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Log for #openttd on 18th November 2016:
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01:23:29  <Wolf01> nn
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08:04:22  <andythenorth> o/
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08:52:35  <crem> moo/
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09:05:57  <Alberth> moin
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09:44:49  * andythenorth still wants a moomin cargo
09:45:44  <andythenorth> or groke https://en.wikipedia.org/wiki/The_Groke
09:49:27  <Alberth> we need frozen wagons and tracks :p
09:50:43  <andythenorth> ice railtype
09:52:38  * andythenorth trying to find more cargos for Arctic that might look nice
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09:56:40  <Alberth> o/
09:56:48  <Wolf01> Moin
09:59:16  <andythenorth> fur?
09:59:22  <andythenorth> probably doesn’t look very interesting
10:00:37  <Wolf01> Fur -> goods?
10:00:42  <andythenorth> or just export
10:00:46  <andythenorth> fur -> trading post
10:00:54  <andythenorth> FIRS furs
10:02:04  <andythenorth> caribou farm -> livestock
10:02:47  <andythenorth> bbl
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10:02:58  <DDR> Seal, as a delicacy, maybe?
10:03:54  <DDR> Wood, oil, minerals... there's not much up north. Tourism?
10:04:54  <Alberth> you'll have to wait until andy returns :)
10:05:25  <Alberth> which normally happens several times during the day
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10:20:37  <Wolf01> http://img-9gag-fun.9cache.com/photo/azrmOdx_460sv.mp4 <- found andy
10:21:50  <Alberth> :D
10:22:49  <Eddi|zuHause> so that's why he asks about cats here all the time
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10:28:31  <Alberth> my thought exactly :)
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10:33:40  <V453000> also why he gets so much shit done
10:33:47  <V453000> he has cat slaves
10:33:55  <V453000> so when he asks for them it's because some of them isn't doing their job
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10:58:44  <Alberth> o/
10:58:54  <Wolf01> o/
11:01:45  <Wolf01> http://img-9gag-fun.9cache.com/photo/azrmOdx_460sv.mp4 <- andythenorth, please
11:07:16  <andythenorth> iz me
11:07:46  <goodger> aww
11:07:59  <Alberth> :)
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11:35:54  <Wolf01> I need to do a SHIP of SNOT parts in black and LBG :| I can't do my 3 new dioramas without them
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11:45:34  <Eddi|zuHause> what exactly is a "snot" part?
11:48:00  <Wolf01> One with studs other than top
11:48:30  <Wolf01> SNOT mean stud-not-on-top
11:50:42  <Wolf01> Also SHIP mean seriously huge investment on parts XD
12:28:53  <peter1138> heh
12:29:21  <peter1138> dunno why, we used to call them "flatners"
12:29:54  <peter1138> (or maybe flatteners, it was never written)
12:31:02  <peter1138> though i guess SNOT is a build technique rather than a part
12:31:06  <andythenorth> it is
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12:35:06  <Wolf01> SNOT is both a build technique and a kind of parts
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12:35:46  <Wolf01> Meh, I just read "Forbidden LEGO", the slogan of the book is "don't follow the instructions of this book"
12:36:20  <Wolf01> Cut, glued pieces, non-lego parts, painted parts
12:36:59  <andythenorth> lego + glue gun + hacksaw
12:37:12  * andythenorth has done it
12:37:30  <Wolf01> Shame on you :D
12:37:55  <andythenorth> if you want to use it as a mechanical component in other things...
12:37:58  <andythenorth> there’s no choice
12:38:28  <andythenorth> e.g. for my physics exam I built a wing-testing wind tunnel, with lego to adjust the pitch of the wing
12:39:55  <Wolf01> I wouldn't have used lego :P
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12:44:21  <andythenorth> meccano sucks :)
12:44:23  <andythenorth> I tried it
12:45:47  <Wolf01> The new ones even more, all appearance and no functionality
12:46:27  <peter1138> is it plastic yet?
12:46:37  <Wolf01> 50% yes
12:46:55  <peter1138> it was mostly metal in my day, with some plastic for cosmetics
12:47:02  <peter1138> oh, also plastic cogs but not always
12:47:45  <andythenorth> the metal could be bent at least
12:48:00  <andythenorth> the gears used to need grub screws, tedious
12:48:04  <Wolf01> http://www.meccano.com/products
12:48:13  <andythenorth> unless you lock them to the axle with superglue
12:48:43  <Wolf01> BTW, there is plenty of cogs and girders for robotics you can use for projects without using building toys :)
12:48:58  <andythenorth> dunno why, but meccano never appealed to me
12:49:06  <andythenorth> even though I had loads of this when I was small http://www.elc.co.uk/construction-toys-and-kits/build-it-construction-starter-set-/115621.html
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14:26:21  <goodger> ELC :O
14:26:30  <goodger> I used to go in there and play with the trains
14:49:16  <supermop> we had brass gears over here
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18:02:45  <andythenorth> so gold or nickel?
18:02:56  <andythenorth> in theory, nickel at least gives a visible cargo
18:03:05  <andythenorth> although it’s just small grey ingots
18:03:48  <Alberth> nickel seems a nice change of the usual cargoes
18:04:08  <Alberth> you can transport gold ore :)
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18:04:25  <Alberth> it's not very valuable :)
18:05:29  <Alberth> and get rocks for nearby concrete plant
18:08:09  <supermop> i like nickle
18:08:22  <supermop> don't give the gold bugs any encouragement
18:09:12  <supermop> whats next, palladium? irridium? osmium?
18:11:39  <andythenorth> phosphoric acid?
18:11:42  <andythenorth> chromium?
18:21:29  <andythenorth> explosives: “BOOM” or “BANG”?
18:21:32  <andythenorth> for label
18:26:08  <supermop> boom
18:26:26  <supermop> boom is explosion bang is gunfire
18:26:51  <andythenorth> good
18:27:19  <supermop> although whenever they blast for construction in NYC it sounds more like 'rumble'
18:27:52  <supermop> as it's typically small amounts under a lot of rock from where i am standing
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18:31:17  <andythenorth> file:///Users/andy/Documents/OTTD_graphics/FIRS/firs_build/docs/html/economies.html#arctic_basic
18:33:00  <andythenorth> yeah that’ll work :P
18:34:24  <andythenorth> @seen kyosuke
18:34:24  <DorpsGek> andythenorth: I have not seen kyosuke.
18:34:31  <andythenorth> @seen Kyosuke
18:34:31  <DorpsGek> andythenorth: I have not seen Kyosuke.
18:34:32  <andythenorth> nvm
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18:49:35  <andythenorth> http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/economies.html#arctic_basic
18:49:41  <andythenorth> supplies are a bit weird
18:49:58  <andythenorth> both fertiliser & explosives go to supply yard
18:50:15  <andythenorth> and ‘goods’ which is furniture here
18:50:22  <andythenorth> lot of chairs needed in the mines :(
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18:59:52  <andythenorth> err
19:00:00  <andythenorth> could produce FMSP directly instead of fertiliser
19:00:05  <andythenorth> that frees up a cargo too
19:00:44  <supermop> what about husqavarna chainsaws
19:01:02  * andythenorth has been considering ‘machinery'
19:01:08  <andythenorth> ach, FMSP also goes to forests
19:01:10  <andythenorth> I forgot that
19:01:20  <andythenorth> balls
19:01:56  <supermop> "chainsaw, snowmobile, and sewing machine factory"
19:02:02  <andythenorth> needs metal and stuff :)
19:02:04  <andythenorth> not just nickel
19:02:10  <andythenorth> I removed all metal production
19:02:20  <andythenorth> let’s assume this is some remote forest + fjord economy
19:02:25  <supermop> nah they import all that stuff
19:02:50  <supermop> parts-> chainsaws
19:03:22  <supermop> ok new port: Chainsaw and snowmobile dealership
19:03:55  <supermop> forest -> modern furniture
19:04:14  <andythenorth> ha ha
19:04:26  <andythenorth> I think the cargo flow _looks_ about right
19:04:33  <supermop> minnesota economy?
19:04:44  <andythenorth> graphviz layout is a strange beast, so it shouldn’t be taken as too much guide
19:04:56  <andythenorth> but I reckon a good basic economy makes a pleasing graph
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19:07:15  <supermop> hmm i wonder, if in a smaller focused economy if you can separate out fmsp into fertilizer and equipment
19:07:39  <supermop> didn't early FIRS have forest take ensp?
19:09:31  <supermop> i have to laugh thinking of lumberjacks spreading fertilizers all over a forest
19:11:12  <supermop> "2009 - Demolition robot Husqvarna launch its first remote-controlled demolition robot."
19:20:13  <supermop> ok now i feel like buying a fancy new sewing machine
19:22:47  <andythenorth> on regrowth forest, they do fertilise it I think :P
19:23:00  <andythenorth> many years ago, I looked into it
19:35:50  <supermop> seems like there would be a much longer lead time that 3 months between fertilizer and trees to cut down
19:36:01  <andythenorth> yair
19:36:18  <andythenorth> the thing with supplies…don’t look too closely :P
19:36:20  <andythenorth> :)
19:37:38  <supermop> so imagine that the lime kiln is making chainsaws on the side
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20:04:15  <supermop> andythenorth: would you use a ogfx+ station set?
20:04:21  <andythenorth> hmm
20:04:27  <andythenorth> what’s in it?
20:04:28  <supermop> sort of a chips for passengers
20:05:01  <supermop> idk im just looking at the sprites wondering how much i can get by just kitbashing stuff from baseset
20:05:58  <supermop> single sided platform on baseset pavement + roof
20:06:33  <supermop> platform with bus stop shelter, or truck stop shelter for goods
20:07:24  <andythenorth> I just use the defaults
20:07:33  <supermop> rail platforms with monorail roofs
20:07:37  <supermop> yeah
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20:07:59  <supermop> japanese platforms too fiddly waste too much time setting them up
20:08:09  <supermop> but i want a bit more nuance
20:08:45  <supermop> so every hamlet doesn't get a grand victorian terminal trainshed
20:09:17  <supermop> dudes waiting would be nice too
20:10:40  <supermop> carts of mail sack
20:13:36  <supermop> about 1-2 times a year i get the urge to try to make a slightly richer but still generic station set
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20:22:12  <supermop> hmm the big sprite sheet on the dev zone has a different little station house than the station in my game
20:23:29  <supermop> ah danmack drew revised houses later
20:27:19  <supermop> i wonder what the maglev roof is made out of
20:27:30  <supermop> steel, aluminum?
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20:50:00  <andythenorth> nickel
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21:07:05  <BluesInTheNet> I've been here for 2 days and I still don't get what you guys are actually talking about...
21:08:15  <Wolf01> Neither do I, and I've been here for 12 years
21:14:24  <V453000> you made me realize I am playing openttd for 9 years
21:14:25  <V453000> thanks
21:14:27  <V453000> ._.
21:14:35  <Wolf01> XD
21:14:35  <V453000> no just 8
21:14:45  <V453000> 's ok
21:25:09  <Wolf01> http://img-9gag-fun.9cache.com/photo/arOVovV_460sv.mp4 I think... no, too much work for too little benefit
21:25:26  <andythenorth> V453000: same as me
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21:34:12  <V453000> https://eu1.factorio.com/assets/img/blog/fff-165-train-3000.jpg
21:34:14  <V453000> is cat
21:35:00  <Wolf01> :D
21:35:21  <Wolf01> It looks a bit compressed vertically, but is really fantastic
21:35:47  <ST2> looks badass :P
21:36:27  <andythenorth> furniture cargo?
21:36:30  <andythenorth> or is daft?
21:36:50  <andythenorth> V453000: such cat
21:37:03  <andythenorth> will there be a film of factorio?
21:37:05  <andythenorth> :P
21:37:24  <V453000> hopefully not :D
21:37:28  <Wolf01> https://www.youtube.com/watch?v=1FtuuqkWvb8 HAAHHAHA I died
21:39:38  <andythenorth> hmm
21:40:06  <andythenorth> more things like this in FIRS http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/industries.html#pyrite_smelter
21:40:21  <supermop> RIP Wolf01...T_T
21:40:41  <andythenorth> eh, FIRS needs redone
21:40:44  <andythenorth> it makes no sense
21:41:32  <supermop> what chips tiles am i supposed to use with firs2 steelmill
21:41:38  <supermop> mud? cobble?
21:42:01  <supermop> steel mill itself has mud
21:42:24  <andythenorth> I would probly use cobble
21:42:45  <andythenorth> supermop: name some cargos made of wood (timber)?
21:46:14  <andythenorth> :o paracetamol comes from coal tar
21:46:23  <andythenorth> wikipedia eh
21:46:54  <Wolf01> What does not kill you...
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22:05:01  <supermop> CREOSOTE
22:05:46  * andythenorth was researching it :P
22:05:53  <andythenorth> finland’s biggest export was tar
22:05:59  <andythenorth> but pine tar, not coal tar
22:06:05  <andythenorth> wrong kind
22:06:09  <andythenorth> I never knew
22:06:14  <andythenorth> tar is just black stuff to me
22:07:06  <andythenorth> eh http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/economies.html#arctic_basic
22:07:16  <andythenorth> nearly done
22:07:23  * andythenorth must to seelp
22:07:39  <Wolf01> Me too
22:07:54  <supermop> CREOSOTE_>TRESTLES
22:07:59  <Wolf01> 'night
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22:09:51  <andythenorth> salt? o_O
22:09:57  <andythenorth> salt + fish = food?
22:10:04  <andythenorth> bed
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