Config
Log for #openttd on 26th August 2017:
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00:02:31  <Wolf01> 'night
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06:14:58  <andythenorth> o/
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06:57:29  <V453000> iz
06:57:40  <V453000> andythenorth: seen the shit?
06:57:47  <andythenorth> yo
06:57:50  <andythenorth> iz trees
06:59:03  <V453000> iz
06:59:06  <V453000> iz thoughts?
07:00:56  <andythenorth> I like the one tilted on its side
07:01:03  <V453000> haha
07:01:30  <V453000> btw there is no growth stages so the screen will get a lot more busy ._. I will probably turn some trees into rocks or grass patches
07:01:35  <andythenorth> is unique look
07:01:36  <V453000> kind of hate grass patches though
07:01:53  <andythenorth> have grass fire
07:02:01  <andythenorth> and yeti with fire hose
07:02:07  <andythenorth> landscape is just...flames
07:02:49  <V453000> XD
07:02:55  <andythenorth> http://cdn.acidcow.com/pics/20130110/acid_picdump_19.jpg
07:03:23  <V453000> nice
07:03:55  <V453000> btw I was editing it to get a nicer conversion XD when the trees were darker the conversion looked more fucked
07:04:06  <V453000> it looks better overall though
07:04:51  <andythenorth> consistent tones eh
07:04:57  <andythenorth> don’t really want to notice trees
07:06:04  <andythenorth> is background foreground or is foreground background?  Blah blah
07:06:14  <V453000> wot :D
07:06:18  <V453000> ah
07:06:26  <V453000> well I think trees are something in the middle
07:06:27  <V453000> GG
07:06:51  <V453000> terrain-trees-tracks-trains-gui
07:09:14  <andythenorth> “background is foreground” is some art quote
07:09:32  <andythenorth> I think it means - what’s behind the main subject, makes the main subject appear
07:09:48  <andythenorth> in game, main subject is…TRAINS
07:10:07  <andythenorth> also SHIPS
07:15:35  <V453000> yez I understand
07:15:37  <V453000> iz
07:15:56  <V453000> you don't want to see what I am going to do to ships
07:15:58  <V453000> you just wait
07:29:27  * andythenorth “k thanx bai”
07:29:49  * andythenorth bbl today or tomorrow…stuff to do :)
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08:20:00  <Wolf01> Moin
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11:16:14  <V453000> XD some time ago I was making a simple research on which tree goes where
11:16:20  <V453000> obviously most of it was wrong XD
11:16:26  <V453000> well not most
11:16:43  <V453000> but the thresholds of IDs between climates are borkd
11:20:18  <Wolf01> Yes
11:21:01  <Wolf01> Fuck I want an inline diff on VS
11:21:11  <Wolf01> Like the one on PHPStorm
11:21:31  <Wolf01> Maybe resharper has it... but 120€ license fuck me
11:25:17  <LordAro> Wolf01: have you tried CLion?
11:25:35  <Wolf01> Doesn't do c#
11:26:11  <LordAro> ah
11:26:37  <Wolf01> And it costs just 89€
11:27:18  <Wolf01> I'm considering the all-in-one pack for 250€... when I'll find a job which pays
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11:27:29  <Wolf01> I already have PHPStorm
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11:50:40  <Wolf01> Quak
11:50:52  <frosch123> hoi
11:52:07  <LordAro> o/
11:54:42  <Wolf01> I should work with alberth to make a UI designer which generates the NWidget structure
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12:13:03  <DorpsGek> Commit by frosch :: r27899 trunk/src/depot_gui.cpp (2017-08-26 14:12:59 +0200 )
12:13:04  <DorpsGek> -Feature: Draw vertical separators at tile distance in the train depot GUI. This only applies if all vehicles use consistent lengths, i.e. either if only using default vehicles, or if only using NewGRF vehicles with 32px reference width. (based on patch by Wolf01)
12:13:48  <Wolf01> Andy would be happy ;)
12:15:20  <Wolf01> @summon andythenorth, alberth
12:43:29  <LordAro> :o
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15:31:54  <Wolf01> ;o; I forgot how to develop in javascript
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16:31:51  <Alberth> o/
16:32:43  <frosch123> moi
16:37:01  <LordAro> /o
16:39:47  <peter1138> that setting used to be global anyway
16:39:55  <peter1138> confusing if it is no longer :S
16:40:30  <peter1138> if it isn't global now, how it does work with mixed consists?
16:42:05  <frosch123> it's per grf
16:42:13  <frosch123> every vehicle sets its own length
16:42:17  <frosch123> in depot
16:42:39  <frosch123> when mixed, every train looks fine on its own
16:42:55  <frosch123> but two trains may look differently long in depot when they have the same length
16:44:34  <frosch123> but shortened vehicles generally fail when not using 32px
16:44:55  <frosch123> since int(29/2) + int(29/2) != 29
16:45:09  <frosch123> you can see that in nuts
16:45:10  <frosch123> blame nuts
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18:40:39  <Wolf01> I hate so much when I config a thing and it doesn't follow what I set... :|
18:42:57  <Alberth> :(
18:49:59  <Wolf01> Alberth: how well do you remember the base mechanics of the UI?
18:50:34  <Wolf01> I would like to try to make a UI designer, at least to generate the base structure
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19:26:03  <Alberth> it's not that difficult
19:26:36  <Alberth> not sure it's worth the trouble, but fair enough
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19:32:58  <Alberth> line 666 widget.cpp, line 808 widget_type.h  it is probably dated, so treat it as mostly describing the global idea, with pointers to a subset of the widgets
19:33:44  <Alberth> I didn't implement zooming, and scrollbars changed considerably afterwards
19:35:40  <peter1138> < frosch123> but two trains may look differently long in depot when they have the same length
19:35:43  <peter1138> that is wrong
19:35:51  <peter1138> that's why it was always global
19:36:27  <LordAro> that does seem pretty wrong
19:36:29  <peter1138> the global setting could be set by any grf
19:36:42  <peter1138> it wasn't meant to be a per-grf setting
19:38:03  <Alberth> Wolf01: the very first document is https://bugs.openttd.org/task/1905/getfile/4075/nwidgets.pdf  dated from the time that nested widgets only existed at my computer
19:38:36  <LordAro> that is excessively detailed
19:38:36  <Wolf01> Good
19:38:38  <LordAro> i love it
19:38:53  <Alberth> :)
19:39:55  <Alberth> Space widget is somewhat obsolete, there are simpler methods now
19:40:19  <Alberth> main menu still is very much old-style iirc
19:42:24  <frosch123> peter1138: gaps between vehicles also look bad
19:43:27  <frosch123> also, 29px never worked correctly
19:43:53  <frosch123> 29 is not divideable by 8 or even by 2, so fractional length never add up to the whole
19:44:17  <frosch123> so with 29px "trains with same length have same depot length" never works
19:45:08  <frosch123> for example nuts early vehicles are 4/8+4/8 and shorter than the second generation
19:45:12  <frosch123> blame nuts btw :)
19:46:51  <frosch123> LordAro: see, back then patchers wrote pdf documents before they started coding :)
19:47:28  <LordAro> :)
19:49:05  <Alberth> filling is now much closer to resizing
19:58:08  <peter1138> gaps between is better than different lenghts
19:58:11  <peter1138> *lengths
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19:58:45  <andythenorth> iz
19:59:25  <frosch123> haha, andy show up at the same time as a mail notification :p
19:59:35  <andythenorth> depot lines ;)
20:00:02  <andythenorth> anyone know who Stampy?
20:00:36  <frosch123> did you get the reopen request from george?
20:00:42  <andythenorth> yup, sorted
20:01:10  <andythenorth> got a pm from george with required/not for all his requests
20:01:22  <andythenorth> mostly required, but closed a few
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20:09:06  <andythenorth> 402 FS left :)
20:09:27  * andythenorth has a tactic in work bug tracker
20:09:55  <andythenorth> "yes, but not a current goal (nobody will work on it"
20:10:15  <andythenorth> and then we set the bug tracker to hide those in queries :p
20:10:48  <andythenorth> and then it's more fun
20:11:40  <andythenorth> left alone, tickets tend to be opened faster than tickets can be closed
20:12:08  <andythenorth> fighting a losing war is very uninteresting :)
20:12:47  <_dp_> I think it's called "on hold" in some other trackers
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20:15:50  <andythenorth>  flakey client :x
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20:17:13  <andythenorth> "on ice" was what I used
20:17:29  <andythenorth> now I just use "not in next 12 months"
20:17:42  <andythenorth> beyond then, who knows eh? :)
20:19:18  <andythenorth> I will lay a bet that none of https://bugs.openttd.org/task/2738 is done by 2019 :)
20:20:30  <LordAro> well with that kind of attitude, no, it won't
20:21:00  <_dp_> one more reason to redo subtile movement
20:21:46  <andythenorth> lordaro we should start a betting market on fs tasks :D
20:21:57  <andythenorth> peer-to-peer
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20:30:09  <andythenorth> meh unstable connection :p
20:30:10  <andythenorth> bed
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20:32:54  <Wolf01> Me too :(
20:32:59  <Wolf01> Fucking ISP
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21:09:19  <peter1138> https://www.topgear.com/sites/default/files/styles/564w/public/images/news-article/2017/08/892bc8b53b2aaa3a51fee87a5c010e38/royal_mail_arrival_truck_image_1_copy.jpg?itok=Tjg5ZVrF
21:09:37  <peter1138> definitely inspired by...
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22:55:16  <Wolf01> Started 4 things today, got bored after 15 minutes on each one
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