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00:01:13 *** cyph3r [~Miranda@ip-213-220-193-55.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 00:13:48 *** BadBrett [~Bad_Brett@90-227-32-82-no42.tbcn.telia.com] has joined #openttd 00:14:38 <BadBrett> how many articulated parts can a vehicle have? 00:15:02 <Supercheese> Well, at least 7 plus the front vehicle 00:15:06 <Supercheese> as one of my grfs has that 00:15:10 <Supercheese> likely more 00:15:12 <Supercheese> many more 00:15:39 <Supercheese> HEQS has... lots 00:16:21 <BadBrett> splendid 00:17:12 <BadBrett> i'm writing a script for 32 turning angles and that will require a lot of articulated parts for loco+tender 00:18:15 <Supercheese> seems like theoretically you could have hundreds of articulated parts in GRF v8 00:18:34 <Supercheese> v7 appears to have more limits 00:19:00 <BadBrett> cool 00:20:35 <Eddi|zuHause> once upon a time the limit was 128 00:21:01 <Supercheese> That's the limit for v7, I gather 00:21:06 <BadBrett> I was afraid it was like 8 or 16... :P 00:21:23 <Eddi|zuHause> (being also the maximum train length, so a vehicle like that could not be part of a train with more than one vehicle) 00:22:33 <BadBrett> alright, that would (maybe) have been a problem then... what's the new limit? 00:22:56 <Supercheese> Probably something on the order of a couple thousand 00:23:07 <Supercheese> it increased from, what, 8 to 15 bits? 00:23:38 <Supercheese> http://newgrf-specs.tt-wiki.net/wiki/Callback:_Articulated_engine 00:24:07 <Supercheese> Sooo... max of 32766 or so 00:24:40 <BadBrett> ahh... I guess I should RTFM 00:25:21 <Supercheese> The NML specs don't even state an upper bound :P 00:25:33 <BadBrett> i can see why :) 00:25:39 <Supercheese> For v8 that is; just 0..127 for v7. 00:27:25 <dada_> http://wedemandhtml.com/tmp/Colonialist%20Oppressors%20Ltd.,%2004-08-2164.png boatz 00:27:54 <Supercheese> Mater dei... 00:27:55 <BadBrett> a vehicle with the length of a tile could consist of 16 parts... so you could still have trains with 8 wagons with v7... if i'm not mistaken 00:29:14 <BadBrett> that's a lot of transportation! 00:40:22 *** efess [~Efess@ool-18bfeb53.dyn.optonline.net] has joined #openttd 00:46:52 *** pugi [~pugi@host-091-097-084-189.ewe-ip-backbone.de] has quit [] 00:49:05 *** tokai|mdlx [~tokai@port-92-195-78-28.dynamic.qsc.de] has joined #openttd 00:55:03 *** tokai [~tokai@port-92-195-102-74.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 01:13:26 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has quit [Read error: Connection reset by peer] 01:14:24 *** 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#openttd 06:23:26 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 06:57:03 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.1/20121010144125]] 07:04:20 <Terkhen> good morning 07:06:41 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 07:07:30 <Knogle> if you say so 07:10:03 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 07:10:40 *** lugo [bc6f57fe@ircip2.mibbit.com] has joined #openttd 07:16:26 *** valhallasw [~valhallas@wirenat-ulcn.strw.leidenuniv.nl] has joined #openttd 07:18:23 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 07:19:43 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 07:20:24 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 07:44:54 *** hmmwhatsthisdo [~hmmwhatst@h75-100-224-83.lactwa.dsl.dynamic.tds.net] has quit [Ping timeout: 480 seconds] 08:31:19 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 08:54:02 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 08:54:33 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 08:58:50 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 09:01:07 <dihedral> hellpo 09:05:59 *** TomyLobo [~foo@91-64-160-173-dynip.superkabel.de] has joined #openttd 09:06:05 *** TomyLobo [~foo@91-64-160-173-dynip.superkabel.de] has quit [] 09:07:10 <NGC3982> Morning. 09:21:41 *** roadt_ [~roadt@114.96.133.3] has joined #openttd 09:21:56 *** roadt [~roadt@114.96.137.157] has quit [Ping timeout: 480 seconds] 09:31:27 *** Nickshanks [~d5787e2f@101.haydn.openttdcoop.org] has joined #openttd 09:33:01 <Nickshanks> wiki.openttd.org/Stations should link to [[Distant-join stations]] 09:34:00 *** nickshanks_ [~nickshank@host213-120-126-47.in-addr.btopenworld.com] has joined #openttd 09:34:43 *** Nickshanks [~d5787e2f@101.haydn.openttdcoop.org] has quit [] 09:34:58 *** nickshanks_ is now known as nickshanks 09:39:20 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 09:42:52 *** cyph3r [~Miranda@ip-78-45-94-114.net.upcbroadband.cz] has joined #openttd 10:04:37 *** sla_ro|master [slaco@89.137.75.224] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 10:33:29 <planetmaker> nickshanks, it's a wiki, you know :-) 10:47:49 *** roadt_ [~roadt@114.96.133.3] has quit [Remote host closed the connection] 10:54:54 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 11:18:37 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 11:21:59 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 11:22:05 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:23:34 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 11:42:10 <nickshanks> planetmaker: yes but editing is disabled for unregistered users, and registration of new user accounts is disabled 11:42:46 <nickshanks> ergo I have tried to find a way to contact someone who can edit it 11:50:04 <peter1138> Does it need one of these accounts? http://account.openttd.org/en/signup 11:50:49 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:52:58 <nickshanks> peter1138: yes! that worked. now I can edit stuff 11:54:23 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 11:54:35 * andythenorth ponders how to build two grfs from one FIRS 11:55:55 <nickshanks> okay, I added a link. 11:58:36 <andythenorth> two makefiles 11:58:42 <andythenorth> or two targets for the makefile 11:58:50 <andythenorth> pass in an arg to the build script for the grf 11:58:57 <andythenorth> switch templates 8bpp / 32bpp 11:59:07 <andythenorth> produce one or two grfs, in one or two zip files 11:59:08 <andythenorth> win? 11:59:28 *** keoz [~keikoz@58.90.76.86.rev.sfr.net] has joined #openttd 11:59:57 <nickshanks> when building other people's random stuff, I like one makefile that does everything :) 12:06:15 <NGC3982> A bit of an arbitrary question 12:06:25 <NGC3982> But, how much can a normal modern freight engine pull? 12:06:44 <NGC3982> 2000 tonnes, or 20,000 tonnes? Im not used to the scales.. 12:07:48 <andythenorth> depends on ruling grade, adhesion, friction, tractive effort (weight) 12:08:03 <andythenorth> and horsepower 12:08:23 <andythenorth> and are you talking about in-game, or irl? 12:09:12 *** argoneus [~argoneus@ip-78-102-118-47.net.upcbroadband.cz] has joined #openttd 12:12:18 *** Soft [~soft@dyn58-80.yok.fi] has joined #openttd 12:13:46 <NGC3982> IRL 12:13:51 <NGC3982> Sorry. :p 12:15:02 *** andythenorth is now known as Guest2982 12:15:02 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 12:15:09 <andythenorth> NGC3982: http://en.wikipedia.org/wiki/British_Rail_Class_59#Notable_workings_and_accidents 12:15:27 *** Guest2982 [~Andy@78-86-194-127.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 12:16:02 <andythenorth> ~12,000t for 3,300hp 12:16:11 <andythenorth> that's the european record though 12:16:45 <NGC3982> I see 12:16:55 <NGC3982> Well, at least that's giving me a somewhat decent scale 12:17:21 <NGC3982> I was actually not aware if the numbers were in the thousands, or tens of thousands. 12:17:36 <andythenorth> thousands would be more common 12:18:36 <NGC3982> A horsepower per tonne, or something 12:19:23 <andythenorth> in the US any given route has a hp-per-tonne ratio 12:19:28 <andythenorth> which is governed by the ruling grade 12:19:32 <andythenorth> and the type of power used 12:19:44 <andythenorth> not enough hp, the train crew will have to double the grade 12:19:47 <andythenorth> which is...bad 12:19:55 <andythenorth> because then they have to re-air the train 12:20:11 <andythenorth> AC power has a lot more ability to creep a grade than DC power though 12:20:31 <andythenorth> @calc 36*32 12:20:31 <DorpsGek> andythenorth: 1152 12:21:00 <andythenorth> NGC3982: ^ a typical UK coal train would have about that amount of cargo, with a ~3000 hp locomotive 12:21:03 <Soft> So I have this weird problem with openttd. Only carriages are shown in the rail vechiles window and I cannot find a way to buy a locomotive. 12:21:04 <andythenorth> + tare weight 12:21:09 <Soft> I only started playing yeasterday so maybe this is some common beginner mistake. 12:21:11 <andythenorth> bbl 12:21:12 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 12:21:15 <Soft> the locomotives were visible before 12:23:32 <NGC3982> APTX: Ah, i see. 12:23:42 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has quit [Remote host closed the connection] 12:23:46 <NGC3982> and.. wat. 12:23:48 <NGC3982> Oh. 12:23:58 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has joined #openttd 12:24:10 <APTX> huh? 12:24:53 <NGC3982> APTX: Sorry, bad hilight. 12:24:54 <NGC3982> :) 12:26:11 <NGC3982> By the way, i fail to find an rcon entry on how to change Plane speed factor? 12:28:54 <NGC3982> Oh, it seems unchangeable during network games. 12:28:55 <NGC3982> Bummer. 13:14:19 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has quit [Read error: Connection reset by peer] 13:14:30 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has joined #openttd 13:20:08 <Belugas> hello 13:24:33 <V453000> hi, is somewhere a setting to change the time that clients have to connect to the server? 13:31:45 <Ammler> yes 13:33:07 <V453000> good, thanks 13:33:14 <V453000> :P 13:37:59 <TyrHeimdal> max_join_time 13:38:37 <planetmaker> nickshanks, I see, I wasn't aware that one couldn't register (anymore) via the wiki :-) Thanks for adding that piece of info 13:40:32 *** lugo [bc6f57fe@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 13:53:13 *** supermop [~daniel_er@rrcs-208-125-10-83.nyc.biz.rr.com] has joined #openttd 14:00:31 *** HerzogDeXtEr [~Flex@88.130.167.37] has joined #openttd 14:04:00 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 14:12:01 <nickshanks> Folks, I'm new to TTD. I have read http://wiki.openttd.org/Signals and http://www.darkcoding.net/misc/openttd-trains-and-signals-for-beginners-a-tutorial/ and http://kokolokus.de/?s=blog&v=6 yet I still don't understand signals :/ 14:12:39 <nickshanks> I have two double-track stations 14:13:00 <nickshanks> i know i should join them with double track, and put crossovers outside each station 14:13:54 <nickshanks> somwhat like this: http://wiki.openttd.org/Signals#Basic_two-way_station but the station is a terminus 14:14:10 <V453000> http://wiki.openttdcoop.org/Presignal_Basics 14:14:28 *** DanMacK [DanMacK@CPE602ad091690d-CM602ad091690a.cpe.net.cable.rogers.com] has joined #openttd 14:14:31 <Flygon> Well, if it's a terminus, just build the same station design... but without tracks going out one end :p 14:14:35 <DanMacK> Hey all 14:14:56 <nickshanks> but the last link I posted doesn't specify which signals are used, nor explain why 14:15:17 <nickshanks> they all seem to be one-way 14:16:27 <Flygon> Use the Path Signal type signal for the signal closest to the station, build the crossover, then use one way signals... is what I'm pretty sure I should be saying 14:16:52 <Flygon> Path signals being the 2nd from the right, and one-way being the 1st from the right 14:18:06 <Flygon> I should feel bad for joining this channel, and then just instantly trying to help peeps new to this game, despite never having been in this channel before... but it's 1:17AM and I'm bored... and having been baffled by signals myself, well, dayum :B 14:19:00 <nickshanks> i appreciate the efforts 14:19:09 <Flygon> No worries 14:19:29 <Flygon> It'd be even easier to set up a multiplayer game, and work from there 14:20:15 <nickshanks> on that basic two-way station, there are eight signals 14:20:50 <nickshanks> when you say 'first from the right' whice right are you referring to? :) 14:20:55 <nickshanks> *which 14:21:16 <Flygon> Hmmm 14:21:28 <Flygon> Lemme try to MSPaint up some station :p 14:22:22 <nickshanks> label the signals A, B and C, and say whether each is one-way, block/entry/exit/combo/path 14:23:00 <Flygon> Though, in almost every game I play 14:23:04 <Flygon> I use only two types of signals 14:23:21 <Flygon> The Path signal, and the one way 14:23:46 <nickshanks> the light signals are harder to distinguish between block and path types. i will use semaphore ones 14:23:59 <nickshanks> i can tell the difference between yellow and red 14:24:04 <Flygon> Ahh 14:24:06 <Flygon> Uuh 14:24:14 <Flygon> I just took a screenie with Lights, heh... 14:24:20 <nickshanks> doesn't matter :) 14:24:29 <nickshanks> as long as i know which is which 14:24:29 <Flygon> The game I have running uses GRF's that replace the semaphores... and makes them hard to see 14:25:33 <nickshanks> the basic problem i have with the wiki is all it says for this is "With this station layout, trains can use both platforms when coming from either direction." 14:25:57 <nickshanks> and I am left thinking "what exactly is the layout? and why does it work?" 14:25:57 <Flygon> Uploading the screenie 14:26:04 <Flygon> Ahh 14:26:18 <Flygon> It's because the trains can go from the signals put in the platform from behind 14:26:28 <Flygon> And the one way signal will block the train if both platforms are full 14:26:46 <nickshanks> that wouldn't work with a terminus though 14:26:51 <nickshanks> because the tracks are two-way 14:26:56 <Flygon> https://dl.dropbox.com/u/2651992/Art/Other/basictwowaystation.png Red is the signals that block trains, but trains can go through from behind 14:27:12 <Flygon> And purple are the signals that are one way; trains cannot go from behind these signals 14:28:31 <Flygon> Also, to help understand the way a train's pathfinding works better.... as in, how it's planned 14:28:37 <Flygon> I recommend going to the Advanced Options 14:28:47 <NGC3982> This was odd. 14:28:59 <NGC3982> Im running a dedicated server on my own 14:29:01 <Flygon> Display Options > Show Reserved Tracks: On 14:29:19 <NGC3982> I made sure that min_active_clients was set to "1", so that the game pauses when nobody is online. 14:29:22 <Flygon> It also helps you detect traffic jams much more easily 14:29:57 <planetmaker> nickshanks, but it's true. The easiest approach to signaling is path signals: 14:30:02 <nickshanks> okay, yes i saw that in some screenshots 14:30:14 <planetmaker> build a path signal there where a train may stop without blocking any important track pieces like junctions 14:30:16 <nickshanks> show reserved tracks, i mean 14:30:24 <NGC3982> For some reason, time flows on the server when im not online. 14:30:25 <planetmaker> thus your station will need exactly one signal at the entrance before the X 14:30:31 <Flygon> Also, I'll take a screenie of a successful terminus to show you an example of one :p 14:30:37 <planetmaker> NGC3982, min_active_clients > 0 ? 14:30:41 <nickshanks> so if I use path signals, i never need block signals? 14:30:53 <Flygon> planetmaker: You put these things in words I fail to use :3 14:30:53 <nickshanks> thanks flygon 14:30:54 <planetmaker> yes. kinda 14:31:49 <nickshanks> i spend 99% of my time playing this game paused :) 14:31:52 *** sla_ro|master [slaco@89.137.75.224] has joined #openttd 14:31:56 <planetmaker> I've tried to explain them a few times, Flygon ;-) 14:32:08 <Flygon> https://dl.dropbox.com/u/2651992/Art/Other/cubaterminus.png Terminus using exactly the same method 14:32:09 <planetmaker> nickshanks, why? does time matter? 14:32:23 <nickshanks> I wish there was a free/open clone of Railroad Tycoon 2 14:32:28 <NGC3982> It's not constistent, but i closed down the server and did not open it for four hours. When i closed it, the year was 2010. When i join again, it's 2017? 14:32:35 <nickshanks> i had it many years ago but it never got carbonised 14:32:36 <Flygon> planetmaker: Probably because it's easier to build new parts of a live network 14:32:39 <planetmaker> (yes, it does, if you play with defaults, where vehicles become unavailable after some time. I tend to forget that) 14:32:42 <Flygon> As unrealistic as that is :p 14:32:55 <NGC3982> Flygon: I do that. 14:33:01 <planetmaker> Flygon, easier yes. But that's the part of playing I find most interesting among a few other select things 14:33:01 <Flygon> As do I 14:33:16 <Flygon> But planet is right 14:33:21 <Flygon> It's more thrilling to do it live 14:33:38 <Flygon> As well as the chance to realize how stupid you are when you fail to prevent train crashes 14:33:42 <NGC3982> http://i.imgur.com/xZdDu.png, 14:33:50 <Flygon> I've crashed many a train because I changed a signal at a bad time :B 14:34:38 <planetmaker> who hasn't done that? ;-) 14:34:51 <nickshanks> flygon: as best I can tell, the second screenshot is the same as the first in terms of signalling 14:34:59 <planetmaker> but as I play MP most of the time, stopping time is not really an option for me 14:35:00 <Flygon> Exactly 14:35:44 <Flygon> I'd like to play MP with friends... but we'd like to play long drawn out games on 2048*2048 maps over the course of 200+ years 14:35:44 <nickshanks> well in my game it was Apr 20th when i decided I eff'd up and went back to jan 3rd which is when i first saved 14:36:07 <Flygon> Obviously not an option when the net-sync craps out on anything bigger than 512*512 :p 14:36:35 <planetmaker> nickshanks, activate autosave on a monthly basis ;-) 14:37:13 <planetmaker> Flygon, the network or server has no issues with big maps. The clients do 14:37:21 <Flygon> Yeah, exactly 14:37:33 <planetmaker> 2k^2 maps just are too big to be fun. You can't finish them 14:37:39 <Flygon> Ehhh 14:37:44 <Flygon> I've come close, in SP 14:39:15 <Flygon> But then again, close is subjective 14:39:31 <Flygon> The North America scenario is brilliant, either way 14:39:38 <nickshanks> okay, new problem: there's a transmitter along the path where i would like to build, and it says "cost to clear: N/A". does that mean I can't clear it? 14:40:16 <Flygon> Yes 14:40:29 <Flygon> Transmitters are unplowable, without a magic bulldozer 14:40:51 <nickshanks> so, basically i have to choose another place to put the station 14:41:14 <Flygon> Yes 14:45:33 <Flygon> Anyway, I come with a bizarre question 14:46:14 <Flygon> Is the only way to make 'green' tiles out of 'desert' tiles in the Sub-tropical climate inside the scenario editor, to place lakes, and bomb them? 14:47:18 <V453000> does that even work? 14:47:18 <V453000> lakes 14:47:35 <nickshanks> i like this: unpause demolish pause; unpause build station pause -> station is exploding :) 14:47:59 <Flygon> V453000: Natural lakes, not artificial 14:52:37 <planetmaker> Flygon, ctrl+place desert 14:53:13 <planetmaker> I hope the tooltip of that explains it, too (at least in English and German it should) 14:53:30 <planetmaker> afaik 14:53:46 <Flygon> I bloody love you, mate 14:53:51 <Flygon> You're a lifesaver! 14:54:08 <NGC3982> Can someone let me know if Andy returns? 14:54:16 <planetmaker> beware... I just toy around with something like a rail gun ;-) 14:54:20 <planetmaker> and it's bloody fun :D 14:54:35 <NGC3982> :O 14:54:37 <Flygon> I'll try to avoid playing Quake 3 with you 14:54:42 <nickshanks> next question: is there a way to rotate the map? if so, it's very well hidden 14:54:54 <planetmaker> nah... the real thing.... linear motors ftw :) 14:54:58 <NGC3982> No, there isnt. 14:55:30 <Flygon> Fine, I'll hope you're not Australian :p 14:55:42 <planetmaker> accelerating in 1.5 milliseconds from 0 to 5m/s is... fast ;-) 14:56:13 <planetmaker> with a load of a few kg 14:56:14 <Rubidium> how many g is that? 14:56:19 <planetmaker> 330g 14:56:45 <planetmaker> not sure I trust the software yet 14:56:50 <planetmaker> but that's what it says 14:58:37 <Rubidium> how did you calculate that? 14:58:49 <V453000> what that works? the ctrl place desert? never knew :D live and learn 14:58:55 <Rubidium> @calc 5/0.0015 14:58:56 <DorpsGek> Rubidium: 3333.33333333 14:59:10 <planetmaker> Rubidium, the acceleration is the actual parameter I set. And that's 3.3 km/s^2 14:59:16 <planetmaker> and 1g = 10m/s^2 14:59:31 <planetmaker> and yes ^ 15:00:17 <Flygon> Okay, it's hit 2AM 15:00:23 <Flygon> You guys are absolutely wonderful 15:00:28 <Flygon> G'night! 15:00:32 <planetmaker> sleep well 15:02:02 *** DanMacK [DanMacK@CPE602ad091690d-CM602ad091690a.cpe.net.cable.rogers.com] has quit [] 15:02:54 <NGC3982> planetmaker: Jeez. 15:03:17 <NGC3982> Wait, this is only software? 15:03:30 * Rubidium finally found his thinking error 15:03:40 <NGC3982> "load of a few kg" in 10m/s^2 is a bit of a umpf. 15:12:50 *** George|2 [~George@212.113.107.39] has joined #openttd 15:12:50 *** George is now known as Guest2999 15:12:50 *** George|2 is now known as George 15:25:31 *** Prof_Frink [~proffrink@94.13.8.182] has joined #openttd 15:35:32 *** DanMacK [~AndChat61@74.198.9.228] has joined #openttd 15:36:43 *** Simonn [~Simon@73.79-241-81.adsl-dyn.isp.belgacom.be] has joined #openttd 15:37:32 *** George [~George@212.113.107.39] has quit [Read error: Connection reset by peer] 15:46:56 *** valhallasw [~valhallas@wirenat-ulcn.strw.leidenuniv.nl] has quit [Ping timeout: 480 seconds] 15:56:51 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has joined #openttd 15:58:53 *** DanMacK [~AndChat61@74.198.9.228] has quit [Ping timeout: 480 seconds] 16:09:52 *** Mek [~quassel@marijnalexwedding.com] has quit [Quit: No Ping reply in 180 seconds.] 16:10:03 *** Mek [~quassel@marijnalexwedding.com] has joined #openttd 16:24:04 *** pugi [~pugi@dyndsl-091-096-047-095.ewe-ip-backbone.de] has joined #openttd 16:44:08 *** mikegrb [~michael@mikegrb.netop.oftc.net] has quit [Read error: Connection reset by peer] 16:44:23 *** mikegrb [~michael@mikegrb.netop.oftc.net] has joined #openttd 16:55:45 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 16:57:21 *** frosch123 [~frosch@frnk-590f7e67.pool.mediaWays.net] has joined #openttd 17:00:09 *** glx [glx@2a01:e35:2f59:c7c0:f8e8:35c5:f0e0:cff3] has joined #openttd 17:00:12 *** mode/#openttd [+v glx] by ChanServ 17:08:03 *** cyph3r [~Miranda@ip-78-45-94-114.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 17:17:00 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has quit [Quit: Hyronymus] 17:29:04 *** Progman [~progman@p57A18F16.dip.t-dialin.net] has joined #openttd 17:32:50 *** Biolunar [mahdi@blfd-5d823ecc.pool.mediaWays.net] has joined #openttd 17:34:37 *** Wolf01 [~wolf01@host115-94-dynamic.180-80-r.retail.telecomitalia.it] has joined #openttd 17:34:37 *** LordPixaII [~pixa@79-68-106-178.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 17:34:43 <Wolf01> hello o/ 17:35:37 *** Pixa [~pixa@79-68-106-178.dynamic.dsl.as9105.com] has joined #openttd 17:40:36 *** andythenorth [~Andy@31.123.170.144] has joined #openttd 17:45:28 <DorpsGek> Commit by translators :: r24625 /trunk/src/lang (3 files in 2 dirs) (2012-10-24 17:45:18 UTC) 17:45:29 <DorpsGek> -Update from WebTranslator v3.0: 17:45:30 <DorpsGek> latvian - 24 changes by Parastais 17:45:31 <DorpsGek> norwegian_bokmal - 17 changes by jhsoby 17:45:32 <DorpsGek> tamil - 196 changes by aswn 17:48:05 *** andythenorth is now known as Guest3018 17:48:05 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 17:48:05 *** Guest3018 [~Andy@31.123.170.144] has quit [Read error: Connection reset by peer] 17:48:29 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has quit [] 17:48:41 <Simonn> http://nohost.be/nl/upload3.png expansion 18:01:46 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 18:06:38 <Pinkbeast> Are you still building that mad gigantic station? 18:09:56 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 18:10:34 *** DanMacK [~AndChat61@74.198.9.149] has joined #openttd 18:11:05 <Simonn> yes 18:12:43 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 18:13:01 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: 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#openttd 19:21:13 *** swissfan91 [5e0450aa@ircip4.mibbit.com] has joined #openttd 19:21:39 *** swissfan91 [5e0450aa@ircip4.mibbit.com] has quit [] 19:36:13 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 19:36:14 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 19:42:56 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 19:42:56 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 19:57:27 *** sla_ro|master [slaco@89.137.75.224] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 19:58:22 *** Chris_Booth [~chatzilla@host86-172-187-158.range86-172.btcentralplus.com] has joined #openttd 20:00:33 *** KritiK [~Maxim@95-26-81-228.broadband.corbina.ru] has joined #openttd 20:11:20 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 20:11:33 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:12:45 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has joined #openttd 20:19:27 *** andythenorth [~Andy@31.99.163.48] has quit [Read error: Connection reset by peer] 20:19:36 *** andythenorth [~Andy@2002:4d66:7022:0:103c:2217:fa41:11b5] has joined #openttd 20:21:36 <__ln__> silencio 20:21:55 <peter1138> http://www.youtube.com/watch?v=u9emjalsOsE 20:27:53 <NGC3982> Haha 20:28:01 <NGC3982> That was a fantastic version. 20:28:20 <NGC3982> Man, that track was litteraly ezploded. 20:33:46 *** keoz [~keikoz@58.90.76.86.rev.sfr.net] has quit [Quit: keoz] 20:35:55 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:36:19 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 20:37:19 *** andythenorth [~Andy@2002:4d66:7022:0:103c:2217:fa41:11b5] has quit [Remote host closed the connection] 20:37:34 *** andythenorth [~Andy@31.99.163.48] has joined #openttd 20:39:55 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:39:55 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 20:42:25 *** telanus [~telanus@105-236-59-157.access.mtnbusiness.co.za] has left #openttd [] 20:42:35 *** Markavian` [~Markavian@78-105-168-146.zone3.bethere.co.uk] has joined #openttd 20:44:51 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 20:45:03 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:47:31 *** Markavian [~Markavian@78-105-168-146.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 20:49:41 <frosch123> night 20:49:41 * andythenorth is on a British Army diet 20:49:44 <andythenorth> tea with sugar 20:49:46 <andythenorth> bye Fremen 20:49:47 *** frosch123 [~frosch@frnk-590f7e67.pool.mediaWays.net] has quit [Remote host closed the connection] 20:49:53 <andythenorth> gah wrong autocomplete :P 20:53:06 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 20:53:16 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:55:06 <Fremen> mehe 20:55:30 <andythenorth> sorry :) 20:56:14 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has joined #openttd 20:56:20 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 20:56:44 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 21:08:40 *** andythenorth [~Andy@31.99.163.48] has quit [Quit: andythenorth] 21:16:44 <Terkhen> good night 21:17:34 *** DOUK [~KEM@ALyon-158-1-64-63.w90-29.abo.wanadoo.fr] has joined #openttd 21:19:03 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 21:24:39 *** mahmoud [~KEM@ALyon-158-1-105-47.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 21:28:07 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has quit [Quit: Hyronymus] 21:28:19 *** Chris_Booth [~chatzilla@host86-172-187-158.range86-172.btcentralplus.com] has quit [Quit: ChatZilla 0.9.89 [Firefox 17.0/20121017073013]] 21:38:58 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 21:39:06 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 21:46:07 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 21:46:08 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 21:49:23 <Wolf01> 'night 21:49:27 *** Wolf01 [~wolf01@host115-94-dynamic.180-80-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:54:04 *** DOUK [~KEM@ALyon-158-1-64-63.w90-29.abo.wanadoo.fr] has quit [Read error: Connection reset by peer] 21:54:26 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds] 21:55:38 *** Progman [~progman@p57A18F16.dip.t-dialin.net] has quit [Remote host closed the connection] 21:55:47 <Simonn> I'm really starting to get this openttd trains thing 21:55:47 <Simonn> :p 21:56:01 <Simonn> make my network, add a bit more trains, check for bottlenecks, add a bit more , ... 21:56:04 <Simonn> till its just right 21:56:50 <Rubidium> I just detected an infinite loop in your logic 21:57:24 <Simonn> yeah the network is over capacity now 22:07:11 *** Biolunar [mahdi@blfd-5d823ecc.pool.mediaWays.net] has quit [Quit: My life for Aiur] 22:18:53 *** HerzogDeXtEr [~Flex@88.130.161.153] has joined #openttd 22:18:53 *** HerzogDeXtEr1 [~Flex@88.130.161.153] has quit [Read error: Connection reset by peer] 22:45:20 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 22:52:21 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 22:59:51 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 23:05:17 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 23:06:03 *** hmmwhatsthisdo [~hmmwhatst@h75-100-224-83.lactwa.dsl.dynamic.tds.net] has joined #openttd 23:11:36 *** supermop [~daniel_er@rrcs-208-125-10-83.nyc.biz.rr.com] has quit [Remote host closed the connection] 23:16:28 *** KritiK [~Maxim@95-26-81-228.broadband.corbina.ru] has quit [Quit: Leaving] 23:25:42 <BadBrett> helloooo 23:36:53 *** Simonn [~Simon@73.79-241-81.adsl-dyn.isp.belgacom.be] has quit [] 23:57:23 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd