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00:12:38 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 00:31:25 <argoneus> ayy 00:52:39 *** Pereba [~UserNick@179.180.221.103] has quit [Quit: AdiIRC is updating to v1.9.6 Beta Build (2014/11/09-1) 64 Bit] 00:53:06 *** Pereba [~UserNick@179.180.221.103] has joined #openttd 01:00:14 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has quit [Quit: irc2go] 01:23:59 *** HerzogDeXtEr [~flex@i59F6BE1D.versanet.de] has quit [Quit: Leaving.] 01:26:22 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Remote host closed the connection] 01:36:04 *** itsatacoshop247 [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 01:36:25 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has joined #openttd 01:44:06 *** yoshi [~yoshi@dsl-173-206-10-150.tor.primus.ca] has quit [Ping timeout: 480 seconds] 01:44:40 *** Eddi|zuHause [~EddizuHau@p57BD49DD.dip0.t-ipconnect.de] has quit [] 01:44:50 *** luaduck is now known as luaduck_zzz 01:47:05 *** Eddi|zuHause [~johekr@p57BD49DD.dip0.t-ipconnect.de] has joined #openttd 01:51:26 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has quit [Ping timeout: 480 seconds] 02:19:31 *** Pikka [~Octomom@d58-106-37-79.rdl801.qld.optusnet.com.au] has joined #openttd 02:22:47 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has joined #openttd 03:06:35 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:08:59 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Ping timeout: 480 seconds] 03:09:58 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 03:24:38 *** yoshi [~yoshi@dsl-173-206-10-150.tor.primus.ca] has joined #openttd 03:24:38 *** yoshi [~yoshi@dsl-173-206-10-150.tor.primus.ca] has quit [Killed (resistance.oftc.net (Nick collision (new)))] 03:25:26 *** yoshi [~yoshi@dsl-173-206-10-150.tor.primus.ca] has joined #openttd 03:34:11 *** Biolunar_ [Biolunar@blfd-4d08642f.pool.mediaWays.net] has joined #openttd 03:41:13 *** biolunar [Biolunar@blfd-4d08f57b.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 03:46:16 *** yoshi [~yoshi@dsl-173-206-10-150.tor.primus.ca] has quit [Quit: Leaving.] 03:46:26 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has joined #openttd 03:53:46 *** Pikkaphone [~yaaic@58.108.147.28] has joined #openttd 04:12:18 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 04:12:45 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 04:29:26 *** fjb is now known as Guest1061 04:29:28 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 04:36:22 *** Guest1061 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 04:41:02 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 04:47:54 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 04:49:43 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has joined #openttd 04:54:53 <Supercheese> I knew the new NARS would generate some interesting comments, but sheesh.... 04:58:09 <Sylf> oh come on, the minute anyone removed any features, good or BAD, the world comes to an end. 04:58:12 <Sylf> We all know that. 05:05:18 <Pikkaphone> regearing was what made nars good, obviously. 05:05:41 <Pikkaphone> I still want to know what about the gg1 and challenger, though. 05:07:23 *** looptrooper [~looptroop@0001f7ef.user.oftc.net] has quit [Ping timeout: 480 seconds] 05:14:47 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 05:16:18 <Supercheese> can GG1 be regeared? 05:16:20 <Supercheese> perhaps he means that 05:16:24 <Supercheese> can/could 05:18:22 <Pikkaphone> it could 05:18:52 <Pikkaphone> between 90 and 100mph from memory. Made bugger all difference. 05:19:44 <Supercheese> yeah the primary places regearing was useful was when wagon speed limits were lowering your max speed anyway, so might as well gear down for more TE 05:19:54 <Supercheese> express trains never had speed limit problems really 05:20:17 <Supercheese> maybe he was using GG1s to haul freight :P 05:21:09 <Pikkaphone> there are plenty of 65mph freight locos in the set though 05:21:27 <Supercheese> indeed 05:21:39 <Supercheese> his statements were perplexing 05:33:29 *** Pereba [~UserNick@179.180.221.103] has quit [Quit: AdiIRC is updating to v1.9.6 Beta Build (2014/11/10) 64 Bit] 05:34:00 *** Pereba [~UserNick@179.180.221.103] has joined #openttd 05:35:21 *** fjb [~frank@000158aa.user.oftc.net] has quit [Quit: Konversation terminated!] 05:52:28 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 05:56:01 *** Eddi|zuHause [~johekr@p57BD49DD.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC66EE1.dip0.t-ipconnect.de] has joined #openttd 06:26:22 *** Pikkaphone [~yaaic@58.108.147.28] has quit [Ping timeout: 480 seconds] 06:33:57 *** Hazzard_ is now known as Hazzard 06:42:28 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 06:46:23 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 06:50:04 <Supercheese> Is there any way to extract vehicle ID other than decompiling the newgrf? 06:50:11 <Supercheese> presuming no other documentation 06:52:21 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has joined #openttd 06:55:40 <Supercheese> Newgrf debug window doesn't seem to have it 06:59:21 <Pikkaphone> have what? 07:00:25 <Supercheese> the vehicle ID 07:00:40 <Supercheese> From earlier: Is there any way to extract vehicle ID other than decompiling the newgrf? 07:01:02 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 07:01:15 <andythenorth> Pikka: bonsoir and apples 07:07:37 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has joined #openttd 07:17:51 <Supercheese> ugh NFO is entirely unreadable 07:18:32 <V453000> discovery :P 07:23:44 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has quit [Ping timeout: 480 seconds] 07:24:35 <Supercheese> too bad we can't decompile to NML 07:24:50 <Supercheese> that would be quite the chore to code I imagine 07:25:04 <V453000> XD 07:25:22 <NGC3982> Morning. 07:27:28 <Supercheese> Ouch apparently NUTS and YETI do not have, "a sprinkle of magic". 07:27:56 <Pikka> bonsoir andythenorth 07:27:58 <V453000> what does that mean Supercheese 07:28:13 <Supercheese> https://www.tt-forums.net/viewtopic.php?p=1136066#p1136066 07:29:56 <V453000> I think Alberth excludes those two from that :P 07:30:15 <Supercheese> oh 07:33:26 <planetmaker> Sylf, for future, can you not zip the attachment when uploading to our bug tracker? :) 07:33:47 <Sylf> ohok 07:34:19 <planetmaker> it always adds an additional step to download, unzip and save in needed places 07:34:48 <planetmaker> and compressing savs and pngs is mostly pointless anyway 07:35:02 <NGC3982> Isn't there a stable branch in svn co? 07:35:23 <andythenorth> Pikka: NARS is all hand-written nfo? No code generator? o_O 07:35:31 <Pikka> yes 07:35:36 <planetmaker> svn has it all. But not the trunk repository 07:35:53 <peter1138> Edit One: What's New Coke? 07:35:54 <peter1138> hahaha 07:36:00 <V453000> how do you think nuts is written andythenorth :P 07:36:16 <Pikka> monkeys at typewriters, V 07:36:30 <V453000> :P 07:37:02 <NGC3982> What is the right svn repository for stable? The readme does not say. 07:37:05 <NGC3982> If that's a word. 07:37:38 <andythenorth> Pikka: was thinking about adding the regeared units to the buy menu 07:37:38 <planetmaker> secure.openttd.org/var/repos/svn/openttd/branches/1.4 and the releases in like secure.openttd.org/var/repos/svn/openttd/tags/1.4.0 07:37:41 <andythenorth> the foamers would love it 07:37:47 <NGC3982> Thanks. 07:37:48 <planetmaker> you might need to adjust path without ssh 07:37:56 <andythenorth> SD40-2 (coal drag service) 07:38:05 <andythenorth> SD40-2 (manifest service) 07:38:09 <andythenorth> SD40-2 (hotshot) 07:38:21 <andythenorth> dibble the weight too 07:38:35 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has quit [Quit: Standby mode...] 07:38:44 <Pikka> yes but where is the livery of the one I have a photo of on my bedroom wall? This set is so incomplete. 07:38:56 <peter1138> 07:24 < Supercheese> too bad we can't decompile to NML 07:39:13 <peter1138> That would be like decompiling to C. It is possible but not particularly useful. 07:39:43 <Supercheese> would beat the hell out of NFO 07:39:48 <peter1138> No, it wouldn't. 07:39:50 <Supercheese> .... 07:39:53 <Pikka> Andy: also, what about the GG1 and the Challenger? 07:40:05 <NGC3982> PM: For some reason, it feels easier for me to simply download the source from the site. 07:40:06 <Supercheese> NML is readable 07:40:11 <andythenorth> Pikka: what about them? o_O 07:40:22 <Pikka> exactly! What about them? 07:40:23 <NGC3982> I plague you with enough Linux guidance. 07:40:28 <peter1138> Supercheese, decompiled NML wouldn't particularly be readable. 07:40:50 <peter1138> Like decompiled C isn't particularly readable. 07:40:52 <Pikka> Look, I'm sorry if I'm being a pessimist, but I'm speaking my mind. What happened to the GG1? What about the Challenger? In my view, 2.03 was more advanced than UKRS2 of now. 07:40:53 <Supercheese> Well, perhaps 07:41:01 <andythenorth> well 07:41:15 <andythenorth> the only bad thing is that he thinks you did it because you ran out of time 07:41:19 <Supercheese> I do not know enough to predict what decompiled NML would look like 07:41:20 <andythenorth> or arenât smart enough 07:41:34 <Pikka> yes but the GG1 and challenger are both still in the set. 07:41:38 <Supercheese> I suppose I am over-assuming 07:41:53 <andythenorth> Pikka: shameful 07:42:00 <andythenorth> you should make them bigger 07:42:01 <planetmaker> svn://svn.openttd.org/tags/1.4.4 | NGC3982 07:42:02 <andythenorth> and flashing 07:42:34 <planetmaker> Supercheese, there's a test case for that in ancient FIRS 07:42:40 <Pikka> I should remove everything except the GG1 and challenger is what I should do. 07:42:47 <planetmaker> unfortunately the conversion code vanished along with yexo vanishing 07:42:51 <andythenorth> Dear player 07:42:58 <andythenorth> Thankyou for your valued opinions. 07:43:07 <andythenorth> When making an omelette, eggs must be broken. 07:43:09 <andythenorth> Yours, 07:43:11 <andythenorth> Pikka 07:43:14 <NGC3982> :D 07:43:45 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 07:43:58 <V453000> XD 07:44:34 <Supercheese> Well, I did like generational vehicles, regearing, and the lot. But I had to acknowledge and work around the multiple issues they brought with them 07:44:57 <Supercheese> HEP I never liked 07:45:39 <Supercheese> newer NARS is better NARS 07:46:17 <planetmaker> http://dev.openttdcoop.org/projects/firs/repository/revisions/f39df170a1f3/entry/sprites/nml/god_object.pnml <-- like that, Supercheese 07:46:58 <planetmaker> http://dev.openttdcoop.org/projects/firs/repository/revisions/f39df170a1f3 07:48:00 *** Pereba [~UserNick@179.180.221.103] has quit [Quit: "Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better" Samuel Beckett [www.adiirc.com]] 07:48:32 <Supercheese> ah, which if any is decompiled? 07:49:19 <NGC3982> If i install an initial stable source, and then do a svn update. Does it only check for the newest stable version? 07:49:33 <NGC3982> Note, if the initial install was not a svn co. 07:50:50 <planetmaker> NGC3982, for switching between releases you need to use svn switch, not svn update 07:50:55 <andythenorth> Pikka: I was serious about the gearing options in buy menu btw :P 07:52:19 <planetmaker> Supercheese, this is the first version where the de-compiled code was added: http://dev.openttdcoop.org/projects/firs/repository/revisions/e024060d307e 07:54:00 *** Pikka [~Octomom@d58-106-37-79.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 07:55:15 *** HerzogDeXtEr [~flex@88.130.174.51] has joined #openttd 07:55:43 <NGC3982> PM: I see. I found it in the wiki. 07:56:52 <Supercheese> hah, interesting rounding error: "prospect_chance: 0.749999999942;" 07:58:06 <NGC3982> http://www.tt-forums.net/viewtopic.php?f=31&t=48191 07:58:09 <NGC3982> This is still a thing. 07:58:40 <NGC3982> Starting a source compiled version (latest trunk or 1.4.4) makes dedicated server unable to start after closing it the first time. 07:59:37 <NGC3982> It changes the IPv4 from 0.0.0.0:3979 to <my external ip>:3979. It does not help to change it in the (only) cfg available, and i need to remove the config each time. 08:03:01 <peter1138> All versions are compiled from source... 08:03:09 <NGC3982> Manually*. 08:03:36 <peter1138> Are you saying it doesn't happen with our provided binaries, or that you haven't tried them? 08:03:44 <NGC3982> I have never encountered it when using apt-get or dpkg. 08:04:30 <peter1138> [server_bind_addresses] is blank for me 08:05:16 <NGC3982> "f =" 08:06:40 <peter1138> Is all it contains? 08:06:47 <NGC3982> Yes 08:06:59 <NGC3982> I removed it, and it does not make any difference. 08:09:03 <peter1138> Hmm. When I do openttd -D, I get every message after "Detected broadcast addresses:" (and the IPs) twice...? 08:09:52 <NGC3982> http://pastebin.com/9jQ877dQ 08:10:15 <NGC3982> And; http://paste.ubuntu.com/8915080/ 08:11:02 <peter1138> Try again with server_bind_addresses blank? 08:11:24 <NGC3982> That works - the first time. 08:11:50 <NGC3982> If i empty server_bind_addresses, the server starts and it tells me it's listening on 0.0.0.0:port. 08:12:19 <NGC3982> Closing the server and starting it with the same command again recreated the problem, and server_bind_addresses turns "f =". 08:13:17 <peter1138> NGC3982, try openttd -c openttd.cfg -D 08:13:42 <NGC3982> That works. 08:21:53 *** neo [~neo@84.241.202.84] has joined #openttd 08:22:26 *** neo is now known as Guest1078 08:23:16 *** Guest1078 [~neo@84.241.202.84] has left #openttd [] 08:30:15 <peter1138> I only get something in server_bind_addresses with I give -D a parameter. -c openttd.cfg isn't and shouldn't be a parameter of -D. 08:31:30 <NGC3982> Ok. 08:33:17 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:37:04 *** Yotson [~Yotson@2001:980:6ac8:1:55c0:5e55:b21f:9c8b] has joined #openttd 08:52:45 * peter1138 gravedigs that post :p 08:56:04 <NGC3982> http://www.reddit.com/r/openttd/comments/2luet6/chat_issue_with_supybot_soap_and_ttd/ 08:56:15 * NGC3982 saves valuable information on the intarwebz 09:04:57 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has quit [Quit: Quit] 09:18:37 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has joined #openttd 09:33:13 *** sla_ro|laptop [~sla.ro@89.121.131.100] has joined #openttd 09:40:48 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 09:44:50 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has joined #openttd 09:45:11 <supermop> yo 10:03:54 *** ginko_ [~ginko@0001b68f.user.oftc.net] has joined #openttd 10:10:37 *** ginko [~ginko@0001b68f.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:16:05 <__ln__> yo bruce 10:16:40 <Eddi|zuHause> "wayne interessierts" 10:27:54 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 10:34:35 <Dakkus> Hello! I'm trying to compile a version of OpenTTD, because I want to play with daylength alteration on my Mac. 10:34:59 <Dakkus> The compiling went just fine for a long time, but crashed with screenshot.cpp. 10:35:29 <Dakkus> I'm not terribly interested in the ability to take screenshots, so I'd like to just disable the feature to get the game to compile. How? 10:36:19 <__ln__> "crashed" 10:37:13 <Dakkus> Well, hanged, died, stopped, ended, failed. 10:37:22 <Dakkus> I don't really know which verb to use. 10:37:33 <Dakkus> But in any case, I didn't get to say make install. 10:38:02 <Dakkus> [SRC] Compiling screenshot.cpp 10:38:02 <Dakkus> /Users/dakkus/Desktop/ottd/s2013pp/src/screenshot.cpp: In function âvoid SaveMinimap()â: 10:38:06 <Dakkus> /Users/dakkus/Desktop/ottd/s2013pp/src/screenshot.cpp:972: error: âMakePNGImageâ was not declared in this scope 10:38:09 <Dakkus> make[1]: *** [screenshot.o] Error 1 10:38:11 <Dakkus> make: *** [all] Error 1 10:39:05 <peter1138> Take it up with your patch-pack maintainer. 10:39:06 <Eddi|zuHause> that is not part of the official code, so you must talk to the person who made that patchpack 10:39:30 <Dakkus> Okay, I was just hoping there would be some generic way of disabling code. 10:39:41 <andythenorth> comment it out :D 10:39:48 * andythenorth sorry, unhelpful 10:39:51 <andythenorth> :P 10:40:00 <Eddi|zuHause> yes, "#if 0" and "#endif" :p 10:40:08 <Dakkus> What I'm gonna do now is this: mv src/screenshot.cpp src/screenshot.cpp.old; touch src/screenshot.cpp 10:40:10 <Eddi|zuHause> or "/*" and "*/" 10:40:11 <Dakkus> Should work? 10:40:20 <peter1138> Unlikely. 10:40:24 <Eddi|zuHause> probably not 10:40:59 <Dakkus> Seems to compile past that point just fine, but you think I'm gonna have a defunct game in the end? 10:41:04 <peter1138> It won't link. 10:41:17 <Dakkus> Sorry, didn't understand. 10:41:33 <__ln__> It will not l-i-n-k. 10:41:40 <Dakkus> Ah, thanks! ;) 10:41:49 <Dakkus> You mean like in Zelda? 10:41:53 <__ln__> Exactly. 10:42:00 <Eddi|zuHause> if someone does not understand something, repeat it louder and slower :p 10:42:19 <b_jonas> It's dangerous to go alone. 10:42:29 <Dakkus> Hm, now: 10:42:29 <Dakkus> /Users/dakkus/Desktop/ottd/s2013pp/src/viewport.cpp:1447: warning: âvoid ViewportAddLandscape_new()â defined but not used 10:42:39 <Dakkus> I don't think I can just disable ViewPort. 10:42:59 <Dakkus> Is there any way of getting the time to run slower in the game so that it will actually function on my computer? ;) 10:43:00 <andythenorth> either the patchpack is borked, or you need better ./configure flags for OpenTTD 10:43:19 <andythenorth> Dakkus: find a mac binary of a patchpack with daylength patch? 10:43:24 <andythenorth> dunno if there are any 10:43:30 <Dakkus> Found one, it didn't run. 10:43:39 <andythenorth> can you compile trunk openttd on OS X? 10:43:47 *** Pikka [~Octomom@d58-106-37-79.rdl801.qld.optusnet.com.au] has joined #openttd 10:43:59 <Dakkus> Could try just to find out where the problem lies. 10:44:36 <Pikka> the answer lies in the soil 10:45:57 <Pikka> andythenorth, you're running the NARS2 addon show then? I'm sure that will make lots of forumites very happy. ;) 10:46:06 *** sla_ro|laptop [~sla.ro@89.121.131.100] has quit [Ping timeout: 480 seconds] 10:46:19 <andythenorth> Pikka: yes or no 10:46:48 <Dakkus> Is there, BTW, a reason why vanilla OpenTTD doesn't include the daylength option? 10:46:56 <Dakkus> Or does it and I just don't know? 10:46:59 <andythenorth> it doesnât work 10:47:09 <andythenorth> and none of the many patches can make it work 10:47:17 <Dakkus> How does the non-working manifest itself? 10:47:17 <andythenorth> and itâs a stupid idea also 10:47:22 <Dakkus> How come+ 10:47:24 <Dakkus> ? 10:48:15 <Dakkus> I'm always annoyed by locomotives coming and going obsolete before I get a chance to use them. 10:48:20 <andythenorth> which ones? 10:48:54 <andythenorth> in newgrfs? o_O 10:48:58 <andythenorth> or in the default game? 10:49:01 <Dakkus> Well, in my previous game with the Finnish trainset, I managed to build maybe one or two trains of the type Sm1. 10:49:09 <andythenorth> ok, so thatâs a defective newgrf ;) 10:49:25 <Dakkus> Dunno, they appear on the year they are supposed to appear, around 1968. 10:49:31 <andythenorth> one problem with âdaylengthâ is that different people want different things from it 10:49:35 <Dakkus> And the Sm4 comes out at around 1996. 10:49:49 <andythenorth> do you use build-while-paused? 10:50:06 <Dakkus> And the 30 years were spint twiggling my airline system to function. 10:50:12 <Dakkus> Nope. 10:50:31 <Dakkus> I could also just edit the newgrf so that the trains would appear much later. 10:50:42 <andythenorth> peter1138, rename âbuild-while-pausedâ to âdaylengthâ? o_O 10:50:54 <andythenorth> hmm 10:51:02 <Pikka> build-while-daylength 10:51:06 <andythenorth> could we have a pause mode where the ticks keep ticking 10:51:08 <Dakkus> So, count from the year when I'm beginning the game and change a locomotive that should appear 38 years into playing the game to appear 5*38 years into playing the game. 10:51:15 <andythenorth> but the date is unchanged 10:51:21 <Dakkus> Pikka: Sounds good ;) 10:51:35 <andythenorth> Dakkus: yes, modding the newgrf is the most reliable solution 10:51:44 <andythenorth> it doesnât break industry production etc 10:52:10 <Pikka> or just turn on vehicles never expire and don't build any sm4s until you've got enough sm1s? :) 10:52:14 <andythenorth> that too 10:52:17 <Dakkus> So, I should change the introduction year and also the lifetime. 10:52:29 <Dakkus> So that instead of some 20 years the locomotive would keep functioning for 5*20 years. 10:52:31 <andythenorth> openttd already fucks around with newgrf vehicle intro dates for randomisation? 10:52:44 <andythenorth> we just put a multiplier into the random(17) or whatever? 10:52:50 <andythenorth> including 0 10:52:58 <andythenorth> for those who really want fixed dates 10:53:01 <Dakkus> Pikka: Nah, I know myself, that would never work with me :D 10:53:08 <peter1138> 30 years game-time wasn't enough to use an engine? 10:53:24 <Dakkus> Not with my way of playing. 10:53:40 <peter1138> That's 6 *hours* of playing time. 10:53:41 <Dakkus> Spending too much time making the track layout perfect ;) 10:53:47 <andythenorth> build-while-paused 10:53:53 <Dakkus> Sounds non-bad :) 10:53:57 <Pikka> puild while baused 10:54:00 <Dakkus> But I still would like the game to take longer. 10:54:13 <andythenorth> build-while-paused 10:54:19 <Dakkus> Build-while-paused is indeed a solution. 10:54:26 <andythenorth> I used to use build-while-paused for everything 10:54:35 <Sacro> yeah but multiplayer isn't really feasble 10:54:40 <andythenorth> I canât any more because it keeps defaulting to âoff' 10:54:49 <andythenorth> Sacro: yes, multiplayer isnât really feasible (anyway) 10:54:54 <andythenorth> MP is a BAD FEATURE 10:55:10 <Pikka> "realism" and MP are incompatible, at least 10:55:15 <andythenorth> full of griefers :D 10:55:18 <andythenorth> and de-syncs 10:55:22 <andythenorth> those naughty newgrfs 10:56:07 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 10:56:28 <Pikka> andy: do you customise newgrfs for your own use? 10:56:34 <andythenorth> Pikka: I have been known to 10:56:43 <andythenorth> some of the ones I have customised include: 10:56:48 <andythenorth> FIRS, Squid, CHIPS 10:56:50 <Pikka> ridiculous forum thread. 10:56:54 <andythenorth> the best 10:58:34 <Pikka> also apparently the current wisdom from reddit is that to increase industry production, your trains need to reach 117 km/h. 10:59:23 <Jinassi> why not 88mph then..and supply 1,2 jigawatts too 10:59:36 <__ln__> *jigo 11:00:34 <andythenorth> Pikka: isnât that true? 11:00:39 <andythenorth> based on station rating? 11:00:56 <Pikka> >60% of production transported 11:01:10 <Pikka> is the only thing that affects production increase probability, afaia? 11:01:25 <Jinassi> *jiga 11:01:28 <andythenorth> yair, but you have to allow for move_cargo_to_station or whatever it is called 11:01:33 <andythenorth> which depends on rating :P 11:01:37 * andythenorth dunno :P 11:01:49 <Pikka> only indirectly 11:02:52 <Pikka> I'm also fairly sure that nothing in OpenTTD is measuring how fast the trains actually go, ratings only care about the stated top speed. 11:03:00 <andythenorth> ah that 11:03:03 <andythenorth> dunno 11:03:10 <andythenorth> I always assume reddit is smarter than me 11:03:15 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Wibbly Wobbly IRC] 11:03:18 <andythenorth> full of VERY CLEVER PEOPLE 11:03:27 <Pikka> almost as full as the forums 11:03:34 <Pikka> and the IRC channel :) 11:11:20 *** Marshy [~oftc-webi@212.50.186.227] has joined #openttd 11:14:05 *** looptrooper [looptroope@0001f7ef.user.oftc.net] has joined #openttd 11:16:52 *** Klanticus [~quassel@179.234.190.30] has joined #openttd 11:19:48 <V453000> :D 11:21:30 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 11:33:18 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 11:33:58 <V453000> oh look what a smart person joined the irc 11:34:30 *** andythenorth [~Andy@194.168.185.226] has quit [] 11:38:09 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 11:38:33 <Eddi|zuHause> i'm probably not seeing what you're seeing :p 11:39:26 <V453000> andythesouth rejoining 11:53:32 <V453000> I think I got my 8/8 and 4/8 offsets done =D 11:53:43 <V453000> a few details, and just models after that :D 12:05:03 <V453000> edit: no. :D 12:07:02 *** Klanticus_ [~quassel@179.234.190.30] has joined #openttd 12:10:15 *** Klanticus [~quassel@179.234.190.30] has quit [Ping timeout: 480 seconds] 12:13:51 <V453000> @base 77 12:13:51 <DorpsGek> V453000: Error: '77' is not a valid base. 12:13:58 <V453000> @base 16 10 77 12:13:58 <DorpsGek> V453000: 119 12:14:00 <V453000> hm 12:14:06 *** andythenorth [~Andy@194.168.185.226] has left #openttd [] 12:17:24 <Eddi|zuHause> just use 0x77 in the code? 12:19:46 <V453000> isnt in the code 12:20:01 <V453000> just in my wtf sprite-creating pipeline 12:20:30 <V453000> or can I use 0x77 in spriteset template? :D 12:21:09 <Eddi|zuHause> you can use 0x77 in any place that expects a number 12:21:16 <V453000> right :) 12:21:27 <V453000> am not sure atm which way is more convenient 12:21:34 <V453000> re-calculating or direct thing 12:27:24 <V453000> ok I will leave the hexa shit there :D 12:29:56 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 12:30:54 *** jinks [~jinks@172.245.35.67] has joined #openttd 12:37:34 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 12:42:45 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 12:48:00 <__ln__> http://www.sbb.ch/content/dam/sbb/all/bilder/04_Vollbild_553xmind238/bahnhof-services/im-zug/bahngastro/starbucks/01.jpg 13:00:17 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 13:01:03 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 13:06:46 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 13:07:39 *** slonik [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 13:07:42 *** slonik [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 13:08:38 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 13:20:57 <itsatacoshop247> Just curious, whats the reason for the 15 company limit in multiplayer? 13:21:11 *** Klanticus_ [~quassel@179.234.190.30] has quit [Read error: Connection reset by peer] 13:21:18 <__ln__> probably bits 13:22:00 <itsatacoshop247> ahhh right, sorta leads into it 13:23:13 *** Klanticus [~quassel@179.234.189.16] has joined #openttd 13:28:54 <peter1138> It's a nice limit. 13:32:34 <Quatroking> eh 13:32:37 <Quatroking> 16 is nicer tho 13:32:40 <Quatroking> because powers of two 13:33:06 <__ln__> what's nice about powers of two 13:33:36 <planetmaker> Quatroking, 15 is powers of two... the server needs an ID, too. And counting starts with 0. 13:33:58 <Quatroking> oh, so the server occupies a company slot 13:33:59 <Quatroking> ok 13:34:15 <planetmaker> or rather it needs some way it can be expressed as 'neutral' 13:34:15 <ginko_> Can I change with how much money I start on a new map? 13:34:42 <ginko_> It's 200k by default (openTTD 1.4.4) 13:34:48 <Quatroking> you can take a loan 13:35:15 <ginko_> But I can't say "set starting money to 2 Million"?! 13:35:29 <planetmaker> not that much, no 13:35:33 *** ginko_ is now known as ginko 13:35:34 <Quatroking> you could recompile 13:35:39 <argoneus> ayy 13:35:46 <Quatroking> and there's always the cheat menu 13:36:06 <ginko> k not a big problem though 13:36:08 <ginko> Thanks :) 13:36:34 <planetmaker> there's probably no good reason to disallow larger intitial loans other than "then the game is totally pointless wrt money". But hey, it's that already... 13:37:02 <V453000> you could change costs by basecosts, and change your currency 13:37:07 <V453000> make everything super cheap / half price for example 13:37:15 <V453000> but make the currency look like it is the same 13:37:52 <V453000> so if you have 500 000 max, you can make it 2 000 000 with everything priced /4 13:38:14 <V453000> setting up basecosts is probably somewhat tedious since there is a lot of parameters :) 13:38:51 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has quit [Ping timeout: 480 seconds] 13:39:15 <Quatroking> ginko, are you having trouble making money? 13:39:40 <ginko> planetmaker if you start with such a loan, you would have to pay high interests I assume 13:40:04 <__ln__> is it still the case that if you start a game from, say, year 2030, all the vehicles and stuff cost fortunes, but the max initial loan is still £100,000 or so? 13:40:11 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 13:40:14 <Quatroking> on a loan of 2000000 you pay like 40000 interest a year I believe 13:40:25 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 13:40:27 <ginko> Quatroking Not really, just asking, it's the thought of "building the perfect infrastructure", and therefore to start off with enough money to start building it 13:40:27 <__ln__> so you can barely buy anything with even the max loan. 13:40:33 <Eddi|zuHause> the interest is a joke 13:40:39 <V453000> the interest rates are very low 13:41:10 <ginko> They are indeed ;) 13:41:48 *** Pikka [~Octomom@d58-106-37-79.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 13:43:05 *** Suicyder [~Suicyder@86.92.59.88] has quit [Read error: Connection reset by peer] 13:45:31 <ginko> Do cities grow over time, with new buildings being built and such? 13:46:16 <Eddi|zuHause> yes 13:46:30 <Eddi|zuHause> they grow faster the more stations you have in that town 13:46:46 <ginko> Eddi|zuHause k thanks :) 13:46:48 <Eddi|zuHause> (as in the number of station signs) 13:47:06 <ginko> This game will have me pinned in front of the computer for so many hours to come... 13:47:22 <Eddi|zuHause> hours? YEARS. 13:47:32 <ginko> Please tell me I am not the only grown-up here :D 13:48:13 <peter1138> You may be an adult, but you're not grown-up... right? 13:48:15 <argoneus> no, this channel is full of children 13:48:16 <Eddi|zuHause> let's phrase it like this: almost everybody in here played the original release in 1994(-ish) :p 13:48:27 <ginko> argoneus The thought just was funny 13:48:34 <ginko> Everybody in here being something like 12 :D 13:48:52 <Eddi|zuHause> mentally, maybe :p 13:48:53 <__ln__> @seen PeterT 13:48:54 <DorpsGek> __ln__: PeterT was last seen in #openttd 4 years, 2 weeks, 2 days, 15 hours, 51 minutes, and 13 seconds ago: <PeterT> TrueBrain: who is a PeterT in the making? 13:49:06 <argoneus> a 12 year old can't make a valid argument for why block signals are useful 13:49:21 <peter1138> Nobody can, because they're not. 13:49:30 <Eddi|zuHause> there are no valid arguments for why block signals are useful 13:49:36 <argoneus> priority lanes etc etc yada yada 13:49:49 <Eddi|zuHause> those are not valid 13:49:59 * argoneus paging V453000 13:50:10 <V453000> V453000 does not consider it worth his time to explain it again 13:50:15 <ginko> And I am going to like this channel 13:50:21 <V453000> might write an article to point people to at some point 13:50:31 <argoneus> I will upvote your article 13:50:33 <ginko> Well I am 22, so not old at all I guess 13:50:43 <peter1138> argoneus, are you 12, then? 13:50:50 <argoneus> peter1138: I wish I was 12 13:50:54 <argoneus> no fucks to give, video games all day 13:50:59 <ginko> Yes 13:51:02 <ginko> Those were the times 13:51:06 <peter1138> Because you appear to be unable make a valid argument, and want to rely on V453000 :) 13:51:22 <argoneus> it's not my fault you guys don't see my argument as valid 13:51:24 <peter1138> When I was 12, I went to school. 13:51:27 <argoneus> it's not like I can convince you 13:51:35 <ginko> When I was 12, school was a joke 13:51:35 <argoneus> yeah, school was from like 8 to 12 13:51:48 <argoneus> now school is from 8 to 21 13:51:51 <ginko> :D 13:51:51 <argoneus> because reasons 13:51:59 <peter1138> 8? 13:52:05 <peter1138> Hours or years? 13:52:17 <argoneus> pick one 13:52:38 <argoneus> I'm sure you know which one 13:53:00 <peter1138> Not really, been a while since I went to school. 13:53:01 <ginko> 7:50 to 12:40 a few years ago, with afternoon lessons from 13:40 to 15 and 15:15 to 16:45 some days 13:53:16 <argoneus> my monday right now 13:53:18 <ginko> (Germany - Bavaria - Gymnasium ;) 13:53:21 <argoneus> is nonstop from 11 to 18 13:53:26 <argoneus> without a break for lunch ;_; 13:53:46 <argoneus> work is so much more chill in many aspects 13:53:50 <argoneus> I can eat three lunches if I want to 13:53:56 <V453000> XD 13:53:59 <ginko> Mine is non-stop doing nothing from 6 am to whenever I want to go to sleep 13:54:00 <V453000> advantages 13:54:15 <ginko> Depressed supposed-to-do-something not-knowing-what-to-do-in-life student 13:54:26 <argoneus> I wish I had your problems ginko 13:54:32 <argoneus> I always have things to do 13:54:38 <argoneus> but my urge to play quality videogames is stronger 13:54:47 <planetmaker> hey, w/o block signals one couldn't built an ALU within OpenTTD ;) 13:54:47 <ginko> argoneus You don't wish to have my problems 13:55:25 <ginko> A free day doesn't mean anything if it is spent procrastinating while being depressed 13:55:37 <argoneus> don't toss around the word depression 13:55:45 <argoneus> being frustrated about something != depression 13:55:52 <ginko> I know what depression is 13:55:56 <ginko> And it's no fun 13:55:59 <argoneus> ah, ok :< 13:57:18 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 14:01:32 <ginko> argoneus Good thing though, what you did 14:01:47 <ginko> "Depression" is a word used to soon by so many that don't understand what it really implies 14:02:02 <argoneus> yeah 14:02:07 <argoneus> it irritates me when people are like 14:02:11 <argoneus> "doh I'm so depressed today" 14:02:42 <ginko> Which is a fair saying 14:02:59 <ginko> It's a figure of speech that doesn't imply that one is clinically depressed I'd say 14:03:12 <ginko> But yeah, the word depression, many people don't get it 14:03:16 <argoneus> I dunno 14:03:21 <argoneus> it seems to me like if people were saying 14:03:25 <argoneus> "Dammit, I have AIDS today again" 14:03:33 <argoneus> makes about the same amount of sense to me 14:04:25 <ginko> No, cause there is a difference between having an illness, and having symptoms connected to a given illness 14:04:40 <ginko> Being depressed is just a temporary state of mind if you are not clinically depressed 14:05:00 <ginko> You say "I am depressed today", you don't say "I have a depression today" 14:05:09 <argoneus> I guess 14:05:38 <blathijs> I guess the word just has taken on a range of meanings in common language usage 14:05:40 <ginko> "I couldn't sleep", you don't say "I had insomnia last night" 14:05:47 <ginko> Yeah, every word has 14:05:48 <argoneus> people do :( 14:06:01 <ginko> People say "I had insomnia" last night :D 14:06:15 <V453000> I say: fuck cares, get happy or do something :) 14:06:33 <ginko> I guess this is meant to be provocative 14:06:44 <blathijs> And if a word means two things, it can be frustrating for people that care for one of those things and don't want that thing to be seen as equal to the other meaning of the word 14:07:08 <ginko> Because to say to a depressed person he should just snap out of it, is like saying to a cancer patient, he should just feel more energetic and that's it 14:07:41 <V453000> if someone is depressed then they probably need to find something to live for 14:07:45 <blathijs> "Hunger" is a similar word. People often say, "you're not hungry, people in Africa are hungry. You just have an apetite", but that also disregards the fact that a word can have more thant one specific meaning 14:07:47 <V453000> which would bring them happiness 14:07:50 <argoneus> V453000: or they need pills 14:07:55 <argoneus> unfortunately 14:08:03 <argoneus> depression is mostly a chemical process 14:08:10 <V453000> ok :d 14:08:15 <ginko> V453000 there is a seriously big difference between "knowing what's wrong" and changing your state of mind 14:08:21 <Eddi|zuHause> i don't know where you went to school "from 8 to 12", but a regular school day around here was 7:30 to 13:30, occasionally 14:30 14:08:27 <peter1138> V453000 is a perfect example of completely misunderstanding depression. 14:08:32 <V453000> :> 14:08:35 <V453000> thanks peter1138 14:08:58 * argoneus has known someone with severe psychological problems 14:09:03 <argoneus> saying "snap out of it" only makes it worse :< 14:09:13 <planetmaker> quite so 14:09:34 <ginko> It's like let's say you have a insane fear of dogs because of something that happened in your childhood, you can't just turn that off, even though rationally you know it's stupid. You can change it, but is a process, not just a "rationally I know it's stupid, so let's dump that fear", it's the same for people who are depressed for various reasons 14:09:45 <Eddi|zuHause> and this school day included a warm lunch (if you chose to have one) 14:09:49 <ginko> + what argoneus said, it being able to be a lack of certain chemicals 14:10:00 <argoneus> it's kind of scary 14:10:04 <peter1138> http://hyperboleandahalf.blogspot.co.uk/2011/10/adventures-in-depression.html 14:10:05 <argoneus> some medicine these people have to take 14:10:11 <argoneus> messes up the body real good 14:10:17 <argoneus> and they have a chance of having random heart attacks etc 14:10:23 <ginko> Of course 14:10:24 <argoneus> and it's addictive as fuck 14:10:28 <ginko> Body and Mind always go together 14:10:31 <argoneus> it's literally drugs 14:10:51 <Eddi|zuHause> and typically you would have out-of-school activities around 2 times per week in the afternoon 14:10:51 <peter1138> Medicine for depression allows people to function. It doesn't make them better. 14:10:52 <ginko> Every medication is a pro vs con 14:11:09 <argoneus> it's like taking a painkiller for your brain 14:11:10 <ginko> And with clinically depressed, the pros in many cases outweigh the cons by quite some margin 14:11:50 <__ln__> it's been said electricity is more effective than medicine. 14:12:02 <ginko> I personally don't take any, but know people who do 14:12:28 <Eddi|zuHause> __ln__: i kinda doubt generic statements like that. 14:12:47 <argoneus> the problem is 14:12:51 <argoneus> that with psychological issues 14:12:56 <__ln__> Eddi|zuHause: for treating depression. not for anything. 14:12:58 <argoneus> it's not like a cold that people know what virus causes the cold 14:13:00 <argoneus> and can prescribe things 14:13:06 <argoneus> every "depressed" patient is a unique case 14:13:12 <argoneus> and reacts differently to medicine 14:13:23 <ginko> Every person is unique 14:13:28 <argoneus> it's too broad of a topic to cover in a channel about trains 14:13:38 <Eddi|zuHause> __ln__: many cases of depression have physical causes that are very removed from the symptom 14:13:55 <ginko> Not just when we talk about depression. I mean there are allergic reactions to things like normal antibiotics, so you never treat two patients exactly the same I guess 14:14:16 <argoneus> well 14:14:30 <argoneus> antibiotics just kill bacteria until you're better 14:14:39 <argoneus> which is why you need to eat yoghurts etc 14:14:45 <ginko> Eddi|zuHause It's also the other way around. Many Illnesses people have, have psychological causes (like lack of energy, being tired all day, feeling weak, chronically having a flue, et cetera) 14:14:47 <argoneus> because your stomach and bowel bacterias are kill 14:15:36 <argoneus> but at least 14:15:40 <argoneus> when you have some bacterias 14:15:48 <argoneus> the doctors can at least tell what kind of bacterias 14:16:01 <argoneus> but if you have depression, they can't just look in your brain and find it 14:16:09 <Eddi|zuHause> in the end, psychic treatments are often of the form "we try different ones until one works" 14:16:10 <argoneus> it can be a lot of things 14:16:24 <Eddi|zuHause> because the chains of cause and effect are often not fully understood 14:16:34 <argoneus> it's like people 14:16:38 <argoneus> who have epilepsy or such 14:16:44 <argoneus> and then they undergo an unrelated procedure 14:16:48 <argoneus> and suddenly they don't have epilepsy 14:16:52 <argoneus> and no one knows why 14:17:13 <argoneus> it's scary 14:17:54 <ginko> There are two very great books called Bad Science and Bad Pharma by Ben Goldacre, that basically let you know in detail, about placebo effect, and how to properly set up studies, mistakes people make, how bad the media works with there "science reporting" and so forth 14:18:10 <ginko> This whole debate reminds a little bit about the chapters on homeopathy and placebo in the book "Bad Science" 14:18:12 <argoneus> the sad thing is 14:18:16 <argoneus> that media is a business 14:18:17 <ginko> So, honorary mention at this point 14:18:21 <argoneus> and the goal of a business is to make money 14:18:40 <argoneus> so there's a lot of click baiting and information twisting 14:19:17 <argoneus> at least from my experience, that is, not all sources are like that probably 14:19:45 <ginko> For example: People with a certain kind of stomach ache where told, that they were given medicine, but not only were they not given a placebo, but a medication, that would under normal circumstances worsen their symptoms. But they were told it would help them 14:20:00 <ginko> In the end it still helped them (worse than a placebo or the real medication would have, but it still helped) 14:20:07 <Eddi|zuHause> ginko: there is no medical doubt that the placebo effect is real. 14:20:16 <ginko> Really shows you how "Alternative healers" can give whatever the fuck they want 14:20:32 <Eddi|zuHause> funny thing about the placebo effect: it works better on highly educated people 14:20:45 <ginko> I did not know that ;) 14:20:52 <ginko> But if true, interesting indeed 14:22:49 <ginko> One last question before I have to go: Just out of interest, what is the demographic of this channel / openTTD userbase in general? Mostly Americans, or Europeans, ...? 14:23:00 <argoneus> mostly dutchmen with long names 14:23:04 <ginko> :D 14:23:26 <argoneus> and two slavs 14:28:20 <Eddi|zuHause> i don't know about now, but a few years ago it was about equally divided between germans, dutch and english, a bit of other europeans, and marginal in other places 14:29:21 <V453000> I think that stayed +- 14:29:50 <planetmaker> don't underestimate the CZ faction ;) 14:30:43 <planetmaker> but probably 2/3 account for Dutch, German and British here 14:31:14 <Xaroth|Work> \o/ 14:31:29 <Xaroth|Work> if it aint dutch, it aint much! 14:31:45 <planetmaker> better put more sand on your dikes ;) 14:31:58 <__ln__> do danes still count as dutch? 14:32:10 <Eddi|zuHause> the game gained some casual audience in america due to youtube/streaming/whatever exposure, but that hasn't really reflected upon this channel 14:32:13 <argoneus> I sure hope not __ln__ 14:32:14 <Xaroth|Work> only if they are great danes. 14:32:14 <planetmaker> to the same degree that pi equals 3, yes 14:33:38 <argoneus> dutch is an interesting language though 14:33:51 <argoneus> weird words like "gedeerijk" (just made that up) 14:33:57 <argoneus> (looks dutch enough) 14:34:13 <Xaroth|Work> now if you had said Gedeeltelijk... 14:34:17 <Xaroth|Work> that would actually be dutch :P 14:34:20 <argoneus> heh 14:35:01 <argoneus> I hope it doesn't mean anything naughty 14:35:09 <argoneus> like "I fukd ur mom last nite" 14:35:32 <Xaroth|Work> it means Partially 14:35:38 <argoneus> ah 14:35:40 <argoneus> I'll remember that :D 14:35:49 <argoneus> I only know one valid phrase, but it's kinda naughty :( 14:35:54 <__ln__> the amount of hungarians has decreased since the early days. 14:36:21 <planetmaker> probably a language thing ;) 14:36:23 <argoneus> I asked a dutchman to teach me something dutch, and he taught me "argoneus heeft lol met zijn lul" 14:36:26 <argoneus> ;-; 14:36:57 <V453000> hungarians got hungry 14:36:57 <argoneus> apparently it's informal or something 14:37:10 <argoneus> like, nothing you'd find in a dictionary 14:37:47 <Eddi|zuHause> i don't know any dutch, but that sure sounds nasty :p 14:38:09 <argoneus> I thought you were a dutchman Eddi|zuHause :O 14:38:27 <Eddi|zuHause> you haven't been listening very closely, then. 14:38:27 <planetmaker> you think that of many people from their Eastern neighbour ;) 14:38:39 <argoneus> are you german then 14:38:40 <argoneus> ? 14:38:50 <ginko> Eddi|zuHause Sounds good :) 14:38:59 <ginko> (regarding your comments about users' nationality) 14:39:03 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Quit: On snow, everyone can follow your traces] 14:39:20 <Eddi|zuHause> there went our entire canadian demographics 14:39:29 <planetmaker> oh noes! 14:39:34 <planetmaker> @seen danmack 14:39:34 <DorpsGek> planetmaker: danmack was last seen in #openttd 4 days, 8 hours, 55 minutes, and 48 seconds ago: <DanMacK> Hey all 14:39:35 <argoneus> probably went to hockey practice 14:39:41 <V453000> planetmaker and Eddi are both from the Moon 14:40:03 <argoneus> oh, I was actually wondering about this a while ago 14:40:07 <planetmaker> nah, I'm from Mars. But they haven't found my home yet ;) 14:40:09 <argoneus> if someone killed someone else on the ISS 14:40:12 <Eddi|zuHause> i'm somewhere along the way between V453000 and planetmaker 14:40:13 <argoneus> which country's laws would apply? 14:40:27 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 14:40:31 <planetmaker> argoneus, the space treaty would apply 14:40:48 <argoneus> is that a set of space laws? 14:40:50 <argoneus> never heard of it 14:41:00 <Eddi|zuHause> argoneus: similar to how laws are treated in open seas etc. 14:41:11 <planetmaker> and inside the vessel the law of the country which whose flag that vessel flies. Like for marine vessels 14:41:28 <argoneus> so basically 14:41:34 <Eddi|zuHause> i suppose each part of the ISS has a country attached to it 14:41:41 <planetmaker> it does so, yes 14:41:43 <Eddi|zuHause> so it depends on which room they wer in 14:41:46 <argoneus> if a president flew to china, and they killed him on the chinese airport in his airplane 14:41:53 <argoneus> he'd be judged by the president's country's laws? 14:42:07 <argoneus> because the plane "carries" the clay of the country? 14:42:27 <planetmaker> not when it's landed or docked 14:42:58 <argoneus> hmm 14:43:12 <planetmaker> law is tricky there :) Your vessels law only applies outside the 12 miles zone 14:43:19 <planetmaker> in no-mans land 14:43:25 <argoneus> a-are you a law graduate? 14:43:29 <planetmaker> not at all 14:43:41 <Eddi|zuHause> let's imagine an unknown person with likely ukranian nationality shoots down a malaysian airplane with mostly dutch people being killed. which country's laws will he be judged in? 14:43:43 <planetmaker> but you get the lessons when you do a skipper license 14:43:51 <V453000> pm is everything graduate 14:43:57 <argoneus> Eddi|zuHause: is that hypothethical 14:43:58 <planetmaker> :P 14:44:07 <Eddi|zuHause> very hypothetical 14:44:12 <__ln__> Eddi|zuHause: none 14:44:14 <argoneus> I think the plane wouldn't be found 14:44:19 <planetmaker> Eddi|zuHause, obviously the DenHaag court ;) 14:45:16 <planetmaker> Eddi|zuHause, but as every participating nation has signed the geneva convention... there can't be much disagreement. Theoretically 14:46:21 <Eddi|zuHause> well, if they theoretically ever found out who actually fired the shot. 14:47:43 <argoneus> it was kind of stupid though 14:47:46 <argoneus> to fly over a warzone 14:47:48 <Eddi|zuHause> last i heard was that they're still trying to get various (mostly US) intelligence agencies to actually release any information 14:47:51 <argoneus> unnecessary deaths :/ 14:48:50 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:48:52 <argoneus> I don't want to wear a tinfoil hat, but I'd imagine the agencies already know who did it, just don't want to kill their relations 14:49:28 <argoneus> it's hard to imagine that in today's day and age a plane would just disappear without anyone knowing what actually happened 14:49:58 <Eddi|zuHause> like, imagine a malaysian plane went missing and no trace was ever found? 14:50:17 <argoneus> I think someone should know 14:50:25 <argoneus> I mean it's a huge airplane with all sorts of devices and backup devices on it 14:51:07 <argoneus> it's actually mind boggling how much goes into airplane security 14:51:23 <argoneus> the airplanes are checked all the time and have all sorts of safety measures and backup systems and procedures 14:51:31 <argoneus> plus the guy in the tower can see it all the time 14:51:39 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 14:51:59 <argoneus> so unless there was some sort of interference that prevented the communication, it shouldn't be able to just disappear 14:52:14 <argoneus> (imho) 14:54:07 <planetmaker> argoneus, "how much goes into airplane security" is mostly a joke 14:54:07 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 14:54:33 <Eddi|zuHause> well, in the recent years there is a huge discrepancy between actual security and "PR security" (which is more like supersticion) 14:54:49 <argoneus> well 14:55:08 <planetmaker> it's mostly show to deter any people even trying. And then things happen like you can drive onto the airfield with a van and trailer which goes totally unchecked by just showing briefly a badge you applied for half a year earlier 14:55:26 <argoneus> airplanes today can fly even if the engines die, they have backup radios, they have TCAS (not to crash into other airplanes), they have a 3D terrain monitor 14:55:28 <planetmaker> I could have gone there with tons of explosives and remote or timed detonators 14:55:32 <Eddi|zuHause> no plane will ever be safer because you had to take off your shoes and can't bring that bottle of water on the plane 14:55:37 <argoneus> oh 14:55:38 <planetmaker> with direct access to the big planes flown by DHL, UPS etc 14:55:46 <argoneus> you mean airplane security with the people inside the plane 14:55:48 <argoneus> not the airplane itself 14:56:02 <argoneus> well 14:56:10 <argoneus> if someone sneaks up a bomb on board, and explodes the entire plane 14:56:16 <argoneus> then it'll probably disappear and shatter into pieces 14:56:22 <argoneus> but a satellite should be able to have logs of such a thing? 14:56:30 <planetmaker> and one of my friends, a chemist, keeps telling me that he can bring down any plane with two bottles of clear liquid of 50ml each 14:56:36 <planetmaker> I've no reason to doubt him 14:56:41 <argoneus> I'm sure he's on a list somewhere 14:56:44 <argoneus> and us too, now 14:56:59 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 14:57:04 <Eddi|zuHause> argoneus: well the dangerous thing is that any effort that goes in this PR bullshit will actively prevent real security 14:57:33 <argoneus> well, one thing I stand by 14:57:35 <planetmaker> I'm surely on a list ;) When sending encrypted e-mails I usually use titles like 'uranium', 'bomb', ... ;) 14:57:39 <argoneus> if airplanes flew without passengers 14:57:47 <argoneus> they'd be the safest means of transport in the world 14:57:51 <argoneus> even safer than walking across the road 14:58:06 <planetmaker> define 'safety' 14:58:19 <Eddi|zuHause> like this "war on drugs" where they spend exorbitant amounts of money on, and that actually CREATES the income-margins for the drug lords 14:58:22 <argoneus> safety meaning that if you go from A to B you are less likely to die 14:58:24 <argoneus> than crossing the road 14:58:58 <Eddi|zuHause> the more money they spend on reducing the opium harvest in afghanistan, the higher the opium harvest gets 14:59:45 <planetmaker> "the price of freedom is eternal vigilance" ;) But what to look out for? And how? 15:00:09 <Eddi|zuHause> which even makes sense, because the EU uses that exact same mechanism to drive up the prices for food products 15:04:46 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has quit [Read error: Connection reset by peer] 15:06:55 *** Celestar [~Celestar@p4FD6E71C.dip0.t-ipconnect.de] has joined #openttd 15:07:55 *** Klanticus_ [~quassel@179.234.189.16] has joined #openttd 15:10:01 <V453000> yapf.rail_lastred_penalty = 1000 15:10:03 <V453000> when does this apply< 15:10:06 <V453000> firstred is clear 15:10:08 <V453000> but lastred< 15:10:09 <V453000> ? 15:11:05 *** Klanticus [~quassel@179.234.189.16] has quit [Ping timeout: 480 seconds] 15:11:36 <Eddi|zuHause> lastred is the signal before the destination station 15:12:04 <Eddi|zuHause> that will generally decide whether the platform is free or not 15:12:42 <V453000> ah rignt 15:12:42 <Eddi|zuHause> (that was before the reservation of tiles under the train made this distinction redundant) 15:29:48 *** frosch123 [~frosch@frnk-4d011b3a.pool.mediaways.net] has joined #openttd 15:31:13 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 15:34:34 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 15:40:41 *** slonik [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Read error: Connection reset by peer] 15:40:55 *** slonik [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 15:44:05 *** Pereba [~UserNick@179.180.221.103] has joined #openttd 16:08:50 *** Belugas [~belugas@216.191.111.230] has joined #openttd 16:08:53 *** mode/#openttd [+o Belugas] by ChanServ 16:51:16 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 16:51:19 *** mode/#openttd [+o Alberth] by ChanServ 17:00:05 *** Klanticus [~quassel@179.234.189.16] has joined #openttd 17:02:26 *** Klanticus_ [~quassel@179.234.189.16] has quit [Read error: Connection reset by peer] 17:04:53 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:06:15 *** Klanticus_ [~quassel@179.234.189.16] has joined #openttd 17:09:56 *** Klanticus [~quassel@179.234.189.16] has quit [Ping timeout: 480 seconds] 17:10:53 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 17:16:18 *** Hazzard_ [~Hazzard@207.163.165.37] has joined #openttd 17:23:05 *** Progman [~progman@p57A18659.dip0.t-ipconnect.de] has joined #openttd 17:27:57 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 17:30:42 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 17:31:17 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 17:31:20 *** mode/#openttd [+o Alberth] by ChanServ 17:36:47 *** Marshy [~oftc-webi@212.50.186.227] has quit [Quit: Page closed] 17:38:01 <Eddi|zuHause> "appeals court in itally acquits scientists which were previously convicted of not predicting the l'aquila earthquake of 2009" 17:46:48 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has joined #openttd 17:50:06 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 17:53:38 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:53:41 *** mode/#openttd [+v glx] by ChanServ 18:01:21 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has joined #openttd 18:07:46 <peter1138> Eddi|zuHause, phew 18:08:03 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 18:11:10 *** itsatacoshop247 [~itsatacos@2601:9:1180:b9c:f16d:3c7a:3ff5:b6bc] has quit [Ping timeout: 480 seconds] 18:23:47 *** ginko [~ginko@0001b68f.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:41:19 *** Pereba_ [~UserNick@177.157.222.129] has joined #openttd 18:42:57 *** Klanticus [~quassel@179.234.182.130] has joined #openttd 18:45:55 *** Pereba [~UserNick@179.180.221.103] has quit [Ping timeout: 480 seconds] 18:46:04 *** Pereba_ is now known as Pereba 18:46:06 *** Klanticus_ [~quassel@179.234.189.16] has quit [Ping timeout: 480 seconds] 18:47:03 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has joined #openttd 19:04:32 *** ginko [~ginko@0001b68f.user.oftc.net] has joined #openttd 19:16:40 *** Suicyder [~Suicyder@86.92.59.88] has quit [Read error: Connection reset by peer] 19:18:14 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 19:21:10 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:22:12 <andythenorth> o/ 19:22:51 *** Pereba [~UserNick@177.157.222.129] has quit [Quit: AdiIRC >>>>>>> abyss >>>>>>>>>>>>>>>>>>>>> other irc clients. (www.AdiIRC.com)] 19:24:17 <Alberth> moin 19:24:34 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 19:30:03 *** ginko [~ginko@0001b68f.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:33:03 *** Hazzard_ [~Hazzard@207.163.165.37] has quit [Ping timeout: 480 seconds] 19:36:11 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 19:43:49 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:44:56 *** moffi [~moffi@dsdf-4db52ed5.pool.mediaWays.net] has joined #openttd 19:45:22 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 19:45:25 *** mode/#openttd [+v tokai|noir] by ChanServ 19:51:24 *** tokai|mdlx [~tokai@port-92-195-28-160.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 19:56:12 *** Hazzard_ [~Hazzard@207.163.165.37] has joined #openttd 19:57:14 *** Jomann [~abchirk@p4FE22853.dip0.t-ipconnect.de] has joined #openttd 20:04:36 *** Marshy [~oftc-webi@2.123.204.58] has joined #openttd 20:11:50 *** dfox [~dfox@94.142.237.120] has quit [Ping timeout: 480 seconds] 20:12:01 *** Wolf01 [~wolf01@host156-13-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 20:12:34 <Wolf01> hi hi 20:13:11 *** dfox [~dfox@94.142.237.120] has joined #openttd 20:30:12 *** Hazzard_ [~Hazzard@207.163.165.37] has quit [Ping timeout: 480 seconds] 20:40:21 *** Hazzard_ [~Hazzard@207.163.165.37] has joined #openttd 20:46:33 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:50:43 <andythenorth> no cat? 20:51:05 <Wolf01> you lost it again? 20:53:11 <Wolf01> btw, tomorrow I'll purchase the LEGO exo-suite and the tumbler ucs 20:54:10 <andythenorth> tumbler is big 20:54:12 <andythenorth> saw it in a shop 20:54:19 *** ginko [~ginko@0001b68f.user.oftc.net] has joined #openttd 20:54:24 <Wolf01> the office is plenty of space 20:54:42 <Wolf01> I already have the simpson's house and the r2d2 ucs 20:55:12 <Wolf01> customers always like that stuff :P 21:04:53 <andythenorth> should I snow-sprites CHIPS? 21:04:55 <andythenorth> for christmas? 21:05:11 <planetmaker> \o/ 21:05:21 <andythenorth> would you do the nfo? 21:05:23 <andythenorth> I canât 21:05:26 <andythenorth> donât understand it 21:05:33 <planetmaker> meh the nfo. I'd try. No guarantee I'll succeed 21:05:54 <andythenorth> itâs stations (tricky) + grm (tricky) 21:05:55 <planetmaker> would give me incentive in trying to understand... want that for long 21:06:03 <andythenorth> + a C-pre-processor setup that I donât quite understand 21:06:09 <planetmaker> ah, no GRM there. It's just alternative graphics 21:06:26 <planetmaker> alternative to the existing chips. I assume? 21:07:19 <planetmaker> we should nfo-i-fy stations+bridges :S 21:08:17 <planetmaker> I'm pretty sure I can deal with the c preprocessor stuff. Looks like my hand writing ;) 21:11:22 <planetmaker> hm... with a bit of fiddling it looks feasable. Well-documented 21:12:22 <andythenorth> yeah 21:12:25 <andythenorth> itâs not big either 21:12:27 <andythenorth> small set 21:14:45 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:17:21 *** Hazzard_ [~Hazzard@207.163.165.37] has quit [Ping timeout: 480 seconds] 21:18:38 <planetmaker> before you dive in big into sprite creation, give me sprites for one type so that I can learn on them 21:25:47 <andythenorth> hang on 21:27:01 <andythenorth> hmm 21:27:15 <andythenorth> usually itâs easiest to duplicate spritesheet, and append _snow 21:27:23 <andythenorth> then all spritesheet layouts etc are identical 21:27:40 <andythenorth> also itâs just an overlay in photoshop layer then 21:27:43 * andythenorth makes a test 21:29:42 <planetmaker> hm... it could also be the sprites just being an overlay. Just the snow. would work. I *think* 21:30:00 <planetmaker> though complete replacement probably is easier to code 21:30:12 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 21:30:27 <planetmaker> but please don't give me snow transition sprites to code in nfo :) 21:32:24 <andythenorth> complete replacement 21:32:38 <andythenorth> https://dev.openttdcoop.org/projects/chips/repository/revisions/0247c26e4e7c 21:32:47 <andythenorth> lots of the sprites are borrowed from FIRS :P 21:32:56 <andythenorth> and FIRS has 99% complete snow support 21:33:05 <andythenorth> youâll need a ground tile too 21:33:10 <andythenorth> probably can be stolen from FIRS 21:33:17 <andythenorth> but /me needs bed 21:33:49 <andythenorth> I think there are 2 or 3 kinds of tiles in use mind 21:34:03 <andythenorth> the grain tile might not use âstandardâ templating for cargo tiles 21:34:12 <andythenorth> because itâs fixed to a limited number of cargo types 21:38:46 <planetmaker> ok, I see 21:41:48 <andythenorth> cargo piles probably donât need snow anyway tbh 21:43:17 <andythenorth> also sleep time 21:43:20 <andythenorth> bye ;) 21:43:21 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 21:48:05 *** Progman [~progman@p57A18659.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:51:26 *** jinks_ [~jinks@2607:f2e0:10f:f:1234:1234:ecd8:4e2e] has joined #openttd 21:51:48 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:51:59 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 21:53:30 <argoneus> ;) 21:53:55 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has quit [Quit: Quit] 21:54:15 <planetmaker> Eddi|zuHause, out of interested, what did you do to eddi-nml that it requires a display? https://jenkins.openttdcoop.org/job/eddi-nml/10/console 22:00:03 <frosch123> someone has an idea why a simple while loop out-performs __builtin_bcmp by factor 2? (with -O2) 22:00:11 <frosch123> i feel i am missing some compiler option :p 22:00:30 <frosch123> factor 3 even 22:01:22 <Rubidium> SSE? 22:02:29 <planetmaker> frosch123, could the compiler have optimized-away your loop? 22:03:59 *** jinks is now known as Guest1140 22:03:59 *** jinks_ is now known as jinks 22:04:01 <frosch123> https://paste.openttdcoop.org/pwtwowa1p <- it's a pretty naive strstr (but without NUL termination) implementation 22:04:39 <frosch123> i mean i am happy the the compiler optimises the loop so nice, but i would still expect the __builtin_bcmp to be at least as good 22:05:01 <frosch123> i mean, what's the point of it otherwise? 22:05:10 <planetmaker> maybe it's not compiled with --mach=native? 22:05:17 <planetmaker> *march 22:05:34 <planetmaker> but... yes, factor 2 or 3 is *a lot* 22:05:51 <planetmaker> maybe it's the actual function call that is expensive? 22:06:22 <frosch123> i would expect it to be inlined :p 22:07:39 <frosch123> march=native changes nothing 22:08:29 <planetmaker> that's default, isn't it? 22:09:04 <planetmaker> with --march=i386? 22:12:18 *** Yotson [~Yotson@2001:980:6ac8:1:55c0:5e55:b21f:9c8b] has quit [Quit: .] 22:13:38 <frosch123> using -O3 -msse makes the loop marginally faster, the bcmp stays the same :p 22:13:50 <frosch123> *sse2 22:14:14 <planetmaker> http://www.bbc.com/news/uk-29992023 <-- so... that's how you tell the British PM that you invade part of the commonwealth :P But unimportant... House of Commons is waiting :P 22:16:18 *** moffi [~moffi@dsdf-4db52ed5.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 22:21:37 *** Marshy [~oftc-webi@2.123.204.58] has quit [Remote host closed the connection] 22:27:14 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 22:27:56 <Wolf01> 'night 22:28:01 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:32:47 *** Jomann [~abchirk@p4FE22853.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:45:55 <argoneus> ayy 22:51:30 *** Hazzard_ [~Hazzard@207.163.165.37] has joined #openttd 23:01:14 <Eddi|zuHause> planetmaker: what do you mean? 23:01:23 <Eddi|zuHause> planetmaker: i did nothing, just pull, merge, and push 23:01:42 <planetmaker> I just wonder about the strang build log... 23:02:19 <planetmaker> But as it's custom (just like nml itself), I'll see what differences are there 23:02:42 <planetmaker> but cxfreeze failed due to not being able to create a window. 23:02:47 <Eddi|zuHause> planetmaker: it seems it runs fine, makes regression fine, and tries some wine crap that i have no idea what it does 23:03:01 <planetmaker> creating windoze binary 23:03:08 <planetmaker> which failed 23:03:22 <Eddi|zuHause> why does that call pythonw, anyway, instead of python? 23:03:42 *** Hazzard_ [~Hazzard@207.163.165.37] has quit [Ping timeout: 480 seconds] 23:03:56 <planetmaker> because cxfreeze? :) 23:04:26 <Eddi|zuHause> i have no idea what that does. 23:04:37 <Eddi|zuHause> but i'd use pythonw for GUI apps, and python for console apps 23:04:39 <planetmaker> basically create an exe from the python code 23:05:56 <Eddi|zuHause> they have differences in stdout/stderr handling and stuff 23:07:28 <Eddi|zuHause> planetmaker: anyway, it can't be anything i have ever touched. 23:08:24 <planetmaker> hm, k 23:08:37 <planetmaker> something for another day to investigate anyway :) 23:08:44 <planetmaker> g'night :) 23:08:58 <Eddi|zuHause> planetmaker: i think we had something weird happen the last time i updated eddi-nml as well :p 23:09:17 <planetmaker> it's always weired :P 23:09:57 <Eddi|zuHause> but i changed only like 3 files 23:10:26 <Eddi|zuHause> and i did not modify them in ages 23:10:48 <Eddi|zuHause> all i ever do is pull, merge, commit, push 23:11:20 <Eddi|zuHause> where pull and push have different adresses in the config 23:12:06 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 23:12:15 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 23:15:25 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 23:19:29 *** itsatacoshop247 [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has joined #openttd 23:27:14 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 23:27:57 *** jinks [~jinks@2607:f2e0:10f:f:1234:1234:ecd8:4e2e] has quit [Quit: ZNC - http://znc.in] 23:32:24 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has quit [Quit: Standby mode...] 23:35:58 *** jinks [~jinks@2602:ffe8:102:213::1c:34ac] has joined #openttd 23:39:11 *** Hazzard_ [~Hazzard@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 23:47:29 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has joined #openttd 23:54:22 *** HerzogDeXtEr [~flex@88.130.174.51] has quit [Quit: Leaving.] 23:58:03 *** frosch123 [~frosch@frnk-4d011b3a.pool.mediaways.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]