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09:24:33 <Samu> hi 09:24:35 <Samu> nop 09:25:12 <Samu> seems that I don't have a clear idea of what I must do 09:26:26 <peter1138> i would look at how trains reserve a path 09:26:30 <Samu> I guess I don't want to use pbs code 09:27:20 <peter1138> and then instead of reserving a path, "just" keep a copy of the path (a list of directions maybe?) 09:28:04 <peter1138> (needs to be saved else desync heaven, of course) 09:35:54 *** Hiddenfunstuff has joined #openttd 09:38:10 *** andythenorth has joined #openttd 09:41:42 *** Wolf01 has joined #openttd 09:44:42 <Samu> pbs code reserves the path, but does so much more :( 09:44:51 <Samu> can't just copy paste from it 09:45:57 <Samu> it also handles collision detection 09:46:19 <Samu> meh, i'm clueless 09:46:56 <Wolf01> Moin 09:55:21 <Wolf01> Mmmh, I don't think I fully understand what people is talking about in the NRT topic :/ 09:56:15 <peter1138> Samu, yeah but ships can't collide 09:58:08 *** Geth has joined #openttd 10:04:57 *** Hiddenfunstuff has quit IRC 10:15:39 <Samu> it's the paths that collide, i don't need it, but i'm bad 10:15:49 <Samu> can't code, don't know how to start from scrap 10:19:16 <peter1138> paths won't collide, but you don't store paths on the map 10:19:23 <peter1138> but -> because 10:26:20 *** DDR has quit IRC 10:31:17 *** chomwitt has joined #openttd 10:36:35 *** tycoondemon2 has joined #openttd 10:41:22 *** tycoondemon has quit IRC 11:17:30 *** silentcontrib has joined #openttd 11:33:22 *** silentcontrib_ has joined #openttd 11:38:30 *** silentcontrib has quit IRC 11:56:05 *** silentcontrib_ has quit IRC 11:56:10 *** Sova has quit IRC 11:58:06 *** Sova has joined #openttd 11:58:17 *** chomwitt has quit IRC 13:08:00 *** bwn has quit IRC 13:08:37 *** sim-al2 has joined #openttd 13:10:34 *** sla_ro|master has joined #openttd 13:11:13 *** bwn has joined #openttd 13:17:53 *** mescalito has joined #openttd 13:22:46 <Wolf01> http://www.cbc.ca/news/business/united-airlines-flight-overbooked-1.4063632 mmmh, thinking about a new feature 13:23:14 *** andythenorth has quit IRC 13:23:24 <Wolf01> Meh, I scared him 13:52:09 *** chomwitt has joined #openttd 13:57:11 *** sim-al2 has quit IRC 14:16:03 *** chomwitt has quit IRC 14:30:08 <supermop> https://www.bloomberg.com/news/articles/2017-04-11/siemens-bombardier-said-in-talks-to-combine-train-operations 14:31:31 <Wolf01> TL;DR 14:34:02 <crem> Ah I've just remembered my nightdream from few weeks ago. I was flying from zurich to san francisco, and then when I woke up (in dream) it turned out that we are on east coast and the rest of the route the airplane will run on railroad. That seemed economically rational. 14:34:39 <Wolf01> Yes, that is how OTTD works 14:35:32 *** Gja has joined #openttd 14:42:17 *** Alberth has joined #openttd 14:42:18 *** ChanServ sets mode: +o Alberth 14:44:03 <Wolf01> o/ 14:46:54 <crem> \o 14:53:50 <Alberth> o/ 14:57:11 <LordAro> o7 14:57:28 *** Sova has quit IRC 15:01:15 *** Wormnest has joined #openttd 15:17:37 <peter1138> a nest of worms 15:36:44 *** Samu has quit IRC 15:37:56 *** Samu has joined #openttd 16:20:38 *** chomwitt has joined #openttd 16:22:29 *** abc123 has joined #openttd 16:23:41 *** abc123 has quit IRC 16:23:50 *** TheMask96 has quit IRC 16:25:36 *** TheMask96 has joined #openttd 16:25:56 *** frosch123 has joined #openttd 16:31:58 <Wolf01> Quak 16:32:07 <frosch123> moo 16:34:38 *** Gja has quit IRC 16:37:55 *** Progman has joined #openttd 16:40:53 *** Gja has joined #openttd 16:41:32 *** chomwitt has quit IRC 16:45:15 <frosch123> apparently there is some new game where your character is a slug-cat 16:45:23 <frosch123> i wonder whether the author is in this channel 16:50:14 <peter1138> it's by V and andy? 16:53:38 <frosch123> it's not V's slug model 16:53:49 <V453000> I shit pants 16:54:16 <frosch123> actually if I would go by the picture, it's more a rabbit-badger 16:55:27 <V453000> sick 16:56:11 <frosch123> see, it's not by V. otherwise he would be sulking now 16:56:21 <V453000> sulking? 16:56:34 <frosch123> pouting? 16:56:35 <V453000> he 16:57:02 <V453000> slug world dominance is just a matter of time 16:57:12 <frosch123> V test: offend the artist, and check who reacts 16:57:48 <V453000> wot 16:58:44 <V453000> do you even automate? 16:59:05 <frosch123> i have automated the creation of new greetings 16:59:19 <frosch123> moin + ciao = miao 16:59:33 <Wolf01> Mmmh, good point 16:59:52 <frosch123> essentially every 4 letter word is either a grfid, a cargolabel or a greeting 17:00:25 <Wolf01> But a wolf meowing... usually wolves bleat 17:00:42 <V453000> slug 17:01:38 <frosch123> andy 17:02:20 <Wolf01> wolf 17:02:32 <Wolf01> frog 17:02:54 *** andythenorth has joined #openttd 17:03:15 *** glx has joined #openttd 17:03:16 *** ChanServ sets mode: +v glx 17:03:22 <frosch123> some tryhards even add underscores to their names to reach the 4 letters 17:03:40 <Wolf01> See, we might have found the right formula to summon the cat 17:07:30 <andythenorth> is not cat 17:07:34 <andythenorth> cat is just chat 17:07:53 <frosch123> cat + hat = chat? 17:08:00 <andythenorth> fair point 17:10:30 *** Arveen2 has joined #openttd 17:13:56 *** Gja has quit IRC 17:14:43 *** Arveen has quit IRC 17:15:19 <Wolf01> https://img-9gag-fun.9cache.com/photo/arbxE00_460s.jpg ok, internet has spoken, we should really add this as new feature 17:21:54 <andythenorth> speed limits :| 17:21:56 <andythenorth> are silly 17:22:05 * andythenorth foruming 17:23:32 <LordAro> ur silly 17:23:37 <V453000> ^ 17:23:43 <V453000> 0/10 would not cat 17:30:00 *** HerzogDeXtEr has joined #openttd 17:31:38 <supermop> andythenorth: yes 17:42:40 <andythenorth> such FIRS 17:42:50 * andythenorth ‘fixing’ clusters 17:45:44 <DorpsGek> Commit by translators :: r27853 trunk/src/lang/spanish.txt (2017-04-11 19:45:36 +0200 ) 17:45:45 <DorpsGek> -Update from Eints: 17:45:46 <DorpsGek> spanish: 1 change by juanjo 18:02:22 *** Gja has joined #openttd 18:04:28 <Wolf01> Reboot 18:04:30 *** Wolf01 has quit IRC 18:07:29 <andythenorth> Alberth: o/ 18:07:43 <andythenorth> in the FIRS makefile, I want to check multiple file extensions 18:08:09 <andythenorth> what’s the syntax for that with find-files? o_O 18:09:08 <Alberth> no idea :p 18:09:31 <Alberth> let's try :p 18:10:38 <Alberth> bin/find-files -e .ini -e .diff . <- andythenorth 18:10:40 *** Wolf01 has joined #openttd 18:10:47 <Alberth> just several -e options 18:10:51 <andythenorth> ok 18:11:11 <andythenorth> ta 18:11:28 <Alberth> I made it better than expected :p 18:11:46 <andythenorth> I read the source before asking ;) 18:11:53 <andythenorth> I knew it was supported, just not sure how 18:11:55 <Alberth> :O 18:12:15 <Alberth> it was that complicated? 18:12:32 <andythenorth> I’m not very comfortable with args 18:12:39 <andythenorth> they trip me up frequently 18:13:37 <Alberth> fair enough :) 18:14:36 <Wolf01> I'm not comfortable with args too, specially with my father :P 18:15:46 <Wolf01> Ok, I'll go in the angle for 5 minutes 18:21:10 <andythenorth> why cluster? 18:21:21 <andythenorth> why not just 1 industry, with more production? o_O 18:22:00 <peter1138> andythenorth, did it work? 18:22:22 <frosch123> we need an andy economy 18:22:30 <frosch123> it only spawns one port and one town 18:24:20 <peter1138> hmm, pub time i think 18:31:13 <Wolf01> Good idea, I should go too 18:31:35 <Wolf01> I'll get high on ginger ale again 18:33:09 <Wolf01> Ok, better save for tomorrow 18:33:31 <Alberth> andy, nice opportunities for distribution network 18:33:53 <Alberth> singular industries exist so often already 18:56:22 <andythenorth> peter1138: ‘it’ = NRT merge? o_O 18:56:29 <andythenorth> oh he gone 19:07:50 <andythenorth> well it worked :P 19:09:18 <Wolf01> http://www.bankofcanada.ca/banknotes/banknote150/ lol 19:09:38 <Wolf01> I would stay hours there just to spin the banknote with the mouse 19:09:59 <andythenorth> +1 19:10:07 <andythenorth> it waves nicely 19:27:25 *** Maraxus has joined #openttd 19:44:55 * andythenorth tests without clusters 19:46:50 <andythenorth> ok, clusters are better :P 19:47:19 <andythenorth> notably, on maps bigger than 512x512 19:49:21 <andythenorth> the effect is less relevant where industry counts are smaller 19:51:48 *** sla_ro|master has quit IRC 20:00:55 <andythenorth> when the game only builds 3 or 4 coal mines on a map, how should they cluster? :P 20:01:00 * andythenorth doesn’t need that answered 20:01:50 <Wolf01> In a circle of radius 24 equally distant on the circumference 20:02:08 <_dp_> hm.... _openttd_newgrf_version for nightly is lower than for stable 20:02:18 <_dp_> don't think that's how it was supposed to be 20:04:49 <_dp_> oh, nvm, I'm probably looking at old nightly 20:05:21 <frosch123> current nightly is 1.8 20:06:04 <_dp_> yeah, did'n expect openttdcoop to use old nightly 20:06:05 <andythenorth> Wolf01: forums tells how to implement NRT speed limits o_O 20:06:16 <Wolf01> I tried to read that 20:07:41 <frosch123> oh, so road pathfinder even considers bridge speed limits 20:08:10 <frosch123> hmm, i thought i grepped for places using the brdige speed limit to add the roadtype limit 20:08:14 <frosch123> apparently i missed it :) 20:11:06 <frosch123> andythenorth: i only implemented speed limits because they were easy to do, and made it consistent with railtypes 20:11:15 <andythenorth> yes 20:11:17 <andythenorth> seems fair 20:11:31 <frosch123> anyway, i have no idea how to proceeed with the eye candy thing 20:11:36 <andythenorth> I don’t think they’re useless, I’m just too lazy to engage with speed limits 20:11:38 <frosch123> most roadtypes are about appearance 20:11:53 <andythenorth> wait for someone to try newgrf hax 20:11:56 <frosch123> while tramtypes are as irrelevant as railtypes 20:11:58 <andythenorth> is it quast65 asking? 20:12:05 *** gelignite has joined #openttd 20:12:17 <frosch123> i don't like the idea how object-style placing of single parking lots 20:12:35 <frosch123> but i like the idea how roadtypes automatically adding parking lots in specific town zones or similar 20:12:39 <andythenorth> iirc, quast65 did all the crazy station and dock tile hax 20:12:42 <andythenorth> with offsets 20:12:46 <andythenorth> they actually seem to work 20:15:07 <frosch123> anyway, roadtypes are not traversable objects :) 20:15:42 <frosch123> roadtypes should be build in stretches for routes, not per tile 20:15:58 *** hjki has joined #openttd 20:16:00 <frosch123> which implies that they automatically add random details 20:16:07 <frosch123> instead of user-controlled details 20:16:07 <andythenorth> like CHIPS stations? o_O 20:16:22 <hjki> Hi all 20:16:23 <frosch123> i hardly know chips 20:16:33 <andythenorth> yexo made it add random sprites on some loop 20:16:46 <andythenorth> I don’t know how it’s done, but it mostly works, except when you want a specific building / crane etc 20:16:46 <frosch123> building stations always appeared as "work" to me, so i stick to default stations :p 20:17:00 <andythenorth> CHIPS is designed to just drag mostly 20:17:03 <andythenorth> and then it looks...ok 20:17:08 <frosch123> then, yes, like that 20:17:33 <andythenorth> eye candy layer with random bits? 20:18:15 <frosch123> roadsides and roadoverlay should be suitable for that 20:18:59 <andythenorth> as they stand now? 20:19:02 * andythenorth hasn’t tried them 20:19:10 <andythenorth> I just made simple roads :P 20:19:11 <frosch123> roadsides are not done yet 20:19:17 <frosch123> but they are part of the spritelayout 20:19:51 * andythenorth wonders if FIRS should have a lot more parameters :P 20:19:59 <andythenorth> making nice clusters is a fools errand 20:20:09 <andythenorth> no obvious definition of 'nice' 20:20:33 <Alberth> somewhat stuck together :p 20:20:53 <andythenorth> if you want to play a game with long railroads, with very heavy trains 20:21:00 <andythenorth> then 2 clusters on a 512x512 is good 20:21:05 <Alberth> :D 20:21:10 <andythenorth> but if you want to play short routes with small vehicles… 20:21:20 <andythenorth> then many more clusters are wanted :P 20:21:31 <Alberth> 1,000,000! :p 20:21:45 *** sim-al2 has joined #openttd 20:21:47 <Alberth> bit much tbh 20:22:16 <andythenorth> also the factors are map / industry setting / FIRS economy / randomness 20:22:28 <andythenorth> so testing can produce spurious results trivially :) 20:22:39 <hjki> Sorry for interrupting you guys 20:22:54 <hjki> Does anybody know what's with canals removal? 20:23:06 <frosch123> ask Wolf01 20:23:09 <andythenorth> check the date on the post 20:23:20 <hjki> oh 20:23:50 <Wolf01> Sure, I'm already working on it 20:23:58 <hjki> What about the new version though? Is it also a joke? 20:24:32 <frosch123> as much as almost all versions since 0.6 20:24:44 <andythenorth> that would be a good Aprils Fool actually 20:24:50 <andythenorth> maybe next year 20:25:48 <hjki> Ok, thanks 20:26:06 <hjki> Bye 20:26:11 *** hjki has quit IRC 20:29:21 <Wolf01> I totally broke the interwebz 20:30:37 *** Alberth has left #openttd 20:32:26 *** chomwitt has joined #openttd 20:35:38 *** frosch123 has quit IRC 20:36:26 <Wolf01> 'night 20:36:30 *** Wolf01 has quit IRC 20:38:54 *** chomwitt1 has joined #openttd 20:42:20 *** chomwitt2 has joined #openttd 20:45:25 *** chomwitt has quit IRC 20:45:49 *** chomwitt3 has joined #openttd 20:48:47 *** chomwitt1 has quit IRC 20:49:21 *** Maraxus has quit IRC 20:50:17 *** chomwitt4 has joined #openttd 20:52:15 *** chomwitt2 has quit IRC 20:53:45 *** chomwitt has joined #openttd 20:56:42 *** chomwitt3 has quit IRC 20:57:12 *** chomwitt1 has joined #openttd 21:00:15 *** chomwitt4 has quit IRC 21:00:40 *** chomwitt2 has joined #openttd 21:03:40 *** chomwitt has quit IRC 21:04:06 *** chomwitt3 has joined #openttd 21:07:07 *** chomwitt1 has quit IRC 21:07:34 *** chomwitt4 has joined #openttd 21:10:35 *** chomwitt2 has quit IRC 21:11:01 *** chomwitt has joined #openttd 21:14:00 *** chomwitt3 has quit IRC 21:14:27 *** chomwitt1 has joined #openttd 21:17:16 *** andythenorth has left #openttd 21:17:16 *** Progman has quit IRC 21:17:27 *** chomwitt4 has quit IRC 21:18:01 *** chomwitt2 has joined #openttd 21:20:58 *** chomwitt has quit IRC 21:21:35 *** chomwitt3 has joined #openttd 21:23:06 *** smoke_fumus has joined #openttd 21:24:23 *** chomwitt1 has quit IRC 21:26:03 *** chomwitt4 has joined #openttd 21:27:57 *** FLHerne has joined #openttd 21:28:57 *** chomwitt2 has quit IRC 21:29:31 *** chomwitt has joined #openttd 21:32:32 *** chomwitt3 has quit IRC 21:32:59 *** chomwitt1 has joined #openttd 21:36:00 *** chomwitt4 has quit IRC 21:39:25 *** chomwitt has quit IRC 21:42:55 *** chomwitt1 has quit IRC 22:10:27 *** Wormnest has quit IRC 22:14:13 *** Geth has quit IRC 22:22:40 *** FLHerne has quit IRC 22:26:39 *** HerzogDeXtEr has quit IRC 22:28:15 *** gelignite has quit IRC 22:39:30 *** Gja has quit IRC 22:39:50 <peter1138> ok 23:03:21 *** sim-al2 is now known as Guest34 23:03:22 *** sim-al2 has joined #openttd 23:06:45 *** Guest34 has quit IRC