Times are UTC Toggle Colours
00:02:29 <Wolf01> 'night 00:02:32 *** Wolf01 [~wolf01@host108-194-dynamic.58-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 00:02:51 *** KenjiE20 [~KenjiE20@92.8.76.62] has quit [Quit: WeeChat 0.3.4] 00:08:03 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 00:09:02 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has joined #openttd 00:34:46 *** JVassie [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 00:39:06 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 00:41:46 *** Markavian [~Markavian@46.148.dsl.syd.iprimus.net.au] has joined #openttd 00:56:09 *** LordAro|2 [~kvirc@host86-156-236-47.range86-156.btcentralplus.com] has quit [Ping timeout: 480 seconds] 01:42:04 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Ping timeout: 480 seconds] 01:58:28 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 01:58:28 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has quit [Ping timeout: 480 seconds] 02:09:25 *** DanMacK [~DanMacK@bas8-london14-1279731927.dsl.bell.ca] has joined #openttd 02:26:42 *** rhaeder [~quix0r@dslb-094-221-150-229.pools.arcor-ip.net] has joined #openttd 02:26:42 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Read error: Connection reset by peer] 02:27:05 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 02:31:59 *** rhaeder1 [~quix0r@dslb-094-220-138-255.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 03:03:09 *** glx [glx@2a01:e35:2f59:c7c0:b410:a86b:229:c083] has quit [Quit: bye] 03:12:51 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 03:21:28 *** DanMacK [~DanMacK@bas8-london14-1279731927.dsl.bell.ca] has quit [] 03:47:20 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has joined #openttd 03:49:19 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has quit [Quit: supermop] 04:04:43 *** OwenS [~oshepherd@2002:6d4a:c7b0::1] has quit [Remote host closed the connection] 04:05:25 *** OwenS [~oshepherd@kamina.ldn1.uk.e43.eu] has joined #openttd 04:56:02 *** Eddi|zuHause [~johekr@p54B768BB.dip.t-dialin.net] has quit [Remote host closed the connection] 04:56:22 *** Eddi|zuHause [~johekr@p54B76554.dip.t-dialin.net] has joined #openttd 05:21:46 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 05:23:57 *** DayDreamer [~DayDreame@94.142.234.1] has left #openttd [] 06:12:23 *** Prof_Frink [~proffrink@5e061cc4.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:13:55 *** Progman [~progman@p57A1A03B.dip.t-dialin.net] has joined #openttd 06:19:10 *** andythenorth [~andy@46.208.69.103] has joined #openttd 06:25:38 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 06:29:02 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe35dc00-187.dhcp.inet.fi] has joined #openttd 06:29:13 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 06:45:55 * andythenorth ponders 06:46:26 <andythenorth> it would be really useful to have some magic that returned the correct slope-aware ground tile to an action 2 06:49:09 *** pugi [~pugi@p4FCC4F83.dip.t-dialin.net] has joined #openttd 06:49:30 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:58:03 *** ar3kaw [~ident@eby34.neoplus.adsl.tpnet.pl] has joined #openttd 07:01:36 *** andythenorth [~andy@46.208.69.103] has quit [Quit: andythenorth] 07:02:54 *** andythenorth [~andy@46.208.69.103] has joined #openttd 07:03:49 *** ar3k [~ident@eby34.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 07:10:19 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 07:10:45 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has joined #openttd 07:14:26 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 07:15:26 *** enr1x [~kiike@62.57.225.29.dyn.user.ono.com] has quit [Ping timeout: 480 seconds] 07:19:53 *** LordAro [~kvirc@host86-156-236-47.range86-156.btcentralplus.com] has joined #openttd 07:21:00 <LordAro> moin 07:23:53 <Markk> Moinmoin 07:28:29 *** JVassie [~James@92.27.149.231] has joined #openttd 07:40:08 <LordAro> http://i55.tinypic.com/2yy8rpu.jpg <- how's this? 07:40:33 <Markk> Sehr gut. 07:40:41 <Markk> Looks really good. 07:40:49 <Markk> Neat to have the readme so handy. 07:40:50 <Markk> :) 07:45:55 <Terkhen> good morning 07:51:49 *** Progman [~progman@p57A1A03B.dip.t-dialin.net] has quit [Remote host closed the connection] 07:54:30 <andythenorth> hi Terkhen 07:59:04 *** andythenorth [~andy@46.208.69.103] has quit [Quit: andythenorth] 07:59:52 <LordAro> hi Terkhen, see the image above? 08:00:16 <LordAro> Markk: yeah, except you can't view the readme yet ;) thats just the window... 08:00:58 <Terkhen> yes, I have seen it 08:02:58 <Markk> LordAro: Nah, just a minor issue. :D 08:03:12 <LordAro> i was wondering about the colour, and the size - it seems a little small, and the colour seems too similar to other windows, thoughts? 08:03:45 <Terkhen> IMO it should have the same color than the NewGRF window 08:04:05 <Terkhen> and, if the lenght of the readme allows it, the window should resize to show it completely 08:04:56 <LordAro> ok... 08:06:09 <LordAro> so the colour is fine, and it needs some fancy auto-window-resize when viewing readme is implemented 08:09:38 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 08:16:59 *** ar3kaw [~ident@eby34.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 08:19:57 <planetmaker> moin 08:20:22 <planetmaker> LordAro: you probably want to make the default height quite a bit larger 08:20:29 <planetmaker> and maybe the width also 08:20:47 <planetmaker> One can't read properly a text file in a micro-window ;-) 08:22:59 *** pugi [~pugi@p4FCC4F83.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:25:22 *** pugi [~pugi@p4FCC4F6A.dip.t-dialin.net] has joined #openttd 08:36:52 *** Wolf01 [~wolf01@host102-208-dynamic.58-82-r.retail.telecomitalia.it] has joined #openttd 08:36:59 <Wolf01> hello 08:40:21 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has quit [Read error: Connection reset by peer] 08:41:27 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has joined #openttd 08:46:11 <dihedral> good morning 08:50:59 <LordAro> planetmaker: suggestions? it is currently 400x140 (same as news history gui) 08:56:01 <Ammler> same size as default bananas window 08:57:35 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 09:04:31 *** DDR [~DDR@d142-179-79-208.bchsia.telus.net] has quit [Quit: In democracy it's your vote that counts; In feudalism it's your count that votes. - Mogens Jallberg] 09:04:44 <Ammler> with should at least have space for 80-100 letters 09:04:51 <Ammler> width* 09:06:01 <LordAro> how's this: http://i51.tinypic.com/sb4f3o.png - seems a little big to me... 09:09:17 <Terkhen> I don't think you should worry about window size until you can check how it looks when displaying real readmes 09:09:46 <LordAro> i like doing things in the wrong order :P 09:10:17 <LordAro> can someone check the coding style of the patch - http://pastebin.com/Rvs73Ejq (code in wrong order/place or whatever) 09:10:28 *** andythenorth [~andy@46.208.69.103] has joined #openttd 09:11:00 <Terkhen> then you like doing things twice 09:12:16 <Terkhen> line 206: //View GRF readme <-- space between // and View 09:12:26 <Ammler> oh, I thought it is already working but early houses doesn't have a readme :-) 09:14:09 <LordAro> pfft, yeah, cos i'm that good at coding... :') 09:14:20 <Ammler> I just wanted to suggest another idea: limited support for rst, but then that is too early ;-) 09:14:47 <LordAro> far too early, and probably not covered by this patch :P 09:16:08 <Ammler> or markdown 09:17:04 <LordAro> images in readmes is certainly a no-no IMHO 09:17:37 <Eddi|zuHause> Ammler: i thought the consensus was to implement opening a browser instead 09:17:59 <Ammler> :-D 09:18:38 <LordAro> g2g, back soon (maybe) 09:19:17 <Ammler> rst/markdown have no images support afaik do they? 09:19:18 *** aber [~Adium@gb049.stw.stud.uni-saarland.de] has joined #openttd 09:22:49 <dihedral> where is that logic gate thread with the train counter? anybody got an idea? 09:23:22 <dihedral> found it 09:27:31 <andythenorth> Yexo: is var 69 for industries a serious possibility? 09:29:31 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 09:32:06 *** amkoroew1 [~Heinz@p5B1067AE.dip.t-dialin.net] has joined #openttd 09:36:53 *** amkoroew [~Heinz@p5B1059D7.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 09:37:47 <andythenorth> industry probability at map gen is proportional to all other industries? 09:38:07 <andythenorth> so if some industries can't be built in say 1830, I'm going to get a lot more of the ones that can be built? 09:43:47 <andythenorth> seems to be the case anyway 09:43:54 <andythenorth> makes testing a bit...complex 09:44:38 *** andythenorth [~andy@46.208.69.103] has quit [Quit: andythenorth] 09:51:30 *** HerzogDeXtEr [~Flex@i59F6DEA0.versanet.de] has joined #openttd 10:09:23 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 10:13:47 <Hirundo> LordAro: Make the WC_GRF_PARAMETERS -> WC_NEWGRF_PARAMETERS change a separate patch 10:19:49 *** andythenorth [~andy@46.208.69.103] has joined #openttd 10:21:24 *** andythenorth [~andy@46.208.69.103] has left #openttd [] 10:21:30 *** andythenorth [~andy@46.208.69.103] has joined #openttd 10:25:01 *** KenjiE20 [~KenjiE20@92.8.76.62] has joined #openttd 10:27:13 *** Chris_Booth_ [~Chris_Boo@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 10:33:53 *** Chris_Booth [~Chris_Boo@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 10:47:17 <George> Hi, Where can I read about about extended tile action 2? 10:48:06 <George> Searching tt-forums did not help :( 10:48:31 <George> Andy said me about it, but could not give the link ^( 10:50:17 <planetmaker> George, on frosch's user page in the openttd wiki 10:50:29 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has joined #openttd 10:51:05 <planetmaker> http://wiki.openttd.org/Frosch/Extended_Sprite_Layout 10:55:19 <George> hm, would be nice. But why not to epand on vehicles too? ;) 10:55:57 <planetmaker> vehicles don't have ground sprites 10:56:56 <planetmaker> IMHO it would be different things, thus different work 10:57:13 <planetmaker> vehicles also have no child sprites 10:57:45 <planetmaker> and no sprite layout at all. 11:01:30 <George> But if they would it be nice ;) 11:03:13 <planetmaker> yes, it would. But it's an entirely different topic ;-) 11:04:10 <planetmaker> and the larger a topic or patch gets the less likely or lengthy any trunk inclusion gets due to an exponential increase in possible border cases... 11:09:24 <andythenorth> extended sprite layout would be very nice to have 11:09:27 <andythenorth> lets keep it simple :) 11:10:21 <andythenorth> hmm 11:10:44 <andythenorth> will it be confusing that the FIRS grain mill has two totally different sets of graphics (windmill: brick building) 11:10:59 <andythenorth> same industry in all other respects 11:12:27 <Yexo> andythenorth: http://devs.openttd.org/~yexo/ind_var68.diff <- bit 8 for ind var 68 tha enables filtering on same town 11:12:43 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:14:47 <andythenorth> I'll test that this afternoon :) 11:15:11 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 11:15:13 <andythenorth> I set bit 8 how? (I should know by now, but never do) 11:15:20 <andythenorth> with the mask? 11:15:35 <andythenorth> or just push a value? 11:15:38 <Yexo> it's bit 8 of register 101 11:15:42 <Yexo> so something like this: 11:16:43 <Yexo> 1A 20 \wx0100 (var 1A, mask 0x0100) sto 1A 00 \wx0101 (operation store, var 1A, mask 0x101 (=register number)) 11:17:16 <Yexo> the above is assuming that you use type 85 for the varaction2, so everything is word-sized 11:22:55 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has quit [Read error: Connection reset by peer] 11:23:07 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has joined #openttd 11:28:28 <andythenorth> thanks 11:31:09 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Read error: Connection reset by peer] 11:31:26 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 11:31:28 *** ar3k is now known as ar3kaw 11:34:35 <andythenorth> Yexo: any thoughts on backwards compatibility if I use this var? 11:34:42 <andythenorth> seems I might need to consider it... 11:35:03 <Yexo> in openttd versions that don't support it that bit will be ignored 11:35:23 <andythenorth> so I'll get a count for the map, not the town... 11:35:27 <Yexo> yes 11:37:07 <andythenorth> that will cause non-ideal but not failing results 11:38:00 <andythenorth> I can always wait to implement it in FIRS until it's in a 1.1.x openttd 11:38:30 <Yexo> certainly don't implement it in FIRS now, frosch (or someone else) might have another idea on how to implement it 11:38:45 <andythenorth> but I should test your patch works? 11:38:54 <andythenorth> it's no drama to test 11:38:58 <Yexo> if you want to, it's not really necesary 11:39:09 <andythenorth> ok...maybe I work on some other tickets then :) 11:39:38 <andythenorth> is it useful to raise a FS about this idea? 11:39:57 <Yexo> yes, it makes sure it's not forgotten 11:41:20 <andythenorth> is this task not done? 11:41:21 <andythenorth> http://bugs.openttd.org/task/1423?project=1&string=town+industry&search_name=&type%5B0%5D=&sev%5B0%5D=&pri%5B0%5D=&due%5B0%5D=&reported%5B0%5D=&cat%5B0%5D=&status%5B0%5D=open&percent%5B0%5D=&opened=&dev=&closed=&duedatefrom=&duedateto=&changedfrom=&changedto=&openedfrom=&openedto=&closedfrom=&closedto=&pagenum=2 11:41:26 *** kannerke [~pvandenb@83.101.83.171] has joined #openttd 11:41:26 <andythenorth> I make industry on water a lot :) 11:41:51 <andythenorth> or do I misunderstand that ticket? 11:42:35 <Yexo> I don't understand the task completely, it might be done indeed 11:43:01 *** Progman [~progman@p57A1A03B.dip.t-dialin.net] has joined #openttd 11:47:08 *** Aali [~aali@h-185-102.A189.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 11:51:06 <andythenorth> the newgrf documentation wrt town zones seems sparse 11:51:15 <andythenorth> http://wiki.ttdpatch.net/tiki-index.php?page=VarAction2Cities 11:51:19 <andythenorth> am I looking in the wrong place? 11:52:09 <Yexo> no, that's probably all there is 11:52:12 <andythenorth> ho 11:52:17 <andythenorth> how interesting 11:52:27 <planetmaker> houses have more elaborate treatise on it afaik 11:52:32 <Yexo> http://wiki.ttdpatch.net/tiki-index.php?page=VarAction2Houses#Town_zone_42_ <- doesn't have much more either 11:52:33 <andythenorth> I was hoping to do this ticket 11:52:34 <andythenorth> http://dev.openttdcoop.org/issues/1627 11:52:44 <andythenorth> but I don't really understand yet what's required 11:52:59 <andythenorth> do town zones expand over time? 11:53:18 <planetmaker> yes. Radii are a function of town size 11:54:01 <andythenorth> so zone 3 is the town centre 11:54:10 <andythenorth> seems to be out of order 11:54:13 <planetmaker> not always. zone 5 11:54:20 <planetmaker> the highest one is town centre 11:54:22 <andythenorth> how odd 11:54:22 <Yexo> it depends on the town size 11:54:26 <planetmaker> ^ 11:54:30 * andythenorth might duck this ticket 11:54:37 <Yexo> for very big towns, 5 is the center, 0 is at the outskirts 11:54:41 <andythenorth> there is useful other things to do :) 11:54:56 <andythenorth> anyone else got an idea of how to do it? 11:54:58 <Yexo> smaller towns don't have townzone 5, so 4 (or 3, 2. etc.) will be the center, 0 is still the outskirts of the town 11:55:08 <andythenorth> ok 11:55:27 <Yexo> reading that ticket it seems you want it to be placed near the border of the towns, right? so always in townzone o (or maybe 1) 11:55:44 <andythenorth> I think so 11:55:52 <andythenorth> I'm not really sure what the gameplay effect will be of that 11:56:22 <andythenorth> only one way to find out... 11:56:42 <andythenorth> meanwhile this is probably a more useful ticket for me: http://dev.openttdcoop.org/issues/855 11:59:50 *** andythenorth_ [~andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 12:05:53 *** andythenorth [~andy@46.208.69.103] has quit [Ping timeout: 480 seconds] 12:07:09 *** ZirconiumX [521f58c1@ircip3.mibbit.com] has joined #openttd 12:07:17 *** glx [glx@2a01:e35:2f59:c7c0:bd21:1617:61df:780a] has joined #openttd 12:07:20 *** mode/#openttd [+v glx] by ChanServ 12:11:23 <ZirconiumX> hello all 12:11:33 <ZirconiumX> I'm being an idiot as usual 12:11:56 <ZirconiumX> <null> <---- line = (165) column = (1) : error expression expected 12:12:11 <ZirconiumX> it's refering to a nonexistent line 12:12:17 <ZirconiumX> :( 12:13:06 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 12:14:55 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 12:14:57 <glx> always check the previous line 12:16:15 <ZirconiumX> is 12:16:17 <ZirconiumX> / 12:16:26 <ZirconiumX> a comment 12:17:12 <ZirconiumX> else if (getG(s_start) == infinity) { path = null; return false; } 12:17:19 <ZirconiumX> last function 12:17:45 <glx> seems it doesn't now null 12:17:59 <glx> *know 12:18:19 * ZirconiumX has been daft - open expression 12:18:55 <ZirconiumX> I'll wait for Squirrel2 compiler to compile - then I'll see what's what 12:19:58 <ZirconiumX> 8 warnings so far 12:22:14 <ZirconiumX> no - still compalaining - even with the *correct* compiler 12:23:15 <ZirconiumX> <ignore this, OFTC's playing up> /Users/ralphbrades/DStar_update/main.nut line = (165) column = (1) : error expression expected Error [expression expected] 12:23:58 <ZirconiumX> gah 12:24:01 <glx> it's not oftc it's your client ;) 12:24:15 <ZirconiumX> 13:18 coulomb.oftc.net 421: | [0] ZirconiumX, [1] Users/***/DStar_update/main.nut, [2] Unknown command 12:24:29 * ZirconiumX sighs 12:24:38 <glx> yes lines starting with / are commands 12:24:52 <ZirconiumX> I could do with Yexo being around 12:25:24 <glx> anyway the problem is path = null 12:25:42 <ZirconiumX> ok... 12:25:46 <ZirconiumX> it should be 12:25:46 <planetmaker> doesn't sound healthy. Also 'hi glx' :-) 12:25:50 <ZirconiumX> what? 12:26:07 <ZirconiumX> hi planetmaker 12:26:33 <dihedral> hi pm 12:26:34 * ZirconiumX thinks as a general rule - respect op's 12:26:40 <dihedral> ... 12:26:46 *** mode/#openttd [+o glx] by DorpsGek 12:26:46 <dihedral> ZirconiumX, respect everybody* 12:26:46 <glx> :) 12:26:49 <dihedral> *except idiots 12:26:56 *** mode/#openttd [-o glx] by DorpsGek 12:27:19 *** Eddi|zuHause2 [~johekr@p54B76554.dip.t-dialin.net] has joined #openttd 12:27:19 *** Eddi|zuHause [~johekr@p54B76554.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 12:27:27 <dihedral> lol glx 12:27:28 <dihedral> :-) 12:27:42 <glx> try without the "path = null" stuff to be sure 12:28:10 <ZirconiumX> I'll comment it out 12:28:33 <glx> but keep the return, maybe it's the error 12:28:44 <ZirconiumX> ah - the wonders of vim 12:28:59 <ZirconiumX> :set number 12:29:10 <planetmaker> hello all, also ;-) 12:30:10 <ZirconiumX> the best command - other than :w 12:30:34 * ZirconiumX wonders where life would be without the save button 12:31:19 <ZirconiumX> Users/***/DStar_update/main.nut line = (164) column = (2) : error expression expected Error [expression expected] 12:31:50 <ZirconiumX> } <-- is column 164 12:31:55 <ZirconiumX> all of it 12:32:27 <ZirconiumX> bit of commenting later 12:32:44 <ZirconiumX> clean 12:33:45 * andythenorth_ wonders what to do with Fruit & Veg in FIRS 12:34:14 <ZirconiumX> sell it for ridiculous amounts of moneyz 12:34:25 <andythenorth_> option 1 - deliver to stores (but they already have max input cargos) 12:34:34 <andythenorth_> option 2 - market industry in town, it's a black hole 12:34:42 <andythenorth_> option 3 - process into food 12:34:47 <ZirconiumX> food 12:35:05 <ZirconiumX> or supermarket 12:35:06 <andythenorth_> it's the most logical 12:35:10 <andythenorth_> (food) 12:35:14 <andythenorth_> which is most fun? 12:35:15 <ZirconiumX> ok 12:35:30 <ZirconiumX> food then supermarket 12:36:02 <ZirconiumX> <idiot> burn it *maniacal eyes* </idiot 12:36:24 * ZirconiumX most stop being noobish 12:36:33 <ZirconiumX> oh - damn 12:37:05 <ZirconiumX> the path = null thing is fine 12:37:39 <planetmaker> hm... market... could be interesting :-) 12:37:57 <andythenorth_> I wonder about that 12:38:08 <andythenorth_> I could transform 'store' into market 12:38:11 <ZirconiumX> what if you have a higher price for fruit and Veg in desert 12:38:13 <andythenorth_> but I don't have enough input cargos 12:38:34 <planetmaker> a few black holes don't hurt. But... hm... why then transform 'store' and not keep it? 12:38:45 <andythenorth_> clutter on minimap? 12:38:54 <andythenorth_> I *could* transform store into hardware store 12:39:02 <andythenorth_> and have it accept goods and building materials 12:39:09 <andythenorth_> instead of food / goods / alcohol 12:39:16 <ZirconiumX> and then have a supermarket for the food 12:39:20 <andythenorth_> then add a market 12:39:26 * ZirconiumX thinks supermarkets are important 12:39:28 <andythenorth_> market gets beer, food, fruit 12:39:29 <planetmaker> hm... and there it is again: varying input for an industry :-P 12:39:41 <andythenorth_> planetmaker: it's technically possible 12:39:45 <andythenorth_> is it a good idea though? 12:40:04 <andythenorth_> stores that accept a random set of cargos on build? 12:40:04 <planetmaker> I still don't know ;-) - I was just reminded of this idea again, though 12:40:10 <ZirconiumX> ah - yes it is the path = null thing 12:40:15 <planetmaker> but yes, that's what I thought of 12:40:24 <planetmaker> And they could have different graphics depending on that. 12:40:37 <andythenorth_> it's possible 12:40:38 <planetmaker> E.g. one accepting fruits could more have a market graphics than a mall 12:40:58 <planetmaker> I think I'd need to really see it alive and kicking before I could make up my mind properly 12:40:59 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 12:41:00 <andythenorth_> is it annoying to have to check acceptance? 12:41:05 <andythenorth_> I guess we just have to test 12:41:10 <andythenorth_> I need to start a new game anyway :P 12:41:17 <planetmaker> might be annoying. 12:41:22 <planetmaker> Might be fun 12:41:29 <planetmaker> If it's 3 out of 4 or so 12:41:34 * andythenorth_ ponders 12:41:37 <andythenorth_> it's a black hole... 12:41:43 <andythenorth_> wonder if I can use tile acceptance 12:41:48 <andythenorth_> and ignore industry acceptance 12:41:57 <andythenorth_> probably screws with the industry chains display 12:42:08 <Terkhen> if they have different graphics it's ok, otherwise I would find it annoying 12:42:33 <andythenorth_> simplest thing is to remove fruit + veg cargo :P 12:42:36 <andythenorth_> leaving a gap 12:43:06 *** ZirconiumX [521f58c1@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 12:43:28 <andythenorth_> there are plenty of farm cargos already... 12:45:36 *** ar3kaw [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 12:46:08 * andythenorth_ proposes removing fruit + veg 12:46:11 <andythenorth_> and fruit plantation 12:47:57 <planetmaker> :-( 12:47:57 <LordAro> Hirundo: i have, i just did 'hg diff -r qparent' for simple posting :) Should i post the separate patch so it can be committed? or is it not needed yet? 12:48:12 <andythenorth_> planetmaker: you think an unwise move? 12:48:30 <planetmaker> I don't quite understand the need. 12:48:43 <andythenorth_> it's just not adding much 12:48:49 <andythenorth_> there are another 6 farm cargos to play with 12:48:59 <planetmaker> Fruit is a nice cargo. And I've heart the argument "not adding much" for virtually every cargo... 12:49:00 <andythenorth_> "it's done when there's nothing else left to take away" etc 12:49:27 <andythenorth_> Do you not find it weird that it's only produced at fruit plantation, not at farms also? 12:49:31 <planetmaker> remove every supply except one. remove all ores except one. remove all farm cargos except one. 12:49:32 <andythenorth_> Maybe the name is bothering me 12:49:41 <andythenorth_> Fruit Plantation -> Fruit & Vegetables 12:49:47 <andythenorth_> seems a bit odd 12:49:57 <planetmaker> then use the default fruits 12:49:57 <lugo> seperating supermarket and hardware store/building yard sounds like a great idea to me, just my 2c :) 12:50:18 <andythenorth_> Eddi|zuHause2 was requesting another sink for building materials.... 12:50:22 <planetmaker> I never understood why a new cargo needed introducing there. But... for the sake of compatibility, just rename how the string reads 12:50:34 <andythenorth_> "Fruit" only? 12:50:37 <planetmaker> Fruits 12:50:38 <andythenorth_> or rename the industry? 12:50:43 <andythenorth_> Fruits I'm happier with 12:50:52 <andythenorth_> I wonder if fruits includes olives 12:51:01 <andythenorth_> and grapes 12:51:06 <andythenorth_> and apples -> cider 12:51:08 <planetmaker> And if the delivery destinations bothers you: ship them to a food processor and an alcohol plant 12:51:17 <andythenorth_> They go to the brewery already 12:51:20 <andythenorth_> which is good 12:51:22 <planetmaker> grapes, definitely. Olives... dunno 12:51:38 <andythenorth_> I think they need to go to a fruit packer and become food 12:51:47 <andythenorth_> ach, I can't decide :) 12:51:49 <planetmaker> just food factory 12:51:54 <confound> you can have both, can't you? 12:52:04 <andythenorth_> you can, but it makes for odd gameplay 12:52:15 <planetmaker> Like you can make marmelade, juice, cocktails, ... what-not-ever 12:52:18 <confound> because they could turn into food or they could just be delivered directly? 12:52:21 <andythenorth_> this one is silly, I should have figured it out ages ago 12:52:24 <andythenorth_> jam factory :P 12:52:37 <planetmaker> German marmelade = English jam ;-) 12:52:54 <planetmaker> English marmelade = special kind of German marmelade ;-) 12:52:57 <confound> delivering fruits/vegetables directly to supermarket or something seems not crazy to me 12:52:58 <andythenorth_> ok 12:53:00 <planetmaker> nasty false friends 12:53:25 <andythenorth_> if fruit goes direct to supermarket, I have to drop a cargo there 12:53:33 <andythenorth_> probably goods in that case 12:53:42 <planetmaker> hu? 12:53:46 <planetmaker> ah 12:53:49 <planetmaker> nvm me ;-) 12:53:49 *** Neon [~Neon@dslb-094-219-007-238.pools.arcor-ip.net] has joined #openttd 12:53:55 <andythenorth_> currently accepts food / goods / alcohol 12:54:04 <andythenorth_> dropping alcohol is obviously silly 12:54:19 <planetmaker> be British. Only sell it in liquor stores :-P 12:54:27 <planetmaker> Continental Europe then won't get it :-P 12:54:35 <andythenorth_> be British, sell it everywhere, watch all your pubs close down :P 12:54:43 <planetmaker> :-D 12:55:08 <andythenorth_> *not* adding food processor makes for a cleaner minimap 12:55:13 <andythenorth_> and I don't have to draw anything 12:55:26 * andythenorth_ believes someone has recently created a food processor industry :o 12:55:38 <planetmaker> default TTD has a food processor industry 12:55:45 <andythenorth_> I know, but that one sucks 12:55:48 <andythenorth_> it's ugly 12:55:53 <confound> yeah 12:55:58 <planetmaker> it has potential for improvement. 12:56:08 <andythenorth_> I think (1) rename cargo 12:56:08 <confound> I think "food processor" is boring, sadly 12:56:10 <planetmaker> Give me a nicer one which fits the original size and you'll make me happy, too ;-) 12:56:18 <Terkhen> in OpenGFX it looks a bit empty 12:56:24 <planetmaker> ^ 12:56:37 <andythenorth_> (2) fruit -> brewery (currently true) and fruit -> market/store (needs adding) 12:56:54 <andythenorth_> and (3) remove goods from store, maybe provide a new destination industry for it 12:57:23 <andythenorth_> is it acceptable to have pluralised industries? 12:57:31 <andythenorth_> e.g. 'shops' 12:57:34 <andythenorth_> 'restaurants' 12:57:37 <confound> "mall" :) 12:57:43 <andythenorth_> mall in 1830? 12:57:49 <confound> well, no,. 12:57:58 <andythenorth_> catering for early games makes this *way* harder sadly 12:58:05 <andythenorth_> if it started in 1950, this would be much easier 12:58:42 <andythenorth_> planetmaker: changing the string implies that really the cargo label should be reverted back to the default... 12:58:51 <andythenorth_> ...not sure whether that's good though wrt savegames 13:00:29 <andythenorth_> ok 13:00:36 <andythenorth_> pure 'fruit' reads better in game 13:01:23 <confound> that makes sense to me 13:01:50 <confound> "Restaurants" could accept fruit, food, and alcohol, though... meh 13:02:19 <Terkhen> what was the reason for using "fruits and vegetables" instead of the default cargo? 13:02:27 <andythenorth_> Not sure 13:02:31 <andythenorth_> lost in the depths of time 13:02:43 <andythenorth_> I'd happily revert, except for breakage concerns 13:03:08 <andythenorth_> might be able to change only the label, which might not freak out too badly for well-made sets 13:03:11 <andythenorth_> dunno 13:03:27 <andythenorth_> if Store was Food Store this would suddenly make a lot more sense 13:03:43 <andythenorth_> Fruit, Food, Alcohol 13:03:55 <andythenorth_> it's fun :) 13:05:09 <andythenorth_> which is better? 13:05:12 <andythenorth_> Food Store? 13:05:14 <andythenorth_> Food Market? 13:05:21 <andythenorth_> for EU and US readers both? 13:05:24 <confound> of those two, I like Market better (US) 13:05:33 <confound> Food Store sounds very generic 13:05:40 <andythenorth_> planetmaker: Terkhen ? 13:06:32 * andythenorth_ thinks Food Market 13:06:36 <Terkhen> they sound all the same to me, probably because they share the same translation in spanish :) 13:06:42 <andythenorth_> oh ok 13:06:54 <andythenorth_> which is (out of interest)? 13:07:21 <Terkhen> mercado (market) 13:07:35 * andythenorth_ should know that 13:07:53 <andythenorth_> Food Market wins 13:08:10 <andythenorth_> that means a new industry is needed for Goods / BDMT 13:08:16 <Terkhen> "mercado de alimentación" (food market) is too long and usually is not used, so I would translate that as just "mercado" 13:10:00 <andythenorth_> would that conflict with some other shop types? Like hardware store? 13:10:49 <Terkhen> no, that has a specific name in spanish 13:11:09 <andythenorth_> ok 13:11:18 <andythenorth_> should Builders Yard also accept Goods? 13:11:24 <andythenorth_> that would be one way to avoid needing a new industry 13:11:29 <Terkhen> which industries produce goods right now? 13:11:44 <andythenorth_> http://tt-foundry.com/sets/FIRS/schema/schema/cargo_details?cargo_type=goods&economy=point_7_release 13:14:02 <Terkhen> hmm.. it does not make much sense for industries such as the textile mill 13:14:40 <andythenorth_> indeed 13:14:53 <andythenorth_> Carpets? 13:15:23 <andythenorth_> I need something like this: http://www.gardinerhaskins.co.uk/ 13:15:29 <andythenorth_> which is also valid back to 1800s 13:15:41 <LordAro> there must be a way of simplifying this code: http://pastebin.com/LWrJQEVW - i can't get my head round the logic of it :) 13:18:05 <Terkhen> LordAro: if this->avail_sel is NULL, wouldn't it fail in the second line? 13:18:13 <Terkhen> andythenorth_: true :) 13:18:23 <Yexo> LordAro: first write down (in english) when you want the button to be disabled 13:18:44 <Belugas> hello 13:19:06 <andythenorth_> hi Belugas 13:19:12 <LordAro> ok, i thought i may have to resort ot that... (yexo) 13:19:22 <andythenorth_> Belugas: what industry accepts Goods and Building Materials? :) 13:19:23 <LordAro> *to 13:20:26 <LordAro> Terkhen: s/simplifying/correcting/ ;) 13:20:48 * andythenorth_ thinks it has to be Hardware Store 13:20:52 <andythenorth_> any objections? 13:21:54 <Belugas> hem... right... 13:22:19 <andythenorth_> http://en.wikipedia.org/wiki/Hardware_store 13:24:53 <andythenorth_> 'Ironmonger' is probably a bit UK specific 13:30:59 <andythenorth_> pah 13:31:08 <andythenorth_> now I have to code another fricking industry :| 13:41:56 <andythenorth_> "Hotel / Restaurant" is a sucky name for an industry 13:42:02 *** HerzogDeXtEr [~Flex@i59F6DEA0.versanet.de] has quit [Read error: Connection reset by peer] 13:42:08 <andythenorth_> they shouldn't need '/' in their names 13:42:13 <andythenorth_> What's better? 13:42:25 <andythenorth_> Accepts Food, Alcohol, PAX 13:42:33 <andythenorth_> will look like a hotel, or a boat... 13:51:07 <Belugas> andythenorth_, i fail to find an industry other than those found so far :( sorry 13:51:14 <Belugas> bit busy, actually... 13:51:43 <andythenorth_> :) 13:51:47 <andythenorth_> np 13:52:19 <lugo> restaurant+hotel = resort? 13:53:22 <andythenorth_> I thought that maybe 13:53:31 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 13:53:44 <andythenorth_> Is a riverboat restaurant a resort? 13:53:53 <andythenorth_> Inn? 13:55:14 <andythenorth_> Terkhen: how does 'resort' translate in spanish? 13:56:00 <Terkhen> hmm... in many different ways, depending on the kind of resort 13:56:34 <Yexo> doesn't a resort always have some place to sleep? 13:56:57 <andythenorth_> well it could be a botel 13:57:00 <andythenorth_> in the boat case 13:57:07 <andythenorth_> I stayed in a botel once :) 13:57:56 <Yexo> sure, in that case it could be a resort, but not if it only has a restaurant 14:00:36 <andythenorth_> bbl 14:00:41 *** andythenorth_ [~andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth_] 14:01:43 *** Biolunar [~mahdi@blfd-5d8233de.pool.mediaWays.net] has joined #openttd 14:01:59 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 14:05:48 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Read error: Connection reset by peer] 14:06:03 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 14:06:05 *** ar3k is now known as ar3kaw 14:07:13 *** Eddi|zuHause3 [~johekr@p54B76554.dip.t-dialin.net] has joined #openttd 14:07:13 *** Eddi|zuHause2 [~johekr@p54B76554.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 14:09:19 *** Twerkhoven [~turbulent@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 14:19:14 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 14:24:58 <planetmaker> <Terkhen> what was the reason for using "fruits and vegetables" instead of the default cargo? 14:24:58 <planetmaker> <andythenorth_> Not sure <-- IIRC the argument was along the lines of cargo classes differing 14:25:38 *** Wolf03 [~wolf01@host120-234-dynamic.14-87-r.retail.telecomitalia.it] has joined #openttd 14:25:38 *** Wolf01 is now known as Guest1817 14:25:38 *** Wolf03 is now known as Wolf01 14:26:52 <__ln__> hello Guest1817 14:30:41 *** Guest1817 [~wolf01@host102-208-dynamic.58-82-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 14:31:24 *** kannerke [~pvandenb@83.101.83.171] has quit [Ping timeout: 480 seconds] 14:40:48 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 14:41:53 *** ar3kaw [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Read error: Connection reset by peer] 14:42:09 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 14:42:11 *** ar3k is now known as ar3kaw 14:46:28 <CIA-1> OpenTTD: orudge * r22320 /trunk/src/lang/english.txt: -Fix [FS#4590]: "Shopping centre" is more accurate in British English 14:52:20 *** andythenorth [~andy@46.208.69.103] has joined #openttd 14:52:55 *** eQualizer|dada [~lauri@dyn13-22.dsl.spy.dnainternet.fi] has joined #openttd 14:53:47 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 14:54:43 *** eQualizer [~lauri@dyn13-22.dsl.spy.dnainternet.fi] has quit [Ping timeout: 480 seconds] 15:00:58 *** ar3kaw [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 15:05:47 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Remote host closed the connection] 15:09:29 *** sigue [contempt@stole.ur.cc-number.info] has quit [Quit: leaving] 15:11:22 *** sigue [contempt@stole.ur.cc-number.info] has joined #openttd 15:22:56 *** supermop_ [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has joined #openttd 15:23:25 *** supermop_ is now known as supermop 15:26:05 *** KouDy [~KouDy@ip-86-49-8-199.net.upcbroadband.cz] has joined #openttd 15:32:57 <andythenorth> I could exclude the boat variation of the hotel 15:33:03 <andythenorth> that would make coding easier too.... 15:33:41 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 15:38:24 <andythenorth> Hotel should accept / produce PAX in addition to other cargos? 15:38:30 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 15:40:14 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 15:40:34 *** elmz_ [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 15:49:16 *** Eddi|zuHause3 is now known as Eddi|zuHause 15:49:34 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 15:49:37 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 15:51:02 *** sigue [contempt@stole.ur.cc-number.info] has quit [Quit: leaving] 15:51:21 *** HerzogDeXtEr [~Flex@i59F6DEA0.versanet.de] has joined #openttd 15:51:37 *** sigue [contempt@stole.ur.cc-number.info] has joined #openttd 15:53:59 *** flitz [~me@dslb-188-097-253-211.pools.arcor-ip.net] has joined #openttd 15:54:00 <flitz> hi 15:54:56 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 15:55:35 <supermop> hotel? 15:59:03 <planetmaker> andythenorth, sounds reasonable 16:00:03 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 16:05:22 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Read error: Connection reset by peer] 16:05:46 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 16:08:41 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 16:14:57 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 16:16:39 *** kannerke [~pvandenb@83.101.83.171] has joined #openttd 16:18:44 *** kannerke [~pvandenb@83.101.83.171] has quit [Remote host closed the connection] 16:19:14 *** kannerke [~pvandenb@83.101.83.171] has joined #openttd 16:19:56 <Eddi|zuHause> andythenorth: yes, i was gonna ask about that yesterday ;) 16:20:12 <Eddi|zuHause> question is: how much? 16:20:39 <Eddi|zuHause> same as goes in (like secondary), or fixed value (like primary) 16:21:17 <Eddi|zuHause> i think "like secondary" should work... 16:21:17 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 16:22:15 <Eddi|zuHause> hm... might interfere with houses accepting nearby, then either all or no cargo gets to the hotel... 16:22:21 <andythenorth> not sure 16:22:28 <andythenorth> probably just the same as oil rig 16:22:35 <andythenorth> accept all PAX 16:22:41 <andythenorth> supply at fixed rate 16:22:45 *** Prof_Frink [~proffrink@5e061cc4.bb.sky.com] has joined #openttd 16:23:31 <planetmaker> adventure holidays: holidays on an oil rig. 16:24:10 <planetmaker> andythenorth, also, the argument for fruits & vegetables vs fruit was IIRC along the lines of different cargo classes 16:27:30 <andythenorth> perhaps 16:27:36 <andythenorth> sounds plausible 16:29:00 *** kannerke [~pvandenb@83.101.83.171] has quit [Remote host closed the connection] 16:29:32 *** kannerke [~pvandenb@83.101.83.171] has joined #openttd 16:35:40 <andythenorth> hmm 16:36:39 <andythenorth> a hotel could also produce / accept mail 16:36:51 <andythenorth> if I use tile acceptance rather than industry acceptance 16:37:23 <supermop> oooh i need to brush up on my german 16:39:14 *** kannerke [~pvandenb@83.101.83.171] has quit [Remote host closed the connection] 16:39:46 *** kannerke [~pvandenb@83.101.83.171] has joined #openttd 16:39:52 <planetmaker> usually it should not be needed in this channel, supermop ;-) 16:40:35 <supermop> a very importan german is coming next month 16:40:51 <supermop> i need to remember how to use Sie instead of du 16:41:14 <planetmaker> 3rd person plural. That's it ;-) 16:41:31 <Eddi|zuHause> "man" is the word ; 16:41:40 *** flitz [~me@dslb-188-097-253-211.pools.arcor-ip.net] has quit [Quit: flitz] 16:41:48 <planetmaker> may sound awkward, though, Eddi|zuHause ;-) 16:42:06 <planetmaker> But it's a "trick" when you don't know whether you can / should say "Du" or rather "Sie" 16:42:13 <Eddi|zuHause> oh, and most germans react badly to bad german, speak english instead ;) 16:42:13 <supermop> wait, i talk about him as if he was a hypothetical person? 16:42:24 <supermop> hmm 16:42:25 <planetmaker> nope ;-) 16:42:33 <supermop> this guy is definately Sie 16:42:47 <Eddi|zuHause> another great way to avoid the problem is using passive ;) 16:42:55 <__ln__> Eddi|zuHause: a lot of germans do not understand english 16:43:12 <supermop> this guy is ok at english, and is very nice, i hear 16:43:21 <planetmaker> But one could say "Man könnte heute Abend ins Restaurant gehen" instead of "Ich schlage Ihnen vor, heute Abend mit uns ins Restaurant zu gehen" 16:43:34 <Eddi|zuHause> __ln__: but for higher positions in businesses, english is mandatory 16:43:43 <supermop> he is retired 16:43:46 <supermop> sort of 16:43:51 <supermop> designers never retire 16:44:18 <planetmaker> he 16:44:50 <supermop> he actually just released a bunch of new watches based on his old classic designs 16:45:38 <andythenorth> hmm 16:45:51 <andythenorth> black hole industries don't produce :( 16:45:52 <planetmaker> Most probably it's a nice gesture to greet him in German, but to do business in English 16:46:44 <andythenorth> if I make the hotel a secondary industry I have to deal with a whole lot of other stuff :| 16:46:56 <planetmaker> it'll produce waste ;-) 16:47:17 <andythenorth> only if I make it a secondary, and deal with production cbs etc :| 16:47:43 <Eddi|zuHause> andythenorth: make it a primary, and if it gets incoming cargo (passengers, alcohol) then it has a slight chance of increasing 16:47:53 * andythenorth tests 16:48:07 <andythenorth> I'll still have to write production cb code etc 16:48:11 <andythenorth> måh 16:48:16 <__ln__> dunno... assuming supermop can actually speak useful amount of german, isn't it then a bit silly to revert to english? 16:48:31 <supermop> I could speak decent german, 16:48:35 <supermop> a few years ago 16:48:40 <supermop> now, i don't know 16:48:58 <Eddi|zuHause> we should switch this channel to german, so you can train ;) 16:49:03 <larsemil> i was fluent back in the days, when i was 12. now i am 27 and dont remember that much 16:49:05 <andythenorth> nichts 16:49:22 <supermop> haha 16:49:31 <supermop> is there a german ottd channel? 16:49:32 <__ln__> i don't think one can forget decent skills in some language in just a few years at adult age 16:49:40 * andythenorth has 16:49:43 <Eddi|zuHause> supermop: no, there was not enough demand 16:49:46 <supermop> once i am going, it will come back 16:50:02 <supermop> its just getting over that hump will be hard 16:50:27 <supermop> and while i might regain confidence, there will be big holes in my vocabulary 16:50:30 * andythenorth has lost french, german, spanish, and actionscript 16:51:28 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 16:52:02 <__ln__> ich habe deutsch zum letzten mal im jahr 2000 in der schule gelernt, und habe nicht ganz alles vergessen. 16:52:33 <andythenorth> ich spreche deutsch nicht so gut 16:53:02 <andythenorth> me hablo espanol un pequeno 16:53:13 <andythenorth> je parle un petit peut de francais 16:53:35 <andythenorth> this.actionscript.remember(); 16:53:48 * andythenorth back to work 16:54:42 <planetmaker> Je ne peut plus parles en francaise 16:55:15 <Eddi|zuHause> me aussi. 16:55:22 *** frosch123 [~frosch@frnk-590fc8a6.pool.mediaWays.net] has joined #openttd 16:55:34 <V453000> you know how bad is french beer? 16:56:09 <planetmaker> ah, but they have cheese fondue 16:56:21 <planetmaker> and mousse au chocolat 16:56:39 <planetmaker> and cr`eme bruil'ee 16:56:42 <supermop> what they lack in beer is made up for in fattening things 16:56:47 <planetmaker> :-D 16:57:09 * andythenorth advises paying attention to linter failures before declaring things don't work 16:57:58 <andythenorth> 8 passengers a month may be a little low for a hotel... 16:58:17 <V453000> what is cheese in compare with beer 16:58:24 <V453000> or the other shit :p 16:58:27 <andythenorth> how about 120 passengers / month 16:58:42 <andythenorth> V453000: cheese is essential if you drink cider instead of beer 16:58:56 <V453000> :D 16:59:00 <planetmaker> V453000, cheese makes a very good basis for increased beer consumption 16:59:29 *** ZirconiumX [521f58c1@ircip3.mibbit.com] has joined #openttd 16:59:39 <V453000> stinks so much that you need to beat it with something else? :D 16:59:46 <XeryusTC> cheese is not good for anything 16:59:50 <planetmaker> apropos cheese.... dinner time :-) 17:00:15 <Terkhen> cheese > beer 17:00:20 <supermop> how dar you 17:00:23 <supermop> dare 17:00:32 <Terkhen> because it's true ;) 17:00:49 <XeryusTC> you sir, have not tasted proper beer 17:00:53 <supermop> cheese is the best thing from england, as well 17:01:06 <Terkhen> that argument can easily be reversed to prove that I'm right :) 17:01:07 <andythenorth> both cheese, beer and cider are available in FIRS 17:01:10 <supermop> i have had plenty of amazing beers 17:01:13 <andythenorth> [/commercial] 17:01:17 <supermop> and 17:01:20 <ZirconiumX> @XeryusTC CAMRA FTW! 17:01:29 <supermop> plenty of amazing cheeses 17:01:37 <supermop> cornish yarg 17:01:43 <ZirconiumX> http://www.camra.org.uk/ 17:02:02 <XeryusTC> ZirconiumX: i dont live in the UK 17:02:30 <ZirconiumX> none the less - you have to admire them 17:02:46 <ZirconiumX> their last event combined cheese and beer 17:02:53 <ZirconiumX> there - draw a deal 17:02:55 <ZirconiumX> ? 17:03:31 *** sla_ro|vista [~slaco@95.76.27.160] has joined #openttd 17:03:44 <Eddi|zuHause> the only use for cheese is on pizza. 17:03:46 <ZirconiumX> You there, Yexo? Squirrel's complaining about a line - a wierd one at that 17:04:16 <andythenorth> Eddi|zuHause: wrong wrong wrong 17:04:29 <andythenorth> for that comment, your next three FIRS requests are automatically disallowed 17:04:31 <andythenorth> :P 17:04:47 <ZirconiumX> else if (getG(s_start) == infinity) { // path = null; return false; <--- note the comment 17:04:53 <ZirconiumX> I'm pro cheese 17:05:11 <ZirconiumX> @andythenorth - what's your favourite cheese? 17:05:18 <andythenorth> most of them 17:05:36 *** LordAro [~kvirc@host86-156-236-47.range86-156.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:05:44 <ZirconiumX> I'm one for blue cheeses - Stilton being my favourite 17:06:03 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 17:06:05 *** mode/#openttd [+o Alberth] by ChanServ 17:06:05 <Eddi|zuHause> ZirconiumX: you shouldn't comment out the } on that line though 17:06:13 *** sla_ro|master [~slaco@95.76.27.160] has quit [Ping timeout: 480 seconds] 17:06:19 <XeryusTC> cheese is an abbomination 17:06:20 <ZirconiumX> I haven't 17:06:42 <ZirconiumX> I'm crackers about crackers - personally 17:07:08 <ZirconiumX> infinity's still too big <end of pm favourite line> 17:07:31 *** douknoukem [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has joined #openttd 17:07:41 * andythenorth ponders 17:08:07 <andythenorth> there are going to be some minor conflicts between FIRS and default towns 17:08:16 <andythenorth> wrt sense for players, not code 17:08:35 *** DOUK [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has joined #openttd 17:09:06 *** DOUK [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has quit [] 17:09:07 <andythenorth> default towns already add supermarkets, hotels etc 17:09:10 <Eddi|zuHause> one douk comes never alone? 17:09:28 <ZirconiumX> @andythenorth - I'd use FIRS - if it had Pikka's Basic Industries - esque graphics 17:09:31 <Eddi|zuHause> that doesn't make a lot of sense in english. 17:09:37 <ZirconiumX> but it doesn't - so I don't 17:09:44 <andythenorth> ZirconiumX: I am not understanding that point? 17:10:01 <Eddi|zuHause> andythenorth: you can disable them 17:10:11 <andythenorth> Eddi|zuHause: I thought of that. Is it a good idea? 17:10:15 <andythenorth> screwing with towns? 17:10:16 <Eddi|zuHause> andythenorth: that won't even affect any house sets 17:10:21 <ZirconiumX> Sorry - I thought you were rrefering to graphics 17:10:25 <andythenorth> interesting 17:10:36 <andythenorth> ZirconiumX: what are PBI-esque graphics like? 17:10:50 <andythenorth> (I know what PBI is like, I mean, what do you mean by them?) 17:11:03 <ZirconiumX> like the original graphics - I feel they blend in more - but that's just me 17:11:08 <andythenorth> ho well 17:11:09 *** KouDy [~KouDy@ip-86-49-8-199.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 17:11:24 <andythenorth> ZirconiumX: there's not much I can do about that :( 17:11:32 <Eddi|zuHause> there's no real problem with FIRS blending in 17:11:35 <andythenorth> I am trying to draw as close to original as possible. 17:11:47 <andythenorth> I don't think there's anyone else drawing closer to original style now 17:11:52 <ZirconiumX> I feel FIRS only blends in with OpenGFX 17:11:57 <Eddi|zuHause> a propos blending in, i think the snowline calculation for FIRS forests is wrong 17:12:05 <andythenorth> PBI just reuses default graphics, so it's easy 17:12:11 <Eddi|zuHause> or my screwing with it is... 17:12:20 <Alberth> andythenorth: :) 17:12:27 <Eddi|zuHause> screwing with the snowline, not FIRS.... 17:12:47 <andythenorth> Eddi|zuHause: bug report if you think there's an issue 17:12:52 <andythenorth> snowline calculation is hard to perfect 17:13:08 <Eddi|zuHause> anyway, in my current game i get snowy forest in grassy areas 17:13:31 <Eddi|zuHause> andythenorth: whereabout in the code is the snowline calculation? maybe i should have a look myself 17:13:37 <supermop> I love a good stilton 17:13:41 <andythenorth> Eddi|zuHause you have a checkout? 17:13:45 <Eddi|zuHause> yes 17:13:57 <andythenorth> somewhere complicated no doubt... 17:13:59 <andythenorth> I'll look 17:14:13 <Eddi|zuHause> of a few weeks ago, so if you did screw with that in the past few weeks, i should update first 17:14:35 <ZirconiumX> at least FIRS isn't ECS :eyesore: 17:14:46 *** KouDy [~KouDy@ip-86-49-8-199.net.upcbroadband.cz] has joined #openttd 17:14:46 <Eddi|zuHause> any savegame breaking things i should worry about? 17:15:01 <andythenorth> Eddi|zuHause: sprites/nfo/industries/forest.pnfo 17:15:10 <andythenorth> should be savegame safe approximately 17:15:43 <Eddi|zuHause> ah, i'll skip updating for now 17:15:49 <Eddi|zuHause> one step at a time 17:19:56 <Eddi|zuHause> hm "- 20 20 \wxFF //get current snowline height" <-- likely a conflict with more heightlevels, where height*8 may exceed 0xFF 17:21:32 *** Maarten_ [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has quit [Read error: Connection reset by peer] 17:32:15 *** LordAro [~kvirc@host86-156-236-47.range86-156.btcentralplus.com] has joined #openttd 17:32:19 <ZirconiumX> I just lost The Game 17:32:22 <ZirconiumX> :( 17:32:58 <LordAro> damn! 17:33:04 <LordAro> i just lost it again :) 17:33:22 <ZirconiumX> That's the second Time I've just lost it 17:36:22 *** andythenorth_ [~andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 17:36:27 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has quit [Quit: supermop] 17:37:22 <andythenorth_> ZirconiumX: out of interest, when did you last try FIRS? 17:38:39 *** flitz [~me@dslb-188-107-126-134.pools.arcor-ip.net] has joined #openttd 17:40:23 *** andythenorth [~andy@46.208.69.103] has quit [Ping timeout: 480 seconds] 17:41:37 <ZirconiumX> last week 17:41:45 <andythenorth_> any idea what version? 17:42:44 <andythenorth_> I ask because I've been slowly moving industries closer to default style 17:43:29 <andythenorth_> it would be useful to know which ones still stand out as opengfx style 17:45:26 <CIA-1> OpenTTD: translators * r22321 /trunk/src/lang/ (belarusian.txt russian.txt): 17:45:26 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 17:45:26 <CIA-1> OpenTTD: belarusian - 1 changes by KorneySan 17:45:26 <CIA-1> OpenTTD: russian - 1 changes by KorneySan 17:54:55 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 17:59:01 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has joined #openttd 18:03:31 <flitz> when I do FOR_ALL_VEHICLES and just print each result, I get some odd results inbetween, that have engine_type:0 and subtype:1, DEFAULT_GROUP and other default values 18:03:51 <flitz> are these inconsistencies or just free room in the vehicle pool ? 18:07:50 <Alberth> you should check the vehicle type 18:08:22 <Alberth> there are also effect-vehicles (smoke, sparks) and disaster-vehicles 18:09:04 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 18:09:39 *** Strid__ [~Strid@c-578fe555.013-46-6c6b7013.cust.bredbandsbolaget.se] has joined #openttd 18:09:47 <flitz> do disaster and effect vehicles to a company too ? (can't check right now, sry) 18:09:54 *** Strid_ [~Strid@c-ee80e555.013-46-6c6b7013.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 18:10:25 <Alberth> probably not, but I am not entirely sure 18:10:59 <Alberth> eg smoke from a power plant is also a vehicle 18:11:57 <flitz> I can check in a few minutes, brb 18:12:33 *** ZirconiumX [521f58c1@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 18:14:04 *** douknoukem [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 18:14:11 *** douknoukem [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has joined #openttd 18:23:44 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 18:29:24 *** tokai|noir [~tokai@port-92-195-3-177.dynamic.qsc.de] has joined #openttd 18:30:56 *** Strid_ [~Strid@c-578fe555.013-46-6c6b7013.cust.bredbandsbolaget.se] has joined #openttd 18:31:56 *** Strid__ [~Strid@c-578fe555.013-46-6c6b7013.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 18:33:44 *** ar3kaw [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 18:35:20 <andythenorth_> as zirconium didn't reply - anyone want to suggest FIRS industries for graphics tweaks? 18:35:44 <andythenorth_> specifically so in the direction of being in style of default graphics... 18:35:46 *** tokai|mdlx [~tokai@port-92-195-192-108.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:36:07 <andythenorth_> this might help, although it's outdated a bit...http://tt-foundry.com/sets/FIRS/schema/industries?economy=point_7_release 18:36:09 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 18:36:43 <flitz> Alberth: with vehicle type you meant vehicle->type, right ? 18:36:45 <Eddi|zuHause> the bakery looked a bit weird... 18:37:17 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has joined #openttd 18:37:17 <Eddi|zuHause> it didn't look bakery-y, but i don't even know what that means :p 18:37:30 <andythenorth_> Eddi|zuHause: I know what you mean 18:37:39 <andythenorth_> although it's one of the few buildings drawn directly from RL :P 18:37:50 <andythenorth_> does it fit in game though? 18:40:07 <Eddi|zuHause> dunno. 18:40:19 <Alberth> flitz: yes, with values from enum VehicleType 18:40:53 *** lasershock [~lasershoc@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 18:40:57 <Eddi|zuHause> the difference in style gets obvious where you reuse original graphics. compare the machine shop with the steel mill, or compare the cement works with the refinery 18:41:06 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 18:42:39 <andythenorth_> indeed 18:43:11 *** Hendikins [~wolfox@CPE-58-172-217-164.pqrr1.cht.bigpond.net.au] has joined #openttd 18:43:33 <andythenorth_> Eddi|zuHause: I redrew machine shop recently for that reason 18:43:34 <andythenorth_> http://tt-foundry.com/sets/FIRS/schema/schema/industries?economy=point_7_release#machine_shop 18:44:13 <Hendikins> You know, it is possibly a bad thing that one of the first things I thought about my new 2560x1440 display is "you know, openttd would look great on that..." 18:44:22 <flitz> Alberth: because it's weird, if I just print the value in gdb, I get the 0 I expect, but with printf I get -1^30 18:44:41 <andythenorth_> ultimately FIRS will never look TTD style unless I break industries into single-tile modules 18:44:47 <andythenorth_> (in most cases) 18:45:21 <Alberth> flitz: interesting byte value :p 18:45:47 <andythenorth_> Eddi|zuHause: any other cases? 18:45:55 <supermop> does it have to look tt style? 18:45:58 <flitz> Alberth: I just saw the VehiclyType is a TinyEnum<>, that could explain it 18:47:03 <Alberth> no idea, I don't know enough of the details of C++ to understand the consequences of such constructs exactly 18:47:25 <Eddi|zuHause> andythenorth_: not that i'm aware of 18:48:11 <andythenorth_> supermop: yes 18:48:18 <andythenorth_> it's become a personal obsession 18:48:21 <andythenorth_> for better or worse 18:48:43 <andythenorth_> supermop: it's a goal I can never win, due to various choices I made :P 18:49:29 <andythenorth_> a better goal would be what zirconium said - it blends in with ttd style 18:49:56 <andythenorth_> ttd style is not consistent anyway, it must have taken simon foster a long time to do 18:50:03 <andythenorth_> and there was a gap between TTO and TTD 18:50:16 <andythenorth_> there are mistakes, inconsistencies etc :) 18:51:17 <andythenorth_> Eddi|zuHause: the textile mill troubles me 18:51:22 <flitz> Alberth: no problem, your tip helped either way 18:51:32 <andythenorth_> I redrew the roof sometime ago, but the texturing is just not right 18:52:05 <Eddi|zuHause> andythenorth_: you will always find things that are "not right" :p 18:52:08 <andythenorth_> I know 18:52:19 <andythenorth_> it helps that I now know which way the light comes from 18:52:29 <andythenorth_> someone made a very big mistake in TTDP wiki some years ago 19:05:43 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 19:12:52 *** pugi [~pugi@p4FCC4F6A.dip.t-dialin.net] has quit [Quit: I reject your reality and substitute my own] 19:25:20 *** pugi [~pugi@p4FCC4F6A.dip.t-dialin.net] has joined #openttd 19:27:27 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 19:29:32 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe35dc00-187.dhcp.inet.fi] has quit [] 19:30:45 *** perk11 [~perk11@81.17.157.195] has joined #openttd 19:33:13 *** sla_ro|vista [~slaco@95.76.27.160] has quit [Quit: Connection reset by me] 19:46:49 *** KritiK [~Maxim@95-26-18-75.broadband.corbina.ru] has joined #openttd 19:51:29 *** flitz [~me@dslb-188-107-126-134.pools.arcor-ip.net] has quit [Quit: flitz] 20:08:35 <LordAro> how's this: http://pastebin.com/0pq1GhpL 20:09:20 <supermop> i dont like purple windows 20:09:26 <supermop> i cant make them look right 20:11:49 <andythenorth_> supermop: they're hard 20:11:53 <andythenorth_> but correct 20:12:12 <andythenorth_> the only fixed rule is darkest at the top 20:12:18 <supermop> with warehouses or industrial buildings, 20:12:21 <andythenorth_> everything else varies according to the effect 20:12:33 <supermop> that have frosted old panes 20:12:39 <andythenorth_> paste your work in progress somewhere? 20:12:44 <supermop> i think shades of teal look better 20:12:45 <andythenorth_> I've had to solve this for FIRS 20:13:00 <andythenorth_> supermop: the default station has brown windows, if you want an excuse to vary them 20:13:04 <supermop> but on city buildings with clear or reflective glass i have been trying purple 20:13:26 <supermop> i have a thread with my nakagin building 20:13:39 <supermop> but i havent had time to touch it since saturday 20:13:53 <supermop> the round windows are really hard 20:15:19 <andythenorth_> the duplication between FRUT (default) and FRVG (FIRS) is silly 20:15:37 <LordAro> Alberth: a problem with your function/my code (see above) - it always returns false 20:15:43 <andythenorth_> but fruit is not bulk, refrigerated in my view :| 20:16:59 <Alberth> if (this->avail_sel == NULL) c = this->avail_sel; <-- what does that do? 20:19:26 <frosch123> fruit is refridgerated? 20:19:27 <Alberth> LordAro: ^ 20:19:46 <frosch123> do you put your fruit in a fridge? :s 20:19:59 <andythenorth_> frosch123: some of it 20:20:01 <andythenorth_> not all of it 20:20:10 <andythenorth_> but who cares about my habits :) 20:20:16 <LordAro> Alberth: damn, sorry, forgot a '!' :) 20:20:58 <Alberth> that may make a difference :) 20:21:30 <frosch123> you can put vegetables in the fridge, but fruit is best outside (not necessary in the sun) 20:21:49 <andythenorth_> well I didn't choose those classes ;) 20:23:00 <andythenorth_> frosch123: http://en.wikipedia.org/wiki/Santa_Fe_Refrigerator_Despatch 20:23:29 <LordAro> Alberth/whoever-else-cares: Yay! that works :) 20:23:50 <LordAro> now, finding and reading the readme, then printing it... 20:24:14 <LordAro> finding it is already done however 20:31:53 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 20:34:47 *** Maarten [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has joined #openttd 20:42:25 *** frosch123 [~frosch@frnk-590fc8a6.pool.mediaWays.net] has quit [Remote host closed the connection] 20:47:26 <Zuu> LordAro: Are you coding a readme viewer for banans? 20:47:56 <LordAro> slowly, but surely, yes :) 20:48:12 <andythenorth_> win win 20:48:24 <Zuu> Nice that you are taking yourself time with it. 20:49:57 <LordAro> ty 20:49:59 <LordAro> :) 20:51:56 *** douknoukem [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has quit [Read error: Connection reset by peer] 20:52:08 <Zuu> Trying to code is a good way to learn :-) 20:52:17 *** douknoukem [~KEM@ALyon-158-1-172-101.w86-209.abo.wanadoo.fr] has joined #openttd 20:53:09 *** Biolunar [~mahdi@blfd-5d8233de.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 20:53:34 <andythenorth_> LordAro: http://thinkexist.com/quotation/i_am_always_doing_that_which_i_cannot_do-in_order/217965.html 20:54:48 <LordAro> andythenorth_: sums me up perfectly, i think :D 20:56:07 * LordAro changes his forum signature 20:59:19 <Alberth> Zuu: not for bananas, but for local newgrfs instead afaik 20:59:45 <Zuu> Just newgrfs or also AIs? 21:00:38 <Alberth> currently just newgrfs, but who know what LA has planned :p 21:02:05 <Alberth> given that they are also saved in tar files, in the same way, it should be quite simple to extend 21:04:38 * LordAro hasn't planned much, probably just newgrfs for now, expand to AIs later (and maybe even things like base sets/sounds/whatever and heightmaps!) :) 21:05:10 <LordAro> night all 21:08:13 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:11:47 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 21:21:22 <andythenorth_> eez bed time 21:21:26 <andythenorth_> good nights 21:23:32 *** andythenorth_ [~andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has left #openttd [] 21:24:37 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has quit [Remote host closed the connection] 21:34:26 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 21:35:05 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has joined #openttd 21:42:21 *** Markk [~mark@rikskriminalpolisen.com] has quit [Ping timeout: 480 seconds] 21:57:41 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [Ping timeout: 480 seconds] 22:01:25 *** Neon [~Neon@dslb-094-219-007-238.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 22:06:44 <Wolf01> 'night 22:06:55 *** Wolf01 [~wolf01@host120-234-dynamic.14-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:09:41 *** Progman [~progman@p57A1A03B.dip.t-dialin.net] has quit [Remote host closed the connection] 22:11:25 *** KouDy [~KouDy@ip-86-49-8-199.net.upcbroadband.cz] has quit [Quit: Leaving.] 22:11:33 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 22:12:55 *** Twerkhoven [~turbulent@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 22:19:59 *** enr1x [~kiike@62.57.225.29.dyn.user.ono.com] has joined #openttd 22:24:15 *** ar3k [~ident@ebu81.neoplus.adsl.tpnet.pl] has joined #openttd 22:31:04 *** ar3kaw [~ident@ebu81.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 22:32:08 *** KritiK [~Maxim@95-26-18-75.broadband.corbina.ru] has quit [Quit: Leaving] 22:33:15 *** aber [~Adium@gb049.stw.stud.uni-saarland.de] has quit [Quit: Leaving.] 22:48:59 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:08:12 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has quit [Quit: supermop] 23:08:31 *** dihedral [~dih@znc.noaddedsugar.net] has quit [Quit: ZNC - http://znc.sourceforge.net] 23:09:50 *** dihedral [~dih@znc.noaddedsugar.net] has joined #openttd 23:10:14 *** luckz [~lkz@luckz.de] has quit [Quit: No Ping reply in 180 seconds.] 23:10:15 *** luckz [~lkz@luckz.de] has joined #openttd 23:12:08 *** JVassie [~James@92.27.149.231] has quit [Ping timeout: 480 seconds] 23:12:24 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 23:28:40 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 23:36:03 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has joined #openttd 23:37:01 *** DanMacK [~DanMacK@206.191.69.149] has left #openttd [] 23:42:54 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 23:44:54 *** Mazur [~mazur@53550C29.cm-6-6a.dynamic.ziggo.nl] has joined #openttd 23:45:21 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has joined #openttd 23:57:00 *** pugi [~pugi@p4FCC4F6A.dip.t-dialin.net] has quit [Quit: I reject your reality and substitute my own]