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00:04:16 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 00:12:11 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Ping timeout: 480 seconds] 01:09:42 *** mindlesstux_ [~mindlesst@daedalus.mindlesstux.com] has quit [Quit: ZNC - http://znc.in] 01:10:54 *** mindlesstux [~mindlesst@2001:19f0:5:127:5400:ff:fe2c:8878] has joined #openttd 01:34:52 *** fjb_ [~frank@000158aa.user.oftc.net] has joined #openttd 01:42:05 *** fjb [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:45:21 *** oskari89 [~oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 02:19:05 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:25:40 *** fjb_ [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 03:23:52 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 04:12:18 *** Compu [~Compu@cpe-67-241-224-121.stny.res.rr.com] has quit [Ping timeout: 480 seconds] 04:50:38 *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has joined #openttd 04:56:15 *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has quit [Quit: https://www.youtube.com/watch?v=5FjWe31S_0g] 05:02:34 *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has joined #openttd 05:17:15 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 05:17:18 *** mode/#openttd [+v tokai|noir] by ChanServ 05:23:36 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:05:57 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 06:07:44 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has quit [Remote host closed the connection] 06:15:06 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has joined #openttd 06:25:25 *** MonkeyDrone [~Monkey@89.148.40.27] has joined #openttd 06:25:34 <MonkeyDrone> Morning folks 06:26:47 <V453000> new YETI mf 06:32:43 <MonkeyDrone> tits of gtfo! 06:32:57 <V453000> yeti is tits 06:33:00 <MonkeyDrone> slenderman yeti! ideas! 06:33:23 <MonkeyDrone> it sure is 06:33:32 <MonkeyDrone> how you doing today man? 06:33:39 <V453000> alright 06:33:42 <V453000> fixing bridges 06:34:04 <MonkeyDrone> sweeet, at home? 06:34:10 <V453000> yeah sure 06:34:13 <V453000> not doing openttd stuff at work 06:34:40 <MonkeyDrone> hehe, i figured factorio on downtime on art work 06:35:10 <V453000> eh, browsing irc, writing trello, painting tests in photoshop maybe, but nothing major 06:35:15 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has joined #openttd 06:35:55 <V453000> also, BRIX requires different software than what we use at work, and it uses 13GB of memory when open, 22GB when rendering... 06:36:44 <V453000> it's not exactly "a small project for downtimes" :D 06:37:04 <V453000> and in downtimes I usually do "secondary tasks for factorio" so yeah :) 06:38:00 <MonkeyDrone> damn, that's a lot of RAM usage 06:38:08 <MonkeyDrone> how much do you have installed in your system? 06:38:14 <V453000> 24 XD 06:40:19 <V453000> if things go to shit I can always render from smaller separate scenes 06:44:15 <V453000> rendering from one is just convenient so that's what I do so far 06:44:22 <V453000> since everything in openttd is retardedly linked 06:44:46 <V453000> terrain is in tunnels, rails are in bridges, roads are on bridges and road crossings, ... 06:45:45 <MonkeyDrone> heh, what's next upgrade looking like for your system? 64GB? 06:45:52 <V453000> probably 06:46:01 <V453000> had 32GB before, but CPU burned out 1 slot XD 06:46:02 <MonkeyDrone> since you were going for the 1080 i believve 06:46:08 <MonkeyDrone> shit.. 06:46:16 <V453000> well it's not like I am upgrading now 06:46:18 <MonkeyDrone> that is some intense heat 06:46:22 <V453000> if something like 1080Ti comes out then hell yeah 06:46:23 <MonkeyDrone> what cooling was the cpu on? 06:46:32 <MonkeyDrone> it'll come out, just a matter of time 06:46:36 <V453000> it had some shitty passive cooler and fans around it but in a really poor way 06:48:00 <MonkeyDrone> aah, no aftermarket cooling solutions on the cpu.... 06:48:09 <MonkeyDrone> and you abused it like a little bitch 06:49:28 <Eddi|zuHause> i had some passive cooling for my RAM once, not sure where it ended up 06:50:01 <Flygon> 1080Ti to run 32768*32768 OpenTTD maps 06:50:10 <Flygon> You'll need the processing power :B 06:50:31 <V453000> yeah since that's the only thing I do on my pc flygon, and like gpu matters for openttd 06:50:41 <Flygon> (though, more likely, I can see such a ludicrously large map needing a map table bigger than 16GB :U) 06:50:49 <Flygon> V453000: I was joking :P 06:50:51 <MonkeyDrone> when i made my system, the first thing i did was snap an aftermarket cooler on the cpu. the stock coolers are a fucking joke 06:50:53 <V453000> gg 06:51:00 <Flygon> I didn't get a GTX 960 for OpenTTD, afterall 06:51:21 <MonkeyDrone> sure you didn't Flygon :P the human eye can't see over 60 fps anyway :P 06:51:24 <V453000> I'll probably go for water cooled system next time 06:51:31 <V453000> with lengthy renderings it might be worth it 06:51:35 <Flygon> My Graphics Tablet doesn't go over 60fps anyway :U 06:51:44 <MonkeyDrone> V453000, for the burning, definitely do recommend water cooling, 5C cooler than air cooling 06:52:01 <Flygon> (limited deskspace = Graphics tablet does both the art and the games >_>) 06:52:03 <Eddi|zuHause> Flygon: openttd uses 10 bytes per tile 06:52:03 <MonkeyDrone> Flygon, awwww, you should install speedboost apps on it :P 06:52:14 <Flygon> (So, yeah. Whee, colour corrected games :P) 06:52:22 <V453000> well the burning was cause it was poorly built, air cooling can work if done properly, but yeah water better 06:52:23 <Flygon> Eddi: I actually never knew that O_o 06:52:59 <Eddi|zuHause> used to be 9 before the more height levels 06:53:21 <Flygon> A 32768*32768 map would require at least 10.7GB of RAM just for the map data alone :I 06:53:35 <Eddi|zuHause> but then you still have no industries, vehicles, cargo packets, etc. 06:53:40 <Flygon> Yeah 06:53:49 <Flygon> I have no idea how games like Minecraft store their map tables so efficiently 06:54:05 <Eddi|zuHause> they unload areas that are not in range 06:54:32 <V453000> unlike factorio which simulates everything XD 06:54:34 <Flygon> I mean, even if getting rid of wormholes and allowing truly '3D' map space was a thing in OpenTTD, I can't see the map tables as becoming anything but ludicrously huge without changing how that works O_o 06:55:05 <V453000> wouldn't you just change rendering without touching the map array Flygon ? 06:55:23 <Eddi|zuHause> Flygon: in minecraft, if you go too far from your house, your crops stop growing, etc. 06:55:29 <V453000> XD 06:55:32 <Flygon> Eddi: Right 06:55:45 <Eddi|zuHause> openttd is not built like that 06:55:54 <Flygon> V453000: So you can have multiple different signals on the same tile on different z axises? 06:56:12 <V453000> what? 06:56:22 <V453000> does 3D mean you can build things on top of things? :D 06:56:24 <Flygon> More than a rendering change! 06:56:29 <Flygon> Well, like 06:56:37 <Flygon> Tunnels with curve and height changes 06:56:41 <Flygon> And stations inside of them :U 06:56:50 <V453000> uh, no? 06:56:52 <Flygon> And bridges that do the same 06:56:58 <V453000> just the same features as openttd has now with rendered 3D 06:57:13 <Eddi|zuHause> Flygon: factorio does not appear to have heightlevels at all 06:57:16 <Flygon> O_o So it's theoretically possible to stack multiple platforms on top of eachother? 06:57:21 <V453000> xd 06:57:41 <V453000> /me is back to bridges, this is not getting anywhere 06:58:10 <Flygon> O_o I'm just saying, wouldn't that need changing the map array up?... 06:58:17 <V453000> that w ould 06:58:27 <V453000> but does anybody plan on doing anything related to that? 06:58:28 <Flygon> Mm 06:58:40 <Flygon> Of course not :P 06:58:42 <V453000> the only reasonable plan to me sounds like just making 3D rendering with the same map array 06:58:49 <Flygon> As bloody awesome as it would be 06:58:51 <MonkeyDrone> hmmm Flygon , brilliant idea, multiple level train stations! 06:59:12 <Flygon> MonkeyDrone: The idea's been thrown around for 20 years. I'm hardly the first sob to suggest it. 06:59:16 <MonkeyDrone> subway tracks! more trains per tile 06:59:16 <Eddi|zuHause> i wonder how nobody ever came up with that idea before... 06:59:24 <MonkeyDrone> Flygon, get to work then! 06:59:34 <MonkeyDrone> who's rewriting the engine? 06:59:35 <Flygon> I'm working on a different project, sorry 07:00:07 <MonkeyDrone> does it involve adult entertainment? 07:00:51 <Alkel_U3> hello 07:01:13 <Alkel_U3> MonkeyDrone: how's your first fortress? :-) 07:01:38 <MonkeyDrone> Alkel_U3, hehe maaaaaaaan 07:01:48 <MonkeyDrone> Alkel_U3, i can see why the game might be addictive :P 07:02:05 <MonkeyDrone> these new dwarves came in and started eating all my food and beer 07:02:29 <MonkeyDrone> and then my horses had a baby, but the adult horses died, i think sickness or hunger, don't know. their corpses were lying int he trash that's when if ound out 07:03:10 <MonkeyDrone> got a lot of cats/dogs running around now, they keep having babies, i don't know what's going on with those , but overall, it's a mess but i have the hang of basic building 07:03:19 <Alkel_U3> classic beginner problems :D 07:03:29 <MonkeyDrone> haha 07:04:12 <Alkel_U3> just be warned - catsplosion is a real thing :D 07:04:16 <MonkeyDrone> well have not ben attacked yet, which is good 07:04:29 <MonkeyDrone> i'll have them exterminated then xD 07:04:40 <MonkeyDrone> apparently you can turn them into cake 07:04:45 <MonkeyDrone> or biscuit, not sure 07:04:58 <Alkel_U3> your first fortress will most probably succumb to something else, though 07:05:46 <MonkeyDrone> disease? 07:06:14 <Flygon> MonkeyDrone: No :U 07:06:43 <Alkel_U3> I won't spil it for you ;) 07:06:46 <Alkel_U3> *spoil 07:07:18 <Alkel_U3> anyway, gotta go to work now 07:07:24 <MonkeyDrone> Alkel_U3, laters mate 07:07:38 <MonkeyDrone> Flygon, it's cool, i will survive :D 07:43:09 *** shirish [~quassel@117.202.205.121] has joined #openttd 07:51:01 *** MonkeyDrone [~Monkey@89.148.40.27] has quit [Ping timeout: 480 seconds] 07:51:18 *** MonkeyDrone [~Monkey@89.148.40.27] has joined #openttd 07:51:43 <MonkeyDrone> heh, laptop froze completely while generating new world for DF 08:01:19 <MonkeyDrone> gg DF, started a new game , figured i start next to a river, make a farm. Turns out no fertile land near, cause all the mud is left by the river and it's not farmable... 08:15:23 <Alkel_U3> that's kinda weird 08:15:41 <Alkel_U3> did you dam the river or just farm near? 08:16:38 <Alkel_U3> also you don't have any above ground crop seeds at the start, you have just dwarven underground crops which need to grow indoors (incave) 08:22:32 <MonkeyDrone> Alkel_U3, indeed, i was thinking just that plume something 08:22:42 <MonkeyDrone> that's what i'm doing now, indoor farming 08:22:59 <MonkeyDrone> hehe, but now i go to the swimming pool at my brother's place <3 08:23:02 <MonkeyDrone> woooooooooooooooooooooooooo 08:23:04 <MonkeyDrone> laters :D 08:23:09 *** MonkeyDrone [~Monkey@89.148.40.27] has quit [Quit: Leaving] 08:59:01 *** Wolf01 [~wolf01@95.233.237.206] has joined #openttd 08:59:36 <Wolf01> o/ 08:59:57 <Alaskoud> 6 am hits, Wolf in, and I'm out 09:00:05 <Alaskoud> o/ 09:02:33 *** Alaskoud [~ukn.g@181.169.212.249] has quit [Quit: Never underestimate the power of stupid people in large groups.] 09:16:41 <V453000> hm, making bridges properly is REALLY tough 09:17:27 <Wolf01> Just make 2 ramps and let trains jump 09:17:38 <V453000> mhm 09:29:01 <V453000> I think I will have to redo ALL of the roads/rails in bridges 09:29:03 <V453000> mess 09:37:46 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 09:48:44 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 10:03:11 <Wolf01> http://hackaday.com/2016/07/29/this-nes-emulator-build-lets-you-use-cartridges-to-play-games/ better than the Nintendo one 10:06:14 *** DDR [~David@S0106f0f249839863.vn.shawcable.net] has joined #openttd 10:07:00 <V453000> cars in openttd can't overtake on bridges, correct? 10:08:25 <Wolf01> I still need to find an occasion which allows to overtake, but that only occour with vanilla game 10:09:12 <V453000> xd 10:09:21 <V453000> well articulated cars can't overtake 10:09:29 <V453000> so if your newgrf defines those, yea 10:10:03 <Wolf01> The state machine really needs to be rewritten 10:10:19 <Eddi|zuHause> V453000: if the overtaking process started before the bridge, it will continue on the bridge, but it cannot start (or end) on the bridge 10:11:53 <Flygon> Wolf01: I am surprised they didn't go for the cart solution myself 10:12:01 <Flygon> Hell, NES carts are still very easy to manufacture 10:12:23 <Flygon> Hell, Mega Drive carts are STILL very easy to make a full package for 10:12:34 <Flygon> The hardest bit is printing the right sort of label, and the instruction manual 10:13:33 <V453000> right XD I thought I remembered something like that 10:13:34 <V453000> thanks Eddi|zuHause 10:14:58 <Eddi|zuHause> V453000: not sure why that matters though. it could change in the future. or maybe it did change already and i did not notice. 10:25:38 <V453000> I was just considering having full road stripe on bridges 10:25:42 <V453000> instead of dashed 10:25:45 <V453000> just as a nice detail 10:28:14 <Wolf01> bich day ;) bye 10:28:25 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 10:39:56 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd 10:47:02 <Samu> 1979, 2003, 2033, 1979, 1995 10:47:57 <V453000> this is murican on so many levels https://www.youtube.com/watch?v=39KBw9N2DLo 10:48:27 <V453000> best part is that 3.5 million people are able to watch that regularly 11:12:46 *** gelignite [~gelignite@x4db55840.dyn.telefonica.de] has joined #openttd 11:45:35 *** Flygon_ [~Flygon@ppp118-209-9-228.lns20.mel4.internode.on.net] has joined #openttd 11:52:14 *** Flygon [~Flygon@ppp118-209-9-228.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 12:00:49 <Eddi|zuHause> i totally get watching gamers on youtube. i don't get watching guys who scream into the camera on youtube... 12:02:43 <V453000> agree 12:05:25 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Quit: Page closed] 12:05:38 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd 12:06:34 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 12:28:26 *** Defaultti [~Defaultti@lakka.kapsi.fi] has joined #openttd 12:57:45 *** gelignite [~gelignite@x4db55840.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta] 13:15:35 *** Sirenia [~sirenia@454028b1.test.dnsbl.oftc.net] has joined #openttd 13:26:49 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 13:47:29 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 13:56:39 <Samu> 1992, 2005, 2034, 1990, 2007 14:02:19 *** Klanticus [~quassel@177.34.163.192] has joined #openttd 14:02:45 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 14:06:07 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:20:36 *** ToneKnee [~quassel@host86-135-235-195.range86-135.btcentralplus.com] has quit [Ping timeout: 480 seconds] 14:37:10 *** Defaultti [~Defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 14:37:36 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 14:46:35 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 15:41:37 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 15:43:40 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:49:06 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has joined #openttd 16:04:09 *** HerzogDeXtEr [~farci@i59F6D82F.versanet.de] has joined #openttd 16:07:30 *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd 16:17:25 *** Progman [~progman@p57A194AC.dip0.t-ipconnect.de] has joined #openttd 16:18:33 *** Tirili [~Unknown@HSI-KBW-082-212-031-109.hsi.kabelbw.de] has joined #openttd 16:23:05 *** shirish_ [~quassel@59.95.1.235] has joined #openttd 16:25:23 *** Tirili [~Unknown@HSI-KBW-082-212-031-109.hsi.kabelbw.de] has quit [Quit: Leaving] 16:29:10 *** Wolf01 [~wolf01@95.233.237.206] has joined #openttd 16:30:29 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 17:05:40 <Samu> 2005, 2006, 2034, 2000, 2019 17:30:07 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 17:37:53 *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd 17:42:22 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:42:27 <Wolf01> o/ 17:42:39 <Wolf01> did you try to fix the repo andy? 17:44:59 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:45:02 *** mode/#openttd [+v glx] by ChanServ 17:45:43 <andythenorth> o/ 17:45:48 <andythenorth> did I break it? :o 17:46:15 <Wolf01> It seem to miss something, but I didn't figure out what 17:47:16 <Wolf01> At least, it seem I can't run the game from the repo 17:49:21 <skrzyp> Can I list settings invisible in the GUI but with impact on a dedicated server? 17:54:06 <Eddi|zuHause> only from the console 17:54:07 <andythenorth> Wolf01: I have to work, so canât figure it out :) 17:54:24 <andythenorth> I thought OpenTTD didnât run from a fresh checkout without additional files? 17:54:46 <Eddi|zuHause> the command is strangely named list_settings, not sure how anyone would guess that functionality... 17:57:56 <andythenorth> meh, openttd doesnât compile for me 17:58:01 * andythenorth has to look up the flags 17:58:02 <andythenorth> later 18:08:10 <skrzyp> Eddi|zuHause: you didn't understand, I'm looking for setting which can't be changed from UI 18:08:15 <skrzyp> like autoclean companies 18:08:17 <skrzyp> and so on 18:16:29 <andythenorth> tough fly, took 7 hits to kill 18:16:36 * andythenorth exciting news 18:19:59 <Samu> hey Wormnest , im testing v3 nonocab 18:20:21 <Samu> trains still get stuck for no reason 18:20:46 <Wormnest> hi Samu 18:20:57 <Wormnest> ThatÂŽs too bad I thought I had that mostly fixed 18:21:02 <Samu> at block signs 18:21:22 <Samu> i think im using v3, let me confirm 18:21:46 <Samu> NoNoCAB-3.tar 18:21:47 <Samu> ya 18:22:04 <Samu> let me screenshot 18:22:24 *** ToneKnee [~quassel@host109-148-31-225.range109-148.btcentralplus.com] has joined #openttd 18:23:08 <Samu> http://imgur.com/a/Edyh8 18:23:12 <Samu> i see imgur changed 18:26:28 <Eddi|zuHause> skrzyp: yes, that was the question i answered. 18:29:15 <Wormnest> looks like its crossing its own rails must be a new problem I introduced 18:29:25 <Wormnest> But I currently have no time to look at it 18:29:35 <skrzyp> Eddi|zuHause: okay, anyways⊠18:30:13 <skrzyp> Can I re-download NewGRFs from Content Download service using a dedicated server, when I've only copied the openttd.cfg file? 18:30:27 <skrzyp> Without selecting them manually using rcon 18:36:25 <Eddi|zuHause> you can download them if you have a specific savegame that uses them 18:36:32 <Eddi|zuHause> or you can simply download all of them... 18:45:37 *** qwebirc32439 [~oftc-webi@88-110-212-197.dynamic.dsl.as9105.com] has joined #openttd 18:46:19 *** qwebirc32439 [~oftc-webi@88-110-212-197.dynamic.dsl.as9105.com] has quit [] 18:54:21 <Wolf01> http://9gag.com/gag/arNVx5y 18:54:27 <Wolf01> true 18:54:48 <Wolf01> But I must confirm that some train windows could not be closed 18:56:42 <Eddi|zuHause> well, that'll sort itself out in 20 years or so, when the last trains with openable windows will be phased out 18:57:27 <Eddi|zuHause> then you "just" have a problem with inoperational air-conditioning 18:57:38 <Wolf01> Then we'll have trains with air conditioner in winter and heaters in summer... oh, my bad, they are already like this now 18:59:13 <frosch123> yeah, but how does the train know whether it is summer or winter? 18:59:43 <frosch123> (some jokes from my childhood just don't work anymore :p ) 19:00:22 <Eddi|zuHause> i tried to think of a witty comeback, but it just wasn't meant to be, i think... 19:00:48 <Wolf01> I tried to write 3 different replies to that... 19:35:58 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:02:54 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 20:03:55 <V453000> lol I thought I had some weird issue when rendering bridge spritesheet 20:04:06 <V453000> apparently it wasn't a freeze, it simply takes that long XD 20:05:16 <andythenorth> lawks 20:09:19 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 20:10:30 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 20:18:26 <V453000> I have watched some dota2 casts today, I have to say that they are top class professional, awesomely done 20:18:49 <V453000> I haven't seen that level even in starcraft 2 20:22:37 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has joined #openttd 20:28:59 <Samu> i play heroes of the storm 20:29:39 <Eddi|zuHause> i was never into either of those games 20:29:39 <Samu> never tried dota2 20:29:47 <V453000> omg, seeing the bridge alignment fixed brings a tear to my eyes, wanting to run around the room and be happy like an idiot 20:30:17 <Samu> i tried dota on wc3, didn't like it, but for some reason i enjoy hots 20:30:26 <V453000> Eddi|zuHause: it requires retarded amount of time investment to even start understanding it, and the community is so ultra toxic that I don't enjoy it either. However, the complexity of the game is amazing and makes for very interesting viewing experience for me. 20:30:27 <Samu> seems easier 20:30:52 <V453000> well hots is built around the idea to make dota but not so stressful 20:30:57 <V453000> in which I think it succeeds big time 20:43:02 *** Alaskoud [~ukn.g@181.169.212.249] has joined #openttd 20:43:06 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Read error: Connection reset by peer] 20:50:51 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 20:53:48 *** Alaskoud [~ukn.g@181.169.212.249] has quit [Quit: Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day] 20:54:08 *** Alaskoud [~ukn.g@181.169.212.249] has joined #openttd 20:55:20 *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 21:06:18 *** Alaskoud [~ukn.g@181.169.212.249] has quit [Quit: We be chillin' - IceChat style] 21:08:56 *** Alaskoud [~ukn.g@181.169.212.249] has joined #openttd 21:09:45 *** Alaskoud [~ukn.g@181.169.212.249] has quit [Remote host closed the connection] 21:11:16 *** Alaskoud [~ukn.g@181.169.212.249] has joined #openttd 21:14:16 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:21:43 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:55:04 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:09:25 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 22:40:06 *** Biolunar [Biolunar@x4d0864af.dyn.telefonica.de] has joined #openttd 22:53:39 <Alaskoud> irssi or turbo irc? 22:54:39 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo] 23:00:20 <Eddi|zuHause> neither. 23:02:08 <Alaskoud> well then no irc for me 23:04:30 <Eddi|zuHause> everybody here will be devastated :( 23:07:10 <Alaskoud> for serious now, top irc clients? at least 3, i dont want to pirate mirc 23:08:03 <Eddi|zuHause> well, you could just use unpirated mirc, and ignore the "this trial has ended" popup 23:08:16 <Sylf> irssi (proxy) + hexchat for me 23:08:25 <Eddi|zuHause> otherwise, i have no clue about windows clients anymore 23:09:04 <Alaskoud> oh, but what disadvantages about trial expiration 23:09:28 <Eddi|zuHause> none, except for the popup at start 23:09:42 <Alaskoud> great lol 23:09:43 <Alaskoud> thanks 23:10:05 <Eddi|zuHause> well, at least that's how it worked 10 years ago 23:10:25 <Eddi|zuHause> when i stopped using windows 23:10:27 <Sylf> the popup is naggier now, I think 23:11:13 <Sylf> if you want to you mirc and don't want to pirate it, you need to pay for it to keep your sanity 23:11:40 <Sylf> otherwise, try clients like chatzilla or hexchat etc 23:15:17 <Alaskoud> (y) 23:27:26 <Samu> https://www.techpowerup.com/224530/nvidia-settles-class-action-lawsuit-over-gtx-970-memory 23:27:31 <Samu> too late 23:43:46 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Ping timeout: 480 seconds] 23:50:14 <Wolf01> 'night 23:50:18 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:52:26 *** Skippern [~skippern@186.244.112.104] has joined #openttd 23:58:34 *** Biolunar [Biolunar@x4d0864af.dyn.telefonica.de] has quit [Ping timeout: 480 seconds]