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00:00:23 *** fjb [~frank@p5485A046.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:03:27 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 00:04:48 *** Sacro [~ben@cpc2-mfld9-0-0-cust880.13-1.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 00:11:02 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 00:11:33 *** Fast2 [~Fast2@p57AF8A2D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 00:16:50 <CIA-2> OpenTTD: yexo * r20733 /trunk/src/industry_cmd.cpp: -Fix: when overbuilding an object with an industry, clear the complete object 00:24:03 *** KenjiE20 [~KenjiE20@92.10.88.193] has quit [Quit: WeeChat 0.3.3] 00:27:18 *** perk11 [~perk11@81.17.157.195] has joined #openttd 00:33:53 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! 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[~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 06:07:13 *** ecke [~ecke@188.75.128.2] has quit [Quit: more listen, more understand, more know] 06:18:26 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Quit: Leaving.] 06:19:36 *** DDR [~DDR@66.183.122.113] has quit [Ping timeout: 480 seconds] 06:20:36 *** Kurimus [Kurimus@dsl-tlubrasgw1-fe86de00-246.dhcp.inet.fi] has joined #openttd 06:22:56 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 06:23:23 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has quit [] 06:25:59 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:30:52 *** KouDy1 [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 06:38:26 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 06:47:24 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 06:47:25 *** KouDy1 [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Quit: Leaving.] 07:21:33 *** DDR [~DDR@66.183.122.113] has joined #openttd 07:29:37 *** avdg [~Adium@94-227-100-192.access.telenet.be] has joined #openttd 07:35:25 *** Zuu [Zuu@c-bdf5e655.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 07:36:36 *** DDR [~DDR@66.183.122.113] has quit [Ping timeout: 480 seconds] 07:50:51 <Terkhen> good morning 07:51:26 <avdg> hey, gm 08:04:31 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 08:04:39 *** DDR [~DDR@66.183.122.113] has joined #openttd 08:17:09 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:35:35 *** Progman [~progman@p57A1DF9A.dip.t-dialin.net] has joined #openttd 09:03:36 *** DDR [~DDR@66.183.122.113] has quit [Ping timeout: 480 seconds] 09:05:05 *** APTX_ [~APTX@chello089077244008.chello.pl] has joined #openttd 09:05:18 *** APTX [~APTX@chello089077244008.chello.pl] has quit [Ping timeout: 480 seconds] 09:19:12 *** Wolf01 [~wolf01@host176-238-dynamic.0-87-r.retail.telecomitalia.it] has joined #openttd 09:19:38 <Wolf01> OH OH OH Merry Saturday to all 09:20:44 <Alberth> merry xmas to you as well 09:21:22 <Wolf01> Xmas? Who said it's Xmas? 09:22:28 *** StefanR [~StefanR@f048008114.adsl.alicedsl.de] has joined #openttd 09:22:33 <Alberth> perhaps I am a bit early this year 09:25:03 *** Sacro [~ben@cpc2-mfld9-0-0-cust880.13-1.cable.virginmedia.com] has joined #openttd 09:25:17 <StefanR> good morning guys :). I had a little error during compilling openttd in x64 with MSVC++. Here the error: 09:25:18 <StefanR> .. \ Src \ genworld_gui.cpp (336): error C2664: 'Show Error Message': can not convert parameter 3 from 'int' to 'Warning Level' not possible 09:25:18 <StefanR> 4> Conversion to enumeration requires an explicit cast (static_cast operator or a cast or function in the C format) 09:25:47 <StefanR> the revision is 19615 with the extra large map patch 09:25:56 <StefanR> could someone help me? 09:26:12 <Alberth> we are at 20733 09:26:32 <Alberth> without large map patch :) 09:26:41 <StefanR> but the patch is only availible for 19615 09:26:43 <StefanR> :) 09:27:03 <Yexo> for help with that patch your best of in the forum topic where you downloaded it from 09:27:14 <Wolf01> then apply the patch to that version 09:27:22 <Alberth> you can try a simple cast 09:27:29 <Rubidium> sounds like you applied a patch to a version of OpenTTD it's not supposed to be applied to 09:27:40 <Rubidium> Alberth: nah, that'll definitely not do the right thing :) 09:27:42 <Alberth> but problems belong in the extra-large map patch 09:28:06 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has joined #openttd 09:28:38 *** fjb [~frank@p5485A046.dip.t-dialin.net] has joined #openttd 09:28:46 <fjb> Moin 09:28:55 <Wolf01> moin fjb 09:29:12 <planetmaker> moin 09:44:04 *** frosch123 [~frosch@frnk-590fc324.pool.mediaWays.net] has joined #openttd 09:45:38 <fjb> Quak frosch123 09:45:52 <frosch123> moin fjb ) 09:46:13 <fjb> :-) 09:53:11 *** ikarus2k [~ikarus@79.114.1.149] has joined #openttd 09:53:14 * avdg thinks blocks isn't the solution for a better ship pf, except with better pf and more caching 10:07:57 * andythenorth ponders Tow Boats 10:08:12 <andythenorth> FISH tow boats can have 1, 2, 4 barges 10:08:29 <fjb> Cute. 10:08:30 <andythenorth> what's preferable: 3 different ships in the buy menu, or 1 ship with capacity refit? 10:09:12 <Alberth> the latter makes more sense to me, as the ship stays the same 10:09:50 <andythenorth> Would also allow for 'go to depot and refit' 10:10:02 <andythenorth> which I never use, don't know why :P 10:10:04 * Alberth nods 10:10:58 <Alberth> changing the #barges by selling a ship, and then buying the (almost) same one again may be a bit weird 10:29:47 *** ikarus2k [~ikarus@79.114.1.149] has left #openttd [] 10:31:59 * avdg wonders if there is a way to see the path of the ship 10:34:36 <Alberth> lay bouys after it ? 10:38:02 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 10:40:20 <frosch123> why do i always type "hg pull -z" :s 10:40:51 <frosch123> did the fingers on my left hand become shorter? 10:42:47 <Alberth> why not install the 'fetch' extension and type 'hg fetch' instead ? 10:44:08 <frosch123> might be a work around :p 10:44:30 <Alberth> unfortunately, git swapped the pull and fetch concept :( 10:44:50 <frosch123> who uses git? 10:44:56 * avdg tries 10:45:26 <Alberth> I do at work, to pull stuff from github. Very complicated 10:46:17 <avdg> hg == easier? 10:46:46 <Terkhen> I never tried git, but hg is very simple to use 10:46:47 *** KenjiE20 [~KenjiE20@92.10.88.193] has joined #openttd 10:47:12 *** MarcusLS [~MarcusLS@ppp-88-217-5-14.dynamic.mnet-online.de] has joined #openttd 10:47:22 <fjb> Also is bazaar. 10:47:24 <Alberth> avdg: depends on your mindset. If you are used to svn, I think it is 10:47:37 *** MarcusLS [~MarcusLS@ppp-88-217-5-14.dynamic.mnet-online.de] has left #openttd [] 10:48:02 <avdg> hmm.. it seems I always forget bazaar for some reasons 10:49:49 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 10:50:14 <Alberth> have not used bazaar for several years, but it was much simpler than hg, eg no branches. 10:50:36 <Alberth> (other than by cloning the repo) 10:51:50 <fjb> That must have been a very old version. 10:53:11 <Alberth> perhaps I simply skipped those manual pages :) I was still trying to grasp the DVCS concept 10:53:43 *** Vitus [~chatzilla@138.194.wms.cz] has joined #openttd 10:54:25 <fjb> There is an easy guide to that concept on the bazaar pages now. At least I did understand it. 10:56:42 <andythenorth> FIRS started in Bazaar, but it was easier to go to hg 10:57:08 *** APTX_ [~APTX@chello089077244008.chello.pl] has quit [Ping timeout: 480 seconds] 10:57:59 <Alberth> for me, having mq was a big reason to switch, along with the fact that OpenTTD has a hg mirror 10:58:28 * avdg couldn't escape the "git wave" 11:03:54 <yorick> openttd has a git mirror 11:07:26 <Alberth> but no "mq", and "git commit -a" looks like a major design flaw to me 11:09:33 <Alberth> but no doubt, I am totally missing the point of not wanting -a as option. 11:09:37 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:13:16 *** APTX [~APTX@chello089077244008.chello.pl] has joined #openttd 11:15:04 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 11:17:05 <CIA-2> OpenTTD: alberth * r20734 /trunk/src/industry_cmd.cpp: -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability(). 11:26:30 *** Fast2 [~Fast2@p57AF8AC9.dip0.t-ipconnect.de] has joined #openttd 11:27:31 *** lewymati [~lewymati@89.230.159.206] has joined #openttd 11:29:55 <CIA-2> OpenTTD: alberth * r20735 /trunk/src/industry_cmd.cpp: -Codechange: Introduce GetIndustryGamePlayProbability(). 11:33:11 *** Sacro [~ben@cpc2-mfld9-0-0-cust880.13-1.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 11:36:07 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 11:37:50 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 11:45:35 *** ClampyLubsClarey [~1.1.1@154.137-50-210.dynamic.dsl.syd.iprimus.net.au] has quit [Ping timeout: 480 seconds] 11:46:51 <StefanR> hey...i'm back :). openttd crashes every time on startup. Here you'll find the crash log: http://pastebin.com/MRtHqGCA . Does someone have an idea to solve the problem? 11:47:54 <Terkhen> since it is a modified version (r19009M) you should ask at the patch thread 11:48:06 <Alberth> 19009 ? wow very old 11:48:30 <Terkhen> yeah, also that... the revision is very old, it could very well be a bug already fixed in current trunk 11:48:56 <Alberth> if you want to solve it, recompile with debugging info enabled, and run the thing in the debugger 11:49:20 <Alberth> that gives you a stack trace so you know where in the code the problem happens 11:49:46 <Alberth> but please don't expect us to solve your problem 11:51:30 <StefanR> ok i'll do this :) 11:53:03 *** StefanR [~StefanR@f048008114.adsl.alicedsl.de] has quit [] 11:56:53 *** Sacro [~ben@cpc2-mfld9-0-0-cust880.13-1.cable.virginmedia.com] has joined #openttd 11:59:14 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 11:59:27 <CIA-2> OpenTTD: alberth * r20736 /trunk/src/industry_cmd.cpp: -Codechange: Introduce a new function for trying to create a new industry. 12:02:09 <CIA-2> OpenTTD: alberth * r20737 /trunk/src/industry_cmd.cpp: -Codechange: Introduce a function for advertising opening of a new industry. 12:09:26 <CIA-2> OpenTTD: alberth * r20738 /trunk/src/industry_cmd.cpp: -Codechange: Introduce a function for getting the number of industries that should be build. 12:14:28 *** KouDy1 [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 12:22:08 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 12:32:45 *** glx [glx@2a01:e35:2f59:c7c0:ec3f:3721:ba52:c88e] has joined #openttd 12:32:48 *** mode/#openttd [+v glx] by ChanServ 12:37:19 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 12:39:03 *** KouDy1 [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 13:09:47 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 13:15:47 *** lugo [~lugo@mgdb-4db8dcbe.pool.mediaWays.net] has joined #openttd 13:15:53 *** fjb is now known as Guest626 13:15:55 *** fjb [~frank@p5485D882.dip.t-dialin.net] has joined #openttd 13:22:53 *** Guest626 [~frank@p5485A046.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:38:07 *** Clampy [~1.1.1@58.179.28.76] has joined #openttd 13:52:08 *** Fast2 [~Fast2@p57AF8AC9.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 13:59:48 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has quit [Quit: leaving] 13:59:51 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has joined #openttd 14:04:37 *** Fast2 [~Fast2@p57AF8AC9.dip0.t-ipconnect.de] has joined #openttd 14:06:39 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has joined #openttd 14:08:38 *** Progman [~progman@p57A1DF9A.dip.t-dialin.net] has quit [Remote host closed the connection] 14:55:58 *** VVG [~sdfkhksd@85.249.0.41] has quit [] 14:58:23 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 14:59:47 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Remote host closed the connection] 15:00:47 *** VVG [~sdfkhksd@85.249.0.40] has joined #openttd 15:00:49 <VVG> hello 15:09:18 <Wolf01> hi 15:12:13 *** Fast2 [~Fast2@p57AF8AC9.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:16:09 *** nicfer [~nicfer@190.50.45.144] has joined #openttd 15:18:52 <zachanima> the game 15:19:01 <ln-> ÿßt 15:19:10 <zachanima> what the heck is that? 15:19:24 <ln-> ÿßa 15:19:28 <zachanima> any character above 0x7f doesn't count 15:25:58 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 15:31:16 *** ecke [~ecke@188.75.128.2] has joined #openttd 15:32:55 <VVG> There is a stack trace that looks like "[00] ./openttd(_ZNK12CrashLogUnix13LogStacktraceEPcPKc+0x43) [0x82a73b3]" What do 0x43 and 0x82a73b3 represent here? 15:33:55 <Zuu> memmory addresses? 15:35:07 <Alberth> something like: it was about to return to instruction at offset 0x43 in the function, and its stack data is at 0x82a73b3 15:37:24 <VVG> thanks. some unfamiliar magic at work here, no use for me. :) 15:38:32 <Alberth> it becomes ***much*** more useful if you enable debugging information, and use a debugger to dump the stack, then you get nice function names, with parameter values, and line numbers in files 15:41:27 <VVG> that was a stack from a forum. the only way i can debug ottd for now is to use vc++ built-in debugging, which can point to line numbers in some cases, when running a release build. How to use ottd builtin debug properly i dunno. 15:47:55 <Zuu> For a release build you need a symbols file that vc++ generates along with the exe file. 15:49:21 <ln-> ÿß_ 15:52:56 *** Biolunar|off [Mahdi@blfd-4db0f147.pool.mediaWays.net] has joined #openttd 15:53:33 *** Biolunar|off is now known as Biolunar 15:53:39 <VVG> Zuu: automagically with no input from a user? 15:54:06 *** Biolunar is now known as Guest639 15:55:12 <Zuu> IIRC if a crash.dmg file is created by a random user, then if you also have the symbols file created when the binary was built, you can get function names etc. from the crash dump. 15:56:55 <Zuu> Hmm, it looks like the symbols file has the pdb file ending. 15:57:10 <Zuu> If you go to the binaries server you can find it for nightlies etc. 15:57:55 <Zuu> It is mostly only usefull for developers and is therefore not visible from the download frontend page. 16:00:03 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 16:05:01 <VVG> hm. If vehicle is running in autofill mode and goes to depot for autorenew, will continue in autofill when leaving depot? 16:19:31 <Alberth> sounds useful, perhaps after resetting all its data 16:20:26 *** Syzgyn [~ghost429@99-114-99-145.lightspeed.tukrga.sbcglobal.net] has quit [Read error: Connection reset by peer] 16:23:03 <VVG> I found CopyVehicleConfigAndStatistics fuction and now wonder, if it should copy the two vars i introduce in virtual time patch. I found it only now, accidentaly, and had no idea about it before. Also, are there some other places where suchs vars are copied apart from that function? 16:26:50 *** Prof_Frink [~proffrink@5e0b25f4.bb.sky.com] has quit [Read error: Connection reset by peer] 16:31:25 <andythenorth> is there room in the map array for sea ice? 16:31:35 <andythenorth> (basically allow snowline height to drop to 0) 16:32:05 *** Prof_Frink [~proffrink@5e0b25f4.bb.sky.com] has joined #openttd 16:35:08 <frosch123> that does not require mapstorage. but you need support for newgrf supplied sea tiles. currently there are only canals and rivers 16:35:11 <Rubidium> andythenorth: yes... using feature F :) 16:35:40 <frosch123> NewIceFloes :) 16:35:44 <andythenorth> ice would depend on distance to coast 16:35:51 <andythenorth> that's not going to be good for performance is it? 16:36:25 <frosch123> most likely 16:37:01 <frosch123> you are rather asking for deep sea and negative height levels 16:37:49 <andythenorth> ice status would only need to update once a month. does that help? 16:39:53 <andythenorth> it would be ice floes, not solid ice sheet 16:40:00 <andythenorth> and ships would need to check ice amount 16:40:06 <andythenorth> hovercraft == no problem 16:40:20 <andythenorth> ice-capable ship == slower 16:40:21 *** Priski [priski@ihq.in] has quit [Remote host closed the connection] 16:40:24 *** Priski [priski@ihq.in] has joined #openttd 16:40:26 <andythenorth> non-ice ship == stopped :P 16:40:32 <avdg> icebreakers :) 16:41:39 <avdg> just a byte that remembers the 'age' of the ice 16:42:10 <frosch123> overspecialises features are usually crap :p 16:46:39 <Alberth> trucks over the ice in the winter :) 16:46:46 <avdg> lol 16:46:55 <avdg> what next :p 16:47:29 <avdg> waterplanes and amphibian verhicles? 16:48:00 <Alberth> waterplanes may be less far away than you think 16:48:04 <andythenorth> waterplanes are possible 16:48:14 <andythenorth> and if waterplanes are possible....hovercraft on land should be :P 16:48:20 <andythenorth> just fly at 0 feet 16:48:43 <Alberth> hovering over the road is trivial :p 16:48:51 <andythenorth> is it? 16:49:01 <Alberth> a road vehicle 16:49:09 <andythenorth> not so good over sea 16:49:17 <andythenorth> a plane with stupid y offset might do it 16:49:38 <avdg> you still need the 'runway' 16:49:58 <avdg> lets say, 3-5 free tiles 16:50:15 <Alberth> nah, 1 tile is more than enough 16:50:20 <avdg> :p 16:50:39 * avdg tries to avoid such planes 16:50:49 <andythenorth> I was serious about the ice floe idea btw 16:50:53 <andythenorth> less so about hovercraft 16:51:27 <Alberth> 'flow' I guess 16:51:38 <Alberth> not sure how it enhaces game play 16:52:09 <Alberth> *enhances 16:52:23 <andythenorth> makes it worth choosing different types of ship depending on location 16:52:49 <VVG> Is it ok to use Vehicle *v; FOR_ALL_VEHICLES(v) {} right in AfterLoadGame()? This is to set some vars, that aren't saved but are used by a patch. 16:52:50 <andythenorth> it is quite specific to Arctic I guess 16:53:41 <andythenorth> WaterTypes? 16:54:32 <Hirundo> There are already speed fractions for sea / canals defined in the grf specs, but not implemented 16:55:26 * andythenorth knows 16:55:37 <andythenorth> bit limited though :D 17:01:44 <Alberth> VVG: I guess so, FOR_ALL_TOWNS seems to be used 17:10:45 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has joined #openttd 17:14:00 *** Guest639 is now known as Biolunar 17:16:04 <VVG> Alberth: all references of for_all_towns i found there are inside some if statement. in my case there is no any if. 17:16:30 <VVG> In any case, it does prevent one possible crash :) 17:39:16 <Alberth> look for UpdateExclusiveRights 17:40:40 <VVG> ahha, thanks 17:45:37 <CIA-2> OpenTTD: translators * r20739 /trunk/src/lang/ (esperanto.txt spanish.txt): 17:45:37 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:37 <CIA-2> OpenTTD: belarusian - 2 changes by 17:45:37 <CIA-2> OpenTTD: esperanto - 11 changes by Christopher 17:45:37 <CIA-2> OpenTTD: spanish - 1 changes by Terkhen 17:47:53 <ln-> ÿßt 17:59:34 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 18:38:59 *** Fast2 [~Fast2@p57AF8AC9.dip0.t-ipconnect.de] has joined #openttd 18:39:10 *** nicfer [~nicfer@190.50.45.144] has quit [Read error: Connection reset by peer] 18:40:39 *** ctibor [~quassel@77.48.228.43] has quit [Remote host closed the connection] 18:42:45 *** ctibor [~quassel@77.48.228.43] has joined #openttd 18:47:57 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has joined #openttd 18:50:00 *** rait [~isofox@62.65.238.3.cable.starman.ee] has quit [Ping timeout: 480 seconds] 18:51:30 *** Progman [~progman@p57A1DF9A.dip.t-dialin.net] has joined #openttd 18:53:48 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has quit [Remote host closed the connection] 19:03:33 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 19:14:15 <Ammler> Eddi|zuHause: screenshot patcher! 19:20:48 <SpComb> I put on my screenshot patcher hat 19:21:20 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 19:24:54 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 19:47:20 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has joined #openttd 19:49:40 <ccfreak2k> What's the difference between a plum and an elephant? They're both purple except for the elephant. 19:49:54 <SmatZ> :p 19:51:47 <avdg> php joke? :p 19:51:53 <planetmaker> :-P 19:52:05 <ccfreak2k> avdg, it's a self.funny Reddit entry. 19:52:10 <ccfreak2k> With all these surprisingly funny jokes. 19:52:13 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has joined #openttd 19:52:26 <avdg> hmmmm :D 19:52:32 <ccfreak2k> What's the difference between a pigeon? 19:52:32 <ccfreak2k> Both wings are the same size, especially the left one. 19:52:34 * avdg doesn't get it 19:52:48 <avdg> :p 19:53:22 *** Giant [~Giant@dhcp-077-248-029-049.chello.nl] has joined #openttd 19:54:52 <ccfreak2k> http://www.reddit.com/r/funny/comments/d9hgx/my_friend_told_me_that_i_just_dont_understand/ 19:54:56 <ccfreak2k> The article. 20:11:50 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Quit: Leaving.] 20:14:58 *** Giant [~Giant@dhcp-077-248-029-049.chello.nl] has quit [Quit: Byez] 20:29:20 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 20:46:02 *** [hta]specx [~opera@ip94-126-210-87.adsl2.static.versatel.nl] has joined #openttd 20:48:13 *** ABCRic [~This.is.A@129.6.54.77.rev.vodafone.pt] has joined #openttd 20:50:58 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:14:58 * ABCRic wonders when Steam will get an upgrade to diesel, maybe electric 21:15:25 <planetmaker> that joke is old 21:15:31 <ABCRic> and when if OpenTTD will ever make it to it, too. 21:15:37 <ABCRic> *when/if 21:16:58 <ABCRic> oh, great. found a file called bs.dll. wonder what it does... 21:21:04 <ABCRic> remind me again, is NewRoads in actual development or just a feature request? 21:21:27 <planetmaker> I'll remind you in 2021 then 21:21:30 <planetmaker> :-P 21:21:53 <ABCRic> ... 21:22:03 <ABCRic> why not 2012? 21:22:21 <planetmaker> good question 21:25:19 <ABCRic> meh, I think it's better if you remind me now. please? :) 21:25:34 <planetmaker> stalled, is my guess 21:26:29 <Yexo> not even started I'd say 21:27:14 <Rubidium> my guess would be stalled as well 21:27:38 <ABCRic> d'aww. Well, I guess it's not exactly as easy as NewTracks... 21:28:00 <Yexo> who said NewTracks was easy? 21:28:06 *** TruePika [~chris@cpe-67-49-42-88.socal.res.rr.com] has joined #openttd 21:28:10 <ABCRic> no one. 21:28:21 <ABCRic> I said it's *as* easy NewTracks. 21:28:28 <ABCRic> It's *even* less easy. 21:28:34 <Yexo> I'd guess it's about as easy/hard 21:30:53 <ABCRic> You can do it, just keep trying :D I'll wander off to play a game I just downloaded... 21:30:54 <planetmaker> petern said it would need more thinking than tracks 21:34:31 <ABCRic> You have GOT to be kidding. Downloaded the game 6.9GB game through steam, now I start it, and it needs to download 1.3GB worth of updates. 21:34:32 <ABCRic> This is where OpenTTD comes in handy. :P :D 21:35:17 <avdg> openttd < 15 mb in most cases :) 21:35:52 <ABCRic> OpenTTD is actually < 50KB daily, 'cause I'm compiling myself :) 21:36:16 <avdg> and thats even multiple os :) 21:36:51 <avdg> its actually cool :p 21:37:13 <ABCRic> meh. I still wonder how road vehicles can cross MagLev lines :P 21:37:26 <ABCRic> *tracks 21:37:33 <avdg> induction? 21:37:37 <planetmaker> just drive over it? 21:37:56 <ABCRic> planetmaker: how come they don't fall? 21:38:36 <planetmaker> how come we have level crossings for normal rail? 21:38:52 <planetmaker> and not like the rails as they're on normal tracks where there's no road? 21:39:25 <ABCRic> Normal rail goes *over* the road. MagLev tracks can't 21:40:03 <TomyLobo> they're mounted 21:40:13 <TomyLobo> they can even go over road *better* than normal rail 21:40:35 <TomyLobo> the graphics are broken though 21:40:58 <TomyLobo> and the collisions *g* 21:44:53 *** bryjen [~bryjen@75.81.201.131] has joined #openttd 21:47:09 <VVG> real elevated tracks sure would have been nice 21:47:53 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has quit [Quit: Leaving] 21:48:32 <TomyLobo> well it also means no more driving at 600 dph 21:48:34 * Rubidium sees no reason why maglev crossings are technically impossible 21:48:36 <TomyLobo> deaths per hour 21:49:48 <Rubidium> if they can make pieces of track that can be bent, then it would surely possible to bridge the gaps to make a maglev crossing possible 21:50:11 <Rubidium> whether it's something that should be done at all is completely beyond the point 21:50:21 <TomyLobo> it'd suck the screw off your car :D 21:50:27 <TomyLobo> screws* 21:51:01 <Rubidium> e.g. Shinkansen/TGV tracks can easily get a level crossing, but for safety reasons it's not implemented 21:51:05 <Ammler> yeah, I liked to change the roadcrossing to something like openable bridges 21:51:20 <TomyLobo> Rubidium not cause of the speed 21:51:22 <glx> and not because of the trains 21:51:25 <TomyLobo> it's MAGlev after all 21:51:31 <TomyLobo> glx yep :) 21:51:35 <glx> just because car drivers are stupid 21:51:58 <Ammler> somewhere in the 32bpp thread are sprites, how such a crossing could look 21:52:11 <glx> "oh it's closed, let's try to go through" 21:52:16 <TomyLobo> imagine not only stopping on a level crossing 21:52:36 <TomyLobo> but getting stuck on it cause the track is activated and thus magnetised :D 21:53:20 <TomyLobo> the moving magnetic field would probably fry your electronics first of all 21:56:29 <ABCRic> "there goes me new iPhone 3GS..." 21:56:49 <ABCRic> "at least now I have an excuse to buy the iPhone 4 now!" :P 21:56:49 <TomyLobo> you got that one wrong 21:56:55 <TomyLobo> i think it is "there goes nothing" 21:57:25 <ABCRic> maybe, maybe. 21:58:16 <ABCRic> anyways, it's still 1959 here, so I'll just go through the electric rail crossings. 21:59:38 <ABCRic> the industry cargo chains are really useful when using industry GRFs. Gotta thank the devs for that greaat feature :) 21:59:40 <TomyLobo> make an upgrade plan :) 22:00:11 <TomyLobo> actually, i wonder why you cant just upgrade a depot with all trains in it 22:01:09 <ABCRic> because the trains won't be able to run anymore? 22:01:34 <TomyLobo> that's why it'd upgrade the trains as well 22:01:41 <TomyLobo> "with all trains in it" 22:02:16 <ABCRic> because it doesn't know what engines you'll want to upgrade to? 22:02:21 <TomyLobo> i usually skip monorail because upgrading is such a pain 22:02:44 <TomyLobo> ABCRic just copy-paste the interface of the replace tool 22:03:03 <ABCRic> oh. 22:03:15 <ABCRic> because the devs haven't made that feature yet? 22:03:21 <TomyLobo> :) 22:03:25 <ABCRic> :P 22:04:50 <ABCRic> wait, wait. How can I make an upgrade plan? there are no monorails yet! 22:05:34 <ABCRic> besides, I think I'll keep rail. I'm using the US train set and I'm likin' it :D 22:05:57 <glx> if you have elrail you usually don't have monorail 22:07:02 <ABCRic> oh. but there aren't any MagLevs either. :P 22:07:12 <ABCRic> or at least, not yet. 22:08:22 <Ammler> around 2010 22:08:57 <Ammler> or is that monorail? 22:09:43 <glx> newgrfs are usually rail->elrail->maglev 22:10:02 <glx> historical reasons 22:10:21 <Ammler> and maglev doesn't have cargo 22:11:10 *** lewymati [~lewymati@89.230.159.206] has quit [] 22:11:12 <glx> and maglev has liquid passengers (at signals) 22:11:52 <Rubidium> nah, 686/16 km should be enough to decel reasonably 22:16:39 <De_Ghosty> speed doesn't kill you 22:16:45 <De_Ghosty> it's the acelleration 22:17:40 <ABCRic> and the sensation of being smashed against your seat? 22:18:10 <ABCRic> wall, if you were dumb enough to be standing when the train started? 22:19:52 <ABCRic> I said sensation, but I probably meant feeling. My Portuguese is taking over my English today... 22:20:16 <Rubidium> @calc 686/16 22:20:16 <DorpsGek> Rubidium: 42.875 22:20:39 <Rubidium> De_Ghosty: but ~43 kilometer should be enough to at least safely decel 22:22:20 <Wolf01> 'night 22:22:23 *** Wolf01 [~wolf01@host176-238-dynamic.0-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:30:02 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:30:21 <ABCRic> *makes evil face* who cares if the passengers don't make it there alive? they have already paid for their ticket!!1! *evil laughter* 22:31:58 <ABCRic> hmmm... I think the oil extracting industries should be less close-y. I have 5 refineries on the map and no wells/rigs... 22:32:51 <ABCRic> correction: *3* refineries. 22:34:03 *** wollollo [~martin@host86-175-29-209.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 22:34:09 <ABCRic> say, am I missing how to sort trains by power source or should I file a Feature Request? 22:34:38 <avdg> pff.. putted some frustration in code :p 22:38:06 <ABCRic> and what does this frustrated code do? 22:38:30 <avdg> http://github.com/avdg/LibAvdg-PHP/blob/master/trash/Db/1/readLog.php 22:38:35 *** Biolunar [Mahdi@blfd-4db0f147.pool.mediaWays.net] has quit [Quit: gn8] 22:39:12 <avdg> its nothing about the code actually 22:39:17 <avdg> its the story behind it 22:41:42 *** frosch123 [~frosch@frnk-590fc324.pool.mediaWays.net] has quit [Remote host closed the connection] 22:41:55 <ABCRic> oh, is php code. I don't understand it either, but I guess that this example is similar enough to basic C++ for me to understand. 22:42:33 <avdg> just 2 functions and 2 calls 22:43:02 <SmatZ> taloissammekinko - the way finnish language works is interesting :) 22:43:27 *** Vitus [~chatzilla@138.194.wms.cz] has quit [Remote host closed the connection] 22:43:44 <ABCRic> whozawhat? 22:44:08 <SmatZ> I was reading an article about agglutinative languages 22:44:51 <avdg> hmm⊠tabs are spaces⊠not what I wanted 22:44:53 <VVG> that's some extreme example there 22:45:37 <planetmaker> Is that something I can eat or drink, SmatZ ? 22:46:05 <SmatZ> planetmaker: :) it should mean "also in our houses" 22:46:26 <planetmaker> he :-) 22:47:13 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 22:47:14 <ABCRic> well guys, I gotta go. Many MagLevs for you all :D 22:47:17 <ABCRic> gn 22:47:19 <VVG> if, for example, i'd like to make a simple station grf, what will i need? 22:47:33 <SmatZ> talo=house, i=plural, ssa=case for "in", mme=our, kin=also, ko="?" 22:47:44 <SmatZ> so actually, it means "also in our houses?" 22:47:52 <SmatZ> good night, ABCRic 22:48:04 *** ABCRic [~This.is.A@129.6.54.77.rev.vodafone.pt] has quit [Quit: The bad thing about IRC quit messages is that you never know how other people react to them] 22:48:07 <SmatZ> I wonder what is ln-'s opinion about my explanation :) 22:52:34 *** Kurimus [Kurimus@dsl-tlubrasgw1-fe86de00-246.dhcp.inet.fi] has quit [] 23:01:56 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Ping timeout: 480 seconds] 23:02:48 <avdg> hmmm *wants to check which system mom's language is using :p* 23:05:00 <avdg> I still can't understand any word of it :p 23:07:13 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Read error: Connection reset by peer] 23:07:34 <SmatZ> avdg: where is your mom from? 23:07:42 <avdg> the philipines 23:08:11 <SmatZ> interesting she didn't teach you her language :) 23:08:19 <avdg> she tried :) 23:08:38 <SmatZ> :D 23:09:21 <avdg> but actually I'm happy if I can't understand it if they are talking 23:09:26 <SmatZ> :) 23:09:54 <avdg> they talking fast and trough eachother 23:10:15 <avdg> but that can be arrived from there culture 23:11:19 <SmatZ> http://en.wikipedia.org/wiki/Ergative_language probably 23:12:45 <SmatZ> http://en.wikipedia.org/wiki/Austronesian_alignment :) 23:13:17 <avdg> I can't understand that first link :p 23:15:14 <avdg> hmm these *fixes are familiar :p 23:18:07 <avdg> the funnies about that language is that words of the new generation are all in english, a lot more then dutch 23:18:50 <avdg> there is some kind of switch, that they talk english, but you still can't understand any word from it 23:19:11 <SmatZ> hehe 23:19:38 <avdg> but I think its in the grammer, so maybe interesting to study it 23:21:35 <avdg> if you really want to know it, we have Philippine television, my dad can't understand a word (maybe less then me :p) but he still wants to watch it 23:22:53 <SmatZ> :) 23:27:49 <avdg> do you have parents that speak other languages too? 23:33:09 *** Progman [~progman@p57A1DF9A.dip.t-dialin.net] has quit [Remote host closed the connection] 23:33:38 <SmatZ> avdg: nope 23:34:18 *** [hta]specx [~opera@ip94-126-210-87.adsl2.static.versatel.nl] has quit [Remote host closed the connection] 23:39:23 *** Zuu [Zuu@c-bdf5e655.510-8-64736c10.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 23:39:30 <avdg> hmm.. these modes are interesting 23:40:21 <avdg> now I'm thinking, I can hear the diffrents between these 2 23:40:50 <avdg> its not only in the grammer, but in the how 'agressive' you're talking 23:41:07 <avdg> in->its 23:41:22 <avdg> - how 23:42:05 <avdg> if you speak 'agressive', you are talking about a person 23:42:42 <avdg> while if you speak with a normal voice, you speak indirectly about him 23:43:02 *** nicfer [~nicfer@190.50.40.150] has joined #openttd 23:43:18 <avdg> you are more talking with 'he/she/ or any other refence' 23:43:27 <avdg> *reference 23:45:03 <avdg> actually, even more indirectly then using these words 23:45:26 <avdg> just like the others know about who you are talking 23:48:51 <avdg> so just say you use the louder/bit more agressive mode if the person is the most important part of the sentence 23:52:03 *** Sacro [~ben@cpc2-mfld9-0-0-cust880.13-1.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 23:53:43 <planetmaker> hm... what did I do correct now that I got 100% rating? New vehicle, constant load, statue, frequent service? Something else? 23:54:19 <avdg> source? 23:54:49 <avdg> speed is I think also 1 23:55:06 <planetmaker> hm yeah, might be 23:55:13 <avdg> and last served 23:56:58 <avdg> http://vcs.openttd.org/svn/browser/trunk/src/station_cmd.cpp arround line 3000 23:57:19 <avdg> 3008 23:57:46 <planetmaker> well. with constant loading I served last like today