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00:38:24 *** Snail has joined #openttd 01:06:24 *** HerzogDeXtEr has quit IRC 02:04:01 *** yorick_ has joined #openttd 02:10:16 *** yorick has quit IRC 02:45:33 *** supermop_ has joined #openttd 02:51:52 *** supermop has quit IRC 03:36:17 *** Snail has quit IRC 03:51:15 *** glx has quit IRC 04:06:02 *** lamehusband has joined #openttd 05:09:01 *** lamehusband has quit IRC 05:51:07 *** Myhorta has quit IRC 06:41:52 *** welshdragon has joined #openttd 06:54:00 *** smoke_fumus has joined #openttd 07:06:16 *** welshdragon has quit IRC 07:10:48 *** JezK_ has quit IRC 07:16:44 *** CompuDesktop has quit IRC 07:17:06 *** CompuDesktop has joined #openttd 07:29:18 *** welshdragon has joined #openttd 07:42:40 *** Smedles_ has joined #openttd 07:44:57 *** Smedles has quit IRC 08:28:52 *** Supercheese has quit IRC 08:51:54 *** Wolf01 has joined #openttd 08:52:40 <Wolf01> o/ 09:24:22 <argoneus> good morning train friends 09:33:43 *** JacobD88 has joined #openttd 10:07:07 *** kubast2 has joined #openttd 10:09:36 <kubast2> Hey, can I make all vehicle avalible for purshare throught the entire game? 10:10:39 <ST2> try this: https://wiki.openttd.org/Never_expire_vehicles 10:16:44 <kubast2> ST2 Do you know where I can find this config file(android) ,I got root ,it wasn't in /sdcard/android/data/org.openttd.sdl" target="_blank">org.openttd.sdl and /data/data/org.openttd.sdl" target="_blank">org.openttd.sdl 10:17:10 <ST2> no clue on android :( 10:21:47 *** kubast2 has quit IRC 10:33:58 <Wolf01> Lol, doesn't android version has the settings gui? 10:35:38 <Eddi|zuHause> it probably has a console as well 10:39:25 <Wolf01> Mmmmmmmmmmmmmh, I need to pass too many dependencies to my game entities through their factories, should I start thinking about "inversion of control"? 10:44:00 <Eddi|zuHause> i don't think an outsider has enough context to decide that for you 10:44:09 *** Snail has joined #openttd 10:55:27 *** welshdragon has quit IRC 10:55:43 *** welshdragon has joined #openttd 10:56:50 *** tokai|noir has joined #openttd 10:56:50 *** ChanServ sets mode: +v tokai|noir 11:03:34 *** tokai has quit IRC 11:03:45 *** Snail has quit IRC 12:34:37 *** JacobD88 has quit IRC 12:41:39 *** Lejving_ has joined #openttd 12:41:41 *** zeknurn` has joined #openttd 12:46:41 *** zeknurn has quit IRC 12:46:41 *** zeknurn` is now known as zeknurn 12:47:31 *** Lejving has quit IRC 13:21:53 *** Lejving_ is now known as Lejving 13:45:05 *** sim-al2 has quit IRC 14:41:21 *** supermop has joined #openttd 14:47:06 *** supermop_ has quit IRC 14:53:29 *** Alberth has joined #openttd 14:53:29 *** ChanServ sets mode: +o Alberth 14:53:34 <Wolf01> o/ 14:53:36 <Alberth> o/ 15:24:50 *** sla_ro|master has joined #openttd 16:10:06 *** ToBeFree has quit IRC 16:12:05 *** frosch123 has joined #openttd 16:12:10 <Alberth> o/ 16:12:11 <Wolf01> Quak 16:13:03 <frosch123> moi 16:26:14 *** aard has joined #openttd 16:30:01 <Rubidium> aloha 16:37:26 *** welshdragon has quit IRC 17:01:38 *** Wormnest has joined #openttd 17:07:12 *** glx has joined #openttd 17:07:12 *** ChanServ sets mode: +v glx 17:39:09 *** andythenorth has joined #openttd 17:39:14 <andythenorth> o/ 17:39:16 <Wolf01> o/ 17:41:27 <Alberth> \o 17:45:43 <DorpsGek> Commit by translators :: r27669 trunk/src/lang/thai.txt (2016-10-19 19:45:35 +0200 ) 17:45:44 <DorpsGek> -Update from Eints: 17:45:45 <DorpsGek> thai: 11 changes by angelix 17:49:56 <andythenorth> tramz again 17:53:44 *** Progman has joined #openttd 17:59:57 <argoneus> good evening train friends 18:00:02 <argoneus> anyone here has experience with Qt? 18:04:45 <andythenorth> 5/5 mail trams done 18:04:51 <andythenorth> some…could be better :| 18:05:15 * andythenorth is getting 1.0 fever 18:05:20 <andythenorth> better it were done than perfect 18:13:35 *** frosch123 has quit IRC 18:15:19 <Alberth> 1.0 tramz? :o 18:16:07 <andythenorth> hopefully soon 18:16:17 <andythenorth> Road Hog has been ‘beta’ forever :P 18:16:41 <Alberth> seems quite playable to me :) 18:16:49 <andythenorth> need to draw 5 pax trams 18:16:54 <andythenorth> then I’ll probably 1.0 it 18:17:01 <andythenorth> everything else can wait :P 18:18:29 <Alberth> +1 18:19:48 * andythenorth would like to do something else for a bit :P 18:19:55 <andythenorth> drawing vehicle sets is a chore, too many angles 18:20:47 <Alberth> but less pixels than an industry :) 18:21:09 <andythenorth> yes, but industry is more satisfying usually 18:21:17 <andythenorth> I prefer working on FIRS to the vehicle sets 18:21:43 <andythenorth> a new GS might be fun... 18:22:47 <Alberth> yeah, I have been trying a bit to invent a new angle, but that didn't result in anything yet 18:24:32 <andythenorth> I am looking for something that causes me to start in one town and build outwards 18:24:38 <andythenorth> some kind of “Go West” mechanic 18:25:05 <andythenorth> https://en.wikipedia.org/wiki/Go_West,_young_man 18:25:16 <andythenorth> https://en.wikipedia.org/wiki/Manifest_destiny 18:28:17 <Alberth> latter has too many words 18:28:28 <Alberth> I am thinking do it literally 18:28:39 <Alberth> empty space, one town 18:28:55 <andythenorth> meet goals, get another town? 18:29:09 <andythenorth> also industries 18:29:25 <Alberth> or make enough money to fund one yourself 18:29:45 <Alberth> but that would too easy to cheat perhaps 18:36:36 <andythenorth> I would like to see a GS constructing industries 18:36:44 <andythenorth> but it’s hard I think? 18:36:56 <andythenorth> it has no real knowledge about industry types? 18:42:26 <Alberth> you can quite easily reason about input and output cargo types 18:43:03 <Alberth> maybe with FIRS that gets tricky as everything has an input and output cargo 18:49:51 <andythenorth> it would be nice to build a bunch of primaries at game-start 18:49:58 <andythenorth> and then start building processing industries 18:50:42 <andythenorth> oh we can read the type flag 18:51:06 <andythenorth> https://nogo.openttd.org/api/trunk/classGSIndustryType.html#7f591af75cfd52890ab539685998c7e9 18:51:41 <Alberth> :o interesting! 18:55:37 *** Supercheese has joined #openttd 18:55:44 <Alberth> o/ 18:57:25 *** gelignite has joined #openttd 18:58:19 <Eddi|zuHause> andythenorth: take the existing USA scenario, roll back time 100 years, delete all towns in the center, and let people work outwards from the west or east coast? 18:58:43 <Eddi|zuHause> goal is to connect both sides eventually 19:01:50 <andythenorth> Eddi|zuHause: yeah pretty much 19:02:08 <andythenorth> obviously I could run the GS in my head for that :P 19:02:20 <andythenorth> but I need formalised goals these days for ottd 19:02:33 <andythenorth> I’ve played the sandbox game to death 19:02:34 <Eddi|zuHause> could also work in multiplayer, each player starts from a different side 19:02:57 <Alberth> needs some rules that you can't make large jumps 19:03:03 <andythenorth> it’s a shame that GS hasn’t had the same level of original content as newgrf 19:03:17 <andythenorth> NCG, BB, SV, and endless city builder scripts 19:03:19 <Alberth> maybe it's missing something 19:03:37 <Eddi|zuHause> Alberth: some way to make it impossible to build anything in "untouched" areas? 19:03:52 <andythenorth> ‘states’ or ‘concessions' 19:03:56 <andythenorth> which have to be unlocked 19:04:04 <Eddi|zuHause> RRT made it so you couldn't even start separated lines, everything had to be connected 19:04:35 <andythenorth> interesting change from vanilla gameplay 19:05:32 <Eddi|zuHause> OpenTTD works on a slightly different scale, though, not sure if that is practical at all 19:06:35 <andythenorth> gives multiple railtypes a new dimension though :P 19:13:43 <andythenorth> GS can’t forbid actions like construction? 19:13:53 <andythenorth> except by manipulating town rating? 19:14:51 <andythenorth> hmm rating has no setter anyway, afaict 19:14:55 <andythenorth> https://nogo.openttd.org/api/trunk/classGSTown.html#fd4a428aec98e443a50d8865fd05e4bb 19:17:38 <Alberth> it might need something raea-based, as eddi said 19:17:44 <Alberth> *area 19:21:22 <andythenorth> that would require regions on the map? 19:21:29 <andythenorth> and GS sets a flag on them? 19:22:17 <Eddi|zuHause> <andythenorth> hmm rating has no setter anyway, afaict <-- should be easy to add one. but that wouldn't prevent building in "empty" lands 19:27:01 <andythenorth> no town zone 19:30:13 *** sla_ro|master has quit IRC 19:32:06 *** welshdragon has joined #openttd 19:35:23 *** welshdragon has quit IRC 19:35:45 *** welshdragon has joined #openttd 19:47:08 *** Knogle has joined #openttd 19:59:59 *** HerzogDeXtEr has joined #openttd 20:07:09 <supermop> damn im crazy busy at work and you guys are talking up my dream GS scenarios 20:13:25 *** sim-al2 has joined #openttd 20:14:01 *** supermop_ has joined #openttd 20:14:30 <Alberth> we're still dreaming too :) 20:15:18 <supermop_> Alberth: i want to dream along! but instead putting out fire stair related fires 20:16:44 <Alberth> hmm, that doesn't go well together 20:20:11 *** supermop has quit IRC 20:22:18 <andythenorth> also ‘max tiles’ for a company, might be a useful GS feature 20:22:25 <andythenorth> getter/setter 20:26:35 *** sim-al2 is now known as Guest2604 20:26:36 *** sim-al2 has joined #openttd 20:32:25 *** Guest2604 has quit IRC 20:32:34 <Alberth> nn 20:32:39 *** Alberth has left #openttd 20:34:29 <andythenorth> also 20:34:29 *** andythenorth has left #openttd 20:39:27 *** lamehusband has joined #openttd 20:57:48 *** Progman has quit IRC 21:07:19 *** Stimrol has quit IRC 21:07:40 * peter1138 attempts to install office 365 and cries 21:08:29 *** Stimrol has joined #openttd 21:10:20 <Eddi|zuHause> does that even work in leap years? 21:22:07 <Wolf01> We'll see 21:28:18 *** sim-al2 is now known as Guest2608 21:28:19 *** sim-al2 has joined #openttd 21:31:35 *** aard has quit IRC 21:33:40 *** Guest2608 has quit IRC 21:47:28 *** lamehusband has left #openttd 21:47:56 <supermop_> i'd be ok doing no work on feb 29th 21:48:18 <supermop_> sorry boss i didn't get your email. outlook doesnt run on leap days 21:48:55 <supermop_> actually feb. 29th this year was my first day at this company 22:01:21 *** gelignite has quit IRC 22:18:28 *** FLHerne has joined #openttd 22:22:49 <sim-al2> Interesting that 2cc gondolas carry more wood than the flatcar does from 4th gen onward 22:33:35 <Ethereal_Shiver> That's illogical 22:37:09 <FLHerne> sim-al2: Woodchip biomass? 22:38:01 <FLHerne> http://www.railjournal.com/index.php/rolling-stock/british-biomass-wagon-pushes-the-limits.html 22:38:23 <FLHerne> 72 tons is more wood than you get on flat wagons 22:57:34 *** JezK_ has joined #openttd 23:00:46 *** welshdragon has quit IRC 23:02:01 <glx> https://twitter.com/UdellGames/status/788690145822306304 23:04:02 *** Wormnest has quit IRC 23:04:30 *** efess has quit IRC 23:05:31 *** plp has joined #openttd 23:08:43 *** welshdragon has joined #openttd 23:14:51 <goodger> I found three errors in this sentence: "More than 15,000 people have applied [for 78 jobs driving] Virgin Trains’ new state-of-the art Azuma trains." 23:22:41 *** welshdragon has quit IRC 23:33:58 *** Snail has joined #openttd 23:50:16 *** welshdragon has joined #openttd 23:59:16 *** welshdragon has quit IRC