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00:06:44 *** frosch123 [~frosch@frnk-4d00bb03.pool.mediaWays.net] has quit [Remote host closed the connection] 00:09:27 *** supermop [~daniel_er@rrcs-208-105-82-227.nyc.biz.rr.com] has quit [Remote host closed the connection] 00:20:20 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 00:23:41 *** peroxide [d8fec296@ircip4.mibbit.com] has joined #openttd 00:23:48 <peroxide> hello? 00:24:20 <peroxide> Hello? 00:24:47 *** peroxide [d8fec296@ircip4.mibbit.com] has quit [] 00:25:47 <NGC3982> Evering. 00:25:49 <NGC3982> Evening* 00:31:26 <Flygon> Harrow 00:34:45 <NGC3982> Flygon: o/ 00:34:51 <Flygon> :D 00:35:15 <Flygon> Also, local authorities are jerks 00:35:19 <Flygon> Yay for huge rail networks 00:35:22 <Flygon> Shame about the stations 00:36:36 <NGC3982> I'm not following. 00:44:29 <Flygon> NGC3982: They get very upset about me building train tracks over their pretty trees. I can't build stations afterwards 00:44:45 <Flygon> And the trams won't increase ratings enough for over a year 00:45:44 <NGC3982> Then replant them trees, mate. 00:47:05 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:49:31 <Flygon> NGC3982: Can't plant trees inside train tracks, mate. x.x 00:49:38 <Flygon> But, yes, I do plant trees 00:49:52 <Flygon> But, then comes the towns where I need to geoengineer x.x 00:50:17 <NGC3982> That is not really taken in consideration 00:50:22 <NGC3982> Just plant them somewhere near the town 00:50:26 <NGC3982> And lot's of it 00:50:51 <NGC3982> I recon it can take up to thirty clicks, but they will eventually budge. :p 00:55:41 <Flygon> I know :p 00:55:59 <Flygon> It's easier, however, just for me to build trams deploy them, then build and wait :B 00:56:05 <Flygon> Rapid expansion, whew 00:56:52 <NGC3982> Sure. 00:56:52 <NGC3982> :) 01:01:21 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.va.comcast.net] has joined #openttd 01:06:33 *** Arafangion [~Arafangio@101.117.30.21] has joined #openttd 01:09:08 <Flygon> Though 01:09:25 <Flygon> Some authorities are just jerks @_@ 01:16:03 <V453000> teach them the magic dozer language 01:17:47 <Flygon> Ehhhh 01:17:53 <Flygon> Don't want that on my record D: 01:19:03 <V453000> you dont need to destroy the town, but killing trees and terraforming with dozer enabled doesnt hinder authorities 01:22:57 <Flygon> Huh 01:23:00 <Flygon> I didn't know that o.o 01:23:53 <V453000> now you do 01:24:35 <Flygon> Still... 01:24:41 <Flygon> Seems kinda evil 01:24:52 <Flygon> I'll just smother the local authority with trams :D 01:25:13 <Flygon> They don't wanna approve me? Fine. Not my fault they gotta put up with tram congestion :D 01:26:20 <V453000> just useful, not evil :) 01:26:24 *** Arafangion [~Arafangio@101.117.30.21] has quit [Remote host closed the connection] 01:27:15 <Flygon> Aw :p 01:27:23 <Flygon> But things feel better when they're evil! 01:30:09 <V453000> well then do it the evil way; it is yours to choose with the dozer after all 01:30:23 <Flygon> Mwahahaha 01:31:00 <V453000> also gnight 01:31:36 <Flygon> Sleep well! 01:38:54 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 01:54:29 *** Sturmi [~sturmi@p4FEDCB2F.dip.t-dialin.net] has quit [Quit: Sturmi] 02:16:52 *** Djohaal [~Djohaal@177.96.122.158] has quit [Quit: Leaving] 02:17:25 *** mahmoud [~KEM@ALyon-158-1-25-84.w90-29.abo.wanadoo.fr] has quit [Quit: Quitte] 02:51:59 *** pugi [~pugi@dyndsl-091-096-054-136.ewe-ip-backbone.de] has quit [] 03:18:18 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 03:21:12 *** HerzogDeXtEr [~Flex@88.130.164.172] has joined #openttd 03:27:45 *** HerzogDeXtEr1 [~Flex@89.246.160.7] has quit [Ping timeout: 480 seconds] 03:46:39 *** glx [glx@000128ec.user.oftc.net] has quit [Quit: Bye !] 03:50:40 *** Biolunar [mahdi@blfd-4d08f65e.pool.mediaWays.net] has quit [Quit: My life for Aiur] 04:46:53 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 04:53:18 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Ping timeout: 480 seconds] 05:19:55 *** roadt_ [~roadt@114.96.142.110] has joined #openttd 05:56:02 *** Eddi|zuHause [~johekr@p57BD4B34.dip.t-dialin.net] has quit [] 05:56:17 *** Eddi|zuHause [~johekr@p5DC6745D.dip.t-dialin.net] has joined #openttd 05:58:25 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 06:12:40 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has joined #openttd 07:25:52 *** sla_ro|master [slaco@89.137.75.224] has joined #openttd 07:46:14 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 08:21:13 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 08:29:15 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Ping timeout: 480 seconds] 08:46:26 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 08:46:28 <Terkhen> good morning 08:56:08 <Flygon> menta 09:00:15 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has quit [Ping timeout: 480 seconds] 09:01:33 *** tokai|mdlx [~tokai@port-92-195-116-253.dynamic.qsc.de] has joined #openttd 09:06:49 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:10:10 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 09:10:13 *** mode/#openttd [+o Alberth] by ChanServ 09:14:40 *** |Jeroen| [~jeroen@d5153EF4C.access.telenet.be] has joined #openttd 09:18:53 <NGC3982> peter1138: Re: Discussion about placing additional banks in the same town, with OpenGFX+. 09:19:14 *** Progman [~progman@p57A1A0F6.dip.t-dialin.net] has joined #openttd 09:20:54 <NGC3982> peter1138: For some reason, i still get the "Too close to another industry" when trying to fund a new bank in the same town. I wonder what purpose that "You need 150 houses or more for more banks" sign actually had. 09:21:39 <peter1138> what? 09:24:04 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 09:26:13 <Terkhen> NGC3982: IIRC OpenGFX+ Industries does not change bank building restrictions, besides a setting allowing valuables banks to be built on map generation 09:26:24 <Terkhen> so they should behave as they do in vanilla OpenTTD 09:29:23 <NGC3982> I see. 09:29:50 <NGC3982> Since, i was presented with a sign basiclly saying "you need to make this town bigger to build more than one bank" 09:29:56 <NGC3982> Wich was a bit confusing 09:30:04 <Alberth> Terkhen: but there are no "need 150 houses for another bank" strings in openttd lang/english.txt 09:30:19 <Terkhen> hmm... strange :) 09:30:28 <Terkhen> let me check OpenGFX+ Industries code 09:31:24 <Alberth> line 16 lang/english.lng? :) 09:31:44 <Alberth> STR_ERR_TOWN_TOO_SMALL :... this town is too small for having {COMMA} industries of this type (there can be only one of these industries for every {COMMA} houses) 09:32:11 <Alberth> NGC3982: ^^ that error? 09:32:12 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 09:32:14 <NGC3982> Yes, that sounds familiar. 09:32:22 <Alberth> hi andy 09:32:40 <Terkhen> ooh, I remember now 09:33:23 <Terkhen> in OpenGFX+ Industries, we changed the restriction "only one per town" to "only one per every X houses in the town", where X is a constant defined in OpenGFX+ Industries which happens to be 150 09:33:34 <NGC3982> Oh, ok. 09:34:08 <Terkhen> this was made to allow, for example, delivering water to a big city if the existing water tower is too close to the center of the city 09:34:15 <Terkhen> but it does not lift the "too close" restriction 09:34:21 <andythenorth> bonjour 09:34:26 <Terkhen> hi andythenorth 09:34:45 <andythenorth> are there any good truck grfs? 09:35:56 <Alberth> for my definition of 'good', yes 09:38:45 <NGC3982> Terkhen: So, i should be able to place more banks in the same town? 09:39:10 <Terkhen> NGC3982: as long as they are far enough from each other, yes 09:39:21 <Terkhen> and the town has more than 150 houses :P 09:39:58 <NGC3982> Yes, i see. 09:40:12 <NGC3982> The distance seems to be the problem, then. 09:40:25 <NGC3982> (For me, in this game, so to speak). 09:44:26 <NGC3982> Terkhen: It's a nice feature. :) 09:44:47 <Terkhen> :) 09:47:20 <andythenorth> which feature is more important for RVs? Auto-refit, xor variable number of trailers? 09:47:27 <andythenorth> they're not orthogonal :P 09:47:48 <Terkhen> IMO autorefit 09:48:35 <NGC3982> Terkhen: Is there a specific number of tiles between the industries, by the way? 09:48:56 <NGC3982> Oh, i worked it out. 09:48:57 <NGC3982> Never mind. 09:49:50 <Terkhen> ok, I was checking if it was in "our" code or in OpenTTD code :P 09:57:17 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 10:00:47 <NGC3982> Ah, yes. 10:02:17 *** Sturmi [~sturmi@p4FEDCB2F.dip.t-dialin.net] has joined #openttd 10:03:30 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 10:06:57 <Eddi|zuHause> oh the lovely snow outside and the lovely warmth innside :) 10:12:45 <andythenorth> hmm 10:12:46 <andythenorth> snow 10:12:50 * andythenorth adds more snow 10:15:19 * Alberth adds warmth 10:15:49 <Alberth> perhaps also a sprinkle of christ-mas? 10:20:54 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 10:21:24 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has joined #openttd 10:21:34 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has quit [] 10:47:08 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 10:50:19 * andythenorth finishes converting FIRS to python 10:50:20 <andythenorth> for now 10:50:28 <Dr_Tan> finish bandit 10:50:34 <Dr_Tan> and then make a buss set 10:50:47 <InducTrackerOTTD> NGRFs can be coded in python? 10:51:00 <andythenorth> BANDIT is spiked 10:51:07 <andythenorth> InducTrackerOTTD: yes 10:51:09 <Dr_Tan> spiked? 10:51:21 <andythenorth> on hold, not abandoned, but very stuck 10:51:28 <TrueBrain> in a jail? 10:52:03 <Dr_Tan> you told me this before 10:52:06 <Dr_Tan> but I forgot why 10:52:07 <InducTrackerOTTD> Crap, I might get to have my grf flavours after all! 10:52:09 <andythenorth> TrueBrain: in jail 10:52:10 <Dr_Tan> why? 10:52:19 *** Dr_Tan is now known as Nat_aS 10:52:43 <andythenorth> Nat_aS: because I can't figure out the set design 10:52:54 <andythenorth> I have plenty of code, but nothing that makes a good newgrf 10:53:01 <Nat_aS> well HEQS is the only RV set that dosn't suck 10:53:10 <Nat_aS> I just wish it had trucks and busses 10:53:23 <Nat_aS> transporting goods and such via tractor seems strange 10:53:29 <TrueBrain> if it doesnt have trucks and busses, what RVs does it have? 10:53:35 <andythenorth> HEQS has a significant bug that I should fix 10:53:35 <Nat_aS> tractors 10:53:41 <andythenorth> I should pull the current HEQS from bananas 10:54:00 <Nat_aS> Heavy EquiQupment Set 10:54:07 <TrueBrain> ah, I see 10:54:12 <Nat_aS> it's got tractors, and large trucks 10:54:16 <Nat_aS> but not highway trucks 10:54:17 <Nat_aS> or busses 10:54:35 <andythenorth> it also fails to comply with the newgrf spec correctly 10:55:04 <Nat_aS> I don't care, it's the perfect grf graphics and balance wise 10:55:24 <Nat_aS> Every veichcle looks intresting and has it's own niche mechanicaly 10:55:34 <Nat_aS> we need trainsets that are that nice 10:55:45 <InducTrackerOTTD> Cause I'm dying to try playing with something like HEQS except without the huge variety of vehicles. More kinda like the Very Large Ships GRF 10:56:10 <InducTrackerOTTD> Modyfying the specs range rather than spectrum density 10:56:21 <andythenorth> InducTrackerOTTD: trivial with nml 10:56:30 <InducTrackerOTTD> Cool 10:56:33 <andythenorth> you don't really need python wrapper to do that 10:56:38 <Nat_aS> hmmm? 10:56:41 <Alberth> also, the set is open source 10:57:00 <InducTrackerOTTD> I just dunno anything about NML or any of the other openttd extension languages 10:57:10 <andythenorth> ... 10:57:31 <andythenorth> do the nml tutorial? 10:58:25 <InducTrackerOTTD> I'd have to track it down first, I'm currently discovering wiki.openttd has nothing on the topic 10:58:37 <InducTrackerOTTD> http://newgrf-specs.tt-wiki.net/wiki/NML:Main 10:58:41 <InducTrackerOTTD> There it is 11:00:26 <NGC3982> This bandit thing feels interesting. What is it, and where can I read more? 11:00:49 <InducTrackerOTTD> I presume NGRF thingy is a system for both TTDP and OTTD 11:02:45 <Alberth> NGC3982: http://dev.openttdcoop.org/projects/bandit 11:02:51 <InducTrackerOTTD> Oh well, I forgot python is synonymous with python2 11:04:46 <NGC3982> Ah. Trucks. ..It seems. 11:05:04 <peter1138> herp & derp 11:05:09 <andythenorth> NGC3982: http://www.tt-forums.net/viewtopic.php?f=26&t=46297 11:06:06 <NGC3982> I have been noticing the discussions about alcohol. 11:07:41 <NGC3982> Neat. 11:09:46 <andythenorth> one solution to BANDIT: no articulated trucks 11:13:19 <Alberth> yeah, discussions about alcohol do attract attention :p 11:14:24 <MNIM> alcohol? 11:14:31 <peter1138> beer? 11:14:31 <TrueBrain> BOOZEEEEE 11:14:45 <andythenorth> pub 11:14:51 <TrueBrain> you paying? 11:16:24 <andythenorth> split it 11:16:40 <TrueBrain> okay, I will be there in .. euh ... 11:16:41 <TrueBrain> 6 hours? 11:16:45 <TrueBrain> 4 possibly? :P 11:17:13 <TrueBrain> greatly depends which pub, I guess 11:22:00 <andythenorth> random google search: this one? http://www.dedrieringen.nl 11:22:57 <TrueBrain> that is rater random yes :P 11:24:09 <TrueBrain> but we have no pubs here 11:24:11 <TrueBrain> England has pubs 11:24:14 <TrueBrain> we have ....... bars 11:26:29 <MNIM> I say we should go here: http://www.inyourpocket.com/Netherlands/Utrecht/By-Night-Utrecht-English/Bars-Utrecht-English/Kafe-Belgie_64743v 11:31:36 *** frosch123 [~frosch@frnk-590f41e4.pool.mediaWays.net] has joined #openttd 11:33:36 <Alberth> hi 11:34:39 <frosch123> moin albert :) 11:36:10 *** pugi [~pugi@host-091-097-052-245.ewe-ip-backbone.de] has joined #openttd 11:38:05 <andythenorth> so the thing is, I'm not sure rv-wagons solves all the problems 11:38:16 <andythenorth> it allows variable length RVs 11:38:39 <andythenorth> but there are new problems with compatibility of trailers to lead vehicles 11:42:41 *** fonsinchen [~fonsinche@dslb-094-223-106-080.pools.arcor-ip.net] has joined #openttd 11:42:42 <Rubidium> MNIM: going to the Netherlands to go to Belgium? 11:45:03 <frosch123> does belgium still exist? i thought it was annaxed by netherlands and france 11:45:11 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 11:45:27 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 11:46:12 <Rubidium> ugh... no... 11:46:34 <Rubidium> I'd say: give Limburg to Belgium/Flanders ;) 11:47:36 <MNIM> Rubidium: they have more than just belgian beers there. 11:48:34 *** |Jeroen| [~jeroen@d5153EF4C.access.telenet.be] has quit [Remote host closed the connection] 11:48:46 <MNIM> specifically, they have Jever. 11:49:21 <Terkhen> andythenorth: keep it simple :P 11:50:36 <Eddi|zuHause> "... da könnt ja Jever kommen" 11:55:00 *** flaa [~flaa@188.141.45.124] has joined #openttd 11:57:26 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Remote host closed the connection] 12:10:49 <InducTrackerOTTD> Anyone recall the randomization span length for new vehicle model appearance? 12:12:08 <Terkhen> InducTrackerOTTD: http://newgrf-specs.tt-wiki.net/wiki/Action0/Vehicles#Date_of_introduction 12:14:00 <InducTrackerOTTD> Terkhen: in the default set =\ 12:14:33 <InducTrackerOTTD> ahh, 511 days 12:14:38 <Terkhen> that's valid for the default set too 12:15:03 <Terkhen> it is describing the default OpenTTD behavior, regardless of how the introduction date was defined 12:16:16 <InducTrackerOTTD> I should take some time to splice that data into the http://wiki.openttd.org/Vehicles article 12:16:30 <Terkhen> good :) 12:16:37 <InducTrackerOTTD> Perhaps tomorrow =p 12:18:20 <InducTrackerOTTD> Darn, another thing I wonder is if I can fetch the r##### number of version installed within the game somehow 12:18:43 <InducTrackerOTTD> Doesn't seem to be a version command in the console 12:20:02 <Terkhen> such command would be tricky for stables, because they are branched at a given revision number but they still may get new commits when backports are made 12:20:27 <Terkhen> for nightlies, the revision number appears on the title of the main window when you start the game 12:20:29 <frosch123> maybe you can try "gamelog" 12:21:08 <InducTrackerOTTD> Hmm, changelog seems to suggest 1.2.0 was frozen around r24108 12:21:25 <InducTrackerOTTD> Good to know, considering the third point in the section Terkhen linked 12:21:53 <frosch123> 1.2 was branched in early february 12:22:08 <Terkhen> with regard to that section, r16929 is... ancient :P 12:22:09 <InducTrackerOTTD> branched? 12:22:23 <Alberth> copied :) 12:22:33 <Terkhen> InducTrackerOTTD: http://wiki.openttd.org/FAQ_OpenTTD_versions#Branch_or_SVN_Branch 12:22:36 <InducTrackerOTTD> Yeah, I don't have a frame of reference for r values well 12:22:42 <frosch123> http://wiki.openttd.org/Branch#Branch_or_SVN_Branch 12:22:45 <InducTrackerOTTD> I don't play svn 12:23:02 <frosch123> he, tk was faster :) 12:23:21 <Terkhen> if you want to know what is a branch, and why a given revision number may correspond to nightlies or to stables, you need to know at least that small bit :P 12:24:12 <Alberth> InducTrackerOTTD: but version control is so very useful, even for your own data 12:24:21 <InducTrackerOTTD> I don't have data 12:24:35 <InducTrackerOTTD> And I've been too lasy to git-wrap my goodies 12:26:23 <InducTrackerOTTD> Back to scenario editing, yay! 12:29:33 *** flaa [~flaa@188.141.45.124] has quit [Ping timeout: 480 seconds] 12:31:17 *** Supercheese [~Password4@76.178.163.204] has quit [Read error: Connection reset by peer] 12:31:46 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 12:51:55 *** Biolunar [mahdi@blfd-4d08fd30.pool.mediaWays.net] has joined #openttd 12:55:52 *** Progman [~progman@p57A1A0F6.dip.t-dialin.net] has quit [Remote host closed the connection] 13:14:42 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 13:21:41 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 13:37:17 *** chester_ [~chester@95-24-15-79.broadband.corbina.ru] has joined #openttd 13:54:57 <andythenorth> what does bananas do when I increment min. compatible version for a newgrf? 13:55:09 <andythenorth> wrt old games using older version 13:55:55 <Ammler> the versions are just for the download filter 13:56:08 <Ammler> saves load specific grfs 13:56:26 <andythenorth> interesting 13:56:34 <andythenorth> so openttd doesn't use the min. compatible version? 13:56:34 <Ammler> well, afaik :-) 13:56:41 <Ammler> why not? 13:57:06 <Ammler> openttd uses the versions, but saves don't 13:57:20 <andythenorth> hmm 13:57:23 <andythenorth> confusing 13:57:26 <andythenorth> nvm 13:57:34 <andythenorth> I'll just bump the version anyway 13:57:46 <Ammler> if you download a newgrf via ingame service, you get the filter 13:58:02 <Ammler> if you download for a save, you download independent from filter 13:58:25 <andythenorth> ok, that makes sense 13:59:28 <andythenorth> should I put FIRS 0.8.0-test-2 on bananas or not? 13:59:47 <andythenorth> I never found a good answer to distributing test grfs :) 14:00:18 *** ccfreak2k [~ccfreak2k@2607:f358:1:fed5:22:0:6979:842d] has quit [Quit: ZNC - http://znc.sourceforge.net] 14:00:22 <FLHerne> andythenorth: What it needs is a devzone client too 14:00:33 <FLHerne> That would be rather neat :-) 14:00:47 *** ccfreak2k [~ccfreak2k@2607:f358:1:fed5:22:0:6979:842d] has joined #openttd 14:00:53 <andythenorth> there is more than one universally available for most operating systems 14:01:06 <andythenorth> works over http 14:01:31 <andythenorth> supports listing of grfs 14:01:36 <andythenorth> and browsing old versions 14:01:51 <andythenorth> some of them include a download manager too 14:01:51 <FLHerne> My bash-scripted wget works ok, but integrated would be nice 14:03:26 <andythenorth> ach, what can go wrong? I'll just stick it on bananas 14:04:42 <Ammler> andythenorth: create a 2nd entry for firs-dev or something 14:05:21 <andythenorth> same grfid 14:05:22 <Ammler> afaik, the version tags do not work to keep 2 versions available 14:05:33 <frosch123> yeah, firs-dev would suck 14:05:33 <Ammler> same id does not work 14:05:48 <frosch123> different grfids break any compatibility 14:06:46 <frosch123> but sadly uploading a new version with higher min_version makes older versions of the grf unavailable 14:07:06 <andythenorth> I am about to do that 14:07:08 <frosch123> so, clients which do not meet the min_version cannot download anything :p 14:07:21 <andythenorth> min_version grf or min_version ottd? 14:07:38 <andythenorth> ach 14:07:43 <andythenorth> I'll just distribute via forums 14:07:49 <andythenorth> simple is better 14:07:54 <Ammler> why not simply release 0.8.8 instead a beta version 14:07:54 <frosch123> the ingame content list displays only the newest entry, and only if it is compatible 14:08:04 <frosch123> if the newest one is not compatbile, it does not show any older 14:08:04 <Ammler> then do bugfix releases 14:09:23 <Ammler> do people behave different, if your beta is buggy or your stable is buggy? 14:09:51 <Ammler> ah indeed, they payed for stable version ;-) 14:10:54 <Ammler> also is 0.8 still compatible with 0.7? 14:12:31 <andythenorth> nope 14:12:34 <andythenorth> not at all 14:12:47 <Ammler> so a new bananas entry would not hurt, would it? 14:12:53 <andythenorth> and 0.8.0-test-2 probably won't be compatible with the 0.8.0 release 14:13:01 <andythenorth> bananas won't allow same grfid 14:13:07 <andythenorth> and changing grfid is verboten 14:13:08 <Ammler> why do you need same id? 14:13:15 <andythenorth> because I get yelled at if I don't 14:13:17 <frosch123> different ids definitely hurt 14:13:29 <Ammler> frosch123: if it is incompatilbe anyway? 14:13:33 <andythenorth> it's all a morass of different compatibility-assurance mechanisms :P 14:13:38 <frosch123> who said it is incompatible? 14:13:39 <andythenorth> I would like a release manager 14:13:49 <frosch123> also who said that the next version will be incompatbile to the beta? 14:14:17 <Ammler> well, not firs-dev, but firs2 or firs-0.8 or whatever 14:14:18 <frosch123> changing the grfid just to allow a beta on bananas is seriously the most stupid thing one could do 14:15:50 <Ammler> I just agreed above :-) 14:32:53 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 14:37:14 *** Djohaal [~Djohaal@177.40.0.20] has joined #openttd 15:46:23 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has quit [Quit: reboot] 15:48:40 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Ping timeout: 480 seconds] 15:58:37 *** TrueBrain_ [~truebrain@ip82-139-82-247.lijbrandt.net] has joined #openttd 15:59:02 *** TrueBrain_ is now known as TrueBrain 16:26:27 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 16:39:29 *** Superuser [~superuser@host81-156-239-16.range81-156.btcentralplus.com] has joined #openttd 16:48:20 <andythenorth> I need to play a FIRS game, to test the release 16:48:39 <andythenorth> or maybe someone else could do that? o_O 16:52:22 <Terkhen> shouldn't you test releases before making them? :P 16:52:49 <DorpsGek> Commit by frosch :: r24804 /trunk (8 files in 2 dirs) (2012-12-09 16:52:43 UTC) 16:52:50 <DorpsGek> -Add: Separate subdirectory for screenshots. 16:53:07 <DorpsGek> Commit by frosch :: r24805 /trunk/src (screenshot.cpp screenshot.h) (2012-12-09 16:53:01 UTC) 16:53:08 <DorpsGek> -Codechange: Refactor determination of screenshot viewport for world screenshots. 16:53:27 <DorpsGek> Commit by frosch :: r24806 /trunk/src (lang/english.txt toolbar_gui.cpp) (2012-12-09 16:53:21 UTC) 16:53:28 <DorpsGek> -Feature [FS#3148]: Ask for confirmation before creating giant screenshots. 16:53:36 <andythenorth> Terkhen: strange idea :P 16:53:48 <DorpsGek> Commit by frosch :: r24807 trunk/src/console_cmds.cpp (2012-12-09 16:53:41 UTC) 16:53:49 <DorpsGek> -Add [FS#2820]: Enable usage of 'companies' console command also in singleplayer. 16:54:08 <DorpsGek> Commit by frosch :: r24808 /trunk/src (depot_gui.cpp vehicle_gui.cpp) (2012-12-09 16:54:02 UTC) 16:54:09 <DorpsGek> -Feature(ette) [FS#4458]: When share-cloning vehicles don't open the vehicle window of the new vehicle. The only reasonable thing to do with the new vehicle is to start it, which can also be done via the depot GUI. 16:54:29 <DorpsGek> Commit by frosch :: r24809 trunk/src/engine_gui.cpp (2012-12-09 16:54:23 UTC) 16:54:30 <DorpsGek> -Feature(ette) [FS#2632]: Consider engine preview windows always sticky, so non-shift mass-closure does not affect them. 16:55:09 <DorpsGek> Commit by frosch :: r24810 /trunk/src (6 files in 2 dirs) (2012-12-09 16:55:03 UTC) 16:55:10 <DorpsGek> -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 16:55:19 <FLHerne> andythenorth: Did you find what caused that annoying CHIPS bug ever? 16:55:27 <DorpsGek> Commit by frosch :: r24811 /trunk/src (engine.cpp engine_gui.cpp) (2012-12-09 16:55:21 UTC) 16:55:27 *** Sturmi2 [~sturmi@p4FEDCA9C.dip.t-dialin.net] has joined #openttd 16:55:28 <DorpsGek> -Add: Close engine preview window when another client accepts it. 16:55:44 <DorpsGek> Commit by frosch :: r24812 trunk/src/engine.cpp (2012-12-09 16:55:38 UTC) 16:55:45 <DorpsGek> -Fix: Close pending preview windows when the engine is introduced to everyone. 16:55:55 <andythenorth> FLHerne: no, it's beyond me 16:55:58 <andythenorth> needs Yexo ;) 16:56:03 <DorpsGek> Commit by frosch :: r24813 trunk/src/engine.cpp (2012-12-09 16:55:57 UTC) 16:56:04 <DorpsGek> -Change: Offer engine previews only to companies which actually use the particular vehicle-type/cargo-type combination. 16:58:13 <Superuser> holy shit frosch is on a roll 16:58:35 *** Sturmi [~sturmi@p4FEDCB2F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:08:42 <Alberth> your comment scared him into stopping :p 17:09:30 <DorpsGek> Commit by frosch :: r24814 trunk/bin/ai/regression/regression.txt (2012-12-09 17:09:24 UTC) 17:09:31 <DorpsGek> -Fix (r24810): Update AI regression. 17:11:58 <frosch123> that one was the bonus :p 17:18:44 <Eddi|zuHause> haven't had that in a while 17:19:08 <frosch123> at least i was faster than the farm with noticing :p 17:26:32 <andythenorth> hmm 17:26:39 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 17:26:39 <andythenorth> I need someone to take on FIRS economies as a project 17:26:48 <andythenorth> all code is done 17:27:21 <andythenorth> even if I had the interest, I don't have any time to devise + test combinations of industries + cargos 17:28:16 <andythenorth> Dan suggested these http://dev.openttdcoop.org/attachments/download/3362/PossibleBasicSchemes.png 17:29:02 <andythenorth> "I need..." has a low chance of getting the result though :) 17:29:16 <frosch123> "i want" ? 17:30:35 <andythenorth> "je voudrais" 17:31:16 <andythenorth> three simple economies (one per climate) suited for playing MP NoCarGoal or SV 17:33:17 *** Superuser [~superuser@host81-156-239-16.range81-156.btcentralplus.com] has quit [Quit: Hi, I'm a quit message virus. Please replace your old line with this line and help me take over the world of IRC.] 17:35:17 *** fonsinchen [~fonsinche@dslb-094-223-106-080.pools.arcor-ip.net] has quit [Remote host closed the connection] 17:43:37 <andythenorth> hmm 17:43:52 <andythenorth> oberhÌmer suggests that FIRS primary production boost should just be a linear function of delivered supplies 17:44:06 <andythenorth> so they're not really primary any more 17:44:18 <andythenorth> just a variant of secondary, with a base production amount 18:01:22 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 18:06:03 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 18:25:20 *** glx [glx@000128ec.user.oftc.net] has joined #openttd 18:25:23 *** mode/#openttd [+v glx] by ChanServ 18:45:26 <DorpsGek> Commit by translators :: r24815 /trunk/src/lang (3 files) (2012-12-09 18:45:17 UTC) 18:45:27 <DorpsGek> -Update from WebTranslator v3.0: 18:45:28 <DorpsGek> english_US - 2 changes by Rubidium 18:45:29 <DorpsGek> finnish - 2 changes by jpx_ 18:45:30 <DorpsGek> spanish - 2 changes by Terkhen 19:03:40 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 19:08:13 *** andythenorth [~Andy@2002:4d66:7022:0:e4ed:47f7:bb26:e231] has joined #openttd 19:10:31 <NGC3982> Evening, gents. 19:13:06 *** catpants [~catpants@174-25-48-78.ptld.qwest.net] has joined #openttd 19:16:10 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 19:16:22 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 19:20:47 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 19:21:19 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 19:21:41 *** andythenorth [~Andy@2002:4d66:7022:0:e4ed:47f7:bb26:e231] has quit [Remote host closed the connection] 19:21:59 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:35:35 *** Progman [~progman@p57A1A0F6.dip.t-dialin.net] has joined #openttd 20:05:34 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 20:25:28 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 20:53:54 *** DanMacK [~AndChat61@74.205.208.115] has joined #openttd 21:06:44 <andythenorth> bye 21:06:44 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has left #openttd [] 21:14:50 *** DanMacK [~AndChat61@74.205.208.115] has quit [Ping timeout: 480 seconds] 21:15:34 *** sla_ro|master [slaco@89.137.75.224] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 21:36:02 <Terkhen> good night 21:37:50 *** roadt_ [~roadt@114.96.142.110] has quit [Ping timeout: 480 seconds] 21:45:39 * Zuu celibrates sucessfully adding the Ship AI to Beginner Tutorial. 21:46:06 <Zuu> It took more time than it might sonud :-) 21:51:05 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 21:51:05 <Rubidium> how hard can it be to add an AI to a scenario? ;) 21:52:18 *** DDR [~chatzilla@d154-20-135-189.bchsia.telus.net] has joined #openttd 21:52:30 <NGC3982> \o/ 21:54:31 <planetmaker> ShipAI? That must be new 21:54:47 <NGC3982> It sounds nice. 21:54:52 <planetmaker> indeed 21:58:50 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 22:03:31 *** FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd 22:08:43 <Zuu> Rubidium: That part is the easy one. The more time consuming part is that the AI appeared to not have been tested at all. 22:09:29 <NGC3982> I'm rather befuddled on how to actually increase industry production in OpenGFX+. 22:09:33 <NGC3982> :( 22:09:56 <Zuu> Let see. Time to introduce a 3-pack bananas entry :-) 22:24:34 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:28:31 <frosch123> night 22:28:33 *** frosch123 [~frosch@frnk-590f41e4.pool.mediaWays.net] has quit [Remote host closed the connection] 22:41:45 <Zuu> There we go. The ship chapter of Beginner Tutorial can now be completed by an AI (select lorry chapter without completing the ships chapter first) 22:59:22 *** Prof_Frink [~proffrink@5e0097ae.bb.sky.com] has joined #openttd 23:20:57 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 23:41:08 <__ln___> "Fred Brooks subsequently wrote a witty and incisive book describing his experiences with OS/360. While it would be impossible to summarize the book here, suffice it to say that the cover shows a herd of prehistoric beasts stuck in a tar pit." 23:53:38 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:56:08 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds]