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00:01:43 *** Dreamxtreme [~Dre@92.30.196.196] has joined #openttd 00:21:36 *** KouDy [~KouDy@118.101.155.24] has quit [Read error: Connection reset by peer] 00:22:02 *** KouDy [~KouDy@118.101.155.24] has joined #openttd 00:25:45 *** Markavian` [~Markavian@CPE-60-224-82-14.wxzr1.win.bigpond.net.au] has quit [Quit: Leaving] 00:28:20 *** Lupec [~pulec@static-cl093181068250.unet.cz] has quit [] 00:34:21 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 00:36:34 *** KenjiE20 [~KenjiE20@92.8.197.32] has quit [Quit: WeeChat 0.3.3] 00:37:16 *** Progman [~progman@p57A1D34A.dip.t-dialin.net] has quit [Remote host closed the connection] 00:42:02 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 00:51:09 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [] 00:54:36 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 01:01:35 *** Keyboard_Warrior [~holyduck@ip-104-136-106-77.eidsiva.net] has joined #openttd 01:01:35 *** Keyboard_Warrior [~holyduck@ip-104-136-106-77.eidsiva.net] has quit [] 01:08:29 *** theholyduck [~holyduck@77.106.159.38] has quit [Ping timeout: 480 seconds] 01:13:46 *** pugi [~pugi@p4FCC32FE.dip.t-dialin.net] has quit [Quit: I reject your reality and substitute my own] 01:14:01 *** theholyduck [~holyduck@ip-104-136-106-77.eidsiva.net] has joined #openttd 01:19:10 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 01:31:04 *** KritiK [~Maxim@95-26-164-126.broadband.corbina.ru] has quit [Quit: Leaving] 01:40:29 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 01:44:21 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 01:58:33 *** glevans2 [~glevans2@adsl-99-129-159-46.dsl.rcsntx.sbcglobal.net] has quit [Quit: Don't Panic!] 01:59:56 *** glevans2 [~glevans2@adsl-99-129-159-46.dsl.rcsntx.sbcglobal.net] has joined #openttd 02:05:53 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 02:16:23 <SmatZ> interesting... bug that occured quite rarely 02:16:43 <SmatZ> now I found the cause, and I wonder how it could work at all :P 02:16:55 <SmatZ> it was overwriting "random" memory 02:20:08 *** theholyduck [~holyduck@ip-104-136-106-77.eidsiva.net] has quit [Read error: Connection reset by peer] 02:26:58 *** theholyduck [~holyduck@ip-104-136-106-77.eidsiva.net] has joined #openttd 02:36:42 *** DDR [~DDR@66.183.113.224] has quit [Ping timeout: 480 seconds] 02:49:56 *** DanMacK [~DanMacK@bas8-london14-1279292998.dsl.bell.ca] has joined #openttd 02:50:05 <DanMacK> Hello all 03:04:18 <glevans2> SmatZ, what OS do you run openttd on? 03:17:26 *** nicfer [~nicfer@190.50.58.173] has joined #openttd 03:19:35 <SmatZ> glevans2: gentoo linux 03:26:38 <SirSquidness> I'm running OpenTTD 1.0.5, I'm in a game that's been going for 300 years. I have auto-renew old trains on, and my fleet of Lev4 Maglev trains ahs eben replaced 03:26:58 <SirSquidness> Except where a new Lev4 train has 96% reliability, the auto-renewed trains have 0% and are braeking down all of the time 03:27:26 <SmatZ> iirc, engines should stop aging after 2070 (or 2050?) 03:28:36 <SirSquidness> I didn't start playing in this game until 2120 or so, and I have old vehicles >.> 03:29:33 <SirSquidness> Any ideas about the 0% reliability thing though? I can't find anything on google about it, and having such constant breakdowns is a minor inconvenience 03:31:12 <DanMacK> Turn breakdowns off... 03:31:47 <DanMacK> What year are you in? 03:31:49 <SirSquidness> That's not fixing the issue 03:31:50 <SirSquidness> 2227 03:34:15 <SirSquidness> The trains in question (with 0% reliability) are not even half of their rated max age 03:34:16 <DanMacK> It's possible the 0% reliability may just be due to the fact the vehicle design is 200 years old? 03:34:27 <DanMacK> What is it when you purchase it? 03:34:52 <glevans2> there is an option for vehicles not expiring 03:34:54 <SirSquidness> 96% (I just purchased another one then to check) 03:35:17 <DanMacK> try that and no breakdowns (not reduced) 03:35:56 <SirSquidness> I see what is happening; the reliability is falling at about 1%/10seconds on this new train I just purchased (it hasn't even left the depot!) 03:37:16 <SirSquidness> So I suppose my question is going to shift from "wtf, 0% reliability?" to "why does reliability drop so fast now?" 03:37:44 <DanMacK> old design 03:38:08 <DanMacK> Try the "Never Expire" option 03:38:10 *** Keyboard_Warrior [~holyduck@77.106.152.118] has joined #openttd 03:39:36 <SirSquidness> Vehicles never expire is on. 03:39:44 <SirSquidness> It has been for the entire game 03:39:48 <DanMacK> hmmm 03:40:06 <DanMacK> Only thing I can think of is the length of time the vehcle's been available 03:40:21 <DanMacK> Same as buying a regal bus in 2000 03:40:38 <SirSquidness> Then why isn't it happening to my entire fleet? :/ 03:40:56 <DanMacK> :/ 03:41:15 * DanMacK has never played a game to that far in 03:41:20 <SirSquidness> I have identical vehicles on other parts of my network that are newer than the trains that are dying that are going as they shoudl be 03:42:00 *** theholyduck [~holyduck@ip-104-136-106-77.eidsiva.net] has quit [Read error: Operation timed out] 03:42:50 <DanMacK> Damned if I know... lol 03:47:26 <SirSquidness> http://sirsquidness.com/storage/broken_openttd_game.sav 03:47:52 <SirSquidness> Witness the trains between Squid City Airport, Gredston Woods and Slonthill Valley 03:49:33 <SirSquidness> The only trains on that route which seem to be free of reliability issues are the goods trains between Quardston Woods and Squid City Airport 03:56:08 <SirSquidness> I see what's happening... 03:56:46 <SirSquidness> The reliability is dropping quicker than it used to, and the trains aren't getting serviced regularly enough 03:56:56 <SirSquidness> Apologies for my apparent ignorance \o/ 03:57:29 <DanMacK> No worries :D 04:02:08 *** tokai [~tokai@port-92-195-43-248.dynamic.qsc.de] has joined #openttd 04:02:11 *** mode/#openttd [+v tokai] by ChanServ 04:27:08 *** DanMacK [~DanMacK@bas8-london14-1279292998.dsl.bell.ca] has quit [] 04:32:54 *** glx [glx@2a01:e35:2f59:c7c0:78fb:ba1e:6825:cd9d] has quit [Quit: bye] 04:52:10 *** nicfer [~nicfer@190.50.58.173] has quit [Read error: Connection reset by peer] 04:53:33 *** DDR [~DDR@66.183.113.224] has joined #openttd 05:15:31 *** perk11 [~perk11@81.17.157.195] has joined #openttd 05:25:09 *** ecke [~ecke@188.75.128.2] has quit [Quit: more listen, more understand, more know] 05:27:21 *** DDR_ [~DDR@66.183.113.224] has joined #openttd 05:31:44 *** DDR_ [~DDR@66.183.113.224] has quit [Remote host closed the connection] 05:32:49 *** DDR [~DDR@66.183.113.224] has quit [Ping timeout: 480 seconds] 05:33:07 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 05:37:16 *** jpx_ [jpx_@a91-156-226-198.elisa-laajakaista.fi] has joined #openttd 05:38:03 *** Mugendai [~infinity@c-75-71-202-125.hsd1.co.comcast.net] has joined #openttd 05:38:38 <Mugendai> for some reason, commodities, such as iron ore and wood, seem to be broken 05:39:11 <Mugendai> we build things next to the industries that produce them, but the truck depot and train station won't gather things from them for vehicles to take 05:39:19 <Mugendai> anyone know why this could be? 05:43:44 <Mugendai> passengers seem to be traveling around correctly, however 05:44:00 <Mugendai> and mail 05:45:21 *** jpx_ [jpx_@a91-156-226-198.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 05:56:01 *** Eddi|zuHause [~johekr@p54B73FD3.dip.t-dialin.net] has quit [Remote host closed the connection] 05:56:22 *** Eddi|zuHause [~johekr@p54B776D4.dip.t-dialin.net] has joined #openttd 06:07:26 *** zodttd [~me@user-0c90n0l.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 06:20:03 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 06:46:07 <Terkhen> good mroning 07:01:44 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 07:02:43 <Rubidium> Mugendai: the default setting is that cargo is only delivered to a station when there is a "demand". A demand means that there has been a vehicle trying to pick that cargo up 07:06:17 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:13:54 <Mugendai> We had vehicles trying to pick them up, but the cargo never appeared 07:15:26 <Rubidium> then I need to see the savegame to know what's going on 07:15:51 <Rubidium> might very well be the station is too far away or there are other stations with higher ratings getting the cargo 07:16:23 <Mugendai> well, the station is right next to it, and there aren't any other stations around it 07:16:47 <Mugendai> although, I think it was a bug related to downloading online content 07:17:59 <LordAro> you probably are either using the wrong vehicles, or they are refitted wrongly 07:20:24 <Mugendai> I had restarted the game, and it seems to be working now 07:20:56 <LordAro> as rubidium said, a save game would be nice ;) 07:21:18 <Mugendai> alright 07:21:48 *** Prof_Frink [~proffrink@5e06da26.bb.sky.com] has quit [Ping timeout: 480 seconds] 07:26:27 <Mugendai> http://www.mediafire.com/?ueuu2lpbdnchxsn 07:26:55 <Mugendai> it was used on a dedicated server 07:27:38 <Mugendai> and we were trying to get cargo near the largest town (or second largest, not sure which) 07:32:15 <LordAro> there is a bus stop at the sawmill...;) 07:32:53 <LordAro> and there are many unused truck and bus stops all over the place... 07:33:37 <Mugendai> yeah, I just realized the truck stop was demolished after we decided it didn't work 07:34:10 <Mugendai> at the iron mine, that is 07:35:26 <Mugendai> I assigned some vehicles to deliver iron from the nearby mine to the steel mill, although they never picked up iron 07:38:03 <LordAro> would that be kibayashi iron ore mine to the steel mill to the north of it? 07:38:16 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 07:38:25 <Mugendai> yeah 07:39:34 <LordAro> your grf list is a mess btw, don't have proper vehicles for half of the cargoes (have to refit) 07:40:01 <Mugendai> so it seems 07:40:11 <LordAro> oh, and while cars are free, they don't have much capacity, which makes them fairly useless ;) 07:40:39 <Mugendai> the player who requested cars said they were useful for small towns 07:41:14 <LordAro> as an eye-candy grf (as they were intended) ;) 07:44:03 <LordAro> i dunno what you were doing wrong, iron ore and wood works fine for me... 07:44:34 <LordAro> a save of when things weren't working would be good, but it sounds like you haven't got one of those 07:45:06 <Mugendai> not really 07:45:22 <Mugendai> at least they're likely to work now, I think 07:45:49 <LordAro> did you add grfs during the game? that causes huge problems... 07:46:00 <Mugendai> Don't believe so 07:46:12 <Mugendai> since I cleaned up the newgrf's and started a new game 07:46:39 <LordAro> mmmm 07:46:47 *** Xaroth [~Xaroth@86.92.135.101] has quit [Remote host closed the connection] 07:48:01 <LordAro> my final analysis would be that since there isn't a dedicated iron ore vehicle available, you did not refit any trucks you used to iron ore, therefore there was no demand for iron ore at the station 07:49:14 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 07:52:11 * LordAro ponders whether a NoAI API function regarding whether a bridge is above the tile should go in AITile or AIBridge... 07:54:13 <LordAro> damn, yexo's offline :( anyone else awake got any ideas? 07:56:45 *** norbert79 [~Norbi@deibp9eh1--blueice4n2.emea.ibm.com] has joined #openttd 07:57:18 *** norbert79 is now known as Guest1791 07:59:37 *** Guest1791 is now known as norbert79 08:12:24 <PolymorphZ> hey-ho 08:13:03 <LordAro> ho-hey ;) 08:15:04 *** Chrill [Chrill@ip68-8-120-178.sd.sd.cox.net] has joined #openttd 08:19:04 *** Absolutis [~58c3a36f@101.haydn.openttdcoop.org] has joined #openttd 08:36:23 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:36:26 *** mode/#openttd [+o Alberth] by ChanServ 08:40:15 * Alberth votes for AIBridge 08:41:01 * LordAro thanks Alberth 08:41:45 <Alberth> it is a little too complicated for a tile function imho 08:46:52 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 08:46:53 *** pugi [~pugi@p4FCC32FE.dip.t-dialin.net] has joined #openttd 09:09:47 <LordAro> so it would be: AIBridge::IsBridgeAboveTile(tileIndex t) ok? 09:12:52 <Alberth> Something like that. I don't know the policy of when something is to be coded in squirrel and when in C++, so yexo may have other ideas about it 09:16:18 <LordAro> i can wait :) it would use the IsBridgeAbove function in bridge_map.h (seems best;) ) 09:20:10 * avdg wonders if there is also a whichBridge function 09:20:18 *** Progman [~progman@p57A1A922.dip.t-dialin.net] has joined #openttd 09:20:57 *** Markavian [~Markavian@188.158-26-211.dynamic.dsl.syd.iprimus.net.au] has joined #openttd 09:21:09 <Alberth> could be more useful information :) 09:22:06 * LordAro is not sure what avdg or Alberth are talking about... :/ 09:22:52 <avdg> the location of the bridge that is above the tile 09:22:55 <Alberth> instead of a yes/no answer, return 'that bridge is in the way' 09:23:26 <avdg> usefull for tf checking I think 09:24:00 <Alberth> hopefully we don't get multiple bridges above each other :) 09:24:18 <avdg> :) not yet 09:24:37 <avdg> unless ramps... 09:25:29 <avdg> you can build bridges over ramps 09:26:33 <LordAro> avdg: tf checking? 09:27:04 <Eddi|zuHause> Alberth: there is no technical reason why we can't have those 09:28:16 <avdg> it would just look ugly with glitching graphics 09:29:45 <Alberth> but having several layers of bridge would be fun, like they have in America 09:34:54 <CIA-2> OpenTTD: alberth * r21542 /trunk/src/viewport.cpp: -Codechange (r14789): Handling a click at a tile once is enough. 09:36:58 <planetmaker> moin 09:37:22 <Alberth> moin planetmaker 09:38:42 <avdg> moin 09:41:42 <LordAro> moin 09:48:25 *** TrueBrain [~patric@145.118.72.132] has quit [Remote host closed the connection] 09:48:48 *** TrueBrain [~patric@145.118.72.132] has joined #openttd 09:54:52 *** alvin_rxg [~alvin@188-195-217-86-dynip.superkabel.de] has joined #openttd 09:55:52 <alvin_rxg> Hello, i'm new to program. but i wanna try openttd's ai myself. here i wanna know if it's possible to write ai with C language or others? 09:56:18 <Alberth> with others, namely squirrel, sure 09:56:54 <Alberth> http://wiki.openttd.org/AI:Main_Page 09:57:19 <alvin_rxg> Alberth: i just don't wanna squirrel... 09:58:22 <alvin_rxg> Alberth: it seems ppl must use squirrel? 09:58:32 <avdg> why not? C is also *just* a language 09:59:27 <Alberth> "must" is such a strong word. If you want other people to use your AI, squirrel is the way to go, as that is supported out of the box 09:59:31 <avdg> and you don't have to compile it 10:00:08 <Alberth> you *can* use C++ (or its C subset), but a) it is *much* more difficult, and b) nobody is going to use your AI 10:00:10 <alvin_rxg> avdg: ok.. i just don't wanna to learn once more a script language. 10:00:12 <planetmaker> as such they work cross-platform 10:00:51 <planetmaker> "I want it my way without knowing the reasons why it is as it is"? ;-) 10:00:58 <avdg> alvin_rxg: if you abstract things good enough, its just a language with an other syntax 10:00:59 <alvin_rxg> well. i wanna first to imporve my program skill. whatever other ppl will use my ai 10:01:14 <Alberth> alvin_rxg: fixing bugs in OpenTTD is another option, which needs C/C++ skills 10:01:21 <planetmaker> then don't write an AI, but ... ^ 10:01:29 <Alberth> or making extensions 10:01:30 <alvin_rxg> avdg: hmm. that seems ppl have programmed years 10:01:43 <planetmaker> so? 10:02:15 <alvin_rxg> Alberth: i have read some src of openttd, when i search for how trainspeed is calculated 10:02:50 <Alberth> please don't start on train speed! 10:03:12 <Alberth> a very debatable subject here :) 10:03:13 <alvin_rxg> Alberth: why? 10:03:31 <alvin_rxg> ok. 10:03:39 <avdg> Alberth: its just some research, not a discussion (yet) 10:03:55 <Alberth> people have strong opinions about what it should be, and not everybody has the same idea 10:05:08 <planetmaker> alvin_rxg: extend the landscape generator such that it automatically creates rivers 10:05:49 <planetmaker> (just as an idea with a limited scope) 10:05:59 <alvin_rxg> planetmaker: use ai to create rivers? 10:06:09 <planetmaker> You'd not dig through the whole code base for that but you'd learn much about C/C++ then still 10:06:47 <planetmaker> alvin_rxg: I'm not talking about AI. I went by your statement that you want to improve your C/C++ skill. 10:06:53 <planetmaker> AIs for OpenTTD won't help you there 10:07:00 <alvin_rxg> planetmaker: with doxygen, i don't need to watch through the whole code src 10:07:19 <alvin_rxg> ok... x_X 10:07:38 <Alberth> alvin_rxg: there are still plenty of undocumented pieces of code :) 10:07:52 <planetmaker> he, yeah 10:08:07 <planetmaker> thus speaketh Mr DocThisCode ;-) 10:08:25 <alvin_rxg> hmm ._. big project 10:08:31 *** Alberth is now known as MrDocThisCode 10:08:41 <planetmaker> alvin_rxg: not smaller than an AI ;-) 10:08:44 <planetmaker> :-D 10:09:09 <MrDocThisCode> AI is much bigger (if you want a good one, at least) 10:09:32 <alvin_rxg> i know, i'm just wanna one i think good 10:10:51 <planetmaker> you could also extend an existing AI. Most are GPL2-licensed 10:11:33 <alvin_rxg> planetmaker: yes, i see. 10:11:59 *** MrDocThisCode is now known as Alberth 10:12:22 <planetmaker> :-) 10:13:15 <alvin_rxg> ok. fisrt to learn squirrel, then read the api docu, then write one. 10:13:27 * planetmaker hates the subtle and not-so-subtle differences between C++ and ObjectiveC++ :-( 10:13:37 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 10:15:36 <planetmaker> alvin_rxg: when I look at the squirrel code of existing AIs it seems that one can just dive it. It's not like one cannot master that on the fly, if you have knowledge of other languages (and using existing NoAIs and NoAI libs as reference) 10:15:58 <alvin_rxg> planetmaker: ok. 10:17:20 * Alberth gives planetmaker a cup of coffee 10:17:33 <planetmaker> thanks :-) 10:34:58 *** dfox [~dfox@ip-213-220-225-182.net.upcbroadband.cz] has joined #openttd 10:35:10 *** Pulec [~pulec@93.181.68.250] has joined #openttd 10:36:55 *** Devroush [~dennis@ip-83-134-157-169.dsl.scarlet.be] has joined #openttd 10:41:18 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 10:57:25 *** fjb is now known as Guest1801 10:57:27 *** fjb [~frank@p5DDFFA76.dip.t-dialin.net] has joined #openttd 10:57:44 *** Chrill [Chrill@ip68-8-120-178.sd.sd.cox.net] has quit [] 11:04:13 *** Guest1801 [~frank@p5DDFFC69.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:04:28 *** LordAro [56841a4e@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 11:25:57 *** KenjiE20 [~KenjiE20@92.8.197.32] has joined #openttd 11:32:04 *** JVassie [~James@92.27.149.231] has joined #openttd 11:34:54 *** Wolf01 [~wolf01@host142-58-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 11:35:27 <Wolf01> hello 11:35:43 <Alberth> hello 11:37:02 <Markk> Moin 11:39:33 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 11:52:56 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 12:00:39 <lugo> http://youtu.be/QenN5DVuLtw :D 12:02:35 <lugo> 2.5 million views, guess you guys know it already ;) 12:03:51 <Alberth> I don't keep a record of what video 'QenN5DVuLtw' is 12:04:14 <Eddi|zuHause> [download] Destination: Train_Snow_Plowing_2-QenN5DVuLtw.mp4 12:09:48 <norbert79> lugo: Before I even opened it, I knew it was THAT vidseo :D 12:09:54 <norbert79> lugo: Awesome scene indeed 12:10:02 <lugo> hehe :) 12:12:23 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 12:16:20 <Eddi|zuHause> i'm not sure if it was last year, but we once discussed a video where a snow plough train with like 4 engines got stuck, and it took them like a week to unstuck them... 12:21:56 *** jpx_ [jpx_@a91-156-226-198.elisa-laajakaista.fi] has joined #openttd 12:29:38 *** Absolutis [~58c3a36f@101.haydn.openttdcoop.org] has quit [Quit: Page closed] 12:40:15 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 12:40:28 *** Biolunar [~mahdi@77.8.244.141] has joined #openttd 12:45:48 *** Markavian [~Markavian@188.158-26-211.dynamic.dsl.syd.iprimus.net.au] has quit [Ping timeout: 480 seconds] 12:50:08 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 12:59:31 *** Markavian [~Markavian@188.158-26-211.dynamic.dsl.syd.iprimus.net.au] has joined #openttd 13:06:04 <Wolf01> Eddi|zuHause last year IIRC 13:09:11 <Wolf01> 6 units, not 4 13:09:13 <Wolf01> http://www.youtube.com/watch?v=tF2ZPRmocs4 13:09:39 <Wolf01> to get unstuck 13:16:56 <CIA-2> OpenTTD: alberth * r21543 /trunk/src/dock_gui.cpp: -Codechange: Remove _build_docks_button_proc array. 13:18:35 <CIA-2> OpenTTD: alberth * r21544 /trunk/src/dock_gui.cpp: -Codechange: Fold the small static click functions into the switch. 13:20:12 <CIA-2> OpenTTD: alberth * r21545 /trunk/src/dock_gui.cpp: -Codechange: Replace the callback by another switch. 13:33:01 *** Markavian [~Markavian@188.158-26-211.dynamic.dsl.syd.iprimus.net.au] has quit [Ping timeout: 480 seconds] 13:33:19 *** Markavian [~Markavian@188.158-26-211.dynamic.dsl.syd.iprimus.net.au] has joined #openttd 13:34:23 *** tycoondemon [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 13:41:24 *** perk11 [~perk11@81.17.157.195] has joined #openttd 13:41:42 *** perk11 [~perk11@81.17.157.195] has quit [] 13:51:41 *** glx [glx@2a01:e35:2f59:c7c0:2123:d556:984f:eaa2] has joined #openttd 13:51:44 *** mode/#openttd [+v glx] by ChanServ 13:52:15 <Wolf01> Feature: make docks buildable only after donation 13:58:01 <dihedral> according to UPS my laptop 13:58:04 <dihedral> will be here on the 22nd 13:58:07 <dihedral> :-) 13:58:23 *** rhaeder [~quix0r@dslb-094-221-143-164.pools.arcor-ip.net] has quit [Quit: Leaving.] 13:58:32 <planetmaker> that's what she said ;-) 13:58:46 <planetmaker> Last UPS parcel I shipped was more than a week late 13:58:55 <dihedral> thank you 13:59:00 <dihedral> and a merry x-mas to you too :-P 13:59:06 <dihedral> hello by the way :-) 13:59:23 <planetmaker> and yes, it was shipped as express, next-day delivery ;-) 13:59:27 <Eddi|zuHause> "Amazon kÃŒndigt Lieferprobleme an - Jetzt könnte es eng fÃŒr die Geschenke werden: Das Winterwetter behindert das WeihnachtsgeschÀft des weltgröÃten Online-EinzelhÀndlers Amazon. Es könne in weiten Teilen Deutschlands zu Lieferverzögerungen kommen. Die Witterung sei eine Herausforderung fÃŒr den Versandhandel, sagte eine Unternehmenssprecherin am Montag im Logistikzentrum im osthessischen Bad Hersfeld." 13:59:52 <planetmaker> hello, also :-) 14:00:16 <dihedral> good job i did not order via amazon :-P 14:04:22 <dihedral> http://img26.imageshack.us/img26/8279/upsf.png :-) 14:04:33 <dihedral> how on earth do they do that :-P 14:05:29 <planetmaker> what? getting billing information and scanning a parcel 11 hours later? Doesn't seem too improbable, eh? 14:05:32 <dihedral> "Von UPS zur VerfÃŒgung gestellte Statusabfrageergebnisse: 20.12.2010 9:05 ET " 14:06:00 <planetmaker> you mix local time (Shanghai) with local time East coast US 14:06:47 *** Progman [~progman@p57A1A922.dip.t-dialin.net] has quit [Remote host closed the connection] 14:07:13 <dihedral> UPS is known for their odd time notices :-P 14:20:15 *** ccfreak2k [~ccfreak2k@4chan.fm] has quit [Quit: changing servers] 14:20:31 *** ccfreak2k [~ccfreak2k@4chan.fm] has joined #openttd 14:21:22 *** Devroush [~dennis@ip-83-134-157-169.dsl.scarlet.be] has quit [Ping timeout: 480 seconds] 14:24:26 *** DayDreamer [~PouzarA@80.95.101.194] has joined #openttd 14:30:42 *** Prof_Frink [~proffrink@5e06da26.bb.sky.com] has joined #openttd 14:35:25 <Wolf01> it would be cool to be possible to edit the orders of a group ov vehicles, if all the vehicles of the group have the same order, or to set the shared orders for all the vehicles of the group instead of doing it manually, so the order management will be acomplished by drag&drop and a click on a button 14:36:39 *** frosch123 [~frosch@frnk-4d009153.pool.mediaWays.net] has joined #openttd 14:39:26 <Wolf01> the button might be linked with the first vehicle on the group, so if the group is empty, the button will be grayed 14:50:02 *** rhaeder [~quix0r@dslb-094-221-143-164.pools.arcor-ip.net] has joined #openttd 14:52:41 *** norbert79 [~Norbi@deibp9eh1--blueice4n2.emea.ibm.com] has left #openttd [] 14:54:19 <Alberth> make them all shared might be doable 14:54:57 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has joined #openttd 14:55:49 <Alberth> on the other hand, it may be easier to make 'group' == 'shared orders', thus making shared orders more visible 15:13:44 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has joined #openttd 15:19:17 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 15:26:12 *** Lurimax [~quassel@68.59.202.84.customer.cdi.no] has quit [Remote host closed the connection] 15:26:17 *** asnoehu [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 15:27:20 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 15:28:32 *** Keyboard_Warrior [~holyduck@77.106.152.118] has quit [Read error: Operation timed out] 15:30:03 *** asnoehu [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has quit [] 15:31:12 *** asnoehu [~thok@524B7349.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 15:39:23 *** staN [~Miranda@p4FD84844.dip.t-dialin.net] has joined #openttd 15:42:34 *** Devroush [~dennis@ip-83-134-157-169.dsl.scarlet.be] has joined #openttd 15:43:15 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 15:50:20 *** dfox [~dfox@ip-213-220-225-182.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 16:00:03 <Belugas> hello 16:00:59 <Wolf01> hello :D 16:08:56 *** Mortomes|Work [~MortomesW@mail.qps.nl] has quit [Ping timeout: 480 seconds] 16:10:40 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 16:10:53 <DanMacK> Hey all 16:13:53 <Wolf01> yo 16:19:53 <DanMacK> seems quieter than usual in here today... 16:20:49 <planetmaker> moin DanMacK :-) 16:21:04 <planetmaker> all activity subdued by thick snow cover ;-) 16:24:57 *** Progman [~progman@p57A1A922.dip.t-dialin.net] has joined #openttd 16:27:49 <DanMacK> how much snow? 16:28:27 <Prof_Frink> Bugger all, it's been raining since midday. 16:28:49 * DanMacK had 3 days straight of it and 100+ cm' 16:29:04 <DanMacK> Then another 3 days with 60cm 16:29:12 <DanMacK> we're still hauling the shit away 16:29:39 <DanMacK> alot of piles 2-3m high around and in parking lots 16:30:02 <DanMacK> If you want more, we can send it over :P 16:30:09 <Prof_Frink> Yes please! 16:30:17 *** DayDreamer [~PouzarA@80.95.101.194] has quit [Quit: Leaving.] 16:30:22 <Belugas> NO THANKS! 16:30:34 <Belugas> note, we don't have that much ;) 16:30:47 <Prof_Frink> Actually, deliver it straight to Wales 16:32:26 * DanMacK sends a convoy of trucks up the 401 towards Montreal 16:34:02 * Belugas sends Mohawks to block the bridges around the island 16:34:37 <DanMacK> lol 16:35:40 <planetmaker> oh, we got 15cm last night here 16:36:01 <planetmaker> little compared to you. But much for the German low lands :-) 16:36:12 *** ProfFrink [~proffrink@5e049c79.bb.sky.com] has joined #openttd 16:36:42 <planetmaker> it's more than communal services can put up with ;-) 16:36:55 <Belugas> that's strange... it's the first year that europeans can talk about lots of snow, and not just north americans, as it used to :) 16:39:01 <planetmaker> :-) 16:39:10 <planetmaker> gulf stream is failing ;-) 16:39:41 <Rubidium> yeah... and all hell breaks loose 16:40:30 <ProfFrink> Only up north. 16:40:54 <planetmaker> http://www.timesonline.co.uk/tol/news/uk/article598464.ece 16:41:11 <Rubidium> yau for buying loads and loads of trains that the Germans don't use in the winter due to the electronics getting shorted by the snow ;) 16:41:18 <planetmaker> too lazy to search for the citation from nature. 16:41:36 <planetmaker> haha :-) Yeah, they're good at that. 16:42:01 <planetmaker> In summer the air conditions fail above 32°C and in winter electrics short-circuit due to snow. That's 1A quality products for sure 16:42:11 *** Prof_Frink [~proffrink@5e06da26.bb.sky.com] has quit [Ping timeout: 480 seconds] 16:42:11 *** ProfFrink is now known as Prof_Frink 16:43:35 <Rubidium> oh, and apparantly they're almost through the salt stocks... just like last winter when there was a bit of snow 16:44:15 <planetmaker> yep, they are 16:44:34 <planetmaker> it took me yesterday 2 hours for 60 kilometers. 16:44:55 <planetmaker> and roads were not better today from all I could see. 16:45:13 <Rubidium> planetmaker: that's quick 16:45:37 <planetmaker> well. On national road I consider that not really quick ;-) 16:46:35 <Rubidium> 3.5 hours for 45 kilometers last friday, although to be honest only 40 kilometers of that were highways 16:47:04 <planetmaker> ui... 16:47:23 <planetmaker> well. There was nowhere a traffic jam or alike. Just... icy and snowy conditions 16:48:09 * Rubidium wonders whether to call the situation of last friday a traffic jam 16:49:10 <Rubidium> although according to those people telling where the jams were it was (amongst the ones of 16 km or more) 16:50:23 <planetmaker> he 16:54:17 <DanMacK> we had an entire highway closed for 3 days 16:54:46 <planetmaker> they did the same thing here in a Federal state. But only for one day or so 16:55:03 <DanMacK> http://www.digitaljournal.com/article/301406 17:02:26 *** enr1x [~kiike@95.21.230.162] has joined #openttd 17:02:55 <planetmaker> :-) 17:04:51 *** Fuco [~dota.keys@188.123.106.105] has quit [Read error: Connection reset by peer] 17:05:18 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 17:06:01 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 17:06:13 <DanMacK> Hey Lakie 17:06:24 <Lakie> Hi DanMacK 17:16:31 *** PolymorphZ is now known as z-MaTRiX 17:25:27 *** theholyduck [~holyduck@77.106.159.110] has joined #openttd 17:28:16 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has joined #openttd 17:29:18 *** HerzogDeXtEr [~Flex@i59F6CEDC.versanet.de] has joined #openttd 17:29:38 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 17:32:17 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 17:35:59 *** Keyboard_Warrior [~holyduck@77.106.155.155] has joined #openttd 17:40:48 *** theholyduck [~holyduck@77.106.159.110] has quit [Read error: Connection reset by peer] 17:51:08 *** `Fuco` [~dota.keys@188.123.106.105] has joined #openttd 17:58:10 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 17:58:16 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:58:54 <z-MaTRiX> ahaha 17:58:57 <z-MaTRiX> Keyboard_Warrior 18:03:53 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 18:04:19 <Zuu> Hmm perhaps rename "realistic acceleration" as "semi-realistic acceleration" :-) 18:05:16 <Xaroth> then just name it 18:05:20 <Xaroth> "Different Acceleration". .. 18:05:48 <Alberth> euhm, a train with load goes slower than one without. How is that unrealistic? 18:06:26 <Xaroth> we don't mention the R word, remember ;) 18:16:34 <frosch123> call it "Community acceleration", everyone has to agree with that 18:17:18 <dihedral> what? is xiong around again? 18:17:28 <Rubidium> just call it "3", like TTDPatch does 18:17:32 <dihedral> regarding "everyone has to agree" :-P 18:18:03 <frosch123> good point, "Fred's acceleration" is also good 18:18:25 *** Keyboard_Warrior [~holyduck@77.106.155.155] has quit [Quit: Forlater kanalen] 18:18:40 <dihedral> LOL 18:18:43 *** theholyduck [~holyduck@77.106.155.155] has joined #openttd 18:19:27 <planetmaker> :-D 18:19:46 <dihedral> he's probably got a highlight for that :-P 18:23:08 <Terkhen> :D 18:23:20 * Terkhen votes for Fred's acceleration too 18:24:29 <Alberth> please sign that you agree with the current realistic acceleration, before using this application :p 18:24:32 <Terkhen> I was thinking on "what's-its-name acceleration" 18:25:13 <dihedral> accelerate fred's ass? :-D 18:25:39 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Read error: Connection reset by peer] 18:26:50 *** ar3k [~ident@87.239.75.101] has joined #openttd 18:34:33 <Zuu> Even in models used to model the reality, the sub models are usually not called "realistic XYZ model" :-) 18:35:10 *** enr1x [~kiike@95.21.230.162] has quit [Ping timeout: 480 seconds] 18:35:16 <dihedral> how about "Fred's Reality" :-P 18:35:28 <Zuu> But maybe that is because people in the industry want to make their name. 18:35:36 <planetmaker> Because engineers and scientists know that "realisme" is only a limit which never can be reached 18:35:48 <planetmaker> -e 18:36:26 <dihedral> the infinite limit? 18:37:26 <Zuu> planetmaker: Indeed 18:40:07 <planetmaker> dihedral: the limit may well be quite finite. But still not be reached 18:41:45 *** svip [~svip@prussia.theinfosphere.org] has quit [Ping timeout: 480 seconds] 18:43:37 *** perk11 [~perk11@81.17.157.195] has joined #openttd 18:43:40 *** fonsinchen [~fonsinche@brln-4db8080e.pool.mediaWays.net] has joined #openttd 18:45:38 <CIA-2> OpenTTD: translators * r21546 /trunk/src/lang/ (czech.txt indonesian.txt lithuanian.txt): 18:45:38 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 18:45:38 <CIA-2> OpenTTD: czech - 65 changes by SmatZ 18:45:38 <CIA-2> OpenTTD: indonesian - 22 changes by fanioz 18:45:38 <CIA-2> OpenTTD: lithuanian - 6 changes by BlinK_ 18:55:42 *** fonsinchen [~fonsinche@brln-4db8080e.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 18:59:20 *** ar3k [~ident@87.239.75.101] has quit [Ping timeout: 480 seconds] 18:59:28 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 19:12:34 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 19:13:21 <DanMacK> Hey Andy 19:13:29 <andythenorth> evenings 19:14:19 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 19:16:25 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Read error: Connection reset by peer] 19:16:49 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 19:17:01 <planetmaker> moin andythenorth 19:17:14 <andythenorth> planetmaker: I can't replicate that FIRS issue with 1.0.5 and FIRS 0.5.5 19:17:24 <andythenorth> wonder if pikka has done anything odd in TAI? 19:17:32 <planetmaker> what are you talking about? 19:17:38 <CIA-2> OpenTTD: planetmaker * r21547 /trunk/src/lang/english.txt: -Add [FS#4318]: Tooltip describing the the behaviour of the shift key for several actions 19:17:55 <andythenorth> planetmaker: the bug reported in the FIRS thread today with steel mill (sorry) 19:18:05 <andythenorth> FIRS redefines default steel mill tile, maybe pikka also does something with that? 19:18:05 *** alvin_rxg [~alvin@188-195-217-86-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 19:18:17 <andythenorth> anyways, we'll see if he posts a savegame 19:18:38 *** perk11 [~perk11@81.17.157.195] has quit [Ping timeout: 480 seconds] 19:19:02 *** enr1x [~kiike@95.21.230.162] has joined #openttd 19:19:18 <planetmaker> hm. TAI. Might be. 19:19:36 <CIA-2> OpenTTD: alberth * r21548 /trunk/src/road_gui.cpp: -Codechange: Code style, multi line statements should indent two tabs. 19:19:43 <planetmaker> If it only happens with TAI (Town and Industries - after all!) it will be caused by it 19:20:23 <planetmaker> just de-compile it and grep the nfo for "* 00 09 " 19:20:32 <planetmaker> then it defines industries and you know 19:20:52 <CIA-2> OpenTTD: alberth * r21549 /trunk/src/road_gui.cpp: -Codechange: Unfold the _build_road_button_proc array into a switch. 19:21:18 *** `Fuco` [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 19:21:24 *** alvin_rxg [~alvin@188-195-217-86-dynip.superkabel.de] has joined #openttd 19:22:02 <CIA-2> OpenTTD: alberth * r21550 /trunk/src/road_gui.cpp: -Codechange: Move the small static functions into the switch. 19:23:20 <CIA-2> OpenTTD: alberth * r21551 /trunk/src/road_gui.cpp: -Codechange: Record the last started user action, and use that in the callback. 19:23:27 <planetmaker> hm, TAI does not 19:24:22 <planetmaker> oh. my grep is wrong 19:24:39 <CIA-2> OpenTTD: alberth * r21552 /trunk/src/road_gui.cpp: -Codechange: Move short callback functions into the switch. 19:25:07 <planetmaker> but ... it doesn't change the result 19:25:50 *** goblin [~goblin@krlh-5f724f77.pool.mediaWays.net] has joined #openttd 19:28:08 <planetmaker> But TAI defines cargo properties 19:31:21 <planetmaker> http://pastebin.com/QEs63GWj <-- andythenorth 19:32:02 *** DDR [~DDR@66.183.113.224] has joined #openttd 19:32:59 <andythenorth> changing certain cargo props would cause tile acceptance to fail 19:33:27 <planetmaker> hm. How do you reproduce that? 19:34:11 *** nicfer [~nicfer@190.50.58.173] has joined #openttd 19:34:16 <planetmaker> I tried in trunk, both tai 0.2 first, then FIRS and vice versa and the steel mill was fine. 19:34:43 <andythenorth> planetmaker: I haven't tested with TAI yet (doing other stuff) ;) 19:35:01 <planetmaker> didn't you say that you could reproduce it? 19:35:12 <andythenorth> I said I couldn't reproduce it ;) 19:35:18 <planetmaker> oh :-P 19:35:29 <planetmaker> well. I can't either 19:35:30 <andythenorth> :D 19:35:40 <planetmaker> also not with TaI 19:37:32 <planetmaker> so it's again a good proof of: if you have a problem: give straight away as much info as you can. 19:37:49 <planetmaker> (without babbling, though) 19:39:31 <planetmaker> andythenorth: simple: we need another newgrf check: experts hard industries 19:39:54 <andythenorth> that's the issue? 19:40:41 <andythenorth> bleargh 19:40:50 <andythenorth> well....I used to try mixing industry sets too 19:40:58 <planetmaker> he... no :-O 19:41:00 <andythenorth> I suppose it makes sense when you don't know how anything works 19:43:46 <planetmaker> hm, now. That sucks. Even with the exact same newgrf list it works for me 19:43:51 <planetmaker> with trunk 19:44:38 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:45:26 *** glx [glx@2a01:e35:2f59:c7c0:2123:d556:984f:eaa2] has quit [Remote host closed the connection] 19:45:40 *** glx [glx@2a01:e35:2f59:c7c0:2123:d556:984f:eaa2] has joined #openttd 19:46:20 <planetmaker> hm. Nice. It fails in 1.0.5 but works with trunk :-) 19:46:24 <planetmaker> why ever 19:48:21 *** pugi [~pugi@p4FCC32FE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:50:11 * Zuu finds a 12 lines long function in his C++ code that implements a "foreach" loop with one useful call inside the loop :-D 19:50:38 *** pugi [~pugi@p4FCC40DC.dip.t-dialin.net] has joined #openttd 19:50:40 <Zuu> I though I had some FOREACH defines in this project, but apparently not. :-) 19:53:18 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 19:57:46 <DanMacK> WB 19:58:08 *** ecke [~ecke@188.75.128.2] has joined #openttd 19:59:22 <Terkhen> I was too scared of industry sets to use even a single one, why mix them? :P 20:01:35 *** fonsinchen [~fonsinche@brln-4db8080e.pool.mediaWays.net] has joined #openttd 20:01:35 * DanMacK usually uses PBI 20:01:53 <DanMacK> although FIRS on my current map would be insane 20:06:37 <Wolf01> http://store.steampowered.com/sub/6937/ :o 20:07:10 *** Fast2 [~Fast2@p57AF8699.dip0.t-ipconnect.de] has joined #openttd 20:07:31 <Terkhen> meh, yet another sale 20:08:10 <planetmaker> andythenorth: experts hard industries and FIRS are incompatible when using OpenTTD 1.0.5. It's fine for trunk 20:08:15 <planetmaker> I'll add a check 20:09:27 <andythenorth> thanks 20:10:17 <Wolf01> nice, resizing the game window caused a crash on the nvidia driver 20:12:18 *** fonsinchen [~fonsinche@brln-4db8080e.pool.mediaWays.net] has quit [Remote host closed the connection] 20:13:03 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:16:55 *** dfox [~dfox@ip-213-220-225-182.net.upcbroadband.cz] has joined #openttd 20:17:25 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 20:37:55 *** theholyduck [~holyduck@77.106.155.155] has quit [Read error: Connection reset by peer] 20:38:14 *** theholyduck [~holyduck@77.106.155.155] has joined #openttd 20:44:48 *** Fast2 [~Fast2@p57AF8699.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 20:48:45 *** enr1x [~kiike@95.21.230.162] has quit [Ping timeout: 480 seconds] 20:55:59 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 20:57:45 *** frosch123 [~frosch@frnk-4d009153.pool.mediaWays.net] has quit [Remote host closed the connection] 21:26:05 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 21:30:58 * andythenorth adventures in simutrans forums 21:31:08 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 21:32:26 <Terkhen> :O 21:34:35 <planetmaker> you know the first commandment: Thou must not have other TT-style games beside *TTD* 21:35:42 <andythenorth> yeah, but this is like a parallel universe for FIRS: http://forum.simutrans.com/index.php?topic=6267.0 21:36:38 <Prof_Frink> 14. And He gave the Game of Chris to his people and said: "Take. Play. And don't make fun of the AI". 21:36:56 <SmatZ> hehe 21:37:11 *** jpx_ [jpx_@a91-156-226-198.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 21:37:14 <SmatZ> everyone was making fun of AI :p 21:37:59 * andythenorth ponders a simutrans project 21:38:21 <planetmaker> "The biggest problem with new chains is-- that we need someone to pain [sic!] them!" <--- :-D Does it hurt much? 21:38:37 *** Chillosophy [~Chillosop@ip91350749.adsl-surfen.hetnet.nl] has quit [] 21:38:47 <andythenorth> it hurts :P 21:39:35 <Rubidium> hmm... just had an idea... just what was it? 21:40:42 <andythenorth> simutrans has articulated ships :P 21:41:19 <Rubidium> ah... yes. Adding game metadata to OpenTTD screenshots, like the OpenTTD version, used AIs and NewGRFs 21:42:15 <planetmaker> hm, extra line below with meta data? 21:42:31 * DanMacK has occasionally thought of trains for Simutrans 21:42:41 <Rubidium> no, more the png comment chunks 21:42:47 <planetmaker> ah 21:42:50 <planetmaker> makes sense 21:43:02 <planetmaker> png is nice wrt that 21:43:10 *** Joni- [~Joni-@80.220.0.41] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 21:43:25 <andythenorth> hmm 21:46:14 <DanMacK> :/ all rendered stuff... lol 21:46:21 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has joined #openttd 21:49:59 <Zuu> The compile and continue feature in visual studio is really nice when trying out code that doesn't have a GUI yet. Like doing a time-dependent demand-function by adjusting the code sometimes. :-) 21:53:56 * SmatZ is once again happy he has NekoMaster in his "foes" list at tt-forums 21:55:11 * andythenorth likes neko 21:55:19 <andythenorth> but wonders if he drinks and types or something 21:55:41 <Terkhen> :D 21:55:45 <planetmaker> the foes list is so pointless :-) 21:55:56 <SmatZ> :) 21:56:00 <SmatZ> planetmaker: true :( 21:56:22 <SmatZ> but at least it makes me skip some silly comments 21:56:33 <SmatZ> but yes, then comments replying to them don't make sense 21:56:41 <planetmaker> well.... I mostly ignore his postings 21:56:48 <Terkhen> how many beers it takes to think that a single engine pulling 32 wagons makes sense? 21:56:56 <planetmaker> or rather don't bother much about most as many don't make much sense 21:56:57 <alvin_rxg> ritter. RS148EM9 www.musicstar.de/rittersport any german take it? 21:57:26 <planetmaker> Hm... 45 coal wagons are pulled here by two engines. 21:57:41 <SmatZ> Terkhen: I really have no clue about real trains... 21:57:43 <planetmaker> as a kid I used to count the wagons on those trains :-) 21:57:49 <SmatZ> hehe :) 21:57:51 <SmatZ> so did I 21:57:56 <planetmaker> when I was incidentially waiting on a level crossing 21:57:59 <SmatZ> but never counted how many engines are there... 21:58:00 <planetmaker> :-) 21:58:06 <planetmaker> well. One or two :-) 21:58:23 <planetmaker> The longer ones had mostly two 21:58:28 <V453000> SmatZ: because Czech Rails have no $ for more than 1 engine (if any) so there was not much to count :P 21:58:35 <SmatZ> :) 21:59:09 <Terkhen> neither do I :P 22:00:15 *** alvin_rxg [~alvin@188-195-217-86-dynip.superkabel.de] has left #openttd [] 22:00:43 <V453000> :D 22:00:50 <DanMacK> Single engine pulling 32 does make sense... up here anyway :P 22:00:51 * SmatZ bought 60 Pilsners today, each for 16,90CZK (~0,66EUR)... 22:00:59 <SmatZ> hope they will stay till new year 22:01:10 <V453000> I thought till tomorrow 22:01:14 <SmatZ> :D 22:01:27 <V453000> 59 minutes .... hmm 22:01:35 <V453000> 1 beer per minute and you are still safe 22:01:38 <V453000> should work 22:01:40 <SmatZ> :D 22:03:09 <trebuchet> I saw a train engine pulling 40-50 carts behind it here IRL. 22:03:11 <trebuchet> :\ 22:03:21 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 22:03:52 <Terkhen> :O 56 strings to validate again? 22:04:16 <SmatZ> Terkhen: not only validate, but also add "press shift to see cost estimation" 22:04:25 <SmatZ> I am leaving that to the other translators :p 22:05:08 * DanMacK has seen 60-80 auto cars behind a single CPR locomotive 22:05:32 <Zuu> All those dots were already quite many. 22:06:00 <Terkhen> this change seemed smaller as a diff file... :P 22:06:13 <SmatZ> Zuu: well, those were "[Next], click editbox, End, Backspace, [Save], [Next], ..." 22:06:30 <SmatZ> yeah, I wondered it's that many strings too :) 22:07:03 <Zuu> I'm stil on the strings where the ending dot was removed. 22:07:10 <SmatZ> :) 22:09:33 *** andythenorth [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 22:09:44 <planetmaker> :-) 22:09:51 * planetmaker luckily has done that already 22:10:45 <Zuu> Hmm someone has translated "production callback" as production system :-D 22:11:20 <Zuu> maybe not all that wrong for a user that has no clue, but perhaps not very helpfull for NewGRF developers. 22:11:42 <Terkhen> that string also made no sense in spanish 22:13:31 * Zuu have to figure out what a propper translation of callback is 22:14:13 <Zuu> hmm, maybe wikipedia have an idea. 22:16:08 <Zuu> would it be wrong to translate callback into "function"? 22:16:20 <Zuu> can NewGRFs have functions that are not callback functions? 22:18:14 <SmatZ> it's translated as "callback" in czech :p 22:18:18 <Terkhen> I translated it as function; I could not find something with the same meaning than "callback" 22:18:29 <SmatZ> that makes most sense to newgrf developers 22:18:38 <SmatZ> and regular players wouldn't understand it anyway 22:18:59 <Zuu> I translated it as "callback function" to give a clue to those not familar with callbacks but also not to confuse the NewGRF devs too much. 22:19:30 *** KritiK [~Maxim@95-26-69-184.broadband.corbina.ru] has joined #openttd 22:19:44 <Zuu> But after having done all dots I might take a look and decide what to do for all callback strincgs. 22:21:16 <Zuu> Hmm someone translated "New" in NewGRF :-D 22:21:34 <planetmaker> :-D 22:22:04 <planetmaker> I'd not translate 'callback' 22:25:28 <Zuu> I can't recall any Swedish counterpart of callback that has the same meaning when it comes to programming. 22:27:14 <Zuu> Is "Action 8" a function or a symbol? 22:30:06 <planetmaker> it's a syntax so-to-say 22:30:37 <planetmaker> it's the place where the newgrf is defined, given its name, version, newgrf-version following etc 22:32:26 <Zuu> Ok. The english version used ".. multiple Action 8 entries" which I ended up translating into "multipla Action 8". 22:32:45 <planetmaker> no newgrf without action8. No NoAI without AIInfo 22:33:17 <planetmaker> that looks ok as far as my Swedish goes ;-) 22:33:23 <Zuu> hehe :-) 22:34:06 <Zuu> I first tried to translate entries but without any knowledge of NewGRF I can't substitute "entries" with a word that exist and is not wrong. 22:34:49 <planetmaker> nfo is written in sprites. it's like single code lines. Not a function. But not a symbol either 22:35:01 <planetmaker> just statements 22:36:31 <Terkhen> good night 22:42:34 *** staN [~Miranda@p4FD84844.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 22:45:14 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 22:46:38 <Zuu> Oh, here catenary has been translated into a "chain bridge" :-) 22:47:14 <planetmaker> :-D 22:47:16 <SmatZ> :D 22:47:35 <Rubidium> that'll be a noisy way to power your trains 22:47:45 <Rubidium> all that rattling of the chains when a train passes and such 22:48:11 <SmatZ> :) 22:49:49 *** Biolunar [~mahdi@77.8.244.141] has quit [Remote host closed the connection] 22:52:07 *** aq [~aq@188-195-65-69-dynip.superkabel.de] has joined #openttd 22:52:12 *** aq [~aq@188-195-65-69-dynip.superkabel.de] has left #openttd [] 22:53:50 *** Keyboard_Warrior [~holyduck@ip-90-136-106-77.eidsiva.net] has joined #openttd 22:54:39 <CIA-2> OpenTTD: rubidium * r21553 /trunk/src/screenshot.cpp: -Feature-ish: store the used OpenTTD version, NewGRFs and AIs in the screenshot file 22:55:38 *** goblin [~goblin@krlh-5f724f77.pool.mediaWays.net] has quit [Quit: leaving] 22:56:29 *** `Fuco` [~dota.keys@188.123.106.105] has joined #openttd 22:57:14 <Zuu> Oh, we have diagonal landscaping in trunk :-) 22:57:46 *** HerzogDeXtEr1 [~Flex@i59F6A674.versanet.de] has joined #openttd 22:57:52 <Wolf01> :o really? 22:58:00 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 22:58:09 <Zuu> At least according to the web translator. 22:58:22 <Wolf01> ah :D 23:00:15 *** theholyduck [~holyduck@77.106.155.155] has quit [Ping timeout: 480 seconds] 23:00:24 <SmatZ> it's only in translations for some reason 23:00:31 <SmatZ> the feature is planned for 1.2 23:00:57 <planetmaker> :-P 23:01:12 <SmatZ> :) 23:03:22 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 23:03:33 *** HerzogDeXtEr [~Flex@i59F6CEDC.versanet.de] has quit [Ping timeout: 480 seconds] 23:10:56 *** `Fuco` [~dota.keys@188.123.106.105] has quit [Read error: Connection reset by peer] 23:11:35 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:12:28 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 23:17:53 *** Devroush [~dennis@ip-83-134-157-169.dsl.scarlet.be] has quit [] 23:24:17 <Zuu> STR_ORDERS_GO_TO_TOOLTIP: {BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle 23:24:31 <Zuu> <-- the last two sentences does not make sense to me. 23:24:56 <Zuu> Why does they sit on the GoTo button? 23:27:50 <Zuu> hmm, now I see what it wants to say. 23:28:02 <Zuu> Just way too much information to read quick :-) 23:30:23 <Eddi|zuHause> what's the difference between a white cow and a black cow? 23:30:27 *** Pulec [~pulec@93.181.68.250] has quit [] 23:30:41 <Eddi|zuHause> a white cow says "moo" 23:30:50 <Eddi|zuHause> and a black cow says "yo man, moo man!" 23:33:57 <DanMacK> Latera ll 23:34:02 *** DanMacK [~DanMacK@206.191.69.149] has quit [Quit: Bye for now!] 23:45:57 *** enr1x [~kiike@95.21.230.162] has joined #openttd 23:46:47 *** Zuu_ [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 23:47:28 <Zuu_> Hmm, my cellphone is at work => someone early at work will have fun when my morning alarm sets off :-) 23:47:48 <Xaroth> heh 23:48:28 *** dfox [~dfox@ip-213-220-225-182.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:49:48 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 23:53:31 *** enr1x [~kiike@95.21.230.162] has quit [Quit: leaving] 23:57:37 *** Zuu_ [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 23:59:07 *** X-2 [~X-2@5ED662EB.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection]