Times are UTC Toggle Colours
00:00:16 <PeterT> Well, the "good arguments, good arguments" was sarcastic 00:00:46 <TrueBrain> no, cynical, as you were delivering 'drog redenen' .. dunno the english :p 00:02:08 *** woldemar [~world@81.28.162.30] has quit [Ping timeout: 480 seconds] 00:03:32 <Eddi|zuHause> sarcastic is when one's trying to teach somebody, and cynical is when one's given up hope? :p 00:03:43 <TrueBrain> Eddi|zuHause: SSSTTTTTT 00:05:12 <TrueBrain> # geoiplookup6 -f /root/GeoIPv6.dat 2001:1af8:4100:a000:1:0:0:2 GeoIP Country V6 Edition: NL, Netherlands 00:05:21 <Eddi|zuHause> i can't figure out what "drog" is, though 00:05:46 <TrueBrain> if I ask: why is that yellow? You answer: because it is flying! 00:05:52 <TrueBrain> That kind of argument is 'faulty' 00:06:03 <Yexo> according to google translate "drograden" is "fallacy" 00:06:03 <DJ_Danni> How do i chance to 2045x2045 the biggerst or where can i get ir with a loat of buiesnesses and towns? 00:06:05 <Rubidium> drogreden: sophism, fallacy 00:06:11 <Yexo> although I've never heard of fallacy before 00:06:27 <Eddi|zuHause> ahaa... "trug" 00:06:29 <DJ_Danni> For MP 00:06:33 <TrueBrain> Other example: all elephants I have seen have trunks. Therefor, all elephants have trunks 00:07:15 <TrueBrain> or the ones I like: There have been spotted UFOs, therefor aliens exist 00:07:45 <DJ_Danni> Somone? 00:07:58 <Rubidium> oh lol... can't reach IPv4 only sites right now, but can reach IPv6. Usually it's the other way around 00:08:01 <SmatZ> TrueBrain: don't elephants have trunk by definition? 00:08:06 <TrueBrain> Rubidium: concratz :) 00:08:21 <TrueBrain> SmatZ: that is exactly the correct question ;) 00:08:38 <Rubidium> > Cutting people is a crime. Surgeons cut people. Therefore, surgeons are criminals. 00:08:42 <DJ_Danni> How do i chance to 2045x2045 the biggerst or where can i get ir with a loat of buiesnesses and towns and have Tram in to my TTD Online Play? 00:09:36 <Rubidium> > More cows die in India in the summer months. More ice cream is consumed in summer months. Therefore, the consumption of ice cream in the summer months is killing Indian cows. :) 00:09:41 <Yexo> > Did you know elephants can hide in strawberry fields? Ever seen an elephant in a strawberry field? See? it works 00:10:09 <Eddi|zuHause> DJ_Danni: search for settings like "map_x" and "map_y" (or similar) for 2048 you have to set value 11 (2^11=2048) 00:10:33 <DJ_Danni> How? 00:10:40 <DJ_Danni> And where? 00:10:42 <Eddi|zuHause> DJ_Danni: in the cfg 00:11:41 <Eddi|zuHause> DJ_Danni: easiest is if you set up the game on a client, copy the savegame to the server, and load it there with the -g option 00:12:25 <DJ_Danni> you mean put 2048 to boath map__X and map_y? 00:12:48 <Eddi|zuHause> not 2048... 11 00:13:11 <DJ_Danni> map_x = 11 This is now 00:13:26 <Eddi|zuHause> yes 00:13:49 <DJ_Danni> And in map_y = 11 this 00:14:47 <Eddi|zuHause> now save it, and try it out 00:15:44 <DJ_Danni> I have and i get Chose Map 00:16:38 <DJ_Danni> ok know i know. Thang you. 00:17:03 <DJ_Danni> I can also open from Save Games. 00:17:12 <TrueBrain> now I have smooth criminal in my head 00:17:13 <TrueBrain> WHY! 00:17:25 <SpComb> woo 00:17:25 *** woldemar [~world@188.122.232.33] has joined #openttd 00:17:50 <SpComb> Alien Ant Farm hath good lyrics 00:17:50 <DJ_Danni> Thang you ALL for the HELP. 00:18:01 <DJ_Danni> With Greetings from Iceland 00:19:17 <Eddi|zuHause> "gzip -d would fail with a CRC error for some valid inputs. So far, the only valid input known to exhibit this failure was compressed "from FAT filesystem (MS-DOS, OS/2, NT)". In addition, to trigger the failure, your memcpy implementation must copy in the "reverse" order." <-- that must have been funny to debug :p 00:19:26 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 00:20:04 <TrueBrain> hahaha 00:20:06 <TrueBrain> what are the odds 00:20:07 <Rubidium> sounds like using memcpy when memmove should've been used 00:20:07 <SmatZ> hehe 00:20:08 <SpComb> the memcpy sounds like something with overlapping regions 00:20:10 <SpComb> indeed 00:20:26 <SmatZ> memcpy should crash in that case or something 00:20:40 <SmatZ> valgrind luckily warns about that ;) 00:20:50 <SpComb> no, it just corrupts the data I presume 00:21:11 <SmatZ> it depends on the direction of copying and block size :) 00:21:36 <SmatZ> eg. it can fail only on SSE systems and such 00:26:39 <glx> TrueBrain: for the fun you can try to geoip me 00:27:20 <TrueBrain> # geoiplookup6 -f /root/GeoIPv6.dat 2a01:e35:2f59:c7c0:d19e:d17c:208a:58d6 GeoIP Country V6 Edition: FR, France 00:27:27 <glx> seems to work :) 00:27:37 <TrueBrain> now the python plugin ... 00:29:32 <TrueBrain> too bad, for IPv6 it only gives the country 00:29:40 <TrueBrain> not where on the world it is .. in lon/lat for example 00:31:27 <glx> my IPv6 has my IPv4 in it if you want more details ;) 00:31:49 <TrueBrain> that is not a general rule, so tnx, but no tnx :p 00:32:04 *** Eddi|zuHause [~johekr@p54B77BA0.dip.t-dialin.net] has quit [] 00:32:08 <glx> 5:2f59:c7c <-- there :) 00:32:29 *** Eddi|zuHause [~johekr@p54B77B3C.dip.t-dialin.net] has joined #openttd 00:32:48 <SpComb> nibbles? 00:32:55 <glx> should work for all 2a01:0e3x::x 00:33:32 <DJ_Danni> Hey where can i Download Savegame 100% Completed and with the Biggerst Land? 00:33:36 <SpComb> 'tis 2a01:e00::/26 00:33:47 <Eddi|zuHause> nibbles was a snake-like game i used to play... 00:34:48 <luckz> PeterT, SpComb - so the everything build does not contain automated timetables & separation? 00:34:58 <SpComb> luckz: no 00:35:20 *** Wizzleby [~wizzleby@pool-108-2-20-35.phlapa.east.verizon.net] has quit [Ping timeout: 480 seconds] 00:37:18 <Eddi|zuHause> BUT!!! why would it be called EVERYTHING!!! when it does not have EVERYTHING!!! in it !1!111!einself 00:37:35 <SpComb> silly name 00:38:00 * SpComb renames it to almost-everything for the future 00:39:29 <Rubidium> SpComb: just rename it to: a little bit :) 00:39:50 <Rubidium> or do you intend to add 32bpp 'extra zoom' 00:39:51 <Eddi|zuHause> @calc 700/16 00:39:51 <DorpsGek> Eddi|zuHause: 43.75 00:39:57 <SpComb> nay 00:40:15 <Rubidium> "boldly going where no visual hack looks right anymore" 00:40:18 *** Hackykid [~quassel@86.85.232.104] has quit [Remote host closed the connection] 00:41:38 *** LSky` [~x@5ED419D4.cable.ziggo.nl] has quit [Ping timeout: 480 seconds] 00:42:39 <Eddi|zuHause> the question is, which one is the "evil" mirror universe :p 00:42:59 <TrueBrain> whoho, Python plugin works, I can now find the country for IPv4 and IPv6 :) 00:43:07 <TrueBrain> now .. the location of a country .. so we can give some estimate ... 00:43:32 <PeterT> the command is "make bundle_zip", correct? 00:43:40 <Eddi|zuHause> statically built mapping? 00:44:15 <Eddi|zuHause> PeterT: the command is "make help" 00:46:58 <PeterT> Clever... 00:48:33 <Eddi|zuHause> i imagine there are tables with distances between countries... 00:48:52 <TrueBrain> I imagine them too 00:48:53 <TrueBrain> now to find them 00:48:55 <Eddi|zuHause> there are only in the order of 200 countries in the world, the table wouldn't be that big 00:49:02 <TrueBrain> 600 countries 00:49:03 <TrueBrain> but yes 00:49:07 <TrueBrain> http://www.mobilgistix.com/Resources/GIS/Locations/average-latitude-longitude-countries.aspx 00:49:18 <TrueBrain> this should be sufficient, I say 00:49:30 <TrueBrain> bit outdated, but okay 00:49:33 <Eddi|zuHause> 600? where do they all come from? 00:49:35 <wysiwtf> just how long would a tras-atlantic flight take if you modeled it in ttd? 00:49:50 <wysiwtf> and how many revenue it would bring? 00:50:08 <Eddi|zuHause> wysiwtf: there are at least half a dozen different scales that you could model in... 00:50:08 <Rubidium> about 30 seconds 00:50:21 <TrueBrain> Eddi|zuHause: 203 countries are acknowledge by the world 00:50:24 <TrueBrain> the rest are not so much 00:50:50 <TrueBrain> 10 of them are those 'debate' countries, giving 193 real countries 00:51:07 <TrueBrain> (Kosovo, ....) 00:51:22 <TrueBrain> 192 are part of the UN .. hmm .. didn't know that :) 00:51:24 <DJ_Danni> Where can i Download a Savegame in 2048x2048? 00:51:32 <TrueBrain> (Vatican of course is not part of the UN) 00:51:55 <Eddi|zuHause> TrueBrain: yeah, members of UN are the number of about 200 that i had in my head when making above statement 00:52:38 <Eddi|zuHause> but how do you get 600? that would mean on average every official country has 2 separatist regions 00:53:11 <Rubidium> Eddi|zuHause: the US is already 50 "countries"? 00:53:14 <Eddi|zuHause> or you're counting stuff like the US states 00:53:49 <TrueBrain> Eddi|zuHause: let me try to find that for you .. but last time we looked in detail into this, because we had this huge debate in our house .. 400 countries are those 'independent' shit 00:53:59 *** Progman [~progman@p57A1BB2C.dip.t-dialin.net] has quit [Remote host closed the connection] 00:54:27 <Eddi|zuHause> Rubidium: if you're counting on that level, you also have to count every autonomous "native" nation within the borders of the US [which are orthogonal to the states] 00:55:04 <Rubidium> oh, you mean those places with relatively cheap food? :) 00:55:54 *** PeterT [~PeterT@c-65-96-203-35.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 00:55:58 <Eddi|zuHause> Rubidium: they share the territory, but not the jurisdiction 00:56:02 *** PeterT [~PeterT@c-65-96-203-35.hsd1.ma.comcast.net] has joined #openttd 00:56:02 <TrueBrain> can't find it one-two-three on the web 00:56:30 <TrueBrain> now help me find an easy distance matrix 00:56:37 <TrueBrain> please :) 00:56:53 <PeterT> TrueBrain: Have you always used mibbit? 00:57:08 <Eddi|zuHause> TrueBrain: you mean calculate spherical surface distance from lat/long coordinates? 00:57:16 <TrueBrain> an estimate, sure 00:57:26 <TrueBrain> as then we ignore curvature ;) 00:57:28 <TrueBrain> mwhahaha 00:57:42 <thingwath> coordinate of a coutry? 00:57:59 <Eddi|zuHause> PeterT: no. 00:58:07 <PeterT> No what? 00:58:24 <Eddi|zuHause> no. just no. 00:58:28 <Rubidium> TrueBrain: http://www.distancefromto.net/countries.php 00:58:33 <TrueBrain> Eddi|zuHause: I worked a lot with VMAP0 and SRTG (mapgen?), so I do know how to compenstate for curvature even .. but I rather have a table :p 00:58:33 <Eddi|zuHause> what's difficult to understand in "no"? 00:59:01 <TrueBrain> Rubidium: uses google-maps .. possible, but .. rather not :) 00:59:05 <TrueBrain> (limited amount of requests per second) 00:59:07 <Eddi|zuHause> TrueBrain: well, when you have the formula, it's easy to build a table ;) 00:59:32 <Rubidium> @calc 200 * 200 / 3600 00:59:32 <DorpsGek> Rubidium: 11.1111111111 01:00:09 <Rubidium> takes 11 hours at 1 a second... would be a bit slow I guess 01:00:28 <Rubidium> on the other hand, you only need country -> mirrors, so 200 * 3 01:00:45 <TrueBrain> but for every new mirror ..... 01:00:50 <TrueBrain> so I rather have the table now 01:01:05 <Rubidium> http://www.travelmath.com/flight-distance/from/United+States/to/Netherlands ? 01:01:23 <TrueBrain> I have US and NL 01:01:34 <TrueBrain> resolves to http://www.travelmath.com/flight-distance/from/United+States/to/Newfoundland+and+Labrador 01:01:35 <TrueBrain> lol 01:01:56 <TrueBrain> Eddi|zuHause: http://www.movable-type.co.uk/scripts/latlong-vincenty.html 01:02:12 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Remote host closed the connection] 01:02:30 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 01:02:36 <TrueBrain> there are faster 'approach' values :) 01:03:04 <TrueBrain> http://www.postcode.nl/index/151/1/0/berekening-latitude-longitude.html <- short distance (sorry, dutch) 01:03:37 *** KenjiE20|LT [~KenjiE20@host86-166-26-81.range86-166.btcentralplus.com] has joined #openttd 01:03:58 *** KenjiE20 [~KenjiE20@92.9.139.130] has quit [Quit: ????] 01:04:40 <Eddi|zuHause> TrueBrain: the math should be easy enough to implement... 01:06:25 <TrueBrain> well, something for tomorrow 01:06:26 <TrueBrain> good night all 01:06:28 *** TrueBrain [91764884@webchat.mibbit.com] has quit [Quit: night] 01:11:55 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has quit [Quit: Penda] 01:26:43 *** Dreamxtreme [~Dreamxtre@host81-135-85-113.range81-135.btcentralplus.com] has quit [Read error: Connection reset by peer] 01:27:01 *** Dreamxtreme [~Dreamxtre@host81-135-85-113.range81-135.btcentralplus.com] has joined #openttd 01:30:00 *** Chrill [~chrischri@h-16-169.A149.priv.bahnhof.se] has quit [] 01:32:00 *** PeterT [~PeterT@c-65-96-203-35.hsd1.ma.comcast.net] has quit [Quit: Leaving] 01:35:58 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 01:36:35 *** lugo [~lugo@mgdb-4db8c0ac.pool.mediaWays.net] has quit [Remote host closed the connection] 01:38:27 <CIA-2> OpenTTD: rubidium * r18872 /trunk/src/ (33 files): -Codechange: introduce PaletteID and use it 01:44:56 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has joined #openttd 01:45:01 *** JVassie^ [~TheExile^@nelocat2.gotadsl.co.uk] has quit [Ping timeout: 480 seconds] 01:45:03 <CIA-2> OpenTTD: rubidium * r18873 /trunk/src/blitter/ (9 files): -Codechange: use PaletteID also in the blitter 01:46:53 <CIA-2> OpenTTD: rubidium * r18874 /trunk/src/table/sprites.h: -Codechange: Change enum Sprites { to static const StringID = for each SPR_ entry and similar for cursors and palettes. This avoids the need for a cast in some places and thus provides better type-safety. 01:52:15 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Ping timeout: 480 seconds] 01:56:38 *** roboboy [3aa8507c@webchat.mibbit.com] has joined #openttd 01:58:41 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 02:03:49 *** roboboy [3aa8507c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:05:28 *** roboboy [3aa8507c@webchat.mibbit.com] has joined #openttd 02:08:07 *** nick [nick@modemcable254.105-22-96.mc.videotron.ca] has quit [Quit: Bye for now!] 02:08:53 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 02:13:25 *** Zahl [~Zahl@2002:5ce3:2393:1:3413:7c92:74bd:ecc5] has quit [Quit: *schiel*] 02:13:53 *** Xaroth__ [~Xaroth@86.92.135.101] has joined #openttd 02:14:10 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 02:17:28 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 02:18:25 *** KritiK [~Maxim@78-106-146-191.broadband.corbina.ru] has quit [Quit: Leaving] 02:20:15 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Remote host closed the connection] 02:21:03 *** roboboy [3aa8507c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:23:05 *** roboboy [3aa8507c@webchat.mibbit.com] has joined #openttd 02:23:57 *** fjb_ [~frank@p5485EF6F.dip.t-dialin.net] has joined #openttd 02:23:59 *** fjb is now known as Guest3128 02:24:00 *** fjb_ is now known as fjb 02:24:16 *** Eddi|zuHause2 [~johekr@p54B77B3C.dip.t-dialin.net] has joined #openttd 02:25:44 *** Guest3128 [~frank@p5485EF6F.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 02:28:45 *** Eddi|zuHause [~johekr@p54B77B3C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:32:52 *** roboboy [3aa8507c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:38:37 <DJ_Danni> Hey i wan to Publish a Savegame with Icelandic Town Names for Open TTD. Where do i publish that? 02:39:56 <DJ_Danni> ? 02:41:10 <Eoin> savegame? 02:41:21 <Eoin> as in, you have renamed all the cities to icelandic names? 02:41:32 *** nick [nick@modemcable254.105-22-96.mc.videotron.ca] has joined #openttd 02:42:07 <DJ_Danni> All town names are in Icelandic 02:42:31 <DJ_Danni> in the Savegame 02:43:49 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has joined #openttd 02:44:21 *** KenjiE20|LT [~KenjiE20@host86-166-26-81.range86-166.btcentralplus.com] has quit [Read error: Connection reset by peer] 02:45:29 *** roboboy [3aa8507c@webchat.mibbit.com] has joined #openttd 02:48:49 <DJ_Danni> My new Savegame with Icelandic Town Names for Open TTD here http://www.tt-forums.net/viewtopic.php?f=29&t=46881 02:53:21 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 02:54:50 *** roboboy [3aa8507c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 03:00:59 *** ss23 [~ss23@121-72-164-207.dsl.telstraclear.net] has quit [Quit: leaving] 03:01:11 *** DaleStan_ [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has joined #openttd 03:01:11 *** DaleStan is now known as Guest3132 03:01:11 *** DaleStan_ is now known as DaleStan 03:04:12 <DJ_Danni> http://www.tt-forums.net/viewtopic.php?f=29&t=46881 i was Updating this Savegame 03:06:07 <DJ_Danni> Hope you all like it 03:08:20 *** Guest3132 [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has quit [Ping timeout: 480 seconds] 03:27:04 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Quit: Ping timeout: 540 seconds] 03:28:34 *** arachnidan [~arachnida@190.19.124.114] has joined #openttd 03:28:44 <arachnidan> hi? 03:31:16 *** arachnidan [~arachnida@190.19.124.114] has quit [] 03:44:07 *** DJ_Danni-away [DJ_Danni@88.149.48.164] has joined #openttd 03:44:08 *** Eddi|zuHause3 [~johekr@p54B77B3C.dip.t-dialin.net] has joined #openttd 03:46:50 *** DJ_Danni [DJ_Danni@88.149.48.164] has quit [Ping timeout: 480 seconds] 03:50:53 *** Eddi|zuHause2 [~johekr@p54B77B3C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 04:02:08 *** welshdragon [~markmac@client-82-14-79-178.glfd.adsl.virginmedia.com] has joined #openttd 04:04:56 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 04:25:43 *** mode/#openttd [+o Rubidium] by ChanServ 04:25:43 *** mode/#openttd [+v Belugas] by ChanServ 04:25:46 *** mode/#openttd [+v DorpsGek] by ChanServ 04:27:35 *** rhaeder [~quix0r@dslb-094-220-138-175.pools.arcor-ip.net] has quit [Quit: Leaving.] 04:27:41 *** glx [glx@2a01:e35:2f59:c7c0:d19e:d17c:208a:58d6] has quit [Quit: bye] 04:59:27 *** sawtooth [~anthony@74-46-200-187.dr01.wyng.mn.frontiernet.net] has quit [Remote host closed the connection] 05:08:13 *** welshdragon_ [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has joined #openttd 05:08:17 *** welshdragon is now known as Guest8 05:08:22 *** welshdragon_ is now known as welshdragon 05:10:41 *** Netsplit resistance.oftc.net <-> joule.oftc.net quits: luckz 05:10:49 *** Netsplit over, joins: luckz 05:14:00 *** Guest8 [~markmac@client-82-14-79-178.glfd.adsl.virginmedia.com] has quit [Ping timeout: 480 seconds] 05:56:39 *** nick [nick@modemcable254.105-22-96.mc.videotron.ca] has quit [Read error: Connection reset by peer] 06:16:54 <Sev_1> hmm, I've noticed the running cost stops changing shortly after a train is commisioned, even with varying loads, acceleration and whatnot. 06:16:59 *** Sev_1 is now known as Sevalecan 06:17:51 *** nfc [~nfc@cable-hvk-fe7ede00-156.dhcp.inet.fi] has joined #openttd 06:30:57 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 06:32:28 *** DaZ_ [~ident-dwa@dso239.neoplus.adsl.tpnet.pl] has joined #openttd 06:33:31 *** snorre [~snorre@c832BBF51.dhcp.bluecom.no] has joined #openttd 06:35:53 *** roboboy [6e141fe4@webchat.mibbit.com] has joined #openttd 06:36:50 *** DaZ [~ident-dwa@drz31.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 07:03:21 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Quit: Flieht, ihr Narren!] 07:03:48 <Lapsus> Hey, is there anything inherently wrong with this junction aside from some missing signals? http://imgkk.com/i/UD3Ye9.gif 07:04:20 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has joined #openttd 07:06:22 <Tera> you can remove the signals front of the station 07:10:26 <Lapsus> okay 07:17:33 <peter1138> no need to though 07:17:54 <peter1138> the block signal is wrong though 07:20:08 <Lapsus> Block signal? 07:20:34 <Lapsus> If you mean at the inflow to the station, it's a one-way PBS 07:25:38 *** WizzleBLincoln [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has joined #openttd 07:25:39 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has quit [Read error: Connection reset by peer] 07:27:17 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:28:59 *** WizzleBLincoln [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has left #openttd [] 07:31:36 *** roboboy [6e141fe4@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 07:33:09 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has joined #openttd 07:36:59 <peter1138> no, i mean the exit 07:37:04 <peter1138> the block signal 07:38:13 *** Terkhen [~Terkhen@138.68.220.87.dynamic.jazztel.es] has joined #openttd 07:38:25 <Terkhen> good morning 07:38:39 <Lapsus> peter1138: I'm guessing because of the lack of signalling after it, or what? 07:38:50 <Lapsus> 'morning Terkhen :v 07:42:22 <Lapsus> Also, can openttd resolve addresses to IPs when adding a server to the serverlist, or do I need to give people my IP directly? 07:44:13 *** fonsinchen [~alve@brln-4dbc1e10.pool.mediaWays.net] has joined #openttd 07:44:34 <Terkhen> I use my DynDNS address when I act as server 07:46:21 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has quit [Remote host closed the connection] 07:46:32 <Lapsus> That's exactly what I needed to know, thanks :3 07:46:56 <Lapsus> saves me the trouble of having to learn tcl to modify ap+ :v 07:47:19 *** LSky` [~x@5ED419D4.cable.ziggo.nl] has joined #openttd 07:47:57 <Terkhen> I don't know if a dynamic address will be good for a dedicated server, though 07:49:29 <Lapsus> It's only for a small community, and it's on a dedicated system in my house anyways 07:53:10 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has joined #openttd 07:53:16 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has quit [Remote host closed the connection] 08:01:14 *** roboboy [7248fae3@webchat.mibbit.com] has joined #openttd 08:25:20 *** Goulp [~Goulp@ip163.opsio.fr] has joined #openttd 08:28:56 *** Xaroth__ is now known as Xaroth 08:29:37 <sparr> the wiki doesn't seem to detail train speed/acceleration for original behavior, instead of realistic 08:29:43 <sparr> anyone got info on that? 08:39:22 *** JVassie^ [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 08:41:45 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has quit [Quit: Penda] 08:45:14 <Terkhen> besides checking the code directly... try the TTDPatch wiki, maybe it is documented there 08:49:19 *** tokai [~tokai@port-92-195-2-96.dynamic.qsc.de] has quit [Quit: Icebears are cute. Please, take care of them!] 08:51:17 <roboboy> hello 08:53:47 *** Nite_Owl [~Nite_Owl@c-76-109-44-188.hsd1.fl.comcast.net] has joined #openttd 08:54:05 <Nite_Owl> Hello all 08:59:44 <Nite_Owl> So what exactly does the 'feeder leg percentage' refer to in that new advanced option? Is it the overall percentage of that total delivery's profit that only that feeder leg receives with the remainder going to the final leg? Or is it the percentage of the profit that the feeder leg gets just from the leg it travels? 09:02:18 * Nite_Owl is confused by his own phrasing but cannot do better at the moment 09:13:30 *** tokai [~tokai@port-92-195-2-96.dynamic.qsc.de] has joined #openttd 09:13:33 *** mode/#openttd [+v tokai] by ChanServ 09:16:23 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has quit [Quit: welshdragon] 09:20:24 *** APTXderZweite [~APTX@ks32603.kimsufi.com] has joined #openttd 09:28:04 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has joined #openttd 09:28:50 *** Phazorx [~pavelkoll@77.239.236.193] has joined #openttd 09:28:57 <Phazorx> morning 09:35:19 *** roboboy [7248fae3@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 09:35:36 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has joined #openttd 09:38:40 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has quit [] 09:39:03 *** heffer [~felix@mue-88-130-119-012.dsl.tropolys.de] has joined #openttd 09:48:44 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has quit [Read error: Connection reset by peer] 09:49:45 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has joined #openttd 09:55:38 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has quit [Ping timeout: 480 seconds] 10:00:11 *** TrueBrain [91764884@webchat.mibbit.com] has joined #openttd 10:00:25 <TrueBrain> in 20 lines I have a webserver running .. you got to love Python :) 10:00:31 <TrueBrain> anyone found a distance matrix yesterday? :p 10:02:21 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has joined #openttd 10:03:11 <Phazorx> hrm... run into interesting ethical question... I suggested a game type/GRF/Scenarios for economic model supporting warfare logistics... with emphasis on consumption level tiers cargo having very different expiry values and industries have major change in amounts of produced/required cargo... but them i was stomped for violating OpenTTD mission statement and brining militaristic aspects int totally pacifistic game... is that really the case? 10:03:43 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has joined #openttd 10:04:22 <wysiwtf> yeah and theres a border moving around and the cpu player has to build on the other side of it ;) 10:05:13 <Phazorx> well i wouldnt go that far 10:05:26 <Nite_Owl> The vast majority of the military themed ideas I have ever seen get shot down 10:06:06 <Nite_Owl> the few exceptions are graphic changes to the disasters 10:06:33 <Phazorx> Nite_Owl: military part in this case would be appropriate cargoes pretty much 10:07:39 <Nite_Owl> tanks, guns, ammo, etc. - very much frowned on by the development team 10:07:39 <planetmaker> Even then he's right, though. There are forum threads. I'm too lazy to search for them, though 10:08:11 <Phazorx> Nite_Owl: think about medkits, wounded and reinfrcements instead then :) 10:08:32 <Phazorx> tanks and guns wont be fun in terms of expiry though 10:09:58 <Nite_Owl> planetmaker: do you have an answer for the question I asked before <scroll up> 10:10:21 <planetmaker> I read it. But I have no definite answer. 10:11:28 <planetmaker> I *assume* it's the amount you'd get paid if it was delivered there 10:11:37 <planetmaker> (assuming it's the 1st part of a journey) 10:11:55 *** Eddi|zuHause3 is now known as Eddi|zuHause 10:12:01 <planetmaker> But I didn't check the source for the details 10:13:20 <Nite_Owl> so then each leg would be paid independently of the others which means ideally it should be set to 100% 10:13:50 <Nite_Owl> why get paid less than what the journey is worth 10:14:40 <Nite_Owl> but if that is the case then why have a percentage setting at all 10:15:10 <Nite_Owl> who would want to be paid less than what the trip would normally pay 10:15:23 *** roboboy [7248f395@webchat.mibbit.com] has joined #openttd 10:15:33 <Noldo> when the feeder drops it's cargo off there is no way to know how much the cargo will generate real income when it's really delivered 10:15:42 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has quit [Quit: welshdragon] 10:16:09 <Nite_Owl> which is why I am leaning towards the first option I asked about 10:17:05 <Nite_Owl> that the percentage setting is what percentage that feeder leg would get out of the whole journey 10:17:33 <planetmaker> well. The percentage setting can change it such that you don't get paid everything. You latest statement makes more sense 10:17:39 <planetmaker> Possibly that's the solution 10:17:58 <planetmaker> well... look up the commit and check the changelog associated with it :-) 10:20:59 <Eddi|zuHause> it only changes the virtual transfer profit 10:21:26 <Eddi|zuHause> the actual payment is still on the final leg, and still 100% 10:21:47 <Nite_Owl> so then my last statement was correct 10:23:33 <Nite_Owl> makes sense - if your feeder leg is long and the final delivery run is short then you want a higher percent going to the feeder leg 10:23:58 <Nite_Owl> of course it is a global setting... 10:24:29 <TrueBrain> General Request: http://openttd.org:8089/ <- does that give you guys the right country-code? 10:24:49 <Rubidium> nope :) 10:24:53 <Nite_Owl> so no variation in feeder leg lengths 10:24:58 <TrueBrain> Rubidium: your bouncer is in CA, so it is correct 10:25:09 <Rubidium> no, it's in Amsterdam 10:25:10 <Nite_Owl> it worked here 10:25:24 <TrueBrain> Rubidium: your bouncer announces itself as being in CA, so it is correct :p 10:25:33 <TrueBrain> mine nicely says NL, so :p 10:25:42 <__ln> got FI, correctly 10:25:46 <Rubidium> it's maybe that the IPv6s were first requested in Montreal (hi Belugas :)) 10:25:49 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 10:26:03 <Eddi|zuHause> ('::ffff:84.183.123.60', 10503, 0, 0) Your country code: DE 10:26:21 <Eddi|zuHause> what's 10503? 10:26:25 <TrueBrain> client-port 10:26:50 <roboboy> bah my internet is slow 10:27:24 <roboboy> my country code is correct 10:28:04 <Maedhros> it's been "connecting" for about 3 minutes so far, for me 10:28:16 <TrueBrain> by the fact 10 people loaded the page, and 4 only replied, I have to conclude the other 6 agree on the result as well? :p 10:28:20 <TrueBrain> Maedhros: port blocked? 10:28:43 <Noldo> TrueBrain: I got 3 good FIs 10:28:45 <Maedhros> TrueBrain: probably. this is a university network, after all 10:29:11 <TrueBrain> k ... so the results looks promising, good good :) 10:29:17 <Nite_Owl> still working 10:29:22 <TrueBrain> shutting down the server 10:29:42 <Noldo> is it for the mirroring thing? 10:29:45 <TrueBrain> now distance calculation ...... 10:29:48 <TrueBrain> yes 10:29:48 <Phazorx> TrueBrain: matches in my case 10:30:02 <TrueBrain> k, thank you all :) 10:30:30 <Phazorx> heh back in ... 96? i made a very low cost mirror selection for some site 10:31:38 <Phazorx> which loads set of hidden frames in each of which it requests a script from different mirrors that would reload the main frame using that mirrow 10:31:59 *** Xaroth__ [~Xaroth@86.92.135.101] has joined #openttd 10:31:59 <Phazorx> *mirror... naturaly whichever does it first is the fastest for you, ignoring other aspects 10:32:13 <Noldo> evil 10:32:50 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:33:03 *** Xaroth__ is now known as Xaroth 10:34:40 *** lugo [~lugo@mgdb-4db8d044.pool.mediaWays.net] has joined #openttd 10:35:25 *** Xaroth__ [~Xaroth@86.92.135.101] has joined #openttd 10:36:05 <Nite_Owl> Ahhh '96 - the Internets was still just for cowboys back then... nerdy, geeky cowboys perhaps with very slow connections but it was still a wholesome place... none of that MMO crap to deal with... 10:36:31 *** Terkhen [~Terkhen@138.68.220.87.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 10:36:41 <Phazorx> welll in 97 MMOs were quit big 10:36:49 <Phazorx> they were called MUDs tho 10:37:00 *** Xaroth___ [~Xaroth@86.92.135.101] has joined #openttd 10:37:31 <Nite_Owl> close but not quite the same thing 10:37:44 <Phazorx> what exactly is the difference? 10:37:52 <Eddi|zuHause> WoW is only a glorified MUD... 10:37:55 <Phazorx> aside of 13 yearolds populating the moder alternative 10:38:16 <Nite_Owl> MUDs did not have all of the glitz and glamor 10:38:19 <roboboy> MUD's were text based if I remember correctly 10:38:48 <Phazorx> Nite_Owl: there was more glamor in muds than there is in wow if you ask me 10:38:52 <Eddi|zuHause> hence "glorified"... 10:39:05 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:39:05 <Phazorx> and roboboy yes, text and ascii gfx... very beautiful and clean 10:39:33 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 10:39:43 <Nite_Owl> MUDs were still in the realm of the user's imagination 10:40:01 <Phazorx> brain for rendering fantasy images is still unsurpassed by any video card tho... and quite cheap solution too... 10:40:04 <TrueBrain> orudge / peter1138: can you provide me with more exact graphical location of the server? (longitude / lattitude) 10:40:35 <Noldo> ??? 10:40:57 <Nite_Owl> nothing beats a brain 10:41:35 * Nite_Owl waits for the drum roll 10:42:06 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:42:17 * Nite_Owl waits for someone else to provide the punch line 10:43:24 <Eddi|zuHause> honestly, the discussion is turning a little sad... 10:43:54 <Nite_Owl> No... oh well then no rim shot but we do have http://sadtrombone.com/ 10:44:36 <Eddi|zuHause> the other kind of sad... 10:45:10 *** Xaroth___ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:45:10 *** Xaroth__ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:46:28 <Rubidium> Eddi|zuHause: luckily my IRC client picks up on that and starts to lag :) 10:47:15 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 10:49:06 *** APTXderZweite| [~APTX@ks32603.kimsufi.com] has joined #openttd 10:50:25 <Nite_Owl> later all 10:50:27 *** Nite_Owl [~Nite_Owl@c-76-109-44-188.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 10:50:42 <Eddi|zuHause> nite is over? 10:50:51 *** APTXderZweite [~APTX@ks32603.kimsufi.com] has quit [Remote host closed the connection] 10:50:55 <Eddi|zuHause> good, because i'm starting to get awake now... 10:51:41 * roboboy is watching tennis 10:51:48 * planetmaker yawns 10:54:03 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:56:05 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 10:57:27 *** Luukland [~luukland@ip195-211-208-87.adsl2.static.versatel.nl] has joined #openttd 10:57:45 <Luukland> Guys is it possible that all Russian IP's have the same UNIQUE ID in multiplayer? 10:58:05 <Luukland> The newly installed UNIQUE-ID checker is going all mad 10:58:22 <Eddi|zuHause> wouldn't be that unique then... 10:59:05 <Luukland> indeed, I got 4 russian players, all different IP 10:59:10 <Luukland> but all same Unique-ID 10:59:19 <Luukland> Might be some bug :S 10:59:29 <TrueBrain> I call it copy/paste 10:59:59 <__ln> In Soviet Russia, .......... 11:00:19 <Luukland> I could make a bug report about this if you like TrueBrain? 11:00:38 <TrueBrain> I am just suprised to read unique-id is still there 11:00:39 <Noldo> __ln: everyone is unique in the same way? 11:00:42 <TrueBrain> I thought it was obsolete 11:00:53 <Rubidium> unique id isn't used for anything anyway 11:00:55 <Luukland> Not really, we use it for autologin on the servers 11:01:03 *** ss23 [~ss23@121-72-161-213.dsl.telstraclear.net] has joined #openttd 11:01:04 <Luukland> its like a cookie :) 11:01:04 <Eddi|zuHause> i don't know what the unique id is about either... 11:01:06 *** Xaroth__ [~Xaroth@86.92.135.101] has joined #openttd 11:01:11 <TrueBrain> well, then you should know it is in your openttd.cfg, so not as 'unique' as you might hope 11:01:17 <TrueBrain> and that it is horribly broken, and should have been removed 11:01:32 *** ss23 [~ss23@121-72-161-213.dsl.telstraclear.net] has quit [] 11:01:41 <Rubidium> oh... unique id is used for password hashes IIRC 11:02:00 <Rubidium> together with more random-ish data 11:02:01 <Luukland> I see, in that case could you make a flyspray entry? 11:02:04 <Eddi|zuHause> Luukland: part of the idea of a cookie is that the server has write permissions for it... 11:02:19 <TrueBrain> Luukland: make one yourself 11:02:25 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 11:02:54 <Luukland> Certainly 11:03:22 <Luukland> Eddi, the only purpose of this ID is to connect players ID to webaccount :) 11:03:50 <Luukland> so if it got removed it would be very unfortunate 11:03:53 <TrueBrain> Luukland: I once suggested a more sophisticated way of assigning unique-id (via a centralized user system :p :p), but never got any time to implement any of it 11:04:30 <Luukland> Truebrain, you are right it is broken, when we ban ID, ppl can see the server, but get always a "Server is Full" message 11:05:05 <TrueBrain> in that case: Rubidium , I strongly suggest to remove most traces of unique-id ;) 11:05:10 <Luukland> Noooos :p 11:05:19 <Luukland> That will break the whole server system 11:05:30 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 11:05:37 <TrueBrain> so make a patch for a better system ;) 11:06:05 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 11:06:56 <Luukland> Geez, I need a patch for everythin dont I :P 11:07:05 <TrueBrain> that is the general idea of development 11:07:13 <planetmaker> Luukland, the unique ID has a lifetime at most to the next re-install. Or deletion of the cfg 11:07:29 <TrueBrain> and an uniqueness of the amount of copies 11:08:31 <planetmaker> that said, we used it IIRC in wwottdgd/2 for identification purposes, too. But that was dih's part :-) 11:09:06 <Luukland> Ghe ghe, indeed 11:09:17 <Luukland> TrueBrain, development, I dont have time for ^^ 11:09:39 <TrueBrain> k, another round: http://openttd.org:8089/ 11:09:44 *** xi23_ [~xi@78.110.223.65] has joined #openttd 11:09:46 <TrueBrain> should give you the closest mirror 11:09:58 <TrueBrain> (the closest 3 in fact) 11:10:07 <Luukland> uhu uhu 11:10:21 <planetmaker> NL, CZ, GB 11:10:26 <planetmaker> might be, if there's no DE 11:10:38 <TrueBrain> NL, GB, CZ and US exist 11:10:59 <TrueBrain> if you can use your own sanity to check if indeed the order is correct, that would be useful :) 11:10:59 <Luukland> And what should I do with those mirrors? 11:11:05 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 11:11:14 <Luukland> Aye, well looks ok to me 11:11:20 <planetmaker> BUT: I deduce points for giving an accuracy which is based purely on fiction 11:11:27 <TrueBrain> planetmaker: in other words, is CZ closer than GB? (in reality?) 11:11:38 *** Xaroth__ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 11:11:44 <planetmaker> TrueBrain, no, but distances up to the micrometer 11:11:59 <TrueBrain> what are the distances? 11:12:17 <Luukland> 75KM from NL mirror 11:12:17 <planetmaker> 336.442169788 km, 481 and 814 (NL, CZ, GB) 11:12:34 <planetmaker> you know where I am :-) 11:12:39 <TrueBrain> owh, that was what you are talking about :p 11:12:46 *** heffer_ [~felix@mue-88-130-73-060.dsl.tropolys.de] has joined #openttd 11:12:49 <TrueBrain> yeah, but I was wonder if CZ really was closer 11:12:55 <planetmaker> no way 11:13:08 <TrueBrain> k, let me load another database, see if that improves it 11:13:51 <planetmaker> well... NL distance might be correct. CZ... maybe. GB... maybe, too. Sounds big, though 11:14:21 <Rubidium> planetmaker: it's center-to-center 11:14:26 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 11:14:49 <planetmaker> Rubidium, centre of what? To the data centre? Yeah, that's why I cannot really judge 11:14:49 *** xi23 [~xi@78.110.223.65] has quit [Read error: Connection reset by peer] 11:15:11 <Rubidium> planetmaker: country 11:15:17 <planetmaker> uhu 11:15:30 <planetmaker> I thought geoIP would take the IP and try to locate it better 11:15:32 <Rubidium> center of UK is a bit further than e.g. London 11:15:46 <planetmaker> E.g. my IP can be located quite a lot better than centre of Germany 11:15:51 <TrueBrain> planetmaker: I loaded the IPv6 COUNTRY database 11:16:11 <Luukland> Guys, ignore my unique-id notice 11:16:24 <Luukland> these russian ppl got some russian openttd website thing 11:16:42 <planetmaker> yes. And share the cfg supposedly ;-) 11:16:57 <TrueBrain> owh, was that what I said? OWH DARN! 11:17:04 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has joined #openttd 11:17:52 <CIA-2> OpenTTD: rubidium * r18875 /trunk/src/ (6 files in 3 dirs): -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables 11:18:00 <Luukland> nooooooos 11:18:10 <TrueBrain> that happens when you set things in motion 11:18:36 <Luukland> me and my big mouth 11:18:43 <TrueBrain> yup 11:18:46 <TrueBrain> so now we all point to you 11:18:52 <TrueBrain> you did this 11:18:52 <planetmaker> :-D 11:19:03 <Eddi|zuHause> hm... i get connection refused... 11:19:17 <Luukland> This version, also known as "assembly", is based on the official version of the game and contains a number of unofficial patches and new features. First of all, this version has a file of russianw.grf, adds Russian fonts into the game, as well as the choice of names of Russian cities 11:19:29 <Eddi|zuHause> "openttd.org: Network unreachable" 11:19:40 <Eddi|zuHause> what's that supposed to mean? 11:19:49 <peter1138> Luukland, yes, those crazy russains 11:19:51 <TrueBrain> planetmaker: CZ really is closer to you :) 11:19:52 <peter1138> er, russians 11:20:02 <peter1138> ottd has support utf-8 for quite a long time now... 11:20:03 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 11:20:05 *** heffer [~felix@mue-88-130-119-012.dsl.tropolys.de] has quit [Ping timeout: 480 seconds] 11:20:05 <TrueBrain> Eddi|zuHause: that I am working on it, and it is no longer functional 11:20:26 <Luukland> well planetmaker, they distribute openttd without license :) 11:20:30 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 11:20:48 <Luukland> So please, use your voice again 11:21:00 <Luukland> http://translate.googleusercontent.com/translate_c?hl=nl&sl=ru&tl=en&u=http://open.ttdrussia.net/section2.php&rurl=translate.google.nl&twu=1&usg=ALkJrhjFpff2rR1O6H4RfgS7hegDUBJ9rA#download 11:21:08 <Luukland> Link to open.ttdrussia 11:21:42 <TrueBrain> Eddi|zuHause: try it now 11:21:42 <Rubidium> TrueBrain: http://catb.org/~esr/writings/homesteading/cathedral-bazaar points 11, 13 and 17 come to mind :) 11:21:50 <TrueBrain> planetmaker: I made the placement slightly better, still .. 11:22:00 <peter1138> Luukland, have you ever tried speaking to russians? 11:22:07 <TrueBrain> I need more exact coordinated from peter1138 to make it better ;) 11:22:16 <Luukland> Yes, thats where I got the weblink from in the first place 11:22:26 <Eddi|zuHause> Distance to CZ mirror: 314.301566541 km Distance to NL mirror: 512.229366585 km Distance to GB mirror: 980.557971943 km 11:23:04 *** xi23_ [~xi@78.110.223.65] has quit [] 11:23:05 *** xi23 [~xi@78.110.223.65] has joined #openttd 11:23:24 <Eddi|zuHause> 300 sounds a little low, where in CZ is that mirror? 11:23:31 <Rubidium> 13. ``Perfection (in design) is achieved not when there is nothing more to add, but rather when there is nothing more to take away.'' :) 11:23:35 <peter1138> TrueBrain, from me? what? 11:23:37 <TrueBrain> in the center of the country 11:23:48 <TrueBrain> peter1138: latitude / longitude values of the mirror 11:23:55 <Rubidium> 17. A security system is only as secure as its secret. Beware of pseudo-secrets. 11:23:58 <peter1138> oh 11:23:59 <peter1138> no idea 11:24:04 <peter1138> middle of london somewhere 11:24:15 <TrueBrain> can you give any estimate of values? 11:24:26 <TrueBrain> I know have 54N, 2W 11:24:32 <TrueBrain> might not be the best :p 11:24:55 <Rubidium> TrueBrain: have you tried geoip-ing the ip of the mirror? 11:25:00 <Luukland> Meh, normally nobody listens to me suggestions, and now, poof unique-id gone 11:25:01 <Luukland> >_< 11:25:03 <TrueBrain> Rubidium: yeah, but this is easier ;) 11:25:29 <Rubidium> I'd say 0W or 0E is a better guess if it's in London 11:25:57 <Rubidium> pediwikia says: 51?30?29?N 0?7?29?W 11:26:11 <TrueBrain> 51.8N / 0.8W is what GeoIP suggests 11:26:31 <Rubidium> that seems to be a good suggestion 11:26:49 <TrueBrain> far outside of London 11:26:53 <peter1138> hmm, google maps doesn't give lat/long? 11:26:59 <TrueBrain> in the link 11:27:00 <TrueBrain> the ll_ value 11:27:39 <peter1138> 51.522366,-0.083583 11:28:18 <TrueBrain> k, tnx 11:28:28 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 11:29:07 <TrueBrain> Eddi|zuHause / planetmaker: does that improve the result? 11:30:01 <Rubidium> Distance to NL mirror: 17.7432537595 km 11:30:42 <TrueBrain> Rubidium: Amsterdam ;) 11:30:57 <planetmaker> Well... if 366/398/732 (CZ/NL/GB) is an improvement. Dunno 11:31:05 <planetmaker> NL would seem better to me from my POV 11:31:15 <planetmaker> but not from central Germany, of course 11:31:19 <TrueBrain> can you ping them? (nl.binaries.openttd.org, cz.binaries.openttd.org, ..) 11:31:28 <TrueBrain> no, it picked up more or less your location 11:31:45 <Luukland> 154KM from Enschede to Amsterdam 11:31:49 <Luukland> well sounds reasonable 11:32:05 <__ln> kelvin-mega 11:32:06 <peter1138> hmm, geoip is pretty... fail 11:32:33 <planetmaker> ping times = 21 / 25 / 29 in NL / CZ / GB order 11:32:37 <planetmaker> so NL would be faster 11:32:42 <peter1138> ping time != speed 11:32:55 <TrueBrain> yup .. but clearly it doesn't really matter :) 11:33:02 <TrueBrain> so the estimates are good enough for me 11:33:25 <Rubidium> yeah... the fastest wireless connection ever was earth-moon IIRC, but the ping is dreadful 11:34:59 *** Luukland [~luukland@ip195-211-208-87.adsl2.static.versatel.nl] has quit [Quit: If you might be interested in playing the first OpenTTD Campaign, try luukland.goulp.net] 11:41:44 <Phazorx> you shoul really use my ancient approach for mirror selection imo :) 11:41:55 <Phazorx> dirty, simple and durable 11:42:59 <TrueBrain> yeah, lets put the extra unneeded load, the tons of things that can go wrong, and most of all: javascript, in the deps of our mirror 11:43:02 <TrueBrain> tnx, but no tnx :) 11:43:13 <Phazorx> js? 11:43:17 <Phazorx> wha javascript 11:43:20 <Phazorx> what load 11:43:49 <Phazorx> the files used in my case were empty with 304 headers 11:44:02 <Phazorx> that's as low cost as you can get 11:44:28 <TrueBrain> 11:31 Phazorx which loads set of hidden frames in each of which it requests a script from different mirrors that would reload the main frame using that mirrow <- reload the mainframe == script 11:44:48 <Phazorx> yeah... so you have 3 frame setup 11:44:52 <Phazorx> 1 visible 2 are not 11:45:28 <Phazorx> reach of 2 hidden ones loads something like m1.site.top/pcikme.html and m2.site.top/pcikme.html 11:45:33 <TrueBrain> so no wget support 11:45:34 <TrueBrain> sad 11:45:53 <TrueBrain> anyway, I like this approach much more :) 11:46:20 <Phazorx> pickmy.html is a blank file with header 304 which then goes to what you want it to do wih your top frame 11:46:27 <Phazorx> you can use anythin else instead of frames 11:47:28 <TrueBrain> a html file which gives a 304 back .. cool .... 11:48:06 <TrueBrain> either way, might have been a good idea back in the 80s, but it is a bit obsolete now, such ideas :) 11:48:06 <Phazorx> te point is not the html but the header it has 11:48:12 <TrueBrain> it gives an unneeded and unwanted load (socket-wise) 11:48:24 <Phazorx> what lod, do explain 11:48:27 <TrueBrain> a client makes N (where N is the amount of mirrors) connections 11:48:31 <TrueBrain> which are completely unneeded 11:48:40 <TrueBrain> it requires frame support, javascript support, completely unneeded 11:48:44 <Phazorx> oh... so it's better for server to do N conecton ather than client 11:48:45 <TrueBrain> this approach is much more subtle 11:48:48 <Phazorx> checking if mirros are alive 11:48:53 <Phazorx> that saves a lot of cpu time indeed 11:48:59 <TrueBrain> hahahaha :) You should have asked what our plan was 11:49:05 <TrueBrain> before jumping to such conclusions 11:49:08 <TrueBrain> either way, lunch 11:49:53 *** KenjiE20 [~KenjiE20@92.9.139.130] has joined #openttd 11:54:25 *** lewymati [~lewymati@aoq238.neoplus.adsl.tpnet.pl] has joined #openttd 11:58:57 *** Maedhros_ [~Maedhros@calendular.dur.ac.uk] has joined #openttd 12:00:38 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has quit [Read error: Connection reset by peer] 12:02:28 * roboboy ponders disconnecting 12:03:35 *** Noldo [vheino@jumi.lut.fi] has quit [Remote host closed the connection] 12:05:18 *** roboboy [7248f395@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 12:12:20 *** Wizzleby [~wizzleby@pool-108-2-21-193.phlapa.east.verizon.net] has joined #openttd 12:12:58 *** Maedhros_ is now known as Maedhros 12:21:15 *** Dreamxtreme [~Dreamxtre@host81-135-85-113.range81-135.btcentralplus.com] has quit [Ping timeout: 480 seconds] 12:35:45 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has quit [Ping timeout: 480 seconds] 12:38:12 <__ln> http://ez.fi/youtube.com/12x_blu_ray_star_trek_phaser_featured_on_hacknmod_com 12:39:17 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has joined #openttd 12:39:55 *** Zahl [~Zahl@2002:5ce3:2393:1:945a:a2f5:87db:8efe] has joined #openttd 12:47:05 *** tokai [~tokai@port-92-195-2-96.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 12:49:22 *** tokai [~tokai@port-92-195-119-23.dynamic.qsc.de] has joined #openttd 12:49:25 *** mode/#openttd [+v tokai] by ChanServ 12:56:47 *** glx [glx@2a01:e35:2f59:c7c0:74b9:8c99:b598:3694] has joined #openttd 12:56:50 *** mode/#openttd [+v glx] by ChanServ 13:26:27 *** Xaroth|PissedAtISP [d594e0ee@webchat.mibbit.com] has joined #openttd 13:27:52 *** roboboy [724af1c5@webchat.mibbit.com] has joined #openttd 13:32:11 *** roboboy [724af1c5@webchat.mibbit.com] has quit [] 13:33:20 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 13:34:18 <CIA-2> OpenTTD: yexo * r18876 /trunk/ (3 files in 2 dirs): -Codechange: make sure m4 is always 0 for non-railroad station tiles 13:40:37 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 13:41:05 *** lewymati [~lewymati@aoq238.neoplus.adsl.tpnet.pl] has quit [] 13:59:18 <orudge> TrueBrain: 32.778176, -96.798206, I bleieve :p 13:59:22 <orudge> *believe 13:59:22 *** Rexxars [~rexxars@188.126.201.8] has quit [Read error: Connection reset by peer] 14:00:13 <TrueBrain> k, thank you :) 14:03:43 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has quit [Quit: Penda] 14:06:32 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 14:06:57 <TrueBrain> there .. balancer application finished .. seems to work rather well .. now it needs some live testing :) 14:09:24 <Belugas> hello 14:09:55 <orudge> 'lo Belugas 14:10:14 <Belugas> hi mister orudge :) 14:16:45 <Rubidium> hi Belugas 14:20:48 <peter1138> ARGH 14:21:22 <peter1138> i have a pair of switches that have suddenly decided to refuse to talk to each other 14:23:27 <Belugas> hi Rubidium :) 14:24:22 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has joined #openttd 14:25:33 <Eddi|zuHause> get them to pair counselling :p 14:28:07 <peter1138> hahah 14:28:19 <peter1138> switch A: extreme summit 14:28:28 <peter1138> switch B: cisco w/ poe 14:28:46 <peter1138> telephone connected to switch A could see cdp from switch B and tried to POE off it 14:28:53 <peter1138> which fails of course 14:29:04 <peter1138> switch B sees several fails and disables the port 14:31:53 *** DaleStan_ [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has joined #openttd 14:35:26 *** DaleStan is now known as Guest40 14:35:26 *** DaleStan_ is now known as DaleStan 14:38:25 *** Guest40 [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has quit [Ping timeout: 480 seconds] 14:39:41 *** Rexxars [~rexxars@188.126.201.8] has joined #openttd 14:42:25 *** nick [nick@96.22.105.254] has joined #openttd 14:43:36 <nick> hey guys 14:43:47 <nick> what version of open TTD do you find the best? 14:43:59 <Belugas> peter1138: why did they suddenly decided to ignore each other? someone changed something? or it's the installatioj of your new server? 14:44:12 <Belugas> nick: is it for a poll? do we win something? 14:44:26 <Belugas> the nightlies, of course... 14:44:58 <nick> Nop,I've seen better then the stale version that all 14:45:42 <Belugas> you are making no sens to me 14:45:48 <peter1138> yeah, the powersupply of the phone was unplugged 14:45:49 <Belugas> what's a stale version? 14:46:02 <peter1138> so it started trying POE 14:46:12 <Belugas> peter1138: that would make sens :) 14:47:08 <nick> oh and... 14:47:14 <nick> one other noob question 14:47:24 <nick> Deluxe is the expansion? 14:47:32 <Yexo> no 14:47:52 <nick> then what is it? 14:47:55 <Yexo> there is "transport tycoon", "transport tycoon deluxe" and "OpenTTD" 14:47:57 <Yexo> 3 seperate games 14:48:08 <nick> O_O 14:48:28 <nick> damn 14:48:51 <Eddi|zuHause> nick: it's more like a successor, not an expansion 14:49:05 *** Coco-Banana-Man [~Stephan.D@p5B2D9D51.dip.t-dialin.net] has joined #openttd 14:49:27 *** Chris_Booth [~Chris_Boo@cpc4-newt30-2-0-cust18.newt.cable.virginmedia.com] has joined #openttd 14:49:40 <nick> So, OpenTTD is the newest one? 14:49:52 <Eddi|zuHause> yes 14:50:42 *** Xaroth|PissedAtISP [d594e0ee@webchat.mibbit.com] has left #openttd [] 14:51:01 <nick> alright thank you 14:51:09 <Belugas> no really a successor... It's a program based on Deluxe 14:51:29 <planetmaker> comercial game designers don't do it much differently, though ;-) 14:51:43 <planetmaker> They "only" have the advantage to not need to re-invent the wheel. 14:51:44 <Belugas> successor would imply that the orignal author of TTD kept on working and provided OpenTTD. Which is not the case 14:51:56 <planetmaker> right that :-) 14:51:56 <Belugas> yup 14:53:13 <Eddi|zuHause> well, there are different kinds of successors 14:54:46 <Eddi|zuHause> of course the "official" successor to "Transport Tycoon Deluxe" is "Locomotion" 14:55:51 * Belugas nods 15:00:27 <Phazorx> and then RCT... an the hell broke loose 15:01:00 <Phazorx> any of devs bothered to answer my Q from earlier btw? 15:01:21 <Coco-Banana-Man> hm, RCT... 15:01:37 <Coco-Banana-Man> Is RCT 3 a successor of 1 & 2? :P 15:02:10 <Phazorx> i didnt even know there was more than one.... 15:03:01 <nick> hey guys,with the latest version AI's dont work,where can I download them? 15:03:28 <peter1138> from the content window 15:03:31 <Yexo> did you read the instructions? 15:04:47 *** Hackykid [~quassel@MagnaView1.iae.nl] has joined #openttd 15:05:48 <nick> nop,lol 15:06:56 *** Tennel [~Tennel@pf0hl.de] has quit [Remote host closed the connection] 15:07:15 *** Tennel [~Tennel@pf0hl.de] has joined #openttd 15:09:51 *** Sacro [~ben@150.237.48.99] has quit [Quit: Lost terminal] 15:11:08 *** Sacro [~ben@150.237.48.99] has joined #openttd 15:16:55 *** Sacro [~ben@150.237.48.99] has quit [Remote host closed the connection] 15:21:57 *** Sacro [~ben@150.237.48.99] has joined #openttd 15:23:29 *** Luukland [~luukland@ip195-211-208-87.adsl2.static.versatel.nl] has joined #openttd 15:26:20 *** Hackykid [~quassel@MagnaView1.iae.nl] has quit [Ping timeout: 480 seconds] 15:28:57 *** lewymati [~lewymati@aoq238.neoplus.adsl.tpnet.pl] has joined #openttd 15:31:52 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Quit: Ping timeout: 540 seconds] 15:45:22 <TrueBrain> okay, next request: could you guys check for me if 'http://test.binaries.openttd.org/' brings you to one of the mirrors? 15:46:09 <Eddi|zuHause> at least it fails my url parser :p 15:46:15 <Goulp> arrived t ocz 15:46:32 <Eddi|zuHause> takes me to us. 15:47:17 <TrueBrain> to us. ? That is weird ... 15:47:28 <Eddi|zuHause> second try to cz 15:47:37 <Yexo> gb.binaries.openttd.org 15:48:05 <Goulp> which is 15 hops from where i am 15:48:08 <TrueBrain> it is now just doing round-robin :( 15:48:49 <Maedhros> TrueBrain: works for me (gives me gb) 15:48:55 <Yexo> maybe because there is no load? 15:48:57 <Goulp> and gb is 12 hops 15:49:08 <Yexo> maedhros: try loading the page again, you'll end up somewhere else 15:49:25 <SmatZ> TrueBrain: us, cz, gb, us, cz, gb 15:49:25 <Maedhros> Yexo: so i did :) 15:49:42 <TrueBrain> can you guys try it again? 15:49:54 <Yexo> reliable gb. now 15:49:59 <TrueBrain> k, no longer doing round-robin :) 15:50:01 <SmatZ> TrueBrain: cz, cz, cz, cz, cz 15:50:06 <Goulp> gb now 15:50:11 *** fonsinchen [~alve@brln-4dbc1e10.pool.mediaWays.net] has quit [Remote host closed the connection] 15:50:14 <Goulp> i like gebe 15:50:15 <TrueBrain> k 15:50:23 <TrueBrain> I wonder why Yexo goes to gb ... 15:50:24 <glx> nl, nl :) 15:50:29 <glx> (IPv6 ;) ) 15:50:38 <TrueBrain> IPv6 always ends in .nl yes ;) 15:50:40 *** fjb is now known as Guest56 15:50:42 *** fjb [~frank@p5485D4C4.dip.t-dialin.net] has joined #openttd 15:50:56 <TrueBrain> Yexo: you should end up at nl ... 15:51:05 <Luukland> I get GB 15:51:08 <Luukland> not NL 15:51:12 <TrueBrain> well .. not really .. NL prio is ten times as high .. 15:51:15 <TrueBrain> to offline NL :p 15:51:17 <TrueBrain> offline = offload 15:51:18 <Goulp> gb again 15:51:31 <TrueBrain> we need a real NL mirror ;) 15:51:34 <TrueBrain> k, tnx all :) 15:51:43 <TrueBrain> no US hits so far, so that is promising :) 15:51:48 <Luukland> got one 15:51:49 <Luukland> :P 15:51:52 <Luukland> Zernebok :p 15:51:57 <Rubidium> unless someone from the US has been hitting it :) 15:51:59 <Goulp> what about a fr at freeix ? 15:52:00 <Luukland> or was that cz :P 15:52:24 <Luukland> ah nevermind, I am wondering if the ai-selling is still in openttd 15:52:41 <TrueBrain> you thought about your question carefully? 15:52:52 <TrueBrain> you know what happened last time? 15:53:00 <Luukland> Yes yes, I am sure :P 15:53:45 <Luukland> well, seems nobody removed it, so it is still there :) 15:55:25 <Eddi|zuHause> writing lots of small files to NTFS is sloooooow... 15:56:25 <TrueBrain> k ... started the new balancer in live env ... 15:57:30 *** Guest56 [~frank@p5485EF6F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 15:57:52 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 16:08:18 <Luukland> @svnlogs 16:08:26 <Luukland> hummmm 16:09:50 <Eddi|zuHause> you might want to check the topic 16:10:36 * Luukland scrolls up 16:11:00 <Eddi|zuHause> you can check the topic by writing /topic 16:11:28 <Luukland> @vcs 16:11:31 <Luukland> Meh 16:11:38 <Eddi|zuHause> seriously, have you been here longer than two days?!? 16:11:43 <peter1138> /dev/cciss/c0d0p9 259G 188M 246G 1% /home 16:11:45 <peter1138> nom 16:12:11 <Eddi|zuHause> peter1138: what do you do with devices that small? 16:12:33 <Sacro> that's what she said 16:12:45 <planetmaker> Eddi|zuHause, amnesia is a bliss and a pain at once ;-) 16:13:17 <peter1138> quite 16:13:24 <Eddi|zuHause> /dev/mapper/cr_sdc1 917G 910G 7,2G 100% 16:13:25 <peter1138> plenty enough for most things 16:13:26 <Eddi|zuHause> /dev/sdf1 932G 801G 131G 86% 16:13:41 <Eddi|zuHause> /dev/sda4 423G 385G 38G 92% 16:13:51 <peter1138> hmm, 84MB/s 16:14:04 <planetmaker> that's acceptable 16:14:10 <peter1138> as RAID5 16:14:14 <planetmaker> hm. 16:14:14 <Eddi|zuHause> /dev/mapper/pdc_cfbaej373G 346G 28G 93% 16:17:53 *** frosch123 [~frosch@frnk-590f550c.pool.mediaWays.net] has joined #openttd 16:19:36 <Luukland> Hmmm, someone did remove the ai-buying part 16:19:57 <Luukland> When an AI bankrupts now no option shows if you want to buy it 16:20:31 <planetmaker> you are a blitzmerker 16:20:39 <Luukland> Still the news message says that the "ai will be sold or decleared bankrupt" 16:21:06 <Eddi|zuHause> well, you can buy it from their company screen 16:21:36 <Luukland> "ai can be bought or decleared bankrupt" 16:21:42 <Luukland> Not what the message says :) 16:23:35 <Luukland> I want this sold thing back plz 16:23:47 <Luukland> It must serve for another purpose... 16:24:20 <planetmaker> tsk. You want it back so you can abuse it? 16:24:38 <planetmaker> then you should bring it back yourself. 16:24:41 <Luukland> no use it for the multiplayer system, for selling companies 16:25:19 <Eddi|zuHause> like i said, it's on the company screen... 16:25:55 *** LSky` [~x@5ED419D4.cable.ziggo.nl] has quit [Ping timeout: 480 seconds] 16:25:55 <Luukland> Yes thank you for your very sharp eyes 16:26:07 <Luukland> back to the drawing board then 16:26:09 *** Luukland [~luukland@ip195-211-208-87.adsl2.static.versatel.nl] has left #openttd [] 16:27:24 <peter1138> "decleared" heh 16:27:39 *** Vaevictus [vae@63.117.119.70.cfl.res.rr.com] has joined #openttd 16:28:12 <Vaevictus> greets. My brother asked me a question i thought i knew the answer to, but... apparently there's no cost estimate on tunnel creation? 16:28:38 <woldemar> shift + build 16:29:01 <frosch123> shift works on almost every command 16:29:19 <woldemar> shift estimates anything: buying, building... 16:29:41 <woldemar> landscaping 16:29:49 * TrueBrain clicks the shift on frosch123's face 16:29:51 <TrueBrain> no effect :( 16:29:58 <Vaevictus> woldemar: no way to default it on ? 16:29:59 <Belugas> "Ho, I did not knew that" 16:30:08 <woldemar> Vaevictus: default?! 16:30:19 <planetmaker> Vaevictus, you don't want to build by default? 16:30:22 <TrueBrain> capslock :p :p :p (no, not true) 16:30:23 <Belugas> so,,, default is to estimatem, not to build... 16:30:24 <planetmaker> Are you a **** accountant? 16:30:32 <Belugas> way to go! 16:30:49 <woldemar> Vaevictus: just hold shift whie click 16:30:53 <Vaevictus> oh ... i see 16:30:53 <woldemar> while* 16:31:05 <planetmaker> hide the useful things behind key combinations like ctrl+meta+shift+print 16:31:14 <Vaevictus> seems like there was a hover for tunnels originally or ages ago. 16:31:19 <Vaevictus> but that'll work, thanks 16:32:06 <woldemar> planetmaker: i am using emacs, shift is not so hard to find out ) 16:32:12 <Vaevictus> kinda like the length indicator option, but for estimate 16:32:21 <Eddi|zuHause> Vaevictus: there is a hover tooltip for the length 16:32:40 <Eddi|zuHause> Vaevictus: might be possible to patch it so it displays the cost estimate, too 16:32:52 <Eddi|zuHause> that's not even a bad idea... 16:32:54 <Vaevictus> Eddi|zuHause: yeah, i know. it'd be nice if there was a estimate tooltip, for tunnels at least, since they're potentially huge. 16:33:09 <Vaevictus> Eddi|zuHause: i really thought that it was like that, once upon a time. 16:33:31 <Eddi|zuHause> i don't remember anything like that... 16:33:38 <Vaevictus> just for tunnels though 16:33:48 <Vaevictus> maybe it's just my imagination. :) 16:33:58 <planetmaker> vivid and colourful 16:34:06 <Eddi|zuHause> maybe you mix it up with a different game... 16:34:14 <Vaevictus> ahh... probably. :) 16:34:16 <Eoin> err 16:34:20 *** Goulp [~Goulp@ip163.opsio.fr] has quit [Quit: PACKET_SERVER_SHUTDOWN] 16:34:22 <Vaevictus> other games are terrible in comparison, though :) 16:34:25 <Eoin> there is a "cost" estimate for tunnels isnt there 16:34:37 <Vaevictus> Eoin: ??? :) 16:34:43 <Vaevictus> don't reinforce my delusions :) 16:34:45 <Eoin> im sure there is :D 16:34:54 <Vaevictus> Eoin: you mean, like a tooltip? 16:35:00 <Eoin> yeh, hold shift i think 16:35:05 <Vaevictus> lol 16:35:11 <Vaevictus> yeah, we covered that, i was expecting a hover 16:35:15 <Eoin> ah 16:35:16 <Eoin> :) 16:54:17 *** Dreamxtreme [~Dreamxtre@host81-135-85-113.range81-135.btcentralplus.com] has joined #openttd 16:56:22 *** Neon [~Neon@dslb-088-069-217-163.pools.arcor-ip.net] has joined #openttd 16:57:25 *** heffer_ [~felix@mue-88-130-73-060.dsl.tropolys.de] has quit [Quit: heffer_] 17:01:05 *** Maedhros [~Maedhros@calendular.dur.ac.uk] has quit [Quit: leaving] 17:09:03 <TrueBrain> peter1138: I didn't know if you wanted a link to you or your company or what ever for the mirror, so it just names your name for now. If you like to have that changed, please let me know. (refering to: http://www.tt-forums.net/viewtopic.php?uid=3036&f=29&t=46889&start=0 / http://devs.openttd.org/~truebrain/mirror.txt / http://www.openttd.org/links 17:12:12 *** woldemar [~world@188.122.232.33] has quit [Remote host closed the connection] 17:13:23 <CIA-2> OpenTTD: yexo * r18877 /trunk/src/ai/ai_gui.cpp: -Change: make the default size of the AI debug window bigger so the 'no ai found' message can be read completely without resizing 17:14:03 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 17:14:08 <Ammler> isn't it uk? 17:14:31 *** woldemar [~world@188.122.232.33] has joined #openttd 17:15:18 <Rubidium> geoiplookup gb.binaries.openttd.org 17:15:18 <Rubidium> GeoIP Country Edition: GB, United Kingdom 17:15:37 <TrueBrain> yes, it is uk, but we named it gb, just to be funny 17:16:52 <TrueBrain> Ammler: for your reference: http://www.iso.org/iso/english_country_names_and_code_elements 17:20:55 <Ammler> he, why do they call their domain .uk? 17:21:16 <TrueBrain> I think you need to write someone a letter for that, to find that out :) 17:24:19 <Ammler> Silly Britains :-) 17:26:36 <Rubidium> Ammler: why is Germany not using .ge? As Japan uses .jp (Nihon/Nippon), Greece uses .gr (Hellas)? 17:26:55 *** fonsinchen [~alve@brln-4dbc1e10.pool.mediaWays.net] has joined #openttd 17:27:23 <Ammler> Rubidium: Germany has de in the iso table 17:28:05 <Vaevictus> germany is deuchland :) 17:28:25 <Eddi|zuHause> i still don't know who had the bright idea to use "gr" for germany in the dos keyboard layout settings ;) 17:29:56 <TrueBrain> peter1138: and another request: can you adjust the RDNS to say gb.binaries.openttd.org? uk.binaries.openttd.org will be phased out relative quick now 17:34:34 *** fonsinchen [~alve@brln-4dbc1e10.pool.mediaWays.net] has quit [Remote host closed the connection] 17:34:43 <Ammler> he, wikipedia knows (as mostly) 17:34:59 <Ammler> http://en.wikipedia.org/wiki/.uk 17:35:12 <orudge> the use of UK comes from JANET, as I recall 17:35:21 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 17:35:27 <orudge> really, our ISO country code should be UK, although that'd then bugger up the Ukraine, I guess :p 17:36:22 <TrueBrain> go to war with them :) 17:36:22 <orudge> ah, hmm, no, they are actually still UA 17:36:33 <orudge> UK is actually still reserved for us 17:36:39 <orudge> although GB is our 'main' code 17:36:50 <orudge> so there's nothing wrong with uk.binaries.openttd.org, and indeed, I think it personally would be better than gb, but that's just me :p 17:38:35 *** Sacro [~ben@150.237.48.99] has quit [Quit: Reconnecting] 17:38:36 *** Sacro [~ben@150.237.48.99] has joined #openttd 17:39:10 <TrueBrain> dra.hmg.gb <- the only .gb, how sweet :) 17:39:33 <TrueBrain> orudge: the country is now dictated by GeoIP, which says GB. To keep one uniform value, we moved everything to gb 17:39:41 <TrueBrain> much easier to have one :) 17:39:48 <orudge> ah 17:40:23 <SpComb> fi.binaries.openttd.org would look good 17:40:43 <TrueBrain> you have all the info to make that happen spcomb :) 17:41:03 <SpComb> kind of wondering how much 1TB/month actually is atm 17:41:20 <TrueBrain> 4mbit/s (under 95% rule) 17:41:31 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 17:41:44 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 17:42:22 <SpComb> unfortunately this is a best-effort line, so there's actually no traffic billing... 17:42:58 <orudge> ah, I see us.binaries.openttd.org has used 86GB this month already, heh 17:43:26 <TrueBrain> orudge: we currently push through (in total) 1 GB/h 17:43:29 <orudge> hmm, binaries.openttd.org sends me to nl.binaries.openttd.org, despite being in the US 17:43:40 <TrueBrain> IPv6 requests all end up in nl. 17:43:43 <orudge> ah 17:43:44 <TrueBrain> the only IPv6 mirror for now 17:43:47 <orudge> I was wondering, yes :) 17:44:09 <TrueBrain> it would be a bit bad to redirect that to a IPv4 mirror ;) 17:46:21 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has quit [Quit: Penda] 17:46:49 <SpComb> I don't have native IPv6, but I do have redundant IPv6 tunnels (i.e. multiple AAAA's + policy routing so all of them work) 17:47:44 <Vaevictus> orudge: nice. is there a monthly usage chart for us.binaries? 17:47:54 <orudge> not publically accessible, no 17:47:56 <TrueBrain> the nl. has native IPv6 :) 17:48:35 <SpComb> unfortunately my provider isn't that advanced, but I have good routing to fihel01.sixxs.net 17:48:48 <TrueBrain> orudge: btw, bandwidth on your end will decrease, we are keeping European users in Europe now ;) 17:48:55 <orudge> heh, fair enough 17:49:14 <orudge> right, well 17:49:18 <orudge> I'd best pack up the last of my stuff 17:49:21 * orudge is heading back to the UK 17:49:23 <TrueBrain> meaning you now got 10% of the users, instead of the 20% ;) 17:49:28 <orudge> ta ta for now 17:49:32 <TrueBrain> Enjoy!!!! :) 17:51:07 <SpComb> TrueBrain: but the mirror selection is done separately for IPv4 and IPv6? 17:51:42 <TrueBrain> how do you mean: seperarely? 17:51:56 <SpComb> IPv6 connections are balanced out to IPv6 mirrors 17:52:07 <TrueBrain> yes, of course .. would be silly to not to 17:52:17 <TrueBrain> say there is an IPv6 only mirror .. would you want to get that as IPv4 user? :p 17:52:18 <SpComb> well, not as such 17:52:43 <TrueBrain> or if you have an IPv6 only connection .. would be sad if you got directed to a IPv4 only mirror 17:52:47 <SpComb> hah 17:52:50 <SpComb> how likely is that 17:52:57 <TrueBrain> in Asia? 17:52:57 <TrueBrain> very 17:53:09 <TrueBrain> either way, it is just wrong, to accept an IPv6 connection, then redirect to a non-IPv6 17:53:43 <SpComb> well, IPv6 traffic volumes isn't anything to be scared about either :P 17:53:46 <TrueBrain> now we just need IPv6 mirrors :) 17:53:58 <TrueBrain> nope .. not yet :) 17:54:18 <TrueBrain> dinner 17:54:22 <Xaroth> enjoy 17:56:30 *** steffan [steffan@steffan.netrep.oftc.net] has joined #openttd 17:56:31 <Rubidium> SpComb: true, though 2-3% connects with IPv6 to our server 17:57:18 <Rubidium> similarly 3-4% of the (game) servers is IPv6 right now 17:58:25 <Eddi|zuHause> does that translate to "2-4% of the internet is IPv6"? 18:00:03 <Rubidium> more like 1-2% of traffic at AMS-IX is IPv6 18:00:39 <Eddi|zuHause> so we're "better" than the average internet :p 18:01:08 <Eddi|zuHause> how does a mere mortal like me get IPv6? 18:01:39 <Rubidium> IPv6 tunnel 18:02:28 <Eddi|zuHause> tunnel to where? and can i get a static IPv6 while on a dynamic IPv4 line? 18:02:33 <Phazorx> the question shoudbe why nothw :) 18:02:35 <heffer> Eddi|zuHause, yes 18:02:37 <Rubidium> Eddi|zuHause: yes 18:02:39 <heffer> Eddi|zuHause, www.sixxs.net 18:02:47 <Rubidium> Eddi|zuHause: tunnel to somewhere :) 18:02:48 <heffer> for example 18:03:15 <Phazorx> Eddi|zuHause: concept of tunneling is used as a term for encapsualtion... think of VPN 18:05:39 <Eddi|zuHause> i know what a tunnel is... it still needs and end point other than mine.. 18:05:48 <Prof_Frink> Build a railway and tunnel to the coast! 18:06:32 <Phazorx> Eddi|zuHause: well you have ipv6 and server has ipv6... and all 30 hops in between it is ipv6-over-ipv4 18:07:59 <Rubidium> Eddi|zuHause: the 'IPv6-broker' has a server which you'll be using as the other end of the tunnel 18:08:44 <Phazorx> that still very much avoids the question why would you do something like that.... 18:09:05 <glx> IPv4 15 hops to openttd.org, IPv6 9 hops 18:09:10 <Rubidium> freenet6.net was the fastest to give you an account, but that got reorganised/commercialised so I'm not sure about that anymore 18:09:14 <Phazorx> this is like get a turbojet, put in on railway car load passengers into the jet and let them fly on rails like that 18:09:59 <glx> IPv4 pass through London :) 18:10:01 <Rubidium> because ipv6.google.com is so much better than google.com 18:10:19 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 18:10:52 <Phazorx> Rubidium: you i heard you get 2 cool points for that 18:10:54 <Rubidium> and because IPv6 removes the need (for me) to add portforwards in NATs; I just connect directly via IPv6 18:12:33 <Eoin> heffer: they require a reason for wanting IPv6 18:12:34 <Phazorx> dont get me wrong, i understand that v6 is needed and it works just fine and offers more features... but you need completely v6 environment to enjoy these benefits... such as corporate LANs or university net 18:12:46 <Eoin> what if i just think its cool :D 18:12:54 <heffer> Eoin, then that is you reason 18:13:01 <Eoin> they would accept that? 18:13:28 <Rubidium> IPv6: 2001:1af8:4100:a000:1::2 (2001:1af8:4100:a000:1::2) 29.519 ms 29.784 ms 30.157 ms 18:13:31 <Rubidium> IPv4: openttd.org (85.17.162.188) 32.015 ms 32.320 ms 32.805 ms 18:13:36 <heffer> don't know. they accepted "Testing IPv6 Apps" 18:13:50 <Rubidium> and my IPv6 tunnel is even faster than raw IPv4 :) 18:13:59 <Phazorx> that's nice 18:14:25 <Phazorx> Rubidium: however probably due to lack of traffic on it compared to "usual routes" ? 18:15:27 <Rubidium> probably due to the router here having to NAT the IPv4 package and simply routing the IPv6 package 18:16:25 <glx> hmm v4 is faster than v6 for me (even if v6 route is shorter) 18:17:03 <Eoin> Im awaiting human verification now heffer 18:17:22 <Eoin> though, i dont actually get all this IPv6 stuff, so ill have to find out what its useful for! 18:17:59 <heffer> i use it to manage servers in my school where we only have an adsl line with a single dynamic ip 18:18:09 <Eddi|zuHause> Eoin: they say "can take between 1 day and 1 week" for the human verification 18:18:26 <heffer> in my case it took them 4h 18:18:50 <Eddi|zuHause> probably depends on the time zone as well... 18:19:13 <heffer> most of them are in the EU 18:20:19 *** sawtooth [~anthony@74-46-200-187.dr01.wyng.mn.frontiernet.net] has joined #openttd 18:22:52 *** steffan [steffan@steffan.netrep.oftc.net] has left #openttd [] 18:23:30 *** George3 [~George@212.113.107.216] has joined #openttd 18:23:55 *** Penda [~Penda@host-83-166-20-174.hernonet.se] has joined #openttd 18:28:15 *** George [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 18:28:17 <Eddi|zuHause> (HUB = Haupt-Umschlagbasis) <-- who had that genious idea for an acronym? :p 18:31:57 <SpComb> hey, nginx has IPv6 support these days 18:32:37 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 18:32:56 <CIA-2> OpenTTD: yexo * r18878 /trunk/src/ (3 files): -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry 18:33:39 *** frosch123 [~frosch@frnk-590f550c.pool.mediaWays.net] has quit [Remote host closed the connection] 18:33:40 *** glx [glx@2a01:e35:2f59:c7c0:74b9:8c99:b598:3694] has quit [Remote host closed the connection] 18:33:55 *** glx [glx@2a01:e35:2f59:c7c0:74b9:8c99:b598:3694] has joined #openttd 18:33:58 *** mode/#openttd [+v glx] by ChanServ 18:34:25 *** George3 [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 18:36:55 *** Noldo [vheino@jumi.lut.fi] has quit [Remote host closed the connection] 18:37:41 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 18:37:45 *** Noldo [vheino@jumi.lut.fi] has quit [Remote host closed the connection] 18:38:28 *** rait [~chatzilla@82.131.24.216.cable.starman.ee] has joined #openttd 18:41:00 <rait> hello. some dev's might remember that i had a freeze while exiting on windows server 2008 r2 (x64) with 1.0.0-beta2. the thing is, i'm having the same problem pretty much every time i try to exit openttd. could this be further analyzed? as far as i can remember it was a M$ issue, not a ottd one 18:41:58 *** phalax [~phalax@84.19.128.89] has joined #openttd 18:42:47 <Rubidium> rait: does it happen with -s null ? 18:43:10 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 18:45:16 <rait> some kind of killswitch for sound? 18:45:28 <CIA-2> OpenTTD: translators * r18879 /trunk/src/lang/ (portuguese.txt slovenian.txt spanish.txt): 18:45:28 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 18:45:28 <CIA-2> OpenTTD: portuguese - 2 changes by SupSuper 18:45:28 <CIA-2> OpenTTD: slovenian - 6 changes by ntadej 18:45:28 <CIA-2> OpenTTD: spanish - 149 changes by Terkhen 18:45:49 <Rubidium> rait: yes 18:46:33 <rait> it's kind of hard to test, can't be sure what trigers the problem ... so i just need to play a while 18:48:08 <rait> "hard" isn't the correct word, "time-consuming" would be it 18:49:19 <Eddi|zuHause> not only is ubuntu getting more like windows, now windows is getting more like ubuntu! :p 18:50:07 <rait> in the mean time, could i request that the dump i have from few days ago would be further analyzed? maybe it has a hint. if it's possible, i'll re-upload it 18:51:08 <Rubidium> rait: it showed that it was waiting on something somewhere in ntdll.dll when shutting the audio down 18:51:51 <rait> so ... thinking backwards, what causes the audio to open in the first place? 18:53:06 <rait> i'm not an expert but shouldn't openttd just be able to "hang up" and let windows deal with its own problems? 18:56:08 <glx> yup it hangs when shuting down sound 18:56:43 <glx> it's not openttd, it's windows 18:57:01 <glx> openttd just ask windows to close sound "channel" 18:57:21 <rait> what would happen if openttd would just "forget" to do so? 18:57:43 <glx> when you open something, it's nice to close it 18:58:01 <Eddi|zuHause> either she faints, or the universe explodes 18:58:57 <rait> in what point does the audio channel get opened? as soon as you start or at some event? 18:59:16 <glx> at start 19:00:44 <rait> so no clues why it works sometimes and not on others? 19:01:24 <glx> not yet 19:01:46 <glx> maybe the calls order, but it's hard to tell as it works for me 19:03:55 <rait> so basically, it's a b**ch to debug? 19:04:12 *** Eddi|zuHause [~johekr@p54B77B3C.dip.t-dialin.net] has quit [Remote host closed the connection] 19:04:26 *** Eddi|zuHause [~johekr@p54B77B3C.dip.t-dialin.net] has joined #openttd 19:05:37 <glx> as always when you can't reproduce it :) 19:06:56 <rait> it doesn't seem to be something that can be reproduced with just load game and exit 19:10:49 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Quit: Flieht, ihr Narren!] 19:18:44 <rait> where can i get the symbols to locally debug? 19:21:13 <Eddi|zuHause> most likely by compiling a debug build yourself 19:26:50 <Yexo> binaries.openttd.org also has the pdb files 19:28:16 *** welshdragon [~markmac@client-82-3-231-206.glfd.adsl.virginmedia.com] has joined #openttd 19:30:49 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 19:31:37 <CIA-2> OpenTTD: yexo * r18880 /trunk/src/aircraft_cmd.cpp: -Fix: aircraft can be send to an hangar when the target airport has one and when it can land, not only when it has a plane terminal 19:36:04 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has joined #openttd 19:38:59 *** Fast2 [~Fast2@p57AF9B40.dip0.t-ipconnect.de] has joined #openttd 19:48:49 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 20:02:53 <rait> since i can't figure out how to setup my debugger to use symbols and beta3 is out, i'm kind of abandoning it. unless beta3 has the same thing, it's case closed by me ... 20:06:14 <Eddi|zuHause> well, as nobody knows what your problem is, it likely is not fixed between beta2 and beta3 20:06:47 *** woldemar [~world@188.122.232.33] has quit [Quit: ???????????? ???????] 20:07:25 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 20:07:51 <rait> i have to agree ... 20:09:44 *** woldemar [~world@213.178.41.137] has joined #openttd 20:17:34 <Belugas> and it's likely something on your side. update your drivers? 20:18:14 <dihedral> why on earth do you need sound on win 2008 server? 20:18:51 <TrueBrain> oeh oeh oeh, I know thatone: to listen to music! 20:19:15 <dihedral> er.... server? hello? 20:19:24 <dihedral> it's not like it's some media thing 20:19:25 <fjb> soundserver 20:19:36 <dihedral> if you want a workstation install an opropriate os 20:19:41 <Alberth> it needs to say 'beep' when you press the wrong key 20:20:02 <dihedral> usually that goes through the speaker :-P 20:23:19 <Belugas> appropriate, not opropriate 20:23:34 <Belugas> plus... as long as it can drive a machine, it's an appropriate os 20:23:39 <Belugas> et PAF! 20:24:50 <Eddi|zuHause> is that the "onomatop?e" that a rim shot makes? ;) 20:25:03 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: bbiab] 20:25:45 <dihedral> Belugas: you are saying DOS 5.2 is an appropriate OS todays, because it can drive a machine? 20:26:08 <Eddi|zuHause> there never was a DOS 5.2 20:26:09 <Belugas> why not? 20:26:20 <dihedral> Eddi|zuHause, who cares? :-P 20:26:39 <Eddi|zuHause> (at least if you mean MS DOS) 20:26:43 <Belugas> so the question would be... if the Os supports waht you expect it to do, who cares 20:27:26 <Eddi|zuHause> dihedral: if it's a "don't care", then don't fill in any numbers at all 20:32:57 *** Progman [~progman@p57A1BE41.dip.t-dialin.net] has joined #openttd 20:33:09 *** rait [~chatzilla@82.131.24.216.cable.starman.ee] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]] 20:41:02 *** Progman [~progman@p57A1BE41.dip.t-dialin.net] has quit [Remote host closed the connection] 20:42:14 *** sakishrist [~sakishris@ppp079166077072.dsl.hol.gr] has joined #openttd 20:42:25 <sakishrist> hello 20:42:33 <Belugas> hey 20:43:39 <sakishrist> where could i possibly find info about the tcp interface the game uses while in multiplayer? 20:43:53 <TrueBrain> wiki.openttd.org (although outdated 20:44:01 <TrueBrain> vcs.openttd.org/svn/, under trunk/src/network 20:44:05 <Yexo> source code src/network/* 20:45:17 <sakishrist> I have looked there ... I only found a (very useful) file that explains the udp interface ... but only the udp 20:45:42 <TrueBrain> then I think you have to look a bit better ;) 20:45:44 *** ctibor [~quassel@77.48.228.43] has quit [Read error: Connection reset by peer] 20:46:42 <TrueBrain> http://vcs.openttd.org/svn/browser/trunk/src/network/network_server.cpp#L46 20:46:44 <sakishrist> there is only the source code ... but in the udp.h file there is info about the packets the client and the server exchange ... that is the info I am looking for 20:46:44 <TrueBrain> start there :) 20:46:59 <sakishrist> not the actual code 20:47:13 <Yexo> I don't think there is other info then the actual code 20:47:24 <TrueBrain> on the wiki, the first version of this protocol is documented 20:47:32 <TrueBrain> but it was never updated, so it doesn't reflect the latest 20:47:57 <TrueBrain> but if you look at the URL I gave you, you will see that at each function is clear documentation about the usage 20:48:37 <sakishrist> hmm ... ok then, ill have another look at the wiki and see if I can get along with the source. Thanks a lot! :) 20:48:48 <Yexo> http://wiki.openttd.org/OpenTTDDevBlackBook/Network/TCP only lists the things that are sent/received, it's easy to decypher that from the source code 20:49:48 *** Phoenix_the_II [~ralph@j104051.upc-j.chello.nl] has quit [Remote host closed the connection] 20:50:56 <Rubidium> what do you intend to do with the application that supports the protocol? 20:56:14 <sakishrist> Ok ... I found some info thanks to your help. 20:57:15 <Belugas> most likely studying how a networked application might work, in my humble opinion 20:57:15 *** Terkhen [~Terkhen@209.69.220.87.dynamic.jazztel.es] has joined #openttd 20:57:26 <Belugas> oh... a Terkhen! 20:57:30 <Terkhen> hello 20:58:34 <sakishrist> @Rubidium, well ... actually what belugas said is correct ... + I just have a wild dream to make an external ai 20:58:36 <sakishrist> :p 20:58:39 <Rubidium> hi Terkhen; marked a string in the Spanish translator because someone said the string wasn't right. Could you test that? 20:58:59 <Terkhen> I was just reading the closed flyspray task 20:59:41 <TrueBrain> sakishrist: there are easier ways ;) 20:59:44 <Terkhen> done, thanks :) 20:59:49 <sakishrist> like? 20:59:59 <Rubidium> sakishrist: you are aware that you need to (more or less) keep the state of OpenTTD in your external AI so you know how the map looks? 21:00:20 <Rubidium> i.e. you need to basically implement the whole game logic of OpenTTD 21:00:40 <Yexo> sakishrist: it's much easier to patch openttd so it can run an AI company locally and sent all DoCommands to the server 21:00:41 <TrueBrain> sakishrist: use the client ;) 21:00:57 <sakishrist> yeah ... I thought of that ... and that's the reason I said wild 21:01:10 <sakishrist> what do you mean by "the client" 21:01:15 <Yexo> openttd 21:04:08 *** sakishrist [~sakishris@ppp079166077072.dsl.hol.gr] has quit [Quit: Bye for now!] 21:04:24 *** Bluelight [~Ivan@170.80-203-76.nextgentel.com] has joined #openttd 21:05:38 <Belugas> Yexo, don't say that word... you're scaring customers away ;) 21:06:08 <Yexo> :p 21:09:14 <CIA-2> OpenTTD: rubidium * r18881 /trunk/src/ai/ai_gui.cpp: -Codechange: make the AI debug window look nicer when not at its minimum size 21:10:00 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has joined #openttd 21:10:51 *** frosch123 [~frosch@frnk-590f550c.pool.mediaWays.net] has joined #openttd 21:13:00 *** KritiK [~Maxim@78-106-61-42.broadband.corbina.ru] has joined #openttd 21:14:39 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has quit [Remote host closed the connection] 21:24:22 <Bluelight> Does the OpenTTD server work on a network with several computers? 21:24:48 <TrueBrain> we call it The Internet 21:25:18 <Eddi|zuHause> more than one computer in ONE network? blasphemy! herecy! 21:25:49 <Bluelight> I heard something about it not working correctly.. 21:26:18 <Eddi|zuHause> next thing you want to tell us is that the world is actually _round_ ... 21:26:31 <Prof_Frink> It is. 21:26:36 <Bluelight> I have a server and my personal computer behind the same ruter.. Can I host internet games with my server? 21:26:42 <Eddi|zuHause> seriously... how would people not fall off it?!? 21:26:58 *** Phoenix_the_II [~ralph@j104051.upc-j.chello.nl] has joined #openttd 21:26:59 <Prof_Frink> Plates are round. 21:27:54 <Bluelight> Ohh my.. Can't you just reply to the question. please? .. :P 21:27:58 <Eddi|zuHause> Bluelight: yes, you can host a game, but local computers might not be able to join from the server list, only by adding the (local) IP manually 21:28:06 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [Quit: Untenmaa, Utm Aœ - Aja 35 Odota seis] 21:28:32 <Bluelight> I just set the list to LAN.. 21:28:34 <Prof_Frink> You will also have to set up port forwarding on the router. 21:28:46 <Bluelight> I'm not that stupid.. 21:28:59 <Bluelight> I have all ports open on the server 21:29:19 <Yexo> you have to set up port forwarding on the _router_ to the server 21:29:24 <Bluelight> Do you think I but a havy duty serverhardware and not open the ports? H ehe.. :p 21:29:30 <Eddi|zuHause> honestly, we have no idea how stupid you actually are... 21:29:41 <Bluelight> but=buy 21:29:55 <Yexo> Bluelight: you'd be amased at the stupidity of some questions that are asked here 21:30:09 <Bluelight> Ok ok.. 21:30:49 <heffer> actually buying heavy duty server hardware to run openttd on IS stupid :P 21:30:55 <Bluelight> Is it possible that the listserver got some issues sometimes? Some times the server have trouble listing.. 21:31:29 <Yexo> possible, but it's more likely the problem is on your end (either your connection or your port forwarding or your server) 21:31:29 <Bluelight> Well I will run more then just OpenTTD on it though.. 21:32:39 <Bluelight> I don't think it's on my end.. It only happens sometimes.. 21:33:19 *** ctibor [~quassel@77.48.228.43] has joined #openttd 21:34:59 <Bluelight> Here is a picture of my server hardware.. :) 21:35:02 <Bluelight> http://infernusweb.net/hosting/BlueLight/Server/ProLiant%20DL380%20G3/06_1068886050.jpg 21:35:43 <KingJ> 6 nice high speed, high noise fans at the front ;) 21:36:00 <Bluelight> Yeah.. :) 21:36:12 <heffer> the fans on the g3 aren't too bad. it's the drives :D 21:36:32 <Bluelight> Is there any drivers? lol 21:36:48 <Prof_Frink> You can't chuck that in a rucksack and go off mapping unencrypted wifi very easily 21:37:12 <Bluelight> That true.. 21:37:30 <Bluelight> It's kind of stationary.. 21:37:33 <KingJ> I would love to see someone try though 21:37:50 <Bluelight> I will run FreeBSD on it in a few days.. And I think I have WMvare.. 21:38:12 <Bluelight> So what drivers? 21:38:16 * SpComb has partially migrated his lighttpd stuff to nginx 21:38:17 <heffer> but the g3 doesn't do hardware virt 21:38:38 <SpComb> the lack of CGI, FastCGI-spawning and PATH_INFO is making life difficult 21:38:42 <heffer> the hard drives are loud was what i was saying 21:38:55 <SpComb> aww, the DL380 21:39:07 * SpComb has one of those in his cupboard as well 21:39:37 <Bluelight> Well that was all I could affoard.. 21:39:57 <Prof_Frink> Bluelight: Nah, mount it on some casters, ramp up the fans and watch it go! 21:40:12 <Bluelight> casters? 21:40:21 <Prof_Frink> Small wheels. 21:40:27 <Bluelight> I don't know what that is.. I guess I'm stupid after all.. 21:40:36 <Bluelight> Ohh.. lol 21:40:41 <SpComb> Bluelight: it's great hardware, and cheap (you could probably even nab a palette-load for free if were in the right place at the right time...) - but it's netburst, and SCA :( 21:41:17 <Bluelight> SpComb.. What does that mean? 21:41:32 <Bluelight> netburst? SCA? 21:41:35 <SpComb> Bluelight: old CPUs and old hard drives 21:41:44 <Prof_Frink> netburst means get your frying pan out 21:42:11 <Bluelight> Well it's 2 CPU's at 2.8 each and 6 SCSI discs.. 21:42:44 <SpComb> Bluelight: imagine those CPUs to be Pentium 4's, and you're about there 21:43:28 <Bluelight> Well, should be good enought to host OpenTTD? 21:43:32 <SpComb> sure 21:43:35 <SpComb> if you can stand the noise and heat 21:43:39 <SpComb> and power consumption 21:43:52 <SpComb> and the hardware's good quality 21:43:54 <Bluelight> Yeah I've been thinking about it, lol 21:44:15 <Prof_Frink> Bluelight: I've run openttd on my "server" before. 21:45:18 <Bluelight> The only think I'm wondering about is the temperature in the room where I have the server.. It should be less then 16'C ,right? And I have 23 degrees.. 21:45:24 <Bluelight> thing* 21:45:45 <peter1138> why less than 16?C ? 21:46:08 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 21:46:12 <Bluelight> To reduce stress on the hardware.. 21:46:19 <Bluelight> heat is bad 21:46:49 <Prof_Frink> Didn't google do research that showed that actually it isn't? 21:46:57 <peter1138> flunctuations are bad 21:47:02 <SpComb> Bluelight: well, it'll depend on the CPU load, but normal room temp without adequate ventilation is quite likely to lead to thermal protection shutdowns 21:47:30 <peter1138> yes, ventilation is important, not temperature 21:47:37 <peter1138> well, within reason :) 21:47:39 <SpComb> Bluelight: the BIOS ambient temperature limit for the thermal shutdown is very low, I can't remember exactly, but I think it was under 30?C 21:47:55 <SpComb> Bluelight: good news is, you can disable the termal protection shutdown :) 21:48:01 <Bluelight> Ok, so the server might shut down? 21:48:12 <SpComb> Bluelight: if it gets too warm, yes 21:48:26 <SpComb> that's been the only issue I've had with the hardware so far 21:48:29 <Bluelight> Well I'm planning to buy a UPS now.. 21:48:39 <Bluelight> 2.700 W 21:48:41 <SpComb> don't spend more on the UPS than the server... 21:48:48 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 21:48:51 <Bluelight> He he.. 21:48:52 <peter1138> 2.7W that won't get you far 21:49:07 <blathijs> Bluelight: You're considering putting a beast like that in your home? 21:49:11 <Bluelight> What do you mean? Server uses only 800W 21:49:25 <Bluelight> Yeah, he he.. 21:50:21 <Prof_Frink> Shirley UPSes should be rated in Wh rather than just W 21:50:33 <Bluelight> I want this one: http://www.apc.com/resource/include/techspec_index.cfm?base_sku=SUA3000RMI2U 21:51:31 <peter1138> i buy old DL3[68]0s... they cheap and perform well enough 21:51:47 <SpComb> if you don't have to pay for power yourself 21:52:02 <SpComb> peter1138: do you buy replacement disks/fans from somewhere? 21:52:15 <peter1138> not needed to yet 21:52:29 <Bluelight> Cool 21:53:12 <SpComb> perhaps I should take a photo of our HL DL380 G3 + SATA RAID setup sometime 21:53:24 <peter1138> the newer kit is just as power hungry, it just does more with it 21:54:07 *** zodttd [~me@user-0c90n1c.cable.mindspring.com] has quit [Remote host closed the connection] 21:55:00 <Bluelight> Ok, I want some sort of latency value in the server list.. Is that possible? 21:55:10 <Bluelight> Ping 21:56:04 <peter1138> not really 21:57:02 <Bluelight> Why not? 21:57:41 *** HerzogDeXtEr1 [~Administr@89.246.198.65] has joined #openttd 21:58:03 * SpComb wonders what to do with his 1464 SixXS-ISK 21:58:44 <peter1138> TRANSACTION LOG File Layout 21:59:03 <peter1138> tlccno variable text, 16 characters credit card number 21:59:06 <peter1138> silly people 21:59:13 <peter1138> 1) storing unencrypted card numbers 21:59:18 <peter1138> 2) 16 isn't enough 22:01:10 <glx> it's enough if you don't care about validity date and the code behind the card ;) 22:01:37 <glx> and as it's not encrypted it's better to not store all infos 22:01:50 <Bluelight> Ok, I'm going to bed.. Nice to chat.. cya! Good night! :) 22:02:42 *** Bluelight [~Ivan@170.80-203-76.nextgentel.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.7/20091221164558]] 22:04:43 *** frosch123 [~frosch@frnk-590f550c.pool.mediaWays.net] has quit [Remote host closed the connection] 22:04:45 *** HerzogDeXtEr [~Administr@89.246.219.63] has quit [Ping timeout: 480 seconds] 22:05:58 <Belugas> HO...NIGHT.. INDEED... gOOd Night! 22:10:15 *** Grelouk [~Grelouk@77.200.69.73] has joined #openttd 22:13:43 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 22:17:22 *** DaleStan [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has quit [Ping timeout: 480 seconds] 22:19:43 *** Cybert1nus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 22:28:29 *** Zahl_ [~Zahl@2002:4e33:93d0:1:945a:a2f5:87db:8efe] has joined #openttd 22:29:39 <Eoin> yay 22:29:44 <Eoin> I now have IPv6 supposedly 22:29:54 <Rubidium> try ipv6.google.com 22:29:54 <Eoin> now, what do i do with it :D 22:30:01 <Eoin> i dont have it set up 22:30:09 <Eoin> Ive got the account verified on SixXS 22:30:36 <Rubidium> tss... who's in charge of the topic of this channel? 22:31:07 <Eoin> You :D 22:31:14 *** Progman [~progman@p57A1BE41.dip.t-dialin.net] has joined #openttd 22:31:19 <Rubidium> @seen You 22:31:19 <DorpsGek> Rubidium: I have not seen You. 22:31:48 <Eoin> Who here uses SixXS 22:31:55 <Eoin> i dont quite get how to i can "use" IPv6 22:34:51 <SpComb> Eoin: pick your tunnel endpoint and some suitable tunnel type 22:34:58 <SpComb> Eoin: then request a tunnel 22:35:17 *** Zahl [~Zahl@2002:5ce3:2393:1:945a:a2f5:87db:8efe] has quit [Ping timeout: 480 seconds] 22:35:17 *** Zahl_ is now known as Zahl 22:35:34 <Eoin> as far as i can tell i want AICCU 22:35:42 <Eoin> AYIYA* 22:38:25 <SpComb> if you're on windows, yes 22:38:35 *** Fast2 [~Fast2@p57AF9B40.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:39:35 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 22:40:06 *** DaleStan [~Dale@pool-71-98-72-99.ipslin.dsl-w.verizon.net] has joined #openttd 22:40:35 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 22:41:09 <fjb> Not only on windows. 22:45:24 <SpComb> behind a NAT then 22:46:55 *** Grelouk [~Grelouk@77.200.69.73] has quit [Quit: Quitte] 22:46:56 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 22:53:34 *** Cybert1nus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:56:24 <Eddi|zuHause> so if i run the tunnel on the router, i can choose heartbeat? 22:59:43 *** Nite_Owl [~Nite_Owl@c-76-109-44-188.hsd1.fl.comcast.net] has joined #openttd 22:59:57 <Nite_Owl> Hello all 23:00:00 *** lewymati [~lewymati@aoq238.neoplus.adsl.tpnet.pl] has quit [] 23:00:36 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 23:03:39 <mirQus> Hello 23:03:57 <Yexo> hello mirQus 23:04:06 <mirQus> I just read commit for r18828 and the code was wrong and was changed to be wrong. 23:04:32 *** roboboy [7248c636@webchat.mibbit.com] has joined #openttd 23:04:51 <Yexo> why do you think it's still wrong? 23:04:54 <mirQus> C++ says, that only pointers to array elements and +1 are valid. 23:04:59 <mirQus> So this code should be: 23:05:17 <mirQus> T *p = this->data + length; 23:05:33 <mirQus> while (p != this->data) { --p; p->~T(); } 23:05:50 <Yexo> that's exactly the same as the current code 23:06:18 <mirQus> No. This code can actually make an assignment p = this->data - 1; 23:06:39 <mirQus> And that's not guaranteed to work (but works anyway probably in all current compilers). 23:06:40 <Yexo> oh, right 23:06:40 *** nick [nick@96.22.105.254] has quit [Quit: Bye for now!] 23:07:02 <Rubidium> but... what's the value of this->data? 23:07:16 <mirQus> C++ purists would tell you that current code is not C++. ;) 23:07:44 <Yexo> maybe not, but since this->data != NULL (if NULL is not 0 then there are a lot more problems in openttd code) 23:07:51 <SpComb> Eddi|zuHause: dunno, I just use a plain 6in4 tunnel because I have a static address and upstream doesn't break on proto 41 23:08:02 <Rubidium> for the fun of it... 23:08:19 <Rubidium> this->data[-1] is the begin! of the allocated array 23:08:41 <Rubidium> or something like that 23:09:12 <Rubidium> i.e. that whole class/struct is one big hack 23:09:15 <mirQus> If this->data is a value from new sth[]; then no. 23:09:41 <mirQus> this->data[0] is the beginning. 23:09:46 <Rubidium> this->data = malloc(something) + offset; 23:09:57 <mirQus> And this->data[-1] is undefined. 23:10:06 <Rubidium> in the destructor it does 23:10:12 <Rubidium> free(this->data - offset) 23:11:36 *** Tennel is now known as andreas 23:12:18 <mirQus> Still, this is not C++, but C. And even then I'm not sure it's standards compliant. :> 23:13:16 <mirQus> In userland it's probably not important, but array elements might be not properly aligned in the array if allocated like that. 23:13:29 *** andreas is now known as Tennel 23:14:26 <mirQus> BTW, what's the point of allocating the header if the object needs it anyway and can have it as a field? 23:14:54 <Rubidium> definitely true and definitely not a nice piece of code... but YAPF kinda depends on how the thing works, so I rather keep it as-is unless someone is really interested in rewriting YAPF 23:15:39 <Rubidium> 'luckily' the developer of YAPF left quite soon after this hit a stable release 23:16:04 <SpComb> hehe 23:16:07 <SpComb> hit-and-run contribution 23:17:55 <mirQus> But is it using the SmallArray's internals? 23:18:03 <mirQus> Quick grep didn't show anything like that. 23:19:25 <CIA-2> OpenTTD: rubidium * r18882 /trunk/src/table/settings.h: -Change: default to zero AIs 23:20:18 <CIA-2> OpenTTD: rubidium * r18883 /trunk/src/ (lang/english.txt settings.cpp settings_gui.cpp): -Codechange: warn in the difficulty and AI configuration window when setting the number of AIs to non-zero when you don't have AIs 23:20:22 <SpComb> mm 23:20:31 <SpComb> sounds like a good default to me 23:21:14 <mirQus> Ok, back to reading git log. ;) 23:21:22 <mirQus> CU l8r. 23:22:03 <SpComb> but difficulty changes to custom? 23:22:37 <Yexo> the other difficulty levels have more then zero AIs 23:23:42 <mirQus> Yexo: BTW, c++ says that you can compare 'empty' pointer to int(0) even if the pointer's internal representation is not all-zeros. 23:24:06 *** Neon [~Neon@dslb-088-069-217-163.pools.arcor-ip.net] has quit [Quit: Something strange must have happened...] 23:24:15 <Yexo> mirQus: and memset(struct with a pointer, 0, sizeof(that struct)); <- does that also work as expected? 23:24:30 <mirQus> memset() is not in C++. :> 23:24:37 <Yexo> it's used a lot in openttd 23:25:18 <glx> openttd used to be C ;) 23:25:40 <mirQus> But it's an interesting question, regarding c++ standard. I don't have a copy unfortunately. 23:26:09 <glx> @op 23:26:12 *** mode/#openttd [+o glx] by DorpsGek 23:26:18 *** glx changed the topic of #openttd to: 0.7.5, 1.0.0-beta3 | Website: *.openttd.org (BaNaNaS: bananas, translator: translator, server list: servers, nightly-builds: nightly, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | #openttd.notice for SVN notices | UTF-8 please | No Unauthorised Bots | English only 23:26:23 <glx> @deop 23:26:26 *** mode/#openttd [-o glx] by DorpsGek 23:27:10 <mirQus> It's in <cstring> co actually memset() is ok. 23:28:03 <Yexo> I wonder how that could actually work then, as memset accepts void* so doesn't know about what struct it zeroes 23:28:35 <mirQus> Though not if the struct has anything other than POD's as members probably. 23:29:37 <mirQus> I mean if there's some member of a class that wants to be initialized by it's constructor, then after memset it might be in invalid state. 23:29:40 <Eoin> SpComb: i have a DMZ set up 23:30:18 <Rubidium> isn't the 0 as pointer but the 'NULL' doesn't necessarily be literally 0 stuff also in the C standard? 23:30:36 <Terkhen> good night 23:30:38 *** Terkhen [~Terkhen@209.69.220.87.dynamic.jazztel.es] has quit [Quit: ...] 23:30:46 <Rubidium> cause I very much doubt that they add such a thing to only C++ 23:31:00 <mirQus> I remember some discussions on one mailing list or newsgroup, that NULL is not in C++ actually. 23:31:02 <Rubidium> and as such the problem with memset is in there too 23:31:09 <SpComb> Eoin: then proto 41 might work, so heartbeat/static could work as well 23:32:19 <mirQus> And in C++ you should compare/initialize pointers with 0. But I think it's goot do differentate integer 0 and empty pointer, so #define NULL 0 is a good thing in my book. ;) 23:33:42 *** mib_q60m8i [58934829@webchat.mibbit.com] has joined #openttd 23:33:43 <Eoin> i picked that other one already 23:36:42 <luckz> how do I dispose of a crashed train again? 23:36:58 <luckz> I'm playing around with PBS and I made three trains crash :D 23:37:07 <Yexo> just wait 23:37:30 <SpComb> luckz: be careful when removing signals or connecting two track segments 23:37:35 <Vaevictus> luckz: or make dupe them irst 23:37:48 <Vaevictus> first... is there a tutorial for pbs? 23:38:23 <Nite_Owl> just the wiki entries 23:38:24 <Yexo> http://wiki.openttd.org/PBS has quite a bit of information 23:39:13 *** Coco-Banana-Man [~Stephan.D@p5B2D9D51.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der bläht, als hinterster geht!] 23:39:39 *** roboboy [7248c636@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 23:43:43 <Eddi|zuHause> there are lots of tutorials 23:52:00 *** Nite_Owl [~Nite_Owl@c-76-109-44-188.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 23:55:26 *** TrueBrain [91764884@webchat.mibbit.com] has quit [Quit: night]