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IRC spam these days... 18:45:49 <DorpsGek> Commit by translators :: r27945 trunk/src/lang/spanish_MX.txt (2017-12-20 19:45:39 +0100 ) 18:45:50 <DorpsGek> -Update from Eints: 18:45:51 <DorpsGek> spanish (mexican): 3 changes by Absay 19:07:59 *** Gja has quit IRC 19:10:43 *** sla_ro|master has joined #openttd 19:13:26 *** Wolf01 has joined #openttd 19:16:25 <Wolf01> o/ 19:16:57 *** andythenorth has joined #openttd 19:17:45 <andythenorth> hi 19:20:30 <frosch123> cat tank 19:21:00 <Wolf01> o/ 19:21:51 <Wolf01> Mmmh, win10 redstone4 looks interesting 19:23:28 <andythenorth> innit 19:23:37 <andythenorth> now alternating SV and tank game 19:24:43 <frosch123> which cargo was the goal in your steeltown game? 19:24:47 <frosch123> steel? 19:24:53 <andythenorth> vehicles 19:25:00 <andythenorth> pretty much end-tier cargo 19:25:14 <andythenorth> actually no it was electrical machines 19:25:21 <andythenorth> child # is playing steeltown SV with vehicles 19:25:26 <RafiX> don't use windows 10 19:25:27 <andythenorth> #1 19:25:46 <andythenorth> he saw my game and wanted the same 19:25:54 <frosch123> i would probably have restarted the game until i get steel 19:26:14 <andythenorth> I wondered if we have a UI widget for 'choose cargo' :P 19:26:21 <andythenorth> I restarted ~50 games 19:29:28 *** Wormnest has joined #openttd 19:31:14 <frosch123> hmm, there is probably a tool to log the memory usage of a process over time 19:31:32 <andythenorth> probably :P 19:31:38 <andythenorth> my OS does it 19:33:12 <frosch123> people seem to just write shell or python scripts 19:39:52 <Wolf01> I hate xmas :| 19:40:03 <Wolf01> Xmas shit in every game 19:40:40 <Eddi|zuHause> i just don't understand the word "xmas" 19:42:50 <frosch123> it's censored, just like your car's "christmas tires" are called "winter tires" these days 19:44:22 <Eddi|zuHause> that sentence makes no sense on so many levels :p 19:44:35 <Wolf01> XD 20:12:04 *** Gustavo6046 has joined #openttd 20:15:16 <andythenorth> such tanks 20:33:47 <andythenorth> I have been handed a feature request 20:33:57 <andythenorth> child #1 would like more types of roads in OpenTTD :P 20:34:18 <Wolf01> I wonder why 20:34:55 <andythenorth> saw my game 20:35:06 <frosch123> sometimes children get influenced by their parents 20:35:11 <andythenorth> I could just give him the NRT binary 20:35:12 <frosch123> that's why they are not allowed to vote 20:35:14 <andythenorth> it's on the internet 20:35:36 <andythenorth> I have a feature request too 20:35:40 <andythenorth> better stations :P 20:36:00 <Wolf01> Ok, played a bit more of the new version of astroneer, the new research system seem ok, maybe a bit slow but at least now you can research what you need instead of hoping to find it randomly 20:36:19 <andythenorth> resp. I'd like cargo tiles that aren't train tiles 20:36:28 <andythenorth> slope-independent 20:36:31 <Wolf01> Yes 20:36:52 <andythenorth> with an algorithm to distribute n cargos across n tiles 20:37:03 <andythenorth> also flat docks 20:37:13 <andythenorth> Wolf01: we could probably have a go at flat docks? 20:37:32 *** m3henry has joined #openttd 20:37:48 <Wolf01> We should first wait for the multitile dock, then newgrf docks 20:37:54 <m3henry> G'day 20:38:11 <andythenorth> oh yes 20:38:26 *** ToffeeYogurtPots has quit IRC 20:38:43 <Wolf01> Once you have multitile newgrf docks you will have flat docks too 20:39:28 <Wolf01> But at some point we should really remove the non-track tiles from the train stations and make them available to every station type 20:39:48 <Eddi|zuHause> it's tricky to actually remove something from grf spec 20:40:46 <Wolf01> What's the problem, extend the same stuff to every station type, so you will quadruplicate the same stuff ;) 20:41:15 <Eddi|zuHause> that wasn't really the question you asked :p 20:41:45 <Wolf01> I didn't even ask a question 20:42:12 <m3henry> Sounds like the definition of 'non-track station tile' is a seperate category of station to existing types, rather than a subset 20:43:13 <Eddi|zuHause> m3henry: that would be logical. why would we ever do that? 20:43:42 <m3henry> Well, for one it means a direct conversion path for old saves 20:44:14 <m3henry> If non-track station tiles -> modeless station tile 20:44:23 <m3henry> existing IDs could be re-used 20:44:41 <Eddi|zuHause> that's not really the point 20:44:59 <Eddi|zuHause> the problem is not old savegames, but old newgrf 20:45:11 <andythenorth> break them 20:45:14 <m3henry> Well it would also apply to old newgrfs 20:45:31 <m3henry> As the ABI wouldn't neccesarily need to change 20:45:32 <Eddi|zuHause> also my "s" button being pressed after the "enter" button 20:45:38 <m3henry> lel 20:45:56 <Eddi|zuHause> m3henry: but the ABI itself is kind of the main problem 20:46:20 <m3henry> You'll need to elaborate 20:46:44 <Eddi|zuHause> we have non-track stations, which are based on a very early TTDPatch hack 20:47:00 <andythenorth> my main objective is slope-independence 20:47:08 <andythenorth> which is ~impossible for train tiles 20:47:15 <Eddi|zuHause> and we have "Objects", which are similar to almost everything else (houses, industries) and would be the logical choice for non-track stations 20:47:24 <Eddi|zuHause> the two are very incompatible 20:48:12 <m3henry> * opens codebase to poke around 20:48:27 <Eddi|zuHause> there is no simple mapping from old nontrack stations to object-based stations 20:48:46 <m3henry> What if it were defined to be so? 20:49:50 <Eddi|zuHause> what if you defined that global warming was solved? 20:50:33 <m3henry> That would segfault as The variable is located outside of my computer's memory address range. 20:51:04 *** namad7 has joined #openttd 20:54:29 <m3henry> But anyway, if the actions to generate a non-track station tile could be remapped to generate object style station tiles, that might be a potential path to a solution 20:56:08 *** namad7 has quit IRC 20:56:29 <Eddi|zuHause> and i just said they are very incompatible 20:57:26 <m3henry> What properties does a non-track station tile have that an object cannot have? 21:04:49 *** sla_ro|master has quit IRC 21:10:21 <m3henry> My drive at the moment is to obsolete MallocT<>() 21:16:30 *** synchris has quit IRC 21:23:35 *** ToffeeYogurtPots has joined #openttd 21:29:30 <Wolf01> <andythenorth> which is ~impossible for train tiles <- false, I made it for non-track tiles, there's a patch somewhere in the forum 21:31:22 <andythenorth> o_O 21:33:41 <Wolf01> I was pissed off to not being able to put buffer stops on the > end of a raised track 21:38:37 <andythenorth> I remember that 21:41:20 <Wolf01> Also the sloped stations... mmmh, that was nice 21:48:43 *** Arveen2 has joined #openttd 21:52:58 *** Arveen has quit IRC 21:53:06 *** sim-al2 has joined #openttd 21:57:25 *** Borg has quit IRC 21:57:34 <Wolf01> 'night 21:57:38 *** Wolf01 has quit IRC 22:08:58 *** frosch123 has quit IRC 22:26:40 *** SgtStroopwafel_ has quit IRC 22:29:28 *** SgtStroopwafel_ has joined #openttd 22:33:59 *** RafiX has quit IRC 23:00:00 *** ToffeeYogurtPots has quit IRC 23:00:17 *** ToffeeYogurtPots has joined #openttd 23:06:53 *** SgtStroopwafel_ has quit IRC 23:10:06 *** SgtStroopwafel_ has joined #openttd 23:15:29 *** andythenorth has quit IRC 23:34:31 *** Flygon has joined #openttd 23:42:50 *** Wormnest has quit IRC