I have 2 huge stations that loads of small trains feed bunch of long ones. Now the long ones are just waiting before leaving station 01:19:45 <Pullu> they sit there, the load % next to train shows 100% but they don't leave 01:20:27 <sparrL> any unusual activity on signals beyond the station? 01:20:42 <sparrL> what is the status of the train? i mean, if you click the train, what does the bottom of the window say? 01:20:54 <sparrL> during those 10 days, that is 01:21:34 <Pullu> it shows loading 01:21:56 <Eddi|zuHause> Pullu: which version are you using? 01:22:16 <Eddi|zuHause> if the answer is 0.7.4 or r184xx then provide a savegame 01:22:17 <Pullu> I had an older nightly before, now swiched to new one, nothing changed 01:22:28 <Pullu> r18449 01:28:43 *** Fuco [~a@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 01:29:18 <Ammler> Pullu: is your train longer than the station plattform? 01:29:31 <Pullu> nopw 01:29:32 <Pullu> no 01:29:40 <Pullu> It's as long as station 01:29:51 <Pullu> and those trains were visiting the same station before without any problems 01:30:24 <Ammler> maybe you changed from rail to erail 01:30:34 <Ammler> and the new locks are erail :-) 01:30:59 <Ammler> -c 01:32:05 <Ammler> ah, they load, ok forget my last tip :-) 01:32:58 <Pullu> yeah, it doesn't look like there is a problem with tracks or smth, they just load in station 01:35:21 <Ammler> if you skip the order, they go the other station? 01:35:48 <Pullu> yes 01:37:14 <Eddi|zuHause> man... compiling takes fricking forever... 01:38:10 <Eddi|zuHause> closing in on 15 minutes 01:39:03 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has quit [Ping timeout: 480 seconds] 01:40:39 *** HerzogDeXtEr1 [~Administr@88.130.159.15] has quit [Read error: Connection reset by peer] 01:41:45 <Pullu> the weird thing is that only the long trains (they are on their own tracks and own part of station) are waiting 01:41:50 <Pullu> not short ones... 01:41:52 *** worldemar [~woldemar@213.178.44.216] has quit [Ping timeout: 480 seconds] 01:44:27 <Eddi|zuHause> but they do have a timetable 01:47:58 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 01:50:40 <Pullu> ? I never put them any timetables. I'm absolutely sure... 01:50:50 *** worldemar [~woldemar@213.178.44.216] has joined #openttd 01:53:23 <Eddi|zuHause> but you did. 01:54:52 <sparrL> Eddi|zuHause: how do you know? 01:55:06 <Eddi|zuHause> i have eyes? 01:55:28 <Pullu> but Eddi, it all worked well before, no delays anywhere 01:55:42 <Pullu> and there are 2 sets of trains with separate orders 01:55:44 <Eddi|zuHause> Pullu: maybe your trains got faster? 01:55:51 <Pullu> (inner and outer line) 01:56:22 <Eddi|zuHause> anyway, they're telling stuff like "700 ticks early" 01:56:43 <Eddi|zuHause> which is basically your "10 days delay" [10 days = 740 ticks] 01:56:46 <Pullu> there are even no depots on the line, and this is only type or train that I have in the game... 01:57:05 <Pullu> well thanks anyways 01:57:12 <Pullu> sorry for all the trouble... 01:57:40 <Eddi|zuHause> [i hate it when i'm right the first time, and nobody believes me...] 01:58:00 <Eddi|zuHause> [i always get reminded of "have you tried turning it off and on again?"] 02:09:35 *** KritiK [~Maxim@78-106-62-108.broadband.corbina.ru] has quit [Quit: Leaving] 02:12:23 *** KenjiE20|LT [~KenjiE20@host86-171-53-144.range86-171.btcentralplus.com] has joined #openttd 02:12:51 *** KenjiE20 [~KenjiE20@92.8.119.136] has quit [Quit: ????] 02:17:01 *** fjb_ [~frank@p5485F957.dip.t-dialin.net] has joined #openttd 02:17:40 *** fjb [~frank@p5485F957.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 02:25:29 *** fjb_ is now known as fjb 02:34:21 *** bobo_b [~bobo_b@host104.natpool.mwn.de] has joined #openttd 02:34:28 <bobo_b> hi there 02:35:05 <bobo_b> does anyone know if the server works on mac yet? 02:39:00 <glx> why would they not work ? 02:49:32 <bobo_b> well, it didn't work 6 months ago 02:49:34 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 03:00:07 *** Guest1018 [~bergee@98.250.52.144] has joined #openttd 03:33:18 *** llugo [~lugo@mgdb-4db8cbe8.pool.mediaWays.net] has quit [Remote host closed the connection] 03:36:25 *** Zahl [~Zahl@2002:4e34:d387:1:516a:60dc:3ab0:7f5b] has quit [Quit: *schiel*] 03:48:41 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 03:49:08 *** glx [glx@2a01:e35:2f59:c7c0:f98a:7331:708c:3f25] has quit [Quit: bye] 04:20:02 *** bobo_b [~bobo_b@host104.natpool.mwn.de] has quit [Quit: wiedersehen] 04:51:55 *** Guest1018 [~bergee@98.250.52.144] has quit [] 04:52:19 *** Bergee [~bergee@98.250.52.144] has joined #openttd 05:24:33 *** KenjiE20|LT [~KenjiE20@host86-171-53-144.range86-171.btcentralplus.com] has quit [Remote host closed the connection] 05:52:08 *** thingwath [~thingwath@r2ap232.net.upc.cz] has quit [Ping timeout: 480 seconds] 05:59:43 *** pw- [~w00f@96.243.199.76] has joined #openttd 05:59:48 <pw-> i just found out about 0 AD 05:59:58 <pw-> i am now way excited 06:21:35 <sparrL> there was no 0AD :-p 06:26:48 *** Pullu [~Keegi@82.131.109.59.cable.starman.ee] has left #openttd [] 07:04:08 <pw-> yeah, and mario isn't a real plumber, either 07:04:18 <pw-> doesn't mean i enjoy his games any less 07:18:54 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:35:55 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 07:52:57 *** thingwath [~thingwath@r2ap232.net.upc.cz] has joined #openttd 08:01:02 *** Goulp [~Goulp@nt2001.opsio.fr] has joined #openttd 08:01:52 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Quit: Flieht, ihr Narren!] 08:01:56 <Goulp> @seen Belugas 08:01:56 <DorpsGek> Goulp: Belugas was last seen in #openttd 11 hours, 18 minutes, and 0 seconds ago: <Belugas> lol 08:21:30 *** fonsinchen [~alve@brln-4dba8c42.pool.mediaWays.net] has joined #openttd 08:30:07 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 08:46:23 *** HerzogDeXtEr [~Administr@88.130.159.15] has joined #openttd 08:56:23 *** fonsinchen [~alve@brln-4dba8c42.pool.mediaWays.net] has quit [Remote host closed the connection] 08:59:31 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 09:14:44 *** _teeone [oryan@sometimes.hoes.need.to.be.slapped.us] has joined #openttd 09:19:57 *** teeone [oryan@sometimes.hoes.need.to.be.slapped.us] has quit [Ping timeout: 480 seconds] 09:37:21 *** sparrL [~kvirc@c-24-126-240-213.hsd1.ga.comcast.net] has quit [Ping timeout: 480 seconds] 10:16:31 *** Terkhen [kvirc@150.214.221.35] has joined #openttd 10:16:41 <Terkhen> hello 10:27:08 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has joined #openttd 10:28:55 *** edeca [~david@lenny.lionserver.co.uk] has joined #openttd 10:29:24 <edeca> Is there a place that explains how to load balance road vehicles amongst drive through stops? 10:29:52 <peter1138> 1) build drive through stops 10:29:55 <peter1138> 2) build vehicles 10:29:59 <peter1138> 3) profit 10:30:38 <edeca> Yes, except I build 2 side by side and they always go to the nearest :) 10:30:47 <edeca> I'd like to load balance them across multiple stops 10:31:53 <Gremnon> I believe there was a commit recently that fixed that, if you're using a more recent nightly, you should be getting the effects of it 10:32:04 <Rubidium> see known-bugs.txt; it's a known bug, although fixed in recent trunk/nightlies 10:32:06 <planetmaker> edeca, you should test a recent nightly (<1 week old) 10:32:21 <edeca> I grabbed a nightly a few days ago and it happens. I'll download a new one tonight. 10:32:32 <edeca> Thanks all. 10:33:05 <Eddi|zuHause> peter1138: you forgot the "?" 10:40:21 *** fonsinchen [~alve@brln-4dba8c42.pool.mediaWays.net] has joined #openttd 10:42:46 <CIA-4> OpenTTD: rubidium * r18452 /trunk/known-bugs.txt: -Document: update the known-bugs a bit; quite a few bugs in there are fixing in trunk already. 10:50:38 *** HerzogDeXtEr [~Administr@88.130.159.15] has quit [Read error: Connection reset by peer] 11:16:18 *** lskdfj [LadyHawk@78-105-102-180.zone3.bethere.co.uk] has joined #openttd 11:16:54 *** _teeone is now known as teeone 11:17:09 *** LadyHawk [LadyHawk@78-105-102-180.zone3.bethere.co.uk] has quit [Read error: Connection reset by peer] 11:17:09 <edeca> Is NewStations like the industrial stations set, but for passengers? Or is it just a replacement for the original station? 11:17:12 *** lskdfj is now known as LadyHawk 11:17:20 * edeca is looking for something similar to industrial stations 11:21:23 <peter1138> not sure what you mean 11:21:23 <peter1138> it's a set of passenger station parts 11:21:39 <edeca> Yep, that would be great. 11:21:42 <edeca> Thanks peter 11:22:09 <edeca> I meant I was looking for something similar to the industrial station renewal, where you can build stations from bits. 11:22:37 * edeca hopes it has a First Capital Connect station part featuring hordes of angry delayed passengers 11:24:47 <edeca> Hrm, I'll have to start a new game though. Ho hum 11:25:26 <Eddi|zuHause> you can freely add station newgrfs to an existing game 11:25:35 <Eddi|zuHause> only removing may have side effects 11:25:50 <edeca> Ah, excellent. How about newships too? I forgot those when I started :) 11:26:02 <Noldo> trust Eddi e's an expert 11:26:11 *** Fuco [~a@fuco.sks3.muni.cz] has joined #openttd 11:26:20 *** ProfFrink [~proffrink@5ad9159f.bb.sky.com] has joined #openttd 11:28:21 <peter1138> vehicle newgrfs are not safe to add midgame 11:28:40 <edeca> That's what I presumed. Thanks. 11:28:50 <Eddi|zuHause> ... but you can probably get away with it while you have no vehicles 11:28:52 <Gremnon> that doesn't mean that it's impossible, just unsafe and not recommended 11:28:54 <edeca> AdmiralAI is beating me right now anyway, I need an excuse for a new game :) 11:29:18 <edeca> And I'm not playing with enough ECS industries. My first game had waaay too many 11:29:23 * edeca forgot you shouldn't add them all 11:29:48 <Gremnon> I don't know... I manage pretty well with all ECS Vectors on CargoDist 11:30:10 <edeca> Gremnon: I just found there were way too many industries on the map, even when it was set to "low" 11:30:15 *** Prof_Frink [~proffrink@5ad3835d.bb.sky.com] has quit [Ping timeout: 480 seconds] 11:30:15 *** ProfFrink is now known as Prof_Frink 11:30:37 <peter1138> i tried ecs once 11:30:38 <Gremnon> Ah, I use very low, or none, set up a pax network, and wait for them to start themselves 11:30:42 <peter1138> that was once enough 11:30:46 <Gremnon> then just fund a few more, and one instant chain 11:31:01 <Eddi|zuHause> use PBI, way better... 11:31:04 <edeca> peter1138: How come? 11:31:09 <edeca> Eddi|zuHause: I'll try it 11:31:11 <Gremnon> PBI with the brick chain isn't bad either, the stockpiles get to be a bit of a pain though 11:31:25 <peter1138> indeed, i like pbi 11:31:50 <Gremnon> FIRS I've tried... but I've never really got on well with, ECS is what I come back to every time 11:32:02 <edeca> I haven't played in a few months and I forget what newgrfs I used before 11:32:17 <peter1138> i loaded FIRS once... WAY too many cargos and industries 11:32:23 <edeca> No maximums for stockpiles in PBI, hmm 11:32:26 <peter1138> and people think that 32 isn't enough... 11:32:45 <Gremnon> I think it could be better done modularized, in the same way ECS is 11:33:15 * edeca googles FIRS 11:33:44 <edeca> No URL on the openttd wiki :( 11:34:05 <Gremnon> look for the thread in the graphics section of the forums 11:34:16 <edeca> Ta 11:34:19 <Gremnon> there's two, one for releases, the other for development, they link to each other in their first posts 11:35:08 <edeca> Yep, I've got them. 11:35:21 <edeca> I'll give them all a spin tonight. I quite like ECS though 11:39:28 <Gremnon> only problem I've ever had with ECS is when I use only a few Vectors, in temperate I still get the normal farm but nowhere to take the grain/livestock 11:39:36 <Gremnon> unless of course I disable the default industries 11:40:44 <edeca> I should try it with all loaded but "very few" set 11:40:53 <edeca> There is no room for rails to go between industries on "low" :) 11:41:30 <Gremnon> Very low is what I use for both towns and industries, leaves plenty of room even on hilly and sometimes on mountainous maps 11:42:00 <edeca> I'm using one of the USA heightmaps at the minute 11:42:29 <Gremnon> I don't use heightmaps often... the only one I think I used was an old japan one 11:42:39 <Gremnon> not a bad one with all the Japanset GRFs loaded though 11:42:41 <edeca> I just tried it. It's quite neat. 11:54:14 *** SineDeviance [~chyeah@cpe-075-176-106-138.carolina.res.rr.com] has joined #openttd 11:55:00 <SineDeviance> hey all 11:55:10 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has quit [Quit: Goodbyeeeee] 11:55:16 <SineDeviance> i got a question. the year is now 2050 in my game and suddenly i cannot build asiastars 11:55:37 <SineDeviance> do i have to upgrade to maglev now? 11:56:32 <planetmaker> dunno about its expiry date. Maybe you can solve it by "engines never expire" in the adv. settings and using "reset_engines" in the console afterwards. 11:57:50 <SineDeviance> okay 11:57:51 <SineDeviance> thanks 12:01:21 <SineDeviance> planetmaker, yeah, that did the trick. thank you :D 12:01:45 <SineDeviance> also, another question. is there a way to upgrade to maglev without having to manually rebuild all my trains? 12:01:52 <planetmaker> you're welcome 12:02:02 <planetmaker> there's no such way. 12:02:49 <SineDeviance> ouch 12:02:52 <SineDeviance> okay, thanks again 12:03:31 <planetmaker> you know about shared orders, though, yes? 12:06:03 <SineDeviance> yeah 12:06:17 <SineDeviance> but i have over 100 trains, yknow? it'd be a pain to rebuild them all at this point 12:06:29 <SineDeviance> even with shared cloning 12:07:13 <planetmaker> then skip the upgrading. What would you gain anyway? 12:07:35 <SineDeviance> speed, i guess 12:07:36 <SineDeviance> not much else 12:08:01 <SineDeviance> asiastar runs at 165mph... lev4 runs at 400mph on straights and 220+ on turns :D 12:08:39 <SineDeviance> it is tempting but not for the amount of work involved 12:09:03 <SineDeviance> i decided to keep all my industry trains asiastars and just convert my pax lines to maglev 12:09:11 <SineDeviance> i only had one pax train anyways 12:09:18 <SineDeviance> so it works out well 12:09:41 <SpComb> pfft, asiastars pulling cargo 12:09:44 <SpComb> how unrealistic! 12:10:06 <Yexo> pfft, a game 12:10:09 <Yexo> how unrealistic! 12:10:42 <SineDeviance> SpComb, well, when i use the 2cc and other real-world sets i do worry about authenticity, but for this game i decided to stick with stock trains 12:12:31 <SineDeviance> the stock trains are dinky but they do have a certain amount of charm :D 12:13:40 *** ecke [~ecke@188.75.128.2] has joined #openttd 12:26:51 <CIA-4> OpenTTD: rubidium * r18453 /trunk/src/genworld_gui.cpp: -Fix [FS#3364]: wrong heightmap dimensions, or rather... a nested_array index removed too much 12:37:31 *** lugo [~lugo@mgdb-4db8d483.pool.mediaWays.net] has joined #openttd 12:42:38 *** Terkhen [kvirc@150.214.221.35] has quit [Quit: ...] 12:43:47 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has joined #openttd 13:01:25 *** sparrL [~kvirc@c-24-126-240-213.hsd1.ga.comcast.net] has joined #openttd 13:06:56 *** glx [glx@2a01:e35:2f59:c7c0:39f3:b862:1f42:1659] has joined #openttd 13:06:59 *** mode/#openttd [+v glx] by ChanServ 13:09:32 *** sparrL [~kvirc@c-24-126-240-213.hsd1.ga.comcast.net] has quit [Ping timeout: 480 seconds] 13:18:36 *** SineDeviance [~chyeah@cpe-075-176-106-138.carolina.res.rr.com] has quit [Remote host closed the connection] 13:21:05 *** KenjiE20 [~KenjiE20@92.8.119.136] has joined #openttd 13:42:04 *** Fast2 [~Fast2@p57AFA31E.dip0.t-ipconnect.de] has joined #openttd 14:06:25 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 14:15:42 *** Luukland [~Hassan@87.208.211.195] has joined #openttd 14:17:45 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 14:22:35 <Belugas> hello 14:26:10 <Goulp> Hello 14:26:30 <Goulp> Please all together : Happy Birthday To You Belugas, ... 14:26:47 <Eddi|zuHause> pssst... don't remind him... 14:27:31 <Luukland> Hiep hiep? Hurray!! 14:27:39 <planetmaker> Salut Belugas 14:31:04 *** HerzogDeXtEr [~Administr@88.130.159.15] has joined #openttd 14:33:24 *** HerzogDeXtEr [~Administr@88.130.159.15] has quit [] 14:33:27 *** HerzogDeXtEr [~Administr@88.130.159.15] has joined #openttd 14:37:49 <Belugas> ;) 14:40:10 <planetmaker> and if it's your birthday, of course all the best :-) 14:42:06 *** ProfFrink [~proffrink@5ad545e8.bb.sky.com] has joined #openttd 14:48:09 *** Prof_Frink [~proffrink@5ad9159f.bb.sky.com] has quit [Ping timeout: 480 seconds] 14:48:10 *** ProfFrink is now known as Prof_Frink 14:52:06 <Goulp> planetmaker: u should use a try/catch instead "if it's" 14:59:29 <Belugas> it is, thanks planetmaker :) 15:05:05 <planetmaker> Goulp, I think Belugas also reacts to normal conversation quite well as opposed to nerd-speak only ;-) 15:05:18 <Ammler> concrat Belugas 15:05:43 <Ammler> it might match the first complete release of opengfx ;-) 15:07:08 <planetmaker> it will :-) 15:07:17 <planetmaker> At least his time zone 15:07:30 <planetmaker> and I hope I don't promise too much :-P 15:10:35 <Yexo> congratulations Belugas :) 15:10:41 *** tokai [~tokai@p5B2B235B.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:10:41 <Goulp> planetmaker: hum, just thinking about a try/catch could be used between developers... dont know what nerd-speaking is. will ask about it. nm. 15:10:41 <Yexo> and nice to hear planetmaker :) 15:11:58 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 15:12:44 *** tokai [~tokai@p5B2B016E.dip0.t-ipconnect.de] has joined #openttd 15:12:47 *** mode/#openttd [+v tokai] by ChanServ 15:13:43 *** Progman [~progman@p57A1C6AD.dip.t-dialin.net] has joined #openttd 15:13:44 *** Coco-Banana-Man [~Stephan.D@p5B2DAD1E.dip.t-dialin.net] has joined #openttd 15:17:38 <Belugas> thanks Yexo. But I guess the congratulatins might be better suited if they were sent toward my wife. after all, she is the one who endure and supoprt me ;) hard task she have! 15:18:12 <planetmaker> hehe 15:30:29 *** werwer [~r@gw-calma.digicom.ca] has joined #openttd 15:33:50 *** Luukland [~Hassan@87.208.211.195] has left #openttd [] 16:00:11 *** werwer [~r@gw-calma.digicom.ca] has left #openttd [] 16:13:15 *** HerzogDeXtEr1 [~Administr@89.246.192.113] has joined #openttd 16:13:46 *** Zahl [~Zahl@2002:4e32:d6ab:1:b1b5:bcb6:f8c0:7454] has joined #openttd 16:20:30 *** HerzogDeXtEr [~Administr@88.130.159.15] has quit [Ping timeout: 480 seconds] 16:32:49 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has joined #openttd 16:34:04 *** Splex [~splex@n220246170159.netvigator.com] has joined #openttd 16:38:23 *** De_Ghosty [~s@206-248-179-229.dsl.teksavvy.com] has quit [Ping timeout: 480 seconds] 16:53:37 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 16:53:59 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 17:01:05 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has joined #openttd 17:13:00 <Katje> is there a sensible way to convert rolling stock to maglev ? 17:13:48 <Rubidium> no 17:15:39 <Katje> goody 17:23:12 *** frosch123 [~frosch@frnk-590fc937.pool.mediaWays.net] has joined #openttd 17:24:56 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.5/20091102152451]] 17:31:42 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has joined #openttd 17:42:12 <planetmaker> Katje: that's called "realism". In other places it is so often called for... 17:42:39 *** welshdragon [~mjones@147.143.254.214] has joined #openttd 17:43:22 <Katje> heh 17:46:52 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 17:46:56 <Eddi|zuHause> "realism" is the coolest reason ever, no matter what the request is, it can always be rejected with either being "too much" or "too little" "realistic" ;) 17:52:14 <planetmaker> ^ :-P 17:55:49 *** Goulp [~Goulp@nt2001.opsio.fr] has quit [Quit: PACKET_SERVER_SHUTDOWN] 18:06:52 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 18:09:12 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 18:11:21 *** Maikel [~maikeldev@ip51ccf228.speed.planet.nl] has joined #openttd 18:12:53 <fjb> Happy Birthday, Belugas! 18:18:45 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 18:19:05 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has quit [Ping timeout: 480 seconds] 18:23:20 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 18:27:25 <Belugas> you ho! thanks fjb. So now, i can finally go to bars and drink beer! 18:27:52 <fjb> Now you can. 18:30:04 <Xaroth> happy beerday, Belugas 18:31:10 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Remote host closed the connection] 18:32:05 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 18:33:15 <Eddi|zuHause> h?ppi b?rste! 18:35:30 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has joined #openttd 18:38:06 *** frosch123 [~frosch@frnk-590fc937.pool.mediaWays.net] has quit [Remote host closed the connection] 18:45:36 <CIA-4> OpenTTD: translators * r18454 /trunk/src/lang/ (6 files): (log message trimmed) 18:45:36 <CIA-4> OpenTTD: -Update from WebTranslator v3.0: 18:45:36 <CIA-4> OpenTTD: dutch - 2 changes by habell 18:45:36 <CIA-4> OpenTTD: hebrew - 49 changes by dnd_man 18:45:36 <CIA-4> OpenTTD: indonesian - 35 changes by fanioz, prof 18:45:38 <CIA-4> OpenTTD: polish - 5 changes by amateja, silver_777 18:45:38 <CIA-4> OpenTTD: russian - 1 changes by Lone_Wolf 18:45:51 *** fonsinchen [~alve@brln-4dba8c42.pool.mediaWays.net] has quit [Remote host closed the connection] 18:51:09 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: Tsch?ss] 19:18:24 <Eddi|zuHause> any windows person having the 2003 platform sdk installed, and can send me its content? i can't seem to install it under wine 19:19:58 <Eddi|zuHause> (this one: http://download.microsoft.com/download/f/a/d/fad9efde-8627-4e7a-8812-c351ba099151/PSDK-x86.exe) 19:22:35 *** Terkhen [~Terkhen@200.68.220.87.dynamic.jazztel.es] has joined #openttd 19:36:07 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 19:39:25 *** andythenorth [~andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 19:45:05 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:57:39 <Eddi|zuHause> are there really no windows persons in this channel? 19:58:06 <Belugas> mmh? 19:58:09 <Belugas> no? 19:58:11 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.4/2008103100]] 19:58:11 <Rubidium> well, windows users are likely to be here 19:58:38 <Rubidium> but windows users with the 2003 PSDK are probably quite rare 19:58:54 <Eddi|zuHause> that's why i gave the link ;) 19:59:37 * fjb uses doors. 20:00:01 <Eddi|zuHause> fjb: i tried winetricks, but it doesn't work... 20:00:59 <fjb> Das ist ja zum weinen. (Sorry for the German.) 20:05:12 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 20:11:31 *** bb4 [~bb4@host104.natpool.mwn.de] has joined #openttd 20:11:32 <bb4> hi 20:11:46 <bb4> wasn't there a way to change the server speed using the console? 20:11:57 <Eddi|zuHause> no 20:12:01 <bb4> oh 20:14:58 *** pw-- [~w00f@96.243.199.76] has joined #openttd 20:15:01 <Belugas> full steam ahead! 20:15:08 <Belugas> full bits ahead? 20:15:28 <LordAzamath> null fits behead 20:15:59 <LordAzamath> and that made absolutely sense 20:21:22 *** pw- [~w00f@96.243.199.76] has quit [Ping timeout: 480 seconds] 20:24:04 <Belugas> that was the whole idea ;) 20:35:12 <Fast2> Hello 20:35:35 *** Zahl_ [~Zahl@2002:4e32:d6ab:1:b1b5:bcb6:f8c0:7454] has joined #openttd 20:42:34 *** Zahl [~Zahl@2002:4e32:d6ab:1:b1b5:bcb6:f8c0:7454] has quit [Ping timeout: 480 seconds] 20:42:34 *** Zahl_ is now known as Zahl 20:43:33 <fjb> Moin Fast2 20:46:19 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.5/20091102152451]] 20:51:45 *** Osai is now known as Guest1141 20:51:51 *** Guest1141 [~Osai@vs241204.vserver.de] has quit [Read error: Connection reset by peer] 20:52:04 *** Osai [~Osai@vs241204.vserver.de] has joined #openttd 20:54:13 <Fast2> A question about english: Is it possible/good english to mix two tenses in a sentence if the sentence parts are related to each other? The example is "While she (have) a cup of tea, someone (steal) her school bag." I would have used "was having" and "has stolen" because the second effects the present, but I'm not sure. 20:55:24 *** KenjiE20 [~KenjiE20@92.8.119.136] has quit [Ping timeout: 480 seconds] 20:58:21 <Fast2> I changed my opinion while I was writing, now I would use past tense for the second, too. But it's still worth knowing. :) 20:59:20 <Belugas> "While she had a cup of tea, someone stole her school bag" I'd say 21:00:02 <Eddi|zuHause> "while" requires progressive form 21:00:39 <Sacro> Fast2: bad english 21:00:47 <Eddi|zuHause> i would say "had stolen" 21:00:51 <Fast2> It's a signal word, but I don't think it _requires_ the progressive form. 21:00:55 <Sacro> has / steals 21:01:06 <Sacro> had / stole 21:01:26 <Belugas> tadam 21:01:30 <Sacro> hmm, why are you stuck, stupdid BIOS 21:01:40 <Sacro> probably cos i had my elbo on pause/break 21:03:37 *** tokai [~tokai@p5B2B016E.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:06:04 *** tokai [~tokai@p5B2B1029.dip0.t-ipconnect.de] has joined #openttd 21:06:07 *** mode/#openttd [+v tokai] by ChanServ 21:06:21 <_ln> http://www.break.com/index/student-brings-typewriter-to-class.html 21:06:25 <Fast2> Hmmm, Belugas seems to be a native speaker, but "while" is a signal word... 21:07:08 <planetmaker> it seems that the seam seems small 21:09:50 *** KritiK [~Maxim@95-25-102-8.broadband.corbina.ru] has joined #openttd 21:09:56 *** andythenorth [~andy@87.114.154.246.plusnet.thn-ag1.dyn.plus.net] has joined #openttd 21:10:01 *** KenjiE20 [~KenjiE20@92.8.119.136] has joined #openttd 21:10:34 <Eddi|zuHause> Belugas is certainly a native speaker, but it's a matter WHAT he speaks natively ;) 21:10:54 <Xaroth> Belugas: you need more beer. 21:10:55 * fjb doesn't think that it is English. 21:11:12 <Eddi|zuHause> it's not french either ;) 21:11:19 <Eddi|zuHause> (according to the french ;)) 21:11:39 <planetmaker> lool :-P 21:11:52 <fjb> Something that was French long ago. 21:12:05 <Eddi|zuHause> _ln: so what? i once brought a slide rule to math class ;) 21:12:37 * fjb owns a slide rule and is able to use it. 21:12:49 <Fast2> Whois says he is connected to a server in America, so I assumed he is a native english spaker. 21:12:54 <Fast2> *+e 21:13:25 <Eddi|zuHause> server location has absolutely no correlation to client location 21:13:26 <_ln> Fast2: and there are no other languages spoken in (Northern) America? 21:13:32 <fjb> Not everybody in northern america is a native english speaker. 21:14:09 <Fast2> Most of the people are. 21:14:52 <_ln> Fast2: Most, but what percentage? 21:15:10 <fjb> Most people on the world speak chinese. 21:15:41 <Eddi|zuHause> there are even more native chinese speakers than native and foreign english speakers together 21:16:46 <Fast2> _ln: 89% (http://www.wolframalpha.com/input/?i=native+language+english+America) 21:16:54 * fjb met more native chinese speakers than native english speakers. 21:17:21 <_ln> Fast2: it says United States 21:17:55 <Eddi|zuHause> Fast2: (geographical) nothern america includes mexico and canada 21:17:59 *** andythenorth [~andy@87.114.154.246.plusnet.thn-ag1.dyn.plus.net] has quit [Ping timeout: 480 seconds] 21:18:42 <Fast2> Oh, that's right, I forgot that. 21:19:41 <_ln> even Greenland by some interpretation (though isn't significant factor with languages) 21:20:10 <SmatZ> Belugas didn't like when I called him "American" (as citizen of Nothern America) 21:21:32 *** frosch123 [~frosch@frnk-590fc937.pool.mediaWays.net] has joined #openttd 21:22:24 *** andythenorth [~andy@87.114.15.213.plusnet.thn-ag3.dyn.plus.net] has joined #openttd 21:26:35 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [Quit: Utm Aœ - Aja 35] 21:27:01 <Fast2> If I say "Amerikaner" I usually mean citizen of the USA. But sorry Belugas :) 21:27:51 <Fast2> *Amerikaner|American 21:28:54 *** xopek [~xopknet@92.46.175.52] has joined #openttd 21:29:05 <xopek> hi 21:29:22 <Fast2> Hello xopek 21:30:10 *** xopek [~xopknet@92.46.175.52] has quit [] 21:30:15 <_ln> Kazakhstan \o/ 21:30:26 *** xopek [~xopknet@92.46.175.52] has joined #openttd 21:30:28 *** andythenorth [~andy@87.114.15.213.plusnet.thn-ag3.dyn.plus.net] has quit [Ping timeout: 480 seconds] 21:30:31 <xopek> fail... 21:30:35 <xopek> hi :-) 21:30:50 <SmatZ> hello xopek 21:32:16 <Eddi|zuHause> _ln: maybe they have inferiour internet lines in kasachstan ;) 21:32:36 <xopek> i had a question, but I forgot what... 21:32:47 <Eddi|zuHause> xopek: then it wasn't important. 21:33:03 *** andythenorth [~andy@87.115.18.244.plusnet.pcl-ag01.dyn.plus.net] has joined #openttd 21:33:53 <Belugas> Fast2, as Eddi|zuHause pointed out, i'm indeed a FRENCH native speaker. My colleagues say that i'm a LOUD speaker... that's another matter 21:34:08 <xopek> important:) 21:34:25 <xopek> why version 0.7.3 does not use the directory ~ /.openttd/ and accordingly the settings and save? 21:34:51 <xopek> previously had version 0.7.0 21:34:56 <andythenorth> I think it's time to try a new RV set 21:35:04 <andythenorth> eGRVTS is great, but I've used it in every game for a loooong time 21:35:05 <Rubidium> xopek: where did you get the binary from? 21:35:11 <Fast2> Belugas: He didn't really point it out. 21:35:24 <Eddi|zuHause> xopek: the readme should tell about which directories it uses in which order 21:36:07 <xopek> Rubidium: open.ttdrussia.net 21:36:39 <Eddi|zuHause> xopek: most likely, you have a rogue openttd.cfg somewhere 21:37:10 <xopek> Eddi|zuHause: hm. ok. just read... 21:37:44 <Fast2> Belugas: If you would use unterlines in front and at the end of what you are trying to stress, you would be _much_ more quiet. :) 21:37:59 <andythenorth> what other RV sets are we liking? 21:38:01 <Fast2> *t|d 21:38:47 <Eddi|zuHause> andythenorth: germanrv 21:38:58 <andythenorth> how complete is it? 21:39:33 <Eddi|zuHause> tram+bus is complete, trucks not (replaces original ones with refitable ones) 21:39:42 <andythenorth> ok 21:40:00 <xopek> 2. Your personal directory Linux: ~/.openttd from readme... but my ~/.openttd/openttd.cfg can only be used via the -c option 21:40:44 <Eddi|zuHause> xopek: so what about 1.? 21:41:12 <xopek> 1. The current working directory (from where you started OpenTTD) 21:41:15 <xopek> hmmm 21:41:33 <xopek> :-) 21:41:40 <Rubidium> xopek: does it also happen with the *official* binary, i.e. the binaries at http://www.openttd.org/download-stable/0.7.3 ? 21:41:42 *** Chrill [~chrischri@80.216.60.117] has joined #openttd 21:41:52 *** p-w [~w00f@96.243.199.76] has joined #openttd 21:42:05 <Eddi|zuHause> xopek: so is there an openttd.cfg? 21:42:12 <Rubidium> that russian site is *slow*... a whole 8 KiB/s if I'm lucky 21:42:27 <Eddi|zuHause> hey, that almost maxes out my connection :p 21:42:39 <_ln> how damn old is that screenshot that says "Open Transport Tycoon", or have they patched the name? 21:43:00 <Eddi|zuHause> _ln: something 0.2-ish 21:43:16 <Rubidium> hmm... google translate says: "Our modification of the original assembly includes an additional opportunity to generate Russian names of cities on the map + disable creation of the game folder OpenTTD user's home directory.", so they are messing with the search paths 21:43:19 <xopek> Rubidium: i using dialup 33k...:) 21:43:20 <_ln> was changed in r1001 if i'm not mistaken 21:43:29 <xopek> Eddi|zuHause: openttd.cfg is only in ~ /.openttd 21:43:40 <Rubidium> so... it's most likely not *our* bug, but a bug in that russian build 21:43:45 <Eddi|zuHause> xopek: ok, then what Rubidium said 21:45:15 <xopek> running version 0.7.3 from the folder ~ /.openttd/ does what you need, but it's not good. it is necessary that both 0.7.0 lurid anywhere with a personal config ... 21:47:18 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:47:27 <SmatZ> Rubidium: ?? ???????? ??-??????? 21:47:44 *** andythenorth [~andy@87.115.18.244.plusnet.pcl-ag01.dyn.plus.net] has quit [Ping timeout: 480 seconds] 21:48:16 *** pw-- [~w00f@96.243.199.76] has quit [Ping timeout: 480 seconds] 21:48:40 *** andythenorth [~andy@87.114.14.118.plusnet.thn-ag3.dyn.plus.net] has joined #openttd 21:48:44 <Rubidium> xopek: what I already said, you can complain as much as you want about the russian binary, but that is not going to fix the fact that *they* broke the code in *their* unofficial binary 21:49:47 <frosch123> SmatZ: ??? 21:50:04 <SmatZ> hehe :) 21:50:28 <SmatZ> I was surprised how Rubidium found that modification description in that site so quickly :) 21:50:58 <Rubidium> SmatZ: translate.google.com -> download -> et voila 21:51:09 <_ln> *voil? 21:51:45 <SmatZ> hmm google translate failed quite badly last time I tried it on russian site 21:51:50 <SmatZ> good it has improved :) 21:53:09 <frosch123> SmatZ: always use english as one of the languages :) last time i tried everything is passed through english 21:53:20 <p-w> what encoding does this server use? 21:53:24 <SmatZ> hehe :) 21:53:27 <p-w> that came out all squiggled and dots to me 21:53:32 <p-w> squiggles, even 21:53:44 <Rubidium> "this server" being what? 21:53:59 <p-w> three guesses 21:54:02 <Rubidium> if "this server" means this IRC channel, see the topic 21:54:02 <xopek> Rubidium: already downloading original src... 21:54:16 <_ln> p-w: Windows-1251 21:54:45 <p-w> òåñò 21:54:55 * SmatZ slaps _ln with non-unicode encodings 21:55:07 <p-w> hmm, might have to reconnect with 1251 =( 21:55:30 <p-w> ???? ???? 21:55:56 <_ln> p-w: err.. were you talking about IRC? 21:56:20 <planetmaker> Shameless plug: http://bananas.openttd.org/en/base/ 21:56:31 <_ln> p-w: in that case the server doesn't "use" any particular encoding, because there's no way to specify an encoding in the IRC protocol. 21:56:48 <p-w> hmm, wonder if there's a way to switch encodings on the fly in kvirc 21:57:04 <_ln> p-w: this channel's preferred encoding is "UTF-8 please", as seen on topic. 21:57:27 <p-w> i see, i'm generally used to servers that enforce a single encoding for all rooms 21:58:00 <_ln> i've never heard of an irc server enforcing encodings 21:58:10 <_ln> does that actually happen? 21:58:26 <Fast2> How could you do that? 21:58:27 <p-w> well, it depends on your definition of "enforce" i'd wager 21:58:35 <Belugas> night all guys 21:58:42 <p-w> i mean, it's a server that is non-english speaking, and all rooms use the same encoding 21:58:50 <p-w> i guess it "strongly suggests" an encoding? 21:58:57 <Fast2> Good night, Belugas 22:00:57 <Eddi|zuHause> on any non-coding related channel i ever was i had to convert the people to utf-8-ianism 22:01:05 <xopek> here so much russian. why not russian channel? 22:01:15 <Eddi|zuHause> and i was sure to get "your umlauts are defect" for at least half a year ;) 22:01:49 <Eddi|zuHause> xopek: there are not that many russians here 22:01:50 <frosch123> smatz and me are the only from russia :p 22:02:05 <Fast2> xopek: Create one :) 22:02:06 <p-w> and me 22:02:13 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep] 22:02:13 *** p-w is now known as pw- 22:02:53 *** Dred_furst [~Dred_furs@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has joined #openttd 22:02:58 <Rubidium> xopek: a 'review' of the source from the russian website shows that they have completely disabled the home directory, i.e. OpenTTD won't even search in that directory *ever* (unless it's the working directory) 22:03:26 <xopek> oo 22:03:40 <_ln> what would indian jones say about that? 22:03:42 <_ln> +a 22:03:56 <Rubidium> in 10 minutes I might know what they did in 0.7.0 22:04:21 <Rubidium> but I suspect they did it differently back then 22:04:39 *** andythenorth [~andy@87.114.14.118.plusnet.thn-ag3.dyn.plus.net] has quit [Ping timeout: 480 seconds] 22:04:54 <planetmaker> night Belugas 22:05:27 <Eddi|zuHause> have a nice party, Belugas ;) 22:06:41 <Fast2> Party? Congratulations to whatever :) 22:06:55 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 22:07:25 *** andythenorth [~andy@87.114.14.118.plusnet.thn-ag3.dyn.plus.net] has joined #openttd 22:08:13 <Rubidium> the birth of OGFX 22:11:17 <fjb> andythenorth: I tried german road vehicles in my last game. It dislikes every other rv set (exept the hover craft bus) beside it. And the vehicles are visibly bigger than their bounding box. 22:11:32 <andythenorth> :o 22:12:08 <Fast2> ;) I don't think he would do a party for that. I guess birthday, right? 22:12:10 <fjb> I disliked the clipping. Long vehicles syndroome. 22:13:26 <frosch123> and it uses the broken ttdp alignment if i read correctly :p 22:13:28 <fjb> eGRVS is nice, but the vehicles are looking a bit too much "british", at least the trucks look a bit different here. 22:13:36 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 22:14:15 <fjb> frosch123: is that visible in the game? I could have a look then. 22:14:37 <andythenorth> is there a problem with RV alignment? 22:14:38 <frosch123> fjb: i did not try, but the more shorter the vehicles the more wrong 22:15:11 <andythenorth> I ask because I spent a long time aligning HEQS, and now many of the trucks drive too much towards the middle of the road at some angles 22:15:18 <andythenorth> but it could be my error :) 22:15:42 <fjb> frosch123: Where can I see the alignment? I had the feeling the were driving more in the middle of the road than the default vehicles. 22:15:50 <frosch123> andythenorth: in the vehicle details the vehicles have a length of floor(28 * i / 8) in ottd (resp 32 * i / 8 with a certain fs patch), in ttdp they have 28 - 4*(8-i) 22:16:04 <Fast2> Good night! 22:16:06 <Rubidium> xopek: did you use the Russian OpenTTD binary back then? 22:16:29 <Rubidium> because their 0.7.0 behaves exactly like 0.7.3 for ~/.openttd 22:17:37 <frosch123> andythenorth: on the road both ottd and ttdp should have the ttd offsets 22:17:47 <andythenorth> probably my mistake then 22:17:59 <frosch123> only vehicle details are different (also for trains, but likely most use the 32px version anyway) 22:21:04 <andythenorth> so what makes for a good RV set ? 22:22:10 <Chrill> ..vehicles 22:22:33 <andythenorth> :P 22:22:45 <xopek> Rubidium: i gather from the src from the site. 0.7.0 ~ /.openttd perceives as provisions and 0.7.3 ignores it... 22:24:08 *** Fast2 [~Fast2@p57AFA31E.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:26:27 <Eddi|zuHause> "Unpublishing Product Features" ... i'm not exactly sure now whether i'm watching a windows installer or a sim city world generator :p 22:27:03 <Rubidium> xopek: the site is the russian site, right? 22:27:22 <fjb> eGRVS is good, but the vehicles are looking all almost the same. A bit variation would be great. The original vehicles had more variations. 22:27:33 *** tokai [~tokai@p5B2B1029.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:28:11 <xopek> Rubidium: right 22:28:32 <Eddi|zuHause> <fjb> andythenorth: I tried german road vehicles in my last game. It dislikes every other rv set (exept the hover craft bus) beside it. <-- with "multiple vehicle sets" on, i had absolutely no problems with both germanrv and heqs 22:28:58 <Eddi|zuHause> although i only used a handful of heqs vehicles 22:29:03 <fjb> It complained for me and deactivated itself. 22:29:25 <Eddi|zuHause> which version? 22:30:11 <fjb> v0.2 22:30:25 <Eddi|zuHause> hm, it was fine in 0.11 22:30:45 <fjb> Here is a screenshot of that game: http://www.flickr.com/photos/57291061@N00/4174618063/ 22:31:00 <fjb> 0.11? I only found 0.1 and 0.2 22:31:03 *** tokai [~tokai@p5B2B228E.dip0.t-ipconnect.de] has joined #openttd 22:31:06 *** mode/#openttd [+v tokai] by ChanServ 22:31:21 <tokai> hoppla 22:31:33 <fjb> But I dislike the clipping and the vehicles "sticking" in each other. 22:31:46 <fjb> Moin tokai 22:38:53 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 22:39:47 <fjb> Now it looks like this: http://www.flickr.com/photos/57291061@N00/4174644647/sizes/o/ 22:39:54 <fjb> The busses are too big. 22:42:38 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 22:42:52 <Eddi|zuHause> fjb: 0.11b was the version 22:43:14 <Eddi|zuHause> not entirely sure, but there might also have been a 0.12 22:43:34 <fjb> Looks like 0.2 is the latest. 22:43:46 *** frosch123 [~frosch@frnk-590fc937.pool.mediaWays.net] has quit [Remote host closed the connection] 22:43:57 <Eddi|zuHause> yes, 0.1 < 0.11 < 0.2 ;) 22:44:05 <andythenorth> fjb: buses look ok in that set? Maybe a bit big compared to trains 22:44:33 <Eddi|zuHause> fjb: those are articulated busses 22:44:58 <fjb> The busses are bigger than their bounding box. So busses driving behind each other tend to overlap. 22:45:22 <xopek> bb 22:45:25 <Eddi|zuHause> that might just be alignment issues 22:45:31 *** xopek [~xopknet@92.46.175.52] has quit [Quit: http://xopkep.blogspot.com/] 22:46:08 <fjb> The first part of the articulated busses hangs over its bounding box at the front. 22:46:54 <Eddi|zuHause> fjb: any tests/complaints should go into http://www.tt-ms.de/forum/showthread.php?tid=2037 22:47:31 <fjb> I don't think that will help. The size looks like a design choice, like long vehicles. 22:48:25 <Eddi|zuHause> but there are ways to fix that 22:48:41 <Eddi|zuHause> like putting in invisible articulated parts 22:50:11 <Eddi|zuHause> fjb: and in case of these articulated busses, it might just be an alignment issue 22:50:23 <fjb> A bit smaller would fit the world better (even if the vehicles are not that detailed then). 22:55:36 <Eddi|zuHause> and to repeat the phrase that was thrown at me: "if you want smaller vehicles, provide smaller sprites" 22:57:28 <fjb> The question was what makes a good RV set. And I said sprites which are in the bounding box. 22:58:15 <fjb> And I don't provide sprites. I failed at any sprite beside a shed. 22:58:37 <fjb> Here ist is more visible: http://www.flickr.com/photos/57291061@N00/4174644647/sizes/o/ 22:59:06 <fjb> I will simply not use that set again, like I do not use the long vehicles. 23:00:24 <Eddi|zuHause> that's the exact same picture as before 23:01:02 <glx> exact same URL too ;) 23:01:17 <fjb> Oh, sorry: http://www.flickr.com/photos/57291061@N00/4174676651/sizes/o/ 23:02:19 <Eddi|zuHause> those are huge busses... i didn't see those before... 23:03:01 <fjb> Maybe they were not yet in the old version. 23:03:20 <Eddi|zuHause> or maybe i didn't use the long distance busses 23:04:26 <fjb> I want to make it comfortable for my passengers. 23:05:31 *** Coco-Banana-Man [~Stephan.D@p5B2DAD1E.dip.t-dialin.net] has quit [Quit: Die Nützlichkeit der Götter war schon immer eine zweifelhafte Sache. Man wusste nie so genau, wie man sie wirksam einsetzen konnte, ohne dass sie gleich b] 23:05:43 <Brianetta> Belugas: http://www.cracked.com/article_17881_if-video-games-were-realistic.html 23:08:00 *** Rexxars [~rexxars@188.126.203.230] has quit [Ping timeout: 480 seconds] 23:08:39 <Eddi|zuHause> that's probably more funny if you know at least half the games... 23:09:37 *** murr4y [~murray@245.84-49-171.nextgentel.com] has quit [Ping timeout: 480 seconds] 23:16:39 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has joined #openttd 23:22:48 *** Maikel [~maikeldev@ip51ccf228.speed.planet.nl] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 23:26:43 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Remote host closed the connection] 23:31:23 *** andythenorth [~andy@87.114.14.118.plusnet.thn-ag3.dyn.plus.net] has quit [Quit: andythenorth] 23:38:51 <Terkhen> good night 23:38:53 *** Terkhen [~Terkhen@200.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 23:44:23 *** Nite_Owl [~Nite_Owl@c-69-180-102-207.hsd1.fl.comcast.net] has joined #openttd 23:44:44 <Nite_Owl> Hello all 23:50:15 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:50:31 <Eddi|zuHause> Brianetta: i have no idea what #2 is supposed tomean 23:53:53 <Brianetta> Eddi|zuHause: neither have I 23:58:10 *** Nite_Owl [~Nite_Owl@c-69-180-102-207.hsd1.fl.comcast.net] has quit [Quit: Read You Soon]