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[~stephen@host86-166-169-70.range86-166.btcentralplus.com] has joined #openttd 10:23:03 *** xT2 [~ST2@118.107.136.95.rev.vodafone.pt] has joined #openttd 10:25:10 *** ST2 [~ST2@118.107.136.95.rev.vodafone.pt] has quit [Ping timeout: 480 seconds] 10:25:10 *** xT2 is now known as ST2 11:32:55 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 11:34:24 *** Klanticus [~quassel@177.35.40.142] has joined #openttd 11:50:00 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 12:09:18 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 12:21:48 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 12:33:30 *** HerzogDeXtEr1 [~flex@i59F6C3A0.versanet.de] has quit [Quit: Leaving.] 12:46:15 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:03:05 *** Klanticus_ [~quassel@177.35.40.142] has joined #openttd 13:07:18 *** Klanticus [~quassel@177.35.40.142] has quit [Ping timeout: 480 seconds] 13:08:45 *** Klanticus [~quassel@177.35.40.142] has joined #openttd 13:12:55 *** Klanticus_ [~quassel@177.35.40.142] has quit [Ping timeout: 480 seconds] 13:33:28 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Operation timed out] 13:33:31 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 13:38:03 *** Aristide [~quassel@2a01:e35:2eb9:64b0:7547:c820:49a1:d346] has joined #openttd 13:44:43 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 13:46:08 *** Aristide [~quassel@2a01:e35:2eb9:64b0:7547:c820:49a1:d346] has quit [Ping timeout: 480 seconds] 13:47:25 *** Aristide [~quassel@2a01:e35:2eb9:64b0:7547:c820:49a1:d346] has joined #openttd 13:58:06 <MTsPony> anyone ever tried autopilot on windows? 13:58:29 <Eddi|zuHause> don't use autopilot anymore... 13:58:35 <MTsPony> ah.. 13:59:50 <MTsPony> im not sure if its windows related tho as it seems to work fine except it doest wanna output chat from ingame to irc 14:00:21 <MTsPony> tho strangely it does output the map info and that server started, 14:15:48 <planetmaker> autopilot was never known to work nicely on windows. And it has been replaced by soap 14:22:19 *** bdavenport [~davenport@aeolus.mindlesstux.com] has quit [Remote host closed the connection] 14:25:00 <MTsPony> soap uh? is that under development? 14:29:47 <planetmaker> it's being maintained, yes 14:29:59 *** trendynick [~trendynic@86.127.135.35] has joined #openttd 14:30:05 <planetmaker> contrary to autopilot. Which is dead for years 14:30:11 <MTsPony> true 14:30:22 <MTsPony> i suppose it actually does work on windows? 14:30:31 <MTsPony> python sounds like it woukd work 14:30:47 <planetmaker> it does sound like. Not sure anyone ever tested it on windows 14:31:15 <MTsPony> ill try it :) 14:40:24 *** Aristide [~quassel@2a01:e35:2eb9:64b0:7547:c820:49a1:d346] has quit [Remote host closed the connection] 14:41:14 <Xaroth|Work> would be fun to see 15:06:28 *** luaduck_zzz is now known as luaduck 15:12:09 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 15:13:20 *** sla_ro|master [slamaster@89.137.74.191] has joined #openttd 15:13:26 *** Klanticus_ [~quassel@177.34.168.24] has joined #openttd 15:17:09 *** Klanticus [~quassel@177.35.40.142] has quit [Read error: Operation timed out] 15:25:57 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 15:27:36 *** Klanticus [~quassel@179.154.136.247] has joined #openttd 15:29:53 *** tokai|mdlx [~tokai@port-92-195-26-148.dynamic.qsc.de] has joined #openttd 15:32:05 *** Klanticus_ [~quassel@177.34.168.24] has quit [Ping timeout: 480 seconds] 15:35:32 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Read error: Operation timed out] 15:37:08 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:37:11 *** mode/#openttd [+o Alberth] by ChanServ 15:37:45 <Alberth> hi hi 15:46:59 * LordAro also hi's 15:57:24 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 16:05:48 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:06:48 <LSky`> quick question 16:07:00 <LSky`> when using rcon, how do you change a config value? 16:07:00 <Alberth> too late :) 16:07:15 <LSky`> like: rcon password "set.command value"? 16:07:21 <LSky`> or just set 16:07:33 <LSky`> or, like vehicle. if its in the vehicle part of the config 16:07:40 <Alberth> try "help" ? 16:08:27 <LSky`> it gives me unknown command every time 16:08:50 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 16:10:18 <LSky`> tried setting. as wel 16:10:22 <LSky`> doesnt help either 16:10:58 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 16:12:25 <LSky`> it is listed in the listsettings 16:14:07 <Alberth> you tried a simpler command, like rcon passwd "help" or rcon passwd "help set" or so? 16:14:51 <Alberth> then you may be able to figure out what is wrong 16:14:56 <LSky`> i figured it out, its: rcon password "set vehicle.thecommandgoeshere value" 16:17:48 <Alberth> kk 16:23:06 *** guru3 [~guru3@000128ea.user.oftc.net] has joined #openttd 16:27:19 *** Aristide [~quassel@81.253.53.216] has joined #openttd 16:37:15 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 16:44:28 *** frosch123 [~frosch@frnk-5f7422a5.pool.mediaWays.net] has joined #openttd 16:45:55 <V453000> Alberth: is somewhere mars industry code in 1 file? 16:46:07 <V453000> the .pnml with links to other pnml files is confusing for me :d 16:46:16 <V453000> I believe you sent me some industry code in 1 file some time ago 16:46:31 <V453000> could I get the link again please? :) 16:47:48 <Eddi|zuHause> V453000: the build server hosts the combined nml 16:48:34 <V453000> cant seem to see that 16:51:21 <Eddi|zuHause> what's the project name? 16:52:03 <Alberth> http://dev.openttdcoop.org/projects/opengfx-mars-industries/repository/show/src 16:52:06 <Alberth> ? 16:52:37 <Alberth> or do you want the resulting nml file? 16:52:46 <Alberth> V453000: ^ 16:53:23 <Eddi|zuHause> that doesn't even have a link to the build server 16:54:36 <Alberth> http://devs.openttd.org/~alberth/ogfx-mars-industries.nml <-- V453000 16:56:59 <Alberth> cargotable got moved to outside the industries project somewhat recently 16:57:13 <Alberth> several sub-projects needed it :) 16:57:58 <Alberth> perhaps that's what confuses you? 17:01:34 <V453000> I guess that is what I meant (: thanks 17:05:15 <Eddi|zuHause> Alberth: so, where exactly would one find the builds of this? 17:06:50 <Alberth> I'd guess in the overall project 17:07:21 <Eddi|zuHause> i only found a readme.txt 17:08:12 <Alberth> https://jenkins.openttdcoop.org/job/opengfx-mars/ ? 17:08:19 <Eddi|zuHause> yes 17:09:00 <V453000> every time I am searching for the list of cargo labels, I cant find it 17:09:09 <V453000> I can extract it from NUTS which is what I will do, but still :d 17:09:13 *** romazoon [romazoon@AMontsouris-654-1-91-12.w90-2.abo.wanadoo.fr] has joined #openttd 17:10:28 <Eddi|zuHause> planetmaker: do you have an explanation for this? 17:11:49 <Alberth> http://dev.openttdcoop.org/projects/opengfx-mars-graphics/repository/show/common_nml < V453000 cargotable has been moved to the graphics project 17:12:04 <Alberth> so it's available for all sub-projects 17:12:04 <V453000> Alberth: I mean the one on tt-wiki 17:12:12 <V453000> tehre was a table of all cargoes defined by all grfs 17:12:28 <Alberth> oh, that one :) 17:14:21 <Alberth> http://newgrf-specs.tt-wiki.net/wiki/CargoTypes ? 17:14:30 <V453000> exactly 17:14:31 <V453000> thanks :) 17:14:46 <V453000> was wondering if anybody gave some label to uranium yet 17:15:43 <Alberth> don't think anyone programmed an industry for uranium yet 17:15:54 <V453000> seems so indeed 17:17:03 <Alberth> you should add a realistic mode, where the wagon carrying uranium goes 5km/h :p 17:17:36 <V453000> is that how uranium is transported? 17:17:42 <Xaroth|Work> or, when it heads into a corner too fast, explodes and leaves radioactive waste 17:18:04 <V453000> that works for me Xaroth|Work 17:18:07 <Alberth> lots of demonstrants at the tracks :p 17:18:16 <V453000> :DD 17:19:21 <Alberth> mostly near a power plant though 17:21:45 <Eddi|zuHause> Alberth: it also should have 1 million running costs per tile :p 17:21:48 <frosch123> i think there was a label for uranium 17:21:58 <frosch123> but it was removed because noone ever used it 17:22:12 <V453000> well I got URAN 17:22:13 <frosch123> it was only added by some random guy who then discovered that its boring 17:22:16 <Alberth> Eddi|zuHause: fair enough :) 17:22:20 <V453000> was thinking about NUKE 17:22:52 <Eddi|zuHause> V453000: don't be too witty with this 17:22:53 <Xaroth|Work> that could actually be a fun mechanic 17:22:56 <Alberth> it's not that dangerous in raw form :p 17:23:06 *** murr4y [ubuntu@ec2-54-77-13-229.eu-west-1.compute.amazonaws.com] has joined #openttd 17:23:11 <Xaroth|Work> forcing people to get rid of waste 17:23:14 <frosch123> http://newgrf-specs.tt-wiki.net/index.php?title=CargoTypes&oldid=2280 <- the is DURA for depleted uran and URAN for before 17:23:22 <Xaroth|Work> by not making the plant accept more until waste is disposed of 17:23:29 <Xaroth|Work> but the waste carriages are insanely expensive to run :P 17:23:36 <V453000> Eddi|zuHause: what? :D how does anybody need to care how do I name my cargoes? 17:23:46 <frosch123> there is also UORE and RCKT and OXYG 17:23:51 <Eddi|zuHause> V453000: every vehicle set author 17:23:57 <frosch123> and.. wtf? MATE "Materials"? what's that? 17:24:05 <Xaroth|Work> Eddi|zuHause: I'm long glad there's not an ANUS. 17:24:11 <frosch123> isn't every cargo a material? 17:24:15 <Xaroth|Work> or TWAT. or.. CU.. i'll stop now... 17:24:18 <Alberth> frosch123: like GOOD? :) 17:24:18 *** Belugas [~belugas@216.191.111.230] has quit [Quit: On snow, everyone can follow your traces] 17:24:25 <frosch123> or did someone plan to add anti-material as well? 17:24:33 <V453000> Eddi|zuHause: sure, they can adapt 17:24:57 <frosch123> someone did good work deleting all that non-sense :) 17:25:24 <Eddi|zuHause> V453000: it must be very clear what is meant from the label alone, not everyone will have a "long description" next to every label 17:26:01 <V453000> I believe I was as gentle as possible http://paste.openttdcoop.org/show/3478/ 17:26:26 <Eddi|zuHause> frosch123: i think most of the deleted ones are from the "OTTD+500" project 17:26:56 <frosch123> V453000: why not TOUR instead of YETI? 17:27:03 <V453000> why yes 17:27:05 <frosch123> would work with certain bus sets :p 17:27:18 <V453000> giant ass yeti cant fit in a bus. 17:27:41 <romazoon> hi, can someone tell me how many sprite should i draw to have an animation with the water cycle blue ? (i posted on forum about that, but i just want to get this sorted fast so i can draw further) 17:27:42 <frosch123> an MNSP instead of RIDE? 17:27:55 <V453000> MNSP is usually boxes 17:27:56 <Eddi|zuHause> V453000: most vehicle sets will catch "YETI" from the "passengers" cargo class 17:27:56 <Alberth> FRUT instead of FRVG ? 17:28:24 <V453000> why would vehicle sets catch YETI from passengers if I say it is flatbed-ish cargo? 17:28:28 <Eddi|zuHause> V453000: VEHI? 17:28:31 <V453000> Alberth: FRVG is from FIRS 17:28:50 <V453000> VEHI is considerable yes 17:28:56 <V453000> yet lame 17:28:57 <frosch123> ok, if YETI do not fit busses, the need a separate label :) 17:29:01 <juzza1> romazoon: 1, use the proper action colors 17:29:20 <V453000> ok VEHI works 17:29:33 <Eddi|zuHause> LVST for YETI? :) 17:29:43 <V453000> lol no :) 17:29:52 <V453000> I think this is fine, with VEHI 17:30:04 <Alberth> V453000: the comment "Deprecated FIRS cargo. Replaced by FRUT for FIRS > v1.3.0 " claims not, and FRUT is probably the standard fruit cargo, so supported by many vehicle sets 17:30:14 <romazoon> thanks juzza1, do i need to use them in the exact order from the color table ? and do i need to use all the color or just a few of them works too ? 17:30:17 *** murr5y [murray@46.137.87.157] has joined #openttd 17:30:30 <V453000> Alberth: but I really want to have a fruit AND vegetable farm :| 17:30:34 *** murr4y [ubuntu@ec2-54-77-13-229.eu-west-1.compute.amazonaws.com] has quit [Quit: WeeChat 0.4.2] 17:31:09 <Alberth> ok :) 17:31:11 <V453000> but well why not 17:31:31 <Alberth> your name for the cargo and the label are not that tight connected afaik 17:31:35 <V453000> NUTS could just get a condition "if yeti loaded, change FRUT sprites to "fruit and vegetables sprites" 17:31:46 <V453000> sure 17:31:54 <planetmaker> <Eddi|zuHause> [17:10:28] planetmaker: do you have an explanation for this? <-- I couldn't establish by means of backlog what you refer(ed) to with "this" 17:32:16 <Eddi|zuHause> planetmaker: where the builds of the opengfx-mars-industries are 17:32:22 <V453000> so the only custom cargoes seem to be URAN and YETI atm 17:32:34 <planetmaker> http://bundles.openttdcoop.org/opengfx-mars/push/LATEST/ <-- there? Like all mars project builds 17:33:09 <V453000> I think CORE would work best for URAN 17:33:25 <planetmaker> CORE? Nah. U238 :) 17:33:28 <Eddi|zuHause> planetmaker: then why does the "build server" link doesn't work, and why is this not found on jenkins? 17:33:33 <V453000> :DDDDD 17:33:36 <V453000> awesome pm 17:33:43 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 17:34:16 <planetmaker> Eddi|zuHause, which link in jenkins? 17:34:35 <planetmaker> which link doesn't work? 17:35:06 <Eddi|zuHause> http://dev.openttdcoop.org/projects/opengfx-mars-industries/hudson/index 17:35:37 <planetmaker> there is no build job for that repo defined 17:35:41 <planetmaker> it's a sub-repo 17:35:48 <planetmaker> there's only one build job for opengfx-mars 17:36:00 <Eddi|zuHause> yes, and that one only contains the readme.txt 17:36:02 <V453000> if I use YETI which defines CORE in Temperate climate with the original train set, it wont work anyway, because temperate simply doesnt have that wagon, right? 17:36:06 * Alberth added the link to the main project 17:36:15 <Eddi|zuHause> https://jenkins.openttdcoop.org/job/opengfx-mars/ 17:36:30 <planetmaker> Eddi|zuHause, the "artefacts" as on the jenkins page(s) are not necessarily in relation to what's published on bundles 17:36:49 <Alberth> V453000: wouldn't it fall back to cargo classes? 17:37:07 <V453000> original vehicles dont have cargo classes do they 17:37:11 <planetmaker> they always need separate and manual definition. So the canonical place to look for the build results is bundles server 17:37:30 <planetmaker> I possibly should remove all artefacts from jenkins projects. It's just duplication 17:37:40 <Alberth> oh, really original vehicles. Indeed, I guess that would fail, just like FIRS and ECS 17:37:43 <Eddi|zuHause> planetmaker: i find the bundles server very hard to find from the devzone project pages 17:37:52 <V453000> aye 17:38:14 <planetmaker> http://dev.openttdcoop.org/projects/opengfx-mars <-- It lists that quite prominently in the description 17:38:17 <V453000> hm, could use GEAR for machinery XD 17:38:20 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 17:38:25 <Wolf01> hi hi 17:38:32 <Alberth> planetmaker: I added that a minute ago :) 17:38:38 <planetmaker> :D k 17:38:47 <Alberth> hi hi Wolf01 17:39:06 <Alberth> like Eddi, I always fail to find any build :) 17:39:29 <Eddi|zuHause> planetmaker: even then, it has to be manually added there 17:39:33 <planetmaker> yes, it has 17:39:52 <planetmaker> do you want to write me a plug-in for either redmine or jenkins which handles it more automatically? 17:40:19 <Eddi|zuHause> it's still missing from http://dev.openttdcoop.org/projects/opengfx-mars-industries 17:40:19 <planetmaker> I agree, the linkage to bundles server is not very good 17:40:31 <planetmaker> as it mostly has to be added manually 17:40:44 <Alberth> Eddi|zuHause: as well as all other sub projects 17:41:01 <planetmaker> generally bundles.openttdcoop.org/$PROJECTNAME/push/LATEST works 17:41:15 <planetmaker> it does indeed not work for a subproject thingy like opengfx-mars 17:41:42 <planetmaker> which could be solved by symlinks on the filesystem of bundles server 17:42:10 <Alberth> given the few sub-projects, it may be tmwftlb 17:42:26 <Alberth> especially if one has to add it manually to the frontpage anyway 17:42:35 <planetmaker> alternatively we discontinue usage of bundles server and use only jenkins artefacts. But that works badly with projects like eints or firs which generate nice documentations 17:43:25 <Alberth> jenkins bug? 17:43:33 <Alberth> or just a wrong configuration? 17:43:49 <planetmaker> not exactly bug. It's not meant to be a file browser and web server 17:44:23 <planetmaker> adding all things which we want to artefacts is a bit work, but can be done without much problem really 17:44:50 <Alberth> what about the option to add the link somewhere else, like on the collected project page, or have a download link page for all projects? 17:45:21 <DorpsGek> Commit by translators :: r26671 trunk/src/lang/afrikaans.txt (2014-07-02 17:45:15 UTC) 17:45:22 <DorpsGek> -Update from WebTranslator v3.0: 17:45:23 <Alberth> (1 page listing the project and the download page) 17:45:24 <DorpsGek> afrikaans - 4 changes by telanus 17:45:28 <planetmaker> http://dev.openttdcoop.org/ <-- has the links to bundles server 17:45:57 <planetmaker> probably not prominently enough 17:46:06 <Alberth> indeed :) 17:46:16 <Alberth> just like the "projects" link :) 17:46:22 <Eddi|zuHause> it can't be that hard to just add a tab "download server" which has a link to bundles.blah/project-name by default 17:46:47 <planetmaker> what do you mean with 'download server'? 17:47:06 <Eddi|zuHause> random words that go in the tab name 17:47:19 <V453000> wood = piece goods? 17:47:38 <Eddi|zuHause> V453000: wood is a weird special case... 17:47:50 <planetmaker> that requires writing a redmine plug-in. Yes, possibly not "too hard". Can you please prove that to me? 17:48:00 <V453000> what is wood then :D 17:48:08 <frosch123> V453000: ask andy about wood, lumber and timber :) 17:48:37 <Eddi|zuHause> V453000: in all my wagons, i either included or excluded wood specifically, not relying on cargo classes 17:48:51 <V453000> your wagons arent even drawn ... 17:49:06 <Eddi|zuHause> that has absolutely no relevance :p 17:49:11 <V453000> if the wood was liquified it could be in tankers and hence in liquid 17:49:13 <V453000> for example 17:49:23 <V453000> or giant ass wood, being in oversized 17:49:47 <V453000> how it is drawn matters considerably I think 17:49:48 <planetmaker> k, I made the link to bundles server a bit more prominent at dev.o.o 17:50:52 <Eddi|zuHause> planetmaker: i have no clue how to write a plugin. i suppose it's changing 3 lines in the tutorial/helloworld plugin 17:51:26 <frosch123> well, it's ruby :p 17:51:58 <planetmaker> I have no clue either. Nor any experience with ruby. But it's definitely more than 3 lines. I looked that much at how extensions work. 17:51:59 <Eddi|zuHause> i've never written a line of ruby in my life 17:52:04 <planetmaker> as you need to register it etc pp 17:52:07 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:52:10 *** mode/#openttd [+v glx] by ChanServ 17:52:10 <planetmaker> maybe 30 will do 17:52:25 <planetmaker> anyhow, it needs s/o to do it 17:52:57 <Alberth> the list of bulit points below it seems a fine way? 17:53:02 *** gelignite [~gelignite@i5387A74D.versanet.de] has joined #openttd 17:53:30 <planetmaker> you mean for linking bundles server? 17:53:49 <Alberth> as well as the projects, imho 17:54:03 <Eddi|zuHause> planetmaker: alternatively, add it to the overview page, where it lists tickets and stuff 17:54:12 *** Pol [~quassel@h220216.upc-h.chello.nl] has joined #openttd 17:54:30 <planetmaker> the ideal place would be a tab like 'Overview', 'Activity' etc 17:55:06 *** Klanticus [~quassel@179.154.136.247] has quit [Remote host closed the connection] 17:55:17 *** Klanticus [~quassel@179.154.136.247] has joined #openttd 17:55:22 <planetmaker> that place coming maybe 2nd in my preference list 17:57:07 <Eddi|zuHause> so a "Downloads" tab with "release"/"nightly"/"push" links, which can be configured and filled with default values 17:58:23 <planetmaker> there existed and URL tab extension for redmine 1.x. Which is severely broken for 2.3 which we use 17:58:33 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 17:58:58 <planetmaker> fixing that extension was not obviously trivial 17:59:12 <V453000> BATT batteries == piece goods? :) 17:59:19 <V453000> CC_POWER? :D 17:59:22 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Read error: Operation timed out] 18:02:47 <frosch123> Eddi|zuHause: planetmaker: i guess it could possibly be easier to patch redmine directly to link to the bundles server (as in: same for all projects, not controllable by project) 18:04:40 *** chrswk [~chrswk@213.188.52.139] has quit [Read error: Connection reset by peer] 18:04:41 <planetmaker> yes, that would probably be easier. Yet still it makes sense to make it a selectable module for each project. Not every project has a download link 18:04:44 <Eddi|zuHause> frosch123: that will again fail for the subprojects 18:06:42 *** chrswk [~chrswk@213.188.52.139] has joined #openttd 18:08:29 <V453000> what is type_abbreviation for? 18:09:24 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:11:40 *** qwebirc41935 [~oftc-webi@adsl-dyn162.91-127-171.t-com.sk] has joined #openttd 18:12:37 <Alberth> http://newgrf-specs.tt-wiki.net/wiki/NML:Cargos ? 18:13:30 <V453000> yeah but I dont understand what is it used for 18:13:37 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has quit [Quit: ChatZilla 0.9.90.1 [SeaMonkey 2.26.1/20140623143310]] 18:13:41 <V453000> two-letter cargo type abbreviation? 18:13:45 <V453000> where does that show? 18:14:47 *** qwebirc41935 [~oftc-webi@adsl-dyn162.91-127-171.t-com.sk] has quit [] 18:14:57 <Eddi|zuHause> in the list filters 18:15:05 <Eddi|zuHause> like stations 18:16:10 <V453000> aha 18:16:20 <V453000> thanks 18:16:49 <MTsPony> mhh trying to load soap plugin, cannot import name poll 18:17:18 <Eddi|zuHause> then install that? 18:18:07 <planetmaker> however, on bundles server I made now symlinks from opengfx-mars-industries to opengfx-mars (and the same for the other sub-projects) 18:18:56 *** Jerik [~Jerik@c-68-80-55-194.hsd1.pa.comcast.net] has joined #openttd 18:19:26 <MTsPony> where do i install what? 18:20:16 <Eddi|zuHause> MTsPony: i suppose it's a python package 18:21:10 <MTsPony> perhaps part of PySQLite or PySQLite? 18:21:24 <MTsPony> Twisted* 18:21:55 <planetmaker> mind that soap is a plug-in for supybot 18:22:25 <planetmaker> so your supybot does work without soap plug-in? 18:22:59 <MTsPony> yeh, its an error when trying to load soap 18:23:35 <MTsPony> usin python 2.7 windows 18:23:58 <V453000> YETI COMPILES =D it doesnt define any sprites or industries, just cargoes, but compiles :D 18:24:11 <planetmaker> \o/ 18:25:48 <planetmaker> MTsPony, you also have libottdadmin installed? 18:26:05 <MTsPony> yes sir 18:26:49 <MTsPony> system wide method 18:28:29 <MTsPony> the readme says twisted and pysqlite is recommendee but not sure if required or if its the cause at all 18:28:46 <V453000> how do I get what do I put instead of 0, 115 for industries ? disable_item(FEAT_INDUSTRIES, 0, 115); 18:29:27 <Alberth> it's a range of industries that you disable 18:29:43 <V453000> well yeah 18:29:56 <V453000> but where do I get what number to put there :D 18:30:12 <V453000> trains had 0, 115 18:30:16 <V453000> the value I got from -idkwhere- 18:30:46 <Alberth> http://newgrf-specs.tt-wiki.net/wiki/IndustryDefaultProps#Climate_independent_properties looks like the list 18:30:51 <V453000> technically if I put there 0, <maximum possible value>, it should work? 18:30:53 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/IndustryDefaultProps ? 18:31:08 <planetmaker> @base 16 10 24 18:31:08 <DorpsGek> planetmaker: 36 18:31:29 <Alberth> any value >= 36 should work :p 18:32:04 <juzza1> also according to http://newgrf-specs.tt-wiki.net/wiki/NML:Disable_items, "If no further arguments are given, all default items of that feature are disabled." 18:32:08 <V453000> okay (: thanks 18:32:16 <V453000> oh 18:32:26 <Alberth> even easier :p 18:32:43 <V453000> that worked juzza1, tyvm 18:32:45 <V453000> :)) 18:32:51 <planetmaker> MTsPony, I guess you'll have to try whether one of those is actually required instead of recommended 18:33:00 <MTsPony> aye, will do 18:33:08 <Alberth> I probably copied it from another opengfx-mars newgrf 18:33:34 <planetmaker> MTsPony, please make sure to report it as bug (against the soap documentation) when you know what's wrong :) 18:34:02 <V453000> creating industry to go now :D hm 18:34:08 <MTsPony> kk :) 18:36:49 <V453000> Blue tank sprites. spriteset(airmine_blue_tank_sprites, "../graphics/Buildings/Industry_AirMine_8bpp.png") { [140, 140, 64, 64, -31, -35] [140, 72, 64, 64, -31, -35] [140, 4, 64, 64, -31, -35] }I always used only 18:36:55 <V453000> what are 3 [] things for? 18:37:02 <V453000> zooms? 18:37:11 <planetmaker> building stages 18:37:16 <V453000> O_O 18:37:27 <planetmaker> or whatever. It's just a spriteset 18:37:28 <V453000> didnt expect that to be defined there :D 18:37:49 <planetmaker> you can basically access any sprite in a spriteset at any place in your sprite layouts 18:38:32 <planetmaker> in the layout you can do like 18:38:48 <planetmaker> sprite: airmine_blue_tank_sprites(2); 18:39:00 <planetmaker> in order to access the 3rd sprite in the spriteset 18:39:03 <V453000> aha 18:39:15 <planetmaker> and the 2 of course could be a variable, too. For instance construction_stage 18:39:21 <planetmaker> construction_state 18:39:23 <V453000> OR I can simply define 3 different sprites with basically same result 18:39:31 <planetmaker> which is much more tedious 18:39:36 <V453000> right 18:39:55 <V453000> I think I will prefer tedious-but-able-to-see-what-I-am-doing per usual :D 18:40:11 <planetmaker> or animation frames. MUCH recommended to be used that way 18:40:19 <planetmaker> then sprite: spriteset_name(animation_frame) 18:40:20 <V453000> hm 18:40:38 <planetmaker> or you write 128 spritesets instead of 1 18:40:41 <V453000> but the animation frame is in different file 18:40:42 <V453000> ? 18:40:43 <planetmaker> and 128 switches 18:41:03 <planetmaker> I don't get your question 18:41:08 <V453000> I have 2 pngs 18:41:10 <V453000> f000 18:41:13 <V453000> and f001 18:41:23 <planetmaker> oh, file, not tile :) 18:41:26 <V453000> aha 18:41:28 <V453000> yeah :) 18:41:33 <planetmaker> that doesn't matter. Just make one spriteset from different files 18:41:48 <V453000> like 18:42:01 <V453000> spriteset (){} (){} ? 18:42:22 <planetmaker> spriteset(name) { [140, 140, 64, 64, -31, -35, "filename1"], [140, 140, 64, 64, -31, -35, "filename2"] } 18:42:24 <Eddi|zuHause> i think inside the [] you can give a filename 18:42:32 <V453000> oh o_o 18:42:34 <V453000> hideous 18:42:36 <V453000> CODING. 18:42:41 <V453000> thanks :) very interesting 18:43:04 *** pthagnar [~pthagnar@cpc7-pres17-2-0-cust28.18-3.cable.virginm.net] has quit [Quit: Leaving] 18:53:48 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 18:56:27 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 18:57:08 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 19:13:34 *** Pereba [~UserNick@179.183.34.125] has joined #openttd 19:18:29 <V453000> how do I tell a sprite to be 32bpp? 19:19:14 <V453000> aha I see 19:19:15 <V453000> hm 19:19:16 <V453000> :d 19:19:32 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 19:19:55 <V453000> does this mean I MUST provide 8bpp sprites, and as ADDITIONAL I can provide 32bpp ones? 19:20:05 <V453000> that sounds unlikely 19:21:57 <Alberth> zbase was an extension to opengfx, so it seems likely to me 19:22:14 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Connection reset by peer] 19:22:28 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 19:22:42 <V453000> alternative_sprites (sprite_3BB_f000, ZOOM_LEVEL_IN_4X, BIT_DEPTH_32BPP) { [0, 672, 128, 64, -64, -32, "gfx/3BB/3BB_f000.png"] } this screams " Undeclared block identifier sprite_3BB_f000" 19:23:01 *** chrswk [~chrswk@213.188.52.139] has quit [Read error: Connection reset by peer] 19:23:37 <Eddi|zuHause> you must provide 8bpp sprites before this 19:24:06 <V453000> right 19:25:15 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Ping timeout: 480 seconds] 19:25:24 <frosch123> V453000: you must always have 8bpp normal zoom sprites, even if you make them only a black outline 19:25:41 *** moffi [~moffi@dsdf-4db5aeaf.pool.mediaWays.net] has joined #openttd 19:25:53 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Read error: Connection reset by peer] 19:26:05 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 19:26:05 <V453000> hmf 19:26:12 <V453000> right 19:26:19 <V453000> so I can provide 8bpp 1x sprites 19:26:24 <V453000> and 32bpp x4 sprites 19:26:29 <V453000> is that all I need? 19:26:55 <frosch123> depends on whether you want to use effect colours 19:27:01 <frosch123> like blinking or company colours or stuff 19:27:10 <V453000> I dont intend to do that 19:27:25 <frosch123> then 8bpp 1x + 32bpp 4x is fine :) 19:27:38 <V453000> grate (: 19:27:54 <V453000> what will then show in 1x? 19:28:04 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 19:28:04 <V453000> the 8bpp or a translation of the 32bpp 4x? 19:28:13 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 19:28:22 <V453000> aka if I want x1 to be 32bpp, I must provide that additionally? 19:28:29 <frosch123> 32bpp will be used for 32bpp 19:28:55 <V453000> sure but what will happen if I view it in x1 in the game if I provide 8bpp x1 and 32bpp x4? 19:28:56 <frosch123> possible you also want separate ground tiles / building sprites for transparency 19:29:08 <frosch123> but you can also get away just showing dirt tiles in transparent mode 19:29:14 <Eddi|zuHause> the 32bpp will be preferred over the 8bpp 19:29:14 <V453000> mhm 19:29:42 <Eddi|zuHause> unless the game is forced to load with an 8bpp blitter 19:29:50 <V453000> Eddi|zuHause: which means that x1 will show as 32bpp? basically meaning the 8bpp x1 never shows? 19:29:57 <frosch123> or you could show other hints in transparent mode 19:30:08 <frosch123> like yeti secrets 19:30:21 <Eddi|zuHause> for 99.9% of the users, 8bpp will never show 19:30:24 <V453000> transparent sprites can be defined somewhere else? 19:30:27 <V453000> right :) 19:30:50 <Eddi|zuHause> for the other 0.1%, 8bpp must be provided as fallback 19:31:22 *** HerzogDeXtEr [~flex@i59F6C3A0.versanet.de] has joined #openttd 19:31:29 <Eddi|zuHause> transparent sprites are calculated automatically 19:32:03 <Eddi|zuHause> all ground sprites will never be transparent, all building sprites are either darkened or hidden depending on transparent/invisible setting 19:32:12 <V453000> right 19:32:33 <frosch123> yeah, i did not mean transparent industries, but rather what you see when you set them to invisible 19:32:34 <Eddi|zuHause> like the default ore mine is all ground sprites 19:32:53 <Eddi|zuHause> thus it doesn't change on 'X' 19:32:58 <frosch123> but if in doubt that can also just be dirt tiles 19:34:04 <planetmaker> V453000, 1x 8bpp and 4x32bpp is sufficient 19:34:23 <planetmaker> but it might affect - as mentioned above - the colour. See pota-ghat. It uses exactly that combination 19:36:36 <V453000> okay :D 19:36:44 <V453000> time to try defining the industry item 19:36:56 <V453000> hell imminent I assume 19:38:08 <Eddi|zuHause> just take one step after another :) 19:38:37 <V453000> I think I did just define the two sprites and it compiled ... without having a real effect but did :D 19:38:57 <frosch123> ship it? 19:39:00 <Eddi|zuHause> see, that is a nice step :p 19:39:01 <V453000> ? 19:39:08 <V453000> exactly Eddi|zuHause :D 19:39:20 <frosch123> early alpha build :p 19:39:59 <V453000> frosch123: nothing yet, but hopefully soon :P 19:40:16 <V453000> once I get one industry work properly, it is just copypaste ... plus supplies etc I guess :) 19:41:35 <frosch123> the scary thing is that i expect you to just do exactly that: copy & paste :s 19:41:53 <V453000> well if the industries are meant to work the same way? :P 19:42:03 <V453000> minus some changed input/output cargoes 19:42:20 <frosch123> other people would use a compiler or at least pre-processor :) 19:42:30 * Eddi|zuHause hides 19:42:32 <V453000> those creatures arent people but CODERS 19:42:43 <V453000> key difference 19:42:51 <V453000> me the human being uses copypaste 19:43:21 <frosch123> well, i figured i would have to make my own grf for a guano farm 19:43:23 <Eddi|zuHause> V453000: the problem with copy&paste is that you have to change all these pastes manually after you changed the original 19:43:33 <V453000> yes I know Eddi :) 19:43:59 <Eddi|zuHause> V453000: that is a) a lot of boring, tedious work, and b) easy to forget one or two places 19:44:02 <Alberth> you don't have that many industries 19:44:26 <Eddi|zuHause> let alone make mistakes and typos every time 19:44:41 <V453000> Eddi I know, but the time and effort I would have to spend learning stuff about preprocessors, templating and what not, is one hell worse on both the tedious, and mainly boring part 19:44:53 <V453000> for me 19:45:09 <Alberth> I agree NML lacks a sane template mechanism :) 19:46:33 <Alberth> andy would build a python code generator :p 19:46:35 <Eddi|zuHause> i agree, too. but code generators are not THAT difficult to understand 19:48:30 <planetmaker> it's a matter of what thing floats your boat 19:48:43 <planetmaker> clearly code generators don't float V's boat ;) 19:49:05 <planetmaker> also... if you have a hammer, every problem looks like a nail ;) 19:49:39 <V453000> no, my boat is overflowing with NML already 19:50:24 <V453000> so, good news is that the thing compiles without having a problem with me 19:50:33 <V453000> the bad news is that the refinery I tried to creates doesnt exist in the game :D 19:50:34 <V453000> http://paste.openttdcoop.org/show/3480/ 19:50:46 <frosch123> well, sometimes the boat has to produce its own ocean first, before it can swim 19:51:47 *** MTsPony is now known as Marctraider 19:51:55 *** Marctraider is now known as MTsPony 19:51:56 <V453000> substitute solved it :D 19:52:00 <V453000> I got my industries :D 19:52:05 <V453000> the sprites are off, but they are there :D 19:52:22 <Eddi|zuHause> V453000: missing climate/year/other? 19:52:36 <frosch123> Eddi|zuHause: missing "substitute" 19:52:48 <frosch123> since "substitute" does not substitute, but define 19:52:59 <planetmaker> :P 19:53:11 <Eddi|zuHause> uhm, weird? 19:53:12 <V453000> TRUE graphical revolution in OpenTTD https://dl.dropboxusercontent.com/u/20419525/YETI000.png 19:53:15 <frosch123> no, usual grf bollocks 19:53:17 <planetmaker> logic in NewGRFs is ... special 19:54:06 <Eddi|zuHause> "beware of floating triangles"? 19:54:11 <V453000> yarr 19:54:15 <V453000> they process oil like hell 19:54:22 <planetmaker> clearly the triangles float the boat ;) 19:54:23 <V453000> or well, ??typename :D 19:55:17 <__ln__> pozor! 19:55:27 <V453000> attention 19:56:27 <__ln__> naštupesti, jidzenka, dobriji den 19:59:01 <Eddi|zuHause> nastarovje 19:59:18 *** Klanticus [~quassel@179.154.136.247] has quit [Remote host closed the connection] 19:59:23 <Eddi|zuHause> oh, and english only! 19:59:36 <frosch123> at least use proper letters 20:05:30 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [Remote host closed the connection] 20:07:28 *** luaduck is now known as luaduck_zzz 20:09:08 *** luaduck_zzz is now known as luaduck 20:17:58 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has joined #openttd 20:25:22 *** Yotson [~Yotson@2001:980:6ac8:1:146d:1dfd:70d0:d03c] has quit [Quit: .] 20:29:40 *** moffi [~moffi@dsdf-4db5aeaf.pool.mediaWays.net] has quit [Quit: Nettalk6 - www.ntalk.de] 20:43:09 *** glx_ [~glx@2a01:e35:2f59:c7c0:b1d4:2380:f7d7:65bd] has joined #openttd 20:43:09 *** glx is now known as Guest557 20:43:10 *** glx_ is now known as glx 20:44:29 <frosch123> night 20:44:32 *** frosch123 [~frosch@frnk-5f7422a5.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:47:01 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 20:48:52 *** romazoon [romazoon@AMontsouris-654-1-91-12.w90-2.abo.wanadoo.fr] has quit [] 20:49:33 *** Guest557 [~glx@000128ec.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:53:35 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:03:42 *** Aristide [~quassel@81.253.53.216] has quit [Remote host closed the connection] 21:07:27 <Wolf01> 'night 21:07:31 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:22:41 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 21:25:42 *** LSky` [~LSky@5ED4B2EA.cm-7-5c.dynamic.ziggo.nl] has quit [] 21:32:27 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 21:34:52 <V453000> can I use templates in defining industry tiles? 21:35:02 <V453000> spriteset (sprite_3BB_01_f000){ [template_industrytile_x4_main(0,0,0,576), "gfx/8bpp/3BB.png"] } 21:35:07 <V453000> or is just my syntax wrong? 21:35:27 <V453000> nmlc screams template_industrytile_x4_main is not defined as a function 21:35:40 <planetmaker> syntax wrong 21:36:13 <planetmaker> spritesets behave the same. They're not specific to vehicle, industry or whatever 21:36:22 <planetmaker> so use the same way as for vehicles 21:36:36 *** Progman [~progman@p57A1A181.dip0.t-ipconnect.de] has joined #openttd 21:36:40 <V453000> the difference is the various files thingy 21:37:12 <planetmaker> that makes it trickier, yes 21:37:24 <planetmaker> but the filename can be a template parameter 21:37:39 <V453000> :0 hm 21:38:25 <V453000> aha 21:39:46 <V453000> works :D 21:39:46 <V453000> thanks 21:39:59 <planetmaker> great. Time for bed then :) 21:40:01 <planetmaker> g'night 21:40:45 <V453000> gnight 21:47:29 <MTsPony> A quicky. I made a scenario and ran it for a few decades, suddenly all trees in tropic disappeared, or most of them. I know i turned off That trees wont grow, but i didnt expect them all to disappear? 21:48:20 <MTsPony> isnt there some way to 'freeze' em? 21:50:03 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 21:51:09 <Eddi|zuHause> no. trees slowly disappear. or fast, if you have a tropic saw mill. 21:54:43 *** Aristide [~quassel@2a01:e35:2eb9:64b0:c5ba:f2b1:5362:f56b] has joined #openttd 22:00:36 <NGC3982> A Tropico Saw mill? 22:02:48 *** Aristide [~quassel@2a01:e35:2eb9:64b0:c5ba:f2b1:5362:f56b] has quit [Ping timeout: 480 seconds] 22:06:43 *** Aristide [~quassel@2a01:e35:2eb9:64b0:c5ba:f2b1:5362:f56b] has joined #openttd 22:10:59 <Eddi|zuHause> is that supposed to be a joke? 22:16:35 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.md.comcast.net] has quit [Ping timeout: 480 seconds] 22:19:30 *** trendynick [~trendynic@86.127.135.35] has quit [Ping timeout: 480 seconds] 22:23:47 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 22:26:10 *** Aristide [~quassel@2a01:e35:2eb9:64b0:c5ba:f2b1:5362:f56b] has quit [Remote host closed the connection] 22:39:48 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 22:46:58 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 22:51:37 *** Progman [~progman@p57A1A181.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:03:50 *** MJP [~mjp@hq.z77.fr] has quit [Ping timeout: 480 seconds] 23:22:57 <MTsPony> we're talking about the whole map here 23:23:02 <MTsPony> size went from 8 to like 4mb 23:23:16 <MTsPony> they all changed into debris 23:23:24 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 23:29:43 *** luaduck is now known as luaduck_zzz 23:35:22 *** Supercheese [~Superchee@76.178.136.186] has quit [Quit: Valete omnes] 23:40:40 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 23:50:48 *** Jerik [~Jerik@c-68-80-55-194.hsd1.pa.comcast.net] has quit [Ping timeout: 480 seconds]