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00:01:03 *** urdh [urdh@00013d7a.user.oftc.net] has quit [Remote host closed the connection] 00:15:16 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 00:23:57 *** urdh [urdh@00013d7a.user.oftc.net] has joined #openttd 00:57:49 <Eddi|zuHause> that sentence made no sense whatsoever 00:59:53 *** MJP [~mjp@hq.z77.fr] has quit [Ping timeout: 480 seconds] 01:27:45 *** kais58_ [~kais58@cpc3-cwma7-2-0-cust221.7-3.cable.virginm.net] has joined #openttd 01:29:28 *** kais58 [~kais58@cpc3-cwma7-2-0-cust221.7-3.cable.virginm.net] has quit [Ping timeout: 480 seconds] 01:32:46 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 01:38:16 *** kais58_ is now known as kais58|AFK 01:56:01 *** kais58|AFK is now known as kais58_ 02:09:13 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:17:55 *** Ttech [~ttech@00014919.user.oftc.net] has quit [Quit: Este é o fim.] 02:21:27 *** Ttech [~ttech@00014919.user.oftc.net] has joined #openttd 02:41:52 *** Pikka 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Eddi|zuHause [~johekr@p5DC673AD.dip0.t-ipconnect.de] has quit [] 04:56:18 *** Eddi|zuHause [~johekr@p5DC67FD7.dip0.t-ipconnect.de] has joined #openttd 05:18:03 <SpComb> Eddi|zuHause: perfect sense, I disgress 05:47:07 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 05:52:44 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 06:00:14 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 06:02:10 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 06:18:09 *** Yotson [~Yotson@2001:980:6ac8:1:6d18:dc5:9fe1:e419] has joined #openttd 06:24:30 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 06:26:10 *** HerzogDeXtEr1 [~flex@i59F6DCDE.versanet.de] has joined #openttd 06:32:48 *** HerzogDeXtEr [~flex@i59F6C2A0.versanet.de] has quit [Ping timeout: 480 seconds] 06:54:18 *** andythenorth 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[~sla.ro@89.121.131.100] has quit [Ping timeout: 480 seconds] 09:45:22 *** sla_ro|master [slamaster@89.137.74.191] has joined #openttd 09:47:51 *** nickshanks [~nickshank@scarpia.roh.org.uk] has joined #openttd 10:32:19 *** sla_ro|master2 [slamaster@89.137.74.191] has joined #openttd 10:37:07 *** sla_ro|master [slamaster@89.137.74.191] has quit [Read error: Operation timed out] 11:12:33 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 11:29:30 *** nickshanks [~nickshank@scarpia.roh.org.uk] has quit [Quit: nickshanks] 11:33:05 *** Supercheese is now known as Guest836 11:33:07 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:37:50 *** Guest836 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:41:49 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:51:41 *** nickshanks [~nickshank@scarpia.roh.org.uk] has joined #openttd 11:54:21 <__ln__> http://www.bbc.com/news/technology-29203776 11:54:38 <__ln__> what's the estimated time for an openttd release? 12:03:35 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 12:04:11 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 12:04:43 <planetmaker> I'd be more interested to play OpenTTD on an ATM :P 12:10:51 <b_jonas> uh... 12:11:25 <b_jonas> but ATMs don't have a mouse or pointer device, so how would you control the game? 12:17:17 <Pikka> you just program an AI to play it for you 12:18:03 <blathijs> Some have touchscreens? 12:20:00 <planetmaker> b_jonas, it's not like it hasn't been done... http://mashable.com/2014/07/28/hackers-atm-doom/ 12:24:32 <peter1138> meh 12:24:45 <peter1138> ATMs are usually just a standard PC 12:25:20 <planetmaker> they are, yes 12:25:48 <peter1138> so the impressiveness of that is about 0 12:25:52 <b_jonas> but doom doesn't need a mouse, does it? 13:04:05 *** Klanticus [~quassel@187-42-138-27.user3g.veloxzone.com.br] has joined #openttd 13:04:12 *** Klanticus [~quassel@187-42-138-27.user3g.veloxzone.com.br] has quit [Remote host closed the connection] 13:32:32 <Pinkbeast> b_jonas: Indeed not (although you'll lose in deathmatch without one) 13:33:39 <b_jonas> Pinkbeast: oh, you mean you can play deathmatch on the atm? 13:33:46 <b_jonas> that's even better 13:33:55 <Pinkbeast> b_jonas: No, just a side observation 13:34:35 <Pinkbeast> Contriawise, Doom (unlike games like Quake that supported keyboard-only but were terrible at it) is fine in PVE without a mouse. 13:58:17 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 13:59:07 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 15:00:25 *** DanMacK [~63f912e8@188.cimarosa.openttdcoop.org] has joined #openttd 15:17:07 <DanMacK> Hey all 15:24:58 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 15:26:54 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:26:57 *** mode/#openttd [+o Alberth] by ChanServ 15:31:44 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 15:33:47 <Alberth> moin 15:34:20 <peter1138> hi 15:58:33 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:04:30 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 16:11:51 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 16:14:20 *** nickshanks [~nickshank@scarpia.roh.org.uk] has quit [Quit: nickshanks] 16:34:01 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 16:43:31 *** sla_ro|master [slamaster@89.137.74.191] has joined #openttd 16:44:34 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 16:47:23 *** sla_ro|master2 [slamaster@89.137.74.191] has quit [Read error: Operation timed out] 17:01:19 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:01:22 *** mode/#openttd [+v glx] by ChanServ 17:11:29 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 17:20:03 *** tokai|mdlx [~tokai@port-92-195-85-143.dynamic.qsc.de] has joined #openttd 17:21:55 *** Progman [~progman@p57A1B9FA.dip0.t-ipconnect.de] has joined #openttd 17:22:04 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 17:26:05 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 17:26:33 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [Ping timeout: 480 seconds] 17:32:04 *** blathijs [~matthijs@tika.stderr.nl] has quit [Ping timeout: 480 seconds] 17:33:51 *** blathijs [~matthijs@tika.stderr.nl] has joined #openttd 17:38:07 *** arroyoc [~Thunderbi@168.pool85-57-192.dynamic.orange.es] has joined #openttd 17:46:16 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 17:46:42 <Wolf01> hi hi 17:47:16 <DorpsGek> Commit by translators :: r26826 /trunk/src/lang (6 files in 2 dirs) (2014-09-15 17:47:04 UTC) 17:47:17 <DorpsGek> -Update from WebTranslator v3.0: 17:47:18 <DorpsGek> croatian - 4 changes by VoyagerOne 17:47:19 <DorpsGek> greek - 2 changes by Jubilee 17:47:20 <DorpsGek> italian - 4 changes by lorenzodv 17:47:21 <DorpsGek> korean - 32 changes by telk5093 17:47:22 <DorpsGek> persian - 34 changes by farazfaraji 17:47:23 <DorpsGek> urdu - 9 changes by siphr 17:51:49 <Alberth> o/ 17:51:57 <Wolf01> uhm, I have a strange problem, since I updated to 1.4.2 (and 1.4.3-RC2 too) half of the graphics are black when loading a game, they turn back normal as soon as I click on the main toolbar or scroll the map 17:53:04 <Wolf01> windows 8.1, some-integrated-intel-stuff, ssd, a nice amount of free ram 17:53:35 <Alberth> weird video driver? 17:53:37 <Wolf01> it *might* be a grf I installed (from bananas) 17:53:55 <Wolf01> I don't know, that one is already the latest available 17:54:04 <Alberth> that would be easy to test, just remove all, and start again 17:55:08 <Wolf01> meh, updates 17:55:12 <Alberth> but if it's a newgrf, clicking shouldn't help 17:56:00 <Wolf01> let me check the old game 17:56:20 <Wolf01> the old game works 17:57:35 <Wolf01> there's a difference, I use BigGUI since I'm on tablet, and this game has the main toolbar which looks the half of the other game 17:57:49 <Wolf01> but it's still BigGUI 17:57:52 *** HerzogDeXtEr1 [~flex@i59F6DCDE.versanet.de] has quit [Quit: Leaving.] 17:57:58 <Wolf01> maybe a different version? 17:58:58 <Alberth> oh, running that android(?) version where the main toolbar got split in two parts? 17:59:09 <Wolf01> no, windows 8.1 17:59:34 <Wolf01> it's like a Surface, but a bit older 17:59:40 *** frosch123 [~frosch@frnk-5f742759.pool.mediaWays.net] has joined #openttd 17:59:47 <Alberth> evenink 17:59:51 <Wolf01> quak 18:00:47 <frosch123> moin 18:03:46 <Wolf01> https://paste.openttdcoop.org/pklzt4b69 <- grf list (autodestroy set to 30') 18:04:33 <Wolf01> the other game has just BigGUI 2.0.0 18:04:58 <Wolf01> might be a font setting? 18:10:29 <Wolf01> ok, that was the gui size parameter 18:10:32 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 18:11:29 <Wolf01> I started a new game and it doesn't look weird 18:11:31 <Wolf01> bah 18:13:25 <b_jonas> great 18:14:16 <Wolf01> ok, it looks weird only if it's the first game I load when I start OTTD 18:14:59 <Wolf01> every other game just looks fine, also the one I was playing today 18:15:23 <Wolf01> but the first one which starts -> black graphics 18:15:36 <Wolf01> dinner time 18:20:14 <frosch123> Wolf01: try base sets 18:20:23 <frosch123> 32bpp zbase vs 8bpp ogfx 18:20:46 <frosch123> 8bpp support may be borked on your system 18:22:01 <planetmaker> and check which blitter is set in the openttd.cfg 18:22:07 <planetmaker> (if any) 18:22:43 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 18:26:33 <DanMacK> hey andythenorth 18:32:50 <Wolf01> planetmaker, "blitter = " 18:33:16 <Wolf01> now I'll try zbase 18:37:37 <frosch123> hmm, do i dream, or was there once the ability to navigate the signs list with cursor up/down? 18:39:37 <Alberth> don't remember that 18:39:55 <frosch123> hmm, so only the server list 18:40:26 <Alberth> nicely consistent, like always :p 18:40:48 <Wolf01> loading the game with zbase (placed on the data folder) works and there are no artifacts 18:40:50 <planetmaker> :) 18:41:26 <Wolf01> the game still use opengfx 18:41:39 <planetmaker> even when you activated zBase? 18:41:47 <planetmaker> (OpenGFX is the 8bpp version of zBase) 18:42:01 <Wolf01> uhm, no, I was on the highest zoom 18:42:03 <Wolf01> it's zbase 18:42:16 <planetmaker> eh? 18:42:45 <Wolf01> houses and industries from zbase, but the terrain is from opengfx+ landscape 18:43:05 <planetmaker> well, yes. NewGRFs overwrite stuff :) 18:43:15 <planetmaker> it's not zBase+ Landscape :D 18:43:15 <frosch123> do you use fullscreen? 18:43:28 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 18:43:31 <Wolf01> no, windowed 18:43:59 <frosch123> ok, then you have to use nightly, or set blitter to "32bpp-optimized" resp. "32bpp-anim" 18:44:07 <frosch123> to be able to use ogfx again 18:44:24 <frosch123> nightly disables 8bpp by default on all platforms 18:44:34 <frosch123> in 1.4 you have to force that manually 18:44:38 <Wolf01> ah, ok 18:45:07 <Wolf01> that's the change, I always used nightlies :P 18:45:19 <planetmaker> :) 18:47:29 <Wolf01> I need to use opengfx, not enough ssd space left, so I need to save it for other things 18:49:50 <Wolf01> hmm, I miss a delete savegame feature, it's always a pain to use explorer with the fingers 18:50:12 <Wolf01> oh, it's on the "save" window 18:50:21 <Alberth> :) 18:50:31 <Wolf01> but not on the "load" window... inconsistent 18:52:35 <Rubidium> Wolf01: why? Would you consider removing files when loading a game? 18:52:59 <Alberth> you load a game to look at it, decide it's old, and want to remove it 18:53:06 <Rubidium> oh, I want to open that file... but lets first delete X 18:53:23 <Alberth> although you'd really want a list of previews probably 18:53:34 <Rubidium> Alberth: in that case the save window is more useful because you'd already be in the neighbourhood of the file name 18:53:59 <Rubidium> when opening the save list whereas the load one just starts anew 18:54:15 <Wolf01> I usually save the game quickly, then the next time I'll load the latest, so I spend more time on the load window 18:54:19 <Alberth> the problem for me is that "foo company xx/yy/zz.sav" doesn't tell me anything what it contains 18:54:34 <Alberth> I need to load and see it, to decide 18:55:18 <Alberth> especially since I have a hundred or so of such files 18:55:45 <Alberth> and the "save" window is not useful for loading a game :p 18:57:40 <Wolf01> just merge them, save, load, delete, check newgrfs all-in-one 18:58:34 *** DanMacK [~63f912e8@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 18:59:05 <Wolf01> I usually do file operations from the save/open dialogs of other softwares if I need it on that occasion 19:00:12 <Alberth> I am quite tempted to make a screenshot for each save game (sort of thumbnail), and make an html page with a description :) 19:00:13 <Wolf01> sometimes I'm working on a document and want to listen to a song, and since the library is just there, sitting 2 folders below, I click on it, then save the document in the wrong place 19:00:40 *** Rubidium [~Rubidium@noiv.net] has quit [Quit: leaving] 19:00:42 <Alberth> at least you know where to look :) 19:00:57 *** Rubidium [~Rubidium@noiv.net] has joined #openttd 19:01:23 <Wolf01> yes, when I want to load a song and I find a document in the music folder, I move it to the right place 19:01:40 <Wolf01> always from the open dialog 19:02:04 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [] 19:02:05 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has joined #openttd 19:02:08 *** mode/#openttd [+o Rubidium] by ChanServ 19:06:12 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 19:07:49 <Wolf01> as I'm thinking loudly, if somebody may be interested (touch/pen support ideas) => http://wiki.openttd.org/User_talk:Wolf01#Touch_.2F_pen_support 19:08:13 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:08:26 <Wolf01> 'lo andythenorth o/ 19:13:37 <andythenorth> o/ 19:17:04 <andythenorth> sloped stations? o_O 19:17:28 <andythenorth> also anyone using Squid right now? 19:17:30 <Wolf01> wot? 19:17:35 <andythenorth> someone must be, loads of downloads 19:17:47 <Wolf01> I downloaded it, for the next game 19:17:53 <planetmaker> Wolf01, not sure what is changed, but the android repo has some UI changes. Did you check there how it looks like? 19:18:55 <Wolf01> I could, but the far I can go is to read the code, I don't have any android device :P 19:20:05 <andythenorth> I am adding an edibles tanker to Squid (water, milk, alcohol etc) 19:20:21 <andythenorth> trying to figure out what capacity should be, donât have a game running right now 19:20:42 <andythenorth> about 300,000L seems about right, but maybe smaller, maybe larger 19:20:57 <b_jonas> for having a town grow, it's the number of stations that are served in that town that matters. but do those towns have to be close to the center of the town within the town area, or can they be anywhere, even in faraway industries? 19:20:57 <planetmaker> join coop stable server. it uses squid rc8 I think 19:21:24 <andythenorth> is it transporting alchol anywhere? o_O 19:21:30 * andythenorth could look for self 19:21:31 <b_jonas> or anywhere the local authority is displayed? 19:23:50 <Wolf01> I usually don't care, I build stations where the LA allows me and start to transport people, cities grow, I build more stations far away 19:24:42 <Wolf01> sometimes I deliver goods to, if the newgrf need them to boost the city growth 19:25:45 <planetmaker> andythenorth, not sure. I guess I didn't quite get around to it. But maybe another player 19:26:03 <planetmaker> I only know that I really need the big ships to transport fish :P 19:26:09 <DorpsGek> Commit by frosch :: r26827 trunk/src/signs_gui.cpp (2014-09-15 19:26:03 UTC) 19:26:10 <DorpsGek> -Change [FS#6116]: The ok-button in the OSK for the signs list should just close the OSK. 19:26:26 <andythenorth> planetmaker: are you using feeders with reefers or something? 19:26:55 <planetmaker> I ship the fish from one fishing ground to the next. Ships getting bigger and bigger the closer it is to the fishing harbour 19:27:22 <planetmaker> thus most ships are the small ones. Are those the reefers? I'm bad with names 19:28:01 <andythenorth> the reefer is big and white 19:28:06 <andythenorth> has a payment bonus 19:28:11 <andythenorth> the small ones are trawlers 19:30:12 <planetmaker> yeah, I have some of those big 1k+ ships 19:30:48 <planetmaker> I really love it that the ships sink deeper into the water, when they're being loaded 19:32:28 <andythenorth> stable uses the RCs? 19:32:42 <planetmaker> yes 19:32:46 <andythenorth> oic :) 19:34:03 <andythenorth> 162 MB pineapple :P 19:34:52 <b_jonas> argh, my buses stopped because I gave them a full load order in a town that couldn't produce enough passengers 19:37:58 <andythenorth> planetmaker: so many fishing grounds :O 19:38:28 <planetmaker> yeah :) 19:38:59 <andythenorth> and farms 19:39:05 <b_jonas> I just spent another million on a small ocean train station 19:41:40 *** Xaroth [~Xaroth@00017153.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:42:01 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:42:38 <andythenorth> interesting map 19:42:47 <andythenorth> I think basic FIRS is so much better than full FIRS 19:42:54 <andythenorth> also, BIAB 19:46:30 <planetmaker> I think that's arctic firs. But yeah, probably that equates to basic 19:47:13 <planetmaker> and honestly, that's a map type I really like, yes 19:47:56 *** Xaroth [~Xaroth@00017153.user.oftc.net] has joined #openttd 19:48:26 <planetmaker> though it's just a random map with my personal default settings :) 19:48:47 <planetmaker> except newgrfs, they were of course hand-picked 19:56:36 *** sla_ro|master [slamaster@89.137.74.191] has quit [] 19:59:08 *** Smedles [~quassel@58.160.136.199] has quit [Remote host closed the connection] 20:00:15 <b_jonas> argh 20:06:02 *** Smedles [~quassel@58.160.136.199] has joined #openttd 20:14:46 <planetmaker> aha. We got a request via e-mail to please adopt the mouse handling to what the guy is used to from locomotion. Hm... :P 20:14:53 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 20:15:16 <andythenorth> what is âe-mailâ? 20:15:32 * andythenorth doesnât use it 20:15:36 <planetmaker> the thing where you gather spam 20:15:43 <andythenorth> and arguments 20:16:10 <planetmaker> maybe 20:23:41 *** arroyoc [~Thunderbi@168.pool85-57-192.dynamic.orange.es] has quit [Quit: arroyoc] 20:29:03 <planetmaker> g'night 20:31:39 <b_jonas> what's the limit for how long a road bridge a town is willing to build from its own money? 20:31:53 <b_jonas> because this town did have a way out from this small island, but it required a long bridge 20:32:25 <b_jonas> a bridge that covers 16 squares specifically 20:45:02 <__ln__> okay, i learned two new words of english: overmorrow, and ereyesterday 20:51:26 *** Yotson [~Yotson@2001:980:6ac8:1:6d18:dc5:9fe1:e419] has quit [Quit: .] 20:52:08 <blathijs> Those sound like the Dutch versions ;-) 20:56:26 <b_jonas> hmm, so I can carry goods on either the piece goods wagon (capacity 25 crates, weight 21 t, running cost 464 EUR/year), or the refitted flatbed wagon (capacity 30 crates, weight 16 t, running cost 464 EUR/year). I should buy the flatbed wagon, right? what's the catch? looks worse? 20:58:45 <b_jonas> the flatbed probably even looks better, because you can see the goods on it 20:58:59 *** Progman [~progman@p57A1B9FA.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:06:10 <frosch123> night 21:06:15 *** frosch123 [~frosch@frnk-5f742759.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:06:50 <b_jonas> ARGH 21:06:58 <b_jonas> my goods station doesn't actually accept goods 21:07:00 <b_jonas> I didn't check 21:08:03 <b_jonas> it's not even easy to fix because that whole town doesn't accept goods anywhere 21:09:43 <b_jonas> what to do... take to a closer station? take to a farther station with ship? 21:15:49 <andythenorth> station walk 21:15:56 <andythenorth> oh no goods anywhere? 21:16:05 <andythenorth> build a goods-accepting industry? 21:16:22 <b_jonas> I can transfer to a different town 21:16:32 <b_jonas> industries don't accept goods 21:16:41 <b_jonas> I'm just stupid I haven't checked when building the station 21:17:43 <b_jonas> I'm just wondering which town and whether to take the train there or transfer to a ship 21:17:57 <andythenorth> anyone found Iron Horse bugs? 21:18:02 <andythenorth> otherwise itâs 1.0.0 time 21:27:03 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 21:31:39 <Wolf01> 'night 21:31:46 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:34:53 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:36:36 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 21:38:21 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [] 21:44:13 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 21:53:55 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 21:54:24 <Eddi|zuHause> and now for some music https://www.youtube.com/watch?v=-FdKPEA17m4 22:04:38 *** TomyLobo [~foo@91.65.115.103] has quit [Quit: Standby mode...] 22:18:53 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 22:30:49 *** Djohaal [~Djohaal@177.43.135.246] has joined #openttd 22:55:42 *** KenjiE20 [kenjie20@irc.blinkenshell.org] has quit [Quit: WeeChat 0.4.2] 22:56:59 *** KenjiE20 [kenjie20@irc.blinkenshell.org] has joined #openttd 23:47:45 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has quit [Quit: ChatZilla 0.9.90.1 [SeaMonkey 2.29/20140909085502]] 23:52:08 *** Supercheese [~Superchee@76.178.136.186] has quit [Quit: Valete omnes]