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00:17:26 *** glx has quit IRC 00:26:11 *** chomwitt has quit IRC 00:26:48 *** DDR has joined #openttd 01:09:00 *** FLHerne has quit IRC 02:02:30 *** ToBeFree has quit IRC 02:35:17 *** Biolunar_ has joined #openttd 02:42:17 *** Biolunar has quit IRC 04:56:26 *** sla_ro|master has joined #openttd 05:20:22 *** sla_ro|master has quit IRC 06:01:02 *** andythenorth has joined #openttd 06:35:20 *** Cubey has quit IRC 06:46:20 <andythenorth> V453000: contrast as AF http://dev.openttdcoop.org/attachments/download/8627/IH_box_cars_4.png 07:30:41 *** chomwitt has joined #openttd 08:12:42 *** blocage has joined #openttd 08:33:18 *** andythenorth has quit IRC 09:06:56 *** gelignite has joined #openttd 09:07:11 *** andythenorth has joined #openttd 09:26:18 *** andythenorth has quit IRC 09:38:28 *** andythenorth has joined #openttd 09:53:27 <V453000> andythenorth: nice AF 09:54:04 <andythenorth> needs MOAR even 09:54:10 <daenerys> Hi 09:54:28 <V453000> many moar 09:54:29 <andythenorth> hi daenerys 09:54:32 <V453000> heyo 10:11:36 <__ln__> where's Wolf01, he should've been here 22 minutes ago already 10:13:16 *** gelignite has quit IRC 10:40:01 *** blocage has quit IRC 10:42:11 *** FLHerne has joined #openttd 11:26:55 *** sla_ro|master has joined #openttd 11:44:36 *** chomwitt has quit IRC 11:54:51 *** Wolf01 has joined #openttd 11:55:10 <Wolf01> o/ 11:56:51 <__ln__> o> 11:57:27 <crem1> >(((o> 11:57:58 <daenerys> °<>< 11:58:03 <crem1> (supposed to be a fish) 11:58:12 <Wolf01> Let's brainfuck some more 11:58:43 <daenerys> I only have some perverts left :D 11:59:26 <__ln__> so... anyone familiar with this one: https://dapperpenguinstudios.itch.io/rise-of-industry 11:59:54 <daenerys> Oh, this looks interesting 11:59:58 <Wolf01> Another one O_O 12:00:37 <daenerys> but not open source 12:00:38 <daenerys> :( 12:01:09 <Alkel_U3> speaking of brainfuck https://codegolf.stackexchange.com/questions/11880/build-a-working-game-of-tetris-in-conways-game-of-life 12:01:28 <Alkel_U3> not the language, more of a figurative one 12:01:40 <Wolf01> "Note: we removed the demo, as we are looking for feedback. Proper feedback can't be given if you're playing on a limited demo." this mean that to give them feedback you have to buy the game and then maybe you don't even like it? 12:03:09 <__ln__> daenerys: it is impossible to create a transportation game as open source. 12:03:21 *** andythenorth has quit IRC 12:04:19 <daenerys> Wolf01: yes 12:04:33 <daenerys> __ln__: Hm? You're in #openttd .. 12:05:19 *** andythenorth has joined #openttd 12:05:42 <__ln__> daenerys: openttd is the result of disassembling and precisely imitating the behaviour of a commercial transportation game. 12:05:56 <daenerys> Yes 12:07:29 <Wolf01> Alkel_U3: my game of life only had blue and red marbles, and no static ones :( 12:09:41 *** andythenorth has quit IRC 12:11:45 <Alkel_U3> Wolf01: this is a different set of rules if I understand correctly https://en.wikipedia.org/wiki/Wireworld 12:12:45 <Alkel_U3> TBH, I'm kinda lost in all that and still haven't grasped every aspect of the whole challenge and the answer :-) 12:14:09 <Wolf01> Mmmh 12:28:22 <Wolf01> https://esolangs.org/wiki/Brainloller lol 12:45:20 *** Speedy` has joined #openttd 12:45:38 *** Speedy` is now known as Speedy 13:00:22 <crem1> That story with openttd being result of reverse engineering is mindblowing! 13:01:36 <__ln__> it is not merely a story, it is a fact. 13:02:46 *** crem1 is now known as crem 13:14:39 *** andythenorth has joined #openttd 13:17:02 *** ToBeFree has joined #openttd 13:18:50 *** ToBeFree has quit IRC 13:18:56 <supermop> yo 13:20:02 <supermop> going to need to make a mop generic british trains 13:20:21 <supermop> where every vehicle is a non-rational length 13:22:15 <andythenorth> lo mop 13:22:29 <andythenorth> what non-rational lengths will you choose? o_O 13:22:33 <Wolf01> Prime numbers are mine BTW 13:22:36 <andythenorth> 7/8 is about the worst 13:22:56 <Wolf01> 6.28/8 13:25:10 <supermop> phi 13:25:13 <Wolf01> I think I'll go with design patterns exercise today 13:28:25 <andythenorth> supermop: such box cars? o_O http://dev.openttdcoop.org/attachments/download/8627/IH_box_cars_4.png 13:31:05 <supermop> look nice 13:31:18 <supermop> much like my RVs 13:31:30 <supermop> i feel like there is one simple thing i want in trains 13:31:48 <supermop> like vanilla trains with some better paint, and some EMUs 13:32:10 <andythenorth> I am not quite at vanilla trains 13:32:25 <supermop> but if i try to make a train set, i will end up with an absurdly complex set, like with my RVs 13:35:47 <Wolf01> Mmmh, composite pattern, which example could I put there? 13:36:17 <andythenorth> I tried learning patterns once 13:37:03 *** blocage has joined #openttd 13:38:49 <andythenorth> peter1138: https://www.youtube.com/watch?v=hQ6aDLpWON8 13:39:49 <peter1138> "Plays" 13:44:15 <andythenorth> there’s a bit where there’s a massive rectangle 13:44:28 <Wolf01> Yeah, just passed that 13:44:33 <peter1138> Yeah 13:51:59 <Wolf01> https://www.youtube.com/watch?v=xjXBE8Tt4kI this is wonderful, it's what I wanted to do but for a big trackball 13:57:45 <Wolf01> Shit I was supposed to study design patterns, not youtube weird videos 14:07:14 <Wolf01> I should learn Reflection better 14:12:08 <Wolf01> Next topic: extend unit test with mocking framework 14:30:33 *** quiznilo has quit IRC 14:31:24 *** quiznilo has joined #openttd 14:31:53 <supermop> hmm i made a tone of cold brew this weekend, which i am storing at work so i can make good coffee for myself cheaply and save money 14:32:12 <supermop> but now i have no reason to leave the office in mid morning or afternoon 14:43:02 *** Gja has joined #openttd 14:44:56 *** Flygon has quit IRC 15:06:50 *** Progman has joined #openttd 15:33:03 *** gelignite has joined #openttd 15:35:19 *** Wormnest has joined #openttd 15:47:06 *** TheMask96 has quit IRC 15:51:12 *** blocage has quit IRC 15:53:06 *** TheMask96 has joined #openttd 16:00:24 *** Cubey has joined #openttd 16:15:59 *** Alberth has joined #openttd 16:15:59 *** ChanServ sets mode: +o Alberth 16:16:05 <Alberth> o/ 16:16:09 <Wolf01> o/ 16:22:08 <andythenorth> hi Alberth 16:31:15 *** HerzogDeXtEr has joined #openttd 16:33:15 *** Gja has quit IRC 16:34:21 *** Gja has joined #openttd 16:45:16 *** glx has joined #openttd 16:45:16 *** ChanServ sets mode: +v glx 16:57:05 <andythenorth> how many wagons should it have? 17:04:41 <andythenorth> and how fast should it go? 17:05:16 <Rubidium> 42/8ths / 42 m/s ? 17:17:25 <andythenorth> I wondered about 37.9984 m/s 17:18:37 <andythenorth> maybe 104/8ths 17:18:47 * andythenorth must think on, biab 17:18:48 *** andythenorth has quit IRC 17:21:22 *** sla_ro|master has quit IRC 17:30:03 *** frosch123 has joined #openttd 17:30:08 <Wolf01> Quak 17:31:55 <frosch123> moi 17:32:10 *** funnel has joined #openttd 17:50:06 *** andythenorth has joined #openttd 18:22:09 *** rellig has joined #openttd 18:30:33 *** Stimrol has joined #openttd 18:32:39 <andythenorth> 1860: 45mph 18:32:43 <andythenorth> 1930: 60mph 18:32:48 <andythenorth> 1960: 75mph 18:32:51 <andythenorth> 1990: 85mph 18:32:55 <andythenorth> freight speeds :P 18:33:25 <andythenorth> a whole 4th generation of wagons to draw, for a 10mph speed boost? 18:46:49 <Alberth> better than 1mph improvement :p 18:47:20 <Alberth> but tbh, I don't see the point of wagon generations 18:47:37 <Alberth> these things last 50 years without any problem 18:48:13 <Alberth> at least with the default set :p 18:49:15 <Alberth> @calc 45/0.6 18:49:15 <DorpsGek> Alberth: 75 18:58:50 <andythenorth> it’s just a bit of infrequent micromanagement 18:59:04 <andythenorth> autoreplace + adjusting some routes a bit 18:59:30 <andythenorth> also eye candy 19:00:14 <Wolf01> Mmmh, adding methods to object requires assembly 19:00:55 <Wolf01> Seem impossible to do with anonymous functions :( 19:06:40 <andythenorth> 1860: 45mph; 1930: 65mph: 1960: 85mph 19:06:45 <andythenorth> no 4th generation? 19:20:39 <andythenorth> ho, how should train and RV speeds relate? o_O 19:20:49 <andythenorth> train is faster? Or about same as RV? 19:26:09 *** Compu has quit IRC 19:34:18 *** Compu has joined #openttd 19:38:05 *** Gja has quit IRC 19:57:54 *** chomwitt has joined #openttd 20:05:07 <V453000> 5 plant designs to go for tropic :D 20:05:14 <V453000> then just growth stages and toyland to go 20:06:44 <andythenorth> V453000: are your trees integer length? 20:06:59 <Alberth> yes, always a whole number of pixels 20:07:18 <V453000> haha 20:07:26 <V453000> kind of not true either Alberth :P 20:07:28 <V453000> iz in 8bpp 20:08:07 <Alberth> the only true mode of playing, without zoom :p 20:08:33 <V453000> haha 20:08:45 <V453000> well, has a point :P 20:09:12 <Alberth> but then again, I don't have a high-res 4K screen :) 20:11:17 <V453000> I did change my monitor about 2 months back and it has a little bit more resolution per inch ... x2 looks more appealing to use now 20:11:42 <V453000> I can imagine that some small display with stupid high pixel density almost becomes x2 standard 20:12:21 *** FLHerne_ has joined #openttd 20:12:54 <Alberth> oh, it will eventually, pixel density will only increase 20:13:12 <Alberth> even for not so small displays :) 20:13:31 *** FLHerne has quit IRC 20:13:44 <V453000> well yeah 20:14:07 <V453000> x16 support next year so I can start committing my afterlife to BRIX16 ? 20:14:34 <V453000> 4GB newGRFs confirmed 20:14:44 <V453000> world set on fire from bananas server 20:15:13 <Alberth> let's do x8 first, or you may be finished too quickly 20:15:28 <V453000> well at this point increasing resolution is quite easy for me 20:15:30 <V453000> :) 20:15:53 <Alberth> hmm, maybe we should scrap newgrf, and make a new system 20:15:57 <V453000> XD 20:16:02 <Alberth> so we can run the stuff at the gpu 20:16:08 <V453000> :0 20:16:11 <V453000> I'm listening :) 20:16:59 <Alberth> well, newgrf has so much control over displayed graphics, that you need that code to decide what to display 20:17:28 <Alberth> so in its current state, you basically need to run a newgrf inside the gpu 20:17:47 <V453000> 32bpp already seems to wreck various cpus 20:17:57 <V453000> so this might actually be a big issue later :P 20:17:58 <Alberth> but since the newgrf needs information from the game, you need to run the entire game in the gpu 20:18:05 <V453000> haha 20:18:19 <Alberth> or at least a very large portion 20:18:28 <V453000> I guess that's hard right since each of the gpu cores individually is quite slow? 20:18:33 <Alberth> so obviously this isn't going to work 20:18:36 <V453000> so it would need more focus on multithreading? 20:19:19 <Alberth> and this is why we still have cpu-bound graphics 20:19:31 <V453000> interesting 20:19:38 <V453000> well 20:19:42 <V453000> just make it draw random pictures 20:19:44 <andythenorth> nah, we can just apply the same techniques as no-sql databases 20:19:47 <V453000> separate game logic from rendering 20:19:54 <andythenorth> parallelism, sharding, ‘eventually correct' 20:20:11 <Alberth> the problem is that game data is really big 20:20:36 <Alberth> can't send that over to the gpu every frame 20:21:02 <andythenorth> send a compressed state, drop 80% of bits 20:21:02 <Alberth> so the obvious alternative is to make newgrf less expressive 20:21:08 <andythenorth> interpolate the rest by 'guessing' 20:21:33 <Alberth> basically remove newgrf features 20:21:47 <Alberth> which is going to be horrible too 20:21:56 <andythenorth> winning idea imho 20:22:17 <andythenorth> hmm, forums are slow 20:22:43 <andythenorth> there are 2 threads I want to reply too, but then ‘andythenorth’ is last poster in too many places on front page 20:22:52 <andythenorth> -o 20:22:56 <V453000> once you see all the shit I am going to put into my next newgrf train set, you are going to wonder if you should have removed newgrf features earlier XD 20:23:11 <andythenorth> will it have speed limits? o_O 20:23:34 <Alberth> yep, newgrf interpreters have finite speed too :p 20:23:39 <V453000> yeah no 20:24:29 <V453000> I should go sleep, the plants are starting to be weirder and weirder 20:24:33 <V453000> moar tomorrow 20:24:33 <V453000> gnight 20:25:05 <V453000> I'm quite satisfied, I was afraid of the another-20-tree-types thing, but I did some sketching and thinking on paper and now it's going quite fast :) 20:25:12 <V453000> growth stages will be pain per usual but eh 20:26:36 *** blocage has joined #openttd 20:33:05 <Alberth> good night all 20:33:20 *** Alberth has left #openttd 20:41:41 *** blocage has quit IRC 20:58:43 *** andythenorth has quit IRC 21:20:22 *** frosch123 has quit IRC 21:21:49 *** JacobD88 has joined #openttd 21:30:43 *** Progman has quit IRC 21:38:45 *** sim-al2 has quit IRC 21:59:01 *** Stimrol has quit IRC 22:02:10 *** Wormnest has quit IRC 22:04:53 *** tokai has joined #openttd 22:04:54 *** ChanServ sets mode: +v tokai 22:07:45 *** Biolunar_ has quit IRC 22:09:08 *** gelignite has quit IRC 22:11:50 *** tokai|noir has quit IRC 22:42:41 *** JacobD88 has quit IRC 23:26:00 *** chomwitt has quit IRC 23:33:31 <Wolf01> 'night 23:33:34 *** Wolf01 has quit IRC