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00:01:24 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 00:03:57 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Read error: Connection reset by peer] 00:11:23 *** HerzogDeXtEr [~Flex@i59F6D234.versanet.de] has quit [Read error: Connection reset by peer] 00:26:18 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 00:30:14 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 00:48:52 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 00:50:05 *** Superuser [~superuser@host81-156-23-163.range81-156.btcentralplus.com] has quit [Quit: Hi, I'm a quit message virus. Please replace your old line with this line and help me take over the world of IRC.] 00:50:54 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:20:22 *** pjpe [~oftc-webi@184.175.29.104] has joined #openttd 01:34:39 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 01:36:21 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 02:06:10 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has joined #openttd 02:12:18 *** pugi_ [~pugi@host-091-097-084-118.ewe-ip-backbone.de] has joined #openttd 02:14:37 *** pugi_ [~pugi@host-091-097-084-118.ewe-ip-backbone.de] has quit [] 02:17:59 *** Eddi|zuHause2 [~johekr@p57BD4DB0.dip0.t-ipconnect.de] has joined #openttd 02:18:18 *** pugi [~pugi@host-091-097-043-181.ewe-ip-backbone.de] has quit [Ping timeout: 480 seconds] 02:19:23 <SamanthaD> I'm trying to compile OpenTTD with the Cargodist and Slim Timetable Separation. The documentation on the wiki says I need to svn update to the appropriate revision then patch -p0 the patch 02:19:33 <SamanthaD> but... the two patches are built against different revisions! 02:24:20 *** Eddi|zuHause [~johekr@p57BD4DB0.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 02:38:54 <SamanthaD> Hmm... dinner. I'll be back later. 03:02:05 *** montalvo [~montalvo@macbook60.icrar.org] has joined #openttd 03:11:06 *** xT2 [~ST2@bl6-255-75.dsl.telepac.pt] has joined #openttd 03:14:48 *** ST2 [~ST2@bl6-255-75.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 03:15:44 <SamanthaD> back 03:23:15 *** roadt_ [~roadt@60.168.89.26] has joined #openttd 03:31:36 <SamanthaD> Can anyone help me patch my game? 03:31:54 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 03:32:12 <SamanthaD> I'm trying to apply both cargodist and slim timetable separation 03:32:56 <SamanthaD> the wiki only details how to install one patch 03:33:36 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 03:38:53 <pjpe> how different are the two revision numbers 03:39:22 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 03:41:03 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 03:41:22 <SamanthaD> let's see... the first patch is for r24032 and the second patch is for r25565 03:41:42 <SamanthaD> but the first patch seems to be pretty minor. It just messes with the timetables code 03:41:54 <pjpe> well shit i don't know 03:42:55 <SamanthaD> should I just set the revision to r25565 and then patch? 03:43:01 <SamanthaD> the other thing I can think of would probably mess things up 03:43:24 <SamanthaD> when you subversion to a new revision you wipe out any patches you made, right? 03:43:36 <pjpe> hey try it, why not 03:43:42 <SamanthaD> will do! 03:43:44 <pjpe> worse comes to worse you're where you started 03:43:45 <pjpe> or dead 03:44:05 *** DabuYu [DoubleYou@128.250.79.246] has quit [] 03:44:29 <SamanthaD> *computer explodes* 03:49:16 *** DabuYu [DoubleYou@128.250.79.246] has joined #openttd 04:13:26 *** Supercheese [~Password4@98.145.153.126] has joined #openttd 04:56:02 *** Eddi|zuHause2 [~johekr@p57BD4DB0.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause2 [~johekr@p5DC6701F.dip0.t-ipconnect.de] has joined #openttd 05:03:27 <SamanthaD> I'm such a dork... 05:03:57 <SamanthaD> After struggling to get those two patches to behave together (unsuccessfully) 05:04:07 <SamanthaD> I learn that both patches have been merged into the development branch >.< 05:04:13 * SamanthaD runs off to play with the beta 05:04:45 <Supercheese> Lemme guess, cargodist and... vehicle separation? 05:05:37 <pjpe> slim timetables 05:05:40 <pjpe> whatever that is 05:05:43 <pjpe> separation or something 05:05:58 <Supercheese> I was close, eh 05:19:18 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 05:20:04 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 05:28:02 *** Prof_Frink [~proffrink@46.208.2.126] has quit [Remote host closed the connection] 05:48:37 <SamanthaD> Supercheese: bingo ;) 05:48:51 <Supercheese> Hehe :D 05:49:02 <SamanthaD> the development branch is ace :3 05:49:08 <SamanthaD> I'm enjoying the sin out of it 05:49:26 <Supercheese> If you compile your own version, you can tweak it even further 05:49:31 <SamanthaD> those two patches really breathe new life into the game IMHO 05:50:01 <Supercheese> For instance, I've always hated the date restrictions placed on NewObjects and Station tiles, so I modified the source so that you can always build them regardless of date 05:50:40 <SamanthaD> Oh? Those *ARE* annoying? 05:50:41 <Supercheese> easier than trying to modify the newgrfs themselves, especially when many are not open source 05:51:17 <SamanthaD> which station grfs aren't open source?! 05:51:22 <Supercheese> NewStations 05:51:25 <Supercheese> CanStations 05:51:29 <SamanthaD> ah 05:51:31 <Supercheese> etc. 05:51:37 <SamanthaD> in other words nothing I play with :p 05:52:10 <Supercheese> also, NML can't do stations, and I don't work with NOF 05:52:14 <Supercheese> NFO* 05:52:24 <V453000> ^ 05:52:26 <SamanthaD> ah 05:52:53 <Supercheese> .cpp is so much easier to read than .nfo 05:53:01 <V453000> honestly station-looking newobjects are weird as you cant have the cargo detection in them :( 05:53:06 * SamanthaD doesn't understand why someone wouldn't open source a newgrf 05:53:17 <Nat_aS> because evil exists in this world 05:53:23 <SamanthaD> ;) 05:53:34 <V453000> SamanthaD: you cannot understand it, those people have very "alternative" brains 05:53:44 <V453000> I could say they are fucking douchebags but you know ... 05:53:55 <Supercheese> Zounds, don't call mb that 05:53:57 <SamanthaD> it's too bad, because some of those GRFs are really high quality 05:54:58 <V453000> I was mainly aiming at simuscape dbags, mb is a tiny bit better 05:55:13 <SamanthaD> what is simuscape? 05:55:22 <Supercheese> You're probably better off not knowing 05:56:03 <Supercheese> Ach, TortoiseSVN is failing on me 05:56:08 <pjpe> is that that other train game 05:56:13 <pjpe> that's like openttd but weirder and harder to set up 05:56:17 <pjpe> and looks worse 05:56:18 <Supercheese> No, it's a website 05:56:25 <pjpe> what's the one i'm thinking of 05:56:32 <Supercheese> Simutrans? 05:56:38 <pjpe> sounds about right 05:56:49 <Supercheese> Yeah, pretty similar 05:56:56 <SamanthaD> Supercheese: Oooh! Forbidden fruit! 05:57:15 <SamanthaD> Supercheese: According to my search engine it's a... MATLAB plugin. No... must be different project. 05:57:36 <SamanthaD> I could never get Simutrans to freaking run right 05:57:41 <SamanthaD> which is too bad... 05:57:52 <Supercheese> Same here 05:57:58 <SamanthaD> I always wanted to play Simutrans due to cargo distribution but could never get it to work right 05:58:02 <SamanthaD> But now! 05:58:06 <pjpe> it has some neat features that openttd doesn't but just getting to the point of playing with them is such a hill to climb 05:58:09 <Supercheese> Simutrans has more of a CargoDest 05:58:14 <SamanthaD> *dances happily with her brand new development branch binary* 05:58:15 <Supercheese> than a CargoDist 05:58:27 <SamanthaD> yup 05:58:29 <SamanthaD> speaking of... 05:58:30 <Supercheese> but, eh, details :P 05:58:33 <SamanthaD> I have an idea for a patch! 05:59:02 <SamanthaD> I figure the main reason why cargodest is better than cargodist is that it forces you to not ignore the little towns, right? 05:59:19 <Supercheese> Well, it gives every cargo a desired destination 05:59:29 <Supercheese> Irrespective of any current infrastructure 05:59:42 <SamanthaD> well... how about a patch that scales passenger production as a fraction of system coverage? 05:59:44 <Supercheese> Whereas cargodist just routes stuff around based on your current infrastructure 06:00:02 <Supercheese> (at least that is how I understand it) 06:00:12 <SamanthaD> yes, that's how I understand it, too 06:01:32 <SamanthaD> Does that sound like a good idea, though? 06:01:45 <Supercheese> I'm not sure I understand 06:02:01 <Supercheese> what do you mean by system coverage? 06:02:23 <SamanthaD> Oh, I mean the percentage of city tiles covered by your stations 06:02:33 <SamanthaD> (and accessible to passengers, of course) 06:03:12 <SamanthaD> in other words, the percentage of city tiles served by stations that have at least one passenger train serving them 06:04:04 <V453000> so what you basically want is building totally random rails and make the game adapt 06:05:14 <SamanthaD> well... what I'm thinking is a way to simulate the fact that if you're only covering a quarter of the map there's going to be a percentage of passengers who won't even bother riding your network 'cuz it doesn't go where they want it to go 06:07:17 <SamanthaD> on the other hand... passengers will probably ride your system to get as close to their destination as possible 06:07:21 <SamanthaD> meh, I guess I like cargodist 06:08:50 <Supercheese> Cargodist always causes huge buildups of passengers whenever I try using it 06:08:59 <Supercheese> and trains that are never full, despite 5,000 passengers waiting 06:09:47 <V453000> SamanthaD: that would be extremely hard to expand your network 06:09:59 <V453000> as with every additional small station you would get a ton of increased production 06:10:15 <SamanthaD> hmm... I suppose 06:10:57 <V453000> I still think that neither of cargo dist or dest, or yacd are anywhere close to the playability of original game 06:11:08 <Supercheese> Yeah, me too 06:11:12 <SamanthaD> Yes, but you can turn them off 06:11:37 <Supercheese> yacd was interesting, but is now a very old patch 06:11:39 <SamanthaD> eer... you can turn Cargodist off now that it's merged to trunk 06:12:42 <V453000> yacd was motivating itself to play it as it suggested where to move cargo, unlike cargodist which doesnt force you to use it (in fact it is smarter to avoid using it even when it is on) 06:13:04 <V453000> the problem was, building point-to-point hopping station web was the ultimate solution to it 06:13:13 <V453000> but that is the same thing with cargodist, only a bit differently 06:13:35 <V453000> therefore once you find out how it works and discover how to play it effectively, it loses all interestingness 06:13:56 <V453000> as it directly enforces using the most primitive network layout 06:14:16 <SamanthaD> I like the fact that I can build networks and have my passenger trains have more than one stop 06:14:30 <SamanthaD> as in, my passenger trains can do more than just go from point A to point B 06:15:00 <V453000> how are multiple stops an advantage :D 06:15:55 <SamanthaD> It's how trains are in the real world and that's neat 06:16:37 <V453000> doesnt make sense for the game though 06:16:46 <SamanthaD> I guess... 06:16:56 <SamanthaD> *shrugs* I like it 06:18:06 <V453000> nuff sed 06:18:11 <SamanthaD> 'xactly 06:18:38 <SamanthaD> maybe it's just that I haven't figured out how to make an optimal cargodist map yet 06:18:48 <Supercheese> My current trend in games is to build a giant bi-directional circle around the map edge connecting as many cities as possible, then branch lines as necessary, to build the passenger network 06:19:07 <SamanthaD> Supercheese: With cargodist or without? 06:19:08 <Supercheese> then often just loads of P2P connections for industries 06:19:10 <Supercheese> without 06:19:30 <Supercheese> I've only tried cargodist a few times, and didn't much like it 06:19:47 <SamanthaD> Supercheese: Do you transfer passengers or do you run the trains from the branch lines directly onto the main line? 06:20:02 <montalvo> how difficult is it to compile openttd from source on a mac? 06:20:09 <Supercheese> I usually never transfer, just grab passengers and dump them at the next station 06:21:01 <SamanthaD> montalvo: https://secure.openttd.org/wiki/Compiling_on_Mac_OS_X 06:21:05 <montalvo> thank you! 06:21:17 <montalvo> i think i've come across a bug that can only be solved by compiling your own version 06:21:18 <Supercheese> some express lines skip stations 06:21:18 <montalvo> but i'm not sure 06:21:53 <SamanthaD> montalvo: gonna go use the latest development version? 06:22:06 <montalvo> i think 1.3.1 works fine too 06:22:13 <montalvo> the bug in question - http://bugs.openttd.org/task/5606 06:22:50 <SamanthaD> Supercheese: The thing that I don't like about normal cargo is that except for feeder lines (like buses that pick up pasengers and transfer them at the station) it NEVER makes economic sense to run local lines 06:23:15 <Supercheese> It doesn't? 06:23:27 <SamanthaD> Supercheese: Profit is a function of distance 06:23:43 <Supercheese> Ah, I forgot to mention that I also run subways in large cities 06:23:52 <Supercheese> those would definitely be local lines 06:23:55 <Supercheese> and they work great 06:23:57 <SamanthaD> subways? 06:24:10 <peter1139> railways with lots of tunnels 06:24:11 <Supercheese> http://www.tt-forums.net/viewtopic.php?f=26&t=62672 06:24:14 <Supercheese> Nope 06:24:16 <Supercheese> Fake Subways 06:24:20 <peter1139> oh, trams 06:24:28 <Supercheese> Well, just regular RVs really 06:24:32 <Supercheese> hacked to appear as subways :P 06:24:33 <peter1139> oh dear 06:24:44 <peter1139> invisible RVs 06:24:51 <SamanthaD> but wouldn't it make more sense, then, to use a transfer order for those passengers onto an express train that goes all the way to the other side of the map? 06:24:51 <Supercheese> Translucent, anyway 06:25:03 <peter1139> yeah, because subways appear translucent, right :p 06:25:15 <SamanthaD> yup 06:25:17 <Supercheese> Well, how else am I supposed to show where they are, mm? 06:25:23 <Supercheese> hmm* 06:25:30 <V453000> honestly using normal RVs is TONS nicer :) 06:26:22 <Supercheese> Sure, they don't go very far, but I've given them enormous capacity 06:26:39 <Supercheese> after all, the subways I've ridden on have carried many hundreds of folks 06:26:41 <SamanthaD> I <3 Trams 06:28:44 <Supercheese> Sheesh, how do I get GnuWin diff to write its output to a file? 06:29:40 <Supercheese> :S 06:29:49 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 06:30:09 <Supercheese> wtf, needs the > operator 06:30:16 <SamanthaD> if those subways are normal road vehicles... don't they occasionally wander all over the place? 06:30:18 <Supercheese> that's pretty weird 06:30:25 <Supercheese> Yeah, they can wander if they want 06:30:36 <Supercheese> there's an option to make them trams, so they stick to tracks 06:30:49 <Supercheese> but having above-ground tracks for "underground" vehicles is weird 06:30:56 <planetmaker> moin 06:31:02 <V453000> moopurr 06:31:06 <Supercheese> baaaaa 06:31:12 <V453000> how them landscapes pm :) 06:31:17 *** Vadtec [~Vadtec@2001:470:1f06:13e0::1337] has quit [Ping timeout: 480 seconds] 06:31:19 <SamanthaD> Supercheese: I suppose they could have replacement tram tracks that look just like normal roads 06:31:35 <planetmaker> chilling desert winds have been howling over them during the night 06:31:36 <Supercheese> Sure... but then what if you want to use "real" trams? 06:31:50 <SamanthaD> write a patch that lets you have more than just two types of roads? 06:32:00 <Supercheese> Wouldn't THAT be nice 06:32:02 <Supercheese> :P 06:32:07 <SamanthaD> n_n 06:32:13 * Supercheese has been waiting for roadtypes for a while 06:32:34 <Supercheese> I have a sinking feeling no dev wants to work on it because they know the first roadtype grf will be a subway hack 06:32:40 <Supercheese> >__> 06:32:58 <Supercheese> (unless they pre-empt with their own grf, of course) 06:33:15 <V453000> :D 06:33:19 <planetmaker> http://wiki.openttd.org/Peter1138/Roadtypes 06:33:56 <planetmaker> there are several technical difficulties or at least tricky things to decide 06:34:21 <V453000> to be or not to be 06:34:23 <planetmaker> for instance town growth is directly related to presence of roads. which roads? 06:34:33 <Supercheese> Oh, or if NML support for roadtypes isn't added in a timely fashion 06:34:48 <planetmaker> that's easier than stations 06:35:43 <planetmaker> as it likely will follow all sane specs, it's a matter of rather simple copy & paste & adopt 06:36:09 <planetmaker> stations... work differently in NFO than everything else, as such need very special care when trying to support those in NML 06:37:48 <Supercheese> Good to know 06:38:15 <Supercheese> Well, figured out diff and patch command line stuff 06:39:05 <Supercheese> I should have done that ages ago -_- 06:41:24 <Supercheese> I hope that patch can handle applying 20+ patches to the same file 06:42:03 <pjpe> would it be harder now to make a cargo destination patch now that cargodist is in the trunk or would their codebase not interfere too much? 06:42:48 <SamanthaD> pjpe: what would you like it to do that cargodist doesn't? 06:42:58 <Supercheese> YACD :P 06:43:03 <pjpe> cargo destinations 06:43:05 <pjpe> just wondering 06:44:45 <SamanthaD> I'm not sure... but I imagine that cargodist's pathfinder could be hacked... 06:44:52 <SamanthaD> OH! I have an idea on how to do it 06:45:24 <SamanthaD> various units of cargo could have an idea of what tile they want to go to. From that they select either a station or nothing (in which case they disappear) 06:45:34 <SamanthaD> and then, Cargodist's pathfinder could accurately route them 06:46:06 <Supercheese> While that may seem simple, Murphy's Law applied to code dictates that it is probably not :P 06:46:15 <Supercheese> although I do not know for sure 06:46:17 <planetmaker> pjpe, yes and no. They share some concepts 06:46:49 <planetmaker> from what I recall it would be easier to implement cargodist on top of yacd than vice versa, though. 06:46:58 <pjpe> well that's nice 06:47:08 <SamanthaD> one thing that I think Cargodist would make more difficult is if the target is covered by more than one station it might be difficult for cargo to switch routes mid-journey to the other applicable station 06:50:13 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 06:50:22 *** theRealPermagreen [~donovan@204-195-27-175.wavecable.com] has joined #openttd 06:50:26 *** theRealPermagreen [~donovan@204-195-27-175.wavecable.com] has quit [Remote host closed the connection] 06:50:29 <SamanthaD> but that's kinda what my proposal was all about. Kind of a quick-and-dirty way to estimate what percentage of traffic would have routed to an unreachable destination. 06:51:33 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 06:51:34 <Supercheese> Huh, I wonder what the timestamp stuff in .diffs is used for 06:51:54 *** theRealPermagreen [~donovan@204-195-27-175.wavecable.com] has joined #openttd 06:52:01 *** theRealPermagreen [~donovan@204-195-27-175.wavecable.com] has quit [Remote host closed the connection] 06:52:10 <Supercheese> It doesn't seem necessary for applying the patch 06:52:42 <planetmaker> it gives you information on when it was created :-) 06:52:48 <SamanthaD> it's probably useful for when the patch doesn't apply properly 06:52:49 <planetmaker> allows to time-order different patches 06:53:01 <planetmaker> doesn't help with applying patches though 06:53:25 <Supercheese> Yeah, for what I'm doing timestamps are irrelevant 06:53:44 <planetmaker> for what I do, too 06:53:49 <Supercheese> but I guess if you have something like VC++ Intellisense it may be of some use 06:54:06 *** permagreen [~donovan@204.195.27.175] has quit [Ping timeout: 480 seconds] 06:54:12 <planetmaker> it only tells me maybe when I last touched a patch :-) 06:54:25 <planetmaker> more reliably than a file date could 06:58:15 <Supercheese> Hmm, I'm applying patches that add lines, changing the numbers, and then wanting to apply many more such patches to the same file. I hope 20 lines of context for unified .diffs will allow them to apply, despite altered line numbers 06:59:12 *** permagreen [~donovan@204.195.27.175] has joined #openttd 07:06:29 <Supercheese> patch and diff are very cool 07:09:32 *** permagreen [~donovan@204.195.27.175] has quit [Ping timeout: 480 seconds] 07:10:15 <planetmaker> I made the experience that a tool like k3diff helps a lot when merging conflicting patches 07:10:54 <planetmaker> and that mercurial (and possibly git) work quite a bit better when trying to apply several patches than svn can 07:12:08 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 07:14:46 <Supercheese> TortoiseSVN has crapped out on me 07:14:53 <Supercheese> I blame the new repo version stuff 07:17:54 <planetmaker> repo version stuff? 07:18:15 <Supercheese> something like SVN repositories being upgraded from version X to version X+! 07:18:17 <Supercheese> X+1* 07:18:57 <planetmaker> ah 07:21:39 <Xaroth|Work> mornin 07:21:46 <planetmaker> moin Xaroth 07:26:14 *** montalvo [~montalvo@macbook60.icrar.org] has quit [Quit: Textual IRC Client: www.textualapp.com] 07:28:34 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 07:29:08 <Supercheese> 'night 07:29:40 *** Supercheese [~Password4@98.145.153.126] has quit [Quit: ChatZilla 0.9.90 [Firefox 22.0/20130618035212]] 07:33:48 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 07:37:23 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 07:44:00 *** lugo- is now known as lugo 07:47:57 *** HerzogDeXtEr [~Flex@i59F6AB32.versanet.de] has joined #openttd 07:52:25 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has left #openttd [] 07:56:28 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 08:03:20 *** HerzogDeXtEr [~Flex@i59F6AB32.versanet.de] has quit [Read error: Connection reset by peer] 08:08:21 *** pjpe [~oftc-webi@184.175.29.104] has quit [Remote host closed the connection] 08:12:45 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 08:17:29 *** Eddi|zuHause2 is now known as Eddi|zuHause 08:21:34 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 08:23:03 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 08:28:08 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:33:46 *** sla_ro|master [~sla.ro@89.137.75.224] has joined #openttd 08:34:54 *** kais58|A1K [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has joined #openttd 08:36:36 *** kais58|AFK [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 08:38:34 <Eddi|zuHause> http://www.youtube.com/watch?v=C76T9_fThH0 08:41:21 *** sla_ro|master [~sla.ro@89.137.75.224] has quit [] 08:44:03 *** sla_ro|master [~sla.ro@89.137.75.224] has joined #openttd 08:50:17 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 08:53:01 *** pugi [~pugi@host-091-097-084-118.ewe-ip-backbone.de] has joined #openttd 08:53:50 *** kais58|A1K is now known as kais58__5 09:08:18 *** zooks [~zooks@vhe-540241.sshn.net] has joined #openttd 09:11:53 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 09:18:54 *** Ristovski [~rafael@ppp-seco11pa2-46-193-128.78.wb.wifirst.net] has joined #openttd 09:28:38 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 09:29:50 *** sla_ro|master [~sla.ro@89.137.75.224] has quit [] 09:35:34 *** zooks [~zooks@vhe-540241.sshn.net] has quit [Ping timeout: 480 seconds] 09:45:36 *** zooks [~zooks@vhe-540241.sshn.net] has joined #openttd 09:53:58 <SamanthaD> I'm not sure I understand how I'm actually supposed to USE this new autoscheduling feature in the dev branch 09:59:54 <Eddi|zuHause> you set up one vehicle's schedule so it has enough buffer time to catch up delays, and then you ctrl+click on "start date" to set up the other vehicles that share the same timetable. also you should have enough overtaking capacity at the waiting stations 10:04:47 <SamanthaD> OH! I see. Thanks! 10:07:59 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 10:12:13 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 10:14:23 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 10:16:05 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 10:16:07 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 10:18:21 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 10:18:50 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 10:19:05 <dihedral> greetings 10:25:10 *** DDR [~chatzilla@d154-20-133-76.bchsia.telus.net] has quit [Quit: DDR is not Dance Dance Revolution.] 10:39:56 <Eddi|zuHause> is it just me or is the forum awfully slow today? 10:43:13 <peter1139> it's you 10:54:35 *** Vadtec [~Vadtec@2001:470:1f06:13e0::1337] has joined #openttd 11:05:38 <Eddi|zuHause> now it's fine again 11:07:45 *** KenjiE20 [kenjie20@2001:470:dc50:b0::21] has quit [Remote host closed the connection] 11:08:23 *** KenjiE20 [kenjie20@2001:470:dc50:b0::21] has joined #openttd 11:10:08 *** fonsinchen [~fonsinche@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 11:10:24 *** fonsinchen [~fonsinche@188.cimarosa.openttdcoop.org] has joined #openttd 11:11:09 *** sla_ro|master2 [slamaster@89.137.75.224] has joined #openttd 11:12:29 *** sla_ro|master [slamaster@89.137.75.224] has quit [Ping timeout: 480 seconds] 11:14:15 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has joined #openttd 11:14:47 *** sla_ro|master2 [slamaster@89.137.75.224] has quit [] 11:19:28 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 11:20:38 *** roadt_ [~roadt@60.168.89.26] has quit [Ping timeout: 480 seconds] 11:22:50 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 11:31:00 * peter1139 mumbles about random play picking the same songs over and over... 11:35:32 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 12:01:51 *** zooks [~zooks@vhe-540241.sshn.net] has quit [Ping timeout: 480 seconds] 12:02:14 *** Tom_Soft [~id@pool-77-222-97-225.is74.ru] has joined #openttd 12:04:16 *** Tom_Soft [~id@pool-77-222-97-225.is74.ru] has quit [] 12:30:19 <Belugas> Roxaaaane! 12:30:24 <Belugas> hello 12:31:12 <NCG3982> Mmm. Toto. 12:32:50 <Belugas> Hold the line! 12:34:07 <NCG3982> So ..flat. 12:36:07 <Belugas> so... my era ;) 12:36:15 <NCG3982> Hehe. 12:36:19 <NCG3982> I grew up with Toto. 12:36:37 <NCG3982> I have always loved it, but lately, i've been finding it so ..flat. 12:37:33 <Belugas> i these days, the productions were not to the qality of the today's stuff 12:38:02 <Belugas> but what they lacked in quality, they won over inspiration 12:38:30 <Belugas> althouhg they were exceptions... Dark Side Of The Moon, as an example ;) 12:39:31 <planetmaker> Belugas, you need to make sure to bring music :-9 12:40:36 <Belugas> i have about 600 on my phone, some by peter and I, some by me and a lot by others. But I doubt they will lift up a good party 12:40:48 <Belugas> I have a tendancy to love dark mood music... 12:41:30 <V453000> planetmaker: if people get naughty you can scare them with the threat of me taking over the music ... and they dont want that 12:42:05 <Belugas> ho? why is that? 12:42:20 <V453000> hevy n stuff 12:42:28 <Belugas> Deathmole? 12:42:55 <V453000> mostly melodeath but depends 12:43:14 <planetmaker> Belugas, I fear that V453000 might be right :D 12:43:14 * Belugas smells fun at the party :D 12:43:45 <V453000> :D 12:43:58 <planetmaker> deathmole... I only know that from QC 12:44:11 <Belugas> Quebec?? 12:44:29 * Belugas feels he will feed his phone some more stuff... 12:45:25 <V453000> how old are deathmole 12:45:32 <peter1139> heh 12:46:13 <Belugas> deathmole is actually only one guy, Jeff Jacques 12:46:19 <Belugas> hem... jeph 12:46:19 <V453000> oh :) 12:46:32 <Belugas> virtual band 12:46:39 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 12:46:43 <Belugas> but the stuff he records is.. amazing 12:46:49 <Belugas> and freaking heavy 12:47:04 <V453000> is pretty good but I miss moar energy in there 12:47:20 <V453000> Soilwork is one of the bands I like most 12:47:21 <peter1139> planetmaker, odd that 12:47:39 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 12:47:40 <Belugas> he drops his guitar to C, instead of E. that makes it... intense 12:48:09 <Belugas> ho.. Questionnable COntents... 12:48:21 <V453000> :D 12:48:30 <V453000> this isnt questionable :( 12:48:35 <V453000> whats that anyway, like a tv thing? 12:49:00 <peter1139> wut 12:49:13 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 12:49:40 <planetmaker> oh, trallala :-) See 12:50:16 <planetmaker> you don't know questionable content? http://questionablecontent.net/ 12:51:02 <V453000> no, everything I do is not questionable :P 12:51:35 <planetmaker> questionable :-P 12:51:59 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 12:53:09 <Eddi|zuHause> hm... i should probably not have clicked on "samurai roxudoku" 12:58:47 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 13:06:12 <peter1139> hmm 13:06:21 <peter1139> why is evolution sending a client tls certificate to my mail server 13:06:33 <peter1139> and why is my mail server accept that certificate as valid authentication? 13:06:38 <V453000> because evolution fucked up about 40 000 years ago 13:17:48 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has quit [] 13:21:44 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 13:31:20 *** George [~George@212.113.107.39] has joined #openttd 13:32:09 *** TinyMusic [~oftc-webi@61.6.195.52] has joined #openttd 13:33:00 <TinyMusic> This is OpenTTD? 13:33:15 *** TinyMusic [~oftc-webi@61.6.195.52] has quit [] 13:34:08 <V453000> :D 13:34:08 <V453000> ok 13:34:12 <murr4y> This is Sparta 13:34:17 <V453000> exactly 13:37:11 *** Guest3067 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 13:43:21 <V453000> what is the unit of FIRS coffee? 13:43:23 <V453000> bags? 13:58:40 *** HerzogDeXtEr [~Flex@i59F6AB32.versanet.de] has joined #openttd 14:04:23 *** roadt_ [~roadt@60.168.89.26] has joined #openttd 14:13:30 <NCG3982> Mmm. 14:13:35 <NCG3982> Coffee. 14:17:43 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:23:53 *** zooks [~zooks@vhe-540241.sshn.net] has joined #openttd 14:46:06 <fonsinchen> In reply to pjpe and SamanthaD this morning: It is certainly possible to make Cargodist behave like YACD or Cargodest by modifying the demand function (in src/linkgraph/demands.cpp). 14:46:46 <fonsinchen> Cargodist does not route packets individually but instead defines flows at the stations. The demand function is the place to influence that. 14:47:17 <fonsinchen> However, the hard part is finding the desirable destinations in the first place without searching for too long. 14:47:44 <fonsinchen> Neither me nor michi_cc have found an efficient solution to that. 14:56:33 <Xaroth|Work> have you tried turning it off and on again? 15:01:25 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 15:03:01 <fonsinchen> Yes, I've turned the purple fridge off an on multiple times already, but I still haven't found a solution. 15:04:09 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 15:07:16 *** George [~George@212.113.107.39] has quit [Read error: Connection reset by peer] 15:13:05 <Xaroth|Work> have you tried plugging it in? another common mistake 15:19:07 *** George [~George@212.113.107.39] has joined #openttd 15:32:51 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has joined #openttd 15:57:20 *** Markk [~mark@rikskriminalpolisen.com] has quit [Remote host closed the connection] 16:01:13 *** DDR [~chatzilla@d154-20-133-76.bchsia.telus.net] has joined #openttd 16:02:16 *** Mazur [~mazur@546984B2.cm-12-2c.dynamic.ziggo.nl] has quit [Remote host closed the connection] 16:02:29 *** LordAro [~LordAro@host86-165-35-135.range86-165.btcentralplus.com] has joined #openttd 16:02:44 <LordAro> heyo all 16:03:39 <planetmaker> o/ 16:04:04 <LordAro> hi pm 16:06:38 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has quit [Quit: reboot] 16:15:32 <Eddi|zuHause> wait, you have a purple fridge _AND_ a purple horse? 16:16:33 *** TrueBrain [~truebrain@ip82-139-82-247.lijbrandt.net] has joined #openttd 16:18:49 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 16:22:44 *** Markk [~mark@rikskriminalpolisen.com] has joined #openttd 16:25:21 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Remote host closed the connection] 16:27:16 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Quit: On snow, everyone can follow your traces] 16:46:58 *** Progman [~progman@p57A1B51E.dip0.t-ipconnect.de] has joined #openttd 16:53:01 *** pugi [~pugi@host-091-097-084-118.ewe-ip-backbone.de] has quit [] 16:58:31 *** zooks [~zooks@vhe-540241.sshn.net] has quit [Ping timeout: 480 seconds] 17:02:46 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:04:08 *** Belugas [~belugas@216.191.111.230] has joined #openttd 17:04:11 *** mode/#openttd [+o Belugas] by ChanServ 17:05:46 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 17:08:08 *** gelignite [~gelignite@i528C399C.versanet.de] has joined #openttd 17:15:21 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 17:19:15 *** Netsplit over, joins: TheMask96 17:40:36 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has joined #openttd 17:41:10 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:41:13 *** mode/#openttd [+v glx] by ChanServ 17:45:32 <DorpsGek> Commit by translators :: r25615 /trunk/src/lang (3 files) (2013-07-16 17:45:23 UTC) 17:45:33 <DorpsGek> -Update from WebTranslator v3.0: 17:45:34 <DorpsGek> korean - 26 changes by telk5093 17:45:35 <DorpsGek> polish - 4 changes by p0358 17:45:36 <DorpsGek> turkish - 30 changes by wakeup 17:47:12 <Sacro> \o/ 17:49:53 *** frosch123 [~frosch@frnk-590fd026.pool.mediaWays.net] has joined #openttd 17:52:32 *** pjpe [~oftc-webi@184.175.29.104] has joined #openttd 18:30:22 *** Pol [~quassel@h220216.upc-h.chello.nl] has joined #openttd 18:30:42 *** notbigfoot [~molsen@x1-6-10-0d-7f-b2-03-02.k350.webspeed.dk] has joined #openttd 18:31:13 <notbigfoot> Hello. I see that the auto-renew feature has been removed from OpenTTD. Is there a patch to reintroduce it? 18:31:59 <planetmaker> it hasn't been removed. 18:32:12 <notbigfoot> Well, I can't find it anymore at least 18:32:18 <planetmaker> it hasn't changed either 18:32:30 <notbigfoot> Well, it's not in advanced settings anymore 18:32:45 <pjpe> have any of the big devs taken a look at that russian underground layer patch? 18:32:59 <pjpe> i imagine the current code for that would look like a small disaster 18:32:59 <notbigfoot> So if it is still there, can you tell me where to find it? 18:33:01 <planetmaker> change settings type from 'basic settings' to 'advanced' or 'expert' 18:33:16 <notbigfoot> Urgh 18:33:16 <notbigfoot> OK 18:33:17 <notbigfoot> That did it 18:33:21 <notbigfoot> I even tried searching for it 18:33:23 <planetmaker> :-) 18:33:30 <notbigfoot> Why hide such a basic feature, though? :P 18:33:32 <notbigfoot> (Thanks) 18:33:51 <planetmaker> it's difficult to decide as what is 'basic', 'advanced' and 'expert' 18:33:51 <Xaroth|Work> it's not -that- basic 18:33:59 <planetmaker> There's as many opinions as people :-) 18:34:06 <notbigfoot> I'm sure :) 18:34:17 <notbigfoot> I'll refrain from introducing any more of my opinions on the matter then :P 18:34:22 <notbigfoot> I'm sure you've had enough flame wars over it already 18:34:43 <planetmaker> not really. But flame wars aren't needed in any case :-) 18:34:48 <notbigfoot> :) 18:35:02 <notbigfoot> Anyway, thanks for the help... Back to no longer manually renewing my trains 18:35:07 *** notbigfoot [~molsen@x1-6-10-0d-7f-b2-03-02.k350.webspeed.dk] has quit [Quit: Leaving] 18:35:21 <planetmaker> of course it's feasible to make a survey as of which settings are most often changed, most often used... 18:35:23 <Nat_aS> I allways turn on the most advanced features 18:35:33 * Nat_aS likes having enough rope to hang himself with 18:35:40 <planetmaker> damn, Xaroth and that guy have the same colour 18:35:59 <Xaroth|Work> wait WHAT?!? 18:36:13 <Rubidium> pff... everyone has the same colour, except ME! 18:36:19 <planetmaker> :-) 18:36:20 <Xaroth|Work> aye 18:36:40 <Rubidium> although... technically it could even be the same colour, just a different hue 18:37:10 <Rubidium> s/hue/saturation/ 18:37:20 <planetmaker> pjpe, the thread alone shows how many problems the patch still has 18:37:57 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 18:38:13 <pjpe> the 2 page thread that's just "so this crashed after 5 minutes, what's up with that?" for 90% of the posts? 18:38:34 <planetmaker> pjpe, http://devs.openttd.org/~smatz/3d/ is similarily interesting and 5 years older :-) 18:39:36 <planetmaker> http://www.icosahedron.de/openttd/git/newmap.git is also quite interesting 18:40:03 <pjpe> if only i was a genie 18:40:15 <planetmaker> ^ that I wish for myself, too :-) 18:40:59 <planetmaker> the latter is actually even more interesting. As it opens doors to many more interesting things and extensibility 18:41:08 <Rubidium> oh joy... the diff starts with a binary diff of opntitle.dat... 18:42:25 <Rubidium> and adding changelog.txt, readme.txt and removing some ignore files 18:42:56 <Rubidium> then ofcourse the obligatory MSVC files that should never reach a diff 18:43:41 <Rubidium> and I think they changed the command handler to 64 bits to be able to have those insanely huge maps 18:44:23 <planetmaker> hm... 18:44:42 <planetmaker> http://www.icosahedron.de/openttd/git/newmap.git/commit/21853f9f734436acb75eae1938987d6fbe16d379 <--- can I do that (and with rail sprites as well)? 18:44:53 <planetmaker> it would simplify my grid line patch TREMENDOUSLY 18:45:42 <planetmaker> ^ Rubidium ? 18:46:36 *** roadt_ [~roadt@60.168.89.26] has quit [Ping timeout: 480 seconds] 18:46:47 <planetmaker> well... not tremendously. But move issues. To a more friendly place likely :-) 18:46:58 <Rubidium> oh lol... 18:47:33 <Rubidium> xUSSR set price multipliers are made 'proper' settings... instead of a setting of the NewGRF 18:47:53 <planetmaker> what does that mean? 18:48:47 <Rubidium> +STR_CONFIG_SETTING_PRICE_MULT_RAIL_08 :Multiplier for building rails No08: {STRING2} 18:48:50 <Rubidium> +STR_CONFIG_SETTING_PRICE_MULT_RAIL_08_HELPTEXT :Multiplier for building rails No08{}{ORANGE}xUSSR Set >r851: {WHITE}Trunk Electrified AC Railroad (140km/h) {}{ORANGE}NuTrack 1.1.2: {WHITE}High Speed Rail 18:49:09 <planetmaker> o_O in OpenTTD itself :-D 18:50:16 <Rubidium> http://paste.openttdcoop.org/show/2400/ <- EOI 18:52:06 <Rubidium> planetmaker: it'd break oldrail, right? 18:53:54 <planetmaker> Rubidium, yes, if simply moved as new action5 items, it will 18:55:08 <planetmaker> maybe it would need some provision to re-direct actionA write access to those new action5 sprites 18:55:20 <planetmaker> not sure whether that is sanely possible 18:55:51 <planetmaker> hm... actually, Rubidium, the openttd.grf could simply overwrite the road/rail sprites with transparent versions 18:56:00 <planetmaker> via actionA itself 18:56:07 <planetmaker> then nothing breaks 18:57:16 <andythenorth> o/ 18:57:21 <andythenorth> o/ 18:57:23 <planetmaker> unless a NewGRF uses those road or rail sprites as its own ground sprites. 18:57:36 <planetmaker> which... only stations would do. But there the rail is mostly covered anyway 18:57:38 <planetmaker> hi andythenorth 18:58:06 <planetmaker> pjpe, don't take it bad. But from what rubi just quoted it more looks like a hack than a patch 18:58:19 <pjpe> what the russian thing? 18:58:31 <planetmaker> the 3D underground thing 18:58:38 <pjpe> yeah that's what i expected 18:59:10 <pjpe> i want there to be so bad underground building but i know that that russian thing isn't going to come to fruition 18:59:27 <planetmaker> still, it's a difficult thing to get going at all, thus what's seen there is already loads of work 18:59:58 <planetmaker> My personal bets would be on something along the lines of what I linked with michi's repo, the lomo style maps 19:00:10 <planetmaker> once they're there, adding additional layers can be done 19:00:13 <andythenorth> hmm 19:00:21 * andythenorth considers making FIRS compatible with ECS 19:00:23 <planetmaker> or so I understand the intention :-) 19:00:37 <planetmaker> how, andythenorth ? 19:00:46 <andythenorth> all that's needed is a cargo-translation-table-translation-table 19:00:51 <planetmaker> FIRS vector? 19:00:56 <andythenorth> and to increase the industry and cargo limits 19:00:59 <pjpe> wait why is locomotion shortened to lomo 19:01:10 <planetmaker> lazyness in spelling so many chars? 19:01:15 <andythenorth> http://www.tt-forums.net/viewtopic.php?p=1086915#p1086915 19:01:18 <pjpe> but not loco 19:01:20 <pjpe> lomo 19:01:25 <pjpe> HOW PECULIAR 19:01:28 <andythenorth> also wtf are people's FIRS map gen runs so fricking slow? 19:01:30 <planetmaker> LOcoMOtion 19:02:41 <Rubidium> pjpe: always better than l10n and i18n 19:02:46 <planetmaker> pjpe, generally, in OpenTTD development it's good to have big goals. And go small steps :-) 19:02:59 <planetmaker> That way often gets done more than big chunky things 19:03:23 <Xaroth|Work> whether it's 'good' or not can be debated 19:03:24 <planetmaker> Things like CargoDist are very tricky to integrate and get right 19:03:29 <planetmaker> or Yacd 19:03:44 <planetmaker> those processes took months to years 19:04:07 <planetmaker> thus it also needs stamina :-) And talking 19:04:11 <Xaroth|Work> months to years? wasn't there a cargodist like.. 4 years ago already? 19:04:26 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 19:04:33 <planetmaker> maybe :-) But actual integration didn't start 4 years ago 19:04:47 <Rubidium> art thee sure? 19:04:50 <planetmaker> rather like 9 or 12 month ago it was decided to start merging it 19:04:50 *** pugi [~pugi@host-091-097-084-118.ewe-ip-backbone.de] has joined #openttd 19:04:51 <Xaroth|Work> that was because it took 4 years to get approval for integration 19:05:04 <andythenorth> so I generated a (just one, it's not science) 2048x2048 map, high towns, high industry, 70% water, mountainous, high variety distribution, very rough 19:05:07 <andythenorth> 1m 41s 19:05:13 <andythenorth> 1m 30s of that was town placement 19:05:17 <planetmaker> andythenorth, you got a fast computer :-) 19:05:19 <andythenorth> about 7s was FIRS 19:05:28 <andythenorth> so wtf am I getting these reports about slow FIRS? 19:05:42 <planetmaker> but I don't understand 'slow FIRS' either tbh 19:05:43 <Xaroth|Work> andythenorth: and without FIRS? 19:05:53 <andythenorth> dunno 19:05:58 <andythenorth> didn't test - not science :) 19:06:07 <Xaroth|Work> benchmarking is science :) 19:06:07 <andythenorth> the game tells you what it's doing during map gen though 19:06:23 <andythenorth> I don't have a fast computer, I have a mac 19:06:46 <planetmaker> Xaroth, and actually the predecessors, cargodest and yacd were not completely in vain either on the way to cargodist 19:07:16 <planetmaker> they proved each some discussion basis and insights as well :-) 19:08:29 <Rubidium> @commit 17720 19:08:29 <DorpsGek> Rubidium: Commit by rubidium :: r17720 /trunk/src (9 files in 2 dirs) (2009-10-06 17:23:15 UTC) 19:08:30 <DorpsGek> Rubidium: -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) 19:08:41 <planetmaker> :-) 19:08:42 <Rubidium> merge from cargodist ;) 19:08:50 <planetmaker> I know 19:09:01 <Xaroth|Work> so, almost 4 years of getting it in :P 19:09:03 <planetmaker> we can prove 4 years, too 19:09:18 <andythenorth> ok, different random seed, no FIRS: 1m 42s 19:09:21 <planetmaker> But about one year ago we decided to actually get the feature into trunk 19:09:27 <andythenorth> not science :P 19:09:58 <planetmaker> as it was "suck it now or I leave it" Kinda rightfully 19:10:36 <pjpe> whatever happened with this loco style newmap by michi branch 19:10:40 <pjpe> did he just get bored with it? 19:10:45 <planetmaker> simply nothing happened :-) 19:11:08 <planetmaker> dunno anymore about performance results 19:11:18 <planetmaker> that's the interesting point really 19:11:53 <planetmaker> codechange with performance drop on the most-used data structure of the game would be bad 19:12:42 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has quit [] 19:14:43 <michi_cc> pjpe: Some strange thing abbreviated with RL happened to it (also called the not-a-student-anymore-syndrome). 19:14:51 <pjpe> eyyyyyyyy this guy 19:15:10 <Xaroth|Work> o/ michi_cc 19:15:19 <Eddi|zuHause> <Rubidium> planetmaker: it'd break oldrail, right? <-- afair something was done to the shore sprites, so if actionA replacement is used, the additional sprites aren't used anymore 19:16:10 *** glx [~glx@000128ec.user.oftc.net] has quit [Remote host closed the connection] 19:16:31 <planetmaker> too bad really, michi_cc :-) 19:17:10 <Eddi|zuHause> we should forbid this RL, it's too "realistic" 19:17:41 <planetmaker> we should all go NUTS, I guess :D 19:17:43 <Xaroth|Work> the graphics can be quite crap at times though 19:17:48 <michi_cc> It's aging well though, almost no changes related to the map array so updating is usually easy. 19:18:05 <Eddi|zuHause> nobody dares to touch the map array :p 19:18:07 *** mode/#openttd [+v Belugas] by ChanServ 19:18:07 *** mode/#openttd [+v planetmaker] by ChanServ 19:18:07 *** mode/#openttd [+v SmatZ] by ChanServ 19:18:10 *** mode/#openttd [+v Rubidium] by ChanServ 19:18:27 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 19:18:30 *** mode/#openttd [+v glx] by ChanServ 19:21:10 <planetmaker> michi_cc, does it hit you as hard as yexo? ;-) 19:22:12 <andythenorth> you should all work for me :) 19:22:13 <Belugas> map array... maybe add the subject at the party? everyone is on good mood, all relaxed and all... 19:22:16 <andythenorth> loads of spare time 19:22:17 <Belugas> or.. maybe not... 19:22:23 <andythenorth> the pay is terrible 19:23:34 <andythenorth> the boss can be difficult 19:23:50 <planetmaker> :-) does it involve lego? 19:24:14 <andythenorth> not much 19:24:30 <planetmaker> ahw 19:25:01 <andythenorth> mostly python 19:25:08 *** pjpe [~oftc-webi@184.175.29.104] has quit [Quit: Page closed] 19:25:25 *** pjpe [~oftc-webi@184.175.29.104] has joined #openttd 19:25:28 <Eddi|zuHause> SSssssssss ssss ssssss 19:25:48 <planetmaker> can I programme websites in LabView? 19:26:07 <andythenorth> if you have enough time 19:26:08 <andythenorth> probably 19:26:12 <Rubidium> planetmaker: why not? 19:26:36 <Rubidium> e.g. http://www.ni.com/white-paper/7350/en/ 19:26:36 <planetmaker> it's like using a wrench to hammer-in a nail :-) 19:27:31 <planetmaker> last time I needed LabView funnily enough the provided example programme was enough for me :-) Just took me two days to figure it out :D 19:28:46 <Rubidium> though, you probably still need to write loads of non-LV code 19:30:29 <planetmaker> unrelated... but I just bookmarked it: http://choosealicense.com/ 19:37:45 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 19:38:55 <frosch123> i think i saw that on the forums before 19:39:58 <frosch123> hmm, no, was only very similar 19:40:06 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 19:40:17 *** Djohaal [~Djohaal@201.47.23.90.dynamic.adsl.gvt.net.br] has joined #openttd 19:40:25 <planetmaker> this is by github. There's one called very similar by the CC project 19:42:37 <Xaroth|Work> you mean http://creativecommons.org/choose/ 19:43:49 <planetmaker> that's the one I knew already, yes 19:45:08 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [] 19:55:11 *** flaa [~flaa@89.100.79.103] has joined #openttd 20:23:38 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 20:26:30 * andythenorth should write code 20:26:33 <andythenorth> but brain freeze :P 20:26:48 <andythenorth> I've run out of things to pointlessly rework on FISH 20:26:51 * Xaroth|Work throws some lava over andythenorth 20:27:21 <andythenorth> I guess I could rework the reworking 20:27:30 <andythenorth> why release a newgrf when it can be endlessly rewritten instead? 20:28:25 <planetmaker> that sounds so totally un-andy-ish 20:28:32 <Xaroth|Work> planetmaker: didn't ottdcoop do cmd logging? 20:28:37 <planetmaker> as opposed to the release early, release often? 20:28:58 <planetmaker> Xaroth, yes... but patches, lazyness, and the better alternative just at the horizon 20:29:11 <Xaroth|Work> how much data is that, per game? 20:29:17 <Xaroth|Work> (ballpark figure) 20:29:26 <planetmaker> let me look. not too much 20:30:02 <andythenorth> planetmaker: bundles server releases often my rewriting ;) 20:30:07 <andythenorth> "look, no changes!" 20:30:34 <planetmaker> Xaroth, 2M / 14 days 20:30:39 <Xaroth|Work> 2 megs? 20:30:42 <Xaroth|Work> that's not that much :o 20:30:49 <planetmaker> hm... maybe not 20:30:53 <Xaroth|Work> i would have expected 20+ at least 20:30:54 <planetmaker> that might have been w/o that patch 20:30:57 <planetmaker> yes 20:31:33 <Xaroth|Work> qoi 'alternatives' though? 20:31:37 <Xaroth|Work> admin port? 20:31:41 <Xaroth|Work> or? 20:33:30 <planetmaker> you're right. between 15 and 40M per game. 20:33:32 <planetmaker> http://paste.openttdcoop.org/show/2401/ 20:33:39 <planetmaker> yes, admin port 20:35:20 <planetmaker> that alternative let me loose motivation to spend time on something thoroughly outdated and possibly causing bugs 20:36:25 <planetmaker> and on the positive side, I don't know any time we needed the logs after we ceased logging every command ;-) 20:36:44 <planetmaker> there were a few cases when we introduced it, but ... :-) nice community in general 20:37:13 <andythenorth> code or internet 20:37:15 * andythenorth chooses internet :P 20:37:21 <planetmaker> :-) 20:38:27 <frosch123> night 20:38:31 *** frosch123 [~frosch@frnk-590fd026.pool.mediaWays.net] has quit [Quit: quak] 20:38:54 <andythenorth> cogwheel train http://www.railpictures.net/viewphoto.php?id=443561&nseq=68 20:39:00 <andythenorth> hmm 20:39:02 *** Wolf01 [~wolf01@host241-234-dynamic.0-87-r.retail.telecomitalia.it] has joined #openttd 20:39:03 <andythenorth> HEQS...? 20:39:32 <Wolf01> hello o/ 20:39:34 <planetmaker> looks like a passenger train - which would not exactly fit HEQS 20:39:59 <andythenorth> oh good point 20:40:04 <andythenorth> NewHEQS 20:40:06 <andythenorth> PAXHEQS 20:40:17 <planetmaker> looks rather it fits swissfan's set ;-) 20:40:41 <planetmaker> FEQS. Funny equipment set 20:40:46 <andythenorth> winner 20:41:17 * andythenorth tries to reverse-acronym FUQ 20:41:19 <andythenorth> childish :P 20:41:27 <andythenorth> maybe V453000 could help? 20:42:04 <Xaroth|Work> Fittable Universal.. something ? 20:42:12 <planetmaker> eQuipment 20:42:26 <planetmaker> Funny Unique eQuipment 20:42:59 <Xaroth|Work> Funny Unique eXchanges ? 21:03:29 <V453000> Fucking Ultimate Quality 21:03:53 <V453000> no? :P 21:04:14 <Xaroth|Work> Fantastic Unique Quality 21:04:16 <Xaroth|Work> combine it a bit 21:04:49 <andythenorth> V453000: FUQ Ultimate Quality? 21:05:19 <V453000> :DDD awesome for me 21:09:19 <andythenorth> you should make it :P 21:09:21 <andythenorth> what's in it? 21:09:55 <V453000> nothing 21:10:11 <V453000> perhaps replacing all strings with fuck 21:10:21 <andythenorth> or 'awesome' 21:10:40 <andythenorth> randomised trolling 21:13:52 <Rubidium> planetmaker: not even using the built-in command logging? ;) 21:14:43 <planetmaker> hm? 21:15:37 <Rubidium> -Ddesync=1 21:16:06 <planetmaker> ah, no :-) 21:19:00 *** gelignite [~gelignite@i528C399C.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 21:20:45 <Rubidium> though, not having to use that it a *good* thing 21:33:16 <andythenorth> hmm 21:33:58 <andythenorth> Xaroth|Work: if I have a class declaring a property directly (not via __init__), how do I access that prop later? 21:34:02 <andythenorth> self.foo isn't found 21:34:04 <andythenorth> foo isn't found 21:37:14 <planetmaker> yeah... desync is bad bad bad 21:37:32 <planetmaker> I'll resync now with my bed, though 21:37:36 <planetmaker> good night everyone 21:39:02 *** Prof_Frink [~proffrink@46.208.2.126] has joined #openttd 21:40:44 * andythenorth has misunderstood mixins 21:40:45 <andythenorth> nvm 21:45:28 * andythenorth wonders about correct way to check a method exists 21:45:35 <andythenorth> I just used hasattr() 21:45:41 <andythenorth> which works for me 21:46:19 <andythenorth> could have used dir() I guess 21:48:37 <andythenorth> bed 21:48:41 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 21:53:12 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 21:54:47 *** flaa [~flaa@89.100.79.103] has quit [Quit: leaving] 22:00:35 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:04:57 *** tokai|mdlx [~tokai@port-92-195-10-245.dynamic.qsc.de] has joined #openttd 22:07:46 *** LordAro [~LordAro@host86-165-35-135.range86-165.btcentralplus.com] has quit [Ping timeout: 480 seconds] 22:09:59 <SamanthaD> I'm sorry if this is a silly question but it was my impression that the development branch got some sort of automatic timetable feature 22:10:13 *** Progman [~progman@p57A1B51E.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:10:19 <SamanthaD> I don't think it's working for me or... at least I'm not sure how to play with it 22:10:58 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 22:13:15 <SamanthaD> I asked last night and they said to spread out the vehicles you set up the timetable as normal and then ctrl-click the "set start date" button but... I thought there was supposed to be a way to automate it and make it adapt to unexpected things 22:16:20 <Wolf01> 'night 22:16:32 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:23:46 *** roadt_ [~roadt@60.168.92.223] has joined #openttd 22:27:18 <Eddi|zuHause> it's a one-time step, it won't automatically adjust things later on 22:46:14 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 22:47:23 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Remote host closed the connection] 22:47:39 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 22:50:35 <SamanthaD> Aweh... thanks 22:55:11 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 22:56:33 *** HerzogDeXtEr [~Flex@i59F6AB32.versanet.de] has quit [Read error: Connection reset by peer] 23:00:11 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 23:21:09 <SamanthaD> if I patch OpenTTD and decide to remove it later, `svn -R revert .` on the top level directory will get rid of all my patches, right? 23:24:27 <SamanthaD> nevermind, I figured it out. Thanks 23:26:01 <Eddi|zuHause> just keep in mind that most patches will break savegame compatibility, even if you later compile with the same patch 23:26:26 <SamanthaD> Thanks, I'll remember that 23:40:05 <SamanthaD> also, is there a way I can ssh/ssl tunnel my svn downloads for OpenTTD? 23:51:13 <SamanthaD> ah, figured it out 23:51:41 <SamanthaD> svn checkout https://secure.openttd ect...