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00:00:20 <Eddi|zuHause> there are actually devices you can put into your main house power supply that mitigate the effects of nearby lightning hits (be sure to include all copper lines from the outside, e.g. phone/tv/... 00:00:35 <Eddi|zuHause> ) 00:01:32 <Eddi|zuHause> just don't rely on those plug-in thingies, they do practically nothing 00:01:34 <Wolf01> I know, I have one, but I'm not sure it works 00:02:01 <Wolf01> I have one at the main switch 00:03:01 <Eddi|zuHause> there's usually 3 layers, one for high peaks, one for medium ones that the high one lets through, and one for small ones that the high and medium ones let through 00:03:27 <Eddi|zuHause> the plug-in ones are usually for the 3rd layer 00:03:51 <Eddi|zuHause> which is fairly useless if the other two layers are missing 00:06:31 *** keoz has quit IRC 00:13:38 *** TrueBrain-Bot has quit IRC 00:15:42 <Wolf01> 'night 00:15:45 *** Wolf01 has quit IRC 00:32:08 *** cosmobird has quit IRC 00:46:35 *** sim-al2 has quit IRC 00:53:31 *** ToBeFree has joined #openttd 01:19:37 *** Flygon has joined #openttd 01:45:07 *** debdog has quit IRC 01:55:50 *** debdog has joined #openttd 01:55:51 *** sim-al2 has joined #openttd 02:35:04 *** glx has quit IRC 03:03:02 *** ToBeFree has quit IRC 03:03:55 *** HerzogDeXtEr1 has joined #openttd 03:09:16 *** HerzogDeXtEr has quit IRC 03:52:47 *** minisylf has joined #openttd 03:55:31 *** Sylf has quit IRC 04:00:55 *** HerzogDeXtEr has joined #openttd 04:03:17 *** debdog has quit IRC 04:04:28 *** debdog has joined #openttd 04:06:42 *** HerzogDeXtEr1 has quit IRC 04:07:09 *** Coobies has quit IRC 06:02:56 *** keoz has joined #openttd 06:15:46 *** risajef has joined #openttd 06:15:59 <risajef> anyone online? 06:21:41 <Flygon> Nothing here but us 'strayans. 06:21:46 <Flygon> Unless you enjoy shitposting, that is. 06:21:47 <Flygon> :3 06:22:04 <Flygon> But unfortunately, thanks to channel rules, I'm probably not allowed to speak 'strayan English. 06:28:41 *** Celestar has quit IRC 06:38:31 *** andythenorth has joined #openttd 06:39:56 <andythenorth> moin 06:40:09 *** Celestar has joined #openttd 06:47:57 *** keoz has quit IRC 06:53:00 <peter1138> good morning everyone 06:54:32 <Celestar> mowning :D 07:00:14 <andythenorth> how have some people broken their volume settings then? :D https://bugs.openttd.org/task/5807 07:00:17 <andythenorth> mine work 07:00:26 <andythenorth> and I’m on a mac, so that’s…unusual 07:12:45 *** Biolunar has joined #openttd 07:40:57 *** blocage has joined #openttd 07:49:29 <risajef> Does someone know what the criterium is for bankruptcy? 08:02:19 <andythenorth> can’t find it in wiki :P 08:07:57 *** debdog has quit IRC 08:10:43 *** debdog has joined #openttd 08:17:16 *** TheMask96 has quit IRC 08:18:33 *** cosmobird has joined #openttd 08:19:37 *** TheMask96 has joined #openttd 08:31:53 *** Wolf01 has joined #openttd 08:32:37 <Wolf01> Moin 08:33:29 <crem> Morge. 08:34:14 <andythenorth> 358 FS Wolf01 ;) 08:34:19 <Wolf01> Wow 08:34:23 * andythenorth expects cookies 08:34:34 <andythenorth> I’m into ‘disappointing people’ territory now 08:36:18 <Wolf01> If you give them good reasons while closing, I don't think they get more disappointed than ignoring their feature request for 5-8 years 08:37:08 <andythenorth> I figured that too 08:37:26 <andythenorth> in my job, we find that ‘no’ is acceptable if polite and reasoned 08:37:50 <andythenorth> generally, the people who won’t accept ‘no’ are themselves, not polite nor reasoned 08:37:54 <andythenorth> and can be discounted 08:38:28 <Wolf01> A polite and reasoned "no" is always preferable than silence 08:44:53 <andythenorth> bah, 132 bugs though still 08:45:00 <andythenorth> repro-ing them, meh 08:45:23 <andythenorth> I don’t even have a 4K screen https://bugs.openttd.org/task/6567 08:45:39 <andythenorth> ok bbl 08:45:41 *** andythenorth has quit IRC 08:53:48 <Wolf01> Is possible to enable the "make OTTD crash" hotkey in release? 08:56:57 *** Hiddenfunstuff has joined #openttd 09:15:11 *** ToBeFree has joined #openttd 09:36:30 *** andythenorth has joined #openttd 09:45:41 *** Celestar has quit IRC 09:58:02 *** Celestar has joined #openttd 10:05:03 *** Celestar has quit IRC 10:05:49 <planetmaker> Wolf01, that's tied to the debug build via compiler switches 10:06:00 <planetmaker> s/switches/defines/ 10:06:05 <Wolf01> Yeah, I noticed that 10:07:18 *** Celestar has joined #openttd 10:07:29 <andythenorth> planetmaker: this still seems relevant: https://bugs.openttd.org/task/3914 10:07:37 <andythenorth> assuming I should keep it open? 10:08:25 <Wolf01> I was browsing the bugs list, 6599 could be marked "with patch" imo 10:09:07 <Wolf01> There are still too many "new" bugs even with comments and patches 10:09:14 <planetmaker> andythenorth, I think it's a valid feature request. However quite low priority, I guess 10:09:17 <andythenorth> Wolf01: marked it with patch 10:09:24 <andythenorth> Wolf01: have you tested that patch? o_O 10:09:40 <Wolf01> Nope, but adf should have 10:10:03 <andythenorth> oh yeah, it’s an adf patch - he said I can ignore his FS, he will manage them 10:11:22 <Wolf01> Assign them to him 10:11:51 <andythenorth> nah, admin overkill :D 10:11:58 <andythenorth> he asked me to leave them alone 10:12:07 <andythenorth> https://bugs.openttd.org/task/6173 10:12:15 <andythenorth> ^ yes, but eh, does a ticket help with that? 10:12:36 <Wolf01> Lol? 10:15:23 *** Celestar has quit IRC 10:15:33 *** FLHerne has joined #openttd 10:16:18 <andythenorth> anyone second closing this? https://bugs.openttd.org/task/5959 10:20:07 <Wolf01> It's still applyable on 1.7.1? 10:20:30 <andythenorth> I didn’t try to repro 10:20:40 <andythenorth> requires downloading an unreleased grf 10:20:42 <andythenorth> fuck that 10:20:51 <andythenorth> to be crude :) 10:21:17 <andythenorth> grfs not on bananas -> no repro from andythenorth 10:21:22 <Wolf01> It's a bug of an old version and a pita to reproduce, close it 10:24:51 <andythenorth> done 10:26:54 *** Celestar has joined #openttd 10:27:31 <Wolf01> Mmmh, $friend ottd hangs when scanning grfs, and he has just some lightweight ones (no 32bpp etc) 10:29:16 <Wolf01> The first time he noticed it is when he tried to run the game with -n, while -e and normal worked fine, now he is trying a self compiled version and it hangs always 10:33:54 <andythenorth> 2nd opinions on this? https://bugs.openttd.org/task/6014#comment14700 10:48:54 *** ToBeFree has joined #openttd 10:53:15 <andythenorth> 32 bit squirrel overflow - possibly fixed? https://bugs.openttd.org/task/5634#comment14706 11:02:36 *** sla_ro|master has joined #openttd 11:04:40 *** ToBeFree has quit IRC 11:05:20 <andythenorth> wouldn’t this be insanely annoying when clients persistently can’t keep up? https://bugs.openttd.org/task/2264 11:13:21 <blocage> hello, I saw -std=gnu++0x, is it mean I can use "auto" keywords ? 11:13:57 <LordAro> blocage: i'd imagine the version of the compilers (currently) on the CF isn't new enough for that 11:14:29 <LordAro> you should still assume C++03, unfortunately 11:14:49 <LordAro> it's being worked on, slowly 11:14:54 <blocage> ok 11:16:18 <blocage> just for your knowledge I working on new orders_list_list GUI 11:19:25 <andythenorth> good luck :) 11:19:29 <andythenorth> orders are a mess :) 11:19:57 <blocage> in which way ? 11:20:16 <andythenorth> (1) they have evolved organically, standard 11:20:22 <andythenorth> (2) players have many desires for them 11:20:31 <andythenorth> (3) they’re tending to complexity, where simplicity is wanted 11:20:44 <andythenorth> (4) some of the complexity added, doesn’t entirely work 11:20:57 <blocage> currently the plan is to show all orders list 11:21:06 <andythenorth> all in the game? 11:21:16 <blocage> yes 11:21:21 <andythenorth> interesting concept 11:21:44 <blocage> filtered by your compagny at the end 11:21:46 <andythenorth> nobody thought of that yet 11:21:47 <andythenorth> https://bugs.openttd.org/index.php?string=orders%3A&project=1 11:21:59 <andythenorth> many wishes for orders, but you found a new one :) 11:22:03 <Wolf01> Do you want to show "lines"? 11:22:12 <blocage> at the end yes 11:22:50 <blocage> I would like have a orders list management instead of current vehicle management 11:22:59 <blocage> I mean line centric 11:23:14 <blocage> Both can coexists 11:23:37 <Wolf01> Yes, shared orders is one line 11:24:04 <andythenorth> worth a poke imho 11:24:08 <andythenorth> to see if the concept has legs 11:24:12 <blocage> once I have the list of orders, I would like highlight lines orders on the map 11:24:28 <blocage> then afteward the path 11:25:01 <Wolf01> Make the lines UI and allow to manage them there first 11:25:06 <blocage> I think visual orders on the map would be good enough to figure out the line 11:25:32 *** mescalito has joined #openttd 11:25:42 <blocage> Wolf01, this my plans 11:26:01 <blocage> but currently I make a draft 11:26:13 <blocage> I will probably need some help ^^ 11:26:30 <Wolf01> I had some ideas on how to implement that back in time, but never had the courage to do it 11:27:01 <blocage> at the moment I implement the list of lines (orders list) 11:27:37 <blocage> I get used to the Widget by the way 11:27:59 <blocage> but I will have question about how to add some map elements 11:28:03 <Wolf01> The problem is how to create a new line without a vehicle 11:28:21 <blocage> Wolf01, currently I do not solve this issue 11:28:36 <blocage> may I would create a virtual vehicle 11:28:43 <blocage> that have no cost 11:28:46 <Wolf01> I thought about making a virtual vehicle based on the first station type clicked for the order 11:29:15 <blocage> but on my plan at the moment this issue it the last one 11:29:39 <blocage> if you can manage lines that already existing is very convenient 11:31:32 <blocage> as I thought making line from no vehicle, would change the game data, while other change are mainly view changes and do not touch game data 11:32:57 <blocage> how can I compile openttd with debug and not stripped ? 11:34:42 <Wolf01> andythenorth: https://i0.wp.com/www.brothers-brick.com/wp-content/uploads/2017/08/fb_img_1504026739602_1024.jpg?resize=624%2C476&ssl=1 I think something is starting to get insane 11:38:48 <blocage> make run gdb, interresting 11:39:35 <LordAro> blocage: configure has lots of options 11:39:58 <blocage> I exported CXXFLAGS="-Og -gdb" out of success 11:40:09 <blocage> -ggdb * 11:40:49 <LordAro> guess that works too :p 11:44:51 <blocage> ok with "make run-gdb" do work :) 11:54:23 *** sla_ro|master has quit IRC 11:55:50 *** Wolf03 has joined #openttd 11:55:50 *** Wolf01 is now known as Guest3765 11:55:50 *** Wolf03 is now known as Wolf01 11:59:57 *** Guest3765 has quit IRC 12:08:13 *** FLHerne has quit IRC 12:25:47 *** FLHerne has joined #openttd 12:41:06 <Wolf01> Ok, the log parser seem to work, now I need to complete the parser rules 12:43:09 <andythenorth> awesome :) 12:52:52 *** Exec has quit IRC 12:53:35 *** Exec has joined #openttd 12:57:49 <Wolf01> https://paste.openttdcoop.org/psxqtwsgs 12:59:52 <andythenorth> now we need a VM for it :) 13:00:06 <Wolf01> Now, just put it over an ORM and save the stuff on DB 13:00:10 <Wolf01> :P 13:08:06 <andythenorth> “Can we run it on heroku” :P 13:09:09 <andythenorth> Wolf01: ‘free’ https://www.heroku.com/pricing 13:09:43 <Wolf01> What does it do? 13:10:21 <andythenorth> pre-built postgres etc 13:10:31 <Wolf01> Ah, just like my pc 13:11:38 <andythenorth> can also auto-deploy branches from github 13:11:43 <andythenorth> so continuous deployment 13:11:53 <andythenorth> might be ideal for a log parser tbh 13:11:57 <Wolf01> I could put that shit on github 13:15:11 <Wolf01> Or somebody could finish that, is free, public domain 13:19:53 *** frosch123 has joined #openttd 13:19:59 <Wolf01> Quak 13:20:22 <frosch123> hoi 13:22:59 *** risajef has quit IRC 13:23:57 <andythenorth> hi 13:26:51 *** sim-al2 has quit IRC 13:31:17 *** debdog has quit IRC 13:34:13 *** debdog has joined #openttd 13:43:25 <crem> Do you have any estimation of how many people play openttd? Like "monthly active users" or alike. 13:44:21 <frosch123> there are about 70k downloads of stable per month 13:44:55 <frosch123> compare that to about 200 players on public servers every evening 13:45:08 <frosch123> no idea what percentage of those who download stuff actually make it past the intro screen :p 13:45:23 <crem> Wolf01: btw a friendly open source project pioneerspacesim uses something called "google breakpad" for crash reporting and analysis. 13:45:51 <Wolf01> I really don't want to use google services different than google search and youtube 13:46:48 <andythenorth> frosch123: 32 bit squirrel overflow - possibly fixed? https://bugs.openttd.org/task/5634#comment14706 13:48:43 <crem> why? It seems that that breakpad is not a service but something that you can install on your server. 13:48:48 <crem> 70k downloads is a lot! 13:49:14 <frosch123> andythenorth: according to comment in 5410, i think so 13:49:52 <Wolf01> crem: I don't like google 13:50:12 *** Alberth has joined #openttd 13:50:12 *** ChanServ sets mode: +o Alberth 13:50:17 <Alberth> o/ 13:50:20 <Wolf01> At least I don't like what it is now 13:50:21 <Wolf01> o/ 13:50:24 *** mindlesstux has quit IRC 13:50:31 <Alberth> it can only get better? 13:50:52 <frosch123> crem: there are 52M downloads of egrvts from bananas (since 2010?) 13:51:07 <andythenorth> that’s a *lot* 13:51:17 *** mindlesstux has joined #openttd 13:51:17 <frosch123> no idea how often people kill their ottd installation, but at least some poeple made it to the content download 13:51:34 <frosch123> oops, wrong column :p 13:51:40 <frosch123> it's only 480k 13:51:48 <frosch123> i looked at the grfid :) 13:52:32 <andythenorth> ha 13:52:40 <frosch123> so, about 5% of people who download stable make it to the content download? 13:53:27 <andythenorth> the first-run experience could likely be better, but eh 13:53:54 * andythenorth wonders how many Mac users make it past Gatekeeper 13:54:08 <andythenorth> you can’t just open the binary on a Mac because we’re not signed by Apple 13:54:52 <frosch123> andythenorth: does it require more than clicking "ok"? 13:54:58 <andythenorth> yeah 13:55:12 <andythenorth> you have to authorise an exception with admin user creds 13:55:29 <andythenorth> I am wondering if we can just get a signed cert https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html 13:55:31 <frosch123> if it can't be solved by clicking windows away, i doubt many manage it 13:55:48 <frosch123> anyway, doesn't the same apply to win? 13:55:57 <andythenorth> NFI :) 13:56:05 <frosch123> me neither :) 13:56:05 <andythenorth> I could start a VM, but not right now 13:56:18 <andythenorth> the Modern IE VMs are actually really good 13:56:32 <andythenorth> https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/ 13:57:02 <frosch123> how does the amount of webdevs testing with edge compare to the actual amount of edge users? 13:57:09 * andythenorth looks 13:57:22 <Alberth> 42 13:58:53 <andythenorth> frosch123: average across our public fleet is 1.59% for Edge 13:58:58 <andythenorth> and some more for Edge Mobile 13:59:39 <frosch123> really? i thought there are no win phones for two years 14:00:48 <andythenorth> highest number in the fleet is 0.60% for Edge Mobile 14:01:05 <andythenorth> almost all of the results are < 0.1% 14:01:18 <andythenorth> fleet size is ~100 14:02:12 <andythenorth> 355 FS left 14:09:28 <Wolf01> <andythenorth> and some more for Edge Mobile <- strange, I thought I was the only one 14:14:14 <peter1138> nah, windows doesn't need permissions just to run openttd 14:33:24 <blocage> for those interrested in orders list the draft is here : https://github.com/gschwind/openttd 14:35:22 <blocage> I have a basic implementation the do not add characters string nor sprites 14:36:10 <frosch123> what does it do? 14:38:03 <blocage> it add a button to the toolbar at right, on button click it show a new window that list all orders list 14:38:20 <frosch123> so similar to group gui? 14:38:27 <blocage> on click on orders list item, show the order list 14:39:10 <blocage> similar to vehicle list ? 14:41:52 <blocage> where can I upload a screenshot ? 14:41:59 <Alberth> imgur 14:43:16 <blocage> http://imgur.com/a/O7oPn 14:44:55 *** glx has joined #openttd 14:44:55 *** ChanServ sets mode: +v glx 14:45:14 <blocage> the button on right of help button, show the window in the middle 14:45:23 <blocage> the current state is a draft 14:46:59 <Alberth> why would you need this? 14:47:04 <blocage> now I would like to add a button to the order list to show it on map 14:47:11 <Alberth> or rather how would you use it? 14:47:19 <Alberth> ah, ok 14:47:35 <blocage> Alberth, to implement a lines centric GUI 14:47:53 <Alberth> shouldn't it be a dropdown from the minimap then? 14:47:55 <blocage> instead of vehicle centric GUI 14:48:46 <blocage> Alberth, maybe, but at the moment I need to know how to add an overlay on the map (or objects or I do not know things :D0 14:49:38 <Alberth> /me doesn't know either, but have a look at how cargodist adds a map overlay 14:52:53 <blocage> the term cargo, is used for goods or for a kind of vehicle ? 14:55:13 *** ToBeFree has joined #openttd 14:57:22 *** Cubey has joined #openttd 14:58:50 <Alberth> cargo is stuff you transport 14:59:16 <Alberth> ie goods, coals, food, etc etc 14:59:21 <Alberth> *coal 14:59:40 *** Flygon has quit IRC 14:59:43 <Alberth> but also passengers and mail 15:02:05 <blocage> ok good I will dig into that topic :) 15:16:51 *** keoz has joined #openttd 15:18:04 <Wolf01> Iz it end of boredom yet? 15:27:11 <blocage> on linux which video driver is used ? SDL ? 15:27:29 <Alberth> yes, sdl1.2 15:28:35 <Alberth> you can ask used libraries using ldd: ldd ./openttd 15:34:20 <blocage> technically severals can be linked ? 15:34:44 <blocage> but it's sdl in my case :) 15:35:36 *** sla_ro|master has joined #openttd 15:36:52 <Alberth> you can have several different libraries referenced from one executable 15:37:19 <Alberth> eg clib and sdl, for example 15:50:36 *** Stimrol has joined #openttd 15:51:19 *** mescalito has quit IRC 15:51:43 *** Biolunar has quit IRC 15:52:42 *** mescalito has joined #openttd 15:56:16 *** TheMask96 has quit IRC 15:59:52 *** TheMask96 has joined #openttd 16:01:49 <blocage> actually the scene graph is a stack of windows 16:10:28 <blocage> I found the main GUI :D 16:10:49 *** Progman has joined #openttd 16:34:57 *** andythenorth has quit IRC 16:51:24 *** Gja has joined #openttd 16:58:59 *** sla_ro|master has quit IRC 17:02:36 *** cosmobird_ has joined #openttd 17:08:20 *** Wormnest has joined #openttd 17:08:36 *** cosmobird has quit IRC 17:11:20 *** mindlesstux has quit IRC 17:11:38 *** mindlesstux has joined #openttd 17:14:46 *** ToBeFree has quit IRC 17:24:54 *** FLHerne has quit IRC 17:42:47 *** Gja has quit IRC 17:45:48 <DorpsGek> Commit by translators :: r27910 /trunk/src/lang (dutch.txt spanish_MX.txt) (2017-09-01 19:45:42 +0200 ) 17:45:49 <DorpsGek> -Update from Eints: 17:45:50 <DorpsGek> spanish (mexican): 10 changes by Absay 17:45:52 <DorpsGek> dutch: 145 changes by mrLeopold 17:48:04 <_dp_> o/ 17:49:12 <_dp_> FWIW last time openttd had 200 mp players was on May 6 and it was that chinese championship 17:51:51 *** Stimrol has quit IRC 18:18:11 * peter1138 git pulls 18:18:26 <peter1138> if only my patches were on the nas 18:21:20 <Wolf01> Thunderstorm again... 18:22:35 <peter1138> uh oh 18:30:42 <Wolf01> It seem to be all around my town, and here does nothing O_o 18:32:48 <peter1138> oh 1.6.0 18:32:50 <peter1138> that's a bit old :p 18:33:03 <__ln__> we haven't had a single thunderstorm this summer :/ 18:34:12 *** sla_ro|master has joined #openttd 18:39:04 <LordAro> peter1138: not that old :p 18:45:22 <peter1138> Package: openttd 18:45:23 <peter1138> Version: 1.4.4-2 18:45:24 <peter1138> that is ;( 18:46:17 <LordAro> :( 18:46:22 <LordAro> such debian 18:46:45 <LordAro> such debian oldstable, even 18:46:47 <LordAro> you should upgrade 18:47:10 <peter1138> yeah but it's raspbian 18:47:14 <LordAro> ah 18:47:16 <LordAro> rip 18:47:43 <peter1138> wants to install tons of new packages to upgrade to 9 18:48:02 <LordAro> funny that 18:48:03 <LordAro> :p 18:48:47 *** FLHerne has joined #openttd 18:50:06 <peter1138> i guess i'll use my vps instead :p 18:51:38 <peter1138> oh of course, our deb packages don't work on stretch 18:52:55 <LordAro> ICU? 18:53:29 <glx> probably ICU yes 18:53:36 <LordAro> should probably fix that 18:53:50 <peter1138> no, libpng12-0 18:53:55 <LordAro> olol 18:54:02 <peter1138> stretch has libpng16-16 18:54:24 <glx> libpng has been upgraded ? 18:55:01 *** andythenorth has joined #openttd 18:56:01 <frosch123> http://devs.openttd.org/~frosch/newfarm/samples/ <- peter1138: that has a strech deb from some trunk this week 19:00:07 <andythenorth> o/ 19:01:00 <peter1138> is it 1.7.1? 19:01:14 <frosch123> no, some random trunk 19:07:23 <andythenorth> iz cat? 19:07:43 <LordAro> zcat 19:11:52 *** Biolunar has joined #openttd 19:13:55 <andythenorth> isn’t this intensely irritating if there’s a persistently lagging client? https://bugs.openttd.org/task/2264 19:13:57 <Wolf01> Ok, finished to upgrade the server apache and php 19:14:13 <Wolf01> And the latest xdebug is nice 19:14:16 <andythenorth> doesn’t 2264 aid DoS-oing servers by accident? 19:14:30 <andythenorth> “pausing to connect client” :P 19:15:18 <frosch123> you can disable that 19:15:33 <frosch123> client needs to be fast enough to catch up afterwards though 19:15:56 <andythenorth> so it’s a valid feature request? 19:16:31 <frosch123> the last server is already selected or something 19:16:35 <frosch123> so it safes two clicks? 19:16:39 <frosch123> tmwftlb 19:16:53 <andythenorth> reject 19:17:07 <andythenorth> I had a terrible connection when I was playing MP 19:17:19 <andythenorth> I don’t remember thinking “I wish it would auto-reconnect" 19:17:28 <andythenorth> the solution is “get a better connection" 19:22:14 <_dp_> 2264 mb useful for players that like to sit afk on servers 19:22:42 <frosch123> are they welcome? :p 19:22:56 <frosch123> andythenorth: also, reconnect on kick :p 19:23:06 <_dp_> I don't mind 19:24:32 <_dp_> though I don't rly understand people that do big goals like 1bil by building some crap and just afking for 30 hours 19:25:36 <_dp_> if goal is too much for you to do in one go than pick a smaller one :p 19:26:03 <frosch123> well, no imagine that afk person has a unstable connection 19:26:15 <frosch123> like here, when people leave and join every minute sometimes 19:26:17 <Wolf01> Imagine me... 19:26:23 <frosch123> *now 19:26:58 <frosch123> then they will again have to mail info@ to ask for unban :p 19:27:34 <andythenorth> I sacked 2664 19:27:40 <_dp_> frosch123, idk, usually when people can connect that means they already have decent connection 19:27:41 <andythenorth> 354 FS left 19:27:57 <andythenorth> peter1138 went on some patch spree in March or so 19:28:01 <andythenorth> loads of patches 19:28:07 <andythenorth> all labelled ‘hacky' 19:28:34 <frosch123> make a patchpack :) 19:28:45 <andythenorth> true idea 19:28:55 <andythenorth> not me though 19:29:01 <andythenorth> my patchpack will only remove features 19:29:23 <peter1138> hi 19:30:06 <_dp_> frosch123, patchpack as a mass grave for patches? 19:30:18 <andythenorth> also, like 50% of FS is newgrf requests 19:30:23 <andythenorth> wondering if they can be consolidated :P 19:30:53 <andythenorth> https://bugs.openttd.org/index.php?string=railtypes%3A&project=1 19:31:48 <frosch123> 4582 and 5006 are the same 19:32:05 <frosch123> 4573 is newlandscape, not railtypes 19:32:20 <frosch123> well, actually neither 19:32:30 <frosch123> can already be done now, no newgrf addition needed 19:32:37 <andythenorth> well it’s a request have equivalent of industry var 60 19:32:39 <andythenorth> imho 19:33:09 <frosch123> isn't it about the grass around the track? 19:33:18 <andythenorth> snow and stuff 19:33:42 <frosch123> it would only affect the railtype if the underlay shall be affected 19:33:52 <frosch123> but the "sidewalks" are not part of railtypes 19:35:21 <andythenorth> is it rejected? 19:35:54 * andythenorth has drunk half a bottle of wine 19:36:01 <frosch123> no, it's just not "railtypes" :) 19:36:04 <andythenorth> probably not time to go an a FS rejection spree 19:42:05 *** cosmobird__ has joined #openttd 19:42:43 *** mindlesstux has quit IRC 19:43:12 <Wolf01> So, we are at risk of flood now... and it didn't even rained too much 19:43:17 *** mindlesstux has joined #openttd 19:45:35 <frosch123> flood and lightning? 19:45:47 <frosch123> would be dangerous in a movie :) 19:47:12 <Wolf01> Usually we get flooded in spring, on summer is more common the hail 19:47:56 <andythenorth> frosch123: are 5006 and 4582 the same? o_O 19:48:16 *** cosmobird_ has quit IRC 19:48:16 <andythenorth> one is a request to turn the spec upside tdown 19:48:24 <andythenorth> the other is hax 19:48:42 <frosch123> upside down won't happen 19:48:46 <frosch123> it breaks yapf cache 19:49:11 <andythenorth> close? 19:49:16 <frosch123> hmm, actually, does it? 19:49:20 <frosch123> maybe not 19:49:48 <frosch123> andythenorth: i can't tell, it would actually require thinking about it, which i am not very much interested in 19:50:48 *** Progman has quit IRC 19:50:53 <andythenorth> ha 19:54:07 <andythenorth> Wolf01: got a new crashlog for your parser 19:54:15 <andythenorth> when it’s finished crashing 19:54:19 <andythenorth> 2 mins of crashing so far :P 19:54:23 <Wolf01> Lol 19:54:53 <andythenorth> https://pastebin.com/raw/tPagqvJv 19:55:00 <Wolf01> I'm still trying to get rid of my friend... ehm, I meant, understand what it is his problem with scanning grfs 19:58:21 <frosch123> Wolf01: if you install ottd in / and put openttd.cfg there, it scans the whole filesystem 19:58:39 <Wolf01> No, it's on windows 19:59:04 <Wolf01> And it hangs at 8/19 ~42% 19:59:09 *** Xaroth has joined #openttd 20:00:22 <andythenorth> which grf is that? 20:00:50 <andythenorth> Wolf01: what does your crashlog parser say I did wrong? o_O 20:01:24 <Wolf01> andythenorth: the parser just parses, it can't tell what's wrong 20:01:57 <andythenorth> shame :) 20:02:02 <Wolf01> BTW, he uses firs, egrvts, sailing ships, and other standard things 20:02:48 <Wolf01> What is strange it's that depending on the way he runs it, the game hangs at a different point 20:03:03 <Wolf01> openttd -n IP hangs at 0% 20:03:30 <Wolf01> Running normally does not hang 20:03:46 <Wolf01> Running the self compiled version hangs at 42% 20:07:11 *** andythenorth has quit IRC 20:08:20 *** Alberth has left #openttd 20:09:30 *** andythenorth has joined #openttd 20:10:24 <Wolf01> andythenorth: reading the stack trace seem that music made it to crash 20:11:54 <andythenorth> hmm 20:12:31 <Wolf01> (SequencePlayer::CleanupPlayState() + 32) <- after this a ??? happened and then crashed :P 20:21:56 *** sla_ro|master has quit IRC 20:28:28 <andythenorth> maybe my Flyspray holiday is ending 20:28:38 <andythenorth> might be time to do work on FIRS 20:29:31 <frosch123> shall we open some firs issues? 20:33:06 <andythenorth> in FS? 20:33:17 <andythenorth> http://dev.openttdcoop.org/projects/firs/issues 20:33:25 <frosch123> redmine 20:34:04 <frosch123> oi, i expected there to be zero 20:34:06 <andythenorth> they might…get closed ;) 20:34:11 <frosch123> i thought you closed all 20:34:17 *** chomwitt has joined #openttd 20:34:30 <andythenorth> not quite :P 20:37:16 <andythenorth> Wolf01: shall we patch buoys to be stations? 20:37:17 <andythenorth> o_O 20:37:37 <Wolf01> Why that monstruosity? 20:37:38 <frosch123> make the ttdp fanboys happy :p 20:37:48 <frosch123> andythenorth: that was rejected long time ago :) 20:38:14 <andythenorth> for reasons? 20:39:12 <Wolf01> Ship NRT? 20:40:28 *** sim-al2 has joined #openttd 20:42:02 <andythenorth> is it done? o_O 20:46:30 <Wolf01> It works 20:47:07 <andythenorth> :) 20:47:14 <andythenorth> also… I might ship my bed 20:47:22 <andythenorth> tomorrow is another day 20:47:26 <andythenorth> bye 20:47:30 *** andythenorth has quit IRC 20:49:24 *** Progman has joined #openttd 21:02:05 *** cosmobird_ has joined #openttd 21:08:17 *** cosmobird__ has quit IRC 21:12:00 <LordAro> https://i.imgur.com/RlLtcMo.png hmmmm 21:14:15 <frosch123> aw, tb's sandbox page is no longer up 21:14:36 <frosch123> at some point tb made the navigation into two levels 21:15:11 <LordAro> interesting 21:15:32 <LordAro> (i'm basically just recreating the site with html5 & css3) 21:15:33 <frosch123> goal was to reduce the number of labels in the bar 21:15:47 *** Progman has quit IRC 21:19:11 <frosch123> LordAro: i guess it would make sense to reduce the amount of stuff on the website 21:19:22 <frosch123> like "screenshots" shoudl just be a link into the wiki 21:19:43 <LordAro> that's probably fair 21:19:48 <frosch123> imho everything that is not dynamic context should be wiki 21:20:09 <frosch123> possibly with exception of the very frontpage 21:20:34 <Eddi|zuHause> i always found it funny that the phrase "newest screenshots" always showed one of the oldest screenshots :p 21:21:17 <frosch123> Eddi|zuHause: what do you mean, it always shows the latest release 21:21:18 <frosch123> :p 21:21:41 <Eddi|zuHause> yes. 21:29:03 <planetmaker> <frosch123> imho everything that is not dynamic context should be wiki <-- I concur 21:29:11 <frosch123> LordAro: i can also forward you 31 items from the mail folder "unhandled screenshots" :) 21:29:18 <LordAro> haha 21:29:22 <LordAro> nothing i can do with them from here ;) 21:29:26 <frosch123> should i send them to andy? 21:30:24 <LordAro> looks like they need to be put in a folder on the webserver 21:30:33 <LordAro> "SCREENSHOTS_ROOT" 21:31:00 <LordAro> with some _thumb.png & _caption.nfo (??) additional files with it 21:31:20 <frosch123> yes, stuff which people could do themself on the wiki 21:31:28 <LordAro> aye 21:31:33 <frosch123> and deleting some if they get too many :) 21:31:37 <frosch123> +andy 21:32:18 <LordAro> :D 21:39:29 <Eddi|zuHause> <frosch123> should i send them to andy? <- he'd probably delete them :p 21:39:57 <frosch123> i don't know how to send them, andy does not read mail 21:40:13 <Eddi|zuHause> open an fs task :p 21:40:47 <frosch123> 31 new tasks over night, what would he do? 21:47:33 *** gelignite has joined #openttd 22:05:05 *** gnu_jj has quit IRC 22:06:34 *** gnu_jj has joined #openttd 22:20:30 *** Defaultti has quit IRC 22:21:40 *** Defaultti has joined #openttd 22:22:31 *** gnu_jj has quit IRC 22:32:44 *** frosch123 has quit IRC 22:36:37 *** gnu_jj has joined #openttd 22:41:26 *** gelignite has quit IRC 22:45:51 *** Wormnest has quit IRC 22:56:43 *** Biolunar has quit IRC 23:43:42 *** cosmobird_ has quit IRC 23:50:53 *** keoz has quit IRC 23:54:01 *** Hiddenfunstuff has quit IRC 23:59:22 *** Wolf01 has quit IRC