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00:00:02 <GhostlyDeath> Then I go to #openttd and complain that my train breakdowns break my OpenTTD CPU 00:00:07 <GhostlyDeath> that runs at 1 instruction a minute 00:00:21 <avdg> thats a serious fast cpu :) 00:00:37 <GhostlyDeath> Then there's a 30 minutes of arguing until somebody says that it's in the options menu 00:00:50 <Eddi|zuHause> it's not 00:01:00 <GhostlyDeath> then 30 minutes of everyone insulting each other which then leads to a conversation about pizza toppings 00:01:02 <Eddi|zuHause> it's in the difficulty menu 00:01:21 <GhostlyDeath> Options as in difficulty and advanced 00:01:28 <Eddi|zuHause> i don't ever remember a discussion about pizza toppings in here :p 00:01:52 <GhostlyDeath> Let's start it 00:02:32 <Eddi|zuHause> "(new reply notification emails don't always get to my inbox, please let me know if you think it has happened)" <-- what? how? by email? :p 00:03:04 <[twisti]> looks like i started a fun argument there :p 00:03:11 <[twisti]> well im off to bed, night guys 00:03:13 <GhostlyDeath> Cya 00:04:28 *** Xaroth__ [~Xaroth@86.92.135.101] has joined #openttd 00:04:49 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 00:05:04 <Eddi|zuHause> so... we have the biweekly "please implement map rotation" topic... 00:07:44 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 00:09:34 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Quit: Quit] 00:10:01 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 00:13:49 *** Xaroth__ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 00:13:54 *** Joni_ [~Joni-@dsl-vsabrasgw1-fe00dc00-41.dhcp.inet.fi] has joined #openttd 00:14:30 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 00:18:00 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Quit: Leaving.] 00:20:16 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 00:21:01 *** Joni- [~Joni-@dsl-vsabrasgw1-fe00dc00-41.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 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[~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Read error: Connection reset by peer] 05:28:44 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 05:29:14 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 05:36:32 <planetmaker> good morning 05:36:51 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 05:47:37 <Bobbysepp> Good morrow! 05:50:45 *** Bobbysepp [62e13520@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 05:54:03 *** Zuu [~Zuu@2.70.140.109] has joined #openttd 05:57:05 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 06:03:55 <Terkhen> good morning 06:07:03 <planetmaker> moin Terkhen 06:09:05 *** andythenorth_ [~andy@host217-43-130-207.range217-43.btcentralplus.com] has joined #openttd 06:10:42 <andythenorth_> morning 06:18:16 <planetmaker> moin andythenorth_ 06:19:25 *** Prof_Frink [~proffrink@5e0b8955.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:20:55 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 06:24:28 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has joined #openttd 06:25:00 *** theholyduck [~holyduck@82.147.59.59] has quit [Read error: Connection reset by peer] 06:27:23 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 06:28:01 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 06:29:21 *** Zuu [~Zuu@2.70.140.109] has quit [Ping timeout: 480 seconds] 06:30:02 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:33:14 *** fanioz [~fanioz@180.214.232.29] has joined #openttd 06:34:41 * andythenorth_ has an answer of sorts 06:34:59 * planetmaker has questions 06:35:17 <andythenorth_> yay 06:35:19 <andythenorth_> see if they match? 06:35:38 <planetmaker> ok ;-) 06:35:54 <planetmaker> let's start big: what's the sense of the universe? ;-) 06:38:04 <andythenorth_> to provoke questions 06:42:12 <andythenorth_> http://tt-foundry.com/misc/groups_orders_consists 06:45:02 <andythenorth_> ^ proposal. Think the items in it could be broken into small chunks, not requiring one enormous change 06:45:14 <andythenorth_> think it also builds on current system instead of trying to overturn it 06:45:47 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 06:47:00 <andythenorth_> the key thing is that groups don't do any magic 06:47:59 <andythenorth_> i.e. they stuff is only changed on the vehicles in a group when player chooses explicitly to do so 06:53:07 *** Mortomes|TGIF [~MortomesW@mail.qps.nl] has joined #openttd 06:53:18 *** Mortomes|TGIF is now known as Mortomes|Work 07:02:40 *** Keiya_ is now known as Keiya 07:07:31 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has joined #openttd 07:13:20 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 07:22:12 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 07:26:16 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 07:38:47 *** JVassie [~James@92.27.149.231] has joined #openttd 07:48:12 *** perk11 [~perk11@81.17.157.195] has joined #openttd 07:49:15 <dihedral> morning :-) 07:49:20 <dihedral> planetmaker, any success ? 07:53:42 <planetmaker> not tried yet 07:58:09 <dihedral> pffft ;-) 08:10:06 *** fanioz [~fanioz@180.214.232.29] has quit [Quit: Leaving, BRB] 08:15:18 *** elmz_ [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 08:15:41 *** LaSeandre [~sean@millsie.net] has quit [Quit: ZNC - http://znc.sourceforge.net] 08:15:47 *** robotboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 08:16:20 *** HerzogDeXtEr [~Flex@89.246.195.91] has joined #openttd 08:16:30 *** KingJ [~KingJ-OFT@95.154.197.17] has quit [Quit: ZNC - http://znc.sourceforge.net] 08:16:47 *** perk111 [~perk11@81.17.157.195] has joined #openttd 08:17:38 *** ctibor|spi [~quassel@77.48.228.43] has joined #openttd 08:19:21 *** welshdragon [~dragon@millsie.net] has quit [Ping timeout: 480 seconds] 08:19:37 *** Sacro_ [~ben@150.237.48.99] has joined #openttd 08:19:49 *** Prisk1 [priski@ihq.in] has joined #openttd 08:19:49 *** welshdragon [~dragon@millsie.net] has joined #openttd 08:20:02 *** andythenorth_ [~andy@host217-43-130-207.range217-43.btcentralplus.com] has quit [Quit: andythenorth_] 08:20:15 *** TheMask96- [martijn@sirius.ne2000.nl] has joined #openttd 08:20:19 *** LaSeandre [~sean@millsie.net] has joined #openttd 08:20:47 *** Netsplit reticulum.oftc.net <-> kinetic.oftc.net quits: HerzogDeXtEr1, elmz, roboboy, Br33z4hSlut5, dfox, Terkhen, ctibor, TheMask96, Hirundo, Priski, (+2 more, use /NETSPLIT to show all of them) 08:21:59 *** Netsplit over, joins: Hirundo 08:23:00 *** KingJ [~KingJ-OFT@95.154.197.17] has joined #openttd 08:24:23 *** Terkhen [~Terkhen@salieri.openttdcoop.org] has joined #openttd 08:30:53 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 08:33:09 *** pugi [~pugi@p4FCC472F.dip.t-dialin.net] has joined #openttd 08:35:39 *** fanioz [~fanioz@180.214.233.16] has joined #openttd 08:49:55 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has joined #openttd 08:51:06 <Keiya> Toyland's bubbles need to be poppable. 08:52:23 *** Progman [~progman@p57A1A4CF.dip.t-dialin.net] has joined #openttd 08:57:10 <planetmaker> tey do pop 08:57:26 <planetmaker> just on their own 08:57:36 <Keiya> But I can't poke them to make them pop! :P 08:57:53 <Keiya> anyway, it's keiyasleeptime 08:58:00 <planetmaker> OpenTTD is not a packaging-bubble-pop-application ;-) 08:58:13 <planetmaker> that's something for your smartphone :-P 08:58:22 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has quit [Remote host closed the connection] 08:58:27 <Keiya> I don't have a smartphone :P 08:58:39 <Keiya> My phone is decidedly dumb and I like it that way 08:59:22 <Keiya> Anyway, I clearly have a patch to try to hack together when I wake up 08:59:25 <Keiya> :P 08:59:31 * dihedral read 'poopable' 08:59:53 <Keiya> They should be that too in case a child eats one 09:00:18 <Keiya> But yes, keiya.sleep() 09:00:20 <Keiya> nini 09:00:47 <peter1138> But it's 10am! 09:01:13 <planetmaker> g'night then 09:02:37 <Markk> Breakfast break o/ 09:02:52 <Markk> peter1138: Where do you live? 09:07:05 <dihedral> by the way, planetmaker - you are the authority in this channel :-P 09:07:11 <dihedral> more so than last week :-D 09:08:47 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 09:12:54 *** Joni- [~Joni-@dsl-vsabrasgw1-fe00dc00-41.dhcp.inet.fi] has joined #openttd 09:17:03 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 09:18:41 *** Joni_ [~Joni-@dsl-vsabrasgw1-fe00dc00-41.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 09:21:35 *** IPG [~chatzilla@pool-152-66-222-50.bgk.bme.hu] has joined #openttd 09:33:36 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth_] 09:34:42 *** fani0z [~fanioz@180.214.233.16] has joined #openttd 09:37:44 *** fanioz [~fanioz@180.214.233.16] has quit [Ping timeout: 480 seconds] 09:38:09 *** fani0z is now known as fanioz 09:39:51 *** xiong [~xiong@netblock-68-183-253-102.dslextreme.com] has joined #openttd 09:44:05 <Rubidium> dihedral: peter1138 is the master of this channel... 09:45:56 <dihedral> not according to xiong :-P 09:46:15 <Rubidium> well, he is by no way the authoritive entity on this subject 09:46:17 <dihedral> if you do not go by planetmaker's definitions of NORTH you will be ignored - :-D 09:46:28 <dihedral> ^^ 09:46:47 <dihedral> or he might never return, due to the social interaction in here :-P 09:46:58 <Rubidium> /msg chanserv info #openttd <- that's IMO the authoritive entity on the subject of channel master 09:48:11 <Rubidium> well, then what's planetmaker's definition of north? 09:50:16 *** norbert79 [~Norbi@deibp9eh1--blueice3n2.emea.ibm.com] has joined #openttd 09:50:25 <norbert79> Good day 09:50:41 <peter1138> I RULE YOU 09:50:43 <peter1138> MWHAHAHAHAH 09:51:41 <Eddi|zuHause> close your eyes, then you see what you rule. 09:51:52 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 09:52:07 <dihedral> http://shirtsforfun.com/Images/rock_rule2.jpg 09:52:22 <norbert79> Oh my, I came in in a bad moment, shall I leave you alone guys? :D 09:52:33 <norbert79> I can also close the door if you want :) 09:53:06 <Rubidium> norbert79: only when you can tell whether the food in your cafeteria is better, worse or equal to the food at IBM TRL 09:53:22 <norbert79> TRL? 09:53:25 *** tokai [~tokai@port-92-195-89-186.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 09:54:38 <norbert79> Rubidium: TRL? Besides, our location has no cafeteria, but some kitchen with very basic layouts. Only 3rd party cafeterias are available here 09:54:58 <Rubidium> norbert79: yes, TRL. You don't know that location? 09:55:09 <norbert79> Rubidium: US one? 09:55:09 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [] 09:55:16 <Rubidium> norbert79: no, it's EMEA as well 09:55:27 *** tokai [~tokai@port-92-195-80-247.dynamic.qsc.de] has joined #openttd 09:55:30 *** mode/#openttd [+v tokai] by ChanServ 09:55:33 <norbert79> Rubidium: No, cant recall, we are calling them by their location name 09:55:40 * Rubidium wonders how long it takes to type www.trl.ibm.com 09:56:18 <norbert79> Rubidium: Ah, Tokyio... I am mostly familiar with Delviery Centers, not Research labs... 09:57:35 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 09:57:46 <norbert79> Rubidium: You should not forget, that IBM employes around 400.000 people, most of them in India, so don't wonder, if I don't always know every place within IBM :) 10:00:10 <Rubidium> but... it's the same division 10:00:15 <norbert79> Not at all 10:00:29 <Rubidium> it's also IBM EMEA ;) 10:00:35 <norbert79> Research has nothing to do with Global Delviery Services 10:00:56 <norbert79> No, TRL Means IBM Research - Tokyo, which then was renamed to plain TRL 10:01:13 <norbert79> Btw the EMEA term is not anymore used as an official term within IBM :) 10:01:35 <norbert79> despite it's usage 10:01:51 <Rubidium> then they should cut it from their rDNS 10:01:55 <norbert79> (because many businesses are still using the experession of EMEA) 10:02:16 <norbert79> Rubidium: That's something which is outside of my authority or knowledge :) 10:02:47 <norbert79> besides, let's not bore the others with such stuff, shall we? :) 10:10:08 <norbert79> Won't even dare ask, how you guys are, since it's damn monday :) 10:10:26 <Rubidium> does cold count? 10:10:35 <norbert79> It does... How bad is in your area? 10:11:06 <Rubidium> cold enough to consider turning on the heating 10:11:30 <norbert79> Same here... It's around 8-10°C, and it's raining since last night 10:12:12 <Rubidium> apparantly it was -3.6°C tonight 10:13:34 <norbert79> wow 10:14:01 <Rubidium> the first time it was freezing since, well winter ended 10:14:38 <norbert79> Time to put on the winter tires 10:15:19 * Rubidium can never be bothered about that, but then... are there winter tires for bicycles? 10:17:07 *** perk111 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 10:21:46 <peter1138> Yes, mountain bikers use them all year round. 10:21:50 <norbert79> Rubidium: Don't know... If you don't own a car replacing the tires is not something you should be worried for 10:22:01 <norbert79> peter1138: There are? This is new news for me 10:23:32 <Noldo> using one just in front wheel is a good start 10:24:02 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 10:24:26 <Eddi|zuHause> what's the use for that?? 10:24:36 <Eddi|zuHause> if at all, it should be the back wheel... 10:25:31 <Eddi|zuHause> if you have too much braking power on the front wheel, it throws you over 10:25:49 <Noldo> you really don't want to be in a situtation where the back wheel has traction to propel you forward, but the front wheel doesn't have traction to steer 10:26:20 <Eddi|zuHause> who cares about steering when you can't brake? 10:26:47 <Noldo> when you can't brake the thing you care most about is the ability to steer 10:27:00 *** GoneWacko [~gonewacko@dhcp-077-249-161-027.chello.nl] has joined #openttd 10:28:17 <Eddi|zuHause> if i have to trade between braking and steering, i'd take braking any time... 10:29:17 <peter1138> I just don't drive in snow... 10:29:59 <Noldo> well it's not just steering, when the front wheel loses grip you will fall 10:30:20 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has joined #openttd 10:30:34 <Noldo> and the sliping rear tire also gives you an early warning to be more careful 10:30:45 <peter1138> Oh, you're talking about cycling... 10:31:39 <Noldo> :) 10:32:41 <peter1138> http://www.peterwhitecycles.com/studdedtires.asp 10:32:46 <peter1138> Wonder if they're legal in the UK :) 10:34:28 <norbert79> peter1138: These remark me on the first tires which were built back in ~1900... Going back to roots? :) 10:35:01 <peter1138> "These remark me on"? 10:35:04 <norbert79> peter1138: On the other hand I don't know if these would be legal, probably during snowing time only 10:35:09 <norbert79> http://www.peterwhitecycles.com/studdedtires.asp 10:35:12 <norbert79> these 10:35:19 <peter1138> Do you mean "These remind me of" ? 10:35:33 <norbert79> peter1138: It's monday, what do you expect? :) 10:37:42 *** KenjiE20 [~KenjiE20@92.22.66.123] has joined #openttd 10:43:42 <CIA-2> OpenTTD: rubidium * r20988 /trunk/src/network/network.cpp: 10:43:42 <CIA-2> OpenTTD: -Fix [FS#4167]: no need to send packets and possibly get the connection closed 10:43:42 <CIA-2> OpenTTD: when the next call also tries to send the packets and then closes the 10:43:42 <CIA-2> OpenTTD: connection. Especially if the former frees a structure that the latter assumes 10:43:42 <CIA-2> OpenTTD: to be still there 10:49:54 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has joined #openttd 11:01:00 *** Biolunar [mahdi@blfd-4db0f0bd.pool.mediaWays.net] has joined #openttd 11:04:20 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 11:11:38 <norbert79> Anyone knows how to find a colour on a picture within GIMP? 11:11:48 <planetmaker> colour picker tool? 11:11:58 <norbert79> Nah, I would like to that in reverse 11:11:58 <planetmaker> O possibly 11:12:11 <planetmaker> eh? 11:12:11 <norbert79> I know the colour, but I don't know which area that might have it 11:12:20 <planetmaker> shift-o then 11:12:34 <norbert79> what does it do? 11:12:42 <norbert79> aaaah 11:12:44 <Rubidium> make one pixel that colour and then select every pixel with that same colour? 11:12:45 <norbert79> Ok, thanks, will try that 11:13:23 <norbert79> Rubidium: Actually I am just veryfying if the palette I have downloaded for GIMP really converte3d my colours to those colours, which are not for 'Openttd used' colours, like theat purple one 11:14:19 *** robotboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Quit: Leaving] 11:14:53 <norbert79> I worked a bit on my condo sprite, and just wanted to move on with it, and realized, that sooner or later I have to convert the colours to OpenTTD palette 11:15:12 <xiong> Hi all. 11:15:18 <norbert79> Hello xiong 11:15:44 <xiong> norbert79, 'sooner or later', ha ha. I'm laughing with you, not at you. Been in the same place. 11:15:59 <xiong> If you're lucky, you will not have to start from scratch. 11:16:11 <Rubidium> and then the question comes, do you want to use the sane DOS palette or the somewhat less sane Windows palette? 11:16:32 <xiong> I find it essential, when doing indexed-color work, to start with the final palette. 11:16:34 <norbert79> Rubidium: So far, luckily, the colours I have chosen are fine... 11:16:54 <norbert79> xiong: I prefer RGB based work first, and then convertion 11:17:06 <xiong> norbert79, If you do anything anti-aliased, that's risky. 11:17:21 <norbert79> xiong: You cannot perform a lot of changes using indexed... Not really, check my entry in tt-forum: 11:17:43 <norbert79> xiong: http://www.tt-forums.net/viewtopic.php?p=903392#p903392 11:17:57 <xiong> Yes, there are issues with a lot of stuff wrt indexed color. 11:18:17 <norbert79> xiong: If Use the plaette conversion on this one it still looks quite nice 11:18:24 <planetmaker> indeed, norbert79 it's quite risky to start with RGB. 11:18:31 <planetmaker> at least it doesn't save work 11:18:51 <norbert79> planetmaker: No, but lot of transformations and options are only available with RGB only 11:19:01 <planetmaker> are there? 11:19:09 <planetmaker> I guess I never used them then :-) 11:19:14 <norbert79> Gaussian blurring 11:19:20 <norbert79> for e.g 11:19:29 <planetmaker> you can convert the image back and forth 11:19:56 <xiong> Um, do Hungarians not free-license their work? 11:20:03 *** fanioz [~fanioz@180.214.233.16] has quit [Remote host closed the connection] 11:20:16 <norbert79> xiong: Kinda weird question. What do you mean? 11:20:23 <planetmaker> they never do. They freed Eastern Europe, now they don't need free licenses. :-P 11:20:36 <norbert79> planetmaker: You are such a rude one :D 11:20:43 <xiong> Ah. That could be an issue. 11:20:45 * planetmaker hides :-) 11:20:50 * norbert79 seeks 11:20:52 *** fanioz [~fanioz@180.214.233.16] has joined #openttd 11:20:58 <xiong> Did you ever solve the penntowns license issue, planetmaker ? 11:21:13 <norbert79> planetmaker: You have started it, now bare with it :D :D 11:21:14 <planetmaker> I never received anything nor do I have anything to resolve 11:21:42 <planetmaker> If you want to share your work, xiong you should do that. 11:21:43 *** lobstah [~michielbi@86.89.201.189] has joined #openttd 11:21:44 <xiong> I emailed you via the 'email' link in forum. No go? 11:22:14 <planetmaker> I'll check my spam box 11:22:17 <xiong> Actually, planetmaker, I consider the work to be equally creditable to both of us. 11:23:03 *** Joni_ [~Joni-@80.220.0.41] has joined #openttd 11:24:17 <norbert79> planetmaker: http://www.tt-forums.net/viewtopic.php?p=903392#p903392 - Updated the entry, last picture is the new sprite after indexed transformation, using Windows palette 11:24:19 <xiong> Well, norbert79, fwiw, I think the buildings you've drawn look very nice. I especially like the shorter, brown one. 11:24:40 <norbert79> xiong: Thats an example of the OpenGFX... Not mine, just used as reference 11:24:55 * xiong facepalms 11:25:19 <xiong> Both are good buildings; you can take it as a compliment that I saw them as belonging in the same set. 11:25:28 <planetmaker> no e-mail 11:25:35 <norbert79> the left one is a typical soviet, 10 storied-high condo/flat, first buuilt in the 1970's 11:25:45 <planetmaker> and still: just upload it to bananas. 11:25:47 <dihedral> would be nice if there was a redirect from http://vcs.openttd.org/svn/ticket/(\d+) to http://bugs.openttd.org/task/ 11:25:58 <planetmaker> indeed :-) 11:26:07 <xiong> I just have a preference for old-fashioned stuff. As far as the tall one goes, I'd stick with the white roof. Much better. 11:26:40 *** lobstar [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 11:26:54 <norbert79> xiong: That part was the unfisnihsed one, and this last one is still unfinished... I have to duplicate this one, since these buildings never came in one, but always as two... 11:27:05 <Rubidium> dihedral: well, suggest it at the appropriate place and maybe the lief sysop will take it into consideration 11:27:15 <xiong> planetmaker, I realize you don't see a block where I do. That's why I sent it to you. Why not PM your email to me and I'll try again? 11:27:57 <norbert79> xiong: Look for hungarian pictures, and look for "panelház" in google, you will see what I mean... My plan is creating a total Twon replacement set based on hungarian buildings... 11:28:20 <xiong> norbert79, I would support Cyrillic grafitti but I'm afraid that realistic-sized graffiti would be too small to see. 11:28:48 <norbert79> xiong: We don't use cyrillic characters 11:28:55 <xiong> One of the great tragedies of my life was the burning of Wilson Barn -- an L maint barn in Chicago. 11:28:58 <norbert79> xiong: Our language is based on the latin characters 11:29:05 <xiong> norbert79, Pity. 11:29:14 *** Joni- [~Joni-@dsl-vsabrasgw1-fe00dc00-41.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 11:31:25 <xiong> I had planned to make a photo study of Wilson Barn, including the Wilson stop and the two immediately to either side. It seemed like a perfect modeling project: Perfect prototype justification for incredibly tight track radius, the complexity of a barn and its yard, the rationality of turning trains end-for-end. A perfect shelf layout -- the model would fit right into a corner, with the long leg up one wall. 11:31:32 <xiong> Then, the barn burned. 11:33:00 <xiong> Oh, and one of the really cool parts is that one leg ran past a local cemetery; the wall was covered with layers of graffiti, some quite complex, all extremely authentic. Yet the barn itself, elevated and inaccessible, was almost unchanged, except for hard weathering, since its construction 100 years previously. 11:33:31 <planetmaker> <xiong> planetmaker, I realize you don't see a block where I do. <-- and I don't see why you don't even want to give it a try 11:33:58 <planetmaker> you finished it and you should cash in on the merrit. Not me 11:34:18 <xiong> No point in debating it, planetmaker. I smell yet another place where, the harder I try to explain what to me is clear, the angrier everyone else gets. I'll take it as a 'no' and move on. 11:35:03 <planetmaker> I don't understand. You can upload files. You can e-mail files. So why not upload it at a particular site? 11:35:51 <planetmaker> why do you need someone else to do that for you while it means the same work for you to e-mail it or to publish it? 11:37:04 *** rril [~home_rril@212.76.106.39] has joined #openttd 11:37:13 <Rubidium> because officially publishing implies some sort of support? 11:39:16 <planetmaker> well... I do. But if I upload it, it will be one of many entries in bananas which I meanwhile own 11:40:01 <rril> I want to translate from English to Hebrew the game. Who do I contact? 11:40:05 <planetmaker> Each of those needs either me to update it or action on your part to (also) assign another account 11:40:19 <planetmaker> rril, the translation manager 11:40:48 <planetmaker> http://www.openttd.org/en/contact 11:40:53 <rril> Thanks 11:41:00 <norbert79> mil: Hebrew is already avaialble in the game, you might want to send your application for translatior, and start revieweing already present translations 11:41:08 <planetmaker> do you have already an account at openttd, rril ? 11:41:24 <planetmaker> If not, you better create one and mention the account name in the e-mail 11:41:35 <planetmaker> then you'll be assigned that language 11:41:50 <rril> i have 11:41:57 <xiong> planetmaker, Do you get the point about my feeling that this is your work as well as mine? I don't ask if you agree; merely if you understand that this is how I see it? 11:42:44 <planetmaker> In parts I do. Even though I think I only helped you through the language 11:44:04 <planetmaker> I've also already added people to projects whom I think were great help to me and who then were surprised that they found themselves as co-authors ;-) 11:44:32 <xiong> Okay, good. And I understand and respect that you disagree. So, if you will not lay claim to your share of the credit, I will not claim anything at all. 11:45:37 <planetmaker> sounds stupid to me 11:45:45 <planetmaker> or childish. Or both 11:45:49 <norbert79> Me too, like you would do planetmaker a favor... 11:46:01 <norbert79> where You asking for help 11:46:03 <xiong> No, not at all. 11:46:26 <xiong> Rather, it would be presumptuous for me to go forward now in any direction. 11:46:38 <planetmaker> how so? 11:46:47 *** lugo [~lugo@mgdb-4db8d5c4.pool.mediaWays.net] has joined #openttd 11:46:48 <xiong> That's my feeling; and I think I do no harm if I do nothing. 11:46:51 <norbert79> xiong: I think Openttd already offers all resources doing so xiong 11:47:52 <planetmaker> xiong, you do no harm. But you waste all your effort. And actually also mine which I put into helping you 11:48:30 <planetmaker> you did that with the signals. You do that with the translations. Well. 11:48:39 <xiong> Okay, so now I have said three things since I said, basically, I think going any further will produce nothing good and only stir up anger. I think I really have to promise to say nothing else about it. 11:48:54 <norbert79> planetmaker: If you want to be responsible for something, you have to make yourself familiar with that one thing, you would like to care for. But first you have to make sure, that you understand how that thing works, and not ask someone else to take responsibility for that new thing. 11:49:06 <norbert79> Eh, ment for xiong 11:49:10 <planetmaker> :-) 11:49:12 <norbert79> xiong: ^^ 11:49:16 <planetmaker> I do agree, though 11:49:24 <xiong> ^^^^^ 11:49:39 <norbert79> xiong: ^^ means "look up" 11:50:21 <xiong> norbert79, ^^^^^^^ 11:52:04 <dihedral> xiong, i like the image :) 11:52:17 <dihedral> bigsig-001.png 11:52:34 <norbert79> dihedral: Deeplink, if I may ask? :) 11:52:45 <dihedral> http://www.tt-forums.net/viewtopic.php?p=908687#p908687 11:53:05 <dihedral> a wee bit big - but then that is the name of the project :-D 11:53:31 <norbert79> dihedral: Well, some may like it :) 11:53:45 *** elmz_ [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 11:53:45 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 11:53:53 <dihedral> norbert79, you do not have to use it if you do not like the idea :-P 12:01:03 <dihedral> xiong, do you get that you rather annoy some people - i do not need you to agree, just do you understand that others may feel that way? 12:01:26 <dihedral> with 'others' i mean the vast majority taking part in your discussions 12:03:42 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 12:05:10 *** rril [~home_rril@212.76.106.39] has quit [Ping timeout: 480 seconds] 12:07:44 *** glx [glx@2a01:e35:2f59:c7c0:6cdf:5b7:27aa:92d9] has joined #openttd 12:07:47 *** mode/#openttd [+v glx] by ChanServ 12:11:01 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has quit [Remote host closed the connection] 12:13:29 *** Sacro_ is now known as Sacro 12:23:25 <CIA-2> OpenTTD: rubidium * r20989 /trunk/ (46 files in 3 dirs): -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments 12:27:17 *** LaSeandre [~sean@millsie.net] has quit [Ping timeout: 480 seconds] 12:28:52 *** KingJ [~KingJ-OFT@95.154.197.17] has quit [Ping timeout: 480 seconds] 12:29:02 *** welshdragon [~dragon@millsie.net] has quit [Ping timeout: 480 seconds] 12:36:57 *** KingJ [~KingJ-OFT@95.154.197.17] has joined #openttd 12:58:32 *** nicfer [~nicfer@190.50.33.196] has joined #openttd 13:00:31 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 13:05:31 *** Devroush [~dennis@ip-83-134-171-102.dsl.scarlet.be] has joined #openttd 13:05:54 <Belugas> hello 13:06:00 <norbert79> hello Belugas 13:06:08 <planetmaker> moin Belugas 13:06:52 *** LaSeandre_ [~Sean@5e0677ef.bb.sky.com] has joined #openttd 13:09:47 <Belugas> hi both of ya 13:21:24 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 13:21:31 <xiong> Does anybody understand the Rural Stations set well enough to explain the wide variety of shelters? In particular, I see no difference at all between Island and Outer. Confused! 13:23:16 * Belugas never used that set 13:23:32 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [] 13:27:10 *** Adambean [AdamR@88.97.144.82] has joined #openttd 13:29:18 <xiong> It's not FIRS. Should I be using some other set of passenger stations? The Suburban Stations set seems broken and there is no Urban Set. I'm using the Industrial Stations Renewal Set and am quite happy with it. 13:31:18 <Yexo> just chose the set(s) which look best according to yourself 13:31:21 <xiong> FIRS readme is explicit about vehicle set compatibility but silent about station sets. ISRS rocks; Rural is okay. But I will go with whatever works. 13:31:51 <Yexo> station sets and industry sets have no compatibility issues 13:32:08 <Yexo> only a station set may lack special stations for some cargo types, but that doesn't make it incompatible 13:32:55 <xiong> Um. There are ISRS elements that appear to put more than one GA track in a tile. I suppose these are entirely non-functional, too. Would I be wrong to say that all station tiles are equivalent and have no gameplay effect? 13:32:59 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 13:33:22 <Yexo> no 13:33:46 <planetmaker> actually yes. 13:33:51 <xiong> Well, that's a distinction that interests me. 13:34:01 <Yexo> hmm, ok, there are station tlies without rails 13:34:02 <planetmaker> Not all station tiles are equivalent. There are track and non-track tiles 13:34:29 <xiong> I see ISRS tiles that seem to be so much eye candy. I assume that I don't need a crane to load/unload steel. 13:34:47 <planetmaker> no. Just a place where the train can go. 13:34:53 <planetmaker> The looks is purely eye candy 13:34:56 <xiong> I did see the non-track tiles. I assume that putting one of those in the way of a train is bad news. 13:35:03 <Yexo> all tiles without a track are equivalent and all tiles with a track are also equivalent 13:35:09 <planetmaker> ^ 13:35:49 <xiong> But then, I also see many tiles in the category of 'Classification Yard' and assume, too, that these have no actual effect -- they may look like track but can't pass trains. Y/n? 13:35:50 <norbert79> The eyecandy stuff gives the mood part, as an addition to the whole gameplay... That's the plus, which lot of games do not offer 13:36:06 <planetmaker> and yes, having non-track tiles in the way of a train is like no tracks... which will make the train fail to pass there 13:36:47 <planetmaker> xiong, they might allow trains. But just the same as other track tiles. Without the switches being operational 13:36:53 <planetmaker> But not sure anymroe 13:36:55 <planetmaker> *anymore 13:37:07 <xiong> I'm all for a good-looking station -- I absolutely love the detail -- but for me, form follows function and I don't want to make bad functional decisions while thinking I'm making only decisions of form. 13:37:36 <xiong> Well, I've got enough to go on. I was worried that each tile had a distinct function, or that some did. 13:38:04 <xiong> Or that I would have to account for every industry that might be serviced at a station, and so on. 13:38:27 <xiong> Thanks very much, guys. 13:38:58 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 13:39:02 <xiong> Oh, and yeh, starting in 1850 *does* give the game more of an edge. 13:42:39 *** Tennel [~Tennel@141.44.228.209] has joined #openttd 13:42:42 * andythenorth_ used to make a lot of ISR complex stations 13:42:53 <andythenorth_> now I mostly just use half tiles from canadian stations 13:43:05 * andythenorth_ ponders rework of ISR 13:43:48 <norbert79> Oh well, 28 more years to the UNIX time-date problem... 13:45:20 <Mortomes|Work> Hah, it's not like anyone will still use UNIX timestamps by then, right? Right? 13:45:35 <Mortomes|Work> Right?! >.> 13:46:29 <norbert79> :D 13:46:45 <norbert79> Let's come back to this topiy in 10 years, and we will see 13:47:01 <norbert79> we will have additional 18 years after it to solve the issue 13:47:03 <norbert79> :) 13:47:40 <planetmaker> andythenorth_, the repo is up ;-) 13:47:53 <andythenorth_> I know :o 13:47:58 <andythenorth_> It needs some planning 13:48:06 <planetmaker> Might be that I got it from a certain someone 13:48:11 <andythenorth_> Also, I don't think I can do what I wanted to do 13:48:17 <andythenorth_> I dislike the ground tiles in ISR 13:48:31 <andythenorth_> I wanted to replace them, but they are comped into the graphics 13:48:38 <andythenorth_> I thought they'd be a separate tile :o 13:48:43 <Mortomes|Work> The one lesson we learn from history is that we never learn from history :P 13:49:21 <norbert79> Mortomes|Work: But making this assumption makes one think, that you do learn from history, by making this assumption 13:49:57 <norbert79> Mortomes|Work: So we do learn from history by stating, that what we learn from history, is that we never learn from it 13:50:16 * andythenorth_ flees this madness 13:50:18 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth_] 13:50:35 <norbert79> Madness.... 13:50:57 <norbert79> (ok, somebody, please, do the punchline! :] ) 13:54:45 <Mortomes|Work> Madness? This is openttd! 13:57:23 *** Tennel [~Tennel@141.44.228.209] has quit [Quit: Verlassend] 13:59:29 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:07:42 * norbert79 watches Mortomes|Work kicking down a locomotive into a hole 14:08:18 *** Eddi|zuHause [~johekr@p54B76B66.dip.t-dialin.net] has quit [Remote host closed the connection] 14:09:19 *** Eddi|zuHause [~johekr@p54B76B66.dip.t-dialin.net] has joined #openttd 14:10:49 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has joined #openttd 14:12:28 <dihedral> i hate this job ... 14:12:34 <norbert79> dihedral: Which one? 14:12:44 <dihedral> the one i currently have 14:12:53 <dihedral> :-P 14:12:57 <Belugas> the one he hates 14:13:02 * norbert79 takes his glasses, sits on a chair 14:13:08 <norbert79> Please, tell me about it more 14:13:23 * Belugas gives a not pad to norbert79 14:13:27 <Belugas> notepad 14:13:34 <Belugas> ho... and here's a pen 14:13:42 * norbert79 takes the biro 14:13:45 <norbert79> thank you 14:13:55 <norbert79> So, dihedral, first session, please, go on 14:14:36 <planetmaker> looool :-) 14:14:41 * norbert79 looks around his comfortable rustical office, only the ticking of the clock brakes the silence 14:15:47 <Belugas> clock? ticking? in this digital era? insatiny 14:16:25 <norbert79> Belugas: I like old things 14:16:39 <dihedral> Belugas, it's probably got a loudspeaker :-P 14:16:47 <Belugas> hehe 14:16:58 <norbert79> Belugas: It might be also only a holodeck simulation 14:17:04 * Mortomes|Work looks at the simulated fireplace. 14:17:12 <Belugas> [10:18] <norbert79> Belugas: I like old things <-- he likes me! 14:17:16 <norbert79> Mortomes|Work: Cool graphics, eh? 14:19:20 * planetmaker wonders why Belugas refers to himself as 'thing' ;-) 14:19:40 <planetmaker> but I guess norbert79 has already a biro and is willing to listen to any problems ;-) 14:19:54 * norbert79 clears his glasses... 14:20:02 <norbert79> I am still here :} 14:21:49 *** nicfer [~nicfer@190.50.33.196] has quit [Read error: Connection reset by peer] 14:22:31 * norbert79 looks at his watch... Oh my, I wish every day would be this untroubled 14:28:05 *** nicfer [~nicfer@190.50.33.196] has joined #openttd 14:29:58 <planetmaker> @ports 14:29:58 <DorpsGek> planetmaker: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 14:30:43 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Read error: Connection reset by peer] 14:30:43 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 14:30:46 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 14:30:51 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has quit [Remote host closed the connection] 14:31:07 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 14:31:16 <norbert79> so basically TCP-UDP 3978-3979 14:32:22 <Rubidium> for a properly configured firewall, i.e. one that allows UDP reply packets, you only need to configure UDP+TCP on 3979 14:32:31 *** xiong [~xiong@netblock-68-183-253-102.dslextreme.com] has quit [Ping timeout: 480 seconds] 14:32:56 <Rubidium> as the rest is plain simple outbound (unless your firewall messes with it ofcourse) 14:34:22 <norbert79> yeah, some needs also configuring of outbound too 14:34:24 <planetmaker> it could block outbound 14:34:49 <Rubidium> but if outbound is blocked, then he shouldn't see the list of server in his game 14:35:09 *** davis [~b@p5B2894B5.dip.t-dialin.net] has joined #openttd 14:35:35 <Rubidium> which apparantly he can see. What makes it interesting is that, for "him", it apparantly works when OpenTTD's client has been getting the server list recently 14:36:21 <planetmaker> like some temporary open when traffic is requested... 14:36:42 <planetmaker> what packets is sent from a client when searching and what from a server when advertising? 14:36:59 <norbert79> I would say UDP 14:37:02 <planetmaker> maybe one type can open the port (for both protocols) and the other just doesn't trigger anything 14:37:42 <norbert79> you can also define port-triggering rules too 14:38:13 <Rubidium> planetmaker: the difference is that payload byte #3 is 0x00 for "searching" and 0x04 for "registering" 14:38:24 <dihedral> hehe upnp :-P 14:38:34 <planetmaker> not much of a difference. 14:38:48 <planetmaker> well. Still it's right that he needs to properly configure his FW ;-) 14:39:07 <planetmaker> as do I. Mine 14:39:12 <Rubidium> but, his client starting and getting the list making his server working is just mind boggling 14:39:40 <planetmaker> indeed. 14:39:50 <Rubidium> regardless, the 3978 port in the port-forwarding is totally pointless 14:40:01 <Rubidium> as it's the remote port, i.e. the port at the master server 14:40:18 <Rubidium> locally the port is randomly chosen out by the OS 14:40:53 *** Vitus [~chatzilla@138.194.wms.cz] has joined #openttd 14:41:03 <Rubidium> thus the client uses most likely another "local" port than the server, actually it must if the two are able to be running at the same time 14:48:08 <planetmaker> so some magic happens there 14:49:07 *** frosch123 [~frosch@frnk-590fde77.pool.mediaWays.net] has joined #openttd 14:49:57 <Rubidium> planetmaker: exactly 14:50:07 <Rubidium> but... not in OpenTTD 14:57:58 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 14:59:31 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [] 15:02:00 <planetmaker> well. He gets communication from the master server... 15:05:19 <dihedral> him with his server or him with his client? 15:06:38 <dihedral> his client might have the ip address of his server in the config, and thus appear in the lobby window when also querying the master server? 15:07:38 <Rubidium> I'm 99% sure it's still the old "failed to properly port-forward" story 15:08:11 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has joined #openttd 15:08:36 *** nicfer [~nicfer@190.50.33.196] has quit [Read error: Connection reset by peer] 15:10:29 <planetmaker> probably, yes 15:10:51 <planetmaker> It's usually the case when people say "I did everything by the book" but not re-iterating everything in the book ;-) 15:11:00 <planetmaker> (in their own words that is) 15:14:06 *** Mortomes|Work [~MortomesW@mail.qps.nl] has quit [Ping timeout: 480 seconds] 15:19:37 <planetmaker> I'm tempted to ask him whether he tried with a allow all connections rule. 15:23:36 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 15:25:53 *** Vitus [~chatzilla@138.194.wms.cz] has quit [Read error: Connection reset by peer] 15:26:26 *** Vitus [~chatzilla@138.194.wms.cz] has joined #openttd 15:28:49 *** xiong [~xiong@netblock-68-183-253-102.dslextreme.com] has joined #openttd 15:32:27 *** LaSeandre [~sean@millsie.net] has joined #openttd 15:32:42 *** welshdragon [~dragon@millsie.net] has joined #openttd 15:37:53 <dihedral> Layer 8 issues ;-) 15:38:19 <Rubidium> yes, got those too 15:38:39 * Rubidium needs some recharging 15:39:29 <dihedral> good night :-P 15:40:34 <planetmaker> recharging... hm.... yes :-) 15:41:21 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 15:42:17 *** V453000 is now known as Guest3206 15:43:12 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has joined #openttd 15:45:17 *** norbert79 [~Norbi@deibp9eh1--blueice3n2.emea.ibm.com] has left #openttd [] 15:49:43 <Belugas> recharging? like... LUNCH TIME!! 15:49:44 <Belugas> almost 15:49:48 * Belugas is hungry 15:55:50 *** Lakie` [~Lakie@91.84.251.149] has joined #openttd 16:00:26 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 16:01:36 *** Lakie [~Lakie@91.84.251.149] has quit [Ping timeout: 480 seconds] 16:13:44 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has joined #openttd 16:14:38 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 16:18:15 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 16:20:18 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has joined #openttd 16:27:24 *** Prof_Frink [~proffrink@5e0b8955.bb.sky.com] has joined #openttd 16:28:10 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has quit [Quit: andythenorth_] 16:29:10 *** Lakie` [~Lakie@91.84.251.149] has quit [Ping timeout: 480 seconds] 16:29:27 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has joined #openttd 16:31:09 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has quit [Read error: Connection reset by peer] 16:31:33 <xiong> Is it possible to remove a small part, preferably 1 tile, from a complex station? I don't seem to be able to bulldoze stations and when I demolish, the whole thing goes up, including disconnected parts. 16:31:45 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has joined #openttd 16:31:51 <Belugas> BUUUURP! 16:31:56 <Belugas> re-charged 16:32:07 <Belugas> xiong, there is such a possibility 16:32:12 <andythenorth_> can the orders for a vehicle be treated mathematically as a set 16:32:18 <Belugas> and i know it's explained in the wiki 16:32:20 * xiong would throw Belugas a fish but fears cannibalism. 16:32:41 <xiong> Don't recall; will search. 16:32:41 <glx> Belugas are not fish 16:32:57 <Belugas> :D 16:33:06 * xiong throws Belugas several fish 16:33:12 <Belugas> and the EAT fish! 16:33:25 <Belugas> gnap gnap gnap 16:33:41 <Belugas> as well as octopus 16:33:43 <Belugas> miam 16:33:49 <Belugas> with garlic 16:33:54 <Belugas> gorgeous! 16:34:14 <peter1138> Mmm, Garlic 16:34:31 <andythenorth_> give him moules frites 16:36:30 <xiong> That's extremely peculiar. I'm almost certain I tried to bulldoze part of a station before, a couple times, and failed. 16:38:43 <xiong> Well. Live and learn. 16:40:36 *** V453000 [93e60efb@ircip3.mibbit.com] has joined #openttd 16:40:46 <Belugas> moules & frites... Add belgian beer and i'm on 7th sky! 16:40:59 <V453000> beer! 16:41:18 <planetmaker> hm.... :-D 16:42:28 <SmatZ> :) 16:42:34 <V453000> there we go :) 16:42:37 <SmatZ> :-) 16:44:12 <Belugas> xiong : http://wiki.openttd.org/Station -> bottom 16:45:11 *** Zuu [~Zuu@2.67.61.231] has joined #openttd 16:46:41 <xiong> Oh, I already read up on it and successfully removed an errant tile. When last I spoke, the 'peculiar' thing was that it worked. I was sure I'd tried before. 16:47:14 <Belugas> mmmh... even better 16:47:15 <Belugas> http://wiki.openttd.org/Railway_Construction 16:47:21 <Belugas> ho... yu did... ok :0 cool 16:47:31 <xiong> Now, I see another peculiar thing. If a station part is removed, rail is left behind, even if the tile removed was a non-rail station tile. 16:49:13 <SmatZ> xiong: use Ctrl 16:49:18 <SmatZ> hmm 16:49:20 <SmatZ> sorry 16:49:30 <SmatZ> one could say that is a bug 16:49:46 <planetmaker> not at all IMHO 16:50:04 <planetmaker> it's the more powerful version of building ;-) Un-building :-P 16:51:12 *** V453000 [93e60efb@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 16:52:09 *** V453000 [93e60efb@ircip3.mibbit.com] has joined #openttd 16:54:07 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has joined #openttd 16:58:10 *** Progman [~progman@p57A1A4CF.dip.t-dialin.net] has quit [Remote host closed the connection] 17:02:19 <xiong> SmatZ, Dunno if I should do that, since I have disconnected stations turned on and Ctrl gives me a list of building choices. 17:03:07 <planetmaker> is there a way to turn off distant join? 17:03:13 <xiong> It's completely rational that deleting any sort of station tile whatever would leave behind plain rail. The orientation might be weird but that's user's fault. 17:03:17 <planetmaker> hm... maybe with some rarely used setting 17:04:21 <xiong> I'm almost certain that I turned it on; off by default. Dunno. That, and irregular shaped stations, seemed so obvious a need for anything realistic. Although I've scaled back my station spread to 18. 17:04:42 <xiong> Even that may be too big. 17:04:56 <V453000> 64 ^_^ 17:05:00 <CIA-2> OpenTTD: smatz * r20990 /trunk/src/station_cmd.cpp: -Fix: when removing a rail station, don't leave track under non-station tiles 17:05:06 <xiong> Since I lack self-discipline, I will blame the machine. 17:05:17 <planetmaker> hehe. OpenTTD behaviour just changed :-P 17:05:43 <V453000> SmatZ: is that a fix? :( 17:05:57 <planetmaker> no. A change 17:06:05 <V453000> ook :) 17:06:08 <planetmaker> Well. Depends on view, I guess 17:06:13 <V453000> sure :) 17:06:24 <xiong> Damn! Do all the non-rail tiles become cheaper now? Because formerly, you threw away some cash building and dozing but at least you got to keep the rail, which might even prove useful. 17:06:26 <V453000> it seems odd to me, but ... not like it matters 17:06:29 <planetmaker> When I remove the parking lot it's not logical that rail tracks remain 17:06:43 <V453000> I take it as station, not parking lot :p 17:06:52 <SmatZ> :p 17:07:10 <planetmaker> V453000: but it were not tracks anyway ;-) 17:07:25 <V453000> still :) 17:07:57 <V453000> but that is just my unrealistic-abstract-weird-gamer point of view :) 17:08:10 <xiong> Now I'm sorry I mentioned it. Now I have to work harder for the same money. It's still only 1852 and I'm 0 in the hole. K 17:08:25 <SmatZ> abstractly, it's not a station, because station has a track 17:08:31 <xiong> This calls for hot chocolate. I will make for anyone who likes. 17:08:37 <SmatZ> and because there wasn't a track, there shouldn't be track after removing the station 17:08:48 <V453000> abstractly it is a station because I used the station tool :p but whatever 17:09:00 <V453000> yes I see the point, SmatZ :p 17:09:01 <SmatZ> it could even cause train crashes if the non-track tile was used to separate two rail tiles 17:09:06 <SmatZ> :) 17:09:13 <V453000> hmm, that is true :) 17:09:41 <V453000> but well .. you can crash trains by removing signals too :p 17:09:44 <V453000> etc :) 17:10:01 <V453000> anyway, no need to discuss such a little change :D :p 17:10:29 <SmatZ> :) 17:10:56 <xiong> Or, as I have just done to resolve a couple issues, built 3 adjacent platforms belonging to 2 different stations, with opposing directions of travel. I have put little signs by the roadside reminding me not to put in the obvious connection. 17:11:23 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 17:11:31 <xiong> This may be a sufficiently stupid corner that I ought to post a shot. 17:13:11 *** Fast2 [~Fast2@p57AF827F.dip0.t-ipconnect.de] has joined #openttd 17:16:39 *** V453000 [93e60efb@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 17:22:06 <andythenorth_> SmatZ: I liked the track under non-station tiles :P 17:22:06 <andythenorth_> I thought that was a useful patch addition a while back :( 17:22:13 <xiong> I think I will just start a forum thread consisting of stupid and weird stuff. 17:22:36 <SmatZ> andythenorth_: this affects only the case when a rail station is removed 17:22:45 <SmatZ> non-track rail station, specifically 17:22:56 <andythenorth_> so just the tiles with no tracks 17:23:00 <andythenorth_> you get cookies in that case 17:23:05 * SmatZ nom noms 17:23:07 <andythenorth_> it's annoying behaviour 17:23:27 <SmatZ> just test it and say your opinion :) 17:23:34 <andythenorth_> I'll compile in a bit :) 17:23:38 <andythenorth_> planetmaker et al http://tt-foundry.com/misc/order_sets.png 17:23:56 <andythenorth_> there's more to draw, but I had to start somewhere 17:27:56 <planetmaker> sounds reasonable 17:32:32 <xiong> http://www.tt-forums.net/viewtopic.php?f=47&t=50545 17:33:35 <planetmaker> andythenorth_: something I'd like to see changed though: direct access to "create new set of orders" from the vehicle window 17:33:43 *** lobstar [~michielbi@86.89.201.189] has joined #openttd 17:34:42 <planetmaker> but besides that I had pictured a very similar vehicle view yesterday during that discussion 17:38:44 *** lobstah [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 17:39:24 *** lewymati [~lewymati@dynamic-78-8-4-236.ssp.dialog.net.pl] has joined #openttd 17:39:29 *** andythenorth_ [~andy@host86-170-249-21.range86-170.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:40:29 *** andythenorth_ [~andy@host86-150-221-181.range86-150.btcentralplus.com] has joined #openttd 17:41:17 * andythenorth_ wonders how 'order sets' would be accessed from global menu 17:41:31 <andythenorth_> probably via train window 17:41:47 <andythenorth_> or ship window or whatever 17:42:19 <planetmaker> andythenorth_: from groups ;-) 17:42:22 <planetmaker> or similar 17:42:31 <andythenorth_> I have something else in mind 17:43:24 <andythenorth_> hmm 17:43:34 <andythenorth_> do we have any 'tabbed' windows in main game GUI? 17:43:48 <andythenorth_> stations are tabbed, and vehicle info window 17:44:08 <CIA-2> OpenTTD: translators * r20991 /trunk/src/lang/ (10 files): (log message trimmed) 17:44:08 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:44:08 <CIA-2> OpenTTD: belarusian - 2 changes by KorneySan 17:44:08 <CIA-2> OpenTTD: croatian - 2 changes by VoyagerOne 17:44:08 <CIA-2> OpenTTD: dutch - 2 changes by Yexo 17:44:08 <CIA-2> OpenTTD: finnish - 1 changes by jpx_ 17:44:08 <CIA-2> OpenTTD: french - 2 changes by glx 17:45:03 <andythenorth_> hmm 17:45:10 * andythenorth_ is temporarily foxed 17:46:11 <CIA-2> OpenTTD: planetmaker * r20992 /trunk/src/newgrf_gui.cpp: -Fix (r20958): Show either version and minimum compatible version or neither 17:46:26 *** lordaro [~the_overl@host86-139-183-200.range86-139.btcentralplus.com] has joined #openttd 17:46:31 <andythenorth_> I thought I could add 'order sets' to the main train/ship/rv buttons on the menu bar 17:46:41 <lordaro> morning! 17:46:41 <andythenorth_> but they are already used for multiple companies 17:47:25 <andythenorth_> adding buttons to the global menu bar is out of the question right? 17:47:44 *** fonsinchen [~fonsinche@brln-4dba9e6c.pool.mediaWays.net] has quit [Remote host closed the connection] 17:48:02 <andythenorth_> or changing the function of the existing 'stations' button? 17:48:43 <andythenorth_> omw, there's a whole stations gui I never use :o 17:48:50 <planetmaker> :-) 17:48:55 <planetmaker> it's useful 17:48:55 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has quit [Quit: oO] 17:49:00 <planetmaker> it shows you all related trains 17:49:04 <planetmaker> (or whatever) 17:51:48 *** Wizzleby [~wizzleby@pool-108-16-114-12.phlapa.fios.verizon.net] has joined #openttd 17:51:56 *** andythenorth__ [~andy@host86-170-250-50.range86-170.btcentralplus.com] has joined #openttd 17:52:06 <andythenorth__> grrr 17:53:02 <planetmaker> you should consider again to use the bouncer ;-) 17:53:57 <Rubidium> bouncers are for sissies 17:55:03 <planetmaker> .*°*.*°*.**.*.... 17:55:38 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 17:55:39 <planetmaker> (hm... my bouncing ascii art is a FAIL) 17:56:07 <lordaro> having come in half way through a conversation, can i ask what bouncers are?:-$ 17:56:43 *** andythenorth_ [~andy@host86-150-221-181.range86-150.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:57:06 <planetmaker> means to stay online 24/7 17:57:18 <planetmaker> or at least pretend to 17:58:10 <davis> also used to protect nicks on irc servers without nickserv 17:58:18 <davis> or as some kind of answering machine. 17:58:19 <lordaro> basically leave your pc on all night with your irc client logged in? 17:58:43 <davis> as soon as you logon , a "client" is started on a server that is online 24/7 17:58:48 <davis> log off* 17:58:51 <planetmaker> that'd do it, too. But that'd not be a bouncer. It's a bot which logs in for you. And you connect to it 17:59:05 <davis> somehow like that ;P 18:00:11 *** andythenorth__ [~andy@host86-170-250-50.range86-170.btcentralplus.com] has quit [Ping timeout: 480 seconds] 18:00:13 *** andythenorth_ [~andy@host86-170-252-68.range86-170.btcentralplus.com] has joined #openttd 18:06:59 <andythenorth_> the stations gui I found is the one that shows waiting cargo by stations 18:07:11 <andythenorth_> I knew it was there, I just didn't know everything it could do :) 18:09:55 *** KritiK [~Maxim@95-27-78-127.broadband.corbina.ru] has joined #openttd 18:10:10 <andythenorth_> http://tt-foundry.com/misc/stations_orders_menu.png 18:12:13 *** Guest3206 is now known as V453000 18:13:16 <avdg> are order sets compatible with orders from other vehicles? 18:16:03 <andythenorth_> order sets would be the only way to specify orders 18:16:14 <andythenorth_> they would replace shared and individual vehicle orders 18:16:37 <xiong> I'm not sure that steam trains, horse carriages, and grade crossings mix. 18:16:58 <avdg> I would keep them 18:18:03 <xiong> All? I think I have to keep some of the grade crossings, else the towns will not grow past the rail lines. 18:18:18 * Zuu hopes the new order/groups thing will suport looking up vehicle/group orders of other companies without using the company cheats. Makes AI debugging a bit easier :-) 18:18:32 <andythenorth_> that's an interesting use case 18:18:35 <andythenorth_> thanks 18:19:34 <Zuu> There is some limitaion in the orders window that makes it crash if you enable it for other companies in its current state. :-) 18:19:44 <planetmaker> :-O 18:20:03 <xiong> But I also think that until somebody designs dog food and scrap wood yard industries, I may want to build more bridges. 18:20:56 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has quit [] 18:20:59 <andythenorth_> xiong: good point :P 18:21:32 * Zuu likes that you can deattach the cable of wirless network cards in VirtualBox :-) 18:21:35 <andythenorth_> http://tt-foundry.com/misc/reworked_vehicle_list_window.png 18:22:31 <andythenorth_> consists are interesting 18:22:47 <andythenorth_> I'm not sure of some details 18:22:55 <lordaro> Zuu: how do you do that, with the funny, "Zuu likes this and that"? 18:23:04 <andythenorth_> type '/me' 18:23:08 <andythenorth_> try it :P 18:23:19 * Zuu can say Zuu likes milk 18:23:26 <planetmaker> :-) 18:23:27 * Rubidium likes that you can fuck up a managed switch/router with Virtualbox :) 18:23:36 * andythenorth_ was feeling helpful 18:24:12 * planetmaker wonders how 'manage orders' works when the search for the vehicles returned vehicles with completely different orders 18:24:27 <andythenorth_> planetmaker: good point 18:24:40 <andythenorth_> the intention is that a player would choose orders 18:24:41 <dihedral> planetmaker, i take it you did not try today? 18:24:46 *** fjb is now known as Guest3219 18:24:48 *** fjb [~frank@p5DDFF480.dip.t-dialin.net] has joined #openttd 18:24:50 <andythenorth_> all vehicles in the list would use the chosen order set 18:24:55 <planetmaker> you're unfortunately right, dihedral 18:24:56 <andythenorth_> not sure how the gui would work for that though 18:25:15 <andythenorth_> planetmaker: I know how it would work, but not what players get to click on :P 18:25:22 <andythenorth_> maybe different menu text 18:25:40 <andythenorth_> Assign order set 18:25:54 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has joined #openttd 18:26:31 <andythenorth_> http://tt-foundry.com/misc/reworked_vehicle_list_window.png 18:26:34 <planetmaker> so... would a new set of orders be created? Would one set of the existing orders be modified? Or... what would be modified, if I manage orders on an arbitrary list 18:26:54 <andythenorth_> I changed the words ;) 18:27:30 <planetmaker> so... they'd loose their current orders, being pulled out of their current 'route' 18:28:49 <andythenorth_> yes 18:28:50 <andythenorth_> http://tt-foundry.com/misc/reworked_vehicle_list_window.png 18:29:04 <andythenorth_> for whatever reason the player chose 18:29:11 <andythenorth_> vehicles only have one set of orders 18:29:29 <andythenorth_> this is just a way to assign them to a mass number of vehicles using arbitrary criteria 18:31:18 <andythenorth_> not sure about consists though 18:31:24 <andythenorth_> this could work without consists for now 18:31:35 <andythenorth_> consists could be a functional replacement of autoreplace + renew 18:32:10 *** Guest3219 [~frank@p5DDFEB62.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:34:36 <andythenorth_> @seen alberth 18:34:36 <DorpsGek> andythenorth_: alberth was last seen in #openttd 22 hours, 17 minutes, and 20 seconds ago: <Alberth> good night 18:34:43 *** xiong [~xiong@netblock-68-183-253-102.dslextreme.com] has quit [Ping timeout: 480 seconds] 18:36:30 <andythenorth_> the first puzzle I have for consists is: 18:36:50 <andythenorth_> (1) does every combination of vehicles / refits ever made get stored as a consist 18:37:03 <andythenorth_> or (2) does the player choose to create consists explicitly 18:37:45 <andythenorth_> (a consist being a template that a specific vehicle tries to match to) 18:39:01 <planetmaker> the vehicles just are. They're not duplicated 18:39:16 <planetmaker> there are temporary copies only in the autorenew and autoreplace window 18:39:24 <planetmaker> And that is... something I don't touch 18:39:46 <andythenorth_> planetmaker: would you expect to make a consist, or choose one from a list? 18:39:52 <andythenorth_> or something else? 18:40:07 <planetmaker> what's a consist in this sense? the whole train? 18:40:13 <planetmaker> then I pick wagons piecewise 18:40:22 <andythenorth_> in something like the depot window 18:40:26 <andythenorth_> but in a special place 18:40:32 <andythenorth_> and choose the refits 18:41:08 <andythenorth_> and when building a new train....it would be very annoying to have to 'first define a consist'? 18:41:17 <planetmaker> then I'd like to chose easily by area-drag-highlight what vehicles a refit applies to. Or the 'all' button 18:41:22 <planetmaker> (and 'none') 18:41:37 <andythenorth_> partial refit is a good but separate problem for now :) 18:42:06 <andythenorth_> I'm trying to figure out if consists are a helpful tool for (so-called) power users (I dislike the term)... 18:42:13 <andythenorth_> ...or if they fundamentally change the way the game works 18:42:18 <andythenorth_> I think helpful tool 18:42:26 <andythenorth_> otherwise big change, and also annoying 18:45:03 <jonty-comp> 18:45:04 <jonty-comp> mb 18:45:06 <jonty-comp> i smell 18:45:09 <andythenorth_> when building a new train - could I just pick a consist to build? 18:46:09 <jonty-comp> university irc rape D: 18:46:24 <orudge> how rude 18:50:33 <andythenorth_> Eddi|zuHause: want to talk about consists? 18:53:54 <planetmaker> andythenorth_: I don't think you just pick a consist 18:54:10 <andythenorth_> because....? 18:54:13 <planetmaker> it's not master of orion where you store your ship^Wtrain designes 18:54:53 <planetmaker> because that'd mean yet another completely unrelated feature: build (templates) 18:55:29 <andythenorth_> your view makes sense to me 18:55:41 <planetmaker> of course, they might make sense. And I wished for them sometimes. 18:55:51 <planetmaker> But then: I can clone existing trains with a single click 18:56:00 <andythenorth_> yes 18:56:02 <planetmaker> so... existing vehicles are a template 18:56:07 <andythenorth_> yes 18:56:37 <andythenorth_> so you might be able to specify a new *consist* from a vehicle, but not vice versa 18:56:57 <andythenorth_> consists need to be limited somehow, or there'll be too much of everything all over the place 18:57:01 <andythenorth_> too many dimensions :P 18:58:29 <andythenorth_> so my suggestions would be: 18:58:44 <andythenorth_> - sort out orders/shared orders into order sets (like Brianetta's lines, but not by breaking existing groups concept) 18:58:58 <andythenorth_> - rework groups to be like saved searches with arbitrary criteria 18:59:28 <andythenorth_> - consolidate auto-replace / renew, and upgrade to allow specifying of consist 18:59:39 <andythenorth_> each can be done individually 19:06:47 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 19:07:38 <dihedral> ServerNetworkGameSocketHandler::SendMap() 19:07:39 <dihedral> p->Send_uint32(ftell(file_pointer)); 19:07:51 <dihedral> ^ documented as " how many packets are coming" 19:08:04 <dihedral> does that not just send how big the map is? 19:08:07 * lordaro says hi 19:08:43 * lordaro says to himself: "YAY! it worked! 19:08:53 <Rubidium> dihedral: it's just a conversion factor :) 19:09:19 <dihedral> it makes a difference if it's the size of the map or number of packets to expect :-P 19:09:27 <dihedral> at least for documentation :-D 19:09:48 * lordaro 's ubuntu 10.10 download has 5 mins to go, so he will going offline soon :( 19:09:59 *** pugi [~pugi@p4FCC472F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:10:22 *** pugi [~pugi@p4FCC5C18.dip.t-dialin.net] has joined #openttd 19:10:23 <dihedral> lordaro, you will like the installer ;-) 19:10:54 <Rubidium> well, then say it's the number of bytes 19:11:43 <lordaro> dihedral: 3mins... what's so special about it? 19:12:21 * lordaro wonders if people will get annoyed if i talk like this for the rest of time... :p 19:12:38 <planetmaker> it would be off-topic 19:12:40 * lordaro 2mins... 19:13:12 <lordaro> ok, i'll stop now :) 19:13:24 <dihedral> lordaro, you configure while in the background it installes the base system 19:14:00 <lordaro> awesomes...14 files to go... 19:14:08 <planetmaker> sounds awesome, dihedral :-) 19:14:24 <planetmaker> you broke your promise, lordaro ;-) 19:15:44 <lordaro> a) it wasn't a promise 19:15:44 <lordaro> b) no i didn't, i didn't count down... 19:15:44 <lordaro> :p 19:18:06 * lordaro wonders if there is a way to see how many commits each OTTD dev has done, throughout history... 19:18:22 <Rubidium> no, that information is not recorded 19:18:51 <lordaro> unless i go through all of them and count each one :D 19:18:57 <planetmaker> yep 19:19:21 <avdg> thats going to be interesting :p 19:19:41 <lordaro> shame...i was thinking about a forum post about it 19:20:02 <lordaro> another idea thrown on the trash heap :/ 19:20:40 <Belugas> most probably, however, you'll find that Rubidium has the most commits done 19:20:43 <Belugas> commit machine 19:24:27 <Zuu> There was a movie/visualisation posted to tt-forums that someone created, showing the devs doing commits over time. 19:24:55 <lordaro> even though he (rubidium) only joined recently(ish), more than even darkvater? (peace be upon him) :D 19:25:54 *** Adambean [AdamR@88.97.144.82] has quit [Quit: Gone fishing] 19:26:11 <Zuu> A hint, Rubidium was at the r10k party so it can't be that recently. 19:26:47 <planetmaker> lordaro: FS#4172: the string is part of FIRS 19:26:52 <Mortomes> Rubidium does indeed have the highest number of commits 19:27:13 <Mortomes> Followed by frosch123 and translators 19:27:41 <lordaro> Mortomes: And you know this how? :$ 19:28:09 <andythenorth_> lordaro: report the problem at the FIRS bug tracker 19:28:18 <andythenorth_> http://dev.openttdcoop.org/projects/firs/issues 19:28:30 <Mortomes> lordaro: By looking at the history of commits on the svn server? 19:28:35 <andythenorth_> lordaro it applies to clay cargo as well I think 19:28:36 <frosch123> Mortomes: did you do a statistics of last two days? else it is quite broken :p 19:29:10 <Mortomes> Oh hmm 19:29:20 <Mortomes> yeah, only of the last 2 weeks 19:29:33 <Rubidium> yes, TrueBrain (or TrueLight) is definitely second 19:29:36 <frosch123> lordaro: anyway, google for openttd and ohloh 19:29:43 <Rubidium> (since r1v2) 19:29:49 <Mortomes> Checking for all commits now 19:30:01 <frosch123> Mortomes: same for you, google for openttd and ohloh :p 19:30:18 <Rubidium> http://pastebin.com/uxjb9DdW <- it's so simple :) 19:30:36 <Mortomes> Rubidium, tron, peter1138, darkvater 19:30:49 <Rubidium> but... it's since r1v2, so lots 975 commits and a load of work before the first svn are ignored 19:30:55 <Mortomes> And Rubidium is more than the other 3 combined :P 19:31:13 <Rubidium> ohloh "fails" in the commit counting 19:31:22 <Rubidium> as it doesn't include commits to branches 19:31:28 <Rubidium> which are definitely commits 19:31:36 <Mortomes> ah 19:31:42 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 19:31:49 <planetmaker> hm, you wrote 23% of OpenTTD, Rubidium ;-) 19:31:51 <Rubidium> on the other hand, my list fails because truebrain = truelight and they are not counted as the same 19:32:06 <Rubidium> planetmaker: unlikely 19:32:23 <dihedral> no author :-P 19:32:25 <planetmaker> statistics :-P 19:32:48 <Rubidium> no author is either TB or me 19:32:53 <Rubidium> though mostly TB 19:33:01 <Rubidium> arguably all but a few 19:33:01 <dihedral> pasky <- heh never heard of that nick :-P 19:33:19 <planetmaker> not? 19:33:20 <Rubidium> dihedral: booh you 19:34:02 <dihedral> nope :-P 19:35:00 <Rubidium> arguably you've got software installed that he worked on 19:36:03 <lordaro> openttd? :p 19:36:40 <dihedral> define 'installed' :-P 19:37:03 <Rubidium> dihedral: your operating system thought it would be useful for you to have it by default 19:37:28 <Rubidium> the likes of e.g. (g)libc 19:37:38 <dihedral> heh 19:38:04 <planetmaker> "...Currently, my main open-source involvement is hacking glibc, poking..." <-- that guy? 19:38:13 <planetmaker> quote from 2000 or so 19:39:05 <planetmaker> at the end of a simple google search :-) 19:39:13 <Rubidium> http://sourceware.org/ml/libc-announce/2010/msg00000.html <- he's involved somewhat recently as well 19:39:46 <Rubidium> but... dihedral, thanks again for proving that people don't read the readme when they should have 19:40:26 <Rubidium> but then, what did he do besides writing initial NewGRF support? 19:41:19 <planetmaker> :-) 19:41:47 <dihedral> actually i did look at the credits a few times 19:45:34 * andythenorth_ is reminded that mb is really a very polite and helpful person :D 19:45:49 *** LaSeandre_ [~Sean@5e0677ef.bb.sky.com] has left #openttd [] 19:48:18 *** Progman [~progman@p57A1A4CF.dip.t-dialin.net] has joined #openttd 19:52:28 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 19:55:26 <dihedral> why is there a network password type if the passwords are send in separate packets anyway?? 19:55:57 <frosch123> suse.cz :o 19:56:14 <frosch123> did not know that 19:57:27 <SmatZ> dihedral: because of the "enter password dialog", iirc 19:57:46 <SmatZ> frosch123: what happened? 19:58:03 <Rubidium> hysterical raisins? 19:58:15 <Rubidium> but please make a list of all those possible stupid things 19:58:18 <frosch123> hmm, i just meant "suse" at "cz" instead "de" 19:58:27 <glx> [21:26:15] <Zuu> There was a movie/visualisation posted to tt-forums that someone created, showing the devs doing commits over time. <-- someone was DV IIRC 19:58:38 <dihedral> i was just curious ^^ 19:59:00 <SmatZ> remove the enum and see what breaks :) 19:59:28 <glx> Rubidium: about not counted commits there are all the accessors stuff we did in an external svn 19:59:54 <dihedral> SmatZ, not remove the enum, merge both packets :-P 20:00:13 <SmatZ> dihedral: bah, they were split few weeks ago 20:00:38 <dihedral> oh really? 20:00:54 <dihedral> did not notice that :-P 20:01:20 <SmatZ> @commit 19607 20:01:21 <DorpsGek> SmatZ: Commit by smatz :: r19607 /trunk/src/network (5 files in 2 dirs) (2010-04-11 17:17:12 UTC) 20:01:22 <DorpsGek> SmatZ: -Codechange: use different packet types instead of packet subtypes 20:01:56 <Rubidium> where few == about 27.5 20:02:00 <SmatZ> ;-) 20:02:36 <Rubidium> /* NewGRF strings from Action 4 use a different format here, 20:02:37 <Rubidium> * of e.g. "x tonnes of coal", so process accordingly. */ 20:02:42 <Rubidium> guess that says it all 20:03:01 <planetmaker> so valid actually 20:03:17 <Rubidium> yes-ish 20:03:26 <dihedral> SmatZ, that would explain why i know nothing about it 20:03:31 <SmatZ> :) 20:03:40 <SmatZ> time flows too quickly :( 20:04:14 <Rubidium> hmm, wrong channel 20:04:27 <SmatZ> :) 20:04:46 <planetmaker> :-) 20:11:09 * andythenorth_ looks for a project of some kind 20:11:31 <dihedral> write an app for the admin network :-P 20:12:12 <andythenorth_> what does it do? 20:12:23 <lordaro> an AI? that will only work with FIRS, FISH and HEQS :p 20:12:50 * andythenorth_ looks for a small project of some kind 20:13:02 <frosch123> p1sim? 20:13:39 <dihedral> the admin network allows you to get updates on client / company information 20:13:47 <frosch123> though small project could be diapers again 20:13:52 <dihedral> details such as economy and vehicle / station numbers 20:14:00 <dihedral> and lets you execute rcon commands 20:14:11 <dihedral> frosch123, do they not all :-P 20:17:10 * andythenorth_ thinks sleep is a nice project 20:21:24 *** andythenorth_ [~andy@host86-170-252-68.range86-170.btcentralplus.com] has quit [Quit: andythenorth_] 20:22:08 <dihedral> http://pub.dihedral.de/openttd/docs.diff 20:22:10 <dihedral> Rubidium, ^ 20:24:07 <Rubidium> Max_COMPANIES <- those weren't in the old code 20:24:15 *** volta [nobody@141.48.223.1] has joined #openttd 20:24:42 <volta> hi folks ... anyone ready for a signal/path finding question? 20:25:08 <planetmaker> read the 2nd last bit of the topic ;-) 20:25:12 <dihedral> updated 20:25:21 <planetmaker> but welcome 20:25:36 <davis> http://www.tt-forums.net/files/sactest150_865.png , what airport newgrf is that? i'm quite aware of the fact that most of the sorounding is eyecandy 20:25:47 <davis> though , is the airport itself released somewhere? 20:25:57 <dihedral> sac? 20:26:00 <avdg> davis: do you still have a save from it? 20:26:07 <Lakie> Um. 20:26:26 <davis> that's a screenshot out of the infra screenshot thread 20:26:27 <volta> i'm trying to build a simple cyclotron to inject train to a main rail, but something fails: http://img830.imageshack.us/i/uyunitransport28jun2107.png/ 20:26:28 <Lakie> That looks like the large airport from ttrs, with a load of 'fake' airport tiles around it 20:26:43 <davis> ah , thanks :) 20:26:47 <Lakie> If memory serves. :) 20:26:59 <V453000> davis: TTRS 20:27:32 <V453000> maybe something mixed in 20:27:42 <davis> does TTRS have a parameter which disables everything but that airport? D: 20:27:46 <V453000> definitely don tknow about the other candy :) 20:27:56 <Lakie> Dunno, most likely not? 20:27:57 <V453000> davis: no, you need at least some houses from TTRS 20:27:57 <dihedral> volta, trains follow their path, they do not follow 'straight' over 'turn' 20:28:02 <Lakie> Doesn't it have a read me? 20:28:13 *** andythenorth_ [~andy@host86-170-252-68.range86-170.btcentralplus.com] has joined #openttd 20:28:14 <davis> thanks guys , yeah I just checked the parameters. 20:28:22 <davis> let's see how it mixes with ecs / swedish houses 20:28:49 <volta> you've got any solution? (i actually don't understand the cyclotron shown in the openttd wiki) 20:29:19 <Rubidium> two way signal together with red-two-way-signal-is-dead-end? 20:29:26 <V453000> omfg PBS prio 20:29:28 <avdg> volta: use 2way 20:29:56 <planetmaker> volta: basically that image does not load 20:30:02 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 20:30:14 * lordaro has just been searching through dihedral's server... (pub.dihedral.de/openttd/) 20:30:29 <avdg> lol 20:30:31 <dihedral> lordaro, you cannot see it all :-P 20:30:48 <lordaro> i know, a pity that :D 20:30:50 <dihedral> but i hope you enjoyed it 20:30:50 <Belugas> pffff... "i don't care of the flow of bug reports you'll get, just give me rudimentary rotation maps, you'll have plenty of time to fix the images afterward" 20:31:01 <V453000> does anyone know what are the roads from daviss screenshot? seems like YARRS but the bridges and tunnels are nicer 20:31:09 <Belugas> so demanding, sir TiagoTiago 20:31:11 <Rubidium> 0.6.0-beta1 fair play nightly? 20:31:14 <volta> great ... the 2 way works 20:31:18 <planetmaker> oh it did load and took only 5 minutes 20:31:20 <volta> but why? 20:31:51 <planetmaker> Belugas: nice guy, right? :-P 20:32:04 <Belugas> quite... 20:32:05 <planetmaker> I'll leave that thread to die 20:32:06 <Belugas> NOT 20:32:17 <Belugas> but i have to admit, he's polite and well structured 20:32:27 <dihedral> it's a shame i cannot find my very first patches :-P 20:32:28 <andythenorth_> nice of him to volunteer my time freely to redraw FIRS graphics 20:32:42 <andythenorth_> like 1 year of weekends to do one direction so far 20:33:01 <dihedral> Rubidium, that image was generated using openttdlib and some image functions 20:33:15 <lordaro> Belugas: difference of opinion certainly, devs say one thing, he says they're wrong and he's right...i wonder who's going to win...:D 20:33:47 <Rubidium> he is 20:33:50 <glx> well he's free to code it himself 20:33:54 <Rubidium> but due to forfit 20:34:06 <lordaro> ubuntu 10.10 installation complete! restarting now... 20:34:06 <lordaro> see you in a bit! 20:34:21 *** lordaro [~the_overl@host86-139-183-200.range86-139.btcentralplus.com] has quit [Remote host closed the connection] 20:35:12 <planetmaker> [22:34] <dihedral> it's a shame i cannot find my very first patches :-P <-- mine is in trunk ;-) 20:35:27 <Rubidium> mine is in trunk as well 20:35:28 <planetmaker> like 2.5 years ago... one line... hotkey 'B' for aqueducts ;-) 20:35:36 <Rubidium> committed by Tron 20:35:43 <Belugas> hey... you have to start somewhere.... 20:35:43 <Rubidium> and it was actually quite big 20:35:47 <andythenorth_> I know where my first patch is :) 20:35:55 <Belugas> dear Tron... 20:36:00 <planetmaker> SmatZ added mine. 20:36:06 <Belugas> i miss him, sometimes 20:36:11 <dihedral> planetmaker, most of my early ones are too 20:36:20 <dihedral> but there were some odd things i tried :-D 20:36:29 <planetmaker> ;-) 20:36:59 <planetmaker> Belugas: the problem with map rotation is that it's a topic with many non-obvious traps: 20:37:03 <Belugas> DV included my first one. it was part of my attempt at newhouse, some cleanup i did 20:37:12 <Belugas> indeed planetmaker 20:37:15 <planetmaker> a) graphics rotations from symmetric to completely arbitrary 20:37:23 <andythenorth_> anyone want to patch industry window -> add an extra window showing when each accepted cargo last delivered? 20:37:38 <andythenorth_> I can do it newgrf but that spoils fun for someone 20:37:45 <Belugas> just think of all the grfs that include industries and houses 20:37:48 <planetmaker> b) implementation for those, swapping sprites(?) etc 20:38:08 <planetmaker> and then the last: the transition time and the many issues it brings. That is the most often forgotten part ;-) 20:38:14 <Belugas> c) orientation of vehicles depending of them new point of view 20:38:34 <planetmaker> d) animation industry / objects / airport tiles 20:38:37 <planetmaker> great fun 20:38:42 <planetmaker> with relative sprite positions 20:38:45 <andythenorth_> does the sun rotate also? 20:38:52 <planetmaker> yes 20:39:09 <planetmaker> 25 day give or take a few depending on lattitude 20:39:13 <Belugas> e) orientation of the rail/roads are now ging to be arbitrary, or depending of the current view 20:39:18 <andythenorth_> ok so only every single sprite has to be redrawn and reshaded 20:39:21 <dihedral> planetmaker, r9771 20:39:24 <dihedral> @commit 9771 20:39:25 <DorpsGek> dihedral: Commit by peter1138 :: r9771 trunk/src/console_cmds.cpp (2007-05-02 19:00:59 UTC) 20:39:25 <andythenorth_> lets do it! 20:39:26 <DorpsGek> dihedral: -Feature: (-tte) Add password protected status to 'players' (network server) console command. (mostly dihedral) 20:39:34 <planetmaker> Belugas: well, it's sufficient to consider 90° steps 20:39:45 <andythenorth_> or perhaps patch the industry window :P 20:40:12 <andythenorth_> 'more info' 20:40:16 <andythenorth_> shows stats 20:40:31 <Belugas> what's more: what the hell is it going to change in one's life? 20:40:40 <Belugas> there are no hidden area 20:40:41 <CIA-2> OpenTTD: rubidium * r20993 /trunk/src/network/ (core/tcp_game.h network_client.cpp network_server.cpp): -Codechange: some shuffling of game protocol packet description so they're documented in the "same" place as UDP, content and admin packets (dihedral) 20:40:52 <andythenorth_> belugas certainly less than changing the industry window would :P 20:41:07 <Belugas> indeed, andythenorth_ 20:41:11 <Belugas> hem... 20:41:12 <Belugas> what? 20:41:24 <Belugas> ho... 20:41:29 * andythenorth_ thinks it would be nice to know when cargo last delivered to an industry 20:42:46 <andythenorth_> or I can do it in newgrf :P 20:43:00 <andythenorth_> which solves it for me, but not everyone 20:43:11 <andythenorth_> unless we make FIRS compulsory :D 20:43:20 <andythenorth_> I wouldn't like that 20:43:30 <Rubidium> andythenorth_: but FIRS is compulsory in a FIRS game 20:43:37 <andythenorth_> indeed 20:43:48 <andythenorth_> is it compulsory I support it? 20:43:55 <andythenorth_> I guess it is, for now 20:44:05 <Rubidium> andythenorth_: depends on your license 20:44:14 <andythenorth_> GPL v2 20:44:25 <andythenorth_> no support, no warranty :) 20:45:15 <andythenorth_> no-one wants to up their commit count with small industry window shenanigan? 20:46:05 <Yexo> to do it properly the values need to be stored int he savegame, so it's not "small" 20:46:18 <andythenorth_> it's small words :) 20:47:34 <andythenorth_> Yexo: you're right, I'm wrong :( 20:47:51 <andythenorth_> I thought there were 80+ vars already for last time cargo accepted 20:48:05 <Rubidium> argh... now I think of Guy Steele's presentation again 20:48:14 <Rubidium> stupid small words 20:48:30 <andythenorth_> small words or small worlds? 20:48:55 <Rubidium> small words (with 2 "l"s in total) 20:49:31 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has joined #openttd 20:49:48 <andythenorth_> Yexo: I'll do it with registers I guess. If I do it :P 20:50:21 <Yexo> I'm not saying it shouldn't be done by openttd, but to be honest I see little value in those dates 20:50:36 <andythenorth_> it's probably quite FIRS specific 20:51:27 <andythenorth_> for industries that boost production where cargos are delivered within 30 days of each other, it's useful 20:51:35 <andythenorth_> but there's probably a better solution anyway 20:51:37 <dihedral> reading though old commit messages brings up memories :-D 20:52:49 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Read error: Connection reset by peer] 20:55:27 * andythenorth_ is glad there are some FIRS cargo slots free 20:55:32 *** volta [nobody@141.48.223.1] has quit [] 20:55:37 <andythenorth_> BEER is likely to make an appearance sometime 20:56:54 <planetmaker> \o/ 20:57:33 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 21:01:59 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has quit [Quit: Leaving.] 21:04:00 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 21:07:04 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has quit [] 21:08:02 *** andythenorth_ [~andy@host86-170-252-68.range86-170.btcentralplus.com] has quit [Ping timeout: 480 seconds] 21:08:36 * Belugas goes home - enjoy the night gents 21:10:43 *** lewymati [~lewymati@dynamic-78-8-4-236.ssp.dialog.net.pl] has quit [] 21:10:43 *** Vitus [~chatzilla@138.194.wms.cz] has quit [Quit: Good bye] 21:16:30 *** nicfer [~nicfer@190.50.33.196] has joined #openttd 21:21:08 * Lakie sighs 21:21:32 <Lakie> More nmlc issues. 21:23:26 <Yexo> what is the problem this time? 21:23:50 <Yexo> lots of changes this weekend + only a very small regression test = big chance of bugs 21:24:13 <Lakie> Heh, well still trying to work out if its my fault... 21:24:33 <Lakie> Does it reckonize things like 0xFF & ~6? 21:25:03 <Yexo> yes 21:25:14 <Yexo> it should optimize that away at compile time 21:25:37 <Lakie> Hmmm... well, climates_available : CLIMATE_ALL & ~CLIMATE_TOYLAND; appears to lead to climates_available: CLIMATE_TOYLAND. 21:26:45 <Yexo> CLIMATE_ALL is a bitmask, but CLIMATE_TOYLAND is not 21:26:53 <Yexo> CLIMATE_TOYLAND is 3, not 0x08 21:27:05 <Lakie> Ah, fair enough 21:27:12 <Yexo> CLIMATE_ALL & ~bitmask(CLIMATE_TOYLAND) <- this works 21:27:15 <Yexo> result: 7 21:27:19 <Lakie> Cool, 21:27:28 <glx> not clear naming ;) 21:27:38 <Lakie> Heh, yeah 21:27:48 <frosch123> eh what, that might also be my problem 21:28:00 <Lakie> My other question is how do I flag a part o a spriteground as a shared spritebox? 21:29:07 <frosch123> night 21:29:12 *** frosch123 [~frosch@frnk-590fde77.pool.mediaWays.net] has quit [Remote host closed the connection] 21:30:32 <Lakie> nvm, tis childsprite. 21:30:57 <Yexo> missing documentation :( 21:31:15 <Lakie> Indeed, most of the objects stuff is missing documentation 21:31:18 <Yexo> I was still busy trying to figure it out, after making the climate bitmask problem a higher priority bug 21:35:10 <Lakie> Is it really nessary to set versio and mion_version, and not have it default them to 0 or something? >_> 21:35:35 <Yexo> for now, yes 21:35:41 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 21:35:52 <Lakie> ok 21:36:05 <Yexo> by forcing users to explicitly set them they become aware of them and hopefully will use them for newer versions 21:36:19 <Lakie> I guess 21:37:08 <Lakie> I'm unsure if needing ground {} is a bug or not. 21:37:32 <Yexo> I don't think so, you can probably specify multiple ground sprites 21:37:50 <Lakie> I was thinking of when you do not specify one 21:38:18 <Lakie> ground { /* Fudged no ground sprite, ideally it should detect we omitted this */ ttdsprite: 0; } 21:38:43 <Yexo> agreed, it should be possible to leave that out 21:39:13 <Yexo> is a ground sprite of 0 valid? 21:39:24 <Lakie> 0 basically means no groundsprite 21:39:44 <Yexo> the ttdpatch wiki mentions explicitly that 0 can be used for buildingsprite to indicate "no building sprite" but it doesn't say the same for groundsprite 21:39:46 <Lakie> Only compatible with building sprites >= 1 21:40:02 <Lakie> Ah, its only applicable to the second layout type 21:40:28 <Lakie> little oddities and such, one allows no ground tile (and multiples), the other allows no building sprite 21:41:06 <Lakie> You can blame Csaboka... 21:42:25 <Lakie> Also based off its message, I presume ground {} childsprite {} would be multiple ground sprites, and that it'll reject ground {} ground {}. 21:43:06 <Yexo> indeed 21:43:13 <Yexo> only a single ground{} sprite is allowed 21:43:47 <Lakie> Ok, I think thats fair enough, 21:44:15 <Yexo> I'll open a ticket about leaving out the ground{} block and defaulting to 0 in that case 21:44:26 <Lakie> Ok thanks, 21:47:41 <Lakie> I presume the action4 text groupping is more complex because multiple languages / usually being defined before use? 21:47:55 <Yexo> indeed 21:47:59 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 21:48:18 <Lakie> I believe 0xD000 texts atleast can be defined anywhere in the file 21:48:21 <Yexo> one of the problems there is that I'm not sure what happens if you define an action4 for an invalid vehicle 21:48:29 <Lakie> I think it might be the same for others 21:48:38 <Yexo> say the action0/3 for a vehicle is conditionally skipped, does it matter if the action4 is skipped or not? 21:48:46 <Lakie> Hmm.. I dunno, crash maybe? 21:49:15 <Lakie> I imagine it should detect ingame that the id is invalid and reject the string? 21:49:23 <Lakie> / grf? 21:49:59 <Lakie> Shouldn't be too hard to test, maybe count number of uses and only output ones which have been used? 21:50:32 <Yexo> count the uses means we need one counter (= one parameter) for every string 21:50:44 <Yexo> not possible, given you can define more than 255 vehicles in a single grf 21:50:55 <Lakie> Thats true, I was about to say means more overhead. 21:51:22 <Yexo> the current situation in nml is even worse: if you use the same string twice it'll create two 0xD00xx ids for it 21:51:25 <Lakie> Well, I believe those vehicles will be rejected by ttdpatch... 21:51:38 <Lakie> um, thats bad 21:52:23 <Yexo> in most cases regarding strings the behavior of ttdpatch is making it hard to do properly (mostly because I can read the openttd code with much more ease) 21:52:33 <Yexo> ^^ not wanting to blame ttdpatch 21:52:50 <Lakie> Well, make a simple grf, and test it? 21:53:11 <Lakie> I know that objects will work with the d000 texts defined anywhere after the action8 21:53:15 <Yexo> that's one of the things on the todo list 21:53:48 <Lakie> (As I tend to define them at the end. :) ) 21:54:14 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Quit: âI-n-v-i-s-i-o-nâ 3.2 (July '10)] 21:54:34 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 21:54:42 <Lakie> Any id out of range, so for ttpdtach that'd be 7e or something? 21:57:54 *** fjb [~frank@p5DDFF480.dip.t-dialin.net] has quit [Remote host closed the connection] 22:02:38 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has quit [] 22:03:52 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 22:06:44 *** Fast2 [~Fast2@p57AF827F.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:10:10 *** Zuu [~Zuu@2.67.61.231] has quit [Ping timeout: 480 seconds] 22:11:54 *** tokai [~tokai@port-92-195-80-247.dynamic.qsc.de] has quit [Quit: c('~' )o] 22:13:15 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Ping timeout: 480 seconds] 22:13:35 *** fanioz [~fanioz@180.214.233.16] has quit [Ping timeout: 480 seconds] 22:13:40 <Lakie> I must admit I'm not sure it seemly accepts a grf assigning a text to a train of id f0 which seems very wrong. 22:14:59 *** tokai [~tokai@port-92-195-80-247.dynamic.qsc.de] has joined #openttd 22:15:02 *** mode/#openttd [+v tokai] by ChanServ 22:16:56 *** fjb [~frank@p5DDFF480.dip.t-dialin.net] has joined #openttd 22:18:05 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 22:21:48 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has quit [Remote host closed the connection] 22:28:29 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Read error: Connection reset by peer] 22:28:50 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 22:30:46 *** xiong [~xiong@netblock-68-183-253-138.dslextreme.com] has joined #openttd 22:31:09 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 22:31:24 *** davis [~b@p5B2894B5.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:31:40 *** davis [~b@p5B28B409.dip.t-dialin.net] has joined #openttd 22:38:42 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 22:39:29 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:39:44 *** davis [~b@p5B28B409.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:42:17 *** IPG is now known as IPG_ 22:43:56 *** IPG_ [~chatzilla@pool-152-66-222-50.bgk.bme.hu] has quit [Remote host closed the connection] 22:44:55 *** Biolunar [mahdi@blfd-4db0f0bd.pool.mediaWays.net] has quit [Quit: gn8] 22:46:25 *** HerzogDeXtEr1 [~Flex@89.246.169.34] has joined #openttd 22:49:25 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 22:51:41 *** Eddi|zuHause [~johekr@p54B76B66.dip.t-dialin.net] has quit [Remote host closed the connection] 22:52:47 *** HerzogDeXtEr [~Flex@89.246.195.91] has quit [Ping timeout: 480 seconds] 22:54:49 *** Eddi|zuHause [~johekr@p54B76B66.dip.t-dialin.net] has joined #openttd 22:55:26 <xiong> Okay, I think I'm starting to get it straight. Depots and bridges cannot be dozed; they can only be demolished. Correct? Is there a list of things that can only be demolished? 22:55:33 <[twisti]> man its really hard to get 100% rating even with a statue :| 22:56:00 *** Devroush [~dennis@ip-83-134-171-102.dsl.scarlet.be] has quit [] 22:57:27 <Eddi|zuHause> [twisti]: yes, it's supposed to be hard. 23:02:23 <[twisti]> it seems almost impossible to keep it at 100% without ad campaigns, which feel like cheating 23:17:47 <Eddi|zuHause> afair the magical lines are 25%, 33%, 50% and 66% 23:18:53 <Eddi|zuHause> below 25% cargo disappears very fast from stations, below 33% industries have an increased chance of closing, below 50% cargo disappears slowly from stations, above 66% (primary) industries have increased chance of growing production 23:19:24 <Eddi|zuHause> unless you play industry sets, they can change some of these 23:19:50 <Eddi|zuHause> i think ECS moves the closure line to 70% 23:19:57 <Eddi|zuHause> which can be very hard 23:23:42 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 23:35:06 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 23:40:33 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 23:42:56 *** Progman [~progman@p57A1A4CF.dip.t-dialin.net] has quit [Remote host closed the connection] 23:43:47 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 23:43:48 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 23:49:10 *** fanioz [~fanioz@223.255.225.14] has joined #openttd 23:49:12 *** pugi [~pugi@p4FCC5C18.dip.t-dialin.net] has quit [Quit: I reject your reality and substitute my own] 23:51:08 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 23:57:34 *** KritiK [~Maxim@95-27-78-127.broadband.corbina.ru] has quit [Quit: Leaving]