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00:00:56 <peter1138> er? 00:02:15 <peter1138> i don't think i was suggesting such a thing? 00:02:31 *** KritiK [~Maxim@95-24-101-71.broadband.corbina.ru] has quit [Quit: Leaving] 00:03:53 *** pugi [~pugi@dyndsl-091-096-047-133.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 00:04:35 <Eddi|zuHause> but it's something typically 2cc-ish to include an engine that was built in 1 experimental unit and never reached market readiness 00:05:16 <peter1138> :p 00:05:53 <peter1138> heh, 6000kW, 4500kW of which was required to drive itself 00:06:32 <Eddi|zuHause> yep, i guess that's typical for gas turbines 00:09:43 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has joined #openttd 00:13:35 <peter1138> how very inefficient 00:13:42 *** DabuYu [DabuYu@128.250.79.189] has joined #openttd 00:14:20 *** Progman [~progman@p57A1DDCD.dip.t-dialin.net] has quit [Remote host closed the connection] 00:23:39 *** Eddi|zuHause2 [~johekr@p54B7422B.dip.t-dialin.net] has joined #openttd 00:25:17 *** Biolunar [mahdi@blfd-4d0822ee.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 00:30:03 *** Eddi|zuHause [~johekr@p54B7422B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:34:32 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 00:42:03 *** Eddi|zuHause3 [~johekr@p54B7422B.dip.t-dialin.net] has joined #openttd 00:46:50 *** Eddi|zuHause2 [~johekr@p54B7422B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:58:54 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has joined #openttd 01:31:38 *** glx [glx@2a01:e35:2f59:c7c0:41b7:3a83:92da:4867] has quit [Quit: bye] 01:44:34 *** zachanima [~zach@0x52b41806.static.bcbnet.dk] has quit [Quit: leaving] 01:44:49 *** zachanima [~zach@0x52b41806.static.bcbnet.dk] has joined #openttd 01:48:43 *** zachanima [~zach@0x52b41806.static.bcbnet.dk] has quit [] 02:10:55 *** SirSquidness [~sirsquidn@zomg.dongues.com] has quit [Ping timeout: 480 seconds] 02:27:36 *** rhaeder [~quix0r@dslb-188-100-222-036.pools.arcor-ip.net] has joined #openttd 02:32:01 *** rhaeder1 [~quix0r@dslb-094-221-141-002.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 02:37:02 <pjpe> it's crazy just how much worse mojang's development process is than like 02:37:04 <pjpe> anything else 02:37:05 <pjpe> including this 02:37:11 <pjpe> and they're actually paid to work on it 02:38:42 *** SirSquidness [~sirsquidn@zomg.dongues.com] has joined #openttd 02:49:13 *** SirSquidness [~sirsquidn@zomg.dongues.com] has quit [Ping timeout: 480 seconds] 03:10:06 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 04:11:55 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has quit [Quit: In democracy it's your vote that counts; In feudalism it's your count that votes. - Mogens Jallberg] 04:47:18 *** Eddi|zuHause3 [~johekr@p54B7422B.dip.t-dialin.net] has quit [Remote host closed the connection] 04:47:30 *** Eddi|zuHause3 [~johekr@p54B7422B.dip.t-dialin.net] has joined #openttd 04:56:02 *** Eddi|zuHause3 [~johekr@p54B7422B.dip.t-dialin.net] has quit [Remote host closed the connection] 04:56:24 *** Eddi|zuHause3 [~johekr@p54B75BAD.dip.t-dialin.net] has joined #openttd 05:00:57 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 05:07:51 *** SirSquidness [~sirsquidn@zomg.dongues.com] has joined #openttd 05:11:06 *** Elukka [~Elukka@89-166-103-135.bb.dnainternet.fi] has joined #openttd 05:25:13 *** grovsalt [k6o20e@host-88-80-29-36.cust.prq.se] has quit [Ping timeout: 480 seconds] 05:37:24 <CIA-2> OpenTTD: planetmaker * r22943 /trunk/src/video/cocoa/cocoa_v.mm: -Fix: [OSX] Typo broke debug compilation 05:53:51 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 06:02:10 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:05:52 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 06:07:19 *** DayDreamer [~DayDreame@94.142.234.1] has left #openttd [] 06:09:08 *** perk11 [~perk11@188.255.47.217] has joined #openttd 06:11:46 *** perk111 [~perk11@188.255.47.217] has joined #openttd 06:12:07 *** perk111 [~perk11@188.255.47.217] has quit [] 06:13:12 *** perk11 [~perk11@188.255.47.217] has quit [Read error: Connection reset by peer] 06:16:07 *** Prof_Frink [~proffrink@027af850.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:19:29 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 06:43:42 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 06:49:23 *** norbert79 [~Norbi@deibp9eh1--blueice4n2.emea.ibm.com] has joined #openttd 06:49:26 <norbert79> Morning 06:49:41 <Markk> Morning. 06:49:57 <Markk> norbert79: Ireland? 06:50:36 <norbert79> Morning Markk. Ireland? 06:50:49 <Markk> norbert79: I just saw the emea.ibm.com-domain. 06:51:03 <Markk> I just wondered if you work in Ireland like. :) 06:53:01 *** PeanutHorst [~peanutlx@115-64-68-182.static.tpgi.com.au] has quit [Read error: Operation timed out] 06:54:27 <Terkhen> good morning 06:54:34 <norbert79> Morning Terkhen 07:05:06 *** PeanutHorst [~peanutlx@115-64-68-182.static.tpgi.com.au] has joined #openttd 07:16:03 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 07:20:50 *** pjpe [ae5f4224@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 07:27:42 *** Neon [~Neon@dslb-178-004-183-103.pools.arcor-ip.net] has joined #openttd 07:36:14 *** Eddi|zuHause3 [~johekr@p54B75BAD.dip.t-dialin.net] has quit [Remote host closed the connection] 07:36:58 *** Eddi|zuHause3 [~johekr@p54B75BAD.dip.t-dialin.net] has joined #openttd 07:38:16 *** erik1984 [~erik1984@vhe-490300.sshn.net] has joined #openttd 07:44:03 *** Belugas [~belugas@216.191.111.237] has quit [Ping timeout: 480 seconds] 07:47:04 *** Belugas [~belugas@216.191.111.237] has joined #openttd 07:47:07 *** mode/#openttd [+o Belugas] by ChanServ 07:48:16 <Elukka> why is there a terrible lack of steam era central european train sim content :( 07:49:12 <Ammler> which newgrfs did you try? 07:49:49 <Elukka> train sims as in railworks, ottd has plenty :D 07:49:54 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/Screenshot_BathGreenParkToTemplecombe1.png 07:49:56 <Elukka> got the urge to play some 07:49:58 <planetmaker> :-) 07:50:31 <Ammler> ok :-) 07:52:24 *** hanf [~Klaus@host-89-240-242-15.as13285.net] has joined #openttd 07:55:06 *** pugi [~pugi@dyndsl-091-096-047-133.ewe-ip-backbone.de] has joined #openttd 07:56:07 <Diablo-D3> 8gb of memory is not enough to play openttd. 07:56:09 <Diablo-D3> this is awesome. 07:56:41 *** Eddi|zuHause4 [~johekr@p54B75BAD.dip.t-dialin.net] has joined #openttd 07:57:18 <planetmaker> it is quite enough. Unless you hack it. 07:57:29 <Ammler> you need around 20MB 07:57:54 <planetmaker> @calc 8 * 2048**2 07:57:54 <DorpsGek> planetmaker: 33554432 07:58:01 <planetmaker> @calc 8 * 2048**2 / 1024**3 07:58:01 <DorpsGek> planetmaker: 0.03125 07:58:08 <Diablo-D3> well, Im running into swap 07:58:14 <Diablo-D3> and you cant blame firefox, its only using 4gb of memory 07:58:15 <planetmaker> depends strongly on map size and vehicle count, Ammler :-) 07:58:28 <Ammler> of course, "around" :-P 07:58:29 <norbert79> I wish there would be an M in the word swap... 07:59:22 <Ammler> is it possible to go above 100MB? 07:59:27 <Ammler> hmm, maybe with 32bpp 07:59:49 <norbert79> Ammler: Maybe with the generic binaries 08:00:14 <norbert79> since of the statically included stuff it grew from 7 MB to 20 08:00:18 <norbert79> :) 08:00:43 <Terkhen> maybe with the huge maps patch :P 08:02:09 *** Eddi|zuHause3 [~johekr@p54B75BAD.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:02:19 <Diablo-D3> current usage according to top is 866m 08:05:14 <norbert79> ...and then it turns out, that Diablo is using some own patches or own compile, and he will just rob precious time of the admins on focsing on a problem, where there is no problem... 08:18:37 <Ammler> norbert79: generic bins are still 7 08:18:56 <Ammler> also why should that matter for memory usage? 08:19:05 <norbert79> Ammler: Nope, not since 1.1.3... Just updated my fullpack 08:19:22 <Ammler> oh, just checked the nightleis 08:19:24 <norbert79> each of the i686 and x86_64 are 20 mb, at least the executable 08:19:37 <norbert79> Those aren't generic... :) Not by the word :) 08:19:53 <Ammler> ah 08:20:12 <norbert79> Nah, just wanted to mention. It's a bit just weird to see such big executables, where the original game was around 20 MB packed :) 08:20:22 <Ammler> indeed 20MB, but anyway, I don't see why such binaries would need more memory 08:20:24 <norbert79> now the executables are :) 08:21:13 <norbert79> well, since generic, they don't... But still, 20 MB :) Come on... I miss the old times having executables being a few hundred kb big :) 08:21:54 * planetmaker still found the keyboard driver I had on DOS 3.3...6.0 marvelous: 291byte(!) 08:22:01 <planetmaker> compared to the ~20kByte of the generic one 08:22:20 <planetmaker> helped to run quite some hungry games ;-) 08:22:32 <norbert79> planetmaker: Aye, but those 291 directly spread the codes to the keys through DOS calls. 08:22:47 <norbert79> So that's why the small size :) 08:23:19 <norbert79> I wonder how well FreeDOS would run some games. Had the main memory usage issues a few years back 08:23:35 <norbert79> I couldn't get main memory above 590 KB 08:23:40 <norbert79> whatever I did 08:23:52 <norbert79> where under DOS 6.22 I always had aroun 615 08:24:24 <norbert79> a DOS client of OpenTTD would be nice :)) 08:24:31 <norbert79> back to the roots 08:25:36 <norbert79> hah, and Freedos supports TCP-IP 08:25:39 <Terkhen> you should be able to compile one 08:25:44 <Terkhen> but no one has tried that recently 08:26:20 <norbert79> I wish I would have more time, I would sure give that a try, and test under my old 486 08:26:25 <planetmaker> last time someone I know that it was tested it worked, though 08:27:16 <Terkhen> yes, it was a year ago or so :) 08:27:46 <norbert79> hehhe... Neat 08:43:31 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has joined #openttd 08:49:36 <Elukka> http://vimeo.com/4946315 08:49:39 <Elukka> really neat tilt shift video 08:49:45 <Elukka> makes everything look miniature 08:51:09 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 08:52:28 <peter1138> i want to see the opposite, to make models look BIG 08:53:31 <Elukka> that might be harder 08:54:15 <Elukka> mÀrklin has really impressive promo pictures, though... too bad they don't seem to keep a repository of them anywhere 08:58:45 <norbert79> Elukka: really neat non-tils shifted place. Everything is minature. Really... :) http://www.miniatur-wunderland.com/ 09:03:34 <Elukka> ha 09:06:10 <norbert79> A real-life OpenTTD :D 09:06:43 *** Eddi|zuHause4 is now known as Eddi|zuHause 09:12:28 <Elukka> Eddi|zuHause: do you happen to know what oberhÃŒmer is talking about with regards to the palette? 09:13:49 <Elukka> ...oh, i may have used the palette that doesn't include company colors 09:14:25 <Elukka> don't know if it matters since there aren't any though 09:14:40 <planetmaker> it matters 09:15:01 <planetmaker> there's only one valid palette: that which contains all colours 09:15:05 <Elukka> well, that explains it 09:15:20 <Elukka> i did have both files but must have clicked the wrong one 09:25:24 <MNIM> hmmm 09:25:25 <MNIM> I wonder 09:25:56 <MNIM> the car removal button in the autoreplace window, does it also work when I replace a 0.5 tile long loc with a 0.8 loc? 09:27:47 *** pugi [~pugi@dyndsl-091-096-047-133.ewe-ip-backbone.de] has quit [Ping timeout: 480 seconds] 09:28:03 *** pugi [~pugi@dyndsl-091-096-053-067.ewe-ip-backbone.de] has joined #openttd 09:35:03 <Diablo-D3> goddamnit I hate ships sometimes 09:35:15 <Diablo-D3> IF I TELL YOU TO GOTO THE DAMNED OIL RIG, DO IT 09:36:07 <norbert79> Diablo-D3: Please refrain from such behaviour here... 09:36:56 <planetmaker> use a proper ship path finder then, Diablo-D3 09:37:03 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 09:37:49 <norbert79> It would be also advisable reviewing the ship you would like to send somewhere, if the specific ship is capable of transporting specific goods. 09:38:27 <erik1984> or use more buoys 09:38:40 <norbert79> Indeed a good idea too 09:38:58 <norbert79> a well layed down grid can do wonders 09:39:29 <Diablo-D3> erik1984: the depot is right infront of the rifg 09:41:07 <Diablo-D3> planetmaker: which one? 09:41:12 *** tneo [~tneo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:41:12 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:41:12 *** Osai [~Osai@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:41:36 <Diablo-D3> planetmaker: advanced settings says original is recommended 09:41:55 *** avdg [~avdg@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:42:00 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:42:10 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:42:12 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:44:02 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:44:25 *** Ammler [~ammler@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:44:52 *** V453000 [~V453000@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:44:52 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:44:55 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:45:00 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 09:45:14 *** HerzogDeXtEr [~Flex@i59F6CB66.versanet.de] has joined #openttd 09:45:55 <norbert79> Split? 09:46:11 <pugi> nope, chuck testa. 09:46:18 <peter1138> no, they're all on the same host 09:46:24 <Markk> I just think their server died. 09:46:49 <norbert79> Yep, all were on openttdcoop.org 09:47:22 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has joined #openttd 09:47:22 *** tneo [~tneo@101.haydn.openttdcoop.org] has joined #openttd 09:47:25 *** mode/#openttd [+o Terkhen] by ChanServ 09:47:33 <norbert79> It's getting up 09:48:00 *** Ammler [~ammler@101.haydn.openttdcoop.org] has joined #openttd 09:48:22 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has joined #openttd 09:48:22 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has joined #openttd 09:48:52 *** Osai [~Osai@101.haydn.openttdcoop.org] has joined #openttd 09:49:23 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has joined #openttd 09:49:53 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has joined #openttd 09:49:53 *** V453000 [~V453000@101.haydn.openttdcoop.org] has joined #openttd 09:49:53 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has joined #openttd 09:49:57 *** mode/#openttd [+o Yexo] by ChanServ 09:50:27 *** avdg [~avdg@101.haydn.openttdcoop.org] has joined #openttd 09:50:32 *** HerzogDeXtEr1 [~Flex@88.130.178.52] has quit [Ping timeout: 480 seconds] 09:50:57 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has joined #openttd 09:51:27 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has joined #openttd 09:51:30 *** mode/#openttd [+o planetmaker] by ChanServ 09:53:02 <planetmaker> Diablo-D3: it does not for me ;-) 09:53:20 <planetmaker> (which again proves: whining is annoying) 09:53:24 <peter1138> use a proper bouncer host :p 09:53:30 <norbert79> lol 09:53:32 <norbert79> touché :) 09:53:58 <planetmaker> peter1138: kernel upgrades usually means the applications running on the host need to reboot ;-) 09:54:10 <norbert79> planetmaker: ever heard of ksplice? :) 09:54:22 <peter1138> ksplice is nasty 09:54:43 <norbert79> peter1138: Never tested it, but it sure works nice 09:54:52 <norbert79> peter1138: according from those who run it 09:55:07 <planetmaker> that won't help either, unless you pay for it 09:55:13 *** sla_ro|master [~slaco@95.76.27.160] has quit [] 09:55:23 <norbert79> planetmaker: for some systems it's free of charge 09:55:26 <peter1138> it binary patches the kernel with bits 09:55:32 <planetmaker> not for server systems 09:55:42 <peter1138> so you're running a mix of the old & new kernel 09:56:09 <peter1138> also, oracle bought it and changed everything 09:56:10 <norbert79> peter1138: Not at all, basically it just updates those files, which needed to be updated. planetmaker: right... Pity 09:56:23 <norbert79> peter1138: Oracle bought it true, but changed nothing yet 09:56:25 <peter1138> the kernel is not "files" 09:56:32 <planetmaker> it's one file 09:57:01 <norbert79> If you use a modular kernel, then it isn't and the repos one aren't monolitic 09:57:55 <norbert79> but true, no server support.. shame 09:58:01 <planetmaker> oh, and it's owned by oracle. That bodes worse than I expected 09:58:14 <norbert79> aye, Oracle lay it's hands on everything. 09:58:23 <norbert79> I hope there will be a fork of this solution too 09:58:34 <norbert79> LibreOffice just got better since not under Oracle control 09:59:08 <peter1138> how's mysql going... 09:59:14 *** Biolunar [mahdi@blfd-4d08398d.pool.mediaWays.net] has joined #openttd 09:59:24 <norbert79> Never used it... Looking forward for PostreSQL anyway 09:59:29 <norbert79> Postgre 10:00:59 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has quit [Remote host closed the connection] 10:07:34 *** KenjiE20 [~Kenji@host-92-8-72-134.as43234.net] has joined #openttd 10:12:53 <Ammler> planetmaker: this was not reboot 10:13:03 <Ammler> :-) 10:14:26 <Ammler> and there might be more today... 10:16:10 <Ammler> how long does it take to xz a 5GB tar? 10:19:27 <norbert79> Ammler: Depends on if SSD or regular SATA HDD, and on many small details 10:20:04 <norbert79> if it contains more smaller files or few big one... 10:20:13 <^Spike^> let's say a mix :) 10:20:24 <Ammler> runs now 7mins already 10:20:39 <SpComb> uncompressed tar? 10:20:46 <norbert79> Realistic, depends on device load 10:20:55 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 10:20:56 <andythenorth> http://code.google.com/p/grafx2/ 10:21:14 <andythenorth> I never used deluxe paint, but it was responsible for some awesome amiga graphics in the early 1990s 10:21:15 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 10:21:47 <Ammler> SpComb, yes vzdump 10:21:47 <norbert79> andythenorth: Looks nice, but what's the problem with GIMP? :S 10:22:03 <andythenorth> there doesn't have to be a problem 10:22:05 <SpComb> oh, not even very pathological then 10:22:15 <andythenorth> not everything needs to be problematised 10:22:22 <norbert79> andythenorth: Ah, just listed as FYI... Sorry :) 10:22:32 <SpComb> a 5GB tar.gz could take milennia to extract, for all one knows :) 10:22:38 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 10:24:45 <norbert79> Hah, grafx2 is in the repos, nice 10:25:27 <peter1138> 256-colour! 10:25:39 <norbert79> just apt-get -ing it 10:25:58 <norbert79> lets see... 10:26:39 <norbert79> hmm, nice old-style 320x200 stlyed editing layout 10:27:58 <Sacro> I loved DP" 10:27:59 <peter1138> seems more than that 10:27:59 <Sacro> DP2# 10:28:35 <norbert79> looks handy, a bit uncomfortable after GIMP though 10:28:39 <Sacro> amigas had 16 bit colour 10:28:42 <norbert79> need to get used to this 10:28:48 <peter1138> Sacro, not really 10:28:52 <Sacro> well 10:28:52 <norbert79> Sacro: Amigas had as many colours as many you wanted... 10:29:03 <Sacro> you could use blitter tricks 10:29:58 <norbert79> Sacro: That was the whole point. Besides there was the chipset which made the screen refresh over the top of everything. Amiga's were nice and are still nice, though it's a very closed product, that's why it would fade away completly... 10:30:12 <norbert79> I personally liked Amigas, never had one though 10:30:14 <Sacro> Yeah 10:30:21 <Sacro> I love my 500 10:30:32 <norbert79> Well, there is the 1000, 1200, 4000... 10:30:41 <peter1138> HAM-8, heh 10:30:46 <norbert79> There is more, than the 500 :) 10:30:52 <peter1138> allowed 18-bit colour 10:31:02 <Sacro> Yes :D 10:31:04 <peter1138> but only relies on the picture somewhat 10:31:05 <V453000> throws errors under win7 :| 10:31:11 <Sacro> norbert79: pssh 10:31:19 <Sacro> 500 . 10:31:21 <Sacro> > * 10:31:53 <norbert79> Workspace should go open source 10:31:58 <peter1138> think the 500 only had HAM6 though 10:32:08 <peter1138> which is 4096 colours 10:32:23 <Sacro> Yeah 10:33:18 <norbert79> PegasOS looks interesting, the problem comes with the software and the price of the machine. 10:33:39 <norbert79> there used to be an openttd for Pegasos too, pity not anymore around 10:34:16 <peter1138> it's all rubbish 10:34:21 <peter1138> everyone knows that RISC OS was the best 10:34:28 <norbert79> :) 10:34:36 <norbert79> No, Mainframes and MVS is the best :D 10:34:45 <norbert79> Or TSO 10:34:49 <Sacro> I miss Workbench 1.3 10:35:18 <norbert79> Well, in case you are Linux you can still install AmiWM :) 10:35:27 <norbert79> ...you are using... 10:38:14 <Sacro> no 10:38:16 <Sacro> that's WB2 10:56:32 <Diablo-D3> one city is now using up 50 800 pax ferries 10:57:40 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 10:57:57 <peter1138> http://oi56.tinypic.com/333byhw.jpg 10:58:41 *** Osai [~Osai@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 10:59:27 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:17 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:17 *** avdg [~avdg@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:37 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:47 *** tneo [~tneo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:55 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:00:55 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:01:02 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:01:05 *** V453000 [~V453000@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:01:07 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:01:12 *** Ammler [~ammler@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:07:23 <norbert79> peter1138: Not bad, but not really representing the real thing... And UNICS started in 1969 :) 11:07:49 <norbert79> peter1138: Here, for fun: http://www.levenez.com/unix/ 11:23:02 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has joined #openttd 11:23:02 *** Ammler [~ammler@101.haydn.openttdcoop.org] has joined #openttd 11:23:02 *** Osai [~Osai@101.haydn.openttdcoop.org] has joined #openttd 11:23:34 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has joined #openttd 11:23:36 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has joined #openttd 11:24:03 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has joined #openttd 11:24:07 *** mode/#openttd [+o planetmaker] by ChanServ 11:24:34 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has joined #openttd 11:24:38 *** mode/#openttd [+o Terkhen] by ChanServ 11:24:55 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has joined #openttd 11:25:04 *** V453000 [~V453000@101.haydn.openttdcoop.org] has joined #openttd 11:25:34 *** tneo [~tneo@101.haydn.openttdcoop.org] has joined #openttd 11:25:34 *** avdg [~avdg@101.haydn.openttdcoop.org] has joined #openttd 11:25:34 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has joined #openttd 11:25:37 *** mode/#openttd [+o Yexo] by ChanServ 11:26:34 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has joined #openttd 11:33:43 *** Amis [~Amis@mail.paks.hu] has joined #openttd 11:33:47 <Amis> Hi o/ 11:35:39 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has joined #openttd 11:38:37 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:38:42 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:39:17 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:39:17 *** Ammler [~ammler@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:39:32 <Amis> Is it possible to see the catchment area of an already built station? 11:39:45 *** Osai [~Osai@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:39:47 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:40:02 <norbert79> Hi Amis... 11:40:26 <Amis> Why's the dotdotdot? 11:41:15 *** V453000 [~V453000@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:41:45 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:41:47 *** tneo [~tneo@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:41:47 *** avdg [~avdg@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:42:07 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:42:17 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:42:28 *** pm [~planetmak@101.haydn.openttdcoop.org] has joined #openttd 11:42:30 *** mode/#openttd [+o pm] by ChanServ 11:42:30 *** planetmaker [~planetmak@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:42:33 *** pm is now known as planetmaker 11:42:44 <norbert79> Amis: Because I have starteds thinking about your question, but cannot answer yet 11:42:59 *** tneo [~tneo@101.haydn.openttdcoop.org] has joined #openttd 11:43:13 <Amis> Oh... I thought it's the "I'm being annoyed" kind of triple dot 11:43:15 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has joined #openttd 11:43:16 *** Ammler [~ammler@101.haydn.openttdcoop.org] has joined #openttd 11:43:48 *** Osai [~Osai@101.haydn.openttdcoop.org] has joined #openttd 11:43:49 *** SmatZ [~smatz@101.haydn.openttdcoop.org] has joined #openttd 11:43:52 *** ^Spike^ [~Spike@101.haydn.openttdcoop.org] has joined #openttd 11:44:05 <norbert79> Amis: No, not at all, just thought I might the answer, but no, One method I would use is on using the tool of placing new station tile, with "Show accept area" on, and 'walk' around the station with that 11:44:26 <norbert79> Amis: But I guess something more easy or obvious would be preferred 11:44:28 *** Terkhen [~Terkhen@101.haydn.openttdcoop.org] has joined #openttd 11:44:31 *** mode/#openttd [+o Terkhen] by ChanServ 11:44:32 <Amis> norbert79, indeed 11:44:41 *** XeryusTC [~XeryusTC@101.haydn.openttdcoop.org] has joined #openttd 11:44:58 *** V453000 [~V453000@101.haydn.openttdcoop.org] has joined #openttd 11:45:30 *** avdg [~avdg@101.haydn.openttdcoop.org] has joined #openttd 11:45:30 *** Yexo [~Yexo@101.haydn.openttdcoop.org] has joined #openttd 11:45:33 *** mode/#openttd [+o Yexo] by ChanServ 11:46:00 *** DJNekkid [~djnekkid@101.haydn.openttdcoop.org] has joined #openttd 11:46:22 *** Markavian` [~Markavian@j616s.co.uk] has joined #openttd 11:48:28 *** joho [~joho@c-6f04e155.132-7-64736c14.cust.bredbandsbolaget.se] has quit [Quit: Lost terminal] 11:48:35 *** joho [~joho@c-6f04e155.132-7-64736c14.cust.bredbandsbolaget.se] has joined #openttd 11:51:10 *** Markavian [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 12:03:04 <Diablo-D3> Jtech J-1 Roku 12:03:17 <Diablo-D3> well I dunno about you, but I have a Roku sitting on my desk, and it doesnt look like that 12:08:07 <V453000> make a better newGRF with it 12:08:09 <V453000> go on 12:10:52 *** Neon [~Neon@dslb-178-004-183-103.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 12:12:27 <norbert79> Diablo-D3: Girlfriend.jpeg. Well, I don't know about you, but I have a GF at home, and she looks much better, than the file. 12:13:24 <Eddi|zuHause> http://www.hornoxe.com/wp-content/picdumps/picdump224/hornoxe.com_picdump224_010.jpg (german) 12:13:59 <Eddi|zuHause> (marginally safe for work) 12:14:00 <norbert79> Eddi|zuHause: lol 12:14:02 <peter1138> errr 12:14:03 <peter1138> what? 12:14:57 <Pinkbeast> Eddi> Hang on, if I understand that correctly, who the hell would fall for it to begin with? 12:15:54 <Eddi|zuHause> Pinkbeast: read the line under the picture? :) 12:16:22 <Pinkbeast> Eddi> OIC. Haha, I guess. It's probably funnier if you don't have to pick your way through the German. :-) 12:16:48 * Pinkbeast can manage to survive the Wave-Gotik-Treffen but that doesn't really demand knowing any words beyond "bier", "wurst", and "bitte" 12:17:05 <Eddi|zuHause> they say "bitte"? 12:17:15 <norbert79> Good point 12:17:16 <norbert79> :D 12:17:28 <peter1138> all i saw was tits 12:17:47 <Eddi|zuHause> i mean, i'm sure they are all nice persons and stuff, but i can't really imagine that :p 12:18:07 <norbert79> Eddi|zuHause: http://www.youtube.com/watch?v=ECWoPwPK864 12:18:12 <norbert79> Eddi|zuHause: my favorite 12:18:22 <Pinkbeast> Eddi> at one point we were listening to some metal band in the pagan village, and at the end of each song the audience would clap and cheer. 12:18:32 <Pinkbeast> And the singer would bellow DANKE SCHON in his metal voice 12:18:48 <Pinkbeast> And _every time_ the audience would shout back BITTE SCHON in unison 12:18:49 *** taede [~taede@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 12:18:57 <Pinkbeast> We're actually quite nice people really :-) 12:19:04 *** taede is now known as TWerkhoven 12:21:13 *** glx [glx@2a01:e35:2f59:c7c0:9893:8cb9:1464:fb8a] has joined #openttd 12:21:16 *** mode/#openttd [+v glx] by ChanServ 12:21:32 <Eddi|zuHause> norbert79: and is there a version for ordering a Döner? :) 12:21:43 <norbert79> Eddi|zuHause: No idea, but probably :) 12:26:25 <V453000> Eddi|zuHause: can you tell me a single point why would an "invisible leading engine GRF" be a stupid idea? 12:26:38 <Pinkbeast> Of non-zero length? 12:26:48 <Eddi|zuHause> V453000: not the engine itself, but the reasons why he did it 12:27:25 <V453000> well his official reasons are a bit odd, but it is still very useful :) 12:27:45 <V453000> Pinkbeast: I guess a vehicle cannot have zero length, can it? 12:28:26 <Pinkbeast> I mean more if it has significant length won't it look really weird when waiting at signals etc? 12:29:05 <V453000> if it is basically invisible? 12:29:13 <V453000> and can be put in the end of train for some cases? 12:29:30 <Eddi|zuHause> V453000: but there are several invisible engine grfs already 12:29:56 <norbert79> What is an invisible engine good for? 12:29:57 <V453000> yes but not usable for such a purpose as multiplying engines, which people cry about for ages 12:30:26 <Eddi|zuHause> the only interesting thing he did was add the cc-blob in the depot 12:31:01 <Eddi|zuHause> V453000: but for that, fix the original grf in the first place, not make some stupid hack-addon 12:32:29 <V453000> fix? why 12:32:59 <V453000> and well, stupid, doesnt force anyone to use it and it is quite a gentle solution 12:33:34 <Eddi|zuHause> you are a truly weird person... 12:34:18 <V453000> ok 12:50:08 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has joined #openttd 12:51:26 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 13:01:08 <b_jonas> wouldn't it be hard to manipulate such an engine with the current UI? 13:02:03 <norbert79> b_jonas: How do you mean? 13:02:04 <b_jonas> I mean, even now the UI is a bit tricky, the way you have to drag-drop a large airplane to a narrow line to put it to a group, and no feedback on which group it will drop to 13:02:09 <Elukka> so, wikipedia and brawa conflict on the length of 4 axle coaches by a pixel or two 13:02:49 <b_jonas> perhaps if the invisible engine still showed up on the trains and depot window, but not on the map 13:03:04 <Elukka> oberhÃŒmer prefers wiki, i went with brawa since they have pictures, and i'm really not so sure it's much of a difference 13:03:07 <Elukka> and i'd rather not redo all the sprites :P 13:03:22 <Eddi|zuHause> the problem currently is that there is no indication what is the "pointer" of the mouse, while you are dragging a vehicle 13:03:37 <b_jonas> Eddi|zuHause: and that the bar of the group is not highlighted 13:03:45 <b_jonas> and also that you _must_ use drag-drop 13:03:49 <b_jonas> I'd like an alternate interface 13:03:50 <norbert79> But why using such workarounds and tricks, why not using a seperate own GRF? 13:04:28 <b_jonas> like an "add" button for the group which you first click, then you either click a train _anywhere_, or buy a train engine, and it's added to the group 13:05:10 <b_jonas> I've been grown up in Windows where drag-drop is always just a shortcut, and non-drag-drop interfaces still can do anything 13:05:30 <Elukka> Eddi|ZuHause, or anyone who knows german :D could you translate this snippet? google translate butchers it 13:05:32 <Elukka> "FÃŒr viele preuÃische Bauarten wurden aufgrund von Ãnderungen der InnenrÀume, TÃŒren, Aborte usw. und aufgrund von Neuauflagen der MusterblÀtter mehrere SkizzenblÀtter aufgestellt." 13:05:34 <b_jonas> same thing for selling a vehicle 13:06:20 <norbert79> Elukka: What the hell are you reading? :)) 13:06:52 <Eddi|zuHause> Elukka: something about "there are several construction drawings, because lots of changes to interior, doors, toilets" 13:06:53 <b_jonas> the list entry or button you're about to drop to should be highlighted at the very least 13:06:53 <Elukka> wiki article on prussian coaches 13:07:09 <norbert79> Skizzenblatt could be translated as blueprints... 13:07:15 <Elukka> i'd assume they'd have slight variations in length 13:07:18 <b_jonas> of course, we've inherited some of this GUI from TTD 13:07:18 <Eddi|zuHause> ah, yes, that's the word 13:07:36 <Elukka> it really seems unlikely to me that brawa would make a mistake (resulting in a longer coach) in their measurements 13:07:56 <Eddi|zuHause> Elukka: i don't think the length really varied that much, everything was done on roughly the same frame 13:08:45 <Eddi|zuHause> but... i'm doing something different now... don't distract me!! 13:08:47 <Elukka> well, brawa's are 19.55 meters, wiki says 18.55 13:09:24 <Eddi|zuHause> 18.5 is the measure i usually find 13:09:34 <Elukka> 19 is what i drew my stuff on 13:09:50 *** erik1984 [~erik1984@vhe-490300.sshn.net] has quit [Quit: Doei!] 13:10:49 <norbert79> "Since the new resissued style sheets many preussen layouts were given new blueprints, because of the the changes in the interior, doors, toilettes, etc" 13:11:11 <norbert79> I think this is kinda close to the original German text 13:11:31 <Elukka> alright 13:11:35 <Elukka> thanks :) 13:11:43 <norbert79> You're welcome 13:12:38 <norbert79> Btw 13:12:49 <norbert79> http://www.talklikeapirate.com/ - Today's the day... Mateys 13:13:04 <norbert79> Yarr 13:18:26 <Eddi|zuHause> right after the pirates won the election, what a coincidence 13:18:49 <norbert79> It didn't start this year though, it's something first come into life around 5-10 years ago :) 13:19:31 <norbert79> have to suffer through that each year, since British colleagues love to celebrate it :) 13:20:27 <norbert79> Eddi|zuHause: http://www.talklikeapirate.com/about.html 13:21:05 <Eddi|zuHause> i have witnessed that in here a few times :p 13:22:12 <norbert79> ...well, the day isn't over yet... :) 13:30:34 <Elukka> wiki seems to indicate the length of the prussian coaches indeed varied 13:30:57 <Elukka> in the context of both the six and eight-wheeled umbauwagen, it's mentioned that the undercarriage was rebuilt to a common length 13:31:03 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has quit [Remote host closed the connection] 13:31:07 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 13:46:48 <norbert79> Elukka: You see this is the thing I love in OpenTTD users most. Even though it's all about a few pixels within the game, people tend spending time creating the GRFs with greatest precision... 13:47:03 <__ln__> http://www.accenture.com/us-en/Pages/success-transportation-finnish-rail-online-ticket-website-summary.aspx 13:47:06 <__ln__> http://www.yle.fi/uutiset/news/2011/09/vr_shuts_down_ticket_sales_machines_2881460.html 13:47:42 <SpComb> __ln__: that accenture report is ye olde 13:48:06 <SpComb> 2003 13:48:46 <__ln__> SpComb: that seems to be true 13:48:52 <SpComb> it would be *highly* ironic if it was 2011 :) 13:49:08 <SpComb> all the statements are like the exact opposite of the current situation 13:50:07 <SpComb> which has already lead to much due-cause finger-pointing 13:52:03 <SpComb> but myes, the date is hidden away in the PDF, not very good information-publishing 13:58:42 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 13:58:58 <andythenorth> ideas for what 'Factory' should look like in FIRS? 13:59:45 <dihedral> hello 14:00:12 <Terkhen> factory-ish? 14:00:27 <Terkhen> hi dihedral and andythenorth 14:00:46 <dihedral> http://iredmail.org/admin_panel_free_license.html 14:07:27 <planetmaker> http://www.bahnbilder.de/bilder/dienst--und-rangierloks-109061.jpg <-- andythenorth 14:07:43 <andythenorth> hmm 14:08:04 <andythenorth> one reason I am unenthusiastic about 'Factory' is that we already had them 14:08:11 <andythenorth> how about 'Workshop' ? 14:08:35 <Pinkbeast> What's it going to accept and create? 14:08:43 <planetmaker> http://de.academic.ru/pictures/dewiki/104/hemelingen-wilkens-01.jpg 14:09:06 <andythenorth> accepts metal, maybe mnsp 14:09:08 <andythenorth> produces goods 14:09:14 <planetmaker> hm... do we have a 'factory' in FIRS? Currently not, right? 14:09:17 <andythenorth> I removed it 14:09:21 <norbert79> Or like a car factory 14:09:23 <norbert79> http://img.index.hu/cikkepek/totalcar/magazin/hirek/gmeurope/eisenach/.gdata/cikk/1.jpg 14:09:25 <planetmaker> Then keep it removed ;-) 14:09:42 <andythenorth> there are valid reasons for it 14:10:06 <planetmaker> There a valid reasons against it 14:10:10 <andythenorth> norbert79: car factory will come in a FIRS economy, special feature 14:10:25 <Pinkbeast> Foundry? 14:10:29 <andythenorth> got one 14:10:41 <planetmaker> A car factory could summarize the supply producing industries to one 14:10:48 <norbert79> andythenorth: Neat. Yet I think generic "factory" should really not be there, since it always depends on what you produce 14:11:04 * andythenorth will ponder further 14:11:12 <Pinkbeast> A foundry is how I'd describe a factory that makes random things out of metal 14:11:17 <Terkhen> isn't that similar to what the machine shop / metal foundry already do? 14:11:30 <Pinkbeast> Oh, but FIRS already has a metal foundry, yes 14:11:46 <planetmaker> Terkhen: exactly 14:11:50 <norbert79> Pinkbeast: "Random things" - Well, car chasis and springs are also different things, yet two different factories are needed :) 14:11:59 <andythenorth> fwiw, yesterday's logs would show the discussion on this so far 14:12:05 <andythenorth> thereby avoiding boring repetition :) 14:12:06 <planetmaker> IMHO a car factory could only be alternative to those 14:12:21 <andythenorth> imo FIRS needs another destination for metal 14:12:32 <andythenorth> and there should be a metal-> building materials chain 14:12:34 <planetmaker> well..., if it's worth to keep in mind, store it in a ticket, andythenorth 14:12:35 <norbert79> What about fridge factory, electrical factory, army material factory, etc etc :) 14:12:45 <andythenorth> it needs to be generic 14:12:52 <andythenorth> if the output cargo is 'goods' 14:12:59 <norbert79> hard to do so, since there is no such thing as a generic factory 14:13:12 <MNIM> there is in OTTD >.> 14:13:14 * andythenorth considered going specific, and adding a rolling mill 14:13:23 <planetmaker> andythenorth: IMHO we should first create a full diagramme of cargo flow 14:13:27 <norbert79> hmm, maybe 3 buildings within there: 1 office area, 1 producing building, 1 storage area 14:13:35 <planetmaker> Then we could further discuss things like that 14:13:38 <norbert79> Regarding the layout 14:13:47 <andythenorth> planetmaker: I guess I have one in my head. You can't see in my head? 14:13:48 <andythenorth> :P 14:14:18 <planetmaker> even when I know them (roughly) in my head, too, it makes for a bad planning basis 14:14:36 <norbert79> draw them, and make pictures of them or let them scanned 14:14:40 <planetmaker> and for an even worse arguement for or against something 14:14:43 <norbert79> rough drawings always help 14:14:47 <andythenorth> planetmaker: have you played a FIRS trunk game recently? 14:15:05 <planetmaker> a little, but not much 14:15:08 *** Belugas [~belugas@216.191.111.237] has quit [Quit: On snow, everyone can follow your traces] 14:15:14 <planetmaker> but it was all playing I did 14:18:32 *** Belugas [~belugas@216.191.111.237] has joined #openttd 14:18:35 *** mode/#openttd [+o Belugas] by ChanServ 14:18:50 <Belugas> hi 14:19:04 <norbert79> hey there Belugas 14:19:11 <planetmaker> hullo Belugas 14:20:36 *** Neon [~Neon@dslb-178-004-183-103.pools.arcor-ip.net] has joined #openttd 14:20:52 <andythenorth> planetmaker: I created a ticket 14:20:53 <andythenorth> it can wait 14:21:00 <andythenorth> try a game :) 14:21:03 <Belugas> hello both :) 14:21:15 * andythenorth remembers http://en.wikipedia.org/wiki/Genchi_Genbutsu 14:21:59 <norbert79> hah, this is also familiar to me too 14:22:18 <norbert79> reminds me on LEAN 14:22:24 <andythenorth> lean 14:22:28 <andythenorth> lower case is leaner :P 14:22:40 <norbert79> :P http://www.lean.org 14:22:53 <andythenorth> lower case actually *is* leaner 14:22:56 *** Jabol [Jabol@213.241.59.214] has joined #openttd 14:22:58 <andythenorth> for multiple reasons 14:22:58 <Jabol> Hello. 14:23:07 <norbert79> Hello. 14:23:17 <planetmaker> hello Jabol 14:23:50 <Jabol> I have a question: When a new version of OpenTTD will come out, will copy&pasting the openttd.cfg file copy the options from the older version to a newer one? 14:24:20 <norbert79> Why? Why don't you jusat use the old file, and it gets feeded by the new options easy 14:24:24 <Yexo> yes, but if you keep your openttd.cfg in a central directory you don't even have to do that 14:24:48 <Jabol> Ah, so as long as I will not delete my OpenTTD, doing that won't be necessary for newer versions? 14:24:54 <norbert79> yep 14:24:59 <Jabol> Sorry for my English, I know it's challenging to understand. 14:25:09 <norbert79> No, we understand you well 14:25:17 <planetmaker> Jabol: the readme in section 4.2(?) tells you the directories 14:25:38 <planetmaker> in windows it'd be something like c:\my files\openttd\ or similar 14:26:07 <planetmaker> then it can be used by several versions of openttd concurrently even 14:26:11 <norbert79> Basically openttd.cfg files can be kept at two places 1.) in your home directory, under OpenTTD, or 2.) in the root section of thew binary, where your game is. If you choose 2, remember, that all data will be read from there, and every subdirectory will be used from that directory. 14:26:12 <planetmaker> (like nightly + stable) 14:27:00 *** Markk_ [mark@rikskriminalpolisen.com] has joined #openttd 14:27:27 <norbert79> if more, than 1 person is using the game, I would use the default option, the 1.), and keep it there. It will be saved under C:\Doucments and Settings\Your name\My Documents\OpenTTD 14:27:33 <Jabol> Hmm, okay. Thank you for the help. :) 14:28:21 <norbert79> You are welcome. 14:28:26 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has quit [Remote host closed the connection] 14:28:52 *** Markk [mark@rikskriminalpolisen.com] has quit [Ping timeout: 480 seconds] 14:30:05 *** Jabol [Jabol@213.241.59.214] has quit [Quit: Thanks.] 14:33:34 *** Jabol [Jabol@213.241.59.214] has joined #openttd 14:35:33 <norbert79> Jabol: Something else you forgat to ask Mr. Columbo? :) 14:35:42 <norbert79> ;-) 14:35:50 <Jabol> Nah, I just decided to stay here. :) 14:35:58 <norbert79> Good choice :) 14:36:11 <Ammler> brave 14:36:52 <norbert79> Curiosity killed the cat... :) 14:42:01 <Eddi|zuHause> how many times did it do that? 14:43:03 <Belugas> 8 times. after that, the cat is dead 14:44:35 <norbert79> Well one say the 9 lives is a myth, but I have seen cats being hit by car, walking away, and the next day being fine as usual... 14:45:13 <norbert79> and I am off for now.. Later! 14:45:15 *** norbert79 [~Norbi@deibp9eh1--blueice4n2.emea.ibm.com] has quit [Quit: Exit stage left...] 14:55:27 *** pjpe [ae5f4224@ircip2.mibbit.com] has joined #openttd 14:55:42 *** DayDreamer [~DayDreame@94.142.234.1] has left #openttd [] 15:27:42 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has quit [Read error: Operation timed out] 15:28:31 *** pjpe [ae5f4224@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 15:34:31 <MNIM> pfooh, just had a major modernization project. 15:34:52 <MNIM> replacing most aircraft, and all stop trains completely 15:34:54 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 15:45:29 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 16:03:25 *** erik1984 [~erik@dhcp-095-096-169-254.chello.nl] has joined #openttd 16:03:46 *** valhallasw [~valhallas@nsc.ciup.fr] has joined #openttd 16:11:31 <planetmaker> bah... the Josephine utility vessel is not even sufficient to take care of a single fishing ground 16:15:44 <Elukka> the rockall freighter, on the other hand, fulfills all of my rock transport needs 16:16:52 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 16:17:39 *** erik1984 [~erik@dhcp-095-096-169-254.chello.nl] has quit [Quit: leaving] 16:20:22 *** Prof_Frink [~proffrink@027af850.bb.sky.com] has joined #openttd 16:21:04 *** Prof_Frink is now known as Capn_Frink 16:21:39 <Ammler> MNIM: you know, by stopping your ratings will drop drastically 16:28:42 *** pjpe [ade6a119@ircip3.mibbit.com] has joined #openttd 16:28:57 <planetmaker> http://imagebin.org/173108 <-- find the lumber yard ;-) 16:31:24 <Jabol> It is possible to build all industries where you want? For example the refinery? 16:31:28 <Diablo-D3> um? at the top? 16:32:04 <TWerkhoven> some industries are restricted 16:32:19 <TWerkhoven> refinery for instance cannot be built at the centre of the map 16:32:22 <Jabol> I want to build a refinery and oilrigs in a city, also I enabled building industries? 16:32:27 <Jabol> Ignore the ? 16:32:49 <TWerkhoven> refineries have a max distance from map-edge, configurable in advanced settings 16:33:52 <TWerkhoven> oilrigs need to be built in a big enough body of water, not sure what restrictions apply to oil wells 16:34:41 <Jabol> Uh, I meant oilwells 16:35:47 <Rubidium> planetmaker: is it near my mine? 16:36:08 <Elukka> i never understood why the oil industries are restricted to near map edges 16:37:04 <TWerkhoven> i think its to promote oil by tanker-ships, but its just a guess 16:39:10 <Eddi|zuHause> Elukka: once upon a time the map edge was coast, so the refinery-limit meant "near the coast line". which actually applies to most refineries worldwide 16:39:45 <Eddi|zuHause> it was meant to promote ships from oil rigs to refineries 16:39:59 <Elukka> i se 16:40:01 <Elukka> *see 16:40:38 <Eddi|zuHause> it makes little sense with the new freeform map edges 16:41:03 <Elukka> or oil wells 16:42:45 <Eddi|zuHause> Jabol: the answer to your question is: "no, some industries are restricted to certain locations, but newgrfs can remove these restrictions, or add new ones" 16:44:19 <planetmaker> Rubidium: I'm afraid that despite prospecting efforts no mines with precious stones have been found 16:45:50 <planetmaker> hm... 4 year playing and obviously I'm making more money per unit time than I spend... 16:54:50 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has joined #openttd 16:56:13 *** grovsalt [8mfy11@host-88-80-29-36.cust.prq.se] has joined #openttd 17:09:15 *** Elukka [~Elukka@89-166-103-135.bb.dnainternet.fi] has quit [] 17:13:27 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 17:16:56 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 17:28:11 <MNIM> Amller: huh, something in that sentence went wrong. 17:28:18 <MNIM> I mean replace/upgrade 17:28:38 <MNIM> no wait, I didn't get it wrong, you did 17:28:51 <MNIM> I mean aircraft, as well as stop-trains 17:33:34 <planetmaker> http://devs.openttd.org/~planetmaker/patches/firstest_landscape.png <-- <3 rivers :-) 17:35:29 <Rubidium> that must really be the first landscape ;) 17:35:55 <Rubidium> and yes, there are less than 3 rivers in the screenshot 17:36:40 <planetmaker> there was no irony... I like how they meander through the landscape 17:37:04 <SpComb> wait, openttd developers actually playing the game? 17:37:16 <planetmaker> and the one river... only misses one tile where it goes into the sea 17:38:39 *** KenjiE20 [~Kenji@host-92-8-72-134.as43234.net] has quit [Quit: Leaving.] 17:38:50 <planetmaker> SpComb: seems I'm successful in misleading the crowd ;-) 17:40:59 <planetmaker> maybe I'm also only testing all those NewGRFs which I'm (co-)developer of 17:41:11 <planetmaker> Maybe I'm doing actually both... 17:41:55 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 17:42:16 <planetmaker> Hm... I think I like the farms clustering and the gameplay advantage of establishing a local supply distribution centre 17:43:14 *** KenjiE20 [~Kenji@host-92-8-72-134.as43234.net] has joined #openttd 17:43:19 <andythenorth> hello 17:44:48 <planetmaker> hi andythenorth 17:45:28 <CIA-2> OpenTTD: translators * r22944 /trunk/src/lang/ (latvian.txt unfinished/persian.txt welsh.txt): 17:45:28 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:28 <CIA-2> OpenTTD: latvian - 65 changes by Parastais 17:45:28 <CIA-2> OpenTTD: persian - 33 changes by Peymanpn 17:45:28 <CIA-2> OpenTTD: welsh - 16 changes by kazzie 17:46:00 <planetmaker> I'm very slow at playing, andythenorth ;-) 17:46:02 *** Amis [~Amis@mail.paks.hu] has quit [Quit: *pop*] 17:46:17 <andythenorth> slow? :P 17:46:21 <planetmaker> but the game makes for nice screenshots... http://devs.openttd.org/~planetmaker/patches/firstest_03_fmsp_serivce.png 17:46:35 <andythenorth> maybe you need eddi's patch :) 17:46:49 <andythenorth> the 'rewind the year' patch 17:47:06 <planetmaker> I simply need daylength ;-) 17:47:15 <Terkhen> :P 17:47:22 <planetmaker> or I simply decide to ignore the year completely 17:48:33 <planetmaker> hm... many things can be done well by RV... 17:48:44 <b_jonas> planetmaker: wait, why do the support walls of raised squares look like that? 17:48:50 <b_jonas> what grf is this? 17:48:51 <planetmaker> Not sure though whether I should have added egrvts2, ogfx+rv and heqs... ;-) 17:49:08 <andythenorth> you'll have a busy buy menu 17:49:19 <planetmaker> b_jonas: that should default OpenGFX 17:49:56 <planetmaker> yup 17:50:03 <planetmaker> it is 17:50:08 <Terkhen> egrvts and ogfx-rv are mutually exclusive IMO 17:50:27 <planetmaker> :-) yes, they don't match 17:50:39 <planetmaker> egrvts vehicles are "better" 17:50:40 <Terkhen> besides, egrvts vehicles are cheaper and carry more :P 17:50:43 <planetmaker> yup 17:50:45 <b_jonas> hmm 17:50:53 <planetmaker> b_jonas: in arctic climate 17:51:03 <planetmaker> other climates should look different iirc 17:51:43 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 17:51:48 <b_jonas> even in arctic it doesn't quite look like that to me 17:52:04 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 17:52:23 <planetmaker> you really mean the normal foundations like for the half-tile rails? 17:52:50 <planetmaker> and you don't have a too-old OpenGFX? 17:53:05 <b_jonas> I mean both the half-tile rails and the whole tile rails on sloped land 17:53:14 <b_jonas> on your screenshot they look vertically striped 17:53:19 <planetmaker> they are 17:54:29 <planetmaker> I don't quite recall whether or when that would have been changed 17:54:39 <b_jonas> wait, I'll try to unload newgrfs 17:55:31 <b_jonas> ah, NOW they're striped 17:55:38 <b_jonas> probably some newgrf I had loaded changed it 17:55:43 *** Diablo-D3 [~diablo@pool-70-16-75-198.port.east.myfairpoint.net] has quit [Ping timeout: 480 seconds] 17:56:20 <planetmaker> http://paste.openttdcoop.org/show/595/ <-- my newgrf list 17:56:40 <b_jonas> no, I get the striped behavior now 17:56:52 <b_jonas> so I need to examine _my_ newgrf list to see what removed the stripes 17:57:04 <planetmaker> the unversioned NewGRFs are the latest version I have locally, built myself 17:57:21 <planetmaker> hehe :-) There might be quite some which modify it 17:57:42 <planetmaker> hm... where did the DWE - author vanish to, btw? 17:58:41 <Terkhen> real life? 17:59:00 <planetmaker> probably 17:59:25 *** frosch123 [~frosch@frnk-590fc6cb.pool.mediaWays.net] has joined #openttd 17:59:26 <Rubidium> down the oblivian hole? 17:59:36 <Terkhen> maybe :P 17:59:36 <planetmaker> Terkhen: I only used both vehicles sets (ogfx+rv, egrvts2) though to give both a shot at the same time. From a gameplay POV it was kinda clear that it's stupid 17:59:52 <planetmaker> he, yeah, probably there. Would be a pity... 18:00:04 <planetmaker> others might feel better there than him ;-) 18:00:35 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 18:00:38 <Terkhen> planetmaker: I thought about giving ogfx-rv a check for egrvts, to adapt its costs accordingly 18:00:49 <Terkhen> but since they fulfill almost the same roles... it's not worth the effort IMO 18:01:22 *** erik1984 [~erik1984@vhe-490300.sshn.net] has joined #openttd 18:01:24 <planetmaker> Well. It's not too much effort either, I guess. It's just setting two numbers. And I'm sure people will want to combine it no matter what 18:02:32 <planetmaker> But I'd wait for a more final egrvts2 18:02:33 <b_jonas> hmm, now I'm getting mixed walls: vertically striped ones for half-tile rails but non-striped for full-tile 18:02:41 <planetmaker> :-D 18:03:35 <planetmaker> probably an old NewGRF then which doesn't know the half-tile rail foundations yet 18:03:46 <planetmaker> and only defines the standard ones 18:04:11 * frosch123 bets on brick foundations 18:04:26 * andythenorth bets on horses 18:04:30 <andythenorth> but only occasionally 18:04:39 <frosch123> it supports halftile foundations, but misses some of the defautl foundations for about 4 years 18:04:42 <andythenorth> what did we need to fix? 18:04:43 <andythenorth> oh 18:05:05 <andythenorth> a better way to do vehicle-specific storage than hacking on a cargo or subtype (e.g. regearing, liveries) 18:05:16 <planetmaker> quak :-) 18:05:20 <frosch123> moin 18:06:04 <b_jonas> it seems the Japanese Landscape replaces the full-tile ones 18:06:09 <planetmaker> when starting this game it became immediately clear why adding different dock sprites to FIRS makes sense (or is it FISH?) 18:06:25 <planetmaker> b_jonas: make a bug report then 18:06:31 <planetmaker> (if you have the newest of that) 18:06:40 <planetmaker> they actively develop that NewGRF... 18:06:43 <b_jonas> I might not have the newest 18:06:53 <b_jonas> I probably don't 18:06:56 <b_jonas> let me check 18:07:00 <planetmaker> well... give it a brief check and then do the report :-) yeah 18:07:48 <b_jonas> if I upgrade the newgrfs with the Online Content dialog, will I still be able to play games I started with the old version? 18:07:55 <b_jonas> I don't want to break the game I'm playing 18:08:23 <Terkhen> the old versions of the NewGRFs will be kept 18:08:30 <b_jonas> ok, thanks 18:08:32 <Terkhen> so if you load old savegames they will use the old version 18:08:36 <andythenorth> planetmaker: the dock sprites are in CHIPS 18:08:40 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has joined #openttd 18:08:44 <planetmaker> oh :-) 18:09:14 <planetmaker> matches fishing harbour perfectly. 18:09:25 <andythenorth> odd that :O 18:09:32 <b_jonas> nope, it still doesn't replace the half-tile ones but replaces the full-tile ones 18:09:33 *** macee [~macee@dsl4E5C1FAE.pool.t-online.hu] has joined #openttd 18:09:41 <b_jonas> maybe it doesn't want to support arctic? 18:09:53 <b_jonas> I mean, it's a Japanese set, and Japan doesn't have arctic climate 18:10:05 <planetmaker> some things are like in real life, though: http://devs.openttd.org/~planetmaker/patches/prestige_bridge.png 18:10:14 <planetmaker> some towns have too much money for stupid projects. 18:10:18 <planetmaker> Like that long bridge there 18:10:28 <planetmaker> Built. And then not connected to the other town 18:11:05 <planetmaker> b_jonas: I'd bet it's the same in other climates then, too 18:11:27 <b_jonas> however, it doesn't seem like the version has changed 18:11:38 <b_jonas> so this isn't actively developped 18:11:42 <b_jonas> or else I'm confusing something 18:12:25 <planetmaker> I know for a fact that people are working on the Japanese NewGRFs ;-) 18:12:42 <planetmaker> it might not progress at a neck-breaking pace, but they work on it 18:12:58 <planetmaker> so just report it :-) Maybe they'll take care of it in the next release 18:13:28 <b_jonas> I'll test temperate climate first 18:13:45 <b_jonas> also, which was the city station grf some of you recommended the other day? 18:15:56 <frosch123> planetmaker: clearly the bridges was subsidised by the state, while the road was not 18:16:07 <planetmaker> :-D 18:16:53 <andythenorth> o 18:17:37 <andythenorth> so just how fixed is the cargo limit? 18:17:44 <andythenorth> could 32 be expanded to 64? 18:17:54 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 18:18:00 <peter1138> it could 18:18:10 <peter1138> but there are masks that are 32 bit 18:18:12 <frosch123> no, it cannot. people would get insane :p 18:18:35 <andythenorth> is 48 a power of two? 18:18:42 <b_jonas> andythenorth: no 18:18:45 <peter1138> they seem to cope with millions of vehicle grfs :S 18:19:09 *** Wolf01 [~wolf01@95.233.237.150] has joined #openttd 18:19:43 <frosch123> anyway, i would guess the limit could be increased to 255 cargos per grf 18:20:13 <Wolf01> hello 18:20:37 <Terkhen> hi Wolf01 18:20:41 <Terkhen> why do you need 64 cargos? :P 18:20:47 <andythenorth> I don't 18:21:13 <b_jonas> yep, even in temperate that GRF replaces only the full-tile walls 18:21:21 <frosch123> well, i assume andy is more intereseted in making cargos per grf 18:21:25 <frosch123> not globally conflicting 18:22:23 * andythenorth counts how many are in RT3 18:22:52 <b_jonas> ok, now where do I download sources for GRFs so I can find out where to report bugs? 18:23:00 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Read error: Connection reset by peer] 18:23:23 <frosch123> bananas.openttd.org has links to most grfs it distributes 18:23:31 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 18:23:49 <b_jonas> oh, OpenTTD 1.1.3 is out. does it differ from 1.1.3-RC1? 18:23:54 <planetmaker> yes 18:24:01 <b_jonas> okay, I'll update then 18:27:32 * andythenorth thinks RT3 had about 36 cargos all told 18:27:36 <andythenorth> which is an unusual number 18:27:47 <frosch123> ttd had 12? 18:28:40 <frosch123> or 29 if you count all climates 18:29:15 <andythenorth> a constraint is good 18:29:45 <andythenorth> the 32 cargo limit is one of the few things I haven't complained about :P 18:29:57 <andythenorth> sometimes thought it would be nice to have about 40 18:30:02 <andythenorth> and 3 outputs per industry 18:30:09 <andythenorth> but where would it end? :o :P 18:30:20 <b_jonas> wouldn't that make it more difficult to play? 18:30:39 <andythenorth> follow that argument back, and FIRS doesn't get started in the first place ;) 18:30:51 <b_jonas> can you even invent an industry chain such that there aren't pairs of cargos that feel like they play exactly the same? 18:31:03 <andythenorth> maybe 18:31:21 <andythenorth> anyway, 32 is enough, I'm not even transporting all of the cargos in my current game :P 18:31:44 <planetmaker> b_jonas: I'm sure one could invent such chain 18:33:58 <b_jonas> hmm, this forum topic is long http://www.tt-forums.net/viewtopic.php?f=26&t=5358 18:34:05 <b_jonas> I won't read all of it 18:34:26 <planetmaker> lengthy :-) 18:34:43 <planetmaker> but... originates in 2003... 18:36:08 <b_jonas> okay, but where do I get the sources? 18:36:21 <b_jonas> or at least something about where I report the bug 18:37:23 <Terkhen> if you are in dobut, post it at the forum thread itself 18:37:27 <Terkhen> doubt* 18:38:01 <b_jonas> but the forum thread is long, if I don't read it, I'll most likely just repeat something someone has already posted 18:38:10 <b_jonas> what are these support walls called? I'd at least like to search 18:39:58 <b_jonas> does this forum software allow me to search in this thread only? 18:40:03 <Terkhen> probably 18:40:21 <b_jonas> I can restrict to a forum, but not to a thread 18:40:59 <Terkhen> "site:tt-forums.net forum thread title word to look for" <--- if the forum search fails you that's what I would do (in google) 18:41:15 <b_jonas> that could help too, yes 18:44:30 <frosch123> http://www.tt-forums.net/viewtopic.php?f=26&t=56672 <- how long will it take for newgrf authors to make their sets disable themself when this one is present? :p 18:48:57 <planetmaker> b_jonas: but that thread is the japanes set's dev thread. Bugs reports probably should go there 18:49:21 <b_jonas> okay, I'm still searching a bit, then reporting 18:49:31 <planetmaker> http://dev.openttdcoop.org/projects/jpset <-- you find (meanwhile) all Japanes projects here 18:49:35 <b_jonas> thanks 18:49:54 <b_jonas> ah, that one has a tracker 18:49:59 <planetmaker> basically... all NewGRFs which are open-source are found there... I know none which not 18:51:23 <b_jonas> I still can't see where I can download the source from there 18:51:37 <b_jonas> ah, I found it 18:51:45 <b_jonas> I have to choose a subproject, then Repository 18:51:49 <b_jonas> that is, \http://dev.openttdcoop.org/projects/jpland/repository 18:51:52 *** Markavian` [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 18:52:20 <CIA-2> OpenTTD: rubidium * r22945 /trunk/src/lang/unfinished/persian.txt: -Fix-ish: remove bogus plural bits from Persian 18:54:59 *** TWerkhoven[l] [~turbulent@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 19:09:00 *** PeanutHorst [~peanutlx@115-64-68-182.static.tpgi.com.au] has quit [Quit: SXEmacs - The Best A Geek Can Get - http://www.sxemacs.org/ or app-editors/sxemacs ] 19:12:12 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [] 19:15:14 <andythenorth> planetmaker: has your game triggered any FIRS suggestions yet? :) 19:16:04 <planetmaker> not sure... maybe one should work on the station rating for fishing grounds 19:16:08 <planetmaker> but maybe not 19:16:19 <andythenorth> which station rating algorithm are you playing with? 19:16:22 <planetmaker> one Josephine leaves it at not too bright rating 19:16:34 <planetmaker> everything default 19:17:21 <planetmaker> But maybe it just needs a bigger ship doing the fishing 19:17:36 <planetmaker> but then I wonder what I use the small ships for 19:18:08 <planetmaker> as such anyway: nothing I can't solve by proper vehicles really 19:18:17 <planetmaker> thus I'm not sure it should be changed 19:19:23 <andythenorth> interestingly, it's safe to change parameter during gameplay 19:20:04 <frosch123> \o/ hot tea 19:20:13 * planetmaker want, too! 19:20:21 <planetmaker> :-) 19:22:20 <CIA-2> OpenTTD: frosch * r22946 /trunk/src/newgrf_engine.cpp: -Fix [FS#4781]: [NewGRF] Crash when accessing vehicle var 44 for a non-front aircraft. 19:23:24 <CIA-2> OpenTTD: frosch * r22947 /trunk/src/ (vehicle.cpp vehicle_base.h): -Fix: [NewGRF] Do not call CB 32 for disaster, effect vehicles or aircraft shadows/rotors. 19:30:55 * andythenorth ponders 19:31:05 <andythenorth> code, draw, play, eat: pick one? 19:31:49 <Rubidium> andythenorth: code something that codes, draws, plays and eats? 19:32:10 <andythenorth> bit too magical for me 19:33:01 <planetmaker> my dice told me "draw" 19:33:31 <andythenorth> did they tell you what to draw? 19:35:45 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has quit [Ping timeout: 480 seconds] 19:39:17 <planetmaker> my dice tell me to draw... river shores and riverslopes. Or paths 19:41:10 <planetmaker> wrt FIRS they should probably tell 'snow' ;-) 19:41:41 <planetmaker> or ... maybe... some ground tiles? :-) 19:44:52 <andythenorth> brb 19:44:53 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:48:17 <Rubidium> you shared him away :( 19:50:43 <planetmaker> yeah :-( 19:52:30 <Rubidium> hmm, not quite what I wanted to say, but... guess this works as well 19:52:55 <Rubidium> guess he had to draw bedtime stories or so 19:52:59 <planetmaker> :-) auto-semantic correction worked 19:53:08 <planetmaker> hehe 19:57:31 *** JVassie [~James@2.25.210.146] has joined #openttd 19:58:29 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 20:05:05 *** KritiK [~Maxim@95-28-146-235.broadband.corbina.ru] has joined #openttd 20:17:07 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [Ping timeout: 480 seconds] 20:22:27 <andythenorth> bah 20:25:02 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 20:26:10 *** macee [~macee@dsl4E5C1FAE.pool.t-online.hu] has left #openttd [] 20:37:26 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 20:50:41 <Jabol> Can someone explain to me why military vehicles are destroying industries? 20:50:47 <Jabol> Are they bored or what? 20:50:52 <Terkhen> good night 20:52:51 <planetmaker> Jabol: random disaster to spice-up the game 20:55:52 <Jabol> I know, but still I cannot understand. 20:56:01 <Jabol> Why they waste bombs, missiles on random industries. 20:57:09 <Capn_Frink> Target practice in case of UFO attack. 20:57:35 <planetmaker> Jabol: many things in the game are not realistic - and you now complain about the one of the few realistic aspects? ;-) 20:57:50 *** Markavian [~Markavian@j616s.co.uk] has joined #openttd 20:59:02 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has quit [Ping timeout: 480 seconds] 20:59:16 *** frosch123 [~frosch@frnk-590fc6cb.pool.mediaWays.net] has quit [Remote host closed the connection] 20:59:39 <Jabol> Heh, sometimes I have attacks of nonsense allergy 20:59:44 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 21:02:23 <Eddi|zuHause> turn off disasters. 21:03:07 <MNIM> maybe the're enemy bombers? 21:10:29 *** Capn_Frink is now known as Prof_Frink 21:11:44 <Jabol> B-17 Boomber 21:18:09 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 21:22:10 *** douknoukem [~KEM@ALyon-158-1-115-20.w90-29.abo.wanadoo.fr] has quit [Read error: Connection reset by peer] 21:31:15 <Eddi|zuHause> exactly. imperialistic bastards! 21:35:16 <Hinrik> is there any way to use bold fonts in openttd? 21:35:25 <Eddi|zuHause> yes 21:35:43 <Hinrik> how? "small_font = DejaVu Sans Bold" doesn't cut it 21:36:05 <Eddi|zuHause> and "DejaVu Sans, bold"? 21:36:19 <Hinrik> yay, that works 21:36:30 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 21:36:48 <Jabol> What is the default font OpenTTD is using? 21:36:57 <Eddi|zuHause> fixed sprites 21:37:07 <Jabol> Uh. 21:37:14 <Jabol> You mean "fixedsys"? 21:37:18 <Eddi|zuHause> no 21:37:19 <__ln__> No. 21:37:23 <Eddi|zuHause> hardcoded images 21:37:27 <glx> he means sprites 21:37:30 <Hinrik> like the original game 21:37:33 <Jabol> Oh... 21:37:34 <Eddi|zuHause> from before fonts were invented 21:37:59 <Eddi|zuHause> (that is exaggerated) 21:38:37 *** hanf [~Klaus@host-89-240-242-15.as13285.net] has quit [Read error: Connection reset by peer] 21:43:39 *** TWerkhoven[l] [~turbulent@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 21:53:17 *** TWerkhoven [~taede@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: Leaving] 21:55:48 *** erik1984 [~erik1984@vhe-490300.sshn.net] has quit [Quit: Doei!] 22:02:28 *** Jabol2 [Jabol@77-253-4-142.adsl.inetia.pl] has joined #openttd 22:07:52 *** Jabol [Jabol@213.241.59.214] has quit [Ping timeout: 480 seconds] 22:17:01 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has joined #openttd 22:17:01 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has quit [] 22:22:55 <Wolf01> 'night 22:22:58 *** Wolf01 [~wolf01@95.233.237.150] has quit [Quit: Once again the world is quick to bury me.] 22:25:17 *** JVassie [~James@2.25.210.146] has quit [Ping timeout: 480 seconds] 22:25:35 *** Jabol2 [Jabol@77-253-4-142.adsl.inetia.pl] has quit [] 22:25:36 *** sla_ro|master [~slaco@95.76.27.160] has quit [] 22:33:50 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has joined #openttd 22:42:42 *** KenjiE20 [~Kenji@host-92-8-72-134.as43234.net] has quit [Read error: Connection reset by peer] 22:45:10 *** Progman [~progman@p57A1A1BD.dip.t-dialin.net] has quit [Remote host closed the connection] 22:48:22 *** loopcoop [~loopcoop@a-84-21.sc.andrews.edu] has quit [Ping timeout: 480 seconds] 22:53:47 *** valhallasw [~valhallas@nsc.ciup.fr] has quit [Ping timeout: 480 seconds] 22:54:15 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:23:21 <Eddi|zuHause> <planetmaker> and the one river... only misses one tile where it goes into the sea <- i have seen this as well, somehow sometimes rivers end 1 tile before the shore 23:29:46 *** Biolunar [mahdi@blfd-4d08398d.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!]