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00:00:01 *** cypher [~Miranda@ip-86-49-67-69.net.upcbroadband.cz] has joined #openttd 00:03:14 *** JVassie [~James@2.25.210.240] has quit [Ping timeout: 480 seconds] 00:03:49 <Eddi|zuHause> andythenorth: dunno what that error means, never seen that before 00:04:07 <andythenorth> Eddi|zuHause: what's your python version? 00:04:20 <Eddi|zuHause> 2.7-ish 00:05:09 <andythenorth> hmm 00:05:12 <andythenorth> seems to be ply 00:05:24 <andythenorth> "The p_error(p) rule is defined to catch syntax errors. See the error handling section below for more detail." 00:05:27 <andythenorth> http://www.dabeaz.com/ply/ply.html 00:05:33 *** lollercaust [~paper@40.Red-88-19-215.staticIP.rima-tde.net] has quit [Quit: Leaving] 00:05:39 <Eddi|zuHause> that one's irrelavnt 00:05:56 <Eddi|zuHause> can you do the following 00:06:05 <Eddi|zuHause> "python -i scripts/generate.py" 00:06:10 <Eddi|zuHause> "import pdb" 00:06:16 <Eddi|zuHause> "pdb.pm()" 00:06:30 <Eddi|zuHause> "p key" 00:06:39 <andythenorth> yup 00:06:40 <Eddi|zuHause> "p tables.table[key]" 00:06:59 <andythenorth> yup 00:07:42 <andythenorth> done? 00:07:46 <andythenorth> I can paste... 00:07:50 <Eddi|zuHause> yes 00:08:16 <andythenorth> nice number: http://paste.openttdcoop.org/show/1001/ 00:08:38 <Eddi|zuHause> you skipped one :) 00:09:39 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 00:09:39 * andythenorth is looking for a missing '' 00:10:42 <Eddi|zuHause> i don't see anything that could be wrong there 00:11:00 <andythenorth> me neither 00:11:47 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has joined #openttd 00:12:27 *** ABCRic [~ABCRic@a79-169-1-73.cpe.netcabo.pt] has quit [Ping timeout: 480 seconds] 00:14:30 <Eddi|zuHause> not entirely sure where the "":"" comes from, though 00:14:59 <andythenorth> I've not seen these structures before 00:15:08 <andythenorth> it's like a dict with prefixes on the keys? 00:16:16 <Eddi|zuHause> u means unicode 00:16:31 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has left #openttd [] 00:16:55 <Eddi|zuHause> there's also r ("raw", don't process escapes) 00:16:58 <andythenorth> k 00:17:50 *** Progman [~progman@p57A1AFAB.dip.t-dialin.net] has quit [Remote host closed the connection] 00:18:07 <Eddi|zuHause> it's easier to just write u"ö" instead of doing all kinds of conversion stuff 00:18:40 <andythenorth> yup 00:20:43 <Eddi|zuHause> "ö" varies depending on locale/encoding, while u"ö" always results in the same string, no matter what your encoding is 00:21:13 <Rhamphoryncus> "ö" is actually sort of a bug. It should never have been allowed by the language 00:21:35 <andythenorth> yup, the python cms I use, we often encode in unicode, otherwise sadness occurs 00:23:17 <Rhamphoryncus> It's a good idea to explicitly mark each file as utf-8 too 00:23:48 <Eddi|zuHause> well, python rejects the file if no encoding is stated 00:24:32 <Rhamphoryncus> hrm. Next time I'll spend more than 30 seconds checking my facts. ;) 00:24:35 <Rhamphoryncus> (No I won't.) 00:25:34 <andythenorth> Eddi|zuHause: if I remove the value {...} from that structure, I don't get a syntax error from it 00:25:40 <andythenorth> but I don't know if that's the issue 00:26:26 <Eddi|zuHause> andythenorth: can you check, in read.py change the "value" into u"value"? 00:27:46 <andythenorth> also the first key is an empty string, is that allowed? 00:28:02 <Eddi|zuHause> "it never complained before" 00:28:28 <Eddi|zuHause> some keys are not identifier-able, that never stopped it before either 00:28:53 <andythenorth> my python is 2.6 00:29:03 <Eddi|zuHause> "values" is actually a self-reference 00:29:42 <Eddi|zuHause> it's kind of important that it is 00:31:54 <andythenorth> Eddi|zuHause: I need to go to sleep :) 00:32:01 <andythenorth> maybe this is only an issue for me? 00:32:14 <andythenorth> devzone builds cets ok? 00:32:16 <Rhamphoryncus> Got a link so I can look at it? 00:32:45 <Rhamphoryncus> or pastebin 00:32:54 <andythenorth> http://dev.openttdcoop.org/projects/cets/repository/ 00:33:53 <andythenorth> Rhamphoryncus: my python doesn't like the dict here: http://paste.openttdcoop.org/show/1001/ 00:34:04 *** Snail_ [~jacopocol@CPE78cd8e5ccf20-CM78cd8e5ccf1d.cpe.net.cable.rogers.com] has joined #openttd 00:34:39 <andythenorth> o/ Snail_ 00:34:52 <Snail_> hey there 00:35:42 <andythenorth> Rhamphoryncus: specifically my python is unhappy with 'values' : {....} 00:36:00 <Rhamphoryncus> You're extracting it in to keyword arguments? 00:37:21 <Rhamphoryncus> And you already have a keyword argument named values 00:37:21 <andythenorth> looks like it: process(key, **tables.table[key]) 00:37:43 <Mazur> Maybe you should feed i eggs or mice, instead. 00:37:54 <Mazur> s/ i / it / 00:37:55 <Rhamphoryncus> solution: don't pass the dict as keyword arguments when it's arbitrary like that 00:38:02 <Rhamphoryncus> So remove the ** on the call and in the functions 00:38:18 *** Devroush [~dennis@178-119-153-135.access.telenet.be] has quit [] 00:38:24 <Rhamphoryncus> hrm 00:39:01 * Rhamphoryncus mentions that 30 seconds thing again ;) 00:39:48 * andythenorth -> bed 00:39:54 <andythenorth> good night 00:39:56 <Rhamphoryncus> I wouldn't use unicode for a variable name, not in 2.x 00:40:31 <andythenorth> Eddi|zuHause: if it's bugging me enough tomorrow, I might install python 2.7 and see what happens 00:40:49 <andythenorth> if I can be bothered to revisit the fun of having multiple python versions :o 00:41:38 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 00:41:49 <Rhamphoryncus> I used to have tons, but ubuntu removed the really old ones on me. Something about no longer patching security flaws ;) 00:43:27 *** HerzogDeXtEr [~Flex@88.130.174.139] has quit [Ping timeout: 480 seconds] 00:45:13 *** Markavian [~Markavian@j616s.co.uk] has joined #openttd 00:47:16 *** mkv` [~Markavian@j616s.co.uk] has joined #openttd 00:51:29 *** Markavian` [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 00:51:57 *** Markavian` [~Markavian@j616s.co.uk] has joined #openttd 00:52:41 *** pugi [~pugi@host-091-097-047-231.ewe-ip-backbone.de] has quit [] 00:53:37 *** Markavian [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 00:55:39 *** mkv` [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 01:05:38 *** DDR [~chatzilla@142.179.78.88] has joined #openttd 01:10:00 *** Sputnik [~maniak.cz@ct.domanet.cz] has joined #openttd 01:10:12 <Sputnik> Hi guys 01:10:43 <Sputnik> Is anyone here? 01:13:49 <Rhamphoryncus> Just us figments of your imagination 01:17:23 *** Keyboard_Warrior [~holyduck@82.147.59.59] has joined #openttd 01:22:02 *** theholyduck [~holyduck@82.147.59.59] has quit [Read error: Operation timed out] 01:31:05 * Mazur is over there, in a box. 01:35:38 *** Biolunar [~mahdi@blfd-4db0e5e9.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us] 01:36:19 *** KritiK [~Maxim@176.14.206.112] has quit [Quit: Leaving] 01:36:44 * Rhamphoryncus attempts to decipher the infamous presignal >.> 01:40:50 *** whsck [d92ac640@ircip4.mibbit.com] has joined #openttd 01:41:15 <whsck> Currently trying to fix a Desync issue and the host used '-ddesync=3',however when I desync no error message is being displayed, whats up with that!? - Shall I still give the save files asked by someone in my bug report? 01:41:30 <Rhamphoryncus> Someone needs to make a priority merge example savegame, then include it with openttd. That way we're not stuck on pictures of incomplete examples 02:05:50 *** whsck [d92ac640@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:06:12 <Rhamphoryncus> It seems as if the pathing signals, rather than going when it can get to the next signal, only go when the signal after that is free 02:09:11 <Rhamphoryncus> Or they wait for the signal right ahead of them to be free, only to take that chance to switch to the other track 02:16:57 *** KouDy [~KouDy@115.133.9.85] has joined #openttd 02:18:19 *** Markavian [~Markavian@j616s.co.uk] has joined #openttd 02:21:54 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 02:24:38 *** Markavian` [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 02:33:44 *** whsck [d92ac711@ircip2.mibbit.com] has joined #openttd 02:33:52 <whsck> Did anyone see my question from earlier? I d/c'd from chat 02:36:13 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 02:36:54 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 02:40:35 <Rhamphoryncus> OMG, I actually got combo signals to work :P 02:40:40 <Rhamphoryncus> whsck: I did see it 02:40:41 *** whsck [d92ac711@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 02:42:42 *** whsck [519a997c@ircip4.mibbit.com] has joined #openttd 02:42:57 <Rhamphoryncus> Took a total of 9 signals to let two tracks swap without blocking either 02:46:20 <whsck> Hello 02:50:42 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 03:00:54 *** Snail_ [~jacopocol@CPE78cd8e5ccf20-CM78cd8e5ccf1d.cpe.net.cable.rogers.com] has quit [Quit: Snail_] 03:06:41 *** kkb110_ [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 03:17:29 *** kkb110_ [~kkb110@69.203.124.125] has joined #openttd 03:19:53 <__ln__> heureka, 1+1*2 = 3, not 2 03:31:28 *** DdOs [~123@116.255.134.228] has joined #openttd 03:32:34 *** DdOs [~123@116.255.134.228] has quit [Quit: Leaving] 03:42:46 * Rhamphoryncus discovers there's a car replacement screen too, not just engine replacement >.> 04:13:44 *** glx [glx@2a01:e35:2f59:c7c0:388f:a47b:5418:137a] has quit [Quit: bye] 04:44:26 *** Elukka [Elukka@78-27-90-104.bb.dnainternet.fi] has joined #openttd 04:55:49 *** cypher [~Miranda@ip-86-49-67-69.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 05:34:38 *** cmircea [~cmircea@86.123.44.83] has joined #openttd 05:44:51 <Sputnik> hi everyone 05:58:48 *** cornjuliox [cornjuliox@202.128.63.177] has joined #openttd 06:09:06 *** kkb110_ [~kkb110@69.203.124.125] has quit [Read error: Operation timed out] 06:13:36 *** roboboy [~robotboy@CPE-58-173-43-55.nxzp1.ken.bigpond.net.au] has joined #openttd 06:18:07 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has joined #openttd 06:18:10 *** cmircea [~cmircea@86.123.44.83] has quit [Ping timeout: 480 seconds] 06:31:35 *** Sputnik [~maniak.cz@ct.domanet.cz] has quit [] 06:45:07 *** Eddi|zuHause [~johekr@p54B74564.dip.t-dialin.net] has quit [] 06:45:52 *** Eddi|zuHause [~johekr@84.183.63.184] has joined #openttd 06:48:48 <Rubidium> whsck: with -ddesync the desync logs are written directly to save/autosave/commands-out.log 06:50:38 <Rhamphoryncus> heya Rubidium 07:01:01 <whsck> Okay, I'll just add it to my bug report but i think its been closed 07:01:33 <Rubidium> if it's FS#5030, then yes that has been closed 07:02:45 *** whsck [519a997c@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 07:02:47 <Rubidium> as it's a duplicate of another bug that has been fixed last thursday 07:11:04 *** HerzogDeXtEr [~Flex@88.130.174.139] has joined #openttd 07:33:15 <Rhamphoryncus> Isn't that always the case? :) 07:33:15 *** holyduck [~holyduck@82.147.59.59] has joined #openttd 07:37:16 *** Keyboard_Warrior [~holyduck@82.147.59.59] has quit [Read error: Operation timed out] 07:43:14 *** whsck [519a997c@ircip2.mibbit.com] has joined #openttd 07:44:03 <whsck> Which report did you say was close 0800? 07:49:35 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:56:05 <whsck> Was FS#5030 that was closed ~ Requested it to be open though 07:59:25 *** sla_ro|master [~slaco@95.76.26.172] has joined #openttd 08:09:34 <Rhamphoryncus> Rubidium: Have you looked at my patch? 08:10:50 *** MJP [~TdlQ@hq.z77.fr] has joined #openttd 08:15:14 <Rhamphoryncus> A question for the more experienced players: will selecting slower engines, so that they're all the same speed (and not whatever their wagons allow), produce less congestion? 08:17:17 <Rhamphoryncus> otoh, it'd reduce my station ratings 08:23:55 <Eddi|zuHause> if you're crazy enough, you can make a fully timetabled network :) 08:26:09 <Rhamphoryncus> I'd have to make a spreadsheet, pause the game, and apply a start date to every single vehicle 08:26:25 <Eddi|zuHause> suggestion: when autofilling a timetable, record not only the time but also the distance and average speed. then when editing one, recalculate one of the other two to keep it consistent 08:27:09 <Elukka> is there any way to use autofilled timetables without continually micromanaging every train? 08:27:38 <Rhamphoryncus> my plan for a timetable is to calculate a rolling average of the minimum timing, then present it to the user so they can use it when tweaking 08:27:42 <Eddi|zuHause> Elukka: timetables are seriously underdeveloped 08:27:48 <Rhamphoryncus> Elukka: not currently. I'm working on yet another patch. 08:27:54 <Elukka> i see 08:28:22 <Elukka> i'd like something that kept trains (and while we're at it, road vehicles) from all bunching up at one end of the line 08:28:43 <Rhamphoryncus> Yup. Two goals: stop clumping and make it fun 08:28:59 <Elukka> but dealing manually with timetables is a bit much 08:29:54 <Eddi|zuHause> Elukka: that is possible currently, but quite extensive to set up and may easily break 08:29:54 *** holyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 08:30:50 <Rhamphoryncus> More aspects to my plan are to automatically swap timings when one vehicle arrives before another as well as having an easier way of respacing the vehicles when you add or remove one 08:31:24 <Eddi|zuHause> Rhamphoryncus: swapping should be easy, since you have an ordered linked list 08:31:49 <Rhamphoryncus> The latter might be part of a broader "route management" window. Have to see how amenable the devs are to my ideas. 08:32:02 <Rhamphoryncus> Eddi|zuHause: conceptually trivial. Turns out navigating the code is the biggest hurdle 08:32:04 <Eddi|zuHause> just make sure the next_shared/prev_shared are in the order of the start dates 08:32:52 <Rhamphoryncus> My previous plan was to make next_shared/prev_shared cyclic, but that breaks saving/loading which accesses them directly (rather than through NextShared/PreviousShared 08:33:23 <Rhamphoryncus> Next issue I've found is timetable_start seems to have nothing to do with maintaining the timing. Rather, lateness_counter does it. 08:33:31 *** Progman [~progman@p57A1B1CF.dip.t-dialin.net] has joined #openttd 08:33:43 <Eddi|zuHause> Rhamphoryncus: you should be able to achieve that without changing next_shared 08:33:58 <Eddi|zuHause> just make NextShared return the first item if it's the last 08:34:12 <Rhamphoryncus> That'd break everything else that uses it :) 08:34:34 <Rhamphoryncus> I'm just going to embed that logic in the function that does the swapping. Not too much trouble really. 08:35:17 <Eddi|zuHause> cyclic links are non-trivially to handle, if you have existing code ;) 08:35:28 <Rhamphoryncus> heh 08:35:58 <Rhamphoryncus> The real problem atm is lateness_counter. I haven't gotten my head around what exact logic to apply to it. 08:37:08 <Eddi|zuHause> if (arrive at first station) lateness_counter += other_start_date-my_start_date; 08:37:11 <Eddi|zuHause> or something 08:37:48 <Rhamphoryncus> That's the end result 08:38:00 <Rhamphoryncus> But first I need to figure out if I am ahead of them :) 08:38:09 *** Twofish [~Twofish@box80-64-205-146.static.sdsl.no] has joined #openttd 08:39:07 <Eddi|zuHause> hm. yeah. there's a formula for that, but it's really too early :) 08:39:18 <Rhamphoryncus> hehehe 08:40:01 <Rhamphoryncus> two cases to handle: previous vehicle is heading to my station and previous vehicle is loading at the previous station. (Any further back and I would have swapped when I arrived at the previous station.) 08:42:14 <Eddi|zuHause> i would only handle this if it already left the previous station 08:43:17 <Rhamphoryncus> I don't think that's right but I can't tell you why ;) 08:43:52 <Rhamphoryncus> However, I should definitely do heading to my station first, worry about the other case later. 08:44:33 <Eddi|zuHause> Rhamphoryncus: imho this swapping check should be run every time a vehicle arrives at the first station 08:45:13 <Rhamphoryncus> afaik there is no first station once the schedule is going 08:45:25 <Rhamphoryncus> And that would be much less responsive if a vehicle breaks down and is overtaken by another 08:46:16 <Eddi|zuHause> Rhamphoryncus: but that might make vehicles use timetable-windows when it's not supposed to 08:46:32 <Rhamphoryncus> huh? 08:54:43 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 08:57:02 *** Prof_Frink [~proffrink@5e06d2be.bb.sky.com] has quit [Ping timeout: 480 seconds] 09:00:15 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 09:03:59 * andythenorth had dreams of trees 09:06:24 <andythenorth> Eddi|zuHause: trees are new for me. Is it basically a directed link graph, starting at a single node and arriving at [result] ? 09:06:27 <Rhamphoryncus> were they growing out of your ear? 09:07:05 <Eddi|zuHause> yes, trees are directed graphs. 09:07:18 <Rhamphoryncus> acyclic too 09:07:19 <Eddi|zuHause> there are also undirected trees 09:07:54 <andythenorth> can brances re-converge in your parse tree? 09:07:59 <Eddi|zuHause> no 09:08:08 <andythenorth> ok 09:08:08 <Eddi|zuHause> then it's not a tree anymore 09:08:17 <andythenorth> in that case I have an optimisation for you 09:08:30 <andythenorth> compile-time visualiser, drawing actual trees in ascii to std-out 09:08:39 <andythenorth> definitely will make CETS more awesome 09:08:46 <Rhamphoryncus> ... optimization? 09:09:06 <andythenorth> it will draw a forest while you wait for CETS to compile 09:09:30 <andythenorth> it's a technique from 80s games to cover slow things 09:09:36 <andythenorth> like waiting for tapes to load ;) 09:10:06 <andythenorth> instead of making x faster, adjust people's perception that x is slow :) 09:10:17 <andythenorth> also it's pointless eye candy, therefore worth doing 09:10:49 <Eddi|zuHause> andythenorth: but since it's nmlc that is slow, i would need t start that in a separate thread 09:10:59 *** Devroush [~dennis@178-119-153-135.access.telenet.be] has joined #openttd 09:11:14 <andythenorth> maybe run two python processes, parsing the same input, with different output? 09:11:35 <andythenorth> I think it's important... 09:12:00 <Eddi|zuHause> did you get it to run, actually? 09:12:09 <andythenorth> not yet 09:12:18 <Eddi|zuHause> and did you try the modification to read.py? 09:12:33 <andythenorth> entry[u"values"] = entry # self-reference 09:12:34 <andythenorth> ? 09:12:40 <Eddi|zuHause> yes 09:13:02 <andythenorth> yes 09:13:05 <andythenorth> doesn't work 09:13:16 <Eddi|zuHause> and if you remove that line? 09:13:20 <andythenorth> let's see 09:13:37 <andythenorth> same issue 09:13:47 <andythenorth> I suspect the key that is an empty string personally 09:13:52 <Eddi|zuHause> if "it works", then you should get a line like "function requires X arguments, Y given" 09:14:15 <andythenorth> I still have TypeError: unique() keywords must be strings 09:14:50 <Eddi|zuHause> but even an empty string is a string 09:15:38 <Eddi|zuHause> no idea where the empty string comes from, though 09:17:05 <andythenorth> I tested if len(name) > 0 09:17:09 <andythenorth> makes no difference 09:18:33 <Eddi|zuHause> can you try editing src/table/CETS_Tracking_Table.tsv, in the second line, after "Refit Cost" thre's an empty space, write something there between the two tabs 09:19:05 <andythenorth> yup 09:19:19 <andythenorth> I was attempting to add a try: except: to raise the key 09:20:36 <Rhamphoryncus> feature request: if one side of a presignal is going to behave like a normal signal (because there's no exits for it to check), draw that side as a normal signal 09:21:01 <andythenorth> Eddi|zuHause: ok, I added 'foo', I know get 09:21:01 <andythenorth> UnicodeDecodeError: 'utf8' codec can't decode bytes in position 11-13: invalid data 09:21:28 <andythenorth> let me check excel didn't introduce that though 09:22:13 <Eddi|zuHause> that sounds like something you introduced on saving 09:22:32 <andythenorth> yup, that was excel 09:22:34 <andythenorth> reverted that 09:22:39 <Eddi|zuHause> change files.py to say "windows-1252" 09:22:47 <Eddi|zuHause> on the tracking table 09:22:50 <Eddi|zuHause> or something 09:22:59 <Eddi|zuHause> or just use a normal editor 09:25:17 *** MJP [~TdlQ@hq.z77.fr] has quit [Quit: Time to die] 09:25:57 <andythenorth> I used a normal editor 09:26:08 <andythenorth> still fails on key(s) 09:26:16 * andythenorth is doing horrible print statements 09:26:29 <dihedral> hello 09:27:04 <andythenorth> Eddi|zuHause: this is bizarre... 09:27:13 <andythenorth> in generate.py 09:27:18 <andythenorth> if I call key = str(key) 09:27:35 <andythenorth> I get KeyError: "(u'DR', u'212')" 09:27:52 <Eddi|zuHause> key is a tuple 09:27:58 <andythenorth> ah 09:28:04 <Eddi|zuHause> and that's unrelated to the error 09:28:07 <andythenorth> ok 09:28:15 <Eddi|zuHause> the error is during the "**" processing 09:28:31 <Eddi|zuHause> which means the dict is passed as keyword-args 09:29:01 <Eddi|zuHause> but can you try this: 09:29:12 <Eddi|zuHause> in read.py, in the tables.titles = ... line 09:29:23 <Eddi|zuHause> write "map(str, ...)" 09:29:35 <Eddi|zuHause> and the following for-line as well 09:30:04 <Eddi|zuHause> ... is "file.next().split()" stuff 09:31:41 <andythenorth> ? tables.titles = file.next().strip('\n').split('\t') # second line contains column titles 09:31:53 <Eddi|zuHause> yes, that line 09:32:07 <andythenorth> wrap the rhs in map( 09:32:11 <Eddi|zuHause> yes 09:32:12 *** DayDreamer [~DayDreame@178.248.252.223] has joined #openttd 09:32:24 <Eddi|zuHause> and do the same in the next line 09:32:48 <Eddi|zuHause> enumerate(map(str, ...)) 09:36:46 <andythenorth> tra la la 09:36:50 <Rhamphoryncus> Hum, 87% of my trains can travel at 135 km/h. The remaining 13% travel at 104 or 120 km/h. Methods I need to segregate them. 09:37:01 * andythenorth thinks it would be much nicer to watch CETS compile if it drew trees 09:37:17 <Eddi|zuHause> andythenorth: so did that work? 09:37:30 <andythenorth> I will know when nmlc has finished :P 09:37:36 <andythenorth> should I make some tea while I wait? 09:37:49 <Eddi|zuHause> takes about 3 minutes here 09:38:06 <andythenorth> it's printing lots of length warnings :) 09:38:09 <andythenorth> that prop just changed 09:38:27 <Eddi|zuHause> yes, lots of vehicles have missing stats in the table 09:39:00 <andythenorth> it's the deprecation warning - 'shorten_vehicle' changed to 'length' 09:39:01 <Eddi|zuHause> but the python did not throw any errors anymore? 09:39:04 <andythenorth> nope 09:39:18 <andythenorth> python cat says lol 09:39:27 <andythenorth> and it finished compiling 09:39:34 <Eddi|zuHause> andythenorth: ah, some updated nml feature 09:39:39 <andythenorth> yup 09:40:24 <Eddi|zuHause> andythenorth: that should be an easy fix, but i'm not really bothered right now 09:40:40 <andythenorth> well that was exciting 09:40:49 <andythenorth> easily the most complex python I've ever tried to read 09:41:27 <Eddi|zuHause> andythenorth: read the output in files like src/pruss/EG531.pnml 09:41:48 <Eddi|zuHause> or 538? don't remember the number 09:41:55 <Eddi|zuHause> one of those, anyway 09:41:58 <andythenorth> found it 09:43:10 <Eddi|zuHause> so... i figure your python has problem with unicode-strings in kwargs 09:43:24 <andythenorth> maybe 09:43:35 <andythenorth> unicode in python often leads to sadness 09:43:39 * andythenorth will bbl 09:44:13 <Eddi|zuHause> andythenorth: that should very clearly be a mac-python bug 09:47:12 *** Neon [~Neon@dslb-094-219-125-216.pools.arcor-ip.net] has joined #openttd 09:49:13 *** cmircea [~cmircea@86.123.44.83] has joined #openttd 10:05:54 <Rhamphoryncus> Is it possible to change the limit on airports per town? 10:07:01 <Eddi|zuHause> yes 10:07:16 <Eddi|zuHause> enable noise control 10:07:44 <Rhamphoryncus> Does that increase it or reduce it? 10:08:04 <Rhamphoryncus> I'm playing with very few towns so this airport isn't near the town, but still triggers the limit 10:08:55 <Eddi|zuHause> andythenorth: people say that this unicode thing should be working in 2.7 but not on 2.6 and earlier 10:09:19 <Eddi|zuHause> Rhamphoryncus: in general, it reduces for smaller towns, and may increase for bigger towns 10:09:27 <Rhamphoryncus> ahh okay 10:11:36 *** DayDreamer [~DayDreame@178.248.252.223] has quit [Quit: Leaving.] 10:15:25 <MNIM> ugh. You know what I really hate? 10:15:56 <MNIM> when you've built a whole network, and then you find out that passenger cars ain't working :S 10:16:37 <Rhamphoryncus> Didn't work. Had to move over 9 tiles in one axis. Kinda odd. 10:16:44 <Rhamphoryncus> MNIM: how do passenger cars not work? 10:16:59 <MNIM> I can't build any 10:17:06 <Rhamphoryncus> wha? 10:17:17 <MNIM> most likely caused by changing GRFs in the scenario. 10:17:19 <Rhamphoryncus> ugh. Crashed plane, 2.5 million liters of backlogged oil gone :/ 10:17:22 <Rhamphoryncus> ah 10:20:40 <Eddi|zuHause> Rhamphoryncus: pro tip: run an advertising campaign to get the rating up 10:20:54 <Rhamphoryncus> oh yeah, thanks 10:21:30 <Rhamphoryncus> artificial deflation meet artificial inflation! :) 10:21:41 <Eddi|zuHause> note that this only works near the town center 10:26:38 <Rhamphoryncus> It's not really, but I'm doing it anyway 10:27:48 <Eddi|zuHause> i think it was 15 tiles for small and 25 tiles for large advertising campaign 10:27:50 <Eddi|zuHause> or similar 10:32:04 <Rhamphoryncus> Either way I'm back up to 85% 10:34:07 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 10:35:19 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 10:36:20 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 10:43:01 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 10:43:36 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [] 10:47:59 *** pjpe [ade6a119@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 10:49:04 *** Progman [~progman@p57A1B1CF.dip.t-dialin.net] has quit [Remote host closed the connection] 11:07:23 *** tokai|mdlx [~tokai@port-92-195-182-189.dynamic.qsc.de] has joined #openttd 11:10:38 *** sla_ro|master [~slaco@95.76.26.172] has quit [Quit: Sla Mutant Co-Op for Renegade - coming back soon] 11:11:24 *** Progman [~progman@p57A1B1CF.dip.t-dialin.net] has joined #openttd 11:12:37 *** tokai|noir [~tokai@port-92-195-10-41.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 11:15:43 <whsck> Hi, I had a bug report that was closed, while I was gathering the information required, Just wandering how to get it open again? 11:19:16 <blathijs> whsck: What's the bug number? 11:20:06 <Eddi|zuHause> whsck: have you tried updating to the latest nightly instead? 11:42:05 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 11:45:43 *** devilsadvocate [~quassel@109.200.19.188] has quit [Ping timeout: 480 seconds] 11:46:41 <DDR> Pardon, but can anyone help me set up a game which starts in the 1700s? 11:46:59 *** devilsadvocate [~quassel@109.200.19.188] has joined #openttd 11:47:03 *** Noldo [vheino@jumi.lut.fi] has quit [Quit: leaving] 11:47:40 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 11:48:00 <DDR> Horse-and-buggies seem to have disappeared. 11:48:01 <TinoDidriksen> You mean, before locomotives were invented? 11:48:05 <DDR> Yeah. 11:49:19 <DDR> I'd like to start out with some horses, a couple AI players, and then after a while start up with the trains. 'course, I'd like to have ships as well, but I'd be happy if I could buy *anything* way back when. 11:51:25 <Rhamphoryncus> DDR: you need the right newgrf for that 11:51:51 <DDR> What newgrf is that? 11:51:56 <DDR> I don't know it's name. :( 11:52:47 <Rhamphoryncus> I don't remember, but right now I'm running with tropic refurbishment, egrvts, HEQS, and aviators. You should download them all and try them one by one in a quick one-off to see if it works 11:52:49 <TinoDidriksen> So, wagonways and wooden railroads? Neat. 11:53:01 <Rhamphoryncus> but I'd start with HEQS and egrvts ;) 11:53:15 <andythenorth> HEQS has nothing until about 1870 btw 11:53:22 <DDR> I tried with Tropic Refurbishment, at least, but I haven't tried those others. 11:53:36 <DDR> I might be able to live with 1870. 11:54:01 <Rhamphoryncus> TinoDidriksen: sort of. There's horse-drawn trams, but it the tracks aren't any different 11:54:15 <Rhamphoryncus> then it's egrvts. andythenorth *might* know something about HEQS, hehe 11:54:54 <Rhamphoryncus> I've done some games starting at 1900 and I'm pretty sure I've seen stuff available from 1700 11:54:54 <Rubidium> whsck: from the savegame I was able to determine what the cause of the desync was, and the savegame+command log you've given after that confirms that I was right. The cause of the desync is the same as FS#5007, so I closed FS#5030 as duplicate. 11:55:21 <DDR> If I ever try my hand at modding OpenTTD, which I might now due to certain developments, I'll try making a Year-0 grf. 11:55:56 <DDR> It'll probably take a few months to play through a whole game, but eyyy, could be good as a one-off. 11:55:59 <Rubidium> Rhamphoryncus: I've seen it, but that's about it 11:56:10 <Rhamphoryncus> Rubidium: alright 11:56:33 <DDR> One of the things I'll have to do is figure out some way to eliminate unupkept road and whatnot. 11:58:29 <DDR> Or transfer ownership to the company which uses it most. 11:58:56 <DDR> Cities and industries should be more mobile. 11:59:06 <DDR> Climate change would be nice. Hm. 11:59:19 <DDR> Bonus points if I can relate it to the amount of engines used. :P 11:59:23 <DDR> Goodnight. 11:59:29 *** DDR [~chatzilla@142.179.78.88] has quit [Quit: ChatZilla 0.9.88 [Firefox 9.0.1/20111221202647]] 12:00:54 *** mahmoud [~KEM@ALyon-158-1-120-46.w90-29.abo.wanadoo.fr] has joined #openttd 12:05:38 <whsck> How do I find the bug report of FS#5007 12:07:38 <Rubidium> whsck: that bug is already fixed, but there's a search box in the top right of the bug tracker 12:07:52 <whsck> Just wandering so I know how to fix it maybe?~ 12:07:52 <Rubidium> and it's linked from FS#5030's close message 12:08:05 <Rubidium> whsck: update openttd is the only real solution 12:09:10 *** TGYoshi [~TGYoshi@86.81.146.146] has joined #openttd 12:09:46 *** roboboy [~robotboy@CPE-58-173-43-55.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 12:10:04 *** HerzogDeXtEr [~Flex@88.130.174.139] has quit [Ping timeout: 480 seconds] 12:10:24 <Rubidium> as fixing it only server side will make it even more likely that people desync 12:24:29 <peter1138> i want a plush pintsize 12:25:42 <Elukka> http://img.photobucket.com/albums/v623/TrekkieTechie/Misc/Gravity.jpg 12:37:19 <andythenorth> I want a jabberwocky 12:37:22 <andythenorth> and a ninky nonk 12:37:28 <andythenorth> and a python 12:38:09 <Elukka> a python is very achievable 12:39:40 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/IMG_0628-1.jpg 12:39:44 <Elukka> look at this thing. awwww... 12:39:57 <Elukka> think it's a boa though if memory serves 12:39:58 <andythenorth> snakes are cool 12:40:06 <andythenorth> surprisingly warm 12:40:10 <Noldo> badger badger badger 12:41:11 <Elukka> well, they're about as warm as the environment... 12:42:06 <andythenorth> ambient snake 12:42:24 <Elukka> heh 12:42:35 <Elukka> sounds like a genre 12:42:51 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/IMG_2506.jpg 12:42:53 <Elukka> lizards are the same 12:44:40 <Elukka> the kitchen table is pretty much his turf now 12:44:43 <Elukka> the best chillin' place 12:44:49 <Eddi|zuHause> andythenorth: people say they successfully executed code like mine on python 2.6.7, but some 2.6 even on linux have been seen affected by the problem 12:45:29 <Eddi|zuHause> andythenorth: in general i'd advise you to update python anyway, but i've commited the str() workaround to CETS 12:45:38 <andythenorth> thanks 12:45:44 <andythenorth> updating python is possible 12:45:49 <andythenorth> but not now - stuff sometimes breaks 12:46:17 <Elukka> updated python to boa 12:46:32 <Eddi|zuHause> well, if you update to a later 2.6.bugfix release should not affect program's behaviours 12:48:32 <whsck> Am I not up to date with Open TTD then? Is that why i'm desyncing? 12:51:08 <Rhamphoryncus> whsck: He said it's a bug that was fixed last week. So yes, the version you have has the bug, but everybody else you're playing with might have it too; they just didn't trigger it. 12:52:28 <whsck> Ok thank you very much 12:53:42 <whsck> So we'll have to download the stable version or is there a patch for 1.2.0-beta3? 12:54:28 <planetmaker> whsck, the current stable is older than the testing release of 1.2.0-beta3 12:54:39 <planetmaker> Only nightly versions are newer. And only those are patched 12:54:53 <Elukka> you have to download a nightly 12:55:11 <planetmaker> Thus either you play with a nightly (all of you will have to get the same version) or you'll have to wait for 1.2.0-beta4 12:55:21 <whsck> Where can I download a nightly? 12:55:34 <planetmaker> take a guess. 12:55:37 <planetmaker> Look at the website 12:55:48 <whsck> thought so :) 12:55:50 <whsck> ty 12:56:52 *** Elu [Elukka@78-27-90-104.bb.dnainternet.fi] has joined #openttd 13:00:47 <V453000> the CETS is seriously intending to have 600+ engines? :D 13:01:33 <Eddi|zuHause> not at the same time, if you make your parameter selection careful :) 13:02:20 <V453000> still wondering who is going to draw that many :D 13:02:27 <Elu> yyeaaaaah that's a bit of an issue 13:02:53 *** Elukka [Elukka@78-27-90-104.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:02:58 <V453000> oh and it is even in the 12? angles :D 13:03:01 <V453000> or 16? 13:03:25 <Eddi|zuHause> yes. 12 for symmetric, 24 for asymmetric 13:04:03 <V453000> jesus 13:04:55 <Mazur> Or make it once in 3D and capture 12/24 angles of view. 13:05:48 <andythenorth> Eddi|zuHause: you need to write a pixel generator :P 13:08:15 <Eddi|zuHause> it's difficult enough to mend my mental images into code, but into pixels i pretty much always failed... 13:08:44 <Eddi|zuHause> the closest i got to drawing sensible vehicles is the green template boxes :) 13:09:00 <andythenorth> if you can visualise the output of that generator in your head....you might surprise yourself 13:09:07 <andythenorth> zephryis wrote procedural house generator 13:09:35 <andythenorth> I wonder if you could generate the intermediate angles you require 13:09:40 <andythenorth> from the / or - views 13:09:52 <andythenorth> they won't be seen that frequently, they could bear being lower-quality 13:10:23 <andythenorth> it's probably 'just' a matrix transform 13:10:43 <Eddi|zuHause> that has all kinds of issues with antialiasing and hinting 13:10:53 <andythenorth> don't anti-alias 13:11:01 <Eddi|zuHause> but oberhÃŒmer does something like that 13:11:29 <andythenorth> or draw the set as flat texture maps and UV map them onto boxes 13:11:34 <Eddi|zuHause> yes, you can't antialias 13:11:44 <Eddi|zuHause> but that may make some relevant pixels disappear 13:12:02 <andythenorth> manual cleanup after the fact 13:12:03 <Eddi|zuHause> like the pantograph of the EG511 13:13:36 *** Elu is now known as Elukka 13:14:22 <Elukka> i still haven't managed a method of making the intermediate views with anything beyond just drawing them 13:16:23 <Eddi|zuHause> Elukka: while you're here: recolouring the closed wagon to something white-ish for the refrigerated wagon? 13:16:37 <Elukka> hmm, sure 13:16:43 <Elukka> i should also finish the stake wagon 13:16:47 <Elukka> and do all the rest of them... 13:18:05 <Elukka> this is what happens when you spend too much time staring at a sprite of a certain wagon... 13:18:06 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/Railway/IMG_3440.jpg 13:18:09 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/Railway/IMG_3471.jpg 13:23:12 <Eddi|zuHause> and then we need slightly shorter versions for the earlier generation 13:23:20 <Eddi|zuHause> and slightly longer versions for the later generation 13:23:34 <Elukka> 1 lu shorter i assume 13:23:41 <Elukka> that's going to take some fiddling 13:24:06 <Eddi|zuHause> i'll make you a table with the exact lengths 13:24:24 <Elukka> i think the longer ones should be a different sprite altogether, at least i can't think of any later wagons with the same shape 13:25:27 <Eddi|zuHause> what you currently draw are the 1910-ish versions, there's mostly similar 1870-ish and 1930-ish versions 13:25:40 <Eddi|zuHause> the 1950-ish DB versions may need something new 13:26:15 <Eddi|zuHause> and then there are 1970-ish versions that are slightly faster, but mostly look the same 13:26:53 <andythenorth> you should do this: 13:27:00 <andythenorth> - make a wagon LH end 13:27:03 <andythenorth> - make a wagon RH end 13:27:11 <andythenorth> - make 4px intermediate sections 13:27:18 <andythenorth> - make 4px door sections 13:27:20 <andythenorth> generate 13:27:23 <andythenorth> same for coaches 13:27:34 <andythenorth> you do all angles for the components then just build 13:28:06 <andythenorth> a lot of computational approaches seem to focus on starting from scratch for the whole result, instead of just assembling pre-made modules 13:28:12 <andythenorth> robots are good at putting modules together... 13:28:21 <andythenorth> they're crappy at creative tasks... 13:28:23 <Elukka> well, the current sprite is representative of the G10 and probably a bunch of other models 13:28:27 <Elukka> but don't later wagons usually have round roofs 13:28:39 <andythenorth> that's an optimisation. later :P 13:28:48 <andythenorth> it's about 0.5px different at this scale 13:28:58 <Elukka> plus a brakeman's cab at frame level, and oppeln type has different wheel placement... 13:28:59 <Eddi|zuHause> exactly 13:29:11 <Eddi|zuHause> minor details :) 13:29:17 *** roboboy [~robotboy@CPE-58-173-43-55.nxzp1.ken.bigpond.net.au] has joined #openttd 13:29:20 <andythenorth> make them from components :P 13:29:31 <andythenorth> Most of the trucks and trailers in BANDIT will be done that way 13:29:46 <Elukka> andy, robots are good at putting modules together but i am no good at making robots :P 13:29:48 <andythenorth> but I'm not smart enough to write code to assemble them, so I'll do it in photoshop by hand 13:29:53 <andythenorth> Eddi|zuHause is good at making robots 13:30:07 <andythenorth> it's just feeding a recipe to something that composites images 13:31:06 <Elukka> so you just do modular sprite parts and move them around until it looks like a thing 13:41:07 <Elukka> it's a good thing i already have brakeman's cabs on a separate layer so they're easy to copypaste to another wagon 13:41:09 <Elukka> or remove altogether 13:41:37 <Elukka> they are a lot of pain for a small detail since they make the wagon asymmetric 13:41:46 <Elukka> possibly that's why i haven't seem them in any other grf before :P 13:54:20 *** glx [glx@2a01:e35:2f59:c7c0:787b:f134:c649:abb] has joined #openttd 13:54:23 *** mode/#openttd [+v glx] by ChanServ 13:58:25 <Eddi|zuHause> DBSet has brakers cab at the last wagon 13:58:41 <Eddi|zuHause> anyway, preliminary vehicle length list: http://paste.openttdcoop.org/show/1005/ 13:59:47 <Eddi|zuHause> numbers in parentheses are optional for now 13:59:59 <Eddi|zuHause> the * means this is currently in the set, but wrong length 14:00:01 *** roboboy [~robotboy@CPE-58-173-43-55.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:02:39 *** whsck [519a997c@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 14:05:19 <Eddi|zuHause> there may be some oddities in there that need to be ironed out in a review 14:31:53 *** Arafangion [~Arafangio@220-244-108-23.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 14:36:06 *** Arafangion [~Arafangio@220-244-108-23.static.tpgi.com.au] has joined #openttd 14:46:03 *** DayDreamer [~DayDreame@178.248.252.223] has joined #openttd 14:46:05 *** DayDreamer [~DayDreame@178.248.252.223] has left #openttd [] 14:58:43 <Belugas> hello 15:03:58 <andythenorth> Elukka: anything asymmetric gives you 2x the number of sprites :( 15:04:06 <andythenorth> all RVs and ships are asymmetric :( 15:04:11 <andythenorth> you train people have it easy :P 15:28:41 *** lollercaust [~paper@40.Red-88-19-215.staticIP.rima-tde.net] has joined #openttd 15:30:49 *** cmircea [~cmircea@86.123.44.83] has quit [Ping timeout: 480 seconds] 15:34:05 *** Aygar [~quassel@160.129.129.92] has joined #openttd 15:45:58 *** theholyduck [~holyduck@82.147.59.59] has joined #openttd 15:49:36 *** eQualizer [~lauri@a91-153-112-93.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 15:54:14 *** TWerkhoven[l] [~twerkhove@cpc3-linl7-2-0-cust522.sgyl.cable.virginmedia.com] has joined #openttd 16:00:19 *** Elukka [Elukka@78-27-90-104.bb.dnainternet.fi] has quit [] 16:01:08 *** HerzogDeXtEr [~Flex@88.130.174.139] has joined #openttd 16:02:49 *** eQualizer [~lauri@a91-153-112-93.elisa-laajakaista.fi] has joined #openttd 16:20:27 *** KouDy [~KouDy@115.133.9.85] has quit [Quit: Leaving.] 16:22:26 *** Twofish [~Twofish@box80-64-205-146.static.sdsl.no] has quit [Quit: Leaving] 16:32:10 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 16:36:19 *** DayDreamer [~DayDreame@178.248.252.223] has joined #openttd 16:36:34 *** DayDreamer [~DayDreame@178.248.252.223] has left #openttd [] 16:57:22 *** bondau [~bondmain@C-59-100-116-94.bri.connect.net.au] has joined #openttd 17:03:21 *** bondmain_ [~bondmain@C-59-100-116-94.bri.connect.net.au] has quit [Read error: Operation timed out] 17:06:41 <Eddi|zuHause> hm... the autoreplace button in the depot could show an error message "no suitible autoreplace rule found" 17:07:03 <andythenorth> autoreplace is a bit magical / untrustworthy right now 17:07:11 <andythenorth> took me years to figure out that button btw 17:07:23 <andythenorth> much pressing of it with no result :P 17:11:54 *** lollercaust [~paper@40.Red-88-19-215.staticIP.rima-tde.net] has quit [Quit: Leaving] 17:30:31 <Rhamphoryncus> I used it once. It's a manual autoreplace.. kinda pointless. 17:41:23 <Eddi|zuHause> i always use it 17:41:41 <Eddi|zuHause> the easiest way to make sure only the vehicles you want to get replaced 17:42:23 <Rhamphoryncus> Grouping them isn't easier? 17:42:47 *** pjpe [ade6a119@ircip4.mibbit.com] has joined #openttd 17:49:44 *** snorre_ [~snorre@c1A0FBF51.dhcp.bluecom.no] has joined #openttd 17:51:00 <Eddi|zuHause> depends on the situation 17:51:33 *** snorre [~snorre@c1A0FBF51.dhcp.bluecom.no] has quit [Ping timeout: 480 seconds] 18:05:00 *** sla_ro|master [~slaco@95.76.26.172] has joined #openttd 18:05:21 *** Prof_Frink [~proffrink@5e06d2be.bb.sky.com] has joined #openttd 18:07:39 *** pugi [~pugi@host-091-097-103-109.ewe-ip-backbone.de] has joined #openttd 18:10:16 *** Netsplit synthon.oftc.net <-> larich.oftc.net quits: Rhamphoryncus, kkb110, andythenorth 18:12:35 *** Netsplit over, joins: andythenorth 18:13:48 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has joined #openttd 18:13:58 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has joined #openttd 18:15:32 *** theholyduck [~holyduck@82.147.59.59] has quit [Ping timeout: 480 seconds] 18:17:10 *** peteris [~peteris@78.84.97.170] has joined #openttd 18:36:47 *** vodka [~paper@40.Red-88-19-215.staticIP.rima-tde.net] has joined #openttd 18:37:20 *** cmircea [~cmircea@86.123.44.83] has joined #openttd 18:37:40 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 18:38:13 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 18:40:14 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 18:49:36 *** pjpe [ade6a119@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 18:57:38 <xiong> I've long used path signals. Now I'm running chillpack which has a patch to signal bridges (and I suppose, tunnels). But these are block signals. I find trains wait at the previous path signal while blocks are open. 18:58:44 <xiong> I understand why this is so, I guess. The train is waiting to reserve a path to the next path signal, after the bridge entirely. Is that right? If so, how to fix this? 18:58:45 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 19:05:24 <Terkhen> hello 19:08:24 <xiong> Hello, Terkhen. 19:08:44 <xiong> Apparently not tunnels. But bridges certainly. 19:15:12 <lugo> xiong: place one block signal in front of and behind any tunnels/bridges which have signals 19:15:34 <xiong> lugo, I'll try that. 19:18:20 *** vodka [~paper@40.Red-88-19-215.staticIP.rima-tde.net] has quit [Quit: Leaving] 19:21:24 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:21:27 *** mode/#openttd [+o Alberth] by ChanServ 19:23:16 *** frosch123 [~frosch@frnk-590f47bf.pool.mediaWays.net] has joined #openttd 19:23:29 <xiong> Now I'll have to load up that line so the trains follow more closely, see how that goes. Thanks. 19:23:43 <xiong> lugo++ # right on 19:28:06 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 19:30:11 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 19:31:42 <xiong> Yes, that's the solution. 19:34:57 <CIA-1> OpenTTD: translators * r23873 /trunk/src/lang/ (6 files): (log message trimmed) 19:34:57 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 19:34:57 <CIA-1> OpenTTD: simplified_chinese - 1 changes by chenwt0315 19:34:57 <CIA-1> OpenTTD: croatian - 1 changes by VoyagerOne 19:34:57 <CIA-1> OpenTTD: french - 71 changes by OliTTD 19:34:57 <CIA-1> OpenTTD: latvian - 65 changes by Parastais 19:34:57 <CIA-1> OpenTTD: lithuanian - 7 changes by Stabilitronas 19:37:07 *** Biolunar [~mahdi@blfd-4d08e4dd.pool.mediaWays.net] has joined #openttd 19:43:42 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has joined #openttd 19:46:31 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has quit [Remote host closed the connection] 19:46:44 *** kkb110 [~kkb110@cpe-69-203-124-125.nyc.res.rr.com] has joined #openttd 19:56:43 *** HerzogDeXtEr1 [~Flex@i59F6CDD7.versanet.de] has joined #openttd 20:00:01 *** ABCRic [~ABCRic@a79-169-1-73.cpe.netcabo.pt] has joined #openttd 20:01:45 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 20:02:05 <andythenorth> efening 20:04:07 *** HerzogDeXtEr [~Flex@88.130.174.139] has quit [Ping timeout: 480 seconds] 20:06:35 * andythenorth ponders converting FISH to nml 20:13:40 <Alberth> becoming a nml addict ? :) 20:13:52 <andythenorth> it's compelling 20:14:00 <andythenorth> nml + templating language of your choice 20:14:19 <andythenorth> mako and genshi looked good 20:15:02 * andythenorth is familiar with chameleon so likes it 20:16:00 <andythenorth> is global_constants a good pattern? 20:16:14 <andythenorth> I added it for BANDIT, then noticed nml has same 20:16:29 <andythenorth> (basically a .py file for global vars and such) 20:16:56 <Alberth> I don't have that many global constants, normally 20:17:18 <Alberth> and normally 0 global vars :p 20:17:36 <andythenorth> it's for stuff like 'list of cargo classes for fast vehicles' etc 20:18:10 <Alberth> constants is fine, and with many or large constants it is a sane method to get them out of the way 20:18:26 * andythenorth is mostly concerned with making it easy for other people to hack on 20:18:40 <andythenorth> if I code BANDIT sanely, anyone can hack truck sets on top of it 20:19:05 <andythenorth> it could literally become a web app to make truck newgrfs 20:19:18 <andythenorth> upload pngs, define properties, compile 20:19:21 *** Wolf01 [~wolf01@host101-141-dynamic.31-79-r.retail.telecomitalia.it] has joined #openttd 20:19:34 <Alberth> we'll get flooded with trucks! :D 20:19:39 <Alberth> efenink Wolf01 20:20:09 <Wolf01> oddink 20:20:34 <andythenorth> I kind of like ALLCAPS for constants, but that conflates with nml built-ins 20:20:43 <andythenorth> maybe just prefix global_ 20:21:33 <Alberth> BND_ALLCAPS 20:21:44 <andythenorth> good point 20:21:54 <andythenorth> pep-8 says CAPS for constants (I think( 20:22:08 <Alberth> yep 20:22:11 *** Nite [5472b1fc@ircip3.mibbit.com] has joined #openttd 20:22:31 <Nite> Hi 20:22:37 <Alberth> hi Nite 20:22:56 <Nite> i always get disconnected from servers on ottd1.5 20:23:20 <Nite> the console says: "your computer took too long to join" 20:23:27 <Alberth> I wrote something FAQ-ish about that :) 20:23:34 <Nite> kewl 20:23:56 <Alberth> server owner needs to think about this, always tricky :( 20:24:59 <Nite> cant find faq on openttd.org ... hmmm 20:26:09 <Alberth> openttd.org -> manual -> FAQ (last entry at the 'gameplay' text part at the top) 20:26:25 <Alberth> (-> MP FAQ ) 20:26:39 <Nite> ok ty vm 20:26:49 <Alberth> so indeed, there is no FAQ at openttd.org :p 20:27:01 <andythenorth> hmm 20:27:13 <andythenorth> my project has /src where the build script is 20:27:13 <andythenorth> an 20:27:13 <andythenorth> d 20:27:22 <andythenorth> and /sprites/nml where the templates are 20:27:38 <andythenorth> does global_constants.py belong in /src or /sprites/nml ? 20:27:45 <andythenorth> or is this bike-shedding the issue? 20:28:04 <Alberth> yeah, I fail to understand why source code is below 'sprites' too :) 20:28:16 <andythenorth> I'm not sure how to best set this up 20:28:22 <andythenorth> I also have /scripts :P 20:28:26 <andythenorth> but I don't need to use that 20:28:41 <Alberth> but /sprites/nml, I think, as it is part of the project, rather than the generic build script stuff 20:29:03 <Nite> sry but the last entry in gamplay faq is "How to get computer opponents (AIs) in my game?" 20:29:05 <andythenorth> I also have BANDIT_vehicles_config.py where the big dict defining trucks is 20:29:10 <andythenorth> src or sprites/nml for that? 20:29:43 * andythenorth only cares on behalf of others - I'll know anyway 20:29:43 <Alberth> Nite: MP FAQ (multiplayer/network/whatever it is called) 20:30:21 <Alberth> andythenorth: keep all project sources at one place would be my advice 20:30:55 <andythenorth> I could just put everything in /src, then put the single generated nml file into sprites/nml 20:31:00 <andythenorth> which is maybe better? 20:31:02 <Alberth> if you use the layout of our planet builder, that's under sprites/nml afaik 20:31:27 <andythenorth> meh 20:31:37 * andythenorth is probably bikeshedding 20:31:47 <Nite> if you mean "People get disconnected while joining, how to fix that?" that doesent help me because i get connected properly 20:31:57 <Nite> then after some time disconnect 20:32:33 <Nite> - did the standard setting of ticks you may lag behing change on 1.5? 20:33:08 * Alberth does not know, I never play MP, so have no idea about those settings 20:33:25 <Nite> - did "max lag time" default changed in 1.5 20:33:43 <Nite> btw: this happens on every server 20:33:59 <Alberth> what part of "does not know" is not understood? 20:34:26 <Nite> i understood you do not know it! alberth 20:35:24 <Alberth> (20:39:11) Nite: the console says: "your computer took too long to join" <-- I don't call that connected, but maybe that's just me? 20:36:23 <Alberth> not sure what else to call it :( 20:36:24 <Nite> look iam connected and can wathc teh game running for less then a minute 20:37:13 *** KritiK [~Maxim@95-26-197-253.broadband.corbina.ru] has joined #openttd 20:37:45 <Alberth> so likely, while you downloaded the map, the game moved on, you are trying to upload the other changes, but it takes too long, so you get dropped due to having too much lag 20:38:04 <Alberth> euhm *download even :) 20:40:01 <Nite> the thing is that i never hat this problems before 1.5 20:40:17 <Nite> since 1.5 i cannot connect properly fully or whatever 20:41:31 <Nite> i will look what my stopwatch says 20:43:49 <Nite> ok one and a half minute - then "computer took to long to yoin" 20:46:06 <Nite> i blame it on my connection and the 1.5 version might be just coincidence 20:47:45 <Nite> the one and half minute sems relatively ecact 20:47:49 <Nite> every time 20:47:53 <Nite> babbling 20:48:11 <Alberth> did you check the changelog to see whether such settings were changed in 1.1.5? 20:48:18 <Nite> weeeell 20:49:16 <Alberth> well, computers are very good at giving the same result every time, no matter how often you compute the same thing :p 20:50:13 <Alberth> but I would not surprised at all if all server owners just updated and started the new version without reading/considering the changes 20:51:26 <Nite> afaik computers are not good at anything at all ... no mather 20:52:24 <Nite> changelog says: Make default timeouts for certain network states lower and configurable 20:52:48 <Nite> does it mean the computer network or the virtual rail network ?? 20:55:31 <Nite> its pretty quiet here 20:55:33 <Hirundo> computer network 20:55:34 <Alberth> the Internets 20:55:49 <Nite> - is it getting quiet around ottd in general? 20:56:11 <Hirundo> basically, you could shutdown a server from remote by downloading a map infinitely slowly 20:56:32 <Alberth> it quite often quiet here; people are busy playing or doing other stuff 20:57:36 <Nite> but, but i downloaded the map already, superfast, iam connected and playing but only for 1 min 30 20:57:58 <Nite> maybe some bits and bytes dont check that iam connected 20:58:17 *** DOUK [~KEM@ALyon-158-1-113-57.w90-29.abo.wanadoo.fr] has joined #openttd 21:00:58 <Nite> anyway ... must be my connection, might have hiccups 21:05:05 *** mahmoud [~KEM@ALyon-158-1-120-46.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 21:05:30 <andythenorth> Nite: quietness is cyclical 21:05:40 <andythenorth> recently there was a big burst of development 21:05:46 <andythenorth> now lots of people are busy doing...life stuff 21:06:30 * andythenorth monologues here in inverse proportion to writing actual code :P 21:06:33 <Nite> ic 21:06:45 <andythenorth> although when designing, andythenorth monologues here a lot 21:07:20 * andythenorth ponders 21:07:55 <Nite> ah yeah life stuff 21:08:12 <Nite> like getting money buying things 21:09:21 <Nite> well i se it as a sign that i should do something else then play ottd 21:09:47 <Nite> first i will head to a more lively chatroom 21:09:51 <Alberth> most people here don't play much :) 21:10:11 <andythenorth> hmm...there are a few cases where c pre-processor constants are much more elegant than providing same in python 21:10:31 <Nite> i was always on the playerside only in ottd 21:10:46 <andythenorth> using multiple templating methods is confusing though, right? 21:11:04 <Alberth> at least it's "interesting" :) 21:11:43 <Alberth> but yeah, it does not seem very useful to me to have several templating mechanisms 21:12:04 <Nite> i consider taking my socond big transporttycoon pause 21:12:26 <Nite> the first one lasted over a decade 21:14:46 <Nite> almost exactly a decade 21:15:35 <Nite> cya 2022 ;-) 21:15:52 *** Nite [5472b1fc@ircip3.mibbit.com] has left #openttd [] 21:23:33 *** pjpe [ade6a119@ircip3.mibbit.com] has joined #openttd 21:33:20 *** itp [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 21:35:21 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has left #openttd [] 21:37:03 <frosch123> someone knows when citydomination v6 spawns goals? 21:43:57 <__ln__> http://www.thelocal.de/national/20120130-40431.html 21:51:30 *** Hirundo [~Hirundo@101.haydn.openttdcoop.org] has joined #openttd 21:52:30 <frosch123> where is zuu when you need him :) 21:54:28 <frosch123> i believe citydomination fails in singleplayer 21:54:54 <frosch123> the scripts only notices companies if they are created newly. but in singleplayer the playercompany is started before the gs 21:55:00 <frosch123> so only ais get goals :s 21:58:58 <Alberth> play as dummy AI :p 21:59:40 <andythenorth> grr\ 21:59:56 <andythenorth> global constants are much easier in cpp than python 21:59:59 <andythenorth> no scops 22:00:03 <andythenorth> scopes /s 22:02:48 * Hirundo expects a counter-rant on how cpp's everything-in-one-namespace can lead to subtle bugs 22:04:08 * andythenorth wonders whether to apply duct tape principle 22:04:16 <andythenorth> or 'one way to do it' 22:05:02 <andythenorth> I can solve this with python, I'm just too lazy to write globals.stuff.property everytime I want it :P 22:05:14 <andythenorth> and to pass globals = globals to the template :P 22:10:07 <Alberth> you write globals at top-level, right? 22:10:23 <Alberth> ie BND_VALUE = 38 22:11:00 <Alberth> from globals import * dumps all of them in your name space :p 22:12:03 <Alberth> Hirundo: they are not subtle at all :p 22:12:27 <Alberth> anyways, good night all 22:12:55 <Hirundo> depending on your ifdef-chain, bugs may appear on Wednesdays only etc 22:13:07 *** Shadowthehedgehog16 [43e087fe@ircip4.mibbit.com] has joined #openttd 22:13:36 <Shadowthehedgehog16> Have any of you guys seen Plastikman??? 22:14:51 *** Shadowthehedgehog16 [43e087fe@ircip4.mibbit.com] has quit [] 22:15:53 <Terkhen> ...? 22:15:55 <andythenorth> Alberth: afaik, they don't appear in the template namespace unless I pass them 22:15:58 <Terkhen> good night Alberth 22:16:14 <Wolf01> good night too 22:16:20 *** Wolf01 [~wolf01@host101-141-dynamic.31-79-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:17:48 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 22:19:58 *** Shadowthehedgehog21 [43e087fe@ircip4.mibbit.com] has joined #openttd 22:20:50 <planetmaker> andythenorth: in the nml projects there's no folder sprites/... 22:20:59 <planetmaker> unless you custom-define the paths differently 22:21:05 *** Shadowthehedgehog21 [43e087fe@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 22:21:10 <andythenorth> maybe I added my own 22:21:20 <planetmaker> (for "my" nml project framework) 22:21:23 <planetmaker> yes, you did 22:21:27 <andythenorth> I'm happy to take advice on folder structure :) 22:21:33 <planetmaker> because you wanted to keep it the same as nfo 22:21:38 <andythenorth> oh yes 22:21:43 <andythenorth> my brain found that easier :P 22:22:26 <planetmaker> my idea for folder layout is: build scripts (makefile and similar) for the grf go into scripts/ 22:22:39 <planetmaker> and source files into src/ 22:22:55 <planetmaker> and if you want the graphics into gfx/ or src/gfx. I'm not sure what I like better 22:23:14 <planetmaker> probably src/gfx is better 22:23:30 <andythenorth> template files in /src ? 22:24:15 <planetmaker> they're source. sure 22:24:24 <planetmaker> create whatever subfolders you need within src 22:24:43 <andythenorth> src/templates I guess then 22:24:52 <planetmaker> ^^ 22:26:34 *** MrSieb [~01Mr@chello062178128065.5.13.vie.surfer.at] has quit [Read error: Connection reset by peer] 22:29:48 *** lollercaust [~paper@212.Red-83-55-54.dynamicIP.rima-tde.net] has joined #openttd 22:35:13 *** itp [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 22:40:57 *** cmircea [~cmircea@86.123.44.83] has quit [Ping timeout: 480 seconds] 22:43:44 *** nase [54bd2d54@ircip2.mibbit.com] has joined #openttd 22:44:13 <nase> hello 22:44:53 <Terkhen> good night 22:45:32 <nase> is hier jemand auch aus deutschland? 22:47:23 <Rubidium> I've been in Germany (and am not in it right now) does that mean I'm from it as well? 22:48:34 <nase> have the new version is a frwge openttd 22:48:35 <Ammler> nase: there is no German sepaking IRC channel, if you ask for that 22:48:37 *** Shadowthehedgeog99 [43e087fe@ircip4.mibbit.com] has joined #openttd 22:48:59 <Shadowthehedgeog99> Is Plastikman here yet. 'cause I need to talk to him. 22:49:14 <Rubidium> @seen Plastikman 22:49:14 <DorpsGek> Rubidium: I have not seen Plastikman. 22:49:24 <Rubidium> Shadowthehedgeog99: he has never been here 22:49:34 *** nase [54bd2d54@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 22:50:02 <Shadowthehedgeog99> Man. This is crap 'cause I've sent the donation to him. 22:50:08 <Rubidium> but Plastikman is locomotion, right? 22:50:20 <Shadowthehedgeog99> Yeah 22:50:33 <Rubidium> so this might not be the right place for finding people working on locomotion related things 22:50:48 <Shadowthehedgeog99> Oh. where can I find him??? 22:51:12 <Ammler> maybe www.tt-forums.net 22:51:13 <Shadowthehedgeog99> 'cause some numnut banned me in there. 22:51:14 <Rubidium> I have no idea 22:51:36 <Shadowthehedgeog99> They were bullying me around/ 22:51:50 <Ammler> you can't buy "unban" :-) 22:52:04 <Shadowthehedgeog99> Where can I find it??? 22:52:07 <Shadowthehedgeog99> Tell me 22:52:39 *** GoneWacko [~gonewacko@82.74.125.226] has joined #openttd 22:52:45 <GoneWacko> What are you offering? 22:52:48 <Shadowthehedgeog99> Oh u saying I can't??? 22:53:17 <Shadowthehedgeog99> People whatever u do. don't let him ban me. 22:53:32 <GoneWacko> aww :( 22:53:44 <Shadowthehedgeog99> Yes!!! In your face 22:54:10 *** TGYoshi [~TGYoshi@86.81.146.146] has quit [Quit: Popidopidopido] 22:54:31 <Shadowthehedgeog99> What's wrong??? 22:54:51 *** Neon [~Neon@dslb-094-219-125-216.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 22:55:06 <Ammler> hehe, you are lucky, I am no op here :-P 22:55:18 <Shadowthehedgeog99> Ur talking to me??? 22:55:27 *** Chris_Booth [~chatzilla@client-82-31-3-132.midd.adsl.virginmedia.com] has joined #openttd 22:55:39 <planetmaker> English only 22:55:45 <Shadowthehedgeog99> I'm just a fan of Plastikman. 22:56:20 <Rubidium> well, he's not here, never has been here and probably never will be here 22:56:33 <Shadowthehedgeog99> Crap 22:56:36 <Shadowthehedgeog99> -_- 22:56:53 <Rubidium> but that you should already know 22:57:12 *** lobster [~lobster@178.19.113.126] has joined #openttd 22:57:15 <Shadowthehedgeog99> Man. I wish I could talk to him for my life 22:57:15 <Ammler> does #tycoon still exist? 22:57:27 <lobster> hurrr 22:57:31 <orudge> Ammler: why wouldn't it? 22:57:36 <lobster> you're infected too 22:57:40 <orudge> #tycoon has proudly existed since 2003 or so 22:57:41 <orudge> maybe 2002 22:57:42 <orudge> :) 22:57:44 <Ammler> :-) 22:57:45 <Shadowthehedgeog99> I really want to be his friend. 22:57:48 <orudge> There was a #transtyc somewhere in 2002-ish 22:58:11 <planetmaker> Shadowthehedgeog99: then write him instead of whining here 22:58:15 <Prof_Frink> and #irritatingtycoons at some point. 22:58:16 <Shadowthehedgeog99> Hey orudge. I sent a donation for you. 22:58:29 <Shadowthehedgeog99> :) 22:58:35 <Prof_Frink> And... the Other Channel. 22:58:53 <lobster> and the lobsterlair 22:58:55 <lobster> ! 22:59:07 <Shadowthehedgeog99> oh God not again. 22:59:17 <Prof_Frink> Oh yes, oh yes! 22:59:28 *** Shadowthehedgeog98 [43e087fe@ircip4.mibbit.com] has joined #openttd 22:59:38 <planetmaker> ... 22:59:51 *** Shadowthehedgeog99 [43e087fe@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 23:00:09 <Shadowthehedgeog98> Sorry. I was using the other username. 23:00:21 <Shadowthehedgeog98> I tried something. 23:00:31 <orudge> Shadowthehedgeog98: when? 23:00:42 <Shadowthehedgeog98> Like last week. 23:01:02 <orudge> If you sent a donation for AMI Trains, then you should have access to download the donationware pack 23:01:05 <Shadowthehedgeog98> I meant the donation. 23:01:33 <orudge> If for some reason you don't, please let me know your username on AMI and I can check it 23:01:35 <Shadowthehedgeog98> I was waiting for ur email to send me the newer donationware pack 23:01:43 <orudge> well 23:01:54 <Shadowthehedgeog98> I'll send it to u. 23:01:55 <orudge> I just host AMI Trains, I am not responsible for the content itself 23:01:58 *** itp [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 23:02:17 *** itp [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 23:02:49 <orudge> I'm not sure if there is a 2012 donationware pack yet, you'd have to ask Plastikman probably 23:03:19 <Shadowthehedgeog98> That what I was trying to talk to him but most people are saying he's not online. 23:03:23 <orudge> well 23:03:25 <orudge> send him a PM on the forums 23:03:34 <Shadowthehedgeog98> What's a PM??? 23:03:41 <orudge> press the little 'pm' button next to his username 23:03:43 <orudge> it's a private message 23:03:45 <orudge> on www.tt-forums.net 23:03:48 <planetmaker> a packaged form of myself :-P 23:03:50 <orudge> I'm pretty sure that everybody who has sent donations has been added to the file group, anyway 23:04:40 <Prof_Frink> Afternoon. 23:06:06 <Shadowthehedgeog98> Well since I'm not a member of tt-forums.net, I guess you can send me an email for him. 23:06:19 <orudge> I can't, no, I don't have time 23:06:22 <orudge> You can easily sign up :) 23:06:43 <Shadowthehedgeog98> I'm not sure about forums. 23:07:05 <lobster> because they bully you? 23:07:25 <planetmaker> I'm not sure about people who need other people to ask yet other people for them for yet other things 23:07:27 *** Shadowthehedgeog98 [43e087fe@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 23:09:36 *** Shadowthehedgeog99 [43e087fe@ircip1.mibbit.com] has joined #openttd 23:10:24 <Shadowthehedgeog99> If GoneWacko bans me again I will kick him to death. 23:10:35 <GoneWacko> now that's just not very nice 23:10:50 <Shadowthehedgeog99> Yeah the why did u ban me??? 23:10:55 <Shadowthehedgeog99> then 23:11:01 <Prof_Frink> Because he's a big fat meanie. 23:11:09 <Shadowthehedgeog99> I know 23:11:18 <Shadowthehedgeog99> But don't let him ban me ok. 23:11:22 <Shadowthehedgeog99> ??? 23:11:32 <Prof_Frink> The GoneWacko hath no power here. 23:11:39 <planetmaker> can you please discuss your locomotion issues somewhere where they're on-topic? 23:11:54 <planetmaker> I might become a big fat meanie otherwise 23:11:56 <Shadowthehedgeog99> Yeah that's righ!!! 23:12:06 <Shadowthehedgeog99> WTH??? 23:13:00 *** Shadowthehedgeog99 [43e087fe@ircip1.mibbit.com] has quit [] 23:15:39 *** lollercaust [~paper@212.Red-83-55-54.dynamicIP.rima-tde.net] has quit [Ping timeout: 480 seconds] 23:17:53 *** lollercaust [~paper@212.Red-83-55-54.dynamicIP.rima-tde.net] has joined #openttd 23:22:25 *** JVassie [~James@2.25.210.240] has joined #openttd 23:25:19 *** GoneWacko [~gonewacko@82.74.125.226] has left #openttd [] 23:29:25 <TrueBrain> that concludes the daily drama 23:29:47 <Chris_Booth> ahahhahahahahahahahahhaahh 23:30:28 <TrueBrain> you okay? 23:30:32 <Chris_Booth> yes 23:30:37 <TrueBrain> pfew 23:30:44 <Chris_Booth> thought I would just add some drama 23:30:54 <Chris_Booth> didn't work very well though 23:38:26 *** Chris_Booth [~chatzilla@client-82-31-3-132.midd.adsl.virginmedia.com] has quit [Quit: ChatZilla 0.9.88 [Firefox 10.0/20120123235200]] 23:42:30 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:48:04 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 23:50:42 *** sla_ro|master [~slaco@95.76.26.172] has quit [Quit: ttw.sla-company.net - free first person shooter based of c&c 3] 23:52:32 *** pjpe [ade6a119@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 23:53:21 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [Ping timeout: 480 seconds] 23:53:49 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd