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00:00:04 <Zuu> It tells you which engines that are freight or pax or both. 00:00:10 <Rubidium> and for the sake of disargument, all release threads are dead too :) 00:00:13 * Diablo-D3 switches. 00:00:39 <Zuu> Some might be "light freight" which might be that they don't take coal wagons, but I'm unsure on that. 00:00:58 <Yexo> ok, I ment "no work on the project itself" is being done, not "nobody is posting in the topic" 00:01:02 <Zuu> It is still quite deterministic what wagons you can use. 00:01:18 <Zuu> At least from the viewpoint of a player. 00:01:21 <Diablo-D3> 2cc has too many engines that are pax only 00:01:23 <Diablo-D3> and its nuts 00:01:30 <Diablo-D3> theres no way to tell just by looking at them 00:01:40 <Diablo-D3> and the 2cc website, although listing everything in it, doesnt list what they do 00:01:44 <Zuu> For an AI, I don't know if I would like UKRS or not, haven't done any rail AI stuff. 00:01:47 <Diablo-D3> so either you're some trainophile, or you're fucked 00:03:20 <Yexo> Diablo-D3: why not simply look at the speed, running/build cost and power? 00:03:39 <Diablo-D3> Yexo: because there are trains that look like pax but have very high power 00:03:55 <Yexo> so? what's the problem if you're using it for pax then? 00:04:00 <Diablo-D3> because Im not 00:04:04 <Diablo-D3> Im trying to pull freight 00:04:05 <Yexo> if you're not a trainophile you wouldn't care 00:04:18 <Yexo> then what's the problem if you're using it to pull freight? 00:04:24 <Diablo-D3> I'd care when I plunk down a million bucks for an engine and it cant pull freight 00:04:43 <Yexo> if it has enough power / tractive effort it can pull freight 00:04:52 <Yexo> if it can't, you can sell it immediatly for the same price 00:05:05 <Diablo-D3> thats retarded 00:06:34 <Eddi|zuHause> you're certain that 2cc does not have a description of the engines in the buy window? 00:06:44 <Eddi|zuHause> i have never used 2cc set 00:06:50 <Diablo-D3> Eddi|zuHause: very sure 00:06:53 <SpComb> or perhaps I'm just confusing myself again 00:07:01 <Diablo-D3> theres nothing that indicates what it can pull 00:07:11 <Diablo-D3> Eddi|zuHause: with the metro replacement stuff, its easy: everything is pax 00:07:25 <Diablo-D3> but theres pax only trains in the normal train engine set 00:07:28 <Diablo-D3> and its annoying as hell 00:07:57 <Yexo> <Diablo-D3> thats retarded, <Diablo-D3> and its annoying as hell <- keep talking like that and you'll be without help in the future 00:08:06 <SpComb> you need to service a station at least every x ticks (3700) for it to have a positive effect on a town's ratings... it's the same 3700 ticks either way, though 00:08:15 <Yexo> I suggest you take down your tone a bit and try to post it in a constructive way 00:08:35 <Eddi|zuHause> and you should probably talk to the 2cc developers instead of us 00:08:48 <Diablo-D3> Eddi|zuHause: I dont really care if they fix it or not 00:08:51 <Diablo-D3> 2cc isnt part of openttd 00:08:53 *** Fast2 [~Fast2@p57AF9CAE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 00:09:00 <Diablo-D3> so lets see if ukrs is any better 00:09:40 <Eddi|zuHause> UKRS definitely has descriptions a la "heavy freight", "express passenger" etc. 00:09:45 <Yexo> <Diablo-D3> Eddi|zuHause: I dont really care if they fix it or not <- then stop complaining about it 00:09:56 <Eddi|zuHause> DBSet predates that feature... 00:10:04 <Diablo-D3> Yexo: if you keep that up I an just put you on ignore. 00:10:08 <Diablo-D3> *can 00:10:32 <Yexo> feel free 00:10:37 <Eddi|zuHause> DBSet has a description which engines are passengers only in the readme, though 00:10:39 <Zuu> Sure, though, arguing like that with a dev isn't really a good idea. 00:11:09 <Diablo-D3> Yexo: and if you must know, Im mentioning it in here because people recommended 2cc 00:11:20 <Diablo-D3> and its also the most downloaded pack in bananas 00:11:29 <Yexo> if people recommend it, it's probably because they like it 00:11:40 <Eddi|zuHause> it's obviously "so well tested" ;) 00:11:48 <Yexo> but which newgrf set you like always comes down to personal preference 00:11:54 <Zuu> The download counts on bananas are since they were last updated. Newly updated files will have lower count than old ones. 00:12:03 <Diablo-D3> Zuu: eww 00:12:39 <Zuu> Not always of course, but as a general rule of thumb. Old unpopular files will still have low download counts of course. 00:12:42 <Yexo> problem is: if the count wasn't reset then if people update they're counted twice (or even more times) 00:13:06 <Diablo-D3> so count all downloads and divide by releases? 00:13:18 <Diablo-D3> or do avg downloads per day? 00:13:24 <Zuu> What about those who only update once a year? 00:13:30 <Eddi|zuHause> Diablo-D3: whatever you do, it won't be accurate 00:13:35 <Diablo-D3> Zuu: shouldnt effect it 00:13:36 <Diablo-D3> Eddi|zuHause: true 00:13:39 <Diablo-D3> we need a stars system. 00:13:45 *** Progman [~progman@p57A1E713.dip.t-dialin.net] has quit [Remote host closed the connection] 00:13:53 <Yexo> avg per day still has the problem that people that update are counted multiple times 00:14:05 <Eddi|zuHause> Diablo-D3: nice idea, start developing it. 00:14:13 <Rubidium> and stuff that gets frequent updates get screwed 00:14:24 <PeterT> neob has finally slowed down with his posted 00:14:25 <Rubidium> uhm, don't get screwed :) 00:14:33 <Rubidium> they get more downloads as people update their version 00:15:09 <Diablo-D3> hey guys, when I sort industries by production output, why are farms always first? 00:15:13 <Rubidium> e.g. Queue.BinaryHeap's downloads are quite low recently because "everybody" already has it 00:15:20 <Eddi|zuHause> Rubidium: but there's a point where that swaps. people don't download nightlies every day 00:15:24 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 00:15:33 <Diablo-D3> Rubidium: yeah, but you dont download that, you download it as part of an AI requirement 00:15:34 <PeterT> Eddi|zuHause: They don't? 00:16:00 <Rubidium> it just shows that average download counts are misleading 00:16:27 <Eddi|zuHause> that's why my initial comment was "it'll always be inaccurate" 00:17:19 <Eddi|zuHause> for the celebration of the day: http://www.nichtlustig.de/downloads/lost.jpg 00:17:34 <SpComb> is having a serviced station inside town zone zero really the primary mechanism for growing LA ratings? 00:17:58 <Yexo> having 5 stations in the town is the primary mechanism 00:18:14 <Yexo> where "in the town" is "having the town name in the station name" 00:18:15 <Eddi|zuHause> that's for growing the town 00:18:18 <Eddi|zuHause> not the town rating :p 00:18:24 <Yexo> oh, right, for growing the town indeed 00:18:24 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Remote host closed the connection] 00:18:30 <Diablo-D3> growing towns are dangerous imo 00:18:36 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 00:19:20 <Yexo> <SpComb> is having a serviced station inside town zone zero really the primary mechanism for growing LA ratings? <- so the answer to that is yes 00:19:22 <Eddi|zuHause> SpComb: having a well-served local transport network gets the rating up fairly quickly 00:19:36 *** Tennel [~Tennel@88.150.10.254] has quit [] 00:19:37 <Eddi|zuHause> and it's less destructive than the tree-cheat 00:19:53 <SpComb> yes, each and every station ups the rating by 12 00:20:08 <Eddi|zuHause> imho, the town should forbid chopping trees below a certain rating 00:20:09 <Diablo-D3> hey guys, is there a way to make openttd not put industries near each other? 00:20:28 * SpComb @kick PeterT if he could 00:20:49 <Zuu> SpComb: What does that CTCP PING mean? 00:20:50 <KenjiE20> he ping you too? 00:20:50 *** PeterT was kicked from #openttd by DorpsGek [PING] 00:20:51 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has joined #openttd 00:20:57 <Yexo> Diablo-D3: have you tried disabling "economy->industries->industries of the same type can be built close to each other" and "allow multiple similar industries per town"? 00:20:58 <__ln__> autojoin 00:21:08 <PeterT> what a crime 00:21:09 <Eddi|zuHause> Diablo-D3: there are settings for "only one industry per town" 00:21:10 <Diablo-D3> Yexo: both are off. 00:21:26 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [] 00:21:26 <Yexo> then "only by creating a newgrf" 00:21:33 <SpComb> Zuu: harmless but annoying, there's really no reason to CTCP a channel 00:22:10 <Eddi|zuHause> "luckily" there are spam attacks at freenode, so i have all CTCP on ignore... 00:22:22 <SpComb> Eddi|zuHause: even CTCP ACTION? :) 00:22:41 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has quit [Quit: Zzzzzz] 00:22:48 <PeterT> Eddi|zuHause: You've seen the horrible spam there? 00:22:53 <Eddi|zuHause> if that refers to /me, then no, those are not CTCP 00:22:58 <__ln__> do we know what state PeterT is from? 00:23:08 <SpComb> those are CTCP messages as well 00:23:11 <Eddi|zuHause> __ln__: guess :p 00:23:17 <SpComb> but perhaps your client classifies them differently 00:23:26 <Zuu> __ln__: Somewhere up north east. 00:23:36 <Zuu> Close to the border. 00:23:38 <PeterT> /whois PeterT 00:23:56 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 00:23:59 <__ln__> could be maine 00:24:04 <Rubidium> does 'state hotel' count? 00:24:14 *** valhalla1w [~valhallas@s55928dd9.adsl.wanadoo.nl] has quit [Remote host closed the connection] 00:24:19 <__ln__> sure 00:24:22 <PeterT> /whois PeterT 00:24:34 <__ln__> PeterT: ur repeating urself 00:24:40 <Eddi|zuHause> /kick PeterT 00:24:44 <PeterT> "ur" isn't a word 00:24:57 <Eddi|zuHause> oh, i misread that somehow :p 00:25:06 <PeterT> "~Peter@c-71-233-211-64.hsd1.ma.comcast.net" 00:25:08 <Zuu> PeterT: sure "ur" is a word. - In Swedish ;-) 00:25:17 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has quit [Quit: Leaving] 00:25:18 <Rubidium> Eddi|zuHause: there's a much better way to prevent from oddities from PeterT: /quit 00:25:31 <Eddi|zuHause> Ur is a city in mesopotamia 00:25:34 <Rubidium> it also helps with your connection problems! 00:25:53 <SmatZ> PeterT: Alt+F4 allowa you to hack into others' accounts! 00:25:56 <SmatZ> *allows 00:26:19 * SpComb attempts to use effect/affect correctly 00:26:29 <Zuu> SmatZ: And the red switch at the back gives you turbo power? 00:26:52 <__ln__> i think dubya's dad has a summer place in maine, so... would that explain some of this stupidity 00:27:10 <SmatZ> Zuu: it works only for PeterT, sadly 00:27:12 <Diablo-D3> __ln__: they do, its in kennebunkport 00:27:37 <Eddi|zuHause> so "MA" stands for "Maine"? 00:27:42 <Diablo-D3> no, ma is mass. 00:27:45 <Diablo-D3> me is maine. 00:27:47 <PeterT> Massechusetts 00:27:56 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has quit [Quit: Goodbye] 00:27:58 <Eddi|zuHause> aha. 00:28:04 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has joined #openttd 00:28:09 <SmatZ> PeterT entered the turbo mode 00:28:13 <PeterT> You lied to me. 00:28:19 <Rubidium> oh come on... just write it in full: Commonwealth of Massachusetts 00:28:20 <SmatZ> who!? 00:28:28 <Diablo-D3> Rubidium: lol 00:28:28 <__ln__> PeterT: english only. "Massachusetts" is some native american language. 00:28:38 <SpComb> other interesting tidbits: the DC power connector for SMC router/wlan boxes fits into the DC power socket on Buffalo router/wlan boxes... pity that SMC is 9v, Buffalo 5v 00:28:49 <Zuu> SmatZ: Because going switching to 220 in a 110 volt country do not make the computer burn? 00:29:01 <PeterT> __ln__: What would you prefer 00:29:07 <Zuu> How unfair... 00:29:10 <Eddi|zuHause> Zuu: it makes you computer twice as fast! :p 00:29:10 <Diablo-D3> okay, so guys, can PBI change where industries are put? 00:29:12 <SmatZ> Zuu: oh, that one :) 00:29:24 <Yexo> Diablo-D3: yes 00:29:25 <Diablo-D3> SpComb: yeah, I hate that 00:29:47 <SpComb> and apparently, buffalo router/wlan boxes don't boot up anymore after you feed them 9v 00:29:55 <Diablo-D3> SpComb: I have to be damned sure what DC does what, since almost all my equipment uses compatible barrel plugs 00:30:07 <Eddi|zuHause> Diablo-D3: PBI does have some own rules about industry placement, like some industries must be near a larger town 00:30:15 <Diablo-D3> Eddi|zuHause: hrm 00:30:15 <Zuu> SmatZ: It's a bit old since newer computers do not have this nice switch anymore. 00:30:19 <Rubidium> hmm... petert can't even write the name of his own state correctly? 00:30:24 <Eddi|zuHause> but afair there's no way to change PBI's behaviour 00:30:53 <Diablo-D3> well, Im looking at a steel mill shoved up against a fuel depot 00:30:57 <PeterT> No, I am not the master genius that you are, Rubidium 00:30:59 <Diablo-D3> right up against. 00:31:09 <Eddi|zuHause> Rubidium: my experience is that native english speakers are the worst english spellers :p 00:31:24 <Diablo-D3> so, ugh. 00:31:49 <Eddi|zuHause> Diablo-D3: i fear there is nothing you can do about that 00:32:02 <Rubidium> no, those at Harvard are the master geniuses... just ask about the name of the bridge near MIT and the history of naming said bridge 00:32:11 <Diablo-D3> Eddi|zuHause: well, if ottd was realistic, trying to operate the steel mill would blow up the town :D 00:32:13 <Eddi|zuHause> except hacking the grf to check all surrounding tiles 00:32:25 <__ln__> PeterT: do us a favor and enlist in the marine corps 00:32:58 <Diablo-D3> SpComb: btw, as a site note, a lot of equipment can take ranges of input voltages 00:33:07 <Diablo-D3> SpComb: like, 5-12v or 5-9 or 3-6 00:33:10 <PeterT> Don't you mean corpses? :-P 00:33:22 <SpComb> Diablo-D3: I know, I find it a little weird that 9v would fry a 5v device, but apparently, it did 00:33:24 <Diablo-D3> PeterT: its pronounced "core" 00:33:33 <SpComb> Diablo-D3: it wasn't me myself that did this 00:33:46 <Diablo-D3> SpComb: could have just fried the voltage regulator 00:34:03 *** Eddi|zuHause2 [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 00:34:07 <Rubidium> if we meant corpses we would've said Arlington 00:34:08 <Diablo-D3> or it was just shitty chinese shit 00:34:14 <Diablo-D3> Rubidium: hah! 00:34:55 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 00:35:18 <Diablo-D3> hmm. 00:35:27 <Diablo-D3> I dont think PBI does it quite right 00:36:24 <Eddi|zuHause2> Diablo-D3: there is absolutely no gameplay reason to make industries of unrelated chains check each other's locations 00:36:35 <Rubidium> but yeah, I guess I'm a master genius as I've been to Harvard, MIT and Stanford ;) 00:36:50 <PeterT> haha 00:37:14 <Eddi|zuHause2> Rubidium: in that case, i was at cambridge ;) 00:46:48 *** SpBot [spbot@skrblz.fixme.fi] has joined #openttd 00:55:00 * Rubidium wonders if PeterT could already deduce an answer to his question 00:57:33 *** Tennel [~Tennel@88.150.10.254] has quit [Quit: leaving] 01:00:40 <Eddi|zuHause> AAAAH... 01:00:46 <Eddi|zuHause> and the forum did it again... 01:01:05 <PeterT> you were about to post something? 01:01:12 *** Chris_Booth [~Chris_Boo@cpc8-newt30-2-0-cust508.newt.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 01:01:20 <SpComb> Eddi|zuHause: eated your post? 01:01:57 <Eddi|zuHause> SpComb: well, it should post correctly when i refresh after the backup 01:06:06 <PeterT> does "rm *.orig -R ./" remove all .orig files from all directories? 01:09:59 *** KenjiE20|LT [~KenjiE20@host86-166-26-81.range86-166.btcentralplus.com] has joined #openttd 01:10:05 *** KenjiE20 [~KenjiE20@92.9.54.134] has quit [Quit: ãããã¿] 01:14:28 <Eddi|zuHause> i'd use "find -iname '*.orig' | xargs -d'\n' rm" 01:14:47 <PeterT> what is the "|" 01:14:55 <Eddi|zuHause> a pipe 01:14:56 <PeterT> is that the equivalent of "&&"? 01:15:31 <Eddi|zuHause> means "take the output of command 1, and use that as input for command 2" 01:16:17 <PeterT> xargs: invalid option -- d 01:17:34 <Eddi|zuHause> --delimiter=delim -d delim Input items are terminated by the specified character. [...] 01:17:54 <PeterT> what's the max paste here? 01:17:55 <PeterT> 5 liens? 01:17:57 <PeterT> *lines 01:18:08 <Eddi|zuHause> paste.openttd.org 01:18:14 <PeterT> Eddi|zuHause: http://paste.openttd.org/221200 01:21:11 <Eddi|zuHause> which version of xargs is that, then? 01:21:18 <Eddi|zuHause> xargs (GNU findutils) 4.4.0 01:21:37 <PeterT> GNU xargs version 4.1 01:21:44 <PeterT> how do I update? 01:21:53 <Eddi|zuHause> PeterT: anyway, the -d is useful for when you have spaces in filenames 01:34:38 <Diablo-D3> Eddi|zuHause: hey 01:34:47 <Diablo-D3> there is a reason why they should check 01:34:51 <Diablo-D3> its ugly and its hard to service things. 01:35:16 <Eddi|zuHause> Diablo-D3: i have not had that kind of problem... 01:35:44 <Eddi|zuHause> gnah... i'm starting to loathe dolphine.. 01:35:48 <Eddi|zuHause> -e 01:36:18 <PeterT> Gamecube and Wii emulator? 01:36:33 <PeterT> I dislike anything that has to do with Nintendo 01:36:51 <Eddi|zuHause> what? no. new filebrowser of kde4 01:37:09 <Diablo-D3> lol 01:37:14 <Diablo-D3> name overloading 01:37:19 <Diablo-D3> btw, kde4 kind of sucks 01:37:23 <Diablo-D3> xfce > * 01:37:51 <Eddi|zuHause> it doesn't even start with a K 01:38:02 <Diablo-D3> _exactly_ 01:38:26 <PeterT> http://i.imgur.com/FM3YF.jpg 01:38:57 <Eddi|zuHause> ?? 01:39:12 <PeterT> lol 01:39:14 <Diablo-D3> PeterT: the ipad nano one was better imo 01:43:19 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Quit: Leaving] 01:44:41 <PeterT> Eddi|zuHause: http://i.imgur.com/5vREa.png 01:44:47 <PeterT> Sorry 01:44:49 <PeterT> Eddi|zuHause: http://www.tt-forums.net/viewtopic.php?p=853047#p853047 01:44:55 <PeterT> You have an interesting response 01:46:49 <Eddi|zuHause> why bother me with that? 01:47:11 <Eddi|zuHause> i can ignore NekoMaster fine without your help... 01:49:03 <PeterT> Sorry 01:50:32 *** lugo [~lugo@mgdb-4db8ca9b.pool.mediaWays.net] has quit [Remote host closed the connection] 02:05:06 *** KritiK [~Maxim@89-178-215-249.broadband.corbina.ru] has quit [Quit: Leaving] 02:12:16 <PeterT> brb, restarting 02:12:50 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 02:19:44 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has joined #openttd 02:21:03 *** welshdragon [~markmac@147.143.254.98] has quit [Quit: welshdragon] 02:22:59 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has quit [Remote host closed the connection] 02:25:16 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 02:27:22 *** Zahl [~Zahl@2002:4e33:85ab:1:3df8:cc8:86fb:c0ae] has quit [Quit: *schiel*] 02:30:39 <Diablo-D3> hey guys 02:30:48 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has quit [Ping timeout: 480 seconds] 02:31:05 <Diablo-D3> is there a way to do the street stations optimally? 02:33:29 <Eddi|zuHause> optimal for what? 02:33:53 <Diablo-D3> so they dont choke themselves 02:34:03 <Diablo-D3> the ones that pass through are problematic. 02:34:27 <Eddi|zuHause> why? 02:34:41 <Diablo-D3> there doesnt seem to be a useful way to use many of them. 02:35:07 <Eddi|zuHause> they should balance the same way as rail stations 02:35:22 <Diablo-D3> in what way? 02:35:44 <Diablo-D3> if I put them side by side, ie, parallel entrances, long articulated vehicles choke the setup 02:35:51 <Eddi|zuHause> meaning they choose the free platform if multiple are available 02:39:17 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 02:39:22 <Eddi|zuHause> man, i need to learn how to get through doors without the cats slipping in 02:40:43 <Diablo-D3> Eddi|zuHause: am I supposed to chain them together? 02:40:47 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 02:41:05 <Eddi|zuHause> Diablo-D3: try it 02:44:49 <Diablo-D3> hmm 02:44:52 <Diablo-D3> that seems to work better 02:45:18 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 02:45:18 *** [alt]buster is now known as [com]buster 02:46:13 <PeterT> is there a switch to turn the line numbers on for MSVC? 02:46:30 <PeterT> I don't want to count 1590 lines 02:57:39 <ccfreak2k> Tools > Options > Text Editor > C/C++ > Display Line Numbers? 02:57:41 *** KenjiE20|LT [~KenjiE20@host86-166-26-81.range86-166.btcentralplus.com] has quit [Remote host closed the connection] 02:59:06 <PeterT> Thank you ccfreak2k 02:59:41 <ccfreak2k> Remember that that only enables line numbers for C and C++ code. 03:18:37 <PeterT> sure, that's the only code I deal with ccfreak2k 03:25:50 <PeterT> good night 03:25:52 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has quit [Quit: Goodbye] 03:28:23 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has joined #openttd 04:00:23 *** FloSoft [bouncer@tyra.ra-doersch.de] has quit [Ping timeout: 480 seconds] 04:00:40 *** sparr [~kvirc@c-24-98-228-62.hsd1.ga.comcast.net] has quit [Ping timeout: 480 seconds] 04:03:21 *** sparr [~kvirc@c-24-98-228-62.hsd1.ga.comcast.net] has joined #openttd 04:08:07 <Diablo-D3> hmm 04:08:26 <Diablo-D3> I wonder if its the difficutly level or one of the grfs I have installed 04:08:38 <Diablo-D3> but its really hard to start off with a train, as in, impossible 04:19:40 *** glx [glx@2a01:e35:2f59:c7c0:c9c6:c59:3028:ec9c] has quit [Quit: bye] 04:40:15 <SirSquidness> Diablo-D3: what difficulty level and GRFs are you playing? 04:40:38 <SirSquidness> I play on pretty relaxed settings and have my loan paid off within a few years 04:42:14 <Diablo-D3> actually, it just seemed to be 2cc 04:42:22 <Diablo-D3> 2cc has really really high prices 04:43:55 *** devilsadvocate [~devilsadv@202.3.77.159] has quit [Remote host closed the connection] 04:49:00 *** lskdfj [LadyHawk@office01.ldhosting.com] has joined #openttd 04:49:04 *** LadyHawk [LadyHawk@office01.ldhosting.com] has quit [Read error: Connection reset by peer] 04:49:05 *** lskdfj is now known as LadyHawk 04:54:44 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has quit [Remote host closed the connection] 04:55:03 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 05:35:13 *** bryjen [~bryjen@75.81.201.131] has quit [Quit: Leaving.] 05:59:19 *** roboboy [6e141fc0@webchat.mibbit.com] has joined #openttd 06:17:49 *** roboboy [6e141fc0@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 06:42:51 *** Terkhen [~Terkhen@156.68.220.87.dynamic.jazztel.es] has joined #openttd 06:43:45 <Terkhen> good morning 07:04:24 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 07:08:22 *** roboboy [6e142824@webchat.mibbit.com] has joined #openttd 07:14:04 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has quit [Ping timeout: 480 seconds] 07:18:37 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:51:27 <planetmaker> <Diablo-D3> 2cc has really really high prices <-- that depends. People who know how to read a readme know more ;-) 07:51:43 <planetmaker> and a wonderful good morning #openttd 07:51:50 <roboboy> hello 07:51:52 <Terkhen> good morning planetmaker 07:57:17 <Diablo-D3> planetmaker: or I an just use uk whatever it is 07:58:55 <CIA-1> OpenTTD: peter1138 * r18989 /trunk/src/newgrf.cpp: -Codechange: [NewGRF] Initialise rail type map with default rail types. 08:02:19 <CIA-1> OpenTTD: peter1138 * r18990 /trunk/src/newgrf.cpp: -Codechange: [NewGRF] Add rail type map bounds checking to RailType[Change|Reserve]Info(). 08:02:24 <planetmaker> Diablo-D3, but I never found 2cctrainset even with default prices too difficult, even starting only with trains 08:02:50 <planetmaker> \o/ @ peter1138 :-) 08:07:51 * roboboy ponders going outside 08:08:04 <roboboy> cyou 08:10:40 *** roboboy [6e142824@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 08:11:23 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has quit [Remote host closed the connection] 08:11:43 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 08:12:14 <Diablo-D3> planetmaker: well, there were trains that were 1.3 million 08:12:17 <Diablo-D3> so thats kind of nuts 08:13:18 <planetmaker> Diablo-D3, yes, so what? 08:13:40 <planetmaker> Your first car won't be a Rolls Royce either, will it? 08:13:52 <planetmaker> start with the cheap engines. They're there 08:14:36 <planetmaker> and they get their job done. 08:14:53 <planetmaker> and also pay attention to the running costs. They may also vary a lot ;-) 08:16:32 <planetmaker> and it's a good example that one simply cannot do it right: one person complains it's too easy, the other it's too hard. 08:18:12 <planetmaker> there'd be no point in having all those trains with their different stats, if you could by straight away the fastest, most powerful engine which also had no running costs. 08:18:22 <planetmaker> *buy 08:25:18 *** roboboy [6e141888@webchat.mibbit.com] has joined #openttd 08:28:32 *** Terkhen [~Terkhen@156.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 08:29:37 *** roboboy [6e141888@webchat.mibbit.com] has quit [] 08:34:40 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 08:43:21 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 08:43:21 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 08:43:25 *** [alt]buster is now known as [com]buster 08:50:25 <peter1138> quite 09:01:24 *** FloSoft [bouncer@tyra.ra-doersch.de] has joined #openttd 09:01:37 *** Neon [~Neon@dslb-088-069-245-172.pools.arcor-ip.net] has joined #openttd 09:06:29 <planetmaker> peter1138, do you plan to implement the tracks as overlays only, too within this rail types commit spree? 09:07:05 <planetmaker> it makes a difference when it comes to planning to actually programme the rail type newgrfs :-) 09:08:32 <planetmaker> and sprites could already be brought into the correct shape with this kind of knowledge in mind. 09:09:25 <planetmaker> one way or the other 09:09:44 <peter1138> yes, it will be overlays only, however there's nothing to stop you cheating and using a full tile as an overlay 09:10:25 <planetmaker> true that :-) But I'd like to avoid that mostly, if I can. It's bound to look funny in more occasions. 09:11:20 <planetmaker> after all, you can not cater for OpenGFX and original base set at the same time. 09:11:25 <ccfreak2k> return(0); 09:11:33 <ccfreak2k> Is this syntactically correct? 09:11:36 <planetmaker> you = newgrf author 09:11:41 <ccfreak2k> Rather, is this sane to do? 09:12:38 <planetmaker> so: overlays is good news :-) Thanks 09:13:01 *** bartaway is now known as bartavelle 09:13:25 <bartavelle> hello 09:14:38 <peter1138> ccfreak2k, return 0; 09:15:16 <peter1138> you wouldn't write "x = (1) + (y);", for example 09:18:30 *** lugo [~lugo@mgdb-4db8db21.pool.mediaWays.net] has joined #openttd 09:19:57 <ccfreak2k> Right, I wanted to make sure I wasn't going crazy here. 09:30:45 <Diablo-D3> ccfreak2k: return 0; 09:30:49 <Diablo-D3> er, heh 09:33:37 <ccfreak2k> It seems to be SDL's convention to use return(0);. 09:34:45 <Diablo-D3> C doesnt always have the sanest code. 09:34:48 <Diablo-D3> er, SDL's 09:35:02 <Noldo> maybe they want to make the return feel more functiony 09:35:36 <peter1138> odd coding styles are fine 09:35:53 <peter1138> it's when you have different coding styles within one project that gets hairy 09:35:56 <Diablo-D3> as long as -Wall -Wextra doesnt bitch, its not a problem 09:45:43 <peter1138> yeah right 09:45:58 <peter1138> and just because your html&css validates means it's correct as well ;) 09:47:11 *** devilsadvocate [~devilsadv@202.3.77.159] has joined #openttd 09:49:44 *** devilsadvocate [~devilsadv@202.3.77.159] has quit [] 09:49:51 *** devilsadvocate [~devilsadv@202.3.77.159] has joined #openttd 09:53:35 *** Terkhen [~Terkhen@95.18.11.68] has joined #openttd 09:59:59 <Diablo-D3> peter1138: gcc is pretty bitchy with a lot of stuff 10:06:42 *** roboboy [6e14270c@webchat.mibbit.com] has joined #openttd 10:27:35 <ccfreak2k> icc is much more strict, at least by default. 10:30:11 <ccfreak2k> libSDL.a 10:30:12 <ccfreak2k> Hooray! 10:33:15 *** roboboy [6e14270c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 10:33:58 <peter1138> hmm, loads of qt4 updates in lenny 10:34:07 <peter1138> The list of changes is not available yet. 10:34:07 <peter1138> Please try again later.The list of changes is not available yet. 10:34:08 <peter1138> Please try again later. 10:34:14 <peter1138> it nearly always says that 10:34:19 <peter1138> although only once. stupid mouse. 10:46:42 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 10:46:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 10:46:48 *** [alt]buster is now known as [com]buster 11:04:31 *** bartavelle is now known as bartaway 11:05:07 *** roboboy [7248f058@webchat.mibbit.com] has joined #openttd 11:10:54 *** Wizzleby [~wizzleby@pool-74-109-42-114.phlapa.east.verizon.net] has joined #openttd 11:20:18 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has joined #openttd 11:28:22 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has quit [Ping timeout: 480 seconds] 11:28:34 *** welshdragon [~markmac@147.143.254.98] has joined #openttd 11:34:48 <welshdragon> morning 11:34:52 <welshdragon> (just) 11:35:20 <roboboy> morning 11:36:10 <__ln__> not 11:37:28 * welshdragon is setting up his dedicated server 11:37:49 <welshdragon> There should be a wiki page on how to set one up... 11:42:18 *** KenjiE20 [~KenjiE20@92.9.54.134] has joined #openttd 11:42:31 <devilsadvocate> is there any way to find out if any of my city stations accept a certain thing (vehicles) or if any cities have car dealerships (this is with ECS everything turned on) 11:42:34 <roboboy> what OS are you running? 11:42:53 <roboboy> welshdragon that question was aimed at you 11:43:31 <roboboy> try clicking the rightmost icon in the main toolbar 11:43:44 <welshdragon> roboboy: Debian 11:43:53 <roboboy> then click the station you want more info on devilsadvocate 11:44:06 <roboboy> I cant give you specific help 11:44:41 <roboboy> have you set OpenTTD up using the package? 11:44:46 <devilsadvocate> k 11:44:51 <devilsadvocate> thanks anyway 11:45:07 <welshdragon> i can work the server (openttd -D) but with regards the openttd.cfg, can I just replace it with w/ever? 11:45:22 <roboboy> devilsadvocate: I can give you more specific help 11:45:38 <welshdragon> (in other words a config file that i've edited) 11:45:54 <roboboy> I think it loads the one in your user dir/openttd 11:45:55 <welshdragon> roboboy: com back to me after finishing with devilsadvocate 11:46:02 <welshdragon> :) 11:46:20 <peter1138> burp 11:46:24 <devilsadvocate> roboboy, well, clicking on every station in the network is somewhat painful, and not very optimal given that most stations dont cover even half of a city 11:46:28 <welshdragon> purb 11:46:43 <devilsadvocate> i was hoping there was some sort of list of all stations accepting foo 11:46:58 <roboboy> I dont think so 11:47:07 <devilsadvocate> nevermind, i'll just take a new station and scroll around till i find it :) 11:47:11 <roboboy> thats all I can do 11:49:04 *** Zahl [~Zahl@2002:4e33:d1d:1:9174:7f53:bf63:bf6d] has joined #openttd 11:50:01 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has quit [Remote host closed the connection] 11:50:20 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 11:50:42 *** Terkhen [~Terkhen@95.18.11.68] has quit [Quit: ...] 11:52:14 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has joined #openttd 12:13:59 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has quit [Remote host closed the connection] 12:14:19 *** Eddi|zuHause [~johekr@p54B77B99.dip.t-dialin.net] has joined #openttd 12:26:43 *** Zahl [~Zahl@2002:4e33:d1d:1:9174:7f53:bf63:bf6d] has quit [Read error: Connection reset by peer] 12:28:33 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 12:28:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 12:33:57 *** roboboy [7248f058@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 12:41:58 *** Chris_Booth [~Chris_Boo@cpc8-newt30-2-0-cust508.newt.cable.virginmedia.com] has joined #openttd 12:48:01 *** Coco-Banana-Man [~Stephan.D@p5B2DBF9F.dip.t-dialin.net] has joined #openttd 12:57:41 *** glx [glx@2a01:e35:2f59:c7c0:796c:8b95:67e0:4189] has joined #openttd 12:57:44 *** mode/#openttd [+v glx] by ChanServ 13:23:17 <ccfreak2k> Was SDL_sound.h replaced? 13:25:16 <Eddi|zuHause> why would it be? 13:26:11 <ccfreak2k> It seems to be missing from both my SDL binary package and the source I'm using. 13:32:10 <Wizzleby> ccfreak2k: libsdl or sdl-sound? 13:32:47 <ccfreak2k> libSDL 13:33:23 <glx> I don't have it either 13:33:56 <Wizzleby> ccfreak2k: that might be the issue. exploring around my system, checking for SDL_sound.h, then seeing to what package it belonged.. seems it is part of sdl-sound, not libsdl 13:34:05 <ccfreak2k> I'm guessing it means the program in question needs SDL_sound, which appears to be a seperate project. 13:34:12 <Wizzleby> Aye 13:34:22 <ccfreak2k> Oh boy, another library to port! 13:34:27 <glx> http://icculus.org/SDL_sound/ <-- maybe it's an external lib 13:38:42 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 13:41:27 *** Bluelight [~Ivan@216.80-203-77.nextgentel.com] has joined #openttd 13:42:57 *** erani [eran-@garde.fi] has quit [Ping timeout: 480 seconds] 13:44:45 <ccfreak2k> 05:44 13:44:49 <ccfreak2k> Maybe I should turn in for the morning. 13:46:30 *** welshdragon [~markmac@147.143.254.98] has quit [Quit: welshdragon] 13:47:44 *** erani [eran-@garde.fi] has joined #openttd 13:48:26 *** TMS [~Will@24-197-140-244.dhcp.spbg.sc.charter.com] has quit [Read error: No route to host] 13:48:57 *** TMS [~Will@24-197-140-244.dhcp.spbg.sc.charter.com] has joined #openttd 13:58:11 *** Wizzleby [~wizzleby@pool-74-109-42-114.phlapa.east.verizon.net] has quit [Ping timeout: 480 seconds] 14:00:36 *** Belugas [~belugas@216.191.111.238] has quit [Ping timeout: 480 seconds] 14:14:31 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has joined #openttd 14:17:34 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has quit [] 14:20:45 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has joined #openttd 14:29:55 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 14:33:03 *** tb2 [5f63d2b5@webchat.mibbit.com] has joined #openttd 14:33:18 <tb2> Today .. we find out how stable 3G is in a train :) 14:33:45 <Eddi|zuHause> if it survives _under_ a train, i'm impressed :p 14:34:00 <tb2> 3G signal? Sure 14:34:12 <tb2> most of the room under a train is pretty safe btw 14:34:13 <tb2> just a few inches which are harmful 14:34:19 *** Biolunar [mahdi@blfd-5d820c05.pool.mediaWays.net] has joined #openttd 14:35:11 * Rubidium would say it's quite unlikely to hit 3G in a train 14:35:54 <tb2> 610ms roundtrip ... lol 14:36:00 <Eddi|zuHause> on a full emergency stop? :p 14:36:33 <Rubidium> Eddi|zuHause: possibly, but that's not a stable 3G for a long time 14:36:56 <Eddi|zuHause> anybody fit with physics? a train running at 320km/h, with -3G acceleration, how far does it go until it stops? 14:37:04 <tb2> Eddi|zuHause: when hitting another train, maybe 14:37:21 <Rubidium> Eddi|zuHause: 3G = ~30m/s/s 14:37:35 <Rubidium> 320 km/h is: ~90m/s 14:37:37 <tb2> acceleration and -3G .. somewhere there is too much information :) 14:37:39 <Rubidium> so I'd say 3 seconds 14:38:21 <thingwath> Poor brakes. 14:38:22 <tb2> wow ... a moving train has a lower lag then a steady train :p 14:39:54 *** Bjarni [~Bjarni@0x3ef3a1bd.virnxx14.dynamic.dsl.tele.dk] has joined #openttd 14:39:57 *** mode/#openttd [+o Bjarni] by ChanServ 14:40:02 <Eddi|zuHause> @calc 320*3.6/3/9.81 14:40:02 <DorpsGek> Eddi|zuHause: 39.1437308869 14:40:20 <tb2> from 100ms to 3s :p Haha :) 14:40:30 <tb2> Stupid promises T-Mobile makes ... they are FAKE 14:40:32 <Eddi|zuHause> @calc (320*3.6/3/9.81)^2*3*9.81/2 14:40:32 <DorpsGek> Eddi|zuHause: Error: Something in there wasn't a valid number. 14:40:51 <Rubidium> Eddi|zuHause: km/h -> m/s = divide by 3.6, not multiply 14:41:21 <__ln__> Bjarni! 14:41:34 <Bjarni> looks like Eddi|zuHause has some fun with some mobile device :P 14:41:38 <tb2> Eddi|zuHause: ^ -> pow() 14:41:39 <Bjarni> hello __ln__ :) 14:41:58 <Eddi|zuHause> @calc (320*3.6/3/9.81)**2*3*9.81/2 14:41:58 <DorpsGek> Eddi|zuHause: 22546.7889908 14:42:10 <Eddi|zuHause> 22km? 14:42:14 <Eddi|zuHause> that can't be right 14:42:46 <Bjarni> I have a question for you guys. What is the command for printing the full path to . (in bash)? 14:42:58 <tb2> Eddi|zuHause: what are you TRYING to calculate? :p 14:42:58 <Eddi|zuHause> @calc (320/3.6/3/9.81)**2*3*9.81/2 14:42:58 <DorpsGek> Eddi|zuHause: 134.237760243 14:43:07 <Rubidium> tb2: obviously the distance 14:43:17 <Eddi|zuHause> 134m ;) 14:43:35 <tb2> @calc 90 * 1.5 14:43:35 <DorpsGek> tb2: 135 14:43:47 <tb2> taking an average is always much faster/eaiser :p 14:44:13 <Eddi|zuHause> average of what? 14:44:14 <__ln__> Bjarni: pwd 14:44:29 <Bjarni> thanks 14:44:33 <tb2> Eddi|zuHause: 90 m/s, for 3 seconds. So the average distance will be 90 * 1.5 14:44:46 <tb2> average = estimated 14:44:56 <__ln__> Bjarni: btw, i'll be visiting kÞbenhavn airport briefly on 26th Aug. 14:45:00 <Eddi|zuHause> who said 3 seconds? 14:45:12 <Bjarni> btw how is the weather for you guys? 14:45:16 <tb2> @calc 320 / 3.6 * 1.5 14:45:16 <DorpsGek> tb2: 133.333333333 14:45:26 <Bjarni> I managed to end up being snowed in and forced to stay at home today :/ 14:45:35 <tb2> Eddi|zuHause: RB did :) 14:46:17 <tb2> whoho, station again, lag decreasing :) 14:46:38 <Bjarni> ohh now I get what this is about 14:46:48 <Eddi|zuHause> tb2: ever heard of "tunnel view"? ;) 14:46:51 <Bjarni> ping times while moving around ^^ 14:46:59 <tb2> Eddi|zuHause: only tunnel vision 14:47:21 <Bjarni> tb2: I think it's the same thing if you translate correctly 14:47:37 <Eddi|zuHause> tb2: translation inaccuracy 14:48:00 <tb2> Eddi|zuHause: since when do you take me seriously? :p 14:48:23 <Eddi|zuHause> tb2: since you come disguised :p 14:48:30 <Bjarni> tb2: you mean we shouldn't take anything from you seriously? 14:48:32 <tb2> how 14:48:33 <tb2> owh 14:48:37 *** tb2 is now known as TrueBrain_Alt 14:48:39 <TrueBrain_Alt> better? :p 14:48:43 <Eddi|zuHause> :) 14:48:48 <Bjarni> yeah 14:49:02 <Bjarni> I was wondering who the new guy were :P 14:49:10 <Bjarni> err 14:49:19 <Rubidium> nah, we don't like the 'alt' for TrueBrain, the real TrueBrain is soo much more like the real TrueBrain :) 14:49:19 <Bjarni> *was 14:50:19 <TrueBrain_Alt> new == old with new name 14:50:28 <peter1138> Bjarni, isn't it you? 14:50:50 <peter1138> have you got an autoreplace rewrite for us? :D 14:51:01 <TrueBrain_Alt> Rubidium: I can only agree to disagree with you on that 14:51:01 <Bjarni> err 14:51:09 <Bjarni> should I have such a thing? 14:51:13 <Eddi|zuHause> TrueBrain_Alt: we say "mit perwoll gewaschen" ;) 14:51:17 <peter1138> no, it's just traditional 14:51:27 <TrueBrain_Alt> Eddi|zuHause: but you germans are insane 14:51:46 <Bjarni> right now I'm messing around with robots (again) 14:51:48 <Eddi|zuHause> (comes from a commercial clip) 14:52:01 <Bjarni> getting them lost and then make them find back on their own 14:52:16 <Bjarni> first part is much easier than the latter one xD 14:52:48 <Eddi|zuHause> (basically goes like this: "this <cloth made from wool> is so soft, is this new? - no, it's washed with perwoll.") 14:52:56 <Rubidium> I thought getting a robot to their starting position was the easy part 14:53:19 <Bjarni> err 14:53:23 <TrueBrain_Alt> Eddi|zuHause: we have that in Dutch too ... "Nieuw? Nee, robijn intensief!" 14:53:27 <Bjarni> I said it incorrectly >_< 14:53:33 <Sacro> BJARNI! 14:53:37 <Sacro> Bjarniarnium! 14:53:39 <Rubidium> this->starting_position = GetPosition(); // Optimisation of the 'get to the starting position'-problem 14:54:08 <Bjarni> the point is that it is somewhere and has a plan for getting somewhere else and then the point is that whenever it miss a turn or whatever it gets lost 14:54:19 <Bjarni> it should correct this without human help 14:54:27 <Eddi|zuHause> a bjarniarium is a glass box where you keep bjarnis as pets? :p 14:54:43 <TrueBrain_Alt> maybe you should fix it that it doesnt get lost in the first place 14:54:44 <TrueBrain_Alt> sounds more useful to me 14:55:29 <Eddi|zuHause> Bjarni: so it should just notice that it is lost, and go back where it came from? 14:56:24 <Bjarni> TrueBrain_Alt: well yeah. The point is that all sorts of stuff can happen and it will be lost. One thing could be a person passing by, which confuses the visual sensors. The point is to detect such issues ASAP and compensate to get back to the original plan 14:56:51 <TrueBrain_Alt> I say: GPS! 14:56:57 <Bjarni> indoor? 14:57:20 * Rubidium wonders why we go through all the hassle of making robots again :) 14:57:58 <Bjarni> I do for personal reasons 14:58:23 <Bjarni> specially to finish my master thesis :) 14:58:40 <Bjarni> why you guys wants to come up with something... I have no idea 14:59:36 *** sparrL [~kvirc@c-24-98-228-62.hsd1.ga.comcast.net] has joined #openttd 14:59:38 <Bjarni> through ideas are welcome. However so far no useful ideas have appeared though 15:00:04 <TrueBrain_Alt> I just would like to say: SCHIEDAM!!! 15:00:07 *** HerzogDeXtEr [~Administr@88.130.186.32] has joined #openttd 15:00:26 <Rubidium> Bjarni: ask Zoe Graystone; she has experience with sentient robots ;) 15:00:29 <TrueBrain_Alt> k, going to logoff, this was enough fun ... IRC held through the trip .. I am amazed :) Bubye! 15:00:39 <Rubidium> ciao 15:00:44 <Rubidium> good luck in Schiedam 15:00:59 <Bjarni> bye TrueBrain_Alt 15:01:28 *** TrueBrain_Alt [5f63d2b5@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 15:01:41 <Bjarni> I'm not sure I want the robot to be sentient... seems pretty scary if it started to act on it's own 15:02:59 <Bjarni> looked potentially scary as it navigated around the darkness the other night (yes, night) with only LED lights on it 15:03:05 <planetmaker> Bjarni, just make sure you teach them the three (or four) fundamental laws of robotics well ;-) 15:04:03 <Bjarni> I wonder about those laws. How would any robot comply with those if a nuclear missile is so advanced that it could be considered a robot? 15:05:14 <Bjarni> or another example. Somebody made a robot to remove unexploded mines from the sea. It dives and land on top of it and detonates a bomb it carries 15:05:39 <Bjarni> works really well... but it fails to comply with the law not to harm robots and it kills itself in the process 15:06:46 <__ln__> Bjarni: it works because the previous law states that the robot must obey humans 15:07:03 <__ln__> and the not harming itself law only applies if it doesn't conflict with the previous ones 15:07:12 *** HerzogDeXtEr1 [~Administr@88.130.174.105] has quit [Ping timeout: 480 seconds] 15:07:21 <glx> [15:52:52] <Eddi|zuHause> (basically goes like this: "this <cloth made from wool> is so soft, is this new? - no, it's washed with perwoll.") <-- here it's called "mir laine" 15:14:10 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has quit [Quit: Zzzzzz] 15:19:19 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 15:23:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 15:23:43 *** [alt]buster is now known as [com]buster 15:24:39 <Shapeshifter> How can I make trains longer? I have a "Stanley-Morel" refitted for coal mining but it's only two carriages long which is a bit annoying. the train stations are 5 units long 15:24:44 <Shapeshifter> can't I make it longer? 15:25:39 <Shapeshifter> there's 270 tons of coal waiting and the train only takes 2x9tons, that's even less then what a coal truck carries (20 tons) 15:25:40 <Yexo> buy a few coal wagons and attach them? 15:26:13 <Shapeshifter> Yexo: how? should I buy "coal truck"s? 15:26:23 <Shapeshifter> I mean, it's called a truck even though it's under the train depot stuff 15:26:27 <Yexo> no, in a train depot you buy a coal wagon 15:26:33 <Yexo> oh, maybe it's called coal truck 15:26:37 <Yexo> depends onthe newgrf probably 15:26:38 <Shapeshifter> ah yes, it worked 15:26:39 <Shapeshifter> thanks. 15:27:30 <Noldo> so which was it? 15:27:53 <glx> using a passenger train for coal is silly anyway 15:28:29 <Shapeshifter> muuch better. Well, what else? I clicked on "cargo type Coal" and then it showed that train 15:28:45 <Shapeshifter> there's nothing else there when I click on coal, except the coal truck, which can't go by itself, can it? 15:29:33 <glx> of course, engines don't transport anything so they are not shown 15:29:50 <Yexo> Shapeshifter: you could use an engien that doesn't hold any cargo 15:29:52 <Shapeshifter> ahh 15:29:57 <Shapeshifter> okay thanks. 15:31:26 <__ln__> some engines do 15:33:35 <Diablo-D3> most of them just are pax though 15:41:50 <Shapeshifter> And how can I give orders to all vehicles in a group? 15:43:13 <Shapeshifter> nevermind I'm reading the wiki 15:43:17 <Shapeshifter> everything's there ^^ 15:44:01 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has joined #openttd 15:44:34 * Bjarni picks up a large trout and slaps Shapeshifter 15:44:59 <Rubidium> poor trout 15:45:09 <Rubidium> why all that agression? 15:45:22 <Bjarni> if it's not in the wiki then it's not worth knowing (or it should get added) 15:47:29 <Bjarni> <Rubidium> why all that agression? <-- it's even less than if you turn on the TV and yet you complain? 15:47:46 <Bjarni> did you call the TV channels to complain there as well? 15:49:21 <Bjarni> complaining about TV... something great happened here 15:49:21 *** Progman [~progman@p57A1FD8F.dip.t-dialin.net] has joined #openttd 15:49:53 <Bjarni> they had a weekly documentary about health and diseases where a doctor answered questions and stuff 15:50:16 <Bjarni> they showed all kind of stuff where they expected that some people would complain for being too bold, but nobody complained 15:50:43 <planetmaker> all people act like shit. So why not ourselves? 15:50:50 <Rubidium> Bjarni: I rarely watch TV, like less than 1 hour a week 15:50:55 <Bjarni> when they showed a video of heart surgery and nobody complained then they thought they couldn't get complains 15:51:09 <Bjarni> but then it happened... they did one thing and they were drowning in complains 15:51:14 * planetmaker has not TV 15:51:24 <Bjarni> they actually had a small mountain of letters with people complaining 15:51:30 <Bjarni> and can you guess why? :) 15:51:58 <Rubidium> because it was axed by management 15:52:03 <Bjarni> no 15:52:06 <Bjarni> much better 15:52:55 <Bjarni> the doctor went to see somebody and we saw him drive in his car and he wasn't wearing a seat belt 15:53:40 <glx> safety is important :) 15:55:03 <Shapeshifter> oh dear, signals, this looks complicated 15:55:09 <Shapeshifter> got to be fun ^^ 15:55:55 *** Tennel [~Tennel@88.150.10.254] has quit [Quit: leaving] 15:55:57 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 15:56:47 *** Grelouk [~Grelouk@191.149.88-79.rev.gaoland.net] has joined #openttd 15:57:58 *** ptr_ [~peter@p123-n239.kthopen.kth.se] has quit [Quit: Zzzzzz] 15:58:41 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 15:58:48 <lennard> TrueBrain: utwente mirror thingy will be in maintenaince tomorrow morning from around 0900 16:00:22 *** Tennel [~Tennel@88.150.10.254] has quit [] 16:00:24 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 16:00:41 <Shapeshifter> mhh. no I don't really get it. I have two trains, and I have a rail layout like this >----< meaning that at each end there is one branching and in the middle there's a shared bit of rail 16:00:45 <Rubidium> lennard: where did they announce that? 16:01:04 <lennard> we didnt, thats what I'm doing :P 16:01:17 <Shapeshifter> what do I need as lights? 4 block signals? 16:01:43 <Shapeshifter> Can't two trains be on the same stretch if they're going in the same direction? 16:04:47 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Remote host closed the connection] 16:05:26 <SpComb> Shapeshifter: they can if you use path signals ina sufficiently clever fashion 16:05:59 <SpComb> Shapeshifter: but even that is limited to two trains, since there's no full ahead-reservation 16:11:45 <blathijs> Ey, a lennard here :-) 16:12:35 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has joined #openttd 16:14:24 *** lobstar [~michielbi@86.89.201.189] has joined #openttd 16:16:03 <Bjarni> <Shapeshifter> Can't two trains be on the same stretch if they're going in the same direction? <-- two trains can't even be in the same block in real life which means it's quite realistic that we need signals between the trains 16:16:31 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has joined #openttd 16:17:02 <Bjarni> some countries like Sweden have decided to have an empty track between moving trains. This way a train has to pass two red signals to cause an accident. 16:17:22 <PeterT> hello all 16:17:24 <PeterT> Hi Bjarni 16:17:28 <Bjarni> the only thing you can do to increase traffic is the same as in real life: make the blocks shorter 16:17:36 <Bjarni> hello PeterT 16:17:44 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 16:18:12 <Bjarni> always fun to show up with a 120 meter train and somebody expects you to stay in a 90 meter block :P 16:18:32 *** welshdragon [~markmac@147.143.254.98] has joined #openttd 16:19:11 <Bjarni> or as a driver once told me: he was told to be in a 90 meter block when he was driving a freight train, which were so heavy that it had to use two locomotives 16:19:25 <Bjarni> which means it was somewhat much longer than 90 meters 16:19:31 *** lobstah [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 16:22:39 *** Belugas [~belugas@216.191.111.238] has joined #openttd 16:22:42 *** mode/#openttd [+o Belugas] by ChanServ 16:27:45 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 16:27:52 <thingwath> Of course it's possible to enter an occupied section. Sometimes. Somewhere. :) 16:29:02 <Bjarni> yeah 16:29:04 <Bjarni> I tried that 16:29:14 <Bjarni> you do it very slowly 16:33:38 <thingwath> I don't really know how often people do that. 16:34:00 <thingwath> Not much, I'd say. 16:35:14 <Bjarni> I did it because the station was being rebuilt 16:35:23 <Bjarni> meaning it only had one track to enter 16:35:30 <Bjarni> and it wasn't vacant 16:35:36 <thingwath> That's another case, I think. 16:36:01 <Bjarni> oh and another time due to a lighting strike 16:36:28 <Bjarni> one station went dead and then somebody decided to take out quite a lot of trains because capacity though a dead station is limited 16:36:44 <Bjarni> all those trains ended up taking up all of the tracks at the end of the line 16:37:10 <Bjarni> meaning I ended up entering a track which were already in use 16:37:19 <thingwath> Regulations are quite different all around the world :/ 16:37:21 <Bjarni> good thing it was the long platform :) 16:37:37 <Bjarni> it was actually just long enough to handle both trains 16:38:25 <Bjarni> <thingwath> Regulations are quite different all around the world :/ <-- yeah... and nobody managed to figure out a great system >_< 16:38:43 <Bjarni> either they are unsafe or they are so safe that it prevents driving 16:38:47 <thingwath> One size doesn't fit all, I guess. 16:39:15 <Bjarni> no but... there are a lot of stupid stuff 16:39:35 <Bjarni> like when allowing passing red signals 16:39:48 <Bjarni> it's potentially quite dangerous 16:40:13 <Bjarni> meaning you should carefully think about which conditions you include to prevent a green signal 16:40:14 *** PeterT_ [~chatzilla@c-71-233-211-64.hsd1.ma.comcast.net] has joined #openttd 16:40:37 <Bjarni> like here we have stations where you can't get a green signal when leaving it if there is a broken road crossing 16:41:15 <Bjarni> meaning if the crossing is broken, then the train takes so much care not to hit cars that it loses the ability to see if the block it enters is actually free 16:41:23 *** PeterT_ [~chatzilla@c-71-233-211-64.hsd1.ma.comcast.net] has quit [] 16:41:25 <Bjarni> this is a problem on single tracked lines 16:42:12 <Bjarni> this is one of the things I refer to as being so safe that you can't actually drive 16:42:13 <thingwath> Aren't there special crossing signals? 16:42:26 <Bjarni> there are 16:42:46 <Bjarni> but years ago some driver just looked at the green signal and then he hit a car 16:43:05 <Bjarni> now the driver can see both crossing signals and the "normal" signal 16:43:13 <PeterT> plane speed factor cannot be set during network games? 16:43:48 <Bjarni> oh we also have cases of drivers who sees the crossing signals only and then they leave the station and cause a headon collision :x 16:44:15 <Bjarni> PeterT: I think you have to set it before starting, but I'm not 100% sure 16:44:27 <PeterT> I used to be able to set it 16:44:32 <Bjarni> hmm 16:46:14 <thingwath> I'd expect cab signalling on most of the lines, in Sweden. :) 16:46:17 <Bjarni> because of those accidents where drivers only checks crossing signals they changed the setup to make the crossings only show clear in the direction the train is coming from (they used to be simple and show both ways nomatter where the train would be) 16:46:27 <PeterT> "<PeterT> ~rcon **** set plane_speed 1 16:46:27 <PeterT> <Clan-server> ERROR: This command/variable is not available during network games." 16:47:31 <Bjarni> <thingwath> I'd expect cab signalling on most of the lines, in Sweden. :) <--- those things cost an arm and a leg and are usually applied to main lines 16:47:56 *** rhaeder [~quix0r@dslb-094-221-206-214.pools.arcor-ip.net] has joined #openttd 16:48:02 <Bjarni> this means the small single tracked lines in rural areas often lacks cab signals 16:48:35 <Bjarni> I'm serious. You can buy a decent apartment for the price it costs to fit a locomotive with cab signals o_O 16:49:08 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has joined #openttd 16:51:12 <Rubidium> Bjarni: not having them costs lives, but apparantly body parts are valued higher than lives 16:51:22 <Bjarni> this is one reason why railroads in Europe have issues. Say you take a freight train from Malmö (southern Sweden) to Hamburg (Northern Germany), then the train needs cab signals for Sweden, Denmark and Germany. Also it has to be able to switch between the systems flawlessly and prevent say the Swedish one wakes up in Denmark and hits the brake "because the track fails to send data" 16:51:29 <Shapeshifter> mhh, I see, thanks for the input 16:51:55 <Bjarni> also Sweden and Germany uses 16 2/3 Hz 15 kV catenary while Denmark use 50 Hz 25 kV 16:52:07 <thingwath> There are worse cases. :) 16:52:21 <Rubidium> 1.5 kV! 16:52:27 <Bjarni> meaning the train has to be able to handle both and switch while in speed 16:52:45 <Bjarni> <Rubidium> 1.5 kV! <-- yeah, that's a serious issue 16:53:04 <Bjarni> NL freight draws 4 kA from 1.5 kV catenary o_O 16:53:10 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 16:53:41 <Rubidium> you know that there's one advantage of low voltage catenaries? 16:53:47 <thingwath> At least they don't have much hills. :) 16:53:58 <Bjarni> I saw a multiple voltage locomotive once. It could handle 750 V, 1500 V (both DC) and 20 kV at both 50 and 60 Hz 16:54:07 <Rubidium> it gets hot enough to not worry about ice on the catenaries :) 16:54:20 <Shapeshifter> afaik spain has wider tracks 16:54:32 <thingwath> Well, DC engines are much simpler. In theory. 16:54:36 <Bjarni> <Rubidium> it gets hot enough to not worry about ice on the catenaries :) <-- not true. The Danish 1500 V lines still have problems 16:54:49 <Bjarni> they are only used for EMUs though, not diesel 16:54:55 <Rubidium> Bjarni: then they don't use them enough :) 16:54:56 <Bjarni> not *freight 16:55:07 <Bjarni> any freight is diesel 16:55:56 <thingwath> Lightning effects are so niiiice. 16:56:34 <Bjarni> somebody talked about replacing the 1.5 kV system with 25 kV in order to make all catenary in the country compatible 16:56:45 <Bjarni> all the EMUs needed to be replaced anyway 16:56:55 <Bjarni> they ended up not doing it though 16:57:02 <thingwath> Slovakia has both 3 kV and 25 kV systems, planing to replace the first one with the latter. 16:57:05 <Bjarni> and now we are still stuck with two incompatible systems 16:58:18 <Bjarni> it would have been so easy to switch. The new EMUs have a DC->AC converter and AC engines. All it needed to do was to add an AC-> DC converter and it would be able to handle both AC and DC 16:58:32 <thingwath> That's not that easy, unfortunately. 16:58:48 <Bjarni> they feared trying to use 25 kV as 1,5 kV by accident 16:59:25 <Rubidium> Bjarni: well.. the government introduced that problem to the NL over the last decade too 16:59:32 <Bjarni> <thingwath> That's not that easy, unfortunately. <--- it is if you plan ahead. They were custom designing new trains and they could have included it 17:00:08 <Bjarni> now they decided to replace the cab signal system to ETCS (the EU standard) 17:00:15 *** Biolunar [mahdi@blfd-5d820c05.pool.mediaWays.net] has quit [Quit: bis dann] 17:00:16 *** frosch123 [~frosch@frnk-590fe8a7.pool.mediaWays.net] has joined #openttd 17:00:28 <Bjarni> guess what: the one they install on the 25 kV system and the 1.5 kV system aren't compatible 17:00:39 <Bjarni> not that it has anything to do with the voltage 17:00:53 <Bjarni> they just picked different systems 17:01:25 <Bjarni> even better: the new system can't handle trains without cab signals 17:02:07 <Bjarni> meaning the new system where switching systems should be less of a problem is in fact introducing new switching issues 17:02:09 <Bjarni> bahh 17:03:57 <thingwath> :) 17:04:36 <Bjarni> btw I don't get why it's a good idea to introduce a system where a cab system is needed to drive 17:04:58 <Bjarni> it means that whenever it breaks, then the train is stuck 17:05:49 <thingwath> Fewer problems with EM compatibility? (I don't know how does it work.) 17:06:03 *** Tennel [~Tennel@88.150.10.254] has quit [Quit: leaving] 17:06:35 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 17:07:07 <thingwath> Which ETCS level is that? 17:10:37 *** Tennel [~Tennel@88.150.10.254] has quit [] 17:12:01 *** Tennel [~Tennel@88.150.10.254] has joined #openttd 17:12:31 <CIA-1> OpenTTD: rubidium * r18991 /trunk/src/network/ (network_content.cpp network_content.h): -Codechange: simplify memory management of DownloadSelectedContent 17:15:47 <CIA-1> OpenTTD: rubidium * r18992 /trunk/src/network/ (network_content.cpp network_content.h): -Codechange: move the file opening/closing out of the content download function 17:25:48 *** phalax [~phalax@84.19.128.89] has joined #openttd 17:26:07 <CIA-1> OpenTTD: rubidium * r18993 /trunk/src/ (core/smallvec_type.hpp newgrf_sound.cpp): -Codechange: allow allocating multiple items in a SmallVector with one call. 17:29:14 *** Fast2 [~Fast2@p57AF9D57.dip0.t-ipconnect.de] has joined #openttd 17:33:20 <Eddi|zuHause> sooo... the noise machine is finally on the way back... 17:34:55 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:39:23 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 17:39:23 *** [alt]buster is now known as [com]buster 17:39:32 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 17:46:52 <Shapeshifter> this is driving me nuts. my trains keep taking wrong turns for no obvious reason. they keep driving into depots or try going ways where they're not supposed to go 17:48:29 <Rubidium> wrong signals, missing pieces of (junction) rail, unreachable destinations, ... 17:48:38 <Eddi|zuHause> missing catenary 17:48:43 <SpComb> Shapeshifter: there's many possible reasons 17:48:45 <Rubidium> (wrong signals = wrong signals or wrongly placed signals) 17:48:49 <Eddi|zuHause> misplaced orders 17:49:12 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 17:49:21 <Eddi|zuHause> trains go for service every few months 17:49:27 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Quit: a1270] 17:50:16 <Shapeshifter> I think it's because they try going to the wrong end of their route while heading the other way 17:50:22 <Shapeshifter> so they go into depots to turn around 17:51:08 <Eddi|zuHause> then they wait too long at signals and turn around 17:53:39 *** Terkhen [~Terkhen@156.68.220.87.dynamic.jazztel.es] has joined #openttd 17:53:56 <Terkhen> hello 18:00:38 *** welshdragon [~markmac@147.143.254.98] has quit [Quit: welshdragon] 18:05:14 *** Wizzleby [~wizzleby@pool-108-2-19-213.phlapa.east.verizon.net] has joined #openttd 18:09:17 *** th1ngwath [~thingwath@88.83.164.57] has joined #openttd 18:14:40 *** thingwath [~thingwath@88.83.164.57] has quit [Ping timeout: 480 seconds] 18:18:48 *** th1ngwath is now known as thingwath 18:20:23 <Shapeshifter> nah I don't get it :| http://stuff.moritzg.ch/openttfwrong.png why does the steel-train in the middle turn left there? it's supposed to go to Aberdinghattan Valley, that's where I've sent it! And that's in its schedule, it has the little ">" at "go to aberdinghattan". 18:20:29 <Shapeshifter> why on earth does it do that >.< 18:20:34 *** Phoenix_the_II [~ralph@j104051.upc-j.chello.nl] has quit [Remote host closed the connection] 18:21:01 <Faux> 'cos it can't go right? 18:21:07 <Shapeshifter> why not? 18:21:19 <Faux> The signal is red! 18:21:31 <Shapeshifter> why doesn't it wait at the signal. 18:22:29 <Shapeshifter> why does it decide to just go some random way? 18:23:16 <SpComb> Shapeshifter: wrong signals 18:23:24 <SpComb> Shapeshifter: read up on how two-way block signals work 18:26:07 <SmatZ> Shapeshifter: "set firstred_twoway_eol 0" or so 18:26:51 <SmatZ> "set rail_firstred_twoway_eol 0" actually, if you are using YAPF 18:26:52 <Eddi|zuHause> that's one of the settings that should be off by default 18:27:00 <Eddi|zuHause> but i don't say that the first time... 18:27:43 <Rubidium> Eddi|zuHause: then WHERE is your patch for table/settings.h? 18:28:25 <Eddi|zuHause> err... possibly in www.informatik.uni-halle.de/~krause/settings1.diff 18:28:28 <Shapeshifter> humm 18:29:34 <Rubidium> hmm, can't remember that one 18:30:18 <Eddi|zuHause> i can post it to flyspray, if you want 18:30:33 <Eddi|zuHause> and search for the discussion in irc about objections that people had 18:31:21 <Rubidium> hmm, there was a discussion about it when I was battling someone DOSing the server 18:31:47 <Eddi|zuHause> that might be an appropriate distraction ;) 18:38:09 <Shapeshifter> mh. I still don't understand this - excue my ignorance. I'm reading http://wiki.openttd.org/Yet_Another_PBS_Patch and I don't understand all these two way junctions things. I mean, how do I get the trains to only drive on one side? 18:38:21 <Shapeshifter> basically, how do I tell a train to go left or right at a junction? 18:38:57 <Shapeshifter> for example, why won't a train coming from the right not plow straight ahead in this example: http://wiki.openttd.org/Image:Yapp_single_track.png 18:39:12 <Eddi|zuHause> to disallow a route for trains, use one way signals (the most right one, with the red square) 18:39:34 <Hirundo> Trains prefer to avoid routes that pass signals backwards 18:39:44 <Shapeshifter> ah 18:40:18 * lennard prods TrueBrain 18:41:27 <Shapeshifter> So I was usually thinking of some sort of "bus" system (as in computer science bus), with one single main track that can only connect two branches at a time 18:41:37 <Shapeshifter> I guess this is not suitable for trains :| 18:42:37 <Eddi|zuHause> err... the definition of "bus" that i know specifically includes addressing more than one device... 18:42:38 <CIA-1> OpenTTD: rubidium * r18994 /trunk/ (11 files in 6 dirs): -Change: content mirroring support (based on work by TrueBrain). 18:43:30 <PeterT> What will r18994 do? 18:43:31 <Eddi|zuHause> so now also bananas is on the mirrors? 18:43:36 <Shapeshifter> Eddi|zuHause: but only transferring data to one at a time 18:43:45 <PeterT> we can upload bananas stuff via mirrors or soemthing? 18:44:22 <Eddi|zuHause> PeterT: no, mirroring is for balancing the downloads. does not change upload in any way 18:44:33 <PeterT> I still don't understand this 18:45:25 <CIA-1> OpenTTD: translators * r18995 /trunk/src/lang/ (greek.txt hebrew.txt russian.txt): 18:45:25 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 18:45:25 <CIA-1> OpenTTD: greek - 8 changes by fumantsu 18:45:25 <CIA-1> OpenTTD: hebrew - 17 changes by dnd_man 18:45:25 <CIA-1> OpenTTD: russian - 6 changes by Lone_Wolf 18:45:34 <Eddi|zuHause> ever been to a supermarket? 18:47:33 <PeterT> yes 18:48:47 <Eddi|zuHause> there you have more than one cashier 18:48:55 <Eddi|zuHause> each one of these represent a mirror 18:49:05 <PeterT> Why does that need to be instilled into OpenTTD? 18:49:13 <PeterT> is OpenTTD the supermarket? 18:49:16 <Eddi|zuHause> you go to the cashier where the queue is the shortest 18:49:23 <Eddi|zuHause> so you don't have to wait as much 18:49:34 <Eddi|zuHause> the supermarket is the content download window 18:49:42 <Eddi|zuHause> the cashier is the download button 18:49:55 <PeterT> ah 18:53:42 *** db48x [~db48x@64.218.49.85] has quit [Read error: Connection reset by peer] 18:54:45 <SmatZ> Eddi|zuHause: so now there are multiple "Download" buttons, you can choose one of them? nice 18:55:07 <Eddi|zuHause> SmatZ: not exactly, the choosing is automatic ;) 18:55:52 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 18:55:59 <SmatZ> :-p 18:56:29 <Eddi|zuHause> SmatZ: obviously, not every analogy is fully accurate 18:56:46 <Eddi|zuHause> there are also mirror systems, where you can choose yourself... 18:57:50 <SmatZ> that "download button is a cachier" analogy was strange :) 18:58:35 <Eddi|zuHause> usually people like my analogies ;) 19:02:10 *** Tennel [~Tennel@88.150.10.254] has quit [Quit: leaving] 19:07:27 <SpComb> multiple download buttons sounds fun 19:07:49 <Rubidium> and we call it: grfcrawler 19:12:15 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 19:19:52 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 19:22:31 *** db48x [~db48x@64.218.49.85] has joined #openttd 19:26:04 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 19:27:06 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has joined #openttd 19:27:45 <Eddi|zuHause> now i'm totally lost... 19:27:45 <PeterT> I can still build when the server is paused from a connecting client, is that a bug? 19:27:59 <PeterT> Not just build anything though 19:28:03 <PeterT> only build trains in the train window 19:28:11 <SmatZ> PeterT: design decision 19:31:24 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 19:36:22 *** phalax [~phalax@84.19.128.89] has joined #openttd 19:47:01 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 19:49:22 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 19:53:09 <PeterT> andythenorth? 19:53:35 <SmatZ> peter the north? 19:53:53 <PeterT> peterthenorth 19:54:01 <PeterT> SmatZthesouthwest 19:54:04 <SmatZ> :-p 19:57:19 *** phalax [~phalax@84.19.128.89] has joined #openttd 19:59:47 *** phalax [~phalax@84.19.128.89] has quit [Remote host closed the connection] 20:00:53 *** phalax [~phalax@84.19.128.89] has joined #openttd 20:11:09 <Shapeshifter> mh. 20:11:15 <Shapeshifter> people don't like my trains. 20:11:52 <Shapeshifter> I've reduced the servicing interval to like 1/4 of the default and there are never too many goods waiting at the station. 20:12:01 <Shapeshifter> still, I'm always poor or mediocre. 20:13:03 <frosch123> let trains wait for full load 20:13:50 <Shapeshifter> frosch123: why? 20:17:11 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 20:33:39 <Shapeshifter> http://stuff.moritzg.ch/openttfsad.png for example here, there's two train driving clockwise. they almost don't have any waiting time at the lights, and I've set the interval to 50 days. Also, I can't set "full load", it's greyed out. they break down almost never, one train takes 8 wagons of grain, the other 8 wagons of coal. yet, the rating is constantly dropping. 20:34:19 <Shapeshifter> ratings on both sides actually, both grain and coal. 20:35:27 <Shapeshifter> ah. greyed out because I have to click on a destination first. 20:36:34 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 20:37:02 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 20:43:11 <SmatZ> Shapeshifter: or use timetables, so trains are longer in the station 20:43:33 <SmatZ> but for that short distance, even 3 wagons would be too much 20:43:38 <SmatZ> depends on production of course 20:53:20 *** Progman [~progman@p57A1FD8F.dip.t-dialin.net] has quit [Remote host closed the connection] 20:58:22 *** KritiK [~Maxim@95-26-155-99.broadband.corbina.ru] has joined #openttd 21:05:02 <Shapeshifter> SmatZ: but, production goes up if the rating is good, right? 21:06:26 <Eddi|zuHause> over time 21:10:43 *** DaleStan_ [~Dale@pool-71-98-72-99.ipslin.dsl-w.verizon.net] has joined #openttd 21:10:43 *** DaleStan is now known as Guest664 21:10:43 *** DaleStan_ is now known as DaleStan 21:11:31 *** DaleStan is now known as Guest665 21:11:31 *** DaleStan_ [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has joined #openttd 21:11:31 *** DaleStan_ is now known as DaleStan 21:14:29 <Shapeshifter> I see 21:15:45 <TrueBrain> lennard: tnx for letting me know, I will put NL out of rotation for now 21:17:47 *** Guest664 [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has quit [Ping timeout: 480 seconds] 21:19:03 *** Guest665 [~Dale@pool-71-98-72-99.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 21:25:43 <PeterT> !screen 21:26:43 <__ln__> PeterT: ¿qué dices? 21:26:57 <TrueBrain> glx: where is your script? 21:27:18 <glx> it's here, but this command was unknown :) 21:27:41 *** Nite_Owl [~Nite_Owl@c-98-254-113-47.hsd1.fl.comcast.net] has joined #openttd 21:27:54 <Nite_Owl> Hello all 21:29:39 *** Dreamxtreme [~Dreamxtre@host86-158-160-191.range86-158.btcentralplus.com] has joined #openttd 21:31:21 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 21:31:52 *** Westie [~westie@193.238.85.98] has quit [Server closed connection] 21:32:07 *** Westie [~westie@193.238.85.98] has joined #openttd 21:32:31 <PeterT> Hello Nite_Owl 21:32:47 <Nite_Owl> Hello PeterT 21:35:05 <Eddi|zuHause> __ln__: ¡Solo inglés! 21:35:57 <PeterT> Eddi|zuHause: It would be ¡Solamente inglés! 21:36:23 <Eddi|zuHause> that's way too long :p 21:36:25 <Terkhen> "¡Solo inglés!" is correct. 21:36:42 <PeterT> doesn't "solamente" mean "only" 21:36:55 <__ln__> Terkhen: but sólo? 21:37:09 <PeterT> just like finalmente == finally 21:37:12 <Eddi|zuHause> __ln__: no, emphasis is on the first o 21:37:22 <Eddi|zuHause> doesn't need accent 21:37:28 *** Lachie [whitey@creep.bur.st] has quit [Server closed connection] 21:37:28 <PeterT> mente is the equivalent of "-ly" 21:37:35 *** Lachie [whitey@creep.bur.st] has joined #openttd 21:37:50 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 21:37:50 <__ln__> Eddi|zuHause: Mi diccionario dice que "sólo". 21:38:08 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Quit: Ping timeout: 540 seconds] 21:38:10 <Eddi|zuHause> pherhaps... my spanish class was over 10 years ago 21:39:37 <__ln__> Eddi|zuHause: but so was your english class as well? 21:39:41 <Eddi|zuHause> __ln__: "solo adv. también: sólo" 21:40:12 <Terkhen> PeterT: besides other meanings, solo means "only" too 21:41:25 <Eddi|zuHause> http://dict.leo.org/esde?search=nur 21:42:30 <PeterT> Terkhen: Ok, thanks for explaining 21:45:34 <TrueBrain> "Eram quod es, eris quod sum" 21:45:57 <__ln__> am i correct that the preterito indefinido (like "he visto una pelÃcula") refers to events that happened today, or something like that? 21:46:00 <CIA-1> OpenTTD: rubidium * r18996 /trunk/src/ (3 files in 3 dirs): -Fix (r18993, r18994): MSVC 64 bits had somethings to complain about 21:46:27 <PeterT> __ln__: I don't think that is correct 21:46:40 <__ln__> if it even is called preterito indefinido... maybe it's not! 21:46:45 <PeterT> the preterite refers to something that happened before 21:47:02 <PeterT> like "escribà en 'IRC' por dos horas" 21:47:10 <PeterT> means "I wrote in IRC for 2 hours" 21:47:30 <__ln__> hmm, i actually meant pretérito perfecto. 21:47:41 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 21:48:26 <Rubidium> PeterT: if you're so good in languages, what does "hou je waffel" mean? 21:48:33 <Noldo> when is the time to start whining about the fall of "english only" ? ;) 21:48:35 *** tokai [~tokai@port-92-195-23-228.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 21:48:49 <PeterT> Rubidium: I wasn't bragging... 21:49:51 <PeterT> the only reason I know that is because I study Spanish 21:50:41 <PeterT> Rubidium: it means "love you shuts" 21:50:47 *** tokai [~tokai@port-92-195-29-214.dynamic.qsc.de] has joined #openttd 21:50:50 *** mode/#openttd [+v tokai] by ChanServ 21:51:11 <PeterT> bye all for now 21:51:21 <dih> petert: you are 14? right? 21:51:22 <Rubidium> PeterT: do you really think I would ask something that Google translate translates properly? 21:51:34 <dih> you "study" spanish? 21:51:51 <dih> or do you have a school class once week for 45 mins? 21:52:14 <PeterT> dih: A school class every day for 45 minutes 21:52:25 *** PeterT [~Peter@c-71-233-211-64.hsd1.ma.comcast.net] has quit [Quit: Goodbye] 21:52:42 <Noldo> dih: what have you been up to lately? 21:52:45 <Nite_Owl> Too many questions ?? 21:53:07 <Rubidium> Nite_Owl: nah, mommy called for dinner 21:53:07 <Eddi|zuHause> dih: in the USA, spanish is often the first foreign language 21:53:14 *** Bjarni [~Bjarni@0x3ef3a1bd.virnxx14.dynamic.dsl.tele.dk] has quit [Quit: Leaving] 21:53:24 <__ln__> (and last?) 21:53:43 <Eddi|zuHause> that probably depends on the school ;) 21:53:51 <dih> :-P 21:53:57 <dih> and what you define with 'study' 21:54:18 <Eddi|zuHause> dih: also, spanish is the largest minority language in the USA [especially in the southwest and florida] 21:54:19 <dih> Noldo, getting a job, visiting my sick dad, 21:54:45 <__ln__> dih: more than 30 million spanish speakers in the USA 21:55:09 <dih> yeah - and all germans can speak english too - ha! ha! 21:55:24 <dih> i just wanted to add 'weight' to the word 'study' 21:55:49 <__ln__> what word would you use then? 21:55:53 <Eddi|zuHause> dih: the english word "study" is way lower than the german "studieren" 21:56:03 <dih> "have spannish at school"? :-P 21:56:30 <Rubidium> Eddi|zuHause: then what do you think a "studiedag" (study day) means? 21:56:53 *** Lex [~lex@188-222-119-52.zone13.bethere.co.uk] has joined #openttd 21:56:55 <dih> probably sloughing :-P 21:57:05 *** Dreamxtreme [~Dreamxtre@host86-158-160-191.range86-158.btcentralplus.com] has quit [Quit: +++ OK ATH OK] 21:57:07 <dih> eh slouching 21:57:30 <Lex> what does make: *** [all] Error 2 mean? 21:57:42 <Eddi|zuHause> Lex: means there were two errors 21:57:59 <Rubidium> Lex: depends on the context 21:58:05 <Eddi|zuHause> Lex: the kind of error should be in the previous lines 21:58:14 <Lex> I'm trying to compile the latest version off the svn 21:58:29 <dih> the latest version of svn? :-D 21:58:38 * dih points at #svn <- click 21:58:39 <dih> :-D 21:58:55 <Rubidium> dih: the "the" is important 21:58:59 <Eddi|zuHause> dih: some people actually use "off" the right way... 21:59:14 <Lex> http://pastebin.com/d40c236b0 21:59:18 <dih> :-D 21:59:28 <dih> i was being silly - odd that you could not tell :-P 21:59:36 <Lex> s/off/of/ 21:59:38 <Lex> ?_? 21:59:56 <Rubidium> configure failed 21:59:56 <Eddi|zuHause> Lex: don't listen to him, he is being silly obviously... 22:00:05 <Lex> off works in my accent, but if you're going to be fussy. 22:00:11 <glx> off was right in this context :) 22:00:25 <dih> Lex - don't pay attention to that 22:00:31 <dih> just being silly 22:00:37 <Eddi|zuHause> Lex: "configure: error: no liblzo2 detected" 22:00:44 <Rubidium> and because configure failed the makefile wasn't regenerated, so the makefile tried to run configure again, gone in a infinite loop and broke 22:00:44 <Eddi|zuHause> that's the relevant line 22:01:13 <glx> the error is clear :) 22:01:15 <Lex> Eddi|zuHause, "WARNING: OpenTTD doesn't require liblzo2, but it does mean that" is the next line though 22:01:28 <Ammler> Avignon sur la pont... 22:01:35 <Lex> also I installed that 22:01:36 <Eddi|zuHause> Lex: read the sentence in full 22:01:40 <glx> Ammler: and in french ? 22:01:40 <Lex> oh 22:01:52 <Ammler> :-) 22:01:53 <Eddi|zuHause> Lex: you need not only the library, but also the development files for the library 22:02:09 <glx> Ammler: grammar is important :) 22:02:12 <Eddi|zuHause> so not only "lzo" but also "lzo-devel" [or similar] 22:03:13 * Lex waits for port to finish 22:04:08 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has quit [Quit: Ping timeout: 540 seconds] 22:04:12 <glx> --without-liblzo2 should work too 22:04:21 *** Rubix`` [~wrqwer@cbl-dhcp-5-050.machlink.com] has joined #openttd 22:04:32 <Eddi|zuHause> Lex: people have been reporting trouble getting liblzo to work on osx 22:04:53 <Lex> It never used to ask for it 22:05:01 <Eddi|zuHause> the dependency is new 22:05:17 <glx> before it used minilzo directly in the source 22:05:30 <Lex> then why does it specify that you can't load old games without it? o_O 22:05:48 <glx> old games are compressed with lzo 22:06:10 <glx> we just replaced minilzo with the extern lib it came from 22:06:13 <Lex> oh well. I couldn't get it to work even after installing all ports I could find related to lzo so sod it. I haven't got any old saves anyway. 22:06:14 <Eddi|zuHause> Lex: same algorithm, different implementation/package 22:06:41 <Lex> ah 22:07:06 <glx> (less code to maintain for us :) ) 22:07:15 <CIA-1> OpenTTD: rubidium * r18997 /trunk/bin/gm/orig_win.obm: -Fix [FS#3588] (r18608): off-by-one in the music playlist (Cirdan) 22:07:38 <Rubidium> (especially less compiler warnings to fix) 22:10:31 <Eddi|zuHause> Zutty's avatar always reminds me of the toad in futurama 22:13:13 *** Mattho [~opera@ip-89-102-33-76.karneval.cz] has joined #openttd 22:14:20 <Nite_Owl> ALL HAIL THE HYPNO-TOAD !! 22:14:31 <Rubidium> do any of the OSX users any idea about the correctness of the patches for FS#1140 and FS#3194? 22:14:59 <Rubidium> +have 22:15:11 <Nite_Owl> I am sorry... did I just type that ?? 22:15:36 <Rubidium> yes, you typed "that" 22:16:59 *** PeterT [~PeterT@c-65-96-203-35.hsd1.ma.comcast.net] has joined #openttd 22:17:01 <__ln__> Nite_Owl: can't tell, you could have pasted it as well. or read through a barcode scanner. 22:18:41 <Nite_Owl> ok - so it was a lame joke but somewhat relevant none the less 22:19:27 *** Mattho [~opera@ip-89-102-33-76.karneval.cz] has left #openttd [] 22:20:09 <Nite_Owl> http://r33b.net/ 22:20:19 <Rubidium> Eddi|zuHause: what's the rationale for disabling dragging of stations by default? 22:20:39 <Eddi|zuHause> not entirely sure... 22:20:57 <Eddi|zuHause> i just remember that i always turn that off... 22:21:17 <Rubidium> I always use dragging 22:21:18 <PeterT> do I need to uninstall MSVC++ express to install MSVC pro? 22:21:22 <Eddi|zuHause> might be a personal thing though, so you can leave that out 22:21:31 <SmatZ> I am always using drag&drop 22:22:14 <__ln__> PeterT: please do not install pirated software. 22:22:21 <Eddi|zuHause> let's say i'm not particularly sad if you skip that ;) 22:22:35 <PeterT> __ln__: Who says its pirated? 22:22:55 <PeterT> perhaps I have you real life and prefer to compile win32 and win64 builds all day, so I bought MSVC Pro 22:22:58 <Eddi|zuHause> because it has "MS" in its name 22:23:02 <__ln__> PeterT: it's expensive, you couldn't have afforded it 22:23:40 <Nite_Owl> depends on the station set; with some, like industrial stations, you get a better looking set up by placing tiles individually 22:23:47 <__ln__> PeterT: anyway, at least you can have two different versions of VS Pro installed at the same time. 22:24:01 <PeterT> Oh really? that's great 22:24:05 <PeterT> thanks for the info, __ln__ 22:24:19 <SmatZ> PeterT is going to "buy" next one 22:24:54 <Rubidium> __ln__: actually 3 works too, but don't try to uninstall any 22:25:01 <PeterT> __ln__: What country do you live in? 22:25:07 * Belugas is going to "run" home next 22:25:10 <Belugas> night 22:25:16 <Rubidium> night Belugas 22:25:31 <Nite_Owl> later Belugas 22:25:38 *** Grelouk [~Grelouk@191.149.88-79.rev.gaoland.net] has quit [Quit: Quitte] 22:25:41 <PeterT> night be 22:25:43 <Terkhen> good night Belugas 22:25:46 <PeterT> +lugas 22:25:53 <SmatZ> good night, Belugas 22:27:01 <__ln__> PeterT: Finland. 22:27:14 <PeterT> is piracy illegal there, __ln__? 22:28:23 <Eddi|zuHause> no, there is only wood and lakes in finland, no piracy... 22:29:16 <__ln__> PeterT: Of course it is. 22:29:17 *** roboboy [7248efd8@webchat.mibbit.com] has joined #openttd 22:30:01 *** Chrill [~chrischri@h-16-169.A149.priv.bahnhof.se] has joined #openttd 22:30:48 <glx> [23:23:00] <PeterT> perhaps I have you real life and prefer to compile win32 and win64 builds all day, so I bought MSVC Pro <-- express can do that 22:31:11 <PeterT> glx: You told me it couldn't 22:31:24 <glx> http://jenshuebel.wordpress.com/2009/02/12/visual-c-2008-express-edition-and-64-bit-targets/ 22:31:36 <glx> I told you that before I found the above link 22:32:35 <PeterT> that guide is so crammed 22:32:54 <PeterT> it looks more like a oversized paragraph than instructions 22:33:41 <glx> just install windows sdk and run a script 22:34:08 <PeterT> try clicking the link for that script 22:36:01 <SmatZ> you don't need the script, you can do it manually 22:38:10 *** roboboy [7248efd8@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 22:38:24 <glx> true, but I prefered use the script ;) 22:38:59 <Noldo> glx + script = <3 22:39:10 <PeterT> glx: You've already test that? 22:39:29 <glx> yes 22:39:33 <glx> works very well 22:39:50 <PeterT> You have an x64 machine to test it on? 22:40:13 <glx> of course 22:40:40 <PeterT> I see why you are the windows expert 22:40:54 <__ln__> PeterT: ¿tienes que estudiar español, o lo estudias voluntariamente? 22:41:25 <PeterT> I choose to do it 22:41:41 <PeterT> you have a choice of french, latin, spanish, or no language 22:41:45 <PeterT> and I choose spanish 22:41:57 <PeterT> More people speak Spanish than french and latin combined 22:42:06 <Lex> new compile error log: http://pastebin.com/d4770a757 22:42:07 <PeterT> since latin is a dead language, mostly 22:42:19 <Lex> (been sitting in term for a while, I just hadn't noticed it) 22:42:26 <Terkhen> what do people that chose "no language"? 22:42:51 <__ln__> Terkhen: they become presidents of the USA. 22:43:42 <PeterT> Terkhen: They get other classes like "Small Group English" which is mainly for those that are failing at English so badly they need two 45-minute sessions to comprehend what is happening 22:44:21 <Rubidium> Lex: that's described in http://wiki.openttd.org/Compiling_on_Mac (search for iconv) 22:44:37 *** frosch123 [~frosch@frnk-590fe8a7.pool.mediaWays.net] has quit [Remote host closed the connection] 22:44:40 *** andythenorth [~andytheno@salieri.openttdcoop.org] has joined #openttd 22:45:11 <Terkhen> __ln__: I doubt it, that man who thought that Spain is in Mexico was not elected 22:45:35 <Eddi|zuHause> i had 3 foreign languages at school... 22:46:02 <Eddi|zuHause> ... at a school that emphasises science and maths 22:46:05 <Rubidium> oh... we're going to make it an auction? 22:46:23 <Rubidium> then I say 5 22:47:19 <Eddi|zuHause> in germany, if you want higher education, two foreign languages are mandatory, third is optional 22:47:37 <SmatZ> english, german, spanish, russian, french :) 22:48:07 <Rubidium> Eddi|zuHause: here it's 3 (English, French and German although the latter two are "reading only") 22:48:27 <Eddi|zuHause> first foreign language is almost always english 22:48:43 <Shapeshifter> Is there a way to hide trees? 22:48:44 <Eddi|zuHause> in pre-1989 east germany, russian was mandatory, though 22:48:51 <Eddi|zuHause> Shapeshifter: ctrl+x 22:48:56 <Shapeshifter> Eddi|zuHause: thanks! 22:49:38 <Eddi|zuHause> the small green button switches between transparent and invisible 22:51:04 *** Progman [~progman@p57A1FD8F.dip.t-dialin.net] has joined #openttd 22:51:53 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has quit [] 22:54:37 <PeterT> glx: Do you still have that batch script 22:55:00 *** roboboy [6e143e6c@webchat.mibbit.com] has joined #openttd 22:55:53 <glx> PeterT: just use the win7sdk one 22:56:21 <PeterT> k 22:56:37 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Remote host closed the connection] 22:58:50 *** Eoin [eoin@cpc1-dund8-0-0-cust3.sgyl.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 22:59:46 <Eddi|zuHause> http://epicwinftw.com/wp-content/uploads/2010/01/129083415705532207.jpg <-- i think i'll get this computer instead of that other one i sent back 23:00:32 <glx> nice one 23:01:22 *** FFMA`Eoin [eoin@cpc1-dund8-0-0-cust3.sgyl.cable.virginmedia.com] has joined #openttd 23:01:35 *** FFMA`Eoin is now known as Eoin 23:02:17 <Lex> nightly 23:02:34 <Lex> Isn't a bot supposed to respond to that? 23:02:46 <Eddi|zuHause> no 23:02:55 <Lex> oh 23:03:14 <Eddi|zuHause> it's a riddle ;) 23:03:54 <Lex> ?_? why isn't there an osx build on that list 23:04:30 <Eddi|zuHause> because you haven't read the announcements and forum? 23:05:08 <Lex> Indeed I haven't 23:05:33 <Lex> I just noticed I had an openttd icon in one of my dock stacks and thought "oh I remember that it was fun, i should update my copy" 23:05:37 <Eddi|zuHause> "Support us by maintaining the Mac OS X portWe have lost our Mac OS X maintainer about two years ago. Since then the lack of maintainance has lead to a large number of Mac OS X unsolved specific bugs and numerous Mac OS X issues with the newer versions of Mac OS X. To keep support for Mac OS X we need a new maintainer. " 23:06:00 <Eddi|zuHause> http://www.tt-forums.net/viewtopic.php?f=29&t=45247 23:06:19 <Eddi|zuHause> it's all right there on the front page 23:06:52 * Lex goes to find the frontpage 23:07:37 <Lex> Well fuck. :/ 23:08:16 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [Quit: Untenmaa, Utm AÂœ - Aja 35 Odota seis] 23:09:10 <CIA-1> OpenTTD: rubidium * r18998 /trunk/ (readme.txt src/misc_gui.cpp): -Update: the credits 23:12:49 *** mib_0g00ho [58934960@webchat.mibbit.com] has joined #openttd 23:13:54 <__ln__> oh no, only 102 revisions to go until cakeparty. 23:14:17 <Eddi|zuHause> so, did you order the cake yet? 23:14:28 <Eddi|zuHause> and the plane tickets to get everyone to your place? 23:14:51 *** Neon [~Neon@dslb-088-069-245-172.pools.arcor-ip.net] has quit [Quit: Something strange must have happened...] 23:14:55 <__ln__> i don't know if printed cakes are available here. 23:15:26 <__ln__> besides i think TrueBrain already promised something about cake at 20000. 23:15:29 <Lex> why does 19100 indicate a party? 23:15:46 <PeterT> he probably meant 1000 23:16:10 <__ln__> Lex: yeah, read my lines as i meant them, not as i typed them. 23:16:42 <Lex> Right. 23:16:44 *** Coco-Banana-Man [~Stephan.D@p5B2DBF9F.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der blÀht, als hinterster geht!] 23:17:56 *** Chrill [~chrischri@h-16-169.A149.priv.bahnhof.se] has quit [] 23:19:12 *** welshdragon [~markmac@147.143.254.98] has joined #openttd 23:19:53 <Eddi|zuHause> reminds me of that basic rule i learnt in university 23:20:16 <Eddi|zuHause> "Professor says A, but he means B, writes C on the board, and D is actually correct" 23:20:36 <Rubidium> whatever you think is true, the exact opposite might be true too 23:20:56 <ccfreak2k> If I need the Vector datatype in C++, I'd probably need to get it from STL right? 23:21:21 <Eddi|zuHause> that sounds like a sensible place to look 23:25:22 <Rubidium> Eddi|zuHause: http://www.youtube.com/watch?v=1K5SycZjGhI is what I meant 23:27:14 <Eddi|zuHause> i love youtube... downloading the clips takes so long, by the time they are done, i have forgotten that i downloaded them... 23:34:15 *** Lex [~lex@188-222-119-52.zone13.bethere.co.uk] has quit [Quit: Leaving] 23:36:29 <Eddi|zuHause> so apparently this 8.029.431 byte file took 8m 35s at 25,1KB/s 23:36:54 *** andythenorth [~andytheno@salieri.openttdcoop.org] has left #openttd [] 23:38:41 <Rubidium> Eddi|zuHause: what's the rationale behind pause-on-newgame? It means that new users have to find the pause button first before it starts working 23:39:26 <Eddi|zuHause> hm... you could have asked this last month when i wrote this :) 23:39:26 <Rubidium> and that might not make it a very got setting to be turned on for new users 23:39:46 <Rubidium> then I was asking why a Chinese person was DoS-ing 23:40:07 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 23:40:25 *** roboboy [6e143e6c@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 23:40:42 <Eddi|zuHause> again, that might be a personal preference that slipped through. if you think this heavily confuses newbies, then skip it 23:41:03 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 23:42:53 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 23:44:01 *** Sevalecan [Sevalecan@64.119.61.194] has quit [Ping timeout: 480 seconds] 23:45:33 <CIA-1> OpenTTD: rubidium * r18999 /trunk/src/table/settings.h: -Change: update some of the defaults (Eddi) 23:46:06 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 23:46:07 *** [alt]buster is now known as [com]buster 23:54:49 *** Fast2 [~Fast2@p57AF9D57.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 23:56:16 <Terkhen> good night 23:56:17 *** Terkhen [~Terkhen@156.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 23:57:02 *** Sevalecan [Sevalecan@64.119.61.194] has joined #openttd