Times are UTC Toggle Colours
00:02:23 <sim-al2> I think that would just displace oxygen, without doing much else 00:05:06 <drac_boy> thanks, and how're you doing anyhow? 00:05:20 <sim-al2> I'm good 00:06:24 <sim-al2> Nitrogen dioxide is really nasty btw, it does a lot of damage to the lungs even in low doses 00:07:31 <drac_boy> heh well the real reason i asked was because of using off-gassing from one source to power another (or in this case 'another' being firebox atmosphere) but probably pointless at this viewpoint now :) 00:08:40 <drac_boy> <is doing ok after a long week earlier on, hoping to work on some more papers and the so from tonight to the weekend 00:11:42 <sim-al2> Now nitrous oxide is the stuff used in racing, and it does help deliver some more oxygen during combustion, but production is much less than the nitrogen oxides resulting from internal combustion 00:16:35 <drac_boy> at least in theory (I think, I'm no skilled into this) a stationary large turbine could probably easily auger a small 'secondary' steam turbine what with the exhaust's temperature being a water-heating exchange source 00:21:33 <sim-al2> I think systems like that are already in used in some large power plants and ships 00:22:01 <drac_boy> wouldn't surprise me then in that case 00:22:39 <sim-al2> There certainly were a number of aircraft pistion engines with power-recovery turbines, which recovered energy from the exhaust flow and returned it directly to the crankshaft 00:23:17 <drac_boy> oh btw while we're on turbines, what do you think of this thing at first look? http://www.broadway-limited.com/images/products/detail/SS021e.png :) 00:23:31 <sim-al2> It helped increase the fuel efficency of faster, higher-flying pressurized piston-liners, at the expense of mechanical complexity 00:23:49 <sim-al2> Mmm, steam turbine 00:23:50 <drac_boy> didn't think of it being on planes but I can see why they actually tried it tho 00:24:24 <sim-al2> Direct-drive turbine too, unfortunatly leads to rather low slow-speed efficency 00:24:27 <drac_boy> mind you "expense of mechanical complexity" actually sometimes sums up the very small number of 3-cylinder locomotives in usa, mechanics somewhat hated the center cranks/etc 00:24:47 <drac_boy> at least a few of these not surprisingly led a rather good life of 10+ years of express/freight services 00:24:51 <Supercheese> hot dang that coupling rod is enormous 00:26:05 <drac_boy> one particular small fleet built by alco as I recall...when the emd F units replaced them on mainline they found a nice new home for a while working hump yards with switcher footboards fitted (they slipped less at low speed shoving the long cuts over for one thing) 00:26:15 <sim-al2> The problem with the aircraft engines was that turbines required far less inspection, and so once the more efficent turbo-fans arrived, all piston liners and even the turboprops were doomed 00:26:28 <sim-al2> *turbine engine 00:26:57 <drac_boy> and sim-a12 you're right about low efficency .. where a big ship can have multi-speed turbines aboard, a locomotive only has space for one or two turbine gears so it was always a "big compromise" all the time 00:27:10 <drac_boy> the prr S2 in that case was geared to whip 100mph express trains 00:27:50 <sim-al2> I think it had light-weight rods though 00:29:14 <drac_boy> I imagine the S2 never got bumped down to local trains due to questionable fuel consumptions ... compared to the T1 (a conventional duplex-drive layout) which was supposed to be built only for express trains but only a short time later got knocked down to slow local trains which didn't help its eventual full scrappages 00:29:51 <sim-al2> Local trains would never get something so nice, I'm sure the PRR had clapped out 4-6-0s for that until the end 00:30:31 <drac_boy> sim-a12 the funny thing is that a lot of the local trains on PRR were often happy with diesel-bumped K* units which made more sense for the light consist weight at low speeds 00:30:57 <sim-al2> Oh, older pacific makes sense too 00:31:07 <drac_boy> I know some photos that shows a K4 with just 1 to 3 heavyweight coaches on its tail and with the 40mph or so speed the fireman never really noticed much work 00:32:37 <drac_boy> in my opinion the K4 was a rather good example of "just design it for best efficency and forget silly bells and whistles!" line of thinking 00:32:51 <sim-al2> I suppose the PRR could get away with that because the big city commuter trains were mostly electrified 00:33:43 <drac_boy> one funny little tidbit related to that..when france ordered some of their early mallet locomotives they actually bought it from usa instead as to avoid the usual french way of always wanting to complicate things with strange contracptions 00:33:44 <sim-al2> I like that this: https://upload.wikimedia.org/wikipedia/commons/1/13/PRR-K4s-BuildersPhoto.jpg and this: https://upload.wikimedia.org/wikipedia/commons/8/81/PRR_K4s_3768.jpg are part of the same class 00:34:38 <sim-al2> Oh wow: https://upload.wikimedia.org/wikipedia/commons/d/d9/PRR_K4s_streamlined.jpg 00:38:46 <Supercheese> Progress :) 00:38:57 <sim-al2> The American answer to the Crocidiles of Europe: https://upload.wikimedia.org/wikipedia/commons/8/83/PRR_L5_electric_locomotive.jpg 00:39:11 <drac_boy> sim-a12 another thing PRR somewhat made 'famous' with was the high-wheeling E6's .. once again it was just a simple straight 4-4-2 layout but heh .. they sure could move a bunch of coaches really fast 00:39:40 <drac_boy> naturally the K4 replaced them due to terrain and/or even-heavier (double E6's was a bit expensive naturally) trains 00:40:56 <drac_boy> doesn't help that a single E6 made itself famous for running too fast with a special consist :) 00:41:14 *** Biolunar [Biolunar@x5d8217b3.dyn.telefonica.de] has quit [Read error: No route to host] 00:41:24 *** AdmiralKewl [~pcc31@119.94.104.228] has joined #openttd 00:41:42 <drac_boy> heh that L5 somewhat looks a bit funny .. but probably can see why it was built :) 00:45:08 <drac_boy> of course uk did have their own atlantics too, only in a few instances they were a bit less sure-footed on hilly routes that was then worked by 3-axle powers instead 00:47:11 *** AdmiralKew [~pcc31@119.94.104.228] has quit [Ping timeout: 480 seconds] 00:54:02 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 01:13:19 <supermop> i guess i should 'blind' my path signals with block signals just ahead of junctions where i dont want a conflicting move to be reserved way in advance 01:20:27 <drac_boy> :) 01:29:02 <drac_boy> anyway going upstairs soon so you two have fun tonight one way or another :) 01:29:11 <drac_boy> oh and you too mr.bigcheese heh ;) 01:29:13 *** drac_boy [~oftc-webi@72.1.195.4] has left #openttd [] 01:29:39 *** Tirili [~Unknown@2a02:8109:680:910:260:6eff:fe42:7728] has joined #openttd 01:33:45 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 01:40:30 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 02:10:13 *** AdmiralKewl [~pcc31@119.94.104.228] has quit [Ping timeout: 480 seconds] 03:11:07 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 03:30:37 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 03:31:14 *** Tirili [~Unknown@2a02:8109:680:910:260:6eff:fe42:7728] has quit [Quit: Leaving] 03:33:13 *** Eddi|zuHause [~johekr@p57BD529C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 03:33:28 *** Eddi|zuHause [~johekr@p57BD529C.dip0.t-ipconnect.de] has joined #openttd 03:39:06 <Flygon> Oh wow 03:39:12 <Flygon> Those K4 photos from sim-al2 03:39:23 <Flygon> I gotta rummage some old VR (Victoria) photos 03:39:48 <Flygon> Basically, there was an A2-class series locomotive, originating from the late 1890s, and lasted 60-70 years... 03:39:59 <Flygon> They were virtually unrecognizable by retirement 03:40:08 <Flygon> They got the shit upgraded out of them 03:42:53 <Flygon> http://www.victorianrailways.net/motive%20power/a2steam/a2_75-.jpg As built (around 1900 something) 03:43:01 <Flygon> https://upload.wikimedia.org/wikipedia/commons/d/d4/A2-995.jpg By retirement 03:43:15 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 03:43:16 <Flygon> It even LOOKS remarkably more modern, despite being classed as the same loco type :D 03:43:53 <Flygon> wba sim-al2 03:44:23 <sim-al2> hi 03:45:25 <sim-al2> Yeah, they started streamlining everything, but it's much harder to maintain a locomotive with all that stuff to remove and put back every time 03:46:13 * Flygon nod 03:46:31 <Flygon> Was comparing a loco we designed and built in the 1890s (Victoria, Australia), and what it ended up as by the 1960s 03:46:36 <Flygon> <Flygon> http://www.victorianrailways.net/motive%20power/a2steam/a2_75-.jpg As built (around 1900 something) 03:46:36 <Flygon> <Flygon> https://upload.wikimedia.org/wikipedia/commons/d/d4/A2-995.jpg By retirement 03:47:06 <sim-al2> Wow those are some big smoke deflectors 03:47:44 <Flygon> I promise we weren't compensating for something 03:47:50 <Flygon> We had the H-Class to do that for us 03:48:24 <sim-al2> Cylinders are rather different too 03:48:28 <Flygon> Yepyep 03:48:35 <Flygon> It's amazing how much a single machine can evolve 03:48:51 <sim-al2> So these are different batches, correct? 03:49:02 <Flygon> I mean, they're clearly not the exact same loco (diff numbers), but they would've gone through the same upgrades 03:49:17 <Flygon> iirc, most of the A2s were built from the 1890s to around 1910 03:49:43 <Flygon> And then got whacked on upgrades that worked on newer locomotives 03:49:58 <sim-al2> Ah ok, I know there's been a few cases where designs are in production so long that the newer ones replace/displace the older ones 03:50:05 * Flygon nod 03:50:36 <Flygon> Yeah, here, I think the idea was "Make a new design based off an old design, and also pass on the upgrades that worked on the new design to the old design 03:51:17 <Flygon> Though, we did have a few long runners that kept being manufactured for so long as to actually have different designs depending on the year 03:51:40 <Flygon> The K-Class, specifically, comes to mind (though, older ones got upgraded to the same spec) 03:52:28 <Flygon> http://www.australiansteam.com/vic/K160c3.jpg Perhaps unsurprisingly, they looked almost exactly like the A2 by the end of their own run 03:53:19 <sim-al2> wow, talk about convergant designs 03:55:37 <sim-al2> I'm detecting a pattern here... : https://upload.wikimedia.org/wikipedia/commons/f/f2/J515atVGR.jpg 03:55:59 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:56:23 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 03:58:12 <Flygon> Hahaha, yes :D 03:58:14 <Flygon> In fact 03:58:20 <Flygon> The J-Class is basically a K-Class 03:58:28 <Flygon> But gauge convertable... and with a few other minor upgrades 03:58:37 <Flygon> The VR were very very conservative designers 03:58:40 <sim-al2> Oh, that explains a lot 03:59:01 <sim-al2> Those smoke deflectors look very European though 03:59:06 <Flygon> Their most non-conservative designs that come to mind would be the S-Class and the H-Class 03:59:16 <Flygon> Yeah, we stole the idea from the Germans 03:59:28 <Flygon> No other Australian railway (apart from SAR... long story there) 03:59:35 <Flygon> Er, no other Aussie railway really used them 04:00:05 <Flygon> New South Welsh stuff always looked distinctly more British. VR took more insight from the Germans and Americans. 04:00:52 <sim-al2> It seems most American locomotives lacked them, apart from experiments, but many continental Europe types, especailly anything that might ever haul passengers had them 04:02:45 * Flygon nd 04:02:47 <Flygon> nod* 04:02:51 <Flygon> Please excuse the minor delays 04:02:57 <Flygon> Was making lunch x.x 04:03:35 <sim-al2> It looks like the S-class lacked them, at least in the wikipedia pictures 04:03:55 <Flygon> https://upload.wikimedia.org/wikipedia/en/8/86/The_Spirit_of_Progress_press_launch_with_locomotive_S302_Edward_Henty_at_Spencer_Street_Station,_November_17,_1937.jpg I suspect the German influence leaked into how Dieselpunky the S-Class Streamliner is xP 04:04:12 <sim-al2> Yeah no kidding 04:04:21 <Flygon> Uuh, naked S-Class. I forgot if the shell-less S-Class had deflectors 04:04:43 <Flygon> Odd 04:04:50 <Flygon> Yeah, you're right. They didn't have smoke deflectors 04:05:31 <Flygon> They must've relied on the Streamliner setup to do all the work. They never ran without the shell unless they did freight (obviously, not a good task for a fast express loco... but, erm. Certain difficulties happened in the 40s x.x) 04:05:49 <sim-al2> I can't but notice how the recycling of the class names seems sometimes natural, and sometimes very odd 04:06:06 <Flygon> Hahaha, oh man 04:06:08 <Flygon> I understand 04:06:18 <Flygon> It's annoying, too, when some were recycled very close to eachother 04:06:26 <Flygon> Or they recycled the same TYPE of loco 04:06:35 <sim-al2> H-class vs H-class, lol 04:06:48 <Flygon> (eg. R-Class Steam Loco becomes... R-Class Steam Loco. Instead of H Steam to H Diesel) 04:06:52 <Flygon> Heheh... 04:07:03 <Flygon> The H-Class Diesel is just a T but with more weight 04:07:09 <Flygon> Only really suppose to shunt 04:07:32 <Flygon> Heh... the T-Class locomotive, itself, is just a ridiculously long runner 04:07:34 <sim-al2> Yeah, I guess it reallys stands for "Heavy", but the S-class diesel was used on the same trains as the steamer... 04:07:53 <Flygon> They've been running for almost 65 years, continuously... and have the redesigns to suit 04:08:03 <Flygon> The S-Class Diesel is... a bit of a fiasco 04:08:12 <Flygon> They're neat, but they're really underpowered 04:08:20 <Flygon> And lack the top speed... 04:08:35 <Flygon> And the fact that their introduction 100% killed off ALL the S-Class Steamers left a lot of people bitter 04:08:43 <sim-al2> 1957 though, there wasn't a lot of options for more power 04:08:51 <Flygon> (yes, the steamers got scrapped. It's a miracle we kept the sole H-Class) 04:09:37 <Flygon> Well, the issue is more... they didn't really leave much room for adding additional power without breaking the 'intended' streamliner setup 04:09:39 <Flygon> No slug units 04:09:41 <sim-al2> The SD24 with 2400hp wasn't introduced until mid-1958 04:10:28 <sim-al2> I really like the B-class for whatever reason, it looks very nice 04:10:28 <Flygon> This isn't to say the S-Class and derivatives (the B, A, and X come to mind. The A still in active usage by V/Line, VR's successor) haven't had a fantastic service life 04:10:33 <Flygon> They're just... not as spectacular 04:11:06 <sim-al2> Isn't the last A in VR service just a standby now? The N's seem to have replaced them completely 04:11:18 <sim-al2> SD24 for reference: https://upload.wikimedia.org/wikipedia/commons/f/f6/Burlington504.JPG 04:11:45 <Flygon> Well 04:11:54 <Flygon> They're technically 'just' standby 04:11:55 <sim-al2> The early T-class is basically a standard EMD G8 export, the later ones however are very different... 04:12:05 <Flygon> The reality is, V/Line is so ridiculously stretched for resouces 04:12:25 <Flygon> https://upload.wikimedia.org/wikipedia/commons/c/cf/New_VLine_Livery_A66.JPG That A66 has had more retirements than George Jetson 04:12:39 <sim-al2> Oh yeah, V/Lines passenger coaches seem very... haphazard 04:12:54 <Flygon> Some of their most recent work has involved towing VLocity DMUs due to the recent wheel wear and LX issues... which're... 04:12:59 <Flygon> Complicated issues. 04:13:18 <Flygon> In part because suspected corruption by Metro (a separate rail operator) 04:14:56 <Flygon> https://c2.staticflickr.com/6/5175/5497441683_b364b5cdc0_b.jpg Heavy Harry (aka. the H-Class Steamer), btw. One of the few vehicles you MUST call a him xP 04:15:45 <Flygon> They... had a fun time fitting it into the loading gauge. And it was around 24 tonnes an axle, iirc. Which in the 1930s, was... erm, a very tough ask for a lot of VR's lines. 04:16:40 <sim-al2> Heck, the Europeans today often don't allow 24 tonne axle weights 04:16:42 <Flygon> Still, it was Australia's most powerful (non-articulated) loco til 1995 :D 04:17:30 <Flygon> Yeah, a lot of lines here still don't handle over 21 tonnes regulary 04:17:54 <sim-al2> Didn't Connex get kicked off the suburban lines for having a lot of internal problems? 04:17:54 <Flygon> I suspect you could get away with running Harry for the occassional tour, tho. If anyone had the $$$ to get him working 04:18:09 <Flygon> I just want him to get running so him and a VLocity can have a race :D:D 04:18:17 <Flygon> Connex... oh man 04:18:25 <Flygon> The French company so abysmal, even the French hate them 04:18:55 <Flygon> Yeah, Connex were just... bad 04:18:59 <sim-al2> lol that's a great sign :D 04:19:06 <Flygon> But their replacement (Metro), is just... well 04:19:10 <Flygon> Lemme dig up a few reports 04:19:20 <Flygon> But they're LONG reads, so best save them for future reading 04:19:57 <Flygon> https://mtmmemes.wordpress.com/2016/02/12/parliamentary-inquiry-the-lost-submissions-part-1/ 04:20:03 <Flygon> https://mtmmemes.wordpress.com/2016/02/12/parliamentary-inquiry-the-lost-submissions-part-2/ 04:20:10 <Flygon> https://mtmmemes.wordpress.com/2016/02/15/parliamentary-inquiry-the-lost-submissions-part-3/ 04:20:33 <Flygon> This is, to use the most eloquent language I can use to describe how incredibly stupid/bad this situation is with Metro atm 04:20:36 <Flygon> A complete shitstorm 04:21:14 <Flygon> The articles show quite clearly what can happen when railway corruption and greed take priority over basic safety 04:21:21 <Flygon> It's a miracle we haven't had a Granville yet 04:21:37 <sim-al2> >This may result in shorter trains 04:21:37 <sim-al2> (eg, 3 car vâlocity) not being detected. 04:21:42 <Flygon> https://en.wikipedia.org/wiki/Granville_rail_disaster aka. the reason Sydney has the country's best suburban network 04:21:43 <sim-al2> !!!!!! 04:22:29 <Flygon> Metro's maintainence on LX equipment is baaad 04:22:41 <Flygon> A fair chunk dates back to the 50s-70s 04:22:59 <Flygon> A lot of other rail equipment (including LX, probably) dates back to the 1930s 04:23:17 <Flygon> Until recently, we also had a fair few pre-1900s mechanical interlocks being used, too 04:23:56 <Flygon> It sounds like a joke from The Simpsons... 04:24:00 <Flygon> But it's all too real 04:24:22 <sim-al2> So the operating company is also responsible for maintenance? I thought the tracks would be state-owned too 04:25:03 <Flygon> They are 04:25:08 <Flygon> Maintainence has also been leased out 04:25:19 <Flygon> The idea is that we don't have to pay for track they're using 04:25:27 <Flygon> The reality is that they're letting the track turn to shit 04:25:56 <Flygon> We've come a long way down since the 20s-40s VR glory days 04:26:05 <sim-al2> I mean, those statements are really alarming. Not being able to detect a three-car train is ludicrious 04:26:08 <Flygon> (even if the 40s meant VR stock was getting the hell flogged out of it...) 04:26:17 <Flygon> Aye :( 04:27:35 <Flygon> (tho, 40s war freight did also mean that Heavy Harry pulled ludicriously heavy amounts of freight, in part, because the workers wanted to see just WHAT it could do. IIRC, it hauled around 3x it's intended maximum tonnage without really sweating a bit... I'd need to grab the actual numbers, though) 04:28:47 <sim-al2> TBH, I don't really understand the big move towards operating companies. We have some here too, where the transit agency still owns everything, but the equipment is operated by some company 04:29:31 <Flygon> Ehhh... 04:29:35 <Flygon> Here, at least 04:29:38 <Flygon> It's a political thing 04:29:51 <Flygon> IF something goes wrong, the Government blames the private company 04:29:57 <Flygon> And then doesn't fix the issue 04:30:22 <Flygon> Compared to, if, say, a Government owned company stuffs up 04:30:32 <Flygon> And the party suddenly risks losing the next election 04:30:34 <Flygon> That's the theory 04:30:40 <Flygon> In reality, the public isn't that stupid. 04:30:49 <sim-al2> The Melbourne system seems to be rather important to regional transport though, something going bad could have dire consequences 04:31:06 <Flygon> It would. Hence my references to Granville. :( 04:31:33 <Flygon> The VLocity wheel wear incidents have come close to causing an incident to happen @ over 150km/h... 04:31:48 <Flygon> But it's not V/Line I worry about, so much as Metro 04:32:02 <Flygon> V/Line at least give enough of a damn to pull over half their fleet out for the sake of safety 04:32:24 <Flygon> Metro keeps having derailments and what must be the divine intervention of god preventing a head-on collision 04:32:48 <Flygon> Now, I'm not a religious man. But the fact we haven't had a head-on yet is statistically baffling/amazing. 04:34:03 <Flygon> But, yeah 04:34:22 <Flygon> We're heading to the same situation as the UK's current problems with franchising out rail 04:34:27 <Flygon> And, the kicker is? 04:34:47 <Flygon> It was cheaper to just pay a supposedly 'bloated' Gov't owned corporation to manage the railways 04:37:18 <Flygon> But, yeah 04:37:26 <Flygon> V/Line's own network maintainence is far better... 04:37:38 <Flygon> The wheel wear, is... a particular case, though 04:38:21 <Flygon> tl;dr: Sharp curves on new part of the network. Most trains no longer using Metro's network. V/Line's INCREDIBLY averse to using grease pots to alleviate sharp curve wear, and since the trains no longer pick up grease from Metro grease pots?... 04:41:28 <sim-al2> Hmm, why wouldn't they use lubricators? 04:41:39 <Flygon> $$$ 04:41:50 <Flygon> V/Line's budget consists of empty air 04:42:11 <sim-al2> That seems rather backwards, considering how much wear will be inflicted over time 04:42:12 <Flygon> So their foremost concern is keeping the VLocity DMUs operating as well as possible 04:42:26 <Flygon> (they're some of the most complicated DMUs on Earth... and some of the most overpowered) 04:42:37 <sim-al2> Not to mention the noise 04:42:42 <Flygon> Well, the prevailing theory is that it's INTENTIONAL on the Government's behalf 04:42:52 <Flygon> So they can have an excuse to flog V/Line to Metro 04:43:05 <Flygon> A lot of the public suspects there's a lot of corruption and bribery going on 04:43:24 <sim-al2> Well, overpowered is relative, there's some out there that are more powerful, but that's because they are heavier and/or pull trailers 04:43:28 <Flygon> And not the 'good' sort of Japanese bribary >_> 04:44:08 <Flygon> Well, keeping in mind, the VLos are specced to accelerate @ 0.9m/s/s. And are likely written as 'weaker' than they can actually go, on even that respect 04:44:23 <Flygon> But, on paper alone, they actually accerate faster than a lot of suburban EMUs @_@ 04:44:41 <Flygon> And, given some alleged tests have pegged them going 220-230km/h... 04:45:04 <sim-al2> Lots of the new European designs try for 1m/s^2, but yeah, most older designs would love to hit that 04:45:07 <Flygon> (the transmission, however, is only built for 200. And I can't fully confirm if the tests for post-200 did actually happen or not) 04:45:16 <Flygon> DMUs? Or in general? 04:45:24 <Flygon> I do ask, given EU is very very electrified 04:45:48 <sim-al2> Well, if it's actually rated for 200km/h, they'll probably do overspeed tests to ensure safety margin 04:46:14 <sim-al2> Here in the US, one of the testing requirements is running at 10% above top speed without any problems 04:46:31 <Flygon> Yep. That collorates well with the 220-230 speeds reported 04:46:38 <sim-al2> Que Dash 9s rolling around the Colorado test track at 90mph 04:46:54 <sim-al2> (supposedly) 04:46:58 <Flygon> (they, in service, only hit 160km/h officially. In reality, they are allowed to hit 177km/h) 04:47:21 <Flygon> Ooooh, that Dash 9 04:47:23 <sim-al2> Dat overspeed margin 04:47:38 <Flygon> If they could hit 90mph in service, they'd be pretty neat pax locos 04:48:09 <Flygon> Assuming the acceleration curve allows it 04:48:10 <sim-al2> Yeah, for whatever reason the Dash 9 is still 70mph rated, but the AC derivative is 75mph 04:48:45 <Flygon> Darn 04:48:50 <sim-al2> Yeah, Dash 9 is pretty damn heavy, the P40DC/P42DC are basically Dash 9's in a lighter body 04:49:09 <Flygon> Yeah, no V/Line pax locos are really designed to go over 115km/h. The A-Class are geared for 133km/h... but they don't hit that. 04:49:29 <sim-al2> Still heavy by say, Euro standards, but definetly nicer on the track than a heavy freight locomotive 04:49:33 <Flygon> (which, due to us FORMERLY using miles, unsurprisingly, 115km/h rounds very neatly to 70mph) 04:49:52 * Flygon nod 04:50:18 <Flygon> It seems a few Dash 9s run in Australia. 04:50:22 <Flygon> Must be for Interstate 04:50:32 <sim-al2> The one problem with acceleration rates is that it's pretty easy to hit a high rate at low speed 04:50:52 <sim-al2> Like, there subway cars in the 1910's capable of 2.5mph/s 04:51:15 <sim-al2> Nevermind that they can barely reach 50mph, thanks to a lack of weakfields 04:51:30 <Flygon> Ouch 04:51:43 <Flygon> Here... er, the history with EMU speeds is actually a bit confusing 04:51:46 <sim-al2> While the orginal Shinkansen, with all axles powered, was rated for like 1km/h/s 04:52:05 <Flygon> Officially, they were all rated for 115km/h with post-50s models 04:52:15 <sim-al2> (later 1.3, they seemed to have tuned it up during the 90's) 04:52:28 <Flygon> The reality is, most pre-50s sets only designed for 80 tended to blow up to 120km/h due to the lack of actual speed recorders 04:52:51 <Flygon> I... think. Take it with a grain of salt. 04:53:04 <Flygon> Yeah, the 0-Class Shinkansen accelerated very slowly 04:53:18 <Flygon> It's very very weird seeing the 0-Class Shinkansen 04:53:26 <Flygon> Back then, they were very state of the line 04:53:53 <Flygon> Nowadays, VLocities practically have all the same capabilities (Bar being a fair bit noiser). And they're seen as ordinary Interurbans. 04:54:13 <Flygon> And accelerate far faster... 04:54:22 <Flygon> It's hard to believe 04:55:10 <Flygon> It does feel kind of weird to me 04:55:17 <Flygon> Seeing how 'slow' overseas urban EMUs are 04:55:33 <Flygon> For us, 115km/h on a suburban train is a bit slow. We're used to going 160km/h on Diesels :D 04:55:47 <Flygon> But... your networks evolved differently. 04:55:49 <sim-al2> Most of the time, the "slow" ones are used on lines where the stations are very close together 04:55:56 <Flygon> Namely, tighter stations spacing 04:56:00 <Flygon> Yeah, exactly 04:56:09 <Flygon> Whereas, for us, the 'subway' role is filled in by the Trams 04:56:20 <sim-al2> They NYC subway probably has very short station distances compared to even other subway systems 04:56:31 <Flygon> Which, if you compare various specifications... operate in almost the exact same way as- well, yeah, exactly 04:56:34 <Flygon> Like the NYC subway 04:57:21 <sim-al2> Trams used to be pretty common in the big cities around the 1900's, but either they were replaced with elevated or subway systems, or doomed to fade away 04:58:42 <sim-al2> Really, I think only Boston and Chicago followed the route of the heavy-duty tram systems found in Europe, and even then the Chicago systems became electric commuter railorads 04:59:25 <Flygon> Mmm 04:59:33 <sim-al2> The Boston Green Line seems the closest to what is done with the city trams in the German countries, it even has subway sections downtown 04:59:35 <Flygon> Yeah, Chicago developed a lot like Melbourne with regards to Trams 04:59:53 <Flygon> A LOT of Cablecar lines pre-1910s, even on flat land, because electric traction hadn't caught up 05:00:04 <Flygon> And ludicrously huge networks in the progress 05:00:12 <Flygon> Yeah, no Tramlines here are subway 05:00:20 <Flygon> It's all surface 05:00:28 <sim-al2> https://upload.wikimedia.org/wikipedia/commons/f/f5/Haymarket_Green_westbound.jpg 05:00:55 <Flygon> O_O 05:00:59 <Flygon> IT LOOKS LIKE A Z-CLASS 05:01:38 <sim-al2> Oh hey, looks like Melborne stole the PCC too 05:01:53 <Flygon> http://tdu.to/a2331/Z%2011.JPG An old one, and... old livery 05:01:56 <Flygon> But it shows the design 05:01:59 <Flygon> Well, not so much stole 05:02:03 <Flygon> As much as half-licenced 05:02:09 <Flygon> Then hybridized with a W-Class 05:02:10 <sim-al2> It's hilarious that the world's tram systems are built on the back of an American design 05:02:13 <Flygon> Then ran 115km/h with it 05:02:23 <Flygon> (allegedly) 05:02:40 <Flygon> (they did the test run somepoint in the 1950s because... well, they could) 05:02:46 <sim-al2> Well, the Czechs did literally build many without a license 05:02:59 <Flygon> Ahh *nodnod* 05:03:03 <Flygon> Ye olde Soviet Union... 05:03:22 <Flygon> Still, they invented 80s video game music in the 30s xP 05:03:42 <sim-al2> Of course, the streetcar systems in the US were pretty much toast by the 70's anyway, and I'm sure the companies didn't even notice the lack of Commie money 05:03:55 <Flygon> https://www.youtube.com/watch?v=0y-2shMhv0M Not kidding, either 05:04:19 <sim-al2> 0.o 05:04:39 <Flygon> (they... it's complicated. https://www.youtube.com/watch?v=Z7Zb4rso82M This explains it) 05:04:53 <Flygon> Yeah, the dying out in the 50s-70s.... well, sucks 05:05:52 <Flygon> The similarity with 80s computer synths is rawly uncanny 05:06:01 <Flygon> Right down to the waveforms chosen 05:06:03 <sim-al2> https://www.youtube.com/watch?v=CqnsNhDVefs 05:07:17 <sim-al2> Don't worry about the cars, my city stole a few W's back 05:07:32 <Flygon> Technically purchased xP 05:07:41 <sim-al2> Yeah yeah, details 05:08:06 <sim-al2> Too bad they managed to maintain one badly enough that it caught on fire... 05:08:23 <Flygon> A W? 05:08:24 <Flygon> Damn. 05:08:37 <sim-al2> So for like the last two years, no more trams downtown 05:08:39 <Flygon> What did they do, run it in the wrong notch setting for too long? 05:08:46 <Flygon> It has to be either 50%, or 100% power 05:08:53 <Flygon> Otherwise the resistors grow VERY hot 05:08:57 <Flygon> Dangerously so 05:09:02 <Supercheese> Flygon: Hot dang that's some retro-retro stuff 05:09:08 <Supercheese> proto-retro 05:09:08 <sim-al2> Only this past spring did they get the stupid fake trolley-buses to replace them 05:09:29 <Flygon> Supercheese: I know, right? It's a shame the Soviet Government of the time decided the programme was unprofitable 05:09:37 <sim-al2> I don't know, they were fine when I rode on them 05:09:47 <Flygon> The idea of a Communist Government scrapping a programme for being unprofitable is... amusing 05:10:21 <Flygon> sim-al2: Yeah, it's hard for me to tell without being there. And even then, I'm not a maintainence engineer. 05:10:37 <Flygon> But that's the only thing I can think of that could even cause a fire in ordinary operation 05:10:49 <Flygon> And even then, you'd need to be almost deliberately driving that way 05:11:02 <sim-al2> I don't know, somehow they could install pantographs and enough lights to make it look like a disco ball, but not maintain it 05:11:20 <sim-al2> No, I think it burned up while not in service 05:11:39 <Flygon> What? Jesus. 05:11:50 <Flygon> Sounds like they tried to do what we did her and fucked the wiring up :( 05:11:53 <Flygon> here* 05:12:01 <Flygon> (we installed panto and additional lighting, too) 05:12:15 <sim-al2> Oh nevermind, it was too different cars about 5 months apart 05:13:35 * Flygon nod 05:13:38 <Flygon> Still, very strange 05:14:13 <sim-al2> Oh god it's going to be FALL before the first five are finally refurbished 05:14:52 <Flygon> Supercheese: A few other waveforms got experimented with, too https://www.youtube.com/watch?v=qXkEL-X3zXs 05:15:03 <sim-al2> Wait, the webpage hasn't been updated in a year, now I'm confused... 05:15:10 <Flygon> Again, the uncanny resemblance with 80s computer music.... 05:15:29 <sim-al2> My city's transit agency is of course, a very competent organization ... not... 05:15:43 <Flygon> sim: I understand fully :( 05:16:05 <Supercheese> so they have triangle & square waves... on paper. Cut out by hand. Hot damn 05:16:51 <Supercheese> They used analog to make digital 05:17:00 <Flygon> I don't think they specifically aimed for either. But they certainly got a very close waveform shape 05:19:08 <Flygon> Supercheese: http://asmir.info/graphical_sound.htm This has some illustrations of what they fiddled with 05:19:33 <Flygon> Including a fair few waveforms that a computer can't actually intentionally generate 05:19:40 <Flygon> But can be played by an optical player 05:19:41 <sim-al2> Boston's tram subway is actually pretty old: https://upload.wikimedia.org/wikipedia/commons/3/3b/Pleasant_Street_Incline_junction.jpg 05:19:52 <Flygon> (of course, the waveforms can be represented electronically) 05:20:08 <Flygon> It does feak me out a bit how cramped US subways get x3 05:20:42 <sim-al2> Just old, built to reduce costs, the rolling stock isn't really that big 05:21:00 * Flygon no 05:21:03 <Flygon> nod* 05:21:17 <sim-al2> The Washington metro system has larger dimensions 05:22:11 <Flygon> Supercheese: https://www.youtube.com/watch?v=YiIB36ZY0WM The music in this is 100% artificial... this video is a pretty clear reminder that they were trying to make it sound 'organic', not computery... mainly because they, obviously, had no concept of 80s synthesizers xP 05:22:14 <sim-al2> https://upload.wikimedia.org/wikipedia/commons/b/bd/12-07-12-wikimania-wdc-by-RalfR-010.jpg 05:22:15 <Flygon> sim-al2: *nod* 05:22:27 <Flygon> Oooh 05:22:30 <Flygon> The one made in the 70s? 05:22:58 <sim-al2> yeah, I guess the concrete gives it away? :D 05:23:14 <Flygon> Jup :D 05:23:46 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 05:23:49 *** mode/#openttd [+v tokai|noir] by ChanServ 05:25:44 <Flygon> Supercheese: I do note, though. Some 1930s American synths, themselves, were amazingly advanced. And, in theory, could play self-tracking with a modified piano reel type. 05:25:50 <Flygon> As in, fully electronic ones. 05:29:08 <Flygon> https://www.youtube.com/watch?v=4BNvemnifWc Seriously, this thing 05:29:12 <Flygon> Sounds like it came from the 70s or 80s 05:29:15 <Flygon> Not the bloody 30s 05:29:21 <Flygon> HOW DO WE FORGET THIS HISTORY? O_O 05:29:57 <sim-al2> It's not pop music, therefore irrelevant? 05:30:10 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 05:30:24 <Flygon> Mm =/ 05:30:44 <Flygon> The entire thing is basically... vacuum tubes upon programmable vacuum tubes 05:31:18 <Flygon> Everything else in the era used tonewheels, and other mechanical components (like those electronic church organs) 05:31:56 <Flygon> But, there you have it. The two biggest lost oppertunities in music synthesis @_@ 05:44:31 <Flygon> It's a shame Novacords probably can't be built anew :( 05:49:09 <Flygon> sim-al2: Correction, btw. Seems the A2 came out in the 1900s, not the 1890s 05:49:30 <Flygon> The A2s, themselves, are an upgrade/update of the A's... made in the 1890s xP 05:58:41 <sim-al2> Well good night 06:07:20 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 06:52:56 *** roidal [~roland@62-46-137-34.adsl.highway.telekom.at] has joined #openttd 06:57:38 <Flygon> Damn, was gonna send sim-al2 https://upload.wikimedia.org/wikipedia/commons/2/25/H220a2884.jpg 06:57:53 <Flygon> You'll never guess what class was intended to replace the other xP 07:03:33 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Quit: off to save the cats] 07:53:42 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 08:12:15 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 08:21:40 *** AdmiralKew [~pcc31@119.94.104.228] has joined #openttd 08:30:16 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 09:38:30 *** Rejf [rejf@nintendos.pl] has quit [Quit: leaving] 09:39:09 *** Rejf [rejf@nintendos.pl] has joined #openttd 10:04:24 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 10:12:54 *** Biolunar [Biolunar@x5d8236f6.dyn.telefonica.de] has joined #openttd 10:13:13 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 10:13:16 *** mode/#openttd [+v tokai] by ChanServ 10:14:49 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 10:20:19 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:36:25 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 10:36:31 <andythenorth> o/ 10:36:42 *** Defaultti [defaultti@217.30.184.184] has quit [Quit: Quitting.] 10:37:30 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 10:53:23 <andythenorth> is cat 10:56:58 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 10:57:35 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 11:01:21 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:c599:fd4d:349e:e66d] has quit [Quit: Leaving] 11:15:18 <V453000> how much cat 11:17:02 <andythenorth> about 28 11:17:08 <andythenorth> and a sub-cat 11:17:11 <andythenorth> underground 11:24:05 <V453000> nice enough 11:31:48 <V453000> I am making more and more details for my trains but none of them will be visible in openttd resolution :D 11:31:52 <andythenorth> ha 11:31:54 <V453000> might want to slow down there 11:31:59 <andythenorth> you will have to switch to trainz 11:32:08 <V453000> nah 11:32:18 <V453000> will just add fancy pictures to devzone wiki/stuff 11:32:24 <V453000> newgrf marketing XD 11:33:38 <andythenorth> splash screen :P 11:47:30 <Eddi|zuHause> V453000: i always wanted the ability to have a picture in the purchase window 12:21:13 *** Wolf01 [~wolf01@host220-239-dynamic.21-79-r.retail.telecomitalia.it] has joined #openttd 12:21:29 <Wolf01> o/ 12:31:37 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 12:32:07 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:44:14 <argoneus> good morning train friends 12:53:09 <NGC3982> train morning good friends 12:53:34 <Wolf01> morning train friends good 12:54:42 <andythenorth> cats 12:55:04 <argoneus> suck 13:21:55 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 13:22:21 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 13:26:13 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 13:32:49 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 13:46:06 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 13:48:52 *** Valle [~4e2b8c62@188.cimarosa.openttdcoop.org] has joined #openttd 13:48:57 *** alluke [~54fa666b@188.cimarosa.openttdcoop.org] has joined #openttd 13:52:30 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Ping timeout: 480 seconds] 13:52:51 <Valle> Good afternoon everyone, I'm looking for help with setting up a multiplayer server. I have done this numerous times before but have run out of ideas what the issue could be. OS version: Mac OS X 10.11.3, OpenTTD Version: JGRpp 0.10.1, Router has port forwarding set to 3979 (as set in the openttd.cfg) to the local IP of my Mac, but my game, although advertised online, does not appear in the public server list. Does anyone have an idea what els 13:53:38 <Valle> Thanks in advance! 13:56:10 <_dp_> does it say "advertising on master server successful" in logs? 13:56:17 <_dp_> also check firewall 13:57:33 <Valle> firewall permission for openttd was granted 13:59:38 <Valle> I think I found the issue, thank you. I had forgotten about the NewGRF limit in multiplayer. 14:00:28 <Valle> Issue resolved, thanks. 14:01:05 *** alluke [~54fa666b@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 14:02:47 *** nokarad [~nokarad@host-109-171-29-183.bbcustomer.zsttk.net] has joined #openttd 14:05:01 *** nokarad [~nokarad@host-109-171-29-183.bbcustomer.zsttk.net] has left #openttd [] 14:07:53 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 14:23:03 *** nokarad [~nokarad@host-109-171-29-183.bbcustomer.zsttk.net] has joined #openttd 14:23:07 *** AdmiralKew [~pcc31@119.94.104.228] has quit [Ping timeout: 480 seconds] 14:28:45 *** nokarad [~nokarad@host-109-171-29-183.bbcustomer.zsttk.net] has quit [Quit: Ð£Ñ ÐŸÐ¶Ñ Ñ ÐŸÑ Ð²Ð°Ñ (xchat 2.4.5 ОлО ÑÑаÑÑе)] 14:41:19 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:41:22 *** mode/#openttd [+o Alberth] by ChanServ 14:45:41 <Wolf01> fuck the system... I'm too stupid to write games :| 15:01:17 <Alberth> :( 15:10:43 * andythenorth has written games 15:10:51 <andythenorth> what level of stupid are we talking? :P 15:11:21 <Wolf01> I can't use unity even with tutorials 15:12:11 <Wolf01> I simply don't get it 15:13:51 <Wolf01> I just don't want to reinvent the wheel with C# 15:14:36 <Wolf01> because it will take ages to do even a simple thing unity can already do 15:25:53 *** sim-al2 [~sim-al2@dns25-173.cbu.edu] has joined #openttd 16:16:03 *** AdmiralKew [~pcc31@119.94.104.228] has joined #openttd 16:36:02 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Ping timeout: 480 seconds] 16:37:05 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 16:41:17 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 16:48:27 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:2440:55f5:f5b:f9fc] has joined #openttd 16:51:51 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 17:01:18 <Wolf01> bah trainz simulator is boring... it's sitting there downloading and caching stuff for 1 hour 17:03:29 *** andythenorth [~Andy@194.168.185.226] has left #openttd [] 17:06:20 *** HerzogDeXtEr [~farci@i59F6C3E7.versanet.de] has joined #openttd 17:07:57 *** sim-al2 [~sim-al2@dns25-173.cbu.edu] has quit [Ping timeout: 480 seconds] 17:23:52 *** gelignite [~gelignite@x4db6ae27.dyn.telefonica.de] has joined #openttd 17:30:38 *** Valle [~4e2b8c62@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 17:39:36 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:39:41 <andythenorth> âHot Narrow Horse" 17:39:46 <andythenorth> :P 17:43:11 <Alberth> :) 17:48:02 <andythenorth> mostly narrow gauge 17:49:04 <andythenorth> small trains 17:49:06 <andythenorth> like this one https://en.wikipedia.org/wiki/South_African_Class_GMA_4-8-2%2B2-8-4 17:49:54 <Wolf01> I already saw that in one grf long time ago 17:50:24 <Alberth> small trains? :) 17:54:44 *** AdmiralKewl [~pcc31@119.94.104.228] has joined #openttd 17:58:17 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:58:20 *** mode/#openttd [+v glx] by ChanServ 18:00:29 *** AdmiralKew [~pcc31@119.94.104.228] has quit [Ping timeout: 480 seconds] 18:08:28 *** Progman [~progman@p57A1843D.dip0.t-ipconnect.de] has joined #openttd 18:08:38 *** DexDeadly [~DexDeadly@pool-100-11-252-145.phlapa.fios.verizon.net] has joined #openttd 18:09:51 <DexDeadly> Hello, is there a guide for installing OpenTTD on a headless Linux Server 14.10LTS system to use as a dedicated server? 18:10:38 <Milek7> tmux new 18:10:41 <Milek7> openttd -D 18:10:54 <Milek7> what else you would want? 18:11:37 <glx> and probably manual build so it doesn't require X 18:11:44 <DexDeadly> I've never done so I was looking for a guide 18:21:09 <_dp_> well, it's not a rocket science, at least for me openttd --help was enough for a guide xD 18:23:05 <DexDeadly> ok than 18:30:22 *** gelignite [~gelignite@x4db6ae27.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 18:45:23 *** HerzogDeXtEr1 [~farci@i59F6D6C3.versanet.de] has joined #openttd 18:45:44 <DorpsGek> Commit by translators :: r27510 trunk/src/lang/unfinished/frisian.txt (2016-02-19 19:45:35 +0100 ) 18:45:45 <DorpsGek> -Update from Eints: 18:45:46 <DorpsGek> frisian: 55 changes by BAJansen 18:47:48 *** frosch123 [~frosch@x5f745103.dyn.telefonica.de] has joined #openttd 18:51:53 *** HerzogDeXtEr [~farci@i59F6C3E7.versanet.de] has quit [Ping timeout: 480 seconds] 18:54:05 *** Progman [~progman@p57A1843D.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 19:01:52 <Wolf01> good, I was able to load the wagons and move them to a yard... it was cool to understand that there isn't a single station loading area but you have to go exactly on the right point to load stuff 19:03:44 <Wolf01> and the loading areas don't have a name, you must rely only on the switches... which can be far away from the exact point 19:22:28 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 19:39:42 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 19:39:48 <drac_boy> hi 19:40:26 <drac_boy> just curious about this but can you hide some buy window texts like the runcost or are these always set to show up all the times no matter what? 19:41:12 <frosch123> you can add more 19:41:16 <frosch123> you cannot remove stuff 19:43:40 <drac_boy> right, and the added things only can be inserted from the bottom part too - correct? 19:46:05 <frosch123> yes, it's just one text 19:46:16 <frosch123> which people make look like there would be multiple 19:49:35 <drac_boy> I thought that was the case there too, cheers anyhow :) 19:51:48 *** AdmiralKewl [~pcc31@119.94.104.228] has quit [Ping timeout: 480 seconds] 20:04:15 * andythenorth plots trains 20:05:44 *** _johannes [~johannes@port-92-203-223-191.dynamic.qsc.de] has joined #openttd 20:21:44 <drac_boy> what kind of trains or not sure? :) 20:21:49 <drac_boy> just asking after all heh 20:34:24 <Wolf01> meh... I can't couple the diesel engine, I don't get the part with the brakes, anyone with trainz simulator which can give me a hint? 20:40:56 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Read error: Connection reset by peer] 20:46:23 <drac_boy> hmm say I'm not finding much within uk sources atm but any of you have any thought on if the uic classification B'2' would probably be right for a vehicle thats only powered at one instead of both trucks? 20:49:59 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Read error: Connection reset by peer] 20:54:53 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 20:55:10 *** ConductorCat [~Conductor@99-110-190-158.lightspeed.tukrga.sbcglobal.net] has quit [Ping timeout: 480 seconds] 21:03:32 <andythenorth> https://en.wikipedia.org/wiki/UIC_classification_of_locomotive_axle_arrangements#Examples 21:03:34 <andythenorth> yes 21:05:51 *** UukGoblin [~jaa@yatima.uukgoblin.net] has quit [Ping timeout: 480 seconds] 21:05:53 <drac_boy> heh hm thanks, wanted to put these steam railcars somewhere :) 21:06:00 <drac_boy> anyway going off for a bit now, be back later on tho 21:06:05 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 21:07:16 <andythenorth> Wolf01: just make sure youâve turned off 90º curves :P 21:08:00 <Wolf01> this contraption is complicated ~_~ 21:08:17 <NGC3982> < Milek7> what else you would want? 21:08:44 <NGC3982> Using OpenTTD as a dedicated linux server gives the opportunity to customise almost everything in the game. 21:08:48 <Wolf01> I managed to couple the wagons with "patience", but going downhill with dinamyc brake is suicide 21:08:54 <NGC3982> So yes, we want a lot more that -D. 21:12:30 <DexDeadly> i'm wanting to set one up locally to do some testing and playing I'm currently working so if I get a chance to later tonight I'll be attempting to install this into a free linux server vm 21:18:20 *** Biolunar [Biolunar@x5d8236f6.dyn.telefonica.de] has quit [Quit: leaving] 21:21:10 <DexDeadly> can I not have my windows machine connect to a linux server? 21:21:56 <NGC3982> Absolutely 21:22:09 <NGC3982> Google "How to connect from Windows to Linux using Putty" 21:22:10 <DexDeadly> i got version mismatch but I see why now 21:22:21 <NGC3982> Oh 21:22:24 <NGC3982> Where not in #linux 21:22:29 <NGC3982> My bad :D 21:22:41 <DexDeadly> looks like when I installed on my windows machine I had installed 1.5.3 and when I did apt-get install openttd it installed 1.3.3 21:23:04 <NGC3982> Aptitude is unfortunately not updated properly 21:23:18 <NGC3982> You will need to download the package from the site and install it using dpkg 21:23:30 <Pici> DexDeadly: What distro is that? 21:23:44 <Pici> oh,nm probably trusty. 21:24:12 <DexDeadly> 14.04 21:24:26 <Pici> Yeah. 21:24:28 <DexDeadly> yea 21:24:48 <DexDeadly> so how do I do it through a headless linux server 21:26:17 <Pici> DexDeadly: grab the deb from http://www.openttd.org/en/download-stable for your architecture and dpkg -i it 21:27:15 <DexDeadly> yea I downloaded, now to get it over to the vm lol 21:27:45 <Pici> I'd just run wget on the lonk. 21:28:00 <Pici> You might need to run apt-get install -f after installing to grab any missed dependencies. 21:29:41 <DexDeadly> ooh was unaware of that 21:38:06 *** _johannes [~johannes@port-92-203-223-191.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 21:54:26 <andythenorth> is bed 21:54:27 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 21:57:38 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 22:02:36 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:16:39 *** roidal [~roland@62-46-137-34.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.4] 22:33:07 <DexDeadly> woo hoo 22:33:09 <DexDeadly> got it! 22:33:29 *** ConductorCat [~Conductor@99-110-190-158.lightspeed.tukrga.sbcglobal.net] has joined #openttd 22:35:05 <DexDeadly> Thanks pici, so I removed the previous install then I did as you said I did a wget on the URL https://binaries.openttd.org/releases/1.5.3/openttd-1.5.3-linux-ubuntu-trusty-amd64.deb then used sudo dkpg -i and the file name and it installed. Ran openttd -D and boom up. 22:50:27 *** Progman [~progman@p57A1843D.dip0.t-ipconnect.de] has joined #openttd 22:57:31 *** UukGoblin [~jaa@yatima.uukgoblin.net] has joined #openttd 23:02:54 *** Progman_ [~progman@p57A18EE1.dip0.t-ipconnect.de] has joined #openttd 23:04:29 *** Progman [~progman@p57A1843D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 23:04:31 *** Progman_ is now known as Progman 23:10:34 <DexDeadly> can you run as a service? 23:29:12 *** Progman [~progman@p57A18EE1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:34:08 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 23:34:09 <drac_boy> hi 23:35:57 <drac_boy> had any luck yet wolf01? 23:36:26 <Wolf01> no, luck doesn't even know I exist 23:36:32 <drac_boy> heh? :-s 23:50:19 <drac_boy> wish I could help but both 1. I wouldn't know a thing about trainz and 2. bit busy looking for grf details 23:53:14 <Wolf01> oh you meant that... yes I managed to finish the tutorial with patience, trials and errors, no luck involved 23:54:02 <drac_boy> :)