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00:15:05 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 00:16:38 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 01:20:41 *** Djohaal [~Djohaal@177.96.122.147] has quit [Read error: Connection reset by peer] 01:44:50 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 01:56:11 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 03:11:03 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Operation timed out] 03:11:16 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 03:21:17 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 03:25:19 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 03:30:58 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 03:31:01 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 03:31:43 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 04:11:01 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 04:15:05 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 04:27:58 *** HerzogDeXtEr [~flex@i59F6C592.versanet.de] has quit [Quit: Leaving.] 04:43:52 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 04:56:02 *** Eddi|zuHause [~johekr@p57BD5219.dip0.t-ipconnect.de] has quit [] 04:56:17 *** Eddi|zuHause [~johekr@p57BD5D70.dip0.t-ipconnect.de] has joined #openttd 05:55:06 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 06:17:33 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 06:17:33 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 06:19:55 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 07:07:13 *** Progman [~progman@p57A1B416.dip0.t-ipconnect.de] has joined #openttd 07:11:46 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 07:12:11 *** jinks [~jinks@172.245.35.67] has joined #openttd 07:12:47 *** Progman_ [~progman@p57A1A2D5.dip0.t-ipconnect.de] has joined #openttd 07:18:32 *** Progman [~progman@p57A1B416.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 07:18:35 *** Progman_ is now known as Progman 07:24:07 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has joined #openttd 07:37:06 <Pikkaphone> everyone playing train fever, then? 07:38:11 <planetmaker> no. no. Where do you think? 07:38:27 <planetmaker> I'm totally none-feverish ;) 07:40:02 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 07:49:19 <Pikkaphone> I'm sure it's no openttd 07:49:35 <Pikkaphone> brb 07:49:39 <peter1138> what's that 07:49:59 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has quit [Remote host closed the connection] 07:50:04 <__ln__> openttd is a clone of some train game from the 90s. 07:51:28 *** Yotson [~Yotson@2001:980:6ac8:1:e589:af89:dee3:b18d] has joined #openttd 07:55:44 <peter1138> WHY DOES IT RUN SO SLOW THEN 07:56:01 <Xaroth|Work> because it's emulating old skool retro speed 07:56:48 <planetmaker> peter1138, clearly the game is paying tribute to the average age of the players which started with ttd ;) 07:57:12 <planetmaker> or tto even 08:01:24 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 08:01:27 <andythenorth> Pikka: doomed 08:01:41 <Pikka> tres doomed 08:01:43 <andythenorth> tres 08:01:47 <andythenorth> not even sivler 08:02:02 <andythenorth> still, built a lot of bulk terminals 08:02:26 <andythenorth> need jet-powered-oil-zellepin-tankers 08:05:25 <Pikka> or a better GS 08:05:29 <Pikka> or train fever 08:06:14 <andythenorth> train fever fever 08:11:07 <Pikka> haven't got http://www.tt-forums.net/viewtopic.php?f=65&t=71196 yet 08:11:12 <Pikka> that's my excuse for not working on the GS 08:13:24 <andythenorth> :) 08:14:42 <Pikka> otoh I'm writing a GS where towns give you one of 16 different goals, and industry founding is required for only one of them. 08:14:51 <b_jonas> Pikka: it's running slow because you've started the game with a huge map. use a small map. 08:15:12 <Pikka> is it? 08:15:15 <b_jonas> um 08:15:19 <b_jonas> I mean 08:15:30 <b_jonas> peter1138: it runs slow because you've started the game with a huge map. use a msall map. 08:16:47 <planetmaker> bad bad excuse, Pikka :) 08:17:29 <planetmaker> and 15 goals is sufficient. We only have 15 companies, do we? :P 08:18:07 <Pikka> it's a goal per town, not a goal per player :) and the industry founding one is a good one. :P 08:23:18 <andythenorth> how is SV checking industry founding? 08:23:28 <Pikka> it isn't 08:23:38 <Pikka> it just cares that the industries are there, not where they came from 08:24:09 <andythenorth> oic 08:26:00 <planetmaker> Pikka, I'm totally d'accord with you, it's a good one and a good feature request 08:26:26 <planetmaker> Now only someone has to find the time to code it. Not terribly difficult, just time. Could be me... but yeah :) 08:26:52 <Pikka> :) 08:27:03 <Pikka> it's okay 08:27:17 <Pikka> I have two pretty big assignments to do for next week anyway. and train fever. :P 08:27:19 <b_jonas> you mean like not closing the last oil refinery back when there's no sea oil rigs yet so it's not worth to transport oil? 08:27:32 <planetmaker> pfft. Don't fall prey to the fever ;) 08:27:42 <b_jonas> I think ottd knows to do that, unlike the original ttd 08:27:52 <planetmaker> no, we don't mean that, b_jonas 08:34:19 <planetmaker> http://www.tt-forums.net/viewtopic.php?f=65&t=71196 @ b_jonas 08:34:23 <peter1138> Hmm, enabled the autohinter in freetype, not sure I like it. 08:34:35 <planetmaker> what does it do? 08:34:40 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:34:43 <peter1138> It... enables the autohinter? 08:35:14 <planetmaker> :) ok, what's an "autohinter"? 08:50:34 *** tokai|mdlx [~tokai@port-92-195-62-100.dynamic.qsc.de] has joined #openttd 08:56:51 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:16:23 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 09:16:31 *** MJP [~mjp@hq.z77.fr] has joined #openttd 10:48:31 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 10:56:40 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 10:57:47 *** LadyHawk [~here@5751e87a.skybroadband.com] has quit [Quit: Why is there always so much month left at the end of the money?] 11:03:05 *** LadyHawk [~here@5751e87a.skybroadband.com] has joined #openttd 11:15:08 <Pikka> something which hints 11:15:10 <Pikka> automatically 11:16:09 <Pikka> it manages blue zones and normalises widths, apparently 11:32:07 *** Supercheese is now known as Guest1436 11:32:08 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:37:31 *** Guest1436 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:57:51 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 11:59:36 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Connection reset by peer] 11:59:46 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 12:02:49 *** Lopsi [Lopsi@ble59-3-82-226-202-140.fbx.proxad.net] has joined #openttd 12:02:55 <Lopsi> Hello 12:03:22 <Lopsi> Just wanted to rant against those bloody towns that can't even take 100 crates of goods before shutting down the station 12:03:30 <Lopsi> fucking politicians, man 12:04:05 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 12:04:09 <peter1138> doesn't sound like openttd 12:05:09 <Lopsi> forgot to mention they'll re-open the station every once in a while just to make me change all my train orders again 12:05:16 <Lopsi> this game is evil 12:05:21 <peter1138> what game is that? 12:05:29 <Lopsi> ottd? 12:05:45 <peter1138> ok 12:06:15 <peter1138> i don't understand what you mean with shutting down or reopening stations 12:06:22 <Lopsi> they don't accept goods anymore 12:06:24 <peter1138> cos that never happens 12:06:33 <b_jonas> peter1138: the station is in a small town, so there's not enough buildings to accept goods around it 12:06:58 <Lopsi> that's correct 12:07:06 <peter1138> right 12:07:11 <b_jonas> can happen even more easily if you have the "realistic catchment areas" option set so road vehicle stations accept less 12:07:16 <Lopsi> wondering if I can boost the town somehow? 12:07:33 <b_jonas> Lopsi: transport passengers in it, 12:07:43 <peter1138> i've never heard anyone call a town not accepting goods as "shutting down a station" before 12:08:14 <Lopsi> they don't actually shut down the station in itself, they disable goods entrance, which is basically the same in my case 12:08:19 <Lopsi> roger that b_jonas 12:08:26 <b_jonas> Lopsi: see http://wiki.openttd.org/Town_growth#Town_Growth for details 12:08:52 <Lopsi> kk thanks 12:11:00 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 12:11:03 <Lopsi> basically making goods my strongest investment was a mistake, at least when I chose this town then 12:11:28 <peter1138> i usually stick with passengers, they never go away 12:11:54 <Lopsi> but isn't that the lowest value item? 12:12:33 <peter1138> there's a lot of them 12:12:45 <Lopsi> fair enough 12:13:02 <b_jonas> if you want money early in the game, coal always works the best 12:13:20 <b_jonas> later in the game, when you have grown the cities, passengers can bring the most money 12:13:23 <b_jonas> more than even oil 12:13:47 <Lopsi> yes, problem with coal is it doesn't supply a larger tech chain 12:14:08 <Lopsi> I can't bring the produced energy into towns to grow them 12:17:54 <peter1138> well there's always the world of newgrfs 12:19:01 <Lopsi> even more evil >:3 12:27:36 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 12:45:45 <Lopsi> lots of paper factories on my map, not a single forest 12:45:48 <Lopsi> am doomed? 12:50:21 <Xaroth|Work> earn some money 12:50:23 <Xaroth|Work> plant a forest 12:50:24 <Xaroth|Work> profit 12:52:25 <planetmaker> use nightly builds. They will warn about total absence of an industry upon map creation 12:54:33 <Lopsi> "plant a forest"? 13:06:13 <Pikka> industry button -> fund industry -> fund/prospect depending on your game settings. although if the game couldn't generate a forest at mapgen, it won't be able to plant one for you either, unless you've changed the landscape. 13:06:22 <Pikka> forests in subarctic need to be above the snowline 13:06:52 <Lopsi> indeed it doesn't provide the "plant forest" option 13:06:56 <Lopsi> I'll try to clear an area, thanks 13:07:52 <Pikka> if forest doesn't appear in the fund new industry list at all, you might need to change your "manual primary industry construction method" setting in advanced settings 13:08:19 <Pikka> wot larks 13:09:24 <b_jonas> and if it can't build a forest, you've lost the money 13:09:53 <Pikka> if it's set to prospecting, yes 13:30:09 <Lopsi> I can't locate this setting 13:30:14 <Lopsi> which category does it fall under? 13:33:52 <Pikka> it's environment -> industries in the nightlies 13:34:10 <Pikka> in 1.4 I don't know, try filtering 13:35:16 <Lopsi> ok, got it 13:35:26 <Lopsi> so it's set to "non", I set to prospect? 13:35:51 <Pikka> or "as other industries" if you want to select where the forest gets planted 13:36:32 <Lopsi> alright 13:36:35 <Lopsi> thank you very much 13:43:24 *** shirish [~quassel@117.222.7.45] has joined #openttd 13:43:37 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 13:44:44 *** shirish [~quassel@117.222.7.45] has joined #openttd 13:52:19 <Lopsi> will my old trucks/trains automatically be replaced? 13:54:39 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 14:01:25 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 14:03:32 <planetmaker> no. yes. depends 14:04:21 <planetmaker> depends on your autorenew settings and your available money and whether vehicles can find a route to deptos and whether you play with breakdowns and whether, when playing without, you allow vehicles to visit depots nonetheless 14:04:44 <planetmaker> and depends probably on some more stuff which I simply forgot :) 14:06:37 <Lopsi> alright, I'll check my options thank you :) 14:06:53 <Lopsi> I suppose autorenew settings are in advanced settings? 14:07:14 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 14:14:16 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 14:16:59 <Lopsi> no it's not :/ 14:17:25 <Sylf> it should be... 14:18:08 <Sylf> Advanced Setting -> Vehicles -> Autorenew in version 1.4.x and earlier 14:23:03 <Lopsi> my game is not in English, so I have to guess what word to filter, it's hardcore mode 14:23:42 <Lopsi> but I didn't find it in the Vehicles tab, weird 14:23:47 <Lopsi> running 1.4.2 14:23:52 <Sylf> You can change the language to English for a moment, locate the setting, and change the laguage back :) 14:24:44 <planetmaker> and possibly make sure you don't use 'Basic settings' at the top selector bug 'Advanced' or 'All' 14:25:10 <Sylf> I assumed he did when he said hardcore mode 14:25:37 <Lopsi> haaah, that was that planetmaker 14:25:38 <Lopsi> thanks 14:25:48 <Lopsi> Sylf: this game is basically a hardcore mode in itself :d 14:25:59 <Sylf> I assumed wrong 14:26:59 <Lopsi> thanks again for your help everyone, it's nice not to be left alone when starting ottd 14:27:23 <Lopsi> and sorry for hijacking this chan (a bit) 14:52:47 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:52:50 *** mode/#openttd [+o Alberth] by ChanServ 15:18:28 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 15:24:54 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 15:43:49 <peter1138> Track 1: rip accurate (max confidence 200) [b324ee15], DB [b324ee15] 15:43:55 <peter1138> i guess that's a good rip, heh 15:48:48 *** DanMacK [~androirc@24.114.52.253] has joined #openttd 15:49:07 <DanMacK> @seen andythenorth 15:49:07 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 7 hours, 24 minutes, and 58 seconds ago: <andythenorth> oic 15:49:53 <DanMacK> hey all 15:51:23 *** HerzogDeXtEr [~flex@i59F6B1F0.versanet.de] has joined #openttd 15:53:24 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 16:04:07 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 16:05:41 *** DanMacK [~androirc@24.114.52.253] has quit [Ping timeout: 480 seconds] 16:05:41 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 16:21:48 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:25:25 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 16:28:24 *** Pereba [~UserNick@177.40.221.47] has joined #openttd 16:32:33 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 16:32:44 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 16:46:21 *** dxtr [cb0f7417@000182a2.user.oftc.net] has quit [Quit: .] 16:49:35 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 16:50:29 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 16:56:03 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:56:06 *** mode/#openttd [+v glx] by ChanServ 16:58:44 *** dxtr [7658bdf7@000182a2.user.oftc.net] has joined #openttd 17:18:11 *** arroyoc [~Thunderbi@194.pool85-57-223.dynamic.orange.es] has joined #openttd 17:24:08 *** Belugas [~belugas@216.191.111.230] has joined #openttd 17:24:11 *** mode/#openttd [+o Belugas] by ChanServ 17:32:06 *** arroyoc [~Thunderbi@194.pool85-57-223.dynamic.orange.es] has quit [Quit: arroyoc] 17:37:54 *** gelignite [~gelignite@i528C3E47.versanet.de] has joined #openttd 17:40:58 *** frosch123 [~frosch@frnk-5f7462a0.pool.mediaWays.net] has joined #openttd 17:42:19 <Alberth> hola 17:45:25 <DorpsGek> Commit by translators :: r26767 trunk/src/lang/bulgarian.txt (2014-09-04 17:45:18 UTC) 17:45:26 <DorpsGek> -Update from WebTranslator v3.0: 17:45:27 <DorpsGek> bulgarian - 8 changes by komara 17:46:17 <frosch123> hai 17:50:45 *** DanMacK [~androirc@24.114.79.130] has joined #openttd 17:57:03 <Lopsi> hey Alberth 17:57:14 <Alberth> o/ 17:58:08 <Lopsi> my friends and I spent one hour last night analyzing your railways 17:58:17 <Lopsi> we kinda rock now 17:58:22 <Lopsi> also, you're crazy 18:02:41 <Alberth> I am ? 18:02:52 <Alberth> why's that? 18:04:51 <Alberth> http://wiki.openttdcoop.org/PublicServer:Archive view some games here first :p 18:05:02 <Lopsi> you're all crazy 18:05:23 <Alberth> not to worry you, but you are one of us now :p 18:05:39 <Lopsi> :( 18:05:51 *** DanMacK [~androirc@24.114.79.130] has quit [Ping timeout: 480 seconds] 18:06:26 <Alberth> hmm, autoreplace gui needs an eng_list :p 18:14:20 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 18:14:25 <Wolf01> hi 18:15:55 <Alberth> hi hi 18:18:03 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:21:01 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 18:22:29 <Pikka> run away! 18:22:31 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 18:23:12 <Alberth> hi hi 18:23:37 <Lopsi> http://wiki.openttdcoop.org/images/d/dd/PSG283.png 18:23:45 <Lopsi> what the hell I don't even 18:25:07 <Alberth> :D 18:25:29 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 18:26:59 <NGC3982> My word. 18:27:29 <NGC3982> Btw, changing the OpenTTD font is kind'a faux pas. 18:28:28 <andythenorth> @seen DanMacK 18:28:28 <DorpsGek> andythenorth: DanMacK was last seen in #openttd 2 hours, 38 minutes, and 34 seconds ago: <DanMacK> hey all 18:28:32 <andythenorth> @seen Pikka 18:28:32 <DorpsGek> andythenorth: Pikka was last seen in #openttd 6 minutes and 3 seconds ago: <Pikka> run away! 18:30:47 <Alberth> as usual, you missed them all 18:33:44 <Eddi|zuHause> not sure what this is, but it's free: http://store.steampowered.com/app/41300/ 18:36:56 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 18:37:29 <Wolf01> lol, Eddi|zuHause, I was saying "hey it looks altitude"... 18:38:32 <LordAro> Lopsi, http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/ ;) 18:44:17 <frosch123> huh, PSG283? who built that? there is a track connecting all the lines on both the station entry and exit... 18:44:35 <frosch123> V453000: isn't that a terrible junction? 18:45:16 <frosch123> hmm, oh, maybe i am just misinterpreting the sprites 18:45:31 <frosch123> i never use monorail :p 18:46:09 <andythenorth> monorail is silly 18:46:12 <andythenorth> it would fall over 18:46:20 <frosch123> i thought it were reserved tracks or something, but i guess it is just some weird underlay without actual track 18:46:29 <andythenorth> you need two rails for balance 18:46:47 <frosch123> andythenorth: http://upload.wikimedia.org/wikipedia/commons/e/e9/Einschienerp.jpg 18:47:34 *** KouDy_ [~koudy@188.75.190.58] has quit [Quit: leaving] 18:47:42 <andythenorth> outrigger 18:48:18 <andythenorth> http://en.wikipedia.org/wiki/Patiala_State_Monorail_Trainways 18:49:44 <frosch123> looks like a monorail with training wheels 18:50:08 <frosch123> http://en.wikipedia.org/wiki/Monorail_history#The_gyro_monorail <- anyway, whole article, instead of only the picture 18:50:12 <glx> Eddi|zuHause: it's quite fun 18:51:12 *** KouDy [~koudy@188.75.190.58] has joined #openttd 18:51:25 <b_jonas> is there a grf that replaces a rail type with cogwheel? 18:51:53 <frosch123> Eddi|zuHause: is that a remake of luftrausers, or is it the other way around? 18:51:56 <Eddi|zuHause> what's a cogwheel? 18:52:10 <Eddi|zuHause> frosch123: never heard of that 18:52:32 <frosch123> only the swiss have cogwheel rails 18:52:36 <frosch123> i think :p 18:52:43 <b_jonas> Eddi|zuHause: it's when between the two rails there's a third rail with a series of cogs, and the train has a cogwheel driving on it, 18:52:52 <NGC3982> I so want a Model S. 18:52:56 <frosch123> Eddi|zuHause: Zahnradbahn 18:52:57 <Eddi|zuHause> oh you mean rack railway? 18:53:03 <b_jonas> it helps the train go on steep slopes where an ordinary wheel wouldn't have enough traction 18:53:15 <Eddi|zuHause> i've seen a few screenshots, not sure if they were ever released 18:53:16 <b_jonas> Eddi|zuHause: apparently yes 18:54:12 <b_jonas> also, is there one that replaces monorail with the type where the rail is above the train and it's hanging from it? 18:54:39 <Eddi|zuHause> there was a tram replacement like that 18:54:55 <b_jonas> nice 18:55:18 <Prof_Frink> frosch123: The Welsh have at least one. 18:57:35 <Eddi|zuHause> frosch123: germany had a bunch of rack rails, but they became pretty obsolete around 1900, when engines developed enough traction by themselves 18:58:10 <andythenorth> snail was trying to figure out rack rail iirc 18:58:11 <andythenorth> also MB 18:58:27 <andythenorth> itâs pretty meaningless imho, itâs just an adjustment of TE 18:58:43 <andythenorth> I might include some in Iron Horse, for novelty 18:58:55 <andythenorth> but we only have one kind of slope, and it wonât go up particularly fast 18:59:17 <Eddi|zuHause> it's pretty useless if they don't have a clear advantage 18:59:26 <b_jonas> andythenorth: well sure, openttd has only one kind of slope 18:59:38 <b_jonas> I'm just thinking of it as eyecandy 18:59:42 <Eddi|zuHause> if you're ever worried about "small" sets, rack railway is the first thing you'd cut :p 18:59:47 <b_jonas> it could be a tram replacement too of course 18:59:56 <b_jonas> not train replacement 18:59:59 <andythenorth> it would just be a novelty version of narrow gauge 19:00:22 <Eddi|zuHause> i think the DACH set has some rack railways planned 19:00:28 <b_jonas> um, I'm quite sure our cogwheel tram is not narrow gauge. it's normal gauge 19:00:39 <b_jonas> the same as other trams and trains 19:01:04 <Eddi|zuHause> around here, 50% of the trams are narrow gauge 19:01:10 <andythenorth> eye candy doesnât win GS goals 19:01:36 <andythenorth> :) 19:01:36 <Eddi|zuHause> in switzerland, almost all of the remaining rack rails are narrow gauge 19:01:55 <b_jonas> I don't know of any narrow gauge trams here, only a few narrow gauge trains. there's certainly no narrow gauge tram in Budapest, though one narrow gauge train comes in the suburbs. 19:02:06 <Eddi|zuHause> b_jonas: tram replacements have the problem that there is no comcept of "roadtypes" (yet) 19:02:19 <b_jonas> Eddi|zuHause: yes, I know, there's only two road types, road and tram 19:02:37 <b_jonas> and it's probably not worth to add any 19:03:54 <b_jonas> I was also wondering on cable-pulled railways, or ski-lift type cars hung from a cable, but they would probably require a very different system of building from ttd railways or trams 19:04:15 <b_jonas> and they're not useful for long distance transport which is what ottd really simulates anyway 19:04:21 <b_jonas> nor is cogwheel rail really 19:05:05 <andythenorth> thereâs no concept of roadtypes (ever) 19:05:19 * andythenorth wonders which will happen first: heat death of universe, or roadtypes in ottd 19:05:23 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 19:05:26 <andythenorth> and also which is more terrifying 19:05:52 <b_jonas> well, we at least have one-way roads now 19:06:25 <Eddi|zuHause> andythenorth: duke nu... err... wait 19:07:20 <andythenorth> forever 19:07:40 <b_jonas> andythenorth: which one will happen first, road vehicles overtaking slower or broken road vehicles, or the heat death of universe? 19:07:46 <andythenorth> heat death 19:07:56 * andythenorth wonders about deleting buses from Road Hog 19:08:01 <andythenorth> why bus, when you can station walk? 19:11:06 <Eddi|zuHause> why have multiple vehicle generations, then, if you can just start in 2050? 19:12:03 <Eddi|zuHause> ...but... there are loads of bus sets out there, would be nice to have a pure truck set to complement them 19:13:18 <NGC3982> Dudes. Being used to clear windows with the "delete" key did not work as planned in AOEII. 19:13:21 <NGC3982> :| 19:15:46 <andythenorth> Eddi|zuHause: isnât there a Hungarian truck set? 19:15:49 <andythenorth> or such? 19:15:52 <andythenorth> looked quite nice 19:16:20 <Eddi|zuHause> NGC3982: lmao :p 19:16:34 <Eddi|zuHause> NGC3982: use the undo knob :p 19:16:59 <Eddi|zuHause> andythenorth: maybe. 19:17:02 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 19:17:38 * andythenorth digs 19:18:32 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=26&t=44703&hilit=hungarian+trucks 19:22:52 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:27:52 <b_jonas> I'm trying to compile the latest stable openttd now 19:28:23 *** APTX [~APTX@aptx.org] has quit [Quit: No Ping reply in 180 seconds.] 19:29:39 *** APTX [~APTX@aptx.org] has joined #openttd 19:30:23 <FLHerne> b_jonas: They do already, but not articulated ones 19:30:51 <b_jonas> do what? 19:33:09 <b_jonas> overtake? 19:39:22 <b_jonas> so many options. should I make vehicles never expire? 19:40:02 <andythenorth> I tend to 19:40:09 <b_jonas> I see 19:40:13 <andythenorth> I donât trust expiration dates much 19:40:28 *** Born_Acorn [~bornacorn@yoda.zernebok.com] has quit [Ping timeout: 480 seconds] 19:40:55 <b_jonas> ok wait, this was so long ago, what am I supposed to do with the opengfx file? did I have to copy the tarball (without uncompressing) somewhere? 19:41:33 <FLHerne> b_jonas: Yes, overtake 19:41:42 <b_jonas> I have my configure flags written up in my notes, but not what to do with the gfx 19:42:31 <b_jonas> ah, this readme explains 19:43:06 <FLHerne> b_jonas: /usr/share/openttd/baseset/, or ~/.openttd/baseset/ 19:45:13 <b_jonas> FLHerne: isn't the directory called "data" instead of "baseset"? 19:45:59 <FLHerne> b_jonas: Not for ages 19:46:11 <FLHerne> I keep forgetting that and getting grumpily corrected :P 19:47:00 <b_jonas> I unpacked to data though, and the game seems to have picked it up 19:47:09 <b_jonas> it says OpenGFX 0.5.0 19:48:51 <b_jonas> I don't seem to have a "baseset" directory 19:49:13 <b_jonas> oh, now I have one 19:49:16 <b_jonas> after I ran the game 19:51:12 <Eddi|zuHause> you can just create one 19:54:14 <b_jonas> which gfx did you say? OpenGFX+ Airports? 19:56:14 <andythenorth> la la la 20:02:32 *** Born_Acorn [~bornacorn@yoda.zernebok.com] has joined #openttd 20:03:05 <FLHerne> b_jonas: It still tries data, but there are separate baseset, newgrf and ai dirs now 20:05:40 <b_jonas> FLHerne: I see 20:05:59 <Eddi|zuHause> data is for legacy people 20:06:13 <Eddi|zuHause> (and also legacy installations) 20:06:29 <b_jonas> well, this is a legacy installation 20:06:36 <b_jonas> it's inherited the opengfx I had downloaded 20:06:57 <Eddi|zuHause> but i mean more like 0.7 kind of legacy 20:06:57 <b_jonas> good thing I'm checking the advanced options, there's some really strange things left there 20:07:06 <b_jonas> uh no, not that legacy 20:07:14 <b_jonas> only 1.0.something and 1.1.something 20:14:28 *** Frostbreeze [~oftc-webi@46.183.64.110] has joined #openttd 20:15:06 <Frostbreeze> Hello guys, im new here and im looking for somebody, who have some nerves of steel and help me with basic ..? 20:17:15 *** Frostbreeze [~oftc-webi@46.183.64.110] has quit [] 20:17:24 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 20:21:43 *** Yotson [~Yotson@2001:980:6ac8:1:e589:af89:dee3:b18d] has quit [Quit: .] 20:24:36 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 20:26:05 <b_jonas> what's this "cargo distribution" about in the settings? 20:26:51 <FLHerne> b_jonas: It makes the cargo want to go places 20:27:03 <andythenorth> kind of 20:27:09 <andythenorth> it automates transfers 20:27:15 <FLHerne> Rather than the normal TTD passengers, who get on, and then get off wherever the next stop happens to be 20:27:31 <FLHerne> Even if it's the same one, or a tiny village 20:27:35 <b_jonas> hmm 20:27:40 <FLHerne> Or takes them back the way they came 20:27:43 <b_jonas> I see 20:27:51 * andythenorth still doesnât really understand cdist 20:27:59 <andythenorth> the cargo has no destination, just a next hop 20:28:03 <andythenorth> aiui 20:28:07 <andythenorth> but the stations report destinations 20:29:06 <Lopsi> Alberth, in the saves you shared with me, did you use a custom mapgen? 20:29:17 <Lopsi> because I can't have such a nice island in my vanilla game 20:30:39 *** Nothing4You [N4Y@Nothing4You.w.tf-w.tf] has quit [Quit: Gone...] 20:33:20 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 20:33:27 <Rubidium> yay... made a pointless forum post ;) 20:34:21 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:34:40 *** Nothing4You [N4Y@Nothing4You.w.tf-w.tf] has joined #openttd 20:35:41 <andythenorth> maybe it will get modded out 20:35:56 <andythenorth> I caused some other peopleâs posts to be modded out I think :( 20:38:54 <b_jonas> so many power stations, sometimes two next to each other. 20:39:38 <b_jonas> guess some of them will close later 20:39:58 <FLHerne> b_jonas: They tend to close quite quickly when not supplied 20:40:06 <b_jonas> yep 20:42:14 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 20:45:11 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 20:49:41 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:52:02 <Wolf01> 'night 20:52:06 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 20:57:08 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 20:57:15 *** Djohaal [~Djohaal@177.132.109.113] has joined #openttd 21:00:59 <frosch123> night 21:01:01 *** frosch123 [~frosch@frnk-5f7462a0.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:06:03 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 21:10:52 *** MJP [~mjp@hq.z77.fr] has quit [Quit: That's all folks!] 21:14:20 *** HerzogDeXtEr [~flex@i59F6B1F0.versanet.de] has quit [Quit: Leaving.] 21:14:48 <b_jonas> can you recommend a town buildings gfx? I used the Swedish and Japanese buildings, and they're nice, but I'd like to try something new 21:17:45 *** Pereba [~UserNick@177.40.221.47] has quit [Remote host closed the connection] 21:19:03 *** Pereba [~UserNick@177.40.221.47] has joined #openttd 21:26:56 <Supercheese> Total Town Replacement Set (TTRS) 21:28:07 <Supercheese> should be on B&N&N&S, v3.14 21:30:13 *** DanMacK [~androirc@23-248-0-92.tpia.execulink.com] has joined #openttd 21:34:07 * DanMacK slaps andythenorth around a bit with a large road hog 21:34:29 <andythenorth> oic 21:47:50 <andythenorth> bed 21:47:50 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 21:53:08 <b_jonas> what are these non-company statue thingies in towns? 21:54:39 <b_jonas> oh, maybe they're from a newgfx 21:58:46 *** DanMacK [~androirc@23-248-0-92.tpia.execulink.com] has quit [Ping timeout: 480 seconds] 22:06:22 *** gelignite [~gelignite@i528C3E47.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 22:08:57 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 22:13:54 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 22:19:26 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 22:37:10 *** Cybertinus [~Cybertinu@2a00:6960:1:1:0:24:107:1] has quit [Remote host closed the connection] 22:37:47 <Lopsi> hmm, I'm already at year 1986, I'm worried 2050 will be here too soon 22:37:51 <Lopsi> can I still play after 2050? 22:39:27 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 22:39:38 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 22:40:09 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 22:40:51 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 22:43:02 *** |xk05| [~xk05@70.176-62-69.ftth.swbr.surewest.net] has quit [Remote host closed the connection] 22:43:17 <planetmaker> you can play another 4997850 years beyond 2050 where the year will increase and infinite more where the year counter won't increase 22:45:01 *** Cybert1nus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 22:47:35 <Lopsi> hah, cool, planetmaker. I think that may be enough. 22:48:14 <avdg> ^ 22:48:24 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Ping timeout: 480 seconds] 22:50:47 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 22:51:16 *** Progman [~progman@p57A1A2D5.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:53:53 *** Cybert1nus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Ping timeout: 480 seconds] 22:59:23 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Ping timeout: 480 seconds] 23:01:22 *** Lopsi [Lopsi@ble59-3-82-226-202-140.fbx.proxad.net] has quit [] 23:02:31 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 23:08:28 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 23:29:13 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 23:30:08 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 23:35:56 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 23:37:16 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 23:42:25 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 23:42:54 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Read error: Connection reset by peer] 23:43:16 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 23:44:12 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 23:50:41 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds]