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00:01:24 *** smoke_fumus|2 [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:01:59 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 00:04:23 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 00:05:10 *** HerzogDeXtEr [~farci@i59F6BBEF.versanet.de] has quit [Read error: Connection reset by peer] 00:06:09 <drac_boy> btw anyone want comment on this...umm....CAN? hehe http://www.theengineer.co.uk/Pictures/web/q/g/j/TE_Siemens_Inspiro_tube_train_472.jpg 00:20:56 <Flygon> Oh god 00:21:01 <Flygon> It's the Fleshlight Train 00:21:09 <drac_boy> hi flygon :) 00:21:15 <Eddi|zuHause> i don't see how this is worth commenting 00:21:31 <drac_boy> and thankfully they are not actually using that kind of styling but the new one coming soon still looks a bit weird to me with these LED "strip" lights 00:21:41 <Flygon> It's one of the most bizarre trains I've ever seen 00:21:45 <Flygon> Anyway, gonna reboot soon 00:21:52 <drac_boy> I still want to whack whoever came up with that can-like rendering at first tho 00:21:55 <drac_boy> ok :) 00:22:47 <Flygon> Arl be bach 00:23:06 *** Flygon [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has quit [Read error: Connection reset by peer] 00:23:23 <Eddi|zuHause> why? 90% of things people come up with are shit. but the other 10% wouldn't exist if you couldn't tolerate weeding through all of it. 00:30:31 *** Flygon [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has joined #openttd 00:30:50 <drac_boy> wb flygon :) 00:33:07 <Flygon> Tah 00:34:59 <Flygon> This channel has a lot of guests... 00:35:07 <drac_boy> yeah 00:35:12 <drac_boy> what you doing atm anyhow? 00:37:57 <Flygon> Gonna work on a pic soon 00:38:07 <Flygon> Needed to clear RAM 00:38:30 <drac_boy> heh big picture? 00:40:38 <Flygon> Nah, I just wanna avoid crashes 00:40:44 <Flygon> I need to start doing this stuff on a desktop... 00:40:45 <Flygon> But first 00:40:52 <Flygon> SAI needs a full 64-but ver 00:41:56 <drac_boy> guess we'll talk another time instead then 00:50:12 *** Flygon_ [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has joined #openttd 00:55:34 <drac_boy> flygon just curious tho..what do you think of these locos tho? https://upload.wikimedia.org/wikipedia/commons/6/65/Arg-intermodal-lara-australia.jpg 00:55:46 <drac_boy> some usa people here (not sure of aussie ones) call them Bulldog's 00:56:03 <Flygon_> They look like the ones that used to run in outback Australia 00:56:10 <drac_boy> almost a bit like the usa carbody loco except for flatter roof sections (due to the radiators apparently) 00:56:23 <Flygon_> The world's oldest/last remaining regular bulldog nose pax service is run by V/Line 00:56:36 <Flygon_> A66 just... keeps going. Baffling everyone. 00:57:37 *** Flygon [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 00:57:58 <Flygon_> https://c1.staticflickr.com/9/8605/15910165841_6158769e9f_z.jpg It's powered by how little of a crap it gives about how old it is 00:58:01 <drac_boy> flygon well..thats typical of alco engines ...they may be quite smokey sometimes but they seem hard to kill if they're already running :) 00:58:02 *** Flygon_ is now known as Flygon 00:58:27 <drac_boy> (kinda explains why many small tourist lines have RS-1's in their fleet) 00:59:38 <Flygon> (the fact that they'd use a V/Line loco that looks like it was built yesterday to haul a purely heratage train shows how old the machine really is!) 01:00:15 <drac_boy> oh and flygon weird but true story .. in one rather bad winter morning New Haven found nearly all diesel locomotives frozen up except for a few (and several of that involved the DL-109's) 01:00:36 <Flygon> "frozen up" 01:00:42 <Flygon> You make it sound like they ran on Windows 95 01:00:54 <drac_boy> heh...cold snow :P 01:01:10 <Flygon> xP 01:01:46 <Flygon> (tho, Sydney's M-sets do run on Windows 2000, Windows 3.11, Windows XP, and Windows CE... simultainiously) 01:02:29 <Flygon> (yes, 3.11. 2000 is the one that holds all four together. 3.11 is purely there because they needed a 16-bit frontend... and 3.11 was capable of doing that AND talking to 2000. No wonder the train's computers keep crashing!) 01:03:27 <drac_boy> problem: too many variations 01:03:28 <drac_boy> ;) 01:03:55 <Flygon> (iirc, the successor (the A-sets/Waratahs) just run on Linux) 01:06:32 <drac_boy> heh that trainset doesn't look too bad .. but think we'll talk about that another time as I'm leaving in a moment :) 01:06:49 <Flygon> No wakkas 01:07:21 <drac_boy> wakkas? 01:07:37 <Flygon> Y'know, wakkas? 01:07:38 <Flygon> Means 01:07:41 <Flygon> "No worries" 01:07:42 <Flygon> xP 01:07:51 <drac_boy> you weird :p anyway bye till next time aussie ;) 01:07:52 <Flygon> http://www.auscisionmodels.com.au/images/A66%20Bicent%201%20Dynon%20070388%20CJN%20(2).jpg A66's seeen some... odd liveries 01:07:54 <Flygon> See ya! 01:07:58 *** drac_boy [~oftc-webi@72.1.195.4] has left #openttd [] 01:09:26 <Eddi|zuHause> how is that stranger than today's special (advertising) liveries? 01:10:03 <Flygon> They used the wrong tone of green 01:10:24 <Flygon> Which clashes horridly with the yellow 01:10:41 <Flygon> A darker green (akin to a leaf with a dark green) would've worked better with the yellow 01:10:48 <Flygon> Particulary if the Yellow was made... cheesier 01:11:11 <Eddi|zuHause> like a few years ago when poland printed some of its electrical engines in flags of the countries taking part in the european cup 01:13:11 <Flygon> I bet they got the colour balance right xP 01:17:09 <Eddi|zuHause> flags usually have very clearly defined colours :p 01:17:35 <Flygon> Yep 01:17:42 <Flygon> But you still need to paint them 01:17:48 <Flygon> And sometimes you can stuff it up 01:17:51 <Flygon> Like A66 had 01:17:59 <Eddi|zuHause> and since these special liveries are not painted, but printed and glued on, it's probably easier to correct early on 01:18:38 <Flygon> True 01:18:39 <Wolf01> 'night 01:18:42 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 01:18:44 <Flygon> Yay for vynil 01:18:47 <Flygon> Night Wo- dammit 01:19:04 <Eddi|zuHause> he always does that 01:20:45 <Flygon> I'd say "Annoys me when peeps do that" 01:20:45 <Flygon> But 01:20:47 <Flygon> I do the same... 01:23:02 <Eddi|zuHause> in my days we called that "Blitzquitter" 01:23:46 <Eddi|zuHause> (from "Blitz" meaning "lightning") 01:24:01 * Flygon nod 01:24:06 <Flygon> Yeah, I gathered from... er 01:24:14 <Flygon> A few odd sources now that I think on it 01:24:22 <Flygon> Whee, FFX and Ragnarok Online <_> 01:52:28 <Eddi|zuHause> that's, of course, also where the word "Blitzkrieg" comes from. it's supposed to be a war that is over as quick as a lightning strike 01:52:31 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:53:18 <Flygon> I'mma work on art involving Candles for now, either way x.x 01:53:37 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has joined #openttd 02:01:07 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:10:50 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 03:32:35 *** TrueBrain [~truebrain@i210033.upc-i.chello.nl] has quit [Read error: Connection reset by peer] 03:32:49 *** TrueBrain [~truebrain@i210033.upc-i.chello.nl] has joined #openttd 04:11:13 *** Rejf [rejf@nintendos.pl] has quit [Read error: Connection reset by peer] 04:15:12 *** Rejf [rejf@nintendos.pl] has joined #openttd 04:19:32 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has quit [Quit: I'll be Bach] 04:21:13 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 04:54:46 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 05:22:10 *** __ln__ [~lauri@2001:2003:f22a:4600:250:43ff:fe01:4a71] has joined #openttd 05:29:33 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 05:56:01 *** Eddi|zuHause [~johekr@p5DC67DD1.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC67F74.dip0.t-ipconnect.de] has joined #openttd 06:10:44 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 06:44:07 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 07:18:04 *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 07:22:38 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 07:38:00 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 07:56:51 *** Rejf [rejf@nintendos.pl] has quit [Ping timeout: 480 seconds] 08:02:36 *** smoke_fumus|2 [~smoke_fum@188.35.176.90] has joined #openttd 08:02:36 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Read error: Connection reset by peer] 09:09:36 *** Flygon_ [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has joined #openttd 09:16:22 *** Flygon [~Flygon@ppp118-209-83-33.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 09:22:53 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 09:41:49 *** gnu_jj [~quassel@ipbcc36ea9.dynamic.kabel-deutschland.de] has quit [Ping timeout: 480 seconds] 09:43:06 *** ektor [~david@122-9-190-109.dsl.ovh.fr] has joined #openttd 09:46:48 *** gnu_jj [~quassel@ipbcc36ea9.dynamic.kabel-deutschland.de] has joined #openttd 09:47:10 <ektor> hello :) 09:51:13 *** ektor [~david@122-9-190-109.dsl.ovh.fr] has quit [Read error: Connection reset by peer] 09:57:46 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 10:01:19 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 10:04:28 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 10:11:31 *** Klanticus [~quassel@179.234.183.59] has joined #openttd 10:51:12 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 10:58:11 *** ektor [~ektor@231-44-190-109.dsl.ovh.fr] has joined #openttd 10:58:27 <ektor> hi :) 11:07:57 <planetmaker> ho 11:33:02 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:35:44 *** ektor [~ektor@231-44-190-109.dsl.ovh.fr] has quit [Ping timeout: 480 seconds] 11:38:27 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 11:44:12 <planetmaker> @calc 0.03 * 74 * 365 11:44:12 <DorpsGek> planetmaker: 810.3 11:44:16 <planetmaker> @calc 0.03 * 74 * 365 / 60 11:44:16 <DorpsGek> planetmaker: 13.505 11:52:16 *** Biolunar [Biolunar@xd9bf02aa.dyn.telefonica.de] has joined #openttd 12:11:46 *** ektor [~ektor@231-44-190-109.dsl.ovh.fr] has joined #openttd 12:28:10 <argoneus> @calc 0.03 * 74 / 0 12:28:10 <DorpsGek> argoneus: Error: float division by zero 12:28:13 <argoneus> wew lad 12:30:28 <V453000> gg 12:31:06 <argoneus> @calc 2^5 12:31:06 <DorpsGek> argoneus: Error: Something in there wasn't a valid number. 12:31:09 <argoneus> lies 12:31:25 <argoneus> @calc 2**5 12:31:25 <DorpsGek> argoneus: 32 12:31:29 <argoneus> @calc 2**5**5 12:31:30 <DorpsGek> argoneus: Error: The answer exceeded 1.79769313486e+308 or so. 12:31:39 <argoneus> @calc -2**5**5 12:31:39 <DorpsGek> argoneus: Error: The answer exceeded 1.79769313486e+308 or so. 12:31:48 <argoneus> @calc -1*2**5**5 12:31:48 <DorpsGek> argoneus: Error: The answer exceeded 1.79769313486e+308 or so. 12:31:52 <argoneus> (( 12:32:00 <argoneus> it's smarter than me 12:37:03 <Eddi|zuHause> @calc 42 12:37:03 <DorpsGek> Eddi|zuHause: 42 12:45:07 <V453000> nice 12:47:41 <V453000> also, Q: when I am defining train power, say engine A has power 1000. I then want to multiply this power by 1.2 to get 20% bonus. 12:47:57 <V453000> can I in NML define a variable like PowerA which would be 1000 and use it in all of the calculations? 12:48:15 <V453000> like switch .. check for rail type, if railtype -whatever-, then use this variable and multiply it that way? 12:48:42 <V453000> or re-define a new variable which does that operation and only load the operation in the switch? 12:51:12 <V453000> also, is there a way to check how many -items- are in consist? 12:51:39 <V453000> like if I have some kind of wagon which would influence the whole train, counting those and making the effect stack up? 12:51:40 <planetmaker> I can't say I got your question about the power calculation, what you want to do where and how and use where else 12:51:48 <planetmaker> it probably needs an example :P 12:52:20 <V453000> cant dig one up atm, but last time I was doing things like trains adapting to PURR tracks 12:52:32 <planetmaker> and if it's just about power... use powered wagons instead of funky math 12:53:10 <V453000> is a switch which has a switch checking for railtype ... if railtype = whatever, then have power of 1200 .... but I couldnt put there a originalPower * 1.2 12:53:19 <V453000> am asking if there is some variable way to go around this 12:53:24 <V453000> because I do a lot of those operations 12:53:35 <V453000> '... powered wagons are another thing, I use those as well in different way :P 12:54:31 <Eddi|zuHause> V453000: you can use "variable=1000" and then use "variable" in switch calculations. this uses up one of the parameter slots 12:54:44 <V453000> parameter slots? 12:54:52 <V453000> like parameter of the whole grf? 12:54:58 <Eddi|zuHause> yes 12:55:00 <V453000> aha 12:55:03 <V453000> how many can I haz? 12:55:07 <V453000> 256? 12:55:07 <planetmaker> no, iirc you cannot read a property such as power 12:55:39 <Eddi|zuHause> V453000: i think nml reserves some for internal use, you might have like 64 12:55:47 <Eddi|zuHause> V453000: it should tell you at the end of your compile 12:55:48 <planetmaker> ^ I think that's right 12:55:50 <V453000> should be enough 12:55:53 <V453000> :) 12:56:07 <V453000> okay 12:56:18 <V453000> one more thing, more wtf ... but I guess pm answered that 12:56:43 <V453000> can I increase power of the whole train by, say, 20% by attaching some super-powered wagon? 12:57:01 <V453000> I guess by hacks I theoretically could, but the idea is what is happening when I get 2 of them 12:57:08 <planetmaker> you can increase the power of the whole train by X horse powers. 20% is difficult 12:57:11 <V453000> or 3, ... if the effect can multiply 12:57:13 <V453000> yeah 12:57:15 <Eddi|zuHause> V453000: i think the engine defines how much a wagon adds 12:57:15 <V453000> I know that 12:57:17 <planetmaker> of course X can be 20%. But ... 12:57:31 <V453000> hm 12:58:11 <V453000> being able to calculate how many in_consist vehicle type IDs are 12:58:17 <V453000> like how many wagons with X id are there 12:58:20 <planetmaker> extra_power_per_wagon 12:58:20 <V453000> is that possible in some way? 12:58:31 <Eddi|zuHause> the wagon itself has no power, the powered_wagon callback of the engine defines how many and which wagons get power 12:58:34 <V453000> pm I dont want it just for power :P 12:59:21 <planetmaker> num_vehs_in_vehid_chain or so 12:59:23 <Eddi|zuHause> V453000: there is definitely a 60+ variable which counts vehicle id in consist 12:59:30 <V453000> :0 didnt notice 12:59:33 <V453000> thanks 12:59:41 <V453000> >:} 12:59:43 <V453000> mayhem awaits 13:01:01 <Eddi|zuHause> http://newgrf-specs.tt-wiki.net/wiki/VariationalAction2/Vehicles#Count_Veh.ID_occurence_.2860.29 13:01:22 <Eddi|zuHause> i leave it as an exercise for the reader to find out what the nml name of that variable is 13:02:09 <V453000> <3 13:03:09 <Eddi|zuHause> note that this kind of counting might be skewed when mixing vehicle sets 13:03:27 <V453000> See num_vehs_in_consist, but not of the complete vehicle but only all consecutive parts with the same id. 13:03:57 <V453000> can I use this to count them in the whole train if I know, say, 10 possible IDs that can occur there? 13:03:57 <Eddi|zuHause> no, that is one of the 40+ variables 13:04:04 <V453000> ._, 13:04:08 <Eddi|zuHause> or? 13:04:35 <V453000> reader is fucked 13:05:37 <V453000> count_veh_id 13:05:38 <V453000> haha 13:05:41 <V453000> reader seems unfucked 13:05:50 <V453000> The number of vehicles in the current consist that have the given ID. 13:05:50 <Eddi|zuHause> yes, "count_veh_id" 13:05:54 <V453000> looks correct 13:05:55 <V453000> :> 13:05:56 <V453000> fuck yes 13:06:01 <Eddi|zuHause> use with PARENT scope 13:06:18 <V453000> right :) 13:07:11 <Eddi|zuHause> also, multiple engines might have weird/unwanted behaviour 13:08:42 <V453000> it will only be used with 1 engine trains, they cant attach anything else, not even themselves 13:08:46 <V453000> they are 2-headed though 13:14:24 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 13:24:36 <Eddi|zuHause> sometimes what you're saying makes absolutely no sense 13:24:51 <V453000> like? :> 13:26:40 <planetmaker> V453000, no point to count anything, if the engine per definition is the whole train as nothing can attachi. Is there? 13:28:02 <V453000> eh yeah I meant attach any other engines 13:28:07 <V453000> they can of course attach the wagons in question 13:28:14 <V453000> (: 13:33:30 <V453000> something completely different, can I somehow count time since last service? 13:33:34 <V453000> there is date of last service 13:33:40 <V453000> can I somehow subtract that from current date? 13:36:46 <V453000> tough questions today :P 13:36:55 *** Rejf [rejf@nintendos.pl] has joined #openttd 13:42:54 <Eddi|zuHause> don't use current date in calculations. it'll desync 13:43:43 <V453000> even if I use the calculation only in depot/station? 13:44:03 <Eddi|zuHause> you could try it in purely visual contexts 13:44:05 *** luca768 [~luca768@stackednotion.com] has joined #openttd 13:44:24 <Eddi|zuHause> anyway, "current date" is one of the global variables 13:44:28 <V453000> right, just changing sprites 13:44:32 <V453000> yay :D 13:46:50 <V453000> so current_date - date_of_last_service = date(year, month, day) ? 13:55:01 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 14:00:18 <Eddi|zuHause> no 14:00:42 <Eddi|zuHause> the difference between two dates is not a day 14:00:49 <Eddi|zuHause> not a date 14:01:02 <Eddi|zuHause> it's the number of days in the timeframe 14:01:26 <V453000> :D ok 14:02:52 <eM> Oh, i thought the difference between two dates was that one was named after a terrorist, and the other after a different one 14:03:39 *** Rejf [rejf@nintendos.pl] has quit [Quit: leaving] 14:03:43 <V453000> akbar? 14:03:58 *** Rejf [rejf@nintendos.pl] has joined #openttd 14:05:12 <Eddi|zuHause> i don't think akbar is a name :p 14:06:54 <V453000> yes 14:07:26 <planetmaker> he, that's a nicest capcha I just ever saw: a selection of 10 images with "click on the image of Einstein to proceed" 14:07:38 <planetmaker> fitting for a science journal :D 14:09:03 <V453000> xd 14:09:21 <V453000> and picture is called einsten.png to make it harder for bots? :P 14:11:17 *** Wolf01 [~wolf01@host105-62-dynamic.252-95-r.retail.telecomitalia.it] has joined #openttd 14:12:00 <Wolf01> o/ 14:12:40 <eM> planetmaker: i propose a captcha like that that just filters out anyone with an IQ<100 14:17:09 <Eddi|zuHause> didn't google want to get rid of captchas? 14:17:43 <Eddi|zuHause> "we know whether you're a bot or not long before you show up at the site" 14:17:50 <V453000> XD 14:18:01 <planetmaker> :) 14:18:17 <eM> Yeaaaa, big google is watching you :P 14:20:07 <planetmaker> V453000, something like /captcha/969cc278-9448-11e5-90ba-7e5aa7f98ea7/9687a301a5 according to URL source :P 14:20:14 <planetmaker> so someone paid attention ;) 14:20:18 <V453000> yeah I assumed :) 14:22:08 <Flygon_> eM: Are you trying to get me banned? 14:22:11 *** Flygon_ is now known as Flygon 14:22:14 <Flygon> I mean, sure 14:22:17 <Flygon> I'm a complete idiot 14:22:19 <Flygon> But... uh... 14:22:20 <Flygon> ... 14:22:30 <Flygon> I... don't have anything going for me 14:22:33 <Flygon> But, like 14:22:39 <Flygon> I'm #openttd's pet!... I think 14:22:45 <Flygon> I don't know, I'm too stupid to tell 14:22:46 <Flygon> >_> 14:22:47 <Flygon> <_< 14:22:56 <Flygon> HYVAA YOTA #OPENTTD! 14:24:02 <eM> ...? 14:26:57 <V453000> Flygon stoned? 14:27:33 <V453000> best german band name award 2015 by me: We Butter The Bread With Butter XD 14:27:35 <V453000> just wtf XD 14:34:51 <Eddi|zuHause> i can't listen to them :p 14:35:25 <Eddi|zuHause> they take popular children songs, and perform them in a metal-growling-style 14:37:56 <V453000> idk the music sounds a lot more than I would expect from their name XD 14:38:25 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:45:37 *** Biolunar [Biolunar@xd9bf02aa.dyn.telefonica.de] has quit [Quit: tÃŒdelÃŒ!] 14:57:30 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 14:59:54 *** Myhorta[1] [~Myhorta@25.103.114.89.rev.vodafone.pt] has joined #openttd 15:03:27 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 15:03:27 *** Myhorta[1] [~Myhorta@25.103.114.89.rev.vodafone.pt] has quit [Remote host closed the connection] 15:03:50 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 15:06:43 <Wolf01> V453000, we have bands with absurd names also here, my cousin was a guitarist in a band called After Moat, another band from my area is RumaTera (ground diggers) and i don't even remember the most beautifully stupid names of the other bands 15:31:09 <Eddi|zuHause> new bavarian police uniforms: http://stern.de/6573900.html 15:31:17 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:31:20 *** mode/#openttd [+o Alberth] by ChanServ 15:31:38 <Wolf01> o/ 15:36:13 <Alberth> moin 15:49:13 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 16:03:19 *** ektor [~ektor@231-44-190-109.dsl.ovh.fr] has quit [Ping timeout: 480 seconds] 16:19:14 <eM> Hmmmh, i can see the resemblance, Eddi|zuHause, but i also get a tiny nazi-vibe from that helmet. 16:20:30 <Eddi|zuHause> eM: there are lots of places nowadays where you could get a nazi vibe... 16:20:38 <Eddi|zuHause> like when Sarkozy demands a "total war" 16:20:42 * eM shrugs 16:20:45 <eM> yeesh 16:20:52 <eM> did he really!? 16:21:10 <Eddi|zuHause> might be a poor translation, but pretty much... 16:21:16 * eM can just HEAR the words "WOHLT IHR DEN TOTALEN KRIEG" in my mind 16:21:26 * eM adds a ? to that quote 16:22:37 <Eddi|zuHause> and, of course, all the actual nazis beating down on immigrants and fugitives 16:23:31 <eM> Bah. you'd think germany would be the ONE country on this planet where that kind of things wouldn't be able to happen ever again 16:23:47 <Eddi|zuHause> where, of course, almost all the paris terrorists are native french, or are french/belgian citizens most of their life 16:24:57 <eM> Pfeh. if there were terrorists inbetween those refugees they wouldn't strike a concert hall. at least, i wouldn't. 16:25:44 <eM> I'd strike at a refugee center. making it very clear that you can leave syria/deash, but they won't leave you 16:26:42 <Eddi|zuHause> there were in the order of 500 strikes against refugee homes in germany this year 16:27:04 <Eddi|zuHause> some of them occupied, some before the fugitives could move in 16:43:10 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 16:49:50 *** HerzogDeXtEr [~farci@i59F6BD5E.versanet.de] has joined #openttd 16:54:43 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 17:02:04 *** Stimrol [~Stimrol@46-239-220-130.tal.is] has quit [Remote host closed the connection] 17:03:28 *** Stimrol [~Stimrol@46-239-220-130.tal.is] has joined #openttd 17:10:32 *** TurkeyTourism [~oftc-webi@ws210-117.maryno.net] has joined #openttd 17:11:18 <__ln__> aren't all the *actual* nazis in their 90s already? 17:11:49 <TurkeyTourism> Hi, how to change the hight of tree growth for subtropical landscape? 17:12:54 <TurkeyTourism> I find only option snow_line_height for snow in subartical. 17:15:38 <V453000> from what I understand I think the problem is not that there would be terrorists among immigrants, the problem is that they create ghettos and slums, which is perfect ground for extremism 17:16:19 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 17:17:18 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 17:19:12 *** Guest8672 is now known as edeca 17:19:43 *** edeca is now known as Guest9998 17:19:47 *** Guest9998 [~david@lenny.lionserver.co.uk] has left #openttd [] 17:25:40 <Eddi|zuHause> __ln__: nazis did not suddenly freeze in time just because the war ended... 17:26:59 <__ln__> but the party probably hasn't accepted new members after the end of war 17:29:53 <Eddi|zuHause> just because the nazi party and organizations were forbidden, doesn't mean there didn't exist structures that nurtured nazi ideology 17:30:36 <TurkeyTourism> Perhaps the problem is that the economic foundation of the EU creates an excellent living conditions on its own territory, but ignores any problems (such as local wars, food shortages, monopoly on energy ways, the âdemocratic revolutionsâ under the control of USA) in the poorer countries. Because there is ânot enough democraticâ and âthey do not want to negotiateâ, but in fact both sides simply parasitize each other. 17:32:25 <Alberth> you could try a different industry set that ignores snowline in arctic 17:32:36 <Eddi|zuHause> TurkeyTourism: any simple explanation is guaranteed to be wrong 17:32:58 <TurkeyTourism> The EU enjoys a poverty of poor countires for sale cheap low-quality products at a great price, and the purchase of cheap resources. Poor countries trying âthrow bridgesâ with âcivilizationâ, even to move there to live. In short, Europe is suffering a national individualism and the inability to create different rules for DIFFERENT people. As a result, these people write their own rules. 17:38:20 <TurkeyTourism> Eddi|zuHause: it is impossible to be both soft and welcoming as Europe today, you will be used by each guest. What is happening today. 17:40:35 <V453000> I dont see much difference between murderous ideologies like nazis or islam 17:41:11 <V453000> neither has a place in modern, safe society 17:42:33 <[Franklin]> is it against the rules to "steal" goods from a factory in multiplayer? 17:43:40 <Taede> thats up to the individual server, however most will have rules against just that yes 17:50:51 <TurkeyTourism> If group of radicals acts by force, it will never negotiate through dialogue. Or just stupid and uncontrolled. All of them are the same: use the fansâ (or church) calls and slogans as ideas, looking for an external enemy, and do not spare it and themselves. 17:55:48 *** Progman [~progman@p57A18E3D.dip0.t-ipconnect.de] has joined #openttd 17:59:38 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:59:41 *** mode/#openttd [+v glx] by ChanServ 17:59:45 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 18:04:13 *** sla_ro|master2 [slamaster@95.76.27.245] has joined #openttd 18:09:54 *** sla_ro|master [slamaster@95.76.27.245] has quit [Ping timeout: 480 seconds] 18:13:34 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:13:34 *** Belugas [~belugas@216.191.111.230] has joined #openttd 18:13:39 *** mode/#openttd [+o Belugas] by ChanServ 18:26:15 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 18:32:49 *** luca768 [~luca768@00021443.user.oftc.net] has quit [Remote host closed the connection] 18:33:03 *** luca768 [~luca768@stackednotion.com] has joined #openttd 18:33:59 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:34:21 *** Belugas [~belugas@216.191.111.230] has joined #openttd 18:34:24 *** mode/#openttd [+o Belugas] by ChanServ 18:45:19 <DorpsGek> Commit by translators :: r27458 trunk/src/lang/basque.txt (2015-11-26 19:45:10 +0100 ) 18:45:20 <DorpsGek> -Update from WebTranslator v3.0: 18:45:21 <DorpsGek> basque - 20 changes by Thadah 18:45:40 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 18:48:49 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 18:51:10 <TurkeyTourism> [20:10] <TurkeyTourism> Hi, how to change the hight of tree growth for subtropical landscape? I find only option snow_line_height for snow in subartical. 18:51:18 *** sla_ro|master2 [slamaster@95.76.27.245] has quit [Ping timeout: 480 seconds] 18:51:31 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 18:52:10 <Eddi|zuHause> yes, tropic is hardcoded 18:57:43 *** titilambert [~titilambe@titilambert.org] has joined #openttd 18:58:38 *** Ttech [ttech@00014919.user.oftc.net] has quit [Quit: Este é o fim.] 18:59:12 *** titilambert [~titilambe@titilambert.org] has quit [] 19:00:39 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Ping timeout: 480 seconds] 19:11:55 *** TurkeyTourism [~oftc-webi@ws210-117.maryno.net] has quit [Quit: Page closed] 19:12:06 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Quit: ?f u cn rd ths, u cn gt a gd jb n sftwr tstng.? ? Anonymous] 19:12:24 *** Ttech [~ttech@is.in.the.madhacker.biz] has joined #openttd 19:12:58 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 19:20:48 *** frosch123 [~frosch@x4d0110ef.dyn.telefonica.de] has joined #openttd 19:20:48 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 19:20:53 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Quit: ?f u cn rd ths, u cn gt a gd jb n sftwr tstng.? ? Anonymous] 19:21:13 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 19:21:45 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 19:24:13 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Remote host closed the connection] 19:24:24 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 19:25:01 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 19:25:56 <andythenorth> o/ 19:28:54 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 19:42:30 <frosch123> hoi 19:50:06 <Wolf01> hi o/ 19:54:49 <[Franklin]> hello 20:06:19 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 20:06:35 <andythenorth> but cat 20:12:00 <Wolf01> cat is with isis now 20:15:11 <andythenorth> cat is lost 20:15:23 <andythenorth> is there anything on the internet? 20:15:27 <andythenorth> or is the internet over? 20:17:52 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 20:18:06 <Wolf01> i think it's over 20:20:21 <Wolf01> meh, italy going fully stupid again, it's selling 40% of the rail infrastructures to privates, the trenitalia administration just resigned 20:21:43 <__ln__> Wolf01: do the trenitalia ticket vending machines still run OS/2? (or possibly it was eComStation) 20:22:56 <Wolf01> last time i checked they ran windows xp, i assumed it from the blue screen 20:23:16 <Wolf01> but we have a lot of different ticket vending machines so i really don't know 20:25:03 <Wolf01> hey, it's about 2 years i don't take a train :o 20:26:43 *** gelignite [~gelignite@f048214021.adsl.alicedsl.de] has joined #openttd 20:29:50 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 20:30:03 <__ln__> that's too much 20:36:47 *** slaca [~laci@178-164-159-172.pool.digikabel.hu] has joined #openttd 20:43:50 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 20:47:36 <andythenorth> blah 20:47:38 <andythenorth> seafood 20:47:56 <andythenorth> âexport foodâ is a stupid cargo, no? 20:48:11 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 20:50:08 <frosch123> junk food? 20:50:48 <frosch123> just use the WSTE cargo label 20:51:14 <andythenorth> ha ha 20:51:16 <andythenorth> burgers 20:51:22 <andythenorth> nobody mention the S word please :( 20:51:25 <andythenorth> itâs a boring joke 20:51:28 <frosch123> anyway, you already have food and alcohol 20:51:35 <frosch123> which get mostly delivered to the sam eplaces 20:51:46 <frosch123> so you could as well make food local, and alcohol export 20:51:49 <frosch123> or the other way around 20:52:36 <frosch123> i can think of a H word, but not of a S word 20:53:32 <andythenorth> seafood is a distraction :) 20:53:52 <andythenorth> I just have this african economy, which is short on food production, but exports the fishing catch 20:53:56 <andythenorth> which actually happens 20:54:09 <Eddi|zuHause> smÞrrebrÞd? 20:54:11 <andythenorth> value of hard currency exports means food is exported 20:54:18 <andythenorth> despite local shortages 20:54:47 <frosch123> let the player make that decision 20:55:15 <frosch123> make ports give useful cargos (supplies) for food 20:55:20 <frosch123> while the other places give you nothing 20:55:24 <andythenorth> indeed 20:55:28 <Eddi|zuHause> (was that the S word?) 20:55:33 <andythenorth> nah :) 20:55:55 <frosch123> don't force the player to be evil, just set a trap :p 20:56:13 <Eddi|zuHause> i frankly have no clue what the S word would be 20:56:28 <frosch123> did you figure out the H word then? 20:57:55 <Eddi|zuHause> is "smÞrrebrÞd" actually a word that is used in scandinavian languages? 20:58:32 <Eddi|zuHause> or is that just a word a german made up to sound like it's scandinavian? :p 20:58:47 <frosch123> not sure, when i was in norway and told the people it was the only word i knew, they were mildly astonished 20:58:57 <Eddi|zuHause> like people nowadays make up words that sound like they're english 21:01:22 <frosch123> Eddi|zuHause: anyway, i would not use smÞrebrÞd in german either 21:01:43 <frosch123> though i believe there are some dialects which use it like sandwich 21:03:21 <Eddi|zuHause> i wouldn't use the word either 21:03:31 <andythenorth> hmm 21:03:38 <frosch123> other people use "uber" all the time :p 21:08:25 <andythenorth> where are my vehicles? 21:08:27 * andythenorth wonders aloud 21:08:51 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Remote host closed the connection] 21:09:34 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 21:10:55 <Eddi|zuHause> the cat caught them and dragged them away? 21:19:34 <andythenorth> found them 21:23:15 <andythenorth> cement plant, what cargo can I substitute for clay? 21:26:41 * andythenorth thinks players will complain about using bauxite or iron ore âunrealistic" 21:27:32 <Eearslya> water 21:28:16 <andythenorth> what larks 21:28:17 <andythenorth> http://iti.northwestern.edu/cement/monograph/Monograph3_3.html 21:28:30 <andythenorth> rice hull ash? o_O 21:30:02 <slaca> guys, when you start a new game, then you generate a random map, or create in the mapeditor? 21:31:05 <frosch123> random map 21:31:06 <frosch123> always 21:31:14 <andythenorth> +1 21:31:41 <frosch123> always hilly or mountainious 21:31:43 <frosch123> never flat 21:31:54 <Eearslya> ouch 21:33:06 <slaca> what I don't like in random map that the rivers always are 1 tile wide, I can make it wider in map editor 21:33:29 <FLHerne> Lots and lots of autogenerated maps until I get one with sensible macroterrain 21:33:53 <Eearslya> 4096x4096 21:34:09 <frosch123> never bigger than 256x256 per player 21:34:49 <slaca> is there opportunity to make river in newest trunk? 21:34:54 <FLHerne> Terragenesis has an annoying habit of generating maps with a nice grid of pyramidal mountains and squareish small lakes 21:35:12 <Eddi|zuHause> andythenorth: call it something different than "cement", if you switch input cargos? 21:35:19 <frosch123> FLHerne: reduce "roughness" 21:35:21 <FLHerne> slaca: Since years ago in 1.2.something? 21:35:23 <Eearslya> I always had a dream of filling a 4096x4096 with transport, but the lag and vehicle limits crushed it 21:36:14 <Eddi|zuHause> if you make larger map, you should make it sparser (fewer towns, fewer industries) 21:36:26 <slaca> i hate when i destroy a river part accidentally and cant do anything against it 21:36:52 <Eddi|zuHause> slaca: you have to either replace it with a canal, or load the game in scenario editor to place the river 21:37:03 <Eddi|zuHause> (might require fiddling with file extensions) 21:37:25 <slaca> thx Eddi 21:37:35 <FLHerne> Oh, building it manually. I'd quite like that too. 21:37:51 <Eddi|zuHause> there should be the ability to forbid destroying water... 21:38:38 <andythenorth> probably I just have to mine clay 21:38:52 <slaca> the editor solution looks good, i dont want to replace it with canal, it would look a bit odd :) 21:39:14 <Eearslya> Do concrete and have a rock quarry for gravel 21:39:27 <Eddi|zuHause> andythenorth: i was serious. define the input cargos depending on what suits the economy, and then decide what to call the output cargo 21:39:54 <Eddi|zuHause> slaca: many modern rivers are canalized 21:40:08 <andythenorth> the output is building materials 21:40:13 <andythenorth> strictly 21:40:26 <andythenorth> http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/industries.html#cement_plant 21:41:17 <andythenorth> I could just use clay, but itâs interesting to look at alternative cargos 21:41:26 <slaca> Eddi: yes they are, but not in the middle of a mountain, where nothing is :) 21:44:30 <slaca> one more question: if i transport only grain from farm, and not animals, than will the farm break off after some years?? 21:45:58 <andythenorth> nah 21:46:06 * andythenorth looks for gypsum mines 22:03:49 *** Mek_ [~quassel@marijnalexwedding.com] has joined #openttd 22:03:58 *** TrueBrain_ [~truebrain@i210033.upc-i.chello.nl] has joined #openttd 22:05:52 *** APTX_ [~APTX@aptx.org] has joined #openttd 22:05:57 *** Rejf_ [rejf@nintendos.pl] has joined #openttd 22:06:00 *** Fuco [foobar@server.dasnet.cz] has joined #openttd 22:06:02 *** Taco_ [~kitty@2407:500::2:981d:d5e9] has joined #openttd 22:06:16 *** Markk_ [mark@h30n15-nt-a11.ias.bredband.telia.com] has joined #openttd 22:06:26 *** cizra_ [~root@23.97.169.1] has joined #openttd 22:06:37 *** Netsplit charon.oftc.net <-> helix.oftc.net quits: Sheogorath, @Alberth, zwamkat, _dp_, APTX, Yexo, cizra, TrueBrain, lastmikoi, slaca, (+8 more, use /NETSPLIT to show all of them) 22:06:37 *** Rejf_ is now known as Rejf 22:06:37 *** Markk_ is now known as Markk 22:07:25 *** Netsplit over, joins: Yexo 22:07:49 *** Netsplit over, joins: slaca, @Alberth, TrueBrain, lastmikoi, Mek, Fuco_, ccfreak2k, _dp_ 22:07:51 *** Mek [~quassel@marijnalexwedding.com] has quit [Read error: No route to host] 22:08:00 *** Sheogorath [~madgod@dominikbreu.de] has joined #openttd 22:08:01 *** Fuco_ [foobar@server.dasnet.cz] has quit [Ping timeout: 480 seconds] 22:08:16 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has quit [Ping timeout: 480 seconds] 22:08:20 *** dP [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 22:08:21 *** TrueBrain [~truebrain@i210033.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 22:08:28 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:08:33 *** TrueBrain_ is now known as TrueBrain 22:08:34 *** lastmikoi [lastmikoi@vm-01.lastmikoi.net] has quit [Quit: ZNC - http://znc.in] 22:09:07 *** lastmikoi [lastmikoi@vm-01.lastmikoi.net] has joined #openttd 22:09:49 *** ToBeFree [ToBeFree@freiwuppertal.de] has joined #openttd 22:10:05 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has joined #openttd 22:11:10 *** mode/#openttd [+v Alberth] by ChanServ 22:12:33 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it!] 22:12:53 *** dP is now known as _dp_ 22:19:08 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 22:24:55 *** gelignite [~gelignite@f048214021.adsl.alicedsl.de] has quit [Quit: http://bit.ly/1kso8Ta] 22:27:45 *** Progman_ [~progman@p57A19415.dip0.t-ipconnect.de] has joined #openttd 22:31:00 *** Progman [~progman@p57A18E3D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:31:06 *** Progman_ is now known as Progman 22:42:34 *** Biolunar [Biolunar@xd9bf02aa.dyn.telefonica.de] has joined #openttd 22:47:50 *** smoke_fumus|2 [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:49:25 *** HerzogDeXtEr [~farci@i59F6BD5E.versanet.de] has quit [Quit: Leaving.] 22:56:35 *** Progman [~progman@p57A19415.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:11:25 *** slaca [~laci@178-164-159-172.pool.digikabel.hu] has quit [Quit: Leaving] 23:19:11 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 23:29:55 *** Rejf [rejf@nintendos.pl] has quit [Remote host closed the connection] 23:30:10 *** Rejf [rejf@nintendos.pl] has joined #openttd 23:42:21 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 23:42:24 *** mode/#openttd [+v tokai] by ChanServ 23:53:52 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 23:59:28 *** drac_boy [~oftc-webi@72.1.195.4] has joined #openttd 23:59:29 <drac_boy> hi