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Visit #adiirc on NordicIRC] 02:13:11 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:55:03 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 02:55:24 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 02:59:11 *** gelignite [~gelignite@i5387aec1.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 03:00:34 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Operation timed out] 03:00:59 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 03:36:43 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 03:37:04 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 03:50:03 *** HerzogDeXtEr [~flex@i59F6D1F4.versanet.de] has joined #openttd 04:39:24 *** LSky` [~LSky@5ED4B2EA.cm-7-5c.dynamic.ziggo.nl] has joined #openttd 04:41:34 *** Djohaal [~Djohaal@200.146.82.117.dynamic.adsl.gvt.net.br] has quit [Quit: Leaving] 04:56:01 *** Eddi|zuHause [~johekr@p57BD4B95.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p5DC66FF2.dip0.t-ipconnect.de] has joined #openttd 06:25:06 *** HerzogDeXtEr1 [~flex@i59F6CF74.versanet.de] has joined #openttd 06:31:04 *** HerzogDeXtEr [~flex@i59F6D1F4.versanet.de] has quit [Ping timeout: 480 seconds] 06:50:50 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 06:57:41 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 07:11:02 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:19:24 *** Yotson [~Yotson@2001:980:6ac8:1:78de:ccb8:4cb9:874f] has joined #openttd 07:26:37 *** sla_ro|master [slamaster@89.137.74.191] has joined #openttd 07:37:24 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 07:37:27 *** mode/#openttd [+o Alberth] by ChanServ 07:53:44 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 07:54:13 <Wolf01> hi hi 07:57:04 <Alberth> moin 08:00:40 <LordAro> niom 08:08:49 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 08:20:33 *** smurf [~smurf@2001:780:107:0:1278:d2ff:fea3:d4a6] has quit [Remote host closed the connection] 08:20:46 *** smurf [~smurf@netz.smurf.noris.de] has joined #openttd 08:28:46 *** Haube [~michi@ip25048c11.dynamic.kabel-deutschland.de] has joined #openttd 08:39:53 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 08:40:30 <Alberth> hi andy 08:40:48 <andythenorth> bonjour 08:41:10 <andythenorth> is everything awesome? 08:41:35 <andythenorth> yes! 08:41:36 <andythenorth> https://www.youtube.com/watch?v=StTqXEQ2l-Y 08:41:38 <Alberth> yeah, I removed the functor classes 08:43:32 <andythenorth> thatâs awesome 08:46:25 <Alberth> awesome! 08:46:36 <Alberth> how is the smoke? 08:48:09 <andythenorth> awesome 08:48:25 <andythenorth> kind of wondering if the game is nearly done 08:48:29 <andythenorth> I think newgrf spec is now complete 08:48:39 <andythenorth> only thing I can remember that needs doing is consists 08:48:47 <andythenorth> everything else is content 08:48:55 <andythenorth> oh and the UI could use some more love :) 08:49:54 <Alberth> all ponies fulfilled? 08:50:32 <Alberth> I think we need contracts for more goal-ish games 08:50:41 <andythenorth> hmm 08:50:52 <andythenorth> most ponies done 08:50:57 <andythenorth> some turned out to be lame 08:51:15 <andythenorth> I dunno about contracts, I havenât tried designing a GS yet 08:53:07 <Alberth> http://wiki.openttd.org/Alberth/Contracts some random notes about it, as the CmdCreateSubsidy call was considered to be wrong, so it needs a redesign for the implementation 08:56:41 <andythenorth> actual spec :) wow 08:58:27 <Eddi|zuHause> thing i'm currently missing is purchase menu variations. like select a model, and then have buttons similar to station menu where you can select different types of this model (e.g. liveries, or articulated lengths) 08:59:18 <Eddi|zuHause> while at it, add a dropdown to select refitted cargo on construction 09:01:01 <Eddi|zuHause> this could also offer a new way to deal with "regearing" 09:01:15 <NGC3982> What is the maximum value fÃ¥r max_companies? 09:01:35 <Eddi|zuHause> 15 09:02:08 <andythenorth> Eddi|zuHause: thatâs livery support? Someone proposed a way to do it? 09:02:09 <Alberth> (10:59:18) Eddi|zuHause: while at it, add a dropdown to select refitted cargo on construction <-- that will be difficult due to newgrf weirdnesses, iirc 09:02:31 <andythenorth> I miss flat docks for inland waterways 09:02:47 <Alberth> newgrf specs should be extended so the game can get better information from it 09:02:48 <andythenorth> and multi-stop docks would ruin my ship-based gameplay style :) 09:02:53 <Eddi|zuHause> Alberth: how is that weirder than creating the list of refittable cargos that is already in the menu? 09:03:07 <Alberth> it's too often "try and see if it fails" currently 09:03:24 <Eddi|zuHause> yes. but i don't see that as a problem 09:03:32 <Eddi|zuHause> at least not in this case 09:03:38 <Alberth> you might not, but other people will 09:04:13 <Eddi|zuHause> the newgrf specs won't ever be perfect 09:04:19 <andythenorth> I think vehicles should stop changing stats on refit 09:04:22 <andythenorth> itâs a silly pattern 09:04:29 <andythenorth> thatâs my £0.02 09:04:32 <Eddi|zuHause> and if you think they are, coders will do weird things with them and break your view :p 09:05:14 <Eddi|zuHause> andythenorth: that's where these "views" (as MB called them) could come in 09:05:28 <Eddi|zuHause> they would be set at purchase time, and cannot be changed later 09:06:00 <andythenorth> actually I have refittable-capacity on ships so I should STF up :) 09:06:41 <Eddi|zuHause> it's ok, but it'll become a "BAD FEATURE" once we have a better method 09:06:55 <andythenorth> I do think these big sets should just put all their vehicles in the vehicle list 09:07:01 <NGC3982> I guess a patch would be needed to exceed max_companies > 15 09:07:31 <Eddi|zuHause> NGC3982: that would be a serious dive into the core mechanics 09:07:41 <Alberth> yeah, and it's probably bigger than a single line 09:07:46 <andythenorth> weâre not short of vehicle IDs 09:07:50 <andythenorth> hmm 09:08:05 *** Progman [~progman@p57A194F1.dip0.t-ipconnect.de] has joined #openttd 09:08:13 <andythenorth> allow newgrf to specify arbitrary filtering parameters for purchase menu filters? 09:08:21 <Eddi|zuHause> andythenorth: yes, but a) we need better vehicle list filtering then, and b) you get prototypes for each individual variation of the vehicle, which becomes messy 09:08:25 <andythenorth> like tags, vehicle is in n sets according to tags defined 09:09:03 <NGC3982> Eddi|zuHause: Ouch. 09:09:09 <andythenorth> âSuburban electric enginesâ, âVossloh enginesâ etc 09:09:19 <Alberth> some notion of "these are variations of the same thing" would be useful 09:09:39 <NGC3982> I guess more than 15 full fledged teams on a huge map requires more than core mechanics on my part. :/ 09:09:45 <Eddi|zuHause> andythenorth: this "views" method may ease the GUI problem, because it adds a separate layer instead of cramming everything into the same layer 09:09:48 <andythenorth> property: âinherits fromâ, ID of parent 09:10:22 <Alberth> NGC3982: you think we don't check if making such values larger is easily possible, and enlarge them if so? 09:10:25 * andythenorth is just armchair commenting, the purchase menu is a solved problem for me :) 09:10:28 * andythenorth smug 09:11:37 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 09:12:35 <Alberth> NGC3982: but for what it's worth, a single player can push openttd into the CPU limit already, assuming each company builds just as fast, 15 companies do that in 1/15th of the time. If you raise the limit, you reach that point even faster 09:12:49 <NGC3982> Alberth: You do not have to talk to me like i hate you for not having a higher value, thank you. 09:13:40 <Alberth> NGC3982: I don't feel that way, just explaining that such numbers are not chosen by random 09:13:46 <Eddi|zuHause> NGC3982: we went through serious trouble back when we extended 8 to 15 09:14:08 <NGC3982> I see. 09:14:11 <peter1138> If there's one thing worse than decorating, it's watching my other half make a really cack-handed attempt at oding it o_O 09:14:44 <andythenorth> will you be helping? 09:14:45 <Eddi|zuHause> what's a "cack-hand"? 09:14:50 <NGC3982> -a +o. 09:14:52 * NGC3982 giggles. 09:14:54 <andythenorth> donât google image search that 09:15:05 <NGC3982> Jesus 09:15:06 <Eddi|zuHause> i wasn't going to :p 09:15:06 <NGC3982> Too late 09:15:12 <Alberth> lol 09:15:42 <andythenorth> oh it was a clean search anyway 09:15:44 * andythenorth had to try 09:15:54 <Eddi|zuHause> it's way too close to two german words that should never go in the same sentence :p 09:16:10 <NGC3982> On the Android version, it auto corrected it to cock in hand 09:16:17 <Eddi|zuHause> but i'm still curious on what was actually meant... 09:16:25 <NGC3982> And it actually turned up to be more of a rooster result. 09:16:27 <NGC3982> Google <3. 09:17:21 <Eddi|zuHause> wasn't there a thing about "giant cock"? 09:21:03 <peter1138> andythenorth, i asked if she wanted me to do it, she said no... 09:21:12 <andythenorth> free pass in that case 09:21:45 <Eddi|zuHause> peter1138: you know that when women say "no" there's a 50% chance they meant "yes"? 09:22:03 <peter1138> i image-searched cackhanded and... got a picture of david cameron 09:22:10 <peter1138> Eddi|zuHause, it was a very forceful no 09:22:36 <peter1138> Eddi|zuHause, which probably means it's even more likely a yes :p 09:22:55 <Eddi|zuHause> don't take advice from a random stranger on the internet, anyway :p 09:23:37 <peter1138> :D 09:23:53 <Eddi|zuHause> also, i once learned the "rule of three". only when an english person says "no" for the third time, they actually meant it. 09:24:52 <Eddi|zuHause> question: "do you want cake?" answer: "no, don't trouble yourself." meaning: "yes, please." 09:27:23 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 09:27:41 <andythenorth> itâs *way* more complicated than that 09:27:57 <andythenorth> youâd have to know about context, time of day, percieved social class (on both sides) 09:28:15 <andythenorth> and thatâs just for starters 09:29:14 <andythenorth> also, so the game isnât quite done? 09:29:16 <andythenorth> but nearly? 09:30:20 <Eddi|zuHause> oh, another thing i wanted: random value in parameter. 09:30:57 <Eddi|zuHause> i think there was some controversy about when to actually randomize it. 09:31:28 <andythenorth> in a14? 09:31:31 <andythenorth> :o 09:31:45 <Eddi|zuHause> the a14 modification is the trivial part 09:37:08 *** bdavenport [~davenport@aeolus.mindlesstux.com] has quit [Ping timeout: 480 seconds] 09:38:08 <Eddi|zuHause> https://bugs.openttd.org/task/5487 09:43:28 <andythenorth> bbl 09:43:29 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 09:44:13 <Eddi|zuHause> i think we need a method of randomization that's agnostic to changing the number or order of active newgrfs 09:45:27 <michi_cc> Map seed is definitely the easiest thing I guess. 09:46:37 <Eddi|zuHause> michi_cc: but then we need a method of decorrelating so several newgrfs requesting random values don't change the same way 09:47:08 <michi_cc> Isn't that method called 'different authors'? :p 09:47:23 <Eddi|zuHause> no :) 09:48:12 <Eddi|zuHause> different authors will still use the same bit to turn on or off a certain feature. without decorrelation your can only have both features on or both features off 09:49:00 <Alberth> one seed, sort newgrfs on name or md5 hash, generate a number for each newgrf 09:49:33 <berndj-blackout> if a town has a sawmill right next to it, and i build a station that touches both, i get a station that accepts goods, but the sawmill also produces goods. does the town grab some of the sawmill's goods? 09:49:38 <Eddi|zuHause> we could seed the newgrf parameter generator with (map_seed XOR grfid) and then generate random values from there 09:49:55 <Alberth> berndj-blackout: no, you always have to transport cargo 09:50:15 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 09:50:56 <Eddi|zuHause> that means the parameter values can be deterministically reproduced, and they will be uncorrelated between different grfs, but stay constant through reordering, removing/aading or updating the grf 09:51:47 <berndj-blackout> Alberth, hmm, so if i unload a train full of goods from a factory far away, do the factory goods get used by the town or does the train just load it back up again (transfer instruction NOT set) 09:51:53 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 09:52:50 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 09:53:50 <Alberth> berndj-blackout: anything you unload without transfer which is accepted by the environment will be delivered to the environment 09:54:07 <Alberth> so your far-away goods will be delivered to the town 09:54:31 <Alberth> you probably want to set "no loading" too, or the sawmill goods will be loaded 09:55:27 <Eddi|zuHause> berndj-blackout: if you use a goal script that wants to record how many goods you delivered to a town, the (original) name of the station decides which town the goods will be added to. 09:55:35 <Alberth> note that this assumes not using cargo-dist, as the rules change then 09:56:21 <Eddi|zuHause> berndj-blackout: the sawmill goods cannot be consumed by the town, because goods cannot be delivered to the same station they originated from 09:57:46 <berndj-blackout> Alberth, i'm running 1.4.1, is cargo-dist available there? 09:57:50 <Eddi|zuHause> if you don't use "no loading", you need another station to unload the goods, otherwise the train will just go back and forth fully loaded, not earning anything 09:58:16 <Alberth> berndj-blackout: it is 09:58:28 <berndj-blackout> yeah that's how i noticed the problem, i think my goods train got filled up with sawmill goods and had no more room to load goods from the factory 09:58:59 <Eddi|zuHause> berndj-blackout: use "unload all" in combination with "no loading" to resolve that 09:58:59 <berndj-blackout> ah, i must give cargo-dist a try sometime. i believe it helps make for a more sane transfer? 09:59:14 <Alberth> forcibly unload at the fasctory, set no-loading at the town 09:59:18 <Eddi|zuHause> yes, cargodist essentially makes automatic transfers 10:00:08 <Alberth> you'll have some goods that don't disappear, but otherwise it works 10:03:37 <Eddi|zuHause> no, forcibly unload at the sawmill 10:04:43 <Eddi|zuHause> forcibly unloading at the factory will just make you load the same cargo again that you just unloaded 10:06:01 <Alberth> :o good point 10:11:50 *** SylvieLorxu [~sylvie@dhcp-077-251-165-191.chello.nl] has joined #openttd 10:15:03 *** bdavenport [~davenport@aeolus.mindlesstux.com] has joined #openttd 10:33:31 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 10:34:49 <DorpsGek> Commit by michi_cc :: r26758 /trunk/src (3 files in 2 dirs) (2014-08-24 10:34:43 UTC) 10:34:50 <DorpsGek> -Fix [FS#5972]: [OSX] Implement more of the text editing API to prevent crashes and improve IME support. 10:35:04 <michi_cc> Let's see how much mess this is going to do again, but at least it is an OSX-only mess. 10:40:17 *** tycoondemon2 [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 10:45:04 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 10:52:38 <Eddi|zuHause> sounds terrible 10:53:49 *** tycoondemon2 [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [] 10:57:37 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 11:20:01 *** frosch123 [~frosch@frnk-4d009e67.pool.mediaWays.net] has joined #openttd 11:20:17 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 11:21:24 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 11:26:04 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [] 11:28:37 *** Progman [~progman@p57A194F1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 11:31:30 *** Supercheese is now known as Guest226 11:31:31 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:32:00 *** luaduck_zzz is now known as luaduck 11:38:38 *** Guest226 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:46:59 <frosch123> it always scares me, when someone from my timezone posts on the forums at 7:10 in the morning on a sunday 11:47:40 *** gelignite [~gelignite@i528C34D2.versanet.de] has joined #openttd 11:48:20 <Alberth> :) 12:04:32 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 12:07:49 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 12:11:01 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 12:13:38 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 12:20:48 <Eddi|zuHause> that happens to me when i fail to fall asleep... 12:21:28 <frosch123> huh? you are still trying? 12:21:47 <frosch123> i think you haven't slept in at least the past 5 years 12:22:14 <Eddi|zuHause> i do. but sometimes from 10:00-18:00 12:23:37 <Eddi|zuHause> which doesn't align particularly well with other people's office times... 12:23:48 <Eddi|zuHause> and then they call you at 12:00 12:24:46 <Eddi|zuHause> or the mail lady rings at 14:00 asking whether she can leave a package for $neighbour 12:31:04 <Eddi|zuHause> wtf does this mean? "kern :warn : [Sun Aug 24 12:06:40 2014] KBD BUG in ../../../../../../../../drivers/2d/lnx/fgl/drm/kernel/gal.c at line: 304!" 12:32:08 <__ln__> i wonder if the day length on Mars would be sufficient, as there's an additional 36 minutes or so more per day dedicated for sleeping. 12:32:23 <__ln__> if we decide to slow down the rotation of earth, i'm all for it. 12:32:42 <__ln__> or embrace the 25-hour clock. 12:33:14 <Eddi|zuHause> or XKCD's 28 hour clock? 12:33:44 <frosch123> Eddi|zuHause: google says RAID 12:34:24 <Eddi|zuHause> frosch123: but the file sounds more like a graphics thing? 12:34:50 <frosch123> http://www.spinics.net/lists/linux-btrfs/msg35072.html 12:35:44 <frosch123> Eddi|zuHause: too many abbreviations :p KBD means keyboard to me 12:36:01 <Eddi|zuHause> frosch123: that seems very unrelated 12:36:35 <Eddi|zuHause> "fglrx" is the AMD (formerly ATI, formerly firegl) proprietary linux graphics driver 12:41:53 <NGC3982> Meow. 12:43:04 <frosch123> Eddi|zuHause: so clearly it wants you to enter the drm content id via the on-screen-keyboard 12:58:57 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 13:03:14 <NGC3982> U gaiz r asum 13:05:43 <Eddi|zuHause> you read too much ichc 13:20:21 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 13:35:12 *** Fuco_ is now known as Fuco 14:02:44 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 14:15:00 *** andythenorth [~Andy@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 14:20:49 *** andythenorth [~Andy@host86-141-168-166.range86-141.btcentralplus.com] has quit [Quit: andythenorth] 14:20:53 <keoz> Am I wrong or there was, on the DevZone, a project for rewriting a TTRS new version 4 in nml ? I can't manage to find it ... 14:21:07 *** andythenorth [~Andy@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 14:22:50 <Eddi|zuHause> i've never heard of that 14:23:25 * Alberth hasn't seen any of that 14:24:25 <andythenorth> michi_cc: what does 5972 fix? Do you want it tested? 14:25:43 <keoz> Ok. Looks like I must have been dreaming :p 14:26:06 * andythenorth remembers that he can look on FS 14:26:07 <Alberth> in dreams, lots of things (can) happen :) 14:26:15 <andythenorth> some days, I wonder how I get through simple tasks 14:26:20 <Eddi|zuHause> keoz: there's a project to rewrite 2ccset in nml 14:26:36 <Alberth> and ecs 14:27:09 <Eddi|zuHause> and a never existing british set :p 14:27:16 <andythenorth> no british sets ever exist 14:27:50 <keoz> I'm conservative. I only play UKRS. 14:28:02 <andythenorth> projects are weird 14:28:07 * andythenorth doesnât do projects 14:28:11 <andythenorth> just newgrfs 14:28:15 <andythenorth> that ship or get binned 14:28:27 <andythenorth> how are flat docks going to work then? 14:28:36 <andythenorth> can we just build them on the water tile? 14:29:10 <Eddi|zuHause> most likely you place them like airports, and one (or more) sides of them will be marked as docking places 14:29:11 <keoz> I knew about 2cc, I didn't about ECS. 14:29:42 <keoz> Ok. So it's time to make a big rewrite of TTRS too :) 14:29:55 <Eddi|zuHause> and by "airports" i mean "newgrf-definable state machines" 14:29:58 <andythenorth> Eddi|zuHause: sounds good, does it depend on any vapourware, like New Stations / New Airports / New Foo 14:30:02 <andythenorth> :P 14:30:20 <Eddi|zuHause> i suppose that's a "yes" :p 14:30:34 <andythenorth> shall we have a small bet on when they might reach trunk? 14:30:40 <andythenorth> assuming that neither you nor me can fix the result? 14:30:45 <andythenorth> â¬10? 14:31:04 <Eddi|zuHause> with the opening date of BER (berlin airport) 14:31:12 <andythenorth> :) 14:31:38 <Eddi|zuHause> that's the german equivalent of a duke nukem forever :p 14:32:20 <andythenorth> I heard 14:33:22 <Alberth> did someone say openttd was finished?? :) 14:33:58 <andythenorth> well 14:34:22 <andythenorth> ânearlyâ 14:34:44 <andythenorth> just a few little things to do 14:34:59 <Alberth> ok :) 14:34:59 <Eddi|zuHause> 90% done. now for the other 90%... 14:36:19 <andythenorth> diminishing returns :P 14:41:29 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 14:42:57 *** Pereba [~UserNick@187.58.123.209] has joined #openttd 14:44:34 <andythenorth> so how big is a flat dock? 14:44:37 <andythenorth> 1 tile? 2x1 14:44:46 <andythenorth> a big complex like an airport? 14:46:12 <Eddi|zuHause> depends... 14:47:15 <Eddi|zuHause> usual river docks are usually a bit cut off from the actual river, to reduce water movement 14:48:22 <Eddi|zuHause> so if i were to make a dock newgrf, the docks definitely would be more like a 3x5 area 14:48:46 <Eddi|zuHause> that can be connected to a river via canals 14:49:07 <andythenorth> and ships have to go in a specific bay? 14:49:15 <andythenorth> one per stop 14:49:22 <Eddi|zuHause> yes 14:49:50 <Eddi|zuHause> ocean docks would be somewhat larger structures with moles and stuff 14:50:09 <Eddi|zuHause> sort of like MariCo 14:50:39 <andythenorth> sure itâs not overkill? o_O 14:50:48 <Eddi|zuHause> where marico is to docks like fakeairports is to airports 14:56:25 <andythenorth> ho ho 14:56:39 <andythenorth> adding smoke shows just how wrong some of FISH sprites are 14:56:50 <andythenorth> the ratio of | - \ / is so wrong :D 15:14:02 <andythenorth> so all ships, all smoking, all the time? 15:20:34 <Eddi|zuHause> or it just shows how wrong ttd's | - \ / dimensions are 15:22:35 <LordAro> complain to CS/<artist guy> 15:25:25 <andythenorth> the smoke does look fricking awesome for ships :) 15:25:39 * andythenorth is far too excited by just a few pixels on an outdated game with outmoded graphics :P 15:27:40 * andythenorth wonders which ships to use the black smoke for 15:27:42 <andythenorth> and which the white 15:29:10 <Alberth> white for pax, as it looks better for the public :p 15:29:26 <Alberth> or when it's heavily loaded use black 15:29:31 <andythenorth> intriguing idea 15:29:36 <andythenorth> I think white for most 15:29:46 <andythenorth> might save black for special occasions 15:29:54 <Alberth> white looks best probably 15:30:03 <andythenorth> black looks like breakdown 15:30:13 *** Vinnie [~Vinnie@54681098.cm-12-1a.dynamic.ziggo.nl] has joined #openttd 15:30:28 <Vinnie> hello, McZapkie here toanswer question on his newgrf? 15:30:53 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 15:31:21 <andythenorth> could easily over-complicate ship smoke triggers I think :) 15:31:31 <andythenorth> speed, load, motion counter, day of week :P 15:31:56 <Eddi|zuHause> air temperature, wind speed, ... 15:32:23 <Alberth> breakdowns are black smoke? 15:32:57 <Eddi|zuHause> aircraft breakdowns emit black smoke 15:33:20 <andythenorth> it would be nice if the diesel spawn type spawned when a ship changes direction 15:33:24 <andythenorth> would look about right 15:33:29 <andythenorth> I could probably patch that :P 15:33:41 <andythenorth> diesel smoke spawn for ships is otherwise pretty useless 15:33:43 <Alberth> good idea :) 15:34:05 <andythenorth> itâs currently quite specific to trains 15:35:03 <Alberth> maybe only for manouvres at low speed you should emit diesel smoke 15:35:39 <Alberth> or big changes in direction, but that may be hard to detect 15:36:16 <andythenorth> http://paste.openttdcoop.org/raw/3671/ 15:36:22 <andythenorth> current diesel spawn routine 15:36:29 <Alberth> Vinnie: not by that nick 15:36:47 <Alberth> note that irc nicks can be different from forum names 15:37:55 <andythenorth> how would I patch that ^ for ship changing direction? 15:38:39 <Alberth> :O 15:38:56 <Alberth> you think I can give you an answer to that right now? :) 15:39:03 <andythenorth> he :) 15:39:53 <andythenorth> it was more of a thinking-out-loud question ;) 15:40:21 <Alberth> :o we have a Ship class 15:41:07 <andythenorth> VEH_SHIP? 15:41:11 <frosch123> how do ships need more power when turning? 15:41:24 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 15:41:30 <frosch123> andythenorth: you wouldn't patch that 15:41:35 <frosch123> you would add a new spawning model 15:41:38 <andythenorth> oic 15:41:43 <andythenorth> or I could do it in newgrf 15:41:54 <andythenorth> it just seems that the spawn models are mostly useless for ships :) 15:42:00 <andythenorth> steam is fine 15:42:07 <andythenorth> but quite...productive 15:42:12 <andythenorth> diesel is 90% useless 15:42:16 <andythenorth> electric is 90% useless 15:42:33 <andythenorth> but I could write my own newgrf handlers 15:42:36 <frosch123> well, you can easily make the smoke less dense via the callbacks 15:42:55 <andythenorth> yes 15:43:04 <andythenorth> modulo motion counter over 2 15:43:06 <andythenorth> or something 15:43:26 <andythenorth> and I can probably check extended vars for vehicle is turning or whatever 15:43:33 <andythenorth> Iâm sure thereâs lots of things to hook to 15:43:43 <frosch123> there are no vars for turning 15:43:55 <frosch123> only for articulated vehicles :p 15:44:07 <andythenorth> well, thereâd be something 15:44:15 <andythenorth> it doesnât have to be science, just has to look right :) 15:44:27 <andythenorth> but I did wonder about making the built-in stuff a bit better 15:44:53 *** moffi [~moffi@dsdf-4d0a4cd7.pool.mediaWays.net] has joined #openttd 15:45:01 <Alberth> getting smoke from the drawn pipes is already major progress :) 15:45:39 <andythenorth> yes 15:45:42 * andythenorth is not complaining 15:45:47 <Alberth> if you have 2 pipes, you could make them emit smoke in turns :) 15:46:13 <andythenorth> yes 15:46:23 <andythenorth> odd / even 15:46:55 <Alberth> wouldn't that look odd? (or even) 15:46:58 <andythenorth> :P 15:47:06 <andythenorth> hmm, the black smoke might be needed for really big ships 15:47:13 <andythenorth> the diesel smoke looks a bit thin 15:47:13 <Vinnie> Alberth, by what nick or dont you know? 15:47:50 <frosch123> @seen mc* 15:47:50 <DorpsGek> frosch123: mc* could be McxCZE (23 hours, 15 minutes, and 51 seconds ago), mczapkie (17 weeks, 2 days, 23 hours, 37 minutes, and 58 seconds ago), or Mchl (4 years, 20 weeks, 6 days, 7 hours, 13 minutes, and 35 seconds ago) 15:48:16 <Vinnie> damn 17 weeks 15:48:18 <Vinnie> and thanks\ 15:48:54 <Alberth> it's not really seen, but rather "spoke" 15:49:06 <frosch123> @seen mczapkie 15:49:06 <DorpsGek> frosch123: mczapkie was last seen in #openttd 17 weeks, 2 days, 23 hours, 39 minutes, and 14 seconds ago: <mczapkie> hello 15:49:17 <frosch123> not useful either :p 15:49:22 <Alberth> people that never talk don't show up in seen 15:49:43 <Vinnie> But you worked on opengfx industries 15:50:01 <Vinnie> he made some adjustments and made it a manpower opengfs industries newgrf 15:50:03 <Alberth> well, at least you now know the nick he uses :) 15:50:11 <Vinnie> you know anything about that project? 15:50:33 <Alberth> besides knowledge about its existence? no 15:50:33 <LordAro> @topic get 3 15:50:33 <DorpsGek> LordAro: Don't ask to ask, just ask 15:51:35 <Alberth> Vinnie: he means just ask what you want to know, there are many people here, and one of them might know the answer 15:52:05 <andythenorth> Vinnie: just ask in the forum, wait for him to show up? 15:52:20 * andythenorth wonders if there is a hack for hovercraft spray effect 15:52:33 <Vinnie> I know but its probably in vain, here it goes. 15:52:54 <Vinnie> His grf gives the ability to increase productions of primaries but for some it does not work 15:52:57 <andythenorth> http://thecoastalpath.files.wordpress.com/2014/03/53-southsea-hovercraft.jpg 15:53:12 <andythenorth> Vinnie: heâs been answering forum questions, just ask there 15:53:15 <Alberth> local rain :p 15:53:17 <Vinnie> we have enough service rating but still 15:53:25 <Vinnie> no increasses in production 15:53:35 <andythenorth> he was there at 10.28 today 15:54:31 <Vinnie> i will 15:54:34 <Vinnie> thanks guys 15:54:38 <Alberth> you could try reading the source code, and compare an industry that works with one that doesn't work 16:05:06 <andythenorth> smoke from two funnels is awesome! 16:05:11 <andythenorth> everything is awesome! 16:05:40 *** arroyoc [~Thunderbi@54.pool85-57-196.dynamic.orange.es] has joined #openttd 16:06:15 <frosch123> i heard if passenger ships have 4 funnels, 3 of them are fake 16:06:47 <andythenorth> yes 16:06:50 <andythenorth> just for looks 16:07:04 <Alberth> it looks awesome 16:07:20 *** sla_ro|master [slamaster@89.137.74.191] has joined #openttd 16:07:44 <andythenorth> http://en.wikipedia.org/wiki/Four_funnel_liner 16:12:24 *** arroyoc [~Thunderbi@54.pool85-57-196.dynamic.orange.es] has quit [Quit: arroyoc] 16:34:30 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 16:35:08 <andythenorth> Alberth: how would contracts interact with exclusive contract rights? 16:35:25 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 16:35:40 <Alberth> good question 16:36:09 <Alberth> subsidies are affected, aren't they? 16:37:13 <andythenorth> Iâve only seen exclusive used once, in an MP game 16:37:14 <Alberth> are there any good use cases for exclusive contract rights? 16:37:20 <andythenorth> griefing 16:37:30 <andythenorth> beating the AI 16:37:47 <Alberth> you could make a town really for you, which can beuseful in a city builder 16:38:02 <Alberth> just don't run an AI :) 16:39:25 *** InvokeStatic [~Invoke@97-83-98-15.dhcp.trcy.mi.charter.com] has quit [Quit: Leaving] 16:39:30 *** InvokeStatic [~Invoke@97-83-98-15.dhcp.trcy.mi.charter.com] has joined #openttd 16:39:34 <andythenorth> mostly I donât ;) 16:39:47 <andythenorth> griefing is valid though, no? 16:41:02 <Alberth> I tend to think so yeah 16:41:15 <Alberth> added your qiestions to the list of ponderings, thanks 16:41:24 <Alberth> *question 16:42:21 <andythenorth> oh 16:42:24 <Rubidium> London has a quite interesting definition of week 16:42:36 <andythenorth> the sad moment when Iâm away for 2 days, and find I donât have a laptop power adapter 16:42:47 <andythenorth> I guess itâs a lesson to take a break 16:42:53 <andythenorth> no ipad either 16:43:40 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has joined #openttd 16:46:49 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 16:46:53 *** andythenorth [~Andy@host86-141-168-166.range86-141.btcentralplus.com] has quit [Quit: andythenorth] 16:49:36 <Alberth> Rubidium: it ends at thursday evening? 16:49:51 <Rubidium> Alberth: no, it's 31 days long 16:50:02 <LordAro> :D 16:50:10 <LordAro> Rubidium, you having fun? 16:50:17 <Rubidium> http://www.visitlondon.com/things-to-do/whats-on/special-events/london-events-calendar?ref=nav <- "Kids Week" 16:50:30 <Rubidium> LordAro: not really... trying to figure out what will be fun next weekend 16:50:39 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 16:50:43 <LordAro> ah 16:51:12 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 16:53:14 <Rubidium> Kate Bush must be really good though... since the tickets are 500 GBP 16:54:23 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 16:57:27 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 17:00:12 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 17:01:51 <Alberth> at least she really expensive :p 17:01:56 <Alberth> +is 17:14:53 *** luaduck is now known as luaduck_zzz 17:23:25 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 17:25:49 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:26:10 *** andythenorth_ [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 17:31:57 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 17:32:27 <andythenorth> Got the kids' ipad 17:35:38 <andythenorth> Might be flappy, hate these ios app things 17:36:04 <andythenorth> My ipad is just for checking weather on bbc site 17:37:48 *** moffi [~moffi@dsdf-4d0a4cd7.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 17:45:38 <DorpsGek> Commit by translators :: r26759 /trunk/src/lang (italian.txt spanish.txt) (2014-08-24 17:45:30 UTC) 17:45:39 <DorpsGek> -Update from WebTranslator v3.0: 17:45:40 <DorpsGek> italian - 50 changes by lorenzodv 17:45:41 <DorpsGek> spanish - 138 changes by juanjo 17:46:56 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [] 17:47:50 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:51:05 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 17:55:52 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 18:05:40 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 18:11:44 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 18:12:05 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 18:13:44 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Ping timeout: 480 seconds] 18:15:47 *** Vinnie is now known as Vinnie_NL 18:23:27 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 18:24:05 <andythenorth> what could a hydroelectric power industry do? 18:25:45 <andythenorth> Nothing, it's a bad feature :p 18:27:00 <frosch123> sounds like eddi's three-phase-current-to-hosepipe-converter 18:37:18 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 18:44:09 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has joined #openttd 18:44:19 <andythenorth> Ios 18:44:23 <andythenorth> Is crap 18:44:35 <andythenorth> iOS * 18:44:55 <andythenorth> It has to be because tablets are crap 18:45:04 * andythenorth hates tablets 18:45:29 <andythenorth> The irc apps all disconnect when backgrounded 18:45:47 <andythenorth> Aggressive power saving rules 18:46:26 * andythenorth back to pen and paper 18:47:19 <avdg> Not even a backgroundprocess allowed? Sounds sad... 18:51:10 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 18:53:43 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 18:57:42 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Read error: Operation timed out] 18:58:52 *** andythenorth [~andytheno@host86-141-168-166.range86-141.btcentralplus.com] has quit [Remote host closed the connection] 18:59:13 *** Ailure [~xxx@81-234-70-203-no41.bredband.skanova.com] has quit [Ping timeout: 480 seconds] 18:59:35 *** Ailure [~xxx@81-234-70-203-no41.bredband.skanova.com] has joined #openttd 19:00:13 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:00:53 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 19:07:59 *** luaduck_zzz is now known as luaduck 19:12:01 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 19:33:06 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:45:33 <frosch123> night 19:45:37 *** frosch123 [~frosch@frnk-4d009e67.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:07:45 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 20:20:22 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 20:53:42 *** Progman [~progman@p57A194F1.dip0.t-ipconnect.de] has joined #openttd 21:06:46 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:09:53 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 21:10:37 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd 21:15:58 *** Tirili [~chatzilla@dslc-082-083-130-219.pools.arcor-ip.net] has joined #openttd 21:20:22 *** edeca [~david@lenny.lionserver.co.uk] has joined #openttd 21:21:03 <edeca> Perhaps I'm just not understanding cargodist as it's the first time I've used it, but it seems to be sending almost all cargo to the nearest station even with the distance percentage turned to 0% 21:21:15 <edeca> And trains with the destination in their orders aren't loading 21:21:22 <edeca> Do I need to do something different to normal? 21:23:45 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 21:24:23 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd 21:24:26 *** gelignite [~gelignite@i528C34D2.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 21:33:40 *** Haube [~michi@ip25048c11.dynamic.kabel-deutschland.de] has quit [Read error: Connection reset by peer] 21:35:38 *** LSky` [~LSky@5ED4B2EA.cm-7-5c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 21:38:09 <MTsPony> perhaps it should be at 100 instead of 0? 21:38:42 <edeca> Well I just discovered the station:planned view 21:38:51 <edeca> And it's actually quite well balanced across the 3 destinations 21:38:55 <edeca> Just older cargo has built up 21:39:00 <MTsPony> :) 21:39:05 <edeca> And it's not loading onto trains that have the destination in their orders 21:39:08 <edeca> That bit I don't understand 21:39:26 <MTsPony> beats im, im a cargodist noob. i just know something in cargodist could cause a desync :p 21:39:32 <edeca> Heh 21:39:37 <MTsPony> i believe it will be fixed soon, hopefulyl 21:39:37 <edeca> I only ever play SP really 21:40:29 <edeca> Bah why isn't it loading, hm 21:41:21 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 21:48:13 *** Vinnie_NL [~Vinnie@54681098.cm-12-1a.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 21:48:35 <Eddi|zuHause> that usually has to do with lack of shared orders or something 22:05:33 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 22:16:34 *** HerzogDeXtEr1 [~flex@i59F6CF74.versanet.de] has quit [Quit: Leaving.] 22:17:26 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 22:18:06 *** Progman [~progman@p57A194F1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:19:15 <Wolf01> 'night 22:19:32 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:27:54 *** Yotson [~Yotson@2001:980:6ac8:1:78de:ccb8:4cb9:874f] has quit [Quit: .] 22:34:43 <__ln__> https://scontent-b-fra.xx.fbcdn.net/hphotos-xap1/t31.0-8/10560474_10152613317011840_3935915955057346058_o.jpg 22:58:10 *** Pereba [~UserNick@187.58.123.209] has quit [Quit: AdiIRC is updating to v1.9.4 Beta Build (2014/08/24) 64 Bit] 22:58:48 *** Pereba [~UserNick@187.58.123.209] has joined #openttd 23:02:15 *** reldred [~REldred@58.162.143.8] has joined #openttd 23:48:06 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!]