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00:05:26 *** DDR [~DDR@66.183.113.224] has joined #openttd 00:16:04 *** Sacro1 [~Sacro@87.102.18.168] has quit [Read error: Operation timed out] 00:18:55 *** madgerm2 [~madgerm@i59F5D9DE.versanet.de] has joined #openttd 00:19:37 *** madgerm [~madgerm@i59F5D9DE.versanet.de] has quit [Ping timeout: 480 seconds] 00:25:09 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [] 00:26:45 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Read error: Connection reset by peer] 00:27:16 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has joined #openttd 00:36:04 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 00:36:11 *** perk11 [~perk11@81.17.157.195] has quit [Read error: Connection reset by peer] 00:38:39 *** perk11 [~perk11@81.17.157.195] has joined #openttd 00:52:37 *** NCommander [~mcasadeva@173.234.8.199] has joined #openttd 00:52:40 <NCommander> Evening all 00:55:55 *** LunarWolf [~LunarWolf@acsy17.neoplus.adsl.tpnet.pl] has joined #openttd 00:57:20 <LunarWolf> how to sweep away the font, color GUI in blue because of the barely visible shadow on the bright blue background is stupid 00:57:43 *** pugi [~pugi@p4FCC5099.dip.t-dialin.net] has quit [Quit: ALL YOUR BASE ARE BELONG TO US!] 01:00:46 <NCommander> so crazy question, when building a rail network, is it better to have one train hit multiple stations (not full loading, all the same cargo), or go from each station in a point to point fashion? 01:01:07 <NCommander> I have condition orders that if a train gets full, it runs non-stop to the sawmill 01:02:14 *** madgerm [~madgerm@i59F5D9DE.versanet.de] has joined #openttd 01:02:20 *** LunarWolf [~LunarWolf@acsy17.neoplus.adsl.tpnet.pl] has quit [Quit: Bye for now!] 01:07:20 *** madgerm2 [~madgerm@i59F5D9DE.versanet.de] has quit [Ping timeout: 480 seconds] 01:08:44 *** trebuchet [~Trebuchet@69.51.104.87] has joined #openttd 01:15:14 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Read error: Connection reset by peer] 01:16:09 *** Alphacube [~Alphacube@h159n2-g-kt-a31.ias.bredband.telia.com] has quit [Quit: LÀmnar] 01:18:20 *** thomas001 [~thomas@userv1.informatik.uni-leipzig.de] has quit [Remote host closed the connection] 01:35:31 *** wollollo [~martin@host86-175-29-208.wlms-broadband.com] has quit [Ping timeout: 480 seconds] 01:43:56 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 01:47:58 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 01:47:58 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 01:48:02 *** [alt]buster is now known as [com]buster 01:48:40 *** `Fuco` [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 01:50:16 * NCommander tries something crazy with his orders 01:55:44 <NCommander> heh 01:55:55 <NCommander> I've managed to get my trains to wait until they are at least 50 percent loaded before leaving a station 02:00:22 <trebuchet> NCommander: what if there isn't anything to load, do they just wait? 02:01:03 <trebuchet> your workings are just waiting around, what if they get pissed and start a union 02:07:40 <NCommander> trebuchet: well, its no worse than if its on full load 02:08:11 <NCommander> I have two passenger stations, but one is under-performing right now, so I set it just to load, then I put a condition order to make sure that train goes back to that station if the load is >50 02:12:37 *** madgerm2 [~madgerm@i59F5D536.versanet.de] has joined #openttd 02:13:26 *** madgerm [~madgerm@i59F5D9DE.versanet.de] has quit [Read error: Connection reset by peer] 02:35:17 <ccfreak2k> trebuchet, paid to sit and wait? I know at least a few people on IRC that do that! 02:35:24 <NCommander> hrm 02:35:28 <NCommander> It doesn't quite work perfectly 02:35:41 <NCommander> sometimes the train stays in the station, and sometimes it leaves the station trying to get back 02:35:44 <NCommander> ARGH 02:47:03 *** TruePikachu [~chris@cpe-67-49-42-88.socal.res.rr.com] has quit [Read error: Operation timed out] 02:53:43 *** glx [glx@2a01:e35:2f59:c7c0:ec43:3259:fd6d:45c1] has quit [Quit: bye] 02:54:07 *** llugo [~lugo@mgdb-4db8c584.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 02:59:31 *** llugo [~lugo@mgdb-4db8c6a4.pool.mediaWays.net] has joined #openttd 03:00:37 *** dihedral [~dih@znc.noaddedsugar.net] has quit [Quit: ZNC - http://znc.sourceforge.net] 03:00:47 *** dihedral [~dih@znc.noaddedsugar.net] has joined #openttd 03:05:32 *** azaghal_ [~azaghal@109.207.46.46] has joined #openttd 03:07:13 *** azaghal [~azaghal@109.207.46.94] has quit [Ping timeout: 480 seconds] 03:09:19 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 03:23:01 *** lasershock [lasershock@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 03:54:36 *** DDR_ [~DDR@66.183.113.224] has joined #openttd 04:00:06 *** DDR [~DDR@66.183.113.224] has quit [Ping timeout: 480 seconds] 04:00:16 *** DDR_ is now known as DDR 04:04:27 *** DDR [~DDR@66.183.113.224] has quit [Remote host closed the connection] 04:15:27 *** tokai [~tokai@port-92-195-118-73.dynamic.qsc.de] has quit [Quit: c('~' )o] 04:16:55 *** tokai [~tokai@port-92-195-118-73.dynamic.qsc.de] has joined #openttd 04:16:58 *** mode/#openttd [+v tokai] by ChanServ 04:27:36 *** lasershock [lasershock@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 04:50:22 <SmatZ> morning 04:50:31 <SmatZ> I really shouldn't sleep in the afternoon 04:50:41 <SmatZ> because then I am unusable for the rest of the day 04:50:47 <SmatZ> and I can't sleep at night... 04:56:03 *** Eddi|zuHause [~johekr@p54B75EC9.dip.t-dialin.net] has quit [Remote host closed the connection] 04:56:29 *** Eddi|zuHause [~johekr@p54B74A77.dip.t-dialin.net] has joined #openttd 05:01:37 *** nicfer [~nicfer@190.50.7.109] has quit [Read error: Connection reset by peer] 05:27:16 *** TruePikachu [~chris@cpe-67-49-42-88.socal.res.rr.com] has joined #openttd 05:27:38 <TruePikachu> Any chance of getting the music to work under Linux with a hardware synth? 05:28:21 <TruePikachu> I read that timidity is needed, but that's a software synth, and the game is already slow enough 05:29:03 <TruePikachu> I have the sound card configured to work with MIDI through aplaymidi on port 17:0 05:36:14 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has joined #openttd 05:37:33 <TruePikachu> TomyLobo: Do you know how to get a hardware synth working with OTTD music on Linux? 05:38:01 <TomyLobo> no 05:38:04 <TruePikachu> :( 05:38:12 <TomyLobo> am i your last straw? :) 05:38:22 <TruePikachu> You're the only one here... 05:38:35 <TruePikachu> I'm checking the source right now... 05:39:07 <TruePikachu> I read that timidity is needed, but that is worse than even a software synth; the game runs slow enough as is 05:41:23 <TruePikachu> Hmm...some sort of 'extmidi' driver that hates Allegro 05:43:51 <TruePikachu> I can't really make any sense out of this all...I should wait for the dev who wrote this... 05:52:43 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe82de00-121.dhcp.inet.fi] has joined #openttd 05:53:48 <TruePikachu> Kurimus: Have experience with MIDI under OTTD? 05:54:51 <TruePikachu> FS#4128 added for issue. Darn Linux with hardware synth... 05:55:38 *** TruePikachu [~chris@cpe-67-49-42-88.socal.res.rr.com] has quit [Quit: And now I wait - and sleep!] 05:58:48 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has quit [Quit: A key, command, or action that tells the system to return to a previous state or stop a process.] 06:11:53 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has joined #openttd 06:18:47 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 06:20:10 *** Prof_Frink [~proffrink@5ad9c34c.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:22:41 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:25:00 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 06:25:00 *** [alt]buster is now known as [com]buster 06:36:00 *** ecke [~ecke@188.75.128.2] has joined #openttd 06:38:05 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 06:40:35 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 06:40:36 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 06:40:39 *** [alt]buster is now known as [com]buster 06:46:51 *** JVassie [~James@92.27.149.231] has joined #openttd 06:48:58 <Terkhen> good morning 06:53:55 <SmatZ> morning Terkhen 07:02:51 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has joined #openttd 07:06:38 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 07:07:14 *** trebuchet [~Trebuchet@69.51.104.87] has quit [Ping timeout: 480 seconds] 07:07:22 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has quit [Remote host closed the connection] 07:10:47 *** perk11 [~perk11@81.17.157.195] has joined #openttd 07:16:02 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 07:17:09 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has joined #openttd 07:18:23 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 07:19:52 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has quit [Remote host closed the connection] 07:25:49 *** norbert79 [~Norbi@deibp9eh1--blueice1n2.emea.ibm.com] has joined #openttd 07:25:53 <norbert79> Morning 07:26:47 <SmatZ> morning norbert79 07:27:21 <norbert79> Morning SmatZ 07:35:49 <planetmaker> good morning 07:37:54 *** sparr [sparr@c-24-98-228-62.hsd1.ga.comcast.net] has joined #openttd 07:41:25 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 07:41:25 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 07:41:28 *** [alt]buster is now known as [com]buster 07:42:59 *** HerzogDeXtEr [~Flex@89.246.218.189] has joined #openttd 07:43:25 <norbert79> Good morning planetmaker! How are you guys this morning? 07:45:54 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 07:49:23 *** ecke [~ecke@188.75.128.2] has quit [Quit: more listen, more understand, more know] 07:54:17 <planetmaker> not bad. i hope you're fine, too :-) 07:56:36 *** X-2 [~Xaer0@a83-163-133-37.adsl.xs4all.nl] has joined #openttd 07:57:50 <dihedral> morning 07:58:00 <X-2> mornin:) 08:01:50 <TrueBrain> awwhh, our traffic is back to normal :( 08:02:05 <dihedral> guess you were enjoying that peek TrueBrain 08:02:06 <dihedral> :-) 08:02:14 <TrueBrain> whouldn't every good sysop? 08:02:28 <dihedral> only if it can be handled :-D 08:02:44 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has joined #openttd 08:03:04 <TrueBrain> we got 6 times more unique visitors and generated 6 times more bandwidth :D 08:03:15 <TrueBrain> (over the whole of yesterday) 08:03:23 <VVG> hello 08:03:44 <dihedral> that'll teach the 95/5 bandwidth cost :-D 08:05:13 <TrueBrain> 1.5M people downloaded a release... not to shabby 08:06:11 <dihedral> not at all ;-) 08:06:31 <VVG> 1.5m just yesterday? 08:07:11 <dihedral> and that's just downloading the binary - what about the hits on bananas? 08:11:16 <norbert79> Hmm, does this 1.5M downloads cover sepertate downloads based by IP or ammount of files? 08:11:34 <norbert79> planetmaker: Thank you, fine! I am just about catch up with some of my office things :) 08:12:14 <norbert79> TrueBrain: I am just asking, since I have updated all my binaries, and that takes win32, win9x, win64, linux 32bit, 64 bit, OS2 08:12:24 <norbert79> thats 6 for me 08:12:59 <planetmaker> 1.5M downloads of 1.0.x releases? or overall? 08:13:47 <TrueBrain> 1.5M downloads on the release 08:13:59 <ccfreak2k> Who still uses Windows 95 or 98 or ME? 08:14:00 <TrueBrain> 1.5M downloads totally on all releases 08:14:03 <norbert79> And from 1.5 M different IP's? 08:14:06 <TrueBrain> who still uses Windows? 08:14:15 <ccfreak2k> I do. 08:14:20 <norbert79> ccfreak2k: I have some relatives who still use Windows 98 because of an older machine 08:15:34 <norbert79> and many governments in Hungary are still on older Windows... This doesn't mean, that they play during office time :) 08:15:56 <norbert79> so yes, in Hungary Win9X is still present 08:17:29 <ccfreak2k> Government entities without Windows NT? Scary. 08:17:49 <norbert79> ccfreak2k: Many used not be online years back 08:18:10 <norbert79> It was more typical having seperate machines, maximum LAN 08:18:32 <norbert79> Of course that changed, but some offices still have seperate machines 08:18:59 <norbert79> Or my lawyer, he has an advanced machine at home with Internet but in the office he just has a seperate PC without any LAN/WAN access 08:38:13 *** HerzogDeXtEr1 [~Flex@88.130.172.149] has joined #openttd 08:41:12 <VVG> ShowDropDownMenu in dropdown.cpp seem to have mixed up comments for disabled_mask and hidden_mask params. 08:45:03 *** HerzogDeXtEr [~Flex@89.246.218.189] has quit [Ping timeout: 480 seconds] 09:13:52 <beyre83> Ribbit :p 09:17:13 * beyre83 says hello to, norbert79 09:17:47 * norbert79 says hello, hello, hello to beyre83 (damn echo) :] 09:17:53 <beyre83> lol 09:18:17 <beyre83> and am schocked that win9x is still in use in hungary 09:18:27 <norbert79> Not so often 09:18:29 <beyre83> shocked* 09:18:34 <norbert79> It's damn rare, but still present 09:19:13 <beyre83> i have a fully licenced copy of win95 i picked out of a skip 09:19:15 <beyre83> lol 09:19:46 <beyre83> a company was throwing it out like 8yrs ago 09:19:52 <beyre83> so i helped my self :p 09:21:14 <norbert79> :) I once seen a copy of the floppy version of Windows 95 OEM 09:21:20 <norbert79> 40-50 floppies? :D 09:21:24 <beyre83> mm 09:21:28 <beyre83> i had a copy on floppy 09:21:30 <beyre83> :p 09:21:34 <beyre83> as well as cd 09:21:47 <norbert79> I have both OEM and OSR2 :) 09:21:49 <beyre83> it wasnt half a bitch if a disc croupted 09:21:50 <norbert79> both hungarian copies 09:22:35 <beyre83> mmm 09:22:41 * norbert79 is in a 'Little Big Adventure' mood, and is shocked to see, that the full game is available for legal whole copy, including add-ons... No wonder, the company went bankrupt without successor like Trilobyte :( 09:23:26 * beyre83 has over 8gb of dosgames 09:23:58 <norbert79> beyre83: http://www.lbahq.com 09:24:20 <norbert79> beyre83: Both games in full available, including runtime enviroment for Windows use... Still gives me goosebumps, the game is so damn good 09:24:30 <beyre83> heh 09:24:33 <beyre83> ok 09:24:34 <beyre83> :p 09:24:59 <norbert79> btw I don't think you could top me, I have TONS for DOS, also lot in original 09:25:18 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 09:25:31 <norbert79> 7th Guest, 11th Hour, Duke Nukem 3D Registered/Plutonium Pack, Steel Panthers, Commanche, Panzer General... 09:25:52 <norbert79> Strike Commander, the best flight sim in 1993 09:26:15 <norbert79> LBA 1-2, huhh, tons 09:27:01 <norbert79> I just loved DOS, I do think though I could only play the part of all available one 09:27:38 *** wollollo [~martin@host86-175-29-208.wlms-broadband.com] has joined #openttd 09:27:53 <norbert79> So did I love TT, back it fit to 2-3 floppies, and after 2005 every vehicle of mine company went crazy... :) 09:28:28 <norbert79> Had to replace ALL, since it was just sending it to service station, and when they came out, they got their request renwed immideatly 09:28:44 <norbert79> so none of them could do anything 09:28:47 <blathijs> norbert79: I still have a Windows 95 OEM on 30 floppies in my desk here :-) 09:28:56 <norbert79> blathijs: Cool, lucky one :) 09:29:03 <blathijs> norbert79: I'd be surprised if even half of them still work, of course 09:29:23 <norbert79> I wouldn't... They used Verbatim like floppies 09:29:35 <norbert79> so there is a small chance of having every each of it working 09:29:50 <blathijs> I used my own floppies (I actually created the floppies myself, the Windows was preinstalled) 09:29:54 <Noldo> I remember pirating orignal need for speed 09:30:08 <Noldo> it took 27 floppies 09:30:10 <norbert79> Noldo: :) I loved Screamer more, yet I am also a simulation addict 09:30:20 <norbert79> Noldo: The biggest one I had to copy was GTA1 09:30:27 <norbert79> 30-35 floppies 09:30:40 <Noldo> biggest I tried but gave up was diablo 09:30:42 <Noldo> 100 09:30:44 <norbert79> lol 09:30:52 <norbert79> crazee 09:31:01 <Noldo> crc errors made it interesting 09:31:12 <norbert79> yeah, though I used ARJ mainly 09:31:20 <Noldo> me too 09:31:39 <norbert79> RAR was ok, ZIP's were a nightmare, and bad compression ratio back then 09:32:05 <norbert79> I still even have a crack for RAR 2.00 :D 09:32:08 <Eddi|zuHause> what the hell happened to ARJ? i haven't seen one of those in years 09:32:16 <Noldo> the big "innovation" was to pack it to to floppysized packages on hard drive and the copy those to disk 09:32:22 <norbert79> Eddi|zuHause: Still present, but unused 09:32:46 <dihedral> is there a reason why compan.name and company.president_name can be null? 09:32:55 <dihedral> makes it so tedious to get the names 09:33:09 <norbert79> Eddi|zuHause: http://www.arjsoftware.com/ - That logo of Shareware des Jahres 2001 seems pretty funny to me now :) 09:33:10 <Noldo> then most of us cycled to the target computer few blocks away and checked with packages were broken and called someone to recopy those 09:33:22 <norbert79> Noldo: Yeah, it was fun :) 09:33:46 <norbert79> My first games on the PC were: North and South, Zak McCracken, Street Rod, Netwars 09:34:33 <norbert79> Ooh, and Defender of Crown... that gave me onehalf :( 09:34:39 <norbert79> luckily badly infected my machine 09:35:01 <Eddi|zuHause> the first PC game i remember playing was Sokoban 09:35:25 <norbert79> Eddi|zuHause: My first addictive one was Simcity 1 09:35:35 <Eddi|zuHause> it fit on ONE disk, with plenty of space for MORE GAMES on that same disk! 09:35:56 <norbert79> wow, sounds funny today, but it was awesome back then :) 09:36:19 <norbert79> Stunts also fit to one floppy having space also for tracks 09:36:29 <Noldo> stunts was nice 09:36:47 <norbert79> loved to create maps, I think I still have my edits :) 09:36:49 <Eddi|zuHause> that was where you could build your own tracks with screwdrivers/loops/etc? 09:36:54 <norbert79> indeed 09:37:10 <Eddi|zuHause> that was quite fun 09:37:18 <norbert79> I built a map of 6, called it city, including suburban area, in town, highways, etc... 09:37:30 <norbert79> it was seperated into 6 maps 09:37:41 <norbert79> pretty complicated, like having a roll after a bridge 09:37:47 <norbert79> or a roll after a loop 09:37:54 <norbert79> then a right turn 09:38:22 <Eddi|zuHause> with the slightest touch of a wall you crashed... 09:38:47 <norbert79> and one of the cars had a bug too :) 09:39:23 <norbert79> when it reached max speed after a loop and you didn't release the gas it flew with max speed through the map, and even after turns it didn't get slower 09:40:20 <norbert79> god I just feel I just know too much of all these old games... Maybe I have spent too much time sitting in fornt of the PC? :D 09:41:10 *** HerzogDeXtEr [~Flex@88.130.161.110] has joined #openttd 09:47:46 *** HerzogDeXtEr1 [~Flex@88.130.172.149] has quit [Ping timeout: 480 seconds] 09:50:43 *** Sacro [~ben@87.102.18.168] has joined #openttd 09:51:02 <Terkhen> I still have 40 floppy disks of windows 95 somewhere 09:56:48 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 09:58:21 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 10:01:15 *** Biolunar [Mahdi@blfd-4db0e46e.pool.mediaWays.net] has joined #openttd 10:02:48 <Eddi|zuHause> i had a Windows 95 CD and needed to install it on a computer without CD drive... 10:03:01 <Eddi|zuHause> and the .cab files were 1.7MB 10:03:21 <Rubidium> so you had to find that tool to format floppies that big 10:03:30 <Eddi|zuHause> yeah, exactly ;) 10:03:35 <Rubidium> and find good enough floppies to actually support that 10:03:48 <Eddi|zuHause> i had no problem with the floppies... 10:04:29 <Eddi|zuHause> in the end i had 2 empty floppies formatted to this size, and swapped them between the two computers 10:17:05 *** GecK [Geck@pro75-3-82-229-184-63.fbx.proxad.net] has joined #openttd 10:17:08 <GecK> hello 10:23:52 *** Wolf01 [~wolf01@host55-61-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 10:24:25 <Wolf01> hello 10:24:49 <ar3k> !find heroman 10:25:01 <ar3k> omg 10:25:03 <ar3k> sorry 10:30:11 <norbert79> back 10:32:29 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 10:49:00 <beyre83> lol 10:49:25 <beyre83> well you could have 2.xmb flopies 10:49:31 <beyre83> never much support for them tho 10:49:56 <beyre83> anyone remember the panasonic ls120? 10:49:56 <Eddi|zuHause> beyre83: those needed special drives 10:50:29 <beyre83> thats what i mean Eddi|zuHause not many 2.xmb drives were around guess they never took off 10:50:33 <Eddi|zuHause> i have a ZIP100 drive 10:50:37 <beyre83> tho i had a panasonic ls120 :p 10:50:48 <beyre83> as the disc was smaller 10:50:57 <beyre83> than the fat zip 10:51:03 <beyre83> though i did have a zip drive 10:51:04 <SmatZ> and compatible with floppies :) 10:51:06 <beyre83> internal 10:51:12 <beyre83> and external model 10:51:13 <SmatZ> I still have several ZIP drives 10:51:14 <beyre83> for that mater 10:51:20 <SmatZ> one external (LPT) 10:51:23 <beyre83> i have several zip disks 10:51:23 <SmatZ> :p 10:51:27 <beyre83> not a drive 10:51:28 <beyre83> :p 10:51:29 <beyre83> to read em 10:51:30 <SmatZ> :) 10:51:31 <Eddi|zuHause> i have disks and one external drive 10:51:38 <Eddi|zuHause> *two disks 10:51:46 <SmatZ> I installed win95 to that 100MB ZIP drive 10:51:51 <SmatZ> and it worked! 10:52:17 <Eddi|zuHause> SmatZ: the joy when operating systems didn't need 20GiB of space ;) 10:52:25 <SmatZ> :) 10:52:43 <norbert79> ZIP drives 10:52:47 <norbert79> aaah, I always wished for one 10:53:02 <beyre83> well i installed win95 off a zip drive, onto a 386sx :p 10:53:11 <beyre83> and it ran 10:53:17 <beyre83> just took like 15mins to boot 10:53:19 <beyre83> lol 10:53:33 <Eddi|zuHause> my ZIP drive is USB, so i think win95 could have some trouble with that ;) 10:53:48 <beyre83> mmm probally win98 be fine tho 10:53:54 <beyre83> as it contains usb drivers :p 10:53:54 <SmatZ> :) 10:54:10 <SmatZ> it wouldn't fit on 100MB drive 10:54:12 <SmatZ> probably 10:54:18 <beyre83> i dunno 10:54:25 <beyre83> probally if cut the crap out :) 10:54:50 <beyre83> or span it to multi disc's :) 10:54:53 <beyre83> fine for installing :p 10:55:30 <Eddi|zuHause> anyone have a GUI XML editor? [like showing the fields in a spreadsheet or something] 10:55:34 <norbert79> I just love old DOS games, when they go to negative in free EMS memory if you had more, than 32 MB o RAM :D 10:55:37 <beyre83> i have win7 x64 on a usbstick to install it 10:59:41 *** avdg [~Adium@94-227-100-192.access.telenet.be] has joined #openttd 11:01:44 <Rubidium> Eddi|zuHause: but openoffice calcs and recent ms excels are basically XML editors (only one specific XML instance though) 11:09:05 <Eddi|zuHause> Rubidium: i mean i give it an xml and a schema file, and it tries to fit it into something table-like as good as possible 11:09:39 *** KenjiE20 [~KenjiE20@92.10.87.89] has joined #openttd 11:24:06 <VVG> I've been thinking about that vehicle arrivaldeparture sorter i'm trying to make and it doesn't quite feel right to make a wrapper function over already avaible FillTimetableArrivalDepartureTable as that spawns a full table for every vehicle it calculates times for. 11:25:04 <VVG> However, making a separate function wihtout a big table leads to some code duplication. 11:28:43 <dihedral> VVG if you find duplicate code, it's usually a hint that code could go into another function 11:28:48 <dihedral> but that is a cleanup 11:29:12 <norbert79> guys, just FYI: if you are interested in hungarian railway connection maps, go to http://allomasok.uw.hu 11:31:16 *** Sacro [~ben@87.102.18.168] has quit [Ping timeout: 480 seconds] 11:31:22 *** noname12345 [5d686f39@ircip1.mibbit.com] has joined #openttd 11:31:54 *** noname12345 [5d686f39@ircip1.mibbit.com] has left #openttd [] 11:33:03 <Eddi|zuHause> VVG: usually hints to making a new function with the common calculations, and use that in both functions 11:33:31 <Eddi|zuHause> (called refactoring) 11:33:57 <dihedral> Eddi|zuHause, i beat you to it :-P 11:34:21 <Eddi|zuHause> dihedral: no, i just wanted to say it in different words ;) 11:34:28 <dihedral> :-) 11:35:04 <Eddi|zuHause> the word "refactoring" comes from the distributive law. if you have "ac+bc", you "factor" it into "(a+b)c" 11:36:01 <Eddi|zuHause> as you see, "c" only appears once in that second term, so the duplication is reduced, at the cost of a slightly more complex term 11:36:28 <dihedral> nicely explained :-) 11:37:14 <norbert79> Eddi|zuHause: Pretty nice english skills :) 11:46:03 <VVG> sounds so easy 11:48:04 <norbert79> Yet I am curious how many players OpenTTD might have from some special languages, like african languages or chinese, etc 11:49:06 <norbert79> and it would be also nice being able translating the website and it's news too, including Wiki 11:49:37 <norbert79> ok, forget the part of the Wiki 11:49:59 <norbert79> I couldn't see the flags because of my eye was in the way 11:50:07 <avdg> the wiki translations are still young :) 11:50:28 <norbert79> yeah, I can see it 11:54:17 <Rubidium> the website more or less supports translations, but the translator doesn't support it 11:54:39 *** Sacro [~ben@150.237.218.212] has joined #openttd 11:54:59 <Rubidium> and then there's the problem of visualising the different translations 11:55:06 <norbert79> Rubidium: Pity, I would really participate in that 11:55:12 <norbert79> flags? :) 11:55:38 <avdg> well, these are already available on the wiki 11:55:48 <Rubidium> what flag would simplified chinese get? what flag would traditional chinese get? 11:55:49 <avdg> just copy-past I bet 11:56:14 <norbert79> Rubidium: Good point... What about wikipedia.org solution? 11:56:36 <norbert79> Rubidium: But this way you could have mentioned german pre 1998 and past 1998 :) 11:56:56 <norbert79> but we could include East German using the GDR flag ;-) 11:57:02 <norbert79> just kidding :) 11:57:07 <Rubidium> avdg: those flags basically stink because it doesn't differentiate between traditional and simplified chinese 11:57:31 <avdg> well, how did they fix it 11:57:32 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has quit [Quit: Progman] 11:57:47 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has joined #openttd 11:57:50 <Rubidium> avdg: it's not fixed 12:00:41 <Rubidium> and I doubt everyone knows the ISO language code of their language 12:00:56 <avdg> that could be a solutions too 12:01:13 <norbert79> Indeed 12:01:16 <Rubidium> no, it's not... 12:01:38 <norbert79> Rubidium: http://commons.wikimedia.org/wiki/File:Lang-zhs.png 12:01:47 <norbert79> there 12:02:00 <norbert79> and traditional would be the current flag 12:02:02 <norbert79> problem solved 12:02:24 *** glx [glx@2a01:e35:2f59:c7c0:8dd2:878c:3cb9:ed78] has joined #openttd 12:02:25 *** mode/#openttd [+v glx] by ChanServ 12:02:25 <avdg> any more know flag collisions? 12:02:49 <Rubidium> dutch, german, french, english, portuguese, spanish 12:02:54 <norbert79> german why? 12:02:56 <norbert79> english why? 12:03:08 <Rubidium> are Swiss Germans? 12:03:13 <norbert79> Swiss flag 12:03:13 <Rubidium> are Americans Brittish? 12:03:16 <norbert79> US flag 12:03:24 <Rubidium> are Canadians Brittish? 12:03:30 <norbert79> Canadian flag? Come one 12:03:32 <norbert79> on! 12:03:36 <Rubidium> are Swiss speaking all German? 12:03:46 <Rubidium> are Canadian all speaking French? 12:03:48 <norbert79> what about swiss-italin? :) 12:03:49 <planetmaker> norbert79: Norwegian bokmal and Nynorsk? 12:04:05 <glx> Rubidium: don't forget belgians 12:04:08 <Rubidium> or Arabic with its twenty or so dialects 12:04:08 <avdg> :) 12:04:08 <norbert79> planetmaker: I am not familiar with Norway sorry 12:04:19 <norbert79> Rubidium: Again: German/Swiss flag 12:04:21 <avdg> we just click on the dutch flags 12:04:31 <norbert79> Rubidium: or Italian/Swiss flag 12:04:35 <norbert79> very simple 12:05:01 <Rubidium> avdg: and the Wallons like that you associate yourself with the Dutch? 12:05:04 <norbert79> Same for french/canadian 12:05:09 <planetmaker> as ambigeous as now, norbert79 12:05:17 <avdg> well, they click on the french ones 12:05:27 <avdg> and the germans on the german 12:05:40 <norbert79> austrians also click on 'german' 12:05:40 <avdg> not a real conflict asaik 12:05:49 <avdg> *afaik 12:05:56 <norbert79> Hoch-Deutsch is still Hoch-Deutsch even in Austria 12:06:11 <planetmaker> except that they talk funny ;-) 12:06:21 <norbert79> I can also do the austrian accent too ;-) 12:06:23 <planetmaker> and have a few funny workds 12:06:23 <norbert79> Loving it 12:06:30 <norbert79> Like Nimmermehr :) 12:06:50 <glx> french canadian is not french :) 12:07:13 <Rubidium> still, flags are not a good thing to associate languages with 12:07:25 <norbert79> lol, I still doubt, that this would cause a problem 12:07:32 <glx> better use the windows way 12:07:35 <norbert79> and for mixed languages you can just use this flag collage 12:07:40 <Eddi|zuHause> we should define all countries along language borders! 12:07:50 <norbert79> Eddi|zuHause: Thats a bad idea in my opinion 12:08:03 <norbert79> like with hungarians in Romania 12:08:06 <Eddi|zuHause> i was being ironic ;) 12:08:11 <norbert79> in the Transilvania 12:08:15 <norbert79> region 12:08:18 <norbert79> ah, sorry :) 12:09:01 <norbert79> but you know what experssion is really unspeakable? 12:09:08 <norbert79> "No-more-beer please" 12:09:18 <norbert79> No way I can say that 12:09:24 <norbert79> unspeakable 12:09:48 <glx> a 2 letters' flag 12:10:25 <Eddi|zuHause> glx: you need to put "de_CH" or stuff in the flags... 12:10:36 <glx> windows uses DE 12:10:53 <norbert79> Eddi|zuHause: yeah, that would solve it... glx: Linux tends using the two codes 12:11:01 <Eddi|zuHause> glx: yes, but that's as inaccurate as the country flags 12:11:06 <norbert79> glx: I also prefer the Linux method, using two codes 12:11:14 <glx> but it's the language name at least 12:11:22 <norbert79> in my case it's simple: hu_HU 12:11:34 <norbert79> but there could be hu_RO 12:12:12 <norbert79> and with this you can solve also immigration-type of languages, like we have many chinese in Hungary, and their langauge might have already changed a bit 12:12:15 <norbert79> who knows? 12:12:43 <glx> they already have at least 2 languages in their own country :) 12:12:53 <norbert79> glx: Indeed 12:12:59 <norbert79> whops, need to go 12:13:01 <norbert79> later! 12:13:01 *** norbert79 [~Norbi@deibp9eh1--blueice1n2.emea.ibm.com] has left #openttd [] 12:14:56 *** Sacro [~ben@150.237.218.212] has quit [Ping timeout: 480 seconds] 12:15:34 * dihedral is having trouble with uint64 in java again :-P 12:18:40 <beyre83> lol someone dosnt like the fact i boght there company 12:18:48 <beyre83> i got a message saying it was being sold off 12:18:50 <beyre83> so i bought it 12:19:02 <beyre83> and now there moaning 12:19:03 <beyre83> lol 12:20:38 <Markk> Keep the customer updated and notify him/her when something about the case has changed. But the most important thing is not to take anything personal. The customer is not angry with me, just nu the situation. I would try to calm the customer down with the information I have. 12:20:42 <Markk> Whoops 12:20:45 <Markk> Wrong channel. 12:21:09 <Markk> But now when it's here, does it sound good? 12:21:19 <dihedral> it nearly fits :-P 12:21:21 <Markk> just on the* 12:29:46 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 12:32:58 *** zodttd2 [~me@user-0c90n12.cable.mindspring.com] has joined #openttd 12:38:17 <peter1138> unsigned types in java? haha 12:39:06 *** zodttd [~me@user-0c90n12.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 12:39:17 *** Comet [~chatzilla@92.251.25.68] has joined #openttd 12:40:40 <Comet> Hey guys I was wondering where is the button to fund a new industry. Thanx in advance ^^ 12:40:57 <Goulp> in the industry menu from toolbar 12:41:47 <Comet> what do i press then? 12:42:02 <Goulp> the industry icon in the main toolbar 12:42:06 <Comet> oh 12:42:08 <Comet> Ive found it 12:42:11 <Comet> Thanx alot ^^ 12:42:25 <Goulp> your welcom alot 12:42:50 *** HerzogDeXtEr1 [~Flex@88.130.182.157] has joined #openttd 12:42:58 <Rubidium> peter1138: char seems unsigned :) 12:46:04 <peter1138> true 12:46:06 <peter1138> it's also 16 bit 12:47:10 <peter1138> Yes Goulp, I use irssi. 12:48:24 <Goulp> just want to know the client, to check if its able to send some random automatic contents 12:48:31 *** HerzogDeXtEr [~Flex@88.130.161.110] has quit [Ping timeout: 480 seconds] 12:50:22 <Goulp> coz its not the first time i read "unsigned types in java? haha" 12:51:32 *** Comet [~chatzilla@92.251.25.68] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.9/20100824153629]] 12:58:57 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has joined #openttd 13:02:35 *** Sacro [~ben@150.237.218.212] has joined #openttd 13:05:52 <Eddi|zuHause> yes, peter1138 is a bot that says random things... 13:07:54 <peter1138> hmmm 13:09:14 * Goulp knows that behind bots, a program is alive 13:22:13 <peter1138> Are you suggesting I'm not alive? 13:23:20 <Belugas> hell 13:23:24 <Belugas> o 13:23:27 <Belugas> hello 13:29:15 *** Nite [5472b1fc@ircip3.mibbit.com] has joined #openttd 13:29:21 <Nite> Hi 13:29:57 *** Vitus [~chatzilla@138.194.wms.cz] has joined #openttd 13:30:07 <Eddi|zuHause> # Hallo (Hallo) ich bin dein Ohrwurm (dein Ohrwurm) 13:32:25 <Belugas> [08:06] <+glx> french canadian is not french :) <--- naaa... French from France is not french anymore! WE are the only ones who are still talking pure french! 13:32:59 *** sparr [sparr@c-24-98-228-62.hsd1.ga.comcast.net] has quit [Ping timeout: 480 seconds] 13:33:06 <glx> Belugas: outdated french ;) 13:33:13 <Belugas> hehehe 13:33:17 <Belugas> i expected that one ;) 13:33:59 <glx> but the way you translate some english terms is better than our way 13:38:14 *** Sacro [~ben@150.237.218.212] has quit [Ping timeout: 480 seconds] 13:38:53 <Belugas> well... maybe because i do it almost daily ... 13:39:19 <Belugas> and i'm surrouded by english speaking guys all day long!!!! 13:39:21 <Belugas> arghhh.... 13:44:09 <Goulp> peter1138: i'm suggesting that "unsigned types in java? haha" whas sent by a script 13:47:00 <peter1138> it wasn't 13:48:07 *** Sacro [~ben@150.237.218.212] has joined #openttd 13:50:26 *** Zuu [~Zuu@c-8df5e655.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 13:52:53 <Lakie> Rubidium: I don't suppose it's possible to get the .lst file created from a nightly compilation? 13:53:39 <Eddi|zuHause> what's that file supposed to be? 13:53:54 * Rubidium likes Eddi|zuHause reading my mind :) 13:54:15 <Lakie> Its a file from the TTDPatch compilation which lists the address of all the functions and such. 13:55:29 <Lakie> ttdprot{w/d}.lst 13:59:01 *** Zuu [~Zuu@c-8df5e655.510-8-64736c10.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 14:02:19 *** norbert79 [~Norbi@94-21-100-157.pool.digikabel.hu] has joined #openttd 14:02:25 <norbert79> good afternoon 14:03:59 *** Sacro_ [~ben@150.237.218.212] has joined #openttd 14:04:35 <Lakie> My own compilations are always different to the nightlies' address which means I can't directly use the locations from crash logs. :) 14:05:38 <Lakie> It'd be the equivlent of the C++ debugger adding anywhere between 10 - 200 lines to the location it shows in the source. 14:05:51 <dihedral> oh - i need to test the information in the shares :-P 14:06:06 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 14:06:11 <glx> I guess it should bo possible to keep it like .pdb 14:08:24 *** Sacro [~ben@150.237.218.212] has quit [Ping timeout: 480 seconds] 14:16:37 *** Giant [~Giant@dhcp-077-248-029-049.chello.nl] has joined #openttd 14:20:48 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [Quit: No Ping reply in 180 seconds.] 14:20:50 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 14:21:30 *** Fast2 [~Fast2@p57AF8292.dip0.t-ipconnect.de] has joined #openttd 14:21:49 *** Sacro_ is now known as Sacro 14:26:44 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: bbiab] 14:35:22 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 14:36:10 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 14:37:27 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 14:37:27 *** [alt]buster is now known as [com]buster 14:41:41 *** NCommander [~mcasadeva@173.234.8.199] has quit [Ping timeout: 480 seconds] 14:42:52 *** robotboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:44:37 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 14:53:57 *** Nite [5472b1fc@ircip3.mibbit.com] has left #openttd [] 14:56:02 *** NCommander [~mcasadeva@173.234.8.199] has joined #openttd 14:56:23 *** Sacro [~ben@150.237.218.212] has quit [Ping timeout: 480 seconds] 15:05:21 *** HerzogDeXtEr [~Flex@88.130.165.61] has joined #openttd 15:11:32 *** robotboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 15:11:52 *** HerzogDeXtEr1 [~Flex@88.130.182.157] has quit [Ping timeout: 480 seconds] 15:15:13 *** rhaeder [~quix0r@dslb-088-076-104-092.pools.arcor-ip.net] has joined #openttd 15:17:12 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 15:17:48 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 15:20:13 *** rhaeder1 [~quix0r@dslb-188-100-211-253.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 15:23:23 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 15:23:23 *** [alt]buster is now known as [com]buster 15:24:49 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Quit: Not here] 15:26:05 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 15:29:54 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has joined #openttd 15:35:22 <Belugas> #Listen to the sound 15:35:23 <Belugas> # of my BIG BLACK BOOTS! 15:35:45 *** Sacro [~ben@94-116-82-148.dynamic.thecloud.net] has joined #openttd 15:38:15 <norbert79> Belugas: You smoked what? :) 15:38:46 <Belugas> free good music... 15:38:55 <Belugas> How To Destroy Angels 15:38:58 <Belugas> new band 15:39:11 <Belugas> formed by trend Reznor and his wife and another guy 15:39:15 <Belugas> freaking amazing 15:39:31 <Belugas> did i mentionned it's FREEEEEEEE/ 15:40:33 *** KouDy [~koudy@ip-89-176-216-203.net.upcbroadband.cz] has quit [Quit: Leaving.] 15:47:30 <dihedral> company->cur_economy.company_value <- shame, i thought that would have valuable data, turns out it's not as useful as i thought 15:47:55 *** KouDy [~KouDy@ip-89-176-216-203.net.upcbroadband.cz] has joined #openttd 15:48:18 <dihedral> only thing thats constantly updated in cur_economy is delivered_cargo 15:53:28 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has joined #openttd 15:56:35 *** X-2 [~Xaer0@a83-163-133-37.adsl.xs4all.nl] has quit [Remote host closed the connection] 15:57:01 *** Sacro [~ben@94-116-82-148.dynamic.thecloud.net] has quit [Ping timeout: 480 seconds] 16:01:20 *** HerzogDeXtEr1 [~Flex@88.130.180.87] has joined #openttd 16:06:38 *** HerzogDeXtEr [~Flex@88.130.165.61] has quit [Ping timeout: 480 seconds] 16:12:32 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has joined #openttd 16:14:56 <CIA-2> OpenTTD: rubidium * r20813 /trunk/src/waypoint_gui.cpp: -Fix: make the waypoint viewport keep centered around the waypoint when resizing the window (Krille) 16:15:00 *** randi [~randi@94.145.80.94] has joined #openttd 16:15:01 <randi> The first free online sex game, try it: http://s3.thewrestlinggame.com/?w=30088 16:15:01 *** randi [~randi@94.145.80.94] has quit [] 16:17:30 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has quit [Read error: Connection reset by peer] 16:20:27 *** pugi [~pugi@p4FCC5809.dip.t-dialin.net] has joined #openttd 16:20:59 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has joined #openttd 16:23:24 *** p01ymer [~p01ymer@91.78.183.73] has joined #openttd 16:23:31 *** p01ymer [~p01ymer@91.78.183.73] has left #openttd [] 16:27:44 *** lewymati [~lewymati@static-78-8-146-157.ssp.dialog.net.pl] has joined #openttd 16:29:51 <CIA-2> OpenTTD: rubidium * r20814 /trunk/src/ (4 files in 2 dirs): -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 16:30:59 *** robotx [~robotx@141-70-75-133.user.wh-stuttgart.de] has joined #openttd 16:31:50 <CIA-2> OpenTTD: rubidium * r20815 /trunk/src/ (4 files in 2 dirs): -Revert (r20814): wrong patch at wrong time... 16:32:09 <CIA-2> OpenTTD: rubidium * r20816 /trunk/src/ (5 files in 2 dirs): -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 16:32:44 <dihedral> ...? 16:33:03 <dihedral> i thought we were only joking yesterday when mentioning pay / commit 16:33:05 <dihedral> :-P 16:33:40 *** Giant [~Giant@dhcp-077-248-029-049.chello.nl] has quit [Quit: Byez] 16:39:07 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 16:44:45 <VVG> dihedral: shh! 16:47:49 <Rubidium> Lakie: if the compile farm is lief it'll add the .lsts in the next runs (assuming stuff's committed to svn) 16:48:04 <Lakie> Stuff is, no worries 16:48:08 <Lakie> And thankyou 16:49:05 <Rubidium> and otherwise it'll fail horribly :) 16:49:52 <dihedral> Rubidium, you have a hint on getting the current company value? 16:50:47 <Rubidium> udp 16:51:47 <dihedral> ^^ 16:52:07 <dihedral> that uses old_economy[0] 16:52:18 *** frosch123 [~frosch@frnk-590fcf4a.pool.mediaWays.net] has joined #openttd 16:55:23 <dihedral> which does not change for a quarter 16:57:28 <dihedral> and cur_economy holds hardly any data :-P 16:57:28 <Eddi|zuHause> http://stackoverflow.com/questions/184618/what-is-the-best-comment-in-source-code-you-have-ever-encountered/186309#186309 17:00:12 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:02:14 <glx> Eddi|zuHause: I like the 904 17:02:43 <glx> we probably could do the same with some of bjarni's code ;) 17:03:03 <Eddi|zuHause> glx: i believe that's the rating, not an entry number ;) 17:03:31 <glx> maybe 17:05:13 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 17:05:13 *** [alt]buster is now known as [com]buster 17:06:36 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:06:41 *** keoz [~keikoz@418pc.wohnheimg.uni-frankfurt.de] has joined #openttd 17:10:31 <dihedral> http://stackoverflow.com/questions/184618/what-is-the-best-comment-in-source-code-you-have-ever-encountered/196919#196919 <- oh my word 17:12:29 <Eddi|zuHause> that better be a möbius strip ;) 17:13:16 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 17:14:38 *** Prof_Frink [~proffrink@5ad9c34c.bb.sky.com] has joined #openttd 17:16:34 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 17:17:48 <Eddi|zuHause> // I don't know why I need this, but it stops the people being upside-down 17:17:50 <Eddi|zuHause> x = -x; 17:18:10 *** HerzogDeXtEr [~Flex@88.130.180.26] has joined #openttd 17:18:22 <Eddi|zuHause> typical example of someone not understanding coordinate transformations properly 17:19:36 <Belugas> i LOVE 279 17:19:57 <Belugas> and 227 is a pissing one too :) 17:22:22 *** frosch123 [~frosch@frnk-590fcf4a.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 17:25:08 *** HerzogDeXtEr1 [~Flex@88.130.180.87] has quit [Ping timeout: 480 seconds] 17:27:12 *** lobstar [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 17:30:34 *** HerzogDeXtEr1 [~Flex@89.246.212.82] has joined #openttd 17:30:35 *** HerzogDeXtEr [~Flex@88.130.180.26] has quit [Read error: Connection reset by peer] 17:31:50 *** lobster [~michielbi@86.89.201.189] has joined #openttd 17:33:09 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has joined #openttd 17:39:15 *** Fuco [~dota.keys@188.123.106.105] has quit [Read error: No route to host] 17:39:32 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 17:41:25 *** sparr [sparr@c-24-98-228-62.hsd1.ga.comcast.net] has joined #openttd 17:41:49 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 17:41:59 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:45:10 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has joined #openttd 17:45:23 <CIA-2> OpenTTD: translators * r20817 /trunk/src/lang/ (slovenian.txt traditional_chinese.txt): 17:45:23 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:23 <CIA-2> OpenTTD: traditional_chinese - 3 changes by josesun 17:45:23 <CIA-2> OpenTTD: slovenian - 1 changes by ntadej 17:46:32 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 17:52:28 *** frosch123 [~frosch@frnk-590fcf4a.pool.mediaWays.net] has joined #openttd 17:54:15 *** Zuu [Zuu@c-0af2e655.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 18:06:38 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 18:18:41 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 18:19:37 *** norbert79 [~Norbi@94-21-100-157.pool.digikabel.hu] has left #openttd [] 18:19:54 *** ecke [~ecke@188.75.128.2] has joined #openttd 18:44:43 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has quit [Read error: Connection reset by peer] 18:49:28 *** perk11 [~perk11@81.17.157.195] has joined #openttd 18:53:07 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has quit [Quit: oO] 18:58:03 *** HerzogDeXtEr [~Flex@89.246.197.187] has joined #openttd 18:59:49 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 19:03:51 *** wollollo [~martin@host86-175-29-208.wlms-broadband.com] has quit [Quit: leaving] 19:04:30 *** Sacro [~ben@83.100.250.197] has joined #openttd 19:04:53 *** HerzogDeXtEr1 [~Flex@89.246.212.82] has quit [Ping timeout: 480 seconds] 19:09:44 *** robotx [~robotx@141-70-75-133.user.wh-stuttgart.de] has quit [Quit: Verlassend] 19:13:46 *** `Fuco` [~dota.keys@188.123.106.105] has joined #openttd 19:14:16 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has joined #openttd 19:20:47 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 19:21:22 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: brb] 19:22:34 <Rubidium> good news! There's a MiniIN server running... 19:22:57 <planetmaker> loool? 19:23:24 <Rubidium> and it's only a binary from 2006 19:23:40 <planetmaker> does it have _any_ feature current OpenTTD has not? 19:23:57 <Rubidium> yes 19:24:15 <planetmaker> the "more bugs" feature, I assume ;-) 19:24:25 <Eddi|zuHause> the subsidiaries patch 19:24:25 <__ln__> are there new features in OpenTTD since 2006? 19:24:53 <Eddi|zuHause> plus a few bits and pieces that are "never going to get included" 19:25:15 <planetmaker> :-) 19:25:41 <frosch123> old pbs :p 19:25:51 <planetmaker> :-P 19:25:59 <planetmaker> it's not Bernhard ;-) 19:26:00 <Rubidium> oh, it's 0.5.0-RC2 with extras 19:26:52 <planetmaker> Rubidium: what actually determines the order of the non-release builds? I though the revision number. But... then the miniIN should come last 19:26:54 <Eddi|zuHause> wasn't that the final version of miniin? 19:27:21 <frosch123> i thought the last one was some 8xxx 19:27:23 <Rubidium> Eddi|zuHause: nope 19:28:04 <Rubidium> r8928 IIRC 19:28:18 <Eddi|zuHause> nobody wanted to commit my bridge-patch-port to the miniin back then... 19:32:42 <Rubidium> yeah, "we" kept it alive for too long :) 19:33:14 * Rubidium is amazed how long chillcore is keeping up 19:34:23 <planetmaker> with his pp? 19:34:32 <Rubidium> yep 19:34:49 * SpComb barely lasted half a year 19:35:29 <planetmaker> half the patches I had in my clientPP are obsolete as somewhat in trunk ;-) 19:35:34 <Rubidium> "my" patchpacks usually some 10 months, but then I'm not syncing them with trunk :) 19:37:26 <__ln__> do "we" have a tram stop sign yet in the trunk? 19:38:02 <planetmaker> no 19:38:18 <planetmaker> but there are no separate ones for the different rail types either 19:38:24 <planetmaker> Nor for heli and planes 19:38:54 <Eddi|zuHause> there should be... 19:41:55 <__ln__> if we look at signs and images from real life, airports and helicopter fields do not have well-established signs in the first place. 19:43:19 <frosch123> you should not talk about realism when planning a trip to canada 19:45:00 <__ln__> it's in distant enough future 19:48:10 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 19:53:15 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has quit [Quit: A key, command, or action that tells the system to return to a previous state or stop a process.] 19:54:59 <VVG> where is a good place to set global _current_station for a vehicle list, so that it is set before sorter functions are called and reset after they are done? 19:55:26 *** Intexon [58675045@ircip1.mibbit.com] has joined #openttd 19:55:33 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 19:56:57 <Rubidium> yeah, how real is it when someone plans a trip to Canada 19:59:17 <VVG> or may be there is a way to reset the current sorttype? problem i have is that atm sorters are called before var they use is set :(. It's ok on first opening of a window, but things get broken after sorttype is cached. 20:02:30 <Eddi|zuHause> sounds like you are doing things wrong... 20:03:07 <VVG> i guessed as much 20:03:49 *** Ammler is now known as Afanimmler 20:03:58 *** Afanimmler is now known as Ammler 20:09:46 <guru3_> poster for LAN @ my university... 20:09:48 <guru3_> http://dl.dropbox.com/u/599659/Slugs1011.png 20:09:59 *** guru3_ is now known as guru3 20:10:27 <guru3> i am tickled by the icon in the middle of the left side... 20:10:59 <avdg> :p why so small? 20:11:11 <guru3> no idea... there's a vector graphic for it iirc 20:11:21 <avdg> there is indeed 20:12:46 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has joined #openttd 20:13:37 <Rubidium> something to do with that saying that if the big are fighting the small take the price? 20:15:28 <guru3> no idea, but i'm totally going if i can to play some openttd 20:16:07 * avdg wonders how many people would like to play openttd there :p 20:16:20 <guru3> well i think last time we got maybe 4 or 5 people playing 20:16:29 <Rubidium> 12 hours of lanparty isn't enough 20:16:31 <guru3> for i dunno, a 2 hour game 20:16:33 <avdg> thats quite a lot 20:16:47 <guru3> out of like 8 or 10 people... it's amazing 20:16:54 <guru3> i've been gradually sneaking it up on them 20:16:57 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20:17:11 <avdg> yeah openttd takes quickly few days if you get the flu 20:17:35 <avdg> openttd flu 20:17:37 <Rubidium> then you don't have the flu :) 20:17:39 <__ln__> wtf a lanparty that ends at 9pm 20:17:43 <Alberth> I'd say so, 2 hours is nothing :) 20:17:55 <guru3> that's how the room bookings work here, our union isn't open 24/7 20:18:00 <Rubidium> if you really got the flu then you don't fancy playing on your computer 20:18:01 <__ln__> shouldn't it be more like 9pm to 9am? 20:18:03 <guru3> and there just aren't any other rooms possible 20:18:21 <guru3> we have short but frequent lans.. once a month or two 20:18:33 * Terkhen agrees with __ln__ 20:18:56 <Terkhen> 9am to 9am 20:19:14 <guru3> we wish we could 20:19:16 <guru3> we really do 20:19:46 * Rubidium didn't have trouble getting into university at any time of the day 20:21:01 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 20:21:04 <Terkhen> nobody can enter mine after 10 pm... in fridays and before holidays the employees even make us leave earlier 20:21:16 <Terkhen> like... at 7pm 20:21:28 <planetmaker> It all is different, if you have a key ;-) 20:21:33 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has joined #openttd 20:21:49 <guru3> there's only one true 24 hour building for students that i'm aware of 20:21:52 <guru3> and that's the library 20:22:01 <Terkhen> I don't think you would keep it for long if you used the key to organize lan parties :P 20:22:01 <guru3> and even then you can book rooms only durin daylight hours 20:22:22 <planetmaker> Terkhen: that depends... I know people who do so at our university ;-) 20:22:32 * Terkhen should get a key 20:22:55 <guru3> wouldn't work here... we've got security guards 20:23:00 <KingJ> Our uni lans run until security decide to kick us out for the night, about 1-2 AM 20:23:18 <guru3> that's us at 9 :< 20:23:26 <Rubidium> being kicked out... how stupid :) 20:23:33 <Rubidium> we just have a nice talk with them around 03:00 20:23:39 <Rubidium> and with the cleaners around 06:00 20:23:46 <KingJ> They then lock the room to ensure that no one attempts to nick the PCs ;) 20:23:54 <Rubidium> offer them a cup of coffee 20:24:00 <Rubidium> works perfectly 20:24:23 <Terkhen> heh, things are very different here :) 20:25:21 <planetmaker> Well. Sure, those people who lan-party have a key. So the front door will be locked 20:25:57 * Terkhen should stop thinking about lan parties until he finishes his exams 20:25:58 <planetmaker> and they rather bring computers than steal some. They just use the network infrastructure present 20:27:14 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 20:28:37 <VVG> found and fixed the problem. turns out, there are two places where sorting is called 20:30:51 *** enr1x [~kiike@230.227.21.95.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 20:34:51 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:36:26 <Eddi|zuHause> <planetmaker> It all is different, if you have a key ;-) <-- a simple key doesn't usually shut down the alarm system 20:36:40 <planetmaker> there is no alarm system 20:36:53 <planetmaker> as it's perfectly ok for us to work 24/7 20:37:01 * Eddi|zuHause takes note of that :p 20:37:08 <planetmaker> :-P 20:37:31 <planetmaker> it needs permission though. If one really stays late, the security will drop by and ask for the night or weekend work permit 20:37:48 <planetmaker> but all people in our institute have that permission 20:37:49 <Terkhen> there isn't one in mine either, except at the places with expensive stuff 20:38:09 <planetmaker> they're separately locked again 20:38:58 <Eddi|zuHause> well, i think here the building entrances are alarm-secured from 22PM to 6AM, and the computer pools etc. are alarm secured separately 20:39:21 <Eddi|zuHause> hm... 22 is always PM :p 20:40:13 <Eddi|zuHause> anyway, to my knowledge, you can't stay in the building over night 20:42:17 <Rubidium> nah, 22PM = 10AM :) 20:43:03 <__ln__> over here certain places are 24/7, e.g. some computer rooms, if you have a keycard 20:43:58 *** ecke [~ecke@188.75.128.2] has quit [Quit: more listen, more understand, more know] 20:44:06 *** ecke [~ecke@188.75.128.2] has joined #openttd 20:45:37 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 20:51:03 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 20:51:03 *** [alt]buster is now known as [com]buster 20:55:14 <Terkhen> good night 20:56:40 <VVG> if anyone is interested, here is a my latest version of vehicle sorter patch, http://www.pastie.org/1163650 , which feels much better than previous one :) 20:57:56 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 20:58:01 *** frosch123 [~frosch@frnk-590fcf4a.pool.mediaWays.net] has quit [Remote host closed the connection] 20:59:22 *** Intexon [58675045@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 21:02:57 *** HerzogDeXtEr1 [~Flex@89.246.201.158] has joined #openttd 21:06:58 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 21:09:52 *** HerzogDeXtEr [~Flex@89.246.197.187] has quit [Ping timeout: 480 seconds] 21:12:05 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 21:13:42 <CIA-2> OpenTTD: rubidium * r20818 /trunk/src/saveload/afterload.cpp: -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct 21:13:43 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 21:19:40 *** perk11 [~perk11@81.17.157.195] has joined #openttd 21:20:01 *** perk11 [~perk11@81.17.157.195] has quit [] 21:22:08 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has quit [Quit: Zzzzzz] 21:22:24 *** keoz [~keikoz@418pc.wohnheimg.uni-frankfurt.de] has quit [Quit: keoz] 21:22:37 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 21:26:26 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [] 21:30:09 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 21:32:46 *** Vitus [~chatzilla@138.194.wms.cz] has quit [Remote host closed the connection] 21:33:25 *** Biolunar [Mahdi@blfd-4db0e46e.pool.mediaWays.net] has quit [Quit: gn8] 21:34:17 *** Fast2 [~Fast2@p57AF8292.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:35:55 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has quit [Quit: Leaving] 21:37:27 *** Mek2 [~mek@158.193.90.56] has joined #openttd 21:37:52 <Mek2> hello, just out of curiosity: how long does 1 game year take in real time? :) 21:39:01 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 21:39:05 <Mek2> oh, it's 12 minutes :D 21:39:28 <Mek2> and does it also have leap years? :D 21:41:11 * Rubidium wonders how often these things have been asked 21:41:51 * Rubidium also wonders how hard it is to figure out whether it has leap years or not 21:42:46 *** Mek2 [~mek@158.193.90.56] has quit [Quit: Mek2] 21:46:03 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 21:47:44 *** fonsinchen [~fonsinche@brln-4dbab11d.pool.mediaWays.net] has quit [Remote host closed the connection] 21:51:56 <Wolf01> http://www.youtube.com/watch?v=F6pUMlPBMQA <--- could we have this on ottd? 21:54:06 *** GT [~GT@rt-scb-9f41.adsl.wanadoo.nl] has joined #openttd 21:54:12 <Rubidium> Wolf01: if you code it 21:55:16 <Wolf01> I like especially the separable road-train system :D 21:55:32 <Wolf01> and the ability of loading trains on ships 21:56:19 <GecK> good night 21:56:21 *** GecK [Geck@pro75-3-82-229-184-63.fbx.proxad.net] has left #openttd [] 21:58:16 <GT> Is the number of palettes, or better, the number of palette reshuffles fixed, or can it be expanded by newgrfs? 21:58:48 <Rubidium> it's fixed, though differs between DOS and Windows, and climate (IIRC) 21:59:03 <Ammler> as soon as a patch adds strings (languages), it needs to make complete compile, right? 21:59:11 <GT> Ok, that's what I wanted to hear 21:59:31 <Rubidium> Ammler: only those that include table/strings.h 22:00:14 *** lewymati [~lewymati@static-78-8-146-157.ssp.dialog.net.pl] has quit [] 22:01:41 <KingJ> Wolf01: Launching a train by rocket, interesting. An associated disaster could be that the rocket misses and crashes at a random location 22:03:53 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 22:04:42 <GT> Current situation wrt to recolour is kind of awkward for 32bpp: the colour to remap to is first indirected to an index for every pixel that needs recolour, and then the index indirects to an 32bpp palette. So I think it's better to create couple of 32bpp tables (that could even contain the HSL values to prevent those expensive calculations), and index into them with the .m value directly, using the palette as the table to use 22:06:52 <CIA-2> OpenTTD: rubidium * r20819 /trunk/src/saveload/ (6 files): -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 22:13:49 <Wolf01> http://lh3.ggpht.com/_hVOW2U7K4-M/TH6etfs3lyI/AAAAAAABWSY/4-E6FfLCeOI/s800/trhy6jrhtrhrfth.jpg awwwww steamer "control panels" 22:13:58 <Rubidium> GT: how are you supposed to determine whether something is animated or not? So what pixels to update? 22:14:24 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [] 22:14:26 *** avdg [~Adium@94-227-100-192.access.telenet.be] has quit [Quit: Leaving.] 22:14:38 *** avdg [~Adium@94-227-100-192.access.telenet.be] has joined #openttd 22:15:09 * Rubidium doesn't have much of a clue about the 32bpp blitter though 22:19:43 *** Zuu [Zuu@c-0af2e655.510-8-64736c10.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 22:21:02 <GT> the way animation currently works, wont work well for 32bpp, so up til now I limited myself to the 32bpp-optimized blitter. Animation would require mpng, or some kind of proprietary png-shuffle. Replacing pixels of a certain colour like in 8bpp won't work very well imho. 22:21:48 <Rubidium> there's also apng, but that won't work either as that's more or less firefox only 22:22:02 <Rubidium> i.e. not in the official png and as such unuseable 22:22:23 <Eddi|zuHause> there are two ways for animation currently. one is pixel/palette animation, which is done in the default grfs e.g. for lighthouses or airports. the other is sprite-animation which is done with newgrfs, e.g. for houses, trains or industries 22:22:28 <GT> right, and the standard are not fixed, i think, though some libs are available 22:23:14 <GT> =reply to R, not to E 22:23:17 *** Sacro_ [~ben@83.100.250.197] has joined #openttd 22:23:36 <Eddi|zuHause> e.g. for a train engine you can display different sprites depending on the movement counter 22:24:05 <GT> Is that also available for e.g. the water tiles? 22:24:16 <Eddi|zuHause> not that i know of 22:27:37 *** Sacro [~ben@83.100.250.197] has quit [Ping timeout: 480 seconds] 22:29:42 <Rubidium> water tiles use pixel animation exclusively 22:30:22 <GT> I know, and as such not interesting for 32bpp. 22:30:41 *** Sacro_ is now known as Sacro 22:30:57 <Rubidium> libmng looks more or less dead 22:31:32 <Rubidium> libapng isn't packaged in Debian yet (or at least no packages with apng in their name or description) 22:32:27 <GT> I did some research on the subject, but so far I could not find an opensource, and more or less stable lib for png animation. 22:32:49 <Rubidium> apng is Mozilla's bodged/hacked libpng 22:33:05 <Rubidium> and apparantly not released as stand-alone library 22:33:43 <Eddi|zuHause> i never understood why animated png wasn't considered right from the start. as animated gifs were pretty wide spread, and png was supposed to be a gif replacement 22:33:55 <GT> and mng as supported by png seems to be rather heavy-weight 22:36:37 <GT> so I started thinking about something like put a couple of png in a file and update the offsets on a game timer, for OTTD it does not need to be fancier than that, but that was just a brainwave, I think there's lots of other work for 32bpp to be done that is more specific. 22:37:20 <Rubidium> that'd break the original graphics though 22:37:21 <Wolf01> 'night 22:37:29 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has joined #openttd 22:37:30 *** Wolf01 [~wolf01@host55-61-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:37:45 <GT> right, so I left it alone for now, and limited to non-animated 22:38:31 <beyre83> i have one sujestion for ottd, you should change the Talk key to C then if you had (building stuff, such as rail, road) it wouldnt think you wanna place a tunnel rather than chat 22:38:35 <beyre83> i find that annoying :p 22:39:25 <Rubidium> you can change that in trunk (the keybinding that is) 22:39:44 <beyre83> mmm but that requires programming..... 22:40:03 <GT> check again 22:40:19 <Rubidium> if changing a configuration setting is programming, then yes... it requires programming 22:40:50 <beyre83> why didnt you say terminal 22:40:57 <beyre83> to me trunk = SVN TRUNK 22:41:23 <GT> look for hotkeys.cfg 22:41:25 <Rubidium> yes, you need the openttd from svn's trunk 22:41:32 <Rubidium> as such: in trunk 22:42:53 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [Ping timeout: 480 seconds] 22:43:47 <beyre83> i learnt one new thing 22:44:03 <beyre83> "passanger transport from city centers to train stations" 22:44:08 <beyre83> i like that feature 22:44:31 <beyre83> esp when you cant always get trainstations right in the center 22:47:44 <beyre83> whats the button to send money again 22:47:46 <beyre83> forgotten 22:47:47 <beyre83> :p 22:50:15 *** GT [~GT@rt-scb-9f41.adsl.wanadoo.nl] has left #openttd [] 22:54:46 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe82de00-121.dhcp.inet.fi] has quit [] 22:55:42 *** nicfer [~nicfer@190.50.50.108] has joined #openttd 22:56:33 *** JVassie [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 22:58:02 <dihedral> beyre83, a nightly would do for that matter 22:58:10 <dihedral> besides - try hitting the return key! 22:59:00 <dihedral> anyways - off to bed here 22:59:01 <dihedral> night 22:59:05 <SmatZ> good night, dihedral 22:59:49 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has quit [Quit: ZZZZZ] 23:02:44 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Ping timeout: 480 seconds] 23:02:47 *** Sacro [~ben@83.100.250.197] has quit [Ping timeout: 480 seconds] 23:10:19 <Ammler> is it possible to modify a AI while it is loaded in openttd? 23:10:27 <Ammler> e.g. for debug possibilites 23:11:15 <Ammler> Yexo: or why is the need to build a disadvantage? 23:11:47 <Yexo> you can edit it while openttd is running, the changes won't show up until you reload the AI 23:12:00 <Ammler> so quite much like newgrfs 23:12:03 <Yexo> so edit, reload savegame is very common 23:12:23 <Yexo> yes, but for newgrfs you need to do "edit, compile, reload", for AIs "edit, reload" is sufficient 23:12:38 <Yexo> having to build just adds an extra unnecesary step to the process 23:13:00 <Ammler> well, you need to change the version everytime 23:13:30 <Ammler> if not, then you also don't need to build everytime, only if the version changes :-) 23:13:43 <Ammler> and then it might be easier 23:14:05 <Yexo> you don't need to change the version every time 23:14:13 <Yexo> but info.nut always needs a valid version 23:14:17 <Ammler> then you also don't need to build everytime 23:14:30 <Yexo> depends on how the makefile works, how it substitutes the version 23:14:39 <Ammler> as long as the version is the only dependency 23:15:35 <Ammler> sed "s/{VERSION}/r`hg id -n`/" info.nut 23:16:54 <Ammler> make should do that, no tar, that should be another target 23:17:34 *** Progman [~progman@p57A1CED1.dip.t-dialin.net] has quit [Remote host closed the connection] 23:17:49 <Ammler> hg parent --template="{rev}" is better, else you get a + 23:19:14 <Yexo> that still adds the step to run make every time 23:19:21 <Ammler> why? 23:19:34 <Yexo> hmm, or not 23:19:36 <Ammler> only when you change the info.nut 23:19:49 <Ammler> or info.pnut or whatever :-) 23:21:41 <Ammler> you could run make as commit hook 23:21:53 <Rubidium> would it be that much of a problem to run make once? After that you don't need to run make anymore for just testing purposes; you'll just get a possibly to low version number, but that shouldn't matter as you shouldn't have newer version of your AI anyways 23:22:46 <Rubidium> then on make bundle or something you (unconditionally?) rebuild info.nut so nightlies and releases get the right version and as side effect the version for you is changed as well 23:23:17 <Rubidium> you *might* even consider using awk to replace the version inline, i.e. without needing a pnfo or something 23:23:28 <Ammler> or sed -i 23:23:39 <Ammler> but that might not work with windwos 23:24:13 *** madgerm2 [~madgerm@i59F5D536.versanet.de] has quit [Ping timeout: 480 seconds] 23:25:38 <Ammler> well, if the version is the only thing, we could do that also with bash, no need for make 23:25:51 <Ammler> i mean sed the info.nut and the taring... 23:26:24 <Ammler> s/bash/spec/ 23:26:28 <Yexo> I was considering splitting the version, so the high word becomes the version at it is now and the low word becomes the hg revision 23:26:41 <Yexo> make fills the hg revision, the high word is set manually 23:26:41 <Rubidium> that's also an option 23:27:10 <Rubidium> 26 << 16 | $hgversion will probably work fine :) 23:27:12 <Yexo> during development it doesn't matter if the hg revision is set correctly as long as the manually set version is newer than another copy 23:27:17 <Yexo> or that :) 23:28:12 <Rubidium> although such versions will look pretty bad in OpenTTD itself 23:28:21 <Rubidium> (it's showing that version, right?) 23:28:30 <Yexo> yes, it is 23:29:10 <Yexo> we could add GetLongVersion() returning a string as optional function in info.nut 23:38:25 <Ammler> don't you use the svn rev for the ai version now? 23:38:57 <Yexo> no 23:39:03 <Yexo> currently I only use a manually set version 23:39:10 <Yexo> which I only change with every release 23:39:21 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 23:39:30 <Yexo> that's why I never upload development versions, because their version conflicts with the next release version 23:39:47 <Ammler> I see :-) 23:40:49 <Ammler> what is MinVersionToLoad for? 23:41:26 <Yexo> savegame versions 23:41:53 <Yexo> if it returns 23, all savegames saved by an AI with the same shortname and version 23 to GetVersion() will be loadable 23:42:02 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:43:59 <Ammler> oh, the the GRFID for newgrfs 23:44:03 <Ammler> like* 23:44:26 <Yexo> no, the shortname can be compared to the grfid 23:44:33 <Yexo> the version can be compared to the action14 version 23:45:02 <Ammler> but you change that minversion, when the ai gets incompatible, don't you? 23:46:38 <Yexo> yes 23:47:05 <Yexo> but not necesarily 23:47:29 <Yexo> I have version 1 which stores A, now I create version 2 which stores B but can also load A, so MinVersion still returns 1 23:48:00 <Yexo> so although the data from 2 is incompatible with 1 the minversion can still be 1 because their is compatibility for the old data buildin 23:50:42 *** Sacro [~ben@83.100.250.197] has joined #openttd 23:51:00 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 23:51:25 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 23:53:18 <Ammler> ah, got it, so AIs are always downwards compatbile 23:54:44 *** KenjiE20 [~KenjiE20@92.10.87.89] has quit [Quit: WeeChat 0.3.3]