Config
Log for #openttd on 7th December 2012:
Times are UTC Toggle Colours
00:02:09  * drac_boy kicks flygon? :P
00:02:14  <Flygon> Honk
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00:13:15  <drac_boy> so how're you flygon?
00:13:23  <Flygon> Addicted to MMO
00:13:24  <Flygon> You?
00:14:02  <drac_boy> doing ok
00:14:09  <Flygon> Goodie
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04:00:50  <Bad_Brett> hello
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05:10:01  <DDR> Good day.
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08:19:53  <NGC3982> Morning.
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09:36:24  <Alberth> moin all
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09:56:27  <Supercheese> I wish we could plagiarize from other games' graphics with impunity
09:57:07  <Supercheese> If that were so, I'd probably make a Star Wars grf :P
10:00:36  <V453000> draw it? :)
10:03:09  <V453000> "stealing" other graphics might not take much less time than actually drawing things I think
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10:14:03  <Eddi|zuHause> Supercheese: german copyright allows you to "freely draw pictures inspired by other pictures", so as long as you do not do exact pixel copies or automatic conversions...
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10:35:51  <__ln___> but calling it "Star Wars" would certainly be a trademark problem
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10:38:42  <NGC3982> Indeed.
10:38:56  <NGC3982> Although, "in style of" should do the trick?
10:40:05  <Supercheese> I dunno, how many pixels need be modified before it becomes "not an exact copy"
10:40:14  <Supercheese> ?
10:40:19  <Supercheese> anyway, time for sleep
10:40:59  <NGC3982> Well, if you create - from scratch - an industry that looks like the death star (and make sure to include who owns the real death star, and that you are "inspired by it" or similar) - You should be good, i guess.
10:41:32  <NGC3982> I remember reading something like this from people who wanted to make huge stuff in Minecraft.
10:41:44  <Eddi|zuHause> Supercheese: you cannot "modify" pixels, as that means you made an exact copy first
10:42:04  <Eddi|zuHause> Supercheese: you must place each pixel on an empty sheet by hand. only then it is "freely drawn"
10:42:20  <NGC3982> Since OpenTTD uses it's own graphics, i hardly think you can copy something non-OpenTTD-ish without making it "new".
10:44:46  <Alberth> if you just an electronic source, that's copying
10:45:05  <Alberth> I think it would even apply if you scan stuff from paper
10:45:29  <Eddi|zuHause> yes, anything that is automatic
10:47:20  <Eddi|zuHause> german copyright doesn't have a "fair use" clause, but instead strict exceptions for copyright. some of them include "you may make copies [of texts or music-sheets] only by hand-writing"
10:47:24  <Alberth> ie for something to be owned by you, you have to make it from scratch
10:47:52  <NGC3982> It sounds like a Star Wars inspired version of OpenTTD would be a "not available in your country" kind of thing.
10:47:55  <NGC3982> :(
10:48:43  <Eddi|zuHause> music is always somewhat special...
10:51:07  <NGC3982> But then again, OpenTTD uses the design of a wide variety of train models.
10:51:16  <NGC3982> I fail to see the difference.
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10:53:53  <drac_boy> hi
10:54:56  <Alberth> NGC3982: pixels of the trains were all drawn from scratch
10:55:01  <Alberth> hi drac_boy
10:55:19  <NGC3982> Alberth: As would a Tai Fighter NewGRF, i guess?
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10:56:53  <Alberth> NGC3982: there is a difference between using a photo of a design to draw your own pixels, and just copying the pixels as-is
10:57:45  <peter1138> Tai Fighter? Is that something out of QC?
10:58:09  <NGC3982> How ever you spell it.
10:58:36  <NGC3982> Alberth: Yes. I was under the impression that the engine created in NewGRFs was drawed by hand.
10:58:43  <NGC3982> engines
10:58:44  <NGC3982> *
10:59:30  <__ln___> *draw, drew, drawn
10:59:44  <Alberth> well, if you don't, it would look awful probably :)    the scale is so very different
10:59:45  <dihedral> hello
10:59:48  <dihedral> hello Alberth :-)
10:59:50  <Alberth> hi dihedral
11:00:00  <dihedral> and the rest of course as well
11:01:49  <NGC3982> Alberth: I see.
11:01:52  <NGC3982> __ln___: Thank you.
11:02:01  <__ln___> you're welcome
11:02:02  <NGC3982> __ln___: ..You crazy finn.
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11:09:54  <NGC3982> I'm so bored with OpenTTD, i'm playing toyland.
11:11:42  <CornishPasty> Madness!
11:12:32  <Alberth> toyland has very nicely animated industries
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11:17:35  <Eddi|zuHause> original-toyland or opengfx-toyland?
11:21:59  <MNIM> Is it silly of me to build 230kmh freight trains?
11:22:48  <NGC3982> Eddi|zuHause: I ..I have no idea.
11:22:57  <NGC3982> MNIM: Why would it?
11:23:04  <NGC3982> Eddi|zuHause: Original.
11:23:53  <MNIM> well, apart from the highspeed trains they're the fastest trains on that particular line
11:24:38  <NGC3982> I would say, that depends on the freight (without any real knowledge)
11:25:04  <NGC3982> Coal freight in 230km/h with a kilometer long train feels a tad unrealistic.
11:25:09  <NGC3982> But that's just me.
11:25:38  <MNIM> plastics substrates.
11:25:45  <MNIM> 14 tiles long.
11:27:25  <NGC3982> Afaik, the French TGV is the fastest freight (postage) service.
11:27:39  <NGC3982> At 249km/h.
11:27:43  <NGC3982> I think it's 249.
11:27:47  <MNIM> I knew that
11:28:17  <MNIM> my hispeeds all have mail compartments.
11:28:25  <MNIM> those go 300+ in most places.
11:28:50  * NGC3982 didn't.
11:28:54  <NGC3982> Oh, ok.
11:29:35  <NGC3982> Is there a setting to allow multiple banks per town?
11:29:51  <NGC3982> Or is that Ok by default?
11:29:58  <MNIM> not that I know of.
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11:30:23  <Alberth> it's an industry afaik, so you need the 'multiple industries per town' setting, I guess
11:31:02  <Alberth> but perhaps banks have additional restrictions
11:31:14  <NGC3982> Yes, i was thinking of the latter.
11:31:17  * NGC3982 tries it out.
11:32:52  <NGC3982> "There can only be one industry of this type per 150 houses"
11:32:55  <NGC3982> Well, that seems logical.
11:32:57  <NGC3982> Thanks.
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11:34:10  <Alberth> that does not look like a string from openttd
11:34:42  <MNIM> shouldn't there be an extra 0 in there?
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11:39:23  <Alberth> default banks need a town of 1200 people afaik, but how many houses that is, I don't know
11:40:55  <Alberth> there are no strings like above in the string data base of openttd
11:41:11  <Alberth> so you're not playing default banks :)
11:42:07  <NGC3982> It's OpenGFX+.
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11:52:19  <peter1138> hm, they added more things to that humble bundle
11:52:27  <peter1138> i only found out by seeing a picture of it on imgur o_O
11:53:00  <NGC3982> Wait
11:53:04  <NGC3982> When did you see that picture?
11:53:07  <NGC3982> Since i just uploaded it.
11:53:56  <peter1138> just now
11:53:59  <peter1138> uploaded 3 hours ago
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14:24:40  <Belugas> hello
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15:34:22  <DorpsGek> Commit by translators :: r24798 /trunk/src/lang (54 files in 2 dirs) (2012-12-07 15:34:09 UTC)
15:34:23  <DorpsGek> -Update from WebTranslator v3.0:
15:34:24  <DorpsGek> basque - 374 changes by lutxiketa
15:34:25  <DorpsGek> catalan - 66 changes by arnau
15:34:26  <DorpsGek> finnish - 1 changes by jpx_
15:34:27  <DorpsGek> italian - 1 changes by lorenzodv
15:34:28  <DorpsGek> russian - 8 changes by Lone_Wolf
15:34:29  <DorpsGek> ukrainian - 1 changes by Norby89
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16:57:38  <__ln___> https://pbs.twimg.com/media/A9gumhNCAAIvRqZ.jpg:large
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17:13:30  <glx> nice one
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17:46:47  <Eddi|zuHause> hehe :)
17:48:00  <Eddi|zuHause> why the odd timing for the translator commit?
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18:02:26  <Terkhen> hello :)
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18:28:10  <MNIM> wtf
18:28:13  <MNIM> wrong button. :/
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18:28:52  <MNIM> Anyway, has anyone ever noticed that those UFO disasters are really, really, REALLY FRIGGING annoying?
18:29:40  <MNIM> Keep noticing trains going places they shouldn't be going because a piece of rail went kerblewey
18:32:12  <Eddi|zuHause> no, you're the first one to ever point that out!
18:32:26  <Eddi|zuHause> HOW COULD WE HAVE MISSED THAT ALL THESE YEARS!!!!
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18:34:00  <Wolf01> snowening o/
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18:34:43  <Eddi|zuHause> does that cause more chaos than over here?
18:34:58  <Wolf01> the snow?
18:40:35  <Eddi|zuHause> yes
18:40:58  <Eddi|zuHause> In Berlin the S-Bahn explodes when coming in contact with snowflakes
18:42:06  <Eddi|zuHause> "the railway has only four enemies: spring, summer, autumn and winter"
18:42:25  <Alberth> hi Wolf01
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18:42:53  <Alberth> MNIM: ufos are the one and only reason I stopped playing with disasters switched on
18:43:20  <Wolf01> here people still drive at 130km/h until the icy asphalt make them crash on a tree or the guardrail, then they start to drive carefully at 25-30km/h
18:45:21  <DorpsGek> Commit by translators :: r24799 /trunk/src/lang (basque.txt croatian.txt) (2012-12-07 18:45:13 UTC)
18:45:22  <DorpsGek> -Update from WebTranslator v3.0:
18:45:23  <DorpsGek> basque - 134 changes by lutxiketa
18:45:24  <DorpsGek> croatian - 66 changes by VoyagerOne
18:45:51  <Alberth> you'd say they crash into each other then :)
18:45:56  <Wolf01> yeah
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18:52:10  <MNIM> Alberth: same here, now
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19:03:44  <frosch123> http://www.tt-ms.de/forum/showthread.php?tid=5977 <- [german] that topic is continually becoming more weird and awesome :)
19:04:12  <frosch123> "continuously" maybe
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19:08:00  <Alberth> very weird
19:08:34  <frosch123> eddi's approach is genius though :) whatever problem there is on win, 32bpp always solves it :p
19:11:10  <Alberth> with modern video cards, you run that risk :p
19:12:50  <Eddi|zuHause> i'm not sure why i even said that... he didn't believe me the first time either when i said it's the video driver's fault :p
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20:19:29  <Alberth> hi andy
20:21:35  <andythenorth> lo
20:21:51  <frosch123> did you find your second horn?
20:22:13  <andythenorth> only the one
20:22:53  <frosch123> hmm, why is it unicorn in english, not unihorn?
20:25:01  <InducTrackerOTTD> Probably inspired by greek
20:25:07  <andythenorth> english is mysterious
20:25:31  <InducTrackerOTTD> More like, inconsistent or alternatively consistently silly
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20:31:43  <Terkhen> in spanish the word is "unicornio", so it probably has a latin or greek origin that english borrowed too
20:33:09  <frosch123> "κέρατο" "ΌοΜόκερος" - "cornu" "unicórnis"
20:33:10  <InducTrackerOTTD> brief glance at wiki suggests it's drawn from greek
20:33:16  <frosch123> it's consistent in both languages
20:34:36  <frosch123> it's also consistent in german,
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20:34:56  <frosch123> so either there is some celtic influence, or the brittish messed it up completely on their own :p
20:35:20  <frosch123> likely the latter, since unicorn is latin, while horn is german
20:37:15  <InducTrackerOTTD> Oh cool, yeah. Looks like it's latin and earlier, rather than greek
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20:46:11  <Eddi|zuHause> frosch123: but then it would have to be "onehorn", because "unihorn" is a stupid mixture of languages
20:46:25  <Eddi|zuHause> ... like "television" and stuff :)
20:47:55  <frosch123> hmm, true
20:50:15  <andythenorth> it's very important that mythical creatures are correctly named
20:50:33  <frosch123> yeah, they might kill you
20:50:40  <frosch123> if addressed incorrectly
20:50:57  <InducTrackerOTTD> Hmm, new cargo type: unihorns
20:51:19  <frosch123> horse + unihorn -> unicorn ?
20:52:41  <InducTrackerOTTD> o.O
20:52:44  <InducTrackerOTTD> No, rhino!
20:52:58  <frosch123> fat horse + unihorn -> rhino
20:53:28  <InducTrackerOTTD> Also, by unihorn I meant synonym for unicorn
20:53:35  <InducTrackerOTTD> Apparently not so obviously
20:55:26  <Eddi|zuHause> frosch123: oh, and you were already gone yesterday when i said "i use the 'R' key to remove rails"
20:55:56  <frosch123> also acceptable :)
20:55:59  <InducTrackerOTTD> I wonder if openttd has keybinding configuration
20:56:06  <frosch123> i use 'r' only to remove signals
20:56:10  <Eddi|zuHause> InducTrackerOTTD: yes, hotkeys.cfg
20:56:38  <Eddi|zuHause> InducTrackerOTTD: no GUI for it (yet)
20:56:45  <InducTrackerOTTD> doubt I'd know where to find the commands to bind to keys tho
20:56:48  <andythenorth> hmm, someone has copied HEQS trams http://www.brickshelf.com/cgi-bin/gallery.cgi?i=5688703
20:56:54  <andythenorth> does GPL extend that far? :P
20:57:22  <frosch123> hmm, i never got around to assign a global hotkey for autoroad
20:57:30  <InducTrackerOTTD> Perhaps use creative commons licensing for artwork?
20:57:49  <frosch123> InducTrackerOTTD: no need to know any commands, just edit the file
20:58:01  <frosch123> all things which can get hotkeys are inside that file
20:58:06  <frosch123> you just need to add the key
20:58:07  <andythenorth> creative commons is an evil spawn
20:58:18  <Superuser> what's HEQS?
20:58:25  <InducTrackerOTTD> Ahh, I see
20:58:25  <Eddi|zuHause> frosch123: maybe reassign 1-4 to the construction types, instead of the first entries of the construction toolbar?
20:59:03  <frosch123> i use 1,2 occasionally
20:59:33  <frosch123> and i am used to open rail with "a", even if i do not want to use autorail :p
20:59:48  <Eddi|zuHause> yes :)
20:59:54  <Eddi|zuHause> it's a really bad habit :)
21:01:27  <frosch123> Y is unused
21:02:41  <frosch123> i wonder whether i should remap d to depot, instead of dynamite
21:02:52  <frosch123> i cannot remember whether i ever use dynamite for anything
21:02:57  <Superuser> capital Y?
21:03:26  <Superuser> please don't be like roguelikes, with different actions bound to uppercase and lowercase letters
21:03:49  <frosch123> there is no y hotkey, there are Y and shift Y
21:04:01  <frosch123> but, good point
21:04:08  <frosch123> i could also use shift+a for autoroad
21:04:44  <Eddi|zuHause> shift is evil
21:05:01  <frosch123> then i can also use shift+d for dynamite
21:05:07  <frosch123> for the rare case it is actually needed
21:05:32  <Eddi|zuHause> oooh... set ctrl+d to x2 zoom in :)
21:06:10  <Eddi|zuHause> actually feature request: scroll wheel only up to normal zoom, ctrl+scroll wheel to zoom in further
21:06:48  <frosch123> there is an adv setting to restrict it completely
21:07:00  <frosch123> ctrl+scrollwheel sounds like featureitis
21:07:54  <Eddi|zuHause> yes, i know
21:08:25  <Eddi|zuHause> i usually want to scroll in to normal zoom, but _occasionally_ i want to zoom in further
21:09:11  <Eddi|zuHause> and in that case, i don't want to go to some obscure settings menu first
21:09:31  <Eddi|zuHause> to disable the restriction for zoom in
21:10:01  <Terkhen> ooh, the nightlies are telling me that I am a lazy translator
21:10:18  <frosch123> Terkhen: it triggers so early? :o
21:10:47  <Terkhen> isn't 36 big enough? :P
21:11:01  <frosch123> i thought it was at 90% or so
21:11:37  <Eddi|zuHause> 36 is more like 99% :)
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21:22:03  <Eddi|zuHause> damn, i'm not finding a smacky reply for the "NewGRF Request Thread"
21:22:58  <frosch123> that topic was already done after the first reply from andy
21:23:08  <frosch123> the topic was like made for him :)
21:23:21  <Eddi|zuHause> yes i noticed :)
21:24:36  <Eddi|zuHause> that reminds me: [04.12.2012 03:32] <Eddi|zuHause> <andythenorth> and I would also like a unicorn <--- someone should show andy http://sphotos-f.ak.fbcdn.net/hphotos-ak-ash3/559742_10151156772201139_276014362_n.png :)
21:25:07  <andythenorth> I felt bad for posting that reply
21:25:11  <andythenorth> but not very bad
21:25:41  <Eddi|zuHause> [04.12.2012 03:35] <Eddi|zuHause> the text reads something like this: "we lost this unicorn. if you have seen it, you may be under influence of drugs. visit our drug-help-center."
21:25:43  <frosch123> i wondered whether there are unicorn ponies, i.e uniponies
21:26:28  <Eddi|zuHause> frosch123: doesn't make sense. "unipony" just means "one pony"
21:27:01  <TrueBrain> owh, that first reply made me laugh really hard .. that is nice :D
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21:30:39  <Eddi|zuHause> these hungarians have weird "trams" :) http://hampage.hu/trams/forum/Budapest_8610+7061_gathering_IrinyiJozsefutca.jpg
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21:43:37  <InducTrackerOTTD> Pretty certanly a service type
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22:14:12  <murry1> hi
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22:20:50  * andythenorth -> bed
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22:21:14  * frosch123 ponders adding a TODO2 bookmark list
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22:37:34  <Terkhen> good night
22:49:21  <Wolf01> 'night
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