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Log for #openttd on 7th March 2018:
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11:46:56  <Samu> hi
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14:50:02  <supermop_work_> yo
15:17:24  <supermop_work_> apparently my RV set has a bug whereby it disables default vehicles as intended....
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15:59:41  <Eddi|zuHause> your bug is that it works as intended? that is a really tricky one to solve
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16:04:33  <Eddi|zuHause> so my current working theory is that somebody directly involved with valve tried out portal 2 on some supercomputer cloud thingie for "testing", and then they had to fix the bug to get it working
16:05:28  <LordAro> Eddi|zuHause: "the bug"?
16:05:42  <Eddi|zuHause> the bug. of the last portal 2 patch
16:12:27  <LordAro> link?
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16:28:04  <Eddi|zuHause> don't have steam running right now
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17:06:15  <supermop_work_> i have steam very loudly running out of a radiator valve in my office right now
17:09:30  <Eddi|zuHause> that sounds fun
17:10:01  <Eddi|zuHause> just pretend you're at a train station and you're watching an old steam engine
17:23:00  <supermop_work_> sometimes you try to add easter eggs to names, and someone demands that you instead use the original vehicle names
17:23:11  <supermop_work_> forcing you to spoil the joke
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17:31:45  <supermop_work_> yo frosch123
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17:36:20  <frosch123> moi
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17:43:13  <supermop_work_> yo andythenorth
17:43:15  <andythenorth> supermop_work_: what time span does MGNRTRV cover?
17:43:25  <andythenorth> 1850-2050 or something?
17:43:33  <supermop_work_> 1860-2040
17:43:41  <supermop_work_> but mostly 1900-2000
17:44:12  <supermop_work_> last tram is 2040 or 45
17:44:22  <supermop_work_> first is 1860
17:44:32  <supermop_work_> but it could be 1830 i guess
17:45:34  <andythenorth> I posted in thread
17:46:17  <supermop_work_> i assure you there are more than 'about 5' generations
17:47:20  <supermop_work_> also uprading trucks every decade is a pain
17:48:41  <supermop_work_> nfc how to respond to request for original vehicle names though
17:49:47  <andythenorth> you already did
17:50:16  <supermop_work_> i mean other than ' i dont want to and no one else does'
17:50:24  <andythenorth> that's fine
17:50:28  <supermop_work_> thats about all there is to say
17:50:34  <andythenorth> I make things my way
17:50:40  <andythenorth> and I seek feedback where I want feedback
17:50:52  <andythenorth> and in other cases, I can point to the repo and GPL
17:51:14  <andythenorth> and there are at least 3 FIRS forks I'm aware of
17:51:18  <andythenorth> and at least one fork of FISH
17:51:37  <andythenorth> are your sets on devzone yet?  Or github?
17:51:44  <supermop_work_> not yet
17:51:52  <supermop_work_> codes still too messy
17:52:12  <andythenorth> see original HEQS :P
17:52:24  <supermop_work_> have to hide from wife or she'll make fun of it
17:52:37  <andythenorth> it's marriage
17:52:39  <andythenorth> gonna happen
17:55:03  <supermop_work_> trams are all very melb influenced
17:55:21  <supermop_work_> might need american/english/HK rosters
17:57:16  <supermop_work_> with bow collectors or double armed pantos instead of trolley poles
18:00:45  * andythenorth might need a nap
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18:05:16  <Alberth> a small nap, and some tea :)
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18:09:11  <supermop_work_> double espresso redeye
18:09:45  <andythenorth> I need to fix NRT :(
18:10:46  <peter1138> hi
18:17:25  <andythenorth> hi
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18:18:37  <peter1138> Anyone had to revert anything I did yet? :p
18:18:55  <Wolf01> o/
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18:22:48  <andythenorth> ho you made commits
18:22:54  <andythenorth> I should merge to NRT
18:23:15  <stefino> Hi. Is possible to change height of Catenery bounding boxes in NML? https://s10.postimg.org/ybak2n9ix/IMG_07032018_154311_0.jpg Thanks
18:23:55  <frosch123> is there a method to delete the word "bounding box" from the world?
18:24:06  <andythenorth> do bounding boxes do anything?
18:24:13  <andythenorth> I have the impression they're meaningless
18:24:14  <frosch123> no
18:24:21  <frosch123> yes, they are very meaningless
18:25:03  <stefino> so I can't change foreground/background with boxes size
18:26:23  <stefino> frosch123:  so how does it call? :D these boxes?
18:26:31  <frosch123> ignore them
18:26:34  <frosch123> they have no meaning
18:26:39  <andythenorth> in FIRS I found that setting all zextent, yextent etc to 16 resolved numerous sprite flickering bugs
18:26:57  <andythenorth> previously they were set to size of sprites, or arbitrary nonsense values
18:27:43  <stefino> mm mmm, okay
18:28:39  <stefino> in the picture you can see that pylons from catenary are covered by platforms roofs
18:29:18  <stefino> this is our problem and our coder said that it could be due small boxes...so it doesnť
18:32:36  <frosch123> sorting problems are caused by overlapping boxes
18:32:40  <frosch123> smaller boxes make it better
18:32:59  <frosch123> reduce the width of the bottom platform boxes
18:37:09  <stefino> okey, we will try it :)
18:37:25  <stefino> thx
18:37:43  <frosch123> essentially there are two methods to sort boxes
18:38:08  <frosch123> boxes of same size can be sorted by barycenter (which is done by modern games with "pixel sized" boxes)
18:38:23  <frosch123> boxes of different size can be sorted if they do not overlap and do not form a circle
18:38:51  <frosch123> boxes of different size which overlap are always broken
18:39:37  <stefino> okay okay, I'll send it to our coder and try to do it :)
18:47:13  <andythenorth> so did we decide I need to unify RoadVehUpdateCache and CargoChanged?
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19:22:25  <supermop_work_> my buses have 'much other flaws'
19:24:36  <frosch123> can you squareroot the amount?
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19:47:13  <Wolf01> Ok, lego parts arrived, time to finish the diorama
19:50:45  <andythenorth> supermop_work_: probably better I don't reply?
19:51:02  <supermop_work_> hah
19:52:04  <andythenorth> I don't get on with acs121
19:52:21  <andythenorth> I was putting it down to a language barrier, but I think this person is just an ass tbh
19:52:39  <andythenorth> I still don't understand why Unsinkable Sam is a problem
19:53:58  <supermop_work_> also i mean there are 8 generations of buses in game
19:54:37  <andythenorth> forums is as forums does
19:56:48  <andythenorth> should we require ships to follow sealanes?
19:56:52  <andythenorth> rather than just bouys?
19:57:05  <andythenorth> sealanes would have to be constructed by player
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20:01:31  <Eddi|zuHause> i'd say no
20:03:26  <Eddi|zuHause> but we need to cache ship paths in the buoys, so you don't have to rerun the pathfinder for ships
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20:03:48  <Eddi|zuHause> essentially ships would do PBS-reservations
20:04:10  <Eddi|zuHause> which now means ship paths cannot cross
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20:05:29  <andythenorth> Wally has made a quirky grf http://www.simuscape.net/simutalk/viewtopic.php?f=47&t=887
20:05:35  <andythenorth> interesting use of objects
20:07:47  <Eddi|zuHause> buoys are probably better placed in tile corners
20:07:55  <Eddi|zuHause> instead of in the middle
20:08:44  <frosch123> how weird, i am used to andy posting images with 4x zoom, this seems to be zoomed out
20:09:41  <Eddi|zuHause> because it's not posted by andy?
20:10:18  <andythenorth> I actually do 2x zoom, but my screen is hidpi
20:10:23  <andythenorth> so that doubles the pixels
20:10:26  <andythenorth> :P
20:11:01  <frosch123> Eddi|zuHause: andy posted it here
20:11:27  * andythenorth is busy avoiding RoadVehUpdateCache
20:11:27  <andythenorth> :P
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20:16:40  <andythenorth> the reason I'm not sure about consolidating CargoChanged into RoadVehUpdateCache
20:16:49  <andythenorth> is that sometimes CargoChanged is called conditionally
20:16:54  <andythenorth> and sometimes not
20:17:04  <andythenorth> and that would appear to be significant, at first glance
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20:25:39  <frosch123> it's not about never calling CargoChanged
20:25:53  <frosch123> it's about always calling CargoChanged when UpdateCache is called
20:26:02  <andythenorth> ok
20:27:22  <andythenorth> L328 if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) v->CargoChanged();
20:27:26  <andythenorth> is that optimising much?
20:27:34  <andythenorth> or can the conditional just be removed?
20:27:43  <andythenorth> it's called in CmdBuildRoadVehicle
20:28:15  <frosch123> i would rather expect it to crash or something when original acceleration is enabled
20:28:21  <andythenorth> right
20:28:48  <andythenorth> also it's not limited to the first vehicle there
20:29:00  <frosch123> but argueably it would then also crash when called via UpdateCache :p
20:29:11  <frosch123> anyway, i have no idea
20:29:29  <frosch123> the names are all glibberish, one would have to look at the details
20:34:20  <andythenorth> I am going to ship it with calls to both functions and wait for more bug reports
20:34:37  <andythenorth> I don't like refactoring things I don't have knowledge of
20:34:46  <andythenorth> there aren't tests, right? o_O
20:35:33  <Eddi|zuHause> what kind of tests?
20:44:48  <andythenorth> regression tests
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20:55:30  <Wolf01> andythenorth: not sure what you are doing there, just call both CargoChanged and RVUpdateCache in the right order in the remaining places wasn't enough?
20:56:33  <andythenorth> it's probably enough yes
20:56:55  <andythenorth> frosch recommended code quality improvements
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20:58:08  <Wolf01> Not at the same time as bufixes
20:58:34  <Wolf01> Refactoring and bugfix don't go well together
20:59:30  <andythenorth> I'm convinced
20:59:36  <andythenorth> I'll fix whitespace and push
21:01:37  <andythenorth> done
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21:09:56  <andythenorth> @calc 14(3/5
21:09:56  <DorpsGek> andythenorth: Error: unexpected EOF while parsing (<string>, line 1)
21:10:07  <andythenorth> my os calculator parses 14(3/5
21:10:14  <andythenorth> and returns 8.4
21:10:57  <Wolf01> Your OS is broken
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21:27:03  <andythenorth> https://www.google.co.uk/search?q=14(3%2F5&oq=14(3%2F5&aqs=chrome..69i57j6.3530j0j7&sourceid=chrome&ie=UTF-8
21:27:25  <andythenorth> it's inferring what the operators should be I think
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21:28:01  <Wolf01> Yeah, it does, but the missing ) :(
21:28:19  <andythenorth> :P
21:28:38  <andythenorth> I really disagree with treating order of operations as a convention
21:29:14  <Wolf01> @calc :3 + :-)
21:29:14  <DorpsGek> Wolf01: Error: invalid syntax (<string>, line 1)
21:29:15  <andythenorth> I'm probably weird
21:29:23  <andythenorth> haha
21:29:33  <andythenorth> someone should do a calculator with emoji for april fools
21:29:36  <Wolf01> There is a number
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21:29:58  <Wolf01> I didn't see a lot of numbers in the latest years of school
21:30:10  <Wolf01> Algebrae...
21:30:36  <andythenorth> a^2 = b^2 + c^2 / 2a
21:30:38  <andythenorth> and so on
21:30:45  <Wolf01> Also, diorama seem to be finished
21:30:54  <andythenorth> yay
21:31:04  <andythenorth> you can be responsible for lego profits going up
21:31:13  <Wolf01> Now I need to print the "you are seeing" guides
21:31:30  <Wolf01> I was responsible for lego profits going down for sure
21:31:42  <Wolf01> I almost stopped purchasing last year
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22:05:23  <Eddi|zuHause> andythenorth: you're probably missing some ()
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22:10:29  <andythenorth> wow
22:10:45  <andythenorth> I was *never* taught order of operations in school or university
22:11:15  <andythenorth> I only learnt about it from one of those stupid facebook '99% of people get this sum wrong' memes
22:11:32  <andythenorth> I am reading more about it, it's bonkers
22:11:33  <andythenorth> http://www.madmath.com/2009/03/pemdas-terminate-with-extreme-prejudice.html
22:11:57  <andythenorth> they literally have these stupid rules with acronyms to remember them
22:12:02  <andythenorth> just to avoid parentheses
22:12:12  <andythenorth> and the rules are really confusing to parse
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22:13:08  <andythenorth> http://scienceblogs.com/evolutionblog/2013/03/15/the-horror-of-pemdas/
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22:24:18  <supermop> Wolf01: would you do an italian translation for me?
22:24:31  <Wolf01> Try
22:24:41  <supermop> mostly so i can say i don't need one from forum guy?
22:24:56  <andythenorth> have you got eints hooked up yet?
22:25:07  <supermop> not much to translate in my grf
22:25:23  <supermop> andythenorth: no, i think i'd need better code for that?
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22:25:54  <supermop> i just need the parameter descriptions translated i think - don't think brand names should be translated
22:26:17  <andythenorth> you have lang files?
22:26:53  <supermop> yep
22:26:58  <supermop> just english.lng
22:27:36  <andythenorth> if you get a devzone repo, it's possible to eints then
22:28:18  <andythenorth> eints just reads the default lng file, offers it for translation, and writes other lng files back to the repo once daily
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22:30:08  <andythenorth> also bed
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22:31:40  <Wolf01> Bed too
22:31:44  <Wolf01> 'night
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22:35:46  <andythenorth> @calc 1+1+1+1+1+1+1*0
22:35:46  <DorpsGek> andythenorth: 6
22:35:51  <andythenorth> that's so dumb
22:35:55  <andythenorth> it should be 0
22:36:00  * andythenorth back to bed
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22:36:18  <LordAro> bro do you even bodmas
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23:21:34  <Eddi|zuHause> what i see often wrong is that people don't use () with / because when written on paper, the / is horizontal and the () are unneded
23:21:45  <Eddi|zuHause> but this information is lost when written on one line
23:22:08  <Eddi|zuHause> a^2+b^2
23:22:10  <Eddi|zuHause> ------
23:22:13  <Eddi|zuHause>  2ab
23:22:15  <Eddi|zuHause> is clear
23:22:37  <Eddi|zuHause> but a^2+b^2/2ab is not
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23:23:11  <Eddi|zuHause> well, it is clear to me, but it's something different from what you probably meant
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