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00:08:17 *** George|2 [~George@212.113.107.39] has joined #openttd 00:08:17 *** George is now known as Guest5391 00:08:17 *** George|2 is now known as George 00:12:19 *** Guest5391 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 00:36:08 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has quit [Read error: Operation timed out] 00:40:17 *** LordAro [~LordAro@sns61-83.york.ac.uk] has quit [Remote host closed the connection] 00:41:54 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has joined #openttd 01:03:57 *** wakou2 [~stephen@host86-132-96-64.range86-132.btcentralplus.com] has quit [Ping timeout: 480 seconds] 01:07:13 *** alluke [~oftc-webi@cs181208223.pp.htv.fi] has joined #openttd 01:08:37 <alluke> whats your excuse for not to be sleeping? 01:11:29 *** Bloody_Mikey [Bloody_Mik@h47n8-vb-d2.ias.bredband.telia.com] has joined #openttd 01:11:35 <Bloody_Mikey> Hi 01:12:01 <Bloody_Mikey> Anyone online 01:12:11 <Bloody_Mikey> i seem to have a problem i cant find to fix 01:12:44 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has quit [Remote host closed the connection] 01:12:56 <Bloody_Mikey> i have an ubuntu server 13.10 now and i am trying to do openttd -D and it works well But No one els can se it not even me 01:14:57 <alluke> night 01:15:55 <alluke> i remember something that you have to configure the ports to make hsting work 01:16:19 <Bloody_Mikey> hsting?? hosting 01:16:30 <Bloody_Mikey> do i have to cange it to something random? 01:16:36 <glx> @ports 01:16:36 <DorpsGek> glx: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 01:17:08 <Bloody_Mikey> Yea and both are open 01:17:18 <Bloody_Mikey> even 3977 are open 01:17:28 <glx> and it's set to advertise ? 01:17:40 <Bloody_Mikey> Not really 01:17:44 <Bloody_Mikey> should it 01:17:57 <glx> to be in the list it should 01:18:09 <Bloody_Mikey> but if my friends have the ip then?` 01:18:24 <Bloody_Mikey> i have the ip and the server is up but i cannot se it 01:18:29 <glx> advertise is not needed if they have the ip 01:19:05 <Bloody_Mikey> http://puu.sh/5gJLf.png 01:19:18 <glx> anyway advertising is a good way to be sure the ports are correctly opened 01:19:43 <glx> output is correct 01:19:58 <Bloody_Mikey> http://puu.sh/5gJO8.png 01:20:05 *** FrenkyPohodar [~oftc-webi@ip-213-220-221-65.net.upcbroadband.cz] has joined #openttd 01:21:26 <Bloody_Mikey> can it be that is dosent wanna work cross os? 01:21:48 <alluke> no 01:21:59 <alluke> os doesnt matter 01:22:18 <Bloody_Mikey> hmm so what is my problem then :( 01:22:26 <Bloody_Mikey> want my ip to try a bit? 01:22:47 <alluke> try to join? 01:22:59 <alluke> game version? 01:23:08 <Bloody_Mikey> 194.9.94.86 it is 1.3.2 01:23:19 <alluke> k 01:24:49 <alluke> hmm 01:24:53 <alluke> cant find 01:25:04 <Bloody_Mikey> exakt 01:27:43 <FrenkyPohodar> Nice evening (night) you wish. I'm going to ask you for help. I have a server running for OpenTTD, but I would like to somehow set the time, or how quickly time passes in the game. I just do not know how: ( 01:27:58 <krinn> why 194.9.94.86 where everything show your IP as 172.16.10.255 01:28:21 <Bloody_Mikey> yea but tha is internal ip 01:28:42 <Bloody_Mikey> stonemasons.cc 01:28:45 <Bloody_Mikey> otherwise 01:28:58 <glx> FrenkyPohodar: you can configure start date, but day length is fixed 01:29:38 <glx> Bloody_Mikey: and if you try to connect to internal ip from local network ? 01:30:09 <Bloody_Mikey> Thats the problem the server is in stocholm and im on Gotlands 01:30:19 <Bloody_Mikey> but i can only remote connct to it 01:30:24 <glx> could be server firewall too 01:30:31 <Bloody_Mikey> but i have a friend that tryed the samething 01:30:51 <Bloody_Mikey> we do not have firewall on the server but on the nat is passing true 01:30:58 <Bloody_Mikey> http://puu.sh/5gJO8.png 01:31:03 <Bloody_Mikey> if you look 01:31:12 <glx> yeah the NAT seems ok 01:31:21 <alluke> stockholm... 01:31:45 <Bloody_Mikey> ja förlåt :D yea sorry 01:31:46 <FrenkyPohodar> maybe a bad translation, but this address 194.9.94.86 is public, it used too addresses. Check out the address via web 01:32:01 <Bloody_Mikey> yes it is public 01:32:05 <Bloody_Mikey> it my server 01:32:47 <FrenkyPohodar> so it probably extend game time, thank you. so it was probably just on reddit. 01:33:54 <glx> there are patches to change daylength but we don't support it ;) 01:34:03 <Bloody_Mikey> http://puu.sh/5gKxa.png so in config it is the server internal now 01:34:26 <FrenkyPohodar> I kind of thought you're talking about at internal (local) network and mistake happens :) 01:34:27 <glx> 0.0.0.0 was ok 01:34:34 <Bloody_Mikey> did you se it? 01:34:43 <alluke> i want food 01:34:56 <Bloody_Mikey> get food then :D 01:34:56 <glx> I mean 0.0.0.0 means listen on all interfaces 01:35:03 <Bloody_Mikey> yes i know 01:35:10 <alluke> no food here 01:35:14 <Bloody_Mikey> naw 01:35:23 <Bloody_Mikey> where do you live so i can fix it for u :p 01:35:38 <glx> oh and you disabled ipv6 ;) 01:35:49 <Bloody_Mikey> yea somehow 01:36:11 <alluke> me? 01:36:15 <Bloody_Mikey> http://puu.sh/5gKEo.png 01:36:17 <glx> anyway doesn't matter as your external ip is ipv4 01:37:34 <glx> yes forcing server_ip uses only the provided ip so ipv4 only in your case 01:38:33 <Bloody_Mikey> but yet we cannot se it >.< 01:39:27 <krinn> night guys 01:39:36 <glx> try advertising, it will show more messages in the server console 01:39:39 <Bloody_Mikey> krinn: night 01:39:58 <FrenkyPohodar> you start the game, and look at the port scan if the port is open. http://www.t1shopper.com/tools/port-scan/ 01:43:13 <Bloody_Mikey> it dosent respont to that not even minecraft 01:43:17 <Bloody_Mikey> port 01:43:30 <Bloody_Mikey> and i can play minecraft to that server 01:43:57 <Bloody_Mikey> http://puu.sh/5gL24.png 01:44:18 <glx> so it seems to work 01:45:01 <glx> looks like a wrong ip is entered when trying to connect manually 01:45:10 <Bloody_Mikey> i can see that 01:45:19 <Bloody_Mikey> 90.227.127.145:3979 wtf 01:45:38 <Bloody_Mikey> let me change the server name to stonemasons server 01:46:43 <glx> advertising is always a good idea to check connectivity ;) 01:47:05 <Bloody_Mikey> IM GETTING CRAZY 01:47:13 <FrenkyPohodar> it's that time that I started a server on ubuntu only. Have you tried just openttd-D without further treatment or parameters 01:47:14 <Bloody_Mikey> why it is that ip 01:47:50 <Bloody_Mikey> wtf wtf wtf wtf 01:47:55 <Bloody_Mikey> why is that ip working 01:48:34 <Bloody_Mikey> sd-nw-trosa.dyndns.org works but not my stonemasons.cc 01:49:28 <Bloody_Mikey> time to go to my DNS Provider and argue 01:49:40 <Bloody_Mikey> thnx guys 01:49:56 <Bloody_Mikey> so this means it has bien working all the time 01:49:58 <Bloody_Mikey> grrrr 01:50:05 <glx> indeed :) 01:50:13 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 01:50:35 <Bloody_Mikey> +glx where do you live? sweden? 01:50:39 <glx> france 01:50:44 <Bloody_Mikey> okay 01:50:53 <Bloody_Mikey> do you know that Lopia is 01:50:55 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 01:51:04 <Bloody_Mikey> https://www.loopia.com/ 01:51:08 <Bloody_Mikey> there 01:51:16 <Bloody_Mikey> tay give my that not working ip 01:54:31 <alluke> dig out the boss' phone number and call him :P 01:54:47 <Bloody_Mikey> yea but im just a custommer 01:54:51 <alluke> still 01:55:00 <alluke> waking him up at this time is funny enough 01:55:08 <Bloody_Mikey> hahaha yepp 01:55:51 <FrenkyPohodar> What about openttd -D 194.9.94.86:3979 01:56:05 <glx> won't work FrenkyPohodar 01:56:28 <Bloody_Mikey> FrenkyPohodar: it is working now 01:56:33 <glx> the external IP seems to be 90.227.127.145 01:56:38 <Bloody_Mikey> yes 01:56:57 *** LuHa [~harny@14.50.173.242] has joined #openttd 01:56:59 <FrenkyPohodar> just an idea, I looked under the help :-) 01:57:21 <Bloody_Mikey> it is it whas my DND provider to stonemasons that messed wverything up the dns provider to sd-nw-trosa.dyndns.org had it right 01:58:20 <Bloody_Mikey> so back to my new q 01:58:34 <Bloody_Mikey> how do i connect as an admin now :) 01:59:02 <glx> you need a tool compatible with admin protocol 01:59:29 <glx> (there are links in the wiki I guess) 02:01:22 <Bloody_Mikey> okey 02:01:39 <glx> http://wiki.openttd.org/Server_admin_port 02:01:39 <FrenkyPohodar> :-) possibly know what it is. ... ... ... it's broken. :-) 02:02:11 <glx> you need to set a password for it else it won't listen 02:02:33 <Bloody_Mikey> ahh 02:02:56 <Bloody_Mikey> allluke: what gfrs do you recomend then? 02:03:06 <glx> same for rcon 02:03:08 <alluke> hmm 02:03:12 <glx> no password no rcon 02:03:19 <alluke> lemme look at my own game 02:03:29 <Bloody_Mikey> That i got Xd 02:03:33 <alluke> trains at least 02:03:38 *** LuHa [~harny@14.50.173.242] has quit [Quit: Leaving.] 02:03:54 *** LuHa [~harny@14.50.173.242] has joined #openttd 02:04:14 <alluke> swedish and finnish and dutch trainsets 02:04:18 <alluke> theyre all on bananas 02:04:29 <alluke> finnish rails 02:04:35 <alluke> swedish houses 02:05:03 <Bloody_Mikey> lol then all should download that gfrs or? 02:05:07 <Bloody_Mikey> am i wrong 02:05:10 <alluke> yep 02:05:22 <alluke> they can do it right before joining 02:05:41 <alluke> doesnt take much time 02:06:08 <Bloody_Mikey> okay so if i fix it to the server the player dont nedd to ad it manualy like i am doing to the server now 02:06:18 <alluke> yep 02:06:27 <alluke> they get em all from bananas with few clicks 02:06:55 <Bloody_Mikey> how do i ad several gfrs to one server ;D teach me :) 02:07:02 <glx> for the server there are ways to get them from bananas IIRC 02:08:20 <glx> but it's easier to get them from your client then copy to the server 02:09:40 <FrenkyPohodar> I did it today I set everything on the PC and copied to the server. :-) 02:09:56 <glx> yes easy way :) 02:11:31 <FrenkyPohodar> and to that I edited in a text editor, I do not even think :) 02:12:56 <FrenkyPohodar> there's a lot of things and night English, that I can not. This is a google translation :) :) :) 02:13:41 <alluke> i can see that 02:13:51 <FrenkyPohodar> repair: is there a lot of things and very English 02:14:13 <alluke> where do you live 02:14:25 <FrenkyPohodar> praha 02:14:31 <alluke> k 02:15:26 <FrenkyPohodar> czech repablikCzech Republic, it is a small country in the middle of Europe. 02:15:40 <alluke> i do know where it is 02:15:47 <alluke> im not american :P 02:15:50 <FrenkyPohodar> ok 02:15:51 <glx> hehe 02:16:06 <glx> though the same 02:16:51 *** FrenkyPohodar [~oftc-webi@ip-213-220-221-65.net.upcbroadband.cz] has quit [Quit: Page closed] 02:17:02 *** FrenkyPohodar [~oftc-webi@ip-213-220-221-65.net.upcbroadband.cz] has joined #openttd 02:21:31 <alluke> theres a grill in the town 02:21:37 <alluke> not sure if its open 02:21:48 <alluke> 1km from here 02:23:16 <FrenkyPohodar> I would like some competition to the server, be who takes so much material, and after the restart. some guidance on this. 02:24:35 <alluke> yeah 02:24:51 <alluke> some grfs to the server and gamestart from 1930 02:27:59 <Eddi|zuHause> why does google spreadsheet's "CONCAT" function take only exactly two arguments? 02:28:18 <Eddi|zuHause> makes assembling strings a bit... weird 02:28:37 *** Kurimus [~stabbity@dsl-tkubrasgw3-50dd93-34.dhcp.inet.fi] has quit [] 02:28:47 <glx> to force you to use CONCAT(CONCAT(CONCAT())) ;) 02:29:14 <Eddi|zuHause> yes, or concat(concat(),concat()) 02:29:22 <Eddi|zuHause> or any other nesting :p 02:31:13 <Eddi|zuHause> and then work out proper bracketing if your string contains brackets itself 02:31:55 <Eddi|zuHause> and it doesn't have highlighting of matching brackets 02:33:01 <Eddi|zuHause> sometimes i wonder how anyone ever did any productive work with such programs 02:39:53 *** Pereba_ [~UserNick@177.17.87.140] has joined #openttd 02:40:39 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has quit [Quit: Leaving.] 02:44:21 <alluke> oh what a bight 02:44:27 <alluke> night* 02:45:50 *** Pereba [~UserNick@186.212.239.59] has quit [Ping timeout: 480 seconds] 02:45:54 *** Pereba_ is now known as Pereba 02:47:53 <alluke> giggling alone to "funny" pictures at 4am 02:52:03 *** Pereba_ [~UserNick@177.17.21.254] has joined #openttd 02:52:03 *** Pereba [~UserNick@177.17.87.140] has quit [Remote host closed the connection] 02:52:03 *** Pereba_ is now known as Pereba 02:57:19 <FrenkyPohodar> somehow I can not find any instructions. probably outsource wrong. 03:00:03 <FrenkyPohodar> * about to enter the wrong. 03:01:19 <Eddi|zuHause> there used to be a czech community at tycoonez.com 03:01:30 <Eddi|zuHause> maybe they can help you better than google translate? 03:04:47 <alluke> or maybe take some english lessons? 03:18:47 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:19:04 *** FrenkyPohodar [~oftc-webi@ip-213-220-221-65.net.upcbroadband.cz] has quit [Quit: Page closed] 03:47:52 <Eddi|zuHause> hm, i think i should split off the pixa runs from the main generator script 03:48:13 <Eddi|zuHause> like pickle the sequences, and then create the images in a second run 03:48:27 <Supercheese> pickle, eh? 03:48:31 <Eddi|zuHause> then i don't have to recreate all images every time 03:48:58 <Eddi|zuHause> well, or whatever method to store objects in a file is en vogue this week 03:49:20 * Supercheese did not know pickle was some sort of scripting/coding thing 03:49:31 <Supercheese> python library? eh 03:49:40 <Eddi|zuHause> yes 03:50:04 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 03:50:18 <Supercheese> python projects appear to have a preponderance of P-based alliteration 03:50:45 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 03:50:53 <Eddi|zuHause> i haven't seen that being a thing 03:51:15 <Eddi|zuHause> not like KDE's thing to start everything with a K 03:51:46 <Supercheese> well, often the acronym begins with P for python, e.g. PIL / pillow 03:51:47 <Eddi|zuHause> replacing all C with K makes everything look very... german :p 03:52:09 <Eddi|zuHause> that's because P stands for Python there 03:52:42 <Eddi|zuHause> and pillow is some later thing that just extended the acronym 03:53:11 <Supercheese> perhaps I'm reading too much into things 04:37:58 *** HerzogDeXtEr1 [~flex@i59F6BA52.versanet.de] has quit [Read error: Connection reset by peer] 04:40:39 *** retro|cz [~retro@ip-78-45-93-251.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 04:53:55 *** LeandroL [~leandro@190.189.0.224] has quit [Quit: Leaving] 04:55:34 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 05:03:45 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 05:52:21 *** Kurimus [~stabbity@dsl-tkubrasgw3-50dd93-34.dhcp.inet.fi] has joined #openttd 05:56:01 *** Eddi|zuHause [~johekr@p57BD5B08.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC671C3.dip0.t-ipconnect.de] has joined #openttd 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[~stephen@host86-132-96-64.range86-132.btcentralplus.com] has joined #openttd 07:52:12 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 07:52:12 *** zeknurn` is now known as zeknurn 08:00:29 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has quit [Quit: Standby mode...] 08:13:07 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Quit: DDR is not Dance Dance Revolution.] 08:53:30 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:57:03 *** zydeco [~zydeco@142.66.18.95.dynamic.jazztel.es] has joined #openttd 09:02:15 *** LordAro [~LordAro@sns61-83.york.ac.uk] has joined #openttd 09:17:12 *** LuHa [~harny@14.50.173.242] has quit [Quit: Leaving.] 09:24:04 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 09:35:18 *** LuHa [~harny@14.50.173.242] has joined #openttd 09:35:47 *** tokai|mdlx [~tokai@port-92-195-233-180.dynamic.qsc.de] has joined #openttd 09:36:38 *** LuHa [~harny@14.50.173.242] has quit [] 09:39:58 *** adf88 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 09:40:53 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Read error: Operation timed out] 10:02:20 *** GriffinOneTwo [~oftc-webi@adsl-68-125-216-217.dsl.irvnca.pacbell.net] has joined #openttd 10:03:32 *** GriffinOneTwo [~oftc-webi@adsl-68-125-216-217.dsl.irvnca.pacbell.net] has quit [] 10:04:10 *** montalvo [~montalvo@papc-ma276.st-andrews.ac.uk] has joined #openttd 10:32:56 <NGC3982> Wat are you sinking about 10:33:08 <planetmaker> about the ocean 10:33:41 <planetmaker> s/about/into/ though ;-) 10:45:57 <V453000> I would sink into beer quite a lot more happily than into ocean 10:45:57 <V453000> . 11:05:56 <NGC3982> I would not. 11:06:58 <NGC3982> The accumulated amount of alcoholic gases would probably put you to sleep in a few minutes, and you would most likely die. 11:07:30 <NGC3982> Although, it will make for a tasty and glorious death. 11:07:39 <Pinkbeast> Unlike in the North Sea where, er, you'd freeze to death and die. I'll take the beer. 11:07:52 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Quit: adf88] 11:08:04 <NGC3982> Valid point. 11:17:38 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 11:17:52 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 11:21:25 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [] 11:34:56 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 11:40:27 *** titanen [~titanen@l83-177-166-139.cust.tele2.se] has joined #openttd 11:42:55 *** Pereba_ [~UserNick@177.17.21.254] has joined #openttd 11:46:07 *** frosch123 [~frosch@frnk-4d01d253.pool.mediaWays.net] has joined #openttd 11:48:47 *** Pereba [~UserNick@177.17.21.254] has quit [Ping timeout: 480 seconds] 11:48:56 *** Pereba_ is now known as Pereba 11:51:09 <titanen> hi i need help to get my OTTD server up and running from my ubuntu desktop machen 11:53:19 <krinn> here's the base titanen 11:53:37 <krinn> you need port open in your firewall 11:53:43 <krinn> @port 11:53:43 <DorpsGek> krinn: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 11:57:56 <titanen> okey i have 3970 to 3980 open on my router and the same one in my firewall 11:58:48 <krinn> the it's beyond base and you need wait someone else help 11:59:35 <titanen> okey 12:01:36 <frosch123> well, and what is the problem? 12:01:45 <frosch123> what works? what does not work? 12:02:42 <titanen> i cant host a server for me and my friends from my laptop, but i can join my friends server's and all that 12:07:31 <frosch123> https://wiki.openttd.org/Server <- try the manual then 12:18:27 *** sla_ro|master [slamaster@85.186.160.35] has joined #openttd 12:22:02 *** HerzogDeXtEr [~flex@i59F6BA52.versanet.de] has joined #openttd 12:25:41 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has joined #openttd 12:28:13 *** zydeco [~zydeco@142.66.18.95.dynamic.jazztel.es] has quit [Quit: Miscellaneous hardware exception error] 12:30:43 *** Supercheese [~Superchee@98.145.155.246] has quit [Read error: Connection reset by peer] 12:31:14 *** Supercheese [~Superchee@98.145.155.246] has joined #openttd 12:38:14 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [] 12:39:15 <Bloody_Mikey> Krinn he has allmost the same problem like me but it dont wanna adverise 12:39:37 <Bloody_Mikey> it is on but he gets an error 12:41:26 <krinn> well, try host it from your IP, if you manage to do it, retry with your server, but now you know from where it comes 12:41:57 <planetmaker> people sometimes forget to select 'advertize' and 'internet' for the server 12:42:08 <planetmaker> if they want it publicly accessible 12:43:05 <planetmaker> server_advertise = true 12:43:13 <krinn> more complex planetmaker, those guys host it on a server, connect to ip thru a private network, so if any limit exists set on server, dead end. 12:43:26 <planetmaker> lan_internet = 1 (iirc) 12:43:59 <Taede> 0 12:47:07 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginm.net] has joined #openttd 12:47:30 <planetmaker> one of the worst named settings in the code :D 12:47:44 <V453000> lol yeah 12:48:17 <krinn> well, kinda better than "internet", but still lame yeah 12:48:33 <peter1138> I was going to ask about Alice1 and Alice2, but then I remembered my own nick... 12:48:37 <planetmaker> internet actually would be clearer. Then it could be interpreted as boolean 12:49:04 <Taede> this way it could be interpreted as lan=0, internet=1, but its the wrong way round for that 12:53:55 <Xaroth|Work> network=lan / network=internet / network=off ? 12:54:11 <Xaroth|Work> bit more complex code-wise, but at least it's obvious then 13:03:15 *** DarkAce-Z [~BillyMays@50.107.53.200] has joined #openttd 13:06:21 *** DarkAceZ [~BillyMays@50.107.53.200] has quit [Ping timeout: 480 seconds] 13:15:41 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 13:23:01 <krinn> what is max height for map ? there's an option for that ? 13:23:24 *** wakou2 [~stephen@host86-132-96-64.range86-132.btcentralplus.com] has quit [Ping timeout: 480 seconds] 13:24:24 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [] 13:27:08 <planetmaker> there's an internal variable. Not sure it's communicated anywhere yet, it's 16 13:28:27 <krinn> but per default it create maps of 6-8 height no ? 13:28:51 <krinn> oh might be because of the hilly terrain type 13:29:05 <planetmaker> that highly depends on terrain settings 13:29:22 <planetmaker> you can get anything from completely flat to mountainous with 0 ... 15 13:29:36 <krinn> ok thanks planetmaker 13:29:52 <planetmaker> what's your plan? 13:30:17 <planetmaker> the actual outcome depends also on climate... arctic is usually more rough than tropical 13:30:22 <krinn> detect station height and kept only ones with highest height 13:30:49 <krinn> and to remove lower ones, i need to get an average of what "high" is 13:31:45 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 13:32:09 <planetmaker> ok. It might at some stage change, should we get something like 'more height levels'. But currently it's 16 at most 13:32:41 <planetmaker> but the max_height permissible might still be a bad proxy of what 'high' actually constitutes 13:32:43 <krinn> 16 fine, i define as high any 10+ so 13:32:54 <planetmaker> rather gether all station tiles. And take the upper 10% 13:32:57 <planetmaker> that's independent 13:33:03 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 13:33:33 <planetmaker> taking a smooth tropical map, most likely there's only very few tiles higher than 10. Most likely without stations 13:33:39 <krinn> well, i'm not really use station height, but town, and stations within those heigh towns 13:34:09 <krinn> it's ok, i need a snow town, it won't work on tropical so 13:34:21 <planetmaker> oh, you want *snow towns*? 13:34:27 <planetmaker> there's a variable for snowline height 13:34:46 <planetmaker> which incidentially is temporally variable 13:35:42 <krinn> it's acceptable in my case the map cannot provide the criteras, but i need criteras not impossible to be match on some maps 13:35:42 <Eddi|zuHause> krinn: expect that the maximum height can be extended to 256 in the medium future 13:36:33 <planetmaker> or 64. or 128 :) 13:36:40 <krinn> then we would need a max height on current map value function 13:36:54 <krinn> i cannot afford to check all tiles for max height currently on map 13:37:07 <planetmaker> krinn, that also would be temporally variable. Terraforming changes that 13:37:20 <Eddi|zuHause> i'm pretty sure that variable already exists 13:37:24 <planetmaker> but sure, that's not sth one wants to do always 13:37:32 <krinn> as i work on town, terraforming won't be a problem 13:38:45 <planetmaker> krinn, so you need actually the snowyness info? 13:39:07 <krinn> i have that info already, but yes need snow, but discard low height snow 13:39:30 <planetmaker> then you could simply query terrain type for TERRAIN_SNOW 13:40:02 <planetmaker> low height snow, hm :-) 13:40:07 <krinn> yep, i already kept only snow town with that, but i don't want a "low heigh" snow town 13:41:00 <planetmaker> can't you query the town's x/y, that snowy info, and take from the list of all towns 10% highest? That's like 2k towns at most or so 13:42:09 <krinn> i care about having a certain height, even if there no town in current maps that match the it 13:42:25 <planetmaker> k :-) 13:42:30 <krinn> kinda a got a town at height 10 or more : yes ok, no bad map... 13:43:05 <krinn> i know it appears kinda silly 13:46:48 <planetmaker> taking some paper and handing other people a year worth of work for that also sounds silly. People call those pieces of paper 'money' though and seem to like it 13:47:50 <krinn> lol maybe better than running around with 15 pigs in your pocket to paid 15 people :) 13:53:58 *** johnrambo [~jrambo@93-86-207-61.dynamic.isp.telekom.rs] has joined #openttd 13:55:17 *** Pecio [~fgh@afro49.neoplus.adsl.tpnet.pl] has left #openttd [] 13:56:54 <krinn> do you find acceptable detecting power plant thru cargo label of coal ? 13:57:21 <Eddi|zuHause> FIRS doesn't have power plants 13:57:32 <krinn> Eddi|zuHause, yep, like toys land 13:58:01 <krinn> hence why i need to check cargo coal exist, if yes powerplant can be found 13:58:19 <planetmaker> krinn, what about oil powerplants in ECS? 13:59:02 <V453000> toy shop in toyland is also a power plant 13:59:20 <V453000> but no coal 13:59:22 <V453000> :000 13:59:39 <Eddi|zuHause> toys probably burn well :p 14:00:08 <krinn> damnit, so i must check all cargos that could be use thru powerplant 14:00:41 *** jrambo [~jrambo@93-86-207-61.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 14:01:43 <frosch123> i don't think you can reliably detect power plants 14:02:54 *** DarkAce-Z is now known as DarkAceZ 14:03:08 <V453000> considering poor food management, most towns could be like 50% food power plants too 14:03:09 <krinn> frosch123, there's no way, hence i try the by cargolabel approch 14:04:05 <krinn> planetmaker, i've check ecs powerplant, they take oil & coal, if coal label for ecs == openttd coal label, no specials needs 14:04:19 <planetmaker> labels are the same, yes 14:04:30 <krinn> cool (1 things less!) 14:04:35 <Eddi|zuHause> there was at least one "pure" oil power plant GRF 14:04:38 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/CargoTypes 14:04:44 <Eddi|zuHause> but that may have been ages ago and lost in time 14:04:59 <planetmaker> Eddi|zuHause, yeah, I remember so, too. Thought it was in ECS. Maybe in PBI. Or sth else 14:05:13 <Eddi|zuHause> i think it was a standalone GRF 14:05:19 <planetmaker> I'm quite sure I played on a server in 2007 where I had such powerplants :-) 14:05:42 <V453000> pbi 14:05:42 <krinn> what the hell planetmaker what a sweet link ! thank you ! 14:06:38 <Eddi|zuHause> krinn: how about this: search all "energy-heavy" cargo labels (coal, oil, wood, wood products), then search for industries with no output cargo, or output only non-town-effect cargos, or stuff... 14:07:03 <frosch123> some ecs powerplant produced sulfur 14:07:11 <Eddi|zuHause> yes 14:07:50 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 14:07:51 <planetmaker> glad that it helps :-) 14:07:52 <Eddi|zuHause> you can also have explicit lists for certain grfs 14:07:56 <V453000> why do you need to detect such a thing anyway? :D 14:07:57 <krinn> and i cannot query any "energy-heavy", some are liquid, some bulk... i'm afraid the best solve would be hardcoded label to find if cargo label match, and then process industry accepting that cargo 14:08:36 <krinn> planetmaker, more than an help! i won't have to load zillions game to check labels! 14:11:39 <juzza1> krinn: you may find this useful too: http://goo.gl/xKSb85 14:11:56 <juzza1> same as that page but easier to check cargo classes 14:12:03 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 14:13:15 <krinn> i can't use cargo class juzza1 14:14:02 <krinn> per example : coal is builk while toys are piece goods 14:14:15 <krinn> what is PBI ? 14:14:49 <V453000> pikka basic industries 14:15:11 <krinn> there's plants in it ? 14:15:15 <V453000> krinn the toys were more of a joke, I have no idea what are you trying to do 14:15:16 <krinn> powerplant 14:15:18 <Eddi|zuHause> the predecessor to TaI industries 14:15:23 *** LuHa [~harny@14.50.173.242] has joined #openttd 14:15:27 <V453000> wel plants, there is something liek a fuel depot power plant kind of thin 14:15:29 <V453000> g 14:15:35 <krinn> V453000, detect all industries that produce electricity 14:15:38 <V453000> TaI industries exists? 14:15:46 <V453000> electricity? 14:15:50 <V453000> oh wtf are you trying to do :D 14:16:00 <krinn> silly thing V453000 14:16:05 <V453000> I figured 14:16:13 <Eddi|zuHause> V453000: i think it was released, but only as a rename of PBI without any serious changes 14:16:18 <Pinkbeast> Simutrans is thataway :-) 14:16:27 <V453000> lol 14:16:33 <krinn> so finally, easier than i think : coal & toys 14:16:53 <krinn> and ecs, firs will be ok too 14:17:49 <krinn> maybe batteries from toys 14:20:34 <V453000> lol 14:20:57 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 14:21:20 *** montalvo [~montalvo@papc-ma276.st-andrews.ac.uk] has quit [Ping timeout: 480 seconds] 14:23:56 <frosch123> various stellmills accept coal as well 14:25:10 <krinn> i'll be glad to gave my wip with that GS if anyone wish play with a GS 14:26:19 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 14:52:35 *** LuHa [~harny@14.50.173.242] has quit [Quit: Leaving.] 14:54:18 <Eddi|zuHause> frosch123: that's what my "without output cargo" tried to detect. but it might be unreliable... 14:55:38 <frosch123> yeah, sulfur 14:55:54 <frosch123> i had a similiar issue with sillicon valley 14:55:57 <krinn> some industry exists that accept coal to produce something else 14:56:04 <frosch123> it most relies on industries being fundable or prospectable 14:56:19 <frosch123> there are functions to distingiush primary and secondary 14:56:29 <frosch123> but powerplants are harder 14:56:36 <Eddi|zuHause> yes 14:57:04 <krinn> Eddi|zuHause, and they produce something with the coal or it's a dead end ? 14:59:14 *** johnrambo [~jrambo@93-86-207-61.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 15:05:10 *** montalvo [~montalvo@papc-ma276.st-andrews.ac.uk] has joined #openttd 15:13:21 *** DanMacK [~439e4787@188.cimarosa.openttdcoop.org] has joined #openttd 15:13:33 <DanMacK> Hey all 15:13:44 <krinn> hi 15:13:52 *** retro|cz [~retro@ip-78-45-93-251.net.upcbroadband.cz] has joined #openttd 15:19:48 *** xT2 [~ST2@2.81.244.1] has quit [Quit: On the rocks! ^^] 15:21:16 *** Snail [~snail@mobile-198-228-197-248.mycingular.net] has joined #openttd 15:21:52 <Snail> Hi guys 15:22:12 <krinn> hi 15:22:40 <Snail> I saw frosch123's comment to FS#5775... 15:23:07 <Snail> The problem there seems to me that the recoloring procedure is somewhat broken in the new nightlies 15:23:42 <frosch123> it is now recoloured more often 15:23:46 <Snail> It also occurs when a vehicle reverses. Recoloring there is instantaneous in 1.3.2 but not anymore in the nightlies 15:23:49 <frosch123> there is nothing "broken" with that 15:24:00 <Snail> Not always 15:24:18 <frosch123> reversing, ok, that i can look at 15:24:35 <Snail> When the vehicle reverses, it doesn't get recolored in the nightlies 15:25:05 *** xT2 [~ST2@bl20-244-1.dsl.telepac.pt] has joined #openttd 15:25:18 <Snail> Thanks, that would be helpful 15:27:05 <Snail> Still I can't understand why each wagon used to change color by itself in 1.3.2, and it only changes color when the engine does in the nightlies 15:31:01 <frosch123> are you talking about the test newgrf, or a different one? 15:31:21 <Snail> The test newgrf 15:31:56 <Snail> There were situations when each wagon (if bought on different days) had a unique color in the consist 15:32:04 <Snail> And it's not the case anymore in the nightlies 15:33:11 <frosch123> the testgrf uses duration since last service 15:33:21 <frosch123> that is the same for engine and wagons 15:33:32 <frosch123> so the cb always returns the same value for wagons and engiens 15:33:51 <frosch123> that wagons are serviced is something newer though 15:34:07 <frosch123> it might be that date_since_last_service was never set for wagons in 1.3.2 15:34:20 <frosch123> so it was always 0 or purchase date or so 15:34:46 <Eddi|zuHause> hm, that reminds me, i should probably change that in CETS 15:34:58 <Snail> I see 15:35:40 <Snail> But I thought that CB 32 is triggered every 32nd day, starting from the purchase date of each single wagon, right? 15:36:10 <Snail> So it should be triggered for every wagon on different days, provided they were bought on different dates 15:36:16 <frosch123> cb 32 does not matter with the issue 15:36:36 <frosch123> vehicles are also recoloured without cb 32 triggering 15:36:40 <Snail> But it should matter... Right? It triggers recoloring when the consist is traveling 15:37:01 <frosch123> you have to distinguish implication directions 15:37:06 <Snail> Not when the consist is traveling at a constant speed... Right? Or am I missing something? 15:37:08 <frosch123> cb 32 triggers => vehicle is recoloured 15:37:24 <frosch123> vehicle is recloued =/=> cb 32 has triggered 15:37:49 <Snail> Ok, so what else could trigger recoloring when the consist is traveling at a constant speed? Let's say on straight uniform track? 15:38:26 <frosch123> 2013-07-13 <- that 15:38:29 <Snail> Yes I see what you mean. Something other than CB32 triggers recoloring. I wonder what it can be 15:38:34 <frosch123> 's when wagons got serviced 15:39:02 <frosch123> it's not in 1.3.2 yet 15:39:27 <Snail> Ok 15:40:30 <Snail> So I'll try to test it in a different way 15:40:41 <Eddi|zuHause> hm, changing the date check from PARENT to SELF may cause weird effects with the randomization... 15:41:25 <Snail> I think the purchase date should refer to SELF to give more random effects 15:41:29 <frosch123> rerandomisation only works with SELF 15:41:32 <frosch123> never use it with PARENT 15:41:42 <Snail> The service date would be the same for both anyway 15:42:08 <Eddi|zuHause> randomization, without re- 15:42:55 <Eddi|zuHause> as in: new livery gets introduced -> wait random(0..3 years) until applying the livery on service 15:44:11 <Eddi|zuHause> i really need storage for that, so once i update a livery, it doesn't revert back on rearranging consists and stuff 15:44:31 <frosch123> Snail: i don't see anything that would change colour during normal driving 15:44:41 <frosch123> start/stop/loading etc. triggers it 15:44:44 <Eddi|zuHause> i don't suppose there is a "on vehicle gets serviced" rerandomization-trigger? 15:44:58 <frosch123> refit and such 15:45:07 <frosch123> and yes, reversing seems to be gone missing 15:45:19 <Snail> frosch123: Yes, this is why I think CB32 would be the only one that would achieve that 15:45:37 <frosch123> do you use the random tirgger in cb32 ? 15:45:55 <frosch123> hmm, no, the testgrf didn't 15:46:22 <Snail> Yes I do 15:46:41 <frosch123> ok, that triggers it also :) 15:46:52 <frosch123> since colour may depend on random bits 15:46:57 <frosch123> iirc that was the case in xussr 15:47:34 <Snail> frosch123: but I don't rerandomize the random bits for that purpose 15:48:03 <Snail> Eddi|zuHause: I think you can rerandomize on service? m4nfo can do that IIRC 15:48:12 <frosch123> i meant, do you return "1" in cb32 ? 15:48:33 *** titanen [~titanen@l83-177-166-139.cust.tele2.se] has quit [Remote host closed the connection] 15:48:41 <Snail> I think I return "2" 15:48:53 <Eddi|zuHause> rerandomize on service may be useful, but i still need storage :/ 15:49:06 <Eddi|zuHause> what happened to "make userbits readable on a per-vehicle basis"? 15:49:10 <frosch123> ok, "2" now basically always causes the whole consist to be recoloured 15:49:13 <Snail> cb32 has a value that's specific for recoloring, I think I return that one 15:49:33 <Snail> I see. And this has changed since 1.3.2? 15:49:39 <frosch123> yes 15:49:53 <frosch123> and for xussr requirements recolouring may be triggered even more often 15:49:57 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 15:49:59 <Snail> Ok, there ya go :) 15:50:22 <Snail> So what should I do to get back the old behavior in the nightly? 15:50:39 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 15:50:41 <frosch123> basically, there is some cache which stores the recolouring. but you cannot rely on it to be updated at specific points in time 15:51:02 <frosch123> you have to make sure that the rsult of cb 2D only changes, if you want it to change 15:51:09 <frosch123> don't use the current date or something 15:51:21 <frosch123> but ok, i have no idea what you try to achieve in the first place :) 15:51:50 <Snail> Im trying to get independent recoloring for each wagon 15:52:03 <Snail> I'd like a more random effect on the consist, without it being all uniform 15:52:24 <frosch123> then use position in consist? 15:52:35 <frosch123> or construction date? 15:53:06 <Snail> Construction date would probably do the trick 15:53:29 <frosch123> hmm, i think you only have that as year 15:53:34 <frosch123> so it would be the same anyway likely 15:54:10 <frosch123> there is also "age in days" 15:54:33 <Snail> Ideally could I do a combo of construction date and device date? 15:54:34 <Snail> Or can we have another result for CB32 that triggers a similar behavior as "2" before you implemented this change? 15:54:50 <DorpsGek> Commit by rubidium :: r25973 trunk/src/hotkeys.cpp (2013-11-13 15:54:44 UTC) 15:54:51 <DorpsGek> -Fix [FS#5679]: comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) 15:54:51 <frosch123> cb32 has nothing to do with this 15:54:56 <Snail> That would solve both the xussr's and my problems :) 15:55:06 <frosch123> cb 2d always has to return the right recolouring 15:55:15 <frosch123> you cannot rely on it being called only at certain times 15:55:27 <frosch123> the value is "cached", not "stored" 15:55:28 <Eddi|zuHause> how is '+' not a key? 15:55:49 <frosch123> Eddi|zuHause: hotkeys are scancodes, "+" is no scancode, "=" is 15:56:03 <frosch123> or shift+"=" 15:56:19 <Eddi|zuHause> my + key is nowhere near my = key 15:56:40 <frosch123> blame someone from the 1980's 15:56:47 <frosch123> or earlier 15:57:22 <frosch123> anyway, /me -> shopping food 15:57:45 <Rubidium> Eddi|zuHause: then where is your '+' key? 15:57:56 <Eddi|zuHause> left of return? 15:58:41 <frosch123> Snail: i guess random bits are still the best to make consists non-uniform 15:58:41 <Eddi|zuHause> right of à 15:58:45 <Snail> Ok, I'll do some further tests on this 15:59:01 <Snail> Yes I was thinking so... 15:59:11 <Eddi|zuHause> above # 15:59:17 <Eddi|zuHause> and below backspace 16:00:06 <Snail> Any chance we could get more than 8 random bits? :p 16:01:40 <Eddi|zuHause> any chance we get permanent storage while at it? :) 16:10:09 <Snail> Anyway it'd be great if you could restore immediate recoloring upon reversing :) 16:15:14 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:15:55 *** zydeco [~zydeco@142.66.18.95.dynamic.jazztel.es] has joined #openttd 16:16:16 *** Belugas [~belugas@216.191.111.230] has joined #openttd 16:16:19 *** mode/#openttd [+o Belugas] by ChanServ 16:25:06 <planetmaker> @logs 16:25:06 <DorpsGek> planetmaker: http://irclogs.qmsk.net/channels/openttd 16:29:16 <peter1138> @twigs 16:29:43 <Eddi|zuHause> @leaves 16:30:31 <Eddi|zuHause> # Zweig am Ast, Ast am Baum, Baum in der Au 16:32:58 <Bloody_Mikey> how do i make my server load the old map? 16:33:45 <Eddi|zuHause> start with the -g option to load a savegame 16:34:03 <planetmaker> rcon load path/to/savegame 16:34:43 <Bloody_Mikey> i dont have recon active 16:35:29 <Bloody_Mikey> but i have the server ssh right infront of me 16:36:07 <Eddi|zuHause> then skip the "rcon" bit and just type everything else 16:38:34 <Bloody_Mikey> okey done 16:38:38 <Bloody_Mikey> fixt it 16:38:52 <Bloody_Mikey> now my q is can i login as an admin? and if how? 16:39:12 <Eddi|zuHause> that's what rcon is for 16:39:25 <Bloody_Mikey> okey so i have to activate rcon for that 16:39:34 <Eddi|zuHause> yes 16:39:35 <Bloody_Mikey> so admin password has notheing to do whit that 16:39:50 <Eddi|zuHause> there's an rcon password setting somewhere 16:41:22 <Bloody_Mikey> How do i activate rxon? 16:41:28 <Bloody_Mikey> rcon* 16:42:55 <planetmaker> it's always active 16:43:15 <planetmaker> maybe not, if no password is set. Unsure there 16:43:44 <planetmaker> rcon works from a connected client 16:44:15 *** jrambo [~jrambo@178-223-27-132.dynamic.isp.telekom.rs] has joined #openttd 16:45:42 <Eddi|zuHause> it's active as soon as you set the password 16:46:41 <Eddi|zuHause> then in the client you can type: rcon password "command arguments" (quotes are relevant!) 16:47:14 <Eddi|zuHause> then "command arguments" will be executed as if typed into the server console 16:49:16 <Bloody_Mikey> ?=? okay now 16:49:23 <Bloody_Mikey> reset_company 16:49:30 <Bloody_Mikey> how does that work 16:50:19 <Bloody_Mikey> rcon [passwd] reset_company 15 ??? 16:50:24 <Bloody_Mikey> is that right? 16:50:31 <Eddi|zuHause> what did i say about the quotes? 16:50:49 <Bloody_Mikey> so i have to use "15" 16:50:58 <Eddi|zuHause> no 16:51:41 <Bloody_Mikey> can you write how i delete company nr 15 then what is the commands so i learn 16:52:12 <Eddi|zuHause> rcon password "reset_company 15" 16:52:20 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 16:53:11 <Bloody_Mikey> -.- the whole commands 16:53:17 <Bloody_Mikey> now i understand 16:59:39 <frosch123> Eddi|zuHause: i added an option to TTDViewer to save transparent pixels with the usual blue, instead of using alpha 16:59:59 <frosch123> i think gimp removed the first palette entry on loading because it was transparent 17:00:21 <Eddi|zuHause> frosch123: thanks 17:01:12 <frosch123> maybe i also found the right place to add an \ in the rpm thingie :p 17:03:30 <Eddi|zuHause> did "$$" not help? 17:03:37 <zydeco> how do I show the gamescript debug window? 17:03:39 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:03:47 <zydeco> I think I'm logging things but not seeing them anywhere 17:04:04 <Eddi|zuHause> zydeco: in the ?-menu ? 17:04:04 <zydeco> but it shows on errors 17:04:58 <zydeco> oh thanks 17:05:51 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 17:06:09 *** Snail [~snail@mobile-198-228-197-248.mycingular.net] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 17:09:29 <zydeco> I knew I had seen it somewhere in the past 17:18:14 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has joined #openttd 17:39:49 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has quit [Quit: Progman] 17:40:42 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has joined #openttd 17:41:14 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has quit [Ping timeout: 480 seconds] 17:41:33 *** Speedy [~speedy@the.wrong.domain.name] has quit [Ping timeout: 480 seconds] 17:42:00 *** DanMacK [~439e4787@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 17:45:32 *** DDR [~kvirc@184.71.170.250] has joined #openttd 17:45:34 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has joined #openttd 17:52:06 *** Speedy` [~speedy@the.wrong.domain.name] has joined #openttd 17:52:16 *** Speedy` is now known as Speedy 18:04:12 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:04:15 *** mode/#openttd [+v glx] by ChanServ 18:05:28 <Eddi|zuHause> devzone awfully slow? 18:06:35 <planetmaker> is it? 18:06:51 <Eddi|zuHause> it is for me 18:06:54 <frosch123> eddi just spammed 8 commits 18:07:07 <planetmaker> no need to be that slow really :D 18:08:39 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 18:09:14 <planetmaker> hm... 18:09:17 <Eddi|zuHause> maybe it would be useful if the build wasn't called "#12-push" but "#12-push-r803"? 18:10:28 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 18:11:41 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 18:13:39 <Eddi|zuHause> frosch123: those 8 commits only touched 2 files 18:15:11 <planetmaker> hm, yes, maybe that can be done. But I rather use the hash that rXX which does not exactly make sense 18:15:45 <Eddi|zuHause> but the rXXX is what ends up in the filename 18:16:21 <Eddi|zuHause> hashes are not much use for human-readability 18:19:05 *** Pereba_ [~UserNick@177.17.21.254] has joined #openttd 18:19:15 <planetmaker> I cannot use that. I have access to the variables defined at start of job. That includes the hash tag, but not the numeric correspondance. https://wiki.jenkins-ci.org/display/JENKINS/Building+a+software+project#Buildingasoftwareproject-below 18:23:12 *** gelignite [~gelignite@i5387A836.versanet.de] has joined #openttd 18:23:47 <Eddi|zuHause> well then don't bother... at least for me the hash is useless 18:24:14 *** Pereba [~UserNick@177.17.21.254] has quit [Ping timeout: 480 seconds] 18:24:15 *** Pereba_ is now known as Pereba 18:26:03 *** montalvo [~montalvo@papc-ma276.st-andrews.ac.uk] has quit [Quit: Textual IRC Client: www.textualapp.com] 18:27:00 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Remote host closed the connection] 18:28:19 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 18:48:34 <zydeco> can I find if a tile is a one-way road with the GS API? 18:48:48 <zydeco> I've been looking at the docs but can't seem to find it 18:49:38 <zydeco> but it can build one-way roads 18:50:14 <frosch123> use GSRoad::AreRoadTilesConnected 18:51:29 <frosch123> if it returns true in one direction, and false in the other, it's a one-way road 18:52:08 <zydeco> thanks 18:56:40 <__ln__> http://www.computerhistory.org/atchm/apple-ii-dos-source-code/ 18:57:32 <DorpsGek> Commit by rubidium :: r25974 /trunk/src (fileio.cpp fileio_func.h) (2013-11-13 18:57:25 UTC) 18:57:33 <DorpsGek> -Codechange: make the _personal_dir global const, since once it's set it shouldn't be changed anyhow 19:08:37 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 19:08:40 *** mode/#openttd [+o Alberth] by ChanServ 19:09:30 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has joined #openttd 19:14:43 *** adf88 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 19:21:27 *** DDR [~kvirc@184.71.170.250] has quit [Ping timeout: 480 seconds] 19:31:15 *** adf89 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 19:32:43 <DorpsGek> Commit by rubidium :: r25975 /trunk (6 files in 3 dirs) (2013-11-13 19:32:37 UTC) 19:32:44 <DorpsGek> -Feature [FS#5385]: XDG base directory support 19:32:54 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Ping timeout: 480 seconds] 19:38:41 <peter1138> nice 19:40:37 <LordAro> ^ 19:41:04 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 19:44:54 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:49:18 <Bloody_Mikey> now all guys now i have a fun Q 19:49:39 <Bloody_Mikey> How many years does it take in a week irl 19:50:18 <Alberth> 1/52 19:50:25 <Bloody_Mikey> yes 19:50:39 <Bloody_Mikey> how many years ingame for one week in real life :D 19:51:22 <Rubidium> @calc 60*60*24*7*2.220/365.25 19:51:22 <DorpsGek> Rubidium: 3675.99178645 19:51:34 <Bloody_Mikey> 3675 years?` 19:51:43 <Rubidium> hmm, nope... made an error 19:51:52 <Rubidium> @calc 60*60*24*7/2.220/365.25 19:51:52 <DorpsGek> Rubidium: 745.879349575 19:52:05 <Rubidium> @calc 60*60/2.220/365.25 19:52:05 <DorpsGek> Rubidium: 4.43975803319 19:53:33 <Rubidium> so, about 750 game years 19:54:10 <Bloody_Mikey> Beacuse me and my friend are trying to figer it out how many years it take in one week beacuse the map is gonna restart every week 19:54:57 *** titanen [~titanen@l83-177-166-139.cust.tele2.se] has joined #openttd 19:56:25 <Eddi|zuHause> a year is around 12 minutes 19:57:35 <DorpsGek> Commit by rubidium :: r25976 /trunk/os/debian (3 files) (2013-11-13 19:57:29 UTC) 19:57:36 <DorpsGek> -Update: Debian package creation control files 19:57:37 <Bloody_Mikey> 5 years 1 Hour 19:57:45 <Bloody_Mikey> 24 hurs 120 years 19:58:30 <Alberth> 4.439<something> an hour 19:58:35 <zydeco> any way for GS to know if a vehicle is in a bridge or tunnel? 19:59:14 <krinn> zydeco, not in an easy way 19:59:16 <Alberth> sounds like the wrong level of abstraction for a GS :p 19:59:22 <Bloody_Mikey> so one week is 840 years ingame 19:59:23 <zydeco> lol 19:59:54 <Eddi|zuHause> Bloody_Mikey: lots of rounding errors in that calculation 20:00:08 <Alberth> Bloody_Mikey: no, 745.<something>, or 750, as Rb computed/said 20:00:41 <Bloody_Mikey> om gonna count how many minutes it takes for one years then 20:00:46 <Alberth> assuming your CPU is fast enough not to slow down the game :p 20:01:06 <krinn> Bloody_Mikey, it looks like 1s = 1 day 20:01:12 <Bloody_Mikey> lol my server has 4 cpus 20:01:19 <Eddi|zuHause> krinn: certainly not 20:01:28 <krinn> Bloody_Mikey, your server has 1 cpu 20:01:30 <Rubidium> krinn: wow, your days pass slowly 20:01:35 <Bloody_Mikey> no 20:01:43 <Rubidium> @calc 2.220*365.25/60 20:01:44 <DorpsGek> Rubidium: 13.51425 20:01:47 <krinn> Bloody_Mikey, well, 1 use only 20:02:27 <Rubidium> Bloody_Mikey: without pauses I'd expect you to count around 13:30 20:03:12 <Bloody_Mikey> http://puu.sh/5hpFl.png 20:03:34 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 20:04:13 <krinn> Bloody_Mikey, i dont need to know how many core/cpu your server use, as long as ottd use 1 only, the answer is easy 20:11:13 <krinn> looking at cargo monitoring func, it looks scary, do one need to watch all towns to monitor a company delivery to towns ? 20:11:50 <frosch123> check nocargoal 20:13:12 <glx> krinn: it may use 2 when saving ;) 20:13:50 <frosch123> aren't clients up to 4 cores meanwhile? 20:13:59 <frosch123> game, save, video, music ? 20:14:14 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 20:16:36 <frosch123> oh, and cdist ofc 20:16:43 <frosch123> so, 5 cores :) 20:17:17 <krinn> much like 1 core working and 4 sleeping most of the time 20:17:29 <frosch123> no, with cdist you have 2 working 20:17:35 <krinn> myabe cdist takes up more 20:17:41 <frosch123> and for clients likely even 3 20:17:53 <krinn> but last time i tried it, it bug :) 20:18:57 <glx> it's in nightlies 20:24:03 <krinn> checked nocargoal, yeah, looping town+industry full list, lmao, scary 20:25:02 *** wakou2 [~stephen@host86-182-192-224.range86-182.btcentralplus.com] has joined #openttd 20:30:30 *** DanMacK [~63f9c362@188.cimarosa.openttdcoop.org] has joined #openttd 20:30:37 <DanMacK> Hey all 20:30:45 <krinn> hi 20:38:53 <zydeco> hi 20:42:06 *** Wolf01 [~wolf01@host168-170-dynamic.60-82-r.retail.telecomitalia.it] has joined #openttd 20:42:27 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has joined #openttd 20:42:31 <Alberth> o/ Wolf01 20:42:35 <Wolf01> hi o/ 20:53:04 *** zydeco [~zydeco@142.66.18.95.dynamic.jazztel.es] has quit [Ping timeout: 480 seconds] 21:03:14 *** retro|cz [~retro@ip-78-45-93-251.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 21:05:53 <krinn> Where can i suggest API addition ? 21:06:00 <krinn> to GS/AI 21:06:17 <krinn> flyspray ? 21:06:37 <Wolf01> deathray 21:07:12 <krinn> I'm not sure the deathstar would accept my proposal to API add 21:07:12 *** DanMacK [~63f9c362@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 21:09:05 <Eddi|zuHause> maybe if you trop your proposal into a small service shaft? 21:09:12 <Eddi|zuHause> *drop 21:09:16 <frosch123> there is also a forum topic 21:09:21 <frosch123> for stuff that needs discussion for 21:09:30 <frosch123> like stuff that can be solved via script libraries and such 21:10:54 *** Xaroth|Work [~XarothAtW@00017153.user.oftc.net] has quit [Remote host closed the connection] 21:11:53 <andythenorth> trop :) 21:11:58 <andythenorth> is a word that should exist 21:12:11 <krinn> it exists, in french 21:12:21 <Supercheese> sounds more German 21:12:37 <krinn> trop tard: too late 21:15:00 *** Xaroth|Work [~XarothAtW@00017153.user.oftc.net] has joined #openttd 21:17:39 <DorpsGek> TrueBrain: Commit by rubidium :: r25977 /branches/1.3 (7 files in 3 dirs) (2013-11-13 21:17:29 UTC) 21:17:40 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:17:41 <DorpsGek> TrueBrain: - Fix: [Script] Do not return ERR_UNKNOWN when trying to move an order to its current location [FS#5648] (r25612) 21:17:42 <DorpsGek> TrueBrain: - Fix: Various misreferences in AI and GS changelog [FS#5649] (r25607) 21:17:43 <DorpsGek> TrueBrain: - Fix: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station [FS#5641] (r25605) 21:17:44 <DorpsGek> TrueBrain: (...) 21:19:37 <krinn> Someone should tell truebrain to fix HasCargoRating doc : missing "has" in description while he is in script fixing 21:19:55 <krinn> -> Check whether the given cargo at the given station a rating. 21:21:57 <DorpsGek> TrueBrain: Commit by rubidium :: r25978 /branches/1.3 (8 files in 6 dirs) (2013-11-13 21:21:47 UTC) 21:21:58 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:21:59 <DorpsGek> TrueBrain: - Fix: Some icu_config scripts are too stupid to separate two ldflags by spaces, thus only call it with one (r25642, r25638) 21:22:00 <DorpsGek> TrueBrain: - Fix: Do not suggest a start date for the game when there will be no vehicles available at all (r25640, r25639) 21:22:01 <DorpsGek> TrueBrain: - Fix: City list sort of population and rating are reversed compared to the icon [FS#5666] (r25630) 21:22:02 <DorpsGek> TrueBrain: (...) 21:22:14 <LordAro> dat highlight 21:22:43 <frosch123> krinn: as you can see, truebrain is a bit lazy when it comes to typing, he always ends the messages with (...) 21:23:14 <krinn> oh and i was thinking it was DorpsGek 21:23:45 *** HerzogDeXtEr1 [~flex@i59F6B29F.versanet.de] has joined #openttd 21:23:47 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:28:31 <DorpsGek> TrueBrain: Commit by rubidium :: r25979 /branches/1.3 (24 files in 5 dirs) (2013-11-13 21:28:21 UTC) 21:28:32 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:28:33 <DorpsGek> TrueBrain: - Fix: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions [FS#4744] (r25656) 21:28:34 <DorpsGek> TrueBrain: - Fix: [OSX] Mouse cursor was not displayed properly after switching to fullscreen on 10.7+ (r25655) 21:28:35 <DorpsGek> TrueBrain: - Fix: Improve character and word deletion for CJK languages and complex scripts (r25654, r25653) 21:28:36 <DorpsGek> TrueBrain: (...) 21:29:47 <DorpsGek> TrueBrain: Commit by rubidium :: r25980 /branches/1.3 (5 files in 3 dirs) (2013-11-13 21:29:37 UTC) 21:29:48 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:29:49 <DorpsGek> TrueBrain: - Fix: [OSX] Rework font detection to work even if no default font sprites are present [FS#4847] (r25661) 21:29:50 <DorpsGek> TrueBrain: - Fix: [OSX] The name's OpenTTD, not OTTD (r25660) 21:29:51 <DorpsGek> TrueBrain: - Fix: [OSX] System mouse cursor could become visible during dragging [FS#4420] (r25659) 21:29:52 <DorpsGek> TrueBrain: (...) 21:30:02 *** HerzogDeXtEr [~flex@i59F6BA52.versanet.de] has quit [Ping timeout: 480 seconds] 21:30:49 <DorpsGek> TrueBrain: Commit by rubidium :: r25981 /branches/1.3 (9 files in 5 dirs) (2013-11-13 21:30:39 UTC) 21:30:50 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:30:51 <DorpsGek> TrueBrain: - Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus (r25667) 21:30:52 <DorpsGek> TrueBrain: - Fix: [OSX] Crash when unhiding the main window [FS#4689] (r25665) 21:30:53 <DorpsGek> TrueBrain: - Fix: [OSX] Bootstrap downloading of a baseset did not work [FS#4847] (r25664) 21:30:54 <DorpsGek> TrueBrain: (...) 21:35:54 <DorpsGek> TrueBrain: Commit by rubidium :: r25982 /branches/1.3 (28 files in 5 dirs) (2013-11-13 21:35:44 UTC) 21:35:55 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:35:56 <DorpsGek> TrueBrain: - Fix: Textbuf caret rendering for complex scripts (e.g. Tamil) (r25696, r25694, r25652, r25651, r25092, r25091) 21:35:57 <DorpsGek> TrueBrain: - Fix: Vehicle::MarkDirty must be called for the front engine [FS#5700] (r25695) 21:35:58 <DorpsGek> TrueBrain: - Fix: [Win32] Several issues regarding conversion of characters (r25677, r25676, r25675, r25674, r25673) 21:35:59 <DorpsGek> TrueBrain: (...) 21:39:24 <DorpsGek> TrueBrain: Commit by rubidium :: r25983 /branches/1.3 (7 files in 2 dirs) (2013-11-13 21:39:14 UTC) 21:39:25 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:39:26 <DorpsGek> TrueBrain: - Fix: NWidgetMatrix used pip_pre and pip_post inconsistently and incorrectly, causing misalignment for RTL [FS#5686] (r25727) 21:39:27 <DorpsGek> TrueBrain: - Fix: Right side of object class string was misaligned (r25726) 21:39:28 <DorpsGek> TrueBrain: - Fix: [OSX] Do not pass -mmacosx-version-min to compilers that do not support it (r25706) 21:39:29 <DorpsGek> TrueBrain: (...) 21:43:27 <DorpsGek> TrueBrain: Commit by rubidium :: r25984 /branches/1.3 (14 files in 5 dirs) (2013-11-13 21:43:16 UTC) 21:43:28 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:43:29 <DorpsGek> TrueBrain: - Fix: Some spelling corrections to Catalan and Latin American town names [FS#5746] (r25775, r25774) 21:43:30 <DorpsGek> TrueBrain: - Fix: If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless [FS#5725] (r25753) 21:43:31 <DorpsGek> TrueBrain: - Fix: [OSX] Text input into an edit box would trigger hotkeys [FS#5705] (r25743, r25671) 21:43:32 <DorpsGek> TrueBrain: (...) 21:43:33 *** sla_ro|master [slamaster@85.186.160.35] has quit [] 21:43:51 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 21:44:33 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 21:46:57 <DorpsGek> TrueBrain: Commit by rubidium :: r25985 /branches/1.3 (4 files in 3 dirs) (2013-11-13 21:46:47 UTC) 21:46:58 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:46:59 <DorpsGek> TrueBrain: - Fix: Lower sprite and text at the vehicle bar if it is pressed [FS#5739] (r25804) 21:47:00 <DorpsGek> TrueBrain: - Fix: Draw start/stop graphics of the vehicle bar at the right place in RTL mode [FS#5738] (r25803) 21:47:01 <DorpsGek> TrueBrain: - Fix: [Script] Decoding JSON data with an empty array from Admin port failed (r25809) 21:47:02 <DorpsGek> TrueBrain: (...) 21:47:59 <andythenorth> nearly bedtime eh? 21:49:42 <DorpsGek> TrueBrain: Commit by rubidium :: r25986 /branches/1.3 (7 files in 5 dirs) (2013-11-13 21:49:31 UTC) 21:49:43 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:49:44 <DorpsGek> TrueBrain: - Fix: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble [FS#5750] (r25818) 21:49:45 <DorpsGek> TrueBrain: - Fix: [GS] Handle savegames which contain GS translations for languages with empty name more gently [FS#5750] (r25817) 21:49:46 <DorpsGek> TrueBrain: - Fix: [Script] ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area [FS#5754] (r25815) 21:49:47 <DorpsGek> TrueBrain: (...) 21:49:50 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 21:50:56 <Wolf01> 'night 21:51:01 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:53:49 <DorpsGek> TrueBrain: Commit by rubidium :: r25987 /branches/1.3 (16 files in 3 dirs) (2013-11-13 21:53:40 UTC) 21:53:50 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:53:51 <DorpsGek> TrueBrain: - Fix: When clearing font cache, also clear layout cache [FS#5737] (r25860) 21:53:52 <DorpsGek> TrueBrain: - Fix: Goto button in order window was not always lowered when it should [FS#5783] (r25858, 25857) 21:53:53 <DorpsGek> TrueBrain: - Fix: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed [FS#5704] (r25822, r25820) 21:53:54 <DorpsGek> TrueBrain: (...) 21:53:56 *** DanMacK [~63f9c362@188.cimarosa.openttdcoop.org] has joined #openttd 21:54:02 <DanMacK> Hey all 21:54:26 <frosch123> ah, the usual timing again :) 21:54:33 <krinn> hey (again) 21:54:35 <LordAro> /kick DorpsGek spamming 21:54:36 <LordAro> :p 21:54:36 <planetmaker> :-P Moin DanMacK 21:54:48 <planetmaker> I think LordAro doesn't like releases ;-) 21:54:59 <LordAro> :p 21:56:19 * Rubidium doesn't like 3 month backlogs of backports 21:56:58 <DorpsGek> TrueBrain: Commit by rubidium :: r25988 /branches/1.3 (8 files in 3 dirs) (2013-11-13 21:56:48 UTC) 21:56:59 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:57:00 <DorpsGek> TrueBrain: - Fix: Center the edit sign window like all query windows (r25918) 21:57:01 <DorpsGek> TrueBrain: - Fix: Initialization of default objects swapped cost and dates (r25868) 21:57:02 <DorpsGek> TrueBrain: - Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets (r25864) 21:57:03 <DorpsGek> TrueBrain: (...) 21:58:45 <DorpsGek> TrueBrain: Commit by rubidium :: r25989 /branches/1.3 (5 files in 2 dirs) (2013-11-13 21:58:36 UTC) 21:58:46 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 21:58:47 <DorpsGek> TrueBrain: - Fix: Text direction forcing characters were not filtered out, but shown as ? when ICU was not used for layouting. These are included in chat and console messages to force them to be displayed right [FS#5683] (r25949) 21:58:48 <DorpsGek> TrueBrain: - Fix: NewGRF inspect window in RTL mode (r25943) 21:58:49 <DorpsGek> TrueBrain: - Fix: [NoGo] Preserve the relative town growth progress when changing the town growth rate [FS#5786] (r25931) 21:58:50 <DorpsGek> TrueBrain: (...) 22:00:08 <DorpsGek> Commit by rubidium :: r25990 /branches/1.3/src/lang (40 files) (2013-11-13 22:00:02 UTC) 22:00:09 <DorpsGek> [1.3] -Backport from trunk: language updates 22:00:56 <DorpsGek> TrueBrain: Commit by rubidium :: r25991 /branches/1.3 (5 files in 3 dirs) (2013-11-13 22:00:46 UTC) 22:00:57 <DorpsGek> TrueBrain: [1.3] -Backport from trunk: 22:00:58 <DorpsGek> TrueBrain: - Fix: Temporary persistent storage modifications, e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs [FS#5772] (r25956) 22:00:59 <DorpsGek> TrueBrain: - Fix: Train's 'force proceed' status gets reset when the track on the other side of the tile has a signal [FS#5723] (r25955) 22:01:00 <DorpsGek> TrueBrain: - Fix: Wrong signal conversions for savegames from before 0.4.5 [FS#5731, FS#5732] (r25954, r25953) 22:01:01 <DorpsGek> TrueBrain: (...) 22:03:24 *** DanMacK [~63f9c362@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 22:03:34 <DorpsGek> Commit by rubidium :: r25992 /branches/1.3 (6 files in 4 dirs) (2013-11-13 22:03:26 UTC) 22:03:35 <DorpsGek> [1.3] -Backport from trunk: 22:03:36 <DorpsGek> - Fix: The wrong vehicle would be taken in a shared order vehicle list window when the ID >= 65536, causing assertions triggering later on [FS#5800] (r25965) 22:03:37 <DorpsGek> - Fix: [OSX] Compilation under OSX 10.9 [FS#5797] (r25962, r25951, r25950, r25913) 22:03:38 <DorpsGek> - Fix: [NewGRF] A powered rail type implies it is compatible as well, but some NewGRF did not state that causing the path reservation code to bail out in some cases because there was no compatible path [FS#5779] (r25961) 22:04:31 <DorpsGek> Commit by rubidium :: r25993 /branches/1.3 (5 files in 3 dirs) (2013-11-13 22:04:22 UTC) 22:04:33 <DorpsGek> [1.3] -Backport from trunk: 22:04:34 <DorpsGek> - Fix: Comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) [FS#5679] (r25973) 22:04:35 <DorpsGek> - Fix: Rail laying sounds of others could be heard in multiplayer [FS#5665] (r25972) 22:04:36 <DorpsGek> - Fix: [SDL] Recursive mutex locking when changing blitter [FS#5787] (r25970) 22:07:14 *** Progman [~progman@p57A1B41F.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:14:58 <DorpsGek> Commit by rubidium :: r25994 /branches/1.3 (22 files in 7 dirs) (2013-11-13 22:14:52 UTC) 22:14:59 <DorpsGek> [1.3] -Backport from trunk: 22:15:00 <DorpsGek> - Update: Debian packaging (r25976, r25783, r25782, r25781, r25780) 22:19:09 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 22:20:50 *** andythenorth [~Andy@genkt-049-159.t-mobile.co.uk] has joined #openttd 22:20:54 <andythenorth> sometimes 22:21:06 <andythenorth> I think it might be wise to have storage on vehicles 22:21:25 <andythenorth> so stuff could be cached instead of constantly looking it up all the time in the graphics chain 22:21:41 <andythenorth> like 'show sprite row 16' instead of looking up 4 or 6 variables 22:21:53 <andythenorth> but anyway 22:21:55 * andythenorth -> bed 22:22:04 *** andythenorth [~Andy@genkt-049-159.t-mobile.co.uk] has quit [] 22:23:18 <krinn> anyone knows way to find highest bit in a number easy ? 22:23:27 <Eddi|zuHause> is that like the scenes in horror movies where the presumed dead villain comes back? 22:23:38 <krinn> like shifting right until 0 and then count shifts done 22:23:44 <Eddi|zuHause> krinn: openttd has a macro for that 22:23:53 <krinn> one i couldn't use :) 22:24:04 <frosch123> krinn: http://graphics.stanford.edu/~seander/bithacks.html <- if that site does not have it, there is no cool mothod 22:24:05 <Eddi|zuHause> no, but you could look it up 22:25:37 <frosch123> but yeah, the brute force method is to shift right by one, until the value is zero, and counting how often you shifted 22:26:15 <frosch123> but make sure to shift logically, not arithmetically 22:26:19 <krinn> frosch123, that's also the one gave there 22:26:39 <krinn> my first thinking was good so 22:27:40 <Eddi|zuHause> ln(x)/ln(2) should also work 22:28:07 <krinn> don't try to kill me Eddi|zuHause 22:28:37 <krinn> i'm going to shift right and count : moving 1 thing and counting with my fingers is something doable 22:29:01 <frosch123> just make sure that it also works for bit 31, if that can happen 22:29:31 <frosch123> if it shift arithmetically, you will run into trouble :p 22:29:53 <Eddi|zuHause> there's also a divide and konquer method: (x & 0x0000FFFF) == x 22:30:20 <Eddi|zuHause> yes => try 0x000000FF next, no => try 0x00FFFFFF next 22:30:24 <krinn> i'm shifting right, what could goes wrong ? 22:30:42 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 22:30:48 <frosch123> 0x8000000 >> 1 could become 0xC0000000 22:30:50 <frosch123> if it is signed 22:30:51 <Eddi|zuHause> krinn: right shift with negative number adds a 1 in front, not a 0 22:31:29 <frosch123> you could test first, whether the number is negative ofc 22:31:45 <krinn> nah, it will be positive always 22:32:05 <Eddi|zuHause> krinn: not if you have overflows 22:32:17 <krinn> a max 32bits (hopefuly as it's also the limit of int32) 22:32:48 <frosch123> int32 means max 31 bits then 22:32:59 <krinn> yep 31 22:33:42 <krinn> i just realise i need to count 1 in number instead of finding the highest one anyway 22:36:53 *** gelignite [~gelignite@i5387A836.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 22:41:25 <krinn> what >> do in C ? 22:41:35 <frosch123> shift right 22:41:49 <krinn> ah fine so 22:46:55 *** zydeco [~zydeco@74.206.20.95.dynamic.jazztel.es] has joined #openttd 22:49:18 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has quit [Quit: Standby mode...] 22:50:48 <krinn> i endup with while (v != 0) { c++; v = (v >> 1); } 22:51:00 <krinn> squirrel was getting mad with the c syntax (or me) 23:02:32 <Eddi|zuHause> if you want to count the number of bits that are 1, you switch out the c++ for c+=(v&1) 23:03:17 <krinn> and my loop? 23:03:41 <Eddi|zuHause> what about it? 23:04:00 <glx> you keep it 23:04:34 <krinn> never ending no ? 23:05:08 <glx> the suggestion is to replace the c++ part while keeping the rest 23:05:43 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginm.net] has quit [] 23:05:59 <krinn> i get that > while (v != 0) { c += (v&1); } 23:06:22 <glx> there's still v = (v >> 1) 23:06:23 <krinn> but v&1 won't change v value of v (in my knowledge) 23:06:33 <krinn> oh, what's the point so ? 23:06:40 <Eddi|zuHause> i didn't tell you to remove that part 23:06:45 <krinn> c++ is shorter 23:07:00 <frosch123> while (v != 0) { c++; v = (v >> 1); } <- to determine the highest bit 23:07:16 <Eddi|zuHause> c++ changes for every bit, c+=(v&1) only changes when the bit is 1, not 0 23:07:22 <frosch123> while (v != 0) { c += (v&1); v = (v >> 1); } <- to determine number of bits set in total 23:07:28 <krinn> no count bits set to 1 23:07:38 <planetmaker> good night 23:07:43 <krinn> night planetmaker 23:08:00 <glx> run it in your head with 0x1010101 ;) 23:08:09 <krinn> :) 23:08:58 <Eddi|zuHause> run it on paper :) 23:09:50 <krinn> why do complicate c++ works no ? 23:10:06 <frosch123> it does a different thing 23:10:29 <frosch123> you asked two questions, you got two answers :p 23:10:45 <krinn> damn gremlins 23:10:45 <frosch123> now you need to find the relation between questions and answers :) 23:12:22 <krinn> ah got, paper works 23:12:36 <krinn> gcalc in fact but it's my paper 23:13:17 <krinn> thank you guys 23:19:28 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 23:28:18 *** zydeco [~zydeco@74.206.20.95.dynamic.jazztel.es] has quit [Quit: Miscellaneous hardware exception error] 23:33:15 *** alluke [~oftc-webi@cs181208223.pp.htv.fi] has joined #openttd 23:33:34 <alluke> night 23:41:45 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:43:11 *** adf89 [~Thunderbi@wis-zul.spine.pl] has quit [Quit: adf89] 23:57:50 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in]