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Quit? What's That?] 02:04:58 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has quit [Quit: ...und tschÃŒÃ!] 02:04:58 *** SmatZ [~SmatZ@101.haydn.openttdcoop.org] has quit [Quit: ZNC - http://znc.sourceforge.net] 02:04:58 *** avdg [~avdg@101.haydn.openttdcoop.org] has quit [Quit: ZNC - http://znc.sourceforge.net - never quits] 02:04:58 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has quit [Quit: ZNC - http://znc.sourceforge.net] 02:04:58 *** Osai [~Osai@101.haydn.openttdcoop.org] has quit [Quit: bye - http://www.openttdcoop.org] 02:04:58 *** Ammler [~ammler@101.haydn.openttdcoop.org] has quit [Quit: gone...] 02:04:58 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has quit [Quit: ...] 02:04:58 *** tneo [~tneo@101.haydn.openttdcoop.org] has quit [Write error: connection closed] 02:04:58 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has quit [Quit: So long, and thank's for all the fish] 02:04:58 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has quit [Quit: Bye - 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mode/#openttd [+o planetmaker] by ChanServ 02:18:21 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 02:19:01 *** tneo [~tneo@101.haydn.openttdcoop.org] has joined #openttd 02:24:18 <Suzari> This happens a lot? >.> 02:24:39 *** Suzari [~pulse.neo@78-40-197-182.dsl.alice.nl] has left #openttd [] 02:24:39 *** Suzari [~pulse.neo@78-40-197-182.dsl.alice.nl] has joined #openttd 02:24:41 <Suzari> This happens a lot? >.> 02:25:03 *** Suzari [~pulse.neo@78-40-197-182.dsl.alice.nl] has quit [Quit: User pushed the X - because it's Xtra, baby] 02:25:17 *** PulseNeon [~pulse.neo@78-40-197-182.dsl.alice.nl] has joined #openttd 02:27:41 *** jpx_ [jpx_@a91-156-226-198.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 02:27:54 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has quit [] 02:52:25 *** KouDy [~KouDy@118.100.112.135] has joined #openttd 03:06:09 *** trebuchet [~Trebuchet@69.51.104.87] has joined #openttd 03:14:01 *** enr1x [~kiike@220.94.23.95.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 03:26:46 *** glx [glx@2a01:e35:2f59:c7c0:b825:21c9:483b:30c4] has quit [Quit: bye] 03:27:06 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 03:27:19 *** nicfer [~nicfer@190.50.63.147] has joined #openttd 03:33:34 <polymorphZ> h 04:33:33 <PulseNeon> Wonder how many "enhanced tunnels" sets exist. 04:37:46 *** theholyduck [~holyduck@82.147.59.59] has quit [Read error: Connection reset by peer] 05:09:39 *** nicfer [~nicfer@190.50.63.147] has quit [Read error: Connection reset by peer] 05:37:23 *** KouDy [~KouDy@118.100.112.135] has quit [Quit: Leaving.] 05:48:08 *** PulseNeon [~pulse.neo@78-40-197-182.dsl.alice.nl] has quit [Ping timeout: 480 seconds] 05:56:02 *** Eddi|zuHause [~johekr@p54B743E5.dip.t-dialin.net] has quit [Remote host closed the connection] 05:56:17 *** Eddi|zuHause [~johekr@p54B77EED.dip.t-dialin.net] has joined #openttd 06:06:45 *** HerzogDeXtEr1 [~Flex@i59F6A4A3.versanet.de] has quit [Read error: Connection reset by peer] 06:10:08 *** HerzogDeXtEr [~Flex@i59F6A4A3.versanet.de] has joined #openttd 06:12:41 *** lugo [lugo@195.3.138.104] has quit [Ping timeout: 480 seconds] 06:12:50 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has quit [Quit: supermop] 06:56:31 *** HerzogDeXtEr [~Flex@i59F6A4A3.versanet.de] has quit [Read error: Connection reset by peer] 06:56:58 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 07:21:17 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 07:26:50 *** Prof_Frink [~proffrink@5e06da26.bb.sky.com] has quit [Ping timeout: 480 seconds] 07:30:36 *** norbert79 [~Norbi@deibp9eh1--blueice3n2.emea.ibm.com] has joined #openttd 07:37:15 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:39:37 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 07:48:53 *** Chrill [Chrill@ip68-8-120-178.sd.sd.cox.net] has joined #openttd 07:52:35 *** perk11 [~perk11@81.17.157.195] has joined #openttd 07:53:05 *** pugi [~pugi@p4FCC4CA0.dip.t-dialin.net] has joined #openttd 07:57:15 *** perk11 [~perk11@81.17.157.195] has quit [] 07:58:44 <Terkhen> good morning 08:08:39 <dihedral> morning :-) 08:10:48 *** Mortomes|Work [~MortomesW@mail.qps.nl] has joined #openttd 08:18:51 *** trebuchet [~Trebuchet@69.51.104.87] has quit [Ping timeout: 480 seconds] 08:25:52 *** PulseNeon [~pulse.neo@78-40-197-182.dsl.alice.nl] has joined #openttd 08:26:25 *** JVassie_ [~James@92.27.149.231] has joined #openttd 08:34:10 *** Progman [~progman@p57A1AF71.dip.t-dialin.net] has joined #openttd 08:34:10 *** lugo [lugo@195.3.138.104] has joined #openttd 08:35:07 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 08:47:48 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 08:56:20 *** Chrill [Chrill@ip68-8-120-178.sd.sd.cox.net] has quit [] 09:03:33 *** V453000 [~V453000@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:03:36 *** tneo [~tneo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:03:36 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:03:36 *** avdg [~avdg@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:04:11 *** Osai [~Osai@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:05:10 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:05:23 *** SmatZ [~SmatZ@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:06:01 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:06:06 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:06:16 *** Ammler [~ammler@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:06:20 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:07:50 *** KouDy [~KouDy@118.100.112.135] has joined #openttd 09:34:29 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has joined #openttd 10:14:10 <polymorphZ> hey-ho 10:14:47 *** JVassie [~James@92.27.149.231] has joined #openttd 10:19:07 *** SystemParadox [~simon@proxima.systemparadox.co.uk] has joined #openttd 10:20:31 *** JVassie_ [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 10:46:22 <_Terkhen_> hmm... lately there has been a lot of spam in the forums 10:47:44 <norbert79> and what about the vikings nearby the spam? :) 10:49:22 <Eddi|zuHause> spam eggs sausage and spam. 10:49:38 <_Terkhen_> sadly it is not the fun kind of spam 10:50:10 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 10:50:54 <Mortomes|Work> lobster thermidor aux crevettes with a mornay sauce served in the provencale manner with shallots and aubergines, garnished with truffle pate, brandy and with a fried egg on top and SPAM 10:52:17 <Sacro> but I don't like spam 10:52:46 <Mortomes|Work> You don't like SPAM? 10:53:06 <_Terkhen_> :D 10:56:05 *** fjb is now known as Guest1074 10:56:06 *** fjb [~frank@p5DDFF0D5.dip.t-dialin.net] has joined #openttd 11:02:52 *** Guest1074 [~frank@p5DDFDB74.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:28:22 <Eddi|zuHause> hm... rather use pickle or sqlite? 11:29:25 <SpComb> pickle? Shelve, you mean? 11:29:51 <SpComb> you might pickle stuff inside of an sqlite db 11:30:58 <SpComb> but pickle itself isn't a database, there's no file layout 11:32:06 <Eddi|zuHause> yeah, shelve then... 11:32:49 <SpComb> how much concurrency do you need? 11:34:15 <Eddi|zuHause> probably not much yet. 11:34:34 <Eddi|zuHause> but extensibility in the next 5 years might be nice 11:35:41 <SpComb> sqlite might be worth the bother, shelve is a little crude 11:35:46 <Eddi|zuHause> idea is that the facility is currently growing, and the program should nicely evolve at the same rate... 11:36:22 <SpComb> shelve/dbm is only really suitable for fairly well-defined/straightforward key -> value mappings, whereas sqlite is a lot more flexible 11:36:47 <SpComb> and shelve's pickle stuff on top of dbm isn't really all that awesome 11:37:02 <Eddi|zuHause> i'll check out sqlite then 11:44:24 *** HerzogDeXtEr [~Flex@i59F6A4A3.versanet.de] has joined #openttd 11:48:18 *** lugo [lugo@195.3.138.104] has quit [Ping timeout: 480 seconds] 12:00:45 <Eddi|zuHause> hm... is dev.openttdcoop.org down? 12:01:45 <roboboy> hello 12:04:40 *** KenjiE20 [~KenjiE20@92.8.197.32] has joined #openttd 12:05:51 <Rubidium> Eddi|zuHause: it is 12:12:28 *** [1]Sam [~Samantha@genkt-049-020.t-mobile.co.uk] has joined #openttd 12:12:43 <[1]Sam> sup oTTD. 12:12:58 <[1]Sam> I have a question if noone minds. 12:13:37 <[1]Sam> Whats the latest version of TTD? Can i get a vista compatible versino or will i have to buy an old one and patch it and whatnot 12:13:55 <Eddi|zuHause> interpetation: sup({ord('o'),ord('T'),ord('T'),ord('D')}), result: 111 12:15:04 <Eddi|zuHause> [1]Sam: you go to www.openttd.org/download-stable and get openttd for windows. then select to install also the graphics pack and sound pack. no need to buy anything 12:15:21 *** Scuddles [~notme@cm72.epsilon84.maxonline.com.sg] has joined #openttd 12:15:34 <_Terkhen_> unless he really meant TTD 12:15:38 <Scuddles> prööt 12:15:45 <[1]Sam> Ah, niceone. Thanks a lot. I was confused with the other alternative 3 downloads it was talking about 12:16:15 <[1]Sam> wait what. is Eddi a bot 12:16:38 <peter1138> yes 12:16:52 <peter1138> pretty advanced AI though 12:16:53 <[1]Sam> oh shit im so high 12:17:25 <[1]Sam> yeah but what was all that interpetation stuff? 12:17:43 <Eddi|zuHause> a joke ;) 12:17:47 <[1]Sam> oh right 12:18:20 <[1]Sam> well cheers. Will be off now to install. Bye bye. 12:18:23 *** [1]Sam [~Samantha@genkt-049-020.t-mobile.co.uk] has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 12:19:59 *** [1]Sam [~Samantha@genkt-058-020.t-mobile.co.uk] has joined #openttd 12:20:19 <[1]Sam> Man im really sorry. Can you copy paste what you said again, please? I forgot as soon as i closed the irc. 12:20:53 <Eddi|zuHause> <Eddi|zuHause> [1]Sam: you go to www.openttd.org/download-stable and get openttd for windows. then select to install also the graphics pack and sound pack. no need to buy anything 12:20:58 <[1]Sam> thanks. 12:22:22 <[1]Sam> Damnit now im getting bad requests when i try to download. 12:23:11 <[1]Sam> k ive copied what you vsaid. thanks for the help and hopefully i'll get it right this time. good day. 12:23:14 *** [1]Sam [~Samantha@genkt-058-020.t-mobile.co.uk] has quit [] 12:23:37 *** planetmaker [~planetmak@devera.geophys.nat.tu-bs.de] has joined #openttd 12:24:15 *** planetmaker is now known as Guest1080 12:24:46 *** Guest1080 is now known as planetmaker 12:49:53 *** enr1x [~kiike@95.23.94.220] has joined #openttd 12:53:34 *** thefiler [2987a392@ircip2.mibbit.com] has joined #openttd 12:53:52 <thefiler> hi everyone 12:54:26 <dihedral> hi nobody? :-P 12:54:48 <Markk> Good day to you sir. 12:54:53 <Markk> /madam 12:54:59 <thefiler> getting the following error message, when trying to build a bank - cant build bank here - site unstable 12:55:33 <Rubidium> I doubt it said unstable 12:55:49 <thefiler> woeps... sorry... unsuitable 12:56:18 <Markk> Try activating building on slopes in settings. 12:56:41 <Rubidium> you're building over a pair of houses, right? 12:56:54 <Markk> aha, bank. 12:56:57 <Markk> :D 12:57:47 <Markk> Thought of bank as this: "Bank (geography), a raised portion of seabed or sloping ground along the edge of a stream, river, or lake" 12:58:45 <thefiler> Markk: its on a normal flat ground 12:58:59 <Markk> Mm 13:00:36 <b_jonas> do banks have to be built in large cities? 13:02:30 <planetmaker> they can only be built there. 13:02:44 <planetmaker> IIRC the minimum population is about 1500. 13:03:07 <thefiler> well its in city of 500 000 which im trying to build in a scn 13:04:12 <dihedral> hehe - banks can only be built in stable releases :-D 13:06:12 <thefiler> so no nightly 13:06:32 <planetmaker> ehm... 13:07:05 <planetmaker> Did anything change wrt banks which I missed? 13:14:52 <Eddi|zuHause> thefiler: must be built on top of two houses next to each other 13:16:32 <thefiler> what happens if theres not houses?? 13:17:06 <planetmaker> try it? 13:18:30 *** glx [glx@2a01:e35:2f59:c7c0:2924:4e8c:1462:20ea] has joined #openttd 13:18:34 *** mode/#openttd [+v glx] by ChanServ 13:32:05 *** [1]Sam [~Samantha@178.102.41.209] has joined #openttd 13:32:17 <[1]Sam> Hi again. Games working fine and is really fun. 13:32:32 <[1]Sam> BUUUUUUUUUUUUUUUUUUUUUT is there any way to get rid of that fucknig anoying newspaper pop up thing?!?!?Qaisnohmsdgfs 13:32:53 <[1]Sam> i click the cross but ANOTHER ONE POPS UP AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH 13:32:54 <b_jonas> Sam: try the message settings in the dropdown of the message tool 13:33:01 <dihedral> [1]Sam, is there a way you can read the fucking annoying wiki? 13:33:10 <dihedral> http://wiki.openttd.org <- click 13:33:13 <[1]Sam> ive checked all of the options and didnt find it 13:33:21 <dihedral> no you did not 13:33:31 <dihedral> you did not check all of the options else you would have found it 13:33:39 <dihedral> so do not say you checked every setting 13:33:53 <b_jonas> Sam: see the second from the right icon on the main toolbar? the newspaper. that's messages. in the dropdown from that, choose message settings 13:34:14 <[1]Sam> oh irght, i was looking in the game setting 13:34:15 <[1]Sam> s 13:34:18 <dihedral> why do noobs have such an attitude 13:34:22 <dihedral> i hate it with a passion 13:35:00 <[1]Sam> man i checked the options, third from the left. Thats where i e 13:35:06 <[1]Sam> expected it to be, you know? 13:35:16 <[1]Sam> thanks for the help though 13:35:48 *** [1]Sam [~Samantha@178.102.41.209] has quit [] 13:37:19 <dihedral> and did he or she learn anything from that? NOPE 13:37:39 <peter1138> leet o'clock 13:38:02 <peter1138> dihedral, why are you such a cunt? 13:39:15 <dihedral> people asking for help using bad language, claiming they checked everything, .... 13:39:44 <peter1138> frustration, it happens 13:40:21 <dihedral> hehe - i should write a plugin which ignoes questions from people my irc client has not seen for more than 10 minutes :-P 13:41:05 <dihedral> but then i'd jet get more annoyed if some question does make it though that 13:41:12 <dihedral> s/jet/just/ 13:41:20 <Rubidium> dihedral: does it work? 13:42:17 <dihedral> could work, just might not be the correct way to tackle it ^^ 13:42:36 <Rubidium> apparantly it doesn't work yet :) 13:42:37 <dihedral> sorry for being a nuisance to you peter1138 13:44:22 <peter1138> pff, doesn't bother me 13:50:39 <polymorphZ> hey 13:56:18 *** lugo [lugo@195.3.138.104] has joined #openttd 14:02:01 *** lewymati [~lewymati@dynamic-78-8-129-20.ssp.dialog.net.pl] has joined #openttd 14:03:44 <norbert79> Some are quite interesting I must say... Sam was a good example 14:03:45 <norbert79> :) 14:05:02 <norbert79> But why do you take such users serious? They are more like a laughing matter, rather serious 14:05:16 <norbert79> rather => than 14:06:15 *** polymorphZ [~matrix@nagyondurva.hu] has quit [Quit: leaving] 14:07:29 *** z-MaTRiX [~matrix@nagyondurva.hu] has joined #openttd 14:07:31 <z-MaTRiX> hey 14:08:18 *** z-MaTRiX [~matrix@nagyondurva.hu] has quit [] 14:09:28 *** z-MaTRiX [~matrix@AB331337.catv.pool.z-labor.com] has joined #openttd 14:09:30 <z-MaTRiX> reloaded 14:14:26 *** lewymati [~lewymati@dynamic-78-8-129-20.ssp.dialog.net.pl] has quit [Ping timeout: 480 seconds] 14:14:31 *** lewymati [~lewymati@dynamic-78-8-243-60.ssp.dialog.net.pl] has joined #openttd 14:14:38 *** lewymati [~lewymati@dynamic-78-8-243-60.ssp.dialog.net.pl] has quit [] 14:16:33 <Eddi|zuHause> pah... 14:16:40 <Eddi|zuHause> ProgrammingError: SQLite objects created in a thread can only be used in that same thread.The object was created in thread id 140701172004608 and this is thread id 140700950578960 14:18:51 <roboboy> g"night 14:19:03 <roboboy> ' 14:19:25 <SpComb> Eddi|zuHause: quite 14:19:44 <SpComb> Eddi|zuHause: you can't expect thread safety per default 14:19:59 <SpComb> unless it's specfically documented as available 14:20:12 <SpComb> you should be glad it just errors in your face instead of crashing randomly :) 14:20:16 <Eddi|zuHause> right... need to rethink my architecture ;) 14:20:49 <SpComb> e.g. not at all sure how well shelve deals with threads 14:21:02 <SpComb> and besides, threads aren't really that useful in Python 14:21:19 <SpComb> they have few advantages outside of blocking I/O interfaces 14:21:25 <Eddi|zuHause> well. i run the GUI in a thread, because then i can screw with stuff interactively from the console 14:21:32 <Eddi|zuHause> helps with debugging ;) 14:22:17 <Eddi|zuHause> i presume it isn't actually multithreaded in the sense that multiple cores can be used 14:22:43 <Eddi|zuHause> which would probably complicate the interpreter somewhat 14:23:52 <SpComb> quite 14:24:15 <Eddi|zuHause> i should probably then not use a global database connection 14:24:42 <Belugas> hello 14:26:28 *** thefiler [2987a392@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 14:30:26 <dihedral> <norbert79> But why do you take such users serious? <- how would you like it if you spend hours on end documenting stuff, and people just do not care a bit and keep asking you questions you have already answered in your documentation? 14:31:43 <dihedral> it's even worse when people at work do it, after you printed the documentation and placed a copy on everybodies desk 14:33:06 <dihedral> users seldom think "i wonder if a game exists behind www.openttd.org" 14:33:13 <norbert79> I guess you will need to get buy more 'RTFM' stickers :) 14:34:23 <dihedral> sadly the referer is not in the stats 14:34:40 <dihedral> else you could roughly see where most people come from 14:36:07 <dihedral> why they cannot take the time to look at the website before installing the game, and possibly reading the usermanual i do not know 14:36:35 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 14:36:42 <z-MaTRiX> sálálá 14:36:51 <norbert79> dihedral: Because player get lazier with each day 14:37:10 <z-MaTRiX> szeva norbi 14:37:24 <norbert79> z-MaTRiX: Good day 14:38:16 <dihedral> so i have to do more work because users get lazy? 14:39:07 <norbert79> dihedral: In the 90's player spent days/weeks/months just to get everything figured out, nowadays it's all about huge installs, almost cinematic like gameplays... No, you should care less, because players got lazy... If you feel, that you have provided evereything possible, and still get questions over and over again on the same material just ignore those 14:39:23 <norbert79> In my opinion, those who are really interested will do some search/researcg 14:39:52 <norbert79> research... I learned the BUILD engine back in the 90's also on my own, and had no internet access back then (Duke Nukem 3D) 14:40:18 <dihedral> hehe - loved that game :-P 14:40:39 <norbert79> me too... And BUILD was great, and I loved the map series called 'Roch' 14:55:58 <dihedral> i love the turkish-german voice pack :-D 14:56:45 <norbert79> dihedral: There was also a hungarian dub-pack, never got it though :) 14:57:07 <norbert79> dihedral: But since the original came with kextract, you can easily extract the GRP file and create an own pack ;-) 14:57:18 <norbert79> Duke Nukem starring dihedral :) 14:58:18 <CIA-10> OpenTTD: rubidium * r21512 /trunk/src/ (5 files in 2 dirs): -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 15:00:52 <dihedral> that sounds nice :-) 15:00:56 <CIA-10> OpenTTD: rubidium * r21513 /trunk/src/ (network/network.cpp settings_type.h table/settings.h): -Feature [FS#532]: make the chat message timeout user configurable 15:01:08 <dihedral> eh? 15:03:03 *** luckz [~lkz@luckz.de] has quit [Server closed connection] 15:04:56 *** nicfer [~nicfer@190.50.63.147] has joined #openttd 15:07:35 <dihedral> Rubidium, i personally would not allow a user defined timeout of 1 second ^^ 15:07:55 <dihedral> i would enforce a minimum setting in order to keep the chat message readable 15:08:31 <dihedral> else, if set to 1 second, admins can address someone as much as they like that the player can easily ignore the message 15:08:34 <Rubidium> it's *their* choice 15:08:58 <Rubidium> if not listening to admin: kick 15:09:07 <dihedral> yeah, of course ^^ 15:09:13 <dihedral> still annoying up to that moment 15:09:44 <Rubidium> even then, 99% won't use it :) 15:09:48 <norbert79> Agree 15:09:50 <dihedral> true :-P 15:09:58 <norbert79> but it's nice having the feature 15:10:03 <dihedral> sure is 15:10:03 <Rubidium> after all, they have no clue where to set this :) 15:10:11 <dihedral> it's a good idea for all who are slow readers :) 15:10:17 <dihedral> lol 15:10:51 <norbert79> btw, one question: I have many time epxerienced, that despite my edit in openttd.cfg some settings are overwritten by the game because of some characters being outside of range 15:11:02 <norbert79> does this have to do with some UNIX storing of text files? 15:11:27 <norbert79> It's not a big issue, but sometimes really annoying 15:11:35 <norbert79> having something set -> gets reseted 15:11:42 <dihedral> define 'something' 15:11:52 <norbert79> well, lets say resolution 15:12:12 <norbert79> then games tell me, that for e.g. [misc] is outside of range, bam, gets recreated 15:12:18 <dihedral> i could only imagine the entry being invalid which could cause it to be reset 15:12:29 <norbert79> thats the point, I haven't done anything at that part 15:12:49 <norbert79> and almost every entry is crerated by the game itself 15:12:54 <dihedral> is resolution still in misc? 15:13:02 *** Doorslammer [770b1b1f@ircip2.mibbit.com] has joined #openttd 15:13:03 <norbert79> it only happens when I try to do some changes to the file 15:13:17 <norbert79> dihedral: Sometimes subparts are affected which I have never touched 15:13:24 <Rubidium> it only resets stuff that it didn't find in the config file, or settings that were incorrect 15:13:48 <norbert79> Rubidium: And why does the game do something olike it, if all of those entries were created by the game itself? :) 15:14:12 <norbert79> it only touches it, if i modify the resolution for example to a different standard setting 15:14:13 <dihedral> "id didn't find in the config" 15:14:18 <norbert79> or change fullscreen from true to false 15:14:27 <dihedral> e.g. foo = "bar 15:14:34 <dihedral> missing " can be a nice mistake ^^ 15:14:48 <Rubidium> then maybe you editted the file while OpenTTD was opened; then OpenTTD rewrites the file upon closing with the settings from memory 15:14:50 <dihedral> or a missing = sign 15:14:50 <Belugas> mmh... http://www.tt-forums.net/viewtopic.php?f=31&t=51795 <-- i want to host a game which i don't know that much... 15:14:55 <Belugas> how fucking usefull... 15:15:03 <norbert79> Rubidium: Nope, You know that I am not a begginer in such things :) 15:15:29 <Rubidium> you don't want to know how often I get into that situation 15:15:35 <dihedral> Belugas, tell him :-P 15:16:34 <norbert79> Rubidium: One very plain scenario: CFG file is clean, created by game. I played at a resoltuion which might be too big for some other machine, and I want to disable fullscreen before I start game. I go inside the file, change fullscreen to false, do not change anything else, bam, it tells me, that some subparts are out of range 15:16:42 <norbert79> Rubidium: And I have no clue why 15:16:43 <Rubidium> also the file is UTF-8, anything else might seriously screw the parsing of that, which causes OpenTTD to not find the settings etc. 15:16:43 *** Fast2 [~Fast2@p57AF84D7.dip0.t-ipconnect.de] has joined #openttd 15:16:53 <norbert79> Rubidium: Now that can eb a reason 15:17:02 <norbert79> so the cfg file must be UTF-8 coded 15:17:05 <norbert79> ok, noted 15:17:13 <Rubidium> or pure ASCII 15:17:35 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 15:17:42 <norbert79> ok, what about the TXT format? Does it use DOS or UNIX coding? 15:18:00 <norbert79> TXT has one additional byte for storing such files 15:18:25 <norbert79> hmm... as I see through Notepas, DOS like 15:18:39 <Rubidium> it should work with both 15:18:41 <glx> INI format 15:18:42 <norbert79> ok, I will use Notepad++ rather than notepad 15:18:47 <Rubidium> not sure whether Mac encoding works though 15:19:19 <norbert79> glx: AFAIK INI files are plain text, right? 15:19:20 <Belugas> dihedral, i won't tell him, it would be a useless war. 15:20:08 <Belugas> plus, i do have a lot more things to do, right now 15:20:25 <norbert79> Heh, read the topic entry... Why does OpenTTD have a Wiki? 15:20:28 <Rubidium> though it uses fgets so that might be implemenation specific-ish 15:21:01 <Rubidium> norbert79: to give the users a medium where to spread all but full truths 15:21:42 <Rubidium> you mean newlines? 15:22:14 <norbert79> Rubidium: You know what? Lets create a user named 'Yoda', which will only reply the only one sentence: "Learn you must! Use Wiki!" and make a reply like this on such questions, like the mentioned one 15:25:10 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has quit [Quit: ...] 15:26:02 <dihedral> "Learn you must! There is another ... another ... another .... 15:26:04 <dihedral> ... WIKI" 15:26:39 <norbert79> Use the WIKI Luke... 15:28:29 <dihedral> "neee, nicht luke! maulwurfn" 15:28:47 <z-MaTRiX> btw 15:29:48 <z-MaTRiX> using spreadout feature while placing station overrides too close to another station limit 15:31:26 <dihedral> or it's a new feature in nightly? 15:38:07 *** enr1x [~kiike@95.23.94.220] has quit [Quit: leaving] 15:38:21 <Rubidium> are there new features in nightly? 15:39:55 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 15:40:43 *** Adambean [AdamR@85.hosts.reece-eu.net] has joined #openttd 15:41:33 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 15:44:26 <Eddi|zuHause> hmzz... it's becoming really annoying, always this negative rejection... 15:44:38 <Eddi|zuHause> once it tells me "probably unsupported type" 15:44:55 <Eddi|zuHause> then i implement a __conform__ method using pickle, and then it tells me "ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings." 15:45:00 *** luckz [~lkz@luckz.de] has joined #openttd 15:49:22 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has joined #openttd 15:49:44 <Eddi|zuHause> ah... also need to call sqlite3.Binary() 15:59:01 <norbert79> ok, later 15:59:07 *** norbert79 [~Norbi@deibp9eh1--blueice3n2.emea.ibm.com] has left #openttd [] 15:59:18 <Belugas> grrr... headphone chords is dead on right side :( 15:59:24 <Belugas> got to buy a new one, i guess 16:02:19 *** Wolf01 [~wolf01@host142-58-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 16:02:47 <Wolf01> aye aye 16:18:29 <peter1138> :( 16:26:05 *** ecke [~ecke@188.75.128.2] has joined #openttd 16:27:41 * Belugas puts some scotch tape on headphone and all is now working fine :D 16:27:52 <Belugas> looks weird but who cares... 16:27:55 *** Rachel [~Rachel@178.102.41.209] has joined #openttd 16:27:58 <Belugas> hello Wolf01 :) 16:28:05 <Belugas> so, is HE gone? 16:28:42 <Wolf01> hello Belugas :) 16:28:53 <Wolf01> he? 16:31:58 <Belugas> Berlusconi 16:32:10 <Wolf01> oh, I don't know 16:32:32 <peter1138> no? 16:32:44 <Wolf01> I don't watch the TV :P 16:32:54 <peter1138> he won a confidence vote 16:33:02 <peter1138> no doubt that was rigged... 16:33:42 <_Terkhen_> I heard in the news that some people in the opposition voted for him 16:34:06 <SpComb> if you pay enough.. 16:34:46 <Belugas> amazing :) 16:35:00 <Belugas> everyone in the news yesterday said he was out, big time 16:36:20 <Wolf01> I can't understand how a person with various counts could be allowed to rule (not govern, but rule) a state 16:36:30 *** elmz_ [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 16:36:56 <PulseNeon> OSMOSIS jones. 16:38:56 *** Wilberforce [~wilberfor@contact.for.hatstand.info] has left #openttd [] 16:43:06 <Rachel> Hey guys. Any chance i could direct some of your attention to http://www.tt-forums.net/viewtopic.php?f=31&t=51805&p=919001#p919001 ? Im in a bit of a pickle at the moment. 16:43:33 *** Yexo [~Yexo@153-88-ftth.onsneteindhoven.nl] has joined #openttd 16:43:36 *** mode/#openttd [+o Yexo] by ChanServ 16:44:02 *** JVassie_ [~James@92.27.149.231] has joined #openttd 16:45:02 <SpComb> Rachel: does OpenTTD have write permissions to the dirs it tries to create the .cfg in? 16:45:14 <Eddi|zuHause> anyone fit with databases? what's the best way for an (id,value) pair to do: "select id where value=? and if that not exists, insert value and get new_id"? 16:45:15 <SpComb> tried running it from the console and seeing if it complains on stderr? 16:46:16 <SpComb> Eddi|zuHause: the "get new_id" after insert should be a standard feature in all SQL libraries 16:46:24 <Rachel> i dont know if oTTD has write permissions. I dont know if the consol running one was at me, if it was i dont know how to run it from consol. 16:46:25 <Eddi|zuHause> yes 16:46:31 <_Terkhen_> Rachel: check part 4.2 of the readme, it lists the directories which can contain openttd.cfg in your OS 16:46:50 <Belugas> select id from something where value = ? into var; if var is null then insert into... 16:47:04 <Belugas> that wold n in interbase syntax 16:47:05 <Rachel> I have Terkhen. Ive cxhecked all of them, even the mac/linux ones (i dont know why). 16:47:07 <Eddi|zuHause> but how do i write this "select and automatically insert value=?"? 16:47:17 <Belugas> not in my SQL world ;) 16:47:25 <Eddi|zuHause> preferably in one statement 16:47:29 <SpComb> Rachel: so you run openttd, change some settings, exit, run again, and the settings are all back to defaults? 16:47:37 <_Terkhen_> hmm... what windows version do you have? 16:47:48 <Rachel> SpComb: aye thats right 16:48:02 <Rachel> Terkhen: 32bit vista 16:48:04 <Eddi|zuHause> Belugas: problem is, that i need 3 statements this way: 1st select, 2nd insert, 3rd select 16:48:19 <SpComb> Eddi|zuHause: shouldn't need a 3rd select 16:48:30 <Belugas> indeed. i do that usually in a stored proc 16:48:31 <_Terkhen_> does the folder C:\Users\<username>\Documents\OpenTTD exists? 16:48:32 *** James [~James@92.27.149.231] has joined #openttd 16:48:49 <Eddi|zuHause> but this must be enough of a standard situation to allow a more "compressed" access. 16:48:53 <SpComb> Eddi|zuHause: e.g. in postgres you can do "INSERT ... RETURNING id", mysql has a mysql_last_insert_id() or somesuch, and I'm sure sqlite has something similar 16:48:54 <Belugas> SpComb, he would, if he need teh id generated 16:48:54 <Rachel> No T 16:49:04 <Rachel> Terkhen: No its not there. 16:49:05 *** James is now known as Guest1115 16:49:18 <_Terkhen_> strange 16:49:21 *** JVassie [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 16:49:47 <Rachel> The .ini file isnt anywhere, there isnt one as far as im aware. Opening and closing oTTD doesnt make one either (again, as far as im aware). 16:49:59 <_Terkhen_> your openttd.cfg file (along with your graphic files) must be somewhere else then 16:50:19 <_Terkhen_> otherwise openttd would not even open (it would complain about missing graphics files) 16:50:50 <Rachel> Terk: ive looked in all of the folders in the oTTD folder and cant find it. Ive searched for openttd.cfg, what the readme says the .ini file is called, but to no avail. 16:51:13 <_Terkhen_> did you check the folder in which you installed openttd? 16:51:17 <Rachel> i have found the graphics/sound files though 16:51:34 <_Terkhen_> your openttd.cfg file should be in the same folder than them 16:51:37 <Rachel> Yes. Nothing there. Will check again now but im confident im not wrong 16:52:15 <Rachel> oh dear lord. I am so sorry. 16:52:18 <Rachel> Its there. 16:52:21 <Rachel> ITS RIGHT THERE 16:52:48 <Belugas> come on, say it :) 16:53:04 <_Terkhen_> :) 16:53:13 <Rachel> The reason i didnt see it is because i was looking for a .text file and its coming up as a .grf . It doesnt have an icon so i overlooked it. 16:53:16 <Rachel> Thanks for the help guys. 16:53:35 <Rachel> Very much appriciated. 16:53:50 *** JVassie_ [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 16:54:18 <_Terkhen_> it's still strange that they are being reset every time, though 16:54:31 <Rachel> Its obviously not saving the ini 16:55:14 <Rachel> no wait, the file ive got is called openttdd.grf, not openttd.grf. Ive opened it with notepad but its just coming up with a load of symbols. 16:55:34 <_Terkhen_> it should be called openttd.cfg, not .grf 16:55:41 <_Terkhen_> and it should be in the parent folder of \data 16:56:29 <Rachel> Back to square one. I cant see 5hit. 16:56:51 <Eddi|zuHause> SpComb: i find no such thing for sqlite 16:57:21 <Eddi|zuHause> SpComb: except for "select from sqlite_sequencing", but that is again a select statement... 16:57:36 <Eddi|zuHause> "sqlite_sequence" 16:58:28 <Rachel> I'll reinstall. See if that doesnt anything. 16:59:21 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has joined #openttd 16:59:37 <supermop> hello all 16:59:46 <Rachel> Ola. 16:59:49 <_Terkhen_> hi supermop 17:00:08 *** Mortomes|Work [~MortomesW@mail.qps.nl] has quit [Ping timeout: 480 seconds] 17:00:08 <Rachel> If i dont install the free music set, will the game fail to run or wil lit just not play the music? 17:00:26 <_Terkhen_> it will not play the music 17:00:40 <Rachel> okay so thats one problem sorted without having to find the .ini. 17:00:49 <supermop> why the underscores terkhen? 17:01:44 <_Terkhen_> supermop: I usually connect using a bouncer, but it is down now 17:02:05 <z-MaTRiX> o háj 17:02:50 *** Scuddles [~notme@cm72.epsilon84.maxonline.com.sg] has quit [] 17:03:26 <supermop> ah 17:08:40 <Rachel> Nah, reinstalling didnt do anything. 17:08:44 <Rachel> oh well. Atlest the music is gone though. 17:09:25 <SpComb> Eddi|zuHause: http://www.sqlite.org/c3ref/last_insert_rowid.html 17:09:46 *** XeryusTC [~XeryusTC@52490A5B.cm-4-2a.dynamic.ziggo.nl] has joined #openttd 17:12:16 <Eddi|zuHause> SpComb: i don't see the equivalent for that in the python api 17:12:16 *** Fast2 [~Fast2@p57AF84D7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:12:57 *** Biolunar [~mahdi@blfd-4db18ab7.pool.mediaWays.net] has joined #openttd 17:13:34 *** Dreamxtreme [~Dre@92.30.19.175] has quit [Read error: Connection reset by peer] 17:13:56 *** Dreamxtreme [~Dre@92.30.19.175] has joined #openttd 17:17:53 *** svip [~svip@prussia.theinfosphere.org] has quit [Server closed connection] 17:17:54 *** svip [~svip@prussia.theinfosphere.org] has joined #openttd 17:18:10 *** planetmaker is now known as Guest1120 17:18:30 *** planetmaker [~pm@dslb-092-076-114-136.pools.arcor-ip.net] has joined #openttd 17:18:33 *** mode/#openttd [+o planetmaker] by ChanServ 17:23:30 *** avdg [~avdg@78-21-57-83.access.telenet.be] has joined #openttd 17:24:34 *** Rachel [~Rachel@178.102.41.209] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet] 17:29:44 *** Prof_Frink [~proffrink@5e06da26.bb.sky.com] has joined #openttd 17:30:11 *** Devroush [~dennis@ip-83-134-160-230.dsl.scarlet.be] has joined #openttd 17:35:38 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has quit [Remote host closed the connection] 17:37:15 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 17:37:38 <DanMacK> Hello all 17:41:30 <planetmaker> hello DanMacK 17:44:19 <_Terkhen_> hi DanMacK 17:59:29 *** frosch123 [~frosch@frnk-590f5aa6.pool.mediaWays.net] has joined #openttd 18:06:28 <Belugas> ho ho ho 18:06:37 <Belugas> weare decorating the office 18:07:20 <Wolf01> ho ho ho we don't :D 18:16:42 *** Doorslammer [770b1b1f@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 18:20:08 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has joined #openttd 18:20:43 <Belugas> tyoo bad for you, 'cuase it does look good :) 18:22:31 <frosch123> the decoration? or the girls which are obviously involved in that? 18:23:33 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 18:23:48 <_Terkhen_> :D 18:23:56 *** perk11 [~perk11@81.17.157.195] has joined #openttd 18:23:56 <planetmaker> :-) 18:24:21 <planetmaker> indeed, the girls were also nicely decorated at our Christmas party ;-) 18:25:46 <Belugas> frosch123, the only girls we have in here are in the 7th floor (we're on sixth) 18:25:58 <Belugas> and on those, only one really qualifies as a girl 18:26:10 <Belugas> the others are,... mmm.. "madames" 18:26:21 <Belugas> like... NOT girl anymore 18:26:57 <Belugas> note that i suggested to bring in a girl dancing on a poll 18:27:05 <Belugas> with red hat and all 18:27:11 <Belugas> it was kinda refused... 18:27:15 <frosch123> :p 18:31:38 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 18:33:58 <DanMacK> That could be a slight HR issue there... 18:34:22 *** trebuchet [~Trebuchet@69.51.104.87] has joined #openttd 18:36:08 <Lakie> Hmmm... it seems my evil cb15c grf which causes my code to choke also gives OpenTTD issues 18:36:23 <DanMacK> Hey Lakie 18:36:28 <Lakie> Hi DanMacK 18:37:42 <Yexo> in which way does it give issues in openttd? crashes or 'just' wierd behavior? 18:38:30 <Lakie> wierd behaviour 18:38:40 <DanMacK> Hey Yexo, any more progress on Airports recently? Hasn't been much on the forum since Jan of this year 18:38:42 <Lakie> Admittedly it was constructed to give faulty behaviour 18:38:56 <Yexo> DanMacK: not really 18:39:04 <Lakie> bbiab 18:39:16 <Yexo> it's possible to create a newgrf that provides rotations for the default airports, but that's about it 18:40:12 <DanMacK> Any plans? I need some small single runway airports :P 18:40:40 <Yexo> I've run in a few cases that are not so easy to solve properly, so part of the spec might need to be redone 18:41:05 <DanMacK> ahhh 18:41:12 <Yexo> and I've been busy coding nml lately, so no plans atm 18:41:26 <DanMacK> no problems :) Just curious 18:45:48 <CIA-10> OpenTTD: translators * r21514 /trunk/src/lang/ (9 files): (log message trimmed) 18:45:48 <CIA-10> OpenTTD: -Update from WebTranslator v3.0: 18:45:48 <CIA-10> OpenTTD: belarusian - 5 changes by KorneySan 18:45:48 <CIA-10> OpenTTD: croatian - 4 changes by VoyagerOne 18:45:48 <CIA-10> OpenTTD: dutch - 1 changes by habell 18:45:49 <CIA-10> OpenTTD: english_US - 1 changes by Rubidium 18:45:49 <CIA-10> OpenTTD: finnish - 1 changes by jpx_ 18:52:46 <frosch123> haha, pulling the r-argument for more companies :p 19:01:31 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:01:34 *** mode/#openttd [+o Alberth] by ChanServ 19:05:07 *** JVassie [~James@92.27.149.231] has joined #openttd 19:10:48 *** Guest1115 [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 19:15:40 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 19:17:37 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:17:55 *** murr4y [~murray@167.84-48-66.nextgentel.com] has quit [Ping timeout: 480 seconds] 19:19:36 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has quit [Quit: oO] 19:22:19 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 19:22:28 <andythenorth> evenings 19:24:58 <_Terkhen_> hi andythenorth 19:26:25 <DanMacK> Hey Andy 19:27:32 *** murr4y [~murray@167.84-48-66.nextgentel.com] has joined #openttd 19:30:50 <andythenorth> hi DanMacK 19:31:06 <andythenorth> DanMacK: steam trams? 19:31:12 <andythenorth> could go into HEQS 1.0.... 19:31:18 <andythenorth> seeing as it's....delayed :) 19:34:21 *** staaN [~Miranda@p4FD843EE.dip.t-dialin.net] has joined #openttd 19:39:03 *** avdg1 [~avdg@78-21-57-83.access.telenet.be] has joined #openttd 19:41:41 <DanMacK> lol, I'll look at playing around with them shortly 19:42:59 *** Vadtec [~Vadtec@2001:470:b868:8455::1337] has quit [Server closed connection] 19:43:07 *** Vadtec [~Vadtec@i.am.vadtec.net] has joined #openttd 19:43:30 *** pugi [~pugi@p4FCC4CA0.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:46:28 *** avdg [~avdg@78-21-57-83.access.telenet.be] has quit [Ping timeout: 480 seconds] 19:47:27 *** pugi [~pugi@p4FCC5A3E.dip.t-dialin.net] has joined #openttd 19:53:35 *** SystemParadox [~simon@proxima.systemparadox.co.uk] has quit [Remote host closed the connection] 20:00:29 *** nicfer1 [~nicfer@190.50.6.51] has joined #openttd 20:05:18 * DanMacK hates snow 20:05:58 *** nicfer [~nicfer@190.50.63.147] has quit [Ping timeout: 480 seconds] 20:05:59 <andythenorth> wrong country then? 20:06:45 <DanMacK> Yeah, although we've had about 4 feet of it over the span of 3 days, we just start digging out, and we get hit again 20:07:02 <DanMacK> and they're calling for another 3 feet 20:11:04 <Belugas> yup yup yup 20:11:11 <Belugas> same story 20:11:38 <Belugas> note thta i've heard there was something like 2 meters!! of snow in Ontario lately 20:11:51 <Belugas> could not verify, just... heard it 20:12:20 *** tokai|noir [~tokai@port-92-195-64-39.dynamic.qsc.de] has joined #openttd 20:13:54 <DanMacK> Yeah, I can verify it 20:14:00 * DanMacK looks out the window 20:14:42 <Alberth> While you still can :p 20:15:16 <andythenorth> get snowed in! 20:15:17 <andythenorth> coe 20:15:23 <andythenorth> code! 20:15:25 <andythenorth> draw! 20:15:27 <andythenorth> fun! 20:17:10 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 20:18:31 *** jpx_ [~jpx_@a91-156-226-198.elisa-laajakaista.fi] has joined #openttd 20:19:03 *** tokai|mdlx [~tokai@port-92-195-0-179.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 20:20:57 <Belugas> ho... DanMacK is in Ontario? 20:21:07 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 20:21:22 * DanMacK is indeed in Ontario 20:21:30 <Belugas> than, keep your snow away from Montreal! 20:21:32 <Belugas> heheh 20:22:17 <Belugas> funny though, it's a blue sky with some flakes here and there 20:22:21 <Belugas> surreal 20:23:13 <DanMacK> Sure you don't want it? We've got lots 20:27:10 <Belugas> sure :) 20:27:16 <Belugas> no doubt about it ! 20:33:51 <Wolf01> mmmh problem: I built tram tracks over a roadstop, but trams can't go there 20:37:21 *** lugo [lugo@195.3.138.104] has quit [Ping timeout: 480 seconds] 20:37:22 <Wolf01> never mind, just the wrong tram type 20:37:53 <Eddi|zuHause> passemger vs. cargp 20:39:46 <Wolf01> I was sure to have purchased a passenger tram, but I purchased a mail one 20:43:47 *** Fast2 [~Fast2@p57AF84D7.dip0.t-ipconnect.de] has joined #openttd 20:49:19 <DanMacK> Done that, got the T-shirt 21:00:22 *** Dante123 [503d5321@ircip2.mibbit.com] has joined #openttd 21:00:34 <Dante123> all idle ? 21:01:47 <andythenorth> hi Dante123 21:01:51 * Dante123 Shoots a cannon 21:02:02 <staaN> hi, has anyone thought of rating system for bananas yet? 21:02:02 <Eddi|zuHause> >90% of this channel are usually idle :p 21:02:06 * andythenorth is adding something to HEQS that will destroy game balance in early years :P 21:02:15 * Dante123 looks surprised as somones hears the shot 21:02:16 <Eddi|zuHause> if that qualifies for "all" ;) 21:02:19 <Rubidium> staaN: TMWFTLB 21:02:58 <staaN> mh i don't think so but ok.. 21:03:01 <Dante123> rating system for bananas will be awsome i guess =D 21:03:07 <andythenorth> too easy to game 21:03:19 * andythenorth wonders 21:03:22 <staaN> i mean if it's displayed ingame would sure be cool 21:03:31 <staaN> the rating i mean 21:03:36 <andythenorth> how *should* steam loco costs vary compared to electric locos? 21:03:48 <Dante123> at the search button where you can rate a grf and use "sort by user rating" 21:03:50 <andythenorth> electric has higher running cost? 21:03:53 <Yexo> <staaN> mh i don't think so but ok..<- so provide a patch for both openttd and the website, that way it's not too much work for a dev to implement 21:03:54 * Lakie ponders forcing a redraw on month changes. 21:04:02 <staaN> Dante123: , yep something like that :D 21:04:03 <Alberth> what do you rate then? 21:04:07 <Rubidium> staaN: what would be the benefit of rating something? 21:04:26 <staaN> would make it easier to choose which grfs to take for next game 21:04:29 <Eddi|zuHause> andythenorth: steam usually has higher running cost (needs two people on board, logistics for having coal and water supplies at many stations 21:04:37 <Dante123> well at this point any1 can put crappy coded grfs on bananas too right ? 21:04:39 <andythenorth> electric has to maintain catenary? 21:04:47 <andythenorth> but yes 21:04:48 <staaN> i mean my list is huge and every timei do a new grf-config i can't decide whihc to take in 21:04:54 <andythenorth> electric has higher purchase cost? 21:04:57 <Rubidium> and anyone can put any random rating on it 21:04:57 <_Terkhen_> staaN: go to bananas.openttd.org and check their download count 21:04:58 <staaN> because some turn out to be not so good 21:05:01 <Dante123> take DWE set grf's :p 21:05:21 <Eddi|zuHause> andythenorth: yes, higher purchase, lower running cost. 21:05:22 <Rubidium> e.g. the worst quality patches on the bug tracker generally have the most votes 21:05:29 <staaN> and can't remember them all.. :D 21:05:46 <Rubidium> also, what you like someone else might not like 21:06:02 <Lakie> I suspect that may be more because what it implements, more so than quality of code? 21:06:04 <Dante123> talking about grfs... who oh who thinks to be able to help me out with some Action 3 thing for Stations ? 21:06:17 <andythenorth> rating => number of downloads, it's a bad proxy though 21:06:21 <Dante123> making a spriteset work for more than just 1 cargo type lable 21:06:25 <Dante123> *label 21:06:35 <Rubidium> e.g. I totally hate ECS because some industries look just way off compare to the rest of OpenTTD 21:06:40 <andythenorth> if that were the metric, it would appear that one of the things people need most is *giant* ships 21:06:46 <Eddi|zuHause> Dante123: what's wrong with the examples MB posted? 21:06:47 <Rubidium> but some other swear by using ECS for each game 21:06:49 <staaN> _Terkhen_: , maybe then the download count could be included in-game 21:07:06 <_Terkhen_> why? 21:07:23 <frosch123> the download count says nothing 21:07:27 <Dante123> @Rebidium i dont like ECS because if does not work with daylength.. FIRS does work with Daylength =D 21:07:37 <frosch123> it only tells something about the age of the upload 21:07:46 <frosch123> most users seem to download just everything 21:07:57 <Dante123> @eddi i cant make sense of those examples, there is no logic without proper explenation 21:07:58 <_Terkhen_> :D 21:07:59 <Eddi|zuHause> Dante123: see. that's totally a non-issue for 99.9% of the players 21:08:26 <andythenorth> ratings by *individuals* would be fun 21:08:40 <andythenorth> so you could see what planetmaker likes, what Rubidium likes, what pikka likes... 21:08:43 <andythenorth> what mb likes... 21:08:51 <staaN> andythenorth: individual ratings would be awesome too 21:09:13 <Rubidium> andythenorth: running a OpenTTD server game while going 130 km/h? 21:09:21 <Eddi|zuHause> andythenorth: given that most of these people hardly ever play... what use is their opinion? 21:09:22 <_Terkhen_> numerical rates are so easy to fake/troll 21:09:24 <staaN> but i thought i might be easier to do it with bananas than in-game ;9 21:10:13 <staaN> individual ratings on bananas? ;) 21:10:20 <Dante123> @Eddi and in that example is nowhere defined what spriteset to use, at what cargo quantities, and so on :/ so when its only a example code and a wiki lacking the full explanation, is still like Arabic for a no-pro-coder 21:13:11 <Eddi|zuHause> Dante123: ok, short line-by-line decomposition of that example: 21:13:26 <Eddi|zuHause> " 217 * 25 03 04 01 00 06" <-- action 3 for stations, we distinguish 6 different cargos 21:14:00 <Eddi|zuHause> FF 25 00 // menu <-- cargo 1 is "FF" -- special case for build menu. use action 2 with the ID 25 21:14:33 <Eddi|zuHause> 05 21 00 // container <-- cargo 2 is "05", use action 2 with ID 21 21:14:39 <Eddi|zuHause> etc. 21:14:42 <Eddi|zuHause> comprende? 21:14:55 <Dante123> let me check my othe code with it to see if it makes sense 21:15:06 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 21:15:26 <Dante123> *ping* 21:15:43 <Dante123> that seems to drop the coin, just that little more explenation :P 21:15:57 <staaN> regarding ratings, esp. new players wouldn't have to search forums, and find the forums in the first place, to get an idea of what newgrfs would make a good start 21:16:05 <Dante123> so that code action 2 i posed was good and still needs to be there 21:16:11 <andythenorth> Dante123: whenever I'm stuck I try 2 things.... 21:16:31 <Dante123> only i put it multiple times now there for the several ID's 21:16:31 <andythenorth> 1. try and document someone else's code until I understand it (reading the wiki to help) 21:16:33 <andythenorth> 2. ask here :P 21:16:56 <Dante123> well i was asking forum, but some people post code and say: its like this, dont you see it ? 21:17:04 <andythenorth> some people do 21:17:11 <Dante123> and lack a bit of explanation what the numbers do 21:17:13 <andythenorth> they are known issues 21:17:17 <andythenorth> those people 21:17:36 <Dante123> thats for a dummie like me like trying to read a japanese as a european :P 21:17:47 <Eddi|zuHause> 20 00 // default <-- for any cargo other than the ones in the above list, use action 2 with the ID 20 21:17:58 <Dante123> 599 * 44 02 04 15 // Set-ID 89 // get dword 60 // get var60 (amount of cargo waiting) 1A // check cargo type 00 (passengers) --- http://wiki.ttdpatch.net/tiki-index.php?page=CargoTypes 00 \dxFFFFFFFF // get whole value 03 // numRanges 00 00 \d000 \d50 // use <SetID1> if ca 21:18:03 <Dante123> :/ 21:18:14 <Dante123> [code] 21:18:16 <_Terkhen_> please, use pastebin 21:18:35 <Dante123> http://mibpaste.com/s9LRON 21:19:15 <Dante123> so that is the action 2 that i need to define for all the action 3 numbers that you define for the cargos 21:19:23 <Dante123> like that ID 25 and ID 21 21:20:26 <Eddi|zuHause> basically, yes. 21:20:47 <Dante123> i think i got it now, i will go for a test file tonight/tomorrow 21:21:09 <Dante123> does it matter if the action 3 is previous or after the multiple action 2's ? 21:21:19 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 21:21:57 <Eddi|zuHause> action 3 must always be the last 21:22:01 <Lakie> The Action3 should be after the last action2 of the current chain 21:22:02 <andythenorth> in my world, it's normally after :) 21:22:07 <andythenorth> otherwise....it doesn't work :) 21:22:26 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:23:15 <Dante123> cant somone open a read-only forum part with example codes... :D 21:23:26 <Dante123> ok i gonne give it a go 21:24:27 <andythenorth> Dante123: get grf2htm 21:24:29 <andythenorth> oops 21:24:32 <andythenorth> grf2html 21:24:39 <andythenorth> then use it on some station sets 21:24:46 <andythenorth> like ISR 21:24:56 <andythenorth> it helps you understand the action 2 / 3 chains 21:25:05 <andythenorth> by showing them in your browser 21:25:09 <Dante123> grf2html ? :| 21:25:13 <andythenorth> you have to read the ID chaining carefully though 21:25:14 <CIA-10> OpenTTD: terkhen * r21515 /trunk/src/ (ai/api/ai_vehicle.cpp vehicle_gui.cpp): -Codechange: Use cached_total_length where appropiate. 21:25:15 <andythenorth> search forum 21:25:16 <Dante123> never heard of that 21:25:24 <andythenorth> it's really useful when learning 21:26:09 <andythenorth> you have to put some hours into understanding the overall concepts of how nfo works 21:26:14 *** SgobbiT [~sgobbit@host117-36-dynamic.248-95-r.retail.telecomitalia.it] has joined #openttd 21:26:15 <andythenorth> it's much easier when you have that 21:26:16 <CIA-10> OpenTTD: terkhen * r21516 /trunk/src/ (9 files in 3 dirs): -Codechange: Add IsGroundVehicle function to the Vehicle class. 21:26:22 <Dante123> im alreay trying for weeks now 21:26:31 <Dante123> *already 21:26:56 <Dante123> but im just lacking some clear tutorials :P 21:27:06 <andythenorth> there aren't any :D 21:27:12 * andythenorth has an idea 21:27:31 <Dante123> yea and the wiki is just some database for people that are already fist-deep into the coding 21:27:42 <CIA-10> OpenTTD: terkhen * r21517 /trunk/src/ (articulated_vehicles.cpp engine_base.h): -Codechange: Add IsGroundVehicle function to the Engine class. 21:27:42 <Dante123> im only half a finger deep :P 21:28:17 *** Muddy [muddy@playing.OpenTTD.no] has quit [Server closed connection] 21:28:40 *** Muddy [muddy@playing.OpenTTD.no] has joined #openttd 21:28:57 <CIA-10> OpenTTD: terkhen * r21518 /trunk/src/ (8 files): -Codechange: Rename AccelerationCache to GroundVehicleCache. 21:29:19 * Dante123 thinks of writing some explaining documentary for station coding tut once i have some proper coding working (and understanding) 21:29:50 * DanMacK doesn't touch coding and leaves it to the experts 21:29:54 * DanMacK just draws 21:30:15 <frosch123> DanMacK: http://www.tt-forums.net/viewtopic.php?f=68&t=34279 <- you are lucky, there are also binaries on the server 21:30:17 <andythenorth> Dante123: when I did HEQS, I made all my code (a) documented (b) open source 21:30:21 <frosch123> err, on the forums 21:30:23 <andythenorth> to help others 21:30:31 <andythenorth> best tutorials are documented working code 21:30:48 * Dante123 only wants some generic code that has a very high copy-paste factor so its independent from the coding people 21:31:11 <frosch123> then you are better of with nml :) 21:31:14 <CIA-10> OpenTTD: terkhen * r21519 /trunk/src/ (vehicle.cpp vehicle_base.h vehicle_gui.cpp): -Codechange: Allow direct access to the GroundVehicleCache from a Vehicle. 21:31:49 <Dante123> after weeks i finnaly a bit into nfo, dont let me start all over with another dimmie-tutorial-lacking code :D 21:31:57 <CIA-10> OpenTTD: terkhen * r21520 /trunk/src/ground_vehicle.hpp: -Document: Complete the comments of GroundVehicleCache. 21:32:59 <DanMacK> I might look into coding when I have time. I barely have drawing tim enow as it is 21:33:44 <planetmaker> DanMacK: I think there's no problem with some people drawing and others coding :-) 21:34:01 <planetmaker> Though sometimes it'd be nice to be able to do both things well, like Pikka and andy ;-) 21:34:03 <Dante123> well to be honest drawing ends up only beeing 10% of the grf making :/ 21:34:07 <CIA-10> OpenTTD: terkhen * r21521 /trunk/src/ (18 files in 4 dirs): -Codechange: Unify some cached values that were present in both road vehicles and trains. 21:34:19 <planetmaker> Dante123: my guess is that it's about 50%. 21:34:20 <Dante123> although drawing was my reason to dive into the grf's :P 21:34:42 <_Terkhen_> NML is more newbie friendly in most cases 21:34:46 <planetmaker> Depends on how picky you are. Can go as low as 30%, I think 21:34:51 <frosch123> [22:33] <planetmaker> DanMacK: I think there's no problem with some people drawing and others coding :-) <- unless you team up with fred :p 21:35:04 <planetmaker> :-D 21:35:35 <planetmaker> yeah, Fred is evil. He doesn't subscribe to hot air... :-P 21:35:37 <Dante123> i do drawing all day long, but in the end thats what i already do for a living xD but once you understand some code it isn't that hard actually 21:36:00 <Dante123> but its the way to the understanding without having some nice explaining documentary :P 21:36:00 <planetmaker> What type of newgrf do you programme, Dante123 ? 21:36:33 <Dante123> for now im working on Station tiles (on bananas: DWE-Stationtiles ) 21:36:49 <Dante123> will be expanding to NewObjects later on 21:37:16 <planetmaker> NewObjects are feasable with NML. Stations not yet 21:38:56 <DanMacK> Yeah, I've been teaming up with people for 7 years :P 21:39:15 <Dante123> for the newobjects i wait a bit more because looking at the current discussions it seems that code is still open for changes 21:39:15 <planetmaker> :-) 21:39:29 <planetmaker> Teaming up with a few people usually can be quite productive :-) 21:39:46 <planetmaker> And one ends up doing more often those things which are more fun - provided that interests are a bit diverse 21:39:59 <Dante123> but when you are the drawer, how you suppose to see how it looks igame 21:40:17 <Dante123> with the blue background it looks different than in the ingame environment 21:40:28 <planetmaker> Dante123: by copy&pasting the sprites into a game scene? 21:40:35 <Dante123> heheh :P 21:40:50 <Dante123> thats also true ofc :D 21:40:53 <planetmaker> sure enough, I've seen it often enough done by artists in the forums. 21:41:03 <andythenorth> Dante123: that's how I used to test 21:41:07 <andythenorth> then I learnt to code :P 21:41:25 <Dante123> after each drawn sprite i code it and test it ingame now :P 21:41:41 <Dante123> thats why i have so many questions on the forum daily haha 21:41:41 <planetmaker> :-) Indeed. Initially I had the impression that you were FooBar's artist. Now you're by far the main author 21:42:11 *** KritiK [~Maxim@89-178-31-205.broadband.corbina.ru] has joined #openttd 21:47:54 <Dante123> mm im off again, looking if i can crack that code 21:48:58 <Dante123> !kick Dante123 21:49:15 * Dante123 Was kicked out of the channel 21:49:29 *** Dante123 [503d5321@ircip2.mibbit.com] has left #openttd [] 21:51:15 <Yexo> hmm, is there any gpl station grf? 21:51:19 <andythenorth> isr 21:51:28 <andythenorth> but source is not available today :P 21:51:36 <andythenorth> for server reasons :) 21:51:42 <andythenorth> otherwise I'd have linked him to it 21:53:52 <planetmaker> Yexo: I can provide you with source or bundled checkout 21:54:26 <Yexo> no need, I can decode it as well 21:55:16 <planetmaker> It's not de-coded 21:55:21 <planetmaker> it's true source 21:55:25 <Yexo> I know, but it doesn't matter much 21:55:30 <planetmaker> ok 21:55:39 <Yexo> I only need a few action0's as example, and I'll probably recode them anyway 21:55:53 <planetmaker> :-) 21:57:36 <planetmaker> http://devs.openttd.org/~planetmaker/patches/isr.tgz <-- might save you nevertheless some digging, Yexo 21:57:46 <Yexo> thanks :) 21:57:48 <planetmaker> nicely sorted files by stations 21:57:56 <planetmaker> with makefile 21:58:21 <planetmaker> (but not my makefile, so check out how it works) 22:00:30 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 22:00:41 *** z-MaTRiX [~matrix@AB331337.catv.pool.z-labor.com] has quit [Server closed connection] 22:00:53 *** z-MaTRiX [~matrix@AB331337.catv.pool.z-labor.com] has joined #openttd 22:01:25 *** z-MaTRiX is now known as Guest1147 22:04:27 *** SgobbiT [~sgobbit@host117-36-dynamic.248-95-r.retail.telecomitalia.it] has quit [Quit: Leaving.] 22:09:04 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has quit [Quit: ...] 22:11:11 *** Pulec|XNB [~pulec@static-cl093181068250.unet.cz] has joined #openttd 22:11:58 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [Ping timeout: 480 seconds] 22:16:15 *** Fast2 [~Fast2@p57AF84D7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:27:30 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has joined #openttd 22:33:46 <_Terkhen_> good night 22:33:50 *** _Terkhen_ [~Terkhen@89.140.120.215.static.user.ono.com] has quit [Quit: ...] 22:33:53 <andythenorth> good night 22:33:53 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has left #openttd [] 22:36:24 <Wolf01> mmmh, remember when I asked for 2 types of tracks on the same tile (diagonal)? Somebody show me a screen where it was possible, now I need it and I can't do it :( 22:38:57 *** PulseNeon [~pulse.neo@78-40-197-182.dsl.alice.nl] has quit [Ping timeout: 480 seconds] 22:40:54 *** Pulec|XNB [~pulec@static-cl093181068250.unet.cz] has quit [] 22:41:50 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 22:45:23 *** lugo [lugo@195.3.138.104] has joined #openttd 22:45:36 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 22:55:02 *** Biolunar [~mahdi@blfd-4db18ab7.pool.mediaWays.net] has quit [Remote host closed the connection] 22:56:33 <frosch123> night 22:56:36 *** frosch123 [~frosch@frnk-590f5aa6.pool.mediaWays.net] has quit [Remote host closed the connection] 22:57:32 <Eddi|zuHause> Wolf01: you can put a "universal railtype" on that tile 22:58:30 <Wolf01> that's ugly :( and I use the NU-Tracks, so no other tracks sets 22:59:30 <Eddi|zuHause> NUtracks uses up all 16 railtypes? 22:59:36 <planetmaker> yep 22:59:48 <Eddi|zuHause> kind of a bad design 23:00:04 <planetmaker> I discouraged that, too, yes 23:00:36 <Wolf01> I'm trying to "plan my tracks" with the track planning type :/ 23:00:43 <planetmaker> actually I prefer one per newgrf. Maybe with and without catenary 23:02:20 <Eddi|zuHause> i'm not seeing much use of a track planning type 23:02:50 <Eddi|zuHause> a) it still screws up your rating since you clear the tile 23:03:12 <Eddi|zuHause> b) it's basically a cheaper and drag-able way of buing land 23:03:55 <Wolf01> it looks eyecandy 23:09:11 * DanMacK wonders why he never posted his Alaska Railroad sprites 23:09:51 *** DanMacK [~DanMacK@206.191.69.149] has quit [Quit: Bye for now!] 23:12:51 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 23:17:02 <Eddi|zuHause> Wolf01: if ever i wanted to plan something, it was the location of the station before town rating was completely ruined by terraforming 23:18:20 *** kermit [bd3a804d@ircip1.mibbit.com] has joined #openttd 23:18:46 *** kermit [bd3a804d@ircip1.mibbit.com] has quit [] 23:19:29 *** staaN [~Miranda@p4FD843EE.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 23:20:10 *** HerzogDeXtEr1 [~Flex@i59F6AF66.versanet.de] has joined #openttd 23:23:35 *** Adambean [AdamR@85.hosts.reece-eu.net] has quit [Quit: Gone fishing] 23:25:09 <Wolf01> what about the next fundraising for tt-forums? I feel generous today 23:26:54 <DanMacK> I'm sure owen will take money anytime 23:27:03 *** HerzogDeXtEr [~Flex@i59F6A4A3.versanet.de] has quit [Ping timeout: 480 seconds] 23:27:16 <DanMacK> Click the "Donate" link at the top :P 23:31:48 *** DanMacK [~DanMacK@206.191.69.149] has quit [Read error: Connection reset by peer] 23:39:27 <orudge> Wolf01: thanks! 23:40:01 <Wolf01> ;) 23:42:41 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has joined #openttd 23:43:41 *** Ammler [~ammler@101.haydn.openttdcoop.org] has joined #openttd 23:44:41 *** Osai [~Osai@101.haydn.openttdcoop.org] has joined #openttd 23:44:56 *** SmatZ [~SmatZ@101.haydn.openttdcoop.org] has joined #openttd 23:44:59 *** mode/#openttd [+o SmatZ] by ChanServ 23:45:14 *** planetmaker [~pm@dslb-092-076-114-136.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.13/20101203074432]] 23:45:44 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:45:47 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has joined #openttd 23:46:11 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has joined #openttd 23:46:14 *** mode/#openttd [+o Terkhen] by ChanServ 23:46:41 *** V453000 [~V453000@101.haydn.openttdcoop.org] has joined #openttd 23:47:45 *** Yexo- [~Yexo@101.haydn.openttdcoop.org] has joined #openttd 23:48:11 *** avdg [~avdg@101.haydn.openttdcoop.org] has joined #openttd 23:48:47 *** avdg1 [~avdg@78-21-57-83.access.telenet.be] has quit [Quit: Leaving.] 23:49:41 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has joined #openttd 23:49:44 *** mode/#openttd [+o planetmaker] by ChanServ 23:50:13 *** tneo [~tneo@101.haydn.openttdcoop.org] has joined #openttd 23:52:12 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit]