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00:02:45 *** blathijs [matthijs@tika.stderr.nl] has quit [Ping timeout: 480 seconds] 00:06:43 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 00:18:04 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 00:56:13 *** blathijs [matthijs@tika.stderr.nl] has joined #openttd 02:19:10 *** blathijs [matthijs@tika.stderr.nl] has quit [Ping timeout: 480 seconds] 02:37:03 *** Biolunar_ [Biolunar@xd9bf0762.dyn.telefonica.de] has joined #openttd 02:44:01 *** Biolunar [Biolunar@x4d0248e9.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 02:47:48 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:36:00 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 03:37:21 *** Flygon_ [~Flygon@ppp118-209-160-26.lns20.mel8.internode.on.net] has quit [Read error: Connection reset by peer] 03:39:14 *** Flygon [~Flygon@ppp118-209-160-26.lns20.mel8.internode.on.net] has joined #openttd 03:47:11 *** Guest1021 [sid8070@id-8070.charlton.irccloud.com] has quit [Ping timeout: 480 seconds] 03:50:08 *** theholyduck [sid10277@id-10277.charlton.irccloud.com] has quit [Ping timeout: 480 seconds] 03:50:36 *** kirjs_______ [sid25169@id-25169.brockwell.irccloud.com] has quit [Ping timeout: 480 seconds] 03:51:31 *** jinks_ [~jinks@2602:ffe8:102:213::1c:34ac] has quit [Ping timeout: 480 seconds] 03:53:13 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 03:53:16 *** Extrems [super@presper.ipv6.extremscorner.org] has quit [Ping timeout: 480 seconds] 03:53:37 *** Extrems [super@presper.ipv6.extremscorner.org] has joined #openttd 03:53:57 *** theholyduck [sid10277@id-10277.charlton.irccloud.com] has joined #openttd 03:55:06 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Ping timeout: 480 seconds] 03:55:16 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has quit [Ping timeout: 480 seconds] 03:56:31 *** dP [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 03:56:33 *** dP is now known as _dp_ 04:05:41 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 04:20:29 *** kirjs_______ [~sid25169@id-25169.brockwell.irccloud.com] has joined #openttd 04:37:50 *** jinks [~jinks@2602:ffe8:102:213::1c:34ac] has joined #openttd 04:56:02 *** Eddi|zuHause [~johekr@p57BD41BE.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p57BD49CD.dip0.t-ipconnect.de] has joined #openttd 05:01:49 *** innocenat [sid8070@id-8070.charlton.irccloud.com] has joined #openttd 05:31:52 <V453000> hmmm for some reason openttd under win8 is doing seriously strange things 05:32:28 <V453000> mouse scrolling seems strangely broken, resolution of texts does not seem to be 1:1 with screen resolution, openttd icon is super low-res for some reason 05:32:35 <V453000> wtf :0 05:32:57 <V453000> I guess resolution of everything, not just texts 05:34:23 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 05:34:26 <Rubidium> V453000: welcome to Windows' automatic scaling? 05:35:02 <V453000> wtf is that :0 05:35:21 <V453000> hm, the scrolling seems fixed when I swapped it to left mouse button, I wonder if my mouse is ok 05:36:50 <V453000> Rubidium: is there a way to disable the scaling? O_O 05:38:04 <Rubidium> no idea, I rather stay at Windows 9x for compatability reasons than using Windows 8 or 10 ;) 05:38:06 <peter1138> Control panel? 05:39:17 <V453000> I just got a laptop with win8 and the bullshit is unreal 05:39:29 <V453000> idk, searching that peter1138 05:39:43 <peter1138> I thought the scaling was only for text though, tbh. 05:40:03 <peter1138> Control Panel > Appearance and Personalization > Display 05:40:20 <peter1138> Or something. I've never used 8.1 05:40:29 <V453000> yeah that but I dont see how to turn it off XD 05:41:41 <V453000> ok I think I found it 05:41:42 <andythenorth> o/ 05:41:42 <V453000> lets see 05:42:10 <V453000> lmfao 05:42:18 <V453000> of course it also fixed the openttd scrolling with RMB 05:42:25 <V453000> well done microsoft 05:42:45 <V453000> AND I couldnt see the menu in openttd before XD 05:43:24 <andythenorth> well at least your âfull animationâ works V453000 ;) 05:43:27 <V453000> another cute thing, while typing and switching language, the retarded system also translates everything 05:43:33 <V453000> lol 05:43:34 <andythenorth> no black squares for you 05:43:41 <peter1138> my tablet just says "can't change the size of items on this display" 05:43:45 <andythenorth> and you can ffwd 05:43:52 <V453000> xd 05:44:46 <V453000> btw is it just me or is roughness majorly broken with the new generation? 05:45:08 <peter1138> my screen is smooth 05:45:16 <V453000> it seems to me like all maps are like very smooth/smooth from the old, and the roughness only controls tiny little noise, like dot-hills in the game 05:46:16 <peter1138> variety causes that usually 05:46:51 <andythenorth> variety was always broken :) 05:47:09 <V453000> whenever I set variety distribution to be on, it creates a flat land,and flat mountains ... kind of binary flat, OR all the way uphill 05:47:25 <andythenorth> I am getting very weird coasts / islands compared to 1.5 or whatever the older version was 05:47:32 <andythenorth> but eh, might just be random seed 05:47:41 <andythenorth> maps is maps is maps 05:47:47 <V453000> yesterday I discovered that openttdcoop people only use heightmaps now, the generator is just unusable 05:47:50 <V453000> OR generate in 1.4.0 05:48:14 <V453000> for people who used variety distribution or very smooth maps it works nice 05:48:19 <V453000> for anything else nope 05:48:44 *** zuu [~Zuu@79.138.131.107.mobile.tre.se] has joined #openttd 05:50:12 <andythenorth> V453000: I honestly donât think itâs worse 05:50:15 <andythenorth> just differently bad 05:50:25 <andythenorth> flat-topped mountains are back, which isâŠ.nice :) 05:50:28 <andythenorth> âniceâ :P 05:50:32 <V453000> it is the same, with many things that were possible before, are now impossible 05:50:39 <V453000> it is just cut down to basically 3 kinds of maps 05:51:13 <V453000> flat, very smooth, very smooth with smooth huge hills 05:52:17 <peter1138> heh, my git repo was on r27052 05:52:19 <peter1138> been a while 05:52:36 <V453000> I didnt even ask if you have a patch for that :P 05:53:08 <zuu> V: I read you recently got maried. Congratulations to you :-) 05:53:09 <andythenorth> V453000: also flat with occasional round-ish hills 05:53:33 <V453000> yeah last saturday :) thanks 05:53:50 <andythenorth> V453000: put it back on original map gen. terragensis is crap 05:54:16 <V453000> that is a nice option but instead I will generate in 1.4.0 and turn it to heightmap through SE 05:55:17 <peter1138> 1.5.0 seems to generate fine for me 05:56:11 <andythenorth> we should just make 99 heightmaps 05:56:13 <andythenorth> and ship those 05:56:31 <andythenorth> even in 10 years, I doubt Iâve played 99 separate OpenTTD games :P 05:56:48 <andythenorth> Iâve *started* many many more games looking for a decent map :P 05:56:57 <peter1138> head seems broken though 05:57:01 <zuu> And add a GUI that make you believe the map was generated? 05:57:14 <V453000> zuu XD 05:57:14 <V453000> win 05:57:16 <andythenorth> yes, thinking the same 05:57:23 <andythenorth> also 99 * 4 rotations 05:57:40 <V453000> now that is pure evil :D 05:57:55 * andythenorth used similar techniques in flash games :P 05:58:41 <andythenorth> especially if a list of âusedâ heightmaps could be persisted in cfg, so that none are repeated until all have been seen :P 05:59:12 <zuu> You could still add some meta tags to the 99 maps so the GUI is kind of a search engine. 05:59:15 <peter1138> just take them in order and remember the last used one, heh 05:59:31 <peter1138> or better yet, fix the generator 05:59:45 <andythenorth> oh you proper programmers :( 05:59:52 <andythenorth> and your dislike of cunning hacks :( 06:00:04 <andythenorth> when you canât program properly, you have to be....inventive 06:03:19 <zuu> Andy: I read you got bored by NewGRF, shall I post on forums for someone interested in testing gs -> grf patch? I'm on a ship thougt so the post will be later on as I expect my internet to drop at some point. 06:03:46 <andythenorth> yeah, put it in forums :) 06:04:00 <andythenorth> itâs something I want to test, but stuff... 06:04:22 <zuu> np 06:04:38 <andythenorth> dunno if Iâd get to it before August :) 06:06:27 * V453000 is about to actually play the game 06:06:50 <zuu> :-) 06:09:26 <zuu> Oh now its less than 12 hours for my ship to arrive :-) 06:10:10 <zuu> Ships are slow.. we all know. 06:10:37 <peter1138> r27230 fucks it up 06:11:38 <andythenorth> V453000: the game is good 06:11:39 <andythenorth> I have been playing it 06:11:46 <andythenorth> itâs a really good game 06:11:51 <V453000> really? 06:11:54 <andythenorth> yes 06:11:55 <V453000> got to try it 06:11:58 <V453000> no newgrfs for now 06:12:05 <andythenorth> no GS either? 06:12:08 <V453000> MAYBE a bit of static wip stuff 06:12:13 <V453000> GS is for noobs 06:12:59 <zuu> Real players play it RAW? 06:13:10 <andythenorth> wow, V453000 is playing with the stabilisers off :O 06:13:12 <andythenorth> how will this go? 06:13:19 <V453000> stabilizers? 06:13:50 <andythenorth> http://www.cyclesprog.co.uk/wp-content/themes/cyclesprog/timthumb.php?src=/wp-content%2Fuploads%2F2012%2F05%2FGirls_on_Stabiliser_Bikes_Fotolia_39486595_S1.jpg&w=375&h=275&q=100 06:14:37 <V453000> lol 06:14:59 <andythenorth> most newgrfs make the game worse 06:18:46 <V453000> am just making a sort of tutorial savegame, so would fit to make it in default environment 06:18:47 *** zuu [~Zuu@79.138.131.107.mobile.tre.se] has quit [Quit: Bye] 06:19:03 <andythenorth> hope Vâs boat didnât sink :o 06:19:10 <andythenorth> Zuu / V /s 06:19:16 <V453000> :) 06:19:27 <V453000> also, first crash of firefox with html youtube 06:20:06 <andythenorth> :P 06:22:55 <peter1138> Oh, r27232, sorry. 06:23:43 * andythenorth forgives peter1138 for all his crimes 06:23:44 <peter1138> Still, 3 months ago. 06:24:17 <andythenorth> I stopped building because my checkouts broke 06:24:50 <andythenorth> :P 06:26:01 <peter1138> Shame nobody bothered to report a bug 06:26:19 <V453000> probably nobody used that new revision 06:26:23 <V453000> I updated to it yesterday 06:26:32 <peter1138> V453000, 3 MONTHS ago. 06:26:41 <V453000> well yeah 06:26:48 <V453000> and who would you expect to use trunk 06:27:18 <V453000> ok we got 299 atm 06:27:39 <andythenorth> do people actually *download* nightlies? :o 06:27:40 <peter1138> Whoever it was who said it was broken.. 06:27:49 <peter1138> 06:47 < V453000> yesterday I discovered that openttdcoop people only use heightmaps now, the generator is just unusable 06:27:56 <peter1138> like the openttdcoop people 06:28:00 <V453000> well yeah 06:28:10 <peter1138> (isn't pm an openttdcoop person?) 06:28:16 <V453000> is 06:28:21 <V453000> but that doesnt mean he is active 06:28:36 <V453000> pm is innocent here :P 06:28:48 <andythenorth> none of us are âinnocentâ :P 06:28:51 <peter1138> didn't say otherwise 06:29:29 <andythenorth> hmm 06:29:57 <andythenorth> if I set some high debug level at some point in the past, might that explain insanly slow OpenTTD performance? 06:29:58 <V453000> I will scramble some reasonable bug report today 06:30:09 <V453000> yes 06:30:22 * andythenorth thinks the pre-built binaries might run a bit faster than the self-built 06:40:27 <planetmaker> indeed it's months that I really *played* on an openttd server :D 06:40:29 <planetmaker> moin 06:43:32 <andythenorth> lo planetmaker 06:46:19 <andythenorth> is the debug level persistent anywhere, or is only a command line parameter? 06:55:08 <peter1138> command line only 06:58:11 <andythenorth> ta 07:03:15 <peter1138> planetmaker, played... whoever played ottd? :D 07:04:18 <andythenorth> I have played at least once on peter1138âs server 07:04:25 <andythenorth> dunno if peter1138 was playing though :P 07:07:12 <peter1138> yes 07:07:16 <peter1138> that was years ago 07:10:02 <andythenorth> maybe even two 07:10:32 * andythenorth tried to make Pikka add more trains to UKRS 2 07:10:55 <andythenorth> that went well :) 07:19:52 *** Warrigal [~tswett@192.241.237.138] has quit [Remote host closed the connection] 07:21:43 *** Compu [~quassel@2604:6000:120a:8025:2126:d7a5:f138:42e9] has quit [Read error: Connection reset by peer] 07:24:34 *** Warrigal [~tswett@192.241.237.138] has joined #openttd 08:09:54 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 08:10:53 *** __ln__ [~lauri@cable-tku-58c3cb-155.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 08:24:33 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 08:50:41 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:59:27 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 09:00:20 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 09:00:42 <planetmaker> hm... http://openttd.btpro.nl/forum/28-tournaments/2466-busy-bee-special-tournament#4470 09:09:02 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 09:27:59 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 09:45:33 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has joined #openttd 09:47:09 *** blathijs [matthijs@tika.stderr.nl] has joined #openttd 10:10:32 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 10:36:47 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 11:09:18 *** __ln__ [~lauri@cable-tku-50de2a-70.dhcp.inet.fi] has joined #openttd 11:12:30 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 11:15:43 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust13.12-2.cable.virginm.net] has joined #openttd 12:01:13 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust13.12-2.cable.virginm.net] has quit [Quit: JacobD88] 12:17:17 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 12:22:09 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer] 12:45:28 *** ade [~ade@112.115.199.90] has joined #openttd 13:02:52 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 13:31:44 *** Flygon_ [~Flygon@ppp118-209-150-76.lns20.mel8.internode.on.net] has joined #openttd 13:36:52 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 13:39:03 *** Flygon [~Flygon@ppp118-209-160-26.lns20.mel8.internode.on.net] has quit [Ping timeout: 480 seconds] 13:49:10 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust13.12-2.cable.virginm.net] has joined #openttd 13:53:00 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 13:53:03 *** mode/#openttd [+v glx] by ChanServ 13:54:54 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust13.12-2.cable.virginm.net] has quit [Quit: JacobD88] 13:59:57 *** jottyfan [~jottyfan@p54B47794.dip0.t-ipconnect.de] has joined #openttd 14:02:27 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 14:04:44 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:04:48 *** mode/#openttd [+o Alberth] by ChanServ 14:16:05 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:16:05 *** Belugas [~belugas@216.191.111.230] has joined #openttd 14:16:08 *** mode/#openttd [+o Belugas] by ChanServ 14:17:59 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 14:39:17 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 14:42:54 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 14:54:03 <Alberth> moin 14:57:17 <andythenorth> o 14:57:18 <andythenorth> o/ 14:57:19 <andythenorth> even 14:57:29 <Alberth> e 14:57:30 <Alberth> ev 14:57:32 <Alberth> eve 14:57:34 <Alberth> even 14:57:40 <andythenorth> :) 15:37:14 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 15:45:33 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:45:55 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:46:31 *** Belugas [~belugas@216.191.111.230] has joined #openttd 15:46:34 *** mode/#openttd [+o Belugas] by ChanServ 15:49:31 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 15:51:31 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:10:32 <ade> HELLO,ALL, 16:11:18 *** Biolunar_ [Biolunar@xd9bf0762.dyn.telefonica.de] has quit [Quit: Yo.] 16:21:32 <Alberth> o/ 16:22:05 <planetmaker> \o 16:32:54 *** frosch123 [~frosch@x5f743760.dyn.telefonica.de] has joined #openttd 16:33:28 <Alberth> moin 16:37:06 <frosch123> hoi 16:39:31 <frosch123> r27232 looks indeed pretty much bollocks 16:39:36 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 16:39:38 <frosch123> all the numbers are the same, while they were not before 16:43:29 <frosch123> revert? 16:43:47 <andythenorth> :) 16:43:56 <andythenorth> call it a feature 16:44:14 <andythenorth> âimproved terrain generator' 16:46:46 <andythenorth> âI get these hundreds of trains. Not really knowing much about the trains and history or, heck, even what a train is really supposed to do, how do I know what train I should use for each task?" 16:46:57 <andythenorth> I wanted to reply helpfully to this 16:47:04 <andythenorth> @seen kamnet 16:47:04 <DorpsGek> andythenorth: kamnet was last seen in #openttd 5 weeks, 5 days, 6 hours, 57 minutes, and 6 seconds ago: <kamnet> no dumplings for you 16:47:18 <andythenorth> but my âhelpfulâ seemed like trolling when I read it :( 16:47:20 <Alberth> you kill the newgrf? 16:47:43 <andythenorth> I just feel that the horse has bolted, and the stable door is no longer even in existence 16:47:53 <andythenorth> the horse is galloped miles away 16:48:13 <andythenorth> for 2CC set âwhich is the right trainâ is not even a valid question 16:48:37 <andythenorth> âwhich train do I like?â perhaps 16:48:41 <Alberth> oh, for iron horse? 16:49:07 <Alberth> frosch123: I think it would help if we knew what we intend to have? 16:49:31 <andythenorth> Alberth: was a question in the 2CC set thread ;) 16:49:31 <Alberth> basically, I am fine with any number, as I have no idea what we should aim for 16:49:55 <Alberth> andy, yeah, I would exect so :p 16:50:24 <Alberth> but I think the answer is the same, use something you understand 16:51:22 <frosch123> Alberth: it looks like copy&paste and forgotten to me 16:51:35 <frosch123> it makes no sense to have roughness only affect the lowest and highest amplitude 16:51:42 <frosch123> *frequency 16:51:57 <andythenorth> what, you donât love flat mountain tops? 16:51:58 <andythenorth> :P 16:52:05 <frosch123> the highest is only small pinches 16:52:38 <frosch123> makes the lowest frquency differs as the only one makes even less sense 16:52:55 <Alberth> ok :) 16:53:18 <planetmaker> indeed. That sounds strange :) 16:53:55 <Alberth> flat mountain tops are useful for forests :) 16:54:13 <andythenorth> and industries 16:54:19 <andythenorth> but they look daft :) 16:54:26 <andythenorth> unless theyâve been mined for coal :P 16:54:43 <andythenorth> https://en.wikipedia.org/wiki/Mountaintop_removal_mining 16:55:02 <Alberth> you know the highest 'mountain' we have here is around 100m, right? 16:55:32 <andythenorth> so you made a Dutch landscape generator? o_O 16:55:39 <andythenorth> nice, but quite specific to you Alberth :P 16:56:18 <Alberth> :) 16:57:38 <Alberth> sounds like a nice disaster, move half the mountain into the nearby vallley :p 17:01:06 <andythenorth> tectonic GS 17:01:26 <andythenorth> how much land can GS raise/lower in a cycle? 17:03:37 <Alberth> just use slow-motion dynamite :) 17:05:35 * andythenorth ponders a land-building GS 17:05:42 <andythenorth> that fills in the sea 17:05:45 <andythenorth> âwaterworldâ 17:05:48 <DorpsGek> Commit by frosch :: r27334 trunk/src/tgp.cpp (2015-07-16 19:05:40 +0200 ) 17:05:49 <DorpsGek> -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 17:05:54 <andythenorth> start from a tiny island 17:06:50 <Alberth> sort of conquer the west, but instead raise the land 17:07:35 <andythenorth> yup 17:07:37 <andythenorth> similar 17:07:46 <andythenorth> different concepts 17:15:15 <andythenorth> hmm 17:15:26 <andythenorth> could be a use for building materials 17:17:02 <__ln__> https://github.com/tessalt/echo-chamber-js 17:17:18 <Alberth> :D andy 17:18:24 <andythenorth> I think there is lots of possibility in GS.... 17:18:30 <andythenorth> much gameplay 17:19:10 * andythenorth should test Zuuâs GS->newgrf patch 17:19:12 <andythenorth> but work 17:19:35 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 17:19:43 <planetmaker> hm... that would allow also interesting gameplay with (much) land at sea level. A GS which destroys dams randomly. And on the ohter hand also creates new land at sea level :) 17:20:25 <Taede> ello 17:23:36 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 17:37:54 *** roidal [~roland@cm140-210.liwest.at] has joined #openttd 17:45:21 <DorpsGek> Commit by translators :: r27335 trunk/src/lang/greek.txt (2015-07-16 19:45:15 +0200 ) 17:45:22 <DorpsGek> -Update from WebTranslator v3.0: 17:45:23 <DorpsGek> greek - 24 changes by Jubilee 18:03:16 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:03:40 <andythenorth> planetmaker: Dutch GS? o_O 18:03:56 <andythenorth> might need a scenario map :P 18:04:12 <Alberth> nah, we don't have floodings :p 18:10:50 <Rubidium> planetmaker: number 3 of my "bad for AI" scenarios 18:17:20 *** Progman [~progman@p57A19AE8.dip0.t-ipconnect.de] has joined #openttd 18:34:49 * andythenorth wonders what the worst possible GS would be for AIs 18:36:59 <frosch123> randomly bulldoze tracks 18:37:08 <frosch123> stop vehicles 18:37:12 <frosch123> drain money 18:37:23 <frosch123> corruption gs 18:37:50 * andythenorth ponders stock market GS 18:38:00 <andythenorth> âdo you want to buy on margin?â 18:38:20 <frosch123> difficulty level: bavaria, russia, india 18:39:02 <andythenorth> :P 18:39:34 * andythenorth should start on frontier GS 18:39:35 *** roidal [~roland@cm140-210.liwest.at] has quit [Quit: WeeChat 1.2] 18:39:40 <andythenorth> I donât really understand GS 18:39:44 <andythenorth> but thatâs no barrier eh? 18:42:31 <planetmaker> Rubidium, I had been thinking of that scenario, yes 18:46:32 * andythenorth tries to debug âBroken savegame - Too many NewGRF entity mappingsâ 18:46:56 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 18:47:01 <Wolf01> hi o/ 18:47:41 *** Smedles [~quassel@58.160.136.199] has quit [Ping timeout: 480 seconds] 18:47:42 <andythenorth> wondering if I had a locally applied patch 18:47:57 <andythenorth> hmm that would be it 18:48:20 <frosch123> the first version of more industries 18:48:21 <andythenorth> two different checkouts, one with patch, one without. Savegame not portable between them 18:48:23 <andythenorth> yup 18:48:35 <andythenorth> so this is not a bug 18:48:45 * andythenorth moves along 18:50:54 *** Smedles [~quassel@58.160.136.199] has joined #openttd 18:53:44 <andythenorth> what config option do I set to silence sound effects on game screen? 18:54:12 <Rubidium> put duct tape on your mouth? ;) 18:54:42 * andythenorth tries it 18:54:52 <andythenorth> brb 19:28:16 <Alberth> are dairies supposed to have "mill" stations? 19:28:49 <frosch123> likely 19:29:06 <frosch123> both are agricultural things 19:31:41 <Alberth> well, it also opens a "power plant" station near a steel mill, so I am not trusting name schemes of the new firs very much :p 19:32:50 <frosch123> electrical steel furnace :p 19:32:57 <frosch123> you can build them in factorio 19:33:06 <frosch123> but coal furnaces are more interesting 19:34:04 <Alberth> :) 19:38:13 *** zuu [~AndChat35@193.185.223.3] has joined #openttd 19:39:46 <andythenorth> Alberth: have a word with the authors of that ;) 19:42:20 <frosch123> i think the idea was really fancy 19:42:25 <frosch123> but noone gets it :p 19:42:42 * andythenorth gets it :) 19:44:09 <Alberth> industry would need more sparkles then :) 19:44:53 <frosch123> sparkles are for unicorns :) 19:46:14 <andythenorth> unicorn farm 19:50:12 *** Pereba [~UserNick@189.115.203.123] has joined #openttd 20:01:32 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:01:49 *** frosch123 [~frosch@x5f743760.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:02:02 *** Compu [~quassel@2604:6000:120a:8025:c59d:ec53:2e22:abbc] has joined #openttd 20:02:37 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 20:23:31 *** jottyfan [~jottyfan@p54B47794.dip0.t-ipconnect.de] has quit [Quit: Konversation terminated!] 20:34:43 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Remote host closed the connection] 20:36:06 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 20:40:17 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:00:13 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 21:09:09 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:10:07 *** HerzogDeXtEr [~flex@88.130.182.11] has joined #openttd 21:15:39 *** zuu [~AndChat35@193.185.223.3] has quit [Quit: Bye] 21:21:12 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:29:53 *** Progman [~progman@p57A19AE8.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:33:56 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 21:45:13 <Wolf01> 'night 21:45:17 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:09:09 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer] 22:53:00 *** HerzogDeXtEr [~flex@88.130.182.11] has quit [Quit: Leaving.] 23:38:49 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!] 23:48:59 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:49:09 *** Biolunar [Biolunar@x4d025a2e.dyn.telefonica.de] has joined #openttd