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Log for #openttd on 9th May 2018:
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04:23:37  <Flygon> Dumb question.
04:23:52  <Flygon> Has anyone ever commissioned scenarios for geographic regions before?
04:23:57  <Flygon> I mean quite literal paying money.
04:35:05  <Supercheese> Doubtful
04:42:40  <Flygon> Huh.
04:42:43  <Flygon> Hmm. Alright.
04:42:50  <Flygon> tl;dr - Try as I might.
04:43:07  <Flygon> I am awful at making scenarios.
04:43:18  <Flygon> So I'd probably want to some help getting started, New Zealand, specifically.
04:43:38  <Flygon> A 2k by 4k map would be kickass, but... yeah. I'd need some help getting started. xP
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05:01:31  <Eddi|zuHause> uhm, there's like a massive forum thread about making maps from real world geographic data?
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06:37:03  <__ln__> https://blogs.msdn.microsoft.com/commandline/2018/05/08/extended-eol-in-notepad/
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08:15:06  <Eddi|zuHause> what a crazy innovation
08:39:05  <andythenorth> the date on that post is wrong
08:39:10  <andythenorth> should be April 1 no?
08:40:33  <Eddi|zuHause> i'm fairly sure Notepad was actually written by an intern to teach him the ropes, and nobody dared touch the code for 20 years afterwards
08:40:41  <andythenorth> I have that code too
08:40:53  <andythenorth> it's 10 years old, and we might be deleting it soon
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09:48:42  <Eddi|zuHause> i really wonder how long this "embrace" phase for windows vs linux lasts
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10:09:28  <V453000> andythenorth: big boy 24/8, win guaranteed
10:09:36  <andythenorth> where to bend it?
10:09:49  <andythenorth> "Big Horse" roster
10:09:57  <andythenorth> when is Slug Horse?
10:14:40  <V453000> giga horse
10:15:13  <Arveen> needs more hats
10:15:55  <andythenorth> Mega Horse
10:21:50  <peter1138> Just wait for the new map array...
10:22:17  <andythenorth> is there a patch for it?
10:25:47  <peter1138> Probably.
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11:18:53  <V453000> well at least I finally got myself to start doing something :D https://dev.openttdcoop.org/attachments/download/9040/train-scrapyard.png
11:20:22  <V453000> iz lego
11:21:47  <andythenorth> error
11:21:49  <andythenorth> no monorail
11:22:38  <Alberth> hi hi
11:23:02  <V453000> yeah monorail is getting bullied and excluded I think
11:23:06  <V453000> not conclusive
11:23:19  <V453000> easy to add, just need to make a monorail wheel part & voila compatible
11:23:55  <V453000> need to invent how to make maglev wheel part & how to make 3rd tier of rail wheel
11:24:29  <andythenorth> off-road train wheels
11:24:42  <Alberth> andy: Is there a known problem with rubber & firs 3.0.3 & opengfx trains?
11:24:49  <andythenorth> not that I know of
11:24:51  <andythenorth> V453000: https://www.mariowiki.com/Cyber_Slick
11:25:41  <Alberth> train refuses to load it
11:26:01  <andythenorth> hmm
11:28:10  <Alberth>  http://devs.openttd.org/~alberth/firs_steel_opengfx_plus_19500726.sav
11:28:49  <Alberth> OpenTTD 20180428-g91311948
11:29:02  <Alberth> BB seems to crash on load, no idea why
11:29:23  <Alberth> perhaps I have a different BB in ym path
11:31:52  <andythenorth> BB crashes on load for child #1 as well
11:31:55  <andythenorth> I didn't investigate
11:32:08  <andythenorth> he has a recent binary from the new CF
11:44:28  <V453000> andythenorth: that still kind of looks like wheel, 0/10 :P
11:46:34  <andythenorth> has mag mode eh
11:46:40  <Alberth> make it square?
11:46:57  <Alberth> or ellipsiod?
11:47:08  <V453000> I think random electronic looking rectangular bottom is nuf
11:47:11  <Alberth> hmm, skis :p
11:47:12  <V453000> will see
11:47:30  <V453000> but 3 levels of wheel?
11:47:30  <Alberth> :)
11:47:41  <V453000> 2+2 and 3+3 only good enough for 2 levels of rail wheel
11:47:43  <andythenorth> http://gamesharkreviews.com/imgs/guide/GSR-Guide-MarioKart8TipsandTricks-d5d3db1765287eef77d7927cc956f50a-0_image.jpg
11:47:55  <andythenorth> V453000: different lengths of wheel
11:47:57  <andythenorth> wheel speed limits
11:48:05  <andythenorth> also depot-flip wheels
11:48:13  <V453000> mag horizontal wheel like that would work
11:48:28  <V453000> what do you mean different lengths of wheel :D
11:49:07  <andythenorth> integer wheels
11:49:10  * andythenorth is just saying words
11:49:52  <V453000> I guess lvl1 could have just a singular wheel at the front or something? :D
11:50:18  <V453000> 2+3 as a middle level sounds a bit weird
11:50:39  <V453000> option  is something really different, like the treads in road wheel
11:50:53  <V453000> but how do you make different rail wheel
11:50:57  <andythenorth> well
11:50:57  <V453000> iz question
11:51:02  <andythenorth> dunno
11:51:09  <andythenorth> but also I want subtype refits
11:51:20  <andythenorth> for both type of tyre, and inflation pressure
11:51:29  <V453000> :D
11:51:35  <andythenorth> srsly we need ctrl-click cycle
11:51:38  <andythenorth> peter1138: ^
11:51:54  <andythenorth> up to 16 values for a counter, incremented on ctrl-click in depot
11:52:16  <V453000> does that mean removing flipping? :P
11:52:19  <andythenorth> make it a flag
11:52:30  <andythenorth> newgrf can either have openttd default flipping
11:52:33  <andythenorth> or handle own flipping
11:52:38  <andythenorth> and vars
11:52:39  <V453000> sense it makes
11:52:49  <andythenorth> I have to handle flipping myself anyway, it didn't work
11:53:35  <andythenorth> this only works well for visual stuff, there's no option for wanky info text
11:53:52  <andythenorth> so if you want, say, fat slicks on alloys at 40 PSI
11:54:00  <andythenorth> you don't get words to choose that with
11:54:31  <V453000> I like the idea
11:54:56  <V453000> at the same time, I just implement randomness, but yeah this would give you more control
11:55:20  <V453000> randomness = all users get nice stuff
11:55:34  <V453000> ctrl+click = bunch of nerds enjoy customizing their shit
11:55:37  <V453000> both have their benefits :)
11:56:02  <andythenorth> I use it to over-ride the randomness :P
11:56:15  * andythenorth -> works
11:56:31  <V453000> well that would work fine :)
11:56:50  <V453000> I go walk the animal, evening continues wheel things.
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16:59:50  <Wolf01> o/
17:01:37  <V453000> WHAT DOES IT MEAN
17:02:02  <Wolf01> Heil slugz
17:02:40  <frosch123> "o/" is a snail, a slug would be "_/"
17:02:53  <Wolf01> Eh
17:03:06  <frosch123> @/
17:03:27  <Wolf01> That's a snail!
17:05:02  <V453000> V@_
17:05:22  <Wolf01> Even better, can you do it more detailed?
17:07:49  <V453000> no I just use this
17:07:53  <frosch123> ڡ
17:07:54  <V453000> sometimes v@_
17:08:01  <V453000> or
17:08:05  <V453000> v_@_
17:08:14  <V453000> alternatively V_@_
17:08:14  <frosch123> it's probably an insult
17:08:18  <V453000> :D
17:08:27  <V453000> well anything could be an insult
17:08:28  <Wolf01> :D
17:11:36  <V453000> https://dev.openttdcoop.org/attachments/download/9041/train-scrapyard-2.png
17:11:56  <V453000> let's see how much I can save with proper materials and textures, but as a concept it seems to work
17:12:09  <Wolf01> Whoa
17:12:44  <Wolf01> The tracked one is fantastic XD
17:14:03  <V453000> the tank/dozer treads?
17:14:08  <Wolf01> Yes
17:14:36  <V453000> yeah that one's my favourite
17:14:52  <Wolf01> Oh, I have news for the cat, photos of the new lego technic set of this summer
17:14:57  <V453000> I'm not too convinced with the maglev circular tech though
17:15:10  <Wolf01> They look so matrix
17:15:44  * Wolf01 summons the cat
17:16:25  <V453000> I think overwatch cars use that shit which is why I really don't want to use it
17:17:39  <V453000> https://www.google.com/search?client=firefox-b-ab&biw=2208&bih=1324&tbm=isch&sa=1&ei=JS3zWrLqAtDdwQLAyqnIBw&q=overwatch+levitating+cars&oq=overwatch+levitating+cars&gs_l=img.3...6320.7720.0.7900.11.11.0.0.0.0.84.734.11.11.0....0...1c.1.64.img..0.1.82...0j0i24k1.0.vQmKpUjTJ_Q#imgrc=Qz_oFOX6rrjhaM:
17:17:41  <V453000> :|
17:18:11  <Wolf01> Eh, it's a classic
17:19:08  <V453000> Yeah but I don't feel like the circular shape is necessary, will need to test things
17:19:20  <V453000> just need to find the alternative
17:19:31  <frosch123> https://upload.wikimedia.org/wikipedia/commons/5/55/Vasnetsov_samolet.jpg
17:19:54  <frosch123> moves similar to slugs
17:20:12  <V453000> nay
17:20:19  <V453000> this should be a train not a carpet :P
17:20:32  <Wolf01> :D
17:21:32  <V453000> but in general this is the concept :)
17:21:57  <V453000> I'll probably finish this one engine, add an entire wagon generation to it, and code a full prototype
17:22:03  <frosch123> the cars in 5th element look like ships
17:22:14  <V453000> likely release that as 0.0.1
17:23:06  <V453000> yes they do :D I think a metal bottom with electric-like neon glow is going to work
17:23:21  <V453000> +-
17:23:36  <Wolf01> Browse some retro futuristic stuff
17:25:18  <frosch123> i can't find a picture for the btf3 train
17:26:11  <Wolf01> https://vignette.wikia.nocookie.net/bttf/images/9/91/Timetrain.jpg/revision/latest?cb=20131025205033 like this one?
17:26:40  <V453000> another thing is that I already have the BRIX maglev, and the train set is going to define it's own PURR maglev ... that already has the design of single rail so I should have a hole in the middle of the train, but I have the connector there already :D so eh
17:27:01  <Wolf01> Cylinder train
17:29:55  <frosch123> yes, but i did not remember it like that :p
17:37:25  <V453000> https://gajitz.com/wp-content/uploads/2010/01/hildebrands-futuristic-trains.jpg
17:40:09  <V453000> yeah fuck it I will figure something out
17:43:43  <Wolf01> Ship on rails
17:44:18  <frosch123> it says it's a chocolate wrapper
17:44:53  <Wolf01> Yeah, I was able to read that :D
17:47:46  <Wolf01> peter1138: https://youtu.be/2VtWC38nWOY
17:55:09  <V453000> BTW 16/8 locomotives ftw
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19:58:25  <andythenorth> o/
19:58:43  <andythenorth> TrueBrain: host anything in Canada? o_O
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20:55:48  <Wolf01> 'night
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21:30:44  <andythenorth> bye
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