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00:00:21 *** TGYoshi [~TGYoshi@86.81.146.146] has quit [Quit: Hugs to all] 00:00:53 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 00:21:46 *** Progman [~progman@p57A1AD23.dip.t-dialin.net] has quit [Remote host closed the connection] 00:36:10 <Wolf01> 'night 00:36:15 *** Wolf01 [~wolf01@95.232.234.29] has quit [Quit: Once again the world is quick to bury me.] 00:42:51 *** TheDude [~Miranda@2.237.broadband7.iol.cz] has quit [Quit: Miranda IM! 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07:40:23 <Supercheese> The subways I make are dual-closed-loops 07:40:29 <Supercheese> block signals work fine 07:40:35 <Eddi|zuHause> i _never_ have "simple block signals" 07:40:57 * Supercheese shrugs 07:41:03 <Supercheese> okie dokie then 07:41:15 <Eddi|zuHause> it's simply too much of a restriction 07:41:21 <Eddi|zuHause> and it doesn't even make any sense 07:41:48 <Supercheese> Well as I said, closed loops work fine with them 07:42:04 <Supercheese> all trains going in the same direction, one platform only 07:42:11 <Supercheese> no need to switch anywhere 07:42:46 <Supercheese> one platform per direction per station* that is 07:43:02 <Eddi|zuHause> sure. you can play without signals. just make 100 point-to-point lines. 07:43:07 <Eddi|zuHause> *headbang* 07:43:18 <Supercheese> sigh, not point to point lines 07:43:30 <Supercheese> I'd give you a savegame, but it's a ChillPP savegame 07:43:42 <Supercheese> and has multiple custom grfs I can't distribute T_T 07:44:23 <Eddi|zuHause> there is really no fundamental difference between "use no signals" and "use no switches" 07:45:17 <Supercheese> I think there's a miscommunication somewhere 07:45:24 <Supercheese> not sure where, though 07:45:54 <Supercheese> Probably on my end, I am rather sleepy 08:28:41 *** Zuu_ [~Zuu@58833e24.test.dnsbl.oftc.net] has quit [Quit: Bye] 08:37:58 *** Wolf01 [~wolf01@95.232.234.29] has joined #openttd 08:38:15 <Wolf01> hello 08:42:30 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 08:43:17 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has joined #openttd 08:43:20 *** mode/#openttd [+o Alberth] by ChanServ 08:48:15 *** ludde [~b@c80-217-210-102.bredband.comhem.se] has joined #openttd 08:49:22 <Alberth> moin all 08:52:14 <Wolf01> hello Alberth, god ludde too 08:53:35 <Alberth> :) 08:55:58 *** Elukka [Elukka@78-27-97-92.bb.dnainternet.fi] has joined #openttd 08:56:08 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 09:07:02 *** KouDy [~KouDy@105.41.49.60.kmr01-home.tm.net.my] has quit [Ping timeout: 480 seconds] 09:10:22 *** TheDude [~Miranda@2.237.broadband7.iol.cz] has joined #openttd 09:12:11 *** TGYoshi [~TGYoshi@86.81.146.146] has joined #openttd 09:17:10 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 09:19:20 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 09:27:13 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 09:32:48 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 09:38:25 *** frosch123 [~frosch@frnk-590f5f3a.pool.mediaWays.net] has joined #openttd 09:42:28 <TheDude> hello 09:42:37 <TheDude> what is wrong with bananas server? Unhandled Exception 09:42:37 <TheDude> An unhandled exception was thrown by the application. 09:43:08 <TheDude> what could cause such exception? 09:46:56 <Ammler> are you able to reproduce it? 09:47:40 <TheDude> yes, every time I try to upload my update 09:51:22 <frosch123> open a fs task (project website,category bananas), attach the file you are trying to upload, and assign it to TrueBrain :) 09:51:46 <frosch123> sorry TrueBrain :p 09:55:48 <TheDude> can you tell me link for project website? anyway, how will this contribute to solution? 09:56:28 <frosch123> http://bugs.openttd.org/index.php?project=4&do=index&switch=1 09:56:58 <frosch123> well, since bananas worked fine thursday, i assume there is some problem in the way it handles your file 09:59:19 <TheDude> that is likely 09:59:46 <telanus> helllo 10:01:10 <TheDude> something happened, This GRF is blacklisted :D 10:02:01 <frosch123> you are not allowed to upload grfs which are not yours 10:03:15 *** tokai|mdlx [~tokai@port-92-195-133-153.dynamic.qsc.de] has joined #openttd 10:04:53 <TheDude> what, I am the author of it! 10:05:09 <TheDude> and I am not uploading it, but updating 10:05:12 *** tokai [~tokai@port-92-195-189-171.dynamic.qsc.de] has quit [Read error: Operation timed out] 10:07:17 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has joined #openttd 10:07:46 <LordAro> morning 10:10:11 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 10:14:55 *** xiong [~xiong@c-24-23-242-132.hsd1.ca.comcast.net] has quit [Quit: Leaving] 10:15:09 <Alberth> mornink 10:16:22 <Alberth> that would be a new version, to preserve the previous version, so people can play old save games 10:18:38 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 10:22:16 <Terkhen> good morning 10:31:31 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has joined #openttd 10:31:44 <drac_boy> hi 10:33:24 <TheDude> can you please tell me, who is in charge of banana server? 10:33:32 *** pugi [~pugi@host-091-097-053-002.ewe-ip-backbone.de] has joined #openttd 10:35:38 <frosch123> darn... why is the micropolis minimap totally broken for me 10:36:05 <frosch123> maybe i should get some nightly snapshot and compile myself 10:39:23 <drac_boy> any of you think its possible to like have one standard gauge, one narrow gauge, and a dual gauge tracktypes? or is there not much in the way of grf coding to make locomotives work on this sort of thing yet? 10:40:03 <frosch123> isn't there already such grf? 10:41:02 <Eddi|zuHause> there's a french narrow gauge set, but i don't know if it contains dual gauge 10:41:15 <Eddi|zuHause> and OberhÃŒmer wanted to make a narrow gauge set at some point 10:41:56 <Eddi|zuHause> and yes, it's definitely possible 10:42:09 <drac_boy> thanks Eddi|zuHause 10:43:09 <drac_boy> would be interesting to have a mixed-gauge junction station where two platforms can serve the narrow gauge from west while the rest of station only has standard gauge for west+east 10:43:38 <drac_boy> of course that'll require some programmed signals (or pbs if it doesn't fail) to sort out the platform useages 10:44:53 *** mohwaqas12 [~peoplelog@182.177.65.202] has joined #openttd 10:45:22 <mohwaqas12> Hey guys, how to comile debug version of openttd 10:45:58 <Ammler> disable-strip 10:46:23 <Alberth> make 10:46:56 <mohwaqas12> i copiled using make , but when i run gdb ./openttd it says no debugging info found 10:47:11 <TrueBrain> frosch123: tasks made under Project Website are automatically assigned to me ;) 10:47:43 <Alberth> mohwaqas12: did you run ./configure -enable-debug=3 before 'make' ? 10:48:12 <TrueBrain> or just use 'make run-gdb' ;) 10:48:31 <TrueBrain> well, that doesn't enable debugging .. dammit :P 10:49:01 <mohwaqas12> no i did not , let me check it 10:49:02 <Alberth> mohwaqas12: ./configure lets you set build options, and generate a Makefile. 'make' performs the build 10:49:42 <Alberth> 'make run' builds, and starts the resulting program, and 'make run-gdb' apparently builds and runs the debugger :) 10:49:47 <mohwaqas12> so what debug level should i keep? 10:50:23 <frosch123> why is the micropolis makefile in lower case? 10:50:27 <frosch123> is it not supposed to be run? 10:51:32 <Alberth> --enable-debug enables debugging symbols, level 3 apparently suppresses optimization, so your debugger sees the same code as you see in the editor 10:51:47 <Alberth> frosch123: hmm, that's a long time ago :) 10:52:31 <Alberth> my guess is it was created at a computer with a case-insensitive file system :p 10:53:14 <mohwaqas12> thanks Alberth , last day i was checking ./configure --help for debugging. i wonder how i missed this debug argument 10:54:14 <Alberth> mohwaqas12: humans are sloppy when reading, we mostly just scan word patterns. :) 10:54:58 *** peter1139 [~petern@lachesis.fuzzle.org] has quit [Ping timeout: 480 seconds] 10:55:32 <mohwaqas12> yes rite :) 10:55:49 <Alberth> rite? 10:56:19 <drac_boy> btw just a little real train related question, what was the purpose of 3-axle coaches? they seem to have the same chassis length of a 2-axle one sometimes 10:57:22 <LordAro> TheDude: anything web-related is generally managed by TrueBrain although i think all developers have some control over it 10:57:52 <TrueBrain> LordAro: he was already told waht he should do ... I mean .. spoon-feeding is nextdoor ;) 10:58:39 <LordAro> was he? i'm reading through the logs and i can't see anything :L 10:58:52 <TrueBrain> frosch123 told him in detail, even with a link, what he should do .. what more can I say? 10:59:45 <LordAro> in this channel? i didn't get it... 11:00:07 <TrueBrain> then I am afraid you fail to read :D 11:00:10 <TrueBrain> as it is right after he asked 11:00:18 <TrueBrain> like 3 minutes later :P 11:00:46 <TrueBrain> he even replied to it in ack of what was said, so for sure he read it ;) 11:01:26 <LordAro> @logs 11:01:26 <DorpsGek> LordAro: http://irclogs.qmsk.net/channels/openttd 11:02:11 <LordAro> "[10:57:01] <TheDude> can you please tell me, who is in charge of banana server?" <-- i see no reply to that... 11:02:16 * frosch123 thinks the micropolis *nix port is not actively maintained 11:02:21 <TrueBrain> that is because a reply to that is irrelevant LordAro 11:02:27 <TrueBrain> he got the information what he should do with his problem 11:03:04 <LordAro> whatever, i only joined after the 'main' conversation :P 11:03:13 <Alberth> frosch123: that would be quite possible, simhacker is only doing the web-frontend afaik 11:03:25 <LordAro> and it seemed to me that no one replied to him... 11:03:31 <TrueBrain> LordAro: hehe :) 11:04:12 * LordAro is spamming this link everywhere today: http://mars.jpl.nasa.gov/msl/participate/ 11:04:41 <TrueBrain> ugh :P SPAMMER! ;) 11:05:21 <TrueBrain> (j/k ofc) 11:06:05 <LordAro> (the ";)" was a give away ;) ) 11:06:11 <LordAro> also the all caps :P 11:06:54 <TrueBrain> I should kick myself for that :D 11:07:25 <LordAro> you should indeed :P 11:11:47 <TheDude> yes, but after some more tries to update newgrf it told me it is blacklisted, what does it exactly mean? 11:12:11 <TheDude> hi Truebrain, you can give me some advise or info about banana updating? 11:13:02 <TrueBrain> [11:14] <frosch123> open a fs task (project website,category bananas), attach the file you are trying to upload, and assign it to TrueBrain :) 11:13:04 <TrueBrain> [11:15] <frosch123> sorry TrueBrain :p 11:13:05 <TrueBrain> [11:19] <TheDude> can you tell me link for project website? anyway, how will this contribute to solution? 11:13:07 <TrueBrain> [11:20] <frosch123> http://bugs.openttd.org/index.php?project=4&do=index&switch=1 11:14:06 <TheDude> so the message that newgrf is blacklisted is some sort of bug? 11:14:37 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 11:15:02 <frosch123> bah... micropolis trunk is for touchscreens 11:15:25 <frosch123> any i have no idea what the pacmans on the map mean 11:15:38 <Alberth> it's still in? 11:15:44 <Alberth> :D 11:15:53 <frosch123> what? the pacmans? 11:16:10 <Alberth> it was little proof of concept for 'helpers' iirc 11:16:23 <Alberth> the pac man is 'eating traffic' 11:16:23 <frosch123> :p 11:16:58 <frosch123> damn, should i try to update to an older version which is not meant for touchscreens 11:17:08 <frosch123> or should i start up dosbox and use the original? 11:17:26 <frosch123> the usability if almost near zero 11:18:05 <Alberth> simhacker is pushing towards web-enabled, community-based 11:18:17 <Alberth> so touch screen makes sense in that context 11:18:27 <Alberth> let me have a look what revision I have here 11:19:41 *** valhallasw [~valhallas@s55978e11.adsl.wanadoo.nl] has joined #openttd 11:20:16 <frosch123> well, let's try to get used to the touchscreen stuff 11:20:51 <drac_boy> frosch123 as long as it still works with a normal mouse cursor too 11:20:56 <drac_boy> :) 11:23:19 <Alberth> I have revision 389 here, of around april 2009, when some other project wanted to make me dev :p 11:24:02 <Alberth> after that I think the C/C++ backend + the gtk port stopped being developed 11:24:06 <frosch123> one of the pacmans causes a lot of crime 11:24:22 <frosch123> i am using gtk 11:24:39 <Alberth> at least I looked a year or so back, and it did not seem to have moved much 11:24:55 <Alberth> oh, perhaps gtk itself has switched to touch screens? 11:27:38 <frosch123> well, maybe i was wrong with touchscreens 11:27:42 <frosch123> as i have to use the rmb 11:29:12 <Alberth> enable 'left-handed' so the buttons get swapped :) 11:31:11 <frosch123> somehow i have the impression, police stations have no effect at all compared to original simcity 11:32:14 <frosch123> also, how do i open a gas mask concession? 11:34:45 <Eddi|zuHause> in sim city, these things were done from the budget menu 11:37:45 <frosch123> hmm, i cannot build a stadium... 11:38:16 <Eddi|zuHause> is that game worth a try or should i leave my hands off it? 11:39:10 <frosch123> it's the same as original simcity; except it is not restricted to the dos screen resolution 11:39:16 <frosch123> but it seems to add various bugs 11:42:22 <frosch123> i have not yet decided whether they make it unplayable 11:43:11 <drac_boy> perhaps find where the original open-sourced source was and see? 11:43:16 <drac_boy> dunno tbh :) 11:43:28 <frosch123> i have a svn checkout 11:43:50 <frosch123> first i used the debian package, but the minimap was broken 11:44:19 <frosch123> now i am using svn head with changes to make it compile, but it has other bugs :p 11:45:02 <drac_boy> :p 11:45:12 <frosch123> ah, now i was able to construct a stadium 11:45:30 <frosch123> maybe it thought i did not have enough money 11:45:31 <Alberth> drac_boy: that's tcl/tk and C, and runs at a unix system only. It's also a bigger mess to get it running 11:45:37 <frosch123> in original simcity it cost 3000 11:45:52 <frosch123> i should have enough money, but i acutally cannot check, as the money display is broken :p 11:46:11 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Read error: Operation timed out] 11:46:12 * Alberth finds it frightening that people know such numbers :p 11:46:24 <frosch123> :p 11:46:38 <frosch123> children have good memory 11:47:00 <frosch123> ofc i know the price of all stuff in the games i played at age of 8 or 10 11:47:08 <Alberth> :) 11:47:37 <Alberth> It's no different than knowing that 0x60 was RTS in 6502 machine language, I guess :D 11:48:01 <frosch123> yup :) 11:48:17 <frosch123> stupid pacmans 11:48:31 <frosch123> now i even get newspapers that the polution i very high there 11:48:37 <drac_boy> heh heh 11:48:43 <frosch123> they produce both crime and polution 11:48:48 <frosch123> maybe i can bulldoze them 11:48:49 * drac_boy really has only played with simcity 2000 collection :-s 11:49:04 <Alberth> plant trees 11:49:39 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 11:52:01 <Eddi|zuHause> i vaguely remember about original SimCity that nuclear meltdowns were way too common, and then you could basically throw away the game 11:52:27 <Eddi|zuHause> and people never built anywhere except near forest 11:53:13 <Eddi|zuHause> and then we found the money cheat, which you could do like 5 times and then it caused an earthquake 11:54:16 <Eddi|zuHause> the "solution" to that was to use it before you started the city :) 11:56:04 <Eddi|zuHause> and if you built a police/fire station every time they asked for one, you were guaranteed to never get positive budget 11:56:08 <Alberth> I found nuclear meltdown lots of fun, time for major damage control and rebuilding 11:59:34 <frosch123> Eddi|zuHause: yup, same about funds for me 11:59:47 <frosch123> but the money issue i only had with sc2000 11:59:58 <frosch123> i was never able to fujnd a new power plant after 30 years 11:59:59 <Eddi|zuHause> i never had money issues in sc2000 12:00:07 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 12:00:22 * drac_boy never ever used powerplants at all tbh 12:00:25 <frosch123> so i always played on custom maps with lot of places for water plants 12:00:31 <frosch123> as they had no lifetime 12:00:41 <Eddi|zuHause> jup :) 12:00:44 <drac_boy> yeah it was pretty much always a hydro there and there .. sometimes bunched sometimes not depending on terrain 12:01:02 <drac_boy> sometimes there'll be a few hydro right in middle of downtown but eh 12:01:13 * FLHerne used to build large blocks of oil plants :P 12:01:16 *** mohwaqas12 [~peoplelog@182.177.65.202] has quit [Quit: Lost terminal] 12:01:41 <drac_boy> never had lot of energy but at same time the energy graph line never went below 10 on the other hand 12:02:37 <Chris_Booth> hi 12:03:12 <drac_boy> I usually put light industry somewhere a bit far away tho... never ever dense zoned either 12:03:48 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 12:05:23 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 12:06:12 <Eddi|zuHause> what was the point of "light" anything? except near airport, i always used dense 12:06:55 <Eddi|zuHause> in sc4, light industry meant agriculture. and most buildings are medium 12:07:18 <drac_boy> much less pollution 12:07:28 <drac_boy> but still just as much jobs apparently 12:07:36 <Eddi|zuHause> i never cared for pollution, really 12:08:03 <drac_boy> well I don't like having a thick fog over the residental areas 12:08:11 <drac_boy> reminds me too much of the london smog problem after all :P 12:08:15 <TrueBrain> TheDude: you got a reply on your FS, and on your thread. Hope you can figure it out :) 12:09:12 *** KritiK [~Maxim@95-25-229-5.broadband.corbina.ru] has joined #openttd 12:10:01 <TheDude> thank you 12:11:49 <TheDude> ok, if I got it right, if I change licence to GPL v2nd include source, all be happy? 12:23:46 <TrueBrain> I _think_ so, but I haven't really looked into it tbh :) 12:28:19 <TheDude> ok, I will just change it, it should make things clear, thanks for help 12:46:38 <frosch123> haha, the save buttons are broken :p 12:47:45 *** mahmoud [~KEM@ALyon-158-1-99-231.w90-29.abo.wanadoo.fr] has joined #openttd 12:51:09 *** GoneWacko [~gonewacko@524A7DE2.cm-4-3b.dynamic.ziggo.nl] has joined #openttd 12:52:50 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has left #openttd [I'm done being in this room!] 12:58:29 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 12:59:17 *** glx [glx@2a01:e35:2f59:c7c0:d154:f14d:a913:748f] has joined #openttd 12:59:20 *** mode/#openttd [+v glx] by ChanServ 13:07:58 <andythenorth> bonjour 13:15:23 <andythenorth> my toddler wants diagonal tunnels 13:15:39 <andythenorth> he has gone to lie down in a corner and is being silent and sad because I can't make one 13:16:59 <Eddi|zuHause> i should have done that years ago... 13:17:16 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 13:18:50 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 13:19:18 <frosch123> turn the screen 13:19:35 *** sla_ro|vista [slaco@78.96.213.97] has joined #openttd 13:20:26 <Alberth> a tunnel from bottom-left to top-right of the screen is pretty much diagonal :p 13:21:41 *** sla_ro|master [slaco@78.96.213.97] has quit [Ping timeout: 480 seconds] 13:26:54 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 13:27:26 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 13:32:53 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 13:41:40 <frosch123> hmm, my town collapsed :s 13:41:52 <frosch123> from 100000 to 30000 in two years 13:42:07 <frosch123> i doubt i can recover from this 13:45:00 <telanus> nuke the place and start ove? 13:45:08 <telanus> over?* 13:46:35 <frosch123> hmm, maybe i overrated roads 13:46:50 <frosch123> got back from 5000 to 43000 13:47:00 <frosch123> though almost all roads and rails are gone 13:51:17 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 13:52:40 <andythenorth> frosch123: what caused it? :) 13:52:57 <frosch123> i had trouble with cash flow 13:53:07 <frosch123> and change police funding and taxes a bit 13:53:17 <frosch123> taxed from 7 to 8 13:53:22 <frosch123> police from 100 to 80 or so 13:53:30 <andythenorth> oh you're playing Sim City 13:53:39 <Chris_Booth> lol 13:53:48 <Chris_Booth> SC4 I gurss 13:53:50 <Chris_Booth> guess 13:53:54 <frosch123> sc1 13:54:07 <Chris_Booth> since it was impossible to go bankrupt in any SC before SC4 13:54:15 <Chris_Booth> frosch123: you must suck at SC1 then 13:54:25 <frosch123> yup 13:54:48 <Chris_Booth> you played SC2 MP? 13:54:51 <Chris_Booth> that is a right laugh 13:54:59 <frosch123> no 13:55:13 <Chris_Booth> go buy it and play it with a friend 13:55:16 <frosch123> Chris_Booth: i reached 100k pop and everything was running fine 13:55:24 <frosch123> then it collapsed within 2 minutes 13:55:29 <Eddi|zuHause> frosch123: road funding was always weird... 13:55:48 <Eddi|zuHause> frosch123: any value below 100% almost immediately makes your network disappear 13:56:26 <Eddi|zuHause> although SC1 had a "bug" where roads never disappear if they have electric lines above 13:56:36 <frosch123> now people are moving out again 13:56:44 <frosch123> i guess they noticed that there are no roads anymore :p 14:01:09 <Eddi|zuHause> i think at one point we always set traffic funding to 0, built no roads and only rails, with all tiles electric wires above, even crossings 14:02:58 *** TheDude [~Miranda@2.237.broadband7.iol.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 14:03:28 <frosch123> oh, now you mention it... indeed tiles with wires are not cleared 14:03:48 <frosch123> so, is sc1 only playable with chears? :p 14:05:40 <andythenorth> frosch123: just drop tax before election time 14:05:48 <andythenorth> then max it out straight afterwards 14:06:11 <andythenorth> I always lost to traffic and pollution though :P 14:11:07 <frosch123> well, i just assumed if they complain about taxes the most, then they have nothing to really complain 15:01:51 <TrueBrain> General Notice: while I update all VPSes of OpenTTD, you can expect some slight hickups in regards of kernel updates etc 15:07:43 <LordAro> yay! an active sys-admin! 15:07:51 <TrueBrain> where? 15:08:07 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 15:09:30 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 15:09:47 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 15:12:49 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has joined #openttd 15:13:00 <drac_boy> hi 15:19:21 *** Biolunar [~mahdi@blfd-4d08e4b5.pool.mediaWays.net] has joined #openttd 15:21:53 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 15:26:49 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has quit [Quit: In capatilist America, thing's own you.] 15:29:58 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 15:33:56 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 15:36:42 <TrueBrain> 3 done, 6 to go .. first some food :) 15:37:46 <drac_boy> heh heh 15:37:58 * drac_boy is more like 0 ordered, 10+ to order :-s 15:39:02 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 15:40:18 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 15:41:18 * drac_boy throws more non-bugs bugs at andythenorth 15:41:19 <drac_boy> heh :P 15:47:23 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Read error: Operation timed out] 15:50:40 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 15:52:54 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 16:00:39 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has left #openttd [I'm done being in this room!] 16:10:11 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has quit [Remote host closed the connection] 16:12:27 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has joined #openttd 16:34:19 *** guru3_ [~guru3@81-224-161-252-no225.tbcn.telia.com] has joined #openttd 16:34:19 *** guru3 [~guru3@81-224-161-252-no225.tbcn.telia.com] has quit [Read error: Connection reset by peer] 16:37:56 *** SpBot_ [spbot@skrblz.fixme.fi] has joined #openttd 16:38:01 *** OwenS [~oshepherd@kamina.ldn1.uk.e43.eu] has joined #openttd 16:38:34 *** OwenS is now known as Guest1949 16:38:56 *** Varazir_ [~mircwars@c-94-255-132-169.cust.bredband2.com] has joined #openttd 16:40:55 *** Varazir [~mircwars@c-94-255-132-169.cust.bredband2.com] has quit [Write error: connection closed] 16:40:55 *** SpBot [spbot@skrblz.fixme.fi] has quit [Ping timeout: 480 seconds] 16:55:17 *** Progman [~progman@p57A1A3F0.dip.t-dialin.net] has joined #openttd 16:59:26 <frosch123> Eddi|zuHause: rail only does not exactly seem to work :p 17:01:06 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:03:06 *** Progman [~progman@p57A1A3F0.dip.t-dialin.net] has quit [Remote host closed the connection] 17:04:37 <TrueBrain> right, back to updating ... let's see ... ah, yes, masterserver 17:10:23 <TrueBrain> lolz, every machine Igive a kernel upgrade: /dev/xvda1 has gone 332 days without being checked, check forced. 17:10:26 <TrueBrain> TAKES FOREVER :'( 17:11:52 <frosch123> you might not want to run multiple checkruns on the same disk in parallel 17:12:06 <Eddi|zuHause> i don't suppose there is a way to autocheck files like at 5AM every 1st of the month? 17:12:14 <Eddi|zuHause> *filesystems 17:12:16 <TrueBrain> frosch123: it doesn't happen on the same disk ;) 17:12:23 <TrueBrain> they are virtual disks, just being named identical; that is all :) 17:12:26 <frosch123> Eddi|zuHause: i think you cannot check them while mounted 17:12:42 <frosch123> TrueBrain: but there is only one hardware behind it 17:13:00 <TrueBrain> there is, yes 17:13:07 <TrueBrain> btw, I am not updating all VMs at the same time, that would be stupid 17:13:53 <TrueBrain> my complaint is merely the fact the downtime is more than 5 seconds :P 17:14:54 <TrueBrain> okay, all frontend machines are updated ... now the hard part ... the backends ... 17:18:52 <Eddi|zuHause> TrueBrain: well, you can just disable the autocheck... 17:21:09 <TrueBrain> Eddi|zuHause: by the time I see it, it is too late :P 17:21:34 <TrueBrain> I don't really mind the check btw, it just takes for ever (at least, it feels that way :P) 17:21:53 <Eddi|zuHause> yes, i know that feeling :) 17:23:54 <TrueBrain> okay ... here goes ldap .... 17:23:56 * TrueBrain crosses fingers 17:26:10 * TrueBrain dances 17:27:05 <TrueBrain> hmm, debian updates overwrite motd 17:27:07 <TrueBrain> annoying :P 17:27:36 <TrueBrain> even more as it trashes the old content 17:27:44 <TrueBrain> bah ... I wrote such good stories there! 17:28:13 <TrueBrain> owh, booting your system does 17:28:15 <TrueBrain> haha 17:32:28 *** telanus1 [~telanus@196-210-226-47.dynamic.isadsl.co.za] has joined #openttd 17:32:47 *** telanus1 [~telanus@196-210-226-47.dynamic.isadsl.co.za] has quit [] 17:36:10 *** telanus [~telanus@196-210-226-47.dynamic.isadsl.co.za] has quit [Ping timeout: 480 seconds] 17:38:55 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:45:53 <TrueBrain> and there goes our MySQL ... that will hurt :P 17:50:18 <TrueBrain> and now finally ... our gateway 17:55:23 <TrueBrain> and poef, then all of OpenTTD services went awol :P 17:55:37 <TrueBrain> lets see if it can reboot before things detect their cannot reach the internet :P 17:55:53 <TrueBrain> s/their/they/ 17:57:38 <TrueBrain> @whoami 17:57:41 <DorpsGek> TrueBrain: TrueBrain 17:57:45 <TrueBrain> ha, lolz :D 18:04:02 <TrueBrain> we use 0.5 TiB per month on our main server atm :P 18:04:35 <TrueBrain> k, all updating done and set; lemme know if there are any issues / problems /etc 18:06:28 <__ln__> @whereami 18:10:37 *** cypher [~Miranda@ip-78-45-94-47.net.upcbroadband.cz] has joined #openttd 18:11:12 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 18:11:51 <Eddi|zuHause> @whatknowi 18:12:53 <Alberth> <nothing> apparently :D 18:14:02 *** M1zera [~Miranda@ip-78-102-217-126.net.upcbroadband.cz] has quit [Read error: Connection reset by peer] 18:14:17 <frosch123> ah, figured out the trick in micropolis 18:14:23 <frosch123> make a small citiy which makes some profit 18:14:28 <frosch123> set speed to astonomically fast 18:14:36 <frosch123> wait for some 100k 18:14:39 <frosch123> do whatever you want 18:15:57 <Eddi|zuHause> what's the SimCity creator's obsession with Llamas anyway? 18:16:37 <Eddi|zuHause> now i remember why i quit playing SC4... it crashes at random times 18:32:04 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120731150526]] 18:33:03 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 18:39:41 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has joined #openttd 18:58:57 *** Markavian [~Markavian@78-105-168-146.zone3.bethere.co.uk] has joined #openttd 19:02:53 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has left #openttd [] 19:03:41 *** Markavian` [~Markavian@78-105-168-146.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 19:12:42 <__ln__> http://vaunut.org/kuva/76490 19:14:00 *** Progman [~progman@p57A1A3F0.dip.t-dialin.net] has joined #openttd 19:16:10 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 19:30:56 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:39:15 *** TheDude [~Miranda@ip-86-49-102-148.net.upcbroadband.cz] has joined #openttd 19:45:51 <andythenorth> so everyone is on vacation or what? 19:46:09 <__ln__> not yet 19:46:29 *** Absolutis [~58c3a36f@101.haydn.openttdcoop.org] has joined #openttd 19:52:08 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has joined #openttd 19:52:20 <drac_boy> hi 19:53:48 <Rubidium> andythenorth: lies... some are just working hard on important not yet visible stuff 19:58:45 *** Absolutis [~58c3a36f@101.haydn.openttdcoop.org] has quit [Ping timeout: 480 seconds] 20:20:36 <andythenorth> meh 20:20:55 <andythenorth> coding without an irc monologue on what's being done? :P 20:21:03 <andythenorth> how quaint 20:23:22 *** glx_ [glx@2a01:e35:2f59:c7c0:d154:f14d:a913:748f] has joined #openttd 20:23:23 *** glx is now known as Guest1974 20:23:23 *** glx_ is now known as glx 20:23:50 <drac_boy> andythenorth well I don't bother anyway? :) heh heh 20:30:10 *** Guest1974 [glx@2a01:e35:2f59:c7c0:d154:f14d:a913:748f] has quit [Ping timeout: 480 seconds] 20:35:41 <drac_boy> btw does anyone here recall the name of that particular station on metre gauge in swizterland? it was like a U shape with station on one leg of it ... unusual for real rails 20:36:42 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 20:40:06 <Supercheese> So, I went and made an Electricity/Powerlines GRF. The power plants produce electricity, which is carried on power lines and delivered to substations, the "vehicles" are lightning-fast "sparks". Honestly, the gameplay is... really dull :( 20:40:45 <Supercheese> Create "single-track" point-to-point line, stick a vehicle on it, collect money, zzzzz 20:40:46 <andythenorth> for why dull? 20:41:00 <Supercheese> Upgrade to higher voltages as the years go by 20:41:18 <Supercheese> It needs some spice, maybe like Engineering/Farm supply mechanics in FIRS 20:41:23 <andythenorth> you should make the vehicles individual electrons :P 20:41:32 <Supercheese> deliver electricity to other industries to increase production 20:41:33 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has joined #openttd 20:41:35 <andythenorth> or units of potential or such 20:41:42 <Supercheese> but that would make the code zillions of times more complex 20:41:43 * andythenorth can't remember electrical physics :P 20:41:57 <Supercheese> The current units of "electricity" are kW*h 20:42:08 <Supercheese> it's what my meter outside reads :P 20:42:53 <Supercheese> also, I have no good sprites for the vehicle purchase menu 20:43:18 <Supercheese> Just keep the sparks? Or stick a little generator-looking unit in the purchase menu? 20:43:32 <andythenorth> hmm 20:43:38 <Supercheese> Bigger sparks for higher voltages? :P 20:43:52 <andythenorth> force the power station to produce at 22Kv or whatever 20:43:59 <Supercheese> Currently I've only reused base set sprites 20:44:04 <andythenorth> but make the destination only accept at 1500v or so 20:44:16 <Supercheese> Hey, waypoint transformers 20:44:16 <andythenorth> then have substations that adjust voltage :P 20:44:28 <Supercheese> Well, currently you just dump everything into blackhole substations 20:44:37 <Supercheese> as I said, booooring gameplay 20:45:27 <Supercheese> Figure I'll just disable signal sprites entirely 20:45:57 <Supercheese> The sparks take maybe 1 tick to reach their destination, so they're really not needed 20:46:37 <Supercheese> Problem is, FIRS has no power plants, and also has maxed cargo slots too IIRC 20:46:59 <Supercheese> NARS just needs to get rid of it's silly regearing cargo 20:47:08 <Supercheese> free up an extra slot for everyone 20:51:11 <Supercheese> Also a major problem is NML does not support stations 20:51:20 <Supercheese> and I do not want to mess with NFO 20:51:42 <drac_boy> just do the station in nfo and the rest of grf in nml? dunno what to tell you tbh :) 20:53:39 *** flaa [~flaa@cable-roi-ff30c000-246.dhcp.inet.fi] has joined #openttd 20:53:54 <Supercheese> Hah, just found another problem, the level crossing bells ding for "crossings" 20:54:04 <Supercheese> Ding ding, there are overhead power lines... :P 20:54:42 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 20:54:57 <Supercheese> Well I'll be danged, there was a Station coding tutorial just posted 20:55:06 <Supercheese> less than an hour ago, it seems 20:55:35 * Supercheese investigates 20:56:00 * drac_boy never ever had any of the game sounds on anyway 20:56:14 <drac_boy> it'll be drowned out by the media player in background anyhow :) 20:56:27 <Supercheese> yeah, I had to turn off my music to hear it too 20:56:50 <Super_Random|2> some people are mean 20:56:53 <Super_Random|2> 2? 20:56:55 <Super_Random|2> what? 20:57:08 *** Super_Random|2 is now known as Super_Random 20:57:36 <Super_Random> some people were ddos-ing a charity stream 21:01:06 <Supercheese> So hmm, code the stations in NFO, export the NML to NFO, combine and NFORenum the lot? 21:02:33 <Eddi|zuHause> or finally implement station support in nml? 21:02:48 <Supercheese> Well, that would be optimal obviously ;) 21:03:03 <Eddi|zuHause> go ahead then :p 21:03:06 <Supercheese> I'm not going to try and develop that myself, ofc 21:05:46 * drac_boy doesn't have much comment on nml for obvious reason yet anyhow 21:05:57 <drac_boy> kinda a bit surprised now that stations aren't in there tho?! :-s 21:07:17 *** flaa [~flaa@cable-roi-ff30c000-246.dhcp.inet.fi] has quit [Quit: leaving] 21:07:27 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 21:08:56 <Eddi|zuHause> i'm not sure why stations are not implemented. maybe it lacks inspiration how to sensibly specify tile layouts 21:10:06 *** roadt [~roadt@114.96.140.250] has quit [Read error: Operation timed out] 21:10:45 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has left #openttd [] 21:16:28 <frosch123> it lacks the right idea how to abstract all that station nonsense of tilelayout and spritelayouts into a nml spec 21:17:16 <Eddi|zuHause> deprecate the station spec and make a new one based on industry/object stuff? 21:17:43 <frosch123> who knows :) 21:19:32 <drac_boy> eddi thats assuming ottd would know how to read both formats for sake of grfs that wouldn't be updated for quite some time? 21:20:07 <Eddi|zuHause> drac_boy: yes. 21:21:32 <drac_boy> fair enough, don't have any complains or comments then :) 21:22:22 <Eddi|zuHause> z 21:23:09 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 21:23:14 <Eddi|zuHause> the point would be that the old code would be pushed into a somewhat unmaintained state, while the new code would be shared between stations/industries/objects/airports etc. 21:23:51 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 21:23:51 <Eddi|zuHause> and the only thing in nml that needs to be changed is the feature number 21:23:57 <frosch123> except that industries and airports are similiar 21:24:02 <frosch123> while objects are different 21:24:18 <frosch123> stations would likely easier fit into the object style 21:24:25 *** Biolunar [~mahdi@blfd-4d08e4b5.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us] 21:25:07 <Eddi|zuHause> frosch123: what about road/tram stations then? 21:25:29 <Eddi|zuHause> frosch123: they would be closer to airports (with state machine etc.) than rail stations? 21:25:54 <Eddi|zuHause> but then you still need additional magic to construct "platforms" out of multiple adjacent stations 21:27:12 <Terkhen> good night 21:35:41 <frosch123> Eddi|zuHause: how about ripping out the state machine of airports instead :p 21:44:33 *** mikegrb [~michael@mikegrb.netop.oftc.net] has quit [Remote host closed the connection] 21:46:50 <Eddi|zuHause> yes but nobody dared to do that yet either :p 21:47:45 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 21:48:46 <frosch123> i have a patch for it 21:48:56 <frosch123> it's against r6907 though 21:50:10 *** mikegrb [~michael@mikegrb.netop.oftc.net] has joined #openttd 21:52:33 *** pjpe [b8af1d68@ircip2.mibbit.com] has joined #openttd 21:52:41 *** pjpe [b8af1d68@ircip2.mibbit.com] has left #openttd [] 21:52:43 *** mikegrb [~michael@mikegrb.netop.oftc.net] has quit [Read error: Operation timed out] 21:54:31 *** Chris_Booth [~chatzilla@host86-133-9-237.range86-133.btcentralplus.com] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120731150526]] 21:56:17 <Eddi|zuHause> that is truly ancient :) 21:56:48 <Eddi|zuHause> that's even before the two all-patch-breaking commits :p 21:57:18 <Eddi|zuHause> (makefile rewrite and c++ port) 22:03:21 <frosch123> http://devs.openttd.org/~frosch/tba6907.png <- note that there is no station sign 22:04:21 <frosch123> only the terminals were supposed to be stations with a catchment area of a busstop :) 22:05:18 <frosch123> also note the stupid placement of the picker windows above the toolbar in that ancient ottd :p 22:05:30 <Eddi|zuHause> i already noticed that :) 22:09:04 *** sla_ro|vista [slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 22:12:30 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 22:13:45 *** mikegrb [~michael@mikegrb.netop.oftc.net] has joined #openttd 22:19:05 *** mikegrb [~michael@mikegrb.netop.oftc.net] has quit [Remote host closed the connection] 22:23:51 *** mikegrb [~michael@mikegrb.netop.oftc.net] has joined #openttd 22:24:13 <drac_boy> hm that reminds me I should check about any updates to the grf just to be sure my tracking table is still current 22:26:04 *** glx [glx@2a01:e35:2f59:c7c0:d154:f14d:a913:748f] has quit [Quit: bye] 22:34:33 *** TheDude [~Miranda@ip-86-49-102-148.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 22:35:18 *** drac_boy [~drac_boy@modemcable133.8-80-70.mc.videotron.ca] has left #openttd [I'm done being in this room!] 22:36:05 *** frosch123 [~frosch@frnk-590f5f3a.pool.mediaWays.net] has quit [Remote host closed the connection] 22:36:21 *** Elukka [Elukka@78-27-97-92.bb.dnainternet.fi] has quit [] 22:40:44 *** GoneWacko [~gonewacko@524A7DE2.cm-4-3b.dynamic.ziggo.nl] has quit [Quit: Parp.] 22:44:15 *** GoneWacko [~gonewacko@524A7DE2.cm-4-3b.dynamic.ziggo.nl] has joined #openttd 22:44:15 <Wolf01> 'night 22:44:20 *** Wolf01 [~wolf01@95.232.234.29] has quit [Quit: Once again the world is quick to bury me.] 22:46:59 *** LordAro [~LordAro@host81-155-105-242.range81-155.btcentralplus.com] has quit [Read error: Operation timed out] 22:53:18 *** ludde [~b@c80-217-210-102.bredband.comhem.se] has quit [Ping timeout: 480 seconds] 23:11:18 *** Progman [~progman@p57A1A3F0.dip.t-dialin.net] has quit [Remote host closed the connection] 23:21:40 *** TGYoshi [~TGYoshi@86.81.146.146] has quit [Quit: Hugs to all] 23:22:50 *** valhallasw [~valhallas@s55978e11.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 23:35:11 *** tokai|noir [~tokai@port-92-195-1-45.dynamic.qsc.de] has joined #openttd 23:35:14 *** mode/#openttd [+v tokai|noir] by ChanServ 23:38:05 *** glx [glx@2a01:e35:2f59:c7c0:4948:e01:b6bb:628] has joined #openttd 23:38:08 *** mode/#openttd [+v glx] by ChanServ 23:41:10 *** tokai|mdlx [~tokai@port-92-195-133-153.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 23:45:27 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 23:59:35 *** KritiK [~Maxim@95-25-229-5.broadband.corbina.ru] has quit [Quit: Leaving]