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00:00:24 *** Compu has quit IRC 00:02:25 *** FLHerne has quit IRC 00:04:27 *** Compu has joined #openttd 00:17:16 *** rubenwardy has quit IRC 00:46:13 *** HerzogDeXtEr1 has joined #openttd 00:51:31 *** HerzogDeXtEr has quit IRC 01:29:55 *** chomwitt has quit IRC 02:01:09 <Vadtec> its not possible to replace say monorail trains with maglev trains via the replace vehicles interface? 02:10:46 <debdog> you'll need some sort of unversal rail thingy for that 02:11:47 <Vadtec> thats sad 02:11:49 <debdog> like newgrf UniversalRail Type 2.0.1 02:12:05 <Vadtec> it would be nice if you could upgrade across rail types, then just have to convert your rails over 02:12:21 *** HerzogDeXtEr1 has quit IRC 02:13:14 <debdog> yes, hence the said newgrf 02:14:16 <Vadtec> cept im in a long running game right now... 02:16:25 <debdog> hehe, hope you don't have too many trains running 02:17:34 <Vadtec> only 60...lol 02:18:14 <Vadtec> derp... 90 02:18:28 *** drdoom has quit IRC 02:18:58 <Vadtec> i just dont have any way to build a maglev network alongside my other rails 02:19:09 <Vadtec> some of these stations are hard core land locked 02:20:10 <debdog> hmm, there is a way to convert. 02:20:23 <Vadtec> yeah, i can covert the rails no problem 02:20:30 <Vadtec> its the trains thats the issue 02:20:46 <debdog> but each train separately and preferably one train per depot 02:21:03 <debdog> it's somewhere in the wiki, let me check.... 02:22:46 <debdog> https://wiki.openttd.org/Convert_rail#Tips 02:23:44 <Vadtec> hmmm 02:24:01 <Vadtec> if i didnt have 6-8 trains per grouping that might work 02:24:19 *** glx has quit IRC 02:25:23 <Vadtec> im thinking ill clone each train in the new depot, then convert the track and hook the depot up to the new track 02:32:58 <Vadtec> well thats going to be tedious.... 02:41:59 *** nekomaster has joined #openttd 02:45:40 <Vadtec> does anyone have a set of instructions on how to build the dual-tetrathorp? im building it, but i keep coming up with mismatches and its pissin me off 02:46:47 *** nekomaster1 has quit IRC 04:49:04 *** Hiddenfunstuff has joined #openttd 05:34:26 *** Cubey has quit IRC 05:35:05 *** Hiddenfunstuff has quit IRC 05:40:49 *** sla_ro|master has joined #openttd 05:52:26 *** Montana has quit IRC 06:21:57 *** Snail has quit IRC 06:58:37 *** FLHerne has joined #openttd 07:13:32 *** chomwitt has joined #openttd 07:19:58 *** Progman has joined #openttd 07:35:13 *** FR^2 has joined #openttd 07:42:46 *** nekomaster1 has joined #openttd 07:47:32 *** nekomaster has quit IRC 07:49:19 *** tokai has joined #openttd 07:49:19 *** ChanServ sets mode: +v tokai 07:56:14 *** tokai|noir has quit IRC 08:45:37 *** Wolf01 has joined #openttd 08:45:43 <Wolf01> o/ 08:46:07 <nekomaster1> its morning! 08:46:31 <Wolf01> Yep 08:46:40 <nekomaster1> today would be a great day to finish up my narrow gauge stuff :P 08:47:21 <nekomaster1> ONly thing I hate is that I have this feelling I have something important to do but I know I have nothing to do today (other then maybe dishes and have a shower) 08:58:15 <Eddi|zuHause> we call this "holiday" 08:58:25 <nekomaster1> Hmm? 08:58:30 <nekomaster1> Mondays are not holidays :P 08:58:46 <Eddi|zuHause> but this monday is. 08:59:03 <nekomaster1> And part of this feeling I have makes me anxious because I know if I dont get shit done then someone is going to get pissed off 09:01:19 *** Biolunar has joined #openttd 09:59:57 *** ST2 has quit IRC 10:00:27 *** ST2 has joined #openttd 10:16:24 *** Eddi|zuHause has quit IRC 10:19:32 *** HerzogDeXtEr has joined #openttd 11:07:06 *** frosch123 has joined #openttd 11:14:01 *** Wormnest has joined #openttd 11:18:57 *** Gja has joined #openttd 11:44:55 *** sla_ro|master has quit IRC 12:01:00 *** Eddi|zuHause has joined #openttd 12:24:32 *** andythenorth has joined #openttd 12:24:36 *** andythenorth has left #openttd 12:26:14 *** sla_ro|master has joined #openttd 12:40:09 *** Snail has joined #openttd 12:47:56 <__ln__> was Volkswagen the only Volks* in the west? 12:48:04 <nekomaster1> Hmm? 12:48:16 <nekomaster1> As far as I know, Theres only one Volkswagen in North America 12:49:06 <__ln__> haha, only an american could respond like that to my question 12:49:07 <Eddi|zuHause> __ln__: no, there's also "Volksbank" 12:49:57 <__ln__> ah, yes, i've certainly seen their name and logo 12:50:11 <nekomaster1> ALso I'm not american 12:50:13 <nekomaster1> I'm Canadian 12:50:19 <nekomaster1> :p 12:50:35 <__ln__> i didn't say you're unitedstatesian 12:50:45 <nekomaster1> What? 12:52:02 <Eddi|zuHause> __ln__: the fun thing about "amercia does (not) equal the united states" argument is that you can arbitrarily go back and forth on it to support whatever you tried to say 12:52:35 <nekomaster1> HOnestly, My arguement is that if we're going to get technical, then how about we start calling every country byt its full and sometimes complicated or long name 12:53:16 <Eddi|zuHause> like, countries who call themselves different to how everyone else calls them, yet have no idea where that name even comes from? 12:53:33 <nekomaster1> Or how some countries have the common name and an official name 12:53:35 <Eddi|zuHause> ("suomi") 12:53:49 <nekomaster1> like Russia, and then theres the Russian Federation 12:54:13 <Wolf01> Like Italy and Bananas' Republic 12:54:35 <nekomaster1> Or Spain, aka The Kingdom of Spain 12:55:21 <nekomaster1> Honestly I think its silly to argue over trivilities like people calling USA "America" or just calling people from USA "American", because last I checked nobody really cares 12:55:39 <nekomaster1> except for the few canadians that dont like being mistaken for an American :P 12:56:10 <__ln__> anyway, the "west" i was referring to in my question obviously wasn't a reference to the wild west. 12:57:08 <Eddi|zuHause> anyway, i can't think of another obvious example. maybe try asking actual westerners :p 12:57:44 <nekomaster1> No, when I here West, I think of the Western Hemi-sphere 12:57:54 <nekomaster1> Or Western Society 12:58:18 <frosch123> Wolf01: he, germany is the banana republic 12:58:48 <frosch123> __ln__: there are also some insurances called volks* 12:59:04 <Wolf01> I'm starting to think it's spreading to the entire EU 12:59:05 <nekomaster1> Isn't volks something along hte line of "people" 12:59:18 <nekomaster1> So like, The Peoples Bank, or the Peoples Insurance 12:59:24 <__ln__> "of the people", "people's" 12:59:26 <frosch123> __ln__: volkswohlbund 12:59:30 <Eddi|zuHause> nekomaster1: yes, and it was a popular prefix in eastern block countries 12:59:31 <nekomaster1> Of the people, we the people 12:59:39 <nekomaster1> i dunno what I just said 12:59:49 <Eddi|zuHause> where socialism was everything about benefiting "the people" 12:59:50 <nekomaster1> I should just go back to finnsihing up my narrow gauge stuff 13:00:33 <Eddi|zuHause> nekomaster1: as in "people's republic of <wherever>" 13:00:34 <frosch123> __ln__: some people also like to collect old volksempfänger 13:00:51 <Eddi|zuHause> frosch123: that kinda predates the east/west divide :p 13:01:07 <frosch123> the others don't? 13:01:21 <frosch123> or do you mean that they still need to exist today? 13:01:21 <Eddi|zuHause> possibly, but they were still "actively" in use later 13:02:59 *** sla_ro|master has quit IRC 13:03:02 <Eddi|zuHause> nekomaster1: anyway, the question context was, since "people's <whatever>" was kinda in inflationary use in the east, did western countries stay away from it, or were there also examples of use 13:03:52 <nekomaster1> I dunno about north america, becuase stuff seen as "for the people" tended to seem socialist, and people know how USA was about anything that seemed socialist 13:04:00 <frosch123> __ln__: volkshochschule is still a thing 13:04:07 <nekomaster1> even some Americans think Canada is Socialist 13:04:26 <__ln__> frosch123: right 13:05:15 <Eddi|zuHause> nekomaster1: isn't the canadian head of government from the socialist party? 13:05:26 <nekomaster1> Liberal 13:05:28 <frosch123> not sure when volksschule was replaced by hauptschule 13:06:08 *** Snail has quit IRC 13:06:29 <Eddi|zuHause> nekomaster1: is that not the same thing? americans call "liberal" what europeans call "socialist" 13:06:48 <nekomaster1> Liberals seems to be the party that wants to get shit done in Canada 13:06:53 <Eddi|zuHause> and european "liberal" is something very different 13:07:10 <nekomaster1> Arm the military, push for new things, even if it sometimes comes with some negatives 13:07:49 <nekomaster1> The Concervatives of Canada where too convervative under Stephen Harper 13:18:02 *** Eddi|zuHause has quit IRC 13:22:50 *** Eddi|zuHause has joined #openttd 13:25:13 *** Alberth has joined #openttd 13:25:13 *** ChanServ sets mode: +o Alberth 14:26:14 *** orudge`` has joined #openttd 14:28:11 *** andythenorth has joined #openttd 14:31:07 <Alberth> o/ 14:31:13 <nekomaster1> oi 14:31:48 *** Eddi|zuHause has quit IRC 14:35:43 *** andythenorth has quit IRC 14:43:19 *** inconu has joined #openttd 14:48:25 <Alberth> meh, no truck grf loaded 14:49:39 <Alberth> hmm, maybe build a canal instead? 14:49:54 *** nekomaster1 has left #openttd 15:00:09 *** Eddi|zuHause has joined #openttd 15:01:14 *** Biolunar has quit IRC 15:02:31 *** Eddi|zuHause has quit IRC 15:04:21 *** Eddi|zuHause has joined #openttd 15:16:55 *** sla_ro|master has joined #openttd 15:17:35 *** andythenorth has joined #openttd 15:18:08 *** Maraxus has joined #openttd 15:26:30 *** Tilor has joined #openttd 15:27:57 *** Tilor has left #openttd 15:30:34 <Alberth> andy, green is a bad industry colour :) 15:32:01 <frosch123> andy plays on purple map 15:33:04 *** Eddi|zuHause has quit IRC 15:33:33 <Alberth> tried that too for a while, but it's too ugly 15:34:30 <Alberth> http://devs.openttd.org/~alberth/peatfields.png 15:38:43 *** andythenorth has quit IRC 15:46:56 *** Montana has joined #openttd 15:48:29 *** peter1138 sets mode: -b *!*Bhootrk_@202.156.206.* 15:49:22 *** andythenorth has joined #openttd 15:49:30 <andythenorth> oh 15:49:45 <andythenorth> Alberth: $someone could write a colour checker in the FIRS compiler 15:49:56 <andythenorth> a guard against bad industry colours, based on contrast with the map colours 15:50:35 <peter1138> andythenorth 15:50:54 <andythenorth> is me 15:52:37 *** inconu has left #openttd 15:55:03 <Alberth> sounds more like a linter, although integration into nml is more likely for keeping maintained 15:56:43 <andythenorth> could be done at the nml level 15:56:47 <andythenorth> raise a warning 15:58:27 <Alberth> hmm, map colours are quite hard-coded of course, wouldn't be terribly difficult to do 15:59:40 *** Maraxus has quit IRC 16:02:23 *** Montana has quit IRC 16:16:02 *** Eddi|zuHause has joined #openttd 16:21:49 *** Eddi|zuHause has quit IRC 16:23:41 *** Eddi|zuHause has joined #openttd 16:40:48 *** andythenorth has quit IRC 16:43:26 *** andythenorth has joined #openttd 16:50:58 *** andythenorth has joined #openttd 16:56:49 *** andythenorth has quit IRC 16:59:17 *** glx has joined #openttd 16:59:17 *** ChanServ sets mode: +v glx 16:59:44 *** andythenorth has joined #openttd 17:02:45 *** andythenorth has quit IRC 17:42:32 *** gelignite has joined #openttd 17:45:29 *** rubenwardy has joined #openttd 17:55:07 <Wolf01> https://www.packtpub.com/packt/offers/free-learning python cookbook anyone? 18:02:06 *** andythenorth has joined #openttd 18:07:40 <Alkel_U3> Wolf01: thanks, that looks useful 18:10:33 *** Stimrol has joined #openttd 18:19:48 <Alberth> I probably know most of it :p 18:19:53 *** Aderonis has joined #openttd 18:20:54 <Aderonis> Hello, i have a question, can you delete or hide basic TTD vehicles so i can play with only Newgrf vehicles? 18:21:27 <frosch123> that's the default behaviour 18:21:27 <Alberth> many newgrfs hide default vehicles (but not all) 18:21:47 <Alberth> alternatively, you can hide them manually with the "hide" button in the buy menu 18:21:50 <frosch123> you probably added a newgrf like "old vehicles, new cargos", which explicitly adds the original ones 18:22:21 <Aderonis> but i must hide all of them manulay, no option to hide all 18:24:33 <Aderonis> thank you all! 18:25:22 *** Aderonis has quit IRC 18:29:10 <andythenorth> o/ 18:32:24 <Wolf01> o/ 18:33:00 <V453000> heyo 18:33:10 <V453000> andythenorth: I am generating code with python XD 18:33:16 <V453000> it's fucking hell 18:33:21 <andythenorth> proper 18:33:25 <Wolf01> Mmmh, cousin asked for a webservice to browse the parameters of various Siemens S7 PLC scattered around the region... 18:33:26 <andythenorth> devloloper 18:33:53 <V453000> idk 18:34:04 <V453000> I could have had it finished by now twice XD 18:34:16 <V453000> hopefully done with the generator tomorrow 18:34:22 <Wolf01> My answer was "yes, 6 months and 7000€" 18:34:30 <V453000> but think of the possibilities! 18:34:45 <V453000> all that code generated in under 1s, you would have been writing it for a day or two 18:34:56 <V453000> writing generator for a week... 18:35:14 <V453000> :P 18:35:25 <V453000> but it's good, learning things 18:36:21 <frosch123> https://xkcd.com/1205/ :) 18:36:57 <V453000> =[ 18:38:01 <frosch123> i like the dark grey cells 18:42:23 <V453000> missed opportunity to write something interesting there 18:47:30 <frosch123> i was in a meeting once, where someone talked about a maintenance task that would take 5 days to complete, and then he suggested to run it weekly 18:49:53 <V453000> not bad 19:12:09 <Eddi|zuHause> so you start the task on monday, are finished on friday, the machine is unused on weekends, and then you start the job on monday? 19:24:05 *** Biolunar has joined #openttd 19:29:32 *** Deactivated has joined #openttd 19:30:15 <supermop> frosch123: you should just add that xkcd to the topic of this channel 19:30:47 <frosch123> sadly there is a limit to the length of the topic 19:33:16 <Eddi|zuHause> just put every xkcd in the topic, they're all relevant 19:37:19 <supermop> random xkcd link 19:37:37 <supermop> will probably be pertinent to any discussion 19:47:08 <Deactivated> Guys what's the limit for that sprite_cache_size_px thing? 19:47:23 <frosch123> 512 19:47:43 <Deactivated> ok thx :) 20:05:00 *** Deactivated has quit IRC 20:09:27 *** Alberth has left #openttd 20:36:50 <Wolf01> https://betanews.com/2017/06/05/apple-new-ipad-pro/ lol 20:37:02 <Wolf01> "and is more powerful than your PC" 20:39:03 <Alkel_U3> Powelful, huh. So, will it melt through the floor or are you required to dip it in liquid nitrogen frequently? 20:40:08 <Wolf01> Apple (and apple fans too) has a strange vision of "powerful" 20:44:13 <andythenorth> is powerful claims 20:45:11 <andythenorth> we have an ipad pro it’s surprisingly powerful 20:45:19 <andythenorth> but it is still a tablet 20:45:40 <frosch123> you you use it to serve dishes? 20:45:45 <frosch123> *can 20:46:02 <andythenorth> you can use it as a table mat 20:46:08 <andythenorth> not for hot drinks though 20:46:54 <frosch123> sounds like you talk from experience 20:48:33 <andythenorth> you can also walk on them 20:48:37 <andythenorth> but you shouldn’t, really 20:49:07 <andythenorth> and you can drop them down the stairs, at least 100% of the times I’ve seen it done 20:49:16 <frosch123> if you have one, you can fight over it. if you have two you can fight with them? 20:49:18 <andythenorth> although I heard it’s not a guaranteed feature 20:49:31 <andythenorth> yes 20:49:39 <andythenorth> both those features are supported 20:52:46 <frosch123> https://twitter.com/4Ever_Waiting/status/820791060465143809 <- another popular feature 20:54:41 <andythenorth> :P 20:54:54 <andythenorth> my kids physically can’t eat unless the ipad is present 20:55:00 <andythenorth> it’s a pavlovian reflex of some kind 20:55:18 <andythenorth> OMG my laptop is outdated :o 20:55:27 <andythenorth> I feel dismayed :P 20:55:40 <andythenorth> I am now .2Ghz behind the bleeding edge 20:56:44 <frosch123> my current computer i am using for the longest time i have ever used a computer 20:56:59 <frosch123> it's 7 years old, never had one in use longer 20:57:56 <andythenorth> my wife’s is about the same 20:58:09 <andythenorth> I added an SSD, it’s really hard to complain about it 20:59:01 <andythenorth> unless you want USB 3, Hi-DPI display, 802.11n etc 20:59:12 <andythenorth> basically it plays netflix and makes word docs 20:59:45 <frosch123> mine even has usb3 20:59:57 <frosch123> but i do not have a usb3 device 21:00:13 <andythenorth> get a USB 3 mouse 21:00:16 <andythenorth> for faster pointing 21:00:26 <Eddi|zuHause> mine has usb3, but only on the back, it's annoying to attach a drive to it 21:00:34 <frosch123> i considered getting a new mouse 21:00:46 <frosch123> it's about 17 years old, and starts looking greasy 21:01:00 <frosch123> it's first generation optical 21:01:11 <andythenorth> microsoft? 21:01:14 <andythenorth> lasts for ever? 21:01:16 <frosch123> logitech 21:01:20 <Eddi|zuHause> i've warranty-replaced my mouse like every 2 years for the past 10 years 21:02:28 <frosch123> it once had this silicone stuff in the places where you touch it 21:02:40 <frosch123> now there are finger shaped holes in it 21:02:58 *** Progman has quit IRC 21:03:44 <frosch123> the trick to long living mice was, no wireless, and a usb cable extension 21:03:53 <frosch123> and optical i guess 21:04:37 <frosch123> previously either the cable broke, or the ball sensors could no longer be cleaned, or the auto-power off failed and the batteries were empty every two days 21:04:38 <Wolf01> My trick was to feed it the right amount of stuff XD 21:05:47 <Eddi|zuHause> i have no problem with the wirelessness of the mouse 21:06:00 <Eddi|zuHause> but the parts where i touch it degrade really quickly 21:06:12 <Eddi|zuHause> and apparently it's too dusty for the optical sensor 21:07:14 * andythenorth remembers mice 21:10:39 <andythenorth> wtf is simyoulater talking about :) 21:10:45 <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1187511#p1187511 21:10:48 <andythenorth> have I missed a memo? 21:10:51 <Alkel_U3> I liked microsoft wheeled optical mouse the most. I wore the wheel down so much it became unusable but not before 8-10 years of abuse 21:11:26 <andythenorth> is it April 1? 21:11:34 <Eddi|zuHause> i had a microsoft mouse which had something wrapped around the wheel, but that wore off after like a year 21:11:41 <frosch123> tldr? 21:12:30 *** Cybert1nus has quit IRC 21:12:46 <andythenorth> it’s ok, it’s just noise :) 21:12:55 <Wolf01> Redundant informations 21:13:00 <andythenorth> tl;dr: can we have a new map array? 21:13:13 <andythenorth> containing enough bits that we have all the ponies 21:13:20 <andythenorth> but implement them all as hacks on roads 21:13:21 <frosch123> play cirdan 21:13:22 <Eddi|zuHause> didn't we have like 3 of those already? 21:13:23 <andythenorth> for reasons... 21:13:34 <andythenorth> I shall not reply 21:14:22 <Wolf01> Tl;dr: why we didn't change the catenary to be an addon instead of a specific road/track type? The road/track type should only provide the graphics 21:14:36 <andythenorth> that’s where it all started :P 21:14:43 <andythenorth> with my catenary patch :P 21:14:48 <Wolf01> I know 21:14:51 <frosch123> i considered splitting of the road decorations as separate 21:14:52 * andythenorth was right all along!! 21:15:01 <frosch123> and ignore the compatibility 21:15:22 <andythenorth> nyancat roads 21:15:29 <Wolf01> Because the MAIN problem now is that you can't convert a city ROAD to ELRD 21:15:33 <Eddi|zuHause> decoration as in pavement/trees/lamps? 21:15:33 <andythenorth> ‘is trolleybus’ or whatever is pink 21:15:40 <frosch123> currently we have n undergrounds, 1 roadtype, 1 tram type 21:16:44 <Eddi|zuHause> clearly the lines on the road should be an overlay over the tram type :p 21:17:12 <frosch123> tram types seem to be as pointless as railtypes 21:17:22 <frosch123> and roadtypes are abused as newobjects 21:17:58 <frosch123> the latter may not be a bad thing 21:18:12 <Eddi|zuHause> instead newobjects should be abused as roadtypes (by giving them statemachines) 21:18:31 <Wolf01> Rails already had the same problem with newstations 21:18:45 <Wolf01> I agree with Eddi 21:19:03 <frosch123> statemachines are a meta game 21:19:18 <Eddi|zuHause> newgrfs are a meta game... 21:19:22 <Wolf01> We need better road control, rails are already at good point as you can control many things, but roads only have oneway 21:19:33 <frosch123> Eddi|zuHause: only the realism bullshit ones 21:20:09 <andythenorth> mine are a meta-game :) 21:20:11 *** Gja has quit IRC 21:20:23 <andythenorth> I play to beat my own bad ideas 21:20:34 <Eddi|zuHause> => your grfs are realims bullshit :p 21:20:39 <andythenorth> somewhat 21:20:50 <Wolf01> You should really start to learn coding, and make NotWater 21:20:56 <andythenorth> isn’t it 21:21:04 <andythenorth> but first I have to finish FIRS 21:21:10 <frosch123> Wolf01: i thought juanjo already did it? 21:21:17 <andythenorth> also Iron Horse, Road Hog, CHIPS and Unsinkable Sam 21:21:21 <frosch123> was it juanjo? 21:21:21 <andythenorth> also a gamescript 21:21:28 <frosch123> sometimes i swap people 21:21:31 <Wolf01> frosch123, somewhat yes, but there is more 21:22:14 <Wolf01> Andy is really prolific with strange ideas, and the bad part is that I really like them XD 21:27:56 <andythenorth> main idea now: bed 21:28:09 <andythenorth> unless we’re solving ROAD -> ELRD? o_O 21:28:24 <frosch123> we already did, didn't we? 21:28:32 <frosch123> noone implemented it though 21:28:36 <Wolf01> Yes, we did, remove and rebuild 21:29:26 <Wolf01> The same problem exists with oneway (where you can make oneway only your own road) 21:29:54 <frosch123> that's not the same 21:30:01 <frosch123> you can upgrade town bridges for example 21:30:02 <Wolf01> But that is a real influence on vehicle movement 21:33:01 <Wolf01> I would like to finish the patch to check for compatibility, maybe it could also help on these things 21:33:16 <Wolf01> At the current state it fixes the problems in SE 21:33:51 <Wolf01> But it lacks some cases as you stated before 21:34:12 <andythenorth> what was the fix? Always allow overbuilding town roads? o_O 21:34:42 <Wolf01> Allow upgrading roads 21:34:51 <Wolf01> But what "upgrade" means? 21:35:20 <frosch123> andythenorth: allow converting town road to anything that is compatible to ROAD 21:35:44 <andythenorth> seems fair 21:35:50 <frosch123> no other before/afterc compatibility considered 21:36:01 <frosch123> it's best in singleplayer 21:36:20 <frosch123> and there is no proper solution for hostile multiplayer anyway 21:36:49 <Wolf01> Bridges and/or tunnels 21:36:57 *** sla_ro|master has quit IRC 21:37:22 <Wolf01> Too bad we can't have an owner for every roadbit 21:39:51 * andythenorth -> bed 21:39:57 <andythenorth> bye :) 21:39:59 *** andythenorth has left #openttd 21:42:25 *** frosch123 has quit IRC 21:42:46 *** Cybertinus has joined #openttd 21:50:10 *** Stimrol has quit IRC 21:51:55 *** Cubey has joined #openttd 22:02:25 *** FLHerne has quit IRC 22:09:56 *** rowdog has joined #openttd 22:14:13 *** gelignite has quit IRC 22:33:23 *** Biolunar has quit IRC 22:39:06 *** rubenwardy has quit IRC 22:40:46 *** Wormnest has quit IRC 22:52:58 *** HerzogDeXtEr has quit IRC 23:12:48 <Wolf01> 'night 23:12:50 *** Wolf01 has quit IRC 23:22:57 *** sim-al2 is now known as Guest1737 23:22:58 *** sim-al2 has joined #openttd 23:26:27 *** Guest1737 has quit IRC 23:36:50 <supermop> I missed all the road talk 23:37:41 *** JacobD88 has joined #openttd 23:46:48 *** sim-al2 has quit IRC