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00:00:23 <drac_boy> heh 00:00:33 <drac_boy> doing ok, just browsing online a bit now....quiet night to myself here :) 00:02:36 <Afdal> What I don't understand is how the yapf output is giving values like 942 for pathfinding penalty 00:02:52 <Afdal> Most penalties are in multiples of 100 00:03:02 <Afdal> no wait all of them all 00:03:06 <Afdal> by default 00:03:19 <Afdal> all of them are* 00:03:43 <Afdal> Unless there are more penalties that can't be found in openttd.cfg 00:03:48 <Eddi|zuHause> there's things like red/green signal penalty which is a polynom 00:03:58 <krinn> yapf.rail_look_ahead_signal_p2 = 5 00:04:10 <Afdal> but you can't get 42 from 5 00:04:23 <Eddi|zuHause> it's a coefficient 00:04:29 <krinn> it is my settings here, you may have a different one :) 00:04:40 <Afdal> I missed that penalty 00:04:45 <Afdal> still 5 isn't a multiple of 42 00:04:49 <Eddi|zuHause> p2*x^2+p1*x+p0 or so 00:04:52 <Afdal> hmm 00:04:54 <Afdal> oh 00:05:01 <krinn> grep yapf openttd.cfg 00:05:09 <Eddi|zuHause> where x is the number of the signal and whether it's red or green 00:05:10 <Afdal> grep? 00:05:21 <krinn> i get 32 results 00:05:26 <Afdal> Why do you people keep saying "grep" @_@ 00:05:38 <V453000> you are still talking about that? :D 00:05:44 <Afdal> :D 00:05:47 <Eddi|zuHause> "grep" is named after the unix tool that searches through files for certain words 00:05:48 <krinn> you don't know grep ? 00:05:52 <Afdal> no 00:05:54 <Afdal> ah 00:06:00 <krinn> it's a command to grab a word inside something 00:06:16 <Eddi|zuHause> it's like "google" where the name of the program became the action of using the program 00:06:33 <Eddi|zuHause> just that this was 30 years ago :) 00:06:39 <krinn> :) 00:06:39 <Afdal> Is that the only polynomial penalty zuHause? 00:06:55 <Eddi|zuHause> Afdal: not entirely sure 00:07:17 <Afdal> and it's just a quadratic function? 00:07:42 <Eddi|zuHause> at least that's how i remember it 00:08:06 <Afdal> Wait so what is that look ahead signal penalty and how does it work? 00:08:10 <Eddi|zuHause> this was introduced 5 years ago, i don't remember every detail 00:08:31 <Eddi|zuHause> Afdal: it's some rudimentary load balancing 00:08:34 <Afdal> that's the only penalty I've never understood 00:09:10 <Afdal> And what is x? 00:09:13 <Afdal> in p2*x^2+p1*x+p0 00:09:17 <Eddi|zuHause> depending on where the first red signal on the track is, the train may decide to take the other path if the length are almost equal 00:09:55 <Eddi|zuHause> x should be the position of the signal, counted from the current location of the train 00:10:07 <Afdal> distance in tiles? 00:10:15 <Eddi|zuHause> no, number of the signal 00:10:42 <Afdal> so it only looks ahead three signals for that penalty? 00:10:52 <Eddi|zuHause> no 00:10:55 <Afdal> <.< 00:11:35 <krinn> you were expecting Eddi|zuHause to writing it for every signals in the screenshots ? :) 00:11:47 <Eddi|zuHause> the first signal gets penalty p2+p1+p0, the second signal penalty p2*4+p1*2+p0, the third signal p2*9+p1*3+p0 and so on 00:12:01 <Afdal> ahhh 00:12:12 *** Djohaal_ [~Djohaal@177.43.135.162] has quit [Read error: Connection reset by peer] 00:12:44 <Afdal> and that's if the signal is red right? 00:12:45 <Eddi|zuHause> by default the limit is 10 signals ahead 00:13:03 <Eddi|zuHause> yes. it should only add the penalty for red signals 00:13:06 <Afdal> if they're all green there's no penalty right 00:13:15 <krinn> did you enable showing path in openttd ? 00:13:19 <Afdal> yes 00:13:37 <krinn> should gave a better visual result than the numbers no ? 00:14:04 <Afdal> uh, no... 00:14:05 <Eddi|zuHause> krinn: that won't show the pathfinder result 00:14:20 <Afdal> thanks cool 00:14:21 <krinn> no, but a bit of track the pathfinder is seeing 00:14:27 <Afdal> I've never understood how that penalty works 00:15:40 <krinn> the concept ? 00:15:44 <Mister_Argent> Ah, here comes the team of AI Partycrashers. 00:16:04 <Eddi|zuHause> Mister_Argent: i always disable AIs 00:16:21 <Afdal> yeah, could figure out easily enough how the other penalties in openttd.cfg work just by their name 00:16:25 <Mister_Argent> I'm testing out a scenario in singleplayer. wanna make sure it's as fun to play as my concept made it sound... 00:16:26 <krinn> it's quiet easy: put nails in right path, lol must be a penalty for human without shoes 00:19:35 <Afdal> although now I'm still confused on how I'm getting numbers like 942 when there aren't any red signals ahead of the paths on this example I'm using to test 00:21:22 *** Progman [~progman@p57A1A063.dip.t-dialin.net] has quit [Remote host closed the connection] 00:22:00 <krinn> this look a low value for me 00:22:05 *** BadBrett [BadBrett@78-69-118-27-no42.tbcn.telia.com] has joined #openttd 00:22:20 <Afdal> Well I'm tired of this for now 00:22:26 <krinn> yapf.rail_lastred_exit_penalty = 10000 00:22:27 <Afdal> Thanks for the info you two 00:22:33 <krinn> so 942 is a low value 00:22:37 <Afdal> low value? 00:22:39 <Afdal> oh 00:22:57 <krinn> well if you get 10000 penalty, you can say 942 is quiet a low value then 00:23:15 <krinn> as i have penalty from 5 to 10000 00:23:49 <krinn> big range 00:25:03 <krinn> some are even negative in my config :) 00:25:04 <Eddi|zuHause> ~900 means about 9 tiles 00:25:45 <krinn> yapf.rail_look_ahead_max_signals = 10 00:25:46 <krinn> (for previous question to Eddi|zuHause ) 00:25:48 <Eddi|zuHause> sp a penalty of 10000 means "consider a detour of 100 tiles before you try to go here" 00:27:36 <Eddi|zuHause> Afdal: also penalties may be multiplied by 0.7 for diagonal trackbits, not entirely sure 00:27:45 <Afdal> Oh really? 00:27:59 <krinn> Afdal, hehe were you thinking it was that easy 00:28:05 <Afdal> -_- 00:28:50 <krinn> going to bed guys, sleep well 00:29:05 *** krinn [~krinn@74.227.101.84.rev.sfr.net] has quit [Quit: Quitte] 00:29:44 <Eddi|zuHause> Afdal: maybe you should really learn to read code to answer this kind of questions yourself :) 00:29:59 <Afdal> I can read code 00:30:06 <Afdal> Not that great at C++ though 00:30:20 <Eddi|zuHause> all of this penalty stuff should be in the follow_track function 00:30:36 <Afdal> follow_track function? 00:31:29 <Eddi|zuHause> Afdal: the pathfinder is this hughe templated conglomerate, and the "follow_track" function is the only thing that differs between the road, rail, ship, ... pathfinders 00:31:52 <Eddi|zuHause> i.e. the function that decides which tiles are adjacent to this one 00:32:02 <Afdal> No I mean can I see that function 00:32:18 <Eddi|zuHause> you can grep the code :) 00:32:21 <Afdal> -_- 00:32:28 <Eddi|zuHause> again, i'm not a search engine :) 00:32:35 <Afdal> Maybe I will 00:32:37 <Afdal> someday 00:32:37 *** Djohaal [~Djohaal@177.43.135.162] has joined #openttd 00:35:46 *** spartanfreak72 [44524e13@ircip2.mibbit.com] has joined #openttd 00:35:57 <spartanfreak72> hello 00:36:31 *** spartanfreak72 [44524e13@ircip2.mibbit.com] has quit [] 00:36:45 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 00:36:59 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 00:37:33 <Eddi|zuHause> bye... 00:37:48 <Eddi|zuHause> (people...) 00:40:09 <Eddi|zuHause> # And when I was born, they looked at me and said, "What a good boy, what a smart boy, what a strong boy." 00:40:12 <Eddi|zuHause> # When you were born, they looked at you and said, "What a good girl, what a smart girl, what a pretty girl." 00:56:58 *** roadt [~roadt@223.240.98.146] has joined #openttd 01:00:37 *** Afdal [~chatzilla@host-174-45-181-198.chy-wy.client.bresnan.net] has left #openttd [] 01:06:39 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 01:06:39 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 01:09:13 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 01:09:20 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Read error: Operation timed out] 01:10:55 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 01:11:11 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 01:11:22 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 01:25:46 * drac_boy pokes flygon? 01:25:47 <drac_boy> heh 01:33:20 *** supermop [~daniel_er@cpe-66-108-51-234.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 01:33:30 *** HerzogDeXtEr1 [~Flex@i59F6A11A.versanet.de] has joined #openttd 01:36:13 *** KritiK [~Maxim@95-26-225-220.broadband.corbina.ru] has quit [Quit: Leaving] 01:39:05 *** HerzogDeXtEr [~Flex@i59F6DDFD.versanet.de] has quit [Ping timeout: 480 seconds] 01:44:30 <Flygon> drac_boy 01:57:14 <drac_boy> so what doing? :) 01:58:50 <Flygon> Just got home 01:58:50 <Flygon> So 01:58:53 <Flygon> Relaxing 02:13:14 <drac_boy> :p 02:14:39 <drac_boy> flygon btw if you're ok with train stories as usual heres another one.... 02:14:47 <Flygon> Shoot 02:16:31 *** Goosecap [~Goosecap@cpc1-sgyl28-2-0-cust568.sgyl.cable.virginmedia.com] has quit [] 02:17:01 <drac_boy> tehachapi loop originally built by southern pacific ... one end of it heads toward a tunnel on upgrade ... so anyway this photographer decided to take his free day to go take some photos but he came across one unexpected little surprise... 02:17:56 <drac_boy> heavy freight with 3 units on head and one helper on rear .. but one head unit was dead ... train slowly headed toward tunnel still but then engineer finally decided for the best and carefully stopped the train to back it into the siding (which is on the loop itself eh) ... 02:19:08 <drac_boy> dispatcher sent other trains around it including one "dinky" local (just one emd SD9 and a few random wagons) ... then finally found some help in another freight that was heading other direction ... 02:19:40 <drac_boy> this train came to a stop and tied down in the siding .. and the three unit then cut off to bank the initial train up through the tunnel 02:20:11 <drac_boy> photographer sure took a lot of photos of that one day heh 02:20:18 <Flygon> Hehehe 02:20:32 <Flygon> Here, if a unit is dead, it's usually on fire 02:20:39 <Flygon> Dynamic brake failure 02:21:09 <drac_boy> still you do have to wonder .. a 3+1 train with only 2+1 working ... so it decided to hold the siding while the lone helper went away to keep mainline free till some help could be found which then made it a 2+3 train which was good enough for them! 02:22:09 <drac_boy> flygon and btw in the early years of diesels and when certain 'extras' were considered costly for their uses .. you sometimes could find certain locomotives looking oddly out of their place like they were not on their home rails anymore.... 02:22:25 <Flygon> Oh? 02:22:56 <drac_boy> like for example if you saw a freight train coming down with heavy brake smoke curls and the leading diesel has no radiator flares .. you're looking at a flatland locomotive that somehow got pressed into the hilly route instead 02:23:08 <drac_boy> aka .. no dynamic brakes at all 02:24:30 <drac_boy> or a emd GP9 looking like its walloping a lot even although the track is not that bad .. some of the early ones had switcher trucks rather than road trucks .. so they didn't ride so well under constant speed :) 02:25:13 <Flygon> Oh geeze @_@ 02:25:15 <Flygon> Sounds like fun 02:25:49 <drac_boy> and then theres of course the few locomotives that didn't have the standard 24L brake stand ... which was not too uncommon at first 02:26:05 <drac_boy> flygon which of that reminds me.... 02:27:10 <drac_boy> I forgot which railroad it was but if you ever see a high-nose emd geep with two fat tubes on its roof ... thats what a lot of people joking call them "torpedo tube geeps" ... since they do look like THAT on their roof :) 02:27:15 <drac_boy> there was a reason for that tho heh 02:27:53 <drac_boy> steam generator could fit into the high nose no problem .. but water supply is another thing .. so shorten the fuel tank a bit .. and fill up the rest of space with water .. and force the air tanks up to the top of the roof instead ... there we go! 02:29:13 <drac_boy> flygon this is a bit different twist on it http://www.trainweb.org/screamingeagle/other/gbeans/MP1652_1976_04_LincolnNE.jpg but still you can see why the resemble to actual tubes :p 02:29:32 <Flygon> Doesn't seem that bad 02:32:31 <drac_boy> flygon btw its old story but when there were still a lot of coach tradings and/or moves around major stations ... that were where you almost always could find a 0-6-0 or 0-8-0 switcher running around causing a lot of smoke everywhere .... 02:33:10 <Flygon> Lack of 0-4-0 shunters? 02:34:14 <drac_boy> and one of the interesting thing that they had over diesels for a while in the 40-50's was they were too good at doing a drop-shunt ... back onto the platform track needed ... move throttle to neutral .. drop the coupler ... shove throttle forward .. and the loco itself scat like a stray cat 02:34:30 <drac_boy> thats what happen when you got pressure build-up in the cylinders .. something a diesel-electric never can emulate 02:34:35 *** pugi [~pugi@host-091-097-028-140.ewe-ip-backbone.de] has quit [] 02:34:47 <drac_boy> so mm yeah they could make some pretty fast shuntings if needed to 02:35:05 <Flygon> Heh, nice 02:35:22 <drac_boy> and btw flygon .. a 0-4-0 has almost nothing to stop its siderod inherita from causing the two axles to wallop like silly and possibly causing it to derail a lot 02:35:28 <drac_boy> thats why it was always at least three axles period 02:35:55 <Flygon> Ah, gotcha 02:37:06 <drac_boy> flygon..as for fast shuntings...well...one example is when a train comes in at 11:27 .. and two wagons have to be re-spotted for another train that has to leave at 11:36 ... nine minutes isn't a lot of times to get THAT one in order while still being mindful of other trains/shunters using the large station throat as well :) 02:37:24 <drac_boy> so heh yeah .. no wonder about all these little locos scattering everywhere :) 02:37:42 <Flygon> It sounds like a logistical nightmare 02:37:53 <drac_boy> well flygon... 02:38:35 *** Djohaal [~Djohaal@177.43.135.162] has quit [Read error: Connection reset by peer] 02:41:03 <drac_boy> Bufallo had a lot of trains that never left in the same consist they came in 02:41:37 <drac_boy> so...yeah just about any schedule you saw on the station list board .. there was always at least one or more wagon that had to be traded to another train :) 02:42:00 <drac_boy> and made worser by NYC having to run a lot of second sections 02:43:31 <drac_boy> flygon but of course if you wanted the exact opposite then .. in the 50's there were a lot of small railroads around the middle usa belt ... many of them were mixed trains like I told you about before ... never in any rush or anything :) 02:44:06 <Flygon> Explains why they died out 02:44:18 <drac_boy> so yeah could be nothing like seeing an old journal bearing locomotive huffing into the little shed-sized station with an old wood coalstove-heated combine on its tail 02:44:41 <drac_boy> and yet as soon as you get off to catch the next station .. suddenly theres a modern big 4-8-2 with a string of lightweight coaches :P 02:44:59 <Flygon> O_o 02:46:11 <drac_boy> same thing happened to some riders heading toward the marinetime provinces in canada too .. nothing like a big contrast between an old 1897-built 2-6-0 with no stroker dropping you off at the station then some time later theres suddenly this "huge" Royal Hudson locomotive coming in with a long string of heavyweight coaches 02:47:03 <drac_boy> can't fault anyone tho heh.. the old little locomotive was running on weedy light rails doing its usual occassional freight duties while the Hudson is running a daily express train on fresh heavy rails :p 02:48:54 <drac_boy> flygon of course there were a few places in usa where you had some strange contrasts ... eg how about a 1912-built standard gauge 2-8-0 meeting a 1926-built two feet gauge 2-6-2 at the dual gauge station/shed? 02:49:19 <drac_boy> the little locomotive may be newer but that was the only thing it had going for it .. the older locomotive was better in everything else respectly 02:49:27 <drac_boy> think about that eh? :) 02:50:00 <Flygon> Same stuff has had happened here, actually 02:50:12 <Flygon> Australia is NITORIOUS for gauge breaks 02:50:38 <drac_boy> well dual gauge is rather rare in usa .. so such meets .. even less with the weird age difference is rather unusual :) 02:51:03 <Flygon> It has not been unusual to have a 1890s NG train, 1950s R-class BG Steam Train, and 1980s EMU be in the same station :p 02:51:38 <drac_boy> the only one two-gauge-meets that was even anywhere common at all was in colorado ... D&RGW themself with their mix of the standard gauge and mountain narrow gauge 02:52:02 <Flygon> http://www.gunzelgallery.hobbiesplus.com.au/7A9A%20009r.jpg It's tiny o_o 02:52:56 <Flygon> Ahh 02:53:07 <Flygon> Here, we've had even triple gauge 02:54:06 <drac_boy> actually one photo put it nicely of an old K-27 looking at a rio grande GP9 heading other way on seperate tracks ... the caption basically said "while the freight train set off on ctc protected rails with diesel power the durango train set off for the mountains on train order with hand fired steam lococmotive" 02:54:10 <Flygon> http://www.zelmeroz.com/album_rail/sa/misc/ba_gladstone3gauge.jpg SG, BG, and NG, SG for NSW services, BG for SA and Vic services, and NG for NT services. The location is inside SA. 02:54:55 <Flygon> Heh... 02:55:00 <Flygon> 1940s? 02:55:09 <drac_boy> flygon .. 1940-1950s roughly 02:55:37 <drac_boy> and btw flygon the crazy thing was that even in the 1950s there were still some younger firemans that just did not really want to do anything else.... 02:56:19 <Flygon> I guess they got forced into driving and conducting? 02:56:24 <Flygon> It happened here 02:56:33 <Flygon> http://farm8.staticflickr.com/7104/7199706990_826c7cc6e0_z.jpg Also, would you believe this happened in 1988? :p 02:56:59 <drac_boy> eg a heavy drag 2-10-0 with a long-broken stroker that wasn't on the fix card (can't blame anyone...costs were going up and theres these diesels slowly coming) .... of course to compound matters .. the route was on weedy rails that had a very bouncy ride even for the five coupled axles....so fireman was quite busy with that.... 02:57:13 <Flygon> R707 being of particular note, keeping in active duty from the 50s to today :D 02:57:32 <drac_boy> and at end of run ... a bit beat but actually had to say "god, I love that locomotive!" ... heh ... editor added his own note "this is why you don't get any sastification from running diesels, case closed!" 02:57:34 <Flygon> Only ONE fireman? O_O? 02:58:14 <drac_boy> the editor did have a point .. steam locomotives took skill etc .. but diesels were just open throttle and not much else 02:58:34 <drac_boy> btw flygon I need to ask you a stupid question... 02:58:40 <Flygon> I thought electrics were all throttle :p 02:59:02 <Flygon> Heck, we have electrics here with only one throttle. X'traps have a single lever for speed and brakes 02:59:06 <drac_boy> that ba_gladstone photo... do the vestibules on different gauges EVEN mate at all or not so much? I'm wondering about the two very different coaches there 03:00:04 <drac_boy> oic nevermind..almost forgot what time it was...going to bed now 03:00:07 <Flygon> Probably 03:00:08 <drac_boy> see you some another time ok? :/ 03:00:10 *** drac_boy [~drac_boy@modemcable105.141-163-184.mc.videotron.ca] has left #openttd [I'm done being in this room!] 03:00:15 <Flygon> You can yank stuff with chain cou- 03:00:18 <Flygon> I didn't get to say Good Night 03:00:22 <Flygon> :( 03:30:57 *** glx [glx@2a01:e35:2f59:c7c0:bcf2:1f84:caf6:9cad] has quit [Quit: Bye !] 03:31:07 <BadBrett> "Unrecognized identifier 'age' encountered" 03:31:35 <BadBrett> When I try to use the "age" variable in a house switch block 03:31:40 <BadBrett> strange 03:35:16 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 03:36:02 <BadBrett> oh my mistake 03:36:10 <BadBrett> as usual :) 03:56:59 *** kais58|AFK is now known as kais58__ 04:01:47 *** Kylie_ [kvirc@CPE18593346e177-CM18593346e174.cpe.net.cable.rogers.com] has joined #openttd 04:36:08 *** weber [~he@61-64-138-142-adsl-tpe.dynamic.so-net.net.tw] has joined #openttd 04:45:05 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has quit [Read error: Connection reset by peer] 04:45:36 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has joined #openttd 04:58:48 *** roadt [~roadt@223.240.98.146] has quit [Remote host closed the connection] 05:05:10 *** BadBrett [BadBrett@78-69-118-27-no42.tbcn.telia.com] has quit [] 05:31:10 *** Tiktalik [~zcx@74-36-210-123.dr01.hmdl.id.frontiernet.net] has joined #openttd 05:31:17 <Tiktalik> So what's OpenTTD 05:31:42 <Flygon> You build trains and crash them for fun 05:32:09 <Flygon> And then bribe the authorities so that they 'forget' your past crashes 05:32:12 <Tiktalik> ...So basically, a railroad building game? 05:32:23 <Flygon> While mindwashing the public with large advertising campaigns 05:32:25 <Flygon> Basically 05:32:32 <Flygon> It's a transport simulation game 05:32:36 <Flygon> Not just railroad :) 05:34:08 <Tiktalik> Oh, okay. 05:34:10 <Tiktalik> Is there a tutorial? 05:35:13 <Flygon> Uuuh 05:35:15 <Flygon> Good question 05:35:20 <Flygon> There's a very good manual 05:35:30 <Flygon> But the best way to learn is really to play and ask for help... 05:35:45 <Flygon> Railroads, in particular, can be a huge case of "I'm way in over my head" 05:37:01 <Tiktalik> Flygon: What things should I download for it, and should I use the Reddit version, or the stable version 05:40:33 <Flygon> http://www.openttd.org/en/download-stable I recommend the one from here 05:40:53 <Flygon> http://wiki.openttd.org/OpenTTD Manual here 05:43:27 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 05:44:57 *** DDR_ [~chatzilla@d108-180-123-63.bchsia.telus.net] has joined #openttd 05:45:04 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 05:45:08 *** DDR_ is now known as DDR 05:52:13 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 05:52:35 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 05:52:37 *** FlyingFoXy [~quassel@sanktwendel.weh.rwth-aachen.de] has quit [Read error: Operation timed out] 05:52:49 *** Ttech [ttech@has.mostlyincorrect.info] has quit [Remote host closed the connection] 05:54:18 *** Strid_ [~Strid@c-69cbe455.04-372-6c6b701.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 05:54:24 *** FlyingFoX [~quassel@sanktwendel.weh.rwth-aachen.de] has joined #openttd 05:54:42 *** Strid_ [~Strid@c-69cbe455.04-372-6c6b701.cust.bredbandsbolaget.se] has joined #openttd 05:55:00 <Flygon> Tiktalik, by the way. Another good way to learn, is to play with others, that may be willing to help teach 05:56:02 *** Eddi|zuHause [~johekr@p5DC66F75.dip.t-dialin.net] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p57BD4A2A.dip.t-dialin.net] has joined #openttd 05:56:30 *** Ttech [ttech@has.mostlyincorrect.info] has joined #openttd 05:59:53 *** mahmoud [~KEM@ALyon-158-1-93-208.w90-29.abo.wanadoo.fr] has quit [Quit: Quitte] 06:11:28 *** George|2 [~George@212.113.107.39] has joined #openttd 06:11:28 *** George is now known as Guest6176 06:11:28 *** George|2 is now known as George 06:16:25 *** Guest6176 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 06:25:30 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:41:29 *** sla_ro|master [slaco@89.137.75.224] has joined #openttd 06:53:32 <Tiktalik> I have A BUSSSS 07:00:31 <Tiktalik> Flygon: How do you get airports to...make more profit? 07:01:51 <Flygon> Airports work best when adjacent to large cities 07:03:13 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 07:03:28 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 07:09:34 <Tiktalik> Flygon: Is 500 large enough? 07:09:42 <Flygon> 500 passengers? 07:09:55 <Tiktalik> Flygon: Population 07:10:16 <Tiktalik> nvm 07:10:18 <Tiktalik> better idea 07:10:20 <Flygon> 500 uh 07:10:23 <Flygon> Yeah, isn't much 07:10:23 <Tiktalik> wait on airports until cities get bigger 07:10:31 <Tiktalik> start a new game 07:10:34 <Flygon> Airports work best on 2500+ 07:10:34 <Tiktalik> and play better tomorrow 07:11:28 *** Tiktalik [~zcx@74-36-210-123.dr01.hmdl.id.frontiernet.net] has quit [Quit: Leaving] 07:11:40 *** weber [~he@61-64-138-142-adsl-tpe.dynamic.so-net.net.tw] has quit [Quit: weber] 07:16:36 *** Knogle [knogle@1604ds5-soeb.0.fullrate.dk] has quit [Ping timeout: 480 seconds] 07:22:42 *** kais58__ is now known as kais58|AFK 07:22:47 *** kais58|AFK is now known as kais58__ 07:23:13 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 07:32:35 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 07:32:35 *** Pixa [~pixa@85.210.66.0] has quit [Read error: Connection reset by peer] 07:33:47 *** Pixa [~pixa@85.210.66.0] has joined #openttd 07:45:37 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:46:09 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 07:47:03 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 07:54:14 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 07:57:05 *** dada_ [~dada_@dhcp-077-250-097-191.chello.nl] has quit [Ping timeout: 480 seconds] 07:57:05 *** Psyk [~Psyk@ip-78-102-228-126.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 08:05:20 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 08:07:01 *** valhallasw [~valhallas@wirenat2.strw.leidenuniv.nl] has joined #openttd 08:19:16 *** dada_ [~dada_@188.205.196.14] has joined #openttd 08:25:25 *** kais58___ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 08:27:20 *** kais58__ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 08:29:54 *** dada__ [~dada_@188.205.196.14] has joined #openttd 08:31:00 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 08:31:16 *** dada_ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 08:32:47 *** pugi [~pugi@dyndsl-091-096-048-180.ewe-ip-backbone.de] has joined #openttd 08:34:52 *** HerzogDeXtEr1 [~Flex@i59F6A11A.versanet.de] has quit [Read error: Connection reset by peer] 08:37:59 *** dada__ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 08:43:21 *** dada_ [~dada_@188.205.196.14] has joined #openttd 08:44:28 *** Progman [~progman@p57A18CE0.dip.t-dialin.net] has joined #openttd 08:47:16 *** dada__ [~dada_@188.205.196.14] has joined #openttd 08:47:17 *** dada_ [~dada_@188.205.196.14] has quit [Read error: Connection reset by peer] 08:49:18 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has joined #openttd 08:55:17 *** dada__ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 08:55:27 *** dada_ [~dada_@188.205.196.14] has joined #openttd 09:09:44 *** dada_ [~dada_@188.205.196.14] has quit [Read error: Connection reset by peer] 09:09:51 *** dada_ [~dada_@188.205.196.14] has joined #openttd 09:19:40 <NGC3982> Morning. 09:22:22 *** dada_ [~dada_@188.205.196.14] has quit [Read error: Connection reset by peer] 09:22:26 *** dada_ [~dada_@188.205.196.14] has joined #openttd 09:32:10 *** dada__ [~dada_@188.205.196.14] has joined #openttd 09:32:26 *** dada_ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 09:36:04 <peter1138> Morning 09:36:24 <NGC3982> http://i.imgur.com/Yi7Z3.png 09:36:27 <NGC3982> That looks odd 09:36:34 <NGC3982> It can't find a way to the depot.. 09:41:08 <peter1138> Put a signal closer to it 09:41:13 <peter1138> (also, use path signals properly) 09:46:30 *** dada_ [~dada_@188.205.196.14] has joined #openttd 09:46:36 *** dada__ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 09:50:43 <peter1138> ((or don't use them, i suppose)) 09:52:33 *** dada__ [~dada_@188.205.196.14] has joined #openttd 09:53:24 *** dada_ [~dada_@188.205.196.14] has quit [Read error: Connection reset by peer] 10:03:27 *** dada__ [~dada_@188.205.196.14] has quit [Ping timeout: 480 seconds] 10:23:52 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 10:36:00 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 10:49:43 *** sla_ro|master [slaco@89.137.75.224] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 10:51:05 *** dada_ [~dada_@pixeldeluxe.xs4all.nl] has joined #openttd 10:59:55 <Eddi|zuHause> the track layout needs some thought as well :) 11:00:28 <Eddi|zuHause> switching from left side to right side within a junction is asking for trouble :p 11:01:35 <V453000> czech page but amazing image :D http://www.rouming.cz/roumingShow.php?file=-You_are_right-______19.11.2012.jpg 11:02:59 <Eddi|zuHause> http://www.youtube.com/watch?v=WW2fOAY-fqg 11:04:28 *** dada__ [~dada_@pixeldeluxe.xs4all.nl] has joined #openttd 11:06:46 *** dada_ [~dada_@pixeldeluxe.xs4all.nl] has quit [Remote host closed the connection] 11:07:45 <V453000> :DD 11:07:46 <V453000> thats nice 12:00:08 *** kero [~keikoz@1.4.69.86.rev.sfr.net] has joined #openttd 12:01:17 * MNIM chuckles 12:01:19 <MNIM> nice, V453000 12:02:24 <MNIM> also, lol, switching from left to right in a junction is trouble? 12:02:38 <MNIM> it would make some of my junctions a lot easier! 12:03:30 <V453000> what do you actually mean switching left to right? 12:03:47 *** GoneWacko [~gonewacko@524B53F1.cm-4-4b.dynamic.ziggo.nl] has quit [Quit: /set quit_message] 12:11:22 *** Flygon_ is now known as Flygon 12:14:44 <peter1138> drive-on-left to drive-on-right 12:36:44 <Flygon> Real men drive on the left 12:37:26 <Eddi|zuHause> the left side is not the right side 12:37:38 <Flygon> You're going to hate Australia 12:37:47 <Flygon> Except for when performing hook turns 12:38:01 <Eddi|zuHause> i have no real ambitions to go to australia :) 12:38:06 <Flygon> Aw 12:38:13 <Flygon> Not even to see the giant beer? 12:38:17 <Flygon> Or the giant Koala? 12:38:29 <Flygon> Or the giant Boxing Crocodile? 12:38:58 <Flygon> http://i70.photobucket.com/albums/i103/monkeyjedi/crocodileNT.jpg 12:39:32 <Eddi|zuHause> now that i have seen it on the internet... why would i need to go to australia then? 12:41:05 <Flygon> It looks bigger irl 12:41:12 <Flygon> You should also see our trains :B 12:41:31 <Eddi|zuHause> we have trains in germany as well... :) 12:42:01 <Flygon> We know 12:42:04 <Flygon> You help built them :P 12:42:37 <Flygon> http://railgallery.wongm.com/vlocity-3vl42/image/595/E104_6051.jpg A combination of German and Australian engineering. Shame it can't go as fast as it's design speed. Whooooooo, Australian tracks. =/ 12:44:13 <Eddi|zuHause> over here they build tracks for a design speed of 300km/h, but no new trains will go that fast, and they have too few of the old trains anyway 12:44:28 <Flygon> Ahh 12:44:55 <Flygon> Here, we have tracks that handled the fast trains going over 200km/h in trials, but only handle 160km/h in service >_>" 12:45:14 <Flygon> Well, fast by Diesel standards 12:46:12 <Eddi|zuHause> yes, for >160km/h you need in-cab-signalling and no level crossings in germany 12:48:01 <Flygon> Same in Australia 12:48:05 <Eddi|zuHause> and for in-cab-signalling you have different system, like the old german LZB and the new european ETCS (level 2) 12:48:12 <Flygon> Though 12:48:20 <Flygon> You're allowed up to 180km/hish in overspeed 12:48:40 <Flygon> And apperantly some of my friends recorded over 190km/h with GPS.... overspeed protection disabled? @_@" 12:48:53 <MNIM> wait, Flygon 12:49:03 <MNIM> since when do trains go over 100kmh in australia? 12:49:19 <Flygon> Should I answer that seriously? 12:49:27 <MNIM> yes 12:49:32 <Flygon> Since around 1900 to 1910 12:49:37 <Eddi|zuHause> :) 12:49:43 <Flygon> But in regular service, I'd estimate around 1920 to 1930 12:49:58 <MNIM> 'cause I thought i learned somewhere that trains in australia were ridiculously slow. 12:50:10 <MNIM> like, 90kmh at most slow. 12:50:17 <Flygon> Ah 12:50:21 <Flygon> Depends on the region and line 12:51:03 <Flygon> eg. The Spirit of Progress (Steam Train) reached 138km/h in 1938ish (paper speed recorder ran out of paper)... it didn't go faster because it was getting over half an hour ahead of timetable, iirc 12:51:18 <Flygon> But usually ran between 80 to 115km/h 12:51:54 <Flygon> Modern trains go between 65 to 177km/h, depending on the line and train 12:52:46 <Flygon> The TransWA Prospector will be upgraded to 200km/h, though (using very very similar rollingstock to the V/Line fast trains) 12:54:07 <Flygon> Most suburban lines in Victoria go between 65 to 115km/h (though, older EMU's have been accidentally driven up to 130km/h... only limitation is substation capacity and line length, or burning out the motors if you went too fast :p), with an average of 80km/hish 12:56:06 <Flygon> V/Line lines range between 80km/h to 160 (177)km/h, with 80km/h on lesser used branch lines (or because of unprotected level crossings), 115km/h for locomotive hauled trains (though, tests were conducted for 160km/h+ running in the 80s with a rebuilt A-class), and the fast trains go full speed, obviously 12:56:16 <Flygon> But I can only speak for Victoria in detail 12:57:46 <Flygon> New South Wales has a BR Intercity 125 derivative introdued around 1980 that goes 160km/h regulary (193km/h in tests, partially due to different gearing and crappy as hell tracks), Queensland has the QR Tilt Trains (Diesel and Electric versions) that top out @ 160km/h (210-230km/h in tests... whoo, Shinkansen :B), but rarely reach it because... shoddy tracks, not helped by Narrow Gauge >_>" 12:57:55 <Flygon> Point is 12:58:05 <Flygon> We have some 'fast' trains 12:58:49 <Flygon> But MNIM's right, many trains can be absurdly slow 13:11:33 *** lugo [lugo@apple.bnc4free.com] has quit [Remote host closed the connection] 13:18:14 *** lugo [lugo@apple.bnc4free.com] has joined #openttd 13:35:13 <NGC3982> Diagonal bridges. 13:35:14 <NGC3982> Yes please. 13:39:39 <Eddi|zuHause> interesting "switch": http://s7.directupload.net/images/121105/kj3gyhg6.jpg http://s7.directupload.net/images/121105/dneb2khn.jpg 13:39:46 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 13:40:51 *** GoneWacko [~gonewacko@524B53F1.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 13:41:31 <__ln__> probably one that is used twice a decade, or something. 13:41:44 <Eddi|zuHause> yeah, that sounds about right :) 13:41:56 <Eddi|zuHause> afaik they delivered a transformer 13:42:52 <__ln__> delivering transformers is exactly the reason that i know of for such switches to exist 13:44:55 <Flygon> Oooh, diagonal bridges 13:44:57 * Flygon drools 13:45:20 <Flygon> But we'll probably get a cable car railtype before diagonal bridges... 13:46:12 <peter1138> Not surprising; the former can be done with NewGRFs already, the latter can't. 13:46:15 <Flygon> Even better, though 13:46:28 <Flygon> Would be flexible tunnels, inc sub-ocean 13:46:31 <Flygon> True subways! 13:47:06 <Flygon> I can't care if the Eurostar would be 10m a tile, it'd be a darned Eurostar :D 13:52:43 <MNIM> woah. 13:52:53 <MNIM> and here I thought mail didn't go by train any more. 13:52:53 <MNIM> https://nl.wikipedia.org/wiki/TGV_Postal 13:52:58 <MNIM> never too old to learn! 13:53:26 *** weber [~he@219.85.117.233] has joined #openttd 13:54:04 <MNIM> NGC3982: where? 13:57:28 <Flygon> Aw 13:57:34 <Flygon> No English article 13:57:58 <Flygon> Oh 13:58:04 <Flygon> https://en.wikipedia.org/wiki/SNCF_TGV_La_Poste It's in French in English 13:58:05 <Flygon> ... 13:58:09 <Flygon> The English are idiots 13:59:58 <peter1138> Pardon? 14:01:06 <Flygon> The English speakers are a bit confusing in their article names 14:01:13 <Flygon> And I say that as a monolingualist :B 14:03:19 *** oskari89 [~oskari89@62-241-226-131.bb.dnainternet.fi] has joined #openttd 14:03:23 <peter1138> Not really, it's the name of the thing it's talking about. 14:05:23 <Flygon> I would have presumed there'd be a redirect from 'TGV Postal' to 'SNCF TGV La Poste' 14:05:27 <Flygon> Ehh 14:05:31 <Flygon> But, you're right 14:05:37 <Flygon> I'm losing my nut over nothing 14:05:41 <Flygon> Sorry for the fuss x: 14:05:48 <peter1138> Don't lose your nuts, they're important. 14:06:05 <Flygon> On one hand, I want to make a witty remark 14:06:13 <Flygon> On the other, I don't want to be /kickban'd 14:06:30 <peter1138> I haven't done that for years :D 14:06:31 <Flygon> Because I cannnot figure out how to turn off my client's auto-rejoin 14:06:36 <Flygon> Lucky bugger 14:07:38 <Flygon> Then again 14:07:48 <Flygon> You know policing is working, when policing is unnecessary 14:10:31 *** kero [~keikoz@1.4.69.86.rev.sfr.net] has quit [Quit: kero] 14:14:52 *** supermop [~daniel_er@cpe-66-108-51-234.nyc.res.rr.com] has joined #openttd 14:20:25 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 14:33:50 *** Djohaal [~Djohaal@200.146.7.241.dynamic.dialup.gvt.net.br] has joined #openttd 14:37:26 *** frosch123 [~frosch@frnk-590d5df7.pool.mediaWays.net] has joined #openttd 15:03:24 <frosch123> oh, confused simuscape with simutrans 15:06:23 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 15:07:48 <peter1138> ? 15:07:49 *** HerzogDeXtEr [~Flex@i59F6A11A.versanet.de] has joined #openttd 15:07:55 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 15:09:19 <Eddi|zuHause> this simuscape site is stupid... 15:09:27 <Eddi|zuHause> for AGES this captcha is broken 15:09:36 <Eddi|zuHause> they haven't responded to it in any way 15:11:30 <V453000> beyond all stupid 15:11:30 <supermop> maybe it's not a bug, maybe it's a feature 15:11:48 <peter1138> Well it's SAC... 15:11:57 <supermop> i don't imagine they are in a hurry to have new members 15:11:59 <Eddi|zuHause> reverse captcha... it lets computers through and blocks humans :) 15:15:49 <supermop> ok need to head into work 15:15:52 *** supermop [~daniel_er@cpe-66-108-51-234.nyc.res.rr.com] has left #openttd [] 15:50:36 *** dada__ [~dada_@pixeldeluxe.xs4all.nl] has quit [Ping timeout: 480 seconds] 16:21:30 <NGC3982> MNIM: Here! 16:22:28 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has joined #openttd 16:23:43 <MNIM> where here? 16:23:49 <MNIM> 'cause last time I looked, there 16:24:01 <MNIM> 's no diagonal bridges in OTTD. 16:25:01 <MNIM> also, whoops, I hadn't even noticed it was in dutch! XD 16:26:38 *** HerzogDeXtEr [~Flex@i59F6A11A.versanet.de] has quit [Read error: Connection reset by peer] 16:26:55 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 16:27:12 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 16:28:47 <MNIM> So, let me get this straight. 16:29:22 <MNIM> the only high-speed train in the USA goes, on average, less than 120 in operation. 16:29:30 <MNIM> ...slower than dutch intercity material? 16:30:04 <Eddi|zuHause> passenger rail in the USA is horribly underdeveloped 16:30:27 <Eddi|zuHause> the only remotely busy non-commuter line is the "northeast corridor" 16:30:53 <Eddi|zuHause> everything else of the rail network is cargo dominated, and some commuter lines in urban areas 16:31:08 <MNIM> once again I feel I should be more than happy with the dutch public transport, but still Im not :P 16:31:24 <MNIM> I want that 160kmh that is supposed to be possible! 16:35:02 <MNIM> Or while we're at it, put a high-speed connection between Maastricht or Luik and Amsterdam and Schiphol. 16:35:24 <MNIM> now *that* would cut into my current daily commute of 4h total. :D 16:35:58 <Belugas> hello 16:37:26 <MNIM> And also I want that fast bus between Eindhoven and Den Bosch back. that would cut my commute time by half an hour :D 16:38:35 <MNIM> well, one hour total, that is 16:38:59 <frosch123> MNIM: dutch trains manage more than 120km/h average speed? 16:39:07 <frosch123> 120 feels a lot for _average_ 16:39:27 <frosch123> how far are the distances between the stops? 16:40:23 <MNIM> not including stations, probably. 16:40:32 * MNIM removes 'probably' 16:42:18 *** FasterSoft2004 [4f7721ca@ircip2.mibbit.com] has joined #openttd 16:42:23 <FasterSoft2004> hy all 16:42:37 <MNIM> well, as an example trip, let's take den bosch-utrecht. roughly 80km (87 by car according to google maps) 16:42:52 <MNIM> with the car it takes uuuh 16:42:58 <Rubidium> given max speed near stations is 40 km/h, min station waiting time is 3 minutes and basically max supported speed is 140 km/h, and stations are generally less than 30 minutes apart you will never reach > 120 km/h average 16:43:00 <MNIM> whoops 16:43:10 <MNIM> sorry, I mean eindhoven utrecht 16:43:29 <Rubidium> the only exception could be the HSL 16:43:32 *** dada_ [~dada_@dhcp-077-250-097-191.chello.nl] has joined #openttd 16:43:32 <MNIM> by car it takes 1h20m. 16:43:41 <MNIM> by train, 50 minutes 16:44:00 <MNIM> that includes stopping in den bosch in the middle 16:44:29 <MNIM> and not with the car :P 16:44:30 <frosch123> hmm, ok, wiki says first ice (1990, hamburg-munich) had 127km/h average 16:44:43 <frosch123> and there is a lot of slow track on that line 16:44:48 <frosch123> esp. back in 1991 16:44:54 <Rubidium> actually the steam trains in the UK had (or still have?) a higher average than they have now 16:45:21 <Rubidium> frosch123: too much altbaustrecke? 16:45:24 <MNIM> so yeah, no 120 with a station in the middle, but it's going over that at some point in the voyage, that's for certain 16:45:42 <Rubidium> MNIM: yep, even the sprinters reach near 140 km/h 16:46:36 <frosch123> Rubidium: also a lot of stops, usually every 30 minutes 16:47:20 <Rubidium> Amsterdam - Maastricht: 220-ish km in 2:26 16:47:55 <frosch123> http://upload.wikimedia.org/wikipedia/commons/e/ea/High_Speed_Railroad_Map_Europe_2011.svg <- hmm, what might be "red" 16:48:11 <Rubidium> Schiphol - Antwerpen: 160-ish km in 0:59 16:48:43 *** Sturmi [~sturmi@p57978AA8.dip.t-dialin.net] has joined #openttd 16:49:55 <frosch123> except for the 250 km/h from hanover to wÃŒrzburg, everything seems to have been 230 in 1990 between hh and m 16:50:28 <frosch123> but when i am travelling that route, it does not feel like 250 km/h all the time at all 16:50:33 <Rubidium> Tokyo - Hakata: 313 minutes, 1174 km 16:50:53 <frosch123> kassel - fulda feels more like 130 16:51:04 <frosch123> which would be half of what the map says :o 16:51:32 <frosch123> @calc 1174 / 313 * 60 16:51:32 <DorpsGek> frosch123: 225.047923323 16:53:39 <Rubidium> Shin-Yokohama (30 km from Tokyo C) to Osaka (stopping at Nagoya and Kyoto): 524 km in 134 minutes 16:53:45 <Rubidium> @calc 524/134*60 16:53:45 <DorpsGek> Rubidium: 234.626865672 16:57:03 <NGC3982> MNIM: Right here, in my own personal dimension. 16:57:13 <Rubidium> @calc 622/145*60 16:57:13 <DorpsGek> Rubidium: 257.379310345 16:57:29 <Rubidium> so... you're better off going from Osaka to Hakata ;) 16:58:20 <NGC3982> My where-abouts consist of a two dimensional plane, filled with flatlanders. 16:58:32 *** dada__ [~dada_@dhcp-077-250-097-191.chello.nl] has joined #openttd 16:58:39 <NGC3982> That's why i'm in the New General Catalogue. 16:58:53 <NGC3982> Thus: Diagonal bridges. 16:59:48 *** Tiktalik [~zcx@74-36-210-123.dr01.hmdl.id.frontiernet.net] has joined #openttd 16:59:56 <Tiktalik> I have some bus stations 16:59:59 <Tiktalik> They are making profit. 17:00:55 *** dada_ [~dada_@dhcp-077-250-097-191.chello.nl] has quit [Remote host closed the connection] 17:01:07 <planetmaker> hello 17:01:24 *** FasterSoft2004 [4f7721ca@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 17:02:46 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has joined #openttd 17:03:37 *** Djohaal [~Djohaal@200.146.7.241.dynamic.dialup.gvt.net.br] has quit [Read error: No route to host] 17:09:07 *** Djohaal [~Djohaal@200.146.7.241.dynamic.dialup.gvt.net.br] has joined #openttd 17:10:56 <Tiktalik> is there a way to turn your view 17:11:02 *** sla_ro|master [slaco@89.137.75.224] has joined #openttd 17:11:21 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 17:12:02 <planetmaker> nope 17:12:14 <planetmaker> but there are transparency options. ctrl+x 17:14:19 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:17:10 *** valhallasw [~valhallas@wirenat2.strw.leidenuniv.nl] has quit [Ping timeout: 480 seconds] 17:19:13 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has quit [Quit: Hyronymus] 17:25:25 <Tiktalik> planetmaker: What's the red number below the loan stuff 17:26:07 <V453000> your total balance? 17:26:19 <planetmaker> would be my guess, too. If you got negative money 17:26:53 <V453000> well current money minus loan I think 17:32:34 *** kero [~keikoz@1.4.69.86.rev.sfr.net] has joined #openttd 17:34:16 <Tiktalik> V453000: It keeps climbing. I do believe that is bad. 17:34:50 <V453000> :D well any climbing red numbers are usually sub-ideal 17:37:12 <frosch123> V453000: if you owe 10 million to a bank, you are in trouble. if you owe 10 billion to a bank, the bank is in trouble 17:38:49 <V453000> haha 17:43:49 <Eddi|zuHause> frosch123: that was true only until 2008 :) 17:47:52 *** pugi [~pugi@dyndsl-091-096-048-180.ewe-ip-backbone.de] has quit [] 17:49:03 *** HerzogDeXtEr [~Flex@i59F6A11A.versanet.de] has joined #openttd 17:53:27 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 17:55:43 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has quit [Quit: restart] 17:56:38 *** Psyk [~Psyk@ip-78-102-228-126.net.upcbroadband.cz] has joined #openttd 18:00:32 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has joined #openttd 18:10:28 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 18:20:19 *** TrueBrain_ [~truebrain@ip82-139-82-247.lijbrandt.net] has joined #openttd 18:20:22 *** TrueBrain_ is now known as TrueBrain 18:26:43 *** glx [glx@2a01:e35:2f59:c7c0:19fb:652a:3662:5666] has joined #openttd 18:26:46 *** mode/#openttd [+v glx] by ChanServ 18:33:22 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 18:37:31 <Terkhen> hello 18:43:04 *** FLHerne_ [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 18:45:16 <DorpsGek> Commit by translators :: r24758 trunk/src/lang/greek.txt (2012-11-20 18:45:09 UTC) 18:45:17 <DorpsGek> -Update from WebTranslator v3.0: 18:45:18 <DorpsGek> greek - 2 changes by Evropi 18:45:20 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 18:45:30 *** Matulla [~chatzilla@95-89-101-95-dynip.superkabel.de] has joined #openttd 18:45:42 *** flaa [~flaa@188.141.45.124] has joined #openttd 18:46:01 <Matulla> Hi all got a Question on refitting tracks from Elektric Rail to Magnetic 18:46:20 <Matulla> if i only in a Depo delete the Train Head 18:46:48 <Matulla> can i replace the Train depo then 18:47:07 <Matulla> so i dont lose the wagon and the running order 18:47:34 <Matulla> sorry my english on this is not very good im german 18:48:23 <peter1138> Don't think so. The wagons are rail-type specific too. 18:48:43 <Matulla> ah ok 18:49:06 <peter1138> Deleting the train head would forget all but the last train's orders too. 18:49:39 <Matulla> this is quite a job 18:50:17 <Matulla> to rebuild all the stuff maybe a scrreenshot on the train layouts that hit the staion will help me 18:51:13 <peter1138> I usually scrapped everything and built new trains. 18:51:47 <peter1138> With the increase in speed your fleet may need rearranging anyway. 18:51:50 <Matulla> i also but on this track its dificult as the trains are not one cargo 18:51:58 <peter1138> Not to mention the curves :) 18:52:27 <Matulla> and its always a miss if you loose the red ribbon on the cargo to be carried so it builds up 18:53:31 <Matulla> This is quite the most far game i ever had in the last 4 real years and 25 Game years 18:53:52 <Matulla> i usely play 2 games a Humen Year 18:53:52 <NGC3982> Curves! Blasphemy. 18:54:26 <Matulla> so by and save your game bevor crash 18:54:34 <peter1138> Pseudo curves 18:55:04 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 18:55:13 <Matulla> Oh one more question if trains got stuck or pileup on a track can i see this somwhere in the Data 18:56:28 <Pinkbeast> I tend to have the list of stations open sorted by waiting cargo value. If trains are stuck, I can see it there (because uncollected cargo piles up). 18:57:31 <Matulla> i also but weat and cole does not spent mutch so it is piling up alot 18:59:32 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 19:00:05 <Matulla> Do only small planes share runways at internatonal 4 runways but only 2 planes at the time 19:00:58 <Matulla> lots of planes in the air but no landings at all 19:01:39 <frosch123> there is no difference in small or large planes in the landing order 19:01:48 <frosch123> but iirc 2 runways are landing, 2 are takeoff 19:02:44 <Matulla> maybe im wrong on this but i see them curving around the airport as all are free 19:03:48 <Matulla> ok Thanks im off By till the next session 19:03:53 *** Matulla [~chatzilla@95-89-101-95-dynip.superkabel.de] has left #openttd [] 19:04:19 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:04:21 <andythenorth> really? 19:04:26 <andythenorth> the size of tiles is that important? 19:04:29 <andythenorth> and that disappointing? 19:04:34 * andythenorth has a bit of wtf 19:04:41 <Terkhen> what? 19:04:45 <NGC3982> andythenorth: Do elaborate. 19:04:50 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=32&t=63422 19:05:03 <andythenorth> I should not do this :P 19:05:12 <andythenorth> it's bad community behaviour 19:07:41 <Rubidium> physical tile sizes are just meant to say: the size does not matter 19:07:46 <NGC3982> "As that topic also shows there were unresolved bugs. Adding new bugs is unacceptable, so those would have to be solved first. I don't think you understand the complexity of coding this properly." 19:08:05 <NGC3982> It's a shame that game development almost always have to deal with this. 19:10:09 <frosch123> we should do grudge matches playing ottd 19:10:16 <frosch123> if you win, you are correct 19:10:32 <NGC3982> No, if you win, you will have to code that feature. 19:10:34 <NGC3982> :D 19:10:42 <NGC3982> -win +loose. :( 19:13:07 *** flaa [~flaa@188.141.45.124] has quit [Ping timeout: 480 seconds] 19:15:16 <frosch123> ottd would be so easy if it would be a massive multiplayer online game 19:15:43 <frosch123> every player would be one train/ship, and just route him/herself 19:16:00 <NGC3982> I have actually had some thoughts about maps being created while building them. 19:16:07 <NGC3982> For instance, areas being explored with rails, and such. 19:16:20 <NGC3982> Not being related to a serious game, of course. 19:16:22 <frosch123> i always disliked fog :p 19:16:30 <NGC3982> No, not fog per say. 19:16:41 <NGC3982> But a virtually infinite map 19:16:46 <frosch123> only day/night or whether is worse 19:16:56 <frosch123> *weather 19:16:56 *** Wolf01 [~Thunderbi@host115-94-dynamic.180-80-r.retail.telecomitalia.it] has joined #openttd 19:17:32 <Wolf01> efening 19:17:55 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:22:21 *** andythenorth [~Andy@2002:4d66:7022:0:7dbc:9cde:a2db:e4cb] has joined #openttd 19:22:44 <andythenorth> stupid mac crashed 19:23:01 <FLHerne_> andythenorth: Yay linux! 19:23:23 <FLHerne_> Unless it was a hardware thing, of course :P 19:23:31 <andythenorth> yup, linux is guaranteed bug free 19:24:22 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 19:27:28 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:27:31 *** mode/#openttd [+o Alberth] by ChanServ 19:27:50 <Wolf01> hello Alberth 19:27:56 <Alberth> hi Wolf01 19:28:25 <FLHerne_> andythenorth: It hasn't permacrashed on me in months, except power cuts :-) 19:29:21 <frosch123> FLHerne_: just quote the ottd bug statistics 19:29:48 <frosch123> i am quite sure they are representative for linux, osx, win 9x and win 8 bugs :p 19:34:57 *** andythenorth [~Andy@2002:4d66:7022:0:7dbc:9cde:a2db:e4cb] has quit [Remote host closed the connection] 19:35:14 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:40:08 * andythenorth -> pub 19:40:11 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [] 19:43:55 <Wolf01> yay thunderbird 17, too bad I don't want to close the chat to let it update :P 19:44:39 <frosch123> when will they catch up with simutrans? 19:45:17 <Alberth> is that related to thybderbird 17? :) 19:45:27 <Alberth> *thunderbird 19:45:28 <frosch123> i mean wrt. version numbers 19:46:15 *** brambles [~xymox@shellspk.ftp.sh] has joined #openttd 19:46:37 <Alberth> perhaps after all translators stop translating? 19:46:51 <frosch123> simutrans is at 112 19:47:30 <Alberth> wow, how did they do that? :) 19:47:44 <Alberth> ironbite is further, isn't it? 19:48:48 <Alberth> yep, it's at 149 19:48:52 <frosch123> oh, looks like simutrans now has squirrel scripting 19:49:46 <frosch123> scenario scripting 19:49:48 <Alberth> is squirrel related to lua btw? 19:50:08 <Rubidium> somewhat-ish 19:50:12 <Alberth> I have that idea, not sure where I got it from 19:52:25 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 19:52:49 <Wolf01> looks like I downloaded the new borderlands 2 dlc, I could leave the chat and let thunderbird update 19:54:15 <Rubidium> then do so! 19:54:46 <Wolf01> I'll do! 19:54:54 <Wolf01> good night! 19:54:57 <Rubidium> night Wolf01 19:55:18 *** brambles [~xymox@shellspk.ftp.sh] has quit [Quit: leaving] 19:56:11 <Alberth> bye Wolf01 19:56:15 *** Wolf01 [~Thunderbi@host115-94-dynamic.180-80-r.retail.telecomitalia.it] has quit [Quit: Wolf01] 19:57:32 *** brambles [~xymox@shellspk.ftp.sh] has joined #openttd 19:58:52 *** George|2 [~George@212.113.107.39] has joined #openttd 20:00:35 *** FlyingFoXy [~quassel@sanktwendel.weh.rwth-aachen.de] has joined #openttd 20:00:51 <frosch123> heh, simutrans source seems to be a nice mixture of german and english :) 20:01:13 *** lugo- [lugo@apple.bnc4free.com] has joined #openttd 20:02:14 *** Sacro_ [~ben@150.237.48.99] has joined #openttd 20:02:30 *** Markk_ [mark@rikskriminalpolisen.com] has joined #openttd 20:02:43 *** mikegrb_ [~michael@thegrebs.com] has joined #openttd 20:02:44 *** TheMask96- [martijn@polaris.ne2000.nl] has joined #openttd 20:02:51 *** orudge` [~orudge@owenrudge.net] has joined #openttd 20:02:58 *** Netsplit synthon.oftc.net <-> oxygen.oftc.net quits: Pinkbeast, @orudge, kais58___, FlyingFoX, TheMask96, Markk, Mister_Argent, mikegrb, Sacro, lugo, (+1 more, use /NETSPLIT to show all of them) 20:02:58 *** Markk_ is now known as Markk 20:03:01 *** kais58__ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 20:03:20 *** pugi [~pugi@dyndsl-091-096-048-180.ewe-ip-backbone.de] has joined #openttd 20:06:08 *** Netsplit over, joins: TheMask96, kais58___, George, FlyingFoX, Mister_Argent, Pinkbeast, Sacro 20:06:08 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Write error: connection closed] 20:06:09 *** Sacro [~ben@150.237.48.99] has quit [Read error: Operation timed out] 20:06:12 *** FlyingFoX [~quassel@sanktwendel.weh.rwth-aachen.de] has quit [Read error: Operation timed out] 20:07:06 *** kais58___ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Read error: Operation timed out] 20:07:27 *** Mister_Argent [~kvirc@c-98-226-56-20.hsd1.il.comcast.net] has quit [Read error: Operation timed out] 20:09:59 *** mikegrb_ is now known as mikegrb 20:12:04 *** George [~George@212.113.107.39] has quit [Read error: Operation timed out] 20:12:50 *** bassals [~0a0a6576@188.cimarosa.openttdcoop.org] has joined #openttd 20:23:00 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 20:23:11 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 20:25:03 *** Biolunar [mahdi@blfd-4d08244e.pool.mediaWays.net] has joined #openttd 20:26:17 <frosch123> so, simutrans has an api to disallow construction of certain infrastructure types in rectangular areas 20:26:25 <frosch123> is that also something for ottd? 20:27:05 <frosch123> like denying clearing/landscaping/rail/road/canal/stationtype per company per rectangle 20:27:20 <frosch123> /industryconstruction/... 20:30:45 <Alberth> industry construction has also crossed my mind 20:31:04 <Alberth> except I had a grid (of 64x64) in mind 20:31:27 <frosch123> well, i think the api should be allowed to add any amount of rectangle 20:31:31 <frosch123> which are just merged 20:31:39 <frosch123> and stuff gets slower the more it adds :p 20:31:43 <Alberth> makes sense 20:31:55 <Alberth> could use a quad tree :p 20:32:09 <frosch123> though, it only needs checking in commands, so not so often 20:32:33 <Alberth> I also think the aggressive trying to reach the industry instance number should be fixed first 20:32:52 <Alberth> Recently I had the idea to have a 'fraction' 20:33:07 <frosch123> a what? :p 20:33:22 <Alberth> eg there is 20% water, so we should build 20% of the oilrigs 20:34:03 <Alberth> and the other way around too, 70% water -> build just 30% of the land-based industries 20:34:37 <frosch123> water/land industries is not as easy 20:34:43 <frosch123> what about fishing harbours? :) 20:35:42 <frosch123> i think if you want to reach something like those fractions you have to use some more stochasitcal approach 20:36:06 <frosch123> i.e. build a industy often if there are many places to build it 20:36:23 <frosch123> hmm... though isn't that exactly what you do not want? :p 20:37:21 <frosch123> what is the exact problem of the aggessive constrution? 20:37:30 <frosch123> too many industries too close to each other? 20:37:34 <Alberth> I also one time experimented with buildable areas, ie on failed attempts, you mark some area as 'banned', and it will reduce the buildable are of that ind type 20:37:38 <frosch123> (but that is nice for firs farms) 20:38:19 <Alberth> s/are /area / 20:38:52 <Alberth> the most obvious problem is with default industries, where the oilrig will build in all small lakes it can find 20:40:26 <Alberth> I expect it to happen with land based industries in water-y maps as well, except for land-based industries 20:40:53 <frosch123> well, oilrigs and refineries are even only scaled by map outline, not by map area 20:41:14 <frosch123> so, esp. default oilrig should not have that problem, while newgrf oilrigs should have it 20:41:33 <Alberth> it also happens in arctic climate, if you have 1 mountain, all forests will be stuffed onto it 20:41:41 <frosch123> (though that originated from the time, when all map borders were water) 20:42:36 <frosch123> Alberth: that sounds again like a maximum industry density 20:42:46 <frosch123> like computing industry numbers per 64x64 area 20:44:04 <frosch123> maybe we should extent the "one industry per town"-setting to more values like "at most xx industries nearby eachother" 20:44:06 <Alberth> it is, for all cases I mention, I think. 20:44:06 <Alberth> In my view, the usable fraction of the map for some industry type is not taken into account, leading to this excessive clustering 20:44:11 <frosch123> though it would break firs farms :/ 20:44:55 <frosch123> we could add some newgrf flag "industry is supposed to cluster" 20:45:21 <frosch123> and only do the 64x64 thingie if it is not set 20:45:28 <Alberth> T3rkhen once tried to implement max 2 oilrigs (or 3(?)) together in opengfx+industry, but it could not be expressed iirc 20:45:29 <frosch123> resp. do something reversish if it is set 20:46:29 <frosch123> i don't think you can give an exact number 20:46:44 <frosch123> but it should be possible to reduce the probability of industries spwaning nearby 20:46:51 <frosch123> i.e. the reverse of what firs farms do 20:47:16 <frosch123> but, if ottd just tries harder, that might not help either :p 20:48:02 <frosch123> so, yeah, maybe indeed only clustering is possible, and not unclustering 20:48:26 <Terkhen> Alberth: yeah, I remember not finding a way to do that 20:48:29 <Terkhen> good night :) 20:49:30 <Alberth> one of the last industry discussions with andy was about the 64x64 thingie, a newgrf (or GS) may want to define a more interesting curve of total number of industries than a mostly flat, slowly increasing line 20:50:28 <frosch123> so, we want a general gs map region interface? 20:50:39 <frosch123> for both restricting player/random constructions/destructions 20:50:50 <frosch123> and for settings probabilities of random thingies 20:51:02 <Alberth> seems like a good direction to me 20:51:07 <frosch123> then a gs could set the probability of raw industries to 0 around big towns 20:51:14 *** perk11 [~perk11@broadband-46-242-13-101.nationalcablenetworks.ru] has joined #openttd 20:51:17 <frosch123> and to 160% for processing 20:51:18 <frosch123> or simliar 20:51:49 <frosch123> maybe we could even support two types of areas: rectangular, and euclidian distance 20:51:51 <Alberth> the first attempt of Zvu also showed the potential for such things, imho (where an AI build a long earth-bridge) 20:52:14 <frosch123> ah, the split scenario 20:52:26 * Alberth nods 20:57:10 <Alberth> I somewhat wonder how this works out in city builders, but I don't know enough of them. 21:11:13 <michi_cc> Industry regions could be nice for defining e.g. coal fields or ore rich areas. Would make random industry opening and closure a bit less annyoing if the replacement mine is somewhat nearby and not in opposite map corner. 21:13:00 * NGC3982 tries to start a scenario with rcon for the first time. 21:13:26 <NGC3982> -g, right? 21:14:12 <frosch123> either "rcon" or "-g" is wrong :p 21:15:43 <NGC3982> ? 21:15:52 <NGC3982> "You can also load savegames and scenarios with the -g".. 21:16:04 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 21:16:55 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 21:17:10 <frosch123> that refers to the command line, not to ottd's rcon 21:17:14 <NGC3982> I see. 21:17:40 <NGC3982> So, how do i start a scenario with a dedicated server? 21:17:59 <frosch123> openttd -D -g bla.sav 21:18:37 <NGC3982> I see, i must use a save. 21:19:03 <frosch123> there were some issues with either -g or "load", some worked with scenarios, some not 21:19:21 <frosch123> there is a fs task about it, but cannot remember what way around 21:19:49 *** Kylie [kvirc@CPE18593346e177-CM18593346e174.cpe.net.cable.rogers.com] has joined #openttd 21:20:02 *** Kylie_ [kvirc@CPE18593346e177-CM18593346e174.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 21:20:13 <NGC3982> Ok. 21:22:01 <Rubidium> frosch123: probably the load 21:22:07 <Rubidium> as -g just loads it as savegame 21:22:40 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 21:23:15 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 21:27:33 <NGC3982> I can't even navigate 21:27:43 *** DDR [~chatzilla@d108-180-123-63.bchsia.telus.net] has joined #openttd 21:27:43 <NGC3982> CD? LS? 21:31:15 <frosch123> night 21:31:18 *** frosch123 [~frosch@frnk-590d5df7.pool.mediaWays.net] has quit [Remote host closed the connection] 21:31:34 <NGC3982> There we are. 21:31:38 <NGC3982> -g wasn't used at all 21:31:40 <NGC3982> .. 21:50:19 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:55:20 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has quit [Quit: Hyronymus] 21:56:15 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has joined #openttd 21:58:12 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 22:00:17 *** Hyronymus [~Thunderbi@5ED1CCB7.cm-7-2d.dynamic.ziggo.nl] has quit [] 22:01:50 *** mahmoud [~KEM@ALyon-158-1-93-208.w90-29.abo.wanadoo.fr] has joined #openttd 22:03:12 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:07:01 *** Flygon__ [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:07:01 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:08:27 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 22:08:27 *** Flygon__ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:08:38 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:11:43 *** mahmoud [~KEM@ALyon-158-1-93-208.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 22:12:22 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 22:14:41 *** Sturmi [~sturmi@p57978AA8.dip.t-dialin.net] has quit [Quit: Sturmi] 22:15:35 *** FLHerne_ [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 22:17:28 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds] 22:19:40 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:23:32 *** Flygon [Flygon@218-214-18-147.people.net.au] has quit [Read error: No route to host] 22:23:32 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:24:08 *** cyph3r [~Miranda@ip-78-45-94-211.net.upcbroadband.cz] has joined #openttd 22:24:31 *** bassals [~0a0a6576@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 22:26:41 *** kero [~keikoz@1.4.69.86.rev.sfr.net] has quit [Quit: kero] 22:34:16 *** Flygon__ [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:34:17 *** Flygon_ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:39:38 *** Flygon [Flygon@218-214-18-147.people.net.au] has joined #openttd 22:39:39 *** Flygon__ [Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:44:03 *** sla_ro|master [slaco@89.137.75.224] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 22:49:27 <NGC3982> Ah, this is neat. 22:49:38 <NGC3982> Scenario > Random game. 23:03:15 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 23:07:49 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 23:08:04 *** Pixa [~pixa@85.210.66.0] has quit [Read error: Connection reset by peer] 23:08:38 *** Pixa [~pixa@85.210.66.0] has joined #openttd 23:16:00 *** Progman [~progman@p57A18CE0.dip.t-dialin.net] has quit [Remote host closed the connection] 23:27:19 <Tiktalik> So, how do you play OpenTTD and make money 23:27:52 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 23:28:29 <Eddi|zuHause> yes. 23:30:24 *** namad7 [~aaaaa@pool-108-17-113-33.pitbpa.fios.verizon.net] has quit [] 23:31:45 <Tiktalik> Eddi|zuHause: What 23:32:10 <FLHerne> Tiktalik: Have you seen http://wiki.openttd.org/Tutorial ? 23:36:11 *** namad7 [~aaaaa@pool-108-17-113-33.pitbpa.fios.verizon.net] has joined #openttd 23:41:20 <Tiktalik> FLHerne: Do dead end bus stops have any advantages over ones that go over roads 23:42:03 <FLHerne> Tiktalik: Not particularly in most cases. They can hold several waiting buses, so if you expect some buses to sit for ages they can be handy 23:42:11 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:42:27 <FLHerne> i.e. with a through bus stop, the first bus in must be the first to leave again in that direction 23:42:56 <Eddi|zuHause> Tiktalik: they don't block as fast when you use "full load" 23:43:10 <FLHerne> With a dead-end one, a bus can arrive and then depart again while another remains in a bay 23:43:53 <Supercheese> they also can filter out non-articulated vehicles, while forcing articulated ones to go to drivethrough stops 23:44:06 <Supercheese> although the utility of that is minor 23:47:22 *** brambles [~xymox@shellspk.ftp.sh] has quit [Quit: leaving] 23:48:09 *** brambles [~xymox@shellspk.ftp.sh] has joined #openttd 23:55:26 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds]