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00:00:26 *** Coco-Banana-Man [~Stephan.D@p5B2D9482.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der blÀht, als hinterster geht!] 00:03:33 *** DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 00:03:41 *** DDR_ is now known as DDR 00:09:31 *** last_evolution [~last_evol@r5ba58.net.upc.cz] has quit [Quit: Leaving] 00:19:20 *** beerface [~karl@c-76-21-77-26.hsd1.ca.comcast.net] has joined #openttd 00:21:15 *** |Hijacker| [~KVIrc@ip-92-50-104-216.unitymediagroup.de] has joined #openttd 00:22:43 <|Hijacker|> hi! a friend of mine and me are having trouble with a trainstation... next to that station is a glas and a steel production. we supply coal to that trainstation of these two factories, but unfortunately the glas factory sucks up ALL the delivered coal and the steel factory gets none 00:22:46 <|Hijacker|> is there any way to fix this? 00:23:47 <PeterT> No, but you can try to seperate the stations 00:24:00 <PeterT> so that one station's catchment is only near one factory 00:24:06 <|Hijacker|> damn, ok i already suspected this 00:24:07 <PeterT> and vice versa 00:24:31 *** z0rn [~mrx@188.108.2.27] has joined #openttd 00:24:34 <z0rn> neeeeeeeeeeeeeein 00:24:36 <z0rn> :( 00:24:44 <z0rn> (noooooooo) 00:24:55 <|Hijacker|> that's the mate i was talking about ^^ 00:24:59 <z0rn> i blame |Hijacker| 00:25:02 <|Hijacker|> lol 00:25:18 <z0rn> i wont fix ur mess this time 00:25:19 <|Hijacker|> it was YOUR idea to build that second factory next to the glass one! 00:25:21 <|Hijacker|> rofl 00:25:26 <|Hijacker|> i wanted to build it a few miles upwards :p 00:25:31 <PeterT> <PeterT> No, but you can try to seperate the stations 00:25:31 <PeterT> <PeterT> so that one station's catchment is only near one factory 00:25:36 <PeterT> z0rn: ^ 00:25:40 <z0rn> ^^ 00:25:42 <z0rn> yeah 00:25:48 <z0rn> i already feared that would be the possibility 00:26:06 <z0rn> |Hijacker|: go and start building 00:26:14 <|Hijacker|> z0rn: meh 00:26:24 <|Hijacker|> z0rn: it's 2:30 00:26:31 <z0rn> i dont care!!!!!!!! 00:26:34 *** KritiK [~Maxim@95-26-2-123.broadband.corbina.ru] has quit [Quit: Leaving] 00:26:35 <|Hijacker|> I'll build a blanket fortress ^^ 00:27:00 <z0rn> we wont stop before the coal reaches the steal-fac 00:28:24 *** KenjiE20 [~KenjiE20@92.10.83.181] has quit [Quit: ãããã¿ãªãã] 00:31:19 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has quit [] 00:37:47 <z0rn> thx & gn8 00:37:51 *** z0rn [~mrx@188.108.2.27] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 00:50:59 *** |Hijacker| [~KVIrc@ip-92-50-104-216.unitymediagroup.de] has quit [Quit: Visit my weblog at: http://www.sjuengling.de - It's german though ;P] 00:54:38 *** Devedse [~Devedse@cable-213-34-232-56.zeelandnet.nl] has quit [Quit: Ik ga weg] 00:57:28 *** llugo [~lugo@mgdb-4db8cdd8.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 01:08:46 *** llugo [~lugo@g226254075.adsl.alicedsl.de] has joined #openttd 01:13:18 *** llugo [~lugo@g226254075.adsl.alicedsl.de] has quit [] 01:16:29 *** welshdragon [~welshdrag@188.72.255.192] has quit [Quit: Bye!] 01:20:53 *** welshdragon [~welshdrag@188.72.255.192] has joined #openttd 01:28:48 *** dlr365 [~dlr365@S0106e0cb4e33c7ad.cg.shawcable.net] has joined #openttd 01:56:43 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 02:01:33 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has joined #openttd 02:20:47 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has quit [Quit: TschÃŒÃ] 02:48:08 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 03:51:01 *** glx [glx@2a01:e35:2f59:c7c0:98ec:2c29:8c40:fc49] has quit [Quit: bye] 04:27:08 *** lobstar [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 04:28:27 *** lobstar [~michielbi@86.89.201.189] has joined #openttd 04:56:03 *** Eddi|zuHause [~johekr@p54B77D23.dip.t-dialin.net] has quit [] 04:56:22 *** Eddi|zuHause [~johekr@p54B77D3B.dip.t-dialin.net] has joined #openttd 04:58:01 <beerface> yo is any one here? 04:58:54 <beerface> i had a couple questions about commands for when I make my own server 05:00:42 *** bryjen [~bryjen@75.81.201.131] has quit [Quit: Leaving] 05:09:54 *** beerface [~karl@c-76-21-77-26.hsd1.ca.comcast.net] has left #openttd [] 05:10:55 *** beerface [~karl@c-76-21-77-26.hsd1.ca.comcast.net] has joined #openttd 05:11:21 <beerface> yo any one here? 05:13:40 *** dlr365 [~dlr365@S0106e0cb4e33c7ad.cg.shawcable.net] has quit [Quit: Leaving] 05:46:58 *** Dreamxtreme [Dreamxtrem@client-82-27-6-88.pete.adsl.virginmedia.com] has quit [Quit: Nice Scotty, now beam my clothes up too!] 05:47:05 *** Dreamxtreme [Dreamxtrem@client-82-27-6-88.pete.adsl.virginmedia.com] has joined #openttd 05:50:00 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Leaving] 06:00:51 *** beerface [~karl@c-76-21-77-26.hsd1.ca.comcast.net] has left #openttd [] 06:16:34 *** lasershock` [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 06:16:38 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 06:16:38 *** lasershock` is now known as lasershock 06:18:54 *** woldemar [~maru@213.178.34.57] has joined #openttd 06:33:44 <andythenorth> morning 07:20:21 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 07:27:48 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has joined #openttd 07:29:22 *** Wasila [51b245a4@ircip2.mibbit.com] has joined #openttd 07:29:27 <Wasila> Hey 07:29:34 <Alberth> moin 07:29:51 <Wasila> Iw as wondering, on the openttdcoop.dev server 07:29:53 <Wasila> There's no one there 07:29:56 <Wasila> How do you get the pass? 07:29:58 <Wasila> for the game? 07:30:12 <Alberth> Sorry, no idea 07:30:21 <Wasila> Thanks anywya 07:30:33 <Alberth> you tried #openttdcoop ? 07:30:33 * andythenorth wonders..... 07:30:46 <andythenorth> is it bad documentation to write 'this should be fairly self-explanatory' 07:30:46 <andythenorth> ? 07:30:58 <Wasila> lol 07:31:09 <Wasila> No, I'll check there 07:31:13 <Wasila> What are you referring to? 07:31:17 <andythenorth> http://wiki.openttd.org/NewGRF_Debugging 07:31:25 <Alberth> is it useful to say that about something that should be fairly self-explanatory? 07:31:35 <Wasila> ^ 07:31:37 <andythenorth> that's what I wondered 07:31:39 <Wasila> Where exactly do you want to say it 07:31:53 <andythenorth> at the top of the whole page? 07:31:56 * andythenorth grumbles 07:32:04 <andythenorth> now I have to think harder 07:32:41 <Alberth> just describe what you get, and leave it with that, I'd say 07:32:50 <Alberth> ie don't explain how to use it. 07:33:20 <planetmaker> good morning 07:33:20 <Wasila> Wait, but isn't there already an explanation? 07:33:27 <Wasila> Why put it's fairly self explanatory> 07:33:28 <Wasila> ? 07:33:29 <Wasila> Hey 07:33:45 <Alberth> if people have trouble, the page will get adapted :) 07:33:53 <Alberth> moin pm 07:34:05 <planetmaker> hm... andythenorth if it doesn't need explanaition, don't say so. It's bad style 07:34:23 <planetmaker> there might be cases where it does ;-) 07:36:45 <planetmaker> Alberth: how can I tell to re-draw not only the active widget (when handled in OnClick) but to SetDirty the whole window as other widgets get disabled? 07:37:04 <Alberth> w->SetDirty() afaik 07:37:09 <planetmaker> this->SetDirty() only acts on the current widget, if I get it right... 07:37:17 <planetmaker> hm 07:37:28 <Alberth> depends on the class of 'this' :) 07:37:28 *** Wasila [51b245a4@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 07:37:42 <andythenorth> fricking wiki formatting 07:38:01 <planetmaker> Well... I'm thinking of, say, a push button which is clicked 07:38:23 <planetmaker> if done so, other similar ones within the same frame should get de-activated. 07:38:47 <andythenorth> planetmaker: I've added some stuff to alignment tool 07:38:48 <andythenorth> http://wiki.openttd.org/NewGRF_Debugging#Sprite_alignment_tool 07:38:50 <andythenorth> make sense? 07:39:06 <andythenorth> I might remake the screenie 07:40:03 <Alberth> Window::SetDirty() marks the whole window as in need to get redrawn. Add that call somewhere in the sequence of actions of OnClick() 07:40:46 <planetmaker> ah... that was what I was looking for, I guess :-) 07:40:48 <planetmaker> thanks 07:40:55 <planetmaker> andythenorth: I guess so :-) 07:41:03 <Alberth> Alternatively, you can mark each widget individually as needing to be redrawn ( Window::SetWidgetDirty(wid_idx) ) 07:42:12 * andythenorth has a documentation debt and feels better for repaying it slightly 07:42:13 <planetmaker> Might make more sense... Not everything needs re-drawing 07:42:20 <andythenorth> is documentation debt like technical debt? 07:43:05 <andythenorth> hmm 07:43:16 <andythenorth> apparently documentation debt is a facet of technical debt, so 'yes' 07:43:30 <Alberth> they are, in the sense that both makes no sense to me :) 07:43:52 <Alberth> *make 07:47:30 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has joined #openttd 07:52:45 *** Zuu [Zuu@c-87f4e655.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 08:01:56 <andythenorth> planetmaker: hope this is ok.....http://wiki.openttd.org/NewGRF_Debugging 08:01:57 <planetmaker> andythenorth: looking at what you said wrt widgets in the game creation dialogue: 08:02:16 <planetmaker> one of smoothness or terrain type could go IMHO. They sound at least to do the same - although they don't. 08:04:14 <planetmaker> sure it is, andythenorth 08:04:29 <planetmaker> I only added a stub back then in order to have it documented at all :-) 08:05:40 <planetmaker> if you're at it, you could look up the revision it was introduced ;-) 08:05:52 <planetmaker> the text still reads OpenTTD r19xxx and following... 08:07:05 <andythenorth> it was incremental, but r19723 seems to be useful enough 08:07:11 <planetmaker> r19723 08:07:14 <andythenorth> I've modified the TTDP wiki http://wiki.ttdpatch.net/tiki-index.php?page=DebuggingGRFCode 08:07:14 <planetmaker> yeah 08:08:05 <planetmaker> good to link it in the newgrf wiki, too. yeah 08:08:26 <andythenorth> not sure where it should be linked from in the OTTD wiki though :o 08:08:42 *** fjb [~frank@p5485F31B.dip.t-dialin.net] has joined #openttd 08:08:44 <planetmaker> nobody get me wrong please, but sometimes I wonder whether it would be helpful to move the newgrf wiki to the dev section of the OpenTTD wiki... 08:09:18 <planetmaker> but it's a huge taske without immediate gain :S 08:09:23 <planetmaker> *task 08:09:27 <andythenorth> I'd have to adjust my brain to get used to that idea :o 08:09:42 <andythenorth> I can type the current url without thinking :P 08:09:57 <andythenorth> one wiki is much the same as another wiki to me :) 08:09:59 <planetmaker> haha :-) 08:10:11 <planetmaker> well. The point is the accessibility 08:10:24 <planetmaker> Ever tried to add a topic section there? 08:10:39 <planetmaker> http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs 08:10:41 <planetmaker> ^ 08:11:26 <planetmaker> maybe you can, but I doubt it 08:12:12 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 08:12:25 <planetmaker> also it'd be easier to only learn / use one wiki style 08:12:47 *** OwenS [~oshepherd@cpc1-stkn13-2-0-cust478.11-2.cable.virginmedia.com] has joined #openttd 08:13:09 <andythenorth> think I'm done with that for now....one more ticket closed.... (in my mind) 08:13:41 <planetmaker> :-) 08:13:56 <Alberth> planetmaker: there are too many wiki implementation to ever reach that goal 08:14:11 <planetmaker> yes 08:14:26 <planetmaker> but there's two now withing OpenTTD :-) 08:14:32 <planetmaker> gah. *within 08:14:55 <planetmaker> and both work quite differently 08:15:19 <planetmaker> but as said, my main concern is not the style, but the possibility to edit it 08:15:32 <planetmaker> not myself personally. Generally 08:16:15 <planetmaker> but then it might be good to have some kind of barrier in front of the specification documentation of newgrfs 08:16:44 * andythenorth ponders the natural and timely death of certain GUI options 08:16:45 <Alberth> In my view, the biggest problem with NewGRF specs is that there is no textual source, just HTML formatted code. Impossible to maintain outside the wiki 08:17:12 <andythenorth> something like doxygen would be much better.... 08:17:12 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has joined #openttd 08:17:16 <planetmaker> Alberth: is it really a problem? 08:17:17 <andythenorth> yes/no? 08:17:24 <Alberth> Or to track changes 08:17:44 <OwenS> andythenorth: Doxygen is really not suited for the NewGRF specs 08:17:50 <planetmaker> A wiki has also a changelog. But agreed, not the same kind one would expect of a technical document 08:18:14 <planetmaker> Hm... the technical docs I frequently have to deal with have a changelog page in front 08:18:28 <Alberth> OwenS: no-one said Doxygen, but eg restructured text would be an improvement in my opinion 08:18:30 <planetmaker> but they are word format :-P 08:18:49 <OwenS> planetmaker: I regularly deal with PDFs which have it at the back 08:18:57 <planetmaker> same thing, yes 08:18:59 <OwenS> (Chip datasheets) 08:19:27 <planetmaker> Having it all in one document would be a BIG document, Alberth 08:19:50 <planetmaker> and the question is whether having it separate, documentation and specs, is really worth it. 08:19:56 <OwenS> planetmaker: Believe me, there are some really huge technical docs 08:20:12 <Alberth> andythenorth: there is no tracking of which options are used and which are not. That makes that question awkward at best. 08:20:25 <planetmaker> Though... much of it is explanation, not only documentation 08:20:40 <Alberth> planetmaker: You can split the file, I'd expect 08:20:44 <planetmaker> OwenS: yes, I know. I get mine from ESA. And they know how to make lengthy ones 08:20:52 *** DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has quit [Quit: In democracy it's your vote that counts; In feudalism it's your count that votes. - Mogens Jallberg] 08:21:02 * andythenorth learnt how to use the zope web framework from reading python docstrings.... 08:21:04 <planetmaker> Two per A4 file 08:21:10 <planetmaker> manual file that is 08:21:23 <planetmaker> and that's only a tiny sub-sub-project 08:21:25 <OwenS> planetmaker: Doubt it compares to the Intel Architecture Reference Manual. 6500 pages (admittedly 5 volumes/5 PDFs) 08:21:38 <andythenorth> shame the code for newgrf implementation in the game can't be self-documenting :P 08:21:39 <planetmaker> OwenS: I bet they do 08:22:01 <OwenS> planetmaker: Presumably they have page counts? 08:22:17 <planetmaker> of course. 08:22:17 *** fonsinchen [~fonsinche@brln-4dbc06f7.pool.mediaWays.net] has joined #openttd 08:22:34 <planetmaker> If I add the docs of the single sub-sub projects together I'm in that range, too 08:22:42 <OwenS> Heh 08:22:56 <Alberth> andythenorth: the binary data of a compiled program is also not self-documenting, so why would newgrf be different? 08:23:02 <planetmaker> I've several files on my shelf relating to that project :-) 08:23:03 <OwenS> (And of course you also need AMD's equivilant. Another 6000 pages) 08:23:28 <andythenorth> Alberth: I suspect it's not possible :| 08:23:54 <Alberth> andythenorth: literate programming perhaps :p 08:23:57 <andythenorth> However between the docstrings and reading the python, I don't need any further docs for this 08:23:57 <andythenorth> http://www.google.com/codesearch/p?hl=en#MdsbIgkskOI/Products/Zope/2.2.1b1/2.2.1b1/Zope-2.2.1b1-linux2-x86.tgz%7Ce2StVqLADZc/Zope-2.2.1b1-linux2-x86/lib/python/OFS/PropertyManager.py&q=lang:py%20OFS%20manage%20copy%20object&d=9 08:24:24 <planetmaker> OwenS: any kilogramm launched into space produces roughly 1000 times more weight in printed documentation ;-) 08:24:34 <OwenS> planetmaker: rofl 08:24:44 <planetmaker> or put differently: every kilogramm produces one meter of files 08:24:54 <OwenS> Think that somewhere ESA have a library dedicated to the ISS? :P 08:25:00 <planetmaker> which is not out of scale at all 08:25:16 <andythenorth> hmmm 08:25:22 <Alberth> andythenorth: yep, docstrings are very powerful. Of course the language also helps 08:25:50 <andythenorth> industries with their own siding....possible in future? Or just a redundant idea? 08:26:21 <planetmaker> andythenorth: it doesn't make sense conceptually IMHO 08:26:42 <planetmaker> it's redundant as you can build your own station 08:26:42 <andythenorth> how would it deal with railtypes for example 08:26:52 <planetmaker> and things like that ^ 08:26:53 *** Progman [~progman@p57A1E7E6.dip.t-dialin.net] has joined #openttd 08:26:55 <andythenorth> bad idea 08:26:59 <Yexo> it would also be limited to a single company 08:27:14 <planetmaker> Yexo: not really. Like the oil rig airport 08:27:32 <planetmaker> you can abuse it to share cargo with other companies 08:27:46 <OwenS> planetmaker: No, think: One company would attach tracks to it, others have to use own station 08:27:56 <Yexo> it works for an airport because multiple companies can use that one airport, that isn't possible with an industry railstation because the track in front of it is owned by one of them 08:28:02 <planetmaker> or attache tracks to the other side :-) 08:28:08 <Yexo> ok, 2 companies :) 08:28:27 <planetmaker> but of course it's not a nice solution 08:28:34 <OwenS> planetmaker: Then you cause all sorts of hell. My knowledge of the code makes me say that would cause the signal engine to crash 08:28:55 <Yexo> OwenS: no, it just causes your trains to crash 08:28:56 <planetmaker> OwenS: it needs a bit of work. IS2 is what it needs then ;-) 08:29:18 <andythenorth> it's a bad idea 08:29:27 <planetmaker> we agreed upon that, yes ;-) 08:29:29 <OwenS> Yexo: The signal engine only permits one company's signals in the signal buffer. Assertion failure. crash. 08:29:37 <andythenorth> planetmaker: let's take some GUI options away.... 08:29:38 <OwenS> IS2 obviously fixes this 08:29:49 <andythenorth> why can't the generator type be an advanced setting? 08:29:58 <planetmaker> andythenorth: I offered you one ;-) 08:30:15 <planetmaker> now you want again more? :-P 08:30:28 <andythenorth> yes but you offered one that is needed 08:30:40 <Terkhen> good morning 08:30:45 <planetmaker> smoothness and hillyness? 08:30:46 <andythenorth> hi hi 08:30:48 <planetmaker> both? 08:30:53 <planetmaker> hello Terkhen 08:30:59 <andythenorth> smoothness affects coasts and noise 08:31:05 <andythenorth> hillyness affects map height 08:31:14 <planetmaker> see ;-) 08:31:15 <andythenorth> v. different :P 08:31:23 <planetmaker> as are the others 08:31:36 * andythenorth makes an unfounded assertion.... 08:31:48 <andythenorth> surely *everyone* uses Terragenesis? 08:31:53 <andythenorth> or a heightmap 08:31:59 <planetmaker> a wrong assertion, andythenorth :-) 08:32:16 * andythenorth wonders about additional land generators as add-ons 08:32:20 <planetmaker> I know quite some people who use the original from time to time 08:32:21 <Rubidium> very wrong assumption 08:32:44 * andythenorth wonders about some secondary options, grouped together, using the brown buttons, not yellow 08:33:02 <planetmaker> andythenorth: and then have 10 brown buttons? 08:33:04 <planetmaker> na 08:33:31 <Yexo> andythenorth: the original map generator was broken for over a month before 1.0.0- (beta1 or RC1), but after the release a bug report came in within a few days 08:33:43 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 08:33:54 * andythenorth considers removing things as a way of testing who uses what 08:34:00 <andythenorth> bug reports == evidence 08:34:03 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has joined #openttd 08:34:11 <planetmaker> bad bad style, andythenorth :-) 08:34:23 <andythenorth> 'random' gui.... 08:34:29 <andythenorth> google do it 08:34:43 <andythenorth> well....A/B testing not exactly random 08:34:45 <planetmaker> just add a button "help improve usability and log user behaviour" ;-) 08:35:56 <andythenorth> ok, so no-one seems to want to be eliminating map options. 08:36:08 <andythenorth> and I can't be having another day of arguing GUI points :D 08:36:17 <planetmaker> :-) 08:36:21 <andythenorth> maybe we have to improve what we've got 08:36:41 <planetmaker> first we need to improve what we've got 08:37:22 <andythenorth> so ignore the layout....the 'flow' of the map screen needs a bit of work 08:37:31 <andythenorth> what's the first task? Choose heightmap / generator? 08:37:43 <planetmaker> I'm adding that 08:38:12 <planetmaker> heightmap is first... actually it could probably be unified with map generator, true 08:38:49 <planetmaker> which is not a bad choice... 08:38:53 <planetmaker> darn. More work :-) 08:39:07 <andythenorth> so could 'heightmap' be an option on the generator dropdown? 08:39:34 <andythenorth> or does that mean extending widgets with complicated new handlers? 08:39:48 * andythenorth wonders how selected menu option is handled anyway 08:40:30 <andythenorth> widgets/dropdown.cpp? 08:41:15 <Alberth> virtual void OnDropdownSelect(int widget, int index) 08:44:20 <planetmaker> andythenorth: Heightmap can be a choice 08:44:32 <CIA-6> OpenTTD: alberth * r19823 /trunk/src/newgrf_gui.cpp: -Fix: Ensure that both texts of the newgrf gui download button fit. 08:45:10 * andythenorth tries to understand widget code 08:45:30 <andythenorth> so select is an event that is fired? 08:45:43 *** fjb [~frank@p5485F31B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:45:46 <planetmaker> yes and no 08:45:49 <planetmaker> OnClick 08:45:57 <Alberth> opening a drop down creates a new window 08:46:44 * andythenorth thinks what the question actually is 08:46:48 <Alberth> clicking in that dropdown window gets forwarded to the original creator of the dropdown with the OnDropdownSelect() 08:47:32 <planetmaker> hm... how do I know whether a file gets chosen or the saveload dialogue is closed without choice made? 08:47:48 <planetmaker> can I get feedback from that somehow? 08:48:23 <Alberth> the saveload dialogue should do something with a click at a file, I guess 08:49:33 <planetmaker> which I'm trying to understand, but so far it went without conclusion :-) 08:50:38 <Alberth> I didn't look into inter-window communication very much, so I know less than you in this case :) 08:50:50 <planetmaker> :-D 08:51:04 <andythenorth> current newgrf gui must have an example of it? 08:51:14 <Alberth> of what 08:51:51 <andythenorth> handling a file being chosen or close without choice? 08:51:58 <andythenorth> or perhaps not 08:52:12 <Alberth> it has a list of available grfs in _all_grfs 08:52:24 <Alberth> it also has a list of required grfs 08:52:42 <Alberth> that's it, files are not actually accessed in the gui 08:53:38 <Alberth> ie you select from a list of data, and/or shuffle available grfs to used/required grfs 08:56:37 * andythenorth wonders if planetmaker's real code will again take same time as photoshop 08:56:59 <Alberth> the add-newgrf gui uses InvalidateWindowData(WC_GAME_OPTIONS, 0, 2); to notify its parent of a change 08:59:49 <planetmaker> andythenorth: that part will take here considerably longer ;-) 09:04:26 *** Weeknie [~Maarten_S@84.27.14.168] has joined #openttd 09:10:08 *** HerzogDeXtEr [~Administr@88.130.183.241] has joined #openttd 09:13:10 <andythenorth> planetmaker: http://tt-foundry.com/misc/map_generator_gui_1.png 09:13:29 <andythenorth> it's not intended to be polished, more like thinking in pictures... 09:14:19 *** fjb [~frank@p5485EB7C.dip.t-dialin.net] has joined #openttd 09:14:20 <planetmaker> without the separator line, yes 09:14:39 <andythenorth> well that's changeable 09:14:41 <planetmaker> the latter is more trouble than it's worth 09:15:34 <planetmaker> and you don't make map size in the first line of the options which I find odd. But leave snow line height alone, right-aligned in the first of those following the map choice 09:15:39 *** HerzogDeXtEr1 [~Administr@88.130.166.210] has quit [Ping timeout: 480 seconds] 09:15:55 <andythenorth> I haven't started on the stuff below the separator :) 09:16:06 <andythenorth> the two lines above the separator could be consolidated to one line, but the heightmap name would be truncated.....and there could be significant issues with translation space 09:16:22 <andythenorth> (i.e. room for translated strings) 09:16:24 <planetmaker> they should stay two lines 09:16:30 <planetmaker> for the very reasons you mention 09:16:51 <andythenorth> so separators are trouble? 09:17:32 <planetmaker> possibly. 09:17:57 <planetmaker> except you possibly define it as a void button or so 09:18:01 <andythenorth> what about plain old whitespace? 09:18:30 <planetmaker> well. Maybe it's easy. I didn't dwell on it so far 09:18:34 <andythenorth> np 09:19:06 <planetmaker> oh, it should not touch the tab's borders 09:19:12 <planetmaker> so the tab stays as one 09:19:18 <planetmaker> with some space to the border 09:19:33 *** luddek [~ludde@c-0d2272d5.610-106-64736c10.cust.bredbandsbolaget.se] has joined #openttd 09:19:34 <planetmaker> but... yeah. "Just another" horizontal widget with three sub-widgets might work 09:20:15 <Alberth> two WWT_INSET panels underneath each other? 09:20:29 <planetmaker> possibly. 09:20:46 <planetmaker> I'd try a very tiny inset one for that. Or a recessed button 09:21:29 <andythenorth> ...the size of a height map....we show that because it's a "recommended size"? 09:21:50 <planetmaker> for now the unwanted mode change from generate to heightmap when the heightmap selction is actually canceled is a bigger concern, though ;-) 09:22:04 <andythenorth> I would say "heightmap size" but that doesn't contain the implication that it can be changed 09:22:06 <planetmaker> it's the size of the bitmap 09:22:21 <andythenorth> planetmaker: you solve the big problems....I'll draw some pixels :P 09:22:24 <planetmaker> map size defines the map size then still 09:24:57 *** moblin_ [5898c4a0@ircip2.mibbit.com] has joined #openttd 09:25:23 <moblin_> hello, does openttd have a benchmark/fps feature? 09:27:05 *** moblin_ [5898c4a0@ircip2.mibbit.com] has quit [] 09:27:27 <planetmaker> no 09:27:31 <planetmaker> oh 09:27:39 <planetmaker> impatiant little brag 09:29:41 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [] 09:30:58 <planetmaker> andythenorth: I pushed a small update which fixes the visibility of some widgets 09:31:33 * andythenorth pulls 09:31:42 <planetmaker> layout didn't change, though 09:32:19 <planetmaker> and enjoy 'make run' :-P 09:32:35 <andythenorth> planetmaker: http://tt-foundry.com/misc/map_generator_gui_1b.png 09:32:58 <andythenorth> thinking that heightmap size can go after the name. it shouldn't need a label 09:33:44 <Yexo> andythenorth: if I had a heightmap I wouldn't go look in that dropdown to load it 09:34:02 <andythenorth> where would you look? 09:34:16 <Yexo> a seperate button 09:34:21 <Yexo> either there or in the main menu 09:34:22 <planetmaker> :-D 09:34:38 <andythenorth> and if the separate button doesn't exist, where would you look? 09:34:42 <planetmaker> Yexo: the main menu should get rid of all those different unnecessary buttons... 09:35:01 <Yexo> planetmaker: i agree 09:35:09 <planetmaker> Maybe it should be called "Map source" instead of "Create map using" 09:35:17 <planetmaker> or "Map origin"? 09:35:27 <andythenorth> could be 09:35:28 <Yexo> andythenorth: if there were 3 radio buttons (original/terragenesis/heightmap) then it would be obvious 09:35:41 <planetmaker> urgs. Radio buttons 09:35:51 <andythenorth> radio buttons aren't a convention in Openttd though... 09:35:56 <andythenorth> we have to live with dropdowns.... 09:35:57 <Yexo> I'm not saying there should be, but in that case it's obvious that you can load a heightmap that way 09:36:10 <planetmaker> you've got a point... 09:36:17 * andythenorth agrees with the point 09:36:54 <andythenorth> "Map Source"? 09:36:59 <andythenorth> hmm 09:37:09 <Weeknie> Why aren't there any radio buttons in openTTD anyway, is that impossible with C++ or? 09:37:35 <Yexo> Label: "Heightmap:", with dropdown choices "Generate with original generator" / "Generate with TerraGenesis" / "Load custom heightmap" ? 09:37:45 <Yexo> those texts are probably too long :( 09:37:51 <andythenorth> hey the concept could work though 09:38:03 <andythenorth> if we work on the basis that they are all heightmaps 09:38:20 <planetmaker> Yexo: andythenorth it could simply be made using three normal buttons 09:38:36 <planetmaker> and when one of those is clicked the other two become the opposite state 09:38:45 <planetmaker> it's not exactly radio, but it's similar 09:38:46 <andythenorth> Heightmap: original generator | terragenesis | load custom heightmap 09:39:23 <andythenorth> more fricking buttons :) 09:39:34 <planetmaker> Yeah... then the current solution works just as well 09:39:43 <andythenorth> we're not especially short of space here 09:40:01 <andythenorth> I like Yexo's idea of "they're all heightmaps" 09:40:09 <Yexo> <andythenorth> Heightmap: original generator | terragenesis | load custom heightmap <- that is a good suggestion 09:40:12 <andythenorth> might baffle existing players, but they'll learn 09:40:24 <andythenorth> we'll get bug reports for a few months, then they'll figure it out 09:40:56 <andythenorth> Maybe it doesn't need a label? The climates aren't labelled.... 09:41:06 <andythenorth> just three buttons 09:41:16 <andythenorth> Original generator | Terragenesis | Load custom heightmap 09:41:27 <andythenorth> it's not pretty but it might be obvious 09:41:35 <Yexo> if you make it buttons instead of a dropdown you don't need a label 09:41:38 <planetmaker> http://paste.openttd.org/225777 <-- current status. Should I add that todo somewhere? 09:41:45 <planetmaker> so we keep track of the good ideas? 09:41:49 <andythenorth> they would need some kind of grouping graphically 09:42:00 <andythenorth> planetmaker: ok 09:42:04 <planetmaker> andythenorth: just horizontally next to eachother. In the top 09:42:21 <andythenorth> with sufficient white space below.... 09:42:22 <planetmaker> and the heightmap name goes in the line below, if selected 09:42:28 <andythenorth> yup 09:42:30 <andythenorth> I'll draw... 09:42:54 <planetmaker> andythenorth: you could add some of those to a place which will be remembered. Maybe to the openttd-gui project. 09:43:05 <planetmaker> at least when we agreed upon that it was a good proposal :-P 09:43:07 <andythenorth> mockups 09:43:11 <andythenorth> ok 09:43:15 <andythenorth> I'll commit some later 09:43:25 <planetmaker> just add them as files or documents there 09:43:29 <planetmaker> or as an issue 09:43:36 <planetmaker> better issue 09:49:45 <Ammler> andythenorth: planetmaker, can't you put the tabs buttons one level down? 09:49:57 <andythenorth> ? 09:51:00 <Ammler> http://tt-foundry.com/misc/map_generator_gui_1b.png <--"Gameplay Settings" button is on the main level, it should be on the other tab level 09:51:23 <Ammler> dunno, if that is possible 09:52:08 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has joined #openttd 09:53:37 <planetmaker> I still don't get what you mean, Ammler 09:53:52 <planetmaker> you should start to make mockups to explain your words ;-) 09:53:54 <Ammler> [11:41] <planetmaker> http://paste.openttd.org/225777 <-- current status. Should I add that todo somewhere? <-- isn't tracker for that? 09:54:07 <planetmaker> I assume, yes 09:54:57 <Ammler> oh, well, if it needs explaination, I might be wrong... :-) 09:55:34 *** lewymati [~lewymati@89.230.159.206] has joined #openttd 09:56:52 <andythenorth> Ammler: do you mean the z-plane / layer depth? 09:57:06 <Ammler> yes, maybe 09:57:14 <andythenorth> planetmaker: http://dev.openttdcoop.org/attachments/691/map_generator_gui_2.png 09:57:23 <Ammler> the boarder and the button should be one level 09:57:45 <Ammler> so the tabs look like they are "in" the boarder on the tab level 09:59:44 <andythenorth> Ammler http://tt-foundry.com/misc/gui_tabs_ammler.png 09:59:45 <andythenorth> ?? 10:00:06 <Ammler> yep, that, doesn't that look better? 10:00:35 <andythenorth> it does sit easier on the eye yes 10:01:27 <tokai> the registers looks a bit strange; I guess you need to make a custom widget for that. :) 10:01:42 <planetmaker> maybe they need some padding 10:02:06 <planetmaker> what do you mean with "register", tokai ? 10:02:33 <planetmaker> the tab headers? 10:02:37 * andythenorth explores genworld_gui.cpp 10:02:55 <tokai> planetmaker: yeah. 10:02:58 <planetmaker> andythenorth: I guess the padding could be set using SetPIP(..) 10:03:10 * andythenorth takes a crash course in gui code 10:03:12 <planetmaker> but I didn't quite figure out how that works 10:03:16 <andythenorth> expect crashes :P 10:03:31 <tokai> There is also a style randomness in that window. 10:03:34 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has quit [Remote host closed the connection] 10:03:43 <andythenorth> SetPIP is an optional parameter? 10:04:05 <Alberth> yep 10:04:20 <Weeknie> Andythenorth and Planetmaker, you are somewhere around GMT aren't you? 10:04:34 <tokai> most labels don't use title capitalization (Map *s*ize, etc.), while "Random *S*eed" does it properly. Same for window title. 10:04:35 *** pugi [~pugi@p4FCC4C58.dip.t-dialin.net] has joined #openttd 10:04:55 <andythenorth> yep the Title Case is wrong in quite a lot of that dialog 10:05:02 <andythenorth> I'm fixing it in the mockups as I go 10:05:15 <andythenorth> Weeknie: yes 10:05:29 <Weeknie> Sorry for interrupting, go on with w/e you're doing:P 10:05:31 <tokai> andythenorth: well.. the title case is correct; that it's missing here and here isn't :) 10:05:50 <andythenorth> yes indeed 10:06:03 <tokai> ok, just made sure we fix in correct direction :) 10:08:29 <Eddi|zuHause> <Weeknie> Andythenorth and Planetmaker, you are somewhere around GMT aren't you? <- that's likely true for 90% of the people here 10:08:33 *** Fast2 [~Fast2@p57AF8186.dip0.t-ipconnect.de] has joined #openttd 10:08:42 <andythenorth> planetmaker: is a 'None' button with blue label expected :P 10:08:48 <andythenorth> or did I just cause that? 10:09:16 <Weeknie> Eddi|zuHause, I guess you're right yeah, it's quite busy here 10:10:05 <Eddi|zuHause> despite the "business", this game is extremely europe-centric 10:11:06 <Mazur> Whereas the other 99.9999% of games are extremely US-centric. 10:14:04 <Mazur> Well, Football Managers games aren't, but that's because most Merkins don't get the game. 10:17:18 <planetmaker> andythenorth: that's not a button but a text.... which should show none, if no heightmap is selected 10:17:57 *** Zuu [Zuu@c-87f4e655.510-8-64736c10.cust.bredbandsbolaget.se] has quit [Quit: Leaving] 10:17:59 *** Hyronymus [~chatzilla@s5591a1ba.adsl.wanadoo.nl] has joined #openttd 10:18:14 <planetmaker> actually... yes, the button has label 'none' 10:18:20 <Hyronymus> hello 10:18:20 <planetmaker> which is not quite as it should be ;-) 10:18:25 <planetmaker> hi Hyronymus 10:18:26 <Hyronymus> question time guys 10:18:36 <Weeknie> hi Hyronymus 10:18:36 <Hyronymus> I'm trying to run grfwizard in w7 10:18:45 <Hyronymus> it yields a runtime 53 error 10:18:53 <Hyronymus> but not the name of the missing file 10:19:08 <Mazur> Blame Gates. 10:19:26 <Hyronymus> that's the easy solution that still leaves me with the problem ;) 10:19:31 *** Xaroth [~Xaroth@86.92.135.101] has quit [Quit: leaving] 10:20:03 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 10:20:58 <yorick> Hyronymus: don't use w7 10:21:13 <Hyronymus> right 10:21:27 <PeterT> yes, that's the ONLY solution! 10:21:32 <PeterT> ONLY 10:21:41 <planetmaker> aha 10:21:45 <planetmaker> I guess not 10:22:03 <Hyronymus> running it as xp sp3 doesn't do much either 10:22:11 <Weeknie> Hyronymus, don't worry, you're not the only one with windows 7, you're not alone 10:22:15 <Weeknie> But I can't help you with your problem:P 10:22:25 <Hyronymus> that's OK 10:22:32 <Hyronymus> thinking about a topic dig :P 10:22:33 <PeterT> have you searched for the runtime error on google, Hyronymus? 10:22:43 <Hyronymus> yes, I have PeterT 10:22:50 <PeterT> what did it come up with? 10:22:57 <Hyronymus> and it should yield a filename 10:23:08 <Hyronymus> which, if you read carefully, I said it doesn't 10:23:21 <PeterT> ah. 10:25:42 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 10:30:12 *** Progman [~progman@p57A1E7E6.dip.t-dialin.net] has quit [Remote host closed the connection] 10:32:03 *** KenjiE20 [~KenjiE20@92.10.83.181] has joined #openttd 10:46:49 <Weeknie> Hyronymus, when did you get that error again? 10:47:06 <Hyronymus> when trying to decode a grf file with GRFwizard 10:47:09 <Weeknie> I'm on a windows 7 machine, perhaps I could try to compile it myself, see if the same thing happens here 10:47:21 <Hyronymus> I start to believe it has something to do with long directory names 10:47:40 <Hyronymus> grfcodec complains too namely 10:47:49 <Weeknie> Hmm 10:47:52 <Hyronymus> it ends after C:\Program 10:48:05 <Ammler> or it has issues with spaces in path 10:48:12 <Hyronymus> can't find out the DOS name for the dir 10:48:12 <Weeknie> I think that's the problem yeah 10:48:18 <Weeknie> After program comes a space 10:48:23 <Hyronymus> yup 10:48:24 <planetmaker> spaces in the path can be bad 10:48:53 <Hyronymus> I thought there was an easy way to find out the DOS name of a ptth 10:49:09 <Weeknie> erm well 10:49:14 <Mazur> That's wjhat they _want_ you to believe. 10:49:19 <Weeknie> The dos name for program files is PROGRA~1 10:49:29 <Weeknie> Do you have any other folders in that path with spaces in em? 10:50:14 <Hyronymus> yes 10:50:25 <Weeknie> Type out the complete path please 10:50:31 <Weeknie> DOS names are quite easy:P 10:50:33 <Hyronymus> but on w7 you have program files and program files (x86) 10:50:47 <Weeknie> You're right 10:50:50 <Weeknie> Which one is it? 10:50:53 <Hyronymus> I know :P 10:51:02 <Hyronymus> the latter, program files (x86) 10:51:04 <Weeknie> I think the x86 is ~2 instead of ~1 10:51:13 <Weeknie> Lemme test something here 10:51:54 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has joined #openttd 10:51:56 <Weeknie> PROGRA~1 refers to program files 10:52:10 <Hyronymus> hmm, can't paste an address into the location dir in grfwizard 10:52:20 <Weeknie> And PROGRA~2 to program files x86 10:52:24 <Alberth> You type the path in a command window? then perhaps add " around the path? 10:52:36 <Ammler> Hyronymus: why not move the grf to somwhere without spaces? 10:52:47 <Hyronymus> lol @ Ammler 10:52:49 <Hyronymus> I'll try 10:52:59 <Weeknie> Just move it to your root, aka straigt in C 10:53:05 <Weeknie> It ought to be able to find it there:P 10:53:09 <Weeknie> Else it's just fucked 10:53:25 <Mazur> Redmonded, you mean. 10:53:32 <Hyronymus> argh 10:53:36 <Hyronymus> still the same error 10:53:49 <Hyronymus> moved it to user/documents/openttd 10:53:53 <Weeknie> Mazur, you're talng to me?:P 10:54:01 <Mazur> Yeah. 10:54:03 <Weeknie> Hyronymus, just move it to your C 10:54:09 <Mazur> :-) 10:54:13 <Weeknie> Mazur, sorry in that case, redmonded it is :P 10:54:45 <Mazur> A.k.a. the Hellmouth, the Hell of Gates. 10:54:58 <Weeknie> Never knew that 10:55:28 <Mazur> Main offices of M$. 10:55:38 <Hyronymus> moved it to C 10:55:42 <Hyronymus> no luck 10:55:44 <Hyronymus> oh well 10:55:50 <Hyronymus> let's try grfcodec in cmd 10:55:54 <Weeknie> mazur, I see 10:56:23 <Weeknie> Lol 10:56:32 <Weeknie> I just discovered there's a ProgramData map in my C 10:56:53 <Weeknie> Another one of them hidden folders 10:57:15 <Hyronymus> grfcodec works from cmd 10:57:20 <Weeknie> Gratz 10:57:36 <andythenorth> Alberth: where is the source that would let me figure out setpip? 10:58:51 <Alberth> SetPIP Set additional pre/inter/post child widget space. <-- this is enough? 10:59:14 <Alberth> otherwise, right here :) 10:59:22 <planetmaker> yes :-) 10:59:39 <planetmaker> it determins widget separation, right 10:59:53 <planetmaker> how does that relate to SetPadding(top, right, bottom, left)? 11:00:02 <andythenorth> is there some kind of box model akin to dom rendering 11:00:28 <Alberth> padding is extra space around the widget where you add it to. 11:00:56 <Alberth> internally, pip is moved to padding 11:01:22 <Alberth> (padding of the childs, that is) 11:02:21 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 11:04:45 <Alberth> andythenorth: http://bugs.openttd.org/task/1905/getfile/4075/nwidgets.pdf may be of use, the basic idea is there, although that document is from before the implementation started 11:11:24 <Hyronymus> planetmaker: what is needed to add PBI support to the Dutch Trainset? 11:12:50 *** lewymati [~lewymati@89.230.159.206] has quit [] 11:18:27 <andythenorth> babies are incompatible with widget cide 11:18:32 <andythenorth> code /s 11:18:44 <andythenorth> wrong kind of child element I guess :P 11:22:32 *** heffer [~felix@HSI-KBW-095-208-017-052.hsi5.kabel-badenwuerttemberg.de] has joined #openttd 11:23:00 <Alberth> with widgets, the childs decide the size&fill capacities of the parent, so in some respects it is the reverse :) 11:26:42 *** fjb is now known as Guest182 11:26:43 *** fjb [~frank@p5485CA81.dip.t-dialin.net] has joined #openttd 11:31:29 *** fjb [~frank@p5485CA81.dip.t-dialin.net] has quit [Remote host closed the connection] 11:31:44 *** Guest182 [~frank@p5485EB7C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:35:24 *** fjb [~frank@p5485CA81.dip.t-dialin.net] has joined #openttd 11:38:59 *** Grelouk [~Grelouk@93.21.17.240] has joined #openttd 11:41:32 *** Grelouk [~Grelouk@93.21.17.240] has quit [] 11:42:12 <Hyronymus> did anyone ever make a palette for paint.net with the appropriate decoded colours 11:43:08 <Ammler> isn't Purno a paint.net user? 11:45:49 *** nighthawk_c_m [~nighthawk@pD950538B.dip0.t-ipconnect.de] has joined #openttd 11:46:41 <Hyronymus> perhaps 11:51:34 *** last_evolution [~last_evol@r5ba58.net.upc.cz] has joined #openttd 11:57:20 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has quit [] 11:59:52 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has joined #openttd 12:08:30 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has joined #openttd 12:15:35 <Weeknie> Is visualSVN any good? 12:16:16 <Weeknie> Hmm, nvm 12:16:33 <planetmaker> <Hyronymus> planetmaker: what is needed to add PBI support to the Dutch Trainset? <-- I don't know what the DutchSet already has. It should be sufficient to add cargo class support. 12:16:38 <planetmaker> Which I assume it already has. 12:16:59 <planetmaker> One just might want to go through the cargos and see whether it works for all cargos and no nasty surprises are there 12:17:08 <planetmaker> possibly modifying the cargo translation table 12:17:20 <andythenorth> planetmaker....a long time ago I had the idea to increase the size of many gui widgets from 12px to 16px.....this looks much easier than it was at the time. I wonder if it's generally desirable though? 12:17:23 <planetmaker> of course one could go and add dedicated sprites for some cargos 12:17:40 <planetmaker> andythenorth, not generally 12:17:45 <andythenorth> btw PBI seemed to have incomplete class support when I looked 12:18:05 <planetmaker> Doing that... is another topic. It would mean to add zoom-levels or GUI-size choice somewhere. And do it properly 12:18:10 <andythenorth> planetmaker: my thinking was to increase hit target sizes. I miss buttons a lot 12:18:12 <planetmaker> it does need much graphical work 12:18:27 <andythenorth> and my next question would have been....should that be some kind of skin / theme choice? 12:18:34 <planetmaker> it would need re-doing ~150 sprites in several sizes 12:18:34 <Hyronymus> planetmaker: I think additional graphics will be nice 12:18:45 <planetmaker> andythenorth, it could be newgrf even 12:18:50 <andythenorth> hmm 12:18:56 <Hyronymus> but I would be thrilled already if I could just load PBI stuff 12:19:08 <planetmaker> a newgrf which just changes the sprites. hm... but then it doesn't change button size. 12:19:12 <andythenorth> many buttons don't appear to use sprites (text only) 12:19:17 <planetmaker> So, no, it needs support from both ends. Graphics and code 12:19:25 <planetmaker> But that's totally out of scope of what we do now 12:20:06 <planetmaker> andythenorth, if you change your text size, it will grow accordingly. 12:20:09 <andythenorth> I was thinking of a different (personal) project, rather than as part of this project 12:20:11 <planetmaker> give it a try 12:20:26 <planetmaker> openttd.cfg has your default text sizes 12:20:28 <andythenorth> that's in the config text file? 12:20:32 <planetmaker> ^ 12:20:33 <andythenorth> I tried that once...it sort of works 12:20:34 <Alberth> huh, buttons resize according to their contents 12:20:56 <planetmaker> andythenorth, if that's changed, then graphics can be re-scaled using a newgrf 12:20:57 <andythenorth> to me it just looks like changing the setpip values around text 12:21:02 <Alberth> bigger sprite -> bigger buttons 12:21:02 <planetmaker> so... basically everything's there 12:21:17 <planetmaker> Alberth, but not for text buttons ;-) 12:21:20 * andythenorth experiments 12:22:18 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has quit [Quit: TschÃŒÃ] 12:23:33 *** fonsinchen [~fonsinche@brln-4dbc06f7.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 12:27:19 *** Weeknie [~Maarten_S@84.27.14.168] has quit [Read error: Connection reset by peer] 12:30:57 * andythenorth tee hees at some awesome accidents with the widget code 12:31:27 <andythenorth> make run is rather handy 12:33:43 <andythenorth> Alberth: have you written a lot HTML 4 / CSS? 12:33:54 <Alberth> none at all 12:34:17 <andythenorth> the tree / DOM structure must be a common pattern 12:34:31 <andythenorth> widgets look pretty similar to html DOM 12:34:34 <andythenorth> hmm 12:34:48 <Alberth> I studied CS, compiler construction. Lots of trees there :) 12:35:06 <andythenorth> padding is applied to the outside of a widget? 12:35:16 <Alberth> I borrowed the boxes from TeX and Tcl/Tk 12:35:28 <andythenorth> so if the parent has no background colour set....no background 12:35:29 <Alberth> yes, padding is space around the widget 12:35:41 <andythenorth> that's the equivalent of css 'margin' property then 12:35:54 <andythenorth> is there a widget property for padding inside the widget? 12:35:58 <andythenorth> or no? 12:36:16 <Alberth> PIP is one form 12:36:25 <Alberth> otherwise, add a widget inside 12:36:35 <OwenS> andythenorth: In CSS, padding is inside, margin is outside 12:36:50 <andythenorth> yes thanks....I've only been writing it for 10 years :P 12:36:52 <Alberth> and there are WWT_EMPTY and NWID_SPACER widgets, which are invisible 12:37:04 <andythenorth> hmm 12:37:08 *** Weeknie [~Maarten_S@84.27.14.168] has joined #openttd 12:37:16 <Weeknie> And I'm back 12:37:42 <Alberth> why would you need space inside a widget, if you can also add it to its childs? 12:37:48 <andythenorth> excitingly you have 'COLOUR' rather than 'COLOR' 12:38:08 <andythenorth> Alberth: let me try something 12:38:21 * Alberth lets andythenorth try something 12:38:29 <andythenorth> bah 12:40:26 <andythenorth> Alberth: http://tt-foundry.com/misc/bah.png 12:40:49 <andythenorth> http://paste.openttd.org/225780 12:41:27 <andythenorth> I thought setting COLOUR_GREY on the parent might fix that 12:42:14 <planetmaker> andythenorth, you need a bigger panel or inset 12:42:15 <Alberth> no, you need to add a WWT_PANEL background 12:42:50 <Alberth> there are probably quite a few such spots 12:42:57 <andythenorth> as a widget, in between NWID_HORIZONTAL and the group? 12:43:43 <andythenorth> and closed by EndContainer(), 12:43:46 * andythenorth tries 12:43:49 <planetmaker> andythenorth, the easiest solution would probably be SetMinimalSize(1, ysize) 12:44:10 <andythenorth> ha my attempt produced bad results :) 12:44:53 <andythenorth> ooh 12:45:43 <andythenorth> hmm 12:45:47 <andythenorth> that worked, but is wrong 12:45:50 * andythenorth bangs head 12:46:39 <Alberth> around the horizontal container 12:47:01 *** glx [glx@2a01:e35:2f59:c7c0:f133:9c88:ae3:57f9] has joined #openttd 12:47:04 *** mode/#openttd [+v glx] by ChanServ 12:47:28 <Alberth> hello glx 12:48:23 <Alberth> planetmaker, andythenorth: simplest solution is to increase the padding with the WD_* constants in widget_type.h :) 12:48:33 <andythenorth> ha 12:48:59 <Alberth> those are spacings between border and contents of every widget type 12:49:33 <andythenorth> I'll give it a go 12:49:35 <planetmaker> oh, I thought padding changed the spacing and didn't add to the widget size 12:49:58 <planetmaker> good to know :-) 12:52:25 <andythenorth> Alberth: I can't find the constants in widget_type.h sorry :( 12:53:47 <Alberth> oh, src/window_gui.h apparently 12:53:48 <Alberth> sorry 12:58:51 * andythenorth enjoys the luxury of 16px-wide scrollbars :D 12:59:07 <andythenorth> but seriously, am I going to have to patch that every time? 12:59:08 <Weeknie> Lol, gratz andy:P 12:59:23 *** tokai [~tokai@port-92-195-74-94.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 13:01:38 *** tokai [~tokai@port-92-195-221-49.dynamic.qsc.de] has joined #openttd 13:01:41 *** mode/#openttd [+v tokai] by ChanServ 13:03:25 *** asilv [~asilvio@dsl-lprbrasgw1-ff1ec100-158.dhcp.inet.fi] has joined #openttd 13:03:28 <planetmaker> andythenorth, you could probably just modify the scrollbar widget 13:03:33 <planetmaker> widgets.cpp 13:03:35 <planetmaker> or alike 13:06:36 <andythenorth> mmmm...bigger title bars :) 13:11:00 <andythenorth> Alberth: all the widget spacings are defines yes? So there's no way to change them when the game is running? (they are fixed at compile time?) 13:11:43 <Alberth> not without changing the source 13:11:51 <andythenorth> ok 13:12:18 <andythenorth> and changing the default widget sizes after 16 years is going to be....controversial :P 13:12:28 <Alberth> euhm, if you refer to the WD_* constants, at least 13:12:59 * andythenorth files that under 'projects for another day' 13:13:16 *** KritiK [~Maxim@95-24-35-58.broadband.corbina.ru] has joined #openttd 13:13:41 <Alberth> in 1.0, all widget sizes get decided based on their contents, so there is no real 'default widget size' any more. 13:14:09 <Alberth> ie if you change the font, or use different sprites, the widgets will change 13:14:17 <andythenorth> but there are default heights and widths for some elements such as scrollbars 13:14:28 <andythenorth> which have no contents... 13:15:03 <andythenorth> ...but another time :) 13:15:12 <andythenorth> there is enough work in progress unshipped :o 13:15:17 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has joined #openttd 13:15:18 <Alberth> I don't know whether a scrollbar size gets computed based on the arrow sprite size. It should be, though 13:16:48 *** Chrill [~chrischri@h-5-149.A212.priv.bahnhof.se] has joined #openttd 13:16:58 <Alberth> You see a lot of users complain for openttd display being too small. However, gui change is just a small part of that. We'd need the extra zoom thingie to be finished for that, I think. 13:17:45 <planetmaker> I agree with that statement 13:17:58 <OwenS> Alberth: I just wish the default font was readable 13:18:11 <Alberth> OwenS: select a bigger font 13:18:16 <OwenS> Alberth: I have :p 13:18:17 <planetmaker> Zephyris proposed quite a decent zoom algorithm which would - as it looks - provide even acceptable results with unchanged sprites 13:18:26 <OwenS> planetmaker: hq2x/hq4x? 13:18:35 <planetmaker> I don't recall 13:18:46 <OwenS> planetmaker: http://en.wikipedia.org/wiki/Hqx 13:18:49 <planetmaker> I just know it's somewhere in the zoomlevels thread 13:19:04 <planetmaker> most probable that is ;-) 13:19:20 <OwenS> hq*x does a phenomenal job 13:19:26 *** tokai [~tokai@port-92-195-221-49.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 13:19:32 <OwenS> (On hand drawn artwork anyway) 13:19:34 <planetmaker> yeah, looks like 13:19:41 <planetmaker> I think that was it 13:19:52 *** Lachie [~whitey@creep.bur.st] has quit [Server closed connection] 13:19:57 *** Lachie [~whitey@creep.bur.st] has joined #openttd 13:20:06 <planetmaker> And with that implemented as additional zoom levels, the 32bpp zoom level thing could continue much better 13:20:23 <planetmaker> And it would still be playable nicely with just 8bpp. 13:20:25 *** lewymati [~lewymati@89.230.159.206] has joined #openttd 13:20:50 <planetmaker> But then there needs to be a way to get these zoom levels exposed to newgrf, too 13:20:56 <OwenS> At 4x zoom things only look "acceptable" instead of "great", but its still a phenomenal job 13:20:57 <planetmaker> People will want that 13:21:30 <__ln__> 28 °C \o_ 13:21:39 *** tokai [~tokai@port-92-195-103-64.dynamic.qsc.de] has joined #openttd 13:21:42 *** mode/#openttd [+v tokai] by ChanServ 13:26:02 * andythenorth goes loopy in a world of widget nesting 13:26:35 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 13:28:01 <andythenorth> planetmaker: the tabs in the game gen gui....does each tab have to define the button widgets for all tabs (if that makes sense)? 13:28:41 <planetmaker> each tab does currently, yes 13:28:49 <andythenorth> ok, that helps 13:29:11 <planetmaker> or you need to define a new button widget without border or so. And change the WWT_TAB widget, too 13:29:15 <andythenorth> I have accomplished changing the tab padding to Ammler's suggestion 13:29:19 <andythenorth> it's a nano-scale victory 13:29:28 <planetmaker> yes, I have that, too :-P 13:29:42 *** Westie [~westie@starfish.typefish.co.uk] has quit [Server closed connection] 13:29:44 <planetmaker> Once I knew about padding it was nice :-) 13:29:48 <andythenorth> committed anything recently? 13:29:48 *** Westie [~westie@starfish.typefish.co.uk] has joined #openttd 13:30:11 <planetmaker> I don't think I commited that 13:30:32 <planetmaker> just use hg pull and you'll be up to date :-) 13:32:36 <andythenorth> no changes :| 13:33:24 <andythenorth> Map edges...there has to be a better way.... 13:34:14 * andythenorth wonders....does anyone *ever* write down the random seed to use again? 13:34:30 <Alberth> you can query it in the console 13:34:38 <Alberth> no idea how, though 13:34:58 <andythenorth> so I'm wondering if the seed needs to be shown / quite so prominent.... 13:35:19 <Alberth> http://devs.openttd.org/~alberth/diffs/new_newgrf_gui.patch only 48KB :) 13:35:29 <planetmaker> :-D 13:35:37 <planetmaker> does it have a png? 13:37:11 <andythenorth> so for what reasons would I click 'randomise'? 13:37:29 <Alberth> http://devs.openttd.org/~alberth/new_newgrf3.png 13:38:57 <Alberth> The 'check online content' text is too long :( 13:38:59 <OwenS> Alberth: I'd add a bit of padding around the widgets inside the groups (Active newgrf files/inactive newgrf files). At present, it doesn't look like theres a border; additionally, active (because of the listbox's proximity) looks raised 13:40:20 <andythenorth> Alberth: I discussed with frosch....we thought 'Get Add-Ons' would be sufficient 13:40:39 <andythenorth> however that was in a slightly different context 13:42:15 <Alberth> there are actually 2 possible texts there, Find missing content online and Check Online Content 13:42:37 <Alberth> see r19823 :) 13:44:40 <andythenorth> "Add-Ons" 13:44:53 <andythenorth> when in doubt, say less.... 13:44:56 <Ammler> Alberth: if someone configures as game with newgrfs, you use at least 10 different newgrfs 13:46:31 <Alberth> Adding another such column is not going to fit 13:48:40 *** tokai [~tokai@port-92-195-103-64.dynamic.qsc.de] has quit [Quit: c('~' )o] 13:49:32 <Alberth> I see no way to improve it. You can enlarge the window, perhaps it should be bigger by default even 13:49:56 *** tokai [~tokai@port-92-195-103-64.dynamic.qsc.de] has joined #openttd 13:49:59 *** mode/#openttd [+v tokai] by ChanServ 13:50:35 <Alberth> the only way would be to make the info panel go under both lists, but then it will get too short to display all text, and adding a 3rd vertical scrollbar is not possible currently 13:51:33 <planetmaker> I like the new look, Alberth 13:51:43 <planetmaker> especially the differently coloured title for the detailed information 13:52:14 * planetmaker would like to assigne "3rd scrollbar" to Alberth :-P 13:52:26 <planetmaker> gah... today is typo day here :-( 13:52:29 <planetmaker> *assign 13:53:49 *** Aylomen [~chatzilla@DSL01.83.171.185.152.ip-pool.NEFkom.net] has joined #openttd 13:54:04 <Weeknie> How do I get the subversion repo from the server copied to local? 13:54:14 <Weeknie> I tried import but it sais authentication failed 13:54:20 <Alberth> OwenS: the spacing between the buttons and the available list is too small indeed. 13:54:32 <Weeknie> and there's nothing said about authentication on the development page on openttd.org 13:54:38 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 13:55:09 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has joined #openttd 13:55:11 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has quit [] 13:55:47 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has joined #openttd 13:56:13 <Alberth> Weeknie: normally 'checkout' of trunk (svn://svn.openttd.org/trunk) 13:56:54 <Weeknie> I see 13:56:55 <Weeknie> Thanks;) 13:57:12 <Alberth> in particular, you don't want to pull svn://svn.openttd.org/ !! 13:57:25 <Weeknie> I noticed yeah:P 13:57:33 <Weeknie> But pulling trunk now 13:57:33 *** fonsinchen [~fonsinche@brln-4dbc06f7.pool.mediaWays.net] has joined #openttd 13:57:41 <Weeknie> Thanks for the warning anyway 13:57:44 * andythenorth has obsessed quite enough about the newgrf GUI and doesn't want to offend Alberth :o 13:58:10 <andythenorth> but I wonder if we're swapping two easy-to-use separate lists for one window with two hard-to-use lists? 13:58:54 <OwenS> andythenorth: no. The current system, even if easier (And I disagree there), is a real pain to use 13:59:02 <andythenorth> also planetmaker you said comparing the lists was the *most* important reason to you for changing this gui? But you can't compare these lists. 13:59:22 <andythenorth> in GUI design, what users say they want, and what they like when they see it are often different :P 13:59:41 <andythenorth> but enough. he who writes the code gets the final say 13:59:41 <planetmaker> :-) 13:59:53 <planetmaker> andythenorth, I still like the adjacent view more 14:00:04 <planetmaker> But truncated detailed descriptions are worse 14:00:08 <planetmaker> so rather this view 14:00:40 <andythenorth> the move up / move down buttons are going to baffle a lot of users 14:00:52 <Weeknie> What are all the different makefiles for? 14:01:11 <Alberth> generation of other makefiles mostly 14:01:18 <Weeknie> Erm wut?:P 14:01:23 <Weeknie> I'm a little confused there 14:01:47 <Alberth> run ./configure, that generates a makefile that you can use 14:02:26 <Weeknie> Oh I see, I missed the configure script in there 14:02:28 <Weeknie> OK, thanks 14:02:37 <Alberth> Read the readme 14:02:59 <Weeknie> OH wow there's a readme lol 14:03:24 *** Coco-Banana-Man [~Stephan.D@p5B2DBF54.dip.t-dialin.net] has joined #openttd 14:06:51 * andythenorth does some satisfyingly analogue drilling 14:08:15 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has joined #openttd 14:09:36 <Weeknie> What are those sq files? 14:09:37 <Weeknie> .sq* 14:10:17 <planetmaker> squirrels. and nuts :-P 14:10:32 <Weeknie> Right:P 14:11:58 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 14:12:04 <Weeknie> Erm, ok... 14:12:10 <Weeknie> The configure doesn't generate a makefile 14:12:18 <OwenS> Yes it does 14:12:29 <OwenS> Unless something went wrong 14:12:29 <Weeknie> It should 14:12:39 <Weeknie> It sais successfulll 14:12:41 <Weeknie> erm 14:12:44 <Weeknie> with 1 l less 14:13:09 <Weeknie> Wait a sec 14:13:25 <Weeknie> For some reason my windows version has all .in attached:S 14:14:24 <Alberth> that is not the makefile you want 14:15:30 *** Chrill [~chrischri@h-5-149.A212.priv.bahnhof.se] has quit [] 14:15:33 <Alberth> Weeknie: http://paste.openttd.org/225784 <-- contents after a configure + build 14:15:59 <Weeknie> M'kay 14:16:18 <Weeknie> I'm gonna try this again 14:16:28 <OwenS> Alberth: Makefile.am? I didn't think OTTD used automake... 14:17:05 <Weeknie> Oh right 14:17:06 <Weeknie> Great 14:17:10 <Weeknie> I forgot about that 14:17:13 <Weeknie> It doesn't like spaces... 14:18:22 <Alberth> OwenS: it says "I Makefile.am" (ignored) in hg, so I guess it gets generated somewhere 14:18:40 <Weeknie> It gets generated by the makefile 14:18:58 <Weeknie> iirc the build here was compaining about it not existing 14:19:04 <Weeknie> Like all the other makefiles 14:19:10 <Weeknie> generated by the configure script btw 14:19:30 <Alberth> config.lib generates it, it seems 14:25:09 <Weeknie> Oh cmon 14:25:13 <Weeknie> Why does this damn thing not work... 14:25:29 * Alberth finds the new intro screen in the 1.0.1 version. 14:26:11 <Weeknie> Alberth, what would be the non-alphanumeric character in C:\Cpp_projects\OpenTTD_Source ? 14:26:15 <Weeknie> Can't it live with _? 14:27:18 <Alberth> I don't know, me and windows don't co-operate very well 14:27:51 <Alberth> so I switched to Linux since kernel 0.13 (in 1994 or so) 14:27:58 *** lewymati [~lewymati@89.230.159.206] has quit [] 14:28:04 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 14:28:27 <OwenS> Alberth: Well, you have some 10 years on my switch. 'Course, I didn't even have a PC in 1994 14:28:50 <Alberth> I bought one to be able to run Linux :) 14:29:00 <Weeknie> Hmm 14:29:08 <Weeknie> Well I just don't get it 14:29:14 <OwenS> Alberth: Plus, I don't think I'd have had much success with Linux when I was 3 :p 14:29:29 <Weeknie> Lol, OwenS, I think I'll have to agree with you on that one:P 14:29:48 <Weeknie> Hmm well, I'm off 14:29:53 <Alberth> OwenS: why not, banging on a keyboard works with every OS :) 14:30:03 <OwenS> Alberth: haha 14:30:12 <Weeknie> Lol, baning on the reboot button only works with windows though 14:30:15 <Weeknie> Anyway bye bye 14:30:20 <Weeknie> Thanks for the help anwyay:p 14:30:21 <Alberth> bye 14:32:26 *** Phoenix_the_II [ralph@f234099.upc-f.chello.nl] has joined #openttd 14:32:33 *** PhoenixII [~ralph@f234099.upc-f.chello.nl] has quit [Read error: Connection reset by peer] 14:32:33 *** Yexo [~Yexo@183-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection] 14:32:35 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has quit [Read error: Connection reset by peer] 14:32:36 *** elmz [~elmz@222.80-202-29.nextgentel.com] has quit [Read error: Connection reset by peer] 14:32:48 *** elmz [~elmz@222.80-202-29.nextgentel.com] has joined #openttd 14:32:57 *** Yexo [~Yexo@183-88-ftth.onsneteindhoven.nl] has joined #openttd 14:32:57 *** snack23 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has joined #openttd 14:33:06 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has joined #openttd 14:35:11 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 14:37:57 <CIA-6> OpenTTD: rubidium * r19824 /trunk/src/strings.cpp: -Fix [FS#3837] (19799): aircraft would be heading to someone 14:39:53 *** snack2 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 14:40:11 <Alberth> now we never find out where someone is located 14:49:19 <planetmaker> Alberth, somewhere in the wastelands :-) 14:52:00 *** Wasila [51b245a4@ircip2.mibbit.com] has joined #openttd 14:54:56 <andythenorth> along with all the missing code :P 14:55:56 <planetmaker> that's the name of the map being played on the cargodist server :-P 14:56:02 <planetmaker> that's where we saw it first 14:56:08 *** Fast2 [~Fast2@p57AF8186.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:56:18 * andythenorth is deeply unhappy with the shading of the FIRS Textile Mill 14:59:17 <Wasila> Anyone wanna help out at the 32bpp project? 14:59:31 <Wasila> We need coders/artists/people to do z1&2 (in particular)/administrators 15:03:03 <glx> would be better to do something compatible with standard openttd 15:04:11 <Wasila> As the project gains momentum a patch will most likely be made 15:04:23 <Wasila> making graphics in z0 and then turning them into z2 is a hell of al ot easier than doing it the other way round 15:04:47 <Wasila> And if someone wants to turn z0 into z2, we could use that in default OpenTTD too 15:04:55 <OwenS> Wasila: Why is your naming scheme different from standard OpenTTD? 15:05:05 <Wasila> How do you mean? 15:05:11 *** michaF [~root@lpzg-4db3b9b3.pool.mediaWays.net] has joined #openttd 15:05:25 <OwenS> My understanding is that extra zoom levels uses different names for 32bpp sprites than standard OpenTTD 15:05:47 *** michaF [~root@lpzg-4db3b9b3.pool.mediaWays.net] has left #openttd [] 15:05:55 <Wasila> The files are labeled, e.g. 204_z2 15:06:15 <Wasila> Is that what you mean? 15:06:22 <glx> I think there should be at least a compatible name 15:06:31 <Wasila> I don't know about this kind of stuff 15:06:33 <glx> ie without _zX 15:06:36 <Wasila> You would have to speak to Jupix 15:06:44 <Wasila> Those are necessary, glx 15:06:53 <Wasila> since z0-2 are in the same file 15:07:21 <glx> yes but there could be one without zX and usable in standard openttd 15:07:37 <Wasila> That would be a different project 15:07:45 <glx> extra zoom should be an addition, not a replacement 15:08:02 <Wasila> I mean, the repo is geared towards xtra-zoom 15:08:12 <OwenS> Wasila: Yes. BUT WHY CAN THEY NOT BE BACKWARDS COMPATIBLE? 15:08:12 <Wasila> So most files there are actually only in z0 15:08:22 <Wasila> I DO NOT KNOW BECAUSE I DID NOT DESIGN THE SYSTEM. 15:08:30 <OwenS> Its stupid. Its irritating. The quantity of confusion it generates is staggering 15:08:33 <Wasila> Renaimg the files can't be too difficult 15:08:38 <Wasila> No it isn't. 15:09:06 <Wasila> Many artists have agreed anyway that z2 32bpp is a waste of time 15:09:07 <glx> the problem is most 32bpp are incompatible with openttd 15:09:18 <glx> (without extra zoom) 15:09:20 <Wasila> 32bpp z2 sprites are compatible 15:09:28 <Wasila> but most graphics are made in z0 15:09:30 <Wasila> and for good reason 15:09:46 <Wasila> Anyway, I have to go. You can talk about it in the 32bpp forum 15:09:54 <Wasila> By! 15:09:58 <OwenS> Wasila: We get people in here asking why 32bpp doesn't work all the time. The reason? They download extra zoom level sprites and wonder why they don't work in standard OpenTTD. My question: As your archives contain standard zoom level sprites anyway, why not name them compatibly?! 15:10:22 <Wasila> I suppose there could be different files for just z2 15:10:28 <Wasila> And then a different compile farm 15:10:37 <OwenS> Not different archives. Just dump the _z2 postfix... 15:10:57 <Wasila> Surely then you'd have three files with the same name? 15:11:04 *** ecke [~ecke@188.75.128.2] has joined #openttd 15:11:14 <OwenS> Wasila: Keep _z1 and _z0. Dump _z2 15:11:25 <Wasila> Hmm... 15:11:33 <Wasila> I'll bring it up with Jupix when I get the chance 15:12:03 <Wasila> see you guys 15:12:09 *** Wasila [51b245a4@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 15:15:31 <Alberth> http://paste.openttd.org/225785 I have a game with these grfs. Is this any good, should I add or remove things? 15:15:57 <Alberth> sub-tropic climate 15:21:06 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has quit [Read error: Connection reset by peer] 15:30:37 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has joined #openttd 15:30:47 *** woldemar [~maru@213.178.34.57] has quit [Quit: ã§ãã¯æ»çšœãããªãã§ããç§ã¯æ¬æ°ã§ãã] 15:32:03 *** z-MaTRiX [~matrix@AB331337.catv.pool.z-labor.com] has joined #openttd 15:32:07 <z-MaTRiX> hey-ho:) 15:34:45 <SmatZ> hello z-MaTRiX, where have you been? 15:35:16 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has quit [] 15:37:56 <z-MaTRiX> hi SmatZ <; 15:38:14 *** woldemar [~maru@213.178.34.57] has joined #openttd 15:38:35 <z-MaTRiX> now i have new comp, but don't have time playing :( 15:39:01 <SmatZ> :( 15:39:10 *** woldemar [~maru@213.178.34.57] has quit [] 15:45:52 *** z-MaTRiX [~matrix@AB331337.catv.pool.z-labor.com] has quit [Quit: bb] 15:46:42 *** nighthawkcm [~nighthawk@pD950633F.dip0.t-ipconnect.de] has joined #openttd 15:47:05 *** z-MaTRiX [~matrix@oc-192.z-labor.com] has joined #openttd 15:47:52 <z-MaTRiX> and how are you? 15:50:08 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 15:53:23 *** nighthawk_c_m [~nighthawk@pD950538B.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:07:13 *** JostVice [~jostvice@85.136.129.22.dyn.user.ono.com] has left #openttd [] 16:08:36 *** JostVice [~jostvice@85.136.129.22.dyn.user.ono.com] has joined #openttd 16:09:31 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Remote host closed the connection] 16:12:47 <Hyronymus> can someone decode a grf for me and send me the nfo 16:13:02 <Hyronymus> I have the sneaky suspicions that Notepad++ ran into errors 16:14:24 <planetmaker> Hyronymus, we can't. You didn't provide the newgrf 16:14:33 <Hyronymus> I was looking for it 16:14:35 <Hyronymus> http://www.tt-forums.net/download/file.php?id=45355 16:15:35 <Hyronymus> send me the nfo by forum pm pls 16:15:41 * andythenorth can't decide how much anti-aliasing is too much 16:15:45 <Hyronymus> DCC isn't working for me 16:15:55 <SpComb> it usually doesn't 16:19:02 <planetmaker> you got mail 16:22:16 <Hyronymus> thx 16:22:25 <Hyronymus> but your decoded has odd things too 16:22:32 <Hyronymus> run a search for \D= i.e. 16:22:51 <planetmaker> what's wrong about that? 16:22:55 <planetmaker> it's a valid escape sequence 16:23:10 <Hyronymus> well, somehow it seems to affect sprite loading 16:23:21 <planetmaker> it's a comparison operator 16:23:28 <planetmaker> it may well affect sprite loading. 16:23:31 <Hyronymus> or... there have always been errors in the set 16:23:36 <planetmaker> it helps to set the conditions when what is loaded 16:23:52 <Hyronymus> Purno's wooden bridge is only used on the far side of the bridge graphics 16:24:13 <Hyronymus> also 16:24:27 <Hyronymus> train bridges are drawn with a white concrete support under ramps 16:24:36 <Hyronymus> road bridges have a 'traditional' ramp 16:24:44 <Hyronymus> where concrete ramps are provided 16:26:12 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has quit [] 16:27:09 *** lobstar [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 16:27:24 <planetmaker> but what stopped you actually from de-compiling it yourself? 16:27:36 <planetmaker> or just the suspicion that \D= was wrong? 16:27:53 <PeterT> Is C# an ugly language? 16:28:02 <planetmaker> Yes! 16:28:03 <planetmaker> No! 16:28:14 <Weeknie> Lol, yes it is 16:28:20 <Weeknie> It's from that windows company 16:28:21 <PeterT> <yorick> that's basically nice C 16:28:21 <PeterT> <yorick> and then ANALLY RAPED BY MICROSOFT 16:28:27 <Weeknie> That microsoft thing 16:29:17 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has joined #openttd 16:31:01 <Alberth> PeterT: LINQ is nice 16:31:57 <Alberth> and it has a pretty smart compiler 16:32:31 <PeterT> ..smart? 16:32:48 <Alberth> yep, it does a lot of type deduction by itself 16:33:16 *** Dreamxtreme [Dreamxtrem@client-82-27-6-88.pete.adsl.virginmedia.com] has quit [Quit: +++ OK ATH OK] 16:34:02 <Alberth> PeterT: you know what really scares MS? A bunch of people writing an open source platform. 16:34:57 <PeterT> You mean Linux? 16:35:16 <Alberth> yep 16:35:46 <Alberth> people yelling at them doesn't cost them money 16:36:04 <andythenorth> anti aliasing.....not always better 16:36:09 <Alberth> providing an alternative solution does 16:36:33 *** Coco-Banana-Man [~Stephan.D@p5B2DBF54.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der blÀht, als hinterster geht!] 16:36:39 <andythenorth> no jaggies at all looks weird 16:40:44 *** Dreamxtreme [Dreamxtrem@client-82-27-6-88.pete.adsl.virginmedia.com] has joined #openttd 16:53:47 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has joined #openttd 16:57:43 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has quit [Ping timeout: 480 seconds] 16:57:59 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has joined #openttd 17:08:57 *** bryjen [~bryjen@75.81.201.131] has joined #openttd 17:14:38 *** Wolf01 [~wolf01@host138-233-dynamic.15-87-r.retail.telecomitalia.it] has joined #openttd 17:14:42 <Wolf01> hello :O 17:14:46 <Weeknie> Hi:P 17:15:41 * PeterT buries Wolf01 17:16:48 <Weeknie> lol:P 17:18:40 <Alberth> Hello Wolf01 17:19:13 *** Aylomen [~chatzilla@DSL01.83.171.185.152.ip-pool.NEFkom.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 17:20:18 <yorick> Wolf01! 17:21:24 <Weeknie> Someone who knows Wolf01 17:21:44 <yorick> me! 17:22:26 <Wolf01> to be or not to be.. oh, poor yorick 17:22:48 <yorick> Wolf01: I know you :) 17:27:41 <fonsinchen> Can I manually decompress savegames somehow? 17:28:01 *** Adambean [CG1@82.hosts.reece-eu.net] has joined #openttd 17:28:17 <glx> everything is possible :) 17:28:33 <TrueBrain> except the impossible of course 17:29:12 <glx> but if openttd is able to decompress, you can export this part in an external app :) 17:29:30 <yorick> fonsinchen: you can :) 17:30:17 * yorick created a script a while ago 17:30:27 <fonsinchen> How did you do it? 17:30:53 *** APTX [~APTX@chello089076052083.chello.pl] has quit [Ping timeout: 480 seconds] 17:31:09 <yorick> I looked at openttd source 17:31:15 <yorick> need to look at the first few bytes 17:31:26 <yorick> and use zlib on the rest 17:32:06 *** APTX [~APTX@chello089076052083.chello.pl] has joined #openttd 17:32:14 <fonsinchen> hm, ok. 17:37:06 *** Weeknie [~Maarten_S@84.27.14.168] has quit [Read error: Connection reset by peer] 17:44:44 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 17:45:38 <CIA-6> OpenTTD: translators * r19825 /trunk/src/lang/ (6 files): (log message trimmed) 17:45:38 <CIA-6> OpenTTD: -Update from WebTranslator v3.0: 17:45:38 <CIA-6> OpenTTD: hungarian - 1 changes by IPG 17:45:38 <CIA-6> OpenTTD: korean - 13 changes by junho2813 17:45:38 <CIA-6> OpenTTD: norwegian_bokmal - 10 changes by mantaray 17:45:39 <CIA-6> OpenTTD: norwegian_nynorsk - 4 changes by mantaray 17:45:39 <CIA-6> OpenTTD: romanian - 18 changes by kkmic 17:46:16 *** heffer [~felix@HSI-KBW-095-208-017-052.hsi5.kabel-badenwuerttemberg.de] has quit [Quit: heffer] 17:49:02 *** lewymati [~lewymati@89.230.159.206] has joined #openttd 17:57:26 *** Cake [5ae73abe@ircip2.mibbit.com] has joined #openttd 18:01:42 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 18:03:28 *** nighthawkcm [~nighthawk@pD950633F.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 18:05:47 <erani> hmm. i sent mail to get translation permissions two days ago and it was replied that i should have the rights by now. but i still can't edit my language in translator.-- 18:06:11 *** tokai [~tokai@port-92-195-103-64.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:06:18 <PeterT> "but i still can't edit my language in translator" isn't a very useful diagnostic 18:06:25 <PeterT> what is the error? 18:06:34 <erani> heh. sorry 18:06:40 <erani> it says that: "You have to be an editor before you can make modifications" 18:07:37 *** Weeknie [~Maarten_S@84.27.14.168] has joined #openttd 18:07:43 <Weeknie> And there I am again 18:07:46 <PeterT> Are you logged in? 18:07:49 <erani> PeterT: yes 18:08:06 <PeterT> You've selected the language that you asked for 18:08:14 <PeterT> when you get approved, it's only for that specific lanuage 18:08:25 <erani> yeah. it says next to it that "read only" 18:08:35 *** tokai [~tokai@port-92-195-127-79.dynamic.qsc.de] has joined #openttd 18:08:38 *** mode/#openttd [+v tokai] by ChanServ 18:08:40 *** Mazur [~mazur@53551A99.cable.casema.nl] has quit [Remote host closed the connection] 18:08:43 <PeterT> Obviously you don't have the rights 18:08:46 <PeterT> something went wrong 18:09:01 <erani> hmm. should I try resending the mail? 18:09:17 <PeterT> Try replying telling them the error 18:12:04 <Alberth> TrueBrain: can you help erani ? 18:12:42 <erani> PeterT: okay, done. 18:13:07 <PeterT> erani: I was merely suggesting. TrueBrain is the website expert here :-D 18:13:38 <TrueBrain> Alberth: Rubidium handles those requests 18:13:41 <TrueBrain> erani: what username? 18:13:50 * erani thinks he really should wait a little bit before doing anything 18:13:56 <Alberth> oh, sorry 18:13:56 <erani> TrueBrain: erani 18:14:42 <TrueBrain> let me take a peek 18:15:13 *** nighthawk_c_m [~nighthawk@pD95053F3.dip0.t-ipconnect.de] has joined #openttd 18:15:50 <TrueBrain> member of Finnish Translator group 18:16:01 <TrueBrain> so try logout/login :) 18:16:17 <TrueBrain> Alberth: ha, I could be of help after all :) 18:16:44 <Alberth> you have so many unknown powers :) 18:16:54 <TrueBrain> I suprise myself every day :) 18:16:59 <erani> TrueBrain: oh, that did the trick. terrific! thank you :) 18:17:03 <TrueBrain> np 18:17:03 * erani shames 18:17:25 <__ln__> uh oh 18:19:02 <Alberth> TrueBrain: Congratz on OpenDune 0.3, although it is a while ago already 18:19:32 <__ln__> erani: can you translate? 18:20:48 <erani> __ln__: what do you mean? 18:20:56 <TrueBrain> thank you :) 18:21:39 <__ln__> erani: for example, do you know both english and finnish well? 18:23:39 <erani> heh. I'm not a professional but I've studied it for 13 years and I still use it everyday, and I'm also contributing translations to some Launchpad projects 18:24:11 <erani> I'm just a TTD enthusiast and noticed that some Finnish translations were missing :) 18:24:30 <__ln__> Launchpad translations are not famous for their quality... 18:24:57 <erani> that's true... I actually use more time correcting them than totally translating them. 18:25:18 <__ln__> Anyway, please try to first understand the string you are translating before translating it... Unlike some previous Finnish translators. 18:25:23 <OwenS> I wonder how KDE finds its translaters. My Swedish friend regularly raves about them 18:25:31 <erani> it's frustrating to see unprofessional and failed translations :/ 18:25:42 <erani> __ln__: of course 18:26:14 <__ln__> erani: E.g. someone had translated 'engine' to 'moottori' in OTTD....... 18:26:18 <OwenS> (In fact he thinks KDE's translators beat Microsoft's, Apples and GNOMEs, which is really impressive) 18:27:20 <erani> __ln__: :D 18:30:13 <__ln__> all the fun suddenly turns into sadness 18:30:28 *** DJNekkid [~DJ___Nekk@static128-249.adsl.no] has quit [Ping timeout: 480 seconds] 18:30:56 <Markk> Where should I put the data-files? I'm using Ubuntu 10.04 with OTTD 1.0.1. 18:30:58 *** Wolf01 [~wolf01@host138-233-dynamic.15-87-r.retail.telecomitalia.it] has quit [Quit: Sto andando via] 18:31:45 *** Mazur [~mazur@53551A99.cable.casema.nl] has joined #openttd 18:31:47 <PeterT> do-not-readme.txt 18:32:03 <erani> i put the in my home folder directory named /.openttd/data 18:32:51 <yorick> erani: try ~/.openttd/data? 18:33:03 <erani> them* 18:33:08 <yorick> oh never mind :( 18:35:28 <Markk> PeterT: Yes, but I don't know where that is either. 18:35:41 <PeterT> Markk: it should come with openttd 18:35:50 <Markk> PeterT: Ofc it does. 18:36:03 <Markk> But I don't know where any of the files are. :p 18:36:36 <Alberth> http://vcs.openttd.org/svn/browser/trunk/readme.txt 18:36:40 <PeterT> how did you download openttd? 18:36:44 <PeterT> sudo apt-get install? 18:36:53 *** lobster [~michielbi@86.89.201.189] has joined #openttd 18:37:04 <erani> ubuntu 10.04 still has 1.0.0 in its' repo i think 18:37:27 <Markk> PeterT: No, downloaded the .deb-file. 18:37:44 <Markk> erani: Mkay, but I wanted 1.0.1. :) 18:38:34 <Markk> Alberth: Thanks. :) 18:40:13 <Markk> Yay, it's working. :) 18:40:16 <Markk> Thanks guys. 18:40:23 <planetmaker> wow, andythenorth the textile mill really improved 18:41:10 <Hyronymus> Saint Gobain? 18:41:16 <Hyronymus> gah 18:41:23 <Hyronymus> wrong screen 18:41:53 <andythenorth> planetmaker: you see that much difference? 18:42:38 <planetmaker> dunno, I didn't really do much of a comparison, just from memory 18:42:43 <planetmaker> but it looks nice :-) 18:44:54 *** DJNekkid [~DJ___Nekk@static128-249.adsl.no] has joined #openttd 18:47:01 *** Wasila [51b245a4@ircip2.mibbit.com] has joined #openttd 18:56:19 *** Progman [~progman@p57A1E7E6.dip.t-dialin.net] has joined #openttd 18:56:40 <Hyronymus> http://www.tt-forums.net/viewtopic.php?f=36&t=48464 18:58:59 <PeterT> Hyronymus: interesting 18:59:23 <Wasila> Shouldn't we be doing a base set before NewGRFs for 32bpp? 18:59:35 <Hyronymus> I hope it goes better that the Dutch Trainset 18:59:50 <Rubidium> Wasila: ofcourse not, diversifying the effort is a much better way to do "it" 18:59:52 <Hyronymus> Wasila: other people are working on that already 19:00:11 <Hyronymus> initially I wanted a Dutch Trainset in 32bpp 19:00:21 <Hyronymus> but I reckon that limits artistry 19:00:28 <Hyronymus> not everyone knows Dutch engines i.e. 19:00:52 <Hyronymus> so let's start with a worldwide set 19:01:05 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 19:01:07 <Wasila> Not enough! 19:01:11 <Wasila> But I see your point 19:01:21 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 19:02:17 *** Mazur [~mazur@53551A99.cable.casema.nl] has quit [Ping timeout: 480 seconds] 19:04:16 <Wasila> I'd still rather we had more efforts working on the 32bpp set 19:04:53 <Hyronymus> the problem is people with 3d skills 19:05:10 <Hyronymus> perhaps recruiting somewhere might work :P 19:05:30 <Wasila> I wonder if the flood of new people playing OpenTTD 19:05:37 <Wasila> will get a couple helping out in the background? 19:06:03 <Hyronymus> could be 19:06:20 <Wasila> It's a remarkably large community 19:06:23 <Jupix> Wasila: can't explain the sprite naming scheme, I forwarded your pm to GeekToo 19:06:26 <Wasila> if you look at the downloads numbers 19:06:33 <Wasila> Hey Jupix 19:06:42 <Wasila> OK. Keep me updated. 19:06:48 <Wasila> How about the patch? 19:06:54 <Wasila> How stable is it and would the devs include it? 19:07:10 <Jupix> that's also something for GeekToo, it's his code mainly 19:07:11 <Hyronymus> yes, the community is large 19:07:25 <Hyronymus> my roadset i.e. has quite some download numbers 19:07:41 <Wasila> my scenario got astounding numbers 19:07:51 <Wasila> until then I'd never realised 19:08:09 <Rubidium> Hyronymus: the problem is the odd scaling "parameters" needed for OpenTTD, i.e. the extremely short vehicles 19:08:19 <Hyronymus> yeah 19:08:37 <Hyronymus> I saw an image of some Spanish engine that is similar to the NS1100 19:08:42 <Hyronymus> it looks peculiar 19:08:47 <Hyronymus> tinyish 19:09:02 <Hyronymus> someone should change the scale 19:09:04 <Hyronymus> :o 19:09:56 <Rubidium> then go play with Transport Empire or so :) 19:10:03 *** beerface [~karl@c-76-21-77-26.hsd1.ca.comcast.net] has joined #openttd 19:10:05 <Rubidium> or p1sim (or whatever it's called) 19:10:12 <beerface> hello any one there? 19:10:17 <planetmaker> no one here 19:10:24 *** Mazur [~mazur@53551A99.cable.casema.nl] has joined #openttd 19:10:34 <Wasila> me neither 19:10:35 <Wasila> I'm not here either 19:10:50 <Wasila> just so you know :P 19:10:52 * planetmaker points at the topic's last section 19:12:17 <beerface> I have a couple of questions about creating a server 19:12:39 <PeterT> @topic get -1 19:12:39 <DorpsGek> PeterT: Don't ask to ask, just ask 19:12:56 <Wasila> Good answer! 19:14:05 <beerface> what is the command to set the max loan on a server? 19:14:30 <beerface> and how do I set the goal 19:14:58 <PeterT> you need patched openttd to set goals 19:15:06 <Rubidium> setting_newgame max_loan? 19:15:11 <Rubidium> goals can't be set 19:16:18 <beerface> ok so I need patched openttd so set goals to win, like who ever reachs a certain amount of first? 19:16:36 <Alberth> beerface: yes, and to get it, you must write a patch 19:17:07 <Alberth> as in, nobody published a patch for goals yet (afaik) 19:17:31 <Wasila> I thought there was one once, no? 19:17:31 * planetmaker doesn't know of such patch publicly available either 19:17:49 <Rubidium> Alberth: there's one I think, but... don't get me started on the quality 19:17:58 <Wasila> That's what I was thinking 19:18:00 <beerface> ok and do I need patched openttd to like make the max loan like 200,000 and thats it 19:18:10 * planetmaker stops Rubidium talking on that quality ;-) 19:18:16 <Rubidium> as soon as I say if (foo == "bar")... 19:18:18 * Alberth wisely does not ask about the quality of said patch 19:18:19 <Wasila> Hey, Rubidium, do you know anything about the 32bpp extra-zoom sprites? 19:18:35 * andythenorth concludes that CC on industries is generally.....better 19:18:40 <Rubidium> Wasila: ofcourse I do 19:18:45 <planetmaker> :-D 19:18:48 <Wasila> Sorry 19:18:50 <Wasila> I meant the patch 19:18:56 <Alberth> Rubidium: more than enough :) 19:19:05 <Wasila> If it was any good, would it get into trunk? 19:19:08 <beerface> ok and do I need patched openttd to like make the max loan like 200,000 and thats it 19:19:11 <Rubidium> Wasila: for example, I do know that I don't like most of them 19:19:29 <Wasila> What do you mean? 19:19:32 <Wasila> You don't like the look? 19:19:52 <Alberth> beerface: can you set the max loan to that amount? if yes, you don't need to patch the server 19:19:54 <planetmaker> @topic get -1 19:19:54 <DorpsGek> planetmaker: Don't ask to ask, just ask 19:19:58 <planetmaker> ^ Wasila 19:19:59 <planetmaker> ;-) 19:20:16 <Wasila> ? 19:20:29 <glx> @topic get 2 19:20:29 <DorpsGek> glx: Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) 19:20:37 <glx> oh not 0-based 19:20:41 <planetmaker> asking whether one knows something about <whateverY is pointless, Wasila 19:20:55 <beerface> what is the command and where do I put it in my cfg to set the max loan on my server? 19:21:12 <Rubidium> planetmaker: it's actually a self fulfilling prophecy 19:21:12 <planetmaker> search the cfg for loan 19:21:20 <beerface> I did 19:21:23 <glx> somewhere in difficulty 19:21:26 <Alberth> beerface: you already got that answer 19:21:28 <beerface> there is only a command to set it for single player 19:21:37 <planetmaker> it's the same in MP 19:21:48 <glx> (with rcon) 19:21:49 <planetmaker> on a running game you need to use rcon 19:22:36 <Rubidium> planetmaker: "<A> B: do you know something about X?", "<B> A: yes, you asked about X" :) 19:22:47 <planetmaker> :-P 19:22:54 <Wasila> xD 19:22:59 <planetmaker> even worse than I assumed ;-) 19:23:59 <Wasila> Anyway, I've got to go 19:24:11 *** Wasila [51b245a4@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 19:24:12 <planetmaker> you didn't ask your question yet ;-) 19:24:36 <planetmaker> not important it seems ;-) 19:24:44 <Rubidium> oh, mibbit... those almost always leave before asking 19:25:05 <planetmaker> well, but he's not around the first time 19:25:13 <planetmaker> at least I think so 19:25:26 <glx> I saw him in the afternoon 19:27:40 * andythenorth ducks the madness 19:28:28 <Alberth> and this morning 19:34:38 *** heffer [~felix@HSI-KBW-095-208-017-052.hsi5.kabel-badenwuerttemberg.de] has joined #openttd 19:38:22 *** Cake [5ae73abe@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 19:56:03 *** Mazur [~mazur@53551A99.cable.casema.nl] has quit [Ping timeout: 480 seconds] 19:57:56 *** Mazur [~mazur@53551A99.cable.casema.nl] has joined #openttd 20:02:10 <Hyronymus> planetmaker: I've installed MinGW etc. again 20:02:22 <Hyronymus> all seems to work, public key, private ley 20:02:31 <planetmaker> good :-) 20:02:48 <Hyronymus> but I get a rec circle with an ! on the resource dir for the 2ccset 20:03:04 <Weeknie> Hyronymus, perhaps you can help me 20:03:08 <planetmaker> I've no idea what the visual things on the clients mean 20:03:13 <Hyronymus> ok 20:03:13 <Weeknie> What IDE do you use? 20:03:17 <Hyronymus> DJNekkid does? 20:03:25 <planetmaker> I guess you deleted that dir and it indicates missing files 20:03:29 <Hyronymus> uhm, IDE? 20:03:31 <planetmaker> Try hg revert * 20:03:35 <planetmaker> or hg pull -u 20:03:42 <planetmaker> or better both 20:03:42 *** Fast2 [~Fast2@p57AF8186.dip0.t-ipconnect.de] has joined #openttd 20:03:55 <Hyronymus> I already pulled 20:03:56 <planetmaker> I have no clue about the actual GUI you use 20:04:04 <Hyronymus> TorotiseHG 20:04:09 <planetmaker> as I use hg only command line 20:04:10 <Weeknie> Stands for Integrated Development Environment 20:04:12 <Weeknie> Aka your editor:P 20:04:17 <Hyronymus> lol 20:04:24 <Hyronymus> speak Dutch pls :P 20:04:36 <Weeknie> Ok, hold on just a sec:P 20:04:39 <planetmaker> it's quite a common word :-P 20:04:47 <Weeknie> Planetmaker is right 20:04:48 <Hyronymus> for geeks 20:04:53 <Hyronymus> :D 20:04:54 <Weeknie> You should get used to the word IDE:P 20:04:58 <Weeknie> Anyway, hold on a sec 20:05:03 <Weeknie> Start a private convo:P 20:05:10 <planetmaker> Hyronymus: try to revert all changes to your repo. Maybe make sure that you save changes you wanted to a diff 20:05:20 <planetmaker> or elsewise (especially images) 20:05:40 <Hyronymus> but I never changed a thing to it 20:05:45 <Hyronymus> but I'll try 20:06:45 <Weeknie> There we go 20:06:52 <Hyronymus> it's about 2 dirs: sprites and templates 20:07:14 * andythenorth concludes that a parameter might be the answer for FISH 20:08:05 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:09:44 *** Macha [~macha@109.77.57.243] has joined #openttd 20:10:00 <Macha> How do I load a newGRF onto a dedicated server? 20:10:03 *** asilv [~asilvio@dsl-lprbrasgw1-ff1ec100-158.dhcp.inet.fi] has quit [] 20:10:51 <Ammler> how do you install a newgrf local? 20:11:45 <Macha> Stick it into the folder. I mean, I have it downloaded through the content commands on the console, and now I want to play a game using that newGRF. There is no GUI on the server. 20:13:02 *** Nilsor [~nils@p4FC83B71.dip.t-dialin.net] has joined #openttd 20:13:04 <Nilsor> Hey 20:13:15 <PeterT> hello Nilsor 20:13:21 <Nilsor> Im kinda new to openttd 20:13:28 <Nilsor> i wonder how i can add an AI player 20:13:32 <Nilsor> go my singleplayer game 20:13:48 <Macha> i.e. - I'm trying to play with my friend. Neither of our connections seem to work for playing there - so I installed it on my VPS, and started it with openttd -D . 20:15:51 <Nilsor> peter1138 20:15:53 <Nilsor> oops 20:15:55 <Nilsor> PeterT 20:15:59 <Nilsor> Can you tell me how to add AI? 20:16:28 <PeterT> On a VPS? 20:16:35 <PeterT> Well, you would need to download one 20:16:37 <PeterT> via console 20:16:39 <PeterT> with some commands 20:16:44 <PeterT> which, I actually don't know 20:16:45 <Nilsor> i downloaded them 20:16:48 <Nilsor> ko 20:16:48 <PeterT> Ok 20:16:49 *** DDR [~chatzilla@d99-199-13-89.bchsia.telus.net] has joined #openttd 20:16:51 <Nilsor> *ok 20:17:00 <Nilsor> with the content thingie 20:17:01 <PeterT> then set it in openttd.cfg 20:19:33 <Nilsor> ah 20:19:45 <Terkhen> at last :) 20:19:58 *** nighthawk_c_m [~nighthawk@pD95053F3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 20:20:00 <Terkhen> I finished some long, tedious work... I should be more free now 20:20:56 <andythenorth> :) 20:22:21 <andythenorth> how many farm layouts are needed? 20:22:23 <andythenorth> meh 20:22:42 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has quit [Remote host closed the connection] 20:22:57 <Terkhen> andythenorth: what will do that new FISH parameter? 20:23:23 <andythenorth> solve the silly unresolved question about hovercraft (and maybe other ship speeds) 20:23:34 <andythenorth> there will be an option for 'my way' and 'sensible way' 20:23:48 <andythenorth> my way will include speeds that vary according to load 20:23:56 <andythenorth> sensible way will be constant speed 20:24:22 <Terkhen> I liked the refit for greater capacity and lower speed idea 20:24:34 <andythenorth> it's still possible.... 20:24:54 <andythenorth> I don't want the menu clutter, but it can probably be implemented as the 'sensible' alternative 20:25:36 <andythenorth> I need to face up to writing action 6 or 7 or whatever it is though 20:25:43 <andythenorth> it's not hard, I just can't be bothered :P 20:26:16 <Terkhen> it is not something essential, yes :) 20:26:30 <andythenorth> Terkhen: feel free to test your FIRS commit rights if you can think of any additional layouts for farms 20:26:39 <andythenorth> as I am bored of them too :) 20:29:34 <Terkhen> okay, but I have a lot of pending stuff before getting into new things :P 20:29:59 <andythenorth> I have far too much in progress :| 20:30:03 <andythenorth> I should ship something 20:30:33 *** Progman [~progman@p57A1E7E6.dip.t-dialin.net] has quit [Remote host closed the connection] 20:31:56 *** Nilsor [~nils@p4FC83B71.dip.t-dialin.net] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.21 :: www.esnation.com )] 20:32:15 *** nighthawk_c_m [~nighthawk@pD9504CDE.dip0.t-ipconnect.de] has joined #openttd 20:32:19 * andythenorth buys the Peter Gabriel album 20:40:51 <Weeknie> Ooh, I think I've found my problem lol 20:42:19 *** Macha [~macha@109.77.57.243] has quit [Quit: Leaving.] 20:47:35 <Weeknie> Anyone here who could help me make cygwin find my zlib? 20:48:49 *** Mazur [~mazur@53551A99.cable.casema.nl] has quit [Ping timeout: 480 seconds] 20:48:55 <Weeknie> nvm 20:51:07 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Remote host closed the connection] 20:51:23 *** Mazur [~mazur@53551A99.cable.casema.nl] has joined #openttd 20:58:35 *** heffer [~felix@HSI-KBW-095-208-017-052.hsi5.kabel-badenwuerttemberg.de] has quit [Remote host closed the connection] 21:06:17 <Weeknie> Whohoo, got it compiling 21:06:23 <Weeknie> Not how it should be doing, but still 21:07:11 <Weeknie> Yay, built failed 21:07:43 *** fonsinchen [~fonsinche@brln-4dbc06f7.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 21:12:22 *** Weeknie [~Maarten_S@84.27.14.168] has quit [Quit: Leaving.] 21:13:57 *** Adambean [CG1@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 21:34:49 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 21:50:29 *** lewymati [~lewymati@89.230.159.206] has quit [] 21:53:09 *** WizzleBLincoln [~wizzleby@pool-74-109-51-111.phlapa.east.verizon.net] has quit [Quit: Leaving] 21:53:25 *** Wizzleby [~wizzleby@pool-74-109-51-111.phlapa.east.verizon.net] has joined #openttd 21:56:43 *** Mazur [~mazur@53551A99.cable.casema.nl] has quit [Ping timeout: 480 seconds] 22:01:00 *** HerzogDeXtEr [~Administr@88.130.183.241] has quit [Read error: Connection reset by peer] 22:05:48 *** KouDy [~KouDy@rb5ck203.net.upc.cz] has quit [Ping timeout: 480 seconds] 22:06:39 *** nighthawk_c_m [~nighthawk@pD9504CDE.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 22:12:52 *** snack23 [~nn@dsl-hkibrasgw1-ff1ec000-127.dhcp.inet.fi] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 22:24:04 <z-MaTRiX> sálálá 22:24:06 <z-MaTRiX> (: 22:27:24 <andythenorth> bed time 22:27:43 <PeterT> night andythenorth 22:30:02 *** bryjen [~bryjen@75.81.201.131] has quit [Quit: Leaving] 22:35:56 *** Progman [~progman@p57A1E7E6.dip.t-dialin.net] has joined #openttd 22:36:18 *** welshdragon [~welshdrag@188.72.255.192] has quit [Ping timeout: 480 seconds] 22:37:10 *** Nite_Owl [~Nite_Owl@c-98-254-113-47.hsd1.fl.comcast.net] has joined #openttd 22:37:24 <Nite_Owl> Hello all 22:45:02 *** TB [~patric@145.118.72.132] has joined #openttd 22:45:04 *** TrueBrain [~patric@145.118.72.132] has quit [Read error: Connection reset by peer] 22:49:59 *** Hyronymus is now known as Hyr|sleep 22:58:11 *** Nite_Owl [~Nite_Owl@c-98-254-113-47.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 22:58:49 *** Devroush [~dennis@94-225-72-20.access.telenet.be] has quit [] 22:58:56 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: Poef!] 23:02:04 <Terkhen> good night 23:05:29 *** luddek [~ludde@c-0d2272d5.610-106-64736c10.cust.bredbandsbolaget.se] has quit [Remote host closed the connection] 23:05:45 *** luddek [~ludde@h-92-160.A189.priv.bahnhof.se] has joined #openttd 23:05:56 *** luddek [~ludde@h-92-160.A189.priv.bahnhof.se] has quit [] 23:07:38 *** Yexo [~Yexo@183-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 23:08:27 *** Yexo [~Yexo@183-88-ftth.onsneteindhoven.nl] has joined #openttd 23:23:35 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 23:23:54 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 23:36:46 <Eddi|zuHause> i find it funny that the nite owl always comes when everybody else is saying "good night" :p 23:42:35 *** fjb [~frank@p5485CA81.dip.t-dialin.net] has quit [Remote host closed the connection] 23:48:13 *** fjb [~frank@p5485CA81.dip.t-dialin.net] has joined #openttd 23:53:18 *** Fast2 [~Fast2@p57AF8186.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 23:53:43 *** KritiK [~Maxim@95-24-35-58.broadband.corbina.ru] has quit [Quit: Leaving] 23:59:29 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has quit []