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00:01:44 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 00:01:55 <drac_boy> bit lazy night for me atm anyhow 00:07:27 *** Supercheese [~Superchee@50-37-107-182.mscw.id.frontiernet.net] has quit [Quit: Valete omnes] 00:21:32 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has quit [Ping timeout: 480 seconds] 00:23:41 *** gnu_jj [~quassel@ipbcc36896.dynamic.kabel-deutschland.de] has joined #openttd 00:27:19 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 00:30:44 *** drac_boy [~oftc-webi@72.1.195.4] has left #openttd [] 00:36:36 *** Flygon_ [~Flygon@ppp118-209-238-150.lns20.mel8.internode.on.net] has quit [Read error: Connection reset by peer] 00:39:39 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:41:39 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 00:41:46 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 00:50:56 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:54:46 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:02:21 *** Flygon [~Flygon@ppp118-209-238-150.lns20.mel8.internode.on.net] has joined #openttd 01:24:02 *** Ketsuban [~ketsuban@2a02:c7d:a34a:9000:806f:2cd1:bd0:aa48] has quit [Quit: Leaving] 01:45:42 <Flygon> If I may ask a dumb question 01:45:57 <Flygon> Is there any chance of vehicle tables being upped from 65k max vehicles per game? 01:46:31 <Flygon> Or is the way the game's currently coded too unfriendly to bump from a 16-bit table to a 32-bit table? 02:19:55 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 02:24:02 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has joined #openttd 02:26:05 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 03:24:48 *** ConductCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has joined #openttd 03:29:24 *** ConductorCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 03:29:42 *** EmperorJake [~oftc-webi@27-33-135-224.static.tpgi.com.au] has joined #openttd 03:30:10 *** EmperorJake [~oftc-webi@27-33-135-224.static.tpgi.com.au] has quit [] 03:34:39 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has quit [Remote host closed the connection] 03:40:26 <Eddi|zuHause> which "vehicle table" are you talking about? 03:46:13 <Eddi|zuHause> @commit 20574 03:46:14 <DorpsGek> Eddi|zuHause: Commit by rubidium :: r20574 /trunk/src (6 files in 3 dirs) (2010-08-19 22:58:30 +0200 ) 03:46:15 <DorpsGek> Eddi|zuHause: -Codechange: a little over 1 million vehicles should be enough for the forseeable future 03:46:22 <Eddi|zuHause> that was almost 6 years ago 04:14:46 *** Mucht [~Martin@000128e2.user.oftc.net] has quit [Remote host closed the connection] 04:44:22 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 05:31:46 *** Ethereal_Whisper [~Tricia@ip70-176-114-248.ph.ph.cox.net] has quit [Quit: Leaving] 05:51:58 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 05:52:01 *** mode/#openttd [+o Alberth] by ChanServ 05:55:08 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 06:04:58 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 06:06:11 <andythenorth> o/ 06:08:52 <Alberth> moin 06:09:01 <Alberth> so, more industry newgrfs :) 06:09:35 <Alberth> no wonder it didn't make sense 06:18:55 <andythenorth> Iâm wondering if there is some way to whackamole them 06:19:04 <andythenorth> maybe bananas could detect all industry newgrfs? 06:24:03 <Alberth> what about counting number of industries that I mentioned before? Is that feasible? 06:24:34 *** Klanticus_ [~quassel@177.34.169.224] has joined #openttd 06:25:13 <Alberth> if all industry grfs would assume they're the only one active, you could code it in openttd, but ECS already breaks that 06:26:50 <Alberth> also, it seems a bad idea to block the path of 2 grfs working together 06:27:14 <andythenorth> agreed 06:27:21 <andythenorth> I think itâs a social problem :| 06:28:01 *** Klanticus [~quassel@177.34.169.224] has quit [Ping timeout: 480 seconds] 06:28:03 <Alberth> I don't understand what exactly breaks it 06:28:20 <Alberth> it would be so nice if you could just have it added 06:29:02 <Alberth> modulo max number of cargos and max number of industries 06:31:23 <andythenorth> I assume that the oil rig grf re-adds the oil rig as a new industry, or redefines the FIRS version 06:31:33 <andythenorth> I havenât decompiled it :) 06:32:05 <andythenorth> fundamentally, the problem is shared address space :P 06:32:53 <andythenorth> so how would the industry counting work? o_O 06:34:57 <Alberth> Not sure, but I would hope you can get the total number of defined industries. If it deviates from what you expect, disable yourself 06:35:53 <Alberth> or you can iterate through the industry ids, to see if something weird exists, but that sounds a lot more complicated in newgrf 06:37:53 <andythenorth> the checks at grf loading time are quite limited :) 06:40:16 *** Klanticus [~quassel@177.34.169.224] has joined #openttd 06:43:01 <Alberth> what's this conflict problem about exactly, what breaks if I make a new powerplant industry, and a new food processing plant industry in another newgrf, and load both? 06:43:24 *** Klanticus_ [~quassel@177.34.169.224] has quit [Ping timeout: 480 seconds] 06:44:07 <Alberth> or if I would make a 3rd powerplant industry newgrf, and load that too? 06:46:16 <Alberth> why are the interesting industries to connect to, always hidden behind a hill :p 06:48:03 <andythenorth> devil is in the details 06:48:14 *** OsteHovel [~OsteHovel@cE6A03E56.dhcp.as2116.net] has quit [Ping timeout: 480 seconds] 06:48:52 * andythenorth looks in spec 06:50:14 <andythenorth> Iâm not sure how isolated industry IDs are now 06:50:20 <andythenorth> itâs non-obvious 06:50:31 <andythenorth> of the several ways things break, cargos are the most obvious 06:50:58 <andythenorth> the oil rig grf _probably_ just relies on oil being in slot 3 06:51:05 <andythenorth> and FIRS puts bauxite cargo in slot 3 06:51:27 <Alberth> cargos seem fixable to me by adding an extra translation table 06:51:46 <andythenorth> not whilst newgrf authors continue to partially redefine default industries 06:51:47 <Alberth> or better drop the slots crap, and use a 32bit identifier 06:52:10 <andythenorth> currently you can redefine the oil rig without your action 0 touching cargos 06:52:28 <andythenorth> there is hard to suppress legacy stuff 06:52:39 <Alberth> yeah 06:53:09 <Alberth> I was thinking to make the default set available to each industry newgrf separately 06:53:20 <Alberth> so firs gets a copy, oilrig gets a copy 06:53:21 <andythenorth> some kind of adapter? 06:53:28 <andythenorth> dunno how that interacts with vehicles and so on 06:53:34 <andythenorth> probably works 06:53:51 <Alberth> then you hack industries like you want, and oilrig hacks it they want, and then you merge 06:54:15 <Alberth> vehicles only care about cargo, right? 06:57:32 <V453000> heyo 06:57:49 <andythenorth> lo V453000 06:58:07 <andythenorth> how many nappies changed? 06:58:49 <V453000> many 06:58:59 <V453000> literal shitstorm tonight 06:59:42 <V453000> also started a process of making yeti beautiful 06:59:44 <V453000> results tonight 07:00:27 <V453000> how iz you? 07:00:38 <V453000> cat found, more retarded FIRS cargoes invented? 07:04:49 <andythenorth> cat lost 07:04:55 <andythenorth> FIRS paused 07:05:24 <andythenorth> which of many colours is poo? 07:05:30 <andythenorth> green, yellow, black? 07:08:37 <V453000> why not both? 07:29:56 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 07:41:21 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 07:51:01 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 08:10:43 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 08:14:28 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 08:55:37 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 09:34:08 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 09:34:11 *** mode/#openttd [+o Alberth] by ChanServ 10:03:31 *** FloSoft [sbnc@00013173.user.oftc.net] has joined #openttd 10:29:18 *** FloSoft [sbnc@00013173.user.oftc.net] has quit [Quit: Requested.] 10:38:20 *** Alkel_U3 [~alkel@252.244.forpsi.net] has quit [Quit: WeeChat 1.4] 10:39:04 *** Alkel_U3 [~alkel@252.244.forpsi.net] has joined #openttd 10:59:40 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:04:09 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 11:06:28 <argoneus> good morning train friends 11:24:33 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 11:24:46 <Wolf01> o/ 11:31:48 <Alberth> moin 11:32:45 <Wolf01> I needed a video tutorial to understand how to turn on the torchlight of my powerbank... there's only one button 11:33:27 <Wolf01> at least I figured out alone how to turn it off again 11:39:12 *** ricus [~ricus@chunli.enric.me] has joined #openttd 12:08:53 <peter1138> multiple presses 12:09:29 <peter1138> these things bug me as there is no physical power switch 12:10:02 <peter1138> and they are able to get into a funny state where effectively they've crashed... 12:10:19 <Wolf01> oh, really? 12:10:44 <peter1138> yeah they're not quite a straight forward as a plug, socket and a set of batteries. 12:11:08 <peter1138> friend of mine had to rip his apart to reset it 12:12:24 <Wolf01> this one uses AI-power to decide if the connected devices need fast charge or not, it might go full retard one day 12:17:35 <Wolf01> and now more important questions: I have a remote outpost which serves as a raw stone processing hub (stone->bricks->walls), I can't decide if it should process also the walls to gates, concrete, furnaces, and the stone to rails (all these need some more resources I would bring there by train) 12:21:51 <argoneus> sorry again V453000 12:21:52 <argoneus> :< 12:22:02 <V453000> /me gives no shit 12:24:44 <Wolf01> ? 12:34:02 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 12:34:38 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:45:08 <Wolf01> V453000, maybe I'm stupid, but in the forum somebody said that you can copy the train wagons with the reserved slots, I can't make it work, do you know how to do it? 12:45:37 <V453000> yeah just shift right click, shift left click 12:45:48 <V453000> same as recipe/smartserter orders copying 12:45:52 <Wolf01> :o 12:46:21 <Wolf01> I was doing it wrong for my entire life XD 12:46:46 <Wolf01> over 9000 clicks saved \o/ 12:46:48 <V453000> XD 12:46:53 *** Ketsuban [~ketsuban@2a02:c7d:a34a:9000:4cb5:5806:f205:2bf8] has joined #openttd 12:47:07 <V453000> you can also do it with train station names and train orders btw 12:47:13 <V453000> train orders dont get shared but yeah 12:47:30 <Wolf01> this is a really nice hidden feature 12:48:39 <Alberth> best features are always hidden :) 12:58:38 *** OsteHovel [~OsteHovel@c7815BF51.dhcp.as2116.net] has joined #openttd 12:59:40 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd 13:05:33 *** Klanticus [~quassel@177.34.169.224] has quit [Ping timeout: 480 seconds] 13:10:33 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:22:50 <supermop> yo 13:23:34 <Alberth> hi hi 13:28:16 <supermop> came into work 30 minutes early for a skype call with a manufacturer and consultant in Taiwan, 13:28:44 <supermop> but my boss arrived 30 minutes late to the call, and the manufacturer never called in at all 13:29:12 <supermop> times like this i think would be good to be an hourly paid consultant 13:29:53 <Alberth> you can go home 30 minutes earlier too, right? 13:32:00 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 13:34:56 <supermop> haha 13:35:00 <supermop> of course not 13:35:19 <Eddi|zuHause> what kind of stupid workplace do you have? 13:35:26 <supermop> last night i was here 2 hours late to prepare for the meeting 13:35:38 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 13:35:40 *** mode/#openttd [+v tokai] by ChanServ 13:35:40 <supermop> Eddi|zuHause: a design firm 13:35:47 <supermop> or, an american workplace 13:35:59 <Eddi|zuHause> in civilized countries you have "Gleitzeit" [sliding time], so you have to show up for 8 hours per day, but can slide it earlier or later as needed 13:36:09 <supermop> we have that too 13:36:42 <Eddi|zuHause> and of course paid overtime 13:36:43 <supermop> but if there is more than 8 hours of work to be done you are there for more 13:37:09 <Eddi|zuHause> or balanced overtime 13:37:23 <Eddi|zuHause> (overtime one day is deducted from another day) 13:37:24 <supermop> no architecture firm pays overtime here, especially to salaried employees 13:37:43 <Eddi|zuHause> silly country 13:37:53 <supermop> technically i can work my 40 hours a week any time anywhere in the week 13:38:22 <supermop> but if i am constantly working 48 or 60 hours thts on me 13:38:34 <Eddi|zuHause> also, 35-hour-weeks 13:39:31 <supermop> in architecture firms there is still a culture of you are sacrificing for your art, so if you arent spending lots of your free time working you must not be very serious about it 13:40:08 <supermop> and bosses of architecture firms are happy to perpetuate that culture 13:40:35 <supermop> though it is better now than 5 years ago as there is a slight shortage of talent now 13:40:50 <supermop> as people leave to work in better paying industries 13:40:50 <Eddi|zuHause> that may be useful for "get your foot in the door" kind of work, but you should balance that after a while 13:41:34 <supermop> for example starting junior architecture salaries are now 150% of what they were before the recession 13:41:38 *** Klanticus [~quassel@177.34.169.224] has joined #openttd 13:42:07 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:44:01 <supermop> also one's boss may say, " i didnt tell you to stay until 8:30, r to come in on sunday" 13:45:55 <Eddi|zuHause> weird country... 13:51:51 <supermop> Eddi|zuHause not very familiar with the last 30 years of american history and the erosion of american worker's protections I assume 13:57:16 <Eddi|zuHause> supermop: still a big difference between having a vague prejudice about how bad it is vs. actually hearing an example 13:57:57 <supermop> Eddi|zuHause: i have it very very good compared to many americans, and especially those in other fields 13:58:47 <Eddi|zuHause> let's not start talking about paid vacation, then :p 13:59:15 <supermop> although it is illegal, until very recently, it was ubiquitous in design industries for 'interns' to receive no payment, even if their internship was not part of some training or university course 14:00:09 <supermop> often the interns were people qualified to work as juniors, who find the only jobs open to them are unpaid internships 14:01:06 <supermop> i am also lucky in that i actually like the work i am doing at this firm, and find my self planning out more work in my head while at home or in bed 14:01:11 <Eddi|zuHause> well, we had such problems as well over here, but then we introduced stricter rules for internships 14:01:43 *** Flygon [~Flygon@ppp118-209-238-150.lns20.mel8.internode.on.net] has quit [Read error: Connection reset by peer] 14:01:47 <supermop> Eddi|zuHause: the worst part is these rules existed for some 50+ years here, 14:01:57 <Eddi|zuHause> ... but then as well we passed a minimum wage law that excludes internships 14:02:38 *** Flygon [~Flygon@ppp118-209-238-150.lns20.mel8.internode.on.net] has joined #openttd 14:03:20 <supermop> but employers kept encroaching on them until a few big lawsuits a few years ago removed any grey area and clarified that this activity is illegal and can be punished 14:04:15 <supermop> for years the same forces that pressed young people to work for free if they are passionate about the work, kept them from suing their employers 14:26:01 *** eningly [~oftc-webi@82-171-39-25.ip.telfort.nl] has joined #openttd 14:31:39 *** eningly [~oftc-webi@82-171-39-25.ip.telfort.nl] has quit [Quit: Page closed] 14:33:18 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has joined #openttd 14:52:03 *** Leanden [~oftc-webi@bcdc36c7.skybroadband.com] has joined #openttd 14:52:07 <Leanden> Hello 14:54:48 <Alberth> o/ 14:57:04 <Leanden> This is going to sound a little ridiculous 14:57:20 <Leanden> but how do i upload my NML to the dev repository? 15:00:11 <Leanden> Is it tortoisehg i need? 15:01:03 <Wolf01> http://www.tt-forums.net/viewtopic.php?t=63119 ? 15:02:18 <Alberth> hg push, mostly, or some "push" button on tortoisehg (tortoisehg is a graphical frontend for hg (=mercurial) 15:03:21 <Alberth> did you already clone the repository, and added all sources? 15:03:51 <Alberth> Wolf01: not musa, that's upload to bananas 15:04:16 * Wolf01 <- John Snow 15:06:24 <Alberth> snow wolf? 15:07:08 <Leanden> Im going to say no 15:07:12 <Leanden> i have the dev page set up 15:07:17 <Leanden> https://dev.openttdcoop.org/projects/brtrains/repository 15:07:25 <Leanden> and i have a folder on my desktop 15:07:38 <Leanden> i want the folder on my desktop in the repository :D 15:08:59 <Alberth> http://dev.openttdcoop.org/projects/home/wiki/Welcome ? 15:09:29 <Leanden> lol you wouldnt believe how long i was looking for that page :D 15:09:47 <Alberth> ok 15:10:07 <Alberth> basically, you must pull the currently empty repository from devzone first 15:10:22 <Alberth> that makes a copy of the repository at your system 15:10:41 <Alberth> then you "add" the source files 15:10:46 <Leanden> thanks :) 15:10:50 <Alberth> and "commit" 15:10:55 <Leanden> brb 15:11:20 <Alberth> the latter makes a new revision, a new state of all files in the repository 15:11:34 <Alberth> all this is done locally 15:12:08 <Alberth> you can make changes, or add files or remove files, and then commit again 15:12:18 <Alberth> each time making a new revision 15:12:39 <Alberth> when done locally, you "push" your version back to the devzone 15:19:51 *** MonkeyDrone [~MonkDAce@80.88.255.44] has quit [Read error: Connection reset by peer] 15:26:58 *** Akip [~Akip@36.70.133.44] has joined #openttd 15:27:58 *** AdmiralKew [~pcc31@49.146.217.80] has joined #openttd 15:35:01 *** Akip [~Akip@36.70.133.44] has quit [Ping timeout: 480 seconds] 15:37:39 *** OsteHovel [~OsteHovel@c7815BF51.dhcp.as2116.net] has quit [Quit: Coyote finally caught me] 15:39:33 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has joined #openttd 15:39:39 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has quit [] 15:39:54 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has joined #openttd 15:40:10 *** MonkeyDrone [~Monkey@193.188.109.59] has joined #openttd 15:43:11 *** AdmiralKew [~pcc31@49.146.217.80] has quit [Ping timeout: 480 seconds] 15:47:27 *** OsteHovel [~OsteHovel@c7815BF51.dhcp.as2116.net] has joined #openttd 15:50:45 *** Progman [~progman@p57A18561.dip0.t-ipconnect.de] has joined #openttd 15:55:01 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:00:30 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:02:10 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 16:06:40 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 16:11:18 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has quit [Ping timeout: 480 seconds] 16:30:51 *** OsteHovel [~OsteHovel@c7815BF51.dhcp.as2116.net] has quit [Quit: Coyote finally caught me] 16:48:40 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:48:43 *** mode/#openttd [+v glx] by ChanServ 16:50:11 *** Samu [~oftc-webi@po-217-129-255-23.netvisao.pt] has joined #openttd 16:53:09 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has joined #openttd 16:56:04 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 16:56:57 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has quit [] 16:58:16 <andythenorth> iz cat 16:59:34 <V453000> iz not 17:00:06 <andythenorth> iz standard 17:06:13 *** Stimrol [~Stimrol@46.239.220.130] has joined #openttd 17:06:24 *** OsteHovel [~OsteHovel@cE6A03E56.dhcp.as2116.net] has joined #openttd 17:16:30 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 17:17:07 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has joined #openttd 17:18:11 *** HerzogDeXtEr [~farci@i59F6BD16.versanet.de] has joined #openttd 17:35:10 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has quit [Ping timeout: 480 seconds] 17:45:44 <DorpsGek> Commit by translators :: r27551 trunk/src/lang/ukrainian.txt (2016-04-28 19:45:35 +0200 ) 17:45:45 <DorpsGek> -Update from Eints: 17:45:46 <DorpsGek> ukrainian: 3 changes by odisseus 17:55:58 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 17:56:06 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:56:54 <andythenorth> should I engage with this? http://www.tt-forums.net/viewtopic.php?p=1167791#p1167791 17:56:59 <andythenorth> like, positively âand stuff" 18:02:43 *** SpComb^ is now known as SpComb 18:06:00 <Alberth> wouldn't it be more fun to surprise the world? :) 18:07:56 <andythenorth> probably 18:08:01 <andythenorth> just wondering :) 18:08:07 <Alberth> Locomotion challenges are a bit different: http://www.tt-forums.net/viewtopic.php?p=1166440#p1166440 a whole chain of cargoes to make automobiles 18:08:29 <andythenorth> forums have started to turn into some kind of product support channel, instead of a fun place to have ideas 18:08:29 <andythenorth> :) 18:08:37 * andythenorth looks at lomo 18:08:55 <Alberth> most active people have disappeared 18:10:20 <Alberth> grown up, doing real-life stuff, I guess 18:10:29 <andythenorth> is that an oxymoron of âactiveâ? :D 18:10:44 <Alberth> :D 18:10:56 <Alberth> in openttd terms, it is :p 18:13:04 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 18:13:31 * andythenorth ponders âencouragingâ people 18:13:54 <Alberth> I had a small success today: https://paste.openttdcoop.org/p5rbdhylh 18:13:56 *** gelignite [~gelignite@x5ce48afe.dyn.telefonica.de] has joined #openttd 18:14:12 <andythenorth> o_O 18:14:16 <andythenorth> separation of concerns? 18:14:34 <Alberth> scenario description of terkhen 18:14:47 <Alberth> save seems to be doing something :p 18:15:19 * andythenorth has idea 18:15:42 <andythenorth> unrelated, need to look in src a bit 18:15:54 <Alberth> lots of bits there :) 18:16:11 <peter1138> hello 18:16:17 <andythenorth> lo peter1138 18:16:29 <peter1138> i have a patch for that 18:16:37 <andythenorth> looking in src? 18:17:00 <Rubidium> Alberth: looks like a small map ;) 18:17:25 * andythenorth looking if 2 tile locks are possible 18:17:35 <andythenorth> or 1 tile 18:17:39 <andythenorth> 3 tile sucks 18:18:09 <peter1138> the point of 3 tile locks is that 1 is too steep 18:18:21 <peter1138> but it's a lock 18:18:25 <peter1138> so that makes little sense 18:18:30 <peter1138> i had a patch for locks... 18:18:40 <Alberth> Rubidium: https://paste.openttdcoop.org/pob229fko 256x256, and very flat :) 18:18:58 <andythenorth> afaict, the slope is only on the central tile 18:19:00 *** OsteHovel [~OsteHovel@cE6A03E56.dhcp.as2116.net] has quit [Ping timeout: 480 seconds] 18:19:10 <andythenorth> I am watching game, rather than reading movement code mind you 18:19:43 <andythenorth> locks suck full stop 18:19:47 <Alberth> hmm, no .png sections in it :p 18:19:53 <andythenorth> canals should just be buildable down slopes, with autolock 18:20:01 <andythenorth> locks are yak shaving 18:20:29 <andythenorth> not like bridges or tunnels where placement is significant 18:20:38 <Alkel_U3> IIRC it was like that in TTDPatch 18:21:43 <andythenorth> autolock? o_O 18:21:57 *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd 18:22:13 <Alberth> just make lock graphics on a slope? :) 18:22:40 <andythenorth> srsly :P 18:22:48 * andythenorth brute force hacking 18:23:25 <Alberth> should be possible 18:26:18 <Alkel_U3> um, maybe I misunderstood what you meant. TTDP just allowed you to place the canal lock and canal with the same button 18:26:40 <andythenorth> so no need to change tool? 18:26:45 *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd 18:27:22 <Alkel_U3> there is only the canal tool, no separate lock tool 18:27:59 <Alberth> hola 18:29:27 <andythenorth> single tile locks work 18:29:31 <andythenorth> movement code is fine 18:29:33 <andythenorth> drawing is fine 18:30:10 <Wolf01> bbl 18:30:13 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 18:30:54 <andythenorth> Iâd need to fix sprites 18:31:01 <andythenorth> âpatch for thatâ ? o_O 18:32:08 *** Wolf01 [~Wolf01@95.232.234.120] has joined #openttd 18:38:17 *** Mucht [~Martin@000128e2.user.oftc.net] has joined #openttd 18:39:23 <andythenorth> TTDP locks stopped the ships and animated them up in z plane? 18:39:55 <Supercheese> seems so 18:39:55 <Wolf01> iirc yes 18:39:57 <Supercheese> which is neat 18:40:40 <Alkel_U3> yep. When I first saw how they just glided up a lock I was amused 18:40:41 <andythenorth> so thatâs why theyâre 3 tiles 18:41:00 <andythenorth> ottd does not need that 18:42:40 <Wolf01> no, it doesn't, but it would be nice to have 18:45:46 <andythenorth> nah, single tile locks > stop-go locks ;) 18:57:19 <frosch123> Making the ship reverse while inside a lock was funny in TTDP :) 18:58:30 <peter1138> the patch i have makes them stop and go up/down 18:58:36 <peter1138> it's quite nice 18:58:59 <peter1138> well other than behing just the ship that does it 18:59:49 <peter1138> but to invoke the R word would make boats suck even more 19:00:44 <Wolf01> boats don't suck :( 19:02:26 *** frosch123 is now known as Eddi||zuHause 19:02:40 <Eddi||zuHause> locks should be done using state machines 19:02:44 *** Eddi||zuHause is now known as frosch123 19:04:59 <Samu> some animated ad displays corrupted lines on tt-forums.net 19:06:31 <Samu> im using microsoft edge browser 19:24:46 <andythenorth> ha ha 19:24:58 <andythenorth> frosch123: I nearly fell for that :) 19:25:08 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 19:25:41 <frosch123> poor eddi :) 19:26:08 * andythenorth might end up using some weird self-patched OpenTTD :P 19:26:25 <andythenorth> can I make a fork, and have it on the compile farm? o_O 19:26:36 <andythenorth> eh, but then I have to do support :P 19:27:47 <V453000> quite cat I have to admit 19:29:49 <V453000> /me went on an insane frenzy yesterday 19:29:52 <V453000> must finish tonight 19:29:56 <V453000> moar spritez 19:30:21 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:31:50 <andythenorth> Wolf01: do you buy Technic sets only if the price-per-part is good? 19:31:51 <andythenorth> o_O 19:32:18 <Wolf01> no, I buy everything above 50⬠19:32:32 <V453000> oh god lego nerds 19:33:00 <supermop> beer hotel meeting was brutal 19:33:07 <Wolf01> it happened I purchased some 15⬠sets just for parts 19:33:19 <andythenorth> I am trying to understand these PPP nerds :) 19:33:20 <Wolf01> or got them as presents 19:33:24 <andythenorth> I donât get their thinking 19:33:50 <supermop> surprisingly hard to cram the square parts of a luxury suite into the round hole of a grain silo 19:33:52 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 19:34:10 <Wolf01> technic sets already have the best PPP on the entire lego collection 19:34:34 <Wolf01> some cost more because PF 19:35:11 <andythenorth> I canât follow their logic :) 19:35:13 <Wolf01> but if you need PF just purchase the volvo front loader and you have plenty of parts too 19:35:23 <andythenorth> it *seems* really logical to do PPP, but, eh, what? 19:35:47 <andythenorth> PPP says I should buy set xyz, but itâs pale blue, and I hate pale blue 19:35:49 <andythenorth> or something 19:36:09 <Wolf01> I don't follow the PPP logic too, I purchase them because I like them or because I need x parts 19:36:10 <andythenorth> they seem to only buy the parts, without looking at what the parts are 19:36:17 <andythenorth> or whether they like the model 19:36:18 <andythenorth> weird 19:36:38 <andythenorth> supermop: I stayed in a converted windmill once, definitely the bedrooms were compromised 19:36:40 <Alberth> you can sell them at a higher price? 19:36:51 <andythenorth> bathrooms workable, but large beds tend to be rectangular 19:37:07 <Alberth> leave 1m space from the wall :) 19:37:40 <Alberth> also convenient for changing the sheets 19:37:46 <Alberth> and vacuuming 19:41:00 <frosch123> andythenorth: maybe they just want a complete collection of all lego parts 19:41:09 <frosch123> like a card trading game 19:41:26 <supermop> frosch123: that was my dream when i was 9-10 19:41:27 <andythenorth> maybe :D 19:41:48 <frosch123> they probably have some fancy album with each piece labeled 19:42:07 <supermop> that and to dig a tunnel to neighbor's basement to run lego trains between our two houses 19:42:09 <Alberth> so PPP holds for the parts they don't have :p 19:42:36 <frosch123> supermop: oh, i once wanted to build a trap door into the floor 19:42:52 <frosch123> severly damaged the floor :p 19:42:59 <V453000> XD 19:47:51 <Wolf01> I need a large collection of some parts, like pins and connectors, 10k each is a fair number 19:47:53 *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer] 19:49:59 <Wolf01> even gears, racks and some other related stuff is well accepted :P 19:51:21 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 19:51:58 <supermop> so, British trains again? 19:56:59 <Alberth> more like another attempt is being done? 20:03:50 * andythenorth hopes it succeeds :) 20:06:21 <supermop> all i demand is yellow fronts 20:25:35 *** OsteHovel [~OsteHovel@c7815BF51.dhcp.as2116.net] has joined #openttd 20:26:20 *** MonkeyDrone [~Monkey@193.188.109.59] has quit [Quit: Leaving] 20:26:52 *** Mucht [~Martin@000128e2.user.oftc.net] has quit [Remote host closed the connection] 20:29:49 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 20:31:22 <Alberth> nn 20:31:26 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:35:29 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:47:51 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 20:51:34 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has joined #openttd 21:08:01 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- IRC with a difference] 21:17:23 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 21:27:28 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:38:56 *** Biolunar [Biolunar@x5d8218a8.dyn.telefonica.de] has joined #openttd 21:41:57 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:42:26 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has quit [Remote host closed the connection] 21:46:12 *** ricus_ [~ricus@163.172.152.245] has joined #openttd 21:46:16 *** ricus [~ricus@chunli.enric.me] has quit [Read error: Connection reset by peer] 21:46:30 <Eddi|zuHause> <andythenorth> can I make a fork, and have it on the compile farm? o_O <-- the answer to that should be "yes" 21:47:40 <NGC3982> Mmmm. Forks. 21:49:21 <Eddi|zuHause> (yes, i know what a rhethorical question looks like) 21:50:00 <andythenorth> itâs probably not a wise idea :) 21:50:18 <andythenorth> I should just maintain my own local patched build 21:51:06 <Eddi|zuHause> i haven't followed the patchpack-"scene" recently 21:51:30 <Eddi|zuHause> used to be that every month or two a new patchpack rose 21:51:50 <Eddi|zuHause> most of them disappearing rather quickly 21:58:08 <andythenorth> like mosquitoes 21:58:26 *** Progman [~progman@p57A18561.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:03:59 <V453000> andythenorth: 22:03:59 <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/Previews 22:04:13 <V453000> just photoshop improvements :) 22:06:20 <Wolf01> wow 22:07:04 *** orudge` [~orudge@owenrudge.net] has joined #openttd 22:07:09 <Wolf01> I really like the animal farm 22:09:53 *** orudge [~orudge@000128f1.user.oftc.net] has quit [Read error: Connection reset by peer] 22:11:48 *** gelignite [~gelignite@x5ce48afe.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 22:12:45 <V453000> :) 22:12:59 <andythenorth> V453000: whatâs new in those? o_O 22:13:09 *** ToneKnee [~quassel@host109-148-28-49.range109-148.btcentralplus.com] has joined #openttd 22:13:15 *** minimoo [quasselcor@2a01:4a0:44:118::2] has quit [Read error: Connection reset by peer] 22:13:35 <andythenorth> they all look quite badass, but whatâs changed? 22:14:11 <V453000> sec making comparison page already 22:14:16 *** minimoo [quasselcor@2a01:4a0:44:118::2] has joined #openttd 22:14:40 <andythenorth> the mines are substantially awesome, I need to draw a bunch of FIRS mines, I should make them even less realisms 22:15:06 <Wolf01> :D 22:15:16 <Wolf01> just go full toyland 22:16:44 <andythenorth> ugh 22:16:51 <andythenorth> I was just sick in my mouth 22:16:59 <andythenorth> there is not realisms, and then there is Bad Ideas 22:19:10 * andythenorth must to bed 22:19:11 <andythenorth> sharpish 22:19:35 <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/Compare-v1 22:19:52 <andythenorth> Wolf01: how many Porsches will you buy then? 22:20:06 <Wolf01> one, maybe, maybe not 22:20:46 <andythenorth> V453000: you have added much weathering? o_O 22:20:48 <andythenorth> and some contrast? 22:21:00 <V453000> been painting on it for 2 days 22:21:06 <V453000> yeah basically everything is more fucked up 22:21:14 <V453000> somewhere some road stuff etc 22:21:56 <andythenorth> you are like a model train fan now :) 22:22:43 <andythenorth> http://www.railfanreading.com/Layout/Prototype/BNSF518/BNSF518.htm 22:22:48 <Wolf01> why did you remov slugs? 22:22:57 *** ConductorCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has joined #openttd 22:23:47 <V453000> didnt? 22:24:05 <Wolf01> animal farm? 22:24:06 <andythenorth> V453000: lighting more pleasing, you learnt more skills from BRIX? Or just more time? 22:24:25 <V453000> lighting is generally unchanged, I literally only touched photoshop 22:24:41 <andythenorth> what did you do, dump an S shape into curves? o_O 22:24:44 <V453000> utilizing photoshop for 3D postproduction is what I do for factorio a lot 22:24:49 <V453000> S shape? 22:25:21 <V453000> I see what you mean Wolf01 , but they never made it into official release :D 22:25:31 <Wolf01> oh, ok 22:26:02 <andythenorth> V453000: boost highlights, lower shadows, clamp the mid-range 22:26:11 <andythenorth> is how I would have done it :P 22:26:28 <V453000> yeah, but that never gives a super nice result 22:26:30 <V453000> I paint manually 22:26:41 *** HerzogDeXtEr [~farci@i59F6BD16.versanet.de] has quit [Read error: Connection reset by peer] 22:26:49 <V453000> basically, have the render, duplicate it, set mode to multiply, put a mask to it, paint the mask 22:26:51 <andythenorth> have you literally painted all that? 22:26:52 <V453000> same for additive 22:26:53 <V453000> yes 22:27:01 <V453000> my hand is dying of wacom 22:27:26 <V453000> honestly, I have been using the tablet for like 8 months now and I can't imagine working without it anymore 22:27:33 * andythenorth had wacom 22:27:36 <andythenorth> doesnât any longer 22:27:42 <andythenorth> you get claw hand 22:27:50 <V453000> yeah 22:27:57 <andythenorth> just wait until you get car seat wrist :P 22:28:00 <andythenorth> then youâll be crippled 22:28:02 <V453000> luckily I don't paint all day long usually 22:28:16 <V453000> just in short bursts 22:28:37 <andythenorth> every parent I know has experienced this thing where they strain the tendons in one wrist by lifting car seat into car (or out) 22:28:42 <V453000> anyway, me gots go 22:28:45 <andythenorth> bb 22:28:46 <andythenorth> nn 22:28:47 <andythenorth> etc 22:28:49 <V453000> oh :) hm 22:28:50 <Wolf01> nn 22:28:50 <V453000> gn 22:28:51 * andythenorth also 22:28:59 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 22:29:13 *** ConductCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 22:44:18 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 22:55:19 *** Biolunar [Biolunar@x5d8218a8.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 22:59:13 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 23:05:55 <Wolf01> 'night 23:06:03 *** Wolf01 [~Wolf01@0001288e.user.oftc.net] has quit [] 23:39:34 <Samu> when entering a custom number of towns, i can't input a value higher than 5000, but when generating with a high number of towns on a 4096x4096, it says it's generating +12k towns :o 23:39:46 <Samu> bug? 23:43:57 <_dp_> says 5000 for me 23:44:06 <_dp_> and generates 5k indeed 23:44:28 <_dp_> minimap is a mess though) 23:45:13 <Samu> original land generator should lock snow height to 7 23:45:32 <Samu> terragenesis sets it to 15 23:45:41 <Samu> but that's good for terragenesis only 23:48:06 <Samu> ugh, height levels break some original land generator stuff 23:48:23 <Samu> minimap is too green even for mountains 23:48:37 <Samu> where are the brighter greens