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00:00:33 <Wolf01> 'night 00:00:35 *** Wolf01 has quit IRC 00:29:05 *** ToBeFree has joined #openttd 00:57:48 *** Stimrol has quit IRC 01:14:44 *** ToBeFree has quit IRC 01:35:49 *** glx has quit IRC 02:04:53 <Cubey> So it turns out it is possible to change the gamescript in an existing savegame by opening it in the scenario editor 02:05:17 *** Flygon has joined #openttd 02:08:28 <supermop_home> https://www.alibaba.com/product-detail/railway-axle-electric-locomotive-for-line_60298757539.html?spm=a2700.7724838.2017115.1.585f9fefsAW2Do&s=p 02:08:32 <supermop_home> off! 04:05:13 *** Montana has quit IRC 05:11:46 *** Alberth has joined #openttd 05:11:46 *** ChanServ sets mode: +o Alberth 05:12:41 *** mindlesstux has quit IRC 05:13:15 *** mindlesstux has joined #openttd 05:37:17 *** orudge` has quit IRC 05:37:36 *** orudge` has joined #openttd 05:37:36 *** ChanServ sets mode: +o orudge` 05:46:59 *** orudge` has quit IRC 05:47:03 *** orudge` has joined #openttd 05:47:03 *** ChanServ sets mode: +o orudge` 06:01:17 *** orudge` has quit IRC 06:01:46 *** orudge` has joined #openttd 06:01:46 *** ChanServ sets mode: +o orudge` 06:42:09 *** synchris has joined #openttd 06:43:19 *** orudge` has quit IRC 06:43:23 *** orudge` has joined #openttd 06:43:23 *** ChanServ sets mode: +o orudge` 06:50:19 *** andythenorth has joined #openttd 06:56:41 <andythenorth> o/ 06:56:46 <Alberth> o/ 07:03:23 *** Gja has joined #openttd 07:03:32 *** Progman has joined #openttd 07:04:36 *** Gja has quit IRC 07:20:33 *** Stimrol has joined #openttd 07:21:01 *** orudge` has quit IRC 07:21:05 *** orudge` has joined #openttd 07:21:05 *** ChanServ sets mode: +o orudge` 07:27:20 *** gelignite has joined #openttd 07:40:06 *** Stimrol has quit IRC 07:42:59 <andythenorth> V453000: wtf? 08:10:27 <Eddi|zuHause> http://store.steampowered.com/app/38400/ 08:28:07 *** JacobD88 has joined #openttd 08:30:33 *** Stimrol has joined #openttd 08:32:44 <peter1138> Cool. Already had it via some other system but can't remember where... 08:37:05 *** orudge` has quit IRC 08:37:10 *** orudge` has joined #openttd 08:37:11 *** ChanServ sets mode: +o orudge` 08:47:44 *** HerzogDeXtEr has joined #openttd 08:57:47 *** orudge` has quit IRC 08:58:00 *** orudge` has joined #openttd 08:58:00 *** ChanServ sets mode: +o orudge` 09:11:31 *** JacobD88 has quit IRC 09:28:20 *** Wolf01 has joined #openttd 09:29:44 <Wolf01> o/ 09:33:19 <Alberth> o/ 09:38:02 <andythenorth> http://dev.openttdcoop.org/attachments/download/8651/horse_open_cars.png 09:38:23 <andythenorth> hard to get unique appearance in that many pixels eh :) 09:40:37 <Wolf01> Ah, yesterday I noticed a thing, the freight trains all had flat wagons loaded with hoppers like intermodal containers 09:40:40 <Alberth> looks better, with the different tones of colour 09:40:51 *** orudge` has quit IRC 09:40:55 *** orudge` has joined #openttd 09:40:55 *** ChanServ sets mode: +o orudge` 09:41:18 <Alberth> but euhm, yeah, if you limit yourself to a few colours and a rectangular-ish shape :p 09:41:19 <Wolf01> I thought a railset could just have 3 wagons: pax, flat, and tanker 09:41:29 <andythenorth> it could 09:41:41 <andythenorth> even intermodal tanks 09:41:50 <andythenorth> pax, flat 09:41:57 <Alberth> make everything a container 09:42:08 <Wolf01> Docker trains 09:42:24 <Wolf01> Refit at stations 09:43:00 <Alberth> just needs a container-ish engine 09:43:40 <Alberth> hmm, make each self-driving, so graphically there is no difference between wagon and engine 09:44:45 <Wolf01> Train of engines, 1 milion HP 09:49:14 <andythenorth> winning strategy 09:49:19 <andythenorth> single piece flow 09:49:26 <andythenorth> 16/8 optimum length 09:49:29 * andythenorth bbl 09:49:30 *** andythenorth has quit IRC 09:49:56 <Wolf01> And that was the moment he trashed IH 09:50:12 <Alberth> :) 09:50:51 <Alberth> the problem shifts from drawing wagons to drawing containers 09:50:59 <Alberth> not sure that is a good trade :) 09:51:24 <Wolf01> But then you only have 1 wagon with infinite containers 10:02:11 <Wolf01> http://z-news.link/in-poland-the-ukrainian-chained-to-the-tram-because-of-the-graffiti/ ahah 10:07:39 *** andythenorth has joined #openttd 11:06:21 <andythenorth> box cars eh? http://dev.openttdcoop.org/attachments/download/8652/horsey_box.png 11:10:32 *** Biolunar has joined #openttd 11:16:27 <andythenorth> mixed up trains http://dev.openttdcoop.org/attachments/download/8653/horsey_very.png 11:41:21 <Alberth> 9 long trains, such length! 11:41:53 <Alberth> now we just need an openttd that likes multi-cargo trains 11:42:43 <Alberth> don't think the train would move it you load it full :) 11:43:40 <Alberth> more of highlights in the boxes, rather than really differently coloured areas 11:43:56 <Alberth> would work I think 11:47:59 *** Wolf03 has joined #openttd 11:47:59 *** Wolf01 is now known as Guest5720 11:48:00 *** Wolf03 is now known as Wolf01 11:51:42 *** Guest5720 has quit IRC 11:55:39 *** Wolf03 has joined #openttd 11:55:40 *** Wolf01 is now known as Guest5721 11:55:40 *** Wolf03 is now known as Wolf01 11:58:31 <andythenorth> which ones Alberth? o_O 11:59:01 *** Guest5721 has quit IRC 11:59:57 <Alberth> 1st 2 comments the mixed trains, last 3 comments the box cars 12:00:23 <Alberth> hmm, 3rd comment is also about the long trains :) 12:00:54 <Alberth> freight multiplier is normally quite high :) 12:01:14 <andythenorth> more engines 12:02:33 *** frosch123 has joined #openttd 12:03:31 <Alberth> likely 12:03:32 <Alberth> o/ 12:03:56 <frosch123> hoi 12:09:02 <frosch123> two people in two weeks complani that they cannot download ottd. is that a significant indication that some mirror is broken? 12:09:38 <frosch123> one of them says they are from argentina 12:10:17 <Alberth> we don't have that many mirrors, do we? 12:11:30 <Alberth> but without details of how it fails, it's hard to say 12:11:44 <Alberth> maybe the OS believes it's dangerous software or so 12:13:48 <frosch123> we have two mirrors in the americas 12:14:09 <frosch123> up to 5 in europe, though not sure whether all of them are still active 12:16:35 <Alberth> simplest check would be to try downloading from those 2 mirrors, I guess 12:16:50 <Alberth> no idea what mirrors exist 12:37:15 <andythenorth> flat wagons 12:37:27 <andythenorth> 6 generations :P 12:37:46 <andythenorth> tricksy 12:52:39 *** APTX_ has quit IRC 13:01:37 <frosch123> hmm, so: icu-layoutengine is deprecated and removed. icu-paragraphlayout is not deprecated and can be built with halfbuzz layout engine... but ottd only wants the paragraphlayout... 13:02:04 <frosch123> i think i need a vm with a newer icu to see what is really missing 13:08:27 <Alberth> how complicated :( 13:09:04 <frosch123> also i need to learn to write harfbuzz, not halfbuzz :p 13:09:34 <andythenorth> silly name :) 13:09:49 <andythenorth> http://dev.openttdcoop.org/attachments/download/8654/horsey_flat.png < all different generations :P 13:10:00 <andythenorth> well, not all, but some 13:10:58 <frosch123> do i need to look closer to see a difference? or are they only two? 13:12:03 *** Flygon has quit IRC 13:12:46 *** smoke_fumus has joined #openttd 13:18:16 <andythenorth> just 2 13:21:22 <andythenorth> 1900: http://www.jimmcgeown.com/Wagon%20Kit%20Pages/Wagon%20images/GWR%20Macaw%20B%20Photo.jpg 13:21:28 <andythenorth> 2000: https://i.ebayimg.com/00/s/NDI2WDgwMA==/z/JmIAAOSw8lpZGtjE/$_58.JPG 13:22:20 <andythenorth> not a lot of difference eh :P 13:25:52 <frosch123> the shading is kind of weird, it works for a single wagon, but for multipe wagons you would expect the shading to span over all wagons :p 13:26:21 <frosch123> can you provide different graphics for consists of 1 to 20 wagons? 13:26:30 <frosch123> only involves about 200 sprites 13:26:34 <andythenorth> I can fix the shading :) 13:28:43 *** Arveen has quit IRC 13:48:59 *** sim-al2 has quit IRC 14:00:49 *** AllenJB has joined #openttd 14:01:37 *** Coobies has joined #openttd 14:08:29 *** Cubey has quit IRC 14:25:55 *** AllenJB has quit IRC 14:32:17 *** orudge` has quit IRC 14:32:21 *** orudge` has joined #openttd 14:32:21 *** ChanServ sets mode: +o orudge` 14:42:24 *** orudge` has quit IRC 14:42:28 *** orudge` has joined #openttd 14:42:28 *** ChanServ sets mode: +o orudge` 14:43:52 *** ToBeFree has joined #openttd 15:02:55 <andythenorth> http://dev.openttdcoop.org/attachments/download/8655/horsey_flat_2.png 15:02:59 <andythenorth> slightly improved 15:05:49 <frosch123> it's complete different :p 15:07:31 <andythenorth> :( 15:08:36 <frosch123> looks more like original gfx 15:23:02 *** tokai has joined #openttd 15:23:03 *** ChanServ sets mode: +v tokai 15:26:12 <andythenorth> hmm 15:28:31 <andythenorth> ends? http://PaulBartlett.zenfolio.com/baa/e39b1dc34 15:30:01 *** tokai|noir has quit IRC 15:33:55 <Alberth> non-viewable 15:37:52 <andythenorth> nvm 15:39:46 *** orudge` has quit IRC 15:39:50 *** orudge` has joined #openttd 15:39:50 *** ChanServ sets mode: +o orudge` 15:55:15 *** sla_ro|master has joined #openttd 16:52:26 *** glx has joined #openttd 16:52:26 *** ChanServ sets mode: +v glx 16:53:42 *** Wolf03 has joined #openttd 16:53:43 *** Wolf01 is now known as Guest5730 16:53:43 *** Wolf03 is now known as Wolf01 16:58:03 *** Guest5730 has quit IRC 17:03:22 *** ToBeFree has quit IRC 17:36:39 <andythenorth> http://dev.openttdcoop.org/attachments/download/8656/horsey_fridges.png 17:36:42 <andythenorth> fridge 17:38:26 <supermop_home> that's how I was supposed to use the cyclops? 17:39:55 <supermop_home> I still haven't finished the z because i still have no idea how I want the roof to look 17:40:57 <supermop_home> https://railgallery.wongm.com/cache/tram-bits/F107_4297_595.jpg 17:41:04 <andythenorth> I need to redraw that engine :) 17:41:10 <andythenorth> should be IC125 17:41:30 <supermop_home> original livery please 17:41:34 <andythenorth> maybe 17:42:28 <supermop_home> maybe I should use a ton of code to add grime to roofs under pantographs 17:43:48 <supermop_home> I cant find an equivalent view from the older liveries with gold roofs, so not sure if the whole roof gets painted 17:56:42 *** Arveen has joined #openttd 17:57:51 *** Biolunar has quit IRC 17:59:48 <Alberth> hmm, white player would be unhappy, I think? 18:00:29 <supermop_home> gonna go out on a limb and posit most ottd players are white 18:00:29 <Alberth> painted with gold? unlikely :p 18:00:40 <andythenorth> white CC is unlucky 18:00:53 <supermop_home> seriously though ive been think a lot about white cc 18:01:12 <supermop_home> maybe use switch to recolor some parts if white is set as cc 18:01:16 <Alberth> it looks good, imho 18:01:17 <andythenorth> nah 18:01:27 <andythenorth> original base set has same for food cars 18:01:29 *** orudge` has quit IRC 18:01:33 *** orudge` has joined #openttd 18:01:33 *** ChanServ sets mode: +o orudge` 18:01:34 * andythenorth is mostly following original base set 18:01:50 <Alberth> yeah, that would seem to be the case indeed 18:02:04 <supermop_home> Alberth: "gold" http://farm5.staticflickr.com/4022/4595966145_1790373a29.jpg 18:02:11 <Alberth> I have some trouble with the similarities to box cars 18:02:25 <Alberth> but original does that too 18:02:44 <supermop_home> that super 70s look is hard to do 18:03:00 <andythenorth> http://dev.openttdcoop.org/attachments/download/8657/horsey_fridge_white_cc.png 18:03:18 <supermop_home> the brown skirts at bottom is tough, bc if tram is not orange, brown will look so out of place 18:03:29 <andythenorth> supermop_: it’s like every photo of my 1970s childhood 18:03:34 <andythenorth> my house was that colour 18:03:39 <Alberth> foor good looks, I'd say yes, they paint the entire top 18:03:49 <andythenorth> Alberth: ^ last row of white wagons is goods, not fridge 18:04:20 <supermop_home> andythenorth those trains look scary 18:04:33 <andythenorth> they’re boss 18:04:36 <Alberth> nice, there is still a difference 18:04:50 <Alberth> not sure what original set does there 18:05:03 <supermop_home> could add little condensers to ref cars 18:05:25 <Alberth> red lights are suddenly very red :) 18:06:05 <Alberth> brown looks somewhat out of place :) 18:06:09 <supermop_home> also the black roofs gonna warm up the cargo 18:06:52 <Alberth> lighter roof could work for fridges indeed 18:08:27 * andythenorth tries it 18:10:08 *** NGC3982 has quit IRC 18:12:34 <supermop_home> problem is my 4th gen tram is too close to a real tram 18:12:49 <supermop_home> so now I feel tempted to match the liveries 18:13:30 <supermop_home> and then figure out how to make them work with 1/2 cc 18:19:09 *** NGC3982 has joined #openttd 18:23:33 <andythenorth> fruit cars, in or out :P 18:24:14 <andythenorth> they only refit fruit currently 18:24:29 <andythenorth> seems too specific to justify 12 extra wagons 18:24:39 <andythenorth> also…compile time is getting unreasonable :( 18:28:49 <andythenorth> 50 seconds 18:34:42 *** orudge` has quit IRC 18:34:55 *** orudge` has joined #openttd 18:34:56 *** ChanServ sets mode: +o orudge` 18:40:41 <Alberth> lol 18:46:08 <andythenorth> ‘Produce Car’ rather than ‘Fruit Car’?? https://en.wikipedia.org/wiki/Produce 18:46:12 <andythenorth> refits more farm cargos 18:46:52 <Eddi|zuHause> do you have a farm economy? 18:47:15 <Eddi|zuHause> call it "cage car" or something? 18:47:46 <Eddi|zuHause> then you can add cargos as you see fit 18:50:22 <andythenorth> does ‘Produce Car’ translate? 18:50:23 <andythenorth> http://www.rmweb.co.uk/community/uploads/gallery/album_2866/med_gallery_2484_2866_585006.jpg 18:50:29 <andythenorth> ^ seems to be onions :P 18:50:56 <Wolf01> Nah, ball pool 18:50:57 <andythenorth> British railway companies seemed to call them ‘fruit vans’ even if carrying potatoes 18:51:56 <Eddi|zuHause> andythenorth: i know no german word for "produce" (in this context) 18:52:08 <andythenorth> https://en.wikipedia.org/wiki/Produce 18:52:21 <Eddi|zuHause> "Obst&Gemüse" (fruit&vegetables) 18:52:58 <andythenorth> fruit_veg_car 18:52:58 <Eddi|zuHause> andythenorth: the translation section on the left is fairly empty 18:53:01 <andythenorth> it is yes 18:53:18 <andythenorth> not convinced ‘produce’ is understood outside USA 18:53:20 <Eddi|zuHause> andythenorth: nobody would call it that :p 18:59:41 <andythenorth> ‘Farm Car’ :P 18:59:43 <andythenorth> ‘Crop Car' 19:03:50 *** Wolf01 has quit IRC 19:05:12 *** Wolf01 has joined #openttd 19:09:36 *** Wolf01 has quit IRC 19:09:52 *** Wolf01 has joined #openttd 19:11:16 <andythenorth> are beans vegetables? :P 19:26:57 <andythenorth> anyone got a Road Hog checkout? 19:27:14 <andythenorth> I need to do a branch merge, and it’s not possible on my OS 19:28:05 <andythenorth> ‘not possible’ = I can’t find instructions that I trust to be up to date, and not make things worse 19:28:28 *** synchris has quit IRC 19:39:05 <Eddi|zuHause> hg? 19:40:16 <Eddi|zuHause> hg checkout branch1; hg merge branch2; <resolve conflicts>; hg commit -m "merge branch2 into branch1"; 19:41:21 <Eddi|zuHause> up until the commit, you can just revert and start from scratch 19:46:01 <andythenorth> I have no way to resolve conflicts 19:46:06 <andythenorth> hg merge just hangs 19:46:46 <andythenorth> it’s attempting to use a mergetool 19:46:58 <andythenorth> but the merge tool on OS X doesn’t work with hg 19:47:36 <glx> you can change the tool in the config 19:48:26 <andythenorth> trying 19:48:39 <andythenorth> many instructions on google 19:48:47 <andythenorth> from 2011 :P 19:49:03 <Eddi|zuHause> it probably did not change much 19:49:30 <Eddi|zuHause> anyway, i would assume there's a parameter to merge that lets you say "no automatic merging" or something 19:51:28 <andythenorth> I think I broke hg now 19:51:35 <andythenorth> following the instructions on SO 19:51:46 <andythenorth> merging src/vehicles/plumley.py 19:51:46 <andythenorth> 2017-09-30 20:49:47.668 opendiff[55786:14591381] too many arguments 19:54:17 <andythenorth> https://stackoverflow.com/questions/1304121/configuring-mercurial-filemerge-for-apple-mac-os-x 19:55:26 *** nicfer has quit IRC 19:57:16 <Eddi|zuHause> i don't think i can help you with that 19:57:56 <glx> I think it's possible to ask hg to just put the conflict in the file yes 19:58:04 <glx> like svn does 20:00:29 *** orudge` has quit IRC 20:00:32 *** orudge` has joined #openttd 20:00:33 *** ChanServ sets mode: +o orudge` 20:05:54 <supermop_home> i thought the fruit cars were for south African roster? 20:06:41 <andythenorth> and others 20:06:50 * andythenorth may have resolved the hg merge 20:06:57 <andythenorth> with enough SO cargo-culting 20:07:14 <andythenorth> supermop_home: keep olive green for fruit+veg cars? o_O 20:08:23 <supermop_home> idk 20:08:46 <supermop_home> I like them, but they may be a bit out of place in current horse 20:10:46 <andythenorth> wondering about other options 20:11:43 <andythenorth> https://farm8.staticflickr.com/7344/8878680511_798a52d7fc_b.jpg 20:11:45 <andythenorth> vents 20:12:21 <supermop_home> 'return to weymouth' 20:15:08 <andythenorth> supermop_home: untidy consists :O http://www.steve-banks.org/prototype-and-traffic/167-parcels-traffic-in-br-days 20:15:15 <andythenorth> dunno who was drawing those :P 20:23:48 <andythenorth> original TTD fruit truck is not inspiring 20:28:24 <andythenorth> but it is open topped 20:28:26 *** sim-al2 has joined #openttd 20:28:59 *** sla_ro|master has quit IRC 20:32:03 *** Alberth has left #openttd 21:05:15 *** NGC3982 has quit IRC 21:05:19 *** chomwitt has joined #openttd 21:13:15 *** NGC3982 has joined #openttd 21:21:25 *** andythenorth has left #openttd 21:26:26 *** NGC3982 has quit IRC 21:29:58 *** NGC3982 has joined #openttd 21:34:26 *** chomwitt has quit IRC 21:41:44 *** milda has joined #openttd 21:45:22 *** NGC3982 has quit IRC 22:10:44 *** chomwitt has joined #openttd 22:17:16 *** crem has quit IRC 22:20:47 *** orudge` has quit IRC 22:21:01 *** orudge` has joined #openttd 22:21:01 *** ChanServ sets mode: +o orudge` 23:08:34 *** Biolunar has joined #openttd 23:14:05 *** Stimrol has quit IRC 23:24:16 *** HerzogDeXtEr has quit IRC 23:25:20 *** orudge` has quit IRC 23:25:24 *** orudge` has joined #openttd 23:25:24 *** ChanServ sets mode: +o orudge` 23:27:25 *** Flygon has joined #openttd 23:28:30 *** frosch123 has quit IRC 23:43:54 *** Progman has quit IRC 23:50:00 *** orudge` has quit IRC 23:50:05 *** orudge` has joined #openttd 23:50:05 *** ChanServ sets mode: +o orudge` 23:53:20 <Wolf01> 'night 23:53:26 *** Wolf01 has quit IRC