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00:02:23 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:10:56 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has joined #openttd 00:32:11 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 00:42:05 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 00:44:38 <Samu> can't access tt-forums.net :( 00:45:18 <Samu> ah, it works now 00:49:23 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has joined #openttd 00:51:40 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has quit [] 00:52:53 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 00:53:03 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has joined #openttd 00:54:29 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has quit [] 01:02:39 *** Clockworker_ [Clockworke@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has joined #openttd 01:02:39 *** Clockworker__ [Clockworke@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has quit [Read error: Connection reset by peer] 01:19:06 <Flygon> Hmmm 01:19:13 <Flygon> I've learned a deep lesson today 01:19:31 <Flygon> Unlike IRL, you really REALLY need to plan transport planning well in OpenTTD :U 01:19:45 <Flygon> Struggling to build new transport interchange in inner urban area :U 01:35:34 <Samu> new version :o http://www.tt-forums.net/viewtopic.php?f=33&t=74694&p=1166603#p1166603 01:37:01 <Samu> http://i.imgur.com/Q7aDhiH.png - it looks good imo 01:37:03 <Samu> lel 01:38:07 <Samu> can't believe I pulled it off 01:38:26 <Samu> but i'm still not quite sure about left to right text stuff 01:38:37 <Samu> or rather right to left 01:52:02 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 01:54:51 *** Samu [~oftc-webi@a85-139-84-99.cpe.netcabo.pt] has quit [Ping timeout: 480 seconds] 01:55:15 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 01:59:58 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:07:22 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:12:36 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has joined #openttd 02:12:46 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has quit [] 02:32:15 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has joined #openttd 02:57:58 *** namad7 [aaaaa@pool-173-75-34-156.pitbpa.fios.verizon.net] has quit [] 03:20:28 *** ConductCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has joined #openttd 03:20:29 *** orudge` [~orudge@owenrudge.net] has joined #openttd 03:20:35 *** Kurimus_ [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd 03:20:35 *** ToneKnee_ [~quassel@host109-150-229-74.range109-150.btcentralplus.com] has joined #openttd 03:20:36 *** minisylf [~sylf@c-71-199-78-95.hsd1.mo.comcast.net] has joined #openttd 03:20:37 *** tycoondemon2 [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 03:20:38 *** Netsplit synthon.oftc.net <-> weber.oftc.net quits: sim-al2, OsteHovel, tycoondemon, dvim, DDR, strohalm, Pulec, @orudge, ConductorCat, Eearslya, (+6 more, use /NETSPLIT to show all of them) 03:20:38 *** OsteHove` [~OsteHovel@cE6A03E56.dhcp.as2116.net] has joined #openttd 03:20:39 *** strohi [~smoofi@212.37.175.238] has joined #openttd 03:20:57 *** Netsplit over, joins: Eearslya, DDR 03:21:02 *** Pulec [~pulec@78.46.49.59] has joined #openttd 03:21:05 *** Netsplit over, joins: Ram-Z 03:21:09 *** dvim [uid22238@tooting.irccloud.com] has joined #openttd 03:21:15 *** Netsplit over, joins: sim-al2 03:21:18 *** murr4y [~murray@54.77.13.229] has joined #openttd 03:21:44 *** Netsplit over, joins: blathijs 03:47:44 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds] 04:06:17 *** ToneKnee [~quassel@host109-148-29-109.range109-148.btcentralplus.com] has joined #openttd 04:07:57 *** ToneKnee_ [~quassel@host109-150-229-74.range109-150.btcentralplus.com] has quit [Ping timeout: 480 seconds] 05:16:17 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 05:48:17 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 06:34:41 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 06:34:44 *** mode/#openttd [+o Alberth] by ChanServ 07:00:15 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has joined #openttd 07:06:37 <Flygon> Are there any Ship sets with new ships introduced after 1985? 07:07:50 <Flygon> Using Squid ate FISH 07:07:52 <Flygon> Annd yeah 07:07:54 <Flygon> O_o" 07:08:17 <blathijs> 1/go 28 07:08:21 <blathijs> w00ps 07:09:21 *** supermop [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds] 07:11:06 <Flygon> Is there any significant difference between redFISH and Squid ate FISH? 07:11:07 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 07:11:28 <Flygon> Having a fun time trying to get ship lists for redFISH x.x 07:13:50 <Flygon> Oh 07:13:51 <Flygon> Found it 07:14:05 *** Kurimus_ [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit [] 07:19:04 <Flygon> ... 07:19:15 <Flygon> Well, I can't just remove a GRF I'm using from a game 07:19:28 <Flygon> But I really REALLY want certain ships from the GRF I should have used 07:19:33 <Flygon> FML :DDDDDDDDD 07:19:47 <Flygon> And they both contain same ships, but have some different ships between them too :DD 07:46:01 *** Netsplit synthon.oftc.net <-> weber.oftc.net quits: Ram-Z, blathijs 07:56:02 *** Ram-Z [~Ram-Z@rmz.io] has joined #openttd 07:57:40 *** blathijs [matthijs@94.142.244.14] has joined #openttd 08:02:53 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 08:05:07 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 08:07:37 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 08:30:41 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 08:30:43 *** mode/#openttd [+v tokai|noir] by ChanServ 08:37:28 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:40:39 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd 09:04:50 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 09:21:29 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 09:25:21 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 09:36:40 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 09:36:52 <Wolf01> o/ 09:50:28 <Alberth> o/ 10:05:07 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Quit: Leaving] 10:05:19 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 10:23:01 <Flygon> Is it overplanning when you're pathing for a Maglev route in 1918 when your game started 1877? 10:23:50 <Wolf01> nah, it's avoiding future hassles 10:25:38 <Flygon> True 10:25:43 <Flygon> Still, it's unrealistic af :D 10:26:26 <Wolf01> but you already know in 200x you will have maglev 10:26:58 <Flygon> ... 10:27:01 <Wolf01> it would have been a problem if that happened in R-world 10:27:12 <Flygon> That's because I'm David Ten- oh fine :P 10:35:25 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 10:38:29 *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd 11:21:36 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 11:36:00 <Wolf01> https://www.youtube.com/watch?v=NRcs498i63o o_O 11:49:23 *** Samu [~oftc-webi@a85-139-84-99.cpe.netcabo.pt] has joined #openttd 11:49:56 *** HerzogDeXtEr1 [~farci@i59F6DD4C.versanet.de] has quit [Read error: Connection reset by peer] 11:51:01 *** HerzogDeXtEr [~farci@i59F6DD4C.versanet.de] has joined #openttd 11:58:43 <Alkel_U3> reminds me of someone doing cars on belts 12:01:09 <Wolf01> I've seen that one too 12:04:28 <Wolf01> I'm looking at production lines tips, the best one I've found so far is to make the entire production chain for every item separated from the rest... huge but everything can be produced without interruption, and it's even possible to use the overflow somewhere else 12:05:10 <Samu> hey Wolf01 what do you think http://i.imgur.com/Q7aDhiH.png 12:05:30 <Wolf01> I usually build a trunk style factory for basic items such gears and electric circuits 12:07:00 <Wolf01> samu: don't know... it's what you wanted to achieve? then go on, I don't use AIs or scripts 12:07:28 <Samu> yes, it is 12:07:49 <Samu> it's not yet finished, but it seems more informative 12:08:22 <Samu> do you know who likes to use AIs? I'd like some feedback, I'm a bit alone in this 12:21:05 *** HerzogDeXtEr [~farci@i59F6DD4C.versanet.de] has quit [Read error: Connection reset by peer] 12:34:26 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 12:34:29 *** mode/#openttd [+o Alberth] by ChanServ 12:39:26 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 12:49:16 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has joined #openttd 13:16:27 <argoneus> good morning train friends 13:17:04 <Samu> [14:16] <argoneus> good morning ? 13:19:21 <argoneus> morning is when you wake up, right? 13:20:23 <Alberth> no, morning is when you join 13:21:07 <Alberth> and evening is when you leave 13:22:13 <Wolf01> meh, are blizzard servers under attack again? 13:22:37 *** Clockworker__ [~Clockwork@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has joined #openttd 13:22:46 <Wolf01> 1.5s lag and my bandwidth is used for 4kbps 13:22:55 <Alberth> http://www.total-knowledge.com/~ilya/mips/ugt.html 13:23:10 <Alberth> better them than you, isn't it? 13:23:38 <Wolf01> I would like to play... they are forcing me to play factorio instead 13:23:45 <Alberth> oh dear 13:24:04 <Alberth> how horrible :) 13:24:35 <Wolf01> yeah, it is, because I would have played diablo for 2 hours, but factorio will eat my entire time until dinner 13:26:10 <Alberth> so work until 2 hours before dinner? 13:26:38 <Alberth> assuming dinner is further away than 2 hours :p 13:26:50 <Wolf01> it could be an option 13:30:23 *** Clockworker_ [Clockworke@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has quit [Ping timeout: 480 seconds] 13:35:47 <Eddi|zuHause> Alberth: so it's now good (universal attribute) morning (universal time) train (universal mode of transport) friends (universal relationship)? 13:37:56 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd 13:38:02 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 13:38:14 <supermop> yo 13:41:52 <argoneus> Alberth: but I never leave 13:41:56 <argoneus> does that imply eternal day 13:43:09 <Samu> Alberth: OpenTTD credits say you're a gui expert 13:43:44 <argoneus> can he track my ip with a gui made in visual basic? 13:43:45 <Samu> is my gui good? 13:43:50 <Alberth> argoneus: so why do you think it's morning then? :D 13:43:54 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 13:44:11 <argoneus> Alberth: no idea, I don't even know when my body's morning is 13:44:16 <argoneus> I wake up at like 12-14, then I feel tired all day 13:44:23 <argoneus> and only really feel awake at night and go to bed at 4-6 AM 13:44:29 <argoneus> what's wrong with me. 13:44:46 <Samu> sounds like me 13:45:08 <Alberth> so it's not even morning for you :p 13:45:10 <Wolf01> argoneus, same here 13:45:14 <Samu> i don't go to bed that late though, but still late 13:45:25 <Samu> about 1 am, 2 am 13:46:05 <argoneus> you know it's bad when you're trying to fall asleep with the sun shining through your window 13:47:25 <Samu> i need feedback about my gui for the ai/gs config window 13:49:11 <Samu> i just realised there's several methods to set the settings 13:50:00 <Samu> alberth kinda warn me about it initially, but I wasn't sure about it 13:50:07 <Alberth> I only cleaned out the "fixed coordinates for all widgets" stuff so they could resize themselves based on the contents, I mever bothered with the looks or the style of windows 13:50:33 <Alberth> *never 13:51:38 <Eddi|zuHause> argoneus: they invented blinds for that 13:51:57 <Alberth> so if your window displays everything, for all languages, it's ok as far as I am concerned 13:52:33 <Samu> it doesn't resize too well for some languages 13:52:48 <Samu> i tested arabic egyptian 13:52:52 <Samu> it sucks 13:52:59 <Samu> bad formating 13:53:18 <argoneus> Eddi|zuHause: you see ivan 13:53:21 <argoneus> in eastern bloc 13:53:30 <argoneus> man has no blind 13:53:35 <Samu> i can't even understand the language, but i can see there's issues and text overlapping 13:54:01 <Samu> i don't know how right to left works 13:54:29 <Alberth> same as left to right, but the other way around :p 13:54:49 <Alberth> you give a box for the string, that's the same for all languages 13:55:33 <Alberth> but the box coordinates must be correct 13:56:23 <Alberth> this is relevant mostly for the case where you draw several things in one box 13:56:47 <Alberth> if you draw "by hand", you have to handle the positioning 13:56:57 <Samu> I am doing that yes. I also tested magyar, i think that's hungarian, the size of "Random AI" in that language is 13:57:09 <Samu> toooooooooooo large 13:57:30 <Samu> there's only a tiny space for the name of the AI script itself 13:57:53 <Samu> i dont know how to resize the window 13:58:55 <Alberth> you shouldn't have to, you just compute the size of all widgets, and the gui code does the rest 13:59:28 <Alberth> unless you have disabled resizing in some direction 14:00:50 <Samu> sec, better post a screenshot 14:03:10 <Samu> arabic is still confusing me, part of the text is left to right, like the name of the script 14:03:22 <Samu> then some other part, the translated part is right to left 14:10:02 <Alberth> the joys of partial translation :) 14:11:25 <Samu> this is hungarian http://imgur.com/417zMd2 14:11:37 <Samu> random ai is larger than the script name :( 14:12:00 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 14:12:16 <Samu> Denver & Rio Grande doesn't fit 14:12:29 <Samu> and this name is the largest named AI 14:12:37 <Samu> Random AI still beats it in size 14:12:42 <Samu> in this language 14:12:47 <Samu> what can I do? 14:13:39 <Alberth> did you change it, compared to the normal openttd release? 14:14:14 <Alberth> if it's equally broken there, your patch didn't break it 14:15:34 <Alberth> text in your news message isn't correct either, "has gain" :) 14:15:56 <Samu> that's the Awards 14:15:58 <Samu> not me 14:16:08 <Samu> Awards GS 14:16:57 <Alberth> nonetheless, it might be useful to report or fix such things 14:17:22 <Alberth> the author is probably not speaking english as native language 14:18:23 <Samu> hmm, looking back to 1.6.0 version of ai config window is so.... meh now 14:18:27 <Samu> ll 14:19:36 <Samu> the same window, on 1.6.0 http://imgur.com/dx4XzA5 14:19:55 <Alberth> what is that black text on the left? shouldn't that be at the right? 14:20:40 <Samu> ah, you want the english version 14:20:45 <Samu> i thought u had looked at it 14:21:19 <Alberth> there is a lot of duplicate text in that black text too, wouldn't just the number be enough? 14:21:50 <Alberth> If I compare the normal window with your version, you didn't make it wider, I think 14:22:57 <Alberth> If you only use a number that may be enough, but now, a wider window seems useful to make sure other text still gets mostly the same amount of space 14:23:12 <Samu> screnshot in english http://imgur.com/oYYqZMb 14:23:56 <Alberth> ok, that black text thus belongs at the right in a rtl language 14:24:18 <Alberth> and I'd drop "company" as it doesn't add anything 14:26:08 <Alberth> and the parentheses can be dropped too, imho 14:26:53 <Samu> hmm, ok 14:27:12 <Samu> I was reusing existing strings 14:27:25 <Alberth> the yellow lines would better at the right in the english version 14:27:39 <Alberth> now it looks asif it's a name 14:29:22 <Alberth> you could add "-- not used --" as text there instead 14:30:02 <Alberth> it's a bit colourfull, less colours would be better 14:30:46 <Samu> i have another screenshot, mixing random ai with non random ai http://i.imgur.com/Q7aDhiH.png 14:31:21 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 14:31:50 <Alberth> black is hard to read imho 14:32:08 <Alberth> and the meaning of colours seems random, at least it's not explained in the window 14:32:39 <Alberth> perhaps make an icon/sprite that changes depending on the state of the AI 14:32:56 <Alberth> rather than adding all colours of the rainbow :) 14:33:01 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 14:33:17 <Samu> 4 colors + white if you select it 14:33:21 <Samu> t.t 14:33:27 <Alberth> s/rainbow/universe/ 14:33:55 <Samu> black is always black 14:33:59 <Samu> never changes 14:34:00 <Alberth> you're trying to give a lot of information 14:35:24 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 14:35:28 <Alberth> eg the city list has an icon for happiness 14:35:41 <Alberth> train list has coins for profit 14:37:18 <Alberth> the window is already bad in colours, with purple, yellow, and light blue 14:38:29 <Samu> i was never good at picking colors 14:39:09 <Alberth> the colours you picked seem right, in my opinion, the're just too many 14:39:20 <Alberth> *they're 14:40:39 <Alberth> fewer colours make it easier on the eye 14:41:53 <Alberth> the AI/GS debug window is really bad, red on grey :P I once looked for a better combination, but there isn't a nice one that was still unique :( 14:42:27 <Samu> i didn't change much in AI GS window, other than the Configure/Settomgs button 14:42:33 <Samu> Settings* 14:42:54 <Samu> AI GS debug window 14:43:29 <Alberth> I know, it's just as bad in normal openttd :) 14:44:25 <Alberth> I think red is just a bad colour for text 14:44:47 <Alberth> but not sure about that 14:45:06 <Samu> hmm, so back to Silver and Orange with icons telling about their status 14:45:27 <Samu> colored icons? 14:46:17 <Samu> will need green and red icons 14:46:27 <Samu> probably a 3rd one, not sure yet, have to think 14:47:27 <Samu> company removed from the string, only keep the number 14:47:52 <Samu> and then how to rearrange the indicator "(random ai)" 14:47:59 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 14:48:10 <Samu> it merelly mentions that the ai in this slot started as random ai 14:49:16 <Samu> black text could become light blue, i see 14:52:01 <Samu> removing parentesis means... making a new string 14:52:07 <Samu> ok, so be it 14:55:14 <Alberth> set kind of AI instead of "company" ? 14:55:49 <Samu> they're assigned to that specific company id though 14:55:56 <Alberth> you can make a mockup of the window in eg a graphics editor, to see how it would look, and compare designs 14:58:28 <Alberth> as for colours, assume people are colour-blind, unable to see the difference between red and green, for example. 14:58:49 <Alberth> your icons should express their meaning also in their shape 15:00:46 <Alberth> that way you can see what the state of the AI is even without supporting colours 15:04:01 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has joined #openttd 15:44:17 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 16:00:19 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 16:03:45 *** gelignite [~gelignite@x4db5c47b.dyn.telefonica.de] has joined #openttd 16:13:47 *** gelignite [~gelignite@x4db5c47b.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 16:18:56 <Samu> hmm what are the different colors of those boxes in NewGRF window? 16:19:05 <Samu> blue, red, green? any other? 16:19:13 <Samu> https://wiki.openttd.org/images/e/eb/Newgrf_preset.png 16:22:29 <Alberth> red has an error triangular shape iirc 16:23:12 <Alberth> or maybe that's warning, not sure 16:23:36 <Alberth> but there should be code to print all of them in the newgrf gui 16:27:56 <Alberth> media/extra_grf/openttdgui.png has all the "other" sprites" 16:28:55 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 16:30:38 <Samu> nice, 41 16:30:57 <Samu> it's a square that can be coloured with the color I chose 16:31:08 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 16:34:23 <Samu> oh, the meaning is different here :( 16:35:25 <Samu> I see town names 16:35:42 <Samu> the icon is a signal red, yellow, green 16:36:00 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 16:36:42 <Samu> oh, it's actually a smiley 16:39:04 <Samu> i like the concept 16:39:18 <Samu> if i'm not present in that town, there's no smile at all 16:40:27 <Samu> i think i can re-use these smileys 16:46:20 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:46:32 *** Clockworker_ [~Clockwork@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has joined #openttd 16:49:19 *** Clockworker__ [~Clockwork@189-30-211-216.paemt702.dsl.brasiltelecom.net.br] has quit [Read error: Connection reset by peer] 17:04:20 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:04:21 *** mode/#openttd [+v glx] by ChanServ 17:06:28 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 17:09:55 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 17:13:17 *** ricus_ [~ricus@163.172.152.245] has quit [Ping timeout: 480 seconds] 17:13:49 *** kais58__ [~kais58@88.98.85.222] has quit [Read error: Connection reset by peer] 17:23:16 *** sim-al2 [~sim-al2@dns25-178.cbu.edu] has joined #openttd 17:25:16 *** kais58_ [~kais58@88.98.85.222] has joined #openttd 17:28:06 *** kais58_ is now known as kais58|AFK 17:41:30 *** ricus_ [~ricus@chunli.enric.me] has joined #openttd 17:53:07 *** Progman [~progman@p57A199FC.dip0.t-ipconnect.de] has joined #openttd 17:56:06 <Samu> maybe i need to approach human company slots differently 17:56:17 <Samu> so much possibilities :( 18:08:20 *** sim-al2 [~sim-al2@dns25-178.cbu.edu] has quit [Ping timeout: 480 seconds] 18:09:37 <Samu> I need an icon to identify a Random AI 18:10:04 <Samu> to save space, and to also re-use it for the debug window, i'm likely to use it there too 18:11:05 <Alberth> ? how is random AI different from chosen AI? 18:11:54 <Samu> will put this icon next to the real AI name, to identify it as an AI that was chosen randomly 18:12:13 <Alberth> yes, but why is that useful information? 18:12:30 <Alberth> a debug log is a debug log 18:13:10 <Samu> there are some scripts that are configured not to start as random, could also add this icon to the list of available scripts 18:13:45 <Alberth> well, ok, could be useful I guess 18:14:08 <Samu> at the moment, the debug log on AI slots 18:14:56 <Samu> crap, hard to explain, my english 18:15:25 <Samu> when u reload an AI in the debug window, it reloads a random ai if the slot was configured to start a random AI 18:15:56 <Alberth> ah, you may get a different AI 18:15:59 <Samu> yes 18:16:12 <Alberth> then it is useful indeed :) 18:16:49 <Alberth> not sure the "reload" button is at the right spot then, as it doesn't "reload" 18:17:14 <Alberth> at least not in the literal sense of the world 18:17:16 <Alberth> *word 18:18:15 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 18:18:21 <andythenorth> o/ 18:19:50 <Alberth> o/ 18:20:23 <Samu> "relaunch this slot" 18:20:26 <Samu> lol 18:21:04 <Alberth> "start new ai" but it's long 18:21:33 <Alberth> even then, random vs non-random make the button behave differently 18:22:10 <Alberth> it would probably need a different word for both cases 18:23:15 <Samu> i just came accross STR_JUST_INT 18:23:18 <Samu> nice saviour string 18:23:22 <andythenorth> cat iz 18:23:43 <andythenorth> 1889: not so busy bee 18:23:47 <andythenorth> goals are taking some time to meet :D 18:25:08 <Wolf01> o/ andy 18:25:48 <Samu> http://i.imgur.com/pfIPzvo.png 18:26:12 <Samu> better, i got some space, now must get rid of (Random AI), find some nice icon to replace it 18:27:08 <Alberth> looks much better 18:27:53 <Wolf01> a dice? 18:28:16 <Alberth> 4 18:28:22 <Wolf01> classic 18:29:07 <Alberth> my irc client does have extensions to throw dice, didn't install them though :) 18:29:29 <Wolf01> I wrote mine, don't know if it still works 18:29:57 <andythenorth> ð² 18:30:01 <andythenorth> ð± 18:30:02 <andythenorth> also 18:30:16 <Alberth> nice :) 18:30:18 <Wolf01> what's the second one? 18:30:22 <andythenorth> magic 8 ball 18:30:38 <Wolf01> oh lol, I see a warning sign with a skull 18:31:03 <andythenorth> emoji :P 18:31:14 <andythenorth> the cause of ruined relationships around the world :P 18:31:21 <andythenorth> I send âheartâ and you get âpoo' 18:31:22 <Wolf01> but no picture because I would use onedrive and eddi is picky 18:31:53 <supermop> yo andythenorth 18:32:04 *** shirish [~quassel@117.195.104.21] has joined #openttd 18:32:14 <supermop> might have time to mess about with pixels this weekend 18:32:18 <andythenorth> ok :) 18:33:15 * andythenorth is playing an Antelope game 18:33:20 <andythenorth> itâs pretty good so far eh 18:33:30 <andythenorth> narrow gauge, low capacity = long trains 18:33:36 <andythenorth> TL 10 where Iâd normally have TL 5 :P 18:34:10 <Alberth> :O interesting 18:34:18 <andythenorth> also slow 18:34:20 <supermop> i should buy an N HST to commemorate 4o years of one of my favorite bits of industrial design 18:34:30 <Alberth> having just 2 times as many trains wouldn't work? 18:34:37 <supermop> andythenorth: how are you modelling S. African land? 18:34:37 <andythenorth> Alberth: yes that would work also 18:34:46 <andythenorth> Iâm not? 18:34:54 <Alberth> higher running cost, I guess 18:35:05 <supermop> using tropic? 18:35:09 <andythenorth> yes, but patched 18:35:21 <andythenorth> temperate generator 18:35:34 <Alberth> having longer trains could be fun 18:35:48 <supermop> there should be means in 'tropic' to produce no desert, or no rainforest 18:36:06 <Alberth> all sea :p 18:36:14 *** Ketsuban [~ketsuban@2a02:c7d:a34a:9000:ac70:711:d7c7:9f90] has quit [Quit: Leaving] 18:36:19 <supermop> not much rainforest in the american south west 18:36:32 <supermop> not much desert in the amazon basin 18:37:34 <andythenorth> child #1 is playing âTownshipâ, an isometric casual game 18:37:59 <andythenorth> it has mines where you can open a 2D side-view of the mine workings, and âexpandâ them 18:38:13 <Wolf01> did you gave him the cc details or hte password? 18:38:24 <andythenorth> nope 18:38:31 * andythenorth wonders about GS with manual influence over mines 18:38:38 <andythenorth> or other primary industries 18:40:20 <Alberth> simcity-ish, looks nice 18:40:49 <Wolf01> I was thinking to set a script to roll every time eg. 5d10 is found inside a sentence, without a command, because !roll 5d10 is too long :P 18:41:16 <Alberth> !5d10 18:41:34 <Wolf01> "5d10" is the command name in that case 18:41:47 <Alberth> there is nothing else you want to do with dice :) 18:42:06 <Wolf01> I don't want to end up with n-combination of aliases 18:43:14 <Alberth> hmm, not very flexible parser thus :p 18:46:32 <Wolf01> one short game with minimetor and then factorio again, I have a railway to build 18:46:50 <Wolf01> *minimetro 18:48:31 <Eddi|zuHause> minimeteor sounds like a fun game :p 18:48:38 <andythenorth> I went right off minimetro 18:48:45 <andythenorth> seriously anxiety inducing 18:48:53 <Wolf01> yes, a bit 18:49:22 <supermop> andythenorth: me too 18:49:24 <Eddi|zuHause> i've never actually found myself craving to try it 18:50:13 <supermop> Eddi|zuHause: do you enjoy having those dreams where all your teeth fall out and you are full of dread? 18:50:19 <andythenorth> itâs compelling, and a nice example of âthere is no winning strategy, just try to keep up' 18:50:47 <supermop> because it's a good analogue for that 18:50:53 <Eddi|zuHause> supermop: i don't remember ever having such a dream 18:53:18 <Eddi|zuHause> one recurring dream i had as a kid was i was walking through some sand/desert area, with lots of lines marking country borders, but they kept getting denser and denser, slowing you down, and ending up stuck like in a net-thingie (usually not involving a spider) 18:53:50 <Eddi|zuHause> but the net started pulsing like a heartbeat 19:01:17 <supermop> hmm. were nato nightmares different from eastern bloc nightmares? 19:01:33 <supermop> that sounds terrifying 19:03:39 <supermop> oh they have a T-gauge HST 19:04:01 <Eddi|zuHause> how would i know nato nightmares? 19:07:53 <andythenorth> supermop: buy the Brio one :P 19:08:22 <supermop> brio hst? i vaguely recall a brio 225 from when i was a kid 19:08:45 <supermop> Eddi|zuHause: mostly teeth falling out? 19:08:50 <supermop> i hope that wasnt just me 19:09:25 <Eddi|zuHause> that was mostly just you, i fear. 19:09:28 <andythenorth> hmm, Brio donât have one 19:09:29 <supermop> occasional bit of nuclear war, which i assume people younger than me never would have been that aware of 19:09:32 * andythenorth assumed they would 19:09:39 <andythenorth> supermop +1 to nuclear war 19:10:05 * andythenorth used to stay up all night listening to the radio for 4 minute warning 19:10:11 <supermop> andythenorth: brio had some intercity swallow something, and a shinkansen, in the late 80s/early 90s 19:10:17 <Eddi|zuHause> i knew about nuclear war, but that was never really a theme in my dreams 19:10:53 <supermop> Eddi|zuHause: you didn't have to live under Reagan giddily hyping it up all the time 19:11:17 <andythenorth> or this https://en.wikipedia.org/wiki/When_the_Wind_Blows_(1986_film) 19:11:22 <andythenorth> childrenâs entertainment eh? 19:12:23 <Eddi|zuHause> andythenorth: well, german children's entertainment involves cutting off thumbs and kids burning to ashes... :p 19:14:51 <supermop> glad i missed that one andythenorth 19:16:19 <andythenorth> doesnât promote happy dreams, eh? 19:16:20 <andythenorth> nvm 19:16:28 <Eddi|zuHause> andythenorth: i might actually have watched that once 19:16:36 <andythenorth> surprisingly, Doom never gave me weird dreams 19:17:02 <andythenorth> jitters walking home in the dark after null-modem parties :P 19:17:18 <andythenorth> null-modem parties were the precursor to LAN parties :P 19:17:30 <supermop> TTO had a null modem option 19:17:57 <supermop> my neighbor and i never were able to get it to work though 19:18:19 <supermop> plenty of regular modem games on c&c though 19:18:22 <Eddi|zuHause> we always lacked a null modem cable to try it. we only had a parallel cable 19:18:49 <andythenorth> relied on going to a computer fair 19:18:51 <Eddi|zuHause> and that was too fancy for games to support 19:18:57 <andythenorth> no internet shop :P 19:19:16 <supermop> there was also the issue that my circa 1994 computer was not exactly easy to lug next door 19:20:09 <supermop> http://www.hornbymagazine.com/view_article.asp?ID=9533 19:20:20 <supermop> i'd settle for a prototype 19:21:28 *** roidal [~roland@194-152-174-26.adsl.highway.telekom.at] has joined #openttd 19:29:31 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 19:36:20 <peter1138> my circa 2015 computer is not exactly easy to lug next door... 19:40:13 <andythenorth> gah I hate Squid 19:45:34 *** gelignite [~gelignite@x4db5c47b.dyn.telefonica.de] has joined #openttd 19:47:44 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 19:48:08 <peter1138> i never realised the soundtrack to when the wind blows was so awesome... 19:48:27 <peter1138> i saw it once when i was little but wouldn't've taken the music in 19:49:47 <andythenorth> Bowie eh? 19:53:19 *** shirish_ [~quassel@117.195.111.39] has joined #openttd 19:58:12 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:59:50 *** kais58|AFK [~kais58@88.98.85.222] has quit [Ping timeout: 480 seconds] 19:59:50 <peter1138> roger waters 19:59:51 <peter1138> genesis 19:59:55 <peter1138> squeeze 20:00:15 *** Wormnest_ [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 20:00:40 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:01:23 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:05:52 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Ping timeout: 480 seconds] 20:09:03 <Samu> i still dont get these offsets... it looks easy but it's not 20:10:25 <supermop> anyone want to play a small mp game? 20:10:42 <Samu> to draw a sprite, i must center the sprite box into the line 20:10:55 <Samu> what if the sprite is larger than the line 20:11:00 <Samu> larger in height 20:11:36 <andythenorth> supermop: I would but eh, too late, takes too long to get compatible openttd, make a map, set up a server etc :P 20:11:49 <andythenorth> then argue that the settings are wrong, restart etc 20:11:53 <supermop> haha 20:12:04 <supermop> i just want a game with cargo dist 20:12:09 <Samu> presets for game settings 20:12:10 <supermop> tomorrow? 20:12:13 <andythenorth> maybe 20:12:20 <andythenorth> I can never predict when Iâll have spare time 20:12:23 <Samu> instead of working with configs 20:12:31 <andythenorth> I always need to test unreleased grfs also :P 20:13:19 <Samu> if the sprite height is 10, the line height is 15, what is the height offset for the sprite to center it in the line? 20:14:05 <Samu> (15-10)/2 ? 20:22:00 <Samu> yep, this was it 20:22:02 <Samu> :) 20:22:17 <Samu> but sometimes the line is shorter than the image :( 20:38:25 *** kais58|AFK [~kais58@88.98.85.222] has joined #openttd 20:45:14 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 20:45:18 *** kais58|AFK is now known as kais58_ 20:47:33 *** gelignite [~gelignite@x4db5c47b.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 20:47:36 *** shirish_ [~quassel@117.195.111.39] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20:47:53 *** shirish [~quassel@117.195.111.39] has joined #openttd 20:58:26 <Samu> I'm replacing that 10 with WD_FRAMERECT_LEFT, looks much better 20:58:39 <Samu> at least in some places 20:59:30 <supermop> sure are a ton of aluminum plants on this map 21:02:56 <Samu> wait a minute, this is a matrix? so i use WD_MATRIX_LEFT 21:04:19 *** Progman [~progman@p57A199FC.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:06:12 *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer] 21:13:56 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Quit: Going offline, see ya! (www.adiirc.com)] 21:15:15 <Samu> why can't i convert int to unit? 21:15:19 <Samu> uint 21:15:19 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 21:19:17 <Samu> nevermind, i can 21:23:32 <Samu> why are some sizes int and some others uint? 21:23:39 <Samu> is there a real difference? 21:24:22 <Samu> font sizes are int 21:24:29 <Samu> image sizes are uint 21:24:48 <Samu> can't combine both unless i do (uint) before the font sizes 21:25:11 <Samu> am i missing something? 21:28:20 <Samu> uint(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM) - is this common practice? 21:39:52 <peter1138> uintt isnn'tt a ffunction 21:43:58 <Samu> it's not accepting it any other way 21:44:32 <Samu> error: no instance of function template "max" matches the argument list openttd d:\OpenTTD\trunk\src\ai\ai_gui.cpp 786 21:44:48 <Eddi|zuHause> SpComb: so logs finally died? 21:45:40 <Samu> crap, now it works 21:45:47 <Samu> sorry 21:46:06 <Samu> this->line_height = max(uint(FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, (GetSpriteSize(SPR_SQUARE).height + WD_MATRIX_TOP + WD_MATRIX_BOTTOM)); 21:46:15 <glx> dying keyboard peter1138 ? 21:47:20 <glx> Samu: use (uint)FONT_HEIGHT_NORMAL 21:49:22 <Samu> i'm simplifying this line 21:50:12 <Samu> this->line_height = max((uint)FONT_HEIGHT_NORMAL, GetSpriteSize(SPR_SQUARE).height) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM; 21:54:43 <Eddi|zuHause> why do i have the feeling that half the threads in the forum are by Baldy's Boss? 21:57:23 <supermop> that's absurd Eddi|zuHause 21:57:31 <supermop> it's maybe 46% tops 22:01:20 <Samu> 0.08% of all posts 22:02:46 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 22:08:47 *** Wolf03 [~wolf01@host157-194-dynamic.41-79-r.retail.telecomitalia.it] has joined #openttd 22:08:47 *** Wolf01 is now known as Guest2994 22:08:47 *** Wolf03 is now known as Wolf01 22:14:46 *** Guest2994 [~wolf01@0001288e.user.oftc.net] has quit [Ping timeout: 480 seconds] 22:16:02 *** roidal [~roland@194-152-174-26.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.4] 22:24:51 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 22:31:56 *** Wormnest_ [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 22:33:47 *** ToneKnee_ [~quassel@host86-135-238-231.range86-135.btcentralplus.com] has joined #openttd 22:34:40 *** ToneKnee [~quassel@host109-148-29-109.range109-148.btcentralplus.com] has quit [Ping timeout: 480 seconds] 22:39:24 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 22:57:37 <Samu> is there a better way to do the same as max(1, max(2, 3)) 23:00:47 *** dvim [uid22238@tooting.irccloud.com] has quit [Quit: Connection closed for inactivity] 23:06:52 <glx> no 23:13:06 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has quit [Quit: I'll be Bach] 23:28:00 *** rahtgaz [~rahtgaz@00021442.user.oftc.net] has joined #openttd 23:38:13 <argoneus> how would you want to do it better 23:43:08 <Samu> if i had 500 items 23:43:35 <Samu> max (1, max(2, max (3, max(.......))))) 23:48:11 <Wolf01> iterators, but don't ask me :) 23:55:01 <Wolf01> nn 23:55:02 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.]