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[~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 04:49:46 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 04:53:58 *** Eddi|zuHause [~johekr@p54B74940.dip.t-dialin.net] has quit [Remote host closed the connection] 04:54:14 *** Eddi|zuHause [~johekr@p54B747D8.dip.t-dialin.net] has joined #openttd 05:04:59 *** davis [~b@p5B28BFC2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 05:07:12 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 05:14:03 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 05:14:41 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 06:02:17 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 06:11:49 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 06:18:55 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:19:09 *** _Terkhen_ [~Terkhen@114.69.220.87.dynamic.jazztel.es] has joined #openttd 06:19:16 <_Terkhen_> good morning 06:19:34 *** Prof_Frink [~proffrink@5e0b8955.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:19:47 <planetmaker> good morning _Terkhen_ & all others 06:26:33 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 06:38:29 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 06:57:57 *** Mortomes|Work [~MortomesW@mail.qps.nl] has joined #openttd 07:01:43 <dihedral> morning 07:03:30 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 07:06:44 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 07:07:02 *** Mortomes|Work is now known as Mortomes|TGIF 07:08:48 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has joined #openttd 07:09:26 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has left #openttd [] 07:09:58 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 07:14:29 *** JVassie_ [~James@92.27.149.231] has joined #openttd 07:14:37 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has joined #openttd 07:18:51 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 08:02:22 *** Progman [~progman@p57A1A04B.dip.t-dialin.net] has joined #openttd 08:03:47 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 08:10:35 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has joined #openttd 08:11:22 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 08:24:43 <norbert79> Morning guys... 08:24:50 <norbert79> Today's interesting video: http://wimp.com/railwaytracks/ 08:39:00 <norbert79> Too pity there is no [vimeo] option in the forums... And the [vimeo] doesn't work :( 08:39:20 <norbert79> Using [youtube] brings nothing, since it's not a youtube link 08:39:37 <norbert79> and it's not on youtube... Oh well, you have to enjoy it using the link from here :) 08:53:16 *** De_Ghosty [~s@206-248-156-132.dsl.teksavvy.com] has quit [Ping timeout: 480 seconds] 08:55:28 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 08:57:34 *** pugi [~pugi@p4FCC4E2E.dip.t-dialin.net] has joined #openttd 09:02:45 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 09:05:10 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 09:16:16 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 09:26:50 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 09:46:57 *** goblin [~goblin@krlh-5f723a1b.pool.mediaWays.net] has joined #openttd 10:02:31 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 10:02:46 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 10:02:46 *** [alt]buster is now known as [com]buster 10:03:13 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 10:10:41 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 10:14:10 *** perk11 [~perk11@81.17.157.195] has joined #openttd 10:30:07 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 10:46:33 *** goblin is now known as GOBLIN 10:46:59 *** GOBLIN is now known as goblin 10:53:43 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Read error: Connection reset by peer] 10:54:08 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 10:57:28 *** Uresu [~Wes@5aceb715.bb.sky.com] has joined #openttd 11:00:11 *** KenjiE20 [~KenjiE20@92.22.66.123] has joined #openttd 11:00:38 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 11:00:47 *** Vitus [~chatzilla@138.194.wms.cz] has joined #openttd 11:03:49 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 11:04:01 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 11:04:47 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [] 11:04:47 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 11:05:19 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 11:12:37 *** Keiya [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 11:16:36 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 11:20:05 *** Uresu [~Wes@5aceb715.bb.sky.com] has quit [Remote host closed the connection] 11:37:33 *** xiong [~xiong@netblock-68-183-253-127.dslextreme.com] has joined #openttd 11:40:47 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 11:41:26 <xiong> I have not been able to reproduce this bug: (http://imagepaste.nullnetwork.net/viewimage.php?id=1389). Now I think I misled myself by seeing a fireball at a potential grade crossing I had protected less well and in some other way. 11:42:49 <xiong> It *is* true that Town grows the road into the grade crossing, past the do-not-enter sign, despite there being a station-building on the far side and the crossing so formed useless. 11:43:56 <Eddi|zuHause> yes. town growth is a little stupid in that way 11:44:09 <Mortomes|TGIF> I'd say that's more of a design flaw than a bug 11:44:17 <norbert79> indeed 11:44:35 <norbert79> In such cases I just remove the nely add portion of that road 11:44:39 <norbert79> problem solved :) 11:44:51 <xiong> But I have not yet seen certainly Town remove the do-not-enter sign or another fireball at this carefully-watched point. Unless and until I see something I think is this again, and confirm it, then I retract my statement about fireballs on potential crossings so protected. And I apologize to any dev who feels slighted. 11:44:54 <Mortomes|TGIF> Or put a signal on the rail tile so they can't build there 11:45:10 <norbert79> xiong: How do you place a 'do not enter' sign? 11:45:16 <norbert79> xiong: Add-on? 11:45:36 <Noldo> buy land 11:45:45 <xiong> Yes, Mortomes|TGIF, I notice that they won't try to build a crossing over a signal. But that's to be expected. There are places where a road might be grown through a grade crossing but it is inconvenient to build a signal. 11:45:47 <Eddi|zuHause> norbert79: there's a one-way button when building road 11:46:07 <norbert79> Eddi|zuHause: I know, but never seen the 'do not enter' sign... :) 11:46:16 <xiong> Buying land is not a solution. That will not only block road traffic; it will block town growth. Town grows right through the do-not-enter sign. 11:46:18 <norbert79> Eddi|zuHause: I use it for creating highways/roadways :) 11:46:31 <Eddi|zuHause> norbert79: do-not-enter is basically one-way-ness in both ways 11:46:38 <xiong> norbert79, To answer your first question: Mark a road tile one-way against both ways. 11:46:56 <norbert79> Eddi|zuHause: Ah, right, never used it 11:46:59 <Noldo> ok, I've really lost touch with the development not 11:47:04 <norbert79> xiong: Yeah, got that, thanks 11:47:08 <xiong> See the shot. The tile to the NW of the grade crossing in the top shot is marked do-not-enter. 11:47:33 <xiong> I don't see another way to grow a town over rail without risk of crash. 11:47:54 <xiong> Town will not grow over a bridge; I suspect it will not grow through a tunnel. 11:47:55 <norbert79> building a brisge? 11:48:11 <norbert79> a 3 tile long bridge solves the problem 11:48:23 <norbert79> and the town grows near the starting point tile and the ending point tile 11:48:34 <Eddi|zuHause> towns do grow over bridges and through tunnels 11:48:35 <Mortomes|TGIF> Towns will grow across bridges 11:48:59 <xiong> Really? I have not yet seen that. Perhaps Town grows more slowly across a bridge. 11:49:23 <Mortomes|TGIF> Maybe you have to build a few road tiles on the other end of the bridge before it will grow (That's what I usually do anyways) 11:49:29 <xiong> When all I had was dead-ends and bridges, Town did not grow over the rail. When I put in the do-not-enter grade crossings, it leapt. 11:49:57 <norbert79> xiong: Simple test: make two islands in the scneario editor, and place a town on one side, and push the 'grow' button... You will see how the town is growing with each click, and you will see the town growing after some bridges too 11:50:03 <xiong> Dunno. I'm happy with the do-not-enter and a dummy grade crossing. Costs nothing. 11:50:24 <norbert79> test => experiment 11:50:40 <Mortomes|TGIF> xiong: But that way towns won't be able to grow across "diagonal" rail 11:50:41 <xiong> I have not used the editor. May not be the first place for me to begin. Interesting thought. 11:51:09 <xiong> Mortomes|TGIF, I assume you like to bridge diagonal track for growth. Also interesting. 11:51:30 <Mortomes|TGIF> xiong: That's what I always do when I want to grow a town across track 11:51:42 <norbert79> God, remembering the times, when yoiu couldn't place a bridge over diagonal track-tiles... :) 11:51:52 <xiong> When I built the rail loop around this town, I had little cash for bridging. The do-not-enter signs are cheap. 11:51:59 <Mortomes|TGIF> Usually I'll try to integrate a whole bunch of bridges/tunnels with the street grid 11:53:00 <xiong> I have come to think that there's not much point in intercity or even suburban road service. Either the town is small enough that it stays on one side of the rail, mostly; or it grows like cancer and demands huge rail pax service. 11:53:22 <xiong> Intracity service is something else and a backbone of my current strat. 11:53:38 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 11:53:56 <xiong> And just like SF's Muni, I'm unable to come anywhere close to meeting demand! ;P 11:54:12 <planetmaker> [13:53] <norbert79> God, remembering the times, when yoiu couldn't place a bridge over diagonal track-tiles... :) <-- old memories grow fuzzy 11:54:27 <planetmaker> And it's one of the things only noticed when it's suddenly not possible (anymore) ;-) 11:54:40 <norbert79> planetmaker: They indeed too... I had to almost redesign once one of my rail-tracks because of this 'problem' back then :) 11:54:51 <norbert79> too => do :) 11:54:56 <xiong> Anyway, grade crossing protected by do-not-enter is cheap, appears to encourage growth and not risk crashes. 11:55:37 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 11:55:40 <norbert79> xiong: Thats why I tend to create the roads foir a twon on my own, 'pre-designing' it's future state, so I am in control later 11:55:54 <xiong> norbert79, Yep. 11:56:02 <Mortomes|TGIF> norbert79: Ah yes, I always had to tunnel underneath diagonal track for that, so annoying. 11:56:09 <planetmaker> I'm always confused by these many Americanisms ;-) 11:56:23 <xiong> With the so-called 3x3 grid -- which holds true from town to town -- filling in and extending is a snap. 11:56:26 <planetmaker> grade crossing -> level crossing etc pp 11:56:35 *** glx [glx@2a01:e35:2f59:c7c0:5844:966f:bb0f:9143] has joined #openttd 11:56:38 *** mode/#openttd [+v glx] by ChanServ 11:57:04 <norbert79> planetmaker: Well, I tend to use british recently, but basically, I just use a mix of both :) 11:57:18 <planetmaker> probably I do, too 11:58:04 <xiong> Why does the game refer to a 'truck' when the British term is 'lorry'? Especially when in a rail context, a truck is an element of a car. 11:58:22 <planetmaker> because most authors are non-native speakers 11:58:32 <planetmaker> and tend to mix up things 11:58:54 <planetmaker> and some things might even come from original TTD. Who knows 11:58:58 <xiong> So it's true: The game does not run on petrol or gas; it runs on a mid-Atlantic blend. 11:59:15 <norbert79> xiong: same reason why isn't there a pre-1998 and a 2006 post-reform based german translations... Basically there is no british and american language file, but one 'english' only 11:59:17 <planetmaker> also... 'truck' is both, AE and BE 11:59:33 <planetmaker> according to my dictionary 11:59:38 <xiong> Ha. Shows what I know. 11:59:59 <norbert79> planetmaker: Yeah, some words are just used in every english speaking country 12:00:01 <planetmaker> norbert79: there IS an american English file 12:00:10 <norbert79> planetmaker: Hmm... Moment 12:00:22 <planetmaker> default=BE, and US-English is a separate language 12:00:48 <xiong> In China I met the Old Brit of my town, so called because he had been there longer than any other big-nose foreign ghost-devil. He said we were two people divided by a common language. 12:01:14 <norbert79> planetmaker: right english_US.lng 12:01:49 <planetmaker> to distinguish that makes also much more sense than modern and old German spelling 12:02:18 <planetmaker> rather an Austrian or Switzerdeutsch would make sense 12:02:42 <norbert79> planetmaker: Well, there is Schwitzer-DÃŒtsch, Austrian, Alt-Deutsch, FrÀnkisch... Would be difficult indeed, thats why I proposed pre-1998 Hochdeutsch and post reform Hochdeutsch 12:02:57 <norbert79> well, it's not an easy topic though :D 12:03:21 <norbert79> Let's just stick to plain 2006 German rules 12:03:23 <planetmaker> norbert79: yes... but Austrian and Schwitzer-DÃŒtsch translations can easily be added by the current way localizations work 12:03:51 <planetmaker> It's more difficult with a modern and a traditional way of the German language - it has no separate ISO codes 12:04:07 <norbert79> indeed, but that would require more resources, and even though I like dialects, I am no professional in all of them 12:04:09 <planetmaker> though of course it could be hacked into OpenTTD 12:04:32 <norbert79> Yeah, ISO would make sense, or the Linux way en_US, de_AT, etc... 12:04:58 *** yorick [yorick@hurf.minds.durf.alike.shellium.org] has joined #openttd 12:05:25 <norbert79> yet the lack of resource for these dialects might cause of getting the numbvers of missing transléated words go real high 12:05:36 <norbert79> showing a bad picture of the translation part 12:05:47 <norbert79> sending a false message 12:06:20 <planetmaker> norbert79: that way, en_US etc is what is (also) used 12:06:42 <planetmaker> besides a unique, grf-specific number 12:06:50 <planetmaker> *grf-spec-specific 12:06:52 <norbert79> planetmaker: Indeed... 12:07:21 <norbert79> or some none-existing languages could be also created, like drunk-english... :) 12:07:53 <norbert79> instead of truck it would "tfruchk" 12:09:08 <norbert79> Oh well, it's Friday :) 12:10:52 *** fanioz [~fanioz@180.214.233.18] has joined #openttd 12:11:10 <fanioz> hello 12:11:18 <norbert79> planetmaker: Do you listen to german radios occasionally? I am more like looking for some with rock or electronical music, and less commercials... I know the big ones, but is there any, sometimes unknown radio somewhere on the net too? 12:11:20 <norbert79> Hey fanioz 12:11:55 <planetmaker> norbert79: sure I do 12:12:30 <planetmaker> but I listen mostly to Deutschlandfunk - which is much talking, social, political background info etc 12:13:54 <norbert79> planetmaker: Will give that a try 12:14:06 <planetmaker> as said, not much music. 12:14:16 <planetmaker> More music on DeutschlandRadio 12:14:19 <CIA-2> OpenTTD: rubidium * r21006 /trunk/src/ (gfx.cpp string_func.h): -Fix (r21004): don't print the text direction character when ICU isn't linked and thus doesn't remove them 12:14:21 <planetmaker> But... 12:14:45 <planetmaker> both are without commercials at all 12:15:31 *** Hirundo [~Hirundo@salieri.openttdcoop.org] has joined #openttd 12:15:41 <CIA-2> OpenTTD: rubidium * r21007 /trunk/src/strings.cpp: -Fix: don't consider the text direction character when searching for missing glyphs 12:17:02 *** Terkhen [~Terkhen@salieri.openttdcoop.org] has joined #openttd 12:18:02 *** V453000 [~V453000@salieri.openttdcoop.org] has joined #openttd 12:19:12 *** _Terkhen_ [~Terkhen@114.69.220.87.dynamic.jazztel.es] has quit [Quit: ...] 12:29:40 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has left #openttd [] 12:29:44 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has joined #openttd 12:30:15 *** tokai [~tokai@port-92-195-45-159.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 12:32:16 *** tokai [~tokai@port-92-195-91-101.dynamic.qsc.de] has joined #openttd 12:32:19 *** mode/#openttd [+v tokai] by ChanServ 12:32:21 *** Hirundo_ [~chatzilla@s5591716a.adsl.wanadoo.nl] has joined #openttd 12:38:27 *** JVassie_ [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 12:44:26 *** De_Ghosty [~s@69-196-189-32.dsl.teksavvy.com] has joined #openttd 12:49:03 *** Prof_Frink [~proffrink@5e0b8955.bb.sky.com] has joined #openttd 12:57:45 *** Hirundo__ [~chatzilla@s5591716a.adsl.wanadoo.nl] has joined #openttd 13:01:04 *** Hirundo__ [~chatzilla@s5591716a.adsl.wanadoo.nl] has quit [Read error: Connection reset by peer] 13:01:35 *** Hirundo__ [~chatzilla@s5591716a.adsl.wanadoo.nl] has joined #openttd 13:03:45 *** Hirundo_ [~chatzilla@s5591716a.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 13:05:08 <__ln__> can i get the caller's number on a GSM/GPRS/3G modem? 13:06:01 <Noldo> how off-topic is that? 13:08:16 <Eddi|zuHause> __ln__: you don't actually get the caller's number on digital telephone systems, you get a string that happens to default to the number, but could actually be anything... 13:08:34 <Eddi|zuHause> this "could be anything" was then abused to create SMS 13:08:42 <__ln__> Eddi|zuHause: i'd be happy with that too 13:09:47 *** lewymati [~lewymati@dynamic-78-8-242-233.ssp.dialog.net.pl] has joined #openttd 13:10:05 *** ecke [~ecke@188.75.128.2] has joined #openttd 13:10:29 <__ln__> Noldo: it wouldn't be entirely on-topic on #openttd-poetry either, so i asked here. 13:11:35 <Eddi|zuHause> __ln__: then the answer is "yes, you can, but don't ask me how" 13:16:49 *** Hirundo__ [~chatzilla@s5591716a.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 13:21:45 *** Ammler [~ammler@salieri.openttdcoop.org] has joined #openttd 13:27:03 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 13:27:34 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 13:34:47 *** mindlesstux [~mindlesst@2001:470:8:303:201:6cff:fed4:85ec] has quit [Quit: Leaving] 13:40:48 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 13:45:57 *** APTX [~APTX@chello089077244008.chello.pl] has quit [Ping timeout: 480 seconds] 13:52:25 <__ln__> how can i get the caller's number on a GSM/GPRS/3G modem using a NewGRF? (on-topic!!) 13:54:10 *** Fast2 [~Fast2@p57AF80FD.dip0.t-ipconnect.de] has joined #openttd 14:00:24 <Belugas> hello 14:01:51 <dihedral> hello Belugas 14:02:06 <dihedral> __ln__, not :-D 14:02:19 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 14:04:18 *** nicfer [~nicfer@190.50.34.158] has joined #openttd 14:04:53 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 14:06:09 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 14:07:08 <SmatZ> __ln__: you will probably need to extend current newgrf specs 14:07:31 <planetmaker> add a link to the admin interface 14:08:14 *** holyduck [~holyduck@82.147.59.59] has quit [] 14:08:20 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 14:08:45 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 14:08:58 <xiong> Um, what is the largest possible range of station radii for airports? 14:11:10 <planetmaker> enable showing the catchment area and look and see 14:11:17 <planetmaker> around 7 14:11:46 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:11:55 <Rubidium> 255? 14:12:08 *** Tennel [~Tennel@88.150.10.194] has joined #openttd 14:12:31 <planetmaker> for a different definition of 'possible' :-) 14:12:42 <Rubidium> oh, seems like OpenTTD clamps it to 10 14:12:59 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:13:51 <xiong> I'm asking the for the largest possible range for any player, using any current grfs, any patches stable or near release, and including anything I may not have installed. Also, I want the lower bound, too. 14:14:10 <xiong> I *think* it is 6 -- 10 but I want to check. 14:15:43 <Rubidium> oh, any patches near release... lets make it 9,223,372,036,854,775,800 then :) 14:16:00 <xiong> I'm going to take that as a 'yes'. 14:18:12 *** fanioz [~fanioz@180.214.233.18] has quit [Quit: The 'HowTo' said to reboot] 14:19:00 *** davis [~b@p5B28BFC2.dip.t-dialin.net] has joined #openttd 14:20:06 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has joined #openttd 14:20:14 *** r0b0tb0y [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:23:01 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 14:24:13 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has quit [] 14:25:10 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 14:28:09 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 14:29:34 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:31:50 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has joined #openttd 14:34:36 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 14:35:05 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:40:35 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:42:34 <CIA-2> OpenTTD: rubidium * r21008 /trunk/src/network/network_client.cpp: 14:42:34 <CIA-2> OpenTTD: -Change: don't make client reconnect waiting time depend on the company; in coop 14:42:34 <CIA-2> OpenTTD: games that does not spread clients at all, and most companies have a low number 14:42:34 <CIA-2> OpenTTD: causing it not to be spread out either. Use the ClientID instead. Based on a 14:42:34 <CIA-2> OpenTTD: patch by dihedral. 14:43:52 *** glx_ [glx@2a01:e35:2f59:c7c0:5844:966f:bb0f:9143] has joined #openttd 14:43:55 *** mode/#openttd [+v glx_] by ChanServ 14:45:06 *** Cybert1nus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 14:45:28 *** glx is now known as Guest256 14:45:28 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 14:45:28 *** glx_ is now known as glx 14:49:25 *** Guest256 [glx@2a01:e35:2f59:c7c0:5844:966f:bb0f:9143] has quit [Ping timeout: 480 seconds] 14:50:29 *** Tennel [~Tennel@88.150.10.194] has quit [Quit: Verlassend] 14:50:41 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 14:51:18 <planetmaker> :-) 14:54:06 *** norbert79 [~Norbi@deibp9eh1--blueice2n2.emea.ibm.com] has left #openttd [] 14:54:47 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 14:56:03 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 14:58:30 *** APTX [~APTX@chello089077244008.chello.pl] has joined #openttd 15:03:49 *** Tennel [~Tennel@88.150.10.194] has joined #openttd 15:10:50 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 15:11:52 *** Mortomes|TGIF [~MortomesW@mail.qps.nl] has quit [Ping timeout: 480 seconds] 15:20:22 *** lewymati [~lewymati@dynamic-78-8-242-233.ssp.dialog.net.pl] has quit [Ping timeout: 480 seconds] 15:21:05 *** lewymati [~lewymati@dynamic-87-105-138-206.ssp.dialog.net.pl] has joined #openttd 15:21:13 *** lewymati [~lewymati@dynamic-87-105-138-206.ssp.dialog.net.pl] has quit [] 15:29:42 *** Sacro [~ben@150.237.48.99] has quit [Remote host closed the connection] 15:34:37 *** Sacro [~ben@150.237.48.99] has joined #openttd 15:47:34 *** Phoenix_the_II [ralph@home.deboom.biz] has joined #openttd 15:51:04 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Ping timeout: 480 seconds] 15:57:02 *** Fast2 [~Fast2@p57AF80FD.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:02:59 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 16:05:18 *** De_Ghosty [~s@69-196-189-32.dsl.teksavvy.com] has quit [] 16:10:41 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 16:12:11 <avdg> stopid disconnect, crashed openttd too -_ 16:19:37 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Read error: Connection reset by peer] 16:20:12 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 16:28:31 <CIA-2> OpenTTD: rubidium * r21009 /trunk/src/strings.cpp: -Fix: for the compact notation 1.000.000k and 1.000M would be shown depending on the initial (and later rounded) value. Make everything that would round to 1.000.000k be drawn as 1.000M as well. 16:31:40 <CIA-2> OpenTTD: rubidium * r21010 /trunk/src/ (graph_gui.cpp settings_gui.cpp): -Fix [FS#4102]: the detailed performance rating window would occasionally be too narrow. Based on a patch by Krille 16:31:49 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Read error: No route to host] 16:32:38 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has joined #openttd 16:32:49 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 16:34:13 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 16:38:16 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Ping timeout: 480 seconds] 16:43:22 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 16:43:38 <avdg> nvm, its my connection 16:43:52 <Alberth> I do mind, tbh 16:49:00 *** Tennel [~Tennel@88.150.10.194] has quit [Quit: Verlassend] 16:49:50 *** goblin [~goblin@krlh-5f723a1b.pool.mediaWays.net] has quit [Quit: leaving] 16:54:54 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Ping timeout: 480 seconds] 16:56:01 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 17:03:58 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Quit: Leaving.] 17:04:04 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 17:05:31 *** asnoehu [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has quit [Quit: If I were a rich man, Ya ha deedle deedle, bubba bubba deedle deedle dum. All day long I'd biddy biddy bum. If I were a wealthy man.] 17:05:44 *** asnoehu [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 17:12:09 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Ping timeout: 480 seconds] 17:12:29 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 17:13:11 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has quit [Quit: Leaving.] 17:20:01 *** frosch123 [~frosch@frnk-590f5dfe.pool.mediaWays.net] has joined #openttd 17:26:58 *** goblin [~goblin@krlh-5f723a1b.pool.mediaWays.net] has joined #openttd 17:31:39 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has quit [Quit: oO] 17:33:46 *** roooCky [~streetsvi@H178.C204.cci.switchworks.net] has joined #openttd 17:34:07 <roooCky> hello 17:34:09 <roooCky> anyone here? 17:34:28 <planetmaker> you might get a clue if you look at the nicklist 17:34:37 <dihedral> 115 nicks 17:34:41 <roooCky> yes but that does not mean they are actually here 17:34:49 <dihedral> otherwise, this channel is empty 17:34:50 <planetmaker> you might get another clue, if you read the 2nd last entry of the channel's title 17:35:12 <dihedral> well, he did not ask to ask :-P 17:35:14 <roooCky> i wasn't asking to ask :) 17:35:17 <dihedral> he asked if someone was here :-D 17:35:30 <roooCky> ok can i ask you a question? 17:35:32 <roooCky> xD 17:35:42 <roooCky> anyways, i have a problem with Network-Game Synchronization Failed 17:35:49 <roooCky> i am Giraffe from the forums 17:36:02 <planetmaker> you showed already twice that you can ask questions. I don't dwell on their ingenuity, though 17:36:17 <planetmaker> which server? 17:36:23 <roooCky> every server 17:36:33 <dihedral> computer specs? 17:36:39 <planetmaker> game version? 17:36:41 <roooCky> i connect, new company, loads map and 1 second in, Network-Game Synchronization Failed 17:36:43 <roooCky> 1.04 17:36:49 <dihedral> "every server" is too vague :-P 17:36:51 <planetmaker> and where did you get that version? 17:36:57 <roooCky> official website 17:37:01 <dihedral> can you name a few 17:37:03 <roooCky> and it is literally ever server 17:37:04 <roooCky> um 17:37:38 <roooCky> luke, n-ice.org, 17:37:54 <roooCky> any server you can find, same problem 17:37:55 <planetmaker> they're patched servers which only pretend to be 1.0.4 17:38:04 <planetmaker> they're both goal servers, right? 17:38:15 <planetmaker> (I know the first, but not the latter) 17:38:15 <roooCky> i think so 17:38:18 <dihedral> aye 17:38:21 <dihedral> that is why i asked ;-) 17:38:30 <planetmaker> yes, don't bother. It's broken servers. The servers are not official 17:38:31 <dihedral> can you try to join the openttdcoop server? 17:38:33 <planetmaker> They just pretend 17:38:41 <roooCky> and how would i do that 17:38:43 <planetmaker> Yep, try the #openttdcoop Welcome Server 17:39:09 <planetmaker> do what? Join a server? Like you joined the others, too 17:39:29 <roooCky> do I click Add Server and type in #openttdcoop Welcome Server? 17:39:39 <planetmaker> how did you find the others? 17:39:48 <planetmaker> It shows in my server list 17:39:56 <avdg> just click on it, doesn't that work? 17:39:57 <roooCky> i just clicked Find Server 17:40:05 <dihedral> yay 17:40:07 <roooCky> i dont see it 17:40:07 <dihedral> you have the answer 17:40:09 <dihedral> do that again 17:40:17 <dihedral> look for it 17:40:52 <roooCky> im looking again now, sec 17:41:14 <roooCky> there are OpenTTD.no - toyland, temp, sub servers 17:41:23 <roooCky> openttd.jens1.no servers 17:41:29 <roooCky> openttd fair play 17:41:34 <dihedral> #openttdcoop 17:41:41 <dihedral> as mentioned before ;-) 17:42:06 <roooCky> #openttdcoop - the public server? 17:42:14 <roooCky> and prozone 17:42:17 <dihedral> #openttdcoop Welcome Server? 17:42:23 *** fjb is now known as Guest276 17:42:25 *** fjb [~frank@p5DDFC261.dip.t-dialin.net] has joined #openttd 17:42:25 <roooCky> no 17:42:32 <planetmaker> http://www.openttd.org/en/servers <-- #openttdcoop Welcome Server 17:42:32 <roooCky> just ProZone and The Public Serer 17:42:37 <avdg> #openttdcoop <- click 17:42:48 <dihedral> avdg, that is a channel! 17:42:53 <roooCky> lol... 17:43:01 <roooCky> can i try going to the public server 17:43:07 <dihedral> ... 17:43:12 <roooCky> same thing isnt it? 17:43:13 <dihedral> roooCky, you cannot, that is a nightly not a stable 17:43:17 <planetmaker> stable.openttdcoop.org:3999 <-- you can try to enter manually, roooCky 17:43:17 <roooCky> oh 17:43:34 <CIA-2> OpenTTD: translators * r21011 /trunk/src/lang/ (7 files in 2 dirs): (log message trimmed) 17:43:34 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:43:34 <CIA-2> OpenTTD: catalan - 3 changes by arnau 17:43:34 <CIA-2> OpenTTD: croatian - 3 changes by UnderwaterHesus 17:43:34 <CIA-2> OpenTTD: frisian - 136 changes by gjannema 17:43:34 <CIA-2> OpenTTD: portuguese - 1 changes by nars 17:43:34 <CIA-2> OpenTTD: serbian - 2 changes by etran 17:44:03 <roooCky> found it :D 17:44:09 <planetmaker> :-) 17:44:31 <roooCky> dude... 17:44:36 <planetmaker> desync 17:44:37 <roooCky> same thing AGAIN 17:44:44 <planetmaker> I saw it ;-) 17:44:47 <roooCky> lol 17:44:51 <dihedral> roooCky, byt now we have some usable info ;-) 17:44:59 <planetmaker> indeed 17:45:14 <dihedral> roooCky, can you privide some details about your computer please? 17:45:25 <planetmaker> ok, and you downloaded it from www.openttd.org? 17:45:39 <planetmaker> Not from a goal server's page or whatever? 17:45:51 <roooCky> no, from openttd 17:45:54 <roooCky> my pc 17:45:56 <roooCky> is 17:46:23 <dihedral> though - the pc can probably not be the cause of a desync - that does not sound right 17:46:50 <dihedral> static grf's can be the cause of desyncs, right? 17:47:05 <roooCky> 64-bit windows, 4gb ram, dual core 2.10 ghz processor 17:47:09 <roooCky> vista 17:47:20 <dihedral> do you have any static grf's? 17:47:25 <roooCky> what is that? 17:47:29 <dihedral> good :-) 17:47:31 <planetmaker> dihedral, they should not be. They're checked for being save 17:47:38 <dihedral> ok 17:47:51 <planetmaker> *should* - I didn't test it for ages 17:47:57 <dihedral> hehe 17:48:11 <dihedral> is there more output to a desync? 17:48:12 <roooCky> could the problem be that i downloaded the 32-bit one to a 64-bit OS 17:48:37 <dihedral> if in doubt, can you try the 64bit version? 17:49:01 *** Guest276 [~frank@p5DDFEAA2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:49:17 <planetmaker> can you try again? 17:49:25 <planetmaker> I enabled desync debug on the server 17:50:07 <planetmaker> hm 17:50:15 <planetmaker> that's all way too quick for my taste 17:50:26 <planetmaker> thanks, roooCky 17:50:35 <dihedral> planetmaker, desync output is also logged to a file 17:50:43 <dihedral> in the autosave directory 17:50:47 <planetmaker> yes 17:51:47 <roooCky> why thanks, is there no way to fix it now? 17:51:59 <roooCky> ok i reinstalled 17:52:05 <roooCky> and put 64-bit version on 17:52:23 <dihedral> lets see if that changes something 17:52:54 <roooCky> nope 17:53:01 <dihedral> thank you 17:53:05 <planetmaker> now, peculiar 17:53:14 <dihedral> what did you get? 17:53:20 <roooCky> but when is started the game this time, the background was all custom gfx 17:53:34 <roooCky> and it was just freshly installed 17:53:36 <planetmaker> are you sure you started another binary? And not the same old one via an icon on the desktop 17:53:56 <planetmaker> you used the installer? 17:54:08 <roooCky> installer yes and it asked me if i wanted to uninstall the last version 17:54:10 <roooCky> i clicked yes 17:54:14 <planetmaker> ok 17:54:56 <planetmaker> I'm out of clues, I'm afraid 17:55:08 <roooCky> :/ 17:55:14 <planetmaker> you're the first one to have that problem with this version 17:55:14 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 17:55:17 <dihedral> planetmaker, what was the debug ouptut 17:55:22 <planetmaker> And it has been downloaded by 200.000 people 17:55:45 <roooCky> you've got to be kidding me 17:58:11 <planetmaker> http://pastebin.com/BET5MH9T <-- dihedral 17:58:15 <planetmaker> roooCky, definitely not 17:59:22 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 17:59:28 <planetmaker> the output is with debug_level desync=3 17:59:45 <dihedral> what about using 9? :-P 17:59:58 <dihedral> and what is in the desync file? 18:00:17 <planetmaker> the thing I output below. Or what 'desync' file? 18:01:26 <dihedral> commands-out.log in the autosave folder 18:01:26 <planetmaker> dihedral, can your bot talk to the game? 18:01:34 <planetmaker> dihedral, then look at what I pasted 18:01:35 <dihedral> which version is it? ;-) 18:01:51 <planetmaker> 0.1 18:01:57 <dihedral> i mean the server? 18:02:14 *** Tennel [~Tennel@88.150.10.194] has joined #openttd 18:02:23 <planetmaker> 20978 18:02:43 <dihedral> yes :-P 18:02:48 <planetmaker> how? 18:03:04 <planetmaker> say doesn't hm... I wasn't connected. Maybe it doesn't echo back to IRC 18:03:15 * avdg thinks openttdcoop needs to update revision again due bugfixes 18:03:57 *** Tennel [~Tennel@88.150.10.194] has quit [] 18:04:33 <dihedral> say does not go back to irc, no 18:04:45 <planetmaker> dihedral, it seems to do something wrong with string treatment, though: [All] PublicServer: îTesting bot ;-) 18:04:59 <planetmaker> note the character before "T" 18:05:13 <dihedral> that is a colour code from openttd.... 18:05:20 <planetmaker> well. 18:05:30 <planetmaker> looks wrong in the console ;-) 18:05:35 <dihedral> i'll have a look ;-) 18:06:16 <planetmaker> note, the file I downloaded today, from the link you gave me, seems to be dated as of 17 October 18:06:18 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 18:06:30 <dihedral> :-P 18:06:44 <dihedral> there is aminor fix in the bot api, yes 18:06:46 <dihedral> :-P 18:07:02 <dihedral> but not relevant for SimpleConsole 18:08:49 * planetmaker wants AdvancedLogging ;-) 18:09:01 <planetmaker> :-P 18:09:30 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 18:10:15 <dihedral> planetmaker, that chat message you posted, where was that from? 18:10:20 <dihedral> the answer from an rcon command? 18:10:46 <planetmaker> All from the bot's console 18:11:00 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 18:11:00 <planetmaker> I used it to 'say "Test message" 18:11:02 <dihedral> ok 18:11:05 <planetmaker> and it echos it with colour code 18:12:48 <dihedral> hehe - i would have a fix :-D 18:13:07 <planetmaker> :-) 18:13:43 <dihedral> but it depends :-P 18:13:59 <dihedral> it depends if Rubidium wants an openttd side fix or client side handling :-P 18:14:18 <davis> is there a newgrf that adds road- waypoints to the game? 18:14:19 <dihedral> i.e. send the colour stripped text from openttd, as it is printed on the console of the game itself 18:14:45 <dihedral> davis, non-stop drive through road stops? 18:15:04 <davis> might work , yeah 18:15:07 <planetmaker> davis, they're called drive-through road stops 18:15:27 <davis> well to be fair , that works just as good on train stations , and still we got waypoints. 18:15:46 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 18:16:31 <planetmaker> well, roads are no tracks ;-) 18:16:35 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 18:16:47 <planetmaker> though you have some point there, there's not much point to waypoints anyway 18:16:58 <planetmaker> they're just a special kind of station anyway. Codewise 18:17:22 <davis> ah :) 18:19:06 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 18:25:19 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 18:25:42 *** enr1x [~kiike@254.Red-88-9-52.dynamicIP.rima-tde.net] has joined #openttd 18:29:09 *** frosch123 [~frosch@frnk-590f5dfe.pool.mediaWays.net] has quit [Read error: Connection reset by peer] 18:29:36 *** frosch123 [~frosch@frnk-590f5dfe.pool.mediaWays.net] has joined #openttd 18:31:04 *** xiong [~xiong@netblock-68-183-253-127.dslextreme.com] has quit [Ping timeout: 480 seconds] 18:33:07 <dihedral> perhaps it might be a good thing to handle it client side ;-) 18:33:17 <dihedral> in case there is ever something that will display the colours 18:37:19 *** Biolunar [~quassel@blfd-4db1a504.pool.mediaWays.net] has joined #openttd 18:37:37 *** Chris_Booth [~Chris_Boo@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 18:37:49 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has joined #openttd 18:38:41 *** Cybert1nus is now known as Cybertinus 18:50:19 *** enr1x [~kiike@254.Red-88-9-52.dynamicIP.rima-tde.net] has quit [Quit: leaving] 18:51:52 *** roooCky [~streetsvi@H178.C204.cci.switchworks.net] has left #openttd [] 18:54:47 *** perk111 [~perk11@81.17.157.195] has joined #openttd 18:57:14 *** perk111 [~perk11@81.17.157.195] has quit [] 18:57:36 *** perk111 [~perk11@81.17.157.195] has joined #openttd 18:58:34 *** nicfer [~nicfer@190.50.34.158] has quit [Read error: Connection reset by peer] 19:00:18 *** perk11 [~perk11@81.17.157.195] has quit [Ping timeout: 480 seconds] 19:08:10 *** Muxy [~Muxy@88.122.0.24] has joined #openttd 19:08:19 <Muxy> hello OpenTycooners 19:08:45 <planetmaker> hi Muxy 19:09:04 <Muxy> What do you think of a new disaster : if langage is french, then all trains stop because of strike... 19:09:12 <Belugas> lol 19:09:14 <planetmaker> reasonable 19:09:21 <planetmaker> but maybe too realistic ;-) 19:09:31 <Muxy> too muech realistic for Beluge ? 19:09:39 <Belugas> to say the least, yeah :) 19:09:44 <planetmaker> rather couple it to the town names ;-) 19:09:55 <Belugas> mmh... 19:09:56 *** pugi [~pugi@p4FCC4E2E.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:10:10 <Belugas> towns that refuse vehicles to come in... 19:10:16 <Belugas> that could be fun fun 19:10:39 <Eddi|zuHause> better than the german disaster: if a station is constructed after 2000, the government is thrown over :p 19:11:06 <Muxy> Allez, hop ! 19:11:10 *** Muxy [~Muxy@88.122.0.24] has left #openttd [PACKET_CLIENT_QUIT] 19:12:28 <avdg> ^- seems like new openttd software is already updated to the new network protocol 19:12:41 *** pugi [~pugi@p4FCC33A8.dip.t-dialin.net] has joined #openttd 19:18:29 *** Chris_Booth [~Chris_Boo@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 19:19:51 <dihedral> that disaster does exist (partially) 19:20:07 <dihedral> and it needs to be invoked manually 19:20:12 <dihedral> and has a console command 19:20:15 <dihedral> 'pause' :-P 19:22:37 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 19:28:36 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 19:30:11 <Eddi|zuHause> it'll be in the history books: the three events that had the most influence over germany: throwing the regents out of a window of the castle of prague, murdering the successor of the throne in sarajevo and building a train station in stuttgart... 19:30:40 <Eddi|zuHause> (1618, 1914 and 2010) 19:34:47 <last_evolution> LOL 19:36:01 <theholyduck> the peace at west-phalen or however you spell it 19:36:09 <theholyduck> is the IMPORTANT one methinks 19:36:18 <theholyduck> especially in terms of the rest of the world 19:36:22 <theholyduck> and/or history :p 19:36:33 <theholyduck> its when the prinicple of state soverigenity was established 19:37:45 <theholyduck> hm 19:37:49 <theholyduck> a bit random 19:37:53 * theholyduck goes away 19:45:52 <Eddi|zuHause> the peace of westphalia is kind of a direct result of one of the above... 19:47:11 <Prof_Frink> westphallus. 19:47:11 <Eddi|zuHause> in order to have a peace, you must first have a war 19:47:22 <Eddi|zuHause> and the start of the war was the "defenestration of prague" 19:47:44 <planetmaker> [21:49] <Eddi|zuHause> in order to have a peace, you must first have a war <-- definitely not 19:51:15 <Eddi|zuHause> planetmaker: care to give an example of a (relevant) peace treaty that didn't have a (significant) war before? 19:52:37 <planetmaker> given the state of the world as it is and was it's always possible to say that there was a war 'before' 19:52:47 <planetmaker> but for example the entente cordiale 19:53:50 <planetmaker> besides I challanged that there cannot be peace without being war before. Treaties mostly are only made after the war. 19:54:07 <planetmaker> Though the peace treaty after WW2 was made a significant time after the cease fire 19:56:05 <CIA-2> OpenTTD: frosch * r21012 /trunk/src/tunnelbridge_cmd.cpp: -Codechange: Deduplicate some code. (Hirundo) 19:56:27 *** goblin [~goblin@krlh-5f723a1b.pool.mediaWays.net] has quit [Remote host closed the connection] 20:02:19 <CIA-2> OpenTTD: frosch * r21013 /trunk/src/tunnelbridge_cmd.cpp: -Cleanup: Replace some magic value mappings with existing conversion functions. (Hirundo) 20:03:45 *** goblin [~goblin@krlh-5f723a1b.pool.mediaWays.net] has joined #openttd 20:10:46 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 20:18:10 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 20:20:23 *** Zuu [~Zuu@2.71.48.177] has joined #openttd 20:21:08 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 20:23:11 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 20:25:57 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has joined #openttd 20:28:13 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 20:41:37 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 20:43:46 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 20:47:54 *** Fast2 [~Fast2@p57AF80FD.dip0.t-ipconnect.de] has joined #openttd 20:48:34 <dihedral> i am somehow muddled 20:48:45 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 20:48:48 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 20:48:55 <dihedral> but is colour in a string sent in 3 bytes? 20:49:03 <dihedral> e.g. in chat 20:49:26 <Rubidium> yeah, yeah! 20:49:48 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 20:49:52 <Rubidium> somewhere in E000 to E2000 but then UTF-8 encoded 20:51:21 <dihedral> ah - i get my mistake :-P 20:51:45 <Terkhen> good night 20:51:50 <Rubidium> night Terkhen 20:51:54 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 20:51:57 <planetmaker> g'night Terkhen 20:53:47 <dihedral> good night Terkhen 21:00:48 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:02:25 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 21:03:46 *** Vitus [~chatzilla@138.194.wms.cz] has quit [Quit: Good bye] 21:07:24 *** Keiya_ [~Keiya@pool-96-230-229-184.mdsnwi.dsl-w.verizon.net] has joined #openttd 21:07:31 *** perk111 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 21:09:34 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:11:03 <dihedral> Sorry, Rubidium, never realized that there was another 'Project' 21:12:34 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 21:13:25 <frosch123> what? blasphemy? 21:15:11 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has quit [] 21:15:40 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has quit [Quit: Leaving] 21:18:50 <Zuu> Working on a title game - it is almost too silent :-) 21:19:42 *** V453000 is now known as Guest298 21:19:53 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:20:28 <planetmaker> that's good news, Zuu :-) (you working on a title game, that is) 21:21:23 <Zuu> I found a assert/bug while working on it which I've posted to bugs.openttd.org 21:22:09 <frosch123> appreciated, already reproduced :) 21:22:49 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 21:23:27 <dihedral> nice :-) 21:24:18 <Zuu> frosch123: reading your comment - is it a bug in the reverse code regardless of where the train is? 21:24:43 <frosch123> i think it is related to the train being partly on a bridge 21:25:56 <Zuu> I would guess so as well. The bridge make things more complicated. 21:26:14 <frosch123> ... while being in a station at the same time or so 21:29:54 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:31:16 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 21:33:09 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 21:39:22 <dihedral> frosch123, then it might work with tunnels too? 21:40:29 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:40:51 *** jpx_ [jpx_@a91-156-251-33.elisa-laajakaista.fi] has joined #openttd 21:43:16 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 21:44:18 <TrueBrain> # ITS SO FLUFFY IM GONNA DIE! 21:46:48 <dihedral> :-D 21:47:27 <Zuu> planetmaker: I've just posted a screenshot of my current work to forums 21:49:46 <planetmaker> looks like it can become a very promising candidate :-) 21:50:02 <planetmaker> it still needs more detail in the \ axis 21:50:28 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:51:38 <Zuu> I also got the idea of a large switch yard going from top left to bottom right and then having other transport modes available at each side of it. 21:52:04 <planetmaker> yes, maybe something like that :-) 21:52:55 <Zuu> It would be cool if one could set train waiting times at waypoints as they look better than 1-tile stations and does not give a penalty for short platforms. 21:53:40 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 21:54:02 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 21:55:41 <planetmaker> the newgrf argument doesn't count here, I guess ;-) 21:56:34 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 21:56:47 *** KritiK [~Maxim@95-27-104-73.broadband.corbina.ru] has joined #openttd 21:57:35 <planetmaker> hm... one big criterion between 1.0 and 1.1: bridge pillars :-) 21:58:12 <dihedral> hehe 21:59:40 <Zuu> Yea, now that you're a dev you got to know by heart how to identify which stable version a screenshot has been made by. :-) 22:00:18 <planetmaker> :-P 22:00:54 <planetmaker> Are the town labels in your screenshot not shown or how did you get the few houses next to the airport and bridge entry? 22:01:14 <Zuu> The town labels are not shown 22:01:36 <Zuu> The only labels I forgot to turn off were the loading indicators as they are turned off at a different place. 22:02:28 <planetmaker> anyway, it's nice to have those very few village houses scattered there 22:03:04 <planetmaker> btw, I'd expect the airport to have some road connection to the larger nearby town on the other river side 22:03:22 <frosch123> Zuu: your game is stopped, that is why it is so quiet 22:03:55 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 22:04:08 <Zuu> frosch123: :-p 22:04:21 <frosch123> anyway, i like the truck->ship feeder 22:04:31 <planetmaker> yep, that's lovely 22:04:42 <Zuu> Just that I have forgot to set transfer orders on the oil tanker :-p 22:05:05 <planetmaker> and it's also noted that there are 3 company colours :-) 22:05:25 <Zuu> All those blue goods trucks go non-stop-via stops outside of the view so while they are many, they do not generate any sounds. 22:06:38 <planetmaker> a company HQ might fit somewhere, maybe near the South-West of the highway bridge in the village 22:06:39 <Zuu> planetmaker: One critism at my 1.0 title game was that it had too many company colors, so I cut down on them this time. 22:06:49 <Zuu> Hmm, yea a HQ is missing. 22:07:19 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [] 22:07:22 <planetmaker> besides... many CC imho are not a point to criticise :-) 22:07:26 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 22:07:40 <planetmaker> but many make it more difficult to design ;-) 22:08:50 <Zuu> well, I think it is nice to have a few, but I have to agree that 8 or more gets too much. 22:09:19 <Zuu> If you have 8 companies then it's hard to not overdo the amount of vehicles. 22:09:42 <planetmaker> yeah 22:10:11 <planetmaker> I had three... so you know what I consider a good number ;-) 22:10:21 <Zuu> hehe. 22:10:46 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 22:11:04 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 22:12:07 <planetmaker> might be nice, if you find a way to demonstrate the difference between path and block signals 22:13:21 *** KouDy [~KouDy@ip-89-176-220-140.net.upcbroadband.cz] has quit [Quit: Leaving.] 22:14:06 <frosch123> during the 1.0 titlegame series there were like two parties. one for showing lots of stuff /possible crowded), and one for showing lots of landscape 22:14:12 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 22:14:15 <frosch123> at least it looked like that to me :) 22:14:39 <planetmaker> :-) 22:14:47 <planetmaker> I was definitely one of the first 22:15:17 <frosch123> or in other words: the second round contained the games i voted best and worst for 22:15:18 <planetmaker> Zuu: a oil right with heli support? 22:15:21 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: reboot] 22:15:30 <planetmaker> he :-) 22:16:39 <Zuu> There is a oil rig to the right (outside of view) 22:17:14 <Zuu> I would need to destroy some land in order to get a olirig into the river and rebuild the mountain again. 22:18:26 <planetmaker> I thought of the upper part of the screen 22:18:36 <planetmaker> it might fit there anyway w/o much work 22:19:26 <planetmaker> it might give the train yard there some (new) meaning 22:19:45 <planetmaker> and I might go to bed now :-) 22:19:52 <planetmaker> good night 22:20:04 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 22:21:29 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 22:22:33 *** theholyduck [~holyduck@82.147.59.59] has quit [] 22:25:19 *** Progman [~progman@p57A1A04B.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 22:25:32 *** Progman [~progman@p57A1A04B.dip.t-dialin.net] has joined #openttd 22:26:33 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 22:31:18 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:33:37 <Zuu> Bed sounds like a good idea indeed :-) 22:33:44 <Zuu> good night 22:33:47 *** Zuu [~Zuu@2.71.48.177] has quit [Quit: Leaving] 22:35:58 *** yorick [yorick@hurf.minds.durf.alike.shellium.org] has quit [Remote host closed the connection] 22:39:42 *** nicfer [~nicfer@190.50.34.17] has joined #openttd 22:40:25 *** Fast2 [~Fast2@p57AF80FD.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:43:23 *** luckzy [~lkz@luckz.de] has joined #openttd 22:50:01 <dihedral> nicely done frosch123 22:50:01 <CIA-2> OpenTTD: frosch * r21014 /trunk/src/train_cmd.cpp: -Fix [FS#4179](r20098): Reversing of trains in stations while last wagon was in a depot or on a bridge-/tunnelhead caused trouble. 22:50:10 <frosch123> thank smatz :) 22:50:53 *** luckz [~lkz@luckz.de] has quit [Ping timeout: 480 seconds] 22:51:07 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 23:08:21 *** frosch123 [~frosch@frnk-590f5dfe.pool.mediaWays.net] has quit [Remote host closed the connection] 23:16:30 *** Progman [~progman@p57A1A04B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:23:30 *** davis [~b@p5B28BFC2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:26:28 *** davis [~b@p5B28B1D3.dip.t-dialin.net] has joined #openttd 23:28:53 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 23:41:58 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:46:21 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 23:58:00 *** [twisti] [~twisti@dynamic-unidsl-85-197-16-221.westend.de] has joined #openttd 23:58:02 <[twisti]> hi 23:58:22 <[twisti]> i wanted to ask, if i build streets for a town, will the town use them as if it built them itself ? 23:58:52 <[twisti]> i blocked in a small town pretty badly with diagonal rails and im worried itll be unable to build itself a way out, so to speak 23:59:17 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Ping timeout: 480 seconds]