Config
Log for #openttd on 9th February 2016:
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01:30:25  <AdmiralKew> So, one of the GRFs I've downloaded somehow gives me a monthly ship running cost even though I haven't had any ships yet
01:36:37  <AdmiralKew> Not sure if it's HEQS, Iron Horse, eGRVTS or OpenGFX+ Vehicles
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01:52:56  <Eddi|zuHause> it sounds really unlikely that is the reason
01:53:13  <AdmiralKew> Could also be FISH
01:54:13  <Eddi|zuHause> well, that one definitely has ships in it
01:56:55  <AdmiralKew> Not FISH
01:57:16  <AdmiralKew> The ship upkeep thing is gone
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01:57:27  <AdmiralKew> but now I'm dealing with a negative ship income
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02:04:47  <AdmiralKew> Huh
02:04:55  <AdmiralKew> It's something regarding ECS
02:05:48  <AdmiralKew> Could be ECSext
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02:25:45  <AdmiralKew> Nope
02:25:50  <AdmiralKew> It's something native to ECS
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09:36:45  <AdmiralKewl> http://puu.sh/n1nbP/1cc7336e90.png
09:36:55  <AdmiralKewl> Should I have merged the bus stop and the dock?
09:39:18  <Alberth> looks like it
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09:39:45  <Alberth> passengers are extremely lazy, they don't walk :p
09:40:34  <AdmiralKewl> Passengers that are meant for the dock go onto the bus stop instead though
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09:44:51  <AdmiralKewl> I also really wish you could specify a minimum/maximum load for vehicles at a certain station
09:45:26  <Milek7> minimum?
09:46:05  <AdmiralKewl> Say: Train 1 has to be at least 50% full before it can leave the station
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09:56:19  <AdmiralKewl> http://ttdpatch.de/download.html
09:56:31  <AdmiralKewl> Is DBSet XL here compatible with oTTD?
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10:00:04  <peter1138> does the download page mention openttd?
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10:04:48  <Wolf01> o/
10:05:05  <AdmiralKewl> Apparently not
10:05:10  <AdmiralKewl> Hi Wolf
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10:07:52  <peter1138> are you sure?
10:14:43  <Wolf01> he's right, it doesn't, it says OpenTTD not oTTD ;)
10:18:59  <Alberth> o/
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10:24:27  <Wolf01> uhm, it seem that 2 trains shared the same space in Germany
10:24:41  <M-E> Oh dear. did they do so violently?
10:25:00  <Wolf01> apparently
10:29:52  <Wolf01> as always, newspapers don't agree... 40 injuried + 8 dead, 100 injuried + 2 dead
10:31:54  <Alberth> time of going to print differs :)
10:40:17  <Clockworker__> sounds awful
10:40:58  <Clockworker__> oh jesus
10:41:01  <Clockworker__> head-on
10:41:10  <Clockworker__> it's on CNNs frontpage even
10:46:30  <V453000> sup yo
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12:05:28  <Wolf01> http://news.slashdot.org/story/16/02/09/0545208/are-roads-safer-with-no-central-white-lines
12:05:46  <Wolf01> I'll drive in the middle of the road :P
12:07:54  <Wolf01> also, I use the central line to keep the road with the fog, as usually the lateral lines are covered with leaves and dirt here... so with no central line I'll align with a tree for sure
12:09:22  <Alberth> no discussions about white versus yellow lines?
12:11:50  <argoneus> white master race
12:13:00  <Alberth> please leave your racism at home
12:13:12  <argoneus> im not even racist :(
12:14:28  <Flygon> Flygon Master Race
12:14:37  <Flygon> We sexy, we curvy, we fly :3
12:14:42  <Flygon> Tho
12:14:53  <Flygon> Sexy only applies if the other people looking are also Flygons
12:14:54  <Flygon> :B:B
12:17:40  <Wolf01> Glalie, I chose you!
12:18:33  <Wolf01> Glalie uses blizzard, Flygon is fucked
12:18:45  <Flygon> That's what she said :#
12:18:47  <Flygon> :3*
12:18:53  <Wolf01> ahaha
12:32:05  <AdmiralKewl> Is there a mod to increase just the size of the text?
12:32:29  <AdmiralKewl> my eyes are bad, and the 2x UI size in the option makes everything too big
12:34:23  <Alberth> https://wiki.openttd.org/FAQ_troubleshooting#My_User_Interface_is_too_small_to_read_.2F_My_font_is_unreadable_or_faulty
12:41:07  <V453000> nice, managing to get accused of racism argoneus  :P
12:43:39  <argoneus> V453000: it keeps happening
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12:50:12  <V453000> the "civilized world" is making me sad
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12:52:00  <Flygon> The world is racist against me, clearly
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13:01:30  <AdmiralKew_> Well, Formula One is way better then NASCAR #race_discrimination
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13:04:41  <V453000> you step on the gas in both? :P
13:06:34  <argoneus> Flygon I think your people are not sexy at all
13:06:36  <argoneus> sorry..
13:06:44  <Flygon> You hate Australians? D:
13:06:50  <V453000> I learned to ignore most things Flygon says
13:07:27  <Flygon> He's still bitter over the non-weaving cloverleaf
13:07:40  <V453000> that is the last thing tbh
13:07:49  <Flygon> ???
13:08:03  <Flygon> If I've genuinely upset you, I'm willing to correct myself
13:08:10  <argoneus> did you steal his four leaf clover
13:08:13  <argoneus> or what
13:08:16  <V453000> no, not at all, nothing personal
13:08:38  <V453000> vast majority of the stuff you say makes no sense to me, just that
13:09:53  <Flygon> Ooh...
13:09:54  <Flygon> Well
13:09:57  <Flygon> If I ever do upset you
13:10:04  <Flygon> Please make it obvious >_<
13:10:12  <Flygon> I have very poor perception of other's feelings
13:10:30  <Flygon> argoneus: https://dl.dropboxusercontent.com/u/2651992/Art/Other/openttdnoweavingcloverleaf.png
13:10:48  <V453000> upsetting me is considerably hard
13:12:13  <Flygon> Yes, but I tend to be blind to even considerably
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16:01:20  <andythenorth> o/
16:03:34  <Wolf01> o/
16:04:06  * andythenorth needs to start a new Lego forum
16:04:33  <Wolf01> ok, you have my attention now
16:04:40  <andythenorth> nah
16:04:45  <andythenorth> just annoyed with EB posters
16:04:48  <andythenorth> they are silly bunnies
16:05:02  <Wolf01> the story "lego will sue you"?
16:05:12  <andythenorth> didn’t even see that :)
16:05:31  <Wolf01> the porsche thread, about the mocs of the various parts
16:06:52  <andythenorth> ha
16:07:02  <andythenorth> I have up reading before that
16:07:13  <andythenorth> “omg, I can’t believe we have to wait until August for these"
16:07:22  <andythenorth> “Yes, I know.  That’s nearly half a year!”
16:07:54  <andythenorth> I wonder if they have to use the picture guides to tell a 13 stud beam from a 15 stud beam
16:08:06  <andythenorth> or if they can count
16:08:36  <andythenorth> also the guy who’s life just won’t be complete until there’s a 1H/2H flagship wheel excavator
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16:16:14  <Wolf01> btw, what set should I purchase with a 35% discount?
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16:18:30  <Eddi|zuHause> why does the price even matter? either you're poor enough so you shouldn't buy any at all, or you're rich enough that you can buy all of them... there's nothing inbetween anymore
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16:20:08  <Dumarest> And anything you buy you'll see for half what you paid the next day.
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16:31:16  <andythenorth> Wolf01: what’s left?  You have everything good, no?
16:31:22  <Wolf01> yeah
16:31:26  <Wolf01> that's the matter
16:31:48  <andythenorth> :)
16:32:30  <Wolf01> I must pick a duplicate... If only the summer sets were spring sets :P
16:32:59  <Wolf01> maybe I'll buy another mercedes arocs
16:34:05  <andythenorth> buy the arocs
16:34:12  <andythenorth> build the tractor unit
16:34:16  <andythenorth> put the rest in the parts bin
16:34:25  <Wolf01> yeah
16:34:34  <andythenorth> new pumps, some spare tyres
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16:46:51  <Wolf01> I have... 12? spare tyres (the 42009 crane)
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16:50:07  <andythenorth> Wolf01: in that case http://media.daimler.com/dcmedia/351-921-614341-1-1852202-1-1-0-0-0-0-0-0-0-3842-@aj.a1.s110167@ac.clink103928_3842-0-0-0-0.html
16:50:11  <andythenorth> 10x6
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16:50:29  <andythenorth> or http://s1.cdn.autoevolution.com/images/news/gallery/mercedes-benz-arocs-now-available-with-five-glorious-axles_2.jpg
16:51:02  <Wolf01> nice
16:51:45  <V453000> oh RV porn
16:53:06  <andythenorth> 12 axle actros? http://www.commercialmotor.com/big-lorry-blog/mercedes-actros-concrete-pumps
16:53:58  <V453000> I thought 1 axle = set of 2 wheels?
16:54:26  <andythenorth> you’re right
16:54:30  <andythenorth> 6 axles actros
16:54:34  <andythenorth> 14x6 http://www.ditzj.de/fora/buzzy/bauma2013/D90_36422.jpg
16:55:38  <andythenorth> tbh, big technic models are boring to build
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18:04:20  <andythenorth> so why don’t most of you compile OpenTTD in a VM?
18:04:23  * andythenorth is curious
18:04:33  <andythenorth> in fact, why would you ever compile anything on your host OS?
18:04:40  <andythenorth> (from 3rd parties)
18:05:04  <Mazur> Who's compiling?
18:05:20  <Mazur> oh, different conversation.
18:05:29  <Mazur> Never mind.
18:07:08  <Milek7> andythenorth: security paranoia?
18:08:15  <Mazur> Would that not be called insecurity paranoia?
18:12:41  <andythenorth> dunno
18:12:57  <andythenorth> I can trivially grab the contents of your .ssh and send them to a remote url
18:13:03  <andythenorth> is that good?
18:13:27  <Milek7> how?
18:14:24  <andythenorth> depends who you are, but if you ever compile my newgrfs

18:15:12  <andythenorth> it’s also probably quite easy to get escalated privileges on devzone, by social engineering it if nothing else
18:16:18  <Milek7> it is based on trusting other people
18:17:11  <Milek7> but ok, if i would ever need to compile your newgrf i will do it from separate user ;P
18:17:41  <andythenorth> it doesn’t require evil, only a lack of competence
18:17:55  <andythenorth> and the more I read, the more I am convinced that lack of competence is widely distributed
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18:33:38  * Mazur is not distributing, he is keeping his incompetence all to himself.
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18:49:21  <AdmiralKew> http://puu.sh/n1MXj/7c3e13b65c.png
18:49:22  <AdmiralKew> okay lol
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19:07:46  <_johannes> currently, is there only the cargo possible described in cargo_type.h ?
19:08:03  <_johannes> are there no extensions for other cargo types?
19:08:27  <_johannes> (this file describes only temperate, arctic, tropic and toyland)
19:09:47  <Alberth> it lists the default cargoes
19:10:01  <Alberth> newgrfs can also define cargoes
19:10:24  <Alberth> not sure what "type" means here
19:11:20  <_johannes> ah, FOR_ALL_CARGOSPECS seems to list all type of cargo
19:12:52  <Alberth> with some isvalid check
19:14:07  <_johannes> ah, many thanks.
19:18:02  <Alberth> cargo chain window should pull cargoes from the high hat too, maybe you want to check how that works
19:36:32  <frosch123> andythenorth: https://paste.openttdcoop.org/ptbenxagl?/ptbenxagl <- that seems to restore savegame compatibility
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19:37:58  <_johannes> Alberth: do you know how the cargo chain window is named?
19:38:32  <Alberth> CargoChain  something?
19:39:30  <andythenorth> frosch123: nicely done thanks
19:39:35  <_johannes> no, grep -i did not find "cargo.*chain"
19:39:43  * andythenorth didn’t test, getting children to sleep
19:40:02  <Alberth> IndustryCargoesWindow : public Window    industry_gui.cpp 2045
19:40:35  <Alberth> _johannes:  ^
19:41:33  <_johannes> Alberth: oh, I though it would be in the widgets directory
19:41:59  <Alberth> widgets only contains widgets (ie the small elements at a window)
19:42:13  <Alberth> *_gui  files contain the GUI windows
19:42:48  <Alberth> *_cmd files the commands
19:43:19  <_johannes> ah, ok
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19:48:12  <_johannes> this is really too complicated :/
19:48:20  <Alberth> hmm, widgets is just widget numbers :p
19:48:34  <_johannes> I mean, these cargo strings
19:49:02  <_johannes> I just wanted to get a map of (cargo id, cargo name) of the current game
19:49:14  <Alberth> the price for having 42 different translations :)
19:49:21  <_johannes> 			GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last);
19:49:40  <_johannes> Not sure if that does it
19:50:12  <_johannes> I was hoping for something like SetDParam(0, carg->Index()); GetString(buf, STR_CARGO_PLURAL, lastof(buf)); but STR_CARGO_PLURAL does not exist
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19:52:13  <_johannes> can someone please hel me how to get this map?
19:52:16  <_johannes> *help
19:52:30  <frosch123> use STR_JUST_CARGO_LIST
19:52:48  <frosch123> with SetDParam(0, 1 << cargoid)
19:54:22  <_johannes> frosch123: how did you know?
19:54:43  <frosch123> i had wrote a gamescript some years ago
19:54:46  <frosch123> which needed the same
19:55:26  <frosch123> anyway, the approach is: check the string codes, figure out which you need, then check whether there is already a matching string
19:55:53  <andythenorth> done a bit more on this https://dev.openttdcoop.org/attachments/download/7627/chemical_plant_3.png
19:55:54  <_johannes> but the "1 <<" ... :D
19:56:00  <frosch123> cargos do not just have names, they have singular and plural forms for specific amounts, and other forms for arbitrary amounds
19:56:05  <andythenorth> now I just need a big run of pipes in the air
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20:01:01  <Alberth> _johannes: the parameters is a 32bitset which cargos to print in the list
20:01:47  <Alberth> ie find a spot where that string is used :)
20:02:07  <_johannes> haha
20:05:32  <Alberth> things are designed from required use rather than from the concept itself
20:06:06  <Alberth> also, it's assembly, converted to C, converted to  C++ -ish
20:06:15  <Alberth> still lots of C-isms
20:06:41  <Alberth> but good performance :)
20:07:27  <_johannes> lol what?
20:07:38  <_johannes> this was originally assembler code?
20:08:08  <frosch123> not all of if
20:08:08  <_johannes> you're kidding now :P
20:08:10  <frosch123> about 30%
20:08:29  <_johannes> the one from tt deluxe?
20:09:14  <frosch123> https://wiki.openttd.org/OpenTTD#History_of_Transport_Tycoon
20:10:13  <Alberth> btw "assembly" is the language, "assembler" is the program that converts such files to machine language
20:13:57  <_johannes> was the reverse-engineering and using the resulting C code legalised?
20:16:15  <_johannes> I mean if you'd do this with the windows binaries, you'd probably get into prison...
20:18:48  <frosch123> the ownership is unknown, and there is not sufficient financial interest to figure it out
20:18:58  <frosch123> search the forums if you want to know more
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20:35:12  <andythenorth> can a mod stop this guy derailing GarryG’s thread? :) http://www.tt-forums.net/viewtopic.php?p=1163958#p1163958
20:35:40  <Alberth> andythenorth:  use the "!" button
20:35:52  <andythenorth> oh that’s what that means :)
20:35:55  * andythenorth tries it
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21:36:38  <Quatroking> is it possible to group multiple vehicles at once
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21:37:50  <andythenorth> hold ctrl while dragging
21:37:58  <andythenorth> winning feature, only just found it myself :)
21:38:10  <andythenorth> ctrl-drag will also make a new group if needed
21:40:26  <Quatroking> holy hell
21:40:28  <Quatroking> thanks
21:40:49  <Quatroking> this is going to save me so much time
21:41:24  <FLHerne> Quatroking: Alternatively, 'add shared vehicles' in an existig group
21:41:49  <FLHerne> Is handy if you've created more vehicles since you grouped them initially
21:42:20  <Quatroking> Thanks again, haven't seen that option before
21:42:34  <andythenorth> http://dev.openttdcoop.org/attachments/download/7628/chemical_plant_4.png
21:42:42  <andythenorth> V453000: criticisms? ^
21:42:52  <andythenorth> also http://dev.openttdcoop.org/projects/firs/repository/entry/src/graphics/industries/chemical_plant_1.png
21:42:56  <andythenorth> not done yet
21:42:57  <andythenorth> but eh
21:43:08  <Quatroking> Is it normal for a city of 2564 citizens to have 3800 passengers waiting at their busstops
21:43:21  <andythenorth> if you have cdist on yes
21:43:23  <Eddi|zuHause> yes
21:43:29  <Quatroking> cdist?
21:43:31  <Eddi|zuHause> even without cdist
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21:46:08  <Quatroking> here's another question: can I change the wait time on multiple stops of one vehicle
21:46:14  <Quatroking> for example, set all stops to a 4 day wait
21:54:54  <FLHerne> Quatroking: Treat populations as being measured in the hundreds or something - like everything else in OTTD, the sizes of different things are ridiculous when you compare them...
21:55:56  * andythenorth must to bed
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21:56:22  <FLHerne> An articulated bus is longer than an office building, and the train you're taking them to might carry more people than the entire city. So why shouldn't they wait? :P
21:56:52  <Quatroking> good point lol
21:57:56  <Quatroking> Going from city A to B takes a good 20 days, building statues of yourself, etc.
21:58:21  <Quatroking> I don't think there are any cities with statues of transportation CEO's
21:58:25  <Quatroking> other than pyongyang
22:02:19  <Eddi|zuHause> if it were up to me, statues would be replaced by local travel office or something like that
22:03:00  <Quatroking> Do statues add anything other than vanity?
22:03:53  <Eddi|zuHause> increase all station ratings by 10%
22:04:18  <Eddi|zuHause> (around this town)
22:04:52  <Quatroking> oh neat
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22:05:56  <Eddi|zuHause> also, you can't decide where to put them and they can't be moved or removed later on, royally screwing with your restructuring and expanding plans
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23:49:38  <Wolf01> 'night
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