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00:23:43 *** Samu [~oftc-webi@a85-139-72-204.cpe.netcabo.pt] has quit [Quit: Page closed] 00:25:46 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!] 00:44:50 *** Biolunar [Biolunar@x5d822bd6.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 00:50:51 *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 01:04:51 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:10:02 *** Compu [~Compu@cpe-67-241-224-121.stny.res.rr.com] has quit [Read error: Connection reset by peer] 01:10:09 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Read error: Connection reset by peer] 01:11:17 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 01:11:21 *** Compu [~Compu@cpe-67-241-224-121.stny.res.rr.com] has joined #openttd 01:24:58 *** Flygon [~Flygon@ppp118-209-162-57.lns20.mel8.internode.on.net] has quit [Read error: Connection reset by peer] 02:07:49 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 04:29:17 *** stefino_cz [~oftc-webi@gw-lipa-silo-1.cust.avonet.cz] has joined #openttd 04:29:26 *** stefino_cz [~oftc-webi@gw-lipa-silo-1.cust.avonet.cz] has left #openttd [] 05:01:44 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 05:06:03 *** sla_ro|master2 [slamaster@89.136.141.100] has joined #openttd 05:09:55 *** sla_ro|master [slamaster@89.136.141.100] has quit [Ping timeout: 480 seconds] 05:14:07 *** sim-al2 is now known as Guest373 05:14:08 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 05:18:41 *** Guest373 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 05:34:14 *** Biolunar [Biolunar@x5d822769.dyn.telefonica.de] has joined #openttd 06:02:02 *** roidal [~roidal@cm215-81.liwest.at] has joined #openttd 06:07:10 *** HerzogDeXtEr [~farci@i59F6B01C.versanet.de] has joined #openttd 06:26:06 *** HerzogDeXtEr [~farci@i59F6B01C.versanet.de] has quit [Read error: Connection reset by peer] 06:54:10 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 07:00:23 *** roidal [~roidal@cm215-81.liwest.at] has quit [Quit: kernel panic 1.4] 07:20:30 *** roidal [~roidal@cm215-81.liwest.at] has joined #openttd 07:46:12 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 07:46:30 <Wolf01> o/ 08:07:18 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 08:22:59 *** Ribena [~HSquishy@88-110-133-154.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 08:23:15 *** Ribena [~HSquishy@88-110-144-34.dynamic.dsl.as9105.com] has joined #openttd 08:31:20 <peter1138> \o 08:34:00 *** roidal [~roidal@cm215-81.liwest.at] has quit [Quit: kernel panic 1.4] 08:57:02 <Wolf01> but... but... but... the game was just updated, why does it need to update again? :( 09:02:43 *** Quatroking [~Quatrokin@5070983A.static.ziggozakelijk.nl] has joined #openttd 09:11:28 <V453000> too much hype 09:16:30 <Wolf01> yes, much 09:17:29 *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Remote host closed the connection] 09:54:36 <Wolf01> mmh, I think I'll switch to the most efficient layout for solar farms, at least I can spare one blueprint 09:58:58 <Alkel_U3> best layouts are the self-building ones with embeded roboports 09:59:32 <Alkel_U3> I don't mean in terms of efficiency, I just think it's cool :P 10:03:25 <Alkel_U3> hm, it would perhaps be nice to have charging stations that wouldn't provide housing to robots but still could charge them. Now I have to build large amount of superfluous roboports to act mostly as chargers near the densest logistics areas (mostly the one where I get stuff into my inventory) 10:03:55 <Alkel_U3> those would be either smaller or provide more charging ports 10:05:36 <Alkel_U3> hm, I see there have been mods for that 10:07:22 <Wolf01> the problem is that I wouldn't need roboports in the middle of nowhere 10:07:34 <Wolf01> but I think I'll place one in the middle of each cell too 10:08:20 <Alkel_U3> I also don't really need those six rows of laser turrets, but... :D 10:15:24 *** Samu [~oftc-webi@a85-139-72-204.cpe.netcabo.pt] has joined #openttd 10:24:21 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 10:37:12 <Samu> there's a lot of refit code 10:37:50 <Samu> i'd like to try a change somewhere in the code relating to refits inside ship depots 10:38:14 <Samu> if there's not enough money for refit, the game currently stops the ship 10:38:42 <Samu> i'd like it not to stop the ship, refit regardless of cost 10:38:54 <Samu> let it go into negative 10:39:06 <Samu> where would this be in teh code? 10:52:31 <Samu> think i found it 10:52:40 <Samu> vehicle.cpp line 1440 11:04:12 <Wolf01> bah, these high efficiency layouts don't work 11:04:52 <Wolf01> I don't need layouts which recharge in no time :| 11:09:45 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 11:13:08 *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd 11:15:30 <Samu> refit code too complex 11:15:33 <Samu> :( 11:23:20 <V453000> youtube is down, how can I work? 11:25:15 <Samu> vid.me 11:25:45 <Samu> https://vid.me/ 11:26:14 <V453000> that's dumb 11:26:36 <V453000> even porn is more productive than that 11:28:52 <Samu> vidme is like imgur 11:28:57 <Samu> but for videos 11:33:33 <V453000> yes, bullshit 11:33:39 <Samu> sendvid.com 11:36:55 <Alkel_U3> it's back on, you can get back to work :P 11:36:59 <Wolf01> V453000, brightcove or vimeo 11:37:13 <Alkel_U3> or dailymotion 11:37:13 <V453000> randomnsfwsite.com 11:37:43 <Samu> those require registering an account 11:37:44 *** Compu [~Compu@cpe-67-241-224-121.stny.res.rr.com] has quit [Quit: https://www.youtube.com/watch?v=5FjWe31S_0g] 11:38:28 <V453000> lolno 11:38:31 <Samu> i've been using onedrive though, but i hear some ppl can't see the videos i use 11:38:47 <Wolf01> samu, he wanted to view videos 11:38:47 <Samu> and it needs a microsoft account... 11:39:05 <Samu> oh, really? :( 11:39:30 <Samu> thought it was for uploading 11:39:38 <Wolf01> it's a graphics designer job to watch at videos the entire day to get new ideas 11:39:48 <Wolf01> ;) 11:40:50 <Samu> sorry then 11:42:01 *** Compu [~Compu@cpe-67-241-224-121.stny.res.rr.com] has joined #openttd 11:43:24 <Wolf01> mmm I really need 2.5:1 instead of the 0.84 suggested for an extreme efficient layout for solar farms 11:44:03 *** sla_ro|master2 [slamaster@89.136.141.100] has quit [] 11:46:25 *** Mavy [Mavy@2a00:1ca8:e:2::97e8:f6ec] has quit [Ping timeout: 480 seconds] 11:46:39 *** Mavy [Mavy@2a00:1ca8:e:2::97e8:f6ec] has joined #openttd 11:47:18 <Samu> EXPENSES_SHIP_RUN 11:47:36 <V453000> EXACTLY Wolf01 I will suggest it at our next meeting 11:47:41 <V453000> watching videos to get inspired 11:47:56 <V453000> also, tbh completely ignore the 0.84 ... at least that's what I do 11:47:59 <V453000> because it makes no sense 11:48:16 <Wolf01> thats what my coworkers always did ;) 11:48:22 <V453000> it only works if your factory has the precise amount of solar panels you need, if it never stops working, if if if 11:48:36 <V453000> the only safe solution is have shitload of solar panels, shitload of accumulators, both in excess 11:48:48 <V453000> in general I get a lot of accumulators to have room for laser defense draining and shit 11:49:02 <V453000> mainly shit 11:50:39 <Wolf01> and behemots are starting to give me some troubles 11:51:28 <Alkel_U3> it's nice to have half-a-day worth of spare energy storage so you have time to realize you accidentaly cut of your largest solar farm 11:51:45 <Wolf01> oh, shit... I don't think I can go further this way... the map is all red :| 11:52:25 <V453000> yeah or even that Alkel_U3 11:52:26 <Alkel_U3> just power armour your way through :-) 11:52:38 <V453000> but in my 0.13 playthrough I am going to use no solar panels, no accumulators, no laser turrets 11:52:43 <V453000> just steam all the way 11:52:51 <Wolf01> whoa, I can count at least 15 behemots on the smallest nest 11:52:52 * V453000 haz plans 11:53:10 <Wolf01> ion cannon mod, here I come 11:53:10 <V453000> yeah behemoths have a big power spike, they are suddenly there and they are much stronger than big biters :D 11:53:40 <Alkel_U3> fortunately also slow 11:53:57 <Wolf01> "slow" 11:54:02 <Alkel_U3> ulike, say, trains :P 11:54:02 <V453000> I don't think they are slower than normal biters 11:54:04 <V453000> but I am not sure 11:54:32 <Wolf01> the problem is that they are spitters, so they are able to wipe my outposts 11:55:19 <Wolf01> the biters are attacking the tracks between outposts too, they seem to have learnt to avoid turrets 11:56:07 <Alkel_U3> hm, maybe it was bigger colision boxes so they'd be getting stuck more often? Usually when I have whole hell on my tail running towards nearest laser-equiped outpost the small ones arrive first, then mediums and then bigs 11:56:28 <V453000> hm not sure 11:56:43 <Alkel_U3> behemoth spitters are kinda a concern, yes :P 11:56:52 <Wolf01> shit, they just wiped out the outpost 11:56:56 <V453000> Wolf01, natives always prefer military shit, radars, pollution shit 11:57:07 <V453000> they go towards pollution, and wreck military/radars on the way there 11:57:17 <V453000> they seem to focus radars sometimes too 11:57:26 <Wolf01> no pollution, I'm building a railway 11:57:39 <Wolf01> and place outposts at regular intervals 11:57:40 <V453000> yeah well when they get into idle state or something, they also eat railways 11:57:43 <V453000> maybe sometimes just for a snack 11:58:01 <V453000> a bit of ballast can't hurt 11:58:26 <Wolf01> trenches, laser fences, traps... 11:58:33 <Wolf01> modsmodsmods 11:58:36 <Alkel_U3> spitters get physical attack from that, when they spit sleepers and railway ties at you :D 11:58:53 <Alkel_U3> wait 11:59:18 <V453000> just make a laser turret wall everywhere :P 11:59:48 <Alkel_U3> I meant the other thing that ties the rail to the tie... nevermind 12:00:01 <Wolf01> I built a laser turret wall :D 12:00:13 <Wolf01> but I might need to make it 3 rows 12:00:33 <Alkel_U3> try that cannonturret mod :D 12:00:44 <Wolf01> I'll go for the artillery 12:01:35 <Wolf01> 0.11... 0.11... meh.11 12:03:57 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 12:04:00 *** mode/#openttd [+v tokai] by ChanServ 12:04:40 <V453000> 3 rows or go home 12:05:00 <Wolf01> need a more reliable tank, the base one is shit at late game 12:08:41 <V453000> yeah 12:08:47 <V453000> I like the Super Tank mod 12:08:55 <V453000> OP as fuck but why not really 12:09:09 <V453000> it's not like flying combat robots are exactly satisfying 12:09:24 <V453000> but yeah combat overhaul is probably coming in 0.14 12:09:39 <Wolf01> I'm trying with defender capsules but they don't like to kill too much 12:10:45 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:13:07 <Alkel_U3> defenders really don't fare well againts behemots or bigs 12:13:25 <Alkel_U3> destroyers in good numbers on th other hand... 12:15:49 <Alkel_U3> also this :D https://www.youtube.com/watch?v=A6QcxsKpHOM 12:18:08 <Wolf01> it seem I can't see that video 12:19:39 <Alkel_U3> it's a fighter jet of sorts with rockets 12:20:18 <Alkel_U3> https://forums.factorio.com/viewtopic.php?f=120&t=18714 12:20:23 <Wolf01> oh, now it works 12:21:07 <Alkel_U3> oh, cool feature I didn't know youtube has - you have to know what the wideo's about to be able to load it. Nice! 12:21:36 <Wolf01> lol 12:21:53 <Samu> i dont know how to change this refit thing 12:22:18 <Samu> a ship has an order to go to ship depot to refit 12:22:54 <Samu> if the company has enough money, it refits, but if it doesn't, it stops the ship 12:23:03 <Samu> i want to avoid the vehicle to stop 12:23:22 <Samu> i want to either wait for money, then refit 12:23:34 <Samu> or just refit and letthe company go into negative balance 12:23:43 <Samu> code is too complex 12:24:17 <Samu> stopping the vehicle is a bad solution, especially when dealing with a large company 12:25:30 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:30:22 *** Extrems [super@presper.ipv6.extremscorner.org] has joined #openttd 12:39:41 <Samu> wait for money is probably the better solution, rather than letting company go into negative 12:40:12 <Samu> ship waits inside depot until company gets money 12:40:25 <Samu> once it gets, it refits and releases ship 12:40:39 <Samu> something like a red signal / green signal 12:40:53 <Samu> dunno how feasible this is 12:42:00 <Samu> if it doesn't get money after a long while, maybe display a news message 12:42:16 <Samu> kinda like a train waiting too long on a red signal 12:49:28 <Wolf01> isn't it already like that? 12:51:55 <Wolf01> heh, my current factorio game: http://img-9gag-fun.9cache.com/photo/aOvyB1y_460sv.mp4 12:52:09 <V453000> exactly how it should be then 12:52:29 *** evert_ [~evert@static.50.140.9.5.clients.your-server.de] has quit [Read error: Connection reset by peer] 12:54:25 <Samu> it isn't, maybe some newgrf does that 12:54:33 <Samu> i see tons of newgrf codes in-between 12:54:44 <Samu> original vehicles don't do it 12:55:02 <Samu> i never use newgrfs, so i don't really know 12:56:02 *** evert [~evert@static.50.140.9.5.clients.your-server.de] has joined #openttd 12:56:14 <Alkel_U3> no it isn't, the bugs should be aflame 12:58:29 <V453000> just make refit always cost 0 12:58:30 <V453000> gg 12:58:48 <V453000> haha Alkel_U3 probably sees my current testing savegame :P 13:00:58 <Alkel_U3> I had a hunch that was part of that 'no lasers' earlier :P 13:01:20 <V453000> :> 13:01:43 <V453000> I want to test how do flamethrowers+gun turrets deal vs behemoth problems 13:02:22 <V453000> and how much excess oil do I need to feed all that fiery mayhem 13:03:06 <Alkel_U3> does it accept fuel directly from the pipe? :D 13:03:16 <Alkel_U3> I very much hope it does! 13:03:22 <V453000> yeah, there is no other way to feed them 13:03:27 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:03:41 <V453000> also, if you build multiple of them next to each other, the pipe works as a pipe, it just has the fluid going through 13:03:56 <V453000> but you probably don't want to make gigantic arrays of them, just one every while 13:04:03 <V453000> PROBABLY. :> 13:04:30 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 13:04:39 <Alkel_U3> Awesome! :-) Well, the other way would be canisters of fuel like for the handheld flamethrower now. That would be lame :P 13:10:06 <Samu> there's a massive input slowdown on NoCAB ship server 13:10:12 <Samu> t.t 13:11:34 <Samu> too many ships lost 13:11:47 <Samu> i see most AIs fail at positioning ship depots 13:11:56 <Samu> they block 13:12:21 <Samu> otvi is really spamming ship depots 13:12:30 <Samu> really bad 13:12:55 <V453000> Yeah it would be too similar to gun turrets Alkel_U3 , you could as well put the flamethrower cannisters into those and call it a new feature 13:13:30 <V453000> though my plan is to deliver crude oil to outposts, refine it there, send sulfur+plastic back to main base, use light oil as ammo 13:14:39 <Alkel_U3> to draw more attention to the proximity of the turrets? :-) 13:24:23 <Samu> there's not easy way to find depots on the minimap 13:24:27 <Samu> not an* 13:25:12 <Samu> only company property shows them, but it's just by the company color 13:27:06 <Wolf01> I'd be happy with a firestorm generator :/ 13:27:42 <Samu> dictatorai has someships with a single order 13:27:47 <Samu> t.t 13:30:44 <Wolf01> V, do you think it will be possible to have terrain edges one day, like the command&conquer ones? 13:34:39 <V453000> what terrain edges? 13:34:47 <V453000> like cliffs? or? 13:36:13 <Wolf01> like cliffs, just to add some variation 13:37:07 <Wolf01> also: http://m0ntezuma.deviantart.com/gallery/ I noticed some interesting artwork here :P 13:40:21 <V453000> yeah cliffs would be nice but idk when that might happen 13:40:27 <Samu> wmDOT issue -> https://www.tt-forums.net/download/file.php?id=192701 13:40:30 <V453000> terrain will get some improvements in 0.14, just don't know what exactly 13:41:14 <V453000> also, that deviantart webpage is Pavel 13:41:22 <Wolf01> lol :D 13:41:29 <V453000> the guy who was fired so I am now in his place 13:41:32 *** pereba [~adiirc@2804:7f2:80:ddc9:f18d:e244:b6c:8449] has joined #openttd 13:43:28 <V453000> his artwork is nice, but working with him was a pain 13:45:50 <Wolf01> I might know the kind of person 13:47:08 <Wolf01> mmmh, what is with game devs these days? steam games getting updated 2-3 times on the same day :| 13:58:01 <supermop> yo 13:59:59 <Wolf01> o/ 14:00:30 <peter1138> remember when games were released when finished...? 14:00:54 <Wolf01> it must be long time ago, because I don't 14:03:13 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 14:20:00 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:20:03 *** mode/#openttd [+o Alberth] by ChanServ 14:21:11 <Wolf01> o/ 14:32:20 <Alberth> moin 14:43:45 *** lugo [~lugo@000189e6.user.oftc.net] has joined #openttd 14:49:33 <Eddi|zuHause> peter1138: that's a perception bias. games weren't finished, they were just "done", because distributing patches was so hard 14:50:34 <Eddi|zuHause> plenty of games that were rushed to market and just ended up terrible 14:52:33 <Eddi|zuHause> also, games where you found out years later that there was like a 1.4 patch, but it never got to you 14:55:49 <Samu> 90 degrees and ship depots is tough for AIs to deal with 14:58:52 <Wolf01> 26°C and my AI doesn't work well 15:02:20 <Samu> major issue with ship AIs as I see it, is ship depots blocking 15:02:40 <Samu> i am allowing 90 degrees turns 15:02:58 <Samu> it helps a bit, but not in all cases 15:03:12 <Samu> with forbidden 90 degrees it would be way worse 15:04:14 <Samu> otvi ai is really careless with ship depot positioning 15:04:52 <Samu> sometimes he puts depots on a valid connection 15:04:59 <Samu> turns out it blocks it 15:05:19 <Samu> then he releases the ship from that same depot, they're lost on the let go 15:05:50 <Samu> NoCAB has similar issue 15:05:58 <Samu> not as blatant as otvi 15:06:03 <Samu> but it's also there 15:07:28 <Samu> nocab however masses ships on blocked connections to the point it slows down the whole game~ 15:08:34 <Samu> there's also the half-tile water/half-tile land from towns 15:08:43 <Eddi|zuHause> how are these two things correlated? 15:08:45 <Samu> when a house is built 15:09:04 <Samu> that half water tile is no longer allowing ship passage 15:09:13 <Samu> it can end up blocking 15:09:46 <Samu> same with bridge ramps 15:10:02 <Samu> this is a very tough situation for AIs to deal with 15:11:03 <Samu> with 90 degrees forced into the mix, there's just too many slowdowns 15:11:07 <Samu> blockages 15:11:24 <Samu> the game doesn't make it easy for AIs 15:12:56 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:13:25 <Samu> rivers don't help, in fact, it is causing issues with dictatorAI, he's not aware that he needs to build locks 15:14:00 <Samu> 90 degrees and rivers is really hard, even from a human standpoint, to deal with 15:14:08 <Samu> can't imagine from an AI 15:16:18 <Samu> but ok, the most glaring issue for now, is ship depot placement 15:17:03 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 15:17:56 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 15:18:11 <Samu> max distance from previous destination also seems to be another issue, but i don't suppose that to be too hard for AIs to solve 15:19:02 *** Klanticus_ [~quassel@177.34.163.192] has joined #openttd 15:19:31 <Samu> is there a pathfinder that allows any distance for ships? 15:19:40 <Samu> YAPF doesn't let it 15:19:58 <Samu> gonna try 15:22:09 <Samu> hmm NPF allows it 15:22:15 *** Klanticus [~quassel@177.34.163.192] has quit [Ping timeout: 480 seconds] 15:22:22 <Samu> guess it's time to restart ship servers 15:30:18 <Samu> damn, i hate to do it, but i better restart all ship AIs with NPF, it appears to be less limiting than YAPF 15:44:26 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 15:51:14 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Ping timeout: 480 seconds] 16:09:05 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:20:09 *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd 16:25:51 <Alberth> hola 16:26:49 <frosch123> hoi 16:31:10 <Wolf01> quak 16:33:16 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 16:46:16 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 16:49:18 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 16:51:54 *** MonkeyDrone [~MonkDAce@80.88.255.44] has joined #openttd 16:58:53 *** HerzogDeXtEr [~farci@i59F6C1CE.versanet.de] has joined #openttd 17:00:58 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:01:01 *** mode/#openttd [+v glx] by ChanServ 17:17:35 *** Progman [~progman@p57A18ED4.dip0.t-ipconnect.de] has joined #openttd 17:21:26 <supermop> yo Alkel_U3 17:30:35 *** Klanticus_ [~quassel@177.34.163.192] has quit [Remote host closed the connection] 17:33:31 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Ping timeout: 480 seconds] 17:41:18 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has joined #openttd 17:44:11 <Alkel_U3> supermop: yo 17:44:20 <supermop> hows it going 17:45:03 <Alkel_U3> just finished programming homework for an interview and I have very bad feelings about it. You? 17:46:05 <Alkel_U3> I was able to think of a solution, but I'm slow :( 17:48:00 <supermop> i am researching demountable partitions for a project, and hoping i do not need to specify the manufacturer i used to work for 17:57:43 <supermop> havent been on the server much but checking in on my company today 17:57:49 <supermop> still in the 60s 17:58:50 <Alkel_U3> I think Farkl was the only active in the past few days 17:59:50 <Alkel_U3> I had important party business from friday till sunday and toniht was the first solid sleep i had 18:00:25 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:08:04 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 18:09:55 <supermop> parties are important business 18:10:07 <andythenorth> EU cat 18:10:14 <andythenorth> Catxit 18:10:24 <andythenorth> Leave Cat 18:10:26 <andythenorth> Remain Cat 18:10:38 <supermop> andythenorth: i don't even want to think about all that stuff anymore 18:10:41 <supermop> huge bummer 18:10:48 <Wolf01> o/ 18:11:20 <Wolf01> now you can leave safely, I received what I purchased on England :P 18:11:36 <Alkel_U3> https://scontent-cdg2-1.xx.fbcdn.net/v/t1.0-9/13413787_769937123142757_4663160352700526617_n.jpg?oh=b5486c254e0a0789647ed776411ae33e&oe=57D3584E 18:16:20 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 18:24:42 <Samu> just leave 18:24:51 <Samu> maybe the EU will die with it 18:25:07 <Samu> if u got the chance to leave, leave. Poor Greece didn't have that chance and see what happened to them 18:26:25 <Samu> EU is just germany 18:26:25 <andythenorth> itâs an argument yes 18:26:36 <Samu> there is no EU 18:26:41 <andythenorth> on the other hand, leaving legitimises racists and hands power to some very distasteful people 18:26:55 <andythenorth> and the EU is not just Germanu, Britain and France are substantial 18:27:00 <andythenorth> Germany * 18:27:13 * andythenorth is not a fan of the EU, but a pragmatist 18:32:08 <Samu> every time i see merkel and that weelchair dude... GOD... don't make me talk 18:38:15 * Rubidium wonders whether a leave vote will actually mean that the UK stops abiding by the EU rules, because arguably the UK won't get a free trade agreement without agreeing to following the EU rules 18:38:54 <Rubidium> and in that case it'll get significantly harder to export goods to the EU 18:39:05 <Hiddenfunstuff> EU is evil 18:39:07 <Rubidium> but well... not my problem 18:40:33 *** seatsea [~seatsea@2a01:e34:edea:9810:142:2e76:7eb8:766f] has joined #openttd 18:44:37 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 18:44:42 <andythenorth> Rubidium: is my problem eh 18:45:32 <supermop> Samu: if your worry is that the eu is dominated by germany, then keeping other, non german, large economies inside the EU is the solution 18:46:04 <supermop> an eu without UK is a lot more german than one with the UK 18:46:37 <supermop> tbh i'd prefer to see the US in the EU as well 18:48:05 <andythenorth> ha ha ha 18:48:19 <supermop> rather work and life are a lot more practical the fewer state and semi-state level entities with differing rules you have to abide 18:49:31 <supermop> Rubidium: my dad works for a vendor that supplies to several clients in UK and EU, even though they are an american company with majority american clients 18:49:41 <supermop> and they still have to follow all the EU rules 18:49:56 <supermop> regarding privacy, data, etc 18:49:58 *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd 18:51:14 <supermop> i am in an industry less affected, and most of our offshore projects are in China, so not as much of an issue for us 18:51:31 <andythenorth> yeah, we wonât use vendors that donât comply with safe harbour or guarantee not to offshore certain kinds of data 18:51:52 <andythenorth> we have to do the same to sell into Australia and NZ though 18:52:32 <andythenorth> on Friday weâll have to assess our EU vendors 18:52:39 <andythenorth> as we wonât have any clear legal framework 18:52:52 <supermop> five eyes might as well make a union 18:52:56 <andythenorth> and weâll be assessed by our EU customers 18:53:00 <andythenorth> PITA 18:53:42 <supermop> andythenorth: better off if all the EU were a single state 18:54:09 <andythenorth> again, ha ha ha ha 18:54:09 <andythenorth> no 18:55:27 <supermop> andythenorth: not saying desirable, just that you'd have fewer sets of rules to look at 18:56:00 <andythenorth> âsupermopâs single global stateâ 18:56:03 <andythenorth> âthe new world order" 18:56:15 <Wolf01> 'night 18:56:27 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 19:05:05 <supermop> andythenorth: has a nice ring to it 19:05:10 <Samu> it's the solution? germany is the only country thriving with this so called "European Union", the member states have nearly no power, they are being subjugated (being milked money of) to feed the fat lords of germany 19:05:26 <Samu> i rather see it all fall apart 19:05:30 <supermop> i assume my photo will be ubiquitous in public spaces 19:05:59 <supermop> Samu: if you are an EU citizen you could move to germany 19:06:03 <andythenorth> Samu: where are you living? 19:06:11 <Samu> port 19:06:22 <supermop> yum 19:06:24 <Eddi|zuHause> * Rubidium wonders whether a leave vote will actually mean that the UK stops abiding by the EU rules, because arguably the UK won't get a free trade agreement without agreeing to following the EU rules <-- a leave vote will change nothing, because the referendum is not actually binding. 19:06:40 <supermop> ok i'd stay in port to drink the port 19:07:04 * andythenorth has found thereâs no convincing leavers 19:07:13 <andythenorth> itâs an emotional decision, hard to argue with 19:07:20 <Samu> portugal 19:10:16 <Samu> while we get â¬500 / month, the gers get â¬5000 and still think it's too little 19:11:14 <Alkel_U3> do you actually blame the eu for that? 19:11:42 <Eddi|zuHause> i still don't understand how they even allowed it to be a discussion 19:11:48 <Alberth> actually, rich countries tend to pay more to the EU than they get 19:11:50 <Samu> i still dont get why turkey accepted being part of EU... 19:12:07 <Samu> but ok, another countryto milk money off 19:12:32 <Eddi|zuHause> Alberth: but rich countries also benefit more from access to markets and stuff 19:13:14 <Alberth> yeah, I have no problems with it, just saying germany is not actually profiting as much as Samu claims 19:13:14 <Eddi|zuHause> and if you include the rebates that britain already gets on membership fees, it's really not that much 19:13:29 <supermop> Eddi|zuHause: but a poor country with an export dependent economy probably needs an expanded market more than a big country does 19:14:06 <supermop> germany could do fine selling german goods to germans 19:14:07 <Eddi|zuHause> the brits are just still mad that they lost their "empire" 19:14:22 <Eddi|zuHause> supermop: you have obviously no clue how the german economy works 19:14:46 <Eddi|zuHause> germany would be FUCKED if it exports stopped 19:14:49 <supermop> greek companies that export need non greek buyers 19:15:36 <supermop> Eddi|zuHause: now yes, but one could imagine that an industrial economy of that size at least has a higher proportion of internal buyers than say, lichtenstein 19:15:37 <Alberth> that would be the definition of export, right? :) 19:15:56 <supermop> how much does Hilti sell within lichtenstein? 19:18:02 <supermop> Samu: portugal exports more to EU than it imports 19:18:39 <Samu> UK is number 1 or 2 exporter i think 19:19:01 <Samu> UK leaving EU will definitely affect Portugal 19:19:07 <supermop> per capita or gross?? 19:19:41 <Samu> no idea, news were saying Port is the 4th most affected country if Uk exits 19:20:12 <Samu> port also exports a lot to ger and spain 19:20:25 <supermop> https://en.wikipedia.org/wiki/Economy_of_Portugal 19:20:35 <supermop> breaks it down by percentage 19:21:00 <supermop> spain naturally biggest partner for both imports and exports 19:21:39 <andythenorth> Eddi|zuHause: it should never have come to a referendum 19:21:42 <andythenorth> but eh 19:22:04 <Samu> we import too much from spain 19:22:13 <Samu> way toooo much 19:22:32 <Alberth> stop buying spanish sun :) 19:22:35 <Samu> it's cheaper to buy spanish products than portuguese products which make little sense 19:22:43 <Samu> but that's how it goes in portugal 19:23:01 <NGC3982> Out of context 19:23:03 *** pereba_ [~adiirc@2804:7f2:80:ddc9:7c0d:a499:8137:ab40] has joined #openttd 19:23:10 <NGC3982> We Swedes have a very distorted view on Spane and Portugal 19:23:18 <NGC3982> Most Swedes seems to think it's some kind of paradise. 19:23:47 <supermop> samu, surely some things are more efficient to manufacture in spain? 19:25:02 <supermop> and then some other things might make more sense to make in portugal 19:25:16 <frosch123> supermop: if you expand the "export goods" and "import goods" lists on that wiki page, the lists are almost identical 19:25:55 <supermop> frosch123: does not seem to be a highly specialized economy? 19:26:10 <supermop> more generalist 19:27:26 <supermop> but i dont see what EU membership has to do with make up of economy in that regard 19:29:18 <frosch123> me neither, i just pitty whoever adds those stuff to wiki 19:30:02 <supermop> my fiancee used to have to write regular white papers on all that stuff every 2 weeks 19:30:15 <supermop> for several economies 19:30:23 <supermop> mostly in south east asia 19:30:24 *** pereba [~adiirc@2804:7f2:80:ddc9:f18d:e244:b6c:8449] has quit [Ping timeout: 480 seconds] 19:30:25 *** pereba_ is now known as pereba 19:30:45 <frosch123> well, if they change every 2 weeks, the economies might be more interesting :po 19:31:25 <supermop> haha 19:31:43 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 19:31:58 <supermop> central banks reexamine that stuff all the time even if nothing changes 19:32:12 <supermop> she found it deeply, truly boring 19:32:33 <andythenorth> EU economy in FIRS 19:32:37 <andythenorth> exports: malaise 19:32:42 <andythenorth> imports: stuff from China 19:32:45 <supermop> mayonaise? 19:33:03 <supermop> i like malaise on my fries 19:34:02 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 19:34:28 <Eddi|zuHause> i don't like marmelade on my fries 19:34:45 <frosch123> did you try? 19:35:05 <Eddi|zuHause> i don't think so 19:36:19 <andythenorth> you have preconceptions? 19:36:25 <andythenorth> but no empirical test? 19:37:01 <Eddi|zuHause> isn't that how the world works? 19:37:17 <supermop> Eddi|zuHause: apparently 19:37:24 <Eddi|zuHause> most of the people that hate immigrants have never actually spent more than 5 minutes with an immigrant 19:37:48 <supermop> Eddi|zuHause: or more than 0 19:38:18 <Eddi|zuHause> they might have passed one in the mall 19:38:21 <Rubidium> I'd rather say... most people who hate immigrants are immigrants themselves 19:38:32 <Alberth> 5 seems like a safe over approximation 19:39:29 <Eddi|zuHause> Rubidium: in america? probably, in europe? depends how many centuries back you want to define "immigrant" :p 19:40:05 <Rubidium> do you still live in the neighbourhood you were born in? 19:40:30 <andythenorth> for the profile of people in the UK who are most concerned about immigration, yes, typically 19:40:42 <Eddi|zuHause> how far is "neighbourhood"? 19:40:53 <Rubidium> a few blocks maybe 19:40:56 <Samu> that's surprising to see france ranked high in the exportation 19:41:04 <andythenorth> cheese! 19:41:15 <andythenorth> also France owns most of the UKâs utilities 19:41:18 <Rubidium> the whole point is that immigration is defined by people crossing some arbitrary boundary 19:41:19 <Eddi|zuHause> also, i was born in a hospital, i did not live there for more than 2 weeks :p 19:41:19 <andythenorth> is that export or import? :P 19:41:33 <andythenorth> Eddi immigrated to the EU :P 19:41:39 <andythenorth> by statute 19:41:40 <Alberth> :) 19:41:52 <andythenorth> dunno if he actually moved 19:41:54 <Samu> Angola will be exporting less, they got some Oil crisis now 19:42:00 <Eddi|zuHause> andythenorth: err, i think that was the other way around. the EU moved here :p 19:42:01 <Samu> or importing, that is 19:42:12 <andythenorth> Eddi|zuHause: did we colonise you? o_O 19:42:18 <Eddi|zuHause> sorta :p 19:42:21 <Samu> uk will exit, so uk will import less from port 19:42:33 <Samu> all good news 19:42:36 <andythenorth> UK will import about the same 19:42:53 <andythenorth> it will make fuck all real difference to trade patterns 19:43:18 <Samu> germany can very much do whatever they please 19:43:30 <andythenorth> no Germany canât 19:43:31 <Eddi|zuHause> andythenorth: how does "financial" fit into "real trade"? 19:43:36 <Samu> france, honestly, has a lot of portuguese communities there, but i dunno 19:43:40 <andythenorth> Germany needs to sell things oversea 19:43:44 <andythenorth> Eddi|zuHause: no idea 19:43:50 <andythenorth> these things are above my pay grade eh 19:44:00 <Eddi|zuHause> andythenorth: because from what i hear, those people are really really scared of a "brexit" 19:44:01 <frosch123> andythenorth: move to scortland? 19:44:07 <frosch123> -r 19:44:26 <andythenorth> frosch123: Scotland is not yet independent :) 19:44:58 <frosch123> maybe we can trade bavaria for scotland? 19:45:04 <NGC3982> I don't understand why this is a thing all of the sudden. Many EU countries has for a long time been sceptical to EU itself, but most people agree that tantruming out of it is not really good for anyone. 19:47:38 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 19:47:57 <Eddi|zuHause> did the catalans declare independence yet? 19:49:46 <andythenorth> NGC3982: itâs good for certain politicians who can gain power from it 19:49:48 <andythenorth> broadly 19:50:02 <andythenorth> and it sells newspapers 19:50:51 <supermop> Samu: englishmen drink port regardless of trade agreements 19:51:35 <andythenorth> my office is in a building which was a cork warehouse, which was for the portugal trade 19:52:12 <Eddi|zuHause> cork as in the city or the material? 19:52:20 <supermop> also, wouldn't you prefer the UK to buy more from Portugal, not less? 19:52:23 <andythenorth> material 19:53:16 <Samu> I don't want an EU, pretty much. 19:53:49 <Samu> or at least Portugal being part of it 19:54:08 <supermop> ok, but what exactly is the strategy for portugal's economy in that case? 19:54:53 <Samu> we don't sell much of what is ours internally 19:55:00 *** lugo [~lugo@000189e6.user.oftc.net] has quit [Quit: Verlassend] 19:55:05 <Samu> it's where our government should start 19:55:10 <Samu> we have that much sea 19:55:20 <Samu> for what? 19:55:21 <supermop> who says you have that much sea 19:56:02 * andythenorth must to bed 19:56:03 <andythenorth> have fun 19:56:04 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 19:56:17 <supermop> surely the EU helps to make sure bigger countries respect the laws regarding what you have 19:56:19 <frosch123> i like the brexit, it replaced the us elections in the news :) 19:56:49 <Samu> Portugal only wants to "look good" from the outside 19:56:52 <Eddi|zuHause> frosch123: be assured that the US elections make a comeback. they take FOREVER 19:57:00 <Samu> but it's terrible to live here 19:57:13 <supermop> frosch123: one party picked a candidate so bad it is really tough to convince people he is currently competitive in the media 19:57:41 <frosch123> i thought both parties picked bad candidate? 19:57:45 <Samu> it's good for tourists to buy spanish imported products?... 19:57:59 <Samu> in portugal? 19:58:01 <Rubidium> the 2014 EU budget is interesting... I did contribution to EU - expenditures to member states, divided that by the number of inhabitants and multiplied the number by 1 000 000 to get numbers in a "decent" range. NL +260, SE +222, DE +177, UK +68, EL -482, LT -531, LU -2700 (Luxembourg really has a good deal) 19:58:07 <Eddi|zuHause> was there ever a possibility of picking a non-bad candidate? 19:58:11 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88] 19:58:34 <supermop> so once the primaries wrapped up there is nothing meaningful for the next few months 19:58:43 <supermop> just empty rhetoric to fill time 19:59:18 <supermop> frosch123: depends on what you mean by bad 19:59:20 <Rubidium> it amazes me that Germany gets all the EU money because the budget does not seem to confirm that. In absolute terms Poland gets most money, after that France, Spain and only then Germany 20:00:09 <supermop> but i hold 'deeply unpopular' to be less bad than 'racist provocateur' 20:00:31 <Eddi|zuHause> Rubidium: not sure what these numbers actually say 20:00:38 <Rubidium> in absolute terms DE pays most, then France, then Italy followed by the UK 20:01:58 <Rubidium> Eddi|zuHause: it should be "cost" per capita according to the EU budget to be part of the EU 20:02:17 <frosch123> euro per year and capita? 20:02:30 <Rubidium> yeah, it seems like it 20:02:41 <frosch123> or 10^-6 euro per year and capita? 20:03:25 <supermop> Rubidium: none of the arguments i hear ever seem to account for population for some reason 20:03:28 <frosch123> nah, that would be unlikely :) 20:03:36 <Rubidium> given the numbers for contribution being 6 391 for the NLs, I assume it to be 6 391 000 000 euro's 20:03:48 <Samu> our most prominent problem is Isabel dos Santos 20:04:06 <Rubidium> (being 6 391 in the table I got) 20:04:15 <Eddi|zuHause> that sounds like a lot 20:04:20 <Rubidium> that's where the 10^-6 comes from 20:04:25 <Samu> that lady is taking control of major economic stuff from Portugal, her position is.... 20:04:27 <Samu> ... problematic 20:04:50 <Samu> stuff related to Angola 20:05:03 <frosch123> Eddi|zuHause: 6*10^9 is more plausible than 6*10^6 :) 20:05:04 <Eddi|zuHause> but it probably should be compared to the rest of the budget 20:05:12 <Samu> she owns some major bank stuff from Portugal 20:05:59 <Samu> the risk is high, now with Angola entering a crisis 20:06:05 <Rubidium> and I doubt the Dutch can afford 380 000 per capita, and 0,38 per capita seems a bit small given the large amounts of subsidies 20:06:20 <Samu> and her nomination to rule even more stuff, she's being given too much power 20:06:29 <Eddi|zuHause> i always have this figure in my head that 50% of the EU budget is for farming subsidies, but apparently that was only valid in 2000, since then, the farming subsidies stayed constant, but the EU budget grew by like factor 8 20:06:57 <frosch123> yeah, i think it was reduced 20:07:07 <frosch123> now it is spend on banks :p 20:08:09 <frosch123> can we cancel brittish loans when they leave eu? 20:08:19 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:08:25 <Eddi|zuHause> sounds unlikely :p 20:08:36 <Samu> wish i could undestand better these economic exposures, but Portugal is in a tough situation already with Angola entering a crisis, and with UK exiting EU. 20:08:37 <Rubidium> frosch123: I hope those loans are in Euros 20:09:46 <supermop> Samu: can study macroeconomics 20:10:30 <supermop> although if uk leaves EU you will not be able to use your econ degree to get a job in london anymore 20:11:18 <supermop> my fiancee was an economist for years until she became so bored with it 20:11:45 <Samu> that would be good, if only our country was properly decent at keeping their workforce 20:12:00 <Alkel_U3> oh my, Limbo for free on Steam 20:12:53 <Samu> they're probably migrating to switzerland of france, most likely 20:13:13 <Samu> cus working in portugal is bad 20:13:46 <supermop> why is working in portugal bad? 20:14:12 <Eddi|zuHause> Alkel_U3: a discussion in another channel said that offer already expired 20:14:16 <Samu> why earn â¬800 if u can earn £2000 or â¬2500 20:15:12 <supermop> depends on what you want in life 20:15:19 <supermop> and what you want to pay in rent 20:15:33 <frosch123> supermop: http://de.statista.com/statistik/daten/studie/74795/umfrage/jugendarbeitslosigkeit-in-europa/ <- unemploymentrates for people younger than 25 20:15:46 <supermop> i have many friends who have remained in my home town 20:15:57 <Rubidium> http://rbijker.net/dump/eustats.ods <- actual numbers + sources 20:15:59 <Alkel_U3> Eddi|zuHause: ah, that must've been 15 ,ins ago, then 20:16:02 <supermop> where there are fewer jobs, and less pay 20:16:22 *** gelignite [~gelignite@x4db5cc6e.dyn.telefonica.de] has joined #openttd 20:16:23 <supermop> but they enjoy it i guess 20:17:48 <supermop> i have the freedom to move about within a large country of 330M people, to choose the city that is the best fit in terms of cost of living, jobs, and culture that i want 20:18:03 <Eddi|zuHause> Alkel_U3: more like 2 hours 20:18:04 <supermop> relative freedom - it is expensive to move 20:18:30 <Alkel_U3> I lag that much? 20:18:36 <supermop> and no city is a perfect fit 20:18:47 <supermop> but at least i can leave a bad area 20:19:48 <supermop> the EU brings some measure of that to europe 20:20:42 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:21:04 <supermop> if one country is short of labor, and one country is short of jobs, why not let people from the second country work in the first? 20:21:39 <frosch123> supermop: that only works for high-tier jobs 20:22:09 <frosch123> for low-tier jobs the language barriers are too high 20:23:06 <Eddi|zuHause> also, the perception is that no country is actually short on labor 20:24:11 <supermop> Eddi|zuHause: that is the perception, sure, but some countries certainly do have a need to attract more labor, which is why they see wages higher than others 20:24:30 <frosch123> https://www.bamf.de/SharedDocs/Anlagen/DE/Publikationen/Broschueren/freizuegigkeitsmonitoring-jahresbericht-2014.pdf?__blob=publicationFile <- page 5 contains some numbers 20:26:24 <supermop> i certainly do not think, however, that every EU country must have it's own independent heavy industrial base, selling exclusively within its own borders 20:27:38 <supermop> and UK leaving the EU is not suddenly going to make british steel somehow competive again 20:28:42 <supermop> if the UK comes up with the money to subsidize its steel, then what customer country would want to buy that rather than subsidize their own steel production 20:30:27 <supermop> i'm not even sure what people are arguing for, other than spite 20:30:47 <supermop> every leave argument i've seen boils down to spite 20:31:46 <Eddi|zuHause> i don't think i have seen a lot of arguments either way 20:45:29 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:50:55 <Samu> i'm posting stuff to flyspray, some fixes of my own, but i don't know the whole process of posting bugfixes 20:51:13 <Samu> what does it take to accept a fix from a random guy? 20:53:19 <Samu> ah i see alberth rejected my proposal for save empty script 20:53:23 <Samu> :| 21:18:10 <Samu> in 8 years, SImpleAI server will finish 21:18:21 <Samu> a trains server 21:20:03 <Samu> ship servers are taxing cpu quite heavily 21:20:13 <Samu> i should have known 21:20:20 <Samu> cpu is at 100% 21:20:39 <ST2> yeah, it's a known fact - that's why most of online communities limits them ^^ 21:21:27 <ST2> pathfinder eats cpu's on there - or burn them, in case you dnt have the server on a well cooled datacenter xD 21:22:24 <ST2> I guess that's why one of our rented machines are in a Canadian datacenter xD 21:22:28 <Samu> i got some AIs that are heavy 21:23:09 <Samu> nocab is using 2700 ships atm, but most of these ships are blocked by his own ship depots :( the pathfinder isn't too keen on blockages 21:24:12 <Samu> otvi suffers from the same 21:24:25 <Samu> otvi spams ship depots, like they're trees or something... it's really bad 21:24:45 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 21:25:05 <Samu> then i got a nocab server utterly slowed down since 3 days ago 21:25:10 <Samu> with his trains 21:25:28 <Samu> these 3 servers are taxing 37.5% cpu 21:25:35 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 21:25:46 <Samu> 2 spectating instances are also taxing 25% 21:26:39 <Samu> the rest is 1 more train server about to finish, 4 more ship servers and respective spectating instances 21:26:56 <Samu> everything counted taxes 100%, oh well 21:28:11 *** Biolunar [Biolunar@x5d822769.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 21:29:48 <Samu> hmm i really don't get some pathfinders, it's like none is good 21:31:10 <Samu> NPF advantage, ships can have orders of any distance, but apparently it fails for short distances 21:31:45 <Samu> feels like some AIs prefer certain pathfinders than others 21:32:15 <Samu> I'm disappointed, I don't know how to test these AIs 21:33:15 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 21:34:24 <Samu> http://imgur.com/yqQfeLw - how's it possible the ships can't find the way around that? 21:37:29 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Remote host closed the connection] 21:37:30 <Samu> how do i set the max distance between routes for YAPF? 21:38:05 <Samu> YAPF isn't as dumb as NPF, but the max distance limitation ruins ditactorai 21:38:43 <Samu> NPF ruins Trans 21:39:02 <Samu> YAPF ruins DitactorAI.... I can't submit the AIs to the same parameters 21:39:10 <Samu> what to do :( 21:39:45 <Samu> and the Original ruins everybody 21:40:27 * Samu slaps Wormnest around a bit with a large fishbot 21:42:03 <Samu> testing ships is becoming harder than i expected 21:43:20 <Wormnest> ThereÂŽs a good reason why ships are not used as much as other vehicles, certainly in high amounts 21:44:03 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:47:22 <Samu> think i'm gonna do this the hard way 21:47:57 <NGC3982> trout! 21:48:20 <Samu> trans YAPF, trans Original, trans NPF 21:48:41 <Samu> DitactorAI YAPF, DitactorAI Original, DitactorAI NPF 21:48:42 <Samu> etc 21:48:57 <Samu> instead of 6 testings, it's 18 21:49:03 <Samu> but at least it's fairer 21:50:09 *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer] 21:50:55 *** gelignite [~gelignite@x4db5cc6e.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 22:03:51 *** Progman [~progman@p57A18ED4.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:04:11 *** Jakethasnake [~oftc-webi@mobile-166-173-056-196.mycingular.net] has joined #openttd 22:05:11 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 22:17:58 * Jakethasnake slaps Jakethasnake around a bit with a large fishbot 22:18:54 <Hiddenfunstuff> night tastes good, day tastes dry 22:19:04 <Hiddenfunstuff> almost like.. humid kerosene smell you have in airports.. 22:23:16 <Jakethasnake> Fumbi 22:23:24 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!] 22:24:59 *** Jakethasnake [~oftc-webi@mobile-166-173-056-196.mycingular.net] has quit [Quit: Page closed] 22:25:11 *** Keridos_ is now known as Keridos 22:28:54 *** pereba_ [AdiIRC@179.181.224.5] has joined #openttd 22:36:01 *** pereba [~adiirc@2804:7f2:80:ddc9:7c0d:a499:8137:ab40] has quit [Ping timeout: 480 seconds] 22:36:03 *** pereba_ is now known as pereba 22:43:29 <supermop> i think damn it 22:43:49 <supermop> i bought like 5 turner turbos instead of passenger cars 22:44:02 <supermop> that was like 60% of my cash on hand 22:47:49 *** NoShlomo|Rejoined [~NoShlomo@90.74.151.136] has joined #openttd 22:49:53 <Eddi|zuHause> you can immediately sell them for no money loss 22:54:44 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Ping timeout: 480 seconds] 22:59:34 *** heffer [felix@hyperion.fk.cx] has quit [Ping timeout: 480 seconds] 23:00:16 *** heffer [felix@hyperion.fk.cx] has joined #openttd 23:10:15 <Samu> last year for SimpleAI 23:14:19 *** pereba [AdiIRC@179.181.224.5] has quit [Quit: AdiIRC - custom made irc client. [www.adiirc.com]] 23:14:20 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 23:17:27 *** seatsea [~seatsea@2a01:e34:edea:9810:142:2e76:7eb8:766f] has quit [Read error: Connection reset by peer] 23:17:32 *** NoShlomo|Rejoined [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo|Rejoined] 23:20:21 *** HerzogDeXtEr1 [~farci@i59F6C1CE.versanet.de] has joined #openttd 23:20:50 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 23:20:53 *** mode/#openttd [+v tokai|noir] by ChanServ 23:23:31 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 23:23:52 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:23:56 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 23:26:21 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:26:26 *** HerzogDeXtEr [~farci@i59F6C1CE.versanet.de] has quit [Ping timeout: 480 seconds] 23:26:37 <Samu> SimpleAI finished! 23:27:45 <Samu> cpu usage is still 100% t.t