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00:33:40 <XziDesk> hey guys, i disabled vehicle breakdown in openttd.cfg but the settings aren't being applied to the game 00:33:45 <XziDesk> they remain at Reduced 00:39:55 <valhallasw> XziDesk: those are just the standard settings for a new game; you need to set them in the game itself if you're continueing a game 00:40:13 <XziDesk> this is on a dedicated server in windows 00:40:56 <XziDesk> where would i change it on a map that's already running? 00:41:19 <valhallasw> I think it's also possible using the command window (but I'm not sure how); the easiest might be loading the savegame, opening it in a normal game, changing the settings, saving the map again and loading it in the server 00:42:18 <XziDesk> would that mess up the existing companies? 00:43:03 <valhallasw> I don't think so, but I wouldn't dare to guarantee it 00:43:33 <XziDesk> alright, i'll give it a try on an autosave 00:43:49 <valhallasw> see http://wiki.openttd.org/Console#Server_commands on how to do it using rcon 00:44:42 <valhallasw> rcon password "set breakdowns 0" 00:44:47 <valhallasw> according to http://www.tt-forums.net/viewtopic.php?f=29&t=50830 00:56:07 *** pugi [~pugi@dyndsl-091-096-057-106.ewe-ip-backbone.de] has joined #openttd 01:10:06 *** pugi [~pugi@dyndsl-091-096-057-106.ewe-ip-backbone.de] has quit [] 01:22:38 *** HerzogDeXtEr1 [~Flex@i59F6D0DD.versanet.de] has joined #openttd 01:28:56 *** HerzogDeXtEr [~Flex@i59F6D690.versanet.de] has quit [Ping timeout: 480 seconds] 01:42:08 *** DDR [~chatzilla@d50-92-61-242.bchsia.telus.net] has quit [Remote host closed the connection] 01:44:04 *** DDR [~chatzilla@d50-92-61-242.bchsia.telus.net] has joined #openttd 02:10:00 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 02:26:33 <Bonez305|2> after installing openttd on a server can i delete the deb file? 02:34:09 <HellTiger> Bonez305|2: http://en.wikipedia.org/wiki/Deb_%28file_format%29 02:34:57 <HellTiger> its like a zip file 02:35:04 <HellTiger> you have extracted it while installation 02:36:17 <GauHelldragon> how much iron do i need for each tile of track 02:37:28 <HellTiger> funny, i cant understand this question. but i am newcomer in this game GauHelldragon 02:37:39 <GauHelldragon> i am just kidding :) 02:39:29 <Bonez305|2> whats the best material to transport at early game 1950? 02:39:34 <Bonez305|2> HellTiger: ok 02:39:43 <HellTiger> Bonez305|2: coal 02:40:14 <HellTiger> i suggest you this tutorial Bonez305|2 http://wiki.openttd.org/Tutorial 02:40:35 <HellTiger> on bottom right you can click on Next 02:41:15 <GauHelldragon> coal is always the best material to transport :d 02:42:15 <HellTiger> GauHelldragon: http://www.tt-forums.net/download/file.php?id=111619&sid=f88d51891c569051e3153687ae511197 02:42:27 <HellTiger> look at the passenger income top right 02:43:14 <GauHelldragon> yup 03:53:42 *** HerzogDeXtEr1 [~Flex@i59F6D0DD.versanet.de] has quit [Read error: Connection reset by peer] 03:55:57 *** Speedy [~speedy@the.wrong.domain.name] has quit [Remote host closed the connection] 04:01:08 *** Speedy` [~speedy@the.wrong.domain.name] has joined #openttd 04:01:26 *** Speedy` is now known as Speedy 04:06:11 *** glx [glx@000128ec.user.oftc.net] has quit [Quit: Bye !] 04:39:13 *** CornishPasty [uid158@id-158.richmond.irccloud.com] has quit [Remote host closed the connection] 04:56:01 *** Eddi|zuHause [~johekr@p57BD5AA1.dip.t-dialin.net] has quit [] 04:56:15 *** Eddi|zuHause [~johekr@p57BD4BD7.dip.t-dialin.net] has joined #openttd 05:19:34 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 05:21:09 *** HellTiger [~HellTiger@43-54.61-188.cust.bluewin.ch] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 05:42:36 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 05:43:08 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 05:57:05 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:02:32 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 06:02:36 *** mode/#openttd [+v tokai|noir] by ChanServ 06:02:54 *** Dewin [~Daniel@c-76-28-131-143.hsd1.wa.comcast.net] has quit [Quit: Leaving.] 06:05:10 *** sla_ro|master [sla_romas@89.137.75.224] has joined #openttd 06:08:31 *** tokai|mdlx [~tokai@port-92-195-137-175.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 06:41:38 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 06:42:02 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 06:58:27 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 07:00:05 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 07:04:42 *** andythenorth [~Andy@host-78-144-160-225.as13285.net] has joined #openttd 07:14:55 <NGC3982> I like this. I recently reinstalled my server with Ubuntu, and in all of the work forgot to check if my dynamic IP was changed or not 07:15:27 <NGC3982> Had to fix a few things while traveling, so i used my parents macbook to connect back home, realizing it was not possible. 07:16:16 <NGC3982> So, remembering that i advertise my servers, i downloaded OpenTTD on OSX in thought of being able to see my own (new) IP by finding my own servers in the advertise list. 07:17:02 <NGC3982> "OpenTTD can not be opened. It's not from the App Store." 07:17:04 <NGC3982> :( 07:18:07 <__ln__> right-click on the icon and choose open. 07:21:05 <GauHelldragon> how much does it cost to get the second bulldozer upgrade 07:21:21 <GauHelldragon> i can't find anythinga bout it on the wiki 07:41:32 *** andythenorth is now known as Guest759 07:41:33 *** Guest759 [~Andy@host-78-144-160-225.as13285.net] has quit [Read error: Connection reset by peer] 07:50:14 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 07:50:17 *** mode/#openttd [+o Alberth] by ChanServ 07:52:18 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has quit [Quit: reboot; yes, AGAIN (fucking IRQ issues)] 07:52:41 <Alberth> GauHelldragon: shift + click gives you a cost estimate 07:54:28 *** andythenorth [~Andy@host-78-144-160-225.as13285.net] has joined #openttd 07:55:26 <GauHelldragon> thans7 07:57:30 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:58:11 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 07:58:12 *** alandarev [~alandarev@5ac840b3.bb.sky.com] has joined #openttd 08:05:17 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has joined #openttd 08:05:57 <Alberth> hi andy 08:08:48 *** andythenorth [~Andy@host-78-144-160-225.as13285.net] has quit [Ping timeout: 480 seconds] 08:26:46 *** Flygon_ [~Flygon@218-214-18-147.people.net.au] has joined #openttd 08:29:55 <alandarev> Alberth: you always are here, morning :) 08:30:11 <alandarev> What are municipalities, how do they work, where i switch it on/off? 08:30:41 <Alberth> hi alandarev, and no I am not always here; some times I need to work :p 08:32:01 * Alberth just learned what "municipalities" are 08:32:49 *** DDR [~chatzilla@d50-92-61-242.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 08:33:07 <Alberth> there is a settings how lenient they towards tycoons destroying their trees, and there is a setting to allow bribing them 08:33:40 <Alberth> Hmm, would be fun if we had such a setting for the real world :p 08:33:46 *** Flygon [~Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds] 08:35:04 <Alberth> didn't I point you to the game mechanics wiki page a few days ago? http://wiki.openttd.org/Game_mechanics#Local_authority_rating explains how they work 08:39:34 <alandarev> Alberth: no, but I was trying to understand this sentence in city builder topic: "The possibly really major exploit can happen when you allow muncipalities. You can cause a second town to become a muncipality of your main town if this is turned on. That second town then only requires the MTR to grow, which means easy population. I think the muncipality does end when the secondary overtakes the primary in population though, so it's not unlimited. 08:42:36 <Alberth> no idea really, I don't care for competitive play nor for city growth 08:42:55 <alandarev> :( But but it's fun! what do you care for then? 08:47:27 <Alberth> co-operative play, and serving industries, with chains of industries 08:48:28 <alandarev> oh I definitely agree about co-operative, TTD is a great platform for this. But towns are so fun :) Meeting their demands is harder than just deliver a cargo from A to B :)) 08:49:02 <Alberth> try NoCarGoal or Silicon Valley scripts :) 08:50:17 <Alberth> and for a real challenge, I write computer programs :p 08:50:41 <alandarev> Alberth: :)) 08:53:00 *** molv_ [~molv@ip24-251-142-159.ph.ph.cox.net] has quit [Ping timeout: 480 seconds] 08:53:52 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 08:58:46 *** Progman [~progman@p57A19684.dip.t-dialin.net] has joined #openttd 08:58:55 *** tokai|mdlx [~tokai@port-92-195-173-238.dynamic.qsc.de] has joined #openttd 09:03:22 *** Cybertinus [~Cybertinu@2001:828:405:30:83:96:177:42] has quit [Remote host closed the connection] 09:04:50 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:08:01 *** andythenorth [~Andy@host-78-144-164-188.as13285.net] has joined #openttd 09:08:43 <andythenorth> bonjour 09:10:57 <Rubidium> Joyeuses Pâques andythenorth ;) 09:12:55 <Alberth> hi andy 09:13:06 <Alberth> and Rb :) 09:45:21 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 09:45:41 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 09:54:20 *** Flygon__ [~Flygon@218-214-18-147.people.net.au] has joined #openttd 09:54:21 *** Flygon_ [~Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 09:56:12 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Read error: Connection reset by peer] 10:01:50 *** Chrono [2e871615@ircip1.mibbit.com] has joined #openttd 10:02:35 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 10:04:31 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 10:05:09 *** CornishPasty [uid158@id-158.tooting.irccloud.com] has joined #openttd 10:11:36 <andythenorth> lo Alberth 10:11:47 <Alberth> o/ 10:14:16 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 10:16:56 *** Chrono [2e871615@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 10:19:32 *** CornishPasty [uid158@id-158.tooting.irccloud.com] has quit [Remote host closed the connection] 10:20:28 *** Chrono [~pocketirc@cst-prg-22-21.cust.vodafone.cz] has joined #openttd 10:20:51 <Chrono> hello 10:21:02 <Chrono> need help 10:21:11 <Chrono> please 10:22:05 <Chrono> help 10:22:26 <Eddi|zuHause> have you tried turning it off and on again? 10:23:07 <Chrono> xD i have another problem 10:24:08 <Alberth> our problem is that we don't know yours until you tell us 10:24:20 <Chrono> i trying to run windows ce based device with 10:24:40 <Chrono> openttd 1.2.3 10:24:55 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 10:25:09 <Chrono> os ce 5.2 winmo device 10:25:45 <Chrono> does anyone know how run 1.2.3 on ce 10:25:50 <Chrono> ? 10:26:36 <Alberth> sorry I don't know, but perhaps someone else does 10:26:53 <Chrono> #openttd.dev 10:27:02 <Chrono> could use? 10:27:23 <Alberth> is not useful, that channel is for source code patch discussions 10:27:32 <Alberth> also, the devs are here as well 10:28:07 <Chrono> ohh,i sucefully ran 0.7.5 10:28:29 <Eddi|zuHause> that is... old 10:28:38 <Chrono> but heavily outdated version,cannot let me download nothinig 10:29:09 <Chrono> yes,but last compiled version for winmo ce devices 10:29:12 <Eddi|zuHause> so where did you get your version from and how did you try to install it? 10:29:43 <Chrono> i have Pocket PC and want in mine pocket 10:29:53 <Chrono> decided to find how to 10:30:22 <Chrono> through the forum i found latest 0.7.5 10:30:46 <Chrono> what should work on portables device 10:31:33 <Chrono> got openfiles from site 10:31:47 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 10:31:49 <Chrono> gfx-msx-grf 10:32:05 <Chrono> but 10:32:46 <Chrono> game runs fine on that device but have limitation,so i need advices 10:32:48 <Alberth> The official openttd version does not support portable devices afaik. 10:32:48 <Alberth> There are some people trying to port the program, with varying degree of succes. 10:33:28 <Alberth> you can find them in the tt-forum site 10:33:59 <Chrono> i gonna try 10:34:58 <Alberth> good luck to you :) 10:34:59 <Chrono> but do not exist executable file for ce 5.0? i need just that 10:35:24 <Chrono> at basic that is windows 10:35:31 <Chrono> like windows 10:36:04 <Alberth> You can download the normal Windows distributions, but I don't know whether they are of use 10:36:28 <Alberth> otherwise, try to find the topic for your device at tt-forums, and ask there 10:36:46 <Alberth> if that fails, build a program from the source code for your device 10:37:07 <Alberth> (and you may want to report about that in the forum too) 10:37:49 <Chrono> yes,it pitvy that staly on 075 version 10:37:57 <Chrono> stay* 10:39:28 <Chrono> just one ask current version uses another compression? 10:39:49 <Chrono> coz the files are in .tar 10:41:50 <Alberth> which "the files" ? 10:42:42 *** Cybertinus [~Cybertinu@2001:828:405:30:83:96:177:42] has joined #openttd 10:43:12 <Alberth> .tar can be used for data, such as newgrfs etc. It's not compressed though, .tar just keep all data together in one file 10:43:13 <Chrono> from online database 10:43:48 <Chrono> but files in that folder are grf 10:43:51 *** perk11 [~perk11@broadband-46-242-13-101.nationalcablenetworks.ru] has quit [Ping timeout: 480 seconds] 10:44:21 <Chrono> soin theory if i uncompress tar,i get the files? 10:45:05 <Alberth> sure, tar is a very old file format 10:45:39 <Alberth> designed to store directory trees onto a flat file so you can put them on a tape for backup 10:45:51 <Chrono> for example Convoy-11.tar 10:46:18 <Chrono> but original files are *.grf 10:46:53 <Alberth> .tar is just a wrapper format to hold all stuff of Convoy together 10:47:35 <Chrono> yes,so 1.2.3 decompression different from 0.7.5? 10:48:03 <Chrono> i stucked with 0.7.5 port 10:48:18 <Chrono> trying to run online game from him 10:48:45 <Alberth> oh, I see what you're trying to do now 10:49:23 <Alberth> indeed you can unwrap a tar file back to its directory structure, and put that in the directory found by 0.7.5 10:49:54 <Alberth> but in general it will not work for the newer grfs, since they expect a newer openttd version 10:50:21 <Chrono> and version string cannot be changed? 10:50:52 <Alberth> it goes much deeper than just the version string 10:51:38 <Alberth> you can fake the check perhaps, but then it just crashes at some point further down the road, as your version is missing new grf capabilities 10:51:48 <Chrono> version] 10:52:03 <Chrono> 0.7.2-RC2 10:52:23 <Chrono> last working portable with networking 10:53:40 <Chrono> everything work so fine,but doesnt let me online gameplay ,even if i used latest files from 1.2.3 :( 10:54:25 <Chrono> i do download the patches. but seems they not fine extracted under that version client,so sad 10:55:50 <Chrono> graphicsset = "original_windows" 10:56:21 <Chrono> is possible to manually force use the opengrf? 10:57:15 <Eddi|zuHause> have you tried putting "opengfx" there? 10:57:32 *** abchirk [~abchirk@f052241208.adsl.alicedsl.de] has joined #openttd 10:57:34 <Chrono> i try 10:58:34 <Chrono> sounddriver = "sdl" also gott the latest sdl.dll to run 10:58:36 <abchirk> when I have a Y junction only at one end of transport route, which signals I do use? I tried with path signals but after some seconds I got jam and all stands still 10:59:36 <abchirk> and that the trains only use each railroad for one direction 10:59:56 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 11:00:03 <Chrono> failed to select requested graphic set message 11:02:20 <Alberth> abchirk: do you have a picture or a save game? 11:02:57 <abchirk> yeah a save game, should I upload? 11:03:19 <Alberth> that makes discussions a lot easier :) 11:03:30 <Alberth> assuming you play a game that can be loaded in standard openttd 11:03:47 <Chrono> In OpenTTD versions older than OpenTTD 1.2.0 (r23225) you need to replace 'baseset' 11:04:04 <Chrono> i readme 11:04:12 <Chrono> read 11:05:27 <Chrono> i found i need minimally 070 for install opengfx 11:05:49 *** CornishPasty [uid158@id-158.richmond.irccloud.com] has joined #openttd 11:06:13 <abchirk> Alberth, http://speedy.sh/sYbfS/autosave14.sav 11:06:33 <Chrono> In OpenTTD versions older than OpenTTD 1.2.0 (r23225) you need to replace 'baseset' 11:06:59 <Chrono> in the quoted paths by 'data'. 11:07:03 <abchirk> you need to get in as company 2 via ctrl + alt + c then from Kornstadt north to KorbrÌck Branch 11:07:21 <abchirk> in the depot in Kornstadt north there are waiting trains 11:10:07 *** Progman [~progman@p57A19684.dip.t-dialin.net] has quit [Remote host closed the connection] 11:10:14 <Eddi|zuHause> you have crashed trains? 11:10:24 <Alberth> seems that way :) 11:10:32 <abchirk> yeah I let them crash because they wouldn't move anymore 11:10:41 <abchirk> so I pressed ignore signals :) 11:11:20 <abchirk> I watched some in multiplayer games.. they placed every single road track a signal.. but which? And how do I solve this in the uploaded game? 11:12:12 *** LordAro [~LordAro@host86-165-42-185.range86-165.btcentralplus.com] has joined #openttd 11:12:19 <Alberth> o/ 11:13:18 <LordAro> moin Alberth et al. 11:13:52 <Alberth> abchirk: ok, how do I recreate your problem? I don't see any trains there 11:13:55 <Eddi|zuHause> abchirk: on both tracks the signals face the same way, they should face in opposite ways, to have one track for each direction 11:14:10 <abchirk> I can turn them? 11:14:30 <abchirk> Alberth, in Kornstadt North depot there are three trains waiting 11:14:36 <Alberth> click again at the same position 11:14:42 *** HerzogDeXtEr [~Flex@i59F6D0DD.versanet.de] has joined #openttd 11:15:00 <Alberth> nice map, btw 11:15:02 <LordAro> OTTD doesn't do everything for you ;) 11:15:03 <Eddi|zuHause> abchirk: yes, using the signal tool, click multiple times 11:16:04 <abchirk> so I dont need only two signals on the one way railtrack? 11:16:15 <abchirk> auto generrated map :) 11:16:49 <Eddi|zuHause> abchirk: you shouldn't put any signals at the two way track, and put signals on the one way tracks in the direction the trains should travel 11:17:24 <Alberth> in particular, at places where waiting trains do not block things you don't want blocked 11:17:41 <Eddi|zuHause> abchirk: and in kornstadt north you need to turn around the signals pointing towards the depot 11:18:07 <LordAro> http://wiki.openttd.org/Signals 11:19:04 <abchirk> ya I read that but I didnt understand it thats why I am here :) 11:19:09 <abchirk> Eddi|zuHause, so only path signals? 11:19:33 <Eddi|zuHause> abchirk: yes, path signals are the only ones you should need, except for very very special situations 11:20:36 *** Flygon__ [~Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 11:20:39 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 11:21:02 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 11:21:16 <Eddi|zuHause> abchirk: and you should reroute your tracks at kornbrÌck branch, so the AI can place rails there :) 11:22:07 *** Chrono [~pocketirc@cst-prg-22-21.cust.vodafone.cz] has quit [Read error: Connection reset by peer] 11:26:04 *** CornishPasty [uid158@id-158.richmond.irccloud.com] has quit [Remote host closed the connection] 11:26:48 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 11:29:01 *** Chrono [~pocketirc@cst-prg-32-235.cust.vodafone.cz] has joined #openttd 11:29:20 <Chrono> gott opengfx working yay 11:29:26 *** Flygon [~Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds] 11:29:58 *** frosch123 [~frosch@frnk-4d008110.pool.mediaWays.net] has joined #openttd 11:40:45 <andythenorth> I think these FIRS docs are done http://bundles.openttdcoop.org/firs/push/LATEST/docs/ 11:40:59 <andythenorth> I want some images in first page, but can't figure out what yet 11:46:02 <Alberth> random screenshot of one of our MP games? 11:46:55 <Chrono> version mismatch do not let me 11:47:06 <Chrono> to join server 11:47:12 <Chrono> :( 11:47:15 <V453000> andythenorth: nice, very BFU friendly :D 11:47:45 <abchirk> ok seems to work, Alberth and Eddi|zuHause :) 11:47:49 <abchirk> ty 11:48:42 <Alberth> Chrono: there are no servers running 0.7.x it seems: http://www.openttd.org/en/servers 11:49:35 <andythenorth> V453000: BFU is not a compliment :P 11:49:39 *** CornishPasty [uid158@id-158.tooting.irccloud.com] has joined #openttd 11:49:44 <Alberth> andythenorth: WOW! 11:49:49 <V453000> I know that 11:49:49 <V453000> :D 11:50:02 <V453000> its nice and clear what to do though, is nice 11:50:46 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 11:54:38 <michi_cc> andythenorth: The source repo button links to the zip download as well. 11:54:51 <andythenorth> oops :m 11:55:27 <Chrono> gott the new grf working xD 11:56:01 <Chrono> unpacked tar put to folder 11:57:58 * andythenorth fixes FIRS docs 12:07:10 *** Eddi|zuHause [~johekr@p57BD4BD7.dip.t-dialin.net] has quit [] 12:07:10 *** abchirk [~abchirk@f052241208.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 12:11:18 <Chrono> how to do fake version string? 12:11:28 <Chrono> please possible? 12:11:46 <TWerkhoven> not possible 12:11:58 <TWerkhoven> different versions of openttd are inherently incompatible with each other 12:11:58 <LordAro> why do you want to? 12:12:08 <TWerkhoven> and cannot join in the same mp game 12:13:27 <Chrono> i running mobile portation of 0.7.5.rc 2 12:13:44 <Chrono> i want play online server 12:13:52 <LordAro> well, you are stuck with single player then 12:13:56 <Chrono> version mismatch do not let me 12:14:00 <LordAro> it is not possible to do that 12:14:15 <LordAro> the version mismatch is there for a reason ;) 12:15:00 <Chrono> dpity,this version is outdated 12:15:06 <Chrono> :( 12:15:13 <LordAro> indeed 12:15:20 <LordAro> what device are youon? 12:15:27 <LordAro> s/youon/you on/ 12:15:36 <Chrono> ce 5.2 winmo 12:15:47 <Chrono> Windows Mobile 12:15:53 <LordAro> how scary 12:16:05 <LordAro> you should get a new phone ;P 12:16:14 <Chrono> hd2 12:16:37 <Chrono> Android port do not exist too 12:16:46 <LordAro> i believe it does 12:16:56 <LordAro> there's a version on the play store, is there not? 12:17:01 <Chrono> really? 12:17:36 <TWerkhoven> yup, even installed it once 12:17:50 <TWerkhoven> doesnt really work on a screen as small as on wildfire s 12:18:02 <TWerkhoven> not with my big fingers anyway 12:18:04 <Chrono> so no chance to compiled 12:18:22 <Chrono> 1.2.3 to ce device 12:18:46 <Chrono> i think ce not different from desktop alot 12:19:00 <LordAro> unless you can find out what the original porter did, and then update those changes to 1.2.3 (or similar), probably not possible 12:19:12 <TWerkhoven> ce is arm-based, is it not? 12:19:26 <Chrono> yep v 4 i think 12:19:53 <Chrono> sadly crying with outdated version xD 12:20:18 <Chrono> at least not crash on 0.7.5 12:20:22 <Chrono> xD 12:22:29 <TWerkhoven> tbh i cannot imagine a device like that will be able to handle too many vehicles anyway 12:23:12 <Chrono> 800x480 12:23:30 <Chrono> 1ghz,512 ram 12:23:31 <TWerkhoven> i meant cpu-wise 12:23:49 <Chrono> Snapdragon 12:23:52 <TWerkhoven> not bad, whats the actual device? 12:24:03 <Chrono> htc hd 2 12:24:31 <LordAro> wait, that has Windoze CE on it? 12:24:48 <Chrono> winmo 6.5.5 12:24:58 <Chrono> that saint ce? 12:25:05 <TWerkhoven> it can also run android apparantly 12:25:10 <Chrono> doesnt have 12:25:49 <TWerkhoven> you'd have to mess around with it, but it is possible to get android 4.1 to run on it, or cyanogenmod9 12:26:12 <Chrono> i know Nand 12:26:20 <Chrono> i have dualboot 12:26:45 <TWerkhoven> :) 12:27:21 <Chrono> pity, winmo version bad, i use still winmo due work atc 12:27:31 <Chrono> not much use Android 12:27:39 <LordAro> poor guy :) 12:27:52 <TWerkhoven> it will run openttd 1.2.3 straight from the play store though 12:28:07 <TWerkhoven> https://play.google.com/store/apps/details?id=org.openttd.sdl&hl=en 12:28:18 <Chrono> wow 12:28:35 <TWerkhoven> not the latest, but there will be servers running it im sure 12:29:15 <Chrono> yes 12:30:34 <Chrono> music work too? under? 12:31:14 <TWerkhoven> not sure myself, never actually played it, just installed it to see if it would run and that was a while back 12:32:02 <TWerkhoven> try it and find out i'd say 12:32:17 <Chrono> http://tt-forums.net/viewtopic.php?f=29&t=44537 12:32:23 <TWerkhoven> either way, its easier than getting it going on ce 12:32:31 <Chrono> this version i use on wm 12:35:07 <Chrono> someone from tt forum 12:36:06 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 12:37:25 <TWerkhoven> seems kinda outdated in itself, last post a year ago 12:37:40 <Chrono> yes,pity 12:38:01 <Chrono> is hard to compile source? 12:38:17 <LordAro> on a computer, not excessively hard 12:38:32 <LordAro> on a computer, for windows mobile, no idea 12:38:57 <TWerkhoven> cant be much worse than replacing the screen on an ipad 2 12:39:05 <LordAro> probably not :) 12:40:15 <TWerkhoven> 2 hours and counting, and almost got the old one removed 12:40:44 <Chrono> wow ipad screenxD 12:42:16 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 12:43:09 <Chrono> <LordAro> i try compile that xD 12:44:51 <Chrono> once i run with current language pack it do not detect 12:45:10 <Chrono> seems different language strings :( 12:46:37 *** HellTiger [~HellTiger@43-54.61-188.cust.bluewin.ch] has joined #openttd 12:47:10 <LordAro> Chrono: i'm having difficulty understanding you, try full sentences ;) 12:47:12 <Alberth> yep, mixing stuff from different versions is not going to work, it is fundamentally different 12:48:31 <Chrono> opengfx,newgrf works 12:49:07 <Chrono> just online content *.tar files must be manually unpacked 12:49:27 <Chrono> everything working just server 12:49:33 <Chrono> no :( 12:50:00 <Chrono> where can i get binaries of 1.2.3? 12:50:53 <LordAro> http://www.openttd.org/download-stable/ ? 12:54:05 *** glx [glx@000128ec.user.oftc.net] has joined #openttd 12:54:08 *** mode/#openttd [+v glx] by ChanServ 12:55:38 * Alberth wonders how Intel binaries are going to be executed at an ARM device 12:56:32 <LordAro> badly, probably :P 12:59:44 *** Chrono [~pocketirc@cst-prg-32-235.cust.vodafone.cz] has quit [Remote host closed the connection] 13:00:21 *** Chrono [~pocketirc@cst-prg-32-235.cust.vodafone.cz] has joined #openttd 13:00:37 <Chrono> maybe it should work 13:03:03 <LordAro> "should" if it does, there's something very wrong with the world of computing :P 13:05:37 <TWerkhoven> chances are similar to running the android version on ce i'd imagine 13:06:05 <TWerkhoven> now, where are those pliers 13:06:23 *** andythenorth [~Andy@host-78-144-164-188.as13285.net] has quit [Quit: andythenorth] 13:08:26 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 13:08:31 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 13:08:41 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 13:08:56 *** Biolunar [~mahdi@blfd-5d8233bd.pool.mediaWays.net] has joined #openttd 13:10:18 <Chrono> i gonna get latest sdl,zlib,pnglib i will see 13:10:55 <Chrono> seems config do let me change string of version 13:11:18 <LordAro> yes, but don't 13:11:35 <LordAro> we didn't tell you for a reason 13:11:46 <LordAro> i.e. it is very bad 13:11:50 <LordAro> very, very bad 13:12:19 <LordAro> magically changing the version string won't update the rest of the internals ;) 13:12:53 <Chrono> xD 13:13:08 <Chrono> what do i need update xD 13:13:39 <Chrono> version_string = 0.7.2-RC2 13:14:57 <Chrono> musicdriver = "null" 13:15:18 <Chrono> seems not implemented 13:15:47 <Chrono> i try change to dmusic or win32 13:22:10 <glx> what's your OS ? 13:24:13 *** goodger [~ben@host86-150-31-253.range86-150.btcentralplus.com] has joined #openttd 13:24:36 <LordAro> glx: don't ask that, get out while you still can :P 13:25:41 <Chrono> old windows mobile 13:26:24 <Chrono> 2048x2048 crash client :( 13:26:43 <glx> so dmusic won't work (I don't think it has directx support) 13:27:00 <glx> 2048x2048 needs a lot of memory 13:27:03 <Chrono> it do i think 13:27:25 <glx> @calc 2048*2048*9 13:27:25 <DorpsGek> glx: 37748736 13:27:45 <Chrono> d3dm_ati_tg01.dll 13:28:10 <Chrono> directx driver inside from registry 13:28:39 <Chrono> but not music one i think 13:28:49 <Chrono> only 3 render library 13:28:54 <Chrono> 3d 13:29:00 <glx> yup 13:29:30 <Chrono> music is midi? right? 13:29:37 <glx> yes 13:30:08 <Chrono> so if i point to waw driver from device it should. work? 13:30:35 <Chrono> sound=by sdl 13:33:10 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Quit: oO] 13:33:12 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 13:35:08 <glx> for windows there are only 3 music drivers: win32, dmusic or null 13:36:11 <glx> and openttd drivers are not related to device drivers 13:36:32 <Chrono> but under windowsce? 13:36:52 <Chrono> windows mobile6.5 port? 13:36:59 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 13:37:18 *** tycoondemon2 [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 13:37:28 <Chrono> default music set to null :( 13:38:20 <glx> nobody wrote drivers for wince 13:38:20 *** Meechmunchie [~meechmunc@89.204.153.64] has joined #openttd 13:39:02 <Chrono> in config is SDL used for sound 13:39:40 <glx> yes for sound there is win32, sdl and null 13:40:05 <glx> but there is no sdl driver for music 13:40:42 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Read error: Operation timed out] 13:41:21 <Chrono> what in theory i need to run midi music under windows mobile? 13:41:40 <Chrono> any dll? ported? 13:45:50 <glx> you need to write a driver 13:53:10 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 13:53:41 <Chrono> last,so how i get compatible language pack? 13:54:01 <Chrono> for that old port 14:02:51 *** DarkAceZ [~BillyMays@50.107.53.115] has joined #openttd 14:06:16 *** Wolf01 [~wolf01@95.233.3.31] has joined #openttd 14:06:40 <Wolf01> hello 14:14:35 <Alberth> hi Wolf01 14:29:10 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 14:29:59 *** molv [~molv@ip24-251-142-159.ph.ph.cox.net] has joined #openttd 14:34:24 <LordAro> @calc 2**64 14:34:24 <DorpsGek> LordAro: 18446744073709551616 14:36:06 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 14:36:19 <Alberth> that's about 2 times too much :) 14:36:55 <LordAro> @calc 2**63 14:36:55 <DorpsGek> LordAro: 9223372036854775808 14:36:58 <LordAro> shh :P 14:38:54 <LordAro> "about" ? :P 14:39:04 <LordAro> exactly, i'd have thought 14:40:01 <Alberth> int64 runs from -2**63 to +2**63-1 :) 14:41:26 <LordAro> again, shh :p 14:42:55 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Remote host closed the connection] 14:43:01 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 14:43:15 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 14:50:15 *** perk11 [~perk11@broadband-46-242-13-101.nationalcablenetworks.ru] has joined #openttd 15:06:46 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 15:07:18 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 15:08:39 <frosch123> yay, clean keyboard! 15:18:41 *** Chrono [~pocketirc@cst-prg-32-235.cust.vodafone.cz] has quit [Remote host closed the connection] 15:25:09 <LordAro> bash.org is funny :) 15:25:12 <LordAro> oh dear 15:27:56 <LordAro> @calc -(2**31) 15:27:56 <DorpsGek> LordAro: -2147483648 15:39:32 <frosch123> LordAro: most important irc quotes: http://www.qdb.us/?search=Bjarni 15:52:59 <Alberth> :D 15:56:10 <LordAro> hehe :) the "... why gcc doesn't support c++ ..." one was quite amusing :) 15:57:05 <frosch123> for some reason only bjarni quotes ever ended up on those sites from this channel 15:57:11 <frosch123> :p 16:01:01 <LordAro> i wonder who submitted them :) 16:09:18 <frosch123> http://www.google.com/search?q=bjarni+kick+site%3Aqdb.us <- ah, i wondered where those were hiding 16:11:33 <V453000> unicorn land 16:12:46 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:13:10 <frosch123> http://qdb.us/118287 <- ah, finally found what i was searching for all the time :p 16:13:20 <frosch123> i should not waste time on searching such stuff 16:13:27 <frosch123> better do dinner :p 16:14:08 <V453000> LOL that is awesome :D 16:14:45 <LordAro> hehe 16:14:59 <V453000> !playercount 16:14:59 *** V453000 was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 16:15:04 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 16:15:07 <V453000> ok that works too :> 16:15:20 <LordAro> and if bjarni hadn't done that, DorpsGek would kick me for this message !password :D 16:17:44 <V453000> which means I can type !password at every of my lines until someone kicks me manually ... awesome 16:18:30 <LordAro> wow.. !password 16:19:57 <V453000> exactly what I needed 16:20:14 * Alberth adds !password 16:23:37 <LordAro> say, Alberth and V453000, would you agree with me that !password, is not a very secure password? 16:24:02 <Alberth> it's much better than "admin" or "secret"! 16:24:14 <LordAro> that is true 16:24:18 <LordAro> ... !password 16:24:27 <LordAro> o0k, i'll stop now 16:24:29 <V453000> works just fine for us :) 16:24:43 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 16:25:58 <frosch123> LordAro: it only has lowercase and one special char 16:26:09 <frosch123> but maybe if you add a space in front, it works 16:26:20 <frosch123> though i never tried spaces in passwords 16:26:22 <V453000> !password 16:26:22 *** V453000 was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 16:26:27 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 16:26:28 <frosch123> i wonder what stuff trims it 16:26:30 <V453000> fuck it ignores the space 16:26:33 <LordAro> lol 16:26:53 <V453000> !password 16:26:53 *** V453000 was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 16:26:57 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 16:26:59 <V453000> :( 16:27:06 <frosch123> try nbsp :) 16:27:14 <Alberth> lol 16:27:14 *** Meechmunchie [~meechmunc@89.204.153.64] has left #openttd [] 16:27:17 <V453000> !assword 16:27:38 <frosch123> !password 16:27:38 *** frosch123 was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 16:28:03 *** frosch123 [~frosch@frnk-4d008110.pool.mediaWays.net] has joined #openttd 16:28:10 <frosch123> hmm, even nbsp :o 16:28:34 <frosch123> i wonder what regex is used :p 16:28:38 <V453000> it is a bitch. 16:29:12 <V453000> also, next time I get an idea to add 20 000 lines of code to NUTS, tell me what will it do with compiling time 16:29:20 <LordAro> Alberth: see if it kicks ops :) 16:29:45 <DorpsGek> !password 16:30:03 <frosch123> afaik that highlights the script author :p 16:30:35 <V453000> LOL 16:30:48 <frosch123> dg complains about not kicking itself 16:30:48 <V453000> @kickme 16:30:51 <V453000> !kickme 16:30:53 <V453000> COME ON 16:31:10 <Alberth> @kick V453000 16:31:15 <frosch123> your nick is too hard to type 16:31:27 *** V453000 was kicked from #openttd by DorpsGek [i need to use c&p] 16:32:40 <Alberth> it should do wildcard expansion if it matches one nick :) 16:33:09 <glx> <frosch123> dg complains about not kicking itself <-- indeed 16:33:12 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 16:33:12 <V453000> ty 16:33:22 <frosch123> @kick v* 16:33:22 <DorpsGek> frosch123: Error: v* is not in #openttd. 16:33:27 <frosch123> Alberth: nope :) 16:33:46 <LordAro> a capital 'V'? 16:33:58 <frosch123> @kick V* 16:33:58 <DorpsGek> frosch123: Error: V* is not in #openttd. 16:34:05 <V453000> :DDD 16:34:12 <LordAro> fix your bot, glx :P 16:34:20 <frosch123> it's tb's bot 16:34:22 <glx> it's not mine 16:34:30 <glx> I just talk to it 16:34:32 <LordAro> s/your/the/ :P 16:35:02 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 16:35:05 <frosch123> @seen sacro 16:35:06 <DorpsGek> frosch123: sacro was last seen in #openttd 5 days, 3 hours, 35 minutes, and 21 seconds ago: <Sacro> peter1139: heh, yes 16:35:30 <frosch123> how often do you have to type "@seen sacro" to compensate for all the "@seen bjarni" ? 16:36:24 <V453000> @seen unicorn 16:36:24 <DorpsGek> V453000: I have not seen unicorn. 16:36:26 <V453000> HA 16:36:41 <frosch123> @seen two unicorns 16:36:41 <DorpsGek> frosch123: seen [<channel>] <nick> 16:37:07 <frosch123> anyway, which douche is no going to change his nick? :p 16:37:23 <V453000> :D 16:39:54 <LordAro> fine 16:39:55 <frosch123> i don't think we get "unicorn" listed under the most common referenced nicks, between "a" and "the" 16:40:01 *** LordAro is now known as unicorn 16:40:07 <frosch123> @kban unicorn 16:40:08 *** mode/#openttd [+b *!~LordAro@host86-165-42-185.range86-165.btcentralplus.com] by DorpsGek 16:40:08 *** unicorn was kicked from #openttd by DorpsGek [frosch123] 16:40:10 <V453000> :DDD 16:40:11 <V453000> :DDDDDD 16:40:12 <V453000> :DD 16:40:35 <frosch123> can i ban a nickname? instead of a user? 16:40:49 <frosch123> @unban lordaro 16:40:52 *** mode/#openttd [-b LordAro!~LordAro@host86-165-42-185.range86-165.btcentralplus.com] by DorpsGek 16:40:52 <V453000> no clu 16:43:16 <V453000> frosch123: not to mention that I got no voice there :D 16:43:46 <V453000> not that I need it by any means, but ... :D 16:44:00 <TWerkhoven> try @ban nick!*@* <thatll work if itll accept a mask as opposed to a nick 16:44:21 <frosch123> @op 16:44:24 *** mode/#openttd [+o frosch123] by DorpsGek 16:44:31 *** mode/#openttd [-b *!~LordAro@host86-165-42-185.range86-165.btcentralplus.com] by frosch123 16:44:38 <frosch123> @deop 16:44:41 *** mode/#openttd [-o frosch123] by DorpsGek 16:44:48 <frosch123> @ban unicorn!*@* 16:45:08 *** LordAro [~LordAro@host86-165-42-185.range86-165.btcentralplus.com] has joined #openttd 16:45:16 <LordAro> yay... :) 16:45:34 <LordAro> i guess it's not often you have to unban people :L 16:50:16 <V453000> moral of the story: do not mess with uniporns 16:50:57 <frosch123> freudian typo? 16:51:01 <V453000> :) 16:53:36 <V453000> not exactly 16:54:37 <V453000> more like a being-a-bitch-telling-someone-not-to-do-something-and-doing-myself typo 16:54:57 <V453000> DESECRATING name of The animal 16:55:06 <frosch123> ah, did not get that :) 16:55:27 <frosch123> you won't be forgiven now :p 16:58:27 <V453000> YES 16:58:44 <V453000> (unless by some terrible accident NUTS includes uniporns I guess) 16:58:52 <V453000> which is obviously absolutely unlikely 16:59:28 <frosch123> well, if you start with pigs on christmas trees... where to draw the line? 17:00:35 <V453000> I think I already stated that there is no line :P 17:01:02 <frosch123> sure there is 17:01:11 <frosch123> e.g. "realsim" :) 17:01:51 <V453000> :D 17:01:56 <V453000> no 17:02:06 <V453000> I know no line 17:02:14 <V453000> ooh cocaine line 17:19:15 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Quit: oO] 17:46:45 *** tycoondemon2 [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 17:50:21 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 17:55:02 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 17:55:17 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 17:56:50 *** pugi [~pugi@host-091-097-069-190.ewe-ip-backbone.de] has joined #openttd 18:14:44 *** Dewin [~Daniel@c-76-28-131-143.hsd1.wa.comcast.net] has joined #openttd 18:32:14 <HellTiger> any non public game suggestions? 18:32:36 <HellTiger> openttd is not that promoted, if you dont know what you search you wouldnt find 18:33:09 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 18:34:35 <ToBeFree> not sure what you mean/want 18:35:04 <HellTiger> some good game 18:35:09 <HellTiger> not bloated or 3d 18:35:16 <HellTiger> i wana try freeciv next, ToBeFree 18:35:25 <HellTiger> openttd is awsome but i cant play it all day longe :D 18:35:32 <ToBeFree> available in Ubuntu repositories: https://de.wikipedia.org/wiki/Benutzer:ToBeFree 18:35:55 <ToBeFree> except Stendhal and SRB2 18:36:15 <HellTiger> oh great. i played crawl. also dwarf fortress 18:36:19 <ToBeFree> Stendhal is Java, SRB2 is open source and there is a linux download, but I suggest downloading the windows installer + WINE 18:36:21 <ToBeFree> ^^ 18:36:25 <HellTiger> you should try http://xcomrl.blogspot.ch/ 18:36:34 <HellTiger> i am on windows right now 18:36:42 <ToBeFree> bah ;-) 18:36:48 <HellTiger> hehe 18:39:04 <HellTiger> oh ToBeFree i also played ff.mud.de 18:39:07 <HellTiger> german scifi mud 18:40:25 <ToBeFree> ok^^ thanks 18:45:22 <DorpsGek> Commit by translators :: r25131 /trunk/src/lang (3 files in 2 dirs) (2013-03-31 18:45:13 UTC) 18:45:23 <DorpsGek> -Update from WebTranslator v3.0: 18:45:24 <DorpsGek> faroese - 73 changes by FastNinja 18:45:25 <DorpsGek> french - 5 changes by glx 18:45:26 <DorpsGek> welsh - 5 changes by kazzie 18:45:50 <ToBeFree> a free-to-play mud, but it isn't open source, right? 18:46:05 *** tycoondemon2 [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 18:46:13 <ToBeFree> something I could run on an own server would be great :-/ 18:46:17 <HellTiger> hm star control 2 looks interesting 18:46:27 <HellTiger> ah i dont think you can mirror ff.mud.de 18:46:32 <HellTiger> but you can get Q 18:46:42 <HellTiger> and be master to write quests 18:46:44 <ToBeFree> SC2 is great; if you want a netgame, visit #uqm-arena on Freenode 18:46:50 *** Progman [~progman@p57A19684.dip.t-dialin.net] has joined #openttd 18:46:52 <HellTiger> http://ff.mud.de/ 18:47:08 <ToBeFree> yes, you already posted that one^^ 18:47:33 <HellTiger> yea last was suposed to be telnet sry :D 18:47:39 *** tycoondemon [~sm0ck@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 18:47:42 <ToBeFree> Is it open source? The only thing I found were telnet instructions, yes^^ 18:48:08 <HellTiger> i ask sec. 18:49:29 <HellTiger> a bit quiet ingame. 18:50:53 *** Eddi|zuHause [~johekr@p57BD4BD7.dip.t-dialin.net] has joined #openttd 19:00:14 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 19:17:56 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 19:44:02 <Wolf01> lol @ freenode, I just read the announcement 20:03:49 <frosch123> what kind of announcement? 20:04:39 <__ln__> some lilo spam with plenty of mirc colors 20:07:38 <DorpsGek> Commit by rubidium :: r25132 trunk/src/station_cmd.cpp (2013-03-31 20:07:32 UTC) 20:07:39 <DorpsGek> -Fix [FS#5510, FS#5516]: station rebuilding could leave reserved tiles which caused crashes later on 20:08:13 <Wolf01> and a brainfuck riddle 20:09:02 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 20:10:46 <LordAro> hi Zuu 20:10:56 <Zuu> Hello LordAro 20:11:22 <frosch123> hello zuu :) 20:12:09 <Zuu> I just uploaded a new release of Beginner Tutorial. Now "only" the trains chapter(s) are missing. :-p 20:12:17 <frosch123> i meant to ask: what's the intention behind publishes/unpublished story book changes 20:12:35 <frosch123> *pages 20:13:14 <Zuu> frosch123: The intention is to enforce that old pages don't rewrite themself. 20:13:37 <Zuu> So that a user can go back to an old page and read it as it was before. 20:13:53 <frosch123> hmm, so you do not want any dynamic content on the pages 20:14:26 <Zuu> I think the goal elements should indicate if the goal is completed or not. 20:14:29 <frosch123> or would that then be goal references? 20:15:05 <Zuu> Some content will be slightly dynamic. Eg. a {TOWN} will update if the town is renamed. 20:16:23 <Zuu> It is though a question if this is the right way to go. But yes, the reason why you cannot modify published pages is to make old pages sort of static. 20:16:36 *** DDR [~chatzilla@d50-92-61-242.bchsia.telus.net] has joined #openttd 20:17:27 <Wolf01> good, zuu, good 20:17:28 <Zuu> Another reason is that if pages are made available before they are fully populated it could look funny on the screen. But that is a minor problem as a good GS would not call ShowPage until it have fully populated a page. 20:18:03 <Zuu> If a user is able to click Next before the page if fully populated, then the GS should pre-cache the content before starting creating the page. 20:19:01 <Zuu> s/if fully populated/is fully populated/ 20:21:10 <frosch123> i mainly wondered about adding additonal goals to a page 20:21:31 <frosch123> i think it might be necessary to allow adding items to a page 20:22:12 <frosch123> not sure whether making the pages static is necessary 20:22:20 <frosch123> you could just blame that on the script :) 20:22:34 <frosch123> should be easier than adding weird work-arounds 20:22:43 <frosch123> like deleting and recreating pages 20:26:30 <Zuu> I know that some GS author was hoping to use the story book as a place to dump long texts and reference it from their goals. It is not the usage I mainly had in mind. One non-intended usage that probably will happen is that one of the CityBuilder scripts add one page for each captured town and display stats there which they cannot fit into the town window. 20:27:38 <Zuu> If you can update the text of page elements and also append more content, such an usage will be easier. 20:28:17 <frosch123> i think appending items is quite needed 20:28:38 <frosch123> in a "usual story" you do not necessarily see all goals from the beginning 20:28:47 <frosch123> but discover some of them along the path 20:29:14 <Zuu> In that case, I would create a new page when you discover a new goal. 20:29:21 <frosch123> though to make gui really awesome we would need some more text formatting :p like crossing text when it becomes invalid 20:29:39 <frosch123> a whole new page for a single line of text? 20:30:39 <Zuu> I though you would like to provide some body text that describes the newly found town with rich oil wells. 20:31:12 <Zuu> If you add a new page, you get a date stamped page :-) 20:32:29 <DorpsGek> Commit by rubidium :: r25133 /branches/1.3 (3 files in 2 dirs) (2013-03-31 20:32:21 UTC) 20:32:30 <DorpsGek> [1.3] -Backport from trunk: 20:32:31 <DorpsGek> - Fix: Station rebuilding could leave reserved tiles which caused crashes later on [FS#5510, FS#5516] (r25132) 20:32:32 <DorpsGek> - Fix: When the count for a scrollbar was 0, the inter distance was subtracted too much causing a scrollbar with a negative size (r25123) 20:33:17 <Zuu> I plan to ask in the Graphics forum for three new sprites: 1) Location, 2) Goal (not completed) 3) Goal (completed). With that we can show a different sprite when a goal is completed in the Story book (given that my patch that add a completed boolean property to goals is included) 20:37:34 <frosch123> http://www.tt-forums.net/viewtopic.php?p=1068385#p1068385 <- do you know about that location topic? 20:38:27 <frosch123> hmm, though maybe a window title-icon would be of quite different size, than an icon at a paragraph 20:38:42 <Zuu> I've seen that topic. 20:39:06 <Zuu> It may help to use an eye symbol on both, but it will need different sized sprites. 20:40:28 <frosch123> or some kind of arrow 20:41:00 <Eddi|zuHause> why? shouldn't the window title be the same height as a normal text? or am i imagining different things than you are? 20:44:15 <Zuu> Hmm, the sprite for centering the view on a vehicle could possible be re-used. 20:45:14 <Zuu> Before, I used a toolbar sprite, which is slightly larger. Most important is probably to use the same size of the sprite for goals and location page element as it may otherwise look strange. 20:45:29 <Zuu> Eddi|zuHause: http://devs.openttd.org/~zuu/goal-gui/story-book-alternative-b-2.png 20:46:58 <Eddi|zuHause> Zuu: ok, then i was imagining something different, more like within flowing text you have "blah dubidu [location] town whatever", to indicate you can click there to go to the referenced location 20:50:52 <DorpsGek> Commit by rubidium :: r25134 /branches/1.3 (6 files in 4 dirs) (2013-03-31 20:50:46 UTC) 20:50:53 <DorpsGek> [1.3] -Update: some documentation 20:51:19 <Zuu> I've put click-on-text on hold in favor for this method which requires less work. 20:51:55 <frosch123> and might even be nicer :) 20:52:24 <Zuu> and easier to discover for users 20:55:19 <DorpsGek> Commit by rubidium :: r25135 /tags/1.3.0 (9 files in 3 dirs) (2013-03-31 20:55:13 UTC) 20:55:20 <DorpsGek> -Release: 1.3.0 20:55:42 <V453000> oyyyy 20:56:56 <Eddi|zuHause> is it me or is it getting earlier each time? 20:57:49 <V453000> <- im waiting for british midnight 20:58:04 <Rubidium> it's far into fools day in Australia 21:01:21 <LordAro> :O 21:01:25 * LordAro is late 21:01:58 <LordAro> i'd forgottenit was that time of year :L 21:02:11 <LordAro> congrats to all, etc :) 21:02:35 <Zuu> frosch123: Do you think InsertPage and InsertPageElement should be provided? 21:03:23 <Zuu> Or is it enough to allow updating old pages, but not encourage inserting pages into the past history? 21:03:46 <frosch123> i have no usecase for inserting whole pages 21:04:44 <Rubidium> blathijs, heffer: new release, tarballs expected to be finished in slightly less than 1 hour 21:05:44 <Zuu> Hmm, should the date displayed at the top of a page update when you update the page? It may be confusing as the update of a town name will be reflected when {TOWN} is used, but that doesn't technically update the page. So only changes that happen due to calling UpdatePageElement(..) would then cause the date to update. 21:06:16 <Rubidium> Ammler: I guess that release stuff applies to you as well ;) 21:06:49 <Zuu> Or we could provide an API for scripts to update the date and leave it up to them to (miss)use it. 21:08:12 <frosch123> Zuu: weren't you using the date for sorting the pages? 21:08:49 <frosch123> anyway, creation date is good enough, i think :) 21:09:14 <Zuu> Nope, a uint16 sort value is used for that. It is increased by each created page. 21:09:25 <Zuu> Otherwise you wouldn't be able to create two pages on the same day. 21:09:48 <Zuu> (and be sure they appear in the correct order) 21:14:45 <DorpsGek> Commit by rubidium :: r25136 /trunk (9 files in 6 dirs) (2013-03-31 21:14:39 UTC) 21:14:46 <DorpsGek> -Merge: 1.3 release (documentation) updates 21:18:21 <Ammler> yeah, I will do the packaging tomorrow to get a better date on it :-) 21:19:11 <Ammler> there won't be anyone for the review anyway 21:33:56 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 21:34:00 *** mode/#openttd [+v tokai|noir] by ChanServ 21:38:25 *** CornishPasty [uid158@id-158.tooting.irccloud.com] has quit [Remote host closed the connection] 21:39:11 *** tokai|mdlx [~tokai@port-92-195-173-238.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 21:48:43 <alandarev> can I disable funding city buildings? 21:50:16 <frosch123> check adv. settings 21:50:24 <frosch123> you can disable a lot of town actions 21:50:27 <frosch123> not sure about funding 21:51:06 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 21:58:40 <frosch123> http://www.tt-forums.net/viewtopic.php?p=1072000#p1072000 <- he is using osx and cannot find any bugs :o 21:59:32 *** CornishPasty [uid158@id-158.richmond.irccloud.com] has joined #openttd 22:03:34 *** snappy [nipnop@lastninja-1-pt.tunnel.tserv15.lax1.ipv6.he.net] has left #openttd [] 22:11:40 *** sla_ro|master [sla_romas@89.137.75.224] has quit [Quit: connection reset by myself] 22:14:25 <Eddi|zuHause> OSX users have serious personality disorders :) 22:15:20 <Eddi|zuHause> it's like deeply religious people not seeing any problems in the "theory of creationism" 22:16:11 *** kero [~keikoz@152.4.69.86.rev.sfr.net] has joined #openttd 22:18:54 <blathijs> Rubidium: Thanks for the heads up, I'll try to package things tomorrow 22:22:01 <kero> hi 22:22:12 <frosch123> @topic set 1 1.3.0 22:22:12 *** DorpsGek changed the topic of #openttd to: 1.3.0 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | #openttd.dev for dev-talk | #openttd.notice for commit notices 22:22:36 *** alandarev [~alandarev@5ac840b3.bb.sky.com] has quit [Ping timeout: 480 seconds] 22:38:36 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 23:01:55 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:02:16 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 23:03:07 *** frosch123 [~frosch@frnk-4d008110.pool.mediaWays.net] has quit [Remote host closed the connection] 23:14:56 *** DarkAce-Z [~BillyMays@50.107.53.115] has joined #openttd 23:19:36 *** DarkAceZ [~BillyMays@50.107.53.115] has quit [Read error: Operation timed out] 23:24:05 *** DarkAce-Z is now known as DarkAceZ 23:25:11 *** LordAro [~LordAro@host86-165-42-185.range86-165.btcentralplus.com] has quit [Quit: Lost terminal] 23:30:44 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 23:47:48 <Wolf01> 'night all 23:47:52 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:52:26 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Ping timeout: 480 seconds]